diff options
Diffstat (limited to 'src/gallium/drivers/r300')
25 files changed, 1301 insertions, 573 deletions
diff --git a/src/gallium/drivers/r300/r300_chipset.c b/src/gallium/drivers/r300/r300_chipset.c index 9d95ad918c..00fae8d26f 100644 --- a/src/gallium/drivers/r300/r300_chipset.c +++ b/src/gallium/drivers/r300/r300_chipset.c @@ -34,7 +34,6 @@ void r300_parse_chipset(struct r300_capabilities* caps) caps->is_r500 = FALSE; caps->num_vert_fpus = 4; - /* Note: These are not ordered by PCI ID. I leave that task to GCC, * which will perform the ordering while collating jump tables. Instead, * I've tried to group them according to capabilities and age. */ @@ -150,6 +149,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) caps->num_vert_fpus = 6; break; + case 0x4B48: case 0x4B49: case 0x4B4A: case 0x4B4B: @@ -349,7 +349,4 @@ void r300_parse_chipset(struct r300_capabilities* caps) caps->pci_id); break; } - - /* XXX SW TCL is broken so no forcing it off right now - caps->has_tcl = FALSE; */ } diff --git a/src/gallium/drivers/r300/r300_chipset.h b/src/gallium/drivers/r300/r300_chipset.h index 21eebeae60..5b2e1f0568 100644 --- a/src/gallium/drivers/r300/r300_chipset.h +++ b/src/gallium/drivers/r300/r300_chipset.h @@ -34,8 +34,6 @@ struct r300_capabilities { int family; /* The number of vertex floating-point units */ int num_vert_fpus; - /* The number of fragment pipes */ - int num_frag_pipes; /* Whether or not TCL is physically present */ boolean has_tcl; /* Whether or not this is an RV515 or newer; R500s have many differences diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index 31efe91417..233a32b53c 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/drivers/r300/r300_context.c @@ -34,10 +34,6 @@ static boolean r300_draw_range_elements(struct pipe_context* pipe, struct r300_context* r300 = r300_context(pipe); int i; - if (r300->dirty_state) { - r300_emit_dirty_state(r300); - } - for (i = 0; i < r300->vertex_buffer_count; i++) { void* buf = pipe_buffer_map(pipe->screen, r300->vertex_buffers[i].buffer, @@ -102,6 +98,29 @@ static void r300_destroy_context(struct pipe_context* context) { FREE(r300); } +static unsigned int +r300_is_texture_referenced( struct pipe_context *pipe, + struct pipe_texture *texture, + unsigned face, unsigned level) +{ + /** + * FIXME: Optimize. + */ + + return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +} + +static unsigned int +r300_is_buffer_referenced( struct pipe_context *pipe, + struct pipe_buffer *buf) +{ + /** + * FIXME: Optimize. + */ + + return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +} + struct pipe_context* r300_create_context(struct pipe_screen* screen, struct r300_winsys* r300_winsys) { @@ -110,7 +129,6 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, if (!r300) return NULL; - /* XXX this could be refactored now? */ r300->winsys = r300_winsys; r300->context.winsys = (struct pipe_winsys*)r300_winsys; @@ -124,8 +142,18 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, r300->context.draw_elements = r300_draw_elements; r300->context.draw_range_elements = r300_draw_range_elements; + r300->context.is_texture_referenced = r300_is_texture_referenced; + r300->context.is_buffer_referenced = r300_is_buffer_referenced; + + /* Create a Draw. This is used for vert collation and SW TCL. */ r300->draw = draw_create(); + /* Enable our renderer. */ draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300)); + /* Disable Draw's clipping if TCL is present. */ + draw_set_driver_clipping(r300->draw, r300_screen(screen)->caps->has_tcl); + /* Force Draw to never do viewport transform, since (again) we can do + * transform in hardware, always. */ + draw_set_viewport_state(r300->draw, &r300_viewport_identity); r300->blend_color_state = CALLOC_STRUCT(r300_blend_color_state); r300->rs_block = CALLOC_STRUCT(r300_rs_block); diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index fec2bad546..27bc7fd1a9 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -60,9 +60,14 @@ struct r300_dsa_state { }; struct r300_rs_state { - /* XXX icky as fucking hell */ + /* Draw-specific rasterizer state */ struct pipe_rasterizer_state rs; + /* Whether or not to enable the VTE. This is referenced at the very + * last moment during emission of VTE state, to decide whether or not + * the VTE should be used for transformation. */ + boolean enable_vte; + uint32_t vap_control_status; /* R300_VAP_CNTL_STATUS: 0x2140 */ uint32_t point_size; /* R300_GA_POINT_SIZE: 0x421c */ uint32_t point_minmax; /* R300_GA_POINT_MINMAX: 0x4230 */ @@ -112,23 +117,24 @@ struct r300_viewport_state { uint32_t vte_control; /* R300_VAP_VTE_CNTL: 0x20b0 */ }; -#define R300_NEW_BLEND 0x0000001 -#define R300_NEW_BLEND_COLOR 0x0000002 -#define R300_NEW_CONSTANTS 0x0000004 -#define R300_NEW_DSA 0x0000008 -#define R300_NEW_FRAMEBUFFERS 0x0000010 -#define R300_NEW_FRAGMENT_SHADER 0x0000020 -#define R300_NEW_RASTERIZER 0x0000040 -#define R300_NEW_RS_BLOCK 0x0000080 -#define R300_NEW_SAMPLER 0x0000100 -#define R300_ANY_NEW_SAMPLERS 0x000ff00 -#define R300_NEW_SCISSOR 0x0010000 -#define R300_NEW_TEXTURE 0x0020000 -#define R300_ANY_NEW_TEXTURES 0x1fe0000 -#define R300_NEW_VERTEX_FORMAT 0x2000000 -#define R300_NEW_VERTEX_SHADER 0x4000000 -#define R300_NEW_VIEWPORT 0x8000000 -#define R300_NEW_KITCHEN_SINK 0xfffffff +#define R300_NEW_BLEND 0x00000001 +#define R300_NEW_BLEND_COLOR 0x00000002 +#define R300_NEW_CLIP 0x00000004 +#define R300_NEW_CONSTANTS 0x00000008 +#define R300_NEW_DSA 0x00000010 +#define R300_NEW_FRAMEBUFFERS 0x00000020 +#define R300_NEW_FRAGMENT_SHADER 0x00000040 +#define R300_NEW_RASTERIZER 0x00000080 +#define R300_NEW_RS_BLOCK 0x00000100 +#define R300_NEW_SAMPLER 0x00000200 +#define R300_ANY_NEW_SAMPLERS 0x0001fe00 +#define R300_NEW_SCISSOR 0x00020000 +#define R300_NEW_TEXTURE 0x00040000 +#define R300_ANY_NEW_TEXTURES 0x03fc0000 +#define R300_NEW_VERTEX_FORMAT 0x04000000 +#define R300_NEW_VERTEX_SHADER 0x08000000 +#define R300_NEW_VIEWPORT 0x10000000 +#define R300_NEW_KITCHEN_SINK 0x1fffffff /* The next several objects are not pure Radeon state; they inherit from * various Gallium classes. */ @@ -136,11 +142,11 @@ struct r300_viewport_state { struct r300_constant_buffer { /* Buffer of constants */ /* XXX first number should be raised */ - float constants[8][4]; + float constants[32][4]; /* Number of user-defined constants */ - int user_count; + unsigned user_count; /* Total number of constants */ - int count; + unsigned count; }; struct r3xx_fragment_shader { @@ -153,6 +159,10 @@ struct r3xx_fragment_shader { /* Pixel stack size */ int stack_size; + + /* Are there immediates in this shader? + * If not, we can heavily optimize recompilation. */ + boolean uses_imms; }; struct r300_fragment_shader { @@ -225,10 +235,11 @@ struct r300_vertex_format { uint32_t vap_prog_stream_cntl[8]; /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */ uint32_t vap_prog_stream_cntl_ext[8]; - /* This is a map of VAP/SW TCL outputs into the GA/RS. - * tab[i] is the location of input i in GA/RS input memory. - * Named tab for historical reasons. */ - int tab[16]; + /* Map of vertex attributes into PVS memory for HW TCL, + * or GA memory for SW TCL. */ + int vs_tab[16]; + /* Map of rasterizer attributes from GB through RS to US. */ + int fs_tab[16]; }; struct r300_vertex_shader { @@ -242,6 +253,10 @@ struct r300_vertex_shader { /* Has this shader been translated yet? */ boolean translated; + /* Are there immediates in this shader? + * If not, we can heavily optimize recompilation. */ + boolean uses_imms; + /* Number of used instructions */ int instruction_count; @@ -254,6 +269,11 @@ struct r300_vertex_shader { } instructions[128]; /*< XXX magic number */ }; +static struct pipe_viewport_state r300_viewport_identity = { + .scale = {1.0, 1.0, 1.0, 1.0}, + .translate = {0.0, 0.0, 0.0, 0.0}, +}; + struct r300_context { /* Parent class */ struct pipe_context context; @@ -263,11 +283,18 @@ struct r300_context { /* Draw module. Used mostly for SW TCL. */ struct draw_context* draw; + /* Vertex buffer for rendering. */ + struct pipe_buffer* vbo; + /* Offset into the VBO. */ + size_t vbo_offset; + /* Various CSO state objects. */ /* Blend state. */ struct r300_blend_state* blend_state; /* Blend color state. */ struct r300_blend_color_state* blend_color_state; + /* User clip planes. */ + struct pipe_clip_state clip_state; /* Shader constants. */ struct r300_constant_buffer shader_constants[PIPE_SHADER_TYPES]; /* Depth, stencil, and alpha state. */ @@ -288,7 +315,7 @@ struct r300_context { /* Texture states. */ struct r300_texture* textures[8]; int texture_count; - /* Vertex buffers. */ + /* Vertex buffers for Gallium. */ struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; int vertex_buffer_count; /* Vertex information. */ @@ -313,11 +340,4 @@ struct draw_stage* r300_draw_stage(struct r300_context* r300); void r300_init_state_functions(struct r300_context* r300); void r300_init_surface_functions(struct r300_context* r300); -/* Fun with includes: r300_winsys also declares this prototype. - * We'll just step out in that case... */ -#ifndef R300_WINSYS_H -struct pipe_context* r300_create_context(struct pipe_screen* screen, - struct r300_winsys* r300_winsys); -#endif - #endif /* R300_CONTEXT_H */ diff --git a/src/gallium/drivers/r300/r300_cs.h b/src/gallium/drivers/r300/r300_cs.h index 5d9799dd72..71b142c0db 100644 --- a/src/gallium/drivers/r300/r300_cs.h +++ b/src/gallium/drivers/r300/r300_cs.h @@ -34,6 +34,7 @@ #define MAX_CS_SIZE 64 * 1024 / 4 +#define VERY_VERBOSE_CS 0 #define VERY_VERBOSE_REGISTERS 0 /* XXX stolen from radeon_drm.h */ @@ -49,27 +50,29 @@ #define CS_LOCALS(context) \ struct r300_winsys* cs_winsys = context->winsys; \ - struct radeon_cs* cs = cs_winsys->cs; \ int cs_count = 0; #define CHECK_CS(size) \ - cs_winsys->check_cs(cs, (size)) + cs_winsys->check_cs(cs_winsys, (size)) #define BEGIN_CS(size) do { \ CHECK_CS(size); \ - debug_printf("r300: BEGIN_CS, count %d, in %s (%s:%d)\n", \ - size, __FUNCTION__, __FILE__, __LINE__); \ - cs_winsys->begin_cs(cs, (size), __FILE__, __FUNCTION__, __LINE__); \ + if (VERY_VERBOSE_CS) { \ + debug_printf("r300: BEGIN_CS, count %d, in %s (%s:%d)\n", \ + size, __FUNCTION__, __FILE__, __LINE__); \ + } \ + cs_winsys->begin_cs(cs_winsys, (size), \ + __FILE__, __FUNCTION__, __LINE__); \ cs_count = size; \ } while (0) #define OUT_CS(value) do { \ - cs_winsys->write_cs_dword(cs, (value)); \ + cs_winsys->write_cs_dword(cs_winsys, (value)); \ cs_count--; \ } while (0) #define OUT_CS_32F(value) do { \ - cs_winsys->write_cs_dword(cs, fui(value)); \ + cs_winsys->write_cs_dword(cs_winsys, fui(value)); \ cs_count--; \ } while (0) @@ -93,26 +96,31 @@ } while (0) #define OUT_CS_RELOC(bo, offset, rd, wd, flags) do { \ - debug_printf("r300: writing relocation for buffer %p, offset %d\n", \ - bo, offset); \ + debug_printf("r300: writing relocation for buffer %p, offset %d, " \ + "domains (%d, %d, %d)\n", \ + bo, offset, rd, wd, flags); \ assert(bo); \ OUT_CS(offset); \ - cs_winsys->write_cs_reloc(cs, bo, rd, wd, flags); \ + cs_winsys->write_cs_reloc(cs_winsys, bo, rd, wd, flags); \ cs_count -= 2; \ } while (0) #define END_CS do { \ - debug_printf("r300: END_CS in %s (%s:%d)\n", __FUNCTION__, __FILE__, \ - __LINE__); \ + if (VERY_VERBOSE_CS) { \ + debug_printf("r300: END_CS in %s (%s:%d)\n", __FUNCTION__, \ + __FILE__, __LINE__); \ + } \ if (cs_count != 0) \ debug_printf("r300: Warning: cs_count off by %d\n", cs_count); \ - cs_winsys->end_cs(cs, __FILE__, __FUNCTION__, __LINE__); \ + cs_winsys->end_cs(cs_winsys, __FILE__, __FUNCTION__, __LINE__); \ } while (0) #define FLUSH_CS do { \ - debug_printf("r300: FLUSH_CS in %s (%s:%d)\n\n", __FUNCTION__, __FILE__, \ - __LINE__); \ - cs_winsys->flush_cs(cs); \ + if (VERY_VERBOSE_CS) { \ + debug_printf("r300: FLUSH_CS in %s (%s:%d)\n\n", __FUNCTION__, \ + __FILE__, __LINE__); \ + } \ + cs_winsys->flush_cs(cs_winsys); \ } while (0) #define RADEON_ONE_REG_WR (1 << 15) @@ -138,7 +146,7 @@ assert(bo); \ OUT_CS(offset); \ OUT_CS(count); \ - cs_winsys->write_cs_reloc(cs, bo, rd, wd, flags); \ + cs_winsys->write_cs_reloc(cs_winsys, bo, rd, wd, flags); \ cs_count -= 2; \ } while (0) diff --git a/src/gallium/drivers/r300/r300_debug.c b/src/gallium/drivers/r300/r300_debug.c index dd63136c9d..678cd2b812 100644 --- a/src/gallium/drivers/r300/r300_debug.c +++ b/src/gallium/drivers/r300/r300_debug.c @@ -30,81 +30,6 @@ static void r300_dump_fs(struct r300_fragment_shader* fs) } } -static char* r500_fs_swiz[] = { - " R", - " G", - " B", - " A", - " 0", - ".5", - " 