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Diffstat (limited to 'src/gallium/drivers/svga/svga_tgsi_insn.c')
-rw-r--r--src/gallium/drivers/svga/svga_tgsi_insn.c178
1 files changed, 89 insertions, 89 deletions
diff --git a/src/gallium/drivers/svga/svga_tgsi_insn.c b/src/gallium/drivers/svga/svga_tgsi_insn.c
index ea409b7e16..dc5eb8fc60 100644
--- a/src/gallium/drivers/svga/svga_tgsi_insn.c
+++ b/src/gallium/drivers/svga/svga_tgsi_insn.c
@@ -96,24 +96,24 @@ translate_dst_register( struct svga_shader_emitter *emit,
const struct tgsi_full_instruction *insn,
unsigned idx )
{
- const struct tgsi_full_dst_register *reg = &insn->FullDstRegisters[idx];
+ const struct tgsi_full_dst_register *reg = &insn->Dst[idx];
SVGA3dShaderDestToken dest;
- switch (reg->DstRegister.File) {
+ switch (reg->Register.File) {
case TGSI_FILE_OUTPUT:
/* Output registers encode semantic information in their name.
* Need to lookup a table built at decl time:
*/
- dest = emit->output_map[reg->DstRegister.Index];
+ dest = emit->output_map[reg->Register.Index];
break;
default:
- dest = dst_register( translate_file( reg->DstRegister.File ),
- reg->DstRegister.Index );
+ dest = dst_register( translate_file( reg->Register.File ),
+ reg->Register.Index );
break;
}
- dest.mask = reg->DstRegister.WriteMask;
+ dest.mask = reg->Register.WriteMask;
if (insn->Instruction.Saturate)
dest.dstMod = SVGA3DDSTMOD_SATURATE;
@@ -176,33 +176,33 @@ translate_src_register( const struct svga_shader_emitter *emit,
{
struct src_register src;
- switch (reg->SrcRegister.File) {
+ switch (reg->Register.File) {
case TGSI_FILE_INPUT:
/* Input registers are referred to by their semantic name rather
* than by index. Use the mapping build up from the decls:
*/
- src = emit->input_map[reg->SrcRegister.Index];
+ src = emit->input_map[reg->Register.Index];
break;
case TGSI_FILE_IMMEDIATE:
/* Immediates are appended after TGSI constants in the D3D
* constant buffer.
*/
- src = src_register( translate_file( reg->SrcRegister.File ),
- reg->SrcRegister.Index +
+ src = src_register( translate_file( reg->Register.File ),
+ reg->Register.Index +
emit->imm_start );
break;
default:
- src = src_register( translate_file( reg->SrcRegister.File ),
- reg->SrcRegister.Index );
+ src = src_register( translate_file( reg->Register.File ),
+ reg->Register.Index );
break;
}
/* Indirect addressing (for coninstant buffer lookups only)
*/
- if (reg->SrcRegister.Indirect)
+ if (reg->Register.Indirect)
{
/* we shift the offset towards the minimum */
if (svga_arl_needs_adjustment( emit )) {
@@ -213,28 +213,28 @@ translate_src_register( const struct svga_shader_emitter *emit,
/* Not really sure what should go in the second token:
*/
src.indirect = src_token( SVGA3DREG_ADDR,
- reg->SrcRegisterInd.Index );
+ reg->Indirect.Index );
src.indirect.swizzle = SWIZZLE_XXXX;
}
src = swizzle( src,
- reg->SrcRegister.SwizzleX,
- reg->SrcRegister.SwizzleY,
- reg->SrcRegister.SwizzleZ,
- reg->SrcRegister.SwizzleW );
+ reg->Register.SwizzleX,
+ reg->Register.SwizzleY,
+ reg->Register.SwizzleZ,
+ reg->Register.SwizzleW );
/* src.mod isn't a bitfield, unfortunately:
* See tgsi_util_get_full_src_register_sign_mode for implementation details.
