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path: root/src/gallium/drivers/r300/r300_transfer.c
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Diffstat (limited to 'src/gallium/drivers/r300/r300_transfer.c')
-rw-r--r--src/gallium/drivers/r300/r300_transfer.c58
1 files changed, 32 insertions, 26 deletions
diff --git a/src/gallium/drivers/r300/r300_transfer.c b/src/gallium/drivers/r300/r300_transfer.c
index beb321cb23..0d88d745c0 100644
--- a/src/gallium/drivers/r300/r300_transfer.c
+++ b/src/gallium/drivers/r300/r300_transfer.c
@@ -21,12 +21,9 @@
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
-#include "r300_context.h"
#include "r300_transfer.h"
#include "r300_texture.h"
-#include "r300_screen.h"
-
-#include "r300_winsys.h"
+#include "r300_screen_buffer.h"
#include "util/u_memory.h"
#include "util/u_format.h"
@@ -40,9 +37,6 @@ struct r300_transfer {
/* Detiled texture. */
struct r300_texture *detiled_texture;
-
- /* Transfer and format flags. */
- unsigned render_target_usage;
};
/* Convenience cast wrapper. */
@@ -63,11 +57,22 @@ static void r300_copy_from_tiled_texture(struct pipe_context *ctx,
subdst.face = 0;
subdst.level = 0;
+ /* XXX if we don't flush before copying the texture and mapping it,
+ * we get wrong pixels, i.e. it's like latest draw calls didn't happen,
+ * including this blit. Tests: e.g. piglit/provoking-vertex
+ *
+ * Since the flush immediately before mapping is implicit (the buffer is
+ * always referenced in resource_copy_region), every read transfer costs
+ * 2 flushes. That sucks. */
+ ctx->flush(ctx, 0, NULL);
+
ctx->resource_copy_region(ctx, &r300transfer->detiled_texture->b.b, subdst,
0, 0, 0,
tex, transfer->sr,
transfer->box.x, transfer->box.y, transfer->box.z,
transfer->box.width, transfer->box.height);
+
+ /* Flushing after the copy is implicit, issued by winsys. */
}
/* Copy a detiled texture to a tiled one. */
@@ -81,11 +86,6 @@ static void r300_copy_into_tiled_texture(struct pipe_context *ctx,
subsrc.face = 0;
subsrc.level = 0;
- /* XXX this flush prevents the following DRM error from occuring:
- * [drm:radeon_cs_ioctl] *ERROR* Failed to parse relocation !
- * Reproducible with perf/copytex. */
- ctx->flush(ctx, 0, NULL);
-
ctx->resource_copy_region(ctx, tex, transfer->sr,
transfer->box.x, transfer->box.y, transfer->box.z,
&r300transfer->detiled_texture->b.b, subsrc,
@@ -107,12 +107,16 @@ r300_texture_get_transfer(struct pipe_context *ctx,
struct r300_screen *r300screen = r300_screen(ctx->screen);
struct r300_transfer *trans;
struct pipe_resource base;
+ boolean referenced_cs, referenced_hw;
- /* XXX Why aren't flushes taken care of by winsys automatically?
- * Winsys seems to sometimes return a cached buffer instead of
- * a mapped hardware buffer if this flush is commented out. */
- if (ctx->is_resource_referenced(ctx, texture, sr.face, sr.level))
- ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL);
+ referenced_cs = r300screen->rws->is_buffer_referenced(
+ r300screen->rws, tex->buffer, R300_REF_CS);
+ if (referenced_cs) {
+ referenced_hw = TRUE;
+ } else {
+ referenced_hw = r300screen->rws->is_buffer_referenced(
+ r300screen->rws, tex->buffer, R300_REF_HW);
+ }
trans = CALLOC_STRUCT(r300_transfer);
if (trans) {
@@ -123,13 +127,10 @@ r300_texture_get_transfer(struct pipe_context *ctx,
trans->transfer.box = *box;
/* If the texture is tiled, we must create a temporary detiled texture
- * for this transfer. */
- if (tex->microtile || tex->macrotile) {
- trans->render_target_usage =
- util_format_is_depth_or_stencil(texture->format) ?
- PIPE_BIND_DEPTH_STENCIL :
- PIPE_BIND_RENDER_TARGET;
-
+ * for this transfer.
+ * Also make write transfers pipelined. */
+ if (tex->microtile || tex->macrotile ||
+ (referenced_hw & !(usage & PIPE_TRANSFER_READ))) {
base.target = PIPE_TEXTURE_2D;
base.format = texture->format;
base.width0 = box->width;
@@ -144,7 +145,7 @@ r300_texture_get_transfer(struct pipe_context *ctx,
/* For texture reading, the temporary (detiled) texture is used as
* a render target when blitting from a tiled texture. */
if (usage & PIPE_TRANSFER_READ) {
- base.bind |= trans->render_target_usage;
+ base.bind |= PIPE_BIND_RENDER_TARGET;
}
/* For texture writing, the temporary texture is used as a sampler
* when blitting into a tiled texture. */
@@ -174,11 +175,17 @@ r300_texture_get_transfer(struct pipe_context *ctx,
/* We cannot map a tiled texture directly because the data is
* in a different order, therefore we do detiling using a blit. */
r300_copy_from_tiled_texture(ctx, trans);
+
+ /* Always referenced in the blit. */
+ ctx->flush(ctx, 0, NULL);
}
} else {
trans->transfer.stride =
r300_texture_get_stride(r300screen, tex, sr.level);
trans->offset = r300_texture_get_offset(tex, sr.level, box->z, sr.face);
+
+ if (referenced_cs && (usage & PIPE_TRANSFER_READ))
+ ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL);
}
}
return &trans->transfer;
@@ -244,4 +251,3 @@ void r300_texture_transfer_unmap(struct pipe_context *ctx,
rws->buffer_unmap(rws, tex->buffer);
}
}
-