summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/svga
diff options
context:
space:
mode:
Diffstat (limited to 'src/gallium/drivers/svga')
-rw-r--r--src/gallium/drivers/svga/svga_pipe_sampler.c4
-rw-r--r--src/gallium/drivers/svga/svga_pipe_vs.c2
-rw-r--r--src/gallium/drivers/svga/svga_screen_texture.c65
-rw-r--r--src/gallium/drivers/svga/svga_state_constants.c4
-rw-r--r--src/gallium/drivers/svga/svga_tgsi_decl_sm20.c38
-rw-r--r--src/gallium/drivers/svga/svga_tgsi_decl_sm30.c42
-rw-r--r--src/gallium/drivers/svga/svga_tgsi_insn.c176
7 files changed, 166 insertions, 165 deletions
diff --git a/src/gallium/drivers/svga/svga_pipe_sampler.c b/src/gallium/drivers/svga/svga_pipe_sampler.c
index 3eeca6b784..b4e57c5d15 100644
--- a/src/gallium/drivers/svga/svga_pipe_sampler.c
+++ b/src/gallium/drivers/svga/svga_pipe_sampler.c
@@ -234,9 +234,9 @@ static void svga_set_sampler_textures(struct pipe_context *pipe,
void svga_init_sampler_functions( struct svga_context *svga )
{
svga->pipe.create_sampler_state = svga_create_sampler_state;
- svga->pipe.bind_sampler_states = svga_bind_sampler_states;
+ svga->pipe.bind_fragment_sampler_states = svga_bind_sampler_states;
svga->pipe.delete_sampler_state = svga_delete_sampler_state;
- svga->pipe.set_sampler_textures = svga_set_sampler_textures;
+ svga->pipe.set_fragment_sampler_textures = svga_set_sampler_textures;
}
diff --git a/src/gallium/drivers/svga/svga_pipe_vs.c b/src/gallium/drivers/svga/svga_pipe_vs.c
index e5ffe668c3..c104c41f5f 100644
--- a/src/gallium/drivers/svga/svga_pipe_vs.c
+++ b/src/gallium/drivers/svga/svga_pipe_vs.c
@@ -48,7 +48,7 @@ static const struct tgsi_token *substitute_vs(
static struct tgsi_token tokens[300];
const char *text =
- "VERT1.1\n"
+ "VERT\n"
"DCL IN[0]\n"
"DCL IN[1]\n"
"DCL IN[2]\n"
diff --git a/src/gallium/drivers/svga/svga_screen_texture.c b/src/gallium/drivers/svga/svga_screen_texture.c
index e7301aba84..6e10d65a20 100644
--- a/src/gallium/drivers/svga/svga_screen_texture.c
+++ b/src/gallium/drivers/svga/svga_screen_texture.c
@@ -281,24 +281,21 @@ svga_texture_create(struct pipe_screen *screen,
if(templat->last_level >= SVGA_MAX_TEXTURE_LEVELS)
goto error2;
- width = templat->width[0];
- height = templat->height[0];
- depth = templat->depth[0];
+ width = templat->width0;
+ height = templat->height0;
+ depth = templat->depth0;
for(level = 0; level <= templat->last_level; ++level) {
- tex->base.width[level] = width;
- tex->base.height[level] = height;
- tex->base.depth[level] = depth;
tex->base.nblocksx[level] = pf_get_nblocksx(&tex->base.block, width);
tex->base.nblocksy[level] = pf_get_nblocksy(&tex->base.block, height);
- width = minify(width);
- height = minify(height);
- depth = minify(depth);
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
+ depth = u_minify(depth, 1);
}
tex->key.flags = 0;
- tex->key.size.width = templat->width[0];
- tex->key.size.height = templat->height[0];
- tex->key.size.depth = templat->depth[0];
+ tex->key.size.width = templat->width0;
+ tex->key.size.height = templat->height0;
+ tex->key.size.depth = templat->depth0;
if(templat->target == PIPE_TEXTURE_CUBE) {
tex->key.flags |= SVGA3D_SURFACE_CUBEMAP;
@@ -365,7 +362,7 @@ svga_texture_blanket(struct pipe_screen * screen,
/* Only supports one type */
if (base->target != PIPE_TEXTURE_2D ||
base->last_level != 0 ||
- base->depth[0] != 1) {
+ base->depth0 != 1) {
return NULL;
}
@@ -538,9 +535,9 @@ svga_texture_view_surface(struct pipe_context *pipe,
key->flags = 0;
key->format = format;
key->numMipLevels = num_mip;
- key->size.width = tex->base.width[start_mip];
- key->size.height = tex->base.height[start_mip];
- key->size.depth = zslice_pick < 0 ? tex->base.depth[start_mip] : 1;
+ key->size.width = u_minify(tex->base.width0, start_mip);
+ key->size.height = u_minify(tex->base.height0, start_mip);
+ key->size.depth = zslice_pick < 0 ? u_minify(tex->base.depth0, start_mip) : 1;
key->cachable = 1;
assert(key->size.depth == 1);
@@ -574,7 +571,10 @@ svga_texture_view_surface(struct pipe_context *pipe,
for (i = 0; i < key->numMipLevels; i++) {
for (j = 0; j < key->numFaces; j++) {
if(tex->defined[j + face_pick][i + start_mip]) {
- unsigned depth = zslice_pick < 0 ? tex->base.depth[i + start_mip] : 1;
+ unsigned depth = (zslice_pick < 0 ?
