diff options
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_texture.c')
-rw-r--r-- | src/gallium/drivers/softpipe/sp_texture.c | 488 |
1 files changed, 488 insertions, 0 deletions
diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c new file mode 100644 index 0000000000..4e6123fbd0 --- /dev/null +++ b/src/gallium/drivers/softpipe/sp_texture.c @@ -0,0 +1,488 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + * Michel Dänzer <michel@tungstengraphics.com> + */ + +#include "pipe/p_defines.h" +#include "util/u_inlines.h" + +#include "util/u_format.h" +#include "util/u_math.h" +#include "util/u_memory.h" +#include "util/u_transfer.h" + +#include "sp_context.h" +#include "sp_flush.h" +#include "sp_texture.h" +#include "sp_screen.h" + +#include "state_tracker/sw_winsys.h" + + +/** + * Conventional allocation path for non-display textures: + * Use a simple, maximally packed layout. + */ +static boolean +softpipe_resource_layout(struct pipe_screen *screen, + struct softpipe_resource *spr) +{ + struct pipe_resource *pt = &spr->base; + unsigned level; + unsigned width = pt->width0; + unsigned height = pt->height0; + unsigned depth = pt->depth0; + unsigned buffer_size = 0; + + for (level = 0; level <= pt->last_level; level++) { + spr->stride[level] = util_format_get_stride(pt->format, width); + + spr->level_offset[level] = buffer_size; + + buffer_size += (util_format_get_nblocksy(pt->format, height) * + ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) * + spr->stride[level]); + + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); + } + + spr->data = align_malloc(buffer_size, 16); + + return spr->data != NULL; +} + + +/** + * Texture layout for simple color buffers. + */ +static boolean +softpipe_displaytarget_layout(struct pipe_screen *screen, + struct softpipe_resource *spr) +{ + struct sw_winsys *winsys = softpipe_screen(screen)->winsys; + + /* Round up the surface size to a multiple of the tile size? + */ + spr->dt = winsys->displaytarget_create(winsys, + spr->base.bind, + spr->base.format, + spr->base.width0, + spr->base.height0, + 16, + &spr->stride[0] ); + + return spr->dt != NULL; +} + + +/** + * Create new pipe_resource given the template information. + */ +static struct pipe_resource * +softpipe_resource_create(struct pipe_screen *screen, + const struct pipe_resource *templat) +{ + struct softpipe_resource *spr = CALLOC_STRUCT(softpipe_resource); + if (!spr) + return NULL; + + assert(templat->format != PIPE_FORMAT_NONE); + + spr->base = *templat; + pipe_reference_init(&spr->base.reference, 1); + spr->base.screen = screen; + + spr->pot = (util_is_power_of_two(templat->width0) && + util_is_power_of_two(templat->height0) && + util_is_power_of_two(templat->depth0)); + + if (spr->base.bind & (PIPE_BIND_DISPLAY_TARGET | + PIPE_BIND_SCANOUT | + PIPE_BIND_SHARED)) { + if (!softpipe_displaytarget_layout(screen, spr)) + goto fail; + } + else { + if (!softpipe_resource_layout(screen, spr)) + goto fail; + } + + return &spr->base; + + fail: + FREE(spr); + return NULL; +} + + +static void +softpipe_resource_destroy(struct pipe_screen *pscreen, + struct pipe_resource *pt) +{ + struct softpipe_screen *screen = softpipe_screen(pscreen); + struct softpipe_resource *spr = softpipe_resource(pt); + + if (spr->dt) { + /* display target */ + struct sw_winsys *winsys = screen->winsys; + winsys->displaytarget_destroy(winsys, spr->dt); + } + else if (!spr->userBuffer) { + /* regular texture */ + align_free(spr->data); + } + + FREE(spr); +} + + +static struct pipe_resource * +softpipe_resource_from_handle(struct pipe_screen *screen, + const struct pipe_resource *templat, + struct winsys_handle *whandle) +{ + struct sw_winsys *winsys = softpipe_screen(screen)->winsys; + struct softpipe_resource *spr = CALLOC_STRUCT(softpipe_resource); + if (!spr) + return NULL; + + spr->base = *templat; + pipe_reference_init(&spr->base.reference, 1); + spr->base.screen = screen; + + spr->pot = (util_is_power_of_two(templat->width0) && + util_is_power_of_two(templat->height0) && + util_is_power_of_two(templat->depth0)); + + spr->dt = winsys->displaytarget_from_handle(winsys, + templat, + whandle, + &spr->stride[0]); + if (!spr->dt) + goto fail; + + return &spr->base; + + fail: + FREE(spr); + return NULL; +} + + +static boolean +softpipe_resource_get_handle(struct pipe_screen *screen, + struct pipe_resource *pt, + struct winsys_handle *whandle) +{ + struct sw_winsys *winsys = softpipe_screen(screen)->winsys; + struct softpipe_resource *spr = softpipe_resource(pt); + + assert(spr->dt); + if (!spr->dt) + return FALSE; + + return winsys->displaytarget_get_handle(winsys, spr->dt, whandle); +} + + +/** + * Helper function to compute offset (in bytes) for a particular + * texture level/face/slice from the start of the buffer. + */ +static unsigned +sp_get_tex_image_offset(const struct softpipe_resource *spr, + unsigned level, unsigned face, unsigned zslice) +{ + const unsigned hgt = u_minify(spr->base.height0, level); + const unsigned nblocksy = util_format_get_nblocksy(spr->base.format, hgt); + unsigned offset = spr->level_offset[level]; + + if (spr->base.target == PIPE_TEXTURE_CUBE) { + assert(zslice == 0); + offset += face * nblocksy * spr->stride[level]; + } + else if (spr->base.target == PIPE_TEXTURE_3D) { + assert(face == 0); + offset += zslice * nblocksy * spr->stride[level]; + } + else { + assert(face == 0); + assert(zslice == 0); + } + + return offset; +} + + +/** + * Get a pipe_surface "view" into a texture resource. + */ +static struct pipe_surface * +softpipe_get_tex_surface(struct pipe_screen *screen, + struct pipe_resource *pt, + unsigned face, unsigned level, unsigned zslice, + unsigned usage) +{ + struct softpipe_resource *spr = softpipe_resource(pt); + struct pipe_surface *ps; + + assert(level <= pt->last_level); + + ps = CALLOC_STRUCT(pipe_surface); + if (ps) { + pipe_reference_init(&ps->reference, 1); + pipe_resource_reference(&ps->texture, pt); + ps->format = pt->format; + ps->width = u_minify(pt->width0, level); + ps->height = u_minify(pt->height0, level); + ps->offset = sp_get_tex_image_offset(spr, level, face, zslice); + ps->usage = usage; + + ps->face = face; + ps->level = level; + ps->zslice = zslice; + } + return ps; +} + + +/** + * Free a pipe_surface which was created with softpipe_get_tex_surface(). + */ +static void +softpipe_tex_surface_destroy(struct pipe_surface *surf) +{ + /* Effectively do the texture_update work here - if texture images + * needed post-processing to put them into hardware layout, this is + * where it would happen. For softpipe, nothing to do. + */ + assert(surf->texture); + pipe_resource_reference(&surf->texture, NULL); + FREE(surf); +} + + +/** + * Geta pipe_transfer object which is used for moving data in/out of + * a resource object. + * \param pipe rendering context + * \param resource the resource to transfer in/out of + * \param sr indicates cube face or 3D texture slice + * \param usage bitmask of PIPE_TRANSFER_x flags + * \param box the 1D/2D/3D region of interest + */ +static struct pipe_transfer * +softpipe_get_transfer(struct pipe_context *pipe, + struct pipe_resource *resource, + struct pipe_subresource sr, + unsigned usage, + const struct pipe_box *box) +{ + struct softpipe_resource *spr = softpipe_resource(resource); + struct softpipe_transfer *spt; + + assert(resource); + assert(sr.level <= resource->last_level); + + /* make sure the requested region is in the image bounds */ + assert(box->x + box->width <= u_minify(resource->width0, sr.level)); + assert(box->y + box->height <= u_minify(resource->height0, sr.level)); + assert(box->z + box->depth <= u_minify(resource->depth0, sr.level)); + + /* + * Transfers, like other pipe operations, must happen in order, so flush the + * context if necessary. + */ + if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) { + boolean read_only = !(usage & PIPE_TRANSFER_WRITE); + boolean do_not_block = !!