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path: root/src/gallium/drivers/r600/r600_pipe.h
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Diffstat (limited to 'src/gallium/drivers/r600/r600_pipe.h')
-rw-r--r--src/gallium/drivers/r600/r600_pipe.h19
1 files changed, 18 insertions, 1 deletions
diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h
index 11410f17c7..ba9fedf0b6 100644
--- a/src/gallium/drivers/r600/r600_pipe.h
+++ b/src/gallium/drivers/r600/r600_pipe.h
@@ -83,7 +83,6 @@ struct r600_pipe_blend {
struct r600_vertex_element
{
unsigned count;
- unsigned refcount;
struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
enum pipe_format hw_format[PIPE_MAX_ATTRIBS];
unsigned hw_format_size[PIPE_MAX_ATTRIBS];
@@ -94,6 +93,7 @@ struct r600_pipe_shader {
struct r600_shader shader;
struct r600_pipe_state rstate;
struct r600_bo *bo;
+ struct r600_bo *bo_fetch;
struct r600_vertex_element vertex_elements;
};
@@ -209,6 +209,7 @@ void r600_init_context_resource_functions(struct r600_pipe_context *r600);
/* r600_shader.c */
int r600_pipe_shader_update(struct pipe_context *ctx, struct r600_pipe_shader *shader);
int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens);
+void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
int r600_find_vs_semantic_index(struct r600_shader *vs,
struct r600_shader *ps, int id);
@@ -242,6 +243,22 @@ void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
void *r600_create_vertex_elements(struct pipe_context *ctx,
unsigned count,
const struct pipe_vertex_element *elements);
+void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
+void r600_bind_blend_state(struct pipe_context *ctx, void *state);
+void r600_bind_rs_state(struct pipe_context *ctx, void *state);
+void r600_delete_rs_state(struct pipe_context *ctx, void *state);
+void r600_sampler_view_destroy(struct pipe_context *ctx,
+ struct pipe_sampler_view *state);
+void r600_bind_state(struct pipe_context *ctx, void *state);
+void r600_delete_state(struct pipe_context *ctx, void *state);
+void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
+
+void *r600_create_shader_state(struct pipe_context *ctx,
+ const struct pipe_shader_state *state);
+void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
+void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
+void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
+void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
/*
* common helpers
*/