+ u_minify(tex->base.depth0, i + start_mip) :
+ 1);
+
svga_texture_copy_handle(svga_context(pipe),
ss,
tex->handle,
@@ -582,8 +582,8 @@ svga_texture_view_surface(struct pipe_context *pipe,
i + start_mip,
j + face_pick,
handle, 0, 0, 0, i, j,
- tex->base.width[i + start_mip],
- tex->base.height[i + start_mip],
+ u_minify(tex->base.width0, i + start_mip),
+ u_minify(tex->base.height0, i + start_mip),
depth);
}
}
@@ -612,8 +612,8 @@ svga_get_tex_surface(struct pipe_screen *screen,
pipe_reference_init(&s->base.reference, 1);
pipe_texture_reference(&s->base.texture, pt);
s->base.format = pt->format;
- s->base.width = pt->width[level];
- s->base.height = pt->height[level];
+ s->base.width = u_minify(pt->width0, level);
+ s->base.height = u_minify(pt->height0, level);
s->base.usage = flags;
s->base.level = level;
s->base.face = face;
@@ -741,7 +741,8 @@ svga_propagate_surface(struct pipe_context *pipe, struct pipe_surface *surf)
svga_texture_copy_handle(svga_context(pipe), ss,
s->handle, 0, 0, 0, s->real_level, s->real_face,
tex->handle, 0, 0, surf->zslice, surf->level, surf->face,
- tex->base.width[surf->level], tex->base.height[surf->level], 1);
+ u_minify(tex->base.width0, surf->level),
+ u_minify(tex->base.height0, surf->level), 1);
tex->defined[surf->face][surf->level] = TRUE;
}
}
@@ -971,9 +972,9 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt,
"svga: Sampler view: no %p, mips %u..%u, nr %u, size (%ux%ux%u), last %u\n",
pt, min_lod, max_lod,
max_lod - min_lod + 1,
- pt->width[0],
- pt->height[0],
- pt->depth[0],
+ pt->width0,
+ pt->height0,
+ pt->depth0,
pt->last_level);
sv->key.cachable = 0;
sws->surface_reference(sws, &sv->handle, tex->handle);
@@ -984,9 +985,9 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt,
"svga: Sampler view: yes %p, mips %u..%u, nr %u, size (%ux%ux%u), last %u\n",
pt, min_lod, max_lod,
max_lod - min_lod + 1,
- pt->width[0],
- pt->height[0],
- pt->depth[0],
+ pt->width0,
+ pt->height0,
+ pt->depth0,
pt->last_level);
sv->age = tex->age;
@@ -1036,9 +1037,9 @@ svga_validate_sampler_view(struct svga_context *svga, struct svga_sampler_view *
svga_texture_copy_handle(svga, NULL,
tex->handle, 0, 0, 0, i, k,
v->handle, 0, 0, 0, i - v->min_lod, k,
- tex->base.width[i],
- tex->base.height[i],
- tex->base.depth[i]);
+ u_minify(tex->base.width0, i),
+ u_minify(tex->base.height0, i),
+ u_minify(tex->base.depth0, i));
}
}
@@ -1068,7 +1069,7 @@ svga_screen_buffer_from_texture(struct pipe_texture *texture,
svga_translate_format(texture->format),
stex->handle);
- *stride = pf_get_nblocksx(&texture->block, texture->width[0]) *
+ *stride = pf_get_nblocksx(&texture->block, texture->width0) *
texture->block.size;
return *buffer != NULL;
diff --git a/src/gallium/drivers/svga/svga_state_constants.c b/src/gallium/drivers/svga/svga_state_constants.c
index 18cce7dde1..209ed28245 100644
--- a/src/gallium/drivers/svga/svga_state_constants.c
+++ b/src/gallium/drivers/svga/svga_state_constants.c
@@ -140,8 +140,8 @@ static int emit_fs_consts( struct svga_context *svga,
struct pipe_texture *tex = svga->curr.texture[i];
float data[4];
- data[0] = 1.0 / (float)tex->width[0];
- data[1] = 1.0 / (float)tex->height[0];
+ data[0] = 1.0 / (float)tex->width0;
+ data[1] = 1.0 / (float)tex->height0;
data[2] = 1.0;
data[3] = 1.0;
diff --git a/src/gallium/drivers/svga/svga_tgsi_decl_sm20.c b/src/gallium/drivers/svga/svga_tgsi_decl_sm20.c
index 54457082a0..23b3ace7f3 100644
--- a/src/gallium/drivers/svga/svga_tgsi_decl_sm20.c
+++ b/src/gallium/drivers/svga/svga_tgsi_decl_sm20.c
@@ -46,7 +46,7 @@ static boolean ps20_input( struct svga_shader_emitter *emit,
dcl.values[0] = 0;
dcl.values[1] = 0;
- switch (semantic.SemanticName) {
