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-rw-r--r--src/gallium/drivers/r300/SConscript7
-rw-r--r--src/gallium/drivers/r300/r300_blit.c6
-rw-r--r--src/gallium/drivers/r300/r300_chipset.c10
-rw-r--r--src/gallium/drivers/r300/r300_chipset.h9
-rw-r--r--src/gallium/drivers/r300/r300_context.c48
-rw-r--r--src/gallium/drivers/r300/r300_context.h73
-rw-r--r--src/gallium/drivers/r300/r300_cs.h2
-rw-r--r--src/gallium/drivers/r300/r300_emit.c282
-rw-r--r--src/gallium/drivers/r300/r300_emit.h22
-rw-r--r--src/gallium/drivers/r300/r300_flush.c10
-rw-r--r--src/gallium/drivers/r300/r300_fs.c21
-rw-r--r--src/gallium/drivers/r300/r300_reg.h34
-rw-r--r--src/gallium/drivers/r300/r300_render.c204
-rw-r--r--src/gallium/drivers/r300/r300_render.h60
-rw-r--r--src/gallium/drivers/r300/r300_screen.c9
-rw-r--r--src/gallium/drivers/r300/r300_shader_semantics.h2
-rw-r--r--src/gallium/drivers/r300/r300_state.c344
-rw-r--r--src/gallium/drivers/r300/r300_state_derived.c61
-rw-r--r--src/gallium/drivers/r300/r300_state_inlines.h19
-rw-r--r--src/gallium/drivers/r300/r300_state_invariant.c12
-rw-r--r--src/gallium/drivers/r300/r300_texture.c62
-rw-r--r--src/gallium/drivers/r300/r300_tgsi_to_rc.c2
-rw-r--r--src/gallium/drivers/r300/r300_vs.c126
-rw-r--r--src/gallium/drivers/r300/r300_vs.h6
24 files changed, 1000 insertions, 431 deletions
diff --git a/src/gallium/drivers/r300/SConscript b/src/gallium/drivers/r300/SConscript
index 0d2de17be9..183aa17f9b 100644
--- a/src/gallium/drivers/r300/SConscript
+++ b/src/gallium/drivers/r300/SConscript
@@ -4,7 +4,12 @@ r300compiler = SConscript('#/src/mesa/drivers/dri/r300/compiler/SConscript')
env = env.Clone()
# add the paths for r300compiler
-env.Append(CPPPATH = ['#/src/mesa/drivers/dri/r300/compiler', '#/include', '#/src/mesa'])
+env.Append(CPPPATH = [
+ '#/src/mesa/drivers/dri/r300/compiler',
+ '#/src/gallium/winsys/drm/radeon/core',
+ '#/include',
+ '#/src/mesa',
+])
r300 = env.ConvenienceLibrary(
target = 'r300',
diff --git a/src/gallium/drivers/r300/r300_blit.c b/src/gallium/drivers/r300/r300_blit.c
index ffe066d536..c14414fff6 100644
--- a/src/gallium/drivers/r300/r300_blit.c
+++ b/src/gallium/drivers/r300/r300_blit.c
@@ -27,9 +27,9 @@
static void r300_blitter_save_states(struct r300_context* r300)
{
- util_blitter_save_blend(r300->blitter, r300->blend_state);
- util_blitter_save_depth_stencil_alpha(r300->blitter, r300->dsa_state);
- util_blitter_save_rasterizer(r300->blitter, r300->rs_state);
+ util_blitter_save_blend(r300->blitter, r300->blend_state.state);
+ util_blitter_save_depth_stencil_alpha(r300->blitter, r300->dsa_state.state);
+ util_blitter_save_rasterizer(r300->blitter, r300->rs_state.state);
util_blitter_save_fragment_shader(r300->blitter, r300->fs);
util_blitter_save_vertex_shader(r300->blitter, r300->vs);
}
diff --git a/src/gallium/drivers/r300/r300_chipset.c b/src/gallium/drivers/r300/r300_chipset.c
index 51fdb82ff3..92de297ef1 100644
--- a/src/gallium/drivers/r300/r300_chipset.c
+++ b/src/gallium/drivers/r300/r300_chipset.c
@@ -33,6 +33,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
/* Reasonable defaults */
caps->num_vert_fpus = 4;
caps->has_tcl = debug_get_bool_option("RADEON_NO_TCL", FALSE) ? FALSE : TRUE;
+ caps->is_r400 = FALSE;
caps->is_r500 = FALSE;
caps->high_second_pipe = FALSE;
@@ -123,6 +124,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
case 0x4A54:
caps->family = CHIP_FAMILY_R420;
caps->num_vert_fpus = 6;
+ caps->is_r400 = TRUE;
break;
case 0x5548:
@@ -136,6 +138,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
case 0x5D57:
caps->family = CHIP_FAMILY_R423;
caps->num_vert_fpus = 6;
+ caps->is_r400 = TRUE;
break;
case 0x554C:
@@ -147,6 +150,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
case 0x5D4A:
caps->family = CHIP_FAMILY_R430;
caps->num_vert_fpus = 6;
+ caps->is_r400 = TRUE;
break;
case 0x5D4C:
@@ -157,6 +161,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
case 0x5D52:
caps->family = CHIP_FAMILY_R480;
caps->num_vert_fpus = 6;
+ caps->is_r400 = TRUE;
break;
case 0x4B48:
@@ -166,6 +171,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
case 0x4B4C:
caps->family = CHIP_FAMILY_R481;
caps->num_vert_fpus = 6;
+ caps->is_r400 = TRUE;
break;
case 0x5E4C:
@@ -182,6 +188,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
case 0x5E4D:
caps->family = CHIP_FAMILY_RV410;
caps->num_vert_fpus = 6;
+ caps->is_r400 = TRUE;
break;
case 0x5954:
@@ -212,6 +219,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
case 0x791F:
caps->family = CHIP_FAMILY_RS690;
caps->has_tcl = FALSE;
+ caps->is_r400 = TRUE;
break;
case 0x793F:
@@ -219,6 +227,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
case 0x7942:
caps->family = CHIP_FAMILY_RS600;
caps->has_tcl = FALSE;
+ caps->is_r400 = TRUE;
break;
case 0x796C:
@@ -227,6 +236,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
case 0x796F:
caps->family = CHIP_FAMILY_RS740;
caps->has_tcl = FALSE;
+ caps->is_r400 = TRUE;
break;
case 0x7100:
diff --git a/src/gallium/drivers/r300/r300_chipset.h b/src/gallium/drivers/r300/r300_chipset.h
index 0633a8b8a7..2808486492 100644
--- a/src/gallium/drivers/r300/r300_chipset.h
+++ b/src/gallium/drivers/r300/r300_chipset.h
@@ -40,11 +40,18 @@ struct r300_capabilities {
unsigned num_z_pipes;
/* Whether or not TCL is physically present */
boolean has_tcl;
+ /* Whether or not this is R400. The differences compared to their R3xx
+ * cousins are:
+ * - Extended fragment shader registers
+ * - Blend LTE/GTE thresholds */
+ boolean is_r400;
/* Whether or not this is an RV515 or newer; R500s have many differences
* that require extra consideration, compared to their R3xx cousins:
* - Extra bit of width and height on texture sizes
* - Blend color is split across two registers
- * - Universal Shader (US) block used for fragment shaders */
+ * - Blend LTE/GTE thresholds
+ * - Universal Shader (US) block used for fragment shaders
+ * - FP16 blending and multisampling */
boolean is_r500;
/* Whether or not the second pixel pipe is accessed with the high bit */
boolean high_second_pipe;
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c
index d5c2d63d39..5e4f6552c3 100644
--- a/src/gallium/drivers/r300/r300_context.c
+++ b/src/gallium/drivers/r300/r300_context.c
@@ -30,6 +30,7 @@
#include "r300_blit.h"
#include "r300_context.h"
+#include "r300_emit.h"
#include "r300_flush.h"
#include "r300_query.h"
#include "r300_render.h"
@@ -69,11 +70,13 @@ static void r300_destroy_context(struct pipe_context* context)
FREE(query);
}
- FREE(r300->blend_color_state);
+ FREE(r300->blend_color_state.state);
+ FREE(r300->clip_state.state);
FREE(r300->rs_block);
- FREE(r300->scissor_state);
+ FREE(r300->scissor_state.state);
FREE(r300->vertex_info);
- FREE(r300->viewport_state);
+ FREE(r300->viewport_state.state);
+ FREE(r300->ztop_state.state);
FREE(r300);
}
@@ -107,6 +110,35 @@ static void r300_flush_cb(void *data)
cs_context_copy->context.flush(&cs_context_copy->context, 0, NULL);
}
+#define R300_INIT_ATOM(atomname, atomsize) \
+ r300->atomname##_state.name = #atomname; \
+ r300->atomname##_state.state = NULL; \
+ r300->atomname##_state.size = atomsize; \
+ r300->atomname##_state.emit = r300_emit_##atomname##_state; \
+ r300->atomname##_state.dirty = FALSE; \
+ insert_at_tail(&r300->atom_list, &r300->atomname##_state);
+
+static void r300_setup_atoms(struct r300_context* r300)
+{
+ /* Create the actual atom list.
+ *
+ * Each atom is examined and emitted in the order it appears here, which
+ * can affect performance and conformance if not handled with care.
+ *
+ * Some atoms never change size, others change every emit. This is just
+ * an upper bound on each atom, to keep the emission machinery from
+ * underallocating space. */
+ make_empty_list(&r300->atom_list);
+ R300_INIT_ATOM(ztop, 2);
+ R300_INIT_ATOM(blend, 8);
+ R300_INIT_ATOM(blend_color, 3);
+ R300_INIT_ATOM(clip, 29);
+ R300_INIT_ATOM(dsa, 8);
+ R300_INIT_ATOM(rs, 22);
+ R300_INIT_ATOM(scissor, 3);
+ R300_INIT_ATOM(viewport, 9);
+}
+
struct pipe_context* r300_create_context(struct pipe_screen* screen,
struct radeon_winsys* radeon_winsys)
{
@@ -155,11 +187,15 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
r300->shader_hash_table = util_hash_table_create(r300_shader_key_hash,
r300_shader_key_compare);
- r300->blend_color_state = CALLOC_STRUCT(r300_blend_color_state);
+ r300_setup_atoms(r300);
+
+ r300->blend_color_state.state = CALLOC_STRUCT(r300_blend_color_state);
+ r300->clip_state.state = CALLOC_STRUCT(pipe_clip_state);
r300->rs_block = CALLOC_STRUCT(r300_rs_block);
- r300->scissor_state = CALLOC_STRUCT(r300_scissor_state);
+ r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state);
r300->vertex_info = CALLOC_STRUCT(r300_vertex_info);
- r300->viewport_state = CALLOC_STRUCT(r300_viewport_state);
+ r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state);
+ r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state);
/* Open up the OQ BO. */
r300->oqbo = screen->buffer_create(screen, 4096,
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h
index 232530b7dc..682b9179c8 100644
--- a/src/gallium/drivers/r300/r300_context.h
+++ b/src/gallium/drivers/r300/r300_context.h
@@ -30,9 +30,28 @@
#include "pipe/p_context.h"
#include "pipe/p_inlines.h"
+struct r300_context;
+
struct r300_fragment_shader;
struct r300_vertex_shader;
+struct r300_atom {
+ /* List pointers. */
+ struct r300_atom *prev, *next;
+ /* Name, for debugging. */
+ const char* name;
+ /* Opaque state. */
+ void* state;
+ /* Emit the state to the context. */
+ void (*emit)(struct r300_context*, void*);
+ /* Upper bound on number of dwords to emit. */
+ unsigned size;
+ /* Whether this atom should be emitted. */
+ boolean dirty;
+ /* Another dirty flag that is never automatically cleared. */
+ boolean always_dirty;
+};
+
struct r300_blend_state {
uint32_t blend_control; /* R300_RB3D_CBLEND: 0x4e04 */
uint32_t alpha_blend_control; /* R300_RB3D_ABLEND: 0x4e08 */
@@ -62,11 +81,6 @@ struct r300_rs_state {
/* Draw-specific rasterizer state */
struct pipe_rasterizer_state rs;
- /* Whether or not to enable the VTE. This is referenced at the very
- * last moment during emission of VTE state, to decide whether or not
- * the VTE should be used for transformation. */
- boolean enable_vte;
-
uint32_t vap_control_status; /* R300_VAP_CNTL_STATUS: 0x2140 */
uint32_t point_size; /* R300_GA_POINT_SIZE: 0x421c */
uint32_t point_minmax; /* R300_GA_POINT_MINMAX: 0x4230 */
@@ -102,19 +116,6 @@ struct r300_sampler_state {
unsigned min_lod, max_lod;
};
-struct r300_scissor_regs {
- uint32_t top_left; /* R300_SC_SCISSORS_TL: 0x43e0 */
- uint32_t bottom_right; /* R300_SC_SCISSORS_BR: 0x43e4 */
-
- /* Whether everything is culled by scissoring. */
- boolean empty_area;
-};
-
-struct r300_scissor_state {
- struct r300_scissor_regs framebuffer;
- struct r300_scissor_regs scissor;
-};
-
struct r300_texture_state {
uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */
uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */
@@ -135,24 +136,17 @@ struct r300_ztop_state {
uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */
};
-#define R300_NEW_BLEND 0x00000001
-#define R300_NEW_BLEND_COLOR 0x00000002
-#define R300_NEW_CLIP 0x00000004
-#define R300_NEW_DSA 0x00000008
#define R300_NEW_FRAMEBUFFERS 0x00000010