*/
- if (reg->SrcRegisterExtMod.Absolute) {
- if (reg->SrcRegisterExtMod.Negate)
+ if (reg->Register.Absolute) {
+ if (reg->Register.Negate)
src.base.srcMod = SVGA3DSRCMOD_ABSNEG;
else
src.base.srcMod = SVGA3DSRCMOD_ABS;
}
else {
- if (reg->SrcRegister.Negate != reg->SrcRegisterExtMod.Negate)
+ if (reg->Register.Negate)
src.base.srcMod = SVGA3DSRCMOD_NEG;
else
src.base.srcMod = SVGA3DSRCMOD_NONE;
@@ -629,7 +629,7 @@ static boolean emit_fake_arl(struct svga_shader_emitter *emit,
const struct tgsi_full_instruction *insn)
{
const struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
struct src_register src1 = get_fake_arl_const( emit );
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
SVGA3dShaderDestToken tmp = get_temp( emit );
@@ -653,7 +653,7 @@ static boolean emit_if(struct svga_shader_emitter *emit,
const struct tgsi_full_instruction *insn)
{
const struct src_register src = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
struct src_register zero = get_zero_immediate( emit );
SVGA3dShaderInstToken if_token = inst_token( SVGA3DOP_IFC );
@@ -690,7 +690,7 @@ static boolean emit_floor(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
const struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
SVGA3dShaderDestToken temp = get_temp( emit );
/* FRC TMP, SRC */
@@ -716,11 +716,11 @@ static boolean emit_cmp(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
const struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
const struct src_register src1 = translate_src_register(
- emit, &insn->FullSrcRegisters[1] );
+ emit, &insn->Src[1] );
const struct src_register src2 = translate_src_register(
- emit, &insn->FullSrcRegisters[2] );
+ emit, &insn->Src[2] );
/* CMP DST, SRC0, SRC2, SRC1 */
return submit_op3( emit, inst_token( SVGA3DOP_CMP ), dst, src0, src2, src1);
@@ -740,9 +740,9 @@ static boolean emit_div(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
const struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
const struct src_register src1 = translate_src_register(
- emit, &insn->FullSrcRegisters[1] );
+ emit, &insn->Src[1] );
SVGA3dShaderDestToken temp = get_temp( emit );
int i;
@@ -782,9 +782,9 @@ static boolean emit_dp2(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
const struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
const struct src_register src1 = translate_src_register(
- emit, &insn->FullSrcRegisters[1] );
+ emit, &insn->Src[1] );
SVGA3dShaderDestToken temp = get_temp( emit );
struct src_register temp_src0, temp_src1;
@@ -815,9 +815,9 @@ static boolean emit_dph(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
const struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
struct src_register src1 = translate_src_register(
- emit, &insn->FullSrcRegisters[1] );
+ emit, &insn->Src[1] );
SVGA3dShaderDestToken temp = get_temp( emit );
/* DP3 TMP, SRC1, SRC2 */
@@ -846,7 +846,7 @@ static boolean emit_nrm(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
const struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
SVGA3dShaderDestToken temp = get_temp( emit );
/* DP3 TMP, SRC, SRC */
@@ -889,7 +889,7 @@ static boolean emit_sincos(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
SVGA3dShaderDestToken temp = get_temp( emit );
/* SCS TMP SRC */
@@ -912,7 +912,7 @@ static boolean emit_sin(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
SVGA3dShaderDestToken temp = get_temp( emit );
/* SCS TMP SRC */
@@ -937,7 +937,7 @@ static boolean emit_cos(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
SVGA3dShaderDestToken temp = get_temp( emit );
/* SCS TMP SRC */
@@ -962,9 +962,9 @@ static boolean emit_sub(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
struct src_register src1 = translate_src_register(
- emit, &insn->FullSrcRegisters[1] );
+ emit, &insn->Src[1] );
src1 = negate(src1);
@@ -980,19 +980,19 @@ static boolean emit_kil(struct svga_shader_emitter *emit,
const struct tgsi_full_instruction *insn )
{
SVGA3dShaderInstToken inst;
- const struct tgsi_full_src_register *reg = &insn->FullSrcRegisters[0];
+ const struct tgsi_full_src_register *reg = &insn->Src[0];
struct src_register src0;
inst = inst_token( SVGA3DOP_TEXKILL );
src0 = translate_src_register( emit, reg );
- if (reg->SrcRegisterExtMod.Absolute ||
