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-rw-r--r--src/gallium/drivers/softpipe/sp_tile_cache.c457
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diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.c b/src/gallium/drivers/softpipe/sp_tile_cache.c
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+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * Render target tile caching.
+ *
+ * Author:
+ * Brian Paul
+ */
+
+#include "util/u_inlines.h"
+#include "util/u_format.h"
+#include "util/u_memory.h"
+#include "util/u_tile.h"
+#include "sp_tile_cache.h"
+
+
+
+/**
+ * Return the position in the cache for the tile that contains win pos (x,y).
+ * We currently use a direct mapped cache so this is like a hack key.
+ * At some point we should investige something more sophisticated, like
+ * a LRU replacement policy.
+ */
+#define CACHE_POS(x, y) \
+ (((x) + (y) * 5) % NUM_ENTRIES)
+
+
+
+/**
+ * Is the tile at (x,y) in cleared state?
+ */
+static INLINE uint
+is_clear_flag_set(const uint *bitvec, union tile_address addr)
+{
+ int pos, bit;
+ pos = addr.bits.y * (MAX_WIDTH / TILE_SIZE) + addr.bits.x;
+ assert(pos / 32 < (MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32);
+ bit = bitvec[pos / 32] & (1 << (pos & 31));
+ return bit;
+}
+
+
+/**
+ * Mark the tile at (x,y) as not cleared.
+ */
+static INLINE void
+clear_clear_flag(uint *bitvec, union tile_address addr)
+{
+ int pos;
+ pos = addr.bits.y * (MAX_WIDTH / TILE_SIZE) + addr.bits.x;
+ assert(pos / 32 < (MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32);
+ bitvec[pos / 32] &= ~(1 << (pos & 31));
+}
+
+
+struct softpipe_tile_cache *
+sp_create_tile_cache( struct pipe_context *pipe )
+{
+ struct softpipe_tile_cache *tc;
+ uint pos;
+ int maxLevels, maxTexSize;
+
+ /* sanity checking: max sure MAX_WIDTH/HEIGHT >= largest texture image */
+ maxLevels = pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
+ maxTexSize = 1 << (maxLevels - 1);
+ assert(MAX_WIDTH >= maxTexSize);
+
+ tc = CALLOC_STRUCT( softpipe_tile_cache );
+ if (tc) {
+ tc->pipe = pipe;
+ for (pos = 0; pos < NUM_ENTRIES; pos++) {
+ tc->entries[pos].addr.bits.invalid = 1;
+ }
+ tc->last_tile = &tc->entries[0]; /* any tile */
+
+ /* XXX this code prevents valgrind warnings about use of uninitialized
+ * memory in programs that don't clear the surface before rendering.
+ * However, it breaks clearing in other situations (such as in
+ * progs/tests/drawbuffers, see bug 24402).
+ */
+#if 0
+ /* set flags to indicate all the tiles are cleared */
+ memset(tc->clear_flags, 255, sizeof(tc->clear_flags));
+#endif
+ }
+ return tc;
+}
+
+
+void
+sp_destroy_tile_cache(struct softpipe_tile_cache *tc)
+{
+ uint pos;
+
+ for (pos = 0; pos < NUM_ENTRIES; pos++) {
+ /*assert(tc->entries[pos].x < 0);*/
+ }
+ if (tc->transfer) {
+ tc->pipe->transfer_destroy(tc->pipe, tc->transfer);
+ }
+
+ FREE( tc );
+}
+
+
+/**
+ * Specify the surface to cache.
+ */
+void
+sp_tile_cache_set_surface(struct softpipe_tile_cache *tc,
+ struct pipe_surface *ps)
+{
+ struct pipe_context *pipe = tc->pipe;
+
+ if (tc->transfer) {
+ if (ps == tc->surface)
+ return;
+
+ if (tc->transfer_map) {
+ pipe->transfer_unmap(pipe, tc->transfer);
+ tc->transfer_map = NULL;
+ }
+
+ pipe->transfer_destroy(pipe, tc->transfer);
+ tc->transfer = NULL;
+ }
+
+ tc->surface = ps;
+
+ if (ps) {
+ tc->transfer = pipe_get_transfer(pipe, ps->texture, ps->face,
+ ps->level, ps->zslice,
+ PIPE_TRANSFER_READ_WRITE |
+ PIPE_TRANSFER_UNSYNCHRONIZED,
+ 0, 0, ps->width, ps->height);
+
+ tc->depth_stencil = (ps->format == PIPE_FORMAT_Z24_UNORM_S8_USCALED ||
+ ps->format == PIPE_FORMAT_Z24X8_UNORM ||
+ ps->format == PIPE_FORMAT_S8_USCALED_Z24_UNORM ||
+ ps->format == PIPE_FORMAT_X8Z24_UNORM ||
+ ps->format == PIPE_FORMAT_Z16_UNORM ||
+ ps->format == PIPE_FORMAT_Z32_UNORM ||
+ ps->format == PIPE_FORMAT_S8_USCALED);
+ }
+}
+
+
+/**
+ * Return the transfer being cached.
