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Diffstat (limited to 'src/gallium/drivers/svga/svga_screen_texture.c')
-rw-r--r--src/gallium/drivers/svga/svga_screen_texture.c1097
1 files changed, 0 insertions, 1097 deletions
diff --git a/src/gallium/drivers/svga/svga_screen_texture.c b/src/gallium/drivers/svga/svga_screen_texture.c
deleted file mode 100644
index 811c746695..0000000000
--- a/src/gallium/drivers/svga/svga_screen_texture.c
+++ /dev/null
@@ -1,1097 +0,0 @@
-/**********************************************************
- * Copyright 2008-2009 VMware, Inc. All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person
- * obtaining a copy of this software and associated documentation
- * files (the "Software"), to deal in the Software without
- * restriction, including without limitation the rights to use, copy,
- * modify, merge, publish, distribute, sublicense, and/or sell copies
- * of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be
- * included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
- * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
- * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- **********************************************************/
-
-#include "svga_cmd.h"
-
-#include "pipe/p_state.h"
-#include "pipe/p_defines.h"
-#include "util/u_inlines.h"
-#include "os/os_thread.h"
-#include "util/u_format.h"
-#include "util/u_math.h"
-#include "util/u_memory.h"
-
-#include "svga_screen.h"
-#include "svga_context.h"
-#include "svga_screen_texture.h"
-#include "svga_screen_buffer.h"
-#include "svga_winsys.h"
-#include "svga_debug.h"
-#include "svga_screen_buffer.h"
-
-
-/* XXX: This isn't a real hardware flag, but just a hack for kernel to
- * know about primary surfaces. Find a better way to accomplish this.
- */
-#define SVGA3D_SURFACE_HINT_SCANOUT (1 << 9)
-
-
-/*
- * Helper function and arrays
- */
-
-SVGA3dSurfaceFormat
-svga_translate_format(enum pipe_format format)
-{
- switch(format) {
-
- case PIPE_FORMAT_B8G8R8A8_UNORM:
- return SVGA3D_A8R8G8B8;
- case PIPE_FORMAT_B8G8R8X8_UNORM:
- return SVGA3D_X8R8G8B8;
-
- /* Required for GL2.1:
- */
- case PIPE_FORMAT_B8G8R8A8_SRGB:
- return SVGA3D_A8R8G8B8;
-
- case PIPE_FORMAT_B5G6R5_UNORM:
- return SVGA3D_R5G6B5;
- case PIPE_FORMAT_B5G5R5A1_UNORM:
- return SVGA3D_A1R5G5B5;
- case PIPE_FORMAT_B4G4R4A4_UNORM:
- return SVGA3D_A4R4G4B4;
-
-
- /* XXX: Doesn't seem to work properly.
- case PIPE_FORMAT_Z32_UNORM:
- return SVGA3D_Z_D32;
- */
- case PIPE_FORMAT_Z16_UNORM:
- return SVGA3D_Z_D16;
- case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
- return SVGA3D_Z_D24S8;
- case PIPE_FORMAT_X8Z24_UNORM:
- return SVGA3D_Z_D24X8;
-
- case PIPE_FORMAT_A8_UNORM:
- return SVGA3D_ALPHA8;
- case PIPE_FORMAT_L8_UNORM:
- return SVGA3D_LUMINANCE8;
-
- case PIPE_FORMAT_DXT1_RGB:
- case PIPE_FORMAT_DXT1_RGBA:
- return SVGA3D_DXT1;
- case PIPE_FORMAT_DXT3_RGBA:
- return SVGA3D_DXT3;
- case PIPE_FORMAT_DXT5_RGBA:
- return SVGA3D_DXT5;
-
- default:
- return SVGA3D_FORMAT_INVALID;
- }
-}
-
-
-SVGA3dSurfaceFormat
-svga_translate_format_render(enum pipe_format format)
-{
- switch(format) {
- case PIPE_FORMAT_B8G8R8A8_UNORM:
- case PIPE_FORMAT_B8G8R8X8_UNORM:
- case PIPE_FORMAT_B5G5R5A1_UNORM:
- case PIPE_FORMAT_B4G4R4A4_UNORM:
- case PIPE_FORMAT_B5G6R5_UNORM:
- case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
- case PIPE_FORMAT_X8Z24_UNORM:
- case PIPE_FORMAT_Z32_UNORM:
- case PIPE_FORMAT_Z16_UNORM:
