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-rw-r--r--src/gallium/drivers/softpipe/sp_prim_vbuf.c80
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_depth_test.c113
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_fs.c15
-rw-r--r--src/gallium/drivers/softpipe/sp_screen.c16
-rw-r--r--src/gallium/drivers/softpipe/sp_setup.c6
-rw-r--r--src/gallium/drivers/softpipe/sp_tex_sample.c63
-rw-r--r--src/gallium/drivers/softpipe/sp_texture.c73
-rw-r--r--src/gallium/drivers/softpipe/sp_texture.h8
-rw-r--r--src/gallium/drivers/softpipe/sp_tile_cache.c13
-rw-r--r--src/gallium/drivers/softpipe/sp_video_context.c9
-rw-r--r--src/gallium/drivers/softpipe/sp_winsys.c6
-rw-r--r--src/gallium/drivers/softpipe/sp_winsys.h6
12 files changed, 176 insertions, 232 deletions
diff --git a/src/gallium/drivers/softpipe/sp_prim_vbuf.c b/src/gallium/drivers/softpipe/sp_prim_vbuf.c
index 98c08eaffa..6749243ab4 100644
--- a/src/gallium/drivers/softpipe/sp_prim_vbuf.c
+++ b/src/gallium/drivers/softpipe/sp_prim_vbuf.c
@@ -264,57 +264,29 @@ sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
break;
case PIPE_PRIM_QUADS:
- if (softpipe->rasterizer->flatshade_first) {
- for (i = 3; i < nr; i += 4) {
- sp_setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[i-2], stride),
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-3], stride) );
- sp_setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-0], stride),
- get_vert(vertex_buffer, indices[i-3], stride) );
- }
- }
- else {
- for (i = 3; i < nr; i += 4) {
- sp_setup_tri( setup_ctx,
+ for (i = 3; i < nr; i += 4) {
+ sp_setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[i-3], stride),
get_vert(vertex_buffer, indices[i-2], stride),
get_vert(vertex_buffer, indices[i-0], stride) );
- sp_setup_tri( setup_ctx,
+ sp_setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[i-2], stride),
get_vert(vertex_buffer, indices[i-1], stride),
get_vert(vertex_buffer, indices[i-0], stride) );
- }
}
break;
case PIPE_PRIM_QUAD_STRIP:
- if (softpipe->rasterizer->flatshade_first) {
- for (i = 3; i < nr; i += 2) {
- sp_setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[i-0], stride),
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-3], stride));
- sp_setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[i-2], stride),
- get_vert(vertex_buffer, indices[i-0], stride),
- get_vert(vertex_buffer, indices[i-3], stride) );
- }
- }
- else {
- for (i = 3; i < nr; i += 2) {
- sp_setup_tri( setup_ctx,
+ for (i = 3; i < nr; i += 2) {
+ sp_setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[i-3], stride),
get_vert(vertex_buffer, indices[i-2], stride),
get_vert(vertex_buffer, indices[i-0], stride) );
- sp_setup_tri( setup_ctx,
+ sp_setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[i-1], stride),
get_vert(vertex_buffer, indices[i-3], stride),
get_vert(vertex_buffer, indices[i-0], stride) );
- }
}
break;
@@ -448,56 +420,28 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
break;
case PIPE_PRIM_QUADS:
- if (softpipe->rasterizer->flatshade_first) {
- for (i = 3; i < nr; i += 4) {
- sp_setup_tri( setup_ctx,
- get_vert(vertex_buffer, i-2, stride),
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-3, stride) );
- sp_setup_tri( setup_ctx,
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-0, stride),
- get_vert(vertex_buffer, i-3, stride) );
- }
- }
- else {
- for (i = 3; i < nr; i += 4) {
- sp_setup_tri( setup_ctx,
+ for (i = 3; i < nr; i += 4) {
+ sp_setup_tri( setup_ctx,
get_vert(vertex_buffer, i-3, stride),
get_vert(vertex_buffer, i-2, stride),
get_vert(vertex_buffer, i-0, stride) );
- sp_setup_tri( setup_ctx,
+ sp_setup_tri( setup_ctx,
get_vert(vertex_buffer, i-2, stride),
get_vert(vertex_buffer, i-1, stride),
get_vert(vertex_buffer, i-0, stride) );
- }
}
break;
case PIPE_PRIM_QUAD_STRIP:
- if (softpipe->rasterizer->flatshade_first) {
- for (i = 3; i < nr; i += 2) {
- sp_setup_tri( setup_ctx,
- get_vert(vertex_buffer, i-0, stride),
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-3, stride) );
- sp_setup_tri( setup_ctx,
- get_vert(vertex_buffer, i-2, stride),
- get_vert(vertex_buffer, i-0, stride),
- get_vert(vertex_buffer, i-3, stride) );
- }
- }
- else {
- for (i = 3; i < nr; i += 2) {
- sp_setup_tri( setup_ctx,
+ for (i = 3; i < nr; i += 2) {
+ sp_setup_tri( setup_ctx,
get_vert(vertex_buffer, i-3, stride),
get_vert(vertex_buffer, i-2, stride),
get_vert(vertex_buffer, i-0, stride) );
- sp_setup_tri( setup_ctx,
+ sp_setup_tri( setup_ctx,
get_vert(vertex_buffer, i-1, stride),
get_vert(vertex_buffer, i-3, stride),
get_vert(vertex_buffer, i-0, stride) );
- }
}
break;
diff --git a/src/gallium/drivers/softpipe/sp_quad_depth_test.c b/src/gallium/drivers/softpipe/sp_quad_depth_test.c
index 499eebd671..4815a0d49f 100644
--- a/src/gallium/drivers/softpipe/sp_quad_depth_test.c
+++ b/src/gallium/drivers/softpipe/sp_quad_depth_test.c
@@ -73,8 +73,8 @@ get_depth_stencil_values( struct depth_data *data,
data->bzzzz[j] = tile->data.depth32[y][x];
}
break;
- case PIPE_FORMAT_X8Z24_UNORM:
- case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_Z24S8_UNORM:
for (j = 0; j < QUAD_SIZE; j++) {
int x = quad->input.x0 % TILE_SIZE + (j & 1);
int y = quad->input.y0 % TILE_SIZE + (j >> 1);
@@ -82,8 +82,8 @@ get_depth_stencil_values( struct depth_data *data,
data->stencilVals[j] = tile->data.depth32[y][x] >> 24;
}
break;
- case PIPE_FORMAT_Z24X8_UNORM:
- case PIPE_FORMAT_Z24S8_UNORM:
+ case PIPE_FORMAT_X8Z24_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
for (j = 0; j < QUAD_SIZE; j++) {
int x = quad->input.x0 % TILE_SIZE + (j & 1);
int y = quad->input.y0 % TILE_SIZE + (j >> 1);
@@ -146,8 +146,8 @@ convert_quad_depth( struct depth_data *data,
}
}
break;
- case PIPE_FORMAT_X8Z24_UNORM:
- case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_Z24S8_UNORM:
{
float scale = (float) ((1 << 24) - 1);
@@ -156,8 +156,8 @@ convert_quad_depth( struct depth_data *data,
}
}
break;
- case PIPE_FORMAT_Z24X8_UNORM:
- case PIPE_FORMAT_Z24S8_UNORM:
+ case PIPE_FORMAT_X8Z24_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
{
float scale = (float) ((1 << 24) - 1);
@@ -189,7 +189,7 @@ write_depth_stencil_values( struct depth_data *data,
tile->data.depth16[y][x] = (ushort) data->bzzzz[j];
}
break;
- case PIPE_FORMAT_X8Z24_UNORM:
+ case PIPE_FORMAT_Z24X8_UNORM:
case PIPE_FORMAT_Z32_UNORM:
for (j = 0; j < QUAD_SIZE; j++) {
int x = quad->input.x0 % TILE_SIZE + (j & 1);
@@ -197,21 +197,21 @@ write_depth_stencil_values( struct depth_data *data,
tile->data.depth32[y][x] = data->bzzzz[j];
}
break;
- case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_Z24S8_UNORM:
for (j = 0; j < QUAD_SIZE; j++) {
int x = quad->input.x0 % TILE_SIZE + (j & 1);
int y = quad->input.y0 % TILE_SIZE + (j >> 1);
tile->data.depth32[y][x] = (data->stencilVals[j] << 24) | data->bzzzz[j];
}
break;
- case PIPE_FORMAT_Z24S8_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
for (j = 0; j < QUAD_SIZE; j++) {
int x = quad->input.x0 % TILE_SIZE + (j & 1);
int y = quad->input.y0 % TILE_SIZE + (j >> 1);
tile->data.depth32[y][x] = (data->bzzzz[j] << 8) | data->stencilVals[j];
}
break;
- case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_X8Z24_UNORM:
for (j = 0; j < QUAD_SIZE; j++) {
int x = quad->input.x0 % TILE_SIZE + (j & 1);
int y = quad->input.y0 % TILE_SIZE + (j >> 1);
@@ -728,9 +728,14 @@ depth_test_quads_fallback(struct quad_stage *qs,
qs->next->run(qs->next, quads, nr);
}
-/* XXX: this function assumes setup function actually emits linear
- * spans of quads. It seems a lot more natural to do (early)
- * depth-testing on spans rather than quads.
