diff options
Diffstat (limited to 'src/gallium/drivers/r600/r600_blit.c')
-rw-r--r-- | src/gallium/drivers/r600/r600_blit.c | 634 |
1 files changed, 127 insertions, 507 deletions
diff --git a/src/gallium/drivers/r600/r600_blit.c b/src/gallium/drivers/r600/r600_blit.c index 54fbc50bbc..cae05aab28 100644 --- a/src/gallium/drivers/r600/r600_blit.c +++ b/src/gallium/drivers/r600/r600_blit.c @@ -1,5 +1,5 @@ /* - * Copyright 2009 Marek Olšák <maraeo@gmail.com> + * Copyright 2010 Jerome Glisse <glisse@freedesktop.org> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -19,69 +19,118 @@ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Jerome Glisse - * Marek Olšák */ -#include <errno.h> -#include <pipe/p_screen.h> +#include <util/u_surface.h> #include <util/u_blitter.h> -#include <util/u_inlines.h> -#include <util/u_memory.h> -#include "util/u_surface.h" -#include "r600_screen.h" -#include "r600_context.h" -#include "r600d.h" +#include <util/u_format.h> +#include "r600_pipe.h" -static void r600_blitter_save_states(struct pipe_context *ctx) +enum r600_blitter_op /* bitmask */ { - struct r600_context *rctx = r600_context(ctx); + R600_CLEAR = 1, + R600_CLEAR_SURFACE = 2, + R600_COPY = 4 +}; + +static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op) +{ + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + + r600_context_queries_suspend(&rctx->ctx); - util_blitter_save_blend(rctx->blitter, rctx->blend); - util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->dsa); - if (rctx->stencil_ref) { - util_blitter_save_stencil_ref(rctx->blitter, - &rctx->stencil_ref->state.stencil_ref); + util_blitter_save_blend(rctx->blitter, rctx->states[R600_PIPE_STATE_BLEND]); + util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->states[R600_PIPE_STATE_DSA]); + if (rctx->states[R600_PIPE_STATE_STENCIL_REF]) { + util_blitter_save_stencil_ref(rctx->blitter, &rctx->stencil_ref); } - util_blitter_save_rasterizer(rctx->blitter, rctx->rasterizer); + util_blitter_save_rasterizer(rctx->blitter, rctx->states[R600_PIPE_STATE_RASTERIZER]); util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader); util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader); util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_elements); - if (rctx->viewport) { - util_blitter_save_viewport(rctx->blitter, &rctx->viewport->state.viewport); + if (rctx->states[R600_PIPE_STATE_VIEWPORT]) { + util_blitter_save_viewport(rctx->blitter, &rctx->viewport); } - if (rctx->clip) { - util_blitter_save_clip(rctx->blitter, &rctx->clip->state.clip); + if (rctx->states[R600_PIPE_STATE_CLIP]) { + util_blitter_save_clip(rctx->blitter, &rctx->clip); } - util_blitter_save_vertex_buffers(rctx->blitter, rctx->nvertex_buffer, - rctx->vertex_buffer); + util_blitter_save_vertex_buffers(rctx->blitter, rctx->nvertex_buffer, rctx->vertex_buffer); - /* remove ptr so they don't get deleted */ - rctx->blend = NULL; - rctx->clip = NULL; - rctx->vs_shader = NULL; - rctx->ps_shader = NULL; - rctx->rasterizer = NULL; - rctx->dsa = NULL; rctx->vertex_elements = NULL; - /* suspend queries */ - r600_queries_suspend(ctx); + if (op & (R600_CLEAR_SURFACE | R600_COPY)) + util_blitter_save_framebuffer(rctx->blitter, &rctx->framebuffer); + + if (op & R600_COPY) { + util_blitter_save_fragment_sampler_states( + rctx->blitter, rctx->ps_samplers.n_samplers, + (void**)rctx->ps_samplers.samplers); + + util_blitter_save_fragment_sampler_views( + rctx->blitter, rctx->ps_samplers.n_views, + (struct pipe_sampler_view**)rctx->ps_samplers.views); + } + +} + +static void r600_blitter_end(struct pipe_context *ctx) +{ + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + r600_context_queries_resume(&rctx->ctx); +} + +int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture) +{ + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + struct pipe_framebuffer_state fb = *rctx->pframebuffer; + struct pipe_surface *zsurf, *cbsurf; + int level = 0; + float depth = 1.0f; + + r600_context_queries_suspend(&rctx->ctx); + for (int i = 0; i < fb.nr_cbufs; i++) { + fb.cbufs[i] = NULL; + pipe_surface_reference(&fb.cbufs[i], rctx->pframebuffer->cbufs[i]); + } + fb.zsbuf = NULL; + pipe_surface_reference(&fb.zsbuf, rctx->pframebuffer->zsbuf); + + zsurf = ctx->screen->get_tex_surface(ctx->screen, &texture->resource.base.b, 0, level, 0, + PIPE_BIND_DEPTH_STENCIL); + + cbsurf = ctx->screen->get_tex_surface(ctx->screen, + (struct pipe_resource*)texture->flushed_depth_texture, + 0, level, 0, PIPE_BIND_RENDER_TARGET); + + r600_blitter_begin(ctx, R600_CLEAR); + util_blitter_save_framebuffer(rctx->blitter, &fb); + if (rctx->family == CHIP_RV610 || rctx->family == CHIP_RV630 || + rctx->family == CHIP_RV620 || rctx->family == CHIP_RV635) + depth = 0.0f; + + util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, rctx->custom_dsa_flush, depth); + + pipe_surface_reference(&zsurf, NULL); + pipe_surface_reference(&cbsurf, NULL); + for (int i = 0; i < fb.nr_cbufs; i++) { + pipe_surface_reference(&fb.cbufs[i], NULL); + } + pipe_surface_reference(&fb.zsbuf, NULL); + r600_context_queries_resume(&rctx->ctx); + + return 0; } static void r600_clear(struct pipe_context *ctx, unsigned buffers, const float *rgba, double depth, unsigned stencil) { - struct r600_context *rctx = r600_context(ctx); - struct pipe_framebuffer_state *fb = &rctx->framebuffer->state.framebuffer; + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + struct pipe_framebuffer_state *fb = &rctx->framebuffer; - r600_blitter_save_states(ctx); + r600_blitter_begin(ctx, R600_CLEAR); util_blitter_clear(rctx->blitter, fb->width, fb->height, fb->nr_cbufs, buffers, rgba, depth, stencil); - /* resume queries */ - r600_queries_resume(ctx); + r600_blitter_end(ctx); } static void r600_clear_render_target(struct pipe_context *ctx, @@ -90,16 +139,12 @@ static void r600_clear_render_target(struct pipe_context *ctx, unsigned dstx, unsigned dsty, unsigned width, unsigned height) { - struct r600_context *rctx = r600_context(ctx); - struct pipe_framebuffer_state *fb = &rctx->framebuffer->state.framebuffer; - - r600_blitter_save_states(ctx); - util_blitter_save_framebuffer(rctx->blitter, fb); + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + r600_blitter_begin(ctx, R600_CLEAR_SURFACE); util_blitter_clear_render_target(rctx->blitter, dst, rgba, dstx, dsty, width, height); - /* resume queries */ - r600_queries_resume(ctx); + r600_blitter_end(ctx); } static void r600_clear_depth_stencil(struct pipe_context *ctx, @@ -110,19 +155,35 @@ static void r600_clear_depth_stencil(struct pipe_context *ctx, unsigned dstx, unsigned dsty, unsigned width, unsigned height) { - struct r600_context *rctx = r600_context(ctx); - struct pipe_framebuffer_state *fb = &rctx->framebuffer->state.framebuffer; - - r600_blitter_save_states(ctx); - util_blitter_save_framebuffer(rctx->blitter, fb); + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + r600_blitter_begin(ctx, R600_CLEAR_SURFACE); util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil, dstx, dsty, width, height); - /* resume queries */ - r600_queries_resume(ctx); + r600_blitter_end(ctx); } + +/* Copy a block of pixels from one surface to another using HW. */ +static void r600_hw_copy_region(struct pipe_context *ctx, + struct pipe_resource *dst, + struct pipe_subresource subdst, + unsigned dstx, unsigned dsty, unsigned dstz, + struct pipe_resource *src, + struct pipe_subresource subsrc, + unsigned srcx, unsigned srcy, unsigned srcz, + unsigned width, unsigned height) +{ + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + + r600_blitter_begin(ctx, R600_COPY); + util_blitter_copy_region(rctx->blitter, dst, subdst, dstx, dsty, dstz, + src, subsrc, srcx, srcy, srcz, width, height, + TRUE); + r600_blitter_end(ctx); +} + static void r600_resource_copy_region(struct pipe_context *ctx, struct pipe_resource *dst, struct pipe_subresource subdst, @@ -132,463 +193,22 @@ static void r600_resource_copy_region(struct pipe_context *ctx, unsigned srcx, unsigned srcy, unsigned srcz, unsigned width, unsigned height) { - util_resource_copy_region(ctx, dst, subdst, dstx, dsty, dstz, - src, subsrc, srcx, srcy, srcz, width, height); + boolean is_depth; + /* there is something wrong with depth resource copies at the moment so avoid them for now */ + is_depth = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0; + if (is_depth) + util_resource_copy_region(ctx, dst, subdst, dstx, dsty, dstz, + src, subsrc, srcx, srcy, srcz, width, height); + else + r600_hw_copy_region(ctx, dst, subdst, dstx, dsty, dstz, + src, subsrc, srcx, srcy, srcz, width, height); + } -void r600_init_blit_functions(struct r600_context *rctx) +void r600_init_blit_functions(struct r600_pipe_context *rctx) { rctx->context.clear = r600_clear; rctx->context.clear_render_target = r600_clear_render_target; rctx->context.clear_depth_stencil = r600_clear_depth_stencil; rctx->context.resource_copy_region = r600_resource_copy_region; } - - -struct r600_blit_states { - struct radeon_state rasterizer; - struct radeon_state dsa; - struct radeon_state blend; - struct radeon_state cb_cntl; - struct radeon_state vgt; - struct radeon_state draw; - struct radeon_state vs_constant0; - struct radeon_state vs_constant1; - struct radeon_state vs_constant2; - struct radeon_state vs_constant3; - struct radeon_state ps_shader; - struct radeon_state vs_shader; - struct radeon_state vs_resource0; - struct radeon_state vs_resource1; -}; - -static int r600_blit_state_vs_resources(struct r600_screen *rscreen, struct r600_blit_states *bstates) -{ - struct radeon_state *rstate; - struct radeon_ws_bo *bo; - void *data; - u32 vbo[] = { - 0xBF800000, 0xBF800000, 0x3F800000, 0x3F800000, - 0x3F000000, 0x3F000000, 0x3F000000, 0x00000000, - 0x3F800000, 0xBF800000, 0x3F800000, 0x3F800000, - 0x3F000000, 0x3F000000, 0x3F000000, 0x00000000, - 0x3F800000, 0x3F800000, 0x3F800000, 0x3F800000, - 0x3F000000, 0x3F000000, 0x3F000000, 0x00000000, - 0xBF800000, 0x3F800000, 0x3F800000, 0x3F800000, - 