- case PIPE_FORMAT_L8_UNORM:
- return svga_translate_format(format);
-
-#if 1
- /* For on host conversion */
- case PIPE_FORMAT_DXT1_RGB:
- return SVGA3D_X8R8G8B8;
- case PIPE_FORMAT_DXT1_RGBA:
- case PIPE_FORMAT_DXT3_RGBA:
- case PIPE_FORMAT_DXT5_RGBA:
- return SVGA3D_A8R8G8B8;
-#endif
-
- default:
- return SVGA3D_FORMAT_INVALID;
- }
-}
-
-
-static INLINE void
-svga_transfer_dma_band(struct svga_transfer *st,
- SVGA3dTransferType transfer,
- unsigned y, unsigned h, unsigned srcy)
-{
- struct svga_texture *texture = svga_texture(st->base.texture);
- struct svga_screen *screen = svga_screen(texture->base.screen);
- SVGA3dCopyBox box;
- enum pipe_error ret;
-
- SVGA_DBG(DEBUG_DMA, "dma %s sid %p, face %u, (%u, %u, %u) - (%u, %u, %u), %ubpp\n",
- transfer == SVGA3D_WRITE_HOST_VRAM ? "to" : "from",
- texture->handle,
- st->base.face,
- st->base.x,
- y,
- st->base.zslice,
- st->base.x + st->base.width,
- y + h,
- st->base.zslice + 1,
- util_format_get_blocksize(texture->base.format)*8/
- (util_format_get_blockwidth(texture->base.format)*util_format_get_blockheight(texture->base.format)));
-
- box.x = st->base.x;
- box.y = y;
- box.z = st->base.zslice;
- box.w = st->base.width;
- box.h = h;
- box.d = 1;
- box.srcx = 0;
- box.srcy = srcy;
- box.srcz = 0;
-
- pipe_mutex_lock(screen->swc_mutex);
- ret = SVGA3D_SurfaceDMA(screen->swc, st, transfer, &box, 1);
- if(ret != PIPE_OK) {
- screen->swc->flush(screen->swc, NULL);
- ret = SVGA3D_SurfaceDMA(screen->swc, st, transfer, &box, 1);
- assert(ret == PIPE_OK);
- }
- pipe_mutex_unlock(screen->swc_mutex);
-}
-
-
-static INLINE void
-svga_transfer_dma(struct svga_transfer *st,
- SVGA3dTransferType transfer)
-{
- struct svga_texture *texture = svga_texture(st->base.texture);
- struct svga_screen *screen = svga_screen(texture->base.screen);
- struct svga_winsys_screen *sws = screen->sws;
- struct pipe_fence_handle *fence = NULL;
-
- if (transfer == SVGA3D_READ_HOST_VRAM) {
- SVGA_DBG(DEBUG_PERF, "%s: readback transfer\n", __FUNCTION__);
- }
-
-
- if(!st->swbuf) {
- /* Do the DMA transfer in a single go */
-
- svga_transfer_dma_band(st, transfer, st->base.y, st->base.height, 0);
-
- if(transfer == SVGA3D_READ_HOST_VRAM) {
- svga_screen_flush(screen, &fence);
- sws->fence_finish(sws, fence, 0);
- sws->fence_reference(sws, &fence, NULL);
- }
- }
- else {
- unsigned y, h, srcy;
- unsigned blockheight = util_format_get_blockheight(st->base.texture->format);
- h = st->hw_nblocksy * blockheight;
- srcy = 0;
- for(y = 0; y < st->base.height; y += h) {
- unsigned offset, length;
- void *hw, *sw;
-
- if (y + h > st->base.height)
- h = st->base.height - y;
-
- /* Transfer band must be aligned to pixel block boundaries */
- assert(y % blockheight == 0);
- assert(h % blockheight == 0);
-
- offset = y * st->base.stride / blockheight;
- length = h * st->base.stride / blockheight;
-
- sw = (uint8_t *)st->swbuf + offset;
-
- if(transfer == SVGA3D_WRITE_HOST_VRAM) {
- /* Wait for the previous DMAs to complete */
- /* TODO: keep one DMA (at half the size) in the background */
- if(y) {
- svga_screen_flush(screen, &fence);
- sws->fence_finish(sws, fence, 0);
- sws->fence_reference(sws, &fence, NULL);
- }
-
- hw = sws->buffer_map(sws, st->hwbuf, PIPE_BUFFER_USAGE_CPU_WRITE);
- assert(hw);
- if(hw) {
- memcpy(hw, sw, length);
- sws->buffer_unmap(sws, st->hwbuf);
- }
- }
-
- svga_transfer_dma_band(st, transfer, y, h, srcy);
-
- if(transfer == SVGA3D_READ_HOST_VRAM) {
