diff options
Diffstat (limited to 'src/gallium/drivers/r600/r600_texture.c')
-rw-r--r-- | src/gallium/drivers/r600/r600_texture.c | 228 |
1 files changed, 228 insertions, 0 deletions
diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c index 92b4f430c5..c79dd34f09 100644 --- a/src/gallium/drivers/r600/r600_texture.c +++ b/src/gallium/drivers/r600/r600_texture.c @@ -24,6 +24,7 @@ * Jerome Glisse * Corbin Simpson */ +#include <errno.h> #include <pipe/p_screen.h> #include <util/u_format.h> #include <util/u_math.h> @@ -33,6 +34,7 @@ #include "r600_screen.h" #include "r600_context.h" #include "r600_resource.h" +#include "r600_state_inlines.h" #include "r600d.h" extern struct u_resource_vtbl r600_texture_vtbl; @@ -91,6 +93,8 @@ static void r600_setup_miptree(struct r600_screen *rscreen, struct r600_resource rtex->offset[i] = offset; rtex->layer_size[i] = layer_size; rtex->pitch[i] = pitch; + rtex->width[i] = w; + rtex->height[i] = h; offset += size; } rtex->size = offset; @@ -130,10 +134,19 @@ static void r600_texture_destroy(struct pipe_screen *screen, struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex; struct r600_resource *resource = &rtex->resource; struct r600_screen *rscreen = r600_screen(screen); + unsigned i; if (resource->bo) { radeon_bo_decref(rscreen->rw, resource->bo); } + if (rtex->uncompressed) { + radeon_bo_decref(rscreen->rw, rtex->uncompressed); + } + for (i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++) { + radeon_state_decref(rtex->scissor[i]); + radeon_state_decref(rtex->cb0[i]); + radeon_state_decref(rtex->db[i]); + } FREE(rtex); } @@ -595,3 +608,218 @@ out_unknown: R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); return ~0; } + +int r600_texture_from_depth(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level) +{ + struct r600_screen *rscreen = r600_screen(ctx->screen); + int r; + + if (!rtexture->depth) { + /* This shouldn't happen maybe print a warning */ + return 0; + } + if (rtexture->uncompressed && !rtexture->dirty) { + /* Uncompressed bo already in good state */ + return 0; + } + + /* allocate uncompressed texture */ + if (rtexture->uncompressed == NULL) { + rtexture->uncompressed = radeon_bo(rscreen->rw, 0, rtexture->size, 4096, NULL); + if (rtexture->uncompressed == NULL) { + return -ENOMEM; + } + } + + /* render a rectangle covering whole buffer to uncompress depth */ + r = r600_blit_uncompress_depth(ctx, rtexture, level); +R600_ERR("---step0 %d\n", r); + if (r) { + return r; + } + + rtexture->dirty = 0; + return 0; +} + +static struct radeon_state *r600_texture_state_scissor(struct r600_screen *rscreen, + struct r600_resource_texture *rtexture, + unsigned level) +{ + struct radeon_state *rstate; + + rstate = radeon_state(rscreen->rw, R600_SCISSOR_TYPE, R600_SCISSOR); + if (rstate == NULL) + return NULL; + + /* set states (most default value are 0 and struct already + * initialized to 0, thus avoid resetting them) + */ + rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_0_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_0_TL] = 0x80000000; + rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_1_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_1_TL] = 0x80000000; + rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_2_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_2_TL] = 0x80000000; + rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_3_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_3_TL] = 0x80000000; + rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_RULE] = 0x0000FFFF; + rstate->states[R600_SCISSOR__PA_SC_EDGERULE] = 0xAAAAAAAA; + rstate->states[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_TL] = 0x80000000; + rstate->states[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_TL] = 0x80000000; + rstate->states[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_TL] = 0x80000000; + rstate->states[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_TL] = 0x80000000; + + if (radeon_state_pm4(rstate)) { + radeon_state_decref(rstate); + return NULL; + } + return rstate; +} + +static struct radeon_state *r600_texture_state_cb0(struct r600_screen *rscreen, + struct r600_resource_texture *rtexture, + unsigned level) +{ + struct radeon_state *rstate; + struct r600_resource *rbuffer; + unsigned pitch, slice; + unsigned color_info; + unsigned format, swap, ntype; + const struct util_format_description *desc; + + rstate = radeon_state(rscreen->rw, R600_CB0_TYPE, R600_CB0); + if (rstate == NULL) + return NULL; + rbuffer = &rtexture->resource; + + /* set states (most default value are 0 and struct already + * initialized to 0, thus avoid resetting