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-rw-r--r--src/gallium/drivers/rbug/rbug_objects.h209
1 files changed, 209 insertions, 0 deletions
diff --git a/src/gallium/drivers/rbug/rbug_objects.h b/src/gallium/drivers/rbug/rbug_objects.h
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index 0000000000..7f48c01b57
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+++ b/src/gallium/drivers/rbug/rbug_objects.h
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+/**************************************************************************
+ *
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef RBUG_OBJECTS_H
+#define RBUG_OBJECTS_H
+
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_state.h"
+
+#include "rbug_screen.h"
+
+struct rbug_context;
+
+
+struct rbug_resource
+{
+ struct pipe_resource base;
+
+ struct pipe_resource *resource;
+
+ struct rbug_list list;
+};
+
+
+struct rbug_shader
+{
+ struct rbug_list list;
+
+ void *shader;
+ void *tokens;
+ void *replaced_shader;
+ void *replaced_tokens;
+
+ boolean disabled;
+};
+
+
+struct rbug_sampler_view
+{
+ struct pipe_sampler_view base;
+
+ struct pipe_sampler_view *sampler_view;
+};
+
+
+struct rbug_surface
+{
+ struct pipe_surface base;
+
+ struct pipe_surface *surface;
+};
+
+
+struct rbug_transfer
+{
+ struct pipe_transfer base;
+
+ struct pipe_context *pipe;
+ struct pipe_transfer *transfer;
+};
+
+
+static INLINE struct rbug_resource *
+rbug_resource(struct pipe_resource *_resource)
+{
+ if (!_resource)
+ return NULL;
+ (void)rbug_screen(_resource->screen);
+ return (struct rbug_resource *)_resource;
+}
+
+static INLINE struct rbug_sampler_view *
+rbug_sampler_view(struct pipe_sampler_view *_sampler_view)
+{
+ if (!_sampler_view)
+ return NULL;
+ (void)rbug_resource(_sampler_view->texture);
+ return (struct rbug_sampler_view *)_sampler_view;
+}
+
+static INLINE struct rbug_surface *
+rbug_surface(struct pipe_surface *_surface)
+{
+ if (!_surface)
+ return NULL;
+ (void)rbug_resource(_surface->texture);
+ return (struct rbug_surface *)_surface;
+}
+
+static INLINE struct rbug_transfer *
+rbug_transfer(struct pipe_transfer *_transfer)
+{
+ if (!_transfer)
+ return NULL;
+ (void)rbug_resource(_transfer->resource);
+ return (struct rbug_transfer *)_transfer;
+}
+
+static INLINE struct rbug_shader *
+rbug_shader(void *_state)
+{
+ if (!_state)
+ return NULL;
+ return (struct rbug_shader *)_state;
+}
+
+static INLINE struct pipe_resource *
+rbug_resource_unwrap(struct pipe_resource *_resource)
+{
+ if (!_resource)
+ return NULL;
+ return rbug_resource(_resource)->resource;
+}
+
+static INLINE struct pipe_sampler_view *
+rbug_sampler_view_unwrap(struct pipe_sampler_view *_sampler_view)
+{
+ if (!_sampler_view)
+ return NULL;
+ return rbug_sampler_view(_sampler_view)->sampler_view;
+}
+
+static INLINE struct pipe_surface *
+rbug_surface_unwrap(struct pipe_surface *_surface)
+{
+ if (!_surface)
+ return NULL;
+ return rbug_surface(_surface)->surface;
+}
+
+static INLINE struct pipe_transfer *
+rbug_transfer_unwrap(struct pipe_transfer *_transfer)
+{
+ if (!_transfer)
+ return NULL;
+ return rbug_transfer(_transfer)->transfer;
+}
+
+static INLINE void *
+rbug_shader_unwrap(void *_state)
+{
+ struct rbug_shader *shader;
+ if (!_state)
+ return NULL;
+
+ shader = rbug_shader(_state);
+ return shader->replaced_shader ? shader->replaced_shader : shader->shader;
+}
+
+
+struct pipe_resource *
+rbug_resource_create(struct rbug_screen *rb_screen,
+ struct pipe_resource *resource);
+
+void
+rbug_resource_destroy(struct rbug_resource *rb_resource);
+
+struct pipe_surface *
+rbug_surface_create(struct rbug_resource *rb_resource,
+ struct pipe_surface *surface);
+
+void
+rbug_surface_destroy(struct rbug_surface *rb_surface);
+
+struct pipe_sampler_view *
+rbug_sampler_view_create(struct rbug_context *rb_context,
+ struct rbug_resource *rb_resource,
+ struct pipe_sampler_view *view);
+
+void
+rbug_sampler_view_destroy(struct rbug_context *rb_context,
+ struct rbug_sampler_view *rb_sampler_view);
+
+struct pipe_transfer *
+rbug_transfer_create(struct rbug_context *rb_context,
+ struct rbug_resource *rb_resource,
+ struct pipe_transfer *transfer);
+
+void
+rbug_transfer_destroy(struct rbug_context *rb_context,
+ struct rbug_transfer *rb_transfer);
+
+
+#endif /* RBUG_OBJECTS_H */