diff options
Diffstat (limited to 'src/gallium/drivers/r300')
-rw-r--r-- | src/gallium/drivers/r300/r300_emit.c | 33 |
1 files changed, 9 insertions, 24 deletions
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index c897df628d..796e3eca5b 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -146,10 +146,8 @@ static const float * get_shader_constant( struct rc_constant * constant, struct r300_constant_buffer * externals) { - struct r300_viewport_state* viewport = - (struct r300_viewport_state*)r300->viewport_state.state; - struct r300_textures_state* texstate = - (struct r300_textures_state*)r300->textures_state.state; + struct r300_viewport_state* viewport = r300->viewport_state.state; + struct r300_textures_state* texstate = r300->textures_state.state; static float vec[4] = { 0.0, 0.0, 0.0, 1.0 }; struct pipe_texture *tex; @@ -900,12 +898,6 @@ void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state) CS_LOCALS(r300); - if (!r300screen->caps->has_tcl) { - debug_printf("r300: Implementation error: emit_vs_state called," - " but has_tcl is FALSE!\n"); - return; - } - BEGIN_CS(size); /* R300_VAP_PVS_CODE_CNTL_0 * R300_VAP_PVS_CONST_CNTL @@ -935,28 +927,19 @@ void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state) void r300_emit_vs_constant_buffer(struct r300_context* r300, struct rc_constant_list* constants) { - int i; struct r300_screen* r300screen = r300_screen(r300->context.screen); + unsigned i; CS_LOCALS(r300); - if (!r300screen->caps->has_tcl) { - debug_printf("r300: Implementation error: emit_vs_constant_buffer called," - " but has_tcl is FALSE!\n"); - return; - } - - if (constants->Count == 0) - return; - BEGIN_CS(constants->Count * 4 + 3); OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, (r300screen->caps->is_r500 ? R500_PVS_CONST_START : R300_PVS_CONST_START)); OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, constants->Count * 4); for (i = 0; i < constants->Count; i++) { - const float * data = get_shader_constant(r300, - &constants->Constants[i], - &r300->shader_constants[PIPE_SHADER_VERTEX]); + const float *data = get_shader_constant(r300, + &constants->Constants[i], + &r300->shader_constants[PIPE_SHADER_VERTEX]); OUT_CS_32F(data[0]); OUT_CS_32F(data[1]); OUT_CS_32F(data[2]); @@ -1167,7 +1150,9 @@ void r300_emit_dirty_state(struct r300_context* r300) if (r300->dirty_state & R300_NEW_VERTEX_SHADER_CONSTANTS) { struct r300_vertex_shader* vs = r300->vs_state.state; - r300_emit_vs_constant_buffer(r300, &vs->code.constants); + if (vs->code.constants.Count) { + r300_emit_vs_constant_buffer(r300, &vs->code.constants); + } r300->dirty_state &= ~R300_NEW_VERTEX_SHADER_CONSTANTS; } |