+ switch (semantic.Name) {
case TGSI_SEMANTIC_POSITION:
/* Special case:
*/
@@ -55,15 +55,15 @@ static boolean ps20_input( struct svga_shader_emitter *emit,
break;
case TGSI_SEMANTIC_COLOR:
reg = src_register( SVGA3DREG_INPUT,
- semantic.SemanticIndex );
+ semantic.Index );
break;
case TGSI_SEMANTIC_FOG:
- assert(semantic.SemanticIndex == 0);
+ assert(semantic.Index == 0);
reg = src_register( SVGA3DREG_TEXTURE, 0 );
break;
case TGSI_SEMANTIC_GENERIC:
reg = src_register( SVGA3DREG_TEXTURE,
- semantic.SemanticIndex + 1 );
+ semantic.Index + 1 );
break;
default:
assert(0);
@@ -90,16 +90,16 @@ static boolean ps20_output( struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken reg;
- switch (semantic.SemanticName) {
+ switch (semantic.Name) {
case TGSI_SEMANTIC_COLOR:
- if (semantic.SemanticIndex < PIPE_MAX_COLOR_BUFS) {
- unsigned cbuf = semantic.SemanticIndex;
+ if (semantic.Index < PIPE_MAX_COLOR_BUFS) {
+ unsigned cbuf = semantic.Index;
emit->output_map[idx] = dst_register( SVGA3DREG_TEMP,
emit->nr_hw_temp++ );
emit->temp_col[cbuf] = emit->output_map[idx];
emit->true_col[cbuf] = dst_register( SVGA3DREG_COLOROUT,
- semantic.SemanticIndex );
+ semantic.Index );
}
else {
assert(0);
@@ -111,7 +111,7 @@ static boolean ps20_output( struct svga_shader_emitter *emit,
emit->nr_hw_temp++ );
emit->temp_pos = emit->output_map[idx];
emit->true_pos = dst_register( SVGA3DREG_DEPTHOUT,
- semantic.SemanticIndex );
+ semantic.Index );
break;
default:
assert(0);
@@ -169,9 +169,9 @@ static boolean vs20_output( struct svga_shader_emitter *emit,
/* Just build the register map table:
*/
- switch (semantic.SemanticName) {
+ switch (semantic.Name) {
case TGSI_SEMANTIC_POSITION:
- assert(semantic.SemanticIndex == 0);
+ assert(semantic.Index == 0);
emit->output_map[idx] = dst_register( SVGA3DREG_TEMP,
emit->nr_hw_temp++ );
emit->temp_pos = emit->output_map[idx];
@@ -179,7 +179,7 @@ static boolean vs20_output( struct svga_shader_emitter *emit,
SVGA3DRASTOUT_POSITION);
break;
case TGSI_SEMANTIC_PSIZE:
- assert(semantic.SemanticIndex == 0);
+ assert(semantic.Index == 0);
emit->output_map[idx] = dst_register( SVGA3DREG_TEMP,
emit->nr_hw_temp++ );
emit->temp_psiz = emit->output_map[idx];
@@ -187,17 +187,17 @@ static boolean vs20_output( struct svga_shader_emitter *emit,
SVGA3DRASTOUT_PSIZE );
break;
case TGSI_SEMANTIC_FOG:
- assert(semantic.SemanticIndex == 0);
+ assert(semantic.Index == 0);
emit->output_map[idx] = dst_register( SVGA3DREG_TEXCRDOUT, 0 );
break;
case TGSI_SEMANTIC_COLOR:
/* oD0 */
emit->output_map[idx] = dst_register( SVGA3DREG_ATTROUT,
- semantic.SemanticIndex );
+ semantic.Index );
break;
case TGSI_SEMANTIC_GENERIC:
emit->output_map[idx] = dst_register( SVGA3DREG_TEXCRDOUT,
- semantic.SemanticIndex + 1 );
+ semantic.Index + 1 );
break;
default:
assert(0);
@@ -230,15 +230,15 @@ static boolean ps20_sampler( struct svga_shader_emitter *emit,
boolean svga_translate_decl_sm20( struct svga_shader_emitter *emit,
const struct tgsi_full_declaration *decl )
{
- unsigned first = decl->DeclarationRange.First;
- unsigned last = decl->DeclarationRange.Last;
+ unsigned first = decl->Range.First;
+ unsigned last = decl->Range.Last;
unsigned semantic = 0;
unsigned semantic_idx = 0;
unsigned idx;
if (decl->Declaration.Semantic) {
- semantic = decl->Semantic.SemanticName;
- semantic_idx = decl->Semantic.SemanticIndex;
+ semantic = decl->Semantic.Name;
+ semantic_idx = decl->Semantic.Index;
}
for( idx = first; idx <= last; idx++ ) {
diff --git a/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c b/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c
index 08e7dfb117..d1c7336dec 100644
--- a/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c