- svga_screen_flush(screen, &fence);
- sws->fence_finish(sws, fence, 0);
-
- hw = sws->buffer_map(sws, st->hwbuf, PIPE_BUFFER_USAGE_CPU_READ);
- assert(hw);
- if(hw) {
- memcpy(sw, hw, length);
- sws->buffer_unmap(sws, st->hwbuf);
- }
- }
- }
- }
-}
-
-
-static struct pipe_texture *
-svga_texture_create(struct pipe_screen *screen,
- const struct pipe_texture *templat)
-{
- struct svga_screen *svgascreen = svga_screen(screen);
- struct svga_texture *tex = CALLOC_STRUCT(svga_texture);
- unsigned width, height, depth;
- unsigned level;
-
- if (!tex)
- goto error1;
-
- tex->base = *templat;
- pipe_reference_init(&tex->base.reference, 1);
- tex->base.screen = screen;
-
- assert(templat->last_level < SVGA_MAX_TEXTURE_LEVELS);
- if(templat->last_level >= SVGA_MAX_TEXTURE_LEVELS)
- goto error2;
-
- width = templat->width0;
- height = templat->height0;
- depth = templat->depth0;
- for(level = 0; level <= templat->last_level; ++level) {
- width = u_minify(width, 1);
- height = u_minify(height, 1);
- depth = u_minify(depth, 1);
- }
-
- tex->key.flags = 0;
- tex->key.size.width = templat->width0;
- tex->key.size.height = templat->height0;
- tex->key.size.depth = templat->depth0;
-
- if(templat->target == PIPE_TEXTURE_CUBE) {
- tex->key.flags |= SVGA3D_SURFACE_CUBEMAP;
- tex->key.numFaces = 6;
- }
- else {
- tex->key.numFaces = 1;
- }
-
- tex->key.cachable = 1;
-
- if(templat->tex_usage & PIPE_TEXTURE_USAGE_SAMPLER)
- tex->key.flags |= SVGA3D_SURFACE_HINT_TEXTURE;
-
- if(templat->tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) {
- tex->key.cachable = 0;
- }
-
- if(templat->tex_usage & PIPE_TEXTURE_USAGE_SHARED) {
- tex->key.cachable = 0;
- }
-
- if(templat->tex_usage & PIPE_TEXTURE_USAGE_SCANOUT) {
- tex->key.flags |= SVGA3D_SURFACE_HINT_SCANOUT;
- tex->key.cachable = 0;
- }
-
- /*
- * XXX: Never pass the SVGA3D_SURFACE_HINT_RENDERTARGET hint. Mesa cannot
- * know beforehand whether a texture will be used as a rendertarget or not
- * and it always requests PIPE_TEXTURE_USAGE_RENDER_TARGET, therefore
- * passing the SVGA3D_SURFACE_HINT_RENDERTARGET here defeats its purpose.
- */
-#if 0
- if((templat->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) &&
- !util_format_is_s3tc(templat->format))
- tex->key.flags |= SVGA3D_SURFACE_HINT_RENDERTARGET;
-#endif
-
- if(templat->tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL)
- tex->key.flags |= SVGA3D_SURFACE_HINT_DEPTHSTENCIL;
-
- tex->key.numMipLevels = templat->last_level + 1;
-
- tex->key.format = svga_translate_format(templat->format);
- if(tex->key.format == SVGA3D_FORMAT_INVALID)
- goto error2;
-
- SVGA_DBG(DEBUG_DMA, "surface_create for texture\n", tex->handle);
- tex->handle = svga_screen_surface_create(svgascreen, &tex->key);
- if (tex->handle)
- SVGA_DBG(DEBUG_DMA, " --> got sid %p (texture)\n", tex->handle);
-
- return &tex->base;
-
-error2:
- FREE(tex);
-error1:
- return NULL;
-}
-
-
-
-
-
-static struct pipe_texture *
-svga_screen_texture_from_handle(struct pipe_screen *screen,
- const struct pipe_texture *base,
- struct winsys_handle *whandle)
-{
- struct svga_winsys_screen *sws = svga_winsys_screen(screen);
- struct svga_winsys_surface *srf;
- struct svga_texture *tex;
- enum SVGA3dSurfaceFormat format = 0;
- assert(screen);
-
- /* Only supports one type */
- if (base->target != PIPE_TEXTURE_2D ||
- base->last_level != 0 ||
- base->depth0 != 1) {
- return NULL;
- }
-
- srf = sws->surface_from_handle(sws, whandle, &format);
-
- if (!srf)