+
+/**
+ * Special-case Z testing for 16-bit Zbuffer, PIPE_FUNC_LESS and
+ * Z buffer writes enabled.
+ *
+ * NOTE: there's no guarantee that the quads are sequentially side by
+ * side. The fragment shader may have culled some quads, etc. Sliver
+ * triangles may generate non-sequential quads.
*/
static void
depth_interp_z16_less_write(struct quad_stage *qs,
@@ -747,25 +752,33 @@ depth_interp_z16_less_write(struct quad_stage *qs,
const float z0 = quads[0]->posCoef->a0[2] + dzdx * fx + dzdy * fy;
struct softpipe_cached_tile *tile;
ushort (*depth16)[TILE_SIZE];
- ushort idepth[4], depth_step;
+ ushort init_idepth[4], idepth[4], depth_step;
const float scale = 65535.0;
- idepth[0] = (ushort)((z0) * scale);
- idepth[1] = (ushort)((z0 + dzdx) * scale);
- idepth[2] = (ushort)((z0 + dzdy) * scale);
- idepth[3] = (ushort)((z0 + dzdx + dzdy) * scale);
+ /* compute scaled depth of the four pixels in first quad */
+ init_idepth[0] = (ushort)((z0) * scale);
+ init_idepth[1] = (ushort)((z0 + dzdx) * scale);
+ init_idepth[2] = (ushort)((z0 + dzdy) * scale);
+ init_idepth[3] = (ushort)((z0 + dzdx + dzdy) * scale);
- depth_step = (ushort)(dzdx * 2 * scale);
+ depth_step = (ushort)(dzdx * scale);
tile = sp_get_cached_tile(qs->softpipe->zsbuf_cache, ix, iy);
- depth16 = (ushort (*)[TILE_SIZE])
- &tile->data.depth16[iy % TILE_SIZE][ix % TILE_SIZE];
-
for (i = 0; i < nr; i++) {
- unsigned outmask = quads[i]->inout.mask;
+ const unsigned outmask = quads[i]->inout.mask;
+ const int dx = quads[i]->input.x0 - ix;
unsigned mask = 0;
-
+
+ /* compute depth for this quad */
+ idepth[0] = init_idepth[0] + dx * depth_step;
+ idepth[1] = init_idepth[1] + dx * depth_step;
+ idepth[2] = init_idepth[2] + dx * depth_step;
+ idepth[3] = init_idepth[3] + dx * depth_step;
+
+ depth16 = (ushort (*)[TILE_SIZE])
+ &tile->data.depth16[iy % TILE_SIZE][(ix + dx)% TILE_SIZE];
+
if ((outmask & 1) && idepth[0] < depth16[0][0]) {
depth16[0][0] = idepth[0];
mask |= (1 << 0);
@@ -786,13 +799,6 @@ depth_interp_z16_less_write(struct quad_stage *qs,
mask |= (1 << 3);
}
- idepth[0] += depth_step;
- idepth[1] += depth_step;
- idepth[2] += depth_step;
- idepth[3] += depth_step;
-
- depth16 = (ushort (*)[TILE_SIZE]) &depth16[0][2];
-
quads[i]->inout.mask = mask;
if (quads[i]->inout.mask)
quads[pass++] = quads[i];
@@ -804,6 +810,14 @@ depth_interp_z16_less_write(struct quad_stage *qs,
}
+/**
+ * Special-case Z testing for 16-bit Zbuffer, PIPE_FUNC_LEQUAL and
+ * Z buffer writes enabled.
+ *
+ * NOTE: there's no guarantee that the quads are sequentially side by
+ * side. The fragment shader may have culled some quads, etc. Sliver
+ * triangles may generate non-sequential quads.