+++ b/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c
@@ -35,35 +35,35 @@ static boolean translate_vs_ps_semantic( struct tgsi_declaration_semantic semant
unsigned *usage,
unsigned *idx )
{
- switch (semantic.SemanticName) {
+ switch (semantic.Name) {
case TGSI_SEMANTIC_POSITION:
- *idx = semantic.SemanticIndex;
+ *idx = semantic.Index;
*usage = SVGA3D_DECLUSAGE_POSITION;
break;
case TGSI_SEMANTIC_COLOR:
- *idx = semantic.SemanticIndex;
+ *idx = semantic.Index;
*usage = SVGA3D_DECLUSAGE_COLOR;
break;
case TGSI_SEMANTIC_BCOLOR:
- *idx = semantic.SemanticIndex + 2; /* sharing with COLOR */
+ *idx = semantic.Index + 2; /* sharing with COLOR */
*usage = SVGA3D_DECLUSAGE_COLOR;
break;
case TGSI_SEMANTIC_FOG:
*idx = 0;
- assert(semantic.SemanticIndex == 0);
+ assert(semantic.Index == 0);
*usage = SVGA3D_DECLUSAGE_TEXCOORD;
break;
case TGSI_SEMANTIC_PSIZE:
- *idx = semantic.SemanticIndex;
+ *idx = semantic.Index;
*usage = SVGA3D_DECLUSAGE_PSIZE;
break;
case TGSI_SEMANTIC_GENERIC:
- *idx = semantic.SemanticIndex + 1; /* texcoord[0] is reserved for fog */
+ *idx = semantic.Index + 1; /* texcoord[0] is reserved for fog */
*usage = SVGA3D_DECLUSAGE_TEXCOORD;
break;
case TGSI_SEMANTIC_NORMAL:
- *idx = semantic.SemanticIndex;
+ *idx = semantic.Index;
*usage = SVGA3D_DECLUSAGE_NORMAL;
break;
default:
@@ -120,7 +120,7 @@ static boolean ps30_input( struct svga_shader_emitter *emit,
unsigned usage, index;
SVGA3dShaderDestToken reg;
- if (semantic.SemanticName == TGSI_SEMANTIC_POSITION) {
+ if (semantic.Name == TGSI_SEMANTIC_POSITION) {
emit->input_map[idx] = src_register( SVGA3DREG_MISCTYPE,
SVGA3DMISCREG_POSITION );
@@ -135,7 +135,7 @@ static boolean ps30_input( struct svga_shader_emitter *emit,
return emit_decl( emit, reg, 0, 0 );
}
else if (emit->key.fkey.light_twoside &&
- (semantic.SemanticName == TGSI_SEMANTIC_COLOR)) {
+ (semantic.Name == TGSI_SEMANTIC_COLOR)) {
if (!translate_vs_ps_semantic( semantic, &usage, &index ))
return FALSE;
@@ -150,7 +150,7 @@ static boolean ps30_input( struct svga_shader_emitter *emit,
if (!emit_decl( emit, reg, usage, index ))
return FALSE;
- semantic.SemanticName = TGSI_SEMANTIC_BCOLOR;
+ semantic.Name = TGSI_SEMANTIC_BCOLOR;
if (!translate_vs_ps_semantic( semantic, &usage, &index ))
return FALSE;
@@ -164,7 +164,7 @@ static boolean ps30_input( struct svga_shader_emitter *emit,
return TRUE;
}
- else if (semantic.SemanticName == TGSI_SEMANTIC_FACE) {
+ else if (semantic.Name == TGSI_SEMANTIC_FACE) {
if (!emit_vface_decl( emit ))
return FALSE;
emit->emit_frontface = TRUE;
@@ -193,17 +193,17 @@ static boolean ps30_output( struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken reg;
- switch (semantic.SemanticName) {
+ switch (semantic.Name) {
case TGSI_SEMANTIC_COLOR:
emit->output_map[idx] = dst_register( SVGA3DREG_COLOROUT,
- semantic.SemanticIndex );
+ semantic.Index );
break;
case TGSI_SEMANTIC_POSITION:
emit->output_map[idx] = dst_register( SVGA3DREG_TEMP,
emit->nr_hw_temp++ );
emit->temp_pos = emit->output_map[idx];
emit->true_pos = dst_register( SVGA3DREG_DEPTHOUT,
- semantic.SemanticIndex );
+ semantic.Index );
break;
default:
assert(0);
@@ -283,14 +283,14 @@ static boolean vs30_output( struct svga_shader_emitter *emit,
dcl.index = index;
dcl.values[0] |= 1<<31;
- if (semantic.SemanticName == TGSI_SEMANTIC_POSITION) {
+ if (semantic.Name == TGSI_SEMANTIC_POSITION) {
assert(idx == 0);
emit->output_map[idx] = dst_register( SVGA3DREG_TEMP,
emit->nr_hw_temp++ );
emit->temp_pos = emit->output_map[idx];
emit->true_pos = dcl.dst;
}
- else if (semantic.SemanticName == TGSI_SEMANTIC_PSIZE) {
+ else if (semantic.Name == TGSI_SEMANTIC_PSIZE) {
emit->output_map[idx] = dst_register( SVGA3DREG_TEMP,
emit->nr_hw_temp++ );