- return NULL;
-
- if (svga_translate_format(base->format) != format) {
- unsigned f1 = svga_translate_format(base->format);
- unsigned f2 = format;
-
- /* It's okay for XRGB and ARGB or depth with/out stencil to get mixed up */
- if ( !( (f1 == SVGA3D_X8R8G8B8 && f2 == SVGA3D_A8R8G8B8) ||
- (f1 == SVGA3D_A8R8G8B8 && f2 == SVGA3D_X8R8G8B8) ||
- (f1 == SVGA3D_Z_D24X8 && f2 == SVGA3D_Z_D24S8) ) ) {
- debug_printf("%s wrong format %u != %u\n", __FUNCTION__, f1, f2);
- return NULL;
- }
- }
-
- tex = CALLOC_STRUCT(svga_texture);
- if (!tex)
- return NULL;
-
- tex->base = *base;
-
-
- if (format == 1)
- tex->base.format = PIPE_FORMAT_B8G8R8X8_UNORM;
- else if (format == 2)
- tex->base.format = PIPE_FORMAT_B8G8R8A8_UNORM;
-
- pipe_reference_init(&tex->base.reference, 1);
- tex->base.screen = screen;
-
- SVGA_DBG(DEBUG_DMA, "wrap surface sid %p\n", srf);
-
- tex->key.cachable = 0;
- tex->handle = srf;
-
- return &tex->base;
-}
-
-
-static boolean
-svga_screen_texture_get_handle(struct pipe_screen *screen,
- struct pipe_texture *texture,
- struct winsys_handle *whandle)
-{
- struct svga_winsys_screen *sws = svga_winsys_screen(texture->screen);
- unsigned stride;
-
- assert(svga_texture(texture)->key.cachable == 0);
- svga_texture(texture)->key.cachable = 0;
- stride = util_format_get_nblocksx(texture->format, texture->width0) *
- util_format_get_blocksize(texture->format);
- return sws->surface_get_handle(sws, svga_texture(texture)->handle, stride, whandle);
-}
-
-
-static void
-svga_texture_destroy(struct pipe_texture *pt)
-{
- struct svga_screen *ss = svga_screen(pt->screen);
- struct svga_texture *tex = (struct svga_texture *)pt;
-
- ss->texture_timestamp++;
-
- svga_sampler_view_reference(&tex->cached_view, NULL);
-
- /*
- DBG("%s deleting %p\n", __FUNCTION__, (void *) tex);
- */
- SVGA_DBG(DEBUG_DMA, "unref sid %p (texture)\n", tex->handle);
- svga_screen_surface_destroy(ss, &tex->key, &tex->handle);
-
- FREE(tex);
-}
-
-
-static void
-svga_texture_copy_handle(struct svga_context *svga,
- struct svga_screen *ss,
- struct svga_winsys_surface *src_handle,
- unsigned src_x, unsigned src_y, unsigned src_z,
- unsigned src_level, unsigned src_face,
- struct svga_winsys_surface *dst_handle,
- unsigned dst_x, unsigned dst_y, unsigned dst_z,
- unsigned dst_level, unsigned dst_face,
- unsigned width, unsigned height, unsigned depth)
-{
- struct svga_surface dst, src;
- enum pipe_error ret;
- SVGA3dCopyBox box, *boxes;
-
- assert(svga || ss);
-
- src.handle = src_handle;
- src.real_level = src_level;
- src.real_face = src_face;
- src.real_zslice = 0;
-
- dst.handle = dst_handle;
- dst.real_level = dst_level;
- dst.real_face = dst_face;
- dst.real_zslice = 0;
-
- box.x = dst_x;
- box.y = dst_y;
- box.z = dst_z;
- box.w = width;
- box.h = height;
- box.d = depth;
- box.srcx = src_x;
- box.srcy = src_y;
- box.srcz = src_z;
-
-/*
- SVGA_DBG(DEBUG_VIEWS, "mipcopy src: %p %u (%ux%ux%u), dst: %p %u (%ux%ux%u)\n",
- src_handle, src_level, src_x, src_y, src_z,
- dst_handle, dst_level, dst_x, dst_y, dst_z);
-*/
-
- if (svga) {
- ret = SVGA3D_BeginSurfaceCopy(svga->swc,
- &src.base,
- &dst.base,
- &boxes, 1);
- if(ret != PIPE_OK) {
- svga_context_flush(svga, NULL);
- ret = SVGA3D_BeginSurfaceCopy(svga->swc,
- &src.base,
- &dst.base,
- &boxes, 1);
- assert(ret == PIPE_OK);
- }
- *boxes = box;
- SVGA_FIFOCommitAll(svga->swc);
- } else {
- pipe_mutex_lock(ss->swc_mutex);
- ret = SVGA3D_BeginSurfaceCopy(ss->swc,
