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path: root/src/gallium/drivers/r600/r600_pipe.h
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Diffstat (limited to 'src/gallium/drivers/r600/r600_pipe.h')
-rw-r--r--src/gallium/drivers/r600/r600_pipe.h92
1 files changed, 43 insertions, 49 deletions
diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h
index 485f42166d..396801e4a4 100644
--- a/src/gallium/drivers/r600/r600_pipe.h
+++ b/src/gallium/drivers/r600/r600_pipe.h
@@ -30,12 +30,16 @@
#include <pipe/p_screen.h>
#include <pipe/p_context.h>
#include <util/u_math.h>
-#include "translate/translate_cache.h"
+#include "util/u_slab.h"
+#include "util/u_vbuf_mgr.h"
#include "r600.h"
#include "r600_public.h"
#include "r600_shader.h"
#include "r600_resource.h"
+#define R600_MAX_CONST_BUFFERS 1
+#define R600_MAX_CONST_BUFFER_SIZE 4096
+
enum r600_pipe_state_id {
R600_PIPE_STATE_BLEND = 0,
R600_PIPE_STATE_BLEND_COLOR,
@@ -62,6 +66,11 @@ struct r600_screen {
struct pipe_screen screen;
struct radeon *radeon;
struct r600_tiling_info *tiling_info;
+ struct util_slab_mempool pool_buffers;
+ unsigned num_contexts;
+
+ /* for thread-safe write accessing to num_contexts */
+ pipe_mutex mutex_num_contexts;
};
struct r600_pipe_sampler_view {
@@ -86,9 +95,7 @@ struct r600_vertex_element
{
unsigned count;
struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
- enum pipe_format hw_format[PIPE_MAX_ATTRIBS];
- unsigned hw_format_size[PIPE_MAX_ATTRIBS];
- boolean incompatible_layout;
+ struct u_vbuf_mgr_elements *vmgr_elements;
struct r600_bo *fetch_shader;
unsigned fs_size;
struct r600_pipe_state rstate;
@@ -111,30 +118,18 @@ struct r600_pipe_shader {
#define NUM_TEX_UNITS 16
struct r600_textures_info {
- struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
+ struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
unsigned n_views;
void *samplers[NUM_TEX_UNITS];
unsigned n_samplers;
};
-/* vertex buffer translation context, used to translate vertex input that
- * hw doesn't natively support, so far only FLOAT64 is unsupported.
- */
-struct r600_translate_context {
- /* Translate cache for incompatible vertex offset/stride/format fallback. */
- struct translate_cache *translate_cache;
- /* The vertex buffer slot containing the translated buffer. */
- unsigned vb_slot;
- void *new_velems;
-};
-
#define R600_CONSTANT_ARRAY_SIZE 256
#define R600_RESOURCE_ARRAY_SIZE 160
struct r600_pipe_context {
struct pipe_context context;
struct blitter_context *blitter;
- struct pipe_framebuffer_state *pframebuffer;
unsigned family;
void *custom_dsa_flush;
struct r600_screen *screen;
@@ -142,43 +137,35 @@ struct r600_pipe_context {
struct r600_pipe_state *states[R600_PIPE_NSTATES];
struct r600_context ctx;
struct r600_vertex_element *vertex_elements;
+ struct r600_pipe_state fs_resource[PIPE_MAX_ATTRIBS];
struct pipe_framebuffer_state framebuffer;
struct pipe_index_buffer index_buffer;
- struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
- unsigned nvertex_buffer;
unsigned cb_target_mask;
/* for saving when using blitter */
struct pipe_stencil_ref stencil_ref;
struct pipe_viewport_state viewport;
struct pipe_clip_state clip;
- unsigned nvs_resource;
- struct r600_pipe_state *vs_resource;
- struct r600_pipe_state *ps_resource;
struct r600_pipe_state config;
struct r600_pipe_shader *ps_shader;
struct r600_pipe_shader *vs_shader;
struct r600_pipe_state vs_const_buffer;
+ struct r600_pipe_state vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
struct r600_pipe_state ps_const_buffer;
+ struct r600_pipe_state ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
struct r600_pipe_rasterizer *rasterizer;
/* shader information */
unsigned sprite_coord_enable;
bool flatshade;
- struct u_upload_mgr *upload_vb;
- struct u_upload_mgr *upload_ib;
- unsigned any_user_vbs;
struct r600_textures_info ps_samplers;
- unsigned vb_max_index;
- struct r600_translate_context tran;
+
+ struct u_vbuf_mgr *vbuf_mgr;
+ struct util_slab_mempool pool_transfers;
+ bool blit;
};
struct r600_drawl {
+ struct pipe_draw_info info;
struct pipe_context *ctx;
- unsigned mode;
- unsigned min_index;
- unsigned max_index;
- unsigned index_bias;
- unsigned start;
- unsigned count;
unsigned index_size;
unsigned index_buffer_offset;
struct pipe_resource *index_buffer;
@@ -187,16 +174,21 @@ struct r600_drawl {
/* evergreen_state.c */