emit->temp_psiz = emit->output_map[idx];
@@ -335,15 +335,15 @@ static boolean ps30_sampler( struct svga_shader_emitter *emit,
boolean svga_translate_decl_sm30( struct svga_shader_emitter *emit,
const struct tgsi_full_declaration *decl )
{
- unsigned first = decl->DeclarationRange.First;
- unsigned last = decl->DeclarationRange.Last;
+ unsigned first = decl->Range.First;
+ unsigned last = decl->Range.Last;
unsigned semantic = 0;
unsigned semantic_idx = 0;
unsigned idx;
if (decl->Declaration.Semantic) {
- semantic = decl->Semantic.SemanticName;
- semantic_idx = decl->Semantic.SemanticIndex;
+ semantic = decl->Semantic.Name;
+ semantic_idx = decl->Semantic.Index;
}
for( idx = first; idx <= last; idx++ ) {
diff --git a/src/gallium/drivers/svga/svga_tgsi_insn.c b/src/gallium/drivers/svga/svga_tgsi_insn.c
index ea409b7e16..1670da8bfa 100644
--- a/src/gallium/drivers/svga/svga_tgsi_insn.c
+++ b/src/gallium/drivers/svga/svga_tgsi_insn.c
@@ -96,24 +96,24 @@ translate_dst_register( struct svga_shader_emitter *emit,
const struct tgsi_full_instruction *insn,
unsigned idx )
{
- const struct tgsi_full_dst_register *reg = &insn->FullDstRegisters[idx];
+ const struct tgsi_full_dst_register *reg = &insn->Dst[idx];
SVGA3dShaderDestToken dest;
- switch (reg->DstRegister.File) {
+ switch (reg->Register.File) {
case TGSI_FILE_OUTPUT:
/* Output registers encode semantic information in their name.
* Need to lookup a table built at decl time:
*/
- dest = emit->output_map[reg->DstRegister.Index];
+ dest = emit->output_map[reg->Register.Index];
break;
default:
- dest = dst_register( translate_file( reg->DstRegister.File ),
- reg->DstRegister.Index );
+ dest = dst_register( translate_file( reg->Register.File ),
+ reg->Register.Index );
break;
}
- dest.mask = reg->DstRegister.WriteMask;
+ dest.mask = reg->Register.WriteMask;
if (insn->Instruction.Saturate)
dest.dstMod = SVGA3DDSTMOD_SATURATE;
@@ -176,33 +176,33 @@ translate_src_register( const struct svga_shader_emitter *emit,
{
struct src_register src;
- switch (reg->SrcRegister.File) {
+ switch (reg->Register.File) {
case TGSI_FILE_INPUT:
/* Input registers are referred to by their semantic name rather
* than by index. Use the mapping build up from the decls:
*/
- src = emit->input_map[reg->SrcRegister.Index];
+ src = emit->input_map[reg->Register.Index];
break;
case TGSI_FILE_IMMEDIATE:
/* Immediates are appended after TGSI constants in the D3D
* constant buffer.
*/
- src = src_register( translate_file( reg->SrcRegister.File ),
- reg->SrcRegister.Index +
+ src = src_register( translate_file( reg->Register.File ),
+ reg->Register.Index +
emit->imm_start );
break;
default:
- src = src_register( translate_file( reg->SrcRegister.File ),
- reg->SrcRegister.Index );
+ src = src_register( translate_file( reg->Register.File ),
+ reg->Register.Index );
break;
}
/* Indirect addressing (for coninstant buffer lookups only)
*/
- if (reg->SrcRegister.Indirect)
+ if (reg->Register.Indirect)
{
/* we shift the offset towards the minimum */
if (svga_arl_needs_adjustment( emit )) {
@@ -213,28 +213,28 @@ translate_src_register( const struct svga_shader_emitter *emit,
/* Not really sure what should go in the second token:
*/
src.indirect = src_token( SVGA3DREG_ADDR,
- reg->SrcRegisterInd.Index );
+ reg->Indirect.Index );
src.indirect.swizzle = SWIZZLE_XXXX;
}
src = swizzle( src,
- reg->SrcRegister.SwizzleX,
- reg->SrcRegister.SwizzleY,
- reg->SrcRegister.SwizzleZ,
- reg->SrcRegister.SwizzleW );
+ reg->Register.SwizzleX,
+ reg->Register.SwizzleY,
+ reg->Register.SwizzleZ,
+ reg->Register.SwizzleW );
/* src.mod isn't a bitfield, unfortunately:
* See tgsi_util_get_full_src_register_sign_mode for implementation details.