#define R300_NEW_FRAGMENT_SHADER 0x00000020
#define R300_NEW_FRAGMENT_SHADER_CONSTANTS 0x00000040
-#define R300_NEW_RASTERIZER 0x00000080
#define R300_NEW_RS_BLOCK 0x00000100
#define R300_NEW_SAMPLER 0x00000200
#define R300_ANY_NEW_SAMPLERS 0x0001fe00
-#define R300_NEW_SCISSOR 0x00020000
#define R300_NEW_TEXTURE 0x00040000
#define R300_ANY_NEW_TEXTURES 0x03fc0000
#define R300_NEW_VERTEX_FORMAT 0x04000000
#define R300_NEW_VERTEX_SHADER 0x08000000
#define R300_NEW_VERTEX_SHADER_CONSTANTS 0x10000000
-#define R300_NEW_VIEWPORT 0x20000000
#define R300_NEW_QUERY 0x40000000
#define R300_NEW_KITCHEN_SINK 0x7fffffff
@@ -194,6 +188,12 @@ struct r300_query {
struct r300_query* next;
};
+enum r300_buffer_tiling {
+ R300_BUFFER_LINEAR = 0,
+ R300_BUFFER_TILED,
+ R300_BUFFER_SQUARETILED
+};
+
struct r300_texture {
/* Parent class */
struct pipe_texture tex;
@@ -230,6 +230,9 @@ struct r300_texture {
/* Registers carrying texture format data. */
struct r300_texture_state state;
+
+ /* Buffer tiling */
+ enum r300_buffer_tiling microtile, macrotile;
};
struct r300_vertex_info {
@@ -273,38 +276,40 @@ struct r300_context {
struct r300_vertex_info* vertex_info;
/* Various CSO state objects. */
+ /* Beginning of atom list. */
+ struct r300_atom atom_list;
/* Blend state. */
- struct r300_blend_state* blend_state;
+ struct r300_atom blend_state;
/* Blend color state. */
- struct r300_blend_color_state* blend_color_state;
+ struct r300_atom blend_color_state;
/* User clip planes. */
- struct pipe_clip_state clip_state;
+ struct r300_atom clip_state;
/* Shader constants. */
struct r300_constant_buffer shader_constants[PIPE_SHADER_TYPES];
/* Depth, stencil, and alpha state. */
- struct r300_dsa_state* dsa_state;
+ struct r300_atom dsa_state;
/* Fragment shader. */
struct r300_fragment_shader* fs;
/* Framebuffer state. We currently don't need our own version of this. */
struct pipe_framebuffer_state framebuffer_state;
/* Rasterizer state. */
- struct r300_rs_state* rs_state;
+ struct r300_atom rs_state;
/* RS block state. */
struct r300_rs_block* rs_block;
/* Sampler states. */
struct r300_sampler_state* sampler_states[8];
int sampler_count;
/* Scissor state. */
- struct r300_scissor_state* scissor_state;
+ struct r300_atom scissor_state;
/* Texture states. */
struct r300_texture* textures[8];
int texture_count;
/* Vertex shader. */
struct r300_vertex_shader* vs;
/* Viewport state. */
- struct r300_viewport_state* viewport_state;
+ struct r300_atom viewport_state;
/* ZTOP state. */
- struct r300_ztop_state ztop_state;
+ struct r300_atom ztop_state;
/* Vertex buffers for Gallium. */
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
@@ -317,6 +322,8 @@ struct r300_context {
uint32_t dirty_state;
/* Flag indicating whether or not the HW is dirty. */
uint32_t dirty_hw;
+ /* Whether the TCL engine should be in bypass mode. */
+ boolean tcl_bypass;
/** Combination of DBG_xxx flags */
unsigned debug;
diff --git a/src/gallium/drivers/r300/r300_cs.h b/src/gallium/drivers/r300/r300_cs.h
index d142fee050..151f72b0fe 100644
--- a/src/gallium/drivers/r300/r300_cs.h
+++ b/src/gallium/drivers/r300/r300_cs.h
@@ -52,7 +52,7 @@
#define CS_LOCALS(context) \
struct r300_context* const cs_context_copy = (context); \
struct radeon_winsys* cs_winsys = cs_context_copy->winsys; \
- int cs_count = 0;
+ int cs_count = 0; (void) cs_count;
#define CHECK_CS(size) \
assert(cs_winsys->check_cs(cs_winsys, (size)))
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c
index 199ce3a945..9f93327e59 100644
--- a/src/gallium/drivers/r300/r300_emit.c
+++ b/src/gallium/drivers/r300/r300_emit.c
@@ -25,6 +25,7 @@
#include "util/u_format.h"
#include "util/u_math.h"
+#include "util/u_simple_list.h"
#include "r300_context.h"
#include "r300_cs.h"
@@ -36,11 +37,13 @@
#include "r300_texture.h"
#include "r300_vs.h"
-void r300_emit_blend_state(struct r300_context* r300,
- struct r300_blend_state* blend)
+void r300_emit_blend_state(struct r300_context* r300, void* state)
{
+ struct r300_blend_state* blend = (struct r300_blend_state*)state;
CS_LOCALS(r300);
+
BEGIN_CS(8);
+ OUT_CS_REG(R300_RB3D_ROPCNTL, blend->rop);
OUT_CS_REG_SEQ(R300_RB3D_CBLEND, 3);
if (r300->framebuffer_state.nr_cbufs) {
OUT_CS(blend->blend_control);
@@ -52,14 +55,13 @@ void r300_emit_blend_state(struct r300_context* r300,
OUT_CS(0);
/* XXX also disable fastfill here once it's supported */
}
- OUT_CS_REG(R300_RB3D_ROPCNTL, blend->rop);
OUT_CS_REG(R300_RB3D_DITHER_CTL, blend->dither);
END_CS;
}
-void r300_emit_blend_color_state(struct r300_context* r300,
- struct r300_blend_color_state* bc)
+void r300_emit_blend_color_state(struct r300_context* r300, void* state)
{
+ struct r300_blend_color_state* bc = (struct r300_blend_color_state*)state;
struct r300_screen* r300screen = r300_screen(r300->context.screen);
CS_LOCALS(r300);
@@ -76,9 +78,9 @@ void r300_emit_blend_color_state(struct r300_context* r300,
}
}
-void r300_emit_clip_state(struct r300_context* r300,
- struct pipe_clip_state* clip)
+void r300_emit_clip_state(struct r300_context* r300, void* state)
{
+ struct pipe_clip_state* clip = (struct pipe_clip_state*)state;
int i;
struct r300_screen* r300screen = r300_screen(r300->context.screen);
CS_LOCALS(r300);
@@ -106,13 +108,13 @@ void r300_emit_clip_state(struct r300_context* r300,
}
-void r300_emit_dsa_state(struct r300_context* r300,
- struct r300_dsa_state* dsa)
+void r300_emit_dsa_state(struct r300_context* r300, void* state)
{
+ struct r300_dsa_state* dsa = (struct r300_dsa_state*)state;
struct r300_screen* r300screen = r300_screen(r300->context.screen);
CS_LOCALS(r300);
- BEGIN_CS(r300screen->caps->is_r500 ? 10 : 8);
+ BEGIN_CS(r300screen->caps->is_r500 ? 8 : 6);
OUT_CS_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function);
/* not needed since we use the 8bit alpha ref */
@@ -121,10 +123,16 @@ void r300_emit_dsa_state(struct r300_context* r300,
}*/
OUT_CS_REG_SEQ(R300_ZB_CNTL, 3);
- OUT_CS(dsa->z_buffer_control);
- OUT_CS(dsa->z_stencil_control);
+
+ if (r300->framebuffer_state.zsbuf) {
+ OUT_CS(dsa->z_buffer_control);
+ OUT_CS(dsa->z_stencil_control);
+ } else {
+ OUT_CS(0);
+ OUT_CS(0);
+ }
+
OUT_CS(dsa->stencil_ref_mask);
- OUT_CS_REG(R300_ZB_ZTOP, r300->ztop_state.z_buffer_top);
/* XXX it seems r3xx doesn't support STENCILREFMASK_BF */
if (r300screen->caps->is_r500) {
@@ -138,6 +146,8 @@ static const float * get_shader_constant(
struct rc_constant * constant,
struct r300_constant_buffer * externals)
{
+ struct r300_viewport_state* viewport =
+ (struct r300_viewport_state*)r300->viewport_state.state;
static float vec[4] = { 0.0, 0.0, 0.0, 1.0 };
struct pipe_texture *tex;
@@ -160,11 +170,31 @@ static const float * get_shader_constant(
/* Texture compare-fail value. */
/* XXX Since Gallium doesn't support GL_ARB_shadow_ambient,
- * this is always (0,0,0,0). */
+ * this is always (0,0,0,0), right? */
case RC_STATE_SHADOW_AMBIENT:
vec[3] = 0;
break;
+ case RC_STATE_R300_VIEWPORT_SCALE:
+ if (r300->tcl_bypass) {
+ vec[0] = 1;
+ vec[1] = 1;
+ vec[2] = 1;
+ } else {
+ vec[0] = viewport->xscale;
+ vec[1] = viewport->yscale;
+ vec[2] = viewport->zscale;
+ }
+ break;
+
+ case RC_STATE_R300_VIEWPORT_OFFSET:
+ if (!r300->tcl_bypass) {
+ vec[0] = viewport->xoffset;
+ vec[1] = viewport->yoffset;
+ vec[2] = viewport->zoffset;
+ }
+ break;
+
default:
debug_printf("r300: Implementation error: "
"Unknown RC_CONSTANT type %d\n", constant->u.State[0]);
@@ -283,6 +313,22 @@ void r300_emit_fs_constant_buffer(struct r300_context* r300,
END_CS;
}
+static void r300_emit_fragment_depth_config(struct r300_context* r300,
+ struct r300_fragment_shader* fs)
+{
+ CS_LOCALS(r300);
+
+ BEGIN_CS(4);
+ if (r300_fragment_shader_writes_depth(fs)) {
+ OUT_CS_REG(R300_FG_DEPTH_SRC, R300_FG_DEPTH_SRC_SHADER);
+ OUT_CS_REG(R300_US_W_FMT, R300_W_FMT_W24 | R300_W_SRC_US);
+ } else {
+ OUT_CS_REG(R300_FG_DEPTH_SRC, R300_FG_DEPTH_SRC_SCAN);
+ OUT_CS_REG(R300_US_W_FMT, R300_W_FMT_W0 | R300_W_SRC_US);
+ }
+ END_CS;
+}
+
void r500_emit_fragment_program_code(struct r300_context* r300,
struct rX00_fragment_program_code* generic_code)
{
@@ -374,8 +420,10 @@ void r300_emit_fb_state(struct r300_context* r300,
OUT_CS_REG_SEQ(R300_RB3D_COLORPITCH0 + (4 * i), 1);
OUT_CS_RELOC(tex->buffer, tex->pitch[surf->level] |
- r300_translate_colorformat(tex->tex.format), 0,
- RADEON_GEM_DOMAIN_VRAM, 0);
+ r300_translate_colorformat(tex->tex.format) |
+ R300_COLOR_TILE(tex->macrotile) |
+ R300_COLOR_MICROTILE(tex->microtile),
+ 0, RADEON_GEM_DOMAIN_VRAM, 0);
OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i),
r300_translate_out_fmt(surf->format));
@@ -398,8 +446,10 @@ void r300_emit_fb_state(struct r300_context* r300,
OUT_CS_REG(R300_ZB_FORMAT, r300_translate_zsformat(tex->tex.format));
OUT_CS_REG_SEQ(R300_ZB_DEPTHPITCH, 1);
- OUT_CS_RELOC(tex->buffer, tex->pitch[surf->level], 0,
- RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_CS_RELOC(tex->buffer, tex->pitch[surf->level] |
+ R300_DEPTHMACROTILE(tex->macrotile) |
+ R300_DEPTHMICROTILE(tex->microtile),
+ 0, RADEON_GEM_DOMAIN_VRAM, 0);
}
END_CS;
@@ -531,8 +581,9 @@ void r300_emit_query_end(struct r300_context* r300)
r300_emit_query_finish(r300, query);
}
-void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs)
+void r300_emit_rs_state(struct r300_context* r300, void* state)
{
+ struct r300_rs_state* rs = (struct r300_rs_state*)state;
CS_LOCALS(r300);
BEGIN_CS(22);
@@ -595,26 +646,47 @@ void r300_emit_rs_block_state(struct r300_context* r300,
END_CS;
}
-static void r300_emit_scissor_regs(struct r300_context* r300,
- struct r300_scissor_regs* scissor)
+void r300_emit_scissor_state(struct r300_context* r300, void* state)
{
+ unsigned minx, miny, maxx, maxy;
+ uint32_t top_left, bottom_right;
+ struct r300_screen* r300screen = r300_screen(r300->context.screen);
+ struct pipe_scissor_state* scissor = (struct pipe_scissor_state*)state;
CS_LOCALS(r300);
- BEGIN_CS(3);
- OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2);
- OUT_CS(scissor->top_left);
- OUT_CS(scissor->bottom_right);
- END_CS;
-}
+ minx = miny = 0;
+ maxx = r300->framebuffer_state.width;
+ maxy = r300->framebuffer_state.height;
-void r300_emit_scissor_state(struct r300_context* r300,
- struct r300_scissor_state* scissor)
-{
- if (r300->rs_state->rs.scissor) {
- r300_emit_scissor_regs(r300, &scissor->scissor);
+ if (((struct r300_rs_state*)r300->rs_state.state)->rs.scissor) {
+ minx = MAX2(minx, scissor->minx);
+ miny = MAX2(miny, scissor->miny);
+ maxx = MIN2(maxx, scissor->maxx);
+ maxy = MIN2(maxy, scissor->maxy);
+ }
+
+ if (r300screen->caps->is_r500) {
+ top_left =
+ (minx << R300_SCISSORS_X_SHIFT) |
+ (miny << R300_SCISSORS_Y_SHIFT);
+ bottom_right =
+ ((maxx - 1) << R300_SCISSORS_X_SHIFT) |
+ ((maxy - 1) << R300_SCISSORS_Y_SHIFT);
} else {
- r300_emit_scissor_regs(r300, &scissor->framebuffer);
+ /* Offset of 1440 in non-R500 chipsets. */
+ top_left =
+ ((minx + 1440) << R300_SCISSORS_X_SHIFT) |
+ ((miny + 1440) << R300_SCISSORS_Y_SHIFT);
+ bottom_right =
+ (((maxx - 1) + 1440) << R300_SCISSORS_X_SHIFT) |
+ (((maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT);
}
+
+ BEGIN_CS(3);
+ OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2);
+ OUT_CS(top_left);
+ OUT_CS(bottom_right);
+ END_CS;
}
void r300_emit_texture(struct r300_context* r300,