1", - " U", -}; - -static char* r500_fs_op_rgb[] = { - "MAD", - "DP3", - "DP4", - "D2A", - "MIN", - "MAX", - "---", - "CND", - "CMP", - "FRC", - "SOP", - "MDH", - "MDV", -}; - -static char* r500_fs_op_alpha[] = { - "MAD", - " DP", - "MIN", - "MAX", - "---", - "CND", - "CMP", - "FRC", - "EX2", - "LN2", - "RCP", - "RSQ", - "SIN", - "COS", - "MDH", - "MDV", -}; - -static char* r500_fs_mask[] = { - "NONE", - "R ", - " G ", - "RG ", - " B ", - "R B ", - " GB ", - "RGB ", - " A", - "R A", - " G A", - "RG A", - " BA", - "R BA", - " GBA", - "RGBA", -}; - -static char* r500_fs_tex[] = { - " NOP", - " LD", - "TEXKILL", - " PROJ", - "LODBIAS", - " LOD", - " DXDY", -}; - void r500_fs_dump(struct r500_fragment_shader* fs) { int i; @@ -225,14 +150,49 @@ void r500_fs_dump(struct r500_fragment_shader* fs) } } +static void r300_vs_op_dump(uint32_t op) +{ + debug_printf(" dst: %d%s op: ", + (op >> 13) & 0x7f, r300_vs_dst_debug[(op >> 8) & 0x7]); + if (op & 0x80) { + if (op & 0x1) { + debug_printf("PVS_MACRO_OP_2CLK_M2X_ADD\n"); + } else { + debug_printf(" PVS_MACRO_OP_2CLK_MADD\n"); + } + } else if (op & 0x40) { + debug_printf("%s\n", r300_vs_me_ops[op & 0x1f]); + } else { + debug_printf("%s\n", r300_vs_ve_ops[op & 0x1f]); + } +} + +void r300_vs_src_dump(uint32_t src) +{ + debug_printf(" reg: %d%s swiz: %s%s/%s%s/%s%s/%s%s\n", + (src >> 5) & 0x7f, r300_vs_src_debug[src & 0x3], + src & (1 << 25) ? "-" : " ", + r300_vs_swiz_debug[(src >> 13) & 0x7], + src & (1 << 26) ? "-" : " ", + r300_vs_swiz_debug[(src >> 16) & 0x7], + src & (1 << 27) ? "-" : " ", + r300_vs_swiz_debug[(src >> 19) & 0x7], + src & (1 << 28) ? "-" : " ", + r300_vs_swiz_debug[(src >> 22) & 0x7]); +} + void r300_vs_dump(struct r300_vertex_shader* vs) { int i; for (i = 0; i < vs->instruction_count; i++) { - debug_printf("inst0: 0x%x\n", vs->instructions[i].inst0); - debug_printf("inst1: 0x%x\n", vs->instructions[i].inst1); - debug_printf("inst2: 0x%x\n", vs->instructions[i].inst2); - debug_printf("inst3: 0x%x\n", vs->instructions[i].inst3); + debug_printf("%d: op: 0x%08x", i, vs->instructions[i].inst0); + r300_vs_op_dump(vs->instructions[i].inst0); + debug_printf(" src0: 0x%08x", vs->instructions[i].inst1); + r300_vs_src_dump(vs->instructions[i].inst1); + debug_printf(" src1: 0x%08x", vs->instructions[i].inst2); + r300_vs_src_dump(vs->instructions[i].inst2); + debug_printf(" src2: 0x%08x", vs->instructions[i].inst3); + r300_vs_src_dump(vs->instructions[i].inst3); } } diff --git a/src/gallium/drivers/r300/r300_debug.h b/src/gallium/drivers/r300/r300_debug.h index a1f873656d..c86410ec0a 100644 --- a/src/gallium/drivers/r300/r300_debug.h +++ b/src/gallium/drivers/r300/r300_debug.h @@ -27,6 +27,182 @@ #include "r300_state_shader.h" #include "r300_state_tcl.h" +static char* r500_fs_swiz[] = { + " R", + " G", + " B", + " A", + " 0", + ".5", + " 1", + " U", +}; + +static char* r500_fs_op_rgb[] = { + "MAD", + "DP3", + "DP4", + "D2A", + "MIN", + "MAX", + "---", + "CND", + "CMP", + "FRC", + "SOP", + "MDH", + "MDV", +}; + +static char* r500_fs_op_alpha[] = { + "MAD", + " DP", + "MIN", + "MAX", + "---", + "CND", + "CMP", + "FRC", + "EX2", + "LN2", + "RCP", + "RSQ", + "SIN", + "COS", + "MDH", + "MDV", +}; + +static char* r500_fs_mask[] = { + "NONE", + "R ", + " G ", + "RG ", + " B ", + "R B ", + " GB ", + "RGB ", + " A", + "R A", + " G A", + "RG A", + " BA", + "R BA", + " GBA", + "RGBA", +}; + +static char* r500_fs_tex[] = { + " NOP", + " LD", + "TEXKILL", + " PROJ", + "LODBIAS", + " LOD", + " DXDY", +}; + +static char* r300_vs_ve_ops[] = { + /* R300 vector ops */ + " VE_NO_OP", + " VE_DOT_PRODUCT", + " VE_MULTIPLY", + " VE_ADD", + " VE_MULTIPLY_ADD", + " VE_DISTANCE_FACTOR", + " VE_FRACTION", + " VE_MAXIMUM", + " VE_MINIMUM", + "VE_SET_GREATER_THAN_EQUAL", + " VE_SET_LESS_THAN", + " VE_MULTIPLYX2_ADD", + " VE_MULTIPLY_CLAMP", + " VE_FLT2FIX_DX", + " VE_FLT2FIX_DX_RND", + /* R500 vector ops */ + " VE_PRED_SET_EQ_PUSH", + " VE_PRED_SET_GT_PUSH", + " VE_PRED_SET_GTE_PUSH", + " VE_PRED_SET_NEQ_PUSH", + " VE_COND_WRITE_EQ", + " VE_COND_WRITE_GT", + " VE_COND_WRITE_GTE", + " VE_COND_WRITE_NEQ", + " VE_SET_GREATER_THAN", + " VE_SET_EQUAL", + " VE_SET_NOT_EQUAL", + " (reserved)", + " (reserved)", + " (reserved)", +}; + +static char* r300_vs_me_ops[] = { + /* R300 math ops */ + " ME_NO_OP", + " ME_EXP_BASE2_DX", + " ME_LOG_BASE2_DX", + " ME_EXP_BASEE_FF", + " ME_LIGHT_COEFF_DX", + " ME_POWER_FUNC_FF", + " ME_RECIP_DX", + " ME_RECIP_FF", + " ME_RECIP_SQRT_DX", + " ME_RECIP_SQRT_FF", + " ME_MULTIPLY", + " ME_EXP_BASE2_FULL_DX", + " ME_LOG_BASE2_FULL_DX", + " ME_POWER_FUNC_FF_CLAMP_B", + "ME_POWER_FUNC_FF_CLAMP_B1", + "ME_POWER_FUNC_FF_CLAMP_01", + " ME_SIN", + " ME_COS", + /* R500 math ops */ + " ME_LOG_BASE2_IEEE", + " ME_RECIP_IEEE", + " ME_RECIP_SQRT_IEEE", + " ME_PRED_SET_EQ", + " ME_PRED_SET_GT", + " ME_PRED_SET_GTE", + " ME_PRED_SET_NEQ", + " ME_PRED_SET_CLR", + " ME_PRED_SET_INV", + " ME_PRED_SET_POP", + " ME_PRED_SET_RESTORE", + " (reserved)", + " (reserved)", + " (reserved)", +}; + +/* XXX refactor to avoid clashing symbols */ +static char* r300_vs_src_debug[] = { + "t", + "i", + "c", + "a", +}; + +static char* r300_vs_dst_debug[] = { + "t", + "a0", + "o", + "ox", + "a", + "i", + "u", + "u", +}; + +static char* r300_vs_swiz_debug[] = { + "X", + "Y", + "Z", + "W", + "0", + "1", + "U", + "U", +}; + void r500_fs_dump(struct r500_fragment_shader* fs); void r300_vs_dump(struct r300_vertex_shader* vs); diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index a3d83376b6..93cf6909a3 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -56,6 +56,36 @@ void r300_emit_blend_color_state(struct r300_context* r300, } } +void r300_emit_clip_state(struct r300_context* r300, + struct pipe_clip_state* clip) +{ + int i; + struct r300_screen* r300screen = r300_screen(r300->context.screen); + CS_LOCALS(r300); + + if (r300screen->caps->has_tcl) { + BEGIN_CS(5 + (6 * 4)); + OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, + (r300screen->caps->is_r500 ? + R500_PVS_UCP_START : R300_PVS_UCP_START)); + OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, 6 * 4); + for (i = 0; i < 6; i++) { + OUT_CS_32F(clip->ucp[i][0]); + OUT_CS_32F(clip->ucp[i][1]); + OUT_CS_32F(clip->ucp[i][2]); + OUT_CS_32F(clip->ucp[i][3]); + } + OUT_CS_REG(R300_VAP_CLIP_CNTL, ((1 << clip->nr) - 1) | + R300_PS_UCP_MODE_CLIP_AS_TRIFAN); + END_CS; + } else { + BEGIN_CS(2); + OUT_CS_REG(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE); + END_CS; + } + +} + void r300_emit_dsa_state(struct r300_context* r300, struct r300_dsa_state* dsa) { @@ -152,34 +182,41 @@ void r500_emit_fragment_shader(struct r300_context* r300, END_CS; } -/* XXX add pitch, stride, clean up */ void r300_emit_fb_state(struct r300_context* r300, struct pipe_framebuffer_state* fb) { - int i; struct r300_texture* tex; + unsigned pixpitch; + int i; CS_LOCALS(r300); - BEGIN_CS((6 * fb->nr_cbufs) + (fb->zsbuf ? 6 : 0) + 4); + BEGIN_CS((8 * fb->nr_cbufs) + (fb->zsbuf ? 8 : 0) + 4); for (i = 0; i < fb->nr_cbufs; i++) { tex = (struct r300_texture*)fb->cbufs[i]->texture; + assert(tex && tex->buffer && "cbuf is marked, but NULL!"); + pixpitch = tex->stride / tex->tex.block.size; + OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0 + (4 * i), 1); OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); + OUT_CS_REG(R300_RB3D_COLORPITCH0 + (4 * i), pixpitch | + r300_translate_colorformat(tex->tex.format)); + OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i), r300_translate_out_fmt(fb->cbufs[i]->format)); } if (fb->zsbuf) { tex = (struct r300_texture*)fb->zsbuf->texture; + assert(tex && tex->buffer && "zsbuf is marked, but NULL!"); + pixpitch = tex->stride / tex->tex.block.size; + OUT_CS_REG_SEQ(R300_ZB_DEPTHOFFSET, 1); OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); - if (fb->zsbuf->format == PIPE_FORMAT_Z24S8_UNORM) { - OUT_CS_REG(R300_ZB_FORMAT, - R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL); - } else { - OUT_CS_REG(R300_ZB_FORMAT, 0x0); - } + + OUT_CS_REG(R300_ZB_FORMAT, r300_translate_zsformat(tex->tex.format)); + + OUT_CS_REG(R300_ZB_DEPTHPITCH, pixpitch); } OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, @@ -229,7 +266,7 @@ void r300_emit_rs_block_state(struct r300_context* r300, } for (i = 0; i < 8; i++) { OUT_CS(rs->ip[i]); - debug_printf("ip %d: 0x%08x\n", i, rs->ip[i]); + /* debug_printf("ip %d: 0x%08x\n", i, rs->ip[i]); */ } OUT_CS_REG_SEQ(R300_RS_COUNT, 2); @@ -243,11 +280,11 @@ void r300_emit_rs_block_state(struct r300_context* r300, } for (i = 0; i < 8; i++) { OUT_CS(rs->inst[i]); - debug_printf("inst %d: 0x%08x\n", i, rs->inst[i]); + /* debug_printf("inst %d: 0x%08x\n", i, rs->inst[i]); */ } - debug_printf("count: 0x%08x inst_count: 0x%08x\n", rs->count, - rs->inst_count); + /* debug_printf("count: 0x%08x inst_count: 0x%08x\n", rs->count, + * rs->inst_count); */ END_CS; } @@ -291,6 +328,30 @@ void r300_emit_texture(struct r300_context* r300, END_CS; } +void r300_emit_vertex_buffer(struct r300_context* r300) +{ + CS_LOCALS(r300); + + debug_printf("r300: Preparing vertex buffer %p for render, " + "vertex size %d\n", r300->vbo, + r300->vertex_info.vinfo.size); + /* Set the pointer to our vertex buffer. The emitted values are this: + * PACKET3 [3D_LOAD_VBPNTR] + * COUNT [1] + * FORMAT [size | stride << 8] + * OFFSET [offset into BO] + * VBPNTR [relocated BO] + */ + BEGIN_CS(7); + OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, 3); + OUT_CS(1); + OUT_CS(r300->vertex_info.vinfo.size | + (r300->vertex_info.vinfo.size << 8)); + OUT_CS(r300->vbo_offset); + OUT_CS_RELOC(r300->vbo, 0, RADEON_GEM_DOMAIN_GTT, 0, 0); + END_CS; +} + void r300_emit_vertex_format_state(struct r300_context* r300) { int i; @@ -305,22 +366,22 @@ void r300_emit_vertex_format_state(struct r300_context* r300) OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2); OUT_CS(r300->vertex_info.vinfo.hwfmt[2]); OUT_CS(r300->vertex_info.vinfo.hwfmt[3]); - for (i = 0; i < 4; i++) { - debug_printf("hwfmt%d: 0x%08x\n", i, - r300->vertex_info.vinfo.hwfmt[i]); - } + /* for (i = 0; i < 4; i++) { + * debug_printf("hwfmt%d: 0x%08x\n", i, + * r300->vertex_info.vinfo.hwfmt[i]); + * } */ OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0, 8); for (i = 0; i < 8; i++) { OUT_CS(r300->vertex_info.vap_prog_stream_cntl[i]); - debug_printf("prog_stream_cntl%d: 0x%08x\n", i, - r300->vertex_info.vap_prog_stream_cntl[i]); + /* debug_printf("prog_stream_cntl%d: 0x%08x\n", i, + * r300->vertex_info.vap_prog_stream_cntl[i]); */ } OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0, 8); for (i = 0; i < 8; i++) { OUT_CS(r300->vertex_info.vap_prog_stream_cntl_ext[i]); - debug_printf("prog_stream_cntl_ext%d: 0x%08x\n", i, - r300->vertex_info.vap_prog_stream_cntl_ext[i]); + /* debug_printf("prog_stream_cntl_ext%d: 0x%08x\n", i, + * r300->vertex_info.vap_prog_stream_cntl_ext[i]); */ } END_CS; } @@ -340,14 +401,23 @@ void r300_emit_vertex_shader(struct r300_context* r300, return; } - BEGIN_CS(13 + (vs->instruction_count * 4) + (constants->count * 4)); + if (constants->count) { + BEGIN_CS(14 + (vs->instruction_count * 4) + (constants->count * 4)); + } else { + BEGIN_CS(11 + (vs->instruction_count * 4)); + } - OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_0, R300_PVS_FIRST_INST(0) | + /* R300_VAP_PVS_CODE_CNTL_0 + * R300_VAP_PVS_CONST_CNTL + * R300_VAP_PVS_CODE_CNTL_1 + * See the r5xx docs for instructions on how to use these. + * XXX these could be optimized to select better values... */ + OUT_CS_REG_SEQ(R300_VAP_PVS_CODE_CNTL_0, 3); + OUT_CS(R300_PVS_FIRST_INST(0) | + R300_PVS_XYZW_VALID_INST(vs->instruction_count - 1) | R300_PVS_LAST_INST(vs->instruction_count - 1)); - OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_1, vs->instruction_count - 1); - - /* XXX */ - OUT_CS_REG(R300_VAP_PVS_CONST_CNTL, 0x0); + OUT_CS(R300_PVS_MAX_CONST_ADDR(constants->count - 1)); + OUT_CS(vs->instruction_count - 1); OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, 0); OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, vs->instruction_count * 4); @@ -377,7 +447,6 @@ void r300_emit_vertex_shader(struct r300_context* r300, R300_PVS_VF_MAX_VTX_NUM(12)); OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0); END_CS; - } void r300_emit_viewport_state(struct r300_context* r300, @@ -394,7 +463,11 @@ void r300_emit_viewport_state(struct r300_context* r300, OUT_CS_32F(viewport->zscale); OUT_CS_32F(viewport->zoffset); - OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control); + if (r300->rs_state->enable_vte) { + OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control); + } else { + OUT_CS_REG(R300_VAP_VTE_CNTL, 0); + } END_CS; } @@ -412,16 +485,67 @@ void r300_flush_textures(struct r300_context* r300) void r300_emit_dirty_state(struct r300_context* r300) { struct r300_screen* r300screen = r300_screen(r300->context.screen); - int i; - int dirty_tex = 0; + struct r300_texture* tex; + int i, dirty_tex = 0; + boolean invalid = FALSE; - if (!