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path: root/src/gallium/drivers/svga/svga_screen.c
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Diffstat (limited to 'src/gallium/drivers/svga/svga_screen.c')
-rw-r--r--src/gallium/drivers/svga/svga_screen.c57
1 files changed, 55 insertions, 2 deletions
diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c
index b24af32921..99b419178b 100644
--- a/src/gallium/drivers/svga/svga_screen.c
+++ b/src/gallium/drivers/svga/svga_screen.c
@@ -84,7 +84,7 @@ svga_get_name( struct pipe_screen *pscreen )
static float
-svga_get_paramf(struct pipe_screen *screen, int param)
+svga_get_paramf(struct pipe_screen *screen, enum pipe_cap param)
{
struct svga_screen *svgascreen = svga_screen(screen);
struct svga_winsys_screen *sws = svgascreen->sws;
@@ -134,6 +134,8 @@ svga_get_paramf(struct pipe_screen *screen, int param)
return MIN2(result.u, PIPE_MAX_COLOR_BUFS);
case PIPE_CAP_OCCLUSION_QUERY:
return 1;
+ case PIPE_CAP_TIMER_QUERY:
+ return 0;
case PIPE_CAP_TEXTURE_SHADOW_MAP:
return 1;
@@ -177,6 +179,57 @@ svga_get_paramf(struct pipe_screen *screen, int param)
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
return 0;
+ /*
+ * Fragment shader limits
+ */
+
+ case PIPE_CAP_MAX_FS_INSTRUCTIONS:
+ case PIPE_CAP_MAX_FS_ALU_INSTRUCTIONS:
+ case PIPE_CAP_MAX_FS_TEX_INSTRUCTIONS:
+ case PIPE_CAP_MAX_FS_TEX_INDIRECTIONS:
+ return svgascreen->use_ps30 ? 512 : 96;
+ case PIPE_CAP_MAX_FS_CONTROL_FLOW_DEPTH:
+ return SVGA3D_MAX_NESTING_LEVEL;
+ case PIPE_CAP_MAX_FS_INPUTS:
+ return 10;
+ case PIPE_CAP_MAX_FS_CONSTS:
+ return svgascreen->use_vs30 ? 224 : 16;
+ case PIPE_CAP_MAX_FS_TEMPS:
+ if (!sws->get_cap(sws, SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_TEMPS, &result))
+ return svgascreen->use_ps30 ? 32 : 12;
+ return result.u;
+ case PIPE_CAP_MAX_FS_ADDRS:
+ return svgascreen->use_ps30 ? 1 : 0;
+ case PIPE_CAP_MAX_FS_PREDS:
+ return svgascreen->use_ps30 ? 1 : 0;
+
+ /*
+ * Vertex shader limits
+ */
+ case PIPE_CAP_MAX_VS_INSTRUCTIONS:
+ case PIPE_CAP_MAX_VS_ALU_INSTRUCTIONS:
+ if (!sws->get_cap(sws, SVGA3D_DEVCAP_MAX_VERTEX_SHADER_INSTRUCTIONS, &result))
+ return svgascreen->use_vs30 ? 512 : 256;
+ return result.u;
+ case PIPE_CAP_MAX_VS_TEX_INSTRUCTIONS:
+ case PIPE_CAP_MAX_VS_TEX_INDIRECTIONS:
+ /* XXX: until we have vertex texture support */
+ return 0;
+ case PIPE_CAP_MAX_VS_CONTROL_FLOW_DEPTH:
+ return SVGA3D_MAX_NESTING_LEVEL;
+ case PIPE_CAP_MAX_VS_INPUTS:
+ return 16;
+ case PIPE_CAP_MAX_VS_CONSTS:
+ return 256;
+ case PIPE_CAP_MAX_VS_TEMPS:
+ if (!sws->get_cap(sws, SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEMPS, &result))
+ return svgascreen->use_vs30 ? 32 : 12;
+ return result.u;
+ case PIPE_CAP_MAX_VS_ADDRS:
+ return svgascreen->use_vs30 ? 1 : 0;
+ case PIPE_CAP_MAX_VS_PREDS:
+ return svgascreen->use_vs30 ? 1 : 0;
+
default:
return 0;
}
@@ -186,7 +239,7 @@ svga_get_paramf(struct pipe_screen *screen, int param)
/* This is a fairly pointless interface
*/
static int
-svga_get_param(struct pipe_screen *screen, int param)
+svga_get_param(struct pipe_screen *screen, enum pipe_cap param)
{
return (int) svga_get_paramf( screen, param );
}