@@ -650,8 +722,10 @@ void r300_emit_texture(struct r300_context* r300,
OUT_CS_REG(R300_TX_FORMAT1_0 + (offset * 4), tex->state.format1);
OUT_CS_REG(R300_TX_FORMAT2_0 + (offset * 4), tex->state.format2);
OUT_CS_REG_SEQ(R300_TX_OFFSET_0 + (offset * 4), 1);
- OUT_CS_RELOC(tex->buffer, 0,
- RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ OUT_CS_RELOC(tex->buffer,
+ R300_TXO_MACRO_TILE(tex->macrotile) |
+ R300_TXO_MICRO_TILE(tex->microtile),
+ RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0, 0);
END_CS;
}
@@ -717,32 +791,6 @@ void r300_emit_aos(struct r300_context* r300, unsigned offset)
END_CS;
}
-#if 0
-void r300_emit_draw_packet(struct r300_context* r300)
-{
- CS_LOCALS(r300);
-
- DBG(r300, DBG_DRAW, "r300: Preparing vertex buffer %p for render, "
- "vertex size %d\n", r300->vbo,
- r300->vertex_info->vinfo.size);
- /* Set the pointer to our vertex buffer. The emitted values are this:
- * PACKET3 [3D_LOAD_VBPNTR]
- * COUNT [1]
- * FORMAT [size | stride << 8]
- * OFFSET [offset into BO]
- * VBPNTR [relocated BO]
- */
- BEGIN_CS(7);
- OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, 3);
- OUT_CS(1);
- OUT_CS(r300->vertex_info->vinfo.size |
- (r300->vertex_info->vinfo.size << 8));
- OUT_CS(r300->vbo_offset);
- OUT_CS_RELOC(r300->vbo, 0, RADEON_GEM_DOMAIN_GTT, 0, 0);
- END_CS;
-}
-#endif
-
void r300_emit_vertex_format_state(struct r300_context* r300)
{
int i;
@@ -867,26 +915,27 @@ void r300_emit_vs_constant_buffer(struct r300_context* r300,
END_CS;
}
-void r300_emit_viewport_state(struct r300_context* r300,
- struct r300_viewport_state* viewport)
+void r300_emit_viewport_state(struct r300_context* r300, void* state)
{
+ struct r300_viewport_state* viewport = (struct r300_viewport_state*)state;
CS_LOCALS(r300);
- BEGIN_CS(9);
- OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6);
- OUT_CS_32F(viewport->xscale);
- OUT_CS_32F(viewport->xoffset);
- OUT_CS_32F(viewport->yscale);
- OUT_CS_32F(viewport->yoffset);
- OUT_CS_32F(viewport->zscale);
- OUT_CS_32F(viewport->zoffset);
-
- if (r300->rs_state->enable_vte) {
- OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control);
- } else {
+ if (r300->tcl_bypass) {
+ BEGIN_CS(2);
OUT_CS_REG(R300_VAP_VTE_CNTL, 0);
+ END_CS;
+ } else {
+ BEGIN_CS(9);
+ OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6);
+ OUT_CS_32F(viewport->xscale);
+ OUT_CS_32F(viewport->xoffset);
+ OUT_CS_32F(viewport->yscale);
+ OUT_CS_32F(viewport->yoffset);
+ OUT_CS_32F(viewport->zscale);
+ OUT_CS_32F(viewport->zoffset);
+ OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control);
+ END_CS;
}
- END_CS;
}
void r300_emit_texture_count(struct r300_context* r300)
@@ -910,6 +959,16 @@ void r300_emit_texture_count(struct r300_context* r300)
}
+void r300_emit_ztop_state(struct r300_context* r300, void* state)
+{
+ struct r300_ztop_state* ztop = (struct r300_ztop_state*)state;
+ CS_LOCALS(r300);
+
+ BEGIN_CS(2);
+ OUT_CS_REG(R300_ZB_ZTOP, ztop->z_buffer_top);
+ END_CS;
+}
+
void r300_flush_textures(struct r300_context* r300)
{
CS_LOCALS(r300);
@@ -933,18 +992,24 @@ void r300_emit_dirty_state(struct r300_context* r300)
{
struct r300_screen* r300screen = r300_screen(r300->context.screen);
struct r300_texture* tex;
- int i, dirty_tex = 0;
+ struct r300_atom* atom;
+ unsigned i, dwords = 1024;
+ int dirty_tex = 0;
boolean invalid = FALSE;
- if (!(r300->dirty_state)) {
- return;
+ /* Check the required number of dwords against the space remaining in the
+ * current CS object. If we need more, then flush. */
+
+ foreach(atom, &r300->atom_list) {
+ if (atom->dirty || atom->always_dirty) {
+ dwords += atom->size;
+ }
}
- /* Check size of CS. */
- /* Make sure we have at least 8*1024 spare dwords. */
+ /* Make sure we have at least 2*1024 spare dwords. */
/* XXX It would be nice to know the number of dwords we really need to
* XXX emit. */
- if (!r300->winsys->check_cs(r300->winsys, 8*1024)) {
+ if (!r300->winsys->check_cs(r300->winsys, dwords)) {
r300->context.flush(&r300->context, 0, NULL);
}
@@ -984,10 +1049,12 @@ validate:
}
}
/* ...occlusion query buffer... */
- if (!r300->winsys->add_buffer(r300->winsys, r300->oqbo,
- 0, RADEON_GEM_DOMAIN_GTT)) {
- r300->context.flush(&r300->context, 0, NULL);
- goto validate;
+ if (r300->dirty_state & R300_NEW_QUERY) {
+ if (!r300->winsys->add_buffer(r300->winsys, r300->oqbo,
+ 0, RADEON_GEM_DOMAIN_GTT)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ goto validate;
+ }
}
/* ...and vertex buffer. */
if (r300->vbo) {
@@ -997,7 +1064,7 @@ validate:
goto validate;
}
} else {
- // debug_printf("No VBO while emitting dirty state!\n");
+ /* debug_printf("No VBO while emitting dirty state!\n"); */
}
if (!r300->winsys->validate(r300->winsys)) {
r300->context.flush(&r300->context, 0, NULL);
@@ -1015,27 +1082,15 @@ validate:
r300->dirty_state &= ~R300_NEW_QUERY;
}
- if (r300->dirty_state & R300_NEW_BLEND) {
- r300_emit_blend_state(r300, r300->blend_state);
- r300->dirty_state &= ~R300_NEW_BLEND;
- }
-
- if (r300->dirty_state & R300_NEW_BLEND_COLOR) {
- r300_emit_blend_color_state(r300, r300->blend_color_state);
- r300->dirty_state &= ~R300_NEW_BLEND_COLOR;
- }
-
- if (r300->dirty_state & R300_NEW_CLIP) {
- r300_emit_clip_state(r300, &r300->clip_state);
- r300->dirty_state &= ~R300_NEW_CLIP;
- }
-
- if (r300->dirty_state & R300_NEW_DSA) {
- r300_emit_dsa_state(r300, r300->dsa_state);
- r300->dirty_state &= ~R300_NEW_DSA;
+ foreach(atom, &r300->atom_list) {
+ if (atom->dirty || atom->always_dirty) {
+ atom->emit(r300, atom->state);
+ atom->dirty = FALSE;
+ }
}
if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER) {
+ r300_emit_fragment_depth_config(r300, r300->fs);
if (r300screen->caps->is_r500) {
r500_emit_fragment_program_code(r300, &r300->fs->shader->code);
} else {
@@ -1060,21 +1115,11 @@ validate:
r300->dirty_state &= ~R300_NEW_FRAMEBUFFERS;
}
- if (r300->dirty_state & R300_NEW_RASTERIZER) {
- r300_emit_rs_state(r300, r300->rs_state);
- r300->dirty_state &= ~R300_NEW_RASTERIZER;
- }
-
if (r300->dirty_state & R300_NEW_RS_BLOCK) {
r300_emit_rs_block_state(r300, r300->rs_block);
r300->dirty_state &= ~R300_NEW_RS_BLOCK;
}
- if (r300->dirty_state & R300_NEW_SCISSOR) {
- r300_emit_scissor_state(r300, r300->scissor_state);
- r300->dirty_state &= ~R300_NEW_SCISSOR;
- }
-
/* Samplers and textures are tracked separately but emitted together. */
if (r300->dirty_state &
(R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES)) {
@@ -1096,11 +1141,6 @@ validate:
r300->dirty_state &= ~(R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES);
}
- if (r300->dirty_state & R300_NEW_VIEWPORT) {
- r300_emit_viewport_state(r300, r300->viewport_state);
- r300->dirty_state &= ~R300_NEW_VIEWPORT;
- }
-
if (dirty_tex) {
r300_flush_textures(r300);
}
@@ -1129,7 +1169,7 @@ validate:
*/
/* Finally, emit the VBO. */
- //r300_emit_vertex_buffer(r300);
+ /* r300_emit_vertex_buffer(r300); */
r300->dirty_hw++;
}
diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h
index 3797d3d332..05a6bfeae8 100644
--- a/src/gallium/drivers/r300/r300_emit.h
+++ b/src/gallium/drivers/r300/r300_emit.h
@@ -31,17 +31,13 @@ struct r300_vertex_program_code;
void r300_emit_aos(struct r300_context* r300, unsigned offset);
-void r300_emit_blend_state(struct r300_context* r300,
- struct r300_blend_state* blend);
+void r300_emit_blend_state(struct r300_context* r300, void* state);
-void r300_emit_blend_color_state(struct r300_context* r300,
- struct r300_blend_color_state* bc);
+void r300_emit_blend_color_state(struct r300_context* r300, void* state);
-void r300_emit_clip_state(struct r300_context* r300,
- struct pipe_clip_state* clip);
+void r300_emit_clip_state(struct r300_context* r300, void* state);
-void r300_emit_dsa_state(struct r300_context* r300,
- struct r300_dsa_state* dsa);
+void r300_emit_dsa_state(struct r300_context* r300, void* state);
void r300_emit_fragment_program_code(struct r300_context* r300,
struct rX00_fragment_program_code* generic_code);
@@ -63,13 +59,12 @@ void r300_emit_query_begin(struct r300_context* r300,
void r300_emit_query_end(struct r300_context* r300);
-void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs);
+void r300_emit_rs_state(struct r300_context* r300, void* state);
void r300_emit_rs_block_state(struct r300_context* r300,
struct r300_rs_block* rs);
-void r300_emit_scissor_state(struct r300_context* r300,
- struct r300_scissor_state* scissor);
+void r300_emit_scissor_state(struct r300_context* r300, void* state);
void r300_emit_texture(struct r300_context* r300,
struct r300_sampler_state* sampler,
@@ -89,11 +84,12 @@ void r300_emit_vs_constant_buffer(struct r300_context* r300,
void r300_emit_vertex_shader(struct r300_context* r300,
struct r300_vertex_shader* vs);
-void r300_emit_viewport_state(struct r300_context* r300,
- struct r300_viewport_state* viewport);
+void r300_emit_viewport_state(struct r300_context* r300, void* state);
void r300_emit_texture_count(struct r300_context* r300);
+void r300_emit_ztop_state(struct r300_context* r300, void* state);
+
void r300_flush_textures(struct r300_context* r300);
/* Emit all dirty state. */
diff --git a/src/gallium/drivers/r300/r300_flush.c b/src/gallium/drivers/r300/r300_flush.c
index 14a08241fc..59819cb106 100644
--- a/src/gallium/drivers/r300/r300_flush.c
+++ b/src/gallium/drivers/r300/r300_flush.c
@@ -37,8 +37,10 @@ static void r300_flush(struct pipe_context* pipe,
{
struct r300_context *r300 = r300_context(pipe);
struct r300_query *query;
+ struct r300_atom *atom;
CS_LOCALS(r300);
+ (void) cs_count;
/* We probably need to flush Draw, but we may have been called from
* within Draw. This feels kludgy, but it might be the best thing.
*
@@ -54,7 +56,15 @@ static void r300_flush(struct pipe_context* pipe,
r300_emit_invariant_state(r300);
r300->dirty_state = R300_NEW_KITCHEN_SINK;
r300->dirty_hw = 0;
+
+ /* New kitchen sink, baby. */
+ foreach(atom, &r300->atom_list) {
+ if (atom->state) {
+ atom->dirty = TRUE;
+ }
+ }
}
+
/* reset flushed query */
foreach(query, &r300->query_list) {
query->flushed = TRUE;
diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c
index 4e1b61ca40..60ea9c171d 100644
--- a/src/gallium/drivers/r300/r300_fs.c
+++ b/src/gallium/drivers/r300/r300_fs.c
@@ -63,6 +63,11 @@ void r300_shader_read_fs_inputs(struct tgsi_shader_info* info,
fs_inputs->fog = i;
break;
+ case TGSI_SEMANTIC_POSITION:
+ assert(index == 0);
+ fs_inputs->wpos = i;
+ break;
+
default:
assert(0);
}
@@ -114,6 +119,9 @@ static void allocate_hardware_inputs(
if (inputs->fog != ATTR_UNUSED) {
allocate(mydata, inputs->fog, reg++);
}
+ if (inputs->wpos != ATTR_UNUSED) {
+ allocate(mydata, inputs->wpos, reg++);
+ }
}
static void get_compare_state(
@@ -144,6 +152,7 @@ static void r300_translate_fragment_shader(
struct r300_fragment_shader* fs = r300->fs;
struct r300_fragment_program_compiler compiler;
struct tgsi_to_rc ttr;
+ int wpos = fs->inputs.wpos;
/* Setup the compiler. */
memset(&compiler, 0, sizeof(compiler));
@@ -171,6 +180,18 @@ static void r300_translate_fragment_shader(
fs->shadow_samplers = compiler.Base.Program.ShadowSamplers;
+ /**
+ * Transform the program to support WPOS.
+ *
+ * Introduce a small fragment at the start of the program that will be
+ * the only code that directly reads the WPOS input.