(r300->dirty_state) && !(r300->dirty_hw)) { + if (!(r300->dirty_state)) { return; } r300_update_derived_state(r300); /* XXX check size */ +validate: + /* Color buffers... */ + for (i = 0; i < r300->framebuffer_state.nr_cbufs; i++) { + tex = (struct r300_texture*)r300->framebuffer_state.cbufs[i]->texture; + assert(tex && tex->buffer && "cbuf is marked, but NULL!"); + if (!r300->winsys->add_buffer(r300->winsys, tex->buffer, + 0, RADEON_GEM_DOMAIN_VRAM)) { + r300->context.flush(&r300->context, 0, NULL); + goto validate; + } + } + /* ...depth buffer... */ + if (r300->framebuffer_state.zsbuf) { + tex = (struct r300_texture*)r300->framebuffer_state.zsbuf->texture; + assert(tex && tex->buffer && "zsbuf is marked, but NULL!"); + if (!r300->winsys->add_buffer(r300->winsys, tex->buffer, + 0, RADEON_GEM_DOMAIN_VRAM)) { + r300->context.flush(&r300->context, 0, NULL); + goto validate; + } + } + /* ...textures... */ + for (i = 0; i < r300->texture_count; i++) { + tex = r300->textures[i]; + assert(tex && tex->buffer && "texture is marked, but NULL!"); + if (!r300->winsys->add_buffer(r300->winsys, tex->buffer, + RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0)) { + r300->context.flush(&r300->context, 0, NULL); + goto validate; + } + } + /* ...and vertex buffer. */ + if (r300->vbo) { + if (!r300->winsys->add_buffer(r300->winsys, r300->vbo, + RADEON_GEM_DOMAIN_GTT, 0)) { + r300->context.flush(&r300->context, 0, NULL); + goto validate; + } + } else { + debug_printf("No VBO while emitting dirty state!\n"); + } + if (r300->winsys->validate(r300->winsys)) { + r300->context.flush(&r300->context, 0, NULL); + if (invalid) { + /* Well, hell. */ + exit(1); + } + invalid = TRUE; + goto validate; + } if (r300->dirty_state & R300_NEW_BLEND) { r300_emit_blend_state(r300, r300->blend_state); @@ -433,6 +557,11 @@ void r300_emit_dirty_state(struct r300_context* r300) r300->dirty_state &= ~R300_NEW_BLEND_COLOR; } + if (r300->dirty_state & R300_NEW_CLIP) { + r300_emit_clip_state(r300, &r300->clip_state); + r300->dirty_state &= ~R300_NEW_CLIP; + } + if (r300->dirty_state & R300_NEW_DSA) { r300_emit_dsa_state(r300, r300->dsa_state); r300->dirty_state &= ~R300_NEW_DSA; @@ -502,4 +631,14 @@ void r300_emit_dirty_state(struct r300_context* r300) r300_emit_vertex_format_state(r300); r300->dirty_state &= ~R300_NEW_VERTEX_FORMAT; } + + if (r300->dirty_state & R300_NEW_VERTEX_SHADER) { + r300_emit_vertex_shader(r300, r300->vs); + r300->dirty_state &= ~R300_NEW_VERTEX_SHADER; + } + + /* Finally, emit the VBO. */ + r300_emit_vertex_buffer(r300); + + r300->dirty_hw++; } diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h index 31dbc7ab85..946f625bd8 100644 --- a/src/gallium/drivers/r300/r300_emit.h +++ b/src/gallium/drivers/r300/r300_emit.h @@ -36,6 +36,9 @@ void r300_emit_blend_state(struct r300_context* r300, void r300_emit_blend_color_state(struct r300_context* r300, struct r300_blend_color_state* bc); +void r300_emit_clip_state(struct r300_context* r300, + struct pipe_clip_state* clip); + void r300_emit_dsa_state(struct r300_context* r300, struct r300_dsa_state* dsa); @@ -62,6 +65,8 @@ void r300_emit_scissor_state(struct r300_context* r300, void r300_emit_texture(struct r300_context* r300, struct r300_texture* tex, unsigned offset); +void r300_emit_vertex_buffer(struct r300_context* r300); + void r300_emit_vertex_format_state(struct r300_context* r300); void r300_emit_vertex_shader(struct r300_context* r300, diff --git a/src/gallium/drivers/r300/r300_flush.c b/src/gallium/drivers/r300/r300_flush.c index 20ca6905ad..89a5f2b20c 100644 --- a/src/gallium/drivers/r300/r300_flush.c +++ b/src/gallium/drivers/r300/r300_flush.c @@ -29,6 +29,8 @@ static void r300_flush(struct pipe_context* pipe, struct r300_context* r300 = r300_context(pipe); CS_LOCALS(r300); + draw_flush(r300->draw); + if (r300->dirty_hw) { FLUSH_CS; r300_emit_invariant_state(r300); diff --git a/src/gallium/drivers/r300/r300_reg.h b/src/gallium/drivers/r300/r300_reg.h index 660816e1da..3bb9bc47b5 100644 --- a/src/gallium/drivers/r300/r300_reg.h +++ b/src/gallium/drivers/r300/r300_reg.h @@ -511,11 +511,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_PVS_XYZW_VALID_INST_SHIFT 10 # define R300_PVS_LAST_INST_SHIFT 20 # define R300_PVS_FIRST_INST(x) ((x) << 0) +# define R300_PVS_XYZW_VALID_INST(x) ((x) << 10) # define R300_PVS_LAST_INST(x) ((x) << 20) /* Addresses are relative the the vertex program parameters area. */ #define R300_VAP_PVS_CONST_CNTL 0x22D4 # define R300_PVS_CONST_BASE_OFFSET_SHIFT 0 # define R300_PVS_MAX_CONST_ADDR_SHIFT 16 +# define R300_PVS_MAX_CONST_ADDR(x) ((x) << 16) #define R300_VAP_PVS_CODE_CNTL_1 0x22D8 # define R300_PVS_LAST_VTX_SRC_INST_SHIFT 0 #define R300_VAP_PVS_FLOW_CNTL_OPC 0x22DC @@ -3040,6 +3042,7 @@ enum { # define R500_INST_RGB_WMASK_R (1 << 11) # define R500_INST_RGB_WMASK_G (1 << 12) # define R500_INST_RGB_WMASK_B (1 << 13) +# define R500_INST_RGB_WMASK_RGB (7 << 11) # define R500_INST_ALPHA_WMASK (1 << 14) # define R500_INST_RGB_OMASK_R (1 << 15) # define R500_INST_RGB_OMASK_G (1 << 16) diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c index b7ee8fb8a9..cd458d019a 100644 --- a/src/gallium/drivers/r300/r300_render.c +++ b/src/gallium/drivers/r300/r300_render.c @@ -45,11 +45,7 @@ struct r300_render { /* VBO */ struct pipe_buffer* vbo; - size_t vbo_size; - size_t vbo_offset; - void* vbo_map; size_t vbo_alloc_size; - size_t vbo_max_used; }; static INLINE struct r300_render* @@ -78,24 +74,21 @@ static boolean r300_render_allocate_vertices(struct vbuf_render* render, struct pipe_screen* screen = r300->context.screen; size_t size = (size_t)vertex_size * (size_t)count; - if (r300render->vbo) { + if (r300render->vbo && (size > r300render->vbo_alloc_size)) { pipe_buffer_reference(&r300render->vbo, NULL); } + + if (!r300render->vbo) { + r300render->vbo = pipe_buffer_create(screen, + 64, + PIPE_BUFFER_USAGE_VERTEX, + size); + } - r300render->vbo_size = MAX2(size, r300render->vbo_alloc_size); - r300render->vbo_offset = 0; - r300render->vbo = pipe_buffer_create(screen, - 64, - PIPE_BUFFER_USAGE_VERTEX, - r300render->vbo_size); - + r300render->vbo_alloc_size = MAX2(size, r300render->vbo_alloc_size); r300render->vertex_size = vertex_size; - if (r300render->vbo) { - return TRUE; - } else { - return FALSE; - } + return (r300render->vbo) ? TRUE : FALSE; } static void* r300_render_map_vertices(struct vbuf_render* render) @@ -103,10 +96,8 @@ static void* r300_render_map_vertices(struct vbuf_render* render) struct r300_render* r300render = r300_render(render); struct pipe_screen* screen = r300render->r300->context.screen; - r300render->vbo_map = pipe_buffer_map(screen, r300render->vbo, - PIPE_BUFFER_USAGE_CPU_WRITE); - - return (unsigned char*)r300render->vbo_map + r300render->vbo_offset; + return (unsigned char*)pipe_buffer_map(screen, r300render->vbo, + PIPE_BUFFER_USAGE_CPU_WRITE); } static void r300_render_unmap_vertices(struct vbuf_render* render, @@ -116,9 +107,6 @@ static void r300_render_unmap_vertices(struct vbuf_render* render, struct r300_render* r300render = r300_render(render); struct pipe_screen* screen = r300render->r300->context.screen; - r300render->vbo_max_used = MAX2(r300render->vbo_max_used, - r300render->vertex_size * (max + 1)); - pipe_buffer_unmap(screen, r300render->vbo); } @@ -180,27 +168,9 @@ static void prepare_render(struct r300_render* render, unsigned count) CS_LOCALS(r300); - /* Make sure that all possible state is emitted. */ - r300_emit_dirty_state(r300); + r300->vbo = render->vbo; - debug_printf("r300: Preparing vertex buffer %p for render, " - "vertex size %d, vertex count %d\n", render->vbo, - r300->vertex_info.vinfo.size, count); - /* Set the pointer to our vertex buffer. The emitted values are this: - * PACKET3 [3D_LOAD_VBPNTR] - * COUNT [1] - * FORMAT [size | stride << 8] - * OFFSET [0] - * VBPNTR [relocated BO] - */ - BEGIN_CS(7); - OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, 3); - OUT_CS(1); - OUT_CS(r300->vertex_info.vinfo.size | - (r300->vertex_info.vinfo.size << 8)); - OUT_CS(render->vbo_offset); - OUT_CS_RELOC(render->vbo, 0, RADEON_GEM_DOMAIN_GTT, 0, 0); - END_CS; + r300_emit_dirty_state(r300); } static void r300_render_draw_arrays(struct vbuf_render* render, @@ -212,8 +182,6 @@ static void r300_render_draw_arrays(struct vbuf_render* render, CS_LOCALS(r300); - r300render->vbo_offset = start; - prepare_render(r300render, count); debug_printf("r300: Doing vbuf render, count %d\n", count); @@ -234,6 +202,8 @@ static void r300_render_draw(struct vbuf_render* render, struct pipe_screen* screen = r300->context.screen; struct pipe_buffer* index_buffer; void* index_map; + int i; + uint32_t index; CS_LOCALS(r300); @@ -246,6 +216,7 @@ static void r300_render_draw(struct vbuf_render* render, return; } +/* index_map = pipe_buffer_map(screen, index_buffer, PIPE_BUFFER_USAGE_CPU_WRITE); memcpy(index_map, indices, count); @@ -253,13 +224,25 @@ static void r300_render_draw(struct vbuf_render* render, debug_printf("r300: Doing indexbuf render, count %d\n", count); - BEGIN_CS(6); + BEGIN_CS(8); OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 0); OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) | r300render->hwprim); OUT_CS_PKT3(R300_PACKET3_INDX_BUFFER, 2); OUT_CS(R300_INDX_BUFFER_ONE_REG_WR | (R300_VAP_PORT_IDX0 >> 2)); OUT_CS_INDEX_RELOC(index_buffer, 0, count, RADEON_GEM_DOMAIN_GTT, 0, 0); + END_CS; */ + + BEGIN_CS(2 + (count+1)/2); + OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, (count+1)/2); + OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) | + r300render->hwprim); + for (i = 0; i < count-1; i += 2) { + OUT_CS(indices[i+1] << 16 | indices[i]); + } + if (count % 2) { + OUT_CS(indices[count-1]); + } END_CS; } diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c index d2c5998c26..a6f1efe356 100644 --- a/src/gallium/drivers/r300/r300_screen.c +++ b/src/gallium/drivers/r300/r300_screen.c @@ -87,23 +87,25 @@ static int r300_get_param(struct pipe_screen* pscreen, int param) } else { return 0; } - return 0; case PIPE_CAP_GLSL: - /* IN THEORY */ - return 0; + if (r300screen->caps->is_r500) { + return 1; + } else { + return 0; + } case PIPE_CAP_S3TC: /* IN THEORY */ return 0; case PIPE_CAP_ANISOTROPIC_FILTER: - /* IN THEORY */ - return 0; + return 1; case PIPE_CAP_POINT_SPRITE: /* IN THEORY */ return 0; case PIPE_CAP_MAX_RENDER_TARGETS: return 4; case PIPE_CAP_OCCLUSION_QUERY: - return 1; + /* IN THEORY */ + return 0; case PIPE_CAP_TEXTURE_SHADOW_MAP: /* IN THEORY */ return 0; @@ -152,17 +154,20 @@ static int r300_get_param(struct pipe_screen* pscreen, int param) static float r300_get_paramf(struct pipe_screen* pscreen, int param) { + struct r300_screen* r300screen = r300_screen(pscreen); + switch (param) { case PIPE_CAP_MAX_LINE_WIDTH: case PIPE_CAP_MAX_LINE_WIDTH_AA: - /* XXX this is the biggest thing that will fit in that register. - * Perhaps the actual rendering limits are less? */ - return 10922.0f; case PIPE_CAP_MAX_POINT_WIDTH: case PIPE_CAP_MAX_POINT_WIDTH_AA: - /* XXX this is the biggest thing that will fit in that register. - * Perhaps the actual rendering limits are less? */ - return 10922.0f; + /* The maximum dimensions of the colorbuffer are our practical + * rendering limits. 