summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/softpipe
diff options
context:
space:
mode:
Diffstat (limited to 'src/gallium/drivers/softpipe')
-rw-r--r--src/gallium/drivers/softpipe/Makefile10
-rw-r--r--src/gallium/drivers/softpipe/SConscript4
-rw-r--r--src/gallium/drivers/softpipe/sp_context.c120
-rw-r--r--src/gallium/drivers/softpipe/sp_context.h9
-rw-r--r--src/gallium/drivers/softpipe/sp_fs_exec.c39
-rw-r--r--src/gallium/drivers/softpipe/sp_fs_llvm.c4
-rw-r--r--src/gallium/drivers/softpipe/sp_fs_sse.c40
-rw-r--r--src/gallium/drivers/softpipe/sp_prim_setup.c67
-rw-r--r--src/gallium/drivers/softpipe/sp_quad.c7
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_fs.c8
-rw-r--r--src/gallium/drivers/softpipe/sp_screen.c165
-rw-r--r--src/gallium/drivers/softpipe/sp_state.h10
-rw-r--r--src/gallium/drivers/softpipe/sp_state_clip.c20
-rw-r--r--src/gallium/drivers/softpipe/sp_state_derived.c50
-rw-r--r--src/gallium/drivers/softpipe/sp_state_fs.c21
-rw-r--r--src/gallium/drivers/softpipe/sp_state_sampler.c5
-rw-r--r--src/gallium/drivers/softpipe/sp_state_surface.c2
-rw-r--r--src/gallium/drivers/softpipe/sp_tex_sample.c190
-rw-r--r--src/gallium/drivers/softpipe/sp_texture.c74
-rw-r--r--src/gallium/drivers/softpipe/sp_texture.h18
-rw-r--r--src/gallium/drivers/softpipe/sp_tile_cache.c53
-rw-r--r--src/gallium/drivers/softpipe/sp_tile_cache.h3
-rw-r--r--src/gallium/drivers/softpipe/sp_winsys.h8
23 files changed, 589 insertions, 338 deletions
diff --git a/src/gallium/drivers/softpipe/Makefile b/src/gallium/drivers/softpipe/Makefile
index 5479daf8ea..f32db35d58 100644
--- a/src/gallium/drivers/softpipe/Makefile
+++ b/src/gallium/drivers/softpipe/Makefile
@@ -1,10 +1,9 @@
-
TOP = ../../../..
include $(TOP)/configs/current
LIBNAME = softpipe
-DRIVER_SOURCES = \
+C_SOURCES = \
sp_fs_exec.c \
sp_fs_sse.c \
sp_fs_llvm.c \
@@ -28,6 +27,7 @@ DRIVER_SOURCES = \
sp_quad_output.c \
sp_quad_stencil.c \
sp_quad_stipple.c \
+ sp_screen.c \
sp_state_blend.c \
sp_state_clip.c \
sp_state_derived.c \
@@ -41,12 +41,6 @@ DRIVER_SOURCES = \
sp_tile_cache.c \
sp_surface.c
-C_SOURCES = \
- $(COMMON_SOURCES) \
- $(DRIVER_SOURCES)
-
-ASM_SOURCES =
-
include ../../Makefile.template
symlinks:
diff --git a/src/gallium/drivers/softpipe/SConscript b/src/gallium/drivers/softpipe/SConscript
index d581ee8d3c..88c21ee3b0 100644
--- a/src/gallium/drivers/softpipe/SConscript
+++ b/src/gallium/drivers/softpipe/SConscript
@@ -5,6 +5,9 @@ env = env.Clone()
softpipe = env.ConvenienceLibrary(
target = 'softpipe',
source = [
+ 'sp_fs_exec.c',
+ 'sp_fs_sse.c',
+ 'sp_fs_llvm.c',
'sp_clear.c',
'sp_context.c',
'sp_draw_arrays.c',
@@ -25,6 +28,7 @@ softpipe = env.ConvenienceLibrary(
'sp_quad_stencil.c',
'sp_quad_stipple.c',
'sp_query.c',
+ 'sp_screen.c',
'sp_state_blend.c',
'sp_state_clip.c',
'sp_state_derived.c',
diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c
index 5e98f190bb..fa16ed94e8 100644
--- a/src/gallium/drivers/softpipe/sp_context.c
+++ b/src/gallium/drivers/softpipe/sp_context.c
@@ -48,29 +48,6 @@
/**
- * Query format support for creating a texture, drawing surface, etc.
- * \param format the format to test
- * \param type one of PIPE_TEXTURE, PIPE_SURFACE
- */
-static boolean
-softpipe_is_format_supported( struct pipe_context *pipe,
- enum pipe_format format, uint type )
-{
- switch (type) {
- case PIPE_TEXTURE:
- /* softpipe supports all texture formats */
- return TRUE;
- case PIPE_SURFACE:
- /* softpipe supports all (off-screen) surface formats */
- return TRUE;
- default:
- assert(0);
- return FALSE;
- }
-}
-
-
-/**
* Map any drawing surfaces which aren't already mapped
*/
void
@@ -143,76 +120,10 @@ static void softpipe_destroy( struct pipe_context *pipe )
}
-static const char *softpipe_get_name( struct pipe_context *pipe )
-{
- return "softpipe";
-}
-
-static const char *softpipe_get_vendor( struct pipe_context *pipe )
-{
- return "Tungsten Graphics, Inc.";
-}
-
-static int softpipe_get_param(struct pipe_context *pipe, int param)
-{
- switch (param) {
- case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
- return 8;
- case PIPE_CAP_NPOT_TEXTURES:
- return 1;
- case PIPE_CAP_TWO_SIDED_STENCIL:
- return 1;
- case PIPE_CAP_GLSL:
- return 1;
- case PIPE_CAP_S3TC:
- return 0;
- case PIPE_CAP_ANISOTROPIC_FILTER:
- return 0;
- case PIPE_CAP_POINT_SPRITE:
- return 1;
- case PIPE_CAP_MAX_RENDER_TARGETS:
- return 1;
- case PIPE_CAP_OCCLUSION_QUERY:
- return 1;
- case PIPE_CAP_TEXTURE_SHADOW_MAP:
- return 1;
- case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- return 12; /* max 2Kx2K */
- case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
- return 8; /* max 128x128x128 */
- case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return 12; /* max 2Kx2K */
- default:
- return 0;
- }
-}
-
-static float softpipe_get_paramf(struct pipe_context *pipe, int param)
-{
- switch (param) {
- case PIPE_CAP_MAX_LINE_WIDTH:
- /* fall-through */
- case PIPE_CAP_MAX_LINE_WIDTH_AA:
- return 255.0; /* arbitrary */
-
- case PIPE_CAP_MAX_POINT_WIDTH:
- /* fall-through */
- case PIPE_CAP_MAX_POINT_WIDTH_AA:
- return 255.0; /* arbitrary */
-
- case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
- return 0.0;
-
- case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
- return 16.0; /* arbitrary */
-
- default:
- return 0;
- }
-}
-
-struct pipe_context *softpipe_create( struct pipe_winsys *pipe_winsys,
- struct softpipe_winsys *softpipe_winsys )
+struct pipe_context *
+softpipe_create( struct pipe_screen *screen,
+ struct pipe_winsys *pipe_winsys,
+ struct softpipe_winsys *softpipe_winsys )
{
struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
uint i;
@@ -226,15 +137,9 @@ struct pipe_context *softpipe_create( struct pipe_winsys *pipe_winsys,
softpipe->dump_fs = GETENV( "GALLIUM_DUMP_FS" ) != NULL;
softpipe->pipe.winsys = pipe_winsys;
+ softpipe->pipe.screen = screen;
softpipe->pipe.destroy = softpipe_destroy;
- /* queries */
- softpipe->pipe.is_format_supported = softpipe_is_format_supported;
- softpipe->pipe.get_name = softpipe_get_name;
- softpipe->pipe.get_vendor = softpipe_get_vendor;
- softpipe->pipe.get_param = softpipe_get_param;
- softpipe->pipe.get_paramf = softpipe_get_paramf;
-
/* state setters */
softpipe->pipe.create_blend_state = softpipe_create_blend_state;
softpipe->pipe.bind_blend_state = softpipe_bind_blend_state;
@@ -279,11 +184,7 @@ struct pipe_context *softpipe_create( struct pipe_winsys *pipe_winsys,
softpipe->pipe.flush = softpipe_flush;
softpipe_init_query_funcs( softpipe );
-
- /* textures */
- softpipe->pipe.texture_create = softpipe_texture_create;
- softpipe->pipe.texture_release = softpipe_texture_release;
- softpipe->pipe.get_tex_surface = softpipe_get_tex_surface;
+ softpipe_init_texture_funcs( softpipe );
/*
* Alloc caches for accessing drawing surfaces and textures.