them) + */ + pitch = (rtexture->pitch[level] / rtexture->bpt) / 8 - 1; + slice = (rtexture->pitch[level] / rtexture->bpt) * rtexture->height[level] / 64 - 1; + ntype = 0; + desc = util_format_description(rbuffer->base.b.format); + if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) + ntype = V_0280A0_NUMBER_SRGB; + format = r600_translate_colorformat(rtexture->resource.base.b.format); + swap = r600_translate_colorswap(rtexture->resource.base.b.format); + color_info = S_0280A0_FORMAT(format) | + S_0280A0_COMP_SWAP(swap) | + S_0280A0_BLEND_CLAMP(1) | + S_0280A0_NUMBER_TYPE(ntype); + if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) { +R600_ERR("CB0 uncompressed texture %p (handle)%d %d 0x%02X\n", rtexture, rtexture->uncompressed->handle, rtexture->resource.base.b.format, format); +format = 17; + rstate->bo[0] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed); + rstate->bo[1] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed); + rstate->bo[2] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed); + rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; + rstate->placement[2] = RADEON_GEM_DOMAIN_GTT; + rstate->placement[4] = RADEON_GEM_DOMAIN_GTT; + rstate->nbo = 3; + } else { + rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo); + rstate->bo[1] = radeon_bo_incref(rscreen->rw, rbuffer->bo); + rstate->bo[2] = radeon_bo_incref(rscreen->rw, rbuffer->bo); + rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; + rstate->placement[2] = RADEON_GEM_DOMAIN_GTT; + rstate->placement[4] = RADEON_GEM_DOMAIN_GTT; + rstate->nbo = 3; + color_info |= S_0280A0_SOURCE_FORMAT(1); + } + rstate->states[R600_CB0__CB_COLOR0_BASE] = rtexture->offset[level] >> 8; + rstate->states[R600_CB0__CB_COLOR0_INFO] = color_info; + rstate->states[R600_CB0__CB_COLOR0_SIZE] = S_028060_PITCH_TILE_MAX(pitch) | + S_028060_SLICE_TILE_MAX(slice); + + if (radeon_state_pm4(rstate)) { + radeon_state_decref(rstate); + return NULL; + } + return rstate; +} + +static struct radeon_state *r600_texture_state_db(struct r600_screen *rscreen, + struct r600_resource_texture *rtexture, + unsigned level) +{ + struct radeon_state *rstate; + struct r600_resource *rbuffer; + unsigned pitch, slice, format; + + rstate = radeon_state(rscreen->rw, R600_DB_TYPE, R600_DB); + if (rstate == NULL) + return NULL; + rbuffer = &rtexture->resource; + + /* set states (most default value are 0 and struct already + * initialized to 0, thus avoid resetting them) + */ + pitch = (rtexture->pitch[level] / rtexture->bpt) / 8 - 1; + slice = (rtexture->pitch[level] / rtexture->bpt) * rtexture->height[level] / 64 - 1; + format = r600_translate_dbformat(rbuffer->base.b.format); + rstate->states[R600_DB__DB_DEPTH_BASE] = rtexture->offset[level] >> 8; + rstate->states[R600_DB__DB_DEPTH_INFO] = S_028010_ARRAY_MODE(rtexture->array_mode) | + S_028010_FORMAT(format); + rstate->states[R600_DB__DB_DEPTH_VIEW] = 0x00000000; + rstate->states[R600_DB__DB_PREFETCH_LIMIT] = (rtexture->height[level] / 8) -1; + rstate->states[R600_DB__DB_DEPTH_SIZE] = S_028000_PITCH_TILE_MAX(pitch) | + S_028000_SLICE_TILE_MAX(slice); +R600_ERR("DB handle %d %p %d\n", rbuffer->bo->handle, rtexture, rbuffer->base.b.format); + rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo); + rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; + rstate->nbo = 1; + + if (radeon_state_pm4(rstate)) { + radeon_state_decref(rstate); + return NULL; + } + return rstate; +} + +int r600_texture_scissor(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level) +{ + struct r600_screen *rscreen = r600_screen(ctx->screen); + + if (rtexture->scissor[level] == NULL) { + rtexture->scissor[level] = r600_texture_state_scissor(rscreen, rtexture, level); + if (rtexture->scissor[level] == NULL) { + R600_ERR("failed to create scissor for uncompressing depth\n"); + return -ENOMEM; + } + } + return 0; +} + +int r600_texture_cb0(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level) +{ + struct r600_screen *rscreen = r600_screen(ctx->screen); + + if (rtexture->cb0[level] == NULL) { + rtexture->cb0[level] = r600_texture_state_cb0(rscreen, rtexture, level); + if (rtexture->cb0[level] == NULL) { + R600_ERR("failed to create cb0 state for texture\n"); + return -ENOMEM; + } + } + return 0; +} + +int r600_texture_db(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level) +{ + struct r600_screen *rscreen = r600_screen(ctx->screen); + + if (rtexture->db[level] == NULL) { + rtexture->db[level] = r600_texture_state_db(rscreen, rtexture, level); + if (rtexture->db[level] == NULL) { + R600_ERR("failed to create db state for texture\n"); + return -ENOMEM; + } + } + return 0; +} |