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path: root/src/gallium/drivers/softpipe/sp_texture.c
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Diffstat (limited to 'src/gallium/drivers/softpipe/sp_texture.c')
-rw-r--r--src/gallium/drivers/softpipe/sp_texture.c31
1 files changed, 26 insertions, 5 deletions
diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
index 2daed2022e..95374c34ec 100644
--- a/src/gallium/drivers/softpipe/sp_texture.c
+++ b/src/gallium/drivers/softpipe/sp_texture.c
@@ -62,13 +62,21 @@ softpipe_resource_layout(struct pipe_screen *screen,
unsigned buffer_size = 0;
for (level = 0; level <= pt->last_level; level++) {
+ unsigned slices;
+
+ if (pt->target == PIPE_TEXTURE_CUBE)
+ slices = 6;
+ else if (pt->target == PIPE_TEXTURE_3D)
+ slices = depth;
+ else
+ slices = pt->array_size;
+
spr->stride[level] = util_format_get_stride(pt->format, width);
spr->level_offset[level] = buffer_size;
buffer_size += (util_format_get_nblocksy(pt->format, height) *
- ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) *
- spr->stride[level]);
+ slices * spr->stride[level]);
width = u_minify(width, 1);
height = u_minify(height, 1);
@@ -296,7 +304,7 @@ softpipe_surface_destroy(struct pipe_context *pipe,
* a resource object.
* \param pipe rendering context
* \param resource the resource to transfer in/out of
- * \param sr indicates cube face or 3D texture slice
+ * \param level which mipmap level
* \param usage bitmask of PIPE_TRANSFER_x flags
* \param box the 1D/2D/3D region of interest
*/
@@ -315,8 +323,21 @@ softpipe_get_transfer(struct pipe_context *pipe,
/* make sure the requested region is in the image bounds */
assert(box->x + box->width <= u_minify(resource->width0, level));
- assert(box->y + box->height <= u_minify(resource->height0, level));
- assert(box->z + box->depth <= (u_minify(resource->depth0, level) + resource->array_size - 1));
+ if (resource->target == PIPE_TEXTURE_1D_ARRAY) {
+ assert(box->y + box->height <= resource->array_size);
+ }
+ else {
+ assert(box->y + box->height <= u_minify(resource->height0, level));
+ if (resource->target == PIPE_TEXTURE_2D_ARRAY) {
+ assert(box->z + box->depth <= resource->array_size);
+ }
+ else if (resource->target == PIPE_TEXTURE_CUBE) {
+ assert(box->z < 6);
+ }
+ else {
+ assert(box->z + box->depth <= (u_minify(resource->depth0, level)));
+ }
+ }
/*
* Transfers, like other pipe operations, must happen in order, so flush the