- &src.base,
- &dst.base,
- &boxes, 1);
- if(ret != PIPE_OK) {
- ss->swc->flush(ss->swc, NULL);
- ret = SVGA3D_BeginSurfaceCopy(ss->swc,
- &src.base,
- &dst.base,
- &boxes, 1);
- assert(ret == PIPE_OK);
- }
- *boxes = box;
- SVGA_FIFOCommitAll(ss->swc);
- pipe_mutex_unlock(ss->swc_mutex);
- }
-}
-
-static struct svga_winsys_surface *
-svga_texture_view_surface(struct pipe_context *pipe,
- struct svga_texture *tex,
- SVGA3dSurfaceFormat format,
- unsigned start_mip,
- unsigned num_mip,
- int face_pick,
- int zslice_pick,
- struct svga_host_surface_cache_key *key) /* OUT */
-{
- struct svga_screen *ss = svga_screen(tex->base.screen);
- struct svga_winsys_surface *handle;
- uint32_t i, j;
- unsigned z_offset = 0;
-
- SVGA_DBG(DEBUG_PERF,
- "svga: Create surface view: face %d zslice %d mips %d..%d\n",
- face_pick, zslice_pick, start_mip, start_mip+num_mip-1);
-
- key->flags = 0;
- key->format = format;
- key->numMipLevels = num_mip;
- key->size.width = u_minify(tex->base.width0, start_mip);
- key->size.height = u_minify(tex->base.height0, start_mip);
- key->size.depth = zslice_pick < 0 ? u_minify(tex->base.depth0, start_mip) : 1;
- key->cachable = 1;
- assert(key->size.depth == 1);
-
- if(tex->base.target == PIPE_TEXTURE_CUBE && face_pick < 0) {
- key->flags |= SVGA3D_SURFACE_CUBEMAP;
- key->numFaces = 6;
- } else {
- key->numFaces = 1;
- }
-
- if(key->format == SVGA3D_FORMAT_INVALID) {
- key->cachable = 0;
- return NULL;
- }
-
- SVGA_DBG(DEBUG_DMA, "surface_create for texture view\n");
- handle = svga_screen_surface_create(ss, key);
- if (!handle) {
- key->cachable = 0;
- return NULL;
- }
-
- SVGA_DBG(DEBUG_DMA, " --> got sid %p (texture view)\n", handle);
-
- if (face_pick < 0)
- face_pick = 0;
-
- if (zslice_pick >= 0)
- z_offset = zslice_pick;
-
- for (i = 0; i < key->numMipLevels; i++) {
- for (j = 0; j < key->numFaces; j++) {
- if(tex->defined[j + face_pick][i + start_mip]) {
- unsigned depth = (zslice_pick < 0 ?
- u_minify(tex->base.depth0, i + start_mip) :
- 1);
-
- svga_texture_copy_handle(svga_context(pipe),
- ss,
- tex->handle,
- 0, 0, z_offset,
- i + start_mip,
- j + face_pick,
- handle, 0, 0, 0, i, j,
- u_minify(tex->base.width0, i + start_mip),
- u_minify(tex->base.height0, i + start_mip),
- depth);
- }
- }
- }
-
- return handle;
-}
-
-
-static struct pipe_surface *
-svga_get_tex_surface(struct pipe_screen *screen,
- struct pipe_texture *pt,
- unsigned face, unsigned level, unsigned zslice,
- unsigned flags)
-{
- struct svga_texture *tex = svga_texture(pt);
- struct svga_surface *s;
- boolean render = flags & PIPE_BUFFER_USAGE_GPU_WRITE ? TRUE : FALSE;
- boolean view = FALSE;
- SVGA3dSurfaceFormat format;
-
- s = CALLOC_STRUCT(svga_surface);
- if (!s)
- return NULL;
-
- pipe_reference_init(&s->base.reference, 1);
- pipe_texture_reference(&s->base.texture, pt);
- s->base.format = pt->format;
- s->base.width = u_minify(pt->width0, level);
- s->base.height = u_minify(pt->height0, level);
- s->base.usage = flags;
- s->base.level = level;
- s->base.face = face;
- s->base.zslice = zslice;
-
- if (!render)
- format = svga_translate_format(pt->format);
- else
- format = svga_translate_format_render(pt->format);
-
- assert(format != SVGA3D_FORMAT_INVALID);
- assert(!(flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE));
-
-
- if (svga_screen(screen)->debug.force_surface_view)
- view = TRUE;
-
- /* Currently only used for compressed textures */
- if (render &&
