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diff --git a/src/gallium/drivers/r300/r300_vs.h b/src/gallium/drivers/r300/r300_vs.h
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+/*
+ * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#ifndef R300_VS_H
+#define R300_VS_H
+
+#include "pipe/p_state.h"
+#include "tgsi/tgsi_scan.h"
+
+#include "radeon_code.h"
+
+struct r300_context;
+
+struct r300_vertex_shader {
+ /* Parent class */
+ struct pipe_shader_state state;
+ struct tgsi_shader_info info;
+
+ /* Fallback shader, because Draw has issues */
+ struct draw_vertex_shader* draw;
+
+ /* Has this shader been translated yet? */
+ boolean translated;
+
+ /* Machine code (if translated) */
+ struct r300_vertex_program_code code;
+};
+
+
+extern struct r300_vertex_program_code r300_passthrough_vertex_shader;
+
+void r300_translate_vertex_shader(struct r300_context* r300,
+ struct r300_vertex_shader* vs);
+
+#endif /* R300_VS_H */