diff options
Diffstat (limited to 'src/gallium/drivers/rbug/rbug_core.c')
-rw-r--r-- | src/gallium/drivers/rbug/rbug_core.c | 890 |
1 files changed, 890 insertions, 0 deletions
diff --git a/src/gallium/drivers/rbug/rbug_core.c b/src/gallium/drivers/rbug/rbug_core.c new file mode 100644 index 0000000000..f1aab3869b --- /dev/null +++ b/src/gallium/drivers/rbug/rbug_core.c @@ -0,0 +1,890 @@ +/************************************************************************** + * + * Copyright 2010 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "os/os_thread.h" +#include "util/u_format.h" +#include "util/u_string.h" +#include "util/u_inlines.h" +#include "util/u_memory.h" +#include "util/u_simple_list.h" +#include "util/u_network.h" +#include "os/os_time.h" + +#include "tgsi/tgsi_parse.h" + +#include "rbug_context.h" +#include "rbug_objects.h" + +#include "rbug/rbug.h" + +#include <errno.h> + +#define U642VOID(x) ((void *)(unsigned long)(x)) +#define VOID2U64(x) ((uint64_t)(unsigned long)(x)) + +#define container_of(ptr, type, field) \ + (type*)((char*)ptr - offsetof(type, field)) + +struct rbug_rbug +{ + struct rbug_screen *rb_screen; + struct rbug_connection *con; + pipe_thread thread; + boolean running; +}; + +PIPE_THREAD_ROUTINE(rbug_thread, void_rbug); + + +/********************************************************** + * Helper functions + */ + + +static struct rbug_context * +rbug_get_context_locked(struct rbug_screen *rb_screen, rbug_context_t ctx) +{ + struct rbug_context *rb_context = NULL; + struct rbug_list *ptr; + + foreach(ptr, &rb_screen->contexts) { + rb_context = container_of(ptr, struct rbug_context, list); + if (ctx == VOID2U64(rb_context)) + break; + rb_context = NULL; + } + + return rb_context; +} + +static struct rbug_shader * +rbug_get_shader_locked(struct rbug_context *rb_context, rbug_shader_t shdr) +{ + struct rbug_shader *tr_shdr = NULL; + struct rbug_list *ptr; + + foreach(ptr, &rb_context->shaders) { + tr_shdr = container_of(ptr, struct rbug_shader, list); + if (shdr == VOID2U64(tr_shdr)) + break; + tr_shdr = NULL; + } + + return tr_shdr; +} + +static void * +rbug_shader_create_locked(struct pipe_context *pipe, + struct rbug_shader *rb_shader, + struct tgsi_token *tokens) +{ + void *state = NULL; + struct pipe_shader_state pss = { 0 }; + pss.tokens = tokens; + + switch(rb_shader->type) { + case RBUG_SHADER_FRAGMENT: + state = pipe->create_fs_state(pipe, &pss); + break; + case RBUG_SHADER_VERTEX: + state = pipe->create_vs_state(pipe, &pss); + break; + case RBUG_SHADER_GEOM: + state = pipe->create_gs_state(pipe, &pss); + break; + default: + assert(0); + break; + } + + return state; +} + +static void +rbug_shader_bind_locked(struct pipe_context *pipe, + struct rbug_shader *rb_shader, + void *state) +{ + switch(rb_shader->type) { + case RBUG_SHADER_FRAGMENT: + pipe->bind_fs_state(pipe, state); + break; + case RBUG_SHADER_VERTEX: + pipe->bind_vs_state(pipe, state); + break; + case RBUG_SHADER_GEOM: + pipe->bind_gs_state(pipe, state); + break; + default: + assert(0); + break; + } +} + +static void +rbug_shader_delete_locked(struct pipe_context *pipe, + struct rbug_shader *rb_shader, + void *state) +{ + switch(rb_shader->type) { + case