+ */
+struct pipe_surface *
+sp_tile_cache_get_surface(struct softpipe_tile_cache *tc)
+{
+ return tc->surface;
+}
+
+
+void
+sp_tile_cache_map_transfers(struct softpipe_tile_cache *tc)
+{
+ if (tc->transfer && !tc->transfer_map)
+ tc->transfer_map = tc->pipe->transfer_map(tc->pipe, tc->transfer);
+}
+
+
+void
+sp_tile_cache_unmap_transfers(struct softpipe_tile_cache *tc)
+{
+ if (tc->transfer_map) {
+ tc->pipe->transfer_unmap(tc->pipe, tc->transfer);
+ tc->transfer_map = NULL;
+ }
+}
+
+
+/**
+ * Set pixels in a tile to the given clear color/value, float.
+ */
+static void
+clear_tile_rgba(struct softpipe_cached_tile *tile,
+ enum pipe_format format,
+ const float clear_value[4])
+{
+ if (clear_value[0] == 0.0 &&
+ clear_value[1] == 0.0 &&
+ clear_value[2] == 0.0 &&
+ clear_value[3] == 0.0) {
+ memset(tile->data.color, 0, sizeof(tile->data.color));
+ }
+ else {
+ uint i, j;
+ for (i = 0; i < TILE_SIZE; i++) {
+ for (j = 0; j < TILE_SIZE; j++) {
+ tile->data.color[i][j][0] = clear_value[0];
+ tile->data.color[i][j][1] = clear_value[1];
+ tile->data.color[i][j][2] = clear_value[2];
+ tile->data.color[i][j][3] = clear_value[3];
+ }
+ }
+ }
+}
+
+
+/**
+ * Set a tile to a solid value/color.
+ */
+static void
+clear_tile(struct softpipe_cached_tile *tile,
+ enum pipe_format format,
+ uint clear_value)
+{
+ uint i, j;
+
+ switch (util_format_get_blocksize(format)) {
+ case 1:
+ memset(tile->data.any, clear_value, TILE_SIZE * TILE_SIZE);
+ break;
+ case 2:
+ if (clear_value == 0) {
+ memset(tile->data.any, 0, 2 * TILE_SIZE * TILE_SIZE);
+ }
+ else {
+ for (i = 0; i < TILE_SIZE; i++) {
+ for (j = 0; j < TILE_SIZE; j++) {
+ tile->data.depth16[i][j] = (ushort) clear_value;
+ }
+ }
+ }
+ break;
+ case 4:
+ if (clear_value == 0) {
+ memset(tile->data.any, 0, 4 * TILE_SIZE * TILE_SIZE);
+ }
+ else {
+ for (i = 0; i < TILE_SIZE; i++) {
+ for (j = 0; j < TILE_SIZE; j++) {
+ tile->data.color32[i][j] = clear_value;
+ }
+ }
+ }
+ break;
+ default:
+ assert(0);
+ }
+}
+
+
+/**
+ * Actually clear the tiles which were flagged as being in a clear state.
+ */
+static void
+sp_tile_cache_flush_clear(struct softpipe_tile_cache *tc)
+{
+ struct pipe_transfer *pt = tc->transfer;
+ const uint w = tc->transfer->box.width;
+ const uint h = tc->transfer->box.height;
+ uint x, y;
+ uint numCleared = 0;
+
+ assert(pt->resource);
+ /* clear the scratch tile to the clear value */
+ clear_tile(&tc->tile, pt->resource->format, tc->clear_val);
+
+ /* push the tile to all positions marked as clear */
+ for (y = 0; y < h; y += TILE_SIZE) {
+ for (x = 0; x < w; x += TILE_SIZE) {
+ union tile_address addr = tile_address(x, y);
+
+ if (is_clear_flag_set(tc->clear_flags, addr)) {
+ pipe_put_tile_raw(tc->pipe,
+ pt,
+ x, y, TILE_SIZE, TILE_SIZE,
+ tc->tile.data.color32, 0/*STRIDE*/);
+
+ numCleared++;
+ }
+ }
+ }
+
+ /* reset all clear flags to zero */
+ memset(tc->clear_flags, 0, sizeof(tc->clear_flags));
+
+#if 0
+ debug_printf("num cleared: %u\n", numCleared);
+#endif
+}
+
+
+/**
+ * Flush the tile cache: write all dirty tiles back to the transfer.
+ * any tiles "flagged" as cleared will be "really" cleared.