(usage & PIPE_TRANSFER_DONTBLOCK); + if (!softpipe_flush_resource(pipe, resource, + sr.face, sr.level, + 0, /* flush_flags */ + read_only, + TRUE, /* cpu_access */ + do_not_block)) { + /* + * It would have blocked, but state tracker requested no to. + */ + assert(do_not_block); + return NULL; + } + } + + spt = CALLOC_STRUCT(softpipe_transfer); + if (spt) { + struct pipe_transfer *pt = &spt->base; + enum pipe_format format = resource->format; + const unsigned hgt = u_minify(spr->base.height0, sr.level); + const unsigned nblocksy = util_format_get_nblocksy(format, hgt); + + pipe_resource_reference(&pt->resource, resource); + pt->sr = sr; + pt->usage = usage; + pt->box = *box; + pt->stride = spr->stride[sr.level]; + pt->slice_stride = pt->stride * nblocksy; + + spt->offset = sp_get_tex_image_offset(spr, sr.level, sr.face, box->z); + + spt->offset += + box->y / util_format_get_blockheight(format) * spt->base.stride + + box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format); + + return pt; + } + return NULL; +} + + +/** + * Free a pipe_transfer object which was created with + * softpipe_get_transfer(). + */ +static void +softpipe_transfer_destroy(struct pipe_context *pipe, + struct pipe_transfer *transfer) +{ + pipe_resource_reference(&transfer->resource, NULL); + FREE(transfer); +} + + +/** + * Create memory mapping for given pipe_transfer object. + */ +static void * +softpipe_transfer_map(struct pipe_context *pipe, + struct pipe_transfer *transfer) +{ + struct softpipe_transfer *spt = softpipe_transfer(transfer); + struct softpipe_resource *spr = softpipe_resource(transfer->resource); + struct sw_winsys *winsys = softpipe_screen(pipe->screen)->winsys; + uint8_t *map; + + /* resources backed by display target treated specially: + */ + if (spr->dt) { + map = winsys->displaytarget_map(winsys, spr->dt, transfer->usage); + } + else { + map = spr->data; + } + + if (map == NULL) + return NULL; + else + return map + spt->offset; +} + + +/** + * Unmap memory mapping for given pipe_transfer object. + */ +static void +softpipe_transfer_unmap(struct pipe_context *pipe, + struct pipe_transfer *transfer) +{ + struct softpipe_resource *spr; + + assert(transfer->resource); + spr = softpipe_resource(transfer->resource); + + if (spr->dt) { + /* display target */ + struct sw_winsys *winsys = softpipe_screen(pipe->screen)->winsys; + winsys->displaytarget_unmap(winsys, spr->dt); + } + + if (transfer->usage & PIPE_TRANSFER_WRITE) { + /* Mark the texture as dirty to expire the tile caches. */ + spr->timestamp++; + } +} + +/** + * Create buffer which wraps user-space data. + */ +static struct pipe_resource * +softpipe_user_buffer_create(struct pipe_screen *screen, + void *ptr, + unsigned bytes, + unsigned bind_flags) +{ + struct softpipe_resource *spr; + + spr = CALLOC_STRUCT(softpipe_resource); + if (!spr) + return NULL; + + pipe_reference_init(&spr->base.reference, 1); + spr->base.screen = screen; + spr->base.format = PIPE_FORMAT_R8_UNORM; /* ?? */ + spr->base.bind = bind_flags; + spr->base.usage = PIPE_USAGE_IMMUTABLE; + spr->base.flags = 0; + spr->base.width0 = bytes; + spr->base.height0 = 1; + spr->base.depth0 = 1; + spr->userBuffer = TRUE; + spr->data = ptr; + + return &spr->base; +} + + +void +softpipe_init_texture_funcs(struct pipe_context *pipe) +{ + pipe->get_transfer = softpipe_get_transfer; + pipe->transfer_destroy = softpipe_transfer_destroy; + pipe->transfer_map = softpipe_transfer_map; + pipe->transfer_unmap = softpipe_transfer_unmap; + + pipe->transfer_flush_region = u_default_transfer_flush_region; + pipe->transfer_inline_write = u_default_transfer_inline_write; +} + + +void +softpipe_init_screen_texture_funcs(struct pipe_screen *screen) +{ + screen->resource_create = softpipe_resource_create; + screen->resource_destroy = softpipe_resource_destroy; + screen->resource_from_handle = softpipe_resource_from_handle; + screen->resource_get_handle = softpipe_resource_get_handle; + screen->user_buffer_create = softpipe_user_buffer_create; + + screen->get_tex_surface = softpipe_get_tex_surface; + screen->tex_surface_destroy = softpipe_tex_surface_destroy; +} |