2048 pixels should be enough for anybody. */ + if (r300screen->caps->is_r500) { + return 4096.0f; + } else { + return 2048.0f; + } case PIPE_CAP_MAX_TEXTURE_ANISOTROPY: return 16.0f; case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: @@ -230,9 +235,16 @@ static boolean r300_is_format_supported(struct pipe_screen* pscreen, case PIPE_TEXTURE_2D: return check_tex_2d_format(format, r300_screen(pscreen)->caps->is_r500); + case PIPE_TEXTURE_1D: + case PIPE_TEXTURE_3D: + case PIPE_TEXTURE_CUBE: + debug_printf("r300: Implementation error: Unsupported format " + "target: %d\n", target); + break; default: - debug_printf("r300: Warning: Got unknown format target: %d\n", - format); + debug_printf("r300: Fatal: This is not a format target: %d\n", + target); + assert(0); break; } @@ -337,7 +349,6 @@ struct pipe_screen* r300_create_screen(struct r300_winsys* r300_winsys) return NULL; caps->pci_id = r300_winsys->pci_id; - caps->num_frag_pipes = r300_winsys->gb_pipes; r300_parse_chipset(caps); diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 2a77fd1739..01e2b51153 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -62,8 +62,6 @@ static void* r300_create_blend_state(struct pipe_context* pipe, } /* PIPE_LOGICOP_* don't need to be translated, fortunately. */ - /* XXX are logicops still allowed if blending's disabled? - * Does Gallium take care of it for us? */ if (state->logicop_enable) { blend->rop = R300_RB3D_ROPCNTL_ROP_ENABLE | (state->logicop_func) << R300_RB3D_ROPCNTL_ROP_SHIFT; @@ -121,9 +119,14 @@ static void r300_set_clip_state(struct pipe_context* pipe, const struct pipe_clip_state* state) { struct r300_context* r300 = r300_context(pipe); - /* XXX Draw */ - draw_flush(r300->draw); - draw_set_clip_state(r300->draw, state); + + if (r300_screen(pipe->screen)->caps->has_tcl) { + r300->clip_state = *state; + r300->dirty_state |= R300_NEW_CLIP; + } else { + draw_flush(r300->draw); + draw_set_clip_state(r300->draw, state); + } } static void @@ -153,10 +156,12 @@ static void /* If the number of constants have changed, invalidate the shader. */ if (r300->shader_constants[shader].user_count != i) { - if (shader == PIPE_SHADER_FRAGMENT && r300->fs) { + if (shader == PIPE_SHADER_FRAGMENT && r300->fs && + r300->fs->uses_imms) { r300->fs->translated = FALSE; r300_translate_fragment_shader(r300, r300->fs); - } else if (shader == PIPE_SHADER_VERTEX && r300->vs) { + } else if (shader == PIPE_SHADER_VERTEX && r300->vs && + r300->vs->uses_imms) { r300->vs->translated = FALSE; r300_translate_vertex_shader(r300, r300->vs); } @@ -257,6 +262,7 @@ static void r300_set_edgeflags(struct pipe_context* pipe, const unsigned* bitfield) { /* XXX you know it's bad when i915 has this blank too */ + /* XXX and even worse, I have no idea WTF the bitfield is */ } static void @@ -289,6 +295,7 @@ static void* r300_create_fs_state(struct pipe_context* pipe, /* Copy state directly into shader. */ fs->state = *shader; + fs->state.tokens = tgsi_dup_tokens(shader->tokens); tgsi_scan_shader(shader->tokens, &fs->info); @@ -317,13 +324,15 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader) /* Delete fragment shader state. */ static void r300_delete_fs_state(struct pipe_context* pipe, void* shader) { + struct r3xx_fragment_shader* fs = (struct r3xx_fragment_shader*)shader; + FREE(fs->state.tokens); FREE(shader); } static void r300_set_polygon_stipple(struct pipe_context* pipe, const struct pipe_poly_stipple* state) { - /* XXX */ + /* XXX no idea how to set this up, but not terribly important */ } /* Create a new rasterizer state based on the CSO rasterizer state. @@ -341,6 +350,8 @@ static void* r300_create_rs_state(struct pipe_context* pipe, /* Copy rasterizer state for Draw. */ rs->rs = *state; + rs->enable_vte = !state->bypass_vs_clip_and_viewport; + /* If bypassing TCL, or if no TCL engine is present, turn off the HW TCL. * Else, enable HW TCL and force Draw's TCL off. */ if (state->bypass_vs_clip_and_viewport || @@ -421,6 +432,7 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state) struct r300_context* r300 = r300_context(pipe); struct r300_rs_state* rs = (struct r300_rs_state*)state; + draw_flush(r300->draw); draw_set_rasterizer_state(r300->draw, &rs->rs); r300->rs_state = rs; @@ -528,7 +540,6 @@ static void r300_set_scissor_state(struct pipe_context* pipe, const struct pipe_scissor_state* state) { struct r300_context* r300 = r300_context(pipe); - draw_flush(r300->draw); if (r300_screen(r300->context.screen)->caps->is_r500) { r300->scissor_state->scissor_top_left = @@ -555,25 +566,38 @@ static void r300_set_viewport_state(struct pipe_context* pipe, { struct r300_context* r300 = r300_context(pipe); - r300->viewport_state->xscale = state->scale[0]; - r300->viewport_state->yscale = state->scale[1]; - r300->viewport_state->zscale = state->scale[2]; - - r300->viewport_state->xoffset = state->translate[0]; - r300->viewport_state->yoffset = state->translate[1]; - r300->viewport_state->zoffset = state->translate[2]; - - r300->viewport_state->vte_control = 0; - if (r300_screen(r300->context.screen)->caps->has_tcl) { - /* Do the transform in HW. */ - r300->viewport_state->vte_control |= - R300_VPORT_X_SCALE_ENA | R300_VPORT_X_OFFSET_ENA | - R300_VPORT_Y_SCALE_ENA | R300_VPORT_Y_OFFSET_ENA | - R300_VPORT_Z_SCALE_ENA | R300_VPORT_Z_OFFSET_ENA; - } else { - /* Have Draw do the actual transform. */ - draw_set_viewport_state(r300->draw, state); + /* Do the transform in HW. */ + r300->viewport_state->vte_control = R300_VTX_W0_FMT; + + if (state->scale[0] != 1.0f) { + assert(state->scale[0] != 0.0f); + r300->viewport_state->xscale = state->scale[0]; + r300->viewport_state->vte_control |= R300_VPORT_X_SCALE_ENA; + } + if (state->scale[1] != 1.0f) { + assert(state->scale[1] != 0.0f); + r300->viewport_state->yscale = state->scale[1]; + r300->viewport_state->vte_control |= R300_VPORT_Y_SCALE_ENA; + } + if (state->scale[2] != 1.0f) { + assert(state->scale[2] != 0.0f); + r300->viewport_state->zscale = state->scale[2]; + r300->viewport_state->vte_control |= R300_VPORT_Z_SCALE_ENA; + } + if (state->translate[0] != 0.0f) { + r300->viewport_state->xoffset = state->translate[0]; + r300->viewport_state->vte_control |= R300_VPORT_X_OFFSET_ENA; + } + if (state->translate[1] != 0.0f) { + r300->viewport_state->yoffset = state->translate[1]; + r300->viewport_state->vte_control |= R300_VPORT_Y_OFFSET_ENA; } + if (state->translate[2] != 0.0f) { + r300->viewport_state->zoffset = state->translate[2]; + r300->viewport_state->vte_control |= R300_VPORT_Z_OFFSET_ENA; + } + + r300->dirty_state |= R300_NEW_VIEWPORT; } static void r300_set_vertex_buffers(struct pipe_context* pipe, @@ -610,6 +634,7 @@ static void* r300_create_vs_state(struct pipe_context* pipe, struct r300_vertex_shader* vs = CALLOC_STRUCT(r300_vertex_shader); /* Copy state directly into shader. */ vs->state = *shader; + vs->state.tokens = tgsi_dup_tokens(shader->tokens); tgsi_scan_shader(shader->tokens, &vs->info); @@ -626,6 +651,8 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader) { struct r300_context* r300 = r300_context(pipe); + draw_flush(r300->draw); + if (r300_screen(pipe->screen)->caps->has_tcl) { struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader; @@ -653,6 +680,7 @@ static void r300_delete_vs_state(struct pipe_context* pipe, void* shader) struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader; draw_delete_vertex_shader(r300->draw, vs->draw); + FREE(vs->state.tokens); FREE(shader); } else { draw_delete_vertex_shader(r300->draw, diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c index f1feafbcf9..2477b30822 100644 --- a/src/gallium/drivers/r300/r300_state_derived.c +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -25,62 +25,88 @@ /* r300_state_derived: Various bits of state which are dependent upon * currently bound CSO data. */ -/* Update the vertex_info struct in our r300_context. - * - * The vertex_info struct describes the post-TCL format of vertices. It is - * required for Draw when doing SW TCL, and also for describing the - * dreaded RS block on R300 chipsets. */ -static void r300_update_vertex_layout(struct r300_context* r300) +/* Set up the vs_tab and routes. */ +static void r300_vs_tab_routes(struct r300_context* r300, + struct r300_vertex_format* vformat) { struct r300_screen* r300screen = r300_screen(r300->context.screen); - struct r300_vertex_format vformat; - struct vertex_info vinfo; + struct vertex_info* vinfo = &vformat->vinfo; + int* tab = vformat->vs_tab; boolean pos = FALSE, psize = FALSE, fog = FALSE; int i, texs = 0, cols = 0; - int tab[16]; - - struct tgsi_shader_info* info = &r300->fs->info; + struct tgsi_shader_info* info; - memset(&vinfo, 0, sizeof(vinfo)); - for (i = 0; i < 16; i++) { - tab[i] = -1; + if (r300screen->caps->has_tcl) { + /* Use vertex shader to determine required routes. */ + info = &r300->vs->info; + } else { + /* Use fragment shader to determine required routes. */ + info = &r300->fs->info; } assert(info->num_inputs <= 16); - for (i = 0; i < info->num_inputs; i++) { - switch (info->input_semantic_name[i]) { - case TGSI_SEMANTIC_POSITION: - pos = TRUE; - tab[i] = 0; - break; - case TGSI_SEMANTIC_COLOR: - tab[i] = 2 + cols++; - break; - case TGSI_SEMANTIC_PSIZE: - psize = TRUE; - tab[i] = 1; - break; - case TGSI_SEMANTIC_FOG: - fog = TRUE; - /* Fall through... */ - case TGSI_SEMANTIC_GENERIC: - tab[i] = 6 + texs++; - break; - default: - debug_printf("r300: Unknown vertex input %d\n", - info->input_semantic_name[i]); - break; - } - } - if (r300screen->caps->has_tcl) { + /* Just copy vert attribs over as-is. */ for (i = 0; i < info->num_inputs; i++) { - /* XXX should probably do real lookup with vert shader */ tab[i] = i; } + for (i = 0; i < info->num_outputs; i++) { + switch (info->output_semantic_name[i]) { + case TGSI_SEMANTIC_POSITION: + pos = TRUE; + break; + case TGSI_SEMANTIC_COLOR: + cols++; + break; + case TGSI_SEMANTIC_PSIZE: + psize = TRUE; + break; + case TGSI_SEMANTIC_FOG: + fog = TRUE; + /* Fall through */ + case TGSI_SEMANTIC_GENERIC: + texs++; + break; + default: + debug_printf("r300: Unknown vertex output %d\n", + info->output_semantic_name[i]); + break; + } + } + } else { + for (i = 0; i < info->num_inputs; i++) { + switch (info->input_semantic_name[i]) { + case TGSI_SEMANTIC_POSITION: + pos = TRUE; + tab[i] = 0; + break; + case TGSI_SEMANTIC_COLOR: + tab[i] = 2 + cols; + cols++; + break; + case TGSI_SEMANTIC_PSIZE: + psize = TRUE; + tab[i] = 15; + break; + case TGSI_SEMANTIC_FOG: + fog = TRUE; + /* Fall through */ + case TGSI_SEMANTIC_GENERIC: + tab[i] = 6 + texs; + texs++; + break; + default: + debug_printf("r300: Unknown vertex input %d\n", + info->input_semantic_name[i]); + break; + } + } } + /* XXX magic */ + assert(texs <= 8); + /* Do the actual vertex_info setup. * * vertex_info has four uints of hardware-specific data in it. @@ -89,7 +115,7 @@ static void r300_update_vertex_layout(struct r300_context* r300) * vinfo.hwfmt[2] is R300_VAP_OUTPUT_VTX_FMT_0 * vinfo.hwfmt[3] is R300_VAP_OUTPUT_VTX_FMT_1 */ - vinfo.hwfmt[0] = 0x5555; /* XXX this is classic Mesa bonghits */ + vinfo->hwfmt[0] = 0x5555; /* XXX this is classic Mesa bonghits */ if (!pos) { debug_printf("r300: Forcing vertex position attribute emit...\n"); @@ -99,109 +125,223 @@ static void r300_update_vertex_layout(struct r300_context* r300) tab[i] = tab[i-1]; } tab[0] = 0; - - draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_POS, - draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0)); - } else { - draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, - draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0)); } - vinfo.hwfmt[1] |= R300_INPUT_CNTL_POS; - vinfo.hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT; + draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, + draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0)); + vinfo->hwfmt[1] |= R300_INPUT_CNTL_POS; + vinfo->hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT; if (psize) { - draw_emit_vertex_attr(&vinfo, EMIT_1F_PSIZE, INTERP_POS, + draw_emit_vertex_attr(vinfo, EMIT_1F_PSIZE, INTERP_POS, draw_find_vs_output(r300->draw, TGSI_SEMANTIC_PSIZE, 0)); - vinfo.hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; + vinfo->hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; } for (i = 0; i < cols; i++) { - draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, + draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, draw_find_vs_output(r300->draw, TGSI_SEMANTIC_COLOR, i)); - vinfo.hwfmt[1] |= R300_INPUT_CNTL_COLOR; - vinfo.hwfmt[2] |= (R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i); + vinfo->hwfmt[1] |= R300_INPUT_CNTL_COLOR; + vinfo->hwfmt[2] |= (R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i); } - for (i = 0; i < texs; i++) { - draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, - draw_find_vs_output(r300->draw, TGSI_SEMANTIC_GENERIC, i)); - vinfo.hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i); - vinfo.hwfmt[3] |= (4 << (3 * i)); - } + /* Init i right here, increment it if fog is enabled. + * This gets around a double-increment problem. */ + i = 0; if (fog) { i++; - draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, + draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, draw_find_vs_output(r300->draw, TGSI_SEMANTIC_FOG, 0)); - vinfo.hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i); - vinfo.hwfmt[3] |= (4 << (3 * i)); + vinfo->hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i); + vinfo->hwfmt[3] |= (4 << (3 * i)); + } + + for (i; i < texs; i++) { + draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, + draw_find_vs_output(r300->draw, TGSI_SEMANTIC_GENERIC, i)); + vinfo->hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i); + vinfo->hwfmt[3] |= (4 << (3 * i)); } - draw_compute_vertex_size(&vinfo); + /* Handle the case where the vertex shader will be generating some of + * the attribs based on its inputs. */ + if (r300screen->caps->has_tcl && + info->num_inputs < info->num_outputs) { + vinfo->num_attribs = info->num_inputs; + } - if (memcmp(&r300->vertex_info, &vinfo, sizeof(struct vertex_info))) { - uint32_t temp; - debug_printf("attrib count: %d, fp input count: %d\n", - vinfo.num_attribs, info->num_inputs); - for (i = 0; i < vinfo.num_attribs; i++) { - debug_printf("attrib: offset %d, interp %d, size %d," - " tab %d\n", vinfo.attrib[i].src_index, - vinfo.attrib[i].interp_mode, vinfo.attrib[i].emit, + draw_compute_vertex_size(vinfo); +} + +/* Update the PSC tables. */ +static void r300_vertex_psc(struct r300_context* r300, + struct r300_vertex_format* vformat) +{ + struct r300_screen* r300screen = r300_screen(r300->context.screen); + struct vertex_info* vinfo = &vformat->vinfo; + int* tab = vformat->vs_tab; + uint32_t temp; + int i, attrib_count; + + /* Vertex shaders have no semantics on their inputs, + * so PSC should just route stuff based on their info, + * and not on attrib information. */ + if (r300screen->caps->has_tcl) { + attrib_count = r300->vs->info.num_inputs; + debug_printf("r300: routing %d attribs in psc for vs\n", + attrib_count); + } else { + attrib_count = vinfo->num_attribs; + debug_printf("r300: attrib count: %d\n", attrib_count); + for (i = 0; i < attrib_count; i++) { + debug_printf("r300: attrib: offset %d, interp %d, size %d," + " tab %d\n", vinfo->attrib[i].src_index, + vinfo->attrib[i].interp_mode, vinfo->attrib[i].emit, tab[i]); } + } - for (i = 0; i < vinfo.num_attribs; i++) { - /* Make sure we have a proper destination for our attribute */ - assert(tab[i] != -1); + for (i = 0; i < attrib_count; i++) { + /* Make sure we have a proper destination for our attribute */ + assert(tab[i] != -1); - temp = translate_vertex_data_type(vinfo.attrib[i].emit) | - (tab[i] << R300_DST_VEC_LOC_SHIFT); - if (i & 1) { - r300->vertex_info.vap_prog_stream_cntl[i >> 1] &= 0x0000ffff; - r300->vertex_info.vap_prog_stream_cntl[i >> 1] |= temp << 16; - } else { - r300->vertex_info.vap_prog_stream_cntl[i >> 1] &= 0xffff0000; - r300->vertex_info.vap_prog_stream_cntl[i >> 1] |= temp; - } + /* Add the attribute to the PSC table. */ + temp = r300screen->caps->has_tcl ? + R300_DATA_TYPE_FLOAT_4 : + translate_vertex_data_type(vinfo->attrib[i].emit); + temp |= tab[i] << R300_DST_VEC_LOC_SHIFT; + + if (i & 1) { + vformat->vap_prog_stream_cntl[i >> 1] &= 0x0000ffff; + vformat->vap_prog_stream_cntl[i >> 1] |= temp << 16; - r300->vertex_info.vap_prog_stream_cntl_ext[i >> 1] |= - (R300_VAP_SWIZZLE_XYZW << (i & 1 ? 16 : 0)); + vformat->vap_prog_stream_cntl_ext[i >> 1] |= + (R300_VAP_SWIZZLE_XYZW << 16); + } else { + vformat->vap_prog_stream_cntl[i >> 1] &= 0xffff0000; + vformat->vap_prog_stream_cntl[i >> 1] |= temp << 0; + + vformat->vap_prog_stream_cntl_ext[i >> 1] |= + (R300_VAP_SWIZZLE_XYZW << 0); } - /* Set the last vector. */ - i--; - r300->vertex_info.vap_prog_stream_cntl[i >> 1] |= (R300_LAST_VEC << - (i & 1 ? 16 : 0)); + } - memcpy(r300->vertex_info.tab, tab, sizeof(tab)); - memcpy(&r300->vertex_info, &vinfo, sizeof(struct vertex_info)); + /* Set the last vector in the PSC. */ + i--; + vformat->vap_prog_stream_cntl[i >> 1] |= + (R300_LAST_VEC << (i & 1 ? 16 : 0)); +} + +/* Update the vertex format. */ +static void r300_update_vertex_format(struct r300_context* r300) +{ + struct r300_vertex_format vformat; + int i; + + memset(&vformat, 0, sizeof(struct r300_vertex_format)); + for (i = 0; i < 16; i++) { + vformat.vs_tab[i] = -1; + vformat.fs_tab[i] = -1; + } + + r300_vs_tab_routes(r300, &vformat); + + r300_vertex_psc(r300, &vformat); + + if (memcmp(&r300->vertex_info, &vformat, + sizeof(struct r300_vertex_format))) { + memcpy(&r300->vertex_info, &vformat, + sizeof(struct r300_vertex_format)); r300->dirty_state |= R300_NEW_VERTEX_FORMAT; } } +/* Set up the mappings from GB to US, for RS block. */ +static void r300_update_fs_tab(struct r300_context* r300) +{ + struct r300_vertex_format* vformat = &r300->vertex_info; + struct tgsi_shader_info* info = &r300->fs->info; + int i, cols = 0, texs = 0, cols_emitted = 0; + int* tab = vformat->fs_tab; + + for (i = 0; i < 16; i++) { + tab[i] = -1; + } + + assert(info->num_inputs <= 16); + for (i = 0; i < info->num_inputs; i++) { + switch (info->input_semantic_name[i]) { + case TGSI_SEMANTIC_COLOR: + tab[i] = INTERP_LINEAR; + cols++; + break; + case TGSI_SEMANTIC_POSITION: + case TGSI_SEMANTIC_PSIZE: + debug_printf("r300: Implementation error: Can't use " + "pos attribs in fragshader yet!\n"); + /* Pass through for now */ + case TGSI_SEMANTIC_FOG: + case TGSI_SEMANTIC_GENERIC: + tab[i] = INTERP_PERSPECTIVE; + break; + default: + debug_printf("r300: Unknown vertex input %d\n", + info->input_semantic_name[i]); + break; + } + } + + /* Now that we know where everything is... */ + debug_printf("r300: fp input count: %d\n", info->num_inputs); + for (i = 0; i < info->num_inputs; i++) { + switch (tab[i]) { + case INTERP_LINEAR: + debug_printf("r300: attrib: " + "stack offset %d, color, tab %d\n", + i, cols_emitted); + tab[i] = cols_emitted; + cols_emitted++; + break; + case INTERP_PERSPECTIVE: + debug_printf("r300: attrib: " + "stack offset %d, texcoord, tab %d\n", + i, cols + texs); + tab[i] = cols + texs; + texs++; + break; + case -1: + debug_printf("r300: Implementation error: Bad fp interp!\n"); + default: + break; + } + } + +} + /* Set up the RS block. This is the part of the chipset that actually does * the rasterization of vertices into fragments. This is also the part of the * chipset that locks up if any part of it is even slightly wrong. */ static void r300_update_rs_block(struct r300_context* r300) { struct r300_rs_block* rs = r300->rs_block; - struct vertex_info* vinfo = &r300->vertex_info.vinfo; - int* tab = r300->vertex_info.tab; + struct tgsi_shader_info* info = &r300->fs->info; + int* tab = r300->vertex_info.fs_tab; int col_count = 0, fp_offset = 0, i, memory_pos, tex_count = 0; memset(rs, 0, sizeof(struct r300_rs_block)); if (r300_screen(r300->context.screen)->caps->is_r500) { - for (i = 0; i < vinfo->num_attribs; i++) { - assert(tab[vinfo->attrib[i].src_index] != -1); - memory_pos = tab[vinfo->attrib[i].src_index] * 4; - switch (vinfo->attrib[i].interp_mode) { - case INTERP_LINEAR: + for (i = 0; i < info->num_inputs; i++) { + assert(tab[i] != -1); + memory_pos = tab[i] * 4; + switch (info->input_semantic_name[i]) { + case TGSI_SEMANTIC_COLOR: rs->ip[col_count] |= R500_RS_COL_PTR(memory_pos) | R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA); col_count++; break; - case INTERP_PERSPECTIVE: + case TGSI_SEMANTIC_GENERIC: rs->ip[tex_count] |= R500_RS_SEL_S(memory_pos) | R500_RS_SEL_T(memory_pos + 1) | @@ -243,17 +383,17 @@ static void r300_update_rs_block(struct r300_context* r300) fp_offset++; } } else { - for (i = 0; i < vinfo->num_attribs; i++) { - memory_pos = tab[vinfo->attrib[i].src_index] * 4; - assert(tab[vinfo->attrib[i].src_index] != -1); - switch (vinfo->attrib[i].interp_mode) { - case INTERP_LINEAR: + for (i = 0; i < info->num_inputs; i++) { + assert(tab[i] != -1); + memory_pos = tab[i] * 4; + switch (info->input_semantic_name[i]) { + case TGSI_SEMANTIC_COLOR: rs->ip[col_count] |= R300_RS_COL_PTR(memory_pos) | R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA); col_count++; break; - case INTERP_PERSPECTIVE: + case TGSI_SEMANTIC_GENERIC: rs->ip[tex_count] |= R300_RS_TEX_PTR(memory_pos) | R300_RS_SEL_S(R300_RS_SEL_C0) | @@ -307,10 +447,11 @@ void r300_update_derived_state(struct r300_context* r300) { if (r300->dirty_state & (R300_NEW_FRAGMENT_SHADER | R300_NEW_VERTEX_SHADER)) { - r300_update_vertex_layout(r300); + r300_update_vertex_format(r300); } if (r300->dirty_state & R300_NEW_VERTEX_FORMAT) { + r300_update_fs_tab(r300); r300_update_rs_block(r300); } } diff --git a/src/gallium/drivers/r300/r300_state_inlines.h b/src/gallium/drivers/r300/r300_state_inlines.h index 91b93fc367..22c8e199ae 100644 --- a/src/gallium/drivers/r300/r300_state_inlines.h +++ b/src/gallium/drivers/r300/r300_state_inlines.h @@ -353,25 +353,6 @@ static INLINE uint32_t r300_translate_out_fmt(enum pipe_format format) /* Non-CSO state. (For now.) */ -static INLINE uint32_t r300_translate_gb_pipes(int pipe_count) -{ - switch (pipe_count) { - case 1: - return R300_GB_TILE_PIPE_COUNT_RV300; - break; - case 2: - return R300_GB_TILE_PIPE_COUNT_R300; - break; - case 3: - return R300_GB_TILE_PIPE_COUNT_R420_3P; - break; - case 4: - return R300_GB_TILE_PIPE_COUNT_R420; - break; - } - return 0; -} - static INLINE uint32_t translate_vertex_data_type(int type) { switch (type) { case EMIT_1F: diff --git a/src/gallium/drivers/r300/r300_state_invariant.c b/src/gallium/drivers/r300/r300_state_invariant.c index 8bd9b41bd7..e438114010 100644 --- a/src/gallium/drivers/r300/r300_state_invariant.c +++ b/src/gallium/drivers/r300/r300_state_invariant.c @@ -34,36 +34,19 @@ void r300_emit_invariant_state(struct r300_context* r300) struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps; CS_LOCALS(r300); - BEGIN_CS(30 + (caps->has_tcl ? 2: 0)); + BEGIN_CS(26 + (caps->has_tcl ? 2: 0)); /*** Graphics Backend (GB) ***/ /* Various GB enables */ OUT_CS_REG(R300_GB_ENABLE, 0x0); /* Subpixel multisampling for AA */ OUT_CS_REG(R300_GB_MSPOS0, 0x66666666); - OUT_CS_REG(R300_GB_MSPOS1, 0x66666666); - /* GB tile config and pipe setup */ - OUT_CS_REG(R300_GB_TILE_CONFIG, R300_GB_TILE_DISABLE | - r300_translate_gb_pipes(caps->num_frag_pipes)); + OUT_CS_REG(R300_GB_MSPOS1, 0x6666666); /* Source of fog depth */ OUT_CS_REG(R300_GB_SELECT, R300_GB_FOG_SELECT_1_1_W); /* AA enable */ OUT_CS_REG(R300_GB_AA_CONFIG, 0x0); - /*** Geometry Assembly (GA) ***/ - /* GA errata fixes. */ - if (caps->is_r500) { - OUT_CS_REG(R300_GA_ENHANCE, - R300_GA_ENHANCE_DEADLOCK_CNTL_PREVENT_TCL | - R300_GA_ENHANCE_FASTSYNC_CNTL_ENABLE | - R500_GA_ENHANCE_REG_READWRITE_ENABLE | - R500_GA_ENHANCE_REG_NOSTALL_ENABLE); - } else { - OUT_CS_REG(R300_GA_ENHANCE, - R300_GA_ENHANCE_DEADLOCK_CNTL_PREVENT_TCL | - R300_GA_ENHANCE_FASTSYNC_CNTL_ENABLE); - } - /*** Fog (FG) ***/ OUT_CS_REG(R300_FG_FOG_BLEND, 0x0); OUT_CS_REG(R300_FG_FOG_COLOR_R, 0x0); @@ -86,7 +69,7 @@ void r300_emit_invariant_state(struct r300_context* r300) END_CS; /* XXX unsorted stuff from surface_fill */ - BEGIN_CS(79 + (caps->has_tcl ? 7 : 0)); + BEGIN_CS(77 + (caps->has_tcl ? 