*/
- if (reg->SrcRegisterExtMod.Absolute) {
- if (reg->SrcRegisterExtMod.Negate)
+ if (reg->Register.Absolute) {
+ if (reg->Register.Negate)
src.base.srcMod = SVGA3DSRCMOD_ABSNEG;
else
src.base.srcMod = SVGA3DSRCMOD_ABS;
}
else {
- if (reg->SrcRegister.Negate != reg->SrcRegisterExtMod.Negate)
+ if (reg->Register.Negate)
src.base.srcMod = SVGA3DSRCMOD_NEG;
else
src.base.srcMod = SVGA3DSRCMOD_NONE;
@@ -629,7 +629,7 @@ static boolean emit_fake_arl(struct svga_shader_emitter *emit,
const struct tgsi_full_instruction *insn)
{
const struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
struct src_register src1 = get_fake_arl_const( emit );
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
SVGA3dShaderDestToken tmp = get_temp( emit );
@@ -653,7 +653,7 @@ static boolean emit_if(struct svga_shader_emitter *emit,
const struct tgsi_full_instruction *insn)
{
const struct src_register src = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
struct src_register zero = get_zero_immediate( emit );
SVGA3dShaderInstToken if_token = inst_token( SVGA3DOP_IFC );
@@ -690,7 +690,7 @@ static boolean emit_floor(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
const struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
SVGA3dShaderDestToken temp = get_temp( emit );
/* FRC TMP, SRC */
@@ -716,11 +716,11 @@ static boolean emit_cmp(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
const struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
const struct src_register src1 = translate_src_register(
- emit, &insn->FullSrcRegisters[1] );
+ emit, &insn->Src[1] );
const struct src_register src2 = translate_src_register(
- emit, &insn->FullSrcRegisters[2] );
+ emit, &insn->Src[2] );
/* CMP DST, SRC0, SRC2, SRC1 */
return submit_op3( emit, inst_token( SVGA3DOP_CMP ), dst, src0, src2, src1);
@@ -740,9 +740,9 @@ static boolean emit_div(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
const struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
const struct src_register src1 = translate_src_register(
- emit, &insn->FullSrcRegisters[1] );
+ emit, &insn->Src[1] );
SVGA3dShaderDestToken temp = get_temp( emit );
int i;
@@ -782,9 +782,9 @@ static boolean emit_dp2(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
const struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
const struct src_register src1 = translate_src_register(
- emit, &insn->FullSrcRegisters[1] );
+ emit, &insn->Src[1] );
SVGA3dShaderDestToken temp = get_temp( emit );
struct src_register temp_src0, temp_src1;
@@ -815,9 +815,9 @@ static boolean emit_dph(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
const struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
struct src_register src1 = translate_src_register(
- emit, &insn->FullSrcRegisters[1] );
+ emit, &insn->Src[1] );
SVGA3dShaderDestToken temp = get_temp( emit );
/* DP3 TMP, SRC1, SRC2 */
@@ -846,7 +846,7 @@ static boolean emit_nrm(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
const struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
SVGA3dShaderDestToken temp = get_temp( emit );
/* DP3 TMP, SRC, SRC */
@@ -889,7 +889,7 @@ static boolean emit_sincos(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
SVGA3dShaderDestToken temp = get_temp( emit );
/* SCS TMP SRC */
@@ -912,7 +912,7 @@ static boolean emit_sin(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
SVGA3dShaderDestToken temp = get_temp( emit );
/* SCS TMP SRC */
@@ -937,7 +937,7 @@ static boolean emit_cos(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
SVGA3dShaderDestToken temp = get_temp( emit );
/* SCS TMP SRC */
@@ -962,9 +962,9 @@ static boolean emit_sub(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
struct src_register src1 = translate_src_register(
- emit, &insn->FullSrcRegisters[1] );
+ emit, &insn->Src[1] );
src1 = negate(src1);
@@ -980,19 +980,19 @@ static boolean emit_kil(struct svga_shader_emitter *emit,
const struct tgsi_full_instruction *insn )
{
SVGA3dShaderInstToken inst;
- const struct tgsi_full_src_register *reg = &insn->FullSrcRegisters[0];
+ const struct tgsi_full_src_register *reg = &insn->Src[0];
struct src_register src0;
inst = inst_token( SVGA3DOP_TEXKILL );
src0 = translate_src_register( emit, reg );