+ * All other code pieces that reference that input will be rewritten
+ * to read from a newly allocated temporary. */
+ if (wpos != ATTR_UNUSED) {
+ /* Moving the input to some other reg is not really necessary. */
+ rc_transform_fragment_wpos(&compiler.Base, wpos, wpos, TRUE);
+ }
+
/* Invoke the compiler */
r3xx_compile_fragment_program(&compiler);
if (compiler.Base.Error) {
diff --git a/src/gallium/drivers/r300/r300_reg.h b/src/gallium/drivers/r300/r300_reg.h
index d8d08fbe26..361813891f 100644
--- a/src/gallium/drivers/r300/r300_reg.h
+++ b/src/gallium/drivers/r300/r300_reg.h
@@ -1619,18 +1619,20 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define R300_TX_OFFSET_5 0x4554
#define R300_TX_OFFSET_6 0x4558
#define R300_TX_OFFSET_7 0x455C
- /* BEGIN: Guess from R200 */
+
# define R300_TXO_ENDIAN_NO_SWAP (0 << 0)
# define R300_TXO_ENDIAN_BYTE_SWAP (1 << 0)
# define R300_TXO_ENDIAN_WORD_SWAP (2 << 0)
# define R300_TXO_ENDIAN_HALFDW_SWAP (3 << 0)
-# define R300_TXO_MACRO_TILE (1 << 2)
+# define R300_TXO_MACRO_TILE_LINEAR (0 << 2)
+# define R300_TXO_MACRO_TILE_TILED (1 << 2)
+# define R300_TXO_MACRO_TILE(x) ((x) << 2)
# define R300_TXO_MICRO_TILE_LINEAR (0 << 3)
-# define R300_TXO_MICRO_TILE (1 << 3)
-# define R300_TXO_MICRO_TILE_SQUARE (2 << 3)
+# define R300_TXO_MICRO_TILE_TILED (1 << 3)
+# define R300_TXO_MICRO_TILE_TILED_SQUARE (2 << 3)
+# define R300_TXO_MICRO_TILE(x) ((x) << 3)
# define R300_TXO_OFFSET_MASK 0xffffffe0
# define R300_TXO_OFFSET_SHIFT 5
- /* END: Guess from R200 */
/* 32 bit chroma key */
#define R300_TX_CHROMA_KEY_0 0x4580
@@ -2186,6 +2188,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_1 (4 << 3)
# define R300_DISCARD_SRC_PIXELS_SRC_COLOR_1 (5 << 3)
# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_1 (6 << 3)
+# define R500_SRC_ALPHA_0_NO_READ (1 << 30)
+# define R500_SRC_ALPHA_1_NO_READ (1 << 31)
/* the following are shared between CBLEND and ABLEND */
# define R300_FCN_MASK (3 << 12)
@@ -2281,9 +2285,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_COLORPITCH_MASK 0x00003FFE
# define R300_COLOR_TILE_DISABLE (0 << 16)
# define R300_COLOR_TILE_ENABLE (1 << 16)
+# define R300_COLOR_TILE(x) ((x) << 16)
# define R300_COLOR_MICROTILE_DISABLE (0 << 17)
# define R300_COLOR_MICROTILE_ENABLE (1 << 17)
# define R300_COLOR_MICROTILE_ENABLE_SQUARE (2 << 17) /* Only available in 16-bit */
+# define R300_COLOR_MICROTILE(x) ((x) << 17)
# define R300_COLOR_ENDIAN_NO_SWAP (0 << 19)
# define R300_COLOR_ENDIAN_WORD_SWAP (1 << 19)
# define R300_COLOR_ENDIAN_DWORD_SWAP (2 << 19)
@@ -2542,9 +2548,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_DEPTHPITCH_MASK 0x00003FFC
# define R300_DEPTHMACROTILE_DISABLE (0 << 16)
# define R300_DEPTHMACROTILE_ENABLE (1 << 16)
+# define R300_DEPTHMACROTILE(x) ((x) << 16)
# define R300_DEPTHMICROTILE_LINEAR (0 << 17)
# define R300_DEPTHMICROTILE_TILED (1 << 17)
# define R300_DEPTHMICROTILE_TILED_SQUARE (2 << 17)
+# define R300_DEPTHMICROTILE(x) ((x) << 17)
# define R300_DEPTHENDIAN_NO_SWAP (0 << 18)
# define R300_DEPTHENDIAN_WORD_SWAP (1 << 18)
# define R300_DEPTHENDIAN_DWORD_SWAP (2 << 18)
@@ -2638,7 +2646,7 @@ enum {
VE_COND_MUX_GTE = 25,
VE_SET_GREATER_THAN = 26,
VE_SET_EQUAL = 27,
- VE_SET_NOT_EQUAL = 28,
+ VE_SET_NOT_EQUAL = 28
};
enum {
@@ -2672,20 +2680,20 @@ enum {
ME_PRED_SET_CLR = 25,
ME_PRED_SET_INV = 26,
ME_PRED_SET_POP = 27,
- ME_PRED_SET_RESTORE = 28,
+ ME_PRED_SET_RESTORE = 28
};
enum {
/* R3XX */
PVS_MACRO_OP_2CLK_MADD = 0,
- PVS_MACRO_OP_2CLK_M2X_ADD = 1,
+ PVS_MACRO_OP_2CLK_M2X_ADD = 1
};
enum {
PVS_SRC_REG_TEMPORARY = 0, /* Intermediate Storage */
PVS_SRC_REG_INPUT = 1, /* Input Vertex Storage */
PVS_SRC_REG_CONSTANT = 2, /* Constant State Storage */
- PVS_SRC_REG_ALT_TEMPORARY = 3, /* Alternate Intermediate Storage */
+ PVS_SRC_REG_ALT_TEMPORARY = 3 /* Alternate Intermediate Storage */
};
enum {
@@ -2694,7 +2702,7 @@ enum {
PVS_DST_REG_OUT = 2, /* Output Memory. Used for all outputs */
PVS_DST_REG_OUT_REPL_X = 3, /* Output Memory & Replicate X to all channels */
PVS_DST_REG_ALT_TEMPORARY = 4, /* Alternate Intermediate Storage */
- PVS_DST_REG_INPUT = 5, /* Output Memory & Replicate X to all channels */
+ PVS_DST_REG_INPUT = 5 /* Output Memory & Replicate X to all channels */
};
enum {
@@ -2703,7 +2711,7 @@ enum {
PVS_SRC_SELECT_Z = 2, /* Select Z Component */
PVS_SRC_SELECT_W = 3, /* Select W Component */
PVS_SRC_SELECT_FORCE_0 = 4, /* Force Component to 0.0 */
- PVS_SRC_SELECT_FORCE_1 = 5, /* Force Component to 1.0 */
+ PVS_SRC_SELECT_FORCE_1 = 5 /* Force Component to 1.0 */
};
/* PVS Opcode & Destination Operand Description */
@@ -2742,7 +2750,7 @@ enum {
PVS_DST_ADDR_SEL_MASK = 0x3,
PVS_DST_ADDR_SEL_SHIFT = 29,
PVS_DST_ADDR_MODE_0_MASK = 0x1,
- PVS_DST_ADDR_MODE_0_SHIFT = 31,
+ PVS_DST_ADDR_MODE_0_SHIFT = 31
};
/* PVS Source Operand Description */
@@ -2777,7 +2785,7 @@ enum {
PVS_SRC_ADDR_SEL_MASK = 0x3,
PVS_SRC_ADDR_SEL_SHIFT = 29,
PVS_SRC_ADDR_MODE_1_MASK = 0x0,
- PVS_SRC_ADDR_MODE_1_SHIFT = 32,
+ PVS_SRC_ADDR_MODE_1_SHIFT = 32
};
/*\}*/
diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c
index 2d70ec2ac9..710d850163 100644
--- a/src/gallium/drivers/r300/r300_render.c
+++ b/src/gallium/drivers/r300/r300_render.c
@@ -26,6 +26,8 @@
#include "draw/draw_context.h"
#include "draw/draw_vbuf.h"
+#include "indices/u_indices.h"
+
#include "pipe/p_inlines.h"
#include "util/u_memory.h"
@@ -69,16 +71,11 @@ uint32_t r300_translate_primitive(unsigned prim)
}
}
-static boolean r300_nothing_to_draw(struct r300_context *r300)
-{
- return r300->rs_state->rs.scissor &&
- r300->scissor_state->scissor.empty_area;
-}
-
static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300,
unsigned mode)
{
- uint32_t color_control = r300->rs_state->color_control;
+ struct r300_rs_state* rs = (struct r300_rs_state*)r300->rs_state.state;
+ uint32_t color_control = rs->color_control;
/* By default (see r300_state.c:r300_create_rs_state) color_control is
* initialized to provoking the first vertex.
@@ -98,7 +95,7 @@ static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300,
* ~ C.
*/
- if (r300->rs_state->rs.flatshade_first) {
+ if (rs->rs.flatshade_first) {
switch (mode) {
case PIPE_PRIM_TRIANGLE_FAN:
color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_SECOND;
@@ -119,6 +116,44 @@ static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300,
return color_control;
}
+static void r300_emit_draw_immediate(struct r300_context *r300,
+ unsigned mode,
+ unsigned start,
+ unsigned count)
+{
+ struct pipe_buffer* vbo = r300->vertex_buffer[0].buffer;
+ unsigned vertex_size = r300->vertex_buffer[0].stride / sizeof(float);
+ unsigned i;
+ uint32_t* map;
+ CS_LOCALS(r300);
+
+ map = (uint32_t*)pipe_buffer_map_range(r300->context.screen, vbo,
+ start * vertex_size, count * vertex_size,
+ PIPE_BUFFER_USAGE_CPU_READ);
+
+ BEGIN_CS(10 + count * vertex_size);
+ OUT_CS_REG(R300_GA_COLOR_CONTROL,
+ r300_provoking_vertex_fixes(r300, mode));
+ OUT_CS_REG(R300_VAP_VTX_SIZE, vertex_size);
+ OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0);
+ OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count - 1);
+ OUT_CS_PKT3(R300_PACKET3_3D_DRAW_IMMD_2, count * vertex_size);
+ OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED | (count << 16) |
+ r300_translate_primitive(mode));
+ //debug_printf("r300: Immd %d verts, %d attrs\n", count, vertex_size);
+ for (i = 0; i < count * vertex_size; i++) {
+ if (i % vertex_size == 0) {
+ //debug_printf("r300: -- vert --\n");
+ }
+ //debug_printf("r300: 0x%08x\n", *map);
+ OUT_CS(*map);
+ map++;
+ }
+ END_CS;
+
+ pipe_buffer_unmap(r300->context.screen, vbo);
+}
+
static void r300_emit_draw_arrays(struct r300_context *r300,
unsigned mode,
unsigned count)
@@ -212,43 +247,84 @@ validate:
return TRUE;
}
+static struct pipe_buffer* r300_translate_elts(struct r300_context* r300,
+ struct pipe_buffer* elts,
+ unsigned* size,
+ unsigned* mode,
+ unsigned* count)
+{
+ struct pipe_screen* screen = r300->context.screen;
+ struct pipe_buffer* new_elts;
+ void *in_map, *out_map;
+ unsigned out_prim, out_index_size, out_nr;
+ u_translate_func out_translate;
+
+ (void)u_index_translator(~0, *mode, *size, *count, PV_LAST, PV_LAST,
+ &out_prim, &out_index_size, &out_nr, &out_translate);
+
+ new_elts = screen->buffer_create(screen, 32,
+ PIPE_BUFFER_USAGE_INDEX |
+ PIPE_BUFFER_USAGE_CPU_WRITE |
+ PIPE_BUFFER_USAGE_GPU_READ,
+ out_index_size * out_nr);
+
+ in_map = pipe_buffer_map(screen, elts, PIPE_BUFFER_USAGE_CPU_READ);
+ out_map = pipe_buffer_map(screen, new_elts, PIPE_BUFFER_USAGE_CPU_WRITE);
+
+ out_translate(in_map, *count, out_map);
+
+ pipe_buffer_unmap(screen, elts);
+ pipe_buffer_unmap(screen, new_elts);
+
+ *size = out_index_size;
+ *mode = out_prim;
+ *count = out_nr;
+
+ return new_elts;
+}
+
/* This is the fast-path drawing & emission for HW TCL. */
-boolean r300_draw_range_elements(struct pipe_context* pipe,
- struct pipe_buffer* indexBuffer,
- unsigned indexSize,
- unsigned minIndex,
- unsigned maxIndex,
- unsigned mode,
- unsigned start,
- unsigned count)
+void r300_draw_range_elements(struct pipe_context* pipe,
+ struct pipe_buffer* indexBuffer,
+ unsigned indexSize,
+ unsigned minIndex,
+ unsigned maxIndex,
+ unsigned mode,
+ unsigned start,
+ unsigned count)
{
struct r300_context* r300 = r300_context(pipe);
+ struct pipe_buffer* orgIndexBuffer = indexBuffer;
if (!u_trim_pipe_prim(mode, &count)) {
- return FALSE;
+ return;
}
if (count > 65535) {
- return FALSE;
- }
-
- if (r300_nothing_to_draw(r300)) {
- return TRUE;
+ /* XXX: use aux/indices functions to split this into smaller
+ * primitives.
+ */
+ return;
}
r300_update_derived_state(r300);
if (!r300_setup_vertex_buffers(r300)) {
- return FALSE;
+ return;
+ }
+
+ if (indexSize == 1) {
+ indexBuffer = r300_translate_elts(r300, indexBuffer,
+ &indexSize, &mode, &count);
}
if (!r300->winsys->add_buffer(r300->winsys, indexBuffer,
RADEON_GEM_DOMAIN_GTT, 0)) {
- return FALSE;
+ goto cleanup;
}
if (!r300->winsys->validate(r300->winsys)) {
- return FALSE;
+ goto cleanup;
}
r300_emit_dirty_state(r300);
@@ -258,49 +334,52 @@ boolean r300_draw_range_elements(struct pipe_context* pipe,
r300_emit_draw_elements(r300, indexBuffer, indexSize, minIndex, maxIndex,
mode, start, count);
- return TRUE;
+cleanup:
+ if (indexBuffer != orgIndexBuffer) {
+ pipe->screen->buffer_destroy(indexBuffer);
+ }
}
/* Simple helpers for context setup. Should probably be moved to util. */
-boolean r300_draw_elements(struct pipe_context* pipe,
- struct pipe_buffer* indexBuffer,
- unsigned indexSize, unsigned mode,
- unsigned start, unsigned count)
+void r300_draw_elements(struct pipe_context* pipe,
+ struct pipe_buffer* indexBuffer,
+ unsigned indexSize, unsigned mode,
+ unsigned start, unsigned count)
{
- return pipe->draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0,
- mode, start, count);
+ pipe->draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0,
+ mode, start, count);
}
-boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
- unsigned start, unsigned count)
+void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
+ unsigned start, unsigned count)
{
struct r300_context* r300 = r300_context(pipe);
if (!u_trim_pipe_prim(mode, &count)) {
- return FALSE;
+ return;
}
if (count > 65535) {
- return FALSE;
- }
-
- if (r300_nothing_to_draw(r300)) {
- return TRUE;
+ /* XXX: driver needs to handle this -- use the functions in
+ * aux/indices to split this into several smaller primitives.