@@ -327,6 +228,15 @@ struct pipe_context *softpipe_create( struct pipe_winsys *pipe_winsys,
draw_set_rasterize_stage(softpipe->draw, softpipe->setup);
}
+ /* plug in AA line/point stages */
+ draw_install_aaline_stage(softpipe->draw, &softpipe->pipe);
+ draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe);
+
+#if USE_DRAW_STAGE_PSTIPPLE
+ /* Do polygon stipple w/ texture map + frag prog? */
+ draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe);
+#endif
+
sp_init_surface_functions(softpipe);
return &softpipe->pipe;
diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h
index b70d4fea85..feeafc7084 100644
--- a/src/gallium/drivers/softpipe/sp_context.h
+++ b/src/gallium/drivers/softpipe/sp_context.h
@@ -39,6 +39,13 @@
#include "sp_quad.h"
+/**
+ * This is a temporary variable for testing draw-stage polygon stipple.
+ * If zero, do stipple in sp_quad_stipple.c
+ */
+#define USE_DRAW_STAGE_PSTIPPLE 1
+
+
struct softpipe_winsys;
struct softpipe_vbuf_render;
struct draw_context;
@@ -68,7 +75,7 @@ struct softpipe_context {
struct pipe_framebuffer_state framebuffer;
struct pipe_poly_stipple poly_stipple;
struct pipe_scissor_state scissor;
- struct softpipe_texture *texture[PIPE_MAX_SAMPLERS];
+ struct pipe_texture *texture[PIPE_MAX_SAMPLERS];
struct pipe_viewport_state viewport;
struct pipe_vertex_buffer vertex_buffer[PIPE_ATTRIB_MAX];
struct pipe_vertex_element vertex_element[PIPE_ATTRIB_MAX];
diff --git a/src/gallium/drivers/softpipe/sp_fs_exec.c b/src/gallium/drivers/softpipe/sp_fs_exec.c
index 9ad30a7681..d5bd7a702f 100644
--- a/src/gallium/drivers/softpipe/sp_fs_exec.c
+++ b/src/gallium/drivers/softpipe/sp_fs_exec.c
@@ -44,9 +44,44 @@ struct sp_exec_fragment_shader {
+/**
+ * Compute quad X,Y,Z,W for the four fragments in a quad.
+ *
+ * This should really be part of the compiled shader.
+ */
+void
+sp_setup_pos_vector(const struct tgsi_interp_coef *coef,
+ float x, float y,
+ struct tgsi_exec_vector *quadpos)
+{
+ uint chan;
+ /* do X */
+ quadpos->xyzw[0].f[0] = x;
+ quadpos->xyzw[0].f[1] = x + 1;
+ quadpos->xyzw[0].f[2] = x;
+ quadpos->xyzw[0].f[3] = x + 1;
+
+ /* do Y */
+ quadpos->xyzw[1].f[0] = y;
+ quadpos->xyzw[1].f[1] = y;
+ quadpos->xyzw[1].f[2] = y + 1;
+ quadpos->xyzw[1].f[3] = y + 1;
+
+ /* do Z and W for all fragments in the quad */
+ for (chan = 2; chan < 4; chan++) {
+ const float dadx = coef->dadx[chan];
+ const float dady = coef->dady[chan];
+ const float a0 = coef->a0[chan] + dadx * x + dady * y;
+ quadpos->xyzw[chan].f[0] = a0;
+ quadpos->xyzw[chan].f[1] = a0 + dadx;
+ quadpos->xyzw[chan].f[2] = a0 + dady;
+ quadpos->xyzw[chan].f[3] = a0 + dadx + dady;
+ }
+}
+
static void
-exec_prepare( struct sp_fragment_shader *base,
+exec_prepare( const struct sp_fragment_shader *base,
struct tgsi_exec_machine *machine,
struct tgsi_sampler *samplers )
{
@@ -63,7 +98,7 @@ exec_prepare( struct sp_fragment_shader *base,
* interface:
*/
static unsigned
-exec_run( struct sp_fragment_shader *base,
+exec_run( const struct sp_fragment_shader *base,
struct tgsi_exec_machine *machine,
struct quad_header *quad )
{
diff --git a/src/gallium/drivers/softpipe/sp_fs_llvm.c b/src/gallium/drivers/softpipe/sp_fs_llvm.c
index 22da471453..07d058155f 100644
--- a/src/gallium/drivers/softpipe/sp_fs_llvm.c
+++ b/src/gallium/drivers/softpipe/sp_fs_llvm.c
@@ -96,7 +96,7 @@ shade_quad_llvm(struct quad_stage *qs,
if (qss->colorOutSlot >= 0) {
unsigned i;
/* XXX need to handle multiple color outputs someday */
- allvmrt(qss->stage.softpipe->fs->shader.output_semantic_name[qss->colorOutSlot]
+ allvmrt(qss->stage.softpipe->fs->info.output_semantic_name[qss->colorOutSlot]
== TGSI_SEMANTIC_COLOR);
for (i = 0; i < QUAD_SIZE; ++i) {
quad->outputs.color[0][i] = dests[i][qss->colorOutSlot][0];
@@ -146,7 +146,7 @@ shade_quad_llvm(struct quad_stage *qs,
unsigned
-run_llvm_fs( struct sp_fragment_shader *base,
+run_llvm_fs( const struct sp_fragment_shader *base,
struct foo *machine )
{
}
diff --git a/src/gallium/drivers/softpipe/sp_fs_sse.c b/src/gallium/drivers/softpipe/sp_fs_sse.c
index d90066e025..8095d662ee 100644
--- a/src/gallium/drivers/softpipe/sp_fs_sse.c
+++ b/src/gallium/drivers/softpipe/sp_fs_sse.c
@@ -42,7 +42,7 @@
#if defined(__i386__) || defined(__386__)
-#include "x86/rtasm/x86sse.h"
+#include "rtasm/rtasm_x86sse.h"
/* Surely this should be defined somewhere in a tgsi header:
*/
@@ -63,41 +63,6 @@ struct sp_sse_fragment_shader {
};
-/**
- * Compute quad X,Y,Z,W for the four fragments in a quad.
- *
- * This should really be part of the compiled shader.
- */
-void
-sp_setup_pos_vector(const struct tgsi_interp_coef *coef,
- float x, float y,
- struct tgsi_exec_vector *quadpos)
-{
- uint chan;
- /* do X */
- quadpos->xyzw[0].f[0] = x;
- quadpos->xyzw[0].f[1] = x + 1;
- quadpos->xyzw[0].f[2] = x;
- quadpos->xyzw[0].f[3] = x + 1;
-
- /* do Y */
- quadpos->xyzw[1].f[0] = y;
- quadpos->xyzw[1].f[1] = y;
- quadpos->xyzw[1].f[2] = y + 1;
- quadpos->xyzw[1].f[3] = y + 1;
-
- /* do Z and W for all fragments in the quad */
- for (chan = 2; chan < 4; chan++) {
- const float dadx = coef->dadx[chan];
- const float dady = coef->dady[chan];
- const float a0 = coef->a0[chan] + dadx * x + dady * y;
- quadpos->xyzw[chan].f[0] = a0;
- quadpos->xyzw[chan].f[1] = a0 + dadx;
- quadpos->xyzw[chan].f[2] = a0 + dady;
- quadpos->xyzw[chan].f[3] = a0 + dadx + dady;
- }
-}
-
static void
fs_sse_prepare( struct sp_fragment_shader *base,
@@ -124,6 +89,9 @@ fs_sse_run( struct sp_fragment_shader *base,
(float)quad->x0, (float)quad->y0,
machine->Temps);
+ /* init kill mask */
+ machine->Temps[TGSI_EXEC_TEMP_KILMASK_I].xyzw[TGSI_EXEC_TEMP_KILMASK_C].u[0] = 0x0;
+
shader->func( machine->Inputs,
machine->Outputs,
machine->Consts,
diff --git a/src/gallium/drivers/softpipe/sp_prim_setup.c b/src/gallium/drivers/softpipe/sp_prim_setup.c
index d73521ccbe..2feee5c485 100644
--- a/src/gallium/drivers/softpipe/sp_prim_setup.c
+++ b/src/gallium/drivers/softpipe/sp_prim_setup.c
@@ -476,33 +476,33 @@ static void tri_persp_coeff( struct setup_stage *setup,
* We could do a bit less work if we'd examine gl_FragCoord's swizzle mask.