0x3F000000, 0x3F000000, 0x3F000000, 0x00000000 - }; - - /* simple shader */ - bo = radeon_ws_bo(rscreen->rw, 128, 4096, 0); - if (bo == NULL) { - return -ENOMEM; - } - data = radeon_ws_bo_map(rscreen->rw, bo, 0, NULL); - if (!data) { - radeon_ws_bo_reference(rscreen->rw, &bo, NULL); - return -ENOMEM; - } - memcpy(data, vbo, 128); - radeon_ws_bo_unmap(rscreen->rw, bo); - - rstate = &bstates->vs_resource0; - radeon_state_init(rstate, rscreen->rw, R600_STATE_RESOURCE, 0, R600_SHADER_VS); - - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD0] = 0x00000000; - rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD1] = 0x00000080; - rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD2] = 0x02302000; - rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD3] = 0x00000000; - rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD4] = 0x00000000; - rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD5] = 0x00000000; - rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD6] = 0xC0000000; - rstate->bo[0] = bo; - rstate->nbo = 1; - rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; - if (radeon_state_pm4(rstate)) { - radeon_state_fini(rstate); - return -ENOMEM; - } - - rstate = &bstates->vs_resource1; - radeon_state_init(rstate, rscreen->rw, R600_STATE_RESOURCE, 1, R600_SHADER_VS); - rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD0] = 0x00000010; - rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD1] = 0x00000070; - rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD2] = 0x02302000; - rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD3] = 0x00000000; - rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD4] = 0x00000000; - rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD5] = 0x00000000; - rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD6] = 0xC0000000; - radeon_ws_bo_reference(rscreen->rw, &rstate->bo[0], bo); - rstate->nbo = 1; - rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; - if (radeon_state_pm4(rstate)) { - radeon_state_fini(rstate); - return -ENOMEM; - } - - return 0; -} - -static void r600_blit_state_vs_shader(struct r600_screen *rscreen, struct radeon_state *rstate) -{ - struct radeon_ws_bo *bo; - void *data; - u32 shader_bc_r600[] = { - 0x00000004, 0x81000400, - 0x00000008, 0xA01C0000, - 0xC001A03C, 0x94000688, - 0xC0024000, 0x94200688, - 0x7C000000, 0x002D1001, - 0x00080000, 0x00000000, - 0x7C000100, 0x002D1002, - 0x00080000, 0x00000000, - 0x00000001, 0x00601910, - 0x00000401, 0x20601910, - 0x00000801, 0x40601910, - 0x80000C01, 0x60601910, - 0x00000002, 0x00801910, - 0x00000402, 0x20801910, - 0x00000802, 0x40801910, - 0x80000C02, 0x60801910 - }; - u32 shader_bc_r700[] = { - 0x00000004, 0x81000400, - 0x00000008, 0xA01C0000, - 0xC001A03C, 0x94000688, - 0xC0024000, 0x94200688, - 0x7C000000, 0x002D1001, - 0x00080000, 0x00000000, - 0x7C000100, 0x002D1002, - 0x00080000, 0x00000000, - 0x00000001, 0x00600C90, - 0x00000401, 0x20600C90, - 0x00000801, 0x40600C90, - 0x80000C01, 0x60600C90, - 0x00000002, 0x00800C90, - 0x00000402, 0x20800C90, - 0x00000802, 0x40800C90, - 0x80000C02, 0x60800C90 - }; - - /* simple shader */ - bo = radeon_ws_bo(rscreen->rw, 128, 4096, 0); - if (bo == NULL) { - return; - } - data = radeon_ws_bo_map(rscreen->rw, bo, 0, NULL); - if (!data) { - radeon_ws_bo_reference(rscreen->rw, &bo, NULL); - return; - } - switch (rscreen->chip_class) { - case R600: - memcpy(data, shader_bc_r600, 128); - break; - case R700: - memcpy(data, shader_bc_r700, 128); - break; - default: - R600_ERR("unsupported chip family\n"); - radeon_ws_bo_unmap(rscreen->rw, bo); - radeon_ws_bo_reference(rscreen->rw, &bo, NULL); - return; - } - radeon_ws_bo_unmap(rscreen->rw, bo); - - radeon_state_init(rstate, rscreen->rw, R600_STATE_SHADER, 0, R600_SHADER_VS); - - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - rstate->states[R600_VS_SHADER__SPI_VS_OUT_ID_0] = 0x03020100; - rstate->states[R600_VS_SHADER__SPI_VS_OUT_ID_1] = 0x07060504; - rstate->states[R600_VS_SHADER__SQ_PGM_RESOURCES_VS] = 0x00000005; - - rstate->bo[0] = bo; - radeon_ws_bo_reference(rscreen->rw, &rstate->bo[1], bo); - rstate->nbo = 2; - rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; - rstate->placement[2] = RADEON_GEM_DOMAIN_GTT; - - radeon_state_pm4(rstate); -} - -static void r600_blit_state_ps_shader(struct r600_screen *rscreen, struct radeon_state *rstate) -{ - struct radeon_ws_bo *bo; - void *data; - u32 shader_bc_r600[] = { - 0x00000002, 0xA00C0000, - 0xC0008000, 0x94200688, - 0x00000000, 0x00201910, - 0x00000400, 0x20201910, - 0x00000800, 0x40201910, - 0x80000C00, 0x60201910 - }; - u32 shader_bc_r700[] = { - 0x00000002, 0xA00C0000, - 0xC0008000, 0x94200688, - 0x00000000, 0x00200C90, - 0x00000400, 0x20200C90, - 0x00000800, 0x40200C90, - 0x80000C00, 0x60200C90 - }; - - /* simple shader */ - bo = radeon_ws_bo(rscreen->rw, 128, 4096, 0); - if (bo == NULL) { - return; - } - data = radeon_ws_bo_map(rscreen->rw, bo, 0, NULL); - if (!data) { - radeon_ws_bo_reference(rscreen->rw, &bo, NULL); - return; - } - switch (rscreen->chip_class) { - case R600: - memcpy(data, shader_bc_r600, 48); - break; - case R700: - memcpy(data, shader_bc_r700, 48); - break; - default: - R600_ERR("unsupported chip family\n"); - radeon_ws_bo_unmap(rscreen->rw, bo); - radeon_ws_bo_reference(rscreen->rw, &bo, NULL); - return; - } - radeon_ws_bo_unmap(rscreen->rw, bo); - - radeon_state_init(rstate, rscreen->rw, R600_STATE_SHADER, 0, R600_SHADER_PS); - - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - rstate->states[R600_PS_SHADER__SPI_PS_INPUT_CNTL_0] = 0x00000C00; - rstate->states[R600_PS_SHADER__SPI_PS_IN_CONTROL_0] = 0x10000001; - rstate->states[R600_PS_SHADER__SQ_PGM_EXPORTS_PS] = 0x00000002; - rstate->states[R600_PS_SHADER__SQ_PGM_RESOURCES_PS] = 0x00000002; - - rstate->bo[0] = bo; - rstate->nbo = 1; - rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; - - radeon_state_pm4(rstate); -} - -static void r600_blit_state_vgt(struct r600_screen *rscreen, struct radeon_state *rstate) -{ - radeon_state_init(rstate, rscreen->rw, R600_STATE_VGT, 0, 0); - - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - rstate->states[R600_VGT__VGT_DMA_NUM_INSTANCES] = 0x00000001; - rstate->states[R600_VGT__VGT_MAX_VTX_INDX] = 0x00FFFFFF; - rstate->states[R600_VGT__VGT_PRIMITIVE_TYPE] = 0x00000005; - - radeon_state_pm4(rstate); -} - -static void r600_blit_state_draw(struct r600_screen *rscreen, struct radeon_state *rstate) -{ - radeon_state_init(rstate, rscreen->rw, R600_STATE_DRAW, 0, 0); - - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - rstate->states[R600_DRAW__VGT_DRAW_INITIATOR] = 0x00000002; - rstate->states[R600_DRAW__VGT_NUM_INDICES] = 