5 : 0)); /* Flush PVS. */ OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0); @@ -97,8 +80,6 @@ void r300_emit_invariant_state(struct r300_context* r300) /* XXX endian */ if (caps->has_tcl) { OUT_CS_REG(R300_VAP_CNTL_STATUS, R300_VC_NO_SWAP); - OUT_CS_REG(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE | - R300_PS_UCP_MODE_CLIP_AS_TRIFAN); OUT_CS_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4); OUT_CS_32F(1.0); OUT_CS_32F(1.0); @@ -113,11 +94,14 @@ void r300_emit_invariant_state(struct r300_context* r300) OUT_CS_32F(0.0); OUT_CS_REG_SEQ(R300_GA_POINT_S1, 1); OUT_CS_32F(1.0); + /* XXX line tex stuffing */ + OUT_CS_REG_SEQ(R300_GA_LINE_S0, 1); + OUT_CS_32F(0.0); + OUT_CS_REG_SEQ(R300_GA_LINE_S1, 1); + OUT_CS_32F(1.0); OUT_CS_REG(R300_GA_TRIANGLE_STIPPLE, 0x5 | (0x5 << R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_SHIFT)); /* XXX this big chunk should be refactored into rs_state */ - OUT_CS_REG(R300_GA_LINE_S0, 0x00000000); - OUT_CS_REG(R300_GA_LINE_S1, 0x3F800000); OUT_CS_REG(R300_GA_SOLID_RG, 0x00000000); OUT_CS_REG(R300_GA_SOLID_BA, 0x00000000); OUT_CS_REG(R300_GA_POLY_MODE, 0x00000000); @@ -144,8 +128,6 @@ void r300_emit_invariant_state(struct r300_context* r300) OUT_CS_REG(R300_VAP_VTX_STATE_CNTL, 0x1); OUT_CS_REG(R300_VAP_VSM_VTX_ASSM, 0x405); OUT_CS_REG(R300_SE_VTE_CNTL, 0x0000043F); - /* Vertex size. */ - OUT_CS_REG(R300_VAP_VTX_SIZE, 0x8); /* XXX */ OUT_CS_REG(R300_SC_CLIP_RULE, 0xaaaa); diff --git a/src/gallium/drivers/r300/r300_state_shader.c b/src/gallium/drivers/r300/r300_state_shader.c index 1b02239ee7..cc7f6a7c4b 100644 --- a/src/gallium/drivers/r300/r300_state_shader.c +++ b/src/gallium/drivers/r300/r300_state_shader.c @@ -22,24 +22,6 @@ #include "r300_state_shader.h" -static void r300_copy_passthrough_shader(struct r300_fragment_shader* fs) -{ - struct r300_fragment_shader* pt = &r300_passthrough_fragment_shader; - fs->shader.stack_size = pt->shader.stack_size; - fs->alu_instruction_count = pt->alu_instruction_count; - fs->tex_instruction_count = pt->tex_instruction_count; - fs->indirections = pt->indirections; - fs->instructions[0] = pt->instructions[0]; -} - -static void r500_copy_passthrough_shader(struct r500_fragment_shader* fs) -{ - struct r500_fragment_shader* pt = &r500_passthrough_fragment_shader; - fs->shader.stack_size = pt->shader.stack_size; - fs->instruction_count = pt->instruction_count; - fs->instructions[0] = pt->instructions[0]; -} - static void r300_fs_declare(struct r300_fs_asm* assembler, struct tgsi_full_declaration* decl) { @@ -49,6 +31,7 @@ static void r300_fs_declare(struct r300_fs_asm* assembler, case TGSI_SEMANTIC_COLOR: assembler->color_count++; break; + case TGSI_SEMANTIC_FOG: case TGSI_SEMANTIC_GENERIC: assembler->tex_count++; break; @@ -59,6 +42,12 @@ static void r300_fs_declare(struct r300_fs_asm* assembler, } break; case TGSI_FILE_OUTPUT: + /* Depth write. Mark the position of the output so we can + * identify it later. */ + if (decl->Semantic.SemanticName == TGSI_SEMANTIC_POSITION) { + assembler->depth_output = decl->DeclarationRange.First; + } + break; case TGSI_FILE_CONSTANT: break; case TGSI_FILE_TEMPORARY: @@ -120,6 +109,14 @@ static INLINE unsigned r300_fs_dst(struct r300_fs_asm* assembler, return 0; } +static INLINE boolean r300_fs_is_depr(struct r300_fs_asm* assembler, + struct tgsi_dst_register* dst) +{ + return (assembler->writes_depth && + (dst->File == TGSI_FILE_OUTPUT) && + (dst->Index == assembler->depth_output)); +} + static INLINE unsigned r500_fix_swiz(unsigned s) { /* For historical reasons, the swizzle values x, y, z, w, and 0 are @@ -194,11 +191,17 @@ static INLINE uint32_t r300_alpha_op(unsigned op) static INLINE uint32_t r500_rgba_op(unsigned op) { switch (op) { + case TGSI_OPCODE_COS: case TGSI_OPCODE_EX2: case TGSI_OPCODE_LG2: case TGSI_OPCODE_RCP: case TGSI_OPCODE_RSQ: + case TGSI_OPCODE_SIN: return R500_ALU_RGBA_OP_SOP; + case TGSI_OPCODE_DDX: + return R500_ALU_RGBA_OP_MDH; + case TGSI_OPCODE_DDY: + return R500_ALU_RGBA_OP_MDV; case TGSI_OPCODE_FRC: return R500_ALU_RGBA_OP_FRC; case TGSI_OPCODE_DP3: @@ -224,6 +227,8 @@ static INLINE uint32_t r500_rgba_op(unsigned op) static INLINE uint32_t r500_alpha_op(unsigned op) { switch (op) { + case TGSI_OPCODE_COS: + return R500_ALPHA_OP_COS; case TGSI_OPCODE_EX2: return R500_ALPHA_OP_EX2; case TGSI_OPCODE_LG2: @@ -234,6 +239,12 @@ static INLINE uint32_t r500_alpha_op(unsigned op) return R500_ALPHA_OP_RSQ; case TGSI_OPCODE_FRC: return R500_ALPHA_OP_FRC; + case TGSI_OPCODE_SIN: + return R500_ALPHA_OP_SIN; + case TGSI_OPCODE_DDX: + return R500_ALPHA_OP_MDH; + case TGSI_OPCODE_DDY: + return R500_ALPHA_OP_MDV; case TGSI_OPCODE_DP3: case TGSI_OPCODE_DP4: case TGSI_OPCODE_DPH: @@ -295,38 +306,34 @@ static INLINE void r300_emit_maths(struct r300_fragment_shader* fs, } /* Setup an ALU operation. */ -static INLINE void r500_emit_alu(struct r500_fragment_shader* fs, - struct r300_fs_asm* assembler, - struct tgsi_full_dst_register* dst) +static INLINE void r500_emit_maths(struct r500_fragment_shader* fs, + struct r300_fs_asm* assembler, + struct tgsi_full_src_register* src, + struct tgsi_full_dst_register* dst, + unsigned op, + unsigned count) { int i = fs->instruction_count; if (dst->DstRegister.File == TGSI_FILE_OUTPUT) { - fs->instructions[i].inst0 = R500_INST_TYPE_OUT | - R500_ALU_OMASK(dst->DstRegister.WriteMask); + fs->instructions[i].inst0 = R500_INST_TYPE_OUT; + if (r300_fs_is_depr(assembler, dst)) { + fs->instructions[i].inst4 = R500_W_OMASK; + } else { + fs->instructions[i].inst0 |= + R500_ALU_OMASK(dst->DstRegister.WriteMask); + } } else { fs->instructions[i].inst0 = R500_INST_TYPE_ALU | - R500_ALU_WMASK(dst->DstRegister.WriteMask); + R500_ALU_WMASK(dst->DstRegister.WriteMask); } fs->instructions[i].inst0 |= R500_INST_TEX_SEM_WAIT; - fs->instructions[i].inst4 = + fs->instructions[i].inst4 |= R500_ALPHA_ADDRD(r300_fs_dst(assembler, &dst->DstRegister)); fs->instructions[i].inst5 = R500_ALU_RGBA_ADDRD(r300_fs_dst(assembler, &dst->DstRegister)); -} - -static INLINE void r500_emit_maths(struct r500_fragment_shader* fs, - struct r300_fs_asm* assembler, - struct tgsi_full_src_register* src, - struct tgsi_full_dst_register* dst, - unsigned op, - unsigned count) -{ - int i = fs->instruction_count; - - r500_emit_alu(fs, assembler, dst); switch (count) { case 3: @@ -348,8 +355,8 @@ static INLINE void r500_emit_maths(struct r500_fragment_shader* fs, R500_ALU_RGB_SEL_B_SRC1 | R500_SWIZ_RGB_B(r500_rgb_swiz(&src[1])); fs->instructions[i].inst4 |= - R500_SWIZ_ALPHA_B(r500_alpha_swiz(&src[1])) | - R500_ALPHA_SEL_B_SRC1; + R500_ALPHA_SEL_B_SRC1 | + R500_SWIZ_ALPHA_B(r500_alpha_swiz(&src[1])); case 1: case 0: default: @@ -361,8 +368,8 @@ static INLINE void r500_emit_maths(struct r500_fragment_shader* fs, R500_ALU_RGB_SEL_A_SRC0 | R500_SWIZ_RGB_A(r500_rgb_swiz(&src[0])); fs->instructions[i].inst4 |= - R500_SWIZ_ALPHA_A(r500_alpha_swiz(&src[0])) | - R500_ALPHA_SEL_A_SRC0; + R500_ALPHA_SEL_A_SRC0 | + R500_SWIZ_ALPHA_A(r500_alpha_swiz(&src[0])); break; } @@ -441,6 +448,9 @@ static void r500_fs_instruction(struct r500_fragment_shader* fs, * AMD/ATI names for opcodes, please, as it facilitates using the * documentation. */ switch (inst->Instruction.Opcode) { + /* XXX trig needs extra prep */ + case TGSI_OPCODE_COS: + case TGSI_OPCODE_SIN: /* The simple scalar ops. */ case TGSI_OPCODE_EX2: case TGSI_OPCODE_LG2: @@ -452,6 +462,8 @@ static void r500_fs_instruction(struct r500_fragment_shader* fs, inst->FullSrcRegisters[0].SrcRegister.SwizzleW = inst->FullSrcRegisters[0].SrcRegister.SwizzleX; /* Fall through */ + case TGSI_OPCODE_DDX: + case TGSI_OPCODE_DDY: case TGSI_OPCODE_FRC: r500_emit_maths(fs, assembler, inst->FullSrcRegisters, &inst->FullDstRegisters[0], inst->Instruction.Opcode, 1); @@ -527,6 +539,60 @@ static void r500_fs_instruction(struct r500_fragment_shader* fs, &inst->FullDstRegisters[0], inst->Instruction.Opcode, 3); break; + /* The compound and hybrid insts. */ + case TGSI_OPCODE_LRP: + /* LRP DST A, B, C -> MAD TMP -A, C, C; MAD DST A, B, TMP */ + inst->FullSrcRegisters[3] = inst->FullSrcRegisters[1]; + inst->FullSrcRegisters[1] = inst->FullSrcRegisters[2]; + inst->FullSrcRegisters[0].SrcRegister.Negate = + !(inst->FullSrcRegisters[0].SrcRegister.Negate); + inst->FullDstRegisters[1] = inst->FullDstRegisters[0]; + inst->FullDstRegisters[0].DstRegister.Index = + assembler->temp_count; + inst->FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; + r500_emit_maths(fs, assembler, inst->FullSrcRegisters, + &inst->FullDstRegisters[0], TGSI_OPCODE_MAD, 3); + inst->FullSrcRegisters[2].SrcRegister.Index = + assembler->temp_count; + inst->FullSrcRegisters[2].SrcRegister.File = TGSI_FILE_TEMPORARY; + inst->FullSrcRegisters[2].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; + inst->FullSrcRegisters[2].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; + inst->FullSrcRegisters[2].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Z; + inst->FullSrcRegisters[2].SrcRegister.SwizzleW = TGSI_SWIZZLE_W; + inst->FullSrcRegisters[1] = inst->FullSrcRegisters[3]; + inst->FullSrcRegisters[0].SrcRegister.Negate = + !(inst->FullSrcRegisters[0].SrcRegister.Negate); + inst->FullDstRegisters[0] = inst->FullDstRegisters[1]; + r500_emit_maths(fs, assembler, inst->FullSrcRegisters, + &inst->FullDstRegisters[0], TGSI_OPCODE_MAD, 3); + break; + case TGSI_OPCODE_POW: + /* POW DST A, B -> LG2 TMP A; MUL TMP TMP, B; EX2 DST TMP */ + inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleW = + inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleX; + inst->FullSrcRegisters[0].SrcRegister.SwizzleW = + inst->FullSrcRegisters[0].SrcRegister.SwizzleX; + inst->FullDstRegisters[1] = inst->FullDstRegisters[0]; + inst->FullDstRegisters[0].DstRegister.Index = + assembler->temp_count; + inst->FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; + r500_emit_maths(fs, assembler, inst->FullSrcRegisters, + &inst->FullDstRegisters[0], TGSI_OPCODE_LG2, 1); + inst->FullSrcRegisters[0].SrcRegister.Index = + assembler->temp_count; + inst->FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; + inst->FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; + inst->FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; + inst->FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Z; + inst->FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_W; + inst->FullSrcRegisters[2] = r500_constant_zero; + r500_emit_maths(fs, assembler, inst->FullSrcRegisters, + &inst->FullDstRegisters[0], TGSI_OPCODE_MUL, 3); + inst->FullDstRegisters[0] = inst->FullDstRegisters[1]; + r500_emit_maths(fs, assembler, inst->FullSrcRegisters, + &inst->FullDstRegisters[0], TGSI_OPCODE_EX2, 1); + break; + /* The texture instruction set. */ case TGSI_OPCODE_KIL: case TGSI_OPCODE_TEX: @@ -555,7 +621,7 @@ static void r500_fs_instruction(struct r500_fragment_shader* fs, static void r300_fs_finalize(struct r3xx_fragment_shader* fs, struct r300_fs_asm* assembler) { - fs->stack_size = assembler->temp_count + assembler->temp_offset; + fs->stack_size = assembler->temp_count + assembler->temp_offset + 1; } static void r500_fs_finalize(struct r500_fragment_shader* fs, @@ -581,6 +647,8 @@ void r300_translate_fragment_shader(struct r300_context* r300, } /* Setup starting offset for immediates. */ assembler->imm_offset = consts->user_count; + /* Enable depth writes, if needed. */ + assembler->writes_depth = fs->info.writes_z; /* Make sure we start at the beginning of the shader. */ if (is_r500) { @@ -630,6 +698,7 @@ void r300_translate_fragment_shader(struct r300_context* r300, assembler->tex_count + assembler->color_count); consts->count = consts->user_count + assembler->imm_count; + fs->uses_imms = assembler->imm_count; debug_printf("r300: fs: %d total constants, " "%d from user and %d from immediates\n", consts->count, consts->user_count, assembler->imm_count); diff --git a/src/gallium/drivers/r300/r300_state_shader.h b/src/gallium/drivers/r300/r300_state_shader.h index 185fdd90f0..b6087404ce 100644 --- a/src/gallium/drivers/r300/r300_state_shader.h +++ b/src/gallium/drivers/r300/r300_state_shader.h @@ -57,6 +57,7 @@ #define R500_TEX_WMASK(x) ((x) << 11) #define R500_ALU_WMASK(x) ((x) << 11) #define R500_ALU_OMASK(x) ((x) << 15) +#define R500_W_OMASK (1 << 31) /* TGSI constants. TGSI is like XML: If it can't solve your problems, you're * not using enough of it. */ @@ -99,20 +100,17 @@ struct r300_fs_asm { unsigned imm_offset; /* Number of immediate constants. */ unsigned imm_count; + /* Are depth writes enabled? */ + boolean writes_depth; + /* Depth write offset. This is the TGSI output that corresponds to + * depth writes. */ + unsigned depth_output; }; void r300_translate_fragment_shader(struct r300_context* r300, struct r3xx_fragment_shader* fs); static struct r300_fragment_shader r300_passthrough_fragment_shader = { - /* XXX This is the emission code. TODO: decode - OUT_CS_REG(R300_US_CONFIG, 0); - OUT_CS_REG(R300_US_CODE_OFFSET, 0x0); - OUT_CS_REG(R300_US_CODE_ADDR_0, 0x0); - OUT_CS_REG(R300_US_CODE_ADDR_1, 0x0); - OUT_CS_REG(R300_US_CODE_ADDR_2, 0x0); - OUT_CS_REG(R300_US_CODE_ADDR_3, 0x400000); -*/ .alu_instruction_count = 1, .tex_instruction_count = 0, .indirections = 0, @@ -159,14 +157,6 @@ static struct r500_fragment_shader r500_passthrough_fragment_shader = { }; static struct r300_fragment_shader r300_texture_fragment_shader = { - /* XXX This is the emission code. TODO: decode - OUT_CS_REG(R300_US_CONFIG, 0); - OUT_CS_REG(R300_US_CODE_OFFSET, 0x0); - OUT_CS_REG(R300_US_CODE_ADDR_0, 0x0); - OUT_CS_REG(R300_US_CODE_ADDR_1, 0x0); - OUT_CS_REG(R300_US_CODE_ADDR_2, 0x0); - OUT_CS_REG(R300_US_CODE_ADDR_3, 0x400000); -*/ .alu_instruction_count = 1, .tex_instruction_count = 0, .indirections = 0, @@ -191,7 +181,7 @@ static struct r500_fragment_shader r500_texture_fragment_shader = { .instruction_count = 2, .instructions[0].inst0 = R500_INST_TYPE_TEX | R500_INST_TEX_SEM_WAIT | - R500_INST_RGB_OMASK_RGB | R500_INST_ALPHA_OMASK | + R500_INST_RGB_WMASK_RGB | R500_INST_ALPHA_WMASK | R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP, .instructions[0].inst1 = R500_TEX_ID(0) | R500_TEX_INST_LD | R500_TEX_SEM_ACQUIRE | R500_TEX_IGNORE_UNCOVERED, diff --git a/src/gallium/drivers/r300/r300_state_tcl.c b/src/gallium/drivers/r300/r300_state_tcl.c index 47d6c6dfcd..8cf8250425 100644 --- a/src/gallium/drivers/r300/r300_state_tcl.c +++ b/src/gallium/drivers/r300/r300_state_tcl.c @@ -34,11 +34,20 @@ static void r300_vs_declare(struct r300_vs_asm* assembler, assembler->tab[decl->DeclarationRange.First] = 0; break; case TGSI_SEMANTIC_COLOR: - assembler->tab[decl->DeclarationRange.First] = 2; + assembler->tab[decl->DeclarationRange.First] = + (assembler->point_size ? 