*/
static void
-setup_fragcoord_coeff(struct setup_stage *setup)
+setup_fragcoord_coeff(struct setup_stage *setup, uint slot)
{
/*X*/
- setup->coef[0].a0[0] = 0;
- setup->coef[0].dadx[0] = 1.0;
- setup->coef[0].dady[0] = 0.0;
+ setup->coef[slot].a0[0] = 0;
+ setup->coef[slot].dadx[0] = 1.0;
+ setup->coef[slot].dady[0] = 0.0;
/*Y*/
if (setup->softpipe->rasterizer->origin_lower_left) {
/* y=0=bottom */
const int winHeight = setup->softpipe->framebuffer.cbufs[0]->height;
- setup->coef[0].a0[1] = (float) (winHeight - 1);
- setup->coef[0].dady[1] = -1.0;
+ setup->coef[slot].a0[1] = (float) (winHeight - 1);
+ setup->coef[slot].dady[1] = -1.0;
}
else {
/* y=0=top */
- setup->coef[0].a0[1] = 0.0;
- setup->coef[0].dady[1] = 1.0;
+ setup->coef[slot].a0[1] = 0.0;
+ setup->coef[slot].dady[1] = 1.0;
}
- setup->coef[0].dadx[1] = 0.0;
+ setup->coef[slot].dadx[1] = 0.0;
/*Z*/
- setup->coef[0].a0[2] = setup->posCoef.a0[2];
- setup->coef[0].dadx[2] = setup->posCoef.dadx[2];
- setup->coef[0].dady[2] = setup->posCoef.dady[2];
+ setup->coef[slot].a0[2] = setup->posCoef.a0[2];
+ setup->coef[slot].dadx[2] = setup->posCoef.dadx[2];
+ setup->coef[slot].dady[2] = setup->posCoef.dady[2];
/*W*/
- setup->coef[0].a0[3] = setup->posCoef.a0[3];
- setup->coef[0].dadx[3] = setup->posCoef.dadx[3];
- setup->coef[0].dady[3] = setup->posCoef.dady[3];
+ setup->coef[slot].a0[3] = setup->posCoef.a0[3];
+ setup->coef[slot].dadx[3] = setup->posCoef.dadx[3];
+ setup->coef[slot].dady[3] = setup->posCoef.dady[3];
}
@@ -514,7 +514,7 @@ setup_fragcoord_coeff(struct setup_stage *setup)
static void setup_tri_coefficients( struct setup_stage *setup )
{
struct softpipe_context *softpipe = setup->softpipe;
- const struct pipe_shader_state *fs = &softpipe->fs->shader;
+ const struct sp_fragment_shader *spfs = softpipe->fs;
const struct vertex_info *vinfo = softpipe_get_vertex_info(softpipe);
uint fragSlot;
@@ -525,7 +525,7 @@ static void setup_tri_coefficients( struct setup_stage *setup )
/* setup interpolation for all the remaining attributes:
*/
- for (fragSlot = 0; fragSlot < fs->num_inputs; fragSlot++) {
+ for (fragSlot = 0; fragSlot < spfs->info.num_inputs; fragSlot++) {
const uint vertSlot = vinfo->src_index[fragSlot];
uint j;
@@ -543,14 +543,13 @@ static void setup_tri_coefficients( struct setup_stage *setup )
tri_persp_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
break;
case INTERP_POS:
- assert(fragSlot == 0);
- setup_fragcoord_coeff(setup);
+ setup_fragcoord_coeff(setup, fragSlot);
break;
default:
assert(0);
}
- if (fs->input_semantic_name[fragSlot] == TGSI_SEMANTIC_FOG) {
+ if (spfs->info.input_semantic_name[fragSlot] == TGSI_SEMANTIC_FOG) {
/* FOG.y = front/back facing XXX fix this */
setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.facing;
setup->coef[fragSlot].dadx[1] = 0.0;
@@ -758,7 +757,7 @@ static INLINE void
setup_line_coefficients(struct setup_stage *setup, struct prim_header *prim)
{
struct softpipe_context *softpipe = setup->softpipe;
- const struct pipe_shader_state *fs = &setup->softpipe->fs->shader;
+ const struct sp_fragment_shader *spfs = softpipe->fs;
const struct vertex_info *vinfo = softpipe_get_vertex_info(softpipe);
uint fragSlot;
@@ -780,7 +779,7 @@ setup_line_coefficients(struct setup_stage *setup, struct prim_header *prim)
/* setup interpolation for all the remaining attributes:
*/
- for (fragSlot = 0; fragSlot < fs->num_inputs; fragSlot++) {
+ for (fragSlot = 0; fragSlot < spfs->info.num_inputs; fragSlot++) {
const uint vertSlot = vinfo->src_index[fragSlot];
uint j;
@@ -798,15 +797,13 @@ setup_line_coefficients(struct setup_stage *setup, struct prim_header *prim)
line_persp_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
break;
case INTERP_POS:
- assert(fragSlot == 0);
- assert(0); /* XXX fix this: */
- setup_fragcoord_coeff(setup);
+ setup_fragcoord_coeff(setup, fragSlot);
break;
default:
assert(0);
}
- if (fs->input_semantic_name[fragSlot] == TGSI_SEMANTIC_FOG) {
+ if (spfs->info.input_semantic_name[fragSlot] == TGSI_SEMANTIC_FOG) {
/* FOG.y = front/back facing XXX fix this */
setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.facing;
setup->coef[fragSlot].dadx[1] = 0.0;
@@ -970,7 +967,7 @@ setup_point(struct draw_stage *stage, struct prim_header *prim)
{
struct setup_stage *setup = setup_stage( stage );
struct softpipe_context *softpipe = setup->softpipe;
- const struct pipe_shader_state *fs = &softpipe->fs->shader;
+ const struct sp_fragment_shader *spfs = softpipe->fs;
const struct vertex_header *v0 = prim->v[0];
const int sizeAttr = setup->softpipe->psize_slot;
const float size
@@ -1005,7 +1002,7 @@ setup_point(struct draw_stage *stage, struct prim_header *prim)
const_coeff(setup, &setup->posCoef, 0, 2);
const_coeff(setup, &setup->posCoef, 0, 3);
- for (fragSlot = 0; fragSlot < fs->num_inputs; fragSlot++) {
+ for (fragSlot = 0; fragSlot < spfs->info.num_inputs; fragSlot++) {
const uint vertSlot = vinfo->src_index[fragSlot];
uint j;
@@ -1022,15 +1019,13 @@ setup_point(struct draw_stage *stage, struct prim_header *prim)
&setup->coef[fragSlot], vertSlot, j);
break;
case INTERP_POS:
- assert(fragSlot == 0);
- assert(0); /* XXX fix this: */
- setup_fragcoord_coeff(setup);
+ setup_fragcoord_coeff(setup, fragSlot);
break;
default:
assert(0);
}
- if (fs->input_semantic_name[fragSlot] == TGSI_SEMANTIC_FOG) {
+ if (spfs->info.input_semantic_name[fragSlot] == TGSI_SEMANTIC_FOG) {
/* FOG.y = front/back facing XXX fix this */
setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.facing;
setup->coef[fragSlot].dadx[1] = 0.0;
@@ -1168,9 +1163,13 @@ static void setup_begin( struct draw_stage *stage )
{
struct setup_stage *setup = setup_stage(stage);
struct softpipe_context *sp = setup->softpipe;
- const struct pipe_shader_state *fs = &setup->softpipe->fs->shader;
+ const struct sp_fragment_shader *fs = setup->softpipe->fs;
- setup->quad.nr_attrs = fs->num_inputs;
+ if (sp->dirty) {
+ softpipe_update_derived(sp);
+ }
+
+ setup->quad.nr_attrs = fs->info.num_inputs;
sp->quad.first->begin(sp->quad.first);
