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path: root/src/gallium/drivers/softpipe/sp_texture.c
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Diffstat (limited to 'src/gallium/drivers/softpipe/sp_texture.c')
-rw-r--r--src/gallium/drivers/softpipe/sp_texture.c11
1 files changed, 9 insertions, 2 deletions
diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
index 1d7a1fffe4..ef8c5bd6b0 100644
--- a/src/gallium/drivers/softpipe/sp_texture.c
+++ b/src/gallium/drivers/softpipe/sp_texture.c
@@ -207,12 +207,19 @@ softpipe_get_tex_surface(struct pipe_screen *screen,
* done with the CPU. Let's adjust the flags to take that into
* account.
*/
- if (ps->usage & PIPE_BUFFER_USAGE_GPU_WRITE)
- ps->usage |= PIPE_BUFFER_USAGE_CPU_WRITE;
+ if (ps->usage & PIPE_BUFFER_USAGE_GPU_WRITE) {
+ /* GPU_WRITE means "render" and that can involve reads (blending) */
+ ps->usage |= PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_CPU_READ;
+ }
if (ps->usage & PIPE_BUFFER_USAGE_GPU_READ)
ps->usage |= PIPE_BUFFER_USAGE_CPU_READ;
+ if (ps->usage & (PIPE_BUFFER_USAGE_CPU_WRITE |
+ PIPE_BUFFER_USAGE_GPU_WRITE)) {
+ /* Mark the surface as dirty. The tile cache will look for this. */
+ spt->modified = TRUE;
+ }
pipe_texture_reference(&ps->texture, pt);
ps->face = face;