+ */
static void
depth_interp_z16_lequal_write(struct quad_stage *qs,
struct quad_header *quads[],
@@ -819,25 +833,33 @@ depth_interp_z16_lequal_write(struct quad_stage *qs,
const float z0 = quads[0]->posCoef->a0[2] + dzdx * fx + dzdy * fy;
struct softpipe_cached_tile *tile;
ushort (*depth16)[TILE_SIZE];
- ushort idepth[4], depth_step;
+ ushort init_idepth[4], idepth[4], depth_step;
const float scale = 65535.0;
- idepth[0] = (ushort)((z0) * scale);
- idepth[1] = (ushort)((z0 + dzdx) * scale);
- idepth[2] = (ushort)((z0 + dzdy) * scale);
- idepth[3] = (ushort)((z0 + dzdx + dzdy) * scale);
+ /* compute scaled depth of the four pixels in first quad */
+ init_idepth[0] = (ushort)((z0) * scale);
+ init_idepth[1] = (ushort)((z0 + dzdx) * scale);
+ init_idepth[2] = (ushort)((z0 + dzdy) * scale);
+ init_idepth[3] = (ushort)((z0 + dzdx + dzdy) * scale);
- depth_step = (ushort)(dzdx * 2 * scale);
+ depth_step = (ushort)(dzdx * scale);
tile = sp_get_cached_tile(qs->softpipe->zsbuf_cache, ix, iy);
- depth16 = (ushort (*)[TILE_SIZE])
- &tile->data.depth16[iy % TILE_SIZE][ix % TILE_SIZE];
-
for (i = 0; i < nr; i++) {
- unsigned outmask = quads[i]->inout.mask;
+ const unsigned outmask = quads[i]->inout.mask;
+ const int dx = quads[i]->input.x0 - ix;
unsigned mask = 0;
+ /* compute depth for this quad */
+ idepth[0] = init_idepth[0] + dx * depth_step;
+ idepth[1] = init_idepth[1] + dx * depth_step;
+ idepth[2] = init_idepth[2] + dx * depth_step;
+ idepth[3] = init_idepth[3] + dx * depth_step;
+
+ depth16 = (ushort (*)[TILE_SIZE])
+ &tile->data.depth16[iy % TILE_SIZE][(ix + dx)% TILE_SIZE];
+
if ((outmask & 1) && idepth[0] <= depth16[0][0]) {
depth16[0][0] = idepth[0];
mask |= (1 << 0);
@@ -858,11 +880,6 @@ depth_interp_z16_lequal_write(struct quad_stage *qs,
mask |= (1 << 3);
}
- idepth[0] += depth_step;
- idepth[1] += depth_step;
- idepth[2] += depth_step;
- idepth[3] += depth_step;
-
depth16 = (ushort (*)[TILE_SIZE]) &depth16[0][2];
quads[i]->inout.mask = mask;
diff --git a/src/gallium/drivers/softpipe/sp_quad_fs.c b/src/gallium/drivers/softpipe/sp_quad_fs.c
index ad04dc2afc..8ae5a7f028 100644
--- a/src/gallium/drivers/softpipe/sp_quad_fs.c
+++ b/src/gallium/drivers/softpipe/sp_quad_fs.c
@@ -65,6 +65,7 @@ quad_shade_stage(struct quad_stage *qs)
/**
* Execute fragment shader for the four fragments in the quad.