diff --git a/src/gallium/drivers/softpipe/sp_quad.c b/src/gallium/drivers/softpipe/sp_quad.c
index 6bd468a51c..8603c1a367 100644
--- a/src/gallium/drivers/softpipe/sp_quad.c
+++ b/src/gallium/drivers/softpipe/sp_quad.c
@@ -56,11 +56,12 @@ sp_build_depth_stencil(
void
sp_build_quad_pipeline(struct softpipe_context *sp)
{
- boolean early_depth_test =
+ boolean early_depth_test =
sp->depth_stencil->depth.enabled &&
sp->framebuffer.zsbuf &&
!sp->depth_stencil->alpha.enabled &&
- sp->fs->shader.output_semantic_name[0] != TGSI_SEMANTIC_POSITION;
+ !sp->fs->info.uses_kill &&
+ !sp->fs->info.writes_z;
/* build up the pipeline in reverse order... */
@@ -112,7 +113,9 @@ sp_build_quad_pipeline(struct softpipe_context *sp)
sp_push_quad_first( sp, sp->quad.earlyz );
}
+#if !USE_DRAW_STAGE_PSTIPPLE
if (sp->rasterizer->poly_stipple_enable) {
sp_push_quad_first( sp, sp->quad.polygon_stipple );
}
+#endif
}
diff --git a/src/gallium/drivers/softpipe/sp_quad_fs.c b/src/gallium/drivers/softpipe/sp_quad_fs.c
index cf1b1eff75..1fbb2e38c4 100644
--- a/src/gallium/drivers/softpipe/sp_quad_fs.c
+++ b/src/gallium/drivers/softpipe/sp_quad_fs.c
@@ -91,7 +91,7 @@ shade_quad(
/* store result color */
if (qss->colorOutSlot >= 0) {
/* XXX need to handle multiple color outputs someday */
- assert(qss->stage.softpipe->fs->shader.output_semantic_name[qss->colorOutSlot]
+ assert(qss->stage.softpipe->fs->info.output_semantic_name[qss->colorOutSlot]
== TGSI_SEMANTIC_COLOR);
memcpy(
quad->outputs.color,
@@ -142,14 +142,14 @@ static void shade_begin(struct quad_stage *qs)
/* set TGSI sampler state that varies */
for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
qss->samplers[i].state = softpipe->sampler[i];
- qss->samplers[i].texture = &softpipe->texture[i]->base;
+ qss->samplers[i].texture = softpipe->texture[i];
}
/* find output slots for depth, color */
qss->colorOutSlot = -1;
qss->depthOutSlot = -1;
- for (i = 0; i < qss->stage.softpipe->fs->shader.num_outputs; i++) {
- switch (qss->stage.softpipe->fs->shader.output_semantic_name[i]) {
+ for (i = 0; i < qss->stage.softpipe->fs->info.num_outputs; i++) {
+ switch (qss->stage.softpipe->fs->info.output_semantic_name[i]) {
case TGSI_SEMANTIC_POSITION:
qss->depthOutSlot = i;
break;
diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c
new file mode 100644
index 0000000000..1850a1ced3
--- /dev/null
+++ b/src/gallium/drivers/softpipe/sp_screen.c
@@ -0,0 +1,165 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "pipe/p_util.h"
+#include "pipe/p_winsys.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_screen.h"
+
+#include "sp_texture.h"
+#include "sp_winsys.h"
+
+
+static const char *
+softpipe_get_vendor(struct pipe_screen *screen)
+{
+ return "Tungsten Graphics, Inc.";
+}
+
+
+static const char *
+softpipe_get_name(struct pipe_screen *screen)
+{
+ return "softpipe";
+}
+
+
+static int
+softpipe_get_param(struct pipe_screen *screen, int param)
+{
+ switch (param) {
+ case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
+ return 8;
+ case PIPE_CAP_NPOT_TEXTURES:
+ return 1;
+ case PIPE_CAP_TWO_SIDED_STENCIL:
+ return 1;
+ case PIPE_CAP_GLSL:
+ return 1;
+ case PIPE_CAP_S3TC:
+ return 0;
+ case PIPE_CAP_ANISOTROPIC_FILTER:
+ return 0;
+ case PIPE_CAP_POINT_SPRITE:
+ return 1;
+ case PIPE_CAP_MAX_RENDER_TARGETS:
+ return 1;
+ case PIPE_CAP_OCCLUSION_QUERY:
+ return 1;
+ case PIPE_CAP_TEXTURE_SHADOW_MAP:
+ return 1;
+ case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
+ return 12; /* max 2Kx2K */
+ case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
+ return 8; /* max 128x128x128 */
+ case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
+ return 12; /* max 2Kx2K */
+ default:
+ return 0;
+ }
+}
+
+
+static float
+softpipe_get_paramf(struct pipe_screen *screen, int param)
+{
+ switch (param) {
+ case PIPE_CAP_MAX_LINE_WIDTH:
+ /* fall-through */
+ case PIPE_CAP_MAX_LINE_WIDTH_AA:
+ return 255.0; /* arbitrary */
+ case PIPE_CAP_MAX_POINT_WIDTH:
+ /* fall-through */
+ case PIPE_CAP_MAX_POINT_WIDTH_AA:
+ return 255.0; /* arbitrary */
+ case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
+ return 0.0;
+ case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
+ return 16.0; /* arbitrary */
+ default:
+ return 0;
+ }
+}
+
+
+/**
+ * Query format support for creating a texture, drawing surface, etc.
+ * \param format the format to test
+ * \param type one of PIPE_TEXTURE, PIPE_SURFACE
+ */
+static boolean
+softpipe_is_format_supported( struct pipe_screen *screen,
+ enum pipe_format format, uint type )
+{
+ switch (type) {
+ case PIPE_TEXTURE:
+ /* softpipe supports all texture formats */
+ return TRUE;
+ case PIPE_SURFACE:
+ /* softpipe supports all (off-screen) surface formats */
+ return TRUE;
+ default:
+ assert(0);
+ return FALSE;
+ }
+}
+
+
+static void
+softpipe_destroy_screen( struct pipe_screen *screen )
+{
+ FREE(screen);
+}
+
+
+/**
+ * Create a new pipe_screen object
+ * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
+ */
+struct pipe_screen *
+softpipe_create_screen(struct pipe_winsys *winsys)
+{
+ struct pipe_screen *screen = CALLOC_STRUCT(pipe_screen);
+
+ if (!screen)
+ return NULL;
+
+ screen->winsys = winsys;
+
+ screen->destroy = softpipe_destroy_screen;
+
+ screen->get_name = softpipe_get_name;
+ screen->get_vendor = softpipe_get_vendor;
+ screen->get_param = softpipe_get_param;
+ screen->get_paramf = softpipe_get_paramf;
+ screen->is_format_supported = softpipe_is_format_supported;
+
+ softpipe_init_screen_texture_funcs(screen);
+
+ return screen;
+}
diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h
index ef8cf67d4c..3943d4ed2b 100644
--- a/src/gallium/drivers/softpipe/sp_state.h
+++ b/src/gallium/drivers/softpipe/sp_state.h
@@ -32,6 +32,7 @@
#define SP_STATE_H
#include "pipe/p_state.h"
+#include "tgsi/util/tgsi_scan.h"
#define SP_NEW_VIEWPORT 0x1
@@ -52,7 +53,6 @@
struct tgsi_sampler;
-struct tgsi_interp_coef;
struct tgsi_exec_machine;
@@ -61,16 +61,18 @@ struct tgsi_exec_machine;
* This is starting to look an awful lot like a quad pipeline stage...