- if (reg->SrcRegisterExtMod.Absolute ||
- reg->SrcRegister.Negate != reg->SrcRegisterExtMod.Negate ||
- reg->SrcRegister.Indirect ||
- reg->SrcRegister.SwizzleX != 0 ||
- reg->SrcRegister.SwizzleY != 1 ||
- reg->SrcRegister.SwizzleZ != 2 ||
- reg->SrcRegister.File != TGSI_FILE_TEMPORARY)
+ if (reg->Register.Absolute ||
+ reg->Register.Negate ||
+ reg->Register.Indirect ||
+ reg->Register.SwizzleX != 0 ||
+ reg->Register.SwizzleY != 1 ||
+ reg->Register.SwizzleZ != 2 ||
+ reg->Register.File != TGSI_FILE_TEMPORARY)
{
SVGA3dShaderDestToken temp = get_temp( emit );
@@ -1154,9 +1154,9 @@ static boolean emit_select_op(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
struct src_register src1 = translate_src_register(
- emit, &insn->FullSrcRegisters[1] );
+ emit, &insn->Src[1] );
return emit_select( emit, compare, dst, src0, src1 );
}
@@ -1189,8 +1189,8 @@ static boolean emit_tex2(struct svga_shader_emitter *emit,
return FALSE;
}
- src0 = translate_src_register( emit, &insn->FullSrcRegisters[0] );
- src1 = translate_src_register( emit, &insn->FullSrcRegisters[1] );
+ src0 = translate_src_register( emit, &insn->Src[0] );
+ src1 = translate_src_register( emit, &insn->Src[1] );
if (emit->key.fkey.tex[src1.base.num].unnormalized) {
struct src_register wh = get_tex_dimensions( emit, src1.base.num );
@@ -1231,9 +1231,9 @@ static boolean emit_tex3(struct svga_shader_emitter *emit,
break;
}
- src0 = translate_src_register( emit, &insn->FullSrcRegisters[0] );
- src1 = translate_src_register( emit, &insn->FullSrcRegisters[1] );
- src2 = translate_src_register( emit, &insn->FullSrcRegisters[2] );
+ src0 = translate_src_register( emit, &insn->Src[0] );
+ src1 = translate_src_register( emit, &insn->Src[1] );
+ src2 = translate_src_register( emit, &insn->Src[2] );
return submit_op3( emit, inst, dst, src0, src1, src2 );
}
@@ -1245,9 +1245,9 @@ static boolean emit_tex(struct svga_shader_emitter *emit,
SVGA3dShaderDestToken dst =
translate_dst_register( emit, insn, 0 );
struct src_register src0 =
- translate_src_register( emit, &insn->FullSrcRegisters[0] );
+ translate_src_register( emit, &insn->Src[0] );
struct src_register src1 =
- translate_src_register( emit, &insn->FullSrcRegisters[1] );
+ translate_src_register( emit, &insn->Src[1] );
SVGA3dShaderDestToken tex_result;
@@ -1359,7 +1359,7 @@ static boolean emit_scalar_op1( struct svga_shader_emitter *emit,
inst = inst_token( opcode );
dst = translate_dst_register( emit, insn, 0 );
- src = translate_src_register( emit, &insn->FullSrcRegisters[0] );
+ src = translate_src_register( emit, &insn->Src[0] );
src = scalar( src, TGSI_SWIZZLE_X );
return submit_op1( emit, inst, dst, src );
@@ -1370,7 +1370,7 @@ static boolean emit_simple_instruction(struct svga_shader_emitter *emit,
unsigned opcode,
const struct tgsi_full_instruction *insn )
{
- const struct tgsi_full_src_register *src = insn->FullSrcRegisters;
+ const struct tgsi_full_src_register *src = insn->Src;
SVGA3dShaderInstToken inst;
SVGA3dShaderDestToken dst;
@@ -1428,13 +1428,13 @@ static boolean emit_pow(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
struct src_register src1 = translate_src_register(
- emit, &insn->FullSrcRegisters[1] );
+ emit, &insn->Src[1] );
boolean need_tmp = FALSE;
/* POW can only output to a temporary */
- if (insn->FullDstRegisters[0].DstRegister.File != TGSI_FILE_TEMPORARY)
+ if (insn->Dst[0].Register.File != TGSI_FILE_TEMPORARY)
need_tmp = TRUE;
/* POW src1 must not be the same register as dst */
@@ -1463,9 +1463,9 @@ static boolean emit_xpd(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
const struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
const struct src_register src1 = translate_src_register(
- emit, &insn->FullSrcRegisters[1] );
+ emit, &insn->Src[1] );
boolean need_dst_tmp = FALSE;
/* XPD can only output to a temporary */
@@ -1517,11 +1517,11 @@ static boolean emit_lrp(struct svga_shader_emitter *emit,
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
SVGA3dShaderDestToken tmp;
const struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
const struct src_register src1 = translate_src_register(
- emit, &insn->FullSrcRegisters[1] );
+ emit, &insn->Src[1] );
const struct src_register src2 = translate_src_register(