+ * \return TRUE if quad is alive, FALSE if all four pixels are killed
*/
static INLINE boolean
shade_quad(struct quad_stage *qs, struct quad_header *quad)
@@ -98,11 +99,14 @@ coverage_quad(struct quad_stage *qs, struct quad_header *quad)
}
-
+/**
+ * Shade/write an array of quads
+ * Called via quad_stage::run()
+ */
static void
shade_quads(struct quad_stage *qs,
- struct quad_header *quads[],
- unsigned nr)
+ struct quad_header *quads[],
+ unsigned nr)
{
struct quad_shade_stage *qss = quad_shade_stage( qs );
struct softpipe_context *softpipe = qs->softpipe;
@@ -116,7 +120,7 @@ shade_quads(struct quad_stage *qs,
for (i = 0; i < nr; i++) {
if (!shade_quad(qs, quads[i]))
- continue;
+ continue; /* quad totally culled/killed */
if (/*do_coverage*/ 0)
coverage_quad( qs, quads[i] );
@@ -129,9 +133,6 @@ shade_quads(struct quad_stage *qs,
}
-
-
-
/**
* Per-primitive (or per-begin?) setup
*/
diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c
index 87415f4340..3405a043c6 100644
--- a/src/gallium/drivers/softpipe/sp_screen.c
+++ b/src/gallium/drivers/softpipe/sp_screen.c
@@ -83,11 +83,11 @@ softpipe_get_param(struct pipe_screen *screen, int param)
case PIPE_CAP_TEXTURE_SHADOW_MAP:
return 1;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- return 13; /* max 4Kx4K */
+ return SP_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
- return 9; /* max 256x256x256 */
+ return SP_MAX_TEXTURE_3D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return 13; /* max 4Kx4K */
+ return SP_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_TGSI_CONT_SUPPORTED:
return 1;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
@@ -152,17 +152,17 @@ softpipe_is_format_supported( struct pipe_screen *screen,
switch(format) {
case PIPE_FORMAT_L16_UNORM:
- case PIPE_FORMAT_YCBCR_REV:
- case PIPE_FORMAT_YCBCR:
+ case PIPE_FORMAT_YUYV:
+ case PIPE_FORMAT_UYVY:
case PIPE_FORMAT_DXT1_RGB:
case PIPE_FORMAT_DXT1_RGBA:
case PIPE_FORMAT_DXT3_RGBA:
case PIPE_FORMAT_DXT5_RGBA:
case PIPE_FORMAT_Z32_FLOAT:
case PIPE_FORMAT_R8G8_SNORM:
- case PIPE_FORMAT_B6UG5SR5S_NORM:
- case PIPE_FORMAT_X8UB8UG8SR8S_NORM:
- case PIPE_FORMAT_A8B8G8R8_SNORM:
+ case PIPE_FORMAT_R5SG5SB6U_NORM:
+ case PIPE_FORMAT_R8SG8SB8UX8U_NORM:
+ case PIPE_FORMAT_R8G8B8A8_SNORM:
case PIPE_FORMAT_NONE:
return FALSE;
default:
diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c
index b8590a8cc2..85966bc5e4 100644
--- a/src/gallium/drivers/softpipe/sp_setup.c
+++ b/src/gallium/drivers/softpipe/sp_setup.c
@@ -211,11 +211,11 @@ static void flush_spans( struct setup_context *setup )
const int xright1 = setup->span.right[1];
struct quad_stage *pipe = setup->softpipe->quad.first;
-
- int minleft = block_x(MIN2(xleft0, xleft1));
- int maxright = MAX2(xright0, xright1);
+ const int minleft = block_x(MIN2(xleft0, xleft1));
+ const int maxright = MAX2(xright0, xright1);
int x;
+ /* process quads in horizontal chunks of 16 */
for (x = minleft; x < maxright; x += step) {
unsigned skip_left0 = CLAMP(xleft0 - x, 0, step);
unsigned skip_left1 = CLAMP(xleft1 - x, 0, step);
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c
index ecd6b39863..ef7ccf4189 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.c
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.c
@@ -55,7 +55,7 @@
static INLINE float
frac(float f)
{
- return f - util_ifloor(f);
+ return f - floorf(f);
}
@@ -201,11 +201,9 @@ wrap_nearest_mirror_repeat(const float s[4], unsigned size, int icoord[4])
const float max = 1.0F - min;
for (ch = 0; ch < 4; ch++) {
const int flr = util_ifloor(s[ch]);
- float u;
+ float u = frac(s[ch]);
if (flr & 1)
- u = 1.0F - (s[ch] - (float) flr);
- else
- u = s[ch] - (float) flr;
+ u = 1.0F - u;
if (u < min)
icoord[ch] = 0;
else if (u > max)
@@ -358,11 +356,9 @@ wrap_linear_mirror_repeat(const float s[4], unsigned size,
uint ch;
for (ch = 0; ch < 4; ch++) {
const int flr = util_ifloor(s[ch]);
- float u;
+ float u = frac(s[ch]);
if (flr & 1)
- u = 1.0F - (s[ch] - (float) flr);
- else
- u = s[ch] - (float) flr;
+ u = 1.0F - u;
u = u * size - 0.5F;
icoord0[ch] = util_ifloor(u);
icoord1[ch] = icoord0[ch] + 1;
@@ -441,8 +437,7 @@ wrap_linear_mirror_clamp_to_border(const float s[4], unsigned size,
/**
- * For RECT textures / unnormalized texcoords
- * Only a subset of wrap modes supported.
+ * PIPE_TEX_WRAP_CLAMP for nearest sampling, unnormalized coords.