*/
struct sp_fragment_shader {
- struct pipe_shader_state shader;
+ struct pipe_shader_state shader;
+
+ struct tgsi_shader_info info;
- void (*prepare)( struct sp_fragment_shader *shader,
+ void (*prepare)( const struct sp_fragment_shader *shader,
struct tgsi_exec_machine *machine,
struct tgsi_sampler *samplers);
/* Run the shader - this interface will get cleaned up in the
* future:
*/
- unsigned (*run)( struct sp_fragment_shader *shader,
+ unsigned (*run)( const struct sp_fragment_shader *shader,
struct tgsi_exec_machine *machine,
struct quad_header *quad );
diff --git a/src/gallium/drivers/softpipe/sp_state_clip.c b/src/gallium/drivers/softpipe/sp_state_clip.c
index c797c0dd3b..4946c776e3 100644
--- a/src/gallium/drivers/softpipe/sp_state_clip.c
+++ b/src/gallium/drivers/softpipe/sp_state_clip.c
@@ -42,24 +42,16 @@ void softpipe_set_clip_state( struct pipe_context *pipe,
}
-
-/* Called when driver state tracker notices changes to the viewport
- * matrix:
- */
void softpipe_set_viewport_state( struct pipe_context *pipe,
const struct pipe_viewport_state *viewport )
{
struct softpipe_context *softpipe = softpipe_context(pipe);
- softpipe->viewport = *viewport; /* struct copy */
- softpipe->dirty |= SP_NEW_VIEWPORT;
-
/* pass the viewport info to the draw module */
draw_set_viewport_state(softpipe->draw, viewport);
- /* Using tnl/ and vf/ modules is temporary while getting started.
- * Full pipe will have vertex shader, vertex fetch of its own.
- */
+ softpipe->viewport = *viewport; /* struct copy */
+ softpipe->dirty |= SP_NEW_VIEWPORT;
}
@@ -68,7 +60,9 @@ void softpipe_set_scissor_state( struct pipe_context *pipe,
{
struct softpipe_context *softpipe = softpipe_context(pipe);
- memcpy( &softpipe->scissor, scissor, sizeof(*scissor) );
+ draw_flush(softpipe->draw);
+
+ softpipe->scissor = *scissor; /* struct copy */
softpipe->dirty |= SP_NEW_SCISSOR;
}
@@ -78,6 +72,8 @@ void softpipe_set_polygon_stipple( struct pipe_context *pipe,
{
struct softpipe_context *softpipe = softpipe_context(pipe);
- memcpy( &softpipe->poly_stipple, stipple, sizeof(*stipple) );
+ draw_flush(softpipe->draw);
+
+ softpipe->poly_stipple = *stipple; /* struct copy */
softpipe->dirty |= SP_NEW_STIPPLE;
}
diff --git a/src/gallium/drivers/softpipe/sp_state_derived.c b/src/gallium/drivers/softpipe/sp_state_derived.c
index 9d8fd8b750..eafbaed4b9 100644
--- a/src/gallium/drivers/softpipe/sp_state_derived.c
+++ b/src/gallium/drivers/softpipe/sp_state_derived.c
@@ -35,30 +35,6 @@
/**
- * Search vertex program's outputs to find a match for the given
- * semantic name/index. Return the index of the output slot.
- *
- * Return 0 if not found. This will cause the fragment program to use
- * vertex attrib 0 (position) in the cases where the fragment program
- * attempts to use a missing vertex program output. This is an undefined
- * condition that users shouldn't hit anyway.
- */
-static int
-find_vs_output(const struct pipe_shader_state *vs,
- uint semantic_name,
- uint semantic_index)
-{
- uint i;
- for (i = 0; i < vs->num_outputs; i++) {
- if (vs->output_semantic_name[i] == semantic_name &&
- vs->output_semantic_index[i] == semantic_index)
- return i;
- }
- return 0;
-}
-
-
-/**
* Mark the current vertex layout as "invalid".
* We'll validate the vertex layout later, when we start to actually
* render a point or line or tri.
@@ -85,8 +61,7 @@ softpipe_get_vertex_info(struct softpipe_context *softpipe)
if (vinfo->num_attribs == 0) {
/* compute vertex layout now */
- const struct pipe_shader_state *vs = &softpipe->vs->shader;
- const struct pipe_shader_state *fs = &softpipe->fs->shader;
+ const struct sp_fragment_shader *spfs = softpipe->fs;
const enum interp_mode colorInterp
= softpipe->rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR;
uint i;
@@ -98,7 +73,8 @@ softpipe_get_vertex_info(struct softpipe_context *softpipe)
struct vertex_info *vinfo_vbuf = &softpipe->vertex_info_vbuf;
vinfo_vbuf->num_attribs = 0;
draw_emit_vertex_attr(vinfo_vbuf, EMIT_ALL, INTERP_NONE, 0);
- vinfo_vbuf->size = 4 * vs->num_outputs
+ /* size in dwords or floats */
+ vinfo_vbuf->size = 4 * draw_num_vs_outputs(softpipe->draw)
+ sizeof(struct vertex_header) / 4;
}
@@ -107,29 +83,30 @@ softpipe_get_vertex_info(struct softpipe_context *softpipe)
* from the vertex shader.
*/
vinfo->num_attribs = 0;
- for (i = 0; i < fs->num_inputs; i++) {
+ for (i = 0; i < spfs->info.num_inputs; i++) {
int src;
- switch (fs->input_semantic_name[i]) {
+ switch (spfs->info.input_semantic_name[i]) {
case TGSI_SEMANTIC_POSITION:
- src = find_vs_output(vs, TGSI_SEMANTIC_POSITION, 0);
+ src = draw_find_vs_output(softpipe->draw,
+ TGSI_SEMANTIC_POSITION, 0);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_POS, src);
break;
case TGSI_SEMANTIC_COLOR:
- src = find_vs_output(vs, TGSI_SEMANTIC_COLOR,
- fs->input_semantic_index[i]);
+ src = draw_find_vs_output(softpipe->draw, TGSI_SEMANTIC_COLOR,
+ spfs->info.input_semantic_index[i]);
draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src);
break;
case TGSI_SEMANTIC_FOG:
- src = find_vs_output(vs, TGSI_SEMANTIC_FOG, 0);
+ src = draw_find_vs_output(softpipe->draw, TGSI_SEMANTIC_FOG, 0);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
break;
case TGSI_SEMANTIC_GENERIC:
/* this includes texcoords and varying vars */
- src = find_vs_output(vs, TGSI_SEMANTIC_GENERIC,
- fs->input_semantic_index[i]);
+ src = draw_find_vs_output(softpipe->draw, TGSI_SEMANTIC_GENERIC,
+ spfs->info.input_semantic_index[i]);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
break;
@@ -138,7 +115,8 @@ softpipe_get_vertex_info(struct softpipe_context *softpipe)
}
}
- softpipe->psize_slot = find_vs_output(vs, TGSI_SEMANTIC_PSIZE, 0);
+ softpipe->psize_slot = draw_find_vs_output(softpipe->draw,
+ TGSI_SEMANTIC_PSIZE, 0);
if (softpipe->psize_slot > 0) {
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_CONSTANT,