- reg->SrcRegister.Negate != reg->SrcRegisterExtMod.Negate ||
- reg->SrcRegister.Indirect ||
- reg->SrcRegister.SwizzleX != 0 ||
- reg->SrcRegister.SwizzleY != 1 ||
- reg->SrcRegister.SwizzleZ != 2 ||
- reg->SrcRegister.File != TGSI_FILE_TEMPORARY)
+ if (reg->Register.Absolute ||
+ reg->Register.Negate ||
+ reg->Register.Indirect ||
+ reg->Register.SwizzleX != 0 ||
+ reg->Register.SwizzleY != 1 ||
+ reg->Register.SwizzleZ != 2 ||
+ reg->Register.File != TGSI_FILE_TEMPORARY)
{
SVGA3dShaderDestToken temp = get_temp( emit );
@@ -1154,9 +1154,9 @@ static boolean emit_select_op(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
struct src_register src1 = translate_src_register(
- emit, &insn->FullSrcRegisters[1] );
+ emit, &insn->Src[1] );
return emit_select( emit, compare, dst, src0, src1 );
}
@@ -1189,8 +1189,8 @@ static boolean emit_tex2(struct svga_shader_emitter *emit,
return FALSE;
}
- src0 = translate_src_register( emit, &insn->FullSrcRegisters[0] );
- src1 = translate_src_register( emit, &insn->FullSrcRegisters[1] );
+ src0 = translate_src_register( emit, &insn->Src[0] );
+ src1 = translate_src_register( emit, &insn->Src[1] );
if (emit->key.fkey.tex[src1.base.num].unnormalized) {
struct src_register wh = get_tex_dimensions( emit, src1.base.num );
@@ -1231,9 +1231,9 @@ static boolean emit_tex3(struct svga_shader_emitter *emit,
break;
}
- src0 = translate_src_register( emit, &insn->FullSrcRegisters[0] );
- src1 = translate_src_register( emit, &insn->FullSrcRegisters[1] );
- src2 = translate_src_register( emit, &insn->FullSrcRegisters[2] );
+ src0 = translate_src_register( emit, &insn->Src[0] );
+ src1 = translate_src_register( emit, &insn->Src[1] );
+ src2 = translate_src_register( emit, &insn->Src[2] );
return submit_op3( emit, inst, dst, src0, src1, src2 );
}
@@ -1245,9 +1245,9 @@ static boolean emit_tex(struct svga_shader_emitter *emit,
SVGA3dShaderDestToken dst =
translate_dst_register( emit, insn, 0 );
struct src_register src0 =
- translate_src_register( emit, &insn->FullSrcRegisters[0] );
+ translate_src_register( emit, &insn->Src[0] );
struct src_register src1 =
- translate_src_register( emit, &insn->FullSrcRegisters[1] );
+ translate_src_register( emit, &insn->Src[1] );
SVGA3dShaderDestToken tex_result;
@@ -1359,7 +1359,7 @@ static boolean emit_scalar_op1( struct svga_shader_emitter *emit,
inst = inst_token( opcode );
dst = translate_dst_register( emit, insn, 0 );
- src = translate_src_register( emit, &insn->FullSrcRegisters[0] );
+ src = translate_src_register( emit, &insn->Src[0] );
src = scalar( src, TGSI_SWIZZLE_X );
return submit_op1( emit, inst, dst, src );
@@ -1370,7 +1370,7 @@ static boolean emit_simple_instruction(struct svga_shader_emitter *emit,
unsigned opcode,
const struct tgsi_full_instruction *insn )
{
- const struct tgsi_full_src_register *src = insn->FullSrcRegisters;
+ const struct tgsi_full_src_register *src = insn->Src;
SVGA3dShaderInstToken inst;
SVGA3dShaderDestToken dst;
@@ -1428,13 +1428,13 @@ static boolean emit_pow(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
struct src_register src1 = translate_src_register(
- emit, &insn->FullSrcRegisters[1] );
+ emit, &insn->Src[1] );
boolean need_tmp = FALSE;
/* POW can only output to a temporary */
- if (insn->FullDstRegisters[0].DstRegister.File != TGSI_FILE_TEMPORARY)
+ if (insn->Dst[0].Register.File != TGSI_FILE_TEMPORARY)
need_tmp = TRUE;
/* POW src1 must not be the same register as dst */
@@ -1463,9 +1463,9 @@ static boolean emit_xpd(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
const struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
const struct src_register src1 = translate_src_register(
- emit, &insn->FullSrcRegisters[1] );
+ emit, &insn->Src[1] );
boolean need_dst_tmp = FALSE;
/* XPD can only output to a temporary */
@@ -1517,11 +1517,11 @@ static boolean emit_lrp(struct svga_shader_emitter *emit,
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
SVGA3dShaderDestToken tmp;
const struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
const struct src_register src1 = translate_src_register(
- emit, &insn->FullSrcRegisters[1] );
+ emit, &insn->Src[1] );
const struct src_register src2 = translate_src_register(
- emit, &insn->FullSrcRegisters[2] );
+ emit, &insn->Src[2] );
boolean need_dst_tmp = FALSE;