- format != svga_translate_format(pt->format)) {
- view = TRUE;
- }
-
- if (level != 0 &&
- svga_screen(screen)->debug.force_level_surface_view)
- view = TRUE;
-
- if (pt->target == PIPE_TEXTURE_3D)
- view = TRUE;
-
- if (svga_screen(screen)->debug.no_surface_view)
- view = FALSE;
-
- if (view) {
- SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: yes %p, level %u face %u z %u, %p\n",
- pt, level, face, zslice, s);
-
- s->handle = svga_texture_view_surface(NULL, tex, format, level, 1, face, zslice,
- &s->key);
- s->real_face = 0;
- s->real_level = 0;
- s->real_zslice = 0;
- } else {
- SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: no %p, level %u, face %u, z %u, %p\n",
- pt, level, face, zslice, s);
-
- memset(&s->key, 0, sizeof s->key);
- s->handle = tex->handle;
- s->real_face = face;
- s->real_level = level;
- s->real_zslice = zslice;
- }
-
- return &s->base;
-}
-
-
-static void
-svga_tex_surface_destroy(struct pipe_surface *surf)
-{
- struct svga_surface *s = svga_surface(surf);
- struct svga_texture *t = svga_texture(surf->texture);
- struct svga_screen *ss = svga_screen(surf->texture->screen);
-
- if(s->handle != t->handle) {
- SVGA_DBG(DEBUG_DMA, "unref sid %p (tex surface)\n", s->handle);
- svga_screen_surface_destroy(ss, &s->key, &s->handle);
- }
-
- pipe_texture_reference(&surf->texture, NULL);
- FREE(surf);
-}
-
-
-static INLINE void
-svga_mark_surface_dirty(struct pipe_surface *surf)
-{
- struct svga_surface *s = svga_surface(surf);
-
- if(!s->dirty) {
- struct svga_texture *tex = svga_texture(surf->texture);
-
- s->dirty = TRUE;
-
- if (s->handle == tex->handle)
- tex->defined[surf->face][surf->level] = TRUE;
- else {
- /* this will happen later in svga_propagate_surface */
- }
- }
-}
-
-
-void svga_mark_surfaces_dirty(struct svga_context *svga)
-{
- unsigned i;
-
- for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
- if (svga->curr.framebuffer.cbufs[i])
- svga_mark_surface_dirty(svga->curr.framebuffer.cbufs[i]);
- }
- if (svga->curr.framebuffer.zsbuf)
- svga_mark_surface_dirty(svga->curr.framebuffer.zsbuf);
-}
-
-/**
- * Progagate any changes from surfaces to texture.
- * pipe is optional context to inline the blit command in.
- */
-void
-svga_propagate_surface(struct pipe_context *pipe, struct pipe_surface *surf)
-{
- struct svga_surface *s = svga_surface(surf);
- struct svga_texture *tex = svga_texture(surf->texture);
- struct svga_screen *ss = svga_screen(surf->texture->screen);
-
- if (!s->dirty)
- return;
-
- s->dirty = FALSE;
- ss->texture_timestamp++;
- tex->view_age[surf->level] = ++(tex->age);
-
- if (s->handle != tex->handle) {
- SVGA_DBG(DEBUG_VIEWS, "svga: Surface propagate: tex %p, level %u, from %p\n", tex, surf->level, surf);
- svga_texture_copy_handle(svga_context(pipe), ss,
- s->handle, 0, 0, 0, s->real_level, s->real_face,
- tex->handle, 0, 0, surf->zslice, surf->level, surf->face,
- u_minify(tex->base.width0, surf->level),
- u_minify(tex->base.height0, surf->level), 1);
- tex->defined[surf->face][surf->level] = TRUE;
- }
-}
-
-/**
- * Check if we should call svga_propagate_surface on the surface.
- */
-extern boolean
-svga_surface_needs_propagation(struct pipe_surface *surf)
-{
- struct svga_surface *s = svga_surface(surf);
- struct svga_texture *tex = svga_texture(surf->texture);
-
- return s->dirty && s->handle != tex->handle;
-}
-
-/* XXX: Still implementing this as if it was a screen function, but
- * can now modify it to queue transfers on the context.