+ */
+ return;
}
r300_update_derived_state(r300);
if (!r300_setup_vertex_buffers(r300)) {
- return FALSE;
+ return;
}
r300_emit_dirty_state(r300);
- r300_emit_aos(r300, start);
-
- r300_emit_draw_arrays(r300, mode, count);
-
- return TRUE;
+ if (FALSE && count <= 4 && r300->vertex_buffer_count == 1) {
+ r300_emit_draw_immediate(r300, mode, start, count);
+ } else {
+ r300_emit_aos(r300, start);
+ r300_emit_draw_arrays(r300, mode, count);
+ }
}
/****************************************************************************
@@ -309,7 +388,7 @@ boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
***************************************************************************/
/* SW TCL arrays, using Draw. */
-boolean r300_swtcl_draw_arrays(struct pipe_context* pipe,
+void r300_swtcl_draw_arrays(struct pipe_context* pipe,
unsigned mode,
unsigned start,
unsigned count)
@@ -318,11 +397,7 @@ boolean r300_swtcl_draw_arrays(struct pipe_context* pipe,
int i;
if (!u_trim_pipe_prim(mode, &count)) {
- return FALSE;
- }
-
- if (r300_nothing_to_draw(r300)) {
- return TRUE;
+ return;
}
for (i = 0; i < r300->vertex_buffer_count; i++) {
@@ -335,8 +410,9 @@ boolean r300_swtcl_draw_arrays(struct pipe_context* pipe,
draw_set_mapped_element_buffer(r300->draw, 0, NULL);
draw_set_mapped_constant_buffer(r300->draw,
- r300->shader_constants[PIPE_SHADER_VERTEX].constants,
- r300->shader_constants[PIPE_SHADER_VERTEX].count *
+ PIPE_SHADER_VERTEX,
+ r300->shader_constants[PIPE_SHADER_VERTEX].constants,
+ r300->shader_constants[PIPE_SHADER_VERTEX].count *
(sizeof(float) * 4));
draw_arrays(r300->draw, mode, start, count);
@@ -345,12 +421,10 @@ boolean r300_swtcl_draw_arrays(struct pipe_context* pipe,
pipe_buffer_unmap(pipe->screen, r300->vertex_buffer[i].buffer);
draw_set_mapped_vertex_buffer(r300->draw, i, NULL);
}
-
- return TRUE;
}
/* SW TCL elements, using Draw. */
-boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe,
+void r300_swtcl_draw_range_elements(struct pipe_context* pipe,
struct pipe_buffer* indexBuffer,
unsigned indexSize,
unsigned minIndex,
@@ -361,13 +435,10 @@ boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe,
{
struct r300_context* r300 = r300_context(pipe);
int i;
+ void* indices;
if (!u_trim_pipe_prim(mode, &count)) {
- return FALSE;
- }
-
- if (r300_nothing_to_draw(r300)) {
- return TRUE;
+ return;
}
for (i = 0; i < r300->vertex_buffer_count; i++) {
@@ -377,12 +448,13 @@ boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe,
draw_set_mapped_vertex_buffer(r300->draw, i, buf);
}
- void* indices = pipe_buffer_map(pipe->screen, indexBuffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ indices = pipe_buffer_map(pipe->screen, indexBuffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_element_buffer_range(r300->draw, indexSize,
minIndex, maxIndex, indices);
draw_set_mapped_constant_buffer(r300->draw,
+ PIPE_SHADER_VERTEX,
r300->shader_constants[PIPE_SHADER_VERTEX].constants,
r300->shader_constants[PIPE_SHADER_VERTEX].count *
(sizeof(float) * 4));
@@ -397,8 +469,6 @@ boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe,
pipe_buffer_unmap(pipe->screen, indexBuffer);
draw_set_mapped_element_buffer_range(r300->draw, 0, start,
start + count - 1, NULL);
-
- return TRUE;
}
/* Object for rendering using Draw. */
@@ -474,7 +544,7 @@ static void* r300_render_map_vertices(struct vbuf_render* render)
r300render->vbo_ptr = pipe_buffer_map(screen, r300render->vbo,
PIPE_BUFFER_USAGE_CPU_WRITE);
- return (r300render->vbo_ptr + r300render->vbo_offset);
+ return ((uint8_t*)r300render->vbo_ptr + r300render->vbo_offset);
}
static void r300_render_unmap_vertices(struct vbuf_render* render,
diff --git a/src/gallium/drivers/r300/r300_render.h b/src/gallium/drivers/r300/r300_render.h
index da83069083..27b5e6a963 100644
--- a/src/gallium/drivers/r300/r300_render.h
+++ b/src/gallium/drivers/r300/r300_render.h
@@ -25,35 +25,35 @@
uint32_t r300_translate_primitive(unsigned prim);
-boolean r300_draw_range_elements(struct pipe_context* pipe,
- struct pipe_buffer* indexBuffer,
- unsigned indexSize,
- unsigned minIndex,
- unsigned maxIndex,
- unsigned mode,
- unsigned start,
- unsigned count);
-
-boolean r300_draw_elements(struct pipe_context* pipe,
- struct pipe_buffer* indexBuffer,
- unsigned indexSize, unsigned mode,
- unsigned start, unsigned count);
-
-boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
- unsigned start, unsigned count);
-
-boolean r300_swtcl_draw_arrays(struct pipe_context* pipe,
- unsigned mode,
- unsigned start,
- unsigned count);
-
-boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe,
- struct pipe_buffer* indexBuffer,
- unsigned indexSize,
- unsigned minIndex,
- unsigned maxIndex,
- unsigned mode,
- unsigned start,
- unsigned count);
+void r300_draw_range_elements(struct pipe_context* pipe,
+ struct pipe_buffer* indexBuffer,
+ unsigned indexSize,
+ unsigned minIndex,
+ unsigned maxIndex,
+ unsigned mode,
+ unsigned start,
+ unsigned count);
+
+void r300_draw_elements(struct pipe_context* pipe,
+ struct pipe_buffer* indexBuffer,
+ unsigned indexSize, unsigned mode,
+ unsigned start, unsigned count);
+
+void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
+ unsigned start, unsigned count);
+
+void r300_swtcl_draw_arrays(struct pipe_context* pipe,
+ unsigned mode,
+ unsigned start,
+ unsigned count);
+
+void r300_swtcl_draw_range_elements(struct pipe_context* pipe,
+ struct pipe_buffer* indexBuffer,
+ unsigned indexSize,
+ unsigned minIndex,
+ unsigned maxIndex,
+ unsigned mode,
+ unsigned start,
+ unsigned count);
#endif /* R300_RENDER_H */
diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c
index 2a8667d483..287664b1d2 100644
--- a/src/gallium/drivers/r300/r300_screen.c
+++ b/src/gallium/drivers/r300/r300_screen.c
@@ -83,6 +83,7 @@ static int r300_get_param(struct pipe_screen* pscreen, int param)
switch (param) {
case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
+ case PIPE_CAP_MAX_COMBINED_SAMPLERS:
/* XXX I'm told this goes up to 16 */
return 8;
case PIPE_CAP_NPOT_TEXTURES:
@@ -143,9 +144,11 @@ static int r300_get_param(struct pipe_screen* pscreen, int param)
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
return 1;
case PIPE_CAP_SM3:
- return 1;
- case PIPE_CAP_MAX_COMBINED_SAMPLERS:
- return 8;
+ if (r300screen->caps->is_r500) {
+ return 1;
+ } else {
+ return 0;
+ }
default:
debug_printf("r300: Implementation error: Bad param %d\n",
param);
diff --git a/src/gallium/drivers/r300/r300_shader_semantics.h b/src/gallium/drivers/r300/r300_shader_semantics.h
index 85184e2cfd..6796841b29 100644
--- a/src/gallium/drivers/r300/r300_shader_semantics.h
+++ b/src/gallium/drivers/r300/r300_shader_semantics.h
@@ -40,6 +40,7 @@ struct r300_shader_semantics {
int bcolor[ATTR_COLOR_COUNT];
int generic[ATTR_GENERIC_COUNT];
int fog;
+ int wpos;
};
static INLINE void r300_shader_semantics_reset(
@@ -50,6 +51,7 @@ static INLINE void r300_shader_semantics_reset(
info->pos = ATTR_UNUSED;
info->psize = ATTR_UNUSED;
info->fog = ATTR_UNUSED;
+ info->wpos = ATTR_UNUSED;
for (i = 0; i < ATTR_COLOR_COUNT; i++) {
info->color[i] = ATTR_UNUSED;
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index 541b0abc9c..60ad763cf4 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -1,5 +1,6 @@
/*
* Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Copyright 2009 Marek Olšák <maraeo@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -41,6 +42,120 @@
/* r300_state: Functions used to intialize state context by translating
* Gallium state objects into semi-native r300 state objects. */
+static boolean blend_discard_if_src_alpha_0(unsigned srcRGB, unsigned srcA,
+ unsigned dstRGB, unsigned dstA)
+{
+ /* If the blend equation is ADD or REVERSE_SUBTRACT,
+ * SRC_ALPHA == 0, and the following state is set, the colorbuffer
+ * will not be changed.
+ * Notice that the dst factors are the src factors inverted. */
+ return (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
+ srcRGB == PIPE_BLENDFACTOR_ZERO) &&
+ (srcA == PIPE_BLENDFACTOR_SRC_COLOR ||
+ srcA == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ srcA == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
+ srcA == PIPE_BLENDFACTOR_ZERO) &&
+ (dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ dstRGB == PIPE_BLENDFACTOR_ONE) &&
+ (dstA == PIPE_BLENDFACTOR_INV_SRC_COLOR ||
+ dstA == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ dstA == PIPE_BLENDFACTOR_ONE);
+}
+
+static boolean blend_discard_if_src_alpha_1(unsigned srcRGB, unsigned srcA,
+ unsigned dstRGB, unsigned dstA)
+{
+ /* If the blend equation is ADD or REVERSE_SUBTRACT,
+ * SRC_ALPHA == 1, and the following state is set, the colorbuffer
+ * will not be changed.
+ * Notice that the dst factors are the src factors inverted. */
+ return (srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ srcRGB == PIPE_BLENDFACTOR_ZERO) &&
+ (srcA == PIPE_BLENDFACTOR_INV_SRC_COLOR ||
+ srcA == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ srcA == PIPE_BLENDFACTOR_ZERO) &&
+ (dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ dstRGB == PIPE_BLENDFACTOR_ONE) &&
+ (dstA == PIPE_BLENDFACTOR_SRC_COLOR ||
+ dstA == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ dstA == PIPE_BLENDFACTOR_ONE);
+}
+
+static boolean blend_discard_if_src_color_0(unsigned srcRGB, unsigned srcA,
+ unsigned dstRGB, unsigned dstA)
+{
+ /* If the blend equation is ADD or REVERSE_SUBTRACT,
+ * SRC_COLOR == (0,0,0), and the following state is set, the colorbuffer
+ * will not be changed.
+ * Notice that the dst factors are the src factors inverted. */
+ return (srcRGB == PIPE_BLENDFACTOR_SRC_COLOR ||
+ srcRGB == PIPE_BLENDFACTOR_ZERO) &&
+ (srcA == PIPE_BLENDFACTOR_ZERO) &&
+ (dstRGB == PIPE_BLENDFACTOR_INV_SRC_COLOR ||
+ dstRGB == PIPE_BLENDFACTOR_ONE) &&
+ (dstA == PIPE_BLENDFACTOR_ONE);
+}
+
+static boolean blend_discard_if_src_color_1(unsigned srcRGB, unsigned srcA,
+ unsigned dstRGB, unsigned dstA)
+{
+ /* If the blend equation is ADD or REVERSE_SUBTRACT,
+ * SRC_COLOR == (1,1,1), and the following state is set, the colorbuffer
+ * will not be changed.
+ * Notice that the dst factors are the src factors inverted. */
+ return (srcRGB == PIPE_BLENDFACTOR_INV_SRC_COLOR ||
+ srcRGB == PIPE_BLENDFACTOR_ZERO) &&
+ (srcA == PIPE_BLENDFACTOR_ZERO) &&
+ (dstRGB == PIPE_BLENDFACTOR_SRC_COLOR ||
+ dstRGB == PIPE_BLENDFACTOR_ONE) &&
+ (dstA == PIPE_BLENDFACTOR_ONE);
+}
+
+static boolean blend_discard_if_src_alpha_color_0(unsigned srcRGB, unsigned srcA,
+ unsigned dstRGB, unsigned dstA)
+{
+ /* If the blend equation is ADD or REVERSE_SUBTRACT,
+ * SRC_ALPHA_COLOR == (0,0,0,0), and the following state is set,
+ * the colorbuffer will not be changed.
+ * Notice that the dst factors are the src factors inverted. */
+ return (srcRGB == PIPE_BLENDFACTOR_SRC_COLOR ||
+ srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
+ srcRGB == PIPE_BLENDFACTOR_ZERO) &&
+ (srcA == PIPE_BLENDFACTOR_SRC_COLOR ||
+ srcA == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ srcA == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
+ srcA == PIPE_BLENDFACTOR_ZERO) &&
+ (dstRGB == PIPE_BLENDFACTOR_INV_SRC_COLOR ||
+ dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ dstRGB == PIPE_BLENDFACTOR_ONE) &&
+ (dstA == PIPE_BLENDFACTOR_INV_SRC_COLOR ||
+ dstA == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ dstA == PIPE_BLENDFACTOR_ONE);
+}
+
+static boolean blend_discard_if_src_alpha_color_1(unsigned srcRGB, unsigned srcA,
+ unsigned dstRGB, unsigned dstA)
+{
+ /* If the blend equation is ADD or REVERSE_SUBTRACT,
+ * SRC_ALPHA_COLOR == (1,1,1,1), and the following state is set,
+ * the colorbuffer will not be changed.