+ */
+void
+sp_flush_tile_cache(struct softpipe_tile_cache *tc)
+{
+ struct pipe_transfer *pt = tc->transfer;
+ int inuse = 0, pos;
+
+ if (pt) {
+ /* caching a drawing transfer */
+ for (pos = 0; pos < NUM_ENTRIES; pos++) {
+ struct softpipe_cached_tile *tile = tc->entries + pos;
+ if (!tile->addr.bits.invalid) {
+ if (tc->depth_stencil) {
+ pipe_put_tile_raw(tc->pipe, pt,
+ tile->addr.bits.x * TILE_SIZE,
+ tile->addr.bits.y * TILE_SIZE,
+ TILE_SIZE, TILE_SIZE,
+ tile->data.depth32, 0/*STRIDE*/);
+ }
+ else {
+ pipe_put_tile_rgba(tc->pipe, pt,
+ tile->addr.bits.x * TILE_SIZE,
+ tile->addr.bits.y * TILE_SIZE,
+ TILE_SIZE, TILE_SIZE,
+ (float *) tile->data.color);
+ }
+ tile->addr.bits.invalid = 1; /* mark as empty */
+ inuse++;
+ }
+ }
+
+ sp_tile_cache_flush_clear(tc);
+ }
+
+#if 0
+ debug_printf("flushed tiles in use: %d\n", inuse);
+#endif
+}
+
+
+/**
+ * Get a tile from the cache.
+ * \param x, y position of tile, in pixels
+ */
+struct softpipe_cached_tile *
+sp_find_cached_tile(struct softpipe_tile_cache *tc,
+ union tile_address addr )
+{
+ struct pipe_transfer *pt = tc->transfer;
+
+ /* cache pos/entry: */
+ const int pos = CACHE_POS(addr.bits.x,
+ addr.bits.y);
+ struct softpipe_cached_tile *tile = tc->entries + pos;
+
+ if (addr.value != tile->addr.value) {
+
+ assert(pt->resource);
+ if (tile->addr.bits.invalid == 0) {
+ /* put dirty tile back in framebuffer */
+ if (tc->depth_stencil) {
+ pipe_put_tile_raw(tc->pipe, pt,
+ tile->addr.bits.x * TILE_SIZE,
+ tile->addr.bits.y * TILE_SIZE,
+ TILE_SIZE, TILE_SIZE,
+ tile->data.depth32, 0/*STRIDE*/);
+ }
+ else {
+ pipe_put_tile_rgba(tc->pipe, pt,
+ tile->addr.bits.x * TILE_SIZE,
+ tile->addr.bits.y * TILE_SIZE,
+ TILE_SIZE, TILE_SIZE,
+ (float *) tile->data.color);
+ }
+ }
+
+ tile->addr = addr;
+
+ if (is_clear_flag_set(tc->clear_flags, addr)) {
+ /* don't get tile from framebuffer, just clear it */
+ if (tc->depth_stencil) {
+ clear_tile(tile, pt->resource->format, tc->clear_val);
+ }
+ else {
+ clear_tile_rgba(tile, pt->resource->format, tc->clear_color);
+ }
+ clear_clear_flag(tc->clear_flags, addr);
+ }
+ else {
+ /* get new tile data from transfer */
+ if (tc->depth_stencil) {
+ pipe_get_tile_raw(tc->pipe, pt,
+ tile->addr.bits.x * TILE_SIZE,
+ tile->addr.bits.y * TILE_SIZE,
+ TILE_SIZE, TILE_SIZE,
+ tile->data.depth32, 0/*STRIDE*/);
+ }
+ else {
+ pipe_get_tile_rgba(tc->pipe, pt,
+ tile->addr.bits.x * TILE_SIZE,
+ tile->addr.bits.y * TILE_SIZE,
+ TILE_SIZE, TILE_SIZE,
+ (float *) tile->data.color);
+ }
+ }
+ }
+
+ tc->last_tile = tile;
+ return tile;
+}
+
+
+
+
+
+/**
+ * When a whole surface is being cleared to a value we can avoid
+ * fetching tiles above.
+ * Save the color and set a 'clearflag' for each tile of the screen.
+ */
+void
+sp_tile_cache_clear(struct softpipe_tile_cache *tc, const float *rgba,
+ uint clearValue)
+{
+ uint pos;
+
+ tc->clear_color[0] = rgba[0];
+ tc->clear_color[1] = rgba[1];
+ tc->clear_color[2] = rgba[2];
+ tc->clear_color[3] = rgba[3];
+
+ tc->clear_val = clearValue;
+
+ /* set flags to indicate all the tiles are cleared */
+ memset(tc->clear_flags, 255, sizeof(tc->clear_flags));
+
+ for (pos = 0; pos < NUM_ENTRIES; pos++) {
+ struct softpipe_cached_tile *tile = tc->entries + pos;
+ tile->addr.bits.invalid = 1;
+ }
+}