void evergreen_init_state_functions(struct r600_pipe_context *rctx);
void evergreen_init_config(struct r600_pipe_context *rctx);
-void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info);
void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
+void evergreen_fetch_shader(struct r600_vertex_element *ve);
void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
-void evergreen_vertex_buffer_update(struct r600_pipe_context *rctx);
+void evergreen_pipe_set_buffer_resource(struct r600_pipe_context *rctx,
+ struct r600_pipe_state *rstate,
+ struct r600_resource *rbuffer,
+ unsigned offset, unsigned stride);
/* r600_blit.c */
void r600_init_blit_functions(struct r600_pipe_context *rctx);
-int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
+void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
+void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
+void r600_flush_depth_textures(struct r600_pipe_context *rctx);
/* r600_buffer.c */
struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
@@ -204,13 +196,9 @@ struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
void *ptr, unsigned bytes,
unsigned bind);
-unsigned r600_buffer_is_referenced_by_cs(struct pipe_context *context,
- struct pipe_resource *buf,
- unsigned level, int layer);
struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen,
struct winsys_handle *whandle);
-int r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw);
-int r600_upload_user_buffers(struct r600_pipe_context *rctx);
+void r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw);
/* r600_query.c */
void r600_init_query_functions(struct r600_pipe_context *rctx);
@@ -219,7 +207,6 @@ void r600_init_query_functions(struct r600_pipe_context *rctx);
void r600_init_context_resource_functions(struct r600_pipe_context *r600);
/* r600_shader.c */
-int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *shader);
int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens);
void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
int r600_find_vs_semantic_index(struct r600_shader *vs,
@@ -227,11 +214,17 @@ int r600_find_vs_semantic_index(struct r600_shader *vs,
/* r600_state.c */
void r600_init_state_functions(struct r600_pipe_context *rctx);
-void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
+void r600_spi_update(struct r600_pipe_context *rctx);
void r600_init_config(struct r600_pipe_context *rctx);
+void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
+void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
+void r600_fetch_shader(struct r600_vertex_element *ve);
void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
void r600_polygon_offset_update(struct r600_pipe_context *rctx);
-void r600_vertex_buffer_update(struct r600_pipe_context *rctx);
+void r600_pipe_set_buffer_resource(struct r600_pipe_context *rctx,
+ struct r600_pipe_state *rstate,
+ struct r600_resource *rbuffer,
+ unsigned offset, unsigned stride);
/* r600_helper.h */
int r600_conv_pipe_prim(unsigned pprim, unsigned *prim);
@@ -239,15 +232,13 @@ int r600_conv_pipe_prim(unsigned pprim, unsigned *prim);
/* r600_texture.c */
void r600_init_screen_texture_functions(struct pipe_screen *screen);
void r600_init_surface_functions(struct r600_pipe_context *r600);
-uint32_t r600_translate_texformat(enum pipe_format format,
- const unsigned char *swizzle_view,
+uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
+ const unsigned char *swizzle_view,
uint32_t *word4_p, uint32_t *yuv_format_p);
unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
unsigned level, unsigned layer);
/* r600_translate.c */
-void r600_begin_vertex_translate(struct r600_pipe_context *rctx);
-void r600_end_vertex_translate(struct r600_pipe_context *rctx);
void r600_translate_index_buffer(struct r600_pipe_context *r600,
struct pipe_resource **index_buffer,
unsigned *index_size,
@@ -270,13 +261,16 @@ void r600_sampler_view_destroy(struct pipe_context *ctx,
void r600_bind_state(struct pipe_context *ctx, void *state);
void r600_delete_state(struct pipe_context *ctx, void *state);
void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
-
void *r600_create_shader_state(struct pipe_context *ctx,
const struct pipe_shader_state *state);
void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
+void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
+ struct pipe_resource *buffer);
+void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
+
/*
* common helpers
*/