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Diffstat (limited to 'src/gallium/drivers/r300/r300_state_shader.c')
-rw-r--r--src/gallium/drivers/r300/r300_state_shader.c53
1 files changed, 53 insertions, 0 deletions
diff --git a/src/gallium/drivers/r300/r300_state_shader.c b/src/gallium/drivers/r300/r300_state_shader.c
new file mode 100644
index 0000000000..d10ac55580
--- /dev/null
+++ b/src/gallium/drivers/r300/r300_state_shader.c
@@ -0,0 +1,53 @@
+/*
+ * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#include "r300_state_shader.h"
+
+static void r300_copy_passthrough_shader(struct r300_fragment_shader* fs)
+{
+ struct r300_fragment_shader* pt = &r300_passthrough_fragment_shader;
+ fs->shader.stack_size = pt->shader.stack_size;
+ fs->alu_instruction_count = pt->alu_instruction_count;
+ fs->tex_instruction_count = pt->tex_instruction_count;
+ fs->indirections = pt->indirections;
+ fs->instructions[0] = pt->instructions[0];
+}
+
+static void r500_copy_passthrough_shader(struct r500_fragment_shader* fs)
+{
+ struct r500_fragment_shader* pt = &r500_passthrough_fragment_shader;
+ fs->shader.stack_size = pt->shader.stack_size;
+ fs->instruction_count = pt->instruction_count;
+ fs->instructions[0] = pt->instructions[0];
+}
+
+void r300_translate_fragment_shader(struct r300_context* r300,
+ struct r300_fragment_shader* fs)
+{
+ r300_copy_passthrough_shader(fs);
+}
+
+void r500_translate_fragment_shader(struct r300_context* r300,
+ struct r500_fragment_shader* fs)
+{
+ r500_copy_passthrough_shader(fs);
+}