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-rw-r--r--src/gallium/drivers/svga/svga_context.h2
-rw-r--r--src/gallium/drivers/svga/svga_screen_cache.c9
-rw-r--r--src/gallium/drivers/svga/svga_screen_texture.c56
-rw-r--r--src/gallium/drivers/svga/svga_screen_texture.h9
-rw-r--r--src/gallium/drivers/svga/svga_state_constants.c3
-rw-r--r--src/gallium/drivers/svga/svga_state_vs.c3
6 files changed, 52 insertions, 30 deletions
diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h
index a851fa6705..0885d9ca74 100644
--- a/src/gallium/drivers/svga/svga_context.h
+++ b/src/gallium/drivers/svga/svga_context.h
@@ -367,7 +367,7 @@ struct svga_context
#define SVGA_NEW_FRAME_BUFFER 0x800
#define SVGA_NEW_STIPPLE 0x1000
#define SVGA_NEW_SCISSOR 0x2000
-#define SVGA_NEW_BLEND_COLOR 0x5000
+#define SVGA_NEW_BLEND_COLOR 0x4000
#define SVGA_NEW_CLIP 0x8000
#define SVGA_NEW_VIEWPORT 0x10000
#define SVGA_NEW_PRESCALE 0x20000
diff --git a/src/gallium/drivers/svga/svga_screen_cache.c b/src/gallium/drivers/svga/svga_screen_cache.c
index 8a06383f61..eff36e0bcc 100644
--- a/src/gallium/drivers/svga/svga_screen_cache.c
+++ b/src/gallium/drivers/svga/svga_screen_cache.c
@@ -277,6 +277,15 @@ svga_screen_surface_create(struct svga_screen *svgascreen,
while(size < key->size.width)
size <<= 1;
key->size.width = size;
+ /* Since we're reusing buffers we're effectively transforming all
+ * of them into dynamic buffers.
+ *
+ * It would be nice to not cache long lived static buffers. But there
+ * is no way to detect the long lived from short lived ones yet. A
+ * good heuristic would be buffer size.
+ */
+ key->flags &= ~SVGA3D_SURFACE_HINT_STATIC;
+ key->flags |= SVGA3D_SURFACE_HINT_DYNAMIC;
}
handle = svga_screen_cache_lookup(svgascreen, key);
diff --git a/src/gallium/drivers/svga/svga_screen_texture.c b/src/gallium/drivers/svga/svga_screen_texture.c
index 3e2cb1a16d..2224c2d394 100644
--- a/src/gallium/drivers/svga/svga_screen_texture.c
+++ b/src/gallium/drivers/svga/svga_screen_texture.c
@@ -29,6 +29,7 @@
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
#include "pipe/p_thread.h"
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
@@ -158,8 +159,8 @@ svga_transfer_dma_band(struct svga_transfer *st,
st->base.x + st->base.width,
y + h,
st->base.zslice + 1,
- pf_get_blocksize(texture->base.format)*8/
- (pf_get_blockwidth(texture->base.format)*pf_get_blockheight(texture->base.format)));
+ util_format_get_blocksize(texture->base.format)*8/
+ (util_format_get_blockwidth(texture->base.format)*util_format_get_blockheight(texture->base.format)));
box.x = st->base.x;
box.y = y;
@@ -209,7 +210,7 @@ svga_transfer_dma(