diff options
Diffstat (limited to 'src/gallium/drivers/r300/r300_state_derived.c')
-rw-r--r-- | src/gallium/drivers/r300/r300_state_derived.c | 18 |
1 files changed, 3 insertions, 15 deletions
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c index 6eb7f2bfd1..e9e40747ef 100644 --- a/src/gallium/drivers/r300/r300_state_derived.c +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -119,13 +119,7 @@ static void r300_vertex_psc(struct r300_context* r300) memset(vformat, 0, sizeof(struct r300_vertex_stream_state)); - /* If TCL is bypassed, map vertex streams to equivalent VS output - * locations. */ - if (r300->tcl_bypass) { - stream_tab = vs->stream_loc_notcl; - } else { - stream_tab = identity; - } + stream_tab = identity; /* Vertex shaders have no semantics on their inputs, * so PSC should just route stuff based on the vertex elements, @@ -439,18 +433,13 @@ static void r300_update_derived_shader_state(struct r300_context* r300) { struct r300_vertex_shader* vs = r300->vs_state.state; struct r300_screen* r300screen = r300_screen(r300->context.screen); - struct r300_vap_output_state *vap_out = - (struct r300_vap_output_state*)r300->vap_output_state.state; - - /* XXX Mmm, delicious hax */ - memset(&r300->vertex_info, 0, sizeof(struct vertex_info)); - memcpy(vap_out, vs->hwfmt, sizeof(uint)*4); r300_update_rs_block(r300, &vs->outputs, &r300->fs->inputs); if (r300screen->caps->has_tcl) { r300_vertex_psc(r300); } else { + memset(&r300->vertex_info, 0, sizeof(struct vertex_info)); r300_draw_emit_all_attribs(r300); draw_compute_vertex_size(&r300->vertex_info); r300_swtcl_vertex_psc(r300); @@ -588,8 +577,7 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300) void r300_update_derived_state(struct r300_context* r300) { if (r300->rs_block_state.dirty || - r300->vertex_stream_state.dirty || /* XXX put updating this state out of this file */ - r300->rs_state.dirty) { /* XXX and remove this one (tcl_bypass dependency) */ + r300->vertex_stream_state.dirty) { /* XXX put updating PSC out of this file */ r300_update_derived_shader_state(r300); } |