summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/svga/svga_screen.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/gallium/drivers/svga/svga_screen.c')
-rw-r--r--src/gallium/drivers/svga/svga_screen.c41
1 files changed, 21 insertions, 20 deletions
diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c
index 078190342a..6c987abe05 100644
--- a/src/gallium/drivers/svga/svga_screen.c
+++ b/src/gallium/drivers/svga/svga_screen.c
@@ -35,7 +35,6 @@
#include "svga_resource_texture.h"
#include "svga_resource.h"
#include "svga_debug.h"
-#include "svga_surface.h"
#include "svga3d_shaderdefs.h"
@@ -226,13 +225,18 @@ static int svga_get_shader_param(struct pipe_screen *screen, unsigned shader, en
return svgascreen->use_ps30 ? 32 : 12;
return result.u;
case PIPE_SHADER_CAP_MAX_ADDRS:
- return svgascreen->use_ps30 ? 1 : 0;
+ case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
+ /*
+ * Although PS 3.0 has some addressing abilities it can only represent
+ * loops that can be statically determined and unrolled. Given we can
+ * only handle a subset of the cases that the state tracker already
+ * does it is better to defer loop unrolling to the state tracker.
+ */
+ return 0;
case PIPE_SHADER_CAP_MAX_PREDS:
return svgascreen->use_ps30 ? 1 : 0;
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 1;
- case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
- return svgascreen->use_ps30 ? 1 : 0;
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
@@ -338,8 +342,7 @@ svga_is_format_supported( struct pipe_screen *screen,
enum pipe_format format,
enum pipe_texture_target target,
unsigned sample_count,
- unsigned tex_usage,
- unsigned geom_flags )
+ unsigned tex_usage)
{
struct svga_winsys_screen *sws = svga_screen(screen)->sws;
SVGA3dDevCapIndex index;
@@ -361,13 +364,6 @@ svga_is_format_supported( struct pipe_screen *screen,
case PIPE_FORMAT_B5G5R5A1_UNORM:
return FALSE;
- /* Simulate ability to render into compressed textures */
- case PIPE_FORMAT_DXT1_RGB:
- case PIPE_FORMAT_DXT1_RGBA:
- case PIPE_FORMAT_DXT3_RGBA:
- case PIPE_FORMAT_DXT5_RGBA:
- return TRUE;
-
default:
break;
}
@@ -415,27 +411,26 @@ svga_fence_reference(struct pipe_screen *screen,
}
-static int
+static boolean
svga_fence_signalled(struct pipe_screen *screen,
- struct pipe_fence_handle *fence,
- unsigned flag)
+ struct pipe_fence_handle *fence)
{
struct svga_winsys_screen *sws = svga_screen(screen)->sws;
- return sws->fence_signalled(sws, fence, flag);
+ return sws->fence_signalled(sws, fence, 0) == 0;
}
-static int
+static boolean
svga_fence_finish(struct pipe_screen *screen,
struct pipe_fence_handle *fence,
- unsigned flag)
+ uint64_t timeout)
{
struct svga_winsys_screen *sws = svga_screen(screen)->sws;
SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "%s fence_ptr %p\n",
__FUNCTION__, fence);
- return sws->fence_finish(sws, fence, flag);
+ return sws->fence_finish(sws, fence, 0) == 0;
}
@@ -501,6 +496,12 @@ svga_screen_create(struct svga_winsys_screen *sws)
svga_init_screen_resource_functions(svgascreen);
+ if (sws->get_hw_version) {
+ svgascreen->hw_version = sws->get_hw_version(sws);
+ } else {
+ svgascreen->hw_version = SVGA3D_HWVERSION_WS65_B1;
+ }
+
svgascreen->use_ps30 =
sws->get_cap(sws, SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION, &result) &&
result.u >= SVGA3DPSVERSION_30 ? TRUE : FALSE;