*/
static void
wrap_nearest_unorm_clamp(const float s[4], unsigned size, int icoord[4])
@@ -456,7 +451,7 @@ wrap_nearest_unorm_clamp(const float s[4], unsigned size, int icoord[4])
/**
- * Handles clamp_to_edge and clamp_to_border:
+ * PIPE_TEX_WRAP_CLAMP_TO_BORDER for nearest sampling, unnormalized coords.
*/
static void
wrap_nearest_unorm_clamp_to_border(const float s[4], unsigned size,
@@ -464,14 +459,27 @@ wrap_nearest_unorm_clamp_to_border(const float s[4], unsigned size,
{
uint ch;
for (ch = 0; ch < 4; ch++) {
+ icoord[ch]= util_ifloor( CLAMP(s[ch], -0.5F, (float) size + 0.5F) );
+ }
+}
+
+
+/**
+ * PIPE_TEX_WRAP_CLAMP_TO_EDGE for nearest sampling, unnormalized coords.
+ */
+static void
+wrap_nearest_unorm_clamp_to_edge(const float s[4], unsigned size,
+ int icoord[4])
+{
+ uint ch;
+ for (ch = 0; ch < 4; ch++) {
icoord[ch]= util_ifloor( CLAMP(s[ch], 0.5F, (float) size - 0.5F) );
}
}
/**
- * For RECT textures / unnormalized texcoords.
- * Only a subset of wrap modes supported.
+ * PIPE_TEX_WRAP_CLAMP for linear sampling, unnormalized coords.
*/
static void
wrap_linear_unorm_clamp(const float s[4], unsigned size,
@@ -488,13 +496,36 @@ wrap_linear_unorm_clamp(const float s[4], unsigned size,
}
+/**
+ * PIPE_TEX_WRAP_CLAMP_TO_BORDER for linear sampling, unnormalized coords.
+ */
static void
wrap_linear_unorm_clamp_to_border(const float s[4], unsigned size,
int icoord0[4], int icoord1[4], float w[4])
{
uint ch;
for (ch = 0; ch < 4; ch++) {
- float u = CLAMP(s[ch], 0.5F, (float) size - 0.5F);
+ float u = CLAMP(s[ch], -0.5F, (float) size + 0.5F);
+ u -= 0.5F;
+ icoord0[ch] = util_ifloor(u);
+ icoord1[ch] = icoord0[ch] + 1;
+ if (icoord1[ch] > (int) size - 1)
+ icoord1[ch] = size - 1;
+ w[ch] = frac(u);
+ }
+}
+
+
+/**
+ * PIPE_TEX_WRAP_CLAMP_TO_EDGE for linear sampling, unnormalized coords.
+ */
+static void
+wrap_linear_unorm_clamp_to_edge(const float s[4], unsigned size,
+ int icoord0[4], int icoord1[4], float w[4])
+{
+ uint ch;
+ for (ch = 0; ch < 4; ch++) {
+ float u = CLAMP(s[ch], +0.5F, (float) size - 0.5F);
u -= 0.5F;
icoord0[ch] = util_ifloor(u);
icoord1[ch] = icoord0[ch] + 1;
@@ -1711,6 +1742,7 @@ get_nearest_unorm_wrap(unsigned mode)
case PIPE_TEX_WRAP_CLAMP:
return wrap_nearest_unorm_clamp;
case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
+ return wrap_nearest_unorm_clamp_to_edge;
case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
return wrap_nearest_unorm_clamp_to_border;
default:
@@ -1754,6 +1786,7 @@ get_linear_unorm_wrap(unsigned mode)
case PIPE_TEX_WRAP_CLAMP:
return wrap_linear_unorm_clamp;
case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
+ return wrap_linear_unorm_clamp_to_edge;
case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
return wrap_linear_unorm_clamp_to_border;
default:
diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
index 371c4e2025..c0052359fd 100644
--- a/src/gallium/drivers/softpipe/sp_texture.c
+++ b/src/gallium/drivers/softpipe/sp_texture.c
@@ -36,6 +36,7 @@
#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
+#include "util/u_simple_screen.h"
#include "sp_context.h"
#include "sp_texture.h"
@@ -91,13 +92,13 @@ softpipe_displaytarget_layout(struct pipe_screen *screen,
PIPE_BUFFER_USAGE_GPU_READ_WRITE);
unsigned tex_usage = spt->base.tex_usage;
- spt->buffer = screen->surface_buffer_create( screen,
- spt->base.width0,
- spt->base.height0,
- spt->base.format,
- usage,
- tex_usage,
- &spt->stride[0]);
+ spt->buffer = screen->winsys->surface_buffer_create( screen->winsys,
+ spt->base.width0,
+ spt->base.height0,
+ spt->base.format,
+ usage,
+ tex_usage,
+ &spt->stride[0]);
return spt->buffer != NULL;
}
@@ -123,7 +124,8 @@ softpipe_texture_create(struct pipe_screen *screen,
util_is_power_of_two(template->depth0));
if (spt->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
- PIPE_TEXTURE_USAGE_PRIMARY)) {
+ PIPE_TEXTURE_USAGE_SCANOUT |
+ PIPE_TEXTURE_USAGE_SHARED)) {
if (!softpipe_displaytarget_layout(screen, spt))
goto fail;
}
@@ -140,38 +142,6 @@ softpipe_texture_create(struct pipe_screen *screen,
}
-/**
- * Create a new pipe_texture which wraps an existing buffer.