+ * Notice that the dst factors are the src factors inverted. */
+ return (srcRGB == PIPE_BLENDFACTOR_INV_SRC_COLOR ||
+ srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ srcRGB == PIPE_BLENDFACTOR_ZERO) &&
+ (srcA == PIPE_BLENDFACTOR_INV_SRC_COLOR ||
+ srcA == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ srcA == PIPE_BLENDFACTOR_ZERO) &&
+ (dstRGB == PIPE_BLENDFACTOR_SRC_COLOR ||
+ dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ dstRGB == PIPE_BLENDFACTOR_ONE) &&
+ (dstA == PIPE_BLENDFACTOR_SRC_COLOR ||
+ dstA == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ dstA == PIPE_BLENDFACTOR_ONE);
+}
+
/* Create a new blend state based on the CSO blend state.
*
* This encompasses alpha blending, logic/raster ops, and blend dithering. */
@@ -66,7 +181,11 @@ static void* r300_create_blend_state(struct pipe_context* pipe,
( r300_translate_blend_factor(srcRGB) << R300_SRC_BLEND_SHIFT) |
( r300_translate_blend_factor(dstRGB) << R300_DST_BLEND_SHIFT);
- /* optimization: some operations do not require the destination color */
+ /* Optimization: some operations do not require the destination color.
+ *
+ * When SRC_ALPHA_SATURATE is used, colorbuffer reads must be enabled,
+ * otherwise blending gives incorrect results. It seems to be
+ * a hardware bug. */
if (eqRGB == PIPE_BLEND_MIN || eqA == PIPE_BLEND_MIN ||
eqRGB == PIPE_BLEND_MAX || eqA == PIPE_BLEND_MAX ||
dstRGB != PIPE_BLENDFACTOR_ZERO ||
@@ -78,11 +197,81 @@ static void* r300_create_blend_state(struct pipe_context* pipe,
srcA == PIPE_BLENDFACTOR_DST_COLOR ||
srcA == PIPE_BLENDFACTOR_DST_ALPHA ||
srcA == PIPE_BLENDFACTOR_INV_DST_COLOR ||
- srcA == PIPE_BLENDFACTOR_INV_DST_ALPHA)
+ srcA == PIPE_BLENDFACTOR_INV_DST_ALPHA ||
+ srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE) {
+ /* Enable reading from the colorbuffer. */
blend->blend_control |= R300_READ_ENABLE;
- /* XXX implement the optimization with DISCARD_SRC_PIXELS*/
- /* XXX implement the optimization with SRC_ALPHA_?_NO_READ */
+ if (r300_screen(r300_context(pipe)->context.screen)->caps->is_r500) {
+ /* Optimization: Depending on incoming pixels, we can
+ * conditionally disable the reading in hardware... */
+ if (eqRGB != PIPE_BLEND_MIN && eqA != PIPE_BLEND_MIN &&
+ eqRGB != PIPE_BLEND_MAX && eqA != PIPE_BLEND_MAX) {
+ /* Disable reading if SRC_ALPHA == 0. */
+ if ((dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ dstRGB == PIPE_BLENDFACTOR_ZERO) &&
+ (dstA == PIPE_BLENDFACTOR_SRC_COLOR ||
+ dstA == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ dstA == PIPE_BLENDFACTOR_ZERO)) {
+ blend->blend_control |= R500_SRC_ALPHA_0_NO_READ;
+ }
+
+ /* Disable reading if SRC_ALPHA == 1. */
+ if ((dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ dstRGB == PIPE_BLENDFACTOR_ZERO) &&
+ (dstA == PIPE_BLENDFACTOR_INV_SRC_COLOR ||
+ dstA == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ dstA == PIPE_BLENDFACTOR_ZERO)) {
+ blend->blend_control |= R500_SRC_ALPHA_1_NO_READ;
+ }
+ }
+ }
+ }
+
+ /* Optimization: discard pixels which don't change the colorbuffer.
+ *
+ * The code below is non-trivial and some math is involved.
+ *
+ * Discarding pixels must be disabled when FP16 AA is enabled.
+ * This is a hardware bug. Also, this implementation wouldn't work
+ * with FP blending enabled and equation clamping disabled.
+ *
+ * Equations other than ADD are rarely used and therefore won't be
+ * optimized. */
+ if ((eqRGB == PIPE_BLEND_ADD || eqRGB == PIPE_BLEND_REVERSE_SUBTRACT) &&
+ (eqA == PIPE_BLEND_ADD || eqA == PIPE_BLEND_REVERSE_SUBTRACT)) {
+ /* ADD: X+Y
+ * REVERSE_SUBTRACT: Y-X
+ *
+ * The idea is:
+ * If X = src*srcFactor = 0 and Y = dst*dstFactor = 1,
+ * then CB will not be changed.
+ *
+ * Given the srcFactor and dstFactor variables, we can derive
+ * what src and dst should be equal to and discard appropriate
+ * pixels.
+ */
+ if (blend_discard_if_src_alpha_0(srcRGB, srcA, dstRGB, dstA)) {
+ blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_ALPHA_0;
+ } else if (blend_discard_if_src_alpha_1(srcRGB, srcA,
+ dstRGB, dstA)) {
+ blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_ALPHA_1;
+ } else if (blend_discard_if_src_color_0(srcRGB, srcA,
+ dstRGB, dstA)) {
+ blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_COLOR_0;
+ } else if (blend_discard_if_src_color_1(srcRGB, srcA,
+ dstRGB, dstA)) {
+ blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_COLOR_1;
+ } else if (blend_discard_if_src_alpha_color_0(srcRGB, srcA,
+ dstRGB, dstA)) {
+ blend->blend_control |=
+ R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_0;
+ } else if (blend_discard_if_src_alpha_color_1(srcRGB, srcA,
+ dstRGB, dstA)) {
+ blend->blend_control |=
+ R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_1;
+ }
+ }
/* separate alpha */
if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
@@ -128,8 +317,8 @@ static void r300_bind_blend_state(struct pipe_context* pipe,
{
struct r300_context* r300 = r300_context(pipe);
- r300->blend_state = (struct r300_blend_state*)state;
- r300->dirty_state |= R300_NEW_BLEND;
+ r300->blend_state.state = state;
+ r300->blend_state.dirty = TRUE;
}
/* Free blend state. */
@@ -151,20 +340,24 @@ static void r300_set_blend_color(struct pipe_context* pipe,
const struct pipe_blend_color* color)
{
struct r300_context* r300 = r300_context(pipe);
+ struct r300_screen* r300screen = r300_screen(pipe->screen);
+ struct r300_blend_color_state* state =
+ (struct r300_blend_color_state*)r300->blend_color_state.state;
union util_color uc;
util_pack_color(color->color, PIPE_FORMAT_A8R8G8B8_UNORM, &uc);
- r300->blend_color_state->blend_color = uc.ui;
+ state->blend_color = uc.ui;
/* XXX if FP16 blending is enabled, we should use the FP16 format */
- r300->blend_color_state->blend_color_red_alpha =
+ state->blend_color_red_alpha =
float_to_fixed10(color->color[0]) |
(float_to_fixed10(color->color[3]) << 16);
- r300->blend_color_state->blend_color_green_blue =
+ state->blend_color_green_blue =
float_to_fixed10(color->color[2]) |
(float_to_fixed10(color->color[1]) << 16);
- r300->dirty_state |= R300_NEW_BLEND_COLOR;
+ r300->blend_color_state.size = r300screen->caps->is_r500 ? 3 : 2;
+ r300->blend_color_state.dirty = TRUE;
}
static void r300_set_clip_state(struct pipe_context* pipe,
@@ -173,12 +366,15 @@ static void r300_set_clip_state(struct pipe_context* pipe,
struct r300_context* r300 = r300_context(pipe);
if (r300_screen(pipe->screen)->caps->has_tcl) {
- r300->clip_state = *state;
- r300->dirty_state |= R300_NEW_CLIP;
+ memcpy(r300->clip_state.state, state, sizeof(struct pipe_clip_state));
+ r300->clip_state.size = 29;
} else {
draw_flush(r300->draw);
draw_set_clip_state(r300->draw, state);
+ r300->clip_state.size = 2;
}
+
+ r300->clip_state.dirty = TRUE;
}
/* Create a new depth, stencil, and alpha state based on the CSO dsa state.
@@ -271,9 +467,11 @@ static void r300_bind_dsa_state(struct pipe_context* pipe,
void* state)
{
struct r300_context* r300 = r300_context(pipe);
+ struct r300_screen* r300screen = r300_screen(pipe->screen);
- r300->dsa_state = (struct r300_dsa_state*)state;
- r300->dirty_state |= R300_NEW_DSA;
+ r300->dsa_state.state = state;
+ r300->dsa_state.size = r300screen->caps->is_r500 ? 8 : 6;
+ r300->dsa_state.dirty = TRUE;
}
/* Free DSA state. */
@@ -283,37 +481,11 @@ static void r300_delete_dsa_state(struct pipe_context* pipe,
FREE(state);
}
-static void r300_set_scissor_regs(const struct pipe_scissor_state* state,
- struct r300_scissor_regs *scissor,
- boolean is_r500)
-{
- if (is_r500) {
- scissor->top_left =
- (state->minx << R300_SCISSORS_X_SHIFT) |
- (state->miny << R300_SCISSORS_Y_SHIFT);
- scissor->bottom_right =
- ((state->maxx - 1) << R300_SCISSORS_X_SHIFT) |
- ((state->maxy - 1) << R300_SCISSORS_Y_SHIFT);
- } else {
- /* Offset of 1440 in non-R500 chipsets. */
- scissor->top_left =
- ((state->minx + 1440) << R300_SCISSORS_X_SHIFT) |
- ((state->miny + 1440) << R300_SCISSORS_Y_SHIFT);
- scissor->bottom_right =
- (((state->maxx - 1) + 1440) << R300_SCISSORS_X_SHIFT) |
- (((state->maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT);
- }
-
- scissor->empty_area = state->minx >= state->maxx ||
- state->miny >= state->maxy;
-}
-
static void
r300_set_framebuffer_state(struct pipe_context* pipe,
const struct pipe_framebuffer_state* state)
{
struct r300_context* r300 = r300_context(pipe);
- struct pipe_scissor_state scissor;
if (r300->draw) {
draw_flush(r300->draw);
@@ -321,18 +493,12 @@ static void
r300->framebuffer_state = *state;
- scissor.minx = scissor.miny = 0;
- scissor.maxx = state->width;
- scissor.maxy = state->height;
- r300_set_scissor_regs(&scissor, &r300->scissor_state->framebuffer,
- r300_screen(r300->context.screen)->caps->is_r500);
-
/* Don't rely on the order of states being set for the first time. */
- if (!r300->rs_state || !r300->rs_state->rs.scissor) {
- r300->dirty_state |= R300_NEW_SCISSOR;
- }
r300->dirty_state |= R300_NEW_FRAMEBUFFERS;
- r300->dirty_state |= R300_NEW_BLEND;
+
+ r300->blend_state.dirty = TRUE;
+ r300->dsa_state.dirty = TRUE;
+ r300->scissor_state.dirty = TRUE;
}
/* Create fragment shader state. */
@@ -367,6 +533,10 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader)
r300->fs = fs;
r300_pick_fragment_shader(r300);
+ if (r300->vs && r300_vertex_shader_setup_wpos(r300)) {
+ r300->dirty_state |= R300_NEW_VERTEX_FORMAT;
+ }
+
r300->dirty_state |= R300_NEW_FRAGMENT_SHADER | R300_NEW_FRAGMENT_SHADER_CONSTANTS;
}
@@ -407,8 +577,6 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
/* Copy rasterizer state for Draw. */
rs->rs = *state;
- rs->enable_vte = !state->bypass_vs_clip_and_viewport;
-
#ifdef PIPE_ARCH_LITTLE_ENDIAN
rs->vap_control_status = R300_VC_NO_SWAP;
#else
@@ -524,12 +692,23 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state)
draw_set_rasterizer_state(r300->draw, &rs->rs);
}
- r300->rs_state = rs;
+ if (rs) {
+ r300->tcl_bypass = rs->rs.bypass_vs_clip_and_viewport;
+ } else {
+ r300->tcl_bypass = FALSE;
+ }
+
+ r300->rs_state.state = rs;
+ r300->rs_state.dirty = TRUE;
+ /* XXX Why is this still needed, dammit!? */
+ r300->scissor_state.dirty = TRUE;
+ r300->viewport_state.dirty = TRUE;
+
/* XXX Clean these up when we move to atom emits */
- r300->dirty_state |= R300_NEW_RASTERIZER;
r300->dirty_state |= R300_NEW_RS_BLOCK;
- r300->dirty_state |= R300_NEW_SCISSOR;
- r300->dirty_state |= R300_NEW_VIEWPORT;
+ if (r300->fs && r300->fs->inputs.wpos != ATTR_UNUSED) {
+ r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS;
+ }
}
/* Free rasterizer state. */
@@ -556,7 +735,8 @@ static void*
sampler->filter0 |= r300_translate_tex_filters(state->min_img_filter,
state->mag_img_filter,
- state->min_mip_filter);
+ state->min_mip_filter,
+ state->max_anisotropy > 1.0);
/* Unfortunately, r300-r500 don't support floating-point mipmap lods. */
/* We must pass these to the emit function to clamp them properly. */
@@ -664,49 +844,51 @@ static void r300_set_scissor_state(struct pipe_context* pipe,
{
struct r300_context* r300 = r300_context(pipe);
- r300_set_scissor_regs(state, &r300->scissor_state->scissor,
- r300_screen(r300->context.screen)->caps->is_r500);
+ memcpy(r300->scissor_state.state, state,
+ sizeof(struct pipe_scissor_state));
- /* Don't rely on the order of states being set for the first time. */
- if (!r300->rs_state || r300->rs_state->rs.scissor) {
- r300->dirty_state |= R300_NEW_SCISSOR;
- }