softpipe->psize_slot);
diff --git a/src/gallium/drivers/softpipe/sp_state_fs.c b/src/gallium/drivers/softpipe/sp_state_fs.c
index b0238f8173..eb641ed321 100644
--- a/src/gallium/drivers/softpipe/sp_state_fs.c
+++ b/src/gallium/drivers/softpipe/sp_state_fs.c
@@ -36,6 +36,7 @@
#include "pipe/p_shader_tokens.h"
#include "draw/draw_context.h"
#include "tgsi/util/tgsi_dump.h"
+#include "tgsi/util/tgsi_scan.h"
void *
@@ -45,20 +46,24 @@ softpipe_create_fs_state(struct pipe_context *pipe,
struct softpipe_context *softpipe = softpipe_context(pipe);
struct sp_fragment_shader *state;
+ /* debug */
if (softpipe->dump_fs)
tgsi_dump(templ->tokens, 0);
+ /* codegen */
state = softpipe_create_fs_llvm( softpipe, templ );
- if (state)
- return state;
-
- state = softpipe_create_fs_sse( softpipe, templ );
- if (state)
- return state;
-
- state = softpipe_create_fs_exec( softpipe, templ );
+ if (!state) {
+ state = softpipe_create_fs_sse( softpipe, templ );
+ if (!state) {
+ state = softpipe_create_fs_exec( softpipe, templ );
+ }
+ }
assert(state);
+
+ /* get/save the summary info for this shader */
+ tgsi_scan_shader(templ->tokens, &state->info);
+
return state;
}
diff --git a/src/gallium/drivers/softpipe/sp_state_sampler.c b/src/gallium/drivers/softpipe/sp_state_sampler.c
index 460adccec4..1d6dd17d1d 100644
--- a/src/gallium/drivers/softpipe/sp_state_sampler.c
+++ b/src/gallium/drivers/softpipe/sp_state_sampler.c
@@ -30,6 +30,7 @@
*/
#include "pipe/p_util.h"
+#include "pipe/p_inlines.h"
#include "draw/draw_context.h"
@@ -82,9 +83,9 @@ softpipe_set_sampler_texture(struct pipe_context *pipe,
draw_flush(softpipe->draw);
assert(unit < PIPE_MAX_SAMPLERS);
- softpipe->texture[unit] = softpipe_texture(texture); /* ptr, not struct */
+ pipe_texture_reference(&softpipe->texture[unit], texture);
- sp_tile_cache_set_texture(softpipe->tex_cache[unit], texture);
+ sp_tile_cache_set_texture(pipe, softpipe->tex_cache[unit], texture);
softpipe->dirty |= SP_NEW_TEXTURE;
}
diff --git a/src/gallium/drivers/softpipe/sp_state_surface.c b/src/gallium/drivers/softpipe/sp_state_surface.c
index e2c6893e9f..124b18b708 100644
--- a/src/gallium/drivers/softpipe/sp_state_surface.c
+++ b/src/gallium/drivers/softpipe/sp_state_surface.c
@@ -27,7 +27,7 @@
/* Authors: Keith Whitwell <keith@tungstengraphics.com>
*/
-#include "p_inlines.h"
+#include "pipe/p_inlines.h"
#include "sp_context.h"
#include "sp_state.h"
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c
index 2f82fd6abe..0ced585c7f 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.c
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.c
@@ -332,6 +332,61 @@ linear_texcoord(unsigned wrapMode, float s, unsigned size,
}
+/**
+ * For RECT textures / unnormalized texcoords
+ * Only a subset of wrap modes supported.
+ */
+static INLINE int
+nearest_texcoord_unnorm(unsigned wrapMode, float s, unsigned size)
+{
+ int i;
+ switch (wrapMode) {
+ case PIPE_TEX_WRAP_CLAMP:
+ i = ifloor(s);
+ return CLAMP(i, 0, (int) size-1);
+ case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
+ /* fall-through */
+ case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
+ return ifloor( CLAMP(s, 0.5F, (float) size - 0.5F) );
+ default:
+ assert(0);
+ return 0;
+ }
+}
+
+
+/**
+ * For RECT textures / unnormalized texcoords.
+ * Only a subset of wrap modes supported.
+ */
+static INLINE void
+linear_texcoord_unnorm(unsigned wrapMode, float s, unsigned size,
+ int *i0, int *i1, float *a)
+{
+ switch (wrapMode) {
+ case PIPE_TEX_WRAP_CLAMP:
+ /* Not exactly what the spec says, but it matches NVIDIA output */
+ s = CLAMP(s - 0.5F, 0.0f, (float) size - 1.0f);
+ *i0 = ifloor(s);
+ *i1 = *i0 + 1;
+ break;
+ case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
+ /* fall-through */
+ case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
+ s = CLAMP(s, 0.5F, (float) size - 0.5F);
+ s -= 0.5F;
+ *i0 = ifloor(s);
+ *i1 = *i0 + 1;
+ if (*i1 > (int) size - 1)
+ *i1 = size - 1;
+ break;
+ default:
+ assert(0);
+ }
+ *a = FRAC(s);
+}
+
+
static unsigned
choose_cube_face(float rx, float ry, float rz, float *newS, float *newT)
{
@@ -415,15 +470,15 @@ compute_lambda(struct tgsi_sampler *sampler,
{
float rho, lambda;
+ assert(sampler->state->normalized_coords);
+
assert(s);
{
float dsdx = s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT];
float dsdy = s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT];
dsdx = FABSF(dsdx);
dsdy = FABSF(dsdy);
- rho = MAX2(dsdx, dsdy);
- if (sampler->state->normalized_coords)
- rho *= sampler->texture->width[0];
+ rho = MAX2(dsdx, dsdy) * sampler->texture->width[0];
}
if (t) {
float dtdx = t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT];
@@ -431,9 +486,7 @@ compute_lambda(struct tgsi_sampler *sampler,
float max;
dtdx = FABSF(dtdx);
dtdy = FABSF(dtdy);
- max = MAX2(dtdx, dtdy);
- if (sampler->state->normalized_coords)
- max *= sampler->texture->height[0];
+ max = MAX2(dtdx, dtdy) * sampler->texture->height[0];
rho = MAX2(rho, max);
}
if (p) {
@@ -442,9 +495,7 @@ compute_lambda(struct tgsi_sampler *sampler,
float max;
dpdx = FABSF(dpdx);
dpdy = FABSF(dpdy);
- max = MAX2(dpdx, dpdy);
- if (sampler->state->normalized_coords)
- max *= sampler->texture->depth[0];
+ max = MAX2(dpdx, dpdy) * sampler->texture->depth[0];
rho = MAX2(rho, max);
}
@@ -474,8 +525,24 @@ choose_mipmap_levels(struct tgsi_sampler *sampler,
{
if (sampler->state->min_mip_filter == PIPE_TEX_MIPFILTER_NONE) {
/* no mipmap selection needed */
- *imgFilter = sampler->state->mag_img_filter;
- *level0 = *level1 = (int) sampler->state->min_lod;
+ *level0 = *level1 = CLAMP((int) sampler->state->min_lod,
+ 0, (int) sampler->texture->last_level);
+
+ if (sampler->state->min_img_filter != sampler->state->mag_img_filter) {
+ /* non-mipmapped texture, but still need to determine if doing
+ * minification or magnification.