1 : 0) + + assembler->out_colors; break; + case TGSI_SEMANTIC_FOG: case TGSI_SEMANTIC_GENERIC: /* XXX multiple? */ - assembler->tab[decl->DeclarationRange.First] = 6; + assembler->tab[decl->DeclarationRange.First] = + (assembler->point_size ? 1 : 0) + + assembler->out_colors + + assembler->out_texcoords; + break; + case TGSI_SEMANTIC_PSIZE: + assembler->tab[decl->DeclarationRange.First] = 1; break; default: debug_printf("r300: vs: Bad semantic declaration %d\n", @@ -62,16 +71,13 @@ static INLINE unsigned r300_vs_src_type(struct r300_vs_asm* assembler, { switch (src->File) { case TGSI_FILE_NULL: - /* Probably a zero or one swizzle */ - return R300_PVS_SRC_REG_INPUT; - break; case TGSI_FILE_INPUT: + /* Probably a zero or one swizzle */ return R300_PVS_SRC_REG_INPUT; - break; case TGSI_FILE_TEMPORARY: return R300_PVS_SRC_REG_TEMPORARY; - break; case TGSI_FILE_CONSTANT: + case TGSI_FILE_IMMEDIATE: return R300_PVS_SRC_REG_CONSTANT; default: debug_printf("r300: vs: Unimplemented src type %d\n", src->File); @@ -80,16 +86,32 @@ static INLINE unsigned r300_vs_src_type(struct r300_vs_asm* assembler, return 0; } +static INLINE unsigned r300_vs_src(struct r300_vs_asm* assembler, + struct tgsi_src_register* src) +{ + switch (src->File) { + case TGSI_FILE_NULL: + case TGSI_FILE_INPUT: + case TGSI_FILE_TEMPORARY: + case TGSI_FILE_CONSTANT: + return src->Index; + case TGSI_FILE_IMMEDIATE: + return src->Index + assembler->imm_offset; + default: + debug_printf("r300: vs: Unimplemented src type %d\n", src->File); + break; + } + return 0; +} + static INLINE unsigned r300_vs_dst_type(struct r300_vs_asm* assembler, struct tgsi_dst_register* dst) { switch (dst->File) { case TGSI_FILE_TEMPORARY: return R300_PVS_DST_REG_TEMPORARY; - break; case TGSI_FILE_OUTPUT: return R300_PVS_DST_REG_OUT; - break; default: debug_printf("r300: vs: Unimplemented dst type %d\n", dst->File); break; @@ -103,10 +125,8 @@ static INLINE unsigned r300_vs_dst(struct r300_vs_asm* assembler, switch (dst->File) { case TGSI_FILE_TEMPORARY: return dst->Index; - break; case TGSI_FILE_OUTPUT: return assembler->tab[dst->Index]; - break; default: debug_printf("r300: vs: Unimplemented dst %d\n", dst->File); break; @@ -117,12 +137,22 @@ static INLINE unsigned r300_vs_dst(struct r300_vs_asm* assembler, static uint32_t r300_vs_op(unsigned op) { switch (op) { + case TGSI_OPCODE_DP3: + case TGSI_OPCODE_DP4: + return R300_VE_DOT_PRODUCT; case TGSI_OPCODE_MUL: return R300_VE_MULTIPLY; case TGSI_OPCODE_ADD: case TGSI_OPCODE_MOV: + case TGSI_OPCODE_SUB: case TGSI_OPCODE_SWZ: return R300_VE_ADD; + case TGSI_OPCODE_MAX: + return R300_VE_MAXIMUM; + case TGSI_OPCODE_SLT: + return R300_VE_SET_LESS_THAN; + case TGSI_OPCODE_RSQ: + return R300_PVS_DST_MATH_INST | R300_ME_RECIP_DX; case TGSI_OPCODE_MAD: return R300_PVS_DST_MACRO_INST | R300_PVS_MACRO_OP_2CLK_MADD; default: @@ -134,51 +164,78 @@ static uint32_t r300_vs_op(unsigned op) static uint32_t r300_vs_swiz(struct tgsi_full_src_register* reg) { if (reg->SrcRegister.Extended) { - return reg->SrcRegisterExtSwz.ExtSwizzleX | + return (reg->SrcRegister.Negate ? (0xf << 12) : 0) | + reg->SrcRegisterExtSwz.ExtSwizzleX | (reg->SrcRegisterExtSwz.ExtSwizzleY << 3) | (reg->SrcRegisterExtSwz.ExtSwizzleZ << 6) | (reg->SrcRegisterExtSwz.ExtSwizzleW << 9); } else { - return reg->SrcRegister.SwizzleX | + return (reg->SrcRegister.Negate ? (0xf << 12) : 0) | + reg->SrcRegister.SwizzleX | (reg->SrcRegister.SwizzleY << 3) | (reg->SrcRegister.SwizzleZ << 6) | (reg->SrcRegister.SwizzleW << 9); } } +/* XXX icky icky icky icky */ +static uint32_t r300_vs_scalar_swiz(struct tgsi_full_src_register* reg) +{ + if (reg->SrcRegister.Extended) { + return (reg->SrcRegister.Negate ? (0xf << 12) : 0) | + reg->SrcRegisterExtSwz.ExtSwizzleX | + (reg->SrcRegisterExtSwz.ExtSwizzleX << 3) | + (reg->SrcRegisterExtSwz.ExtSwizzleX << 6) | + (reg->SrcRegisterExtSwz.ExtSwizzleX << 9); + } else { + return (reg->SrcRegister.Negate ? (0xf << 12) : 0) | + reg->SrcRegister.SwizzleX | + (reg->SrcRegister.SwizzleX << 3) | + (reg->SrcRegister.SwizzleX << 6) | + (reg->SrcRegister.SwizzleX << 9); + } +} + +/* XXX scalar stupidity */ static void r300_vs_emit_inst(struct r300_vertex_shader* vs, struct r300_vs_asm* assembler, struct tgsi_full_src_register* src, struct tgsi_full_dst_register* dst, unsigned op, - unsigned count) + unsigned count, + boolean is_scalar) { int i = vs->instruction_count; vs->instructions[i].inst0 = R300_PVS_DST_OPCODE(r300_vs_op(op)) | R300_PVS_DST_REG_TYPE(r300_vs_dst_type(assembler, &dst->DstRegister)) | R300_PVS_DST_OFFSET(r300_vs_dst(assembler, &dst->DstRegister)) | - R300_PVS_DST_WE_XYZW; + R300_PVS_DST_WE(dst->DstRegister.WriteMask); switch (count) { case 3: vs->instructions[i].inst3 = R300_PVS_SRC_REG_TYPE(r300_vs_src_type(assembler, &src[2].SrcRegister)) | - R300_PVS_SRC_OFFSET(src[2].SrcRegister.Index) | + R300_PVS_SRC_OFFSET(r300_vs_src(assembler, + &src[2].SrcRegister)) | R300_PVS_SRC_SWIZZLE(r300_vs_swiz(&src[2])); /* Fall through */ case 2: vs->instructions[i].inst2 = R300_PVS_SRC_REG_TYPE(r300_vs_src_type(assembler, &src[1].SrcRegister)) | - R300_PVS_SRC_OFFSET(src[1].SrcRegister.Index) | + R300_PVS_SRC_OFFSET(r300_vs_src(assembler, + &src[1].SrcRegister)) | R300_PVS_SRC_SWIZZLE(r300_vs_swiz(&src[1])); /* Fall through */ case 1: vs->instructions[i].inst1 = R300_PVS_SRC_REG_TYPE(r300_vs_src_type(assembler, &src[0].SrcRegister)) | - R300_PVS_SRC_OFFSET(src[0].SrcRegister.Index) | - R300_PVS_SRC_SWIZZLE(r300_vs_swiz(&src[0])); + R300_PVS_SRC_OFFSET(r300_vs_src(assembler, + &src[0].SrcRegister)) | + /* XXX the icky, it burns */ + R300_PVS_SRC_SWIZZLE(is_scalar ? r300_vs_scalar_swiz(&src[0]) + : r300_vs_swiz(&src[0])); break; } vs->instruction_count++; @@ -189,23 +246,64 @@ static void r300_vs_instruction(struct r300_vertex_shader* vs, struct tgsi_full_instruction* inst) { switch (inst->Instruction.Opcode) { + case TGSI_OPCODE_RSQ: + r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters, + &inst->FullDstRegisters[0], inst->Instruction.Opcode, + 1, TRUE); + break; + case TGSI_OPCODE_SUB: + inst->FullSrcRegisters[1].SrcRegister.Negate = + !inst->FullSrcRegisters[1].SrcRegister.Negate; + /* Fall through */ case TGSI_OPCODE_ADD: case TGSI_OPCODE_MUL: + case TGSI_OPCODE_MAX: + case TGSI_OPCODE_SLT: + r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters, + &inst->FullDstRegisters[0], inst->Instruction.Opcode, + 2, FALSE); + break; + case TGSI_OPCODE_DP3: + /* Set alpha swizzle to zero for src0 and src1 */ + if (!inst->FullSrcRegisters[0].SrcRegister.Extended) { + inst->FullSrcRegisters[0].SrcRegister.Extended = TRUE; + inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleX = + inst->FullSrcRegisters[0].SrcRegister.SwizzleX; + inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleY = + inst->FullSrcRegisters[0].SrcRegister.SwizzleY; + inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleZ = + inst->FullSrcRegisters[0].SrcRegister.SwizzleZ; + } + inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleW = + TGSI_EXTSWIZZLE_ZERO; + if (!inst->FullSrcRegisters[1].SrcRegister.Extended) { + inst->FullSrcRegisters[1].SrcRegister.Extended = TRUE; + inst->FullSrcRegisters[1].SrcRegisterExtSwz.ExtSwizzleX = + inst->FullSrcRegisters[1].SrcRegister.SwizzleX; + inst->FullSrcRegisters[1].SrcRegisterExtSwz.ExtSwizzleY = + inst->FullSrcRegisters[1].SrcRegister.SwizzleY; + inst->FullSrcRegisters[1].SrcRegisterExtSwz.ExtSwizzleZ = + inst->FullSrcRegisters[1].SrcRegister.SwizzleZ; + } + inst->FullSrcRegisters[1].SrcRegisterExtSwz.ExtSwizzleW = + TGSI_EXTSWIZZLE_ZERO; + /* Fall through */ + case TGSI_OPCODE_DP4: r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters, &inst->FullDstRegisters[0], inst->Instruction.Opcode, - 2); + 2, FALSE); break; case TGSI_OPCODE_MOV: case TGSI_OPCODE_SWZ: inst->FullSrcRegisters[1] = r300_constant_zero; r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters, &inst->FullDstRegisters[0], inst->Instruction.Opcode, - 2); + 2, FALSE); break; case TGSI_OPCODE_MAD: r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters, &inst->FullDstRegisters[0], inst->Instruction.Opcode, - 3); + 3, FALSE); break; case TGSI_OPCODE_END: break; @@ -216,6 +314,30 @@ static void r300_vs_instruction(struct r300_vertex_shader* vs, } } +static void r300_vs_init(struct r300_vertex_shader* vs, + struct r300_vs_asm* assembler) +{ + struct tgsi_shader_info* info = &vs->info; + int i; + + for (i = 0; i < info->num_outputs; i++) { + switch (info->output_semantic_name[i]) { + case TGSI_SEMANTIC_PSIZE: + assembler->point_size = TRUE; + break; + case TGSI_SEMANTIC_COLOR: + assembler->out_colors++; + break; + case TGSI_SEMANTIC_FOG: + case TGSI_SEMANTIC_GENERIC: + assembler->out_texcoords++; + break; + } + } + + vs->instruction_count = 0; +} + void r300_translate_vertex_shader(struct r300_context* r300, struct r300_vertex_shader* vs) { @@ -228,6 +350,10 @@ void r300_translate_vertex_shader(struct r300_context* r300, if (assembler == NULL) { return; } + + /* Init assembler. */ + r300_vs_init(vs, assembler); + /* Setup starting offset for immediates. */ assembler->imm_offset = consts->user_count; @@ -269,6 +395,7 @@ void r300_translate_vertex_shader(struct r300_context* r300, assembler->tex_count + assembler->color_count); consts->count = consts->user_count + assembler->imm_count; + vs->uses_imms = assembler->imm_count; debug_printf("r300: vs: %d total constants, " "%d from user and %d from immediates\n", consts->count, consts->user_count, assembler->imm_count); diff --git a/src/gallium/drivers/r300/r300_state_tcl.h b/src/gallium/drivers/r300/r300_state_tcl.h index 3d10e248e1..2c8b586c2f 100644 --- a/src/gallium/drivers/r300/r300_state_tcl.h +++ b/src/gallium/drivers/r300/r300_state_tcl.h @@ -32,8 +32,13 @@ /* XXX get these to r300_reg */ #define R300_PVS_DST_OPCODE(x) ((x) << 0) +# define R300_VE_DOT_PRODUCT 1 # define R300_VE_MULTIPLY 2 # define R300_VE_ADD 3 +# define R300_VE_MAXIMUM 7 +# define R300_VE_SET_LESS_THAN 10 +#define R300_PVS_DST_MATH_INST (1 << 6) +# define R300_ME_RECIP_DX 6 #define R300_PVS_DST_MACRO_INST (1 << 7) # define R300_PVS_MACRO_OP_2CLK_MADD 0 #define R300_PVS_DST_REG_TYPE(x) ((x) << 8) @@ -71,6 +76,13 @@ ((R300_PVS_SRC_SELECT_FORCE_1 | (R300_PVS_SRC_SELECT_FORCE_1 << 3) | \ (R300_PVS_SRC_SELECT_FORCE_1 << 6) | \ (R300_PVS_SRC_SELECT_FORCE_1 << 9)) << 13) +#define R300_PVS_MODIFIER_X (1 << 25) +#define R300_PVS_MODIFIER_Y (1 << 26) +#define R300_PVS_MODIFIER_Z (1 << 27) +#define R300_PVS_MODIFIER_W (1 << 28) +#define R300_PVS_NEGATE_XYZW \ + (R300_PVS_MODIFIER_X | R300_PVS_MODIFIER_Y | \ + R300_PVS_MODIFIER_Z | R300_PVS_MODIFIER_W) static const struct tgsi_full_src_register r300_constant_zero = { .SrcRegister.Extended = TRUE, @@ -98,7 +110,13 @@ struct r300_vs_asm { unsigned imm_offset; /* Number of immediate constants. */ unsigned imm_count; - /* Offsets into vertex output memory. */ + /* Number of colors to write. */ + unsigned out_colors; + /* Number of texcoords to write. */ + unsigned out_texcoords; + /* Whether to emit point size. */ + boolean point_size; + /* Tab of declared outputs to OVM outputs. */ unsigned tab[16]; }; @@ -114,7 +132,7 @@ static struct r300_vertex_shader r300_passthrough_vertex_shader = { .instructions[0].inst3 = 0x0, .instructions[1].inst0 = R300_PVS_DST_OPCODE(R300_VE_ADD) | R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) | - R300_PVS_DST_OFFSET(2) | R300_PVS_DST_WE_XYZW, + R300_PVS_DST_OFFSET(1) | R300_PVS_DST_WE_XYZW, .instructions[1].inst1 = R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) | R300_PVS_SRC_OFFSET(1) | R300_PVS_SRC_SWIZZLE_XYZW, .instructions[1].inst2 = R300_PVS_SRC_SWIZZLE_ZERO, @@ -133,7 +151,7 @@ static struct r300_vertex_shader r300_texture_vertex_shader = { .instructions[0].inst3 = 0x0, .instructions[1].inst0 = R300_PVS_DST_OPCODE(R300_VE_ADD) | R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) | - R300_PVS_DST_OFFSET(6) | R300_PVS_DST_WE_XYZW, + R300_PVS_DST_OFFSET(1) | R300_PVS_DST_WE_XYZW, .instructions[1].inst1 = R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) | R300_PVS_SRC_OFFSET(1) | R300_PVS_SRC_SWIZZLE_XYZW, .instructions[1].inst2 = R300_PVS_SRC_SWIZZLE_ZERO, diff --git a/src/gallium/drivers/r300/r300_surface.c b/src/gallium/drivers/r300/r300_surface.c