/* The dst reg must not be the same as src0 or src2 */
@@ -1568,9 +1568,9 @@ static boolean emit_dst_insn(struct svga_shader_emitter *emit,
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
SVGA3dShaderDestToken tmp;
const struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
const struct src_register src1 = translate_src_register(
- emit, &insn->FullSrcRegisters[1] );
+ emit, &insn->Src[1] );
struct src_register zero = get_zero_immediate( emit );
boolean need_tmp = FALSE;
@@ -1633,7 +1633,7 @@ static boolean emit_exp(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
struct src_register src0 =
- translate_src_register( emit, &insn->FullSrcRegisters[0] );
+ translate_src_register( emit, &insn->Src[0] );
struct src_register zero = get_zero_immediate( emit );
SVGA3dShaderDestToken fraction;
@@ -1723,7 +1723,7 @@ static boolean emit_lit(struct svga_shader_emitter *emit,
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
SVGA3dShaderDestToken tmp = get_temp( emit );
const struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
struct src_register zero = get_zero_immediate( emit );
/* tmp = pow(src.y, src.w)
@@ -1806,7 +1806,7 @@ static boolean emit_ex2( struct svga_shader_emitter *emit,
inst = inst_token( SVGA3DOP_EXP );
dst = translate_dst_register( emit, insn, 0 );
- src0 = translate_src_register( emit, &insn->FullSrcRegisters[0] );
+ src0 = translate_src_register( emit, &insn->Src[0] );
src0 = scalar( src0, TGSI_SWIZZLE_X );
if (dst.mask != TGSI_WRITEMASK_XYZW) {
@@ -1829,7 +1829,7 @@ static boolean emit_log(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
struct src_register src0 =
- translate_src_register( emit, &insn->FullSrcRegisters[0] );
+ translate_src_register( emit, &insn->Src[0] );
struct src_register zero = get_zero_immediate( emit );
SVGA3dShaderDestToken abs_tmp;
struct src_register abs_src0;
@@ -1953,7 +1953,7 @@ static boolean emit_bgnsub( struct svga_shader_emitter *emit,
static boolean emit_call( struct svga_shader_emitter *emit,
const struct tgsi_full_instruction *insn )
{
- unsigned position = insn->InstructionExtLabel.Label;
+ unsigned position = insn->Label.Label;
unsigned i;
for (i = 0; i < emit->nr_labels; i++) {
@@ -2109,7 +2109,7 @@ static boolean svga_emit_instruction( struct svga_shader_emitter *emit,
case TGSI_OPCODE_I2F:
case TGSI_OPCODE_NOT:
case TGSI_OPCODE_SHL:
- case TGSI_OPCODE_SHR:
+ case TGSI_OPCODE_ISHR:
case TGSI_OPCODE_XOR:
return FALSE;
@@ -2543,27 +2543,27 @@ pre_parse_instruction( struct svga_shader_emitter *emit,
const struct tgsi_full_instruction *insn,
int current_arl)
{
- if (insn->FullSrcRegisters[0].SrcRegister.Indirect &&
- insn->FullSrcRegisters[0].SrcRegisterInd.File == TGSI_FILE_ADDRESS) {
- const struct tgsi_full_src_register *reg = &insn->FullSrcRegisters[0];
- if (reg->SrcRegister.Index < 0) {
- pre_parse_add_indirect(emit, reg->SrcRegister.Index, current_arl);
+ if (insn->Src[0].Register.Indirect &&
+ insn->Src[0].Indirect.File == TGSI_FILE_ADDRESS) {
+ const struct tgsi_full_src_register *reg = &insn->Src[0];
+ if (reg->Register.Index < 0) {
+ pre_parse_add_indirect(emit, reg->Register.Index, current_arl);
}
}
- if (insn->FullSrcRegisters[1].SrcRegister.Indirect &&
- insn->FullSrcRegisters[1].SrcRegisterInd.File == TGSI_FILE_ADDRESS) {
- const struct tgsi_full_src_register *reg = &insn->FullSrcRegisters[1];
- if (reg->SrcRegister.Index < 0) {
- pre_parse_add_indirect(emit, reg->SrcRegister.Index, current_arl);
+ if (insn->Src[1].Register.Indirect &&
+ insn->Src[1].Indirect.File == TGSI_FILE_ADDRESS) {
+ const struct tgsi_full_src_register *reg = &insn->Src[1];
+ if (reg->Register.Index < 0) {
+ pre_parse_add_indirect(emit, reg->Register.Index, current_arl);
}
}
- if (insn->FullSrcRegisters[2].SrcRegister.Indirect &&
- insn->FullSrcRegisters[2].SrcRegisterInd.File == TGSI_FILE_ADDRESS) {
- const struct tgsi_full_src_register *reg = &insn->FullSrcRegisters[2];
- if (reg->SrcRegister.Index < 0) {
- pre_parse_add_indirect(emit, reg->SrcRegister.Index, current_arl);
+ if (insn->Src[2].Register.Indirect &&
+ insn->Src[2].Indirect.File == TGSI_FILE_ADDRESS) {
+ const struct tgsi_full_src_register *reg = &insn->Src[2];
+ if (reg->Register.Index < 0) {
+ pre_parse_add_indirect(emit, reg->Register.Index, current_arl);
}
}