+ r300->scissor_state.dirty = TRUE;
}
static void r300_set_viewport_state(struct pipe_context* pipe,
const struct pipe_viewport_state* state)
{
struct r300_context* r300 = r300_context(pipe);
+ struct r300_viewport_state* viewport =
+ (struct r300_viewport_state*)r300->viewport_state.state;
/* Do the transform in HW. */
- r300->viewport_state->vte_control = R300_VTX_W0_FMT;
+ viewport->vte_control = R300_VTX_W0_FMT;
if (state->scale[0] != 1.0f) {
- r300->viewport_state->xscale = state->scale[0];
- r300->viewport_state->vte_control |= R300_VPORT_X_SCALE_ENA;
+ viewport->xscale = state->scale[0];
+ viewport->vte_control |= R300_VPORT_X_SCALE_ENA;
}
if (state->scale[1] != 1.0f) {
- r300->viewport_state->yscale = state->scale[1];
- r300->viewport_state->vte_control |= R300_VPORT_Y_SCALE_ENA;
+ viewport->yscale = state->scale[1];
+ viewport->vte_control |= R300_VPORT_Y_SCALE_ENA;
}
if (state->scale[2] != 1.0f) {
- r300->viewport_state->zscale = state->scale[2];
- r300->viewport_state->vte_control |= R300_VPORT_Z_SCALE_ENA;
+ viewport->zscale = state->scale[2];
+ viewport->vte_control |= R300_VPORT_Z_SCALE_ENA;
}
if (state->translate[0] != 0.0f) {
- r300->viewport_state->xoffset = state->translate[0];
- r300->viewport_state->vte_control |= R300_VPORT_X_OFFSET_ENA;
+ viewport->xoffset = state->translate[0];
+ viewport->vte_control |= R300_VPORT_X_OFFSET_ENA;
}
if (state->translate[1] != 0.0f) {
- r300->viewport_state->yoffset = state->translate[1];
- r300->viewport_state->vte_control |= R300_VPORT_Y_OFFSET_ENA;
+ viewport->yoffset = state->translate[1];
+ viewport->vte_control |= R300_VPORT_Y_OFFSET_ENA;
}
if (state->translate[2] != 0.0f) {
- r300->viewport_state->zoffset = state->translate[2];
- r300->viewport_state->vte_control |= R300_VPORT_Z_OFFSET_ENA;
+ viewport->zoffset = state->translate[2];
+ viewport->vte_control |= R300_VPORT_Z_OFFSET_ENA;
}
- r300->dirty_state |= R300_NEW_VIEWPORT;
+ r300->viewport_state.dirty = TRUE;
+ if (r300->fs && r300->fs->inputs.wpos != ATTR_UNUSED) {
+ r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS;
+ }
}
static void r300_set_vertex_buffers(struct pipe_context* pipe,
@@ -778,7 +960,13 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader)
}
r300->vs = vs;
- r300->dirty_state |= R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS;
+ if (r300->fs) {
+ r300_vertex_shader_setup_wpos(r300);
+ }
+
+ r300->dirty_state |=
+ R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS |
+ R300_NEW_VERTEX_FORMAT;
} else {
draw_flush(r300->draw);
draw_bind_vertex_shader(r300->draw,
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c
index 29bc701a86..192846411b 100644
--- a/src/gallium/drivers/r300/r300_state_derived.c
+++ b/src/gallium/drivers/r300/r300_state_derived.c
@@ -71,9 +71,9 @@ static void r300_draw_emit_attrib(struct r300_context* r300,
struct tgsi_shader_info* info = &r300->vs->info;
int output;
- output = draw_find_vs_output(r300->draw,
- info->output_semantic_name[index],
- info->output_semantic_index[index]);
+ output = draw_find_shader_output(r300->draw,
+ info->output_semantic_name[index],
+ info->output_semantic_index[index]);
draw_emit_vertex_attr(&r300->vertex_info->vinfo, emit, interp, output);
}
@@ -139,10 +139,10 @@ static void r300_vertex_psc(struct r300_context* r300)
/* If TCL is bypassed, map vertex streams to equivalent VS output
* locations. */
- if (r300->rs_state->enable_vte) {
- stream_tab = identity;
- } else {
+ if (r300->tcl_bypass) {
stream_tab = r300->vs->stream_loc_notcl;
+ } else {
+ stream_tab = identity;
}
/* Vertex shaders have no semantics on their inputs,
@@ -333,6 +333,8 @@ static void r300_update_rs_block(struct r300_context* r300,
void (*rX00_rs_col_write)(struct r300_rs_block*, int, int);
void (*rX00_rs_tex)(struct r300_rs_block*, int, int, boolean);
void (*rX00_rs_tex_write)(struct r300_rs_block*, int, int);
+ boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED ||
+ vs_outputs->bcolor[1] != ATTR_UNUSED;
if (r300_screen(r300->context.screen)->caps->is_r500) {
rX00_rs_col = r500_rs_col;
@@ -348,7 +350,7 @@ static void r300_update_rs_block(struct r300_context* r300,
/* Rasterize colors. */
for (i = 0; i < ATTR_COLOR_COUNT; i++) {
- if (vs_outputs->color[i] != ATTR_UNUSED) {
+ if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used) {
/* Always rasterize if it's written by the VS,
* otherwise it locks up. */
rX00_rs_col(rs, col_count, i, FALSE);
@@ -410,6 +412,16 @@ static void r300_update_rs_block(struct r300_context* r300,
}
}
+ /* Rasterize WPOS. */
+ /* If the FS doesn't need it, it's not written by the VS. */
+ if (fs_inputs->wpos != ATTR_UNUSED) {
+ rX00_rs_tex(rs, tex_count, tex_count, FALSE);
+ rX00_rs_tex_write(rs, tex_count, fp_offset);
+
+ fp_offset++;
+ tex_count++;
+ }
+
/* Rasterize at least one color, or bad things happen. */
if (col_count == 0 && tex_count == 0) {
rX00_rs_col(rs, 0, 0, TRUE);
@@ -496,7 +508,8 @@ static boolean r300_dsa_alpha_test_enabled(struct r300_dsa_state* dsa)
static void r300_update_ztop(struct r300_context* r300)
{
- r300->ztop_state.z_buffer_top = R300_ZTOP_ENABLE;
+ struct r300_ztop_state* ztop_state =
+ (struct r300_ztop_state*)r300->ztop_state.state;
/* This is important enough that I felt it warranted a comment.
*
@@ -518,31 +531,37 @@ static void r300_update_ztop(struct r300_context* r300)
* 5) Depth writes in fragment shader
* 6) Outstanding occlusion queries
*
+ * This register causes stalls all the way from SC to CB when changed,
+ * but it is buffered on-chip so it does not hurt to write it if it has
+ * not changed.
+ *
* ~C.
*/
/* ZS writes */
- if (r300_dsa_writes_depth_stencil(r300->dsa_state) &&
- (r300_dsa_alpha_test_enabled(r300->dsa_state) || /* (1) */
- r300->fs->info.uses_kill)) { /* (2) */
- r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE;
- } else if (r300_fragment_shader_writes_depth(r300->fs)) { /* (5) */
- r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE;
- } else if (r300->query_current) { /* (6) */
- r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE;
+ if (r300_dsa_writes_depth_stencil(r300->dsa_state.state) &&
+ (r300_dsa_alpha_test_enabled(r300->dsa_state.state) ||/* (1) */
+ r300->fs->info.uses_kill)) { /* (2) */
+ ztop_state->z_buffer_top = R300_ZTOP_DISABLE;
+ } else if (r300_fragment_shader_writes_depth(r300->fs)) { /* (5) */
+ ztop_state->z_buffer_top = R300_ZTOP_DISABLE;
+ } else if (r300->query_current) { /* (6) */
+ ztop_state->z_buffer_top = R300_ZTOP_DISABLE;
+ } else {
+ ztop_state->z_buffer_top = R300_ZTOP_ENABLE;
}
+
+ r300->ztop_state.dirty = TRUE;
}
void r300_update_derived_state(struct r300_context* r300)
{
+ /* XXX */
if (r300->dirty_state &
(R300_NEW_FRAGMENT_SHADER | R300_NEW_VERTEX_SHADER |
- R300_NEW_VERTEX_FORMAT)) {
+ R300_NEW_VERTEX_FORMAT) || r300->rs_state.dirty) {
r300_update_derived_shader_state(r300);
}
- if (r300->dirty_state &
- (R300_NEW_DSA | R300_NEW_FRAGMENT_SHADER | R300_NEW_QUERY)) {
- r300_update_ztop(r300);
- }
+ r300_update_ztop(r300);
}
diff --git a/src/gallium/drivers/r300/r300_state_inlines.h b/src/gallium/drivers/r300/r300_state_inlines.h
index dbe42edd91..35be00e1b0 100644
--- a/src/gallium/drivers/r300/r300_state_inlines.h
+++ b/src/gallium/drivers/r300/r300_state_inlines.h
@@ -257,38 +257,37 @@ static INLINE uint32_t r300_translate_wrap(int wrap)
}
}
-static INLINE uint32_t r300_translate_tex_filters(int min, int mag, int mip)
+static INLINE uint32_t r300_translate_tex_filters(int min, int mag, int mip,
+ int is_anisotropic)
{
uint32_t retval = 0;
- switch (min) {
+ if (is_anisotropic)
+ retval |= R300_TX_MIN_FILTER_ANISO | R300_TX_MAG_FILTER_ANISO;
+ else {
+ switch (min) {
case PIPE_TEX_FILTER_NEAREST:
retval |= R300_TX_MIN_FILTER_NEAREST;
break;
case PIPE_TEX_FILTER_LINEAR:
retval |= R300_TX_MIN_FILTER_LINEAR;
break;
- case PIPE_TEX_FILTER_ANISO:
- retval |= R300_TX_MIN_FILTER_ANISO;
- break;
default:
debug_printf("r300: Unknown texture filter %d\n", min);
assert(0);
break;
- }
- switch (mag) {
+ }
+ switch (mag) {
case PIPE_TEX_FILTER_NEAREST:
retval |= R300_TX_MAG_FILTER_NEAREST;
break;
case PIPE_TEX_FILTER_LINEAR:
retval |= R300_TX_MAG_FILTER_LINEAR;
break;
- case PIPE_TEX_FILTER_ANISO:
- retval |= R300_TX_MAG_FILTER_ANISO;
- break;
default:
debug_printf("r300: Unknown texture filter %d\n", mag);
assert(0);
break;
+ }
}
switch (mip) {
case PIPE_TEX_MIPFILTER_NONE:
diff --git a/src/gallium/drivers/r300/r300_state_invariant.c b/src/gallium/drivers/r300/r300_state_invariant.c
index bcd4c030f9..b0f309695c 100644
--- a/src/gallium/drivers/r300/r300_state_invariant.c
+++ b/src/gallium/drivers/r300/r300_state_invariant.c
@@ -43,7 +43,7 @@ void r300_emit_invariant_state(struct r300_context* r300)
struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps;
CS_LOCALS(r300);
- BEGIN_CS(20 + (caps->has_tcl ? 2: 0));
+ BEGIN_CS(16 + (caps->has_tcl ? 2: 0));
/*** Graphics Backend (GB) ***/
/* Various GB enables */
@@ -66,8 +66,6 @@ void r300_emit_invariant_state(struct r300_context* r300)
OUT_CS_REG(R300_FG_FOG_COLOR_R, 0x0);
OUT_CS_REG(R300_FG_FOG_COLOR_G, 0x0);
OUT_CS_REG(R300_FG_FOG_COLOR_B, 0x0);
- OUT_CS_REG(R300_FG_DEPTH_SRC, 0x0);
- OUT_CS_REG(R300_US_W_FMT, 0x0);
/*** VAP ***/
/* Sign/normalize control */
@@ -117,10 +115,12 @@ void r300_emit_invariant_state(struct r300_context* r300)
OUT_CS_REG(R300_SC_HYPERZ, 0x0000001C);
OUT_CS_REG(R300_SC_EDGERULE, 0x2DA49525);
OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0x00000000);
- if (caps->is_r500) {
- OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x00000000);
- OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFFFFFFFF);
+
+ if (caps->family >= CHIP_FAMILY_RV350) {
+ OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x01010101);
+ OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFEFEFEFE);
}
+
OUT_CS_REG(R300_ZB_BW_CNTL, 0x00000000);
OUT_CS_REG(R300_ZB_DEPTHCLEARVALUE, 0x00000000);
OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0x00000000);
diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c
index 9a96206a4d..a9bbdd56d8 100644
--- a/src/gallium/drivers/r300/r300_texture.c
+++ b/src/gallium/drivers/r300/r300_texture.c
@@ -30,6 +30,18 @@
#include "r300_texture.h"
#include "r300_screen.h"
+#define TILE_WIDTH 0
+#define TILE_HEIGHT 1
+
+static const unsigned microblock_table[5][3][2] = {
+ /*linear tiled square-tiled */
+ {{32, 1}, {8, 4}, {0, 0}}, /* 8 bits per pixel */
+ {{16, 1}, {8, 2}, {4, 4}}, /* 16 bits per pixel */
+ {{ 8, 1}, {4, 2}, {0, 0}}, /* 32 bits per pixel */
+ {{ 4, 1}, {0, 0}, {2, 2}}, /* 64 bits per pixel */
+ {{ 2, 1}, {0, 0}, {0, 0}} /* 128 bits per pixel */
+};
+
static void r300_setup_texture_state(struct r300_texture* tex, boolean is_r500)
{
struct r300_texture_state* state = &tex->state;
@@ -92,33 +104,67 @@ unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level,
}
/**
+ * Return the width (dim==TILE_WIDTH) or height (dim==TILE_HEIGHT) of one tile
+ * of the given texture.
+ */
+static unsigned r300_texture_get_tile_size(struct r300_texture* tex, int dim)
+{
+ unsigned pixsize, tile_size;
+
+ pixsize = util_format_get_blocksize(tex->tex.format);
+ tile_size = microblock_table[util_logbase2(pixsize)][tex->microtile][dim] *
+ (tex->macrotile == R300_BUFFER_TILED ? 8 : 1);
+
+ assert(tile_size);
+ return tile_size;
+}
+
+/**
* Return the stride, in bytes, of the texture images of the given texture
* at the given level.