index 79bed03253..c9e2dff14e 100644 --- a/src/gallium/drivers/r300/r300_surface.c +++ b/src/gallium/drivers/r300/r300_surface.c @@ -23,15 +23,13 @@ #include "r300_surface.h" -static void r300_surface_setup(struct pipe_context* pipe, - struct pipe_surface* dest, +static void r300_surface_setup(struct r300_context* r300, + struct r300_texture* dest, unsigned x, unsigned y, unsigned w, unsigned h) { - struct r300_context* r300 = r300_context(pipe); - struct r300_capabilities* caps = r300_screen(pipe->screen)->caps; - struct r300_texture* tex = (struct r300_texture*)dest->texture; - unsigned pixpitch = tex->stride / tex->tex.block.size; + struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps; + unsigned pixpitch = dest->stride / dest->tex.block.size; CS_LOCALS(r300); r300_emit_blend_state(r300, &blend_clear_state); @@ -39,7 +37,22 @@ static void r300_surface_setup(struct pipe_context* pipe, r300_emit_dsa_state(r300, &dsa_clear_state); r300_emit_rs_state(r300, &rs_clear_state); - BEGIN_CS(15); + BEGIN_CS(24); + + /* Viewport setup */ + OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6); + OUT_CS_32F((float)w); + OUT_CS_32F((float)x); + OUT_CS_32F((float)h); + OUT_CS_32F((float)y); + OUT_CS_32F(1.0); + OUT_CS_32F(0.0); + + OUT_CS_REG(R300_VAP_VTE_CNTL, R300_VPORT_X_SCALE_ENA | + R300_VPORT_X_OFFSET_ENA | + R300_VPORT_Y_SCALE_ENA | + R300_VPORT_Y_OFFSET_ENA | + R300_VTX_XY_FMT | R300_VTX_Z_FMT); /* Pixel scissors. */ OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2); @@ -64,9 +77,9 @@ static void r300_surface_setup(struct pipe_context* pipe, /* Setup colorbuffer. */ OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0, 1); - OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); + OUT_CS_RELOC(dest->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); OUT_CS_REG(R300_RB3D_COLORPITCH0, pixpitch | - r300_translate_colorformat(tex->tex.format)); + r300_translate_colorformat(dest->tex.format)); OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0xf); END_CS; @@ -86,6 +99,7 @@ static void r300_surface_fill(struct pipe_context* pipe, struct r300_capabilities* caps = r300_screen(pipe->screen)->caps; struct r300_texture* tex = (struct r300_texture*)dest->texture; unsigned pixpitch = tex->stride / tex->tex.block.size; + boolean invalid = FALSE; CS_LOCALS(r300); a = (float)((color >> 24) & 0xff) / 255.0f; @@ -98,12 +112,29 @@ static void r300_surface_fill(struct pipe_context* pipe, /* Fallback? */ if (FALSE) { +fallback: debug_printf("r300: Falling back on surface clear..."); util_surface_fill(pipe, dest, x, y, w, h, color); return; } - r300_surface_setup(r300, dest, x, y, w, h); + /* Make sure our target BO is okay. */ +validate: + if (!r300->winsys->add_buffer(r300->winsys, tex->buffer, + 0, RADEON_GEM_DOMAIN_VRAM)) { + r300->context.flush(&r300->context, 0, NULL); + goto validate; + } + if (r300->winsys->validate(r300->winsys)) { + r300->context.flush(&r300->context, 0, NULL); + if (invalid) { + goto fallback; + } + invalid = TRUE; + goto validate; + } + + r300_surface_setup(r300, tex, x, y, w, h); /* Vertex shader setup */ if (caps->has_tcl) { @@ -127,7 +158,7 @@ static void r300_surface_fill(struct pipe_context* pipe, r300_emit_rs_block_state(r300, &r300_rs_block_clear_state); } - BEGIN_CS(31); + BEGIN_CS(26); /* VAP stream control, mapping from input memory to PVS/RS memory */ if (caps->has_tcl) { @@ -154,27 +185,21 @@ static void r300_surface_fill(struct pipe_context* pipe, /* Disable textures */ OUT_CS_REG(R300_TX_ENABLE, 0x0); - /* Viewport setup */ - OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6); - OUT_CS_32F(1.0); - OUT_CS_32F((float)x); - OUT_CS_32F(1.0); - OUT_CS_32F((float)y); - OUT_CS_32F(1.0); - OUT_CS_32F(0.0); - /* The size of the point we're about to draw, in sixths of pixels */ OUT_CS_REG(R300_GA_POINT_SIZE, - ((h * 6) & R300_POINTSIZE_Y_MASK) | + ((h * 6) & R300_POINTSIZE_Y_MASK) | ((w * 6) << R300_POINTSIZE_X_SHIFT)); + /* Vertex size. */ + OUT_CS_REG(R300_VAP_VTX_SIZE, 0x8); + /* Packet3 with our point vertex */ OUT_CS_PKT3(R200_3D_DRAW_IMMD_2, 8); OUT_CS(R300_PRIM_TYPE_POINT | R300_PRIM_WALK_RING | (1 << R300_PRIM_NUM_VERTICES_SHIFT)); /* Position */ - OUT_CS_32F(w / 2.0); - OUT_CS_32F(h / 2.0); + OUT_CS_32F(0.5); + OUT_CS_32F(0.5); OUT_CS_32F(1.0); OUT_CS_32F(1.0); /* Color */ @@ -183,11 +208,7 @@ static void r300_surface_fill(struct pipe_context* pipe, OUT_CS_32F(b); OUT_CS_32F(a); - /* XXX figure out why this is 0xA and not 0x2 */ OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, 0xA); - /* XXX OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, - R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE | - R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE); */ END_CS; @@ -206,6 +227,7 @@ static void r300_surface_copy(struct pipe_context* pipe, struct r300_texture* srctex = (struct r300_texture*)src->texture; struct r300_texture* desttex = (struct r300_texture*)dest->texture; unsigned pixpitch = srctex->stride / srctex->tex.block.size; + boolean invalid = FALSE; CS_LOCALS(r300); debug_printf("r300: Copying surface %p at (%d,%d) to %p at (%d, %d)," @@ -215,18 +237,48 @@ static void r300_surface_copy(struct pipe_context* pipe, if ((srctex == desttex) && ((destx < srcx + w) || (srcx < destx + w)) && ((desty < srcy + h) || (srcy < desty + h))) { +fallback: debug_printf("r300: Falling back on surface_copy\n"); util_surface_copy(pipe, FALSE, dest, destx, desty, src, srcx, srcy, w, h); } + /* Add our target BOs to the list. */ +validate: + if (!r300->winsys->add_buffer(r300->winsys, srctex->buffer, + RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0)) { + r300->context.flush(&r300->context, 0, NULL); + goto validate; + } + if (!r300->winsys->add_buffer(r300->winsys, desttex->buffer, + 0, RADEON_GEM_DOMAIN_VRAM)) { + r300->context.flush(&r300->context, 0, NULL); + goto validate; + } + if (r300->winsys->validate(r300->winsys)) { + r300->context.flush(&r300->context, 0, NULL); + if (invalid) { + goto fallback; + } + invalid = TRUE; + goto validate; + } + + r300_surface_setup(r300, desttex, destx, desty, w, h); + + /* Setup the texture. */ r300_emit_sampler(r300, &r300_sampler_copy_state, 0); r300_emit_texture(r300, srctex, 0); - r300_flush_textures(r300); + + /* Flush and enable. */ + BEGIN_CS(4); + OUT_CS_REG(R300_TX_INVALTAGS, 0); + OUT_CS_REG(R300_TX_ENABLE, 0x1); + END_CS; /* Vertex shader setup */ if (caps->has_tcl) { - r300_emit_vertex_shader(r300, &r300_texture_vertex_shader); + r300_emit_vertex_shader(r300, &r300_passthrough_vertex_shader); } else { BEGIN_CS(4); OUT_CS_REG(R300_VAP_CNTL_STATUS, R300_VAP_TCL_BYPASS); @@ -246,6 +298,7 @@ static void r300_surface_copy(struct pipe_context* pipe, r300_emit_rs_block_state(r300, &r300_rs_block_copy_state); } + BEGIN_CS(30); /* VAP stream control, mapping from input memory to PVS/RS memory */ if (caps->has_tcl) { OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0, @@ -268,33 +321,38 @@ static void r300_surface_copy(struct pipe_context* pipe, /* Two components of texture 0 */ OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_1, 0x2); + /* Vertex size. */ + OUT_CS_REG(R300_VAP_VTX_SIZE, 0x4); + /* Packet3 with our texcoords */ - OUT_CS_PKT3(R200_3D_DRAW_IMMD_2, 8); + OUT_CS_PKT3(R200_3D_DRAW_IMMD_2, 16); OUT_CS(R300_PRIM_TYPE_QUADS | R300_PRIM_WALK_RING | (4 << R300_PRIM_NUM_VERTICES_SHIFT)); /* (x , y ) */ - OUT_CS_32F((float)destx); - OUT_CS_32F((float)desty); - OUT_CS_32F((float)srcx); - OUT_CS_32F((float)srcy); + OUT_CS_32F((float)(destx / dest->width)); + OUT_CS_32F((float)(desty / dest->height)); + OUT_CS_32F((float)(srcx / dest->width)); + OUT_CS_32F((float)(srcy / dest->height)); /* (x , y + h) */ - OUT_CS_32F((float)destx); - OUT_CS_32F((float)(desty + h)); - OUT_CS_32F((float)srcx); - OUT_CS_32F((float)(srcy + h)); + OUT_CS_32F((float)(destx / dest->width)); + OUT_CS_32F((float)((desty + h) / dest->height)); + OUT_CS_32F((float)(srcx / dest->width)); + OUT_CS_32F((float)((srcy + h) / dest->height)); /* (x + w, y + h) */ - OUT_CS_32F((float)(destx + w)); - OUT_CS_32F((float)(desty + h)); - OUT_CS_32F((float)(srcx + w)); - OUT_CS_32F((float)(srcy + h)); + OUT_CS_32F((float)((destx + w) / dest->width)); + OUT_CS_32F((float)((desty + h) / dest->height)); + OUT_CS_32F((float)((srcx + w) / dest->width)); + OUT_CS_32F((float)((srcy + h) / dest->height)); /* (x + w, y ) */ - OUT_CS_32F((float)(destx + w)); - OUT_CS_32F((float)desty); - OUT_CS_32F((float)(srcx + w)); - OUT_CS_32F((float)srcy); + OUT_CS_32F((float)((destx + w) / dest->width)); + OUT_CS_32F((float)(desty / dest->height)); + OUT_CS_32F((float)((srcx + w) / dest->width)); + OUT_CS_32F((float)(srcy / dest->height)); OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, 0xA); + END_CS; + r300->dirty_hw++; } diff --git a/src/gallium/drivers/r300/r300_surface.h b/src/gallium/drivers/r300/r300_surface.h index 894def07aa..9a4c39f58b 100644 --- a/src/gallium/drivers/r300/r300_surface.h +++ b/src/gallium/drivers/r300/r300_surface.h @@ -101,7 +101,7 @@ static struct r300_rs_block r300_rs_block_copy_state = { R500_RS_SEL_Q(R300_RS_SEL_K1), .inst[0] = R300_RS_INST_COL_CN_WRITE, .count = R300_IT_COUNT(2) | R300_IC_COUNT(0) | R300_HIRES_EN, - .inst_count = R300_RS_TX_OFFSET(6), + .inst_count = R300_RS_TX_OFFSET(0), }; static struct r300_rs_block r500_rs_block_copy_state = { @@ -111,7 +111,7 @@ static struct r300_rs_block r500_rs_block_copy_state = { R500_RS_SEL_Q(R500_RS_IP_PTR_K1), .inst[0] = R500_RS_INST_TEX_CN_WRITE, .count = R300_IT_COUNT(2) | R300_IC_COUNT(0) | R300_HIRES_EN, - .inst_count = R300_RS_TX_OFFSET(6), + .inst_count = R300_RS_TX_OFFSET(0), }; static struct r300_sampler_state r300_sampler_copy_state = { diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c index fe91f4e184..5ea9f56247 100644 --- a/src/gallium/drivers/r300/r300_texture.c +++ b/src/gallium/drivers/r300/r300_texture.c @@ -86,8 +86,6 @@ static struct pipe_texture* r300_texture_create(struct pipe_screen* screen, const struct pipe_texture* template) { - /* XXX struct r300_screen* r300screen = r300_screen(screen); */ - struct r300_texture* tex = CALLOC_STRUCT(r300_texture); if (!tex) { diff --git a/src/gallium/drivers/r300/r300_winsys.h b/src/gallium/drivers/r300/r300_winsys.h index baa95282c3..d2893c3b9d 100644 --- a/src/gallium/drivers/r300/r300_winsys.h +++ b/src/gallium/drivers/r300/r300_winsys.h @@ -35,8 +35,6 @@ extern "C" { #include "pipe/p_state.h" #include "pipe/internal/p_winsys_screen.h" -struct radeon_cs; - struct r300_winsys { /* Parent class */ struct pipe_winsys base; @@ -47,42 +45,50 @@ struct r300_winsys { /* PCI ID */ uint32_t pci_id; - /* GB pipe count */ - uint32_t gb_pipes; + /* GART size. */ + uint32_t gart_size; + + /* VRAM size. */ + uint32_t vram_size; + + /* Add a pipe_buffer to the list of buffer objects to validate. */ + boolean (*add_buffer)(struct r300_winsys* winsys, + struct pipe_buffer* pbuffer, + uint32_t rd, + uint32_t wd); - /* CS object. This is very much like Intel's batchbuffer. - * Fill it full of dwords and relocs and then submit. - * Repeat as needed. */ - struct radeon_cs* cs; + /* Revalidate all currently setup pipe_buffers. + * Returns TRUE if a flush is required. */ + boolean (*validate)(struct r300_winsys* winsys); /* Check to see if there's room for commands. */ - boolean (*check_cs)(struct radeon_cs* cs, int size); + boolean (*check_cs)(struct r300_winsys* winsys, int size); /* Start a command emit. */ - void (*begin_cs)(struct radeon_cs* cs, - int size, - const char* file, - const char* function, - int line); + void (*begin_cs)(struct r300_winsys* winsys, + int size, + const char* file, + const char* function, + int line); /* Write a dword to the command buffer. */ - void (*write_cs_dword)(struct radeon_cs* cs, uint32_t dword); + void (*write_cs_dword)(struct r300_winsys* winsys, uint32_t dword); /* Write a relocated dword to the command buffer. */ - void (*write_cs_reloc)(struct radeon_cs* cs, - struct pipe_buffer* bo, - uint32_t rd, - uint32_t wd, - uint32_t flags); + void (*write_cs_reloc)(struct r300_winsys* winsys, + struct pipe_buffer* bo, + uint32_t rd, + uint32_t wd, + uint32_t flags); /* Finish a command emit. */ - void (*end_cs)(struct radeon_cs* cs, - const char* file, - const char* function, - int line); + void (*end_cs)(struct r300_winsys* winsys, + const char* file, + const char* function, + int line); /* Flush the CS. */ - void (*flush_cs)(struct radeon_cs* cs); + void (*flush_cs)(struct r300_winsys* winsys); }; struct pipe_context* r300_create_context(struct pipe_screen* screen, |