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path: root/src/gallium/drivers/softpipe/sp_draw_arrays.c
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Diffstat (limited to 'src/gallium/drivers/softpipe/sp_draw_arrays.c')
-rw-r--r--src/gallium/drivers/softpipe/sp_draw_arrays.c22
1 files changed, 12 insertions, 10 deletions
diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c
index 9ea5d6fb9f..3826a9e41a 100644
--- a/src/gallium/drivers/softpipe/sp_draw_arrays.c
+++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c
@@ -38,6 +38,7 @@
#include "util/u_prim.h"
#include "sp_context.h"
+#include "sp_query.h"
#include "sp_state.h"
#include "draw/draw_context.h"
@@ -97,11 +98,11 @@ softpipe_unmap_constant_buffers(struct softpipe_context *sp)
}
-boolean
+void
softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
unsigned start, unsigned count)
{
- return softpipe_draw_elements(pipe, NULL, 0, mode, start, count);
+ softpipe_draw_elements(pipe, NULL, 0, mode, start, count);
}
@@ -110,7 +111,7 @@ softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
* Basically, map the vertex buffers (and drawing surfaces), then hand off
* the drawing to the 'draw' module.
*/
-boolean
+void
softpipe_draw_range_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
@@ -122,6 +123,9 @@ softpipe_draw_range_elements(struct pipe_context *pipe,
struct draw_context *draw = sp->draw;
unsigned i;
+ if (!softpipe_check_render_cond(sp))
+ return TRUE;
+
sp->reduced_api_prim = u_reduced_prim(mode);
if (sp->dirty)
@@ -177,19 +181,17 @@ softpipe_draw_range_elements(struct pipe_context *pipe,
softpipe_unmap_constant_buffers(sp);
sp->dirty_render_cache = TRUE;
-
- return TRUE;
}
-boolean
+void
softpipe_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start, unsigned count)
{
- return softpipe_draw_range_elements( pipe, indexBuffer,
- indexSize,
- 0, 0xffffffff,
- mode, start, count );
+ softpipe_draw_range_elements( pipe, indexBuffer,
+ indexSize,
+ 0, 0xffffffff,
+ mode, start, count );
}