+ */
+ float lambda = compute_lambda(sampler, s, t, p, lodbias);
+ if (lambda <= 0.0) {
+ *imgFilter = sampler->state->mag_img_filter;
+ }
+ else {
+ *imgFilter = sampler->state->min_img_filter;
+ }
+ }
+ else {
+ *imgFilter = sampler->state->mag_img_filter;
+ }
}
else {
float lambda;
@@ -487,7 +554,7 @@ choose_mipmap_levels(struct tgsi_sampler *sampler,
/* vertex shader */
lambda = lodbias; /* not really a bias, but absolute LOD */
- if (lambda < 0.0) { /* XXX threshold depends on the filter */
+ if (lambda <= 0.0) { /* XXX threshold depends on the filter */
/* magnifying */
*imgFilter = sampler->state->mag_img_filter;
*level0 = *level1 = 0;
@@ -612,13 +679,10 @@ sp_get_samples_2d_common(struct tgsi_sampler *sampler,
choose_mipmap_levels(sampler, s, t, p, lodbias,
&level0, &level1, &levelBlend, &imgFilter);
- if (sampler->state->normalized_coords) {
- width = sampler->texture->width[level0];
- height = sampler->texture->height[level0];
- }
- else {
- width = height = 1;
- }
+ assert(sampler->state->normalized_coords);
+
+ width = sampler->texture->width[level0];
+ height = sampler->texture->height[level0];
assert(width > 0);
@@ -749,14 +813,11 @@ sp_get_samples_3d(struct tgsi_sampler *sampler,
choose_mipmap_levels(sampler, s, t, p, lodbias,
&level0, &level1, &levelBlend, &imgFilter);
- if (sampler->state->normalized_coords) {
- width = sampler->texture->width[level0];
- height = sampler->texture->height[level0];
- depth = sampler->texture->depth[level0];
- }
- else {
- width = height = depth = 1;
- }
+ assert(sampler->state->normalized_coords);
+
+ width = sampler->texture->width[level0];
+ height = sampler->texture->height[level0];
+ depth = sampler->texture->depth[level0];
assert(width > 0);
assert(height > 0);
@@ -873,6 +934,73 @@ sp_get_samples_cube(struct tgsi_sampler *sampler,
}
+static void
+sp_get_samples_rect(struct tgsi_sampler *sampler,
+ const float s[QUAD_SIZE],
+ const float t[QUAD_SIZE],
+ const float p[QUAD_SIZE],
+ float lodbias,
+ float rgba[NUM_CHANNELS][QUAD_SIZE])
+{
+ //sp_get_samples_2d_common(sampler, s, t, p, lodbias, rgba, faces);
+ static const uint face = 0;
+ const uint compare_func = sampler->state->compare_func;
+ unsigned level0, level1, j, imgFilter;
+ int width, height;
+ float levelBlend;
+
+ choose_mipmap_levels(sampler, s, t, p, lodbias,
+ &level0, &level1, &levelBlend, &imgFilter);
+
+ /* texture RECTS cannot be mipmapped */
+ assert(level0 == level1);
+
+ width = sampler->texture->width[level0];
+ height = sampler->texture->height[level0];
+
+ assert(width > 0);
+
+ switch (imgFilter) {
+ case PIPE_TEX_FILTER_NEAREST:
+ for (j = 0; j < QUAD_SIZE; j++) {
+ int x = nearest_texcoord_unnorm(sampler->state->wrap_s, s[j], width);
+ int y = nearest_texcoord_unnorm(sampler->state->wrap_t, t[j], height);
+ get_texel(sampler, face, level0, x, y, 0, rgba, j);
+ if (sampler->state->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
+ shadow_compare(compare_func, rgba, p, j);
+ }
+ }
+ break;
+ case PIPE_TEX_FILTER_LINEAR:
+ for (j = 0; j < QUAD_SIZE; j++) {
+ float tx[4][4], a, b;
+ int x0, y0, x1, y1, c;
+ linear_texcoord_unnorm(sampler->state->wrap_s, s[j], width, &x0, &x1, &a);
+ linear_texcoord_unnorm(sampler->state->wrap_t, t[j], height, &y0, &y1, &b);
+ get_texel(sampler, face, level0, x0, y0, 0, tx, 0);
+ get_texel(sampler, face, level0, x1, y0, 0, tx, 1);
+ get_texel(sampler, face, level0, x0, y1, 0, tx, 2);
+ get_texel(sampler, face, level0, x1, y1, 0, tx, 3);
+ if (sampler->state->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
+ shadow_compare(compare_func, tx, p, 0);
+ shadow_compare(compare_func, tx, p, 1);
+ shadow_compare(compare_func, tx, p, 2);
+ shadow_compare(compare_func, tx, p, 3);
+ }
+
+ for (c = 0; c < 4; c++) {
+ rgba[c][j] = lerp_2d(a, b, tx[c][0], tx[c][1], tx[c][2], tx[c][3]);
+ }
+ }
+ break;
+ default:
+ assert(0);
+ }
+}
+
+
+
+
/**
* Called via tgsi_sampler::get_samples()
* Use the sampler's state setting to get a filtered RGBA value
@@ -898,15 +1026,21 @@ sp_get_samples(struct tgsi_sampler *sampler,
switch (sampler->texture->target) {
case PIPE_TEXTURE_1D:
+ assert(sampler->state->normalized_coords);
sp_get_samples_1d(sampler, s, t, p, lodbias, rgba);
break;
case PIPE_TEXTURE_2D:
- sp_get_samples_2d(sampler, s, t, p, lodbias, rgba);
+ if (sampler->state->normalized_coords)
+ sp_get_samples_2d(sampler, s, t, p, lodbias, rgba);
+ else
+ sp_get_samples_rect(sampler, s, t, p, lodbias, rgba);
break;
case PIPE_TEXTURE_3D:
+ assert(sampler->state->normalized_coords);
sp_get_samples_3d(sampler, s, t, p, lodbias, rgba);
break;
case PIPE_TEXTURE_CUBE:
+ assert(sampler->state->normalized_coords);
sp_get_samples_cube(sampler, s, t, p, lodbias, rgba);
break;
default:
diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
index 6de7a9b543..c605ed925b 100644
--- a/src/gallium/drivers/softpipe/sp_texture.c
+++ b/src/gallium/drivers/softpipe/sp_texture.c
@@ -39,6 +39,7 @@
#include "sp_context.h"
#include "sp_state.h"
#include "sp_texture.h"
+#include "sp_tile_cache.h"
/* Simple, maximally packed layout.
@@ -79,32 +80,38 @@ softpipe_texture_layout(struct softpipe_texture * spt)
}
-struct pipe_texture *
-softpipe_texture_create(struct pipe_context *pipe,
- const struct pipe_texture *templat)
+static struct pipe_texture *
+softpipe_texture_create_screen(struct pipe_screen *screen,
+ const struct pipe_texture *templat)
{
+ struct pipe_winsys *ws = screen->winsys;
struct softpipe_texture *spt = CALLOC_STRUCT(softpipe_texture);
if (!spt)
return NULL;
spt->base = *templat;
+ spt->base.refcount = 1;
+ spt->base.screen = screen;
softpipe_texture_layout(spt);
- spt->buffer = pipe->winsys->buffer_create(pipe->winsys, 32,
- PIPE_BUFFER_USAGE_PIXEL,
- spt->buffer_size);
+ spt->buffer = ws->buffer_create(ws, 32,
+ PIPE_BUFFER_USAGE_PIXEL,
+ spt->buffer_size);
if (!spt->buffer) {
FREE(spt);
return NULL;
}
+ assert(spt->base.refcount == 1);
+
return &spt->base;
}
-void
-softpipe_texture_release(struct pipe_context *pipe, struct pipe_texture **pt)
+static void
+softpipe_texture_release_screen(struct pipe_screen *screen,
+ struct pipe_texture **pt)
{
if (!*pt)
return;
@@ -120,7 +127,7 @@ softpipe_texture_release(struct pipe_context *pipe, struct pipe_texture **pt)
DBG("%s deleting %p\n", __FUNCTION__, (void *) spt);
*/
- pipe_buffer_reference(pipe->winsys, &spt->buffer, NULL);
+ pipe_buffer_reference(screen->winsys, &spt->buffer, NULL);
FREE(spt);
}
@@ -128,24 +135,22 @@ softpipe_texture_release(struct pipe_context *pipe, struct pipe_texture **pt)
}
-/**
- * Called via pipe->get_tex_surface()
- */
-struct pipe_surface *
-softpipe_get_tex_surface(struct pipe_context *pipe,
- struct pipe_texture *pt,
- unsigned face, unsigned level, unsigned zslice)