- emit, &insn->FullSrcRegisters[2] );
+ emit, &insn->Src[2] );
boolean need_dst_tmp = FALSE;
/* The dst reg must not be the same as src0 or src2 */
@@ -1568,9 +1568,9 @@ static boolean emit_dst_insn(struct svga_shader_emitter *emit,
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
SVGA3dShaderDestToken tmp;
const struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
const struct src_register src1 = translate_src_register(
- emit, &insn->FullSrcRegisters[1] );
+ emit, &insn->Src[1] );
struct src_register zero = get_zero_immediate( emit );
boolean need_tmp = FALSE;
@@ -1633,7 +1633,7 @@ static boolean emit_exp(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
struct src_register src0 =
- translate_src_register( emit, &insn->FullSrcRegisters[0] );
+ translate_src_register( emit, &insn->Src[0] );
struct src_register zero = get_zero_immediate( emit );
SVGA3dShaderDestToken fraction;
@@ -1723,7 +1723,7 @@ static boolean emit_lit(struct svga_shader_emitter *emit,
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
SVGA3dShaderDestToken tmp = get_temp( emit );
const struct src_register src0 = translate_src_register(
- emit, &insn->FullSrcRegisters[0] );
+ emit, &insn->Src[0] );
struct src_register zero = get_zero_immediate( emit );
/* tmp = pow(src.y, src.w)
@@ -1806,7 +1806,7 @@ static boolean emit_ex2( struct svga_shader_emitter *emit,
inst = inst_token( SVGA3DOP_EXP );
dst = translate_dst_register( emit, insn, 0 );
- src0 = translate_src_register( emit, &insn->FullSrcRegisters[0] );
+ src0 = translate_src_register( emit, &insn->Src[0] );
src0 = scalar( src0, TGSI_SWIZZLE_X );
if (dst.mask != TGSI_WRITEMASK_XYZW) {
@@ -1829,7 +1829,7 @@ static boolean emit_log(struct svga_shader_emitter *emit,
{
SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
struct src_register src0 =
- translate_src_register( emit, &insn->FullSrcRegisters[0] );
+ translate_src_register( emit, &insn->Src[0] );
struct src_register zero = get_zero_immediate( emit );
SVGA3dShaderDestToken abs_tmp;
struct src_register abs_src0;
@@ -1953,7 +1953,7 @@ static boolean emit_bgnsub( struct svga_shader_emitter *emit,
static boolean emit_call( struct svga_shader_emitter *emit,
const struct tgsi_full_instruction *insn )
{
- unsigned position = insn->InstructionExtLabel.Label;
+ unsigned position = insn->Label.Label;
unsigned i;
for (i = 0; i < emit->nr_labels; i++) {
@@ -2543,27 +2543,27 @@ pre_parse_instruction( struct svga_shader_emitter *emit,
const struct tgsi_full_instruction *insn,
int current_arl)
{
- if (insn->FullSrcRegisters[0].SrcRegister.Indirect &&
- insn->FullSrcRegisters[0].SrcRegisterInd.File == TGSI_FILE_ADDRESS) {
- const struct tgsi_full_src_register *reg = &insn->FullSrcRegisters[0];
- if (reg->SrcRegister.Index < 0) {
- pre_parse_add_indirect(emit, reg->SrcRegister.Index, current_arl);
+ if (insn->Src[0].Register.Indirect &&
+ insn->Src[0].Indirect.File == TGSI_FILE_ADDRESS) {
+ const struct tgsi_full_src_register *reg = &insn->Src[0];
+ if (reg->Register.Index < 0) {
+ pre_parse_add_indirect(emit, reg->Register.Index, current_arl);
}
}
- if (insn->FullSrcRegisters[1].SrcRegister.Indirect &&
- insn->FullSrcRegisters[1].SrcRegisterInd.File == TGSI_FILE_ADDRESS) {
- const struct tgsi_full_src_register *reg = &insn->FullSrcRegisters[1];
- if (reg->SrcRegister.Index < 0) {
- pre_parse_add_indirect(emit, reg->SrcRegister.Index, current_arl);
+ if (insn->Src[1].Register.Indirect &&
+ insn->Src[1].Indirect.File == TGSI_FILE_ADDRESS) {
+ const struct tgsi_full_src_register *reg = &insn->Src[1];
+ if (reg->Register.Index < 0) {
+ pre_parse_add_indirect(emit, reg->Register.Index, current_arl);
}
}
- if (insn->FullSrcRegisters[2].SrcRegister.Indirect &&
- insn->FullSrcRegisters[2].SrcRegisterInd.File == TGSI_FILE_ADDRESS) {
- const struct tgsi_full_src_register *reg = &insn->FullSrcRegisters[2];
- if (reg->SrcRegister.Index < 0) {
- pre_parse_add_indirect(emit, reg->SrcRegister.Index, current_arl);
+ if (insn->Src[2].Register.Indirect &&
+ insn->Src[2].Indirect.File == TGSI_FILE_ADDRESS) {
+ const struct tgsi_full_src_register *reg = &insn->Src[2];
+ if (reg->Register.Index < 0) {
+ pre_parse_add_indirect(emit, reg->Register.Index, current_arl);
}
}