- */
-static struct pipe_transfer *
-svga_get_tex_transfer(struct pipe_context *pipe,
- struct pipe_texture *texture,
- unsigned face, unsigned level, unsigned zslice,
- enum pipe_transfer_usage usage, unsigned x, unsigned y,
- unsigned w, unsigned h)
-{
- struct svga_screen *ss = svga_screen(pipe->screen);
- struct svga_winsys_screen *sws = ss->sws;
- struct svga_transfer *st;
- unsigned nblocksx = util_format_get_nblocksx(texture->format, w);
- unsigned nblocksy = util_format_get_nblocksy(texture->format, h);
-
- /* We can't map texture storage directly */
- if (usage & PIPE_TRANSFER_MAP_DIRECTLY)
- return NULL;
-
- st = CALLOC_STRUCT(svga_transfer);
- if (!st)
- return NULL;
-
- st->base.x = x;
- st->base.y = y;
- st->base.width = w;
- st->base.height = h;
- st->base.stride = nblocksx*util_format_get_blocksize(texture->format);
- st->base.usage = usage;
- st->base.face = face;
- st->base.level = level;
- st->base.zslice = zslice;
-
- st->hw_nblocksy = nblocksy;
-
- st->hwbuf = svga_winsys_buffer_create(ss,
- 1,
- 0,
- st->hw_nblocksy*st->base.stride);
- while(!st->hwbuf && (st->hw_nblocksy /= 2)) {
- st->hwbuf = svga_winsys_buffer_create(ss,
- 1,
- 0,
- st->hw_nblocksy*st->base.stride);
- }
-
- if(!st->hwbuf)
- goto no_hwbuf;
-
- if(st->hw_nblocksy < nblocksy) {
- /* We couldn't allocate a hardware buffer big enough for the transfer,
- * so allocate regular malloc memory instead */
- debug_printf("%s: failed to allocate %u KB of DMA, splitting into %u x %u KB DMA transfers\n",
- __FUNCTION__,
- (nblocksy*st->base.stride + 1023)/1024,
- (nblocksy + st->hw_nblocksy - 1)/st->hw_nblocksy,
- (st->hw_nblocksy*st->base.stride + 1023)/1024);
- st->swbuf = MALLOC(nblocksy*st->base.stride);
- if(!st->swbuf)
- goto no_swbuf;
- }
-
- pipe_texture_reference(&st->base.texture, texture);
-
- if (usage & PIPE_TRANSFER_READ)
- svga_transfer_dma(st, SVGA3D_READ_HOST_VRAM);
-
- return &st->base;
-
-no_swbuf:
- sws->buffer_destroy(sws, st->hwbuf);
-no_hwbuf:
- FREE(st);
- return NULL;
-}
-
-
-/* XXX: Still implementing this as if it was a screen function, but
- * can now modify it to queue transfers on the context.
- */
-static void *
-svga_transfer_map( struct pipe_context *pipe,
- struct pipe_transfer *transfer )
-{
- struct svga_screen *ss = svga_screen(pipe->screen);
- struct svga_winsys_screen *sws = ss->sws;
- struct svga_transfer *st = svga_transfer(transfer);
-
- if(st->swbuf)
- return st->swbuf;
- else
- /* The wait for read transfers already happened when svga_transfer_dma
- * was called. */
- return sws->buffer_map(sws, st->hwbuf,
- pipe_transfer_buffer_flags(transfer));
-}
-
-
-/* XXX: Still implementing this as if it was a screen function, but
- * can now modify it to queue transfers on the context.
- */
-static void
-svga_transfer_unmap(struct pipe_context *pipe,
- struct pipe_transfer *transfer)
-{
- struct svga_screen *ss = svga_screen(pipe->screen);
- struct svga_winsys_screen *sws = ss->sws;
- struct svga_transfer *st = svga_transfer(transfer);
-
- if(!st->swbuf)
- sws->buffer_unmap(sws, st->hwbuf);
-}
-
-
-static void
-svga_tex_transfer_destroy(struct pipe_context *pipe,
- struct pipe_transfer *transfer)
-{
- struct svga_texture *tex = svga_texture(transfer->texture);
- struct svga_screen *ss = svga_screen(pipe->screen);
- struct svga_winsys_screen *sws = ss->sws;
- struct svga_transfer *st = svga_transfer(transfer);
-
- if (st->base.usage & PIPE_TRANSFER_WRITE) {
- svga_transfer_dma(st, SVGA3D_WRITE_HOST_VRAM);
- ss->texture_timestamp++;
- tex->view_age[transfer->level] = ++(tex->age);
- tex->defined[transfer->face][transfer->level] = TRUE;
- }
-
- pipe_texture_reference(&st->base.texture, NULL);
- FREE(st->swbuf);
- sws->buffer_destroy(sws, st->hwbuf);
- FREE(st);
-}
-
-
-void
-svga_init_texture_functions(struct pipe_context *pipe)
-{
- pipe->get_tex_transfer = svga_get_tex_transfer;
- pipe->transfer_map = svga_transfer_map;
- pipe->transfer_unmap = svga_transfer_unmap;
- pipe->tex_transfer_destroy = svga_tex_transfer_destroy;
-}
-
-
-void
-svga_screen_init_texture_functions(struct pipe_screen *screen)
-{
- screen->texture_create = svga_texture_create;
- screen->texture_from_handle = svga_screen_texture_from_handle;
- screen->texture_get_handle = svga_screen_texture_get_handle;
- screen->texture_destroy = svga_texture_destroy;
- screen->get_tex_surface = svga_get_tex_surface;
- screen->tex_surface_destroy = svga_tex_surface_destroy;
-}
-
-/***********************************************************************
- */
-
-struct svga_sampler_view *
-svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt,
- unsigned min_lod, unsigned max_lod)
-{
- struct svga_screen *ss = svga_screen(pt->screen);
- struct svga_texture *tex = svga_texture(pt);
- struct svga_sampler_view *sv = NULL;
- SVGA3dSurfaceFormat format = svga_translate_format(pt->format);
- boolean view = TRUE;
-
- assert(pt);
- assert(min_lod >= 0);
- assert(min_lod <= max_lod);
- assert(max_lod <= pt->last_level);
-
-
- /* Is a view needed */
- {
- /*
- * Can't control max lod. For first level views and when we only
- * look at one level we disable mip filtering to achive the same
- * results as a view.