0x00000004; - - radeon_state_pm4(rstate); -} - -static void r600_blit_state_vs_constant(struct r600_screen *rscreen, struct radeon_state *rstate, - unsigned id, float c0, float c1, float c2, float c3) -{ - radeon_state_init(rstate, rscreen->rw, R600_STATE_CONSTANT, id, R600_SHADER_VS); - - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - rstate->states[R600_VS_CONSTANT__SQ_ALU_CONSTANT0_256] = fui(c0); - rstate->states[R600_VS_CONSTANT__SQ_ALU_CONSTANT1_256] = fui(c1); - rstate->states[R600_VS_CONSTANT__SQ_ALU_CONSTANT2_256] = fui(c2); - rstate->states[R600_VS_CONSTANT__SQ_ALU_CONSTANT3_256] = fui(c3); - - radeon_state_pm4(rstate); -} - -static void r600_blit_state_rasterizer(struct r600_screen *rscreen, struct radeon_state *rstate) -{ - radeon_state_init(rstate, rscreen->rw, R600_STATE_RASTERIZER, 0, 0); - - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - rstate->states[R600_RASTERIZER__PA_CL_GB_HORZ_CLIP_ADJ] = 0x3F800000; - rstate->states[R600_RASTERIZER__PA_CL_GB_HORZ_DISC_ADJ] = 0x3F800000; - rstate->states[R600_RASTERIZER__PA_CL_GB_VERT_CLIP_ADJ] = 0x3F800000; - rstate->states[R600_RASTERIZER__PA_CL_GB_VERT_DISC_ADJ] = 0x3F800000; - rstate->states[R600_RASTERIZER__PA_SC_LINE_CNTL] = 0x00000400; - rstate->states[R600_RASTERIZER__PA_SC_LINE_STIPPLE] = 0x00000005; - rstate->states[R600_RASTERIZER__PA_SU_LINE_CNTL] = 0x00000008; - rstate->states[R600_RASTERIZER__PA_SU_POINT_MINMAX] = 0x80000000; - rstate->states[R600_RASTERIZER__PA_SU_SC_MODE_CNTL] = 0x00080004; - rstate->states[R600_RASTERIZER__SPI_INTERP_CONTROL_0] = 0x00000001; - - radeon_state_pm4(rstate); -} - -static void r600_blit_state_dsa(struct r600_screen *rscreen, struct radeon_state *rstate) -{ - radeon_state_init(rstate, rscreen->rw, R600_STATE_DSA, 0, 0); - - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - rstate->states[R600_DSA__DB_ALPHA_TO_MASK] = 0x0000AA00; - rstate->states[R600_DSA__DB_DEPTH_CLEAR] = 0x3F800000; - rstate->states[R600_DSA__DB_RENDER_CONTROL] = 0x00000060; - rstate->states[R600_DSA__DB_RENDER_OVERRIDE] = 0x0000002A; - rstate->states[R600_DSA__DB_SHADER_CONTROL] = 0x00000210; - - radeon_state_pm4(rstate); -} - -static void r600_blit_state_blend(struct r600_screen *rscreen, struct radeon_state *rstate) -{ - radeon_state_init(rstate, rscreen->rw, R600_STATE_BLEND, 0, 0); - radeon_state_pm4(rstate); -} - -static void r600_blit_state_cb_cntl(struct r600_screen *rscreen, struct radeon_state *rstate) -{ - radeon_state_init(rstate, rscreen->rw, R600_STATE_CB_CNTL, 0, 0); - rstate->states[R600_CB_CNTL__CB_CLRCMP_CONTROL] = 0x01000000; - rstate->states[R600_CB_CNTL__CB_CLRCMP_DST] = 0x000000FF; - rstate->states[R600_CB_CNTL__CB_CLRCMP_MSK] = 0xFFFFFFFF; - rstate->states[R600_CB_CNTL__CB_COLOR_CONTROL] = 0x00CC0080; - rstate->states[R600_CB_CNTL__CB_SHADER_MASK] = 0x0000000F; - rstate->states[R600_CB_CNTL__CB_TARGET_MASK] = 0x0000000F; - rstate->states[R600_CB_CNTL__PA_SC_AA_MASK] = 0xFFFFFFFF; - radeon_state_pm4(rstate); -} - -static int r600_blit_states_init(struct pipe_context *ctx, struct r600_blit_states *bstates) -{ - struct r600_screen *rscreen = r600_screen(ctx->screen); - - r600_blit_state_ps_shader(rscreen, &bstates->ps_shader); - r600_blit_state_vs_shader(rscreen, &bstates->vs_shader); - r600_blit_state_vgt(rscreen, &bstates->vgt); - r600_blit_state_draw(rscreen, &bstates->draw); - r600_blit_state_vs_constant(rscreen, &bstates->vs_constant0, 