RBUG_SHADER_FRAGMENT: + pipe->delete_fs_state(pipe, state); + break; + case RBUG_SHADER_VERTEX: + pipe->delete_vs_state(pipe, state); + break; + case RBUG_SHADER_GEOM: + pipe->delete_gs_state(pipe, state); + break; + default: + assert(0); + break; + } +} + +/************************************************ + * Request handler functions + */ + + +static int +rbug_texture_list(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) +{ + struct rbug_screen *rb_screen = tr_rbug->rb_screen; + struct rbug_resource *tr_tex = NULL; + struct rbug_list *ptr; + rbug_texture_t *texs; + int i = 0; + + pipe_mutex_lock(rb_screen->list_mutex); + texs = MALLOC(rb_screen->num_resources * sizeof(rbug_texture_t)); + foreach(ptr, &rb_screen->resources) { + tr_tex = container_of(ptr, struct rbug_resource, list); + texs[i++] = VOID2U64(tr_tex); + } + pipe_mutex_unlock(rb_screen->list_mutex); + + rbug_send_texture_list_reply(tr_rbug->con, serial, texs, i, NULL); + FREE(texs); + + return 0; +} + +static int +rbug_texture_info(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) +{ + struct rbug_screen *rb_screen = tr_rbug->rb_screen; + struct rbug_resource *tr_tex = NULL; + struct rbug_proto_texture_info *gpti = (struct rbug_proto_texture_info *)header; + struct rbug_list *ptr; + struct pipe_resource *t; + + pipe_mutex_lock(rb_screen->list_mutex); + foreach(ptr, &rb_screen->resources) { + tr_tex = container_of(ptr, struct rbug_resource, list); + if (gpti->texture == VOID2U64(tr_tex)) + break; + tr_tex = NULL; + } + + if (!tr_tex) { + pipe_mutex_unlock(rb_screen->list_mutex); + return -ESRCH; + } + + t = tr_tex->resource; + rbug_send_texture_info_reply(tr_rbug->con, serial, + t->target, t->format, + &t->width0, 1, + &t->height0, 1, + &t->depth0, 1, + util_format_get_blockwidth(t->format), + util_format_get_blockheight(t->format), + util_format_get_blocksize(t->format), + t->last_level, + t->nr_samples, + t->bind, + NULL); + + pipe_mutex_unlock(rb_screen->list_mutex); + + return 0; +} + +static int +rbug_texture_read(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) +{ + struct rbug_proto_texture_read *gptr = (struct rbug_proto_texture_read *)header; + + struct rbug_screen *rb_screen = tr_rbug->rb_screen; + struct rbug_resource *tr_tex = NULL; + struct rbug_list *ptr; + + struct pipe_context *context = rb_screen->private_context; + struct pipe_resource *tex; + struct pipe_transfer *t; + + void *map; + + pipe_mutex_lock(rb_screen->list_mutex); + foreach(ptr, &rb_screen->resources) { + tr_tex = container_of(ptr, struct rbug_resource, list); + if (gptr->texture == VOID2U64(tr_tex)) + break; + tr_tex = NULL; + } + + if (!tr_tex) { + pipe_mutex_unlock(rb_screen->list_mutex); + return -ESRCH; + } + + tex = tr_tex->resource; + t = pipe_get_transfer(context, tex, + gptr->face, gptr->level, gptr->zslice, + PIPE_TRANSFER_READ, + gptr->x, gptr->y, gptr->w, gptr->h); + + map = context->transfer_map(context, t); + + rbug_send_texture_read_reply(tr_rbug->con, serial, + t->resource->format, + util_format_get_blockwidth(t->resource->format), + util_format_get_blockheight(t->resource->format), + util_format_get_blocksize(t->resource->format), + (uint8_t*)map, + t->stride * util_format_get_nblocksy(t->resource->format, + t->box.height), + t->stride, + NULL); + + context->transfer_unmap(context, t); + context->transfer_destroy(context, t); + + pipe_mutex_unlock(rb_screen->list_mutex); + + return 0; +} + +static int +rbug_context_list(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) +{ + struct rbug_screen *rb_screen = tr_rbug->rb_screen; + struct rbug_list *ptr; + struct rbug_context *rb_context = NULL; + rbug_context_t *ctxs; + int i = 0; + + pipe_mutex_lock(rb_screen->list_mutex); + ctxs = MALLOC(rb_screen->num_contexts * sizeof(rbug_context_t)); + foreach(ptr, &rb_screen->contexts) { + rb_context = container_of(ptr, struct rbug_context, list); + ctxs[i++] = VOID2U64(rb_context); + } + pipe_mutex_unlock(rb_screen->list_mutex); + + rbug_send_context_list_reply(tr_rbug->con, serial, ctxs, i, NULL); + FREE(ctxs); + + return 0; +} + +static int +rbug_context_info(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) +{ + struct rbug_proto_context_info *info = (struct rbug_proto_context_info *)header; + + struct rbug_screen *rb_screen = tr_rbug->rb_screen; + struct rbug_context *rb_context = NULL; + rbug_texture_t cbufs[PIPE_MAX_COLOR_BUFS]; + rbug_texture_t texs[PIPE_MAX_SAMPLERS]; + int i; + + pipe_mutex_lock(rb_screen->list_mutex); + rb_context = rbug_get_context_locked(rb_screen, info->context); + + if (!rb_context) { + pipe_mutex_unlock(rb_screen->list_mutex); + return -ESRCH; + } + + /* protect the pipe context */ + pipe_mutex_lock(rb_context->draw_mutex); + pipe_mutex_lock(rb_context->call_mutex); + + for (i = 0; i < rb_context->curr.nr_cbufs; i++) + cbufs[i] = VOID2U64(rb_context->curr.cbufs[i]); + + for (i = 0; i < rb_context->curr.num_fs_views; i++) + texs[i] = VOID2U64(rb_context->curr.fs_texs[i]); + + rbug_send_context_info_reply(tr_rbug->con, serial, + VOID2U64(rb_context->curr.vs), VOID2U64(rb_context->curr.fs), + texs, rb_context->curr.num_fs_views, + cbufs, rb_context->curr.nr_cbufs, + VOID2U64(rb_context->curr.zsbuf), + rb_context->draw_blocker, rb_context->draw_blocked, NULL); + + pipe_mutex_unlock(rb_context->call_mutex); + pipe_mutex_unlock(rb_context->draw_mutex); + pipe_mutex_unlock(rb_screen->list_mutex); + + return 0; +} + +static int +rbug_context_draw_block(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) +{ + struct rbug_proto_context_draw_block *block = (struct rbug_proto_context_draw_block *)header; + + struct rbug_screen *rb_screen = tr_rbug->rb_screen; + struct rbug_context *rb_context = NULL; + + pipe_mutex_lock(rb_screen->list_mutex); + rb_context = rbug_get_context_locked(rb_screen, block->context); + + if (!rb_context) { + pipe_mutex_unlock(rb_screen->list_mutex); + return -ESRCH; + } + + pipe_mutex_lock(rb_context->draw_mutex); + rb_context->draw_blocker |= block->block; + pipe_mutex_unlock(rb_context->draw_mutex); + + pipe_mutex_unlock(rb_screen->list_mutex); + + return 0; +} + +static int +rbug_context_draw_step(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) +{ + struct rbug_proto_context_draw_step *step = (struct rbug_proto_context_draw_step *)header; + + struct rbug_screen *rb_screen = tr_rbug->rb_screen; + struct rbug_context *rb_context = NULL; + + pipe_mutex_lock(rb_screen->list_mutex); + rb_context = rbug_get_context_locked(rb_screen, step->context); + + if (!rb_context) { + pipe_mutex_unlock(rb_screen->list_mutex); + return -ESRCH; + } + + pipe_mutex_lock(rb_context->draw_mutex); + if (rb_context->draw_blocked & RBUG_BLOCK_RULE) { + if (step->step & RBUG_BLOCK_RULE) + rb_context->draw_blocked &= ~RBUG_BLOCK_MASK; + } else { + rb_context->draw_blocked &= ~step->step; + } + pipe_mutex_unlock(rb_context->draw_mutex); + +#ifdef PIPE_THREAD_HAVE_CONDVAR + pipe_condvar_broadcast(rb_context->draw_cond); +#endif + + pipe_mutex_unlock(rb_screen->list_mutex); + + return 0; +} + +static int +rbug_context_draw_unblock(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) +{ + struct rbug_proto_context_draw_unblock *unblock = (struct rbug_proto_context_draw_unblock *)header; + + struct rbug_screen *rb_screen = tr_rbug->rb_screen; + struct rbug_context *rb_context = NULL; + + pipe_mutex_lock(rb_screen->list_mutex); + rb_context = rbug_get_context_locked(rb_screen, unblock->context); + + if (!rb_context) { + pipe_mutex_unlock(rb_screen->list_mutex); + return -ESRCH; + } + + pipe_mutex_lock(rb_context->draw_mutex); + if (rb_context->draw_blocked & RBUG_BLOCK_RULE) { + if (unblock->unblock & RBUG_BLOCK_RULE) + rb_context->draw_blocked &= ~RBUG_BLOCK_MASK; + } else { + rb_context->draw_blocked &= ~unblock->unblock; + } + rb_context->draw_blocker &= ~unblock->unblock; + pipe_mutex_unlock(rb_context->draw_mutex); + +#ifdef PIPE_THREAD_HAVE_CONDVAR + pipe_condvar_broadcast(rb_context->draw_cond); +#endif + + pipe_mutex_unlock(rb_screen->list_mutex); + + return 0; +} + +static int +rbug_context_draw_rule(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) +{ + struct rbug_proto_context_draw_rule *rule = (struct rbug_proto_context_draw_rule *)header; + + struct rbug_screen *rb_screen = tr_rbug->rb_screen; + struct rbug_context *rb_context = NULL; + + pipe_mutex_lock(rb_screen->list_mutex); + rb_context = rbug_get_context_locked(rb_screen, rule->context); + + if (!rb_context) { + pipe_mutex_unlock(rb_screen->list_mutex); + return -ESRCH; + } + + pipe_mutex_lock(rb_context->draw_mutex); + rb_context->draw_rule.vs = U642VOID(rule->vertex); + rb_context->draw_rule.fs = U642VOID(rule->fragment); + rb_context->draw_rule.texture = U642VOID(rule->texture); + rb_context->draw_rule.surf = U642VOID(rule->surface); + rb_context->draw_rule.blocker = rule->block; + rb_context->draw_blocker |= RBUG_BLOCK_RULE; + pipe_mutex_unlock(rb_context->draw_mutex); + +#ifdef PIPE_THREAD_HAVE_CONDVAR + pipe_condvar_broadcast(rb_context->draw_cond); +#endif + + pipe_mutex_unlock(rb_screen->list_mutex); + + return 0; +} + +static int +rbug_context_flush(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) +{ + struct rbug_proto_context_flush *flush = (struct rbug_proto_context_flush *)header; + + struct rbug_screen *rb_screen = tr_rbug->rb_screen; + struct rbug_context *rb_context = NULL; + + pipe_mutex_lock(rb_screen->list_mutex); + rb_context = rbug_get_context_locked(rb_screen, flush->context); + + if (!rb_context) { + pipe_mutex_unlock(rb_screen->list_mutex); + return -ESRCH; + } + + /* protect the pipe context */ + pipe_mutex_lock(rb_context->call_mutex); + + rb_context->pipe->flush(rb_context->pipe, flush->flags, NULL); + + pipe_mutex_unlock(rb_context->call_mutex); + pipe_mutex_unlock(rb_screen->list_mutex); + + return 0; +} + +static int +rbug_shader_list(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) +{ + struct rbug_proto_shader_list *list = (struct rbug_proto_shader_list *)header; + + struct rbug_screen *rb_screen = tr_rbug->rb_screen; + struct rbug_context *rb_context = NULL; + struct rbug_shader *tr_shdr = NULL; + struct rbug_list *ptr; + rbug_shader_t *shdrs; + int i = 0; + + pipe_mutex_lock(rb_screen->list_mutex); + rb_context = rbug_get_context_locked(rb_screen, list->context); + + if (!rb_context) { + pipe_mutex_unlock(rb_screen->list_mutex); + return -ESRCH; + } + + pipe_mutex_lock(rb_context->list_mutex); + shdrs = MALLOC(rb_context->num_shaders * sizeof(rbug_shader_t)); + foreach(ptr, &rb_context->shaders) { + tr_shdr = container_of(ptr, struct rbug_shader, list); + shdrs[i++] = VOID2U64(tr_shdr); + } + + pipe_mutex_unlock(rb_context->list_mutex); + pipe_mutex_unlock(rb_screen->list_mutex); + + rbug_send_shader_list_reply(tr_rbug->con, serial, shdrs, i, NULL); + FREE(shdrs); + + return 0; +} + +static int +rbug_shader_info(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) +{ + struct rbug_proto_shader_info *info = (struct rbug_proto_shader_info *)header; + + struct rbug_screen *rb_screen = tr_rbug->rb_screen; + struct rbug_context *rb_context = NULL; + struct rbug_shader *tr_shdr = NULL; + unsigned original_len; + unsigned replaced_len; + + pipe_mutex_lock(rb_screen->list_mutex); + rb_context = rbug_get_context_locked(rb_screen, info->context); + + if (!rb_context) { + pipe_mutex_unlock(rb_screen->list_mutex); + return -ESRCH; + } + + pipe_mutex_lock(rb_context->list_mutex); + + tr_shdr = rbug_get_shader_locked(rb_context, info->shader); + + if (!tr_shdr) { + pipe_mutex_unlock(rb_context->list_mutex); + pipe_mutex_unlock(rb_screen->list_mutex); + return -ESRCH; + } + + /* just in case */ + assert(sizeof(struct tgsi_token) == 4); + + original_len = tgsi_num_tokens(tr_shdr->tokens); + if (tr_shdr->replaced_tokens) + replaced_len = tgsi_num_tokens(tr_shdr->replaced_tokens); + else + replaced_len = 0; + + rbug_send_shader_info_reply(tr_rbug->con, serial, + (uint32_t*)tr_shdr->tokens, original_len, + (uint32_t*)tr_shdr->replaced_tokens, replaced_len, + tr_shdr->disabled, + NULL); + + pipe_mutex_unlock(rb_context->list_mutex); + pipe_mutex_unlock(rb_screen->list_mutex); + + return 0; +} + +static int +rbug_shader_disable(struct rbug_rbug *tr_rbug, struct rbug_header *header) +{ + struct rbug_proto_shader_disable *dis = (struct rbug_proto_shader_disable *)header; + + struct rbug_screen *rb_screen = tr_rbug->rb_screen; + struct rbug_context *rb_context = NULL; + struct rbug_shader *tr_shdr = NULL; + + pipe_mutex_lock(rb_screen->list_mutex); + rb_context = rbug_get_context_locked(rb_screen, dis->context); + + if (!rb_context) { + pipe_mutex_unlock(rb_screen->list_mutex); + return -ESRCH; + } + + pipe_mutex_lock(rb_context->list_mutex); + + tr_shdr = rbug_get_shader_locked(rb_context, dis->shader); + + if (!tr_shdr) { + pipe_mutex_unlock(rb_context->list_mutex); + pipe_mutex_unlock(rb_screen->list_mutex); + return -ESRCH; + } + + tr_shdr->disabled = dis->disable; + + pipe_mutex_unlock(rb_context->list_mutex); + pipe_mutex_unlock(rb_screen->list_mutex); + + return 0; +} + +static int +rbug_shader_replace(struct rbug_rbug *tr_rbug, struct rbug_header *header) +{ + struct rbug_proto_shader_replace *rep = (struct rbug_proto_shader_replace *)header; + + struct rbug_screen *rb_screen = tr_rbug->rb_screen; + struct rbug_context *rb_context = NULL; + struct rbug_shader *tr_shdr = NULL; + struct pipe_context *pipe = NULL; + void *state; + + pipe_mutex_lock(rb_screen->list_mutex); + rb_context = rbug_get_context_locked(rb_screen, rep->context); + + if (!rb_context) { + pipe_mutex_unlock(rb_screen->list_mutex); + return -ESRCH; + } + + pipe_mutex_lock(rb_context->list_mutex); + + tr_shdr = rbug_get_shader_locked(rb_context, rep->shader); + + if (!tr_shdr) { + pipe_mutex_unlock(rb_context->list_mutex); + pipe_mutex_unlock(rb_screen->list_mutex); + return -ESRCH; + } + + /* protect the pipe context */ + pipe_mutex_lock(rb_context->call_mutex); + + pipe = rb_context->pipe; + + /* remove old replaced shader */ + if (tr_shdr->replaced_shader) { + /* if this shader is bound rebind the original shader */ + if (rb_context->curr.fs == tr_shdr || rb_context->curr.vs == tr_shdr) + rbug_shader_bind_locked(pipe, tr_shdr, tr_shdr->shader); + + FREE(tr_shdr->replaced_tokens); + rbug_shader_delete_locked(pipe, tr_shdr, tr_shdr->replaced_shader); + tr_shdr->replaced_shader = NULL; + tr_shdr->replaced_tokens = NULL; + } + + /* empty inputs means restore old which we did above */ + if (rep->tokens_len == 0) + goto out; + + tr_shdr->replaced_tokens = tgsi_dup_tokens((struct tgsi_token *)rep->tokens); + if (!tr_shdr->replaced_tokens) + goto err; + + state = rbug_shader_create_locked(pipe, tr_shdr, tr_shdr->replaced_tokens); + if (!state) + goto err; + + /* bind new shader if the shader is currently a bound */ + if (rb_context->curr.fs == tr_shdr || rb_context->curr.vs == tr_shdr) + rbug_shader_bind_locked(pipe, tr_shdr, state); + + /* save state */ + tr_shdr->replaced_shader = state; + +out: + pipe_mutex_unlock(rb_context->call_mutex); + pipe_mutex_unlock(rb_context->list_mutex); + pipe_mutex_unlock(rb_screen->list_mutex); + + return 0; + +err: + FREE(tr_shdr->replaced_tokens); + tr_shdr->replaced_shader = NULL; + tr_shdr->replaced_tokens = NULL; + + pipe_mutex_unlock(rb_context->call_mutex); + pipe_mutex_unlock(rb_context->list_mutex); + pipe_mutex_unlock(rb_screen->list_mutex); + return -EINVAL; +} + +static boolean +rbug_header(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) +{ + int ret = 0; + + switch(header->opcode) { + case RBUG_OP_PING: + rbug_send_ping_reply(tr_rbug->con, serial, NULL); + break; + case RBUG_OP_TEXTURE_LIST: + ret = rbug_texture_list(tr_rbug, header, serial); + break; + case RBUG_OP_TEXTURE_INFO: + ret = rbug_texture_info(tr_rbug, header, serial); + break; + case RBUG_OP_TEXTURE_READ: + ret = rbug_texture_read(tr_rbug, header, serial); + break; + case RBUG_OP_CONTEXT_LIST: + ret = rbug_context_list(tr_rbug, header, serial); + break; + case RBUG_OP_CONTEXT_INFO: + ret = rbug_context_info(tr_rbug, header, serial); + break; + case RBUG_OP_CONTEXT_DRAW_BLOCK: + ret = rbug_context_draw_block(tr_rbug, header, serial); + break; + case RBUG_OP_CONTEXT_DRAW_STEP: + ret = rbug_context_draw_step(tr_rbug, header, serial); + break; + case RBUG_OP_CONTEXT_DRAW_UNBLOCK: + ret = rbug_context_draw_unblock(tr_rbug, header, serial); + break; + case RBUG_OP_CONTEXT_DRAW_RULE: + ret = rbug_context_draw_rule(tr_rbug, header, serial); + break; + case RBUG_OP_CONTEXT_FLUSH: + ret = rbug_context_flush(tr_rbug, header, serial); + break; + case RBUG_OP_SHADER_LIST: + ret = rbug_shader_list(tr_rbug, header, serial); + break; + case RBUG_OP_SHADER_INFO: + ret = rbug_shader_info(tr_rbug, header, serial); + break; + case RBUG_OP_SHADER_DISABLE: + ret = rbug_shader_disable(tr_rbug, header); + break; + case RBUG_OP_SHADER_REPLACE: + ret = rbug_shader_replace(tr_rbug, header); + break; + default: + debug_printf("%s - unsupported opcode %u\n", __FUNCTION__, header->opcode); + ret = -ENOSYS; + break; + } + rbug_free_header(header); + + if (ret) + rbug_send_error_reply(tr_rbug->con, serial, ret, NULL); + + return TRUE; +} + +static void +rbug_con(struct rbug_rbug *tr_rbug) +{ + struct rbug_header *header; + uint32_t serial; + + debug_printf("%s - connection received\n", __FUNCTION__); + + while(tr_rbug->running) { + header = rbug_get_message(tr_rbug->con, &serial); + if (!header) + break; + + if (!rbug_header(tr_rbug, header, serial)) + break; + } + + debug_printf("%s - connection closed\n", __FUNCTION__); + + rbug_disconnect(tr_rbug->con); + tr_rbug->con = NULL; +} + +PIPE_THREAD_ROUTINE(rbug_thread, void_tr_rbug) +{ + struct rbug_rbug *tr_rbug = void_tr_rbug; + uint16_t port = 13370; + int s = -1; + int c; + + u_socket_init(); + + for (;port <= 13379 && s < 0; port++) + s = u_socket_listen_on_port(port); + + if (s < 0) { + debug_printf("rbug_rbug - failed to listen\n"); + return NULL; + } + + u_socket_block(s, false); + + debug_printf("rbug_rbug - remote debugging listening on port %u\n", --port); + + while(tr_rbug->running) { + os_time_sleep(1); + + c = u_socket_accept(s); + if (c < 0) + continue; + + u_socket_block(c, true); + tr_rbug->con = rbug_from_socket(c); + + rbug_con(tr_rbug); + + u_socket_close(c); + } + + u_socket_close(s); + + u_socket_stop(); + + return NULL; +} + +/********************************************************** + * + */ + +struct rbug_rbug * +rbug_start(struct rbug_screen *rb_screen) +{ + struct rbug_rbug *tr_rbug = CALLOC_STRUCT(rbug_rbug); + if (!tr_rbug) + return NULL; + + tr_rbug->rb_screen = rb_screen; + tr_rbug->running = TRUE; + tr_rbug->thread = pipe_thread_create(rbug_thread, tr_rbug); + + return tr_rbug; +} + +void +rbug_stop(struct rbug_rbug *tr_rbug) +{ + if (!tr_rbug) + return; + + tr_rbug->running = false; + pipe_thread_wait(tr_rbug->thread); + + FREE(tr_rbug); + + return; +} + +void +rbug_notify_draw_blocked(struct rbug_context *rb_context) +{ + struct rbug_screen *rb_screen = rbug_screen(rb_context->base.screen); + struct rbug_rbug *tr_rbug = rb_screen->rbug; + + if (tr_rbug && tr_rbug->con) + rbug_send_context_draw_blocked(tr_rbug->con, + VOID2U64(rb_context), rb_context->draw_blocked, NULL); +} |