*/
unsigned r300_texture_get_stride(struct r300_texture* tex, unsigned level)
{
+ unsigned tile_width, width;
+
if (tex->stride_override)
return tex->stride_override;
+ /* Check the level. */
if (level > tex->tex.last_level) {
debug_printf("%s: level (%u) > last_level (%u)\n", __FUNCTION__,
level, tex->tex.last_level);
return 0;
}
- return align(util_format_get_stride(tex->tex.format, u_minify(tex->tex.width0, level)), 32);
+ tile_width = r300_texture_get_tile_size(tex, TILE_WIDTH);
+ width = align(u_minify(tex->tex.width0, level), tile_width);
+
+ /* Should already be aligned except for S3TC. */
+ return align(util_format_get_stride(tex->tex.format, width), 32);
+}
+
+static unsigned r300_texture_get_nblocksy(struct r300_texture* tex,
+ unsigned level)
+{
+ unsigned height, tile_height;
+
+ tile_height = r300_texture_get_tile_size(tex, TILE_HEIGHT);
+ height = align(u_minify(tex->tex.height0, level), tile_height);
+
+ return util_format_get_nblocksy(tex->tex.format, height);
}
static void r300_setup_miptree(struct r300_texture* tex)
{
struct pipe_texture* base = &tex->tex;
- int stride, size, layer_size;
- int i;
+ unsigned stride, size, layer_size, nblocksy, i;
- for (i = 0; i <= base->last_level; i++) {
- unsigned nblocksy = util_format_get_nblocksy(base->format, u_minify(base->height0, i));
+ debug_printf("r300: Making miptree for texture, format %s\n", pf_name(base->format));
+ for (i = 0; i <= base->last_level; i++) {
stride = r300_texture_get_stride(tex, i);
+ nblocksy = r300_texture_get_nblocksy(tex, i);
layer_size = stride * nblocksy;
if (base->target == PIPE_TEXTURE_CUBE)
@@ -132,9 +178,9 @@ static void r300_setup_miptree(struct r300_texture* tex)
tex->pitch[i] = stride / util_format_get_blocksize(base->format);
debug_printf("r300: Texture miptree: Level %d "
- "(%dx%dx%d px, pitch %d bytes)\n",
+ "(%dx%dx%d px, pitch %d bytes) %d bytes total\n",
i, u_minify(base->width0, i), u_minify(base->height0, i),
- u_minify(base->depth0, i), stride);
+ u_minify(base->depth0, i), stride, tex->size);
}
}
@@ -163,7 +209,7 @@ static struct pipe_texture*
r300_setup_miptree(tex);
r300_setup_texture_state(tex, r300_screen(screen)->caps->is_r500);
- tex->buffer = screen->buffer_create(screen, 1024,
+ tex->buffer = screen->buffer_create(screen, 2048,
PIPE_BUFFER_USAGE_PIXEL,
tex->size);
diff --git a/src/gallium/drivers/r300/r300_tgsi_to_rc.c b/src/gallium/drivers/r300/r300_tgsi_to_rc.c
index 096cdb20bb..a792c2cf98 100644
--- a/src/gallium/drivers/r300/r300_tgsi_to_rc.c
+++ b/src/gallium/drivers/r300/r300_tgsi_to_rc.c
@@ -120,7 +120,7 @@ static unsigned translate_opcode(unsigned opcode)
/* case TGSI_OPCODE_NOT: return RC_OPCODE_NOT; */
/* case TGSI_OPCODE_TRUNC: return RC_OPCODE_TRUNC; */
/* case TGSI_OPCODE_SHL: return RC_OPCODE_SHL; */
- /* case TGSI_OPCODE_SHR: return RC_OPCODE_SHR; */
+ /* case TGSI_OPCODE_ISHR: return RC_OPCODE_SHR; */
/* case TGSI_OPCODE_AND: return RC_OPCODE_AND; */
/* case TGSI_OPCODE_OR: return RC_OPCODE_OR; */
/* case TGSI_OPCODE_MOD: return RC_OPCODE_MOD; */
diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c
index c4ed0d712f..68aef70872 100644
--- a/src/gallium/drivers/r300/r300_vs.c
+++ b/src/gallium/drivers/r300/r300_vs.c
@@ -22,6 +22,7 @@
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#include "r300_vs.h"
+#include "r300_fs.h"
#include "r300_context.h"
#include "r300_screen.h"
@@ -33,6 +34,8 @@
#include "radeon_compiler.h"
+#include "util/u_math.h"
+
/* Convert info about VS output semantics into r300_shader_semantics. */
static void r300_shader_read_vs_outputs(
struct tgsi_shader_info* info,
@@ -88,11 +91,13 @@ static void r300_shader_read_vs_outputs(
}
}
-static void r300_shader_vap_output_fmt(
- struct r300_shader_semantics* vs_outputs,
- uint* hwfmt)
+static void r300_shader_vap_output_fmt(struct r300_vertex_shader* vs)
{
+ struct r300_shader_semantics* vs_outputs = &vs->outputs;
+ uint32_t* hwfmt = vs->hwfmt;
int i, gen_count;
+ boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED ||
+ vs_outputs->bcolor[1] != ATTR_UNUSED;
/* Do the actual vertex_info setup.
*
@@ -119,13 +124,19 @@ static void r300_shader_vap_output_fmt(
/* Colors. */
for (i = 0; i < ATTR_COLOR_COUNT; i++) {
- if (vs_outputs->color[i] != ATTR_UNUSED) {
+ if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used) {
hwfmt[1] |= R300_INPUT_CNTL_COLOR;
hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i;
}
}
- /* XXX Back-face colors. */
+ /* Back-face colors. */
+ if (any_bcolor_used) {
+ for (i = 0; i < ATTR_COLOR_COUNT; i++) {
+ hwfmt[1] |= R300_INPUT_CNTL_COLOR;
+ hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << (2+i);
+ }
+ }
/* Texture coordinates. */
gen_count = 0;
@@ -146,6 +157,9 @@ static void r300_shader_vap_output_fmt(
/* XXX magic */
assert(gen_count <= 8);
+
+ /* WPOS. */
+ vs->wpos_tex_output = gen_count;
}
/* Sets up stream mapping to equivalent VS outputs if TCL is bypassed
@@ -155,6 +169,8 @@ static void r300_stream_locations_notcl(
int* stream_loc)
{
int i, tabi = 0, gen_count;
+ boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED ||
+ vs_outputs->bcolor[1] != ATTR_UNUSED;
/* Position. */
stream_loc[tabi++] = 0;
@@ -166,14 +182,14 @@ static void r300_stream_locations_notcl(
/* Colors. */
for (i = 0; i < ATTR_COLOR_COUNT; i++) {
- if (vs_outputs->color[i] != ATTR_UNUSED) {
+ if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used) {
stream_loc[tabi++] = 2 + i;
}
}
/* Back-face colors. */
- for (i = 0; i < ATTR_COLOR_COUNT; i++) {
- if (vs_outputs->bcolor[i] != ATTR_UNUSED) {
+ if (any_bcolor_used) {
+ for (i = 0; i < ATTR_COLOR_COUNT; i++) {
stream_loc[tabi++] = 4 + i;
}
}
@@ -181,7 +197,7 @@ static void r300_stream_locations_notcl(
/* Texture coordinates. */
gen_count = 0;
for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
- if (vs_outputs->bcolor[i] != ATTR_UNUSED) {
+ if (vs_outputs->generic[i] != ATTR_UNUSED) {
assert(tabi < 16);
stream_loc[tabi++] = 6 + gen_count;
gen_count++;
@@ -195,8 +211,12 @@ static void r300_stream_locations_notcl(
gen_count++;
}
- /* XXX magic */
- assert(gen_count <= 8);
+ /* WPOS. */
+ if (vs_outputs->wpos != ATTR_UNUSED) {
+ assert(tabi < 16);
+ stream_loc[tabi++] = 6 + gen_count;
+ gen_count++;
+ }
for (; tabi < 16;) {
stream_loc[tabi++] = -1;
@@ -209,6 +229,8 @@ static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c)
struct r300_shader_semantics* outputs = &vs->outputs;
struct tgsi_shader_info* info = &vs->info;
int i, reg = 0;
+ boolean any_bcolor_used = outputs->bcolor[0] != ATTR_UNUSED ||
+ outputs->bcolor[1] != ATTR_UNUSED;
/* Fill in the input mapping */
for (i = 0; i < info->num_inputs; i++)
@@ -226,14 +248,30 @@ static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c)
c->code->outputs[outputs->psize] = reg++;
}
+ /* If we're writing back facing colors we need to send
+ * four colors to make front/back face colors selection work.
+ * If the vertex program doesn't write all 4 colors, lets
+ * pretend it does by skipping output index reg so the colors
+ * get written into appropriate output vectors.
+ */
+
/* Colors. */
for (i = 0; i < ATTR_COLOR_COUNT; i++) {
if (outputs->color[i] != ATTR_UNUSED) {
c->code->outputs[outputs->color[i]] = reg++;
+ } else if (any_bcolor_used) {
+ reg++;
}
}
- /* XXX Back-face colors. */
+ /* Back-face colors. */
+ for (i = 0; i < ATTR_COLOR_COUNT; i++) {
+ if (outputs->bcolor[i] != ATTR_UNUSED) {
+ c->code->outputs[outputs->bcolor[i]] = reg++;
+ } else if (any_bcolor_used) {
+ reg++;
+ }
+ }
/* Texture coordinates. */
for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
@@ -246,6 +284,33 @@ static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c)
if (outputs->fog != ATTR_UNUSED) {
c->code->outputs[outputs->fog] = reg++;
}
+
+ /* WPOS. */
+ if (outputs->wpos != ATTR_UNUSED) {
+ c->code->outputs[outputs->wpos] = reg++;
+ }
+}
+
+static void r300_insert_wpos(struct r300_vertex_program_compiler* c,
+ struct r300_shader_semantics* outputs)
+{
+ int i, lastOutput = 0;
+
+ /* Find the max output index. */
+ lastOutput = MAX2(lastOutput, outputs->psize);
+ for (i = 0; i < ATTR_COLOR_COUNT; i++) {
+ lastOutput = MAX2(lastOutput, outputs->color[i]);
+ lastOutput = MAX2(lastOutput, outputs->bcolor[i]);
+ }
+ for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
+ lastOutput = MAX2(lastOutput, outputs->generic[i]);
+ }
+ lastOutput = MAX2(lastOutput, outputs->fog);
+
+ /* Set WPOS after the last output. */
+ lastOutput++;
+ rc_copy_output(&c->Base, 0, lastOutput); /* out[lastOutput] = out[0]; */
+ outputs->wpos = lastOutput;
}
void r300_translate_vertex_shader(struct r300_context* r300,
@@ -256,8 +321,6 @@ void r300_translate_vertex_shader(struct r300_context* r300,
/* Initialize. */
r300_shader_read_vs_outputs(&vs->info, &vs->outputs);
- r300_shader_vap_output_fmt(&vs->outputs, vs->hwfmt);
- r300_stream_locations_notcl(&vs->outputs, vs->stream_loc_notcl);
/* Setup the compiler */
rc_init(&compiler.Base);
@@ -277,9 +340,15 @@ void r300_translate_vertex_shader(struct r300_context* r300,
r300_tgsi_to_rc(&ttr, vs->state.tokens);
- compiler.RequiredOutputs = ~(~0 << vs->info.num_outputs);
+ compiler.RequiredOutputs = ~(~0 << (vs->info.num_outputs+1));
compiler.SetHwInputOutput = &set_vertex_inputs_outputs;
+ /* Insert the WPOS output. */
+ r300_insert_wpos(&compiler, &vs->outputs);
+
+ r300_shader_vap_output_fmt(vs);
+ r300_stream_locations_notcl(&vs->outputs, vs->stream_loc_notcl);
+
/* Invoke the compiler */
r3xx_compile_vertex_program(&compiler);
if (compiler.Base.Error) {
@@ -292,3 +361,30 @@ void r300_translate_vertex_shader(struct r300_context* r300,
rc_destroy(&compiler.Base);
vs->translated = TRUE;
}
+
+boolean r300_vertex_shader_setup_wpos(struct r300_context* r300)
+{
+ struct r300_vertex_shader* vs = r300->vs;
+ int tex_output = r300->vs->wpos_tex_output;
+ uint32_t tex_fmt = R300_INPUT_CNTL_TC0 << tex_output;
+ uint32_t* hwfmt = vs->hwfmt;
+
+ if (r300->fs->inputs.wpos != ATTR_UNUSED) {
+ /* Enable WPOS in VAP. */
+ if (!(hwfmt[1] & tex_fmt)) {
+ hwfmt[1] |= tex_fmt;
+ hwfmt[3] |= (4 << (3 * tex_output));
+
+ assert(tex_output < 8);
+ return TRUE;
+ }
+ } else {
+ /* Disable WPOS in VAP. */
+ if (hwfmt[1] & tex_fmt) {
+ hwfmt[1] &= ~tex_fmt;
+ hwfmt[3] &= ~(4 << (3 * tex_output));
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
diff --git a/src/gallium/drivers/r300/r300_vs.h b/src/gallium/drivers/r300/r300_vs.h
index 67e9db5366..18cfeee3cd 100644
--- a/src/gallium/drivers/r300/r300_vs.h
+++ b/src/gallium/drivers/r300/r300_vs.h
@@ -43,6 +43,9 @@ struct r300_vertex_shader {
/* Stream locations for SWTCL or if TCL is bypassed. */
int stream_loc_notcl[16];
+ /* Output stream location for WPOS. */
+ int wpos_tex_output;
+
/* Has this shader been translated yet? */
boolean translated;
@@ -53,4 +56,7 @@ struct r300_vertex_shader {
void r300_translate_vertex_shader(struct r300_context* r300,
struct r300_vertex_shader* vs);
+/* Return TRUE if VAP (hwfmt) needs to be re-emitted. */
+boolean r300_vertex_shader_setup_wpos(struct r300_context* r300);
+
#endif /* R300_VS_H */