0, 1.0, 0.0, 0.0, 0.0); - r600_blit_state_vs_constant(rscreen, &bstates->vs_constant1, 1, 0.0, 1.0, 0.0, 0.0); - r600_blit_state_vs_constant(rscreen, &bstates->vs_constant2, 2, 0.0, 0.0, -0.00199900055, 0.0); - r600_blit_state_vs_constant(rscreen, &bstates->vs_constant3, 3, 0.0, 0.0, -0.99900049, 1.0); - r600_blit_state_rasterizer(rscreen, &bstates->rasterizer); - r600_blit_state_dsa(rscreen, &bstates->dsa); - r600_blit_state_blend(rscreen, &bstates->blend); - r600_blit_state_cb_cntl(rscreen, &bstates->cb_cntl); - r600_blit_state_vs_resources(rscreen, bstates); - return 0; -} - -static void r600_blit_states_destroy(struct pipe_context *ctx, struct r600_blit_states *bstates) -{ - radeon_state_fini(&bstates->ps_shader); - radeon_state_fini(&bstates->vs_shader); - radeon_state_fini(&bstates->vs_resource0); - radeon_state_fini(&bstates->vs_resource1); -} - -int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level) -{ - struct r600_screen *rscreen = r600_screen(ctx->screen); - struct r600_context *rctx = r600_context(ctx); - struct radeon_draw draw; - struct r600_blit_states bstates; - int r; - - r = r600_texture_scissor(ctx, rtexture, level); - if (r) { - return r; - } - r = r600_texture_cb(ctx, rtexture, 0, level); - if (r) { - return r; - } - r = r600_texture_db(ctx, rtexture, level); - if (r) { - return r; - } - r = r600_texture_viewport(ctx, rtexture, level); - if (r) { - return r; - } - - r = r600_blit_states_init(ctx, &bstates); - if (r) { - return r; - } - bstates.dsa.states[R600_DSA__DB_RENDER_CONTROL] = 0x0000008C; - bstates.cb_cntl.states[R600_CB_CNTL__CB_TARGET_MASK] = 0x00000001; - /* force rebuild */ - bstates.dsa.cpm4 = bstates.cb_cntl.cpm4 = 0; - if (radeon_state_pm4(&bstates.dsa)) { - goto out; - } - if (radeon_state_pm4(&bstates.cb_cntl)) { - goto out; - } - - r = radeon_draw_init(&draw, rscreen->rw); - if (r) { - R600_ERR("failed creating draw for uncompressing textures\n"); - goto out; - } - - radeon_draw_bind(&draw, &bstates.vs_shader); - radeon_draw_bind(&draw, &bstates.ps_shader); - radeon_draw_bind(&draw, &bstates.rasterizer); - radeon_draw_bind(&draw, &bstates.dsa); - radeon_draw_bind(&draw, &bstates.blend); - radeon_draw_bind(&draw, &bstates.cb_cntl); - radeon_draw_bind(&draw, &rctx->config); - radeon_draw_bind(&draw, &bstates.vgt); - radeon_draw_bind(&draw, &bstates.draw); - radeon_draw_bind(&draw, &bstates.vs_resource0); - radeon_draw_bind(&draw, &bstates.vs_resource1); - radeon_draw_bind(&draw, &bstates.vs_constant0); - radeon_draw_bind(&draw, &bstates.vs_constant1); - radeon_draw_bind(&draw, &bstates.vs_constant2); - radeon_draw_bind(&draw, &bstates.vs_constant3); - radeon_draw_bind(&draw, &rtexture->viewport[level]); - radeon_draw_bind(&draw, &rtexture->scissor[level]); - radeon_draw_bind(&draw, &rtexture->cb[0][level]); - radeon_draw_bind(&draw, &rtexture->db[level]); - - /* suspend queries */ - r600_queries_suspend(ctx); - - /* schedule draw*/ - r = radeon_ctx_set_draw(rctx->ctx, &draw); - if (r == -EBUSY) { - r600_flush(ctx, 0, NULL); - r = radeon_ctx_set_draw(rctx->ctx, &draw); - } - if (r) { - goto out; - } - - /* resume queries */ - r600_queries_resume(ctx); - -out: - r600_blit_states_destroy(ctx, &bstates); - return r; -} |