- */
-static struct pipe_texture *
-softpipe_texture_blanket(struct pipe_screen * screen,
- const struct pipe_texture *base,
- const unsigned *stride,
- struct pipe_buffer *buffer)
-{
- struct softpipe_texture *spt;
- assert(screen);
-
- /* Only supports one type */
- if (base->target != PIPE_TEXTURE_2D ||
- base->last_level != 0 ||
- base->depth0 != 1) {
- return NULL;
- }
-
- spt = CALLOC_STRUCT(softpipe_texture);
- if (!spt)
- return NULL;
-
- spt->base = *base;
- pipe_reference_init(&spt->base.reference, 1);
- spt->base.screen = screen;
- spt->stride[0] = stride[0];
-
- pipe_buffer_reference(&spt->buffer, buffer);
-
- return &spt->base;
-}
static void
@@ -426,7 +396,7 @@ softpipe_video_surface_create(struct pipe_screen *screen,
memset(&template, 0, sizeof(struct pipe_texture));
template.target = PIPE_TEXTURE_2D;
- template.format = PIPE_FORMAT_X8R8G8B8_UNORM;
+ template.format = PIPE_FORMAT_B8G8R8X8_UNORM;
template.last_level = 0;
/* vl_mpeg12_mc_renderer expects this when it's initialized with pot_buffers=true */
template.width0 = util_next_power_of_two(width);
@@ -458,7 +428,6 @@ void
softpipe_init_screen_texture_funcs(struct pipe_screen *screen)
{
screen->texture_create = softpipe_texture_create;
- screen->texture_blanket = softpipe_texture_blanket;
screen->texture_destroy = softpipe_texture_destroy;
screen->get_tex_surface = softpipe_get_tex_surface;
@@ -474,24 +443,4 @@ softpipe_init_screen_texture_funcs(struct pipe_screen *screen)
}
-/**
- * Return pipe_buffer handle and stride for given texture object.
- * XXX used for???
- */
-boolean
-softpipe_get_texture_buffer( struct pipe_texture *texture,
- struct pipe_buffer **buf,
- unsigned *stride )
-{
- struct softpipe_texture *tex = (struct softpipe_texture *) texture;
-
- if (!tex)
- return FALSE;
- pipe_buffer_reference(buf, tex->buffer);
-
- if (stride)
- *stride = tex->stride[0];
-
- return TRUE;
-}
diff --git a/src/gallium/drivers/softpipe/sp_texture.h b/src/gallium/drivers/softpipe/sp_texture.h
index 2ef64e1e7c..b54cf33ef5 100644
--- a/src/gallium/drivers/softpipe/sp_texture.h
+++ b/src/gallium/drivers/softpipe/sp_texture.h
@@ -33,6 +33,10 @@
#include "pipe/p_video_state.h"
+#define SP_MAX_TEXTURE_2D_LEVELS 13 /* 4K x 4K */
+#define SP_MAX_TEXTURE_3D_LEVELS 9 /* 512 x 512 x 512 */
+
+
struct pipe_context;
struct pipe_screen;
struct softpipe_context;
@@ -42,8 +46,8 @@ struct softpipe_texture
{
struct pipe_texture base;
- unsigned long level_offset[PIPE_MAX_TEXTURE_LEVELS];
- unsigned stride[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned long level_offset[SP_MAX_TEXTURE_2D_LEVELS];
+ unsigned stride[SP_MAX_TEXTURE_2D_LEVELS];
/* The data is held here:
*/
diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.c b/src/gallium/drivers/softpipe/sp_tile_cache.c
index 1b50bd7ffe..aedfdf1b46 100644
--- a/src/gallium/drivers/softpipe/sp_tile_cache.c
+++ b/src/gallium/drivers/softpipe/sp_tile_cache.c