- */
- if (min_lod == 0 && max_lod >= pt->last_level)
- view = FALSE;
-
- if (util_format_is_s3tc(pt->format) && view) {
- format = svga_translate_format_render(pt->format);
- }
-
- if (ss->debug.no_sampler_view)
- view = FALSE;
-
- if (ss->debug.force_sampler_view)
- view = TRUE;
- }
-
- /* First try the cache */
- if (view) {
- pipe_mutex_lock(ss->tex_mutex);
- if (tex->cached_view &&
- tex->cached_view->min_lod == min_lod &&
- tex->cached_view->max_lod == max_lod) {
- svga_sampler_view_reference(&sv, tex->cached_view);
- pipe_mutex_unlock(ss->tex_mutex);
- SVGA_DBG(DEBUG_VIEWS, "svga: Sampler view: reuse %p, %u %u, last %u\n",
- pt, min_lod, max_lod, pt->last_level);
- svga_validate_sampler_view(svga_context(pipe), sv);
- return sv;
- }
- pipe_mutex_unlock(ss->tex_mutex);
- }
-
- sv = CALLOC_STRUCT(svga_sampler_view);
- pipe_reference_init(&sv->reference, 1);
- pipe_texture_reference(&sv->texture, pt);
- sv->min_lod = min_lod;
- sv->max_lod = max_lod;
-
- /* No view needed just use the whole texture */
- if (!view) {
- SVGA_DBG(DEBUG_VIEWS,
- "svga: Sampler view: no %p, mips %u..%u, nr %u, size (%ux%ux%u), last %u\n",
- pt, min_lod, max_lod,
- max_lod - min_lod + 1,
- pt->width0,
- pt->height0,
- pt->depth0,
- pt->last_level);
- sv->key.cachable = 0;
- sv->handle = tex->handle;
- return sv;
- }
-
- SVGA_DBG(DEBUG_VIEWS,
- "svga: Sampler view: yes %p, mips %u..%u, nr %u, size (%ux%ux%u), last %u\n",
- pt, min_lod, max_lod,
- max_lod - min_lod + 1,
- pt->width0,
- pt->height0,
- pt->depth0,
- pt->last_level);
-
- sv->age = tex->age;
- sv->handle = svga_texture_view_surface(pipe, tex, format,
- min_lod,
- max_lod - min_lod + 1,
- -1, -1,
- &sv->key);
-
- if (!sv->handle) {
- assert(0);
- sv->key.cachable = 0;
- sv->handle = tex->handle;
- return sv;
- }
-
- pipe_mutex_lock(ss->tex_mutex);
- svga_sampler_view_reference(&tex->cached_view, sv);
- pipe_mutex_unlock(ss->tex_mutex);
-
- return sv;
-}
-
-void
-svga_validate_sampler_view(struct svga_context *svga, struct svga_sampler_view *v)
-{
- struct svga_texture *tex = svga_texture(v->texture);
- unsigned numFaces;
- unsigned age = 0;
- int i, k;
-
- assert(svga);
-
- if (v->handle == tex->handle)
- return;
-
- age = tex->age;
-
- if(tex->base.target == PIPE_TEXTURE_CUBE)
- numFaces = 6;
- else
- numFaces = 1;
-
- for (i = v->min_lod; i <= v->max_lod; i++) {
- for (k = 0; k < numFaces; k++) {
- if (v->age < tex->view_age[i])
- svga_texture_copy_handle(svga, NULL,
- tex->handle, 0, 0, 0, i, k,
- v->handle, 0, 0, 0, i - v->min_lod, k,
- u_minify(tex->base.width0, i),
- u_minify(tex->base.height0, i),
- u_minify(tex->base.depth0, i));
- }
- }
-
- v->age = age;
-}
-
-void
-svga_destroy_sampler_view_priv(struct svga_sampler_view *v)
-{
- struct svga_texture *tex = svga_texture(v->texture);
-
- if(v->handle != tex->handle) {
- struct svga_screen *ss = svga_screen(v->texture->screen);
- SVGA_DBG(DEBUG_DMA, "unref sid %p (sampler view)\n", v->handle);
- svga_screen_surface_destroy(ss, &v->key, &v->handle);
- }
- pipe_texture_reference(&v->texture, NULL);
- FREE(v);
-}