+static struct pipe_surface *
+softpipe_get_tex_surface_screen(struct pipe_screen *screen,
+ struct pipe_texture *pt,
+ unsigned face, unsigned level, unsigned zslice)
{
+ struct pipe_winsys *ws = screen->winsys;
struct softpipe_texture *spt = softpipe_texture(pt);
struct pipe_surface *ps;
assert(level <= pt->last_level);
- ps = pipe->winsys->surface_alloc(pipe->winsys);
+ ps = ws->surface_alloc(ws);
if (ps) {
assert(ps->refcount);
assert(ps->winsys);
- pipe_buffer_reference(pipe->winsys, &ps->buffer, spt->buffer);
+ pipe_buffer_reference(ws, &ps->buffer, spt->buffer);
ps->format = pt->format;
ps->cpp = pt->cpp;
ps->width = pt->width[level];
@@ -157,10 +162,41 @@ softpipe_get_tex_surface(struct pipe_context *pipe,
ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) *
(pt->compressed ? ps->height/4 : ps->height) *
ps->width * ps->cpp;
- } else {
+ }
+ else {
assert(face == 0);
assert(zslice == 0);
}
}
return ps;
}
+
+
+static void
+softpipe_texture_update(struct pipe_context *pipe,
+ struct pipe_texture *texture)
+{
+ struct softpipe_context *softpipe = softpipe_context(pipe);
+ uint unit;
+ for (unit = 0; unit < PIPE_MAX_SAMPLERS; unit++) {
+ if (softpipe->texture[unit] == texture) {
+ sp_flush_tile_cache(softpipe, softpipe->tex_cache[unit]);
+ }
+ }
+}
+
+
+void
+softpipe_init_texture_funcs( struct softpipe_context *softpipe )
+{
+ softpipe->pipe.texture_update = softpipe_texture_update;
+}
+
+
+void
+softpipe_init_screen_texture_funcs(struct pipe_screen *screen)
+{
+ screen->texture_create = softpipe_texture_create_screen;
+ screen->texture_release = softpipe_texture_release_screen;
+ screen->get_tex_surface = softpipe_get_tex_surface_screen;
+}
diff --git a/src/gallium/drivers/softpipe/sp_texture.h b/src/gallium/drivers/softpipe/sp_texture.h
index fa646c0de9..a7322144e6 100644
--- a/src/gallium/drivers/softpipe/sp_texture.h
+++ b/src/gallium/drivers/softpipe/sp_texture.h
@@ -29,8 +29,12 @@
#define SP_TEXTURE_H
+#include "pipe/p_state.h"
+
+
struct pipe_context;
-struct pipe_texture;
+struct pipe_screen;
+struct softpipe_context;
struct softpipe_texture
@@ -54,18 +58,12 @@ softpipe_texture(struct pipe_texture *pt)
}
+extern void
+softpipe_init_texture_funcs( struct softpipe_context *softpipe );
-extern struct pipe_texture *
-softpipe_texture_create(struct pipe_context *pipe,
- const struct pipe_texture *templat);
extern void
-softpipe_texture_release(struct pipe_context *pipe, struct pipe_texture **pt);
-
-extern struct pipe_surface *
-softpipe_get_tex_surface(struct pipe_context *pipe,
- struct pipe_texture *pt,
- unsigned face, unsigned level, unsigned zslice);
+softpipe_init_screen_texture_funcs(struct pipe_screen *screen);
#endif /* SP_TEXTURE */
diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.c b/src/gallium/drivers/softpipe/sp_tile_cache.c
index dde3fabc81..4caf2dd3fc 100644
--- a/src/gallium/drivers/softpipe/sp_tile_cache.c
+++ b/src/gallium/drivers/softpipe/sp_tile_cache.c
@@ -212,14 +212,15 @@ sp_tile_cache_unmap_surfaces(struct softpipe_tile_cache *tc)
* Specify the texture to cache.
*/
void
-sp_tile_cache_set_texture(struct softpipe_tile_cache *tc,
+sp_tile_cache_set_texture(struct pipe_context *pipe,
+ struct softpipe_tile_cache *tc,
struct pipe_texture *texture)
{
uint i;
assert(!tc->surface);
- tc->texture = texture;
+ pipe_texture_reference(&tc->texture, texture);
if (tc->tex_surf_map) {
pipe_surface_unmap(tc->tex_surf);
@@ -358,30 +359,37 @@ sp_flush_tile_cache(struct softpipe_context *softpipe,
struct pipe_surface *ps = tc->surface;
int inuse = 0, pos;
- if (!ps || !ps->buffer)
- return;
-
- for (pos = 0; pos < NUM_ENTRIES; pos++) {
- struct softpipe_cached_tile *tile = tc->entries + pos;
- if (tile->x >= 0) {
- if (tc->depth_stencil) {
- pipe_put_tile_raw(pipe, ps,
- tile->x, tile->y, TILE_SIZE, TILE_SIZE,
- tile->data.depth32, 0/*STRIDE*/);
- }
- else {
- pipe_put_tile_rgba(pipe, ps,
- tile->x, tile->y, TILE_SIZE, TILE_SIZE,
- (float *) tile->data.color);
+ if (ps && ps->buffer) {
+ /* caching a drawing surface */
+ for (pos = 0; pos < NUM_ENTRIES; pos++) {
+ struct softpipe_cached_tile *tile = tc->entries + pos;
+ if (tile->x >= 0) {
+ if (tc->depth_stencil) {
+ pipe_put_tile_raw(pipe, ps,
+ tile->x, tile->y, TILE_SIZE, TILE_SIZE,
+ tile->data.depth32, 0/*STRIDE*/);
+ }
+ else {
+ pipe_put_tile_rgba(pipe, ps,
+ tile->x, tile->y, TILE_SIZE, TILE_SIZE,
+ (float *) tile->data.color);
+ }
+ tile->x = tile->y = -1; /* mark as empty */
+ inuse++;
}
- tile->x = tile->y = -1; /* mark as empty */
- inuse++;
}
- }
#if TILE_CLEAR_OPTIMIZATION
- sp_tile_cache_flush_clear(&softpipe->pipe, tc);
+ sp_tile_cache_flush_clear(&softpipe->pipe, tc);
#endif
+ }
+ else if (tc->texture) {
+ /* caching a texture, mark all entries as embpy */
+ for (pos = 0; pos < NUM_ENTRIES; pos++) {
+ tc->entries[pos].x = -1;
+ }
+ tc->tex_face = -1;
+ }
#if 0
debug_printf("flushed tiles in use: %d\n", inuse);
@@ -481,6 +489,7 @@ sp_get_cached_tile_tex(struct pipe_context *pipe,
struct softpipe_tile_cache *tc, int x, int y, int z,
int face, int level)
{
+ struct pipe_screen *screen = pipe->screen;
/* tile pos in framebuffer: */
const int tile_x = x & ~(TILE_SIZE - 1);
const int tile_y = y & ~(TILE_SIZE - 1);
@@ -506,7 +515,7 @@ sp_get_cached_tile_tex(struct pipe_context *pipe,
if (tc->tex_surf_map)
pipe_surface_unmap(tc->tex_surf);
- tc->tex_surf = pipe->get_tex_surface(pipe, tc->texture, face, level, z);
+ tc->tex_surf = screen->get_tex_surface(screen, tc->texture, face, level, z);
tc->tex_surf_map = pipe_surface_map(tc->tex_surf);
tc->tex_face = face;
diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.h b/src/gallium/drivers/softpipe/sp_tile_cache.h
index 7fd1081286..2631e29a3a 100644
--- a/src/gallium/drivers/softpipe/sp_tile_cache.h
+++ b/src/gallium/drivers/softpipe/sp_tile_cache.h
@@ -80,7 +80,8 @@ extern void
sp_tile_cache_unmap_surfaces(struct softpipe_tile_cache *tc);
extern void
-sp_tile_cache_set_texture(struct softpipe_tile_cache *tc,
+sp_tile_cache_set_texture(struct pipe_context *pipe,
+ struct softpipe_tile_cache *tc,
struct pipe_texture *texture);
extern void
diff --git a/src/gallium/drivers/softpipe/sp_winsys.h b/src/gallium/drivers/softpipe/sp_winsys.h
index d6b379f58c..fc372dba27 100644
--- a/src/gallium/drivers/softpipe/sp_winsys.h
+++ b/src/gallium/drivers/softpipe/sp_winsys.h
@@ -46,12 +46,18 @@ struct softpipe_winsys {
};
+struct pipe_screen;
struct pipe_winsys;
struct pipe_context;
-struct pipe_context *softpipe_create( struct pipe_winsys *,
+struct pipe_context *softpipe_create( struct pipe_screen *,
+ struct pipe_winsys *,
struct softpipe_winsys * );
+struct pipe_screen *
+softpipe_create_screen(struct pipe_winsys *);
+
+
#endif /* SP_WINSYS_H */