@@ -162,10 +162,10 @@ sp_tile_cache_set_surface(struct softpipe_tile_cache *tc,
PIPE_TRANSFER_READ_WRITE,
0, 0, ps->width, ps->height);
- tc->depth_stencil = (ps->format == PIPE_FORMAT_S8Z24_UNORM ||
- ps->format == PIPE_FORMAT_X8Z24_UNORM ||
- ps->format == PIPE_FORMAT_Z24S8_UNORM ||
+ tc->depth_stencil = (ps->format == PIPE_FORMAT_Z24S8_UNORM ||
ps->format == PIPE_FORMAT_Z24X8_UNORM ||
+ ps->format == PIPE_FORMAT_S8Z24_UNORM ||
+ ps->format == PIPE_FORMAT_X8Z24_UNORM ||
ps->format == PIPE_FORMAT_Z16_UNORM ||
ps->format == PIPE_FORMAT_Z32_UNORM ||
ps->format == PIPE_FORMAT_S8_UNORM);
@@ -299,13 +299,14 @@ sp_tile_cache_flush_clear(struct softpipe_tile_cache *tc)
x, y, TILE_SIZE, TILE_SIZE,
tc->tile.data.color32, 0/*STRIDE*/);
- /* do this? */
- clear_clear_flag(tc->clear_flags, addr);
-
numCleared++;
}
}
}
+
+ /* reset all clear flags to zero */
+ memset(tc->clear_flags, 0, sizeof(tc->clear_flags));
+
#if 0
debug_printf("num cleared: %u\n", numCleared);
#endif
diff --git a/src/gallium/drivers/softpipe/sp_video_context.c b/src/gallium/drivers/softpipe/sp_video_context.c
index 7a3a636167..242aaac466 100644
--- a/src/gallium/drivers/softpipe/sp_video_context.c
+++ b/src/gallium/drivers/softpipe/sp_video_context.c
@@ -25,10 +25,12 @@
*
**************************************************************************/
+#include "util/u_inlines.h"
+#include "util/u_memory.h"
+
#include "sp_video_context.h"
-#include <util/u_inlines.h>
-#include <util/u_memory.h>
-#include "softpipe/sp_texture.h"
+#include "sp_texture.h"
+
static void
sp_mpeg12_destroy(struct pipe_video_context *vpipe)
@@ -174,7 +176,6 @@ init_pipe_state(struct sp_mpeg12_context *ctx)
rast.line_stipple_factor = 0;
rast.line_stipple_pattern = 0;
rast.line_last_pixel = 0;
- rast.bypass_vs_clip_and_viewport = 0;
rast.line_width = 1;
rast.point_smooth = 0;
rast.point_quad_rasterization = 0;
diff --git a/src/gallium/drivers/softpipe/sp_winsys.c b/src/gallium/drivers/softpipe/sp_winsys.c
index f6598927d3..0a6245ed2c 100644
--- a/src/gallium/drivers/softpipe/sp_winsys.c
+++ b/src/gallium/drivers/softpipe/sp_winsys.c
@@ -37,13 +37,13 @@
#include "util/u_simple_screen.h"/* port to just p_screen */
-#include "pipe/p_format.h"
-#include "pipe/p_context.h"
#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
-#include "softpipe/sp_winsys.h"
+#include "pipe/p_format.h"
+#include "pipe/p_context.h"
+#include "sp_winsys.h"
struct st_softpipe_buffer
diff --git a/src/gallium/drivers/softpipe/sp_winsys.h b/src/gallium/drivers/softpipe/sp_winsys.h
index 6e3920c49b..edc49f256d 100644
--- a/src/gallium/drivers/softpipe/sp_winsys.h
+++ b/src/gallium/drivers/softpipe/sp_winsys.h
@@ -60,12 +60,6 @@ struct pipe_screen *softpipe_create_screen( struct pipe_winsys * );
*/
struct pipe_screen *softpipe_create_screen_malloc(void);
-boolean
-softpipe_get_texture_buffer( struct pipe_texture *texture,
- struct pipe_buffer **buf,
- unsigned *stride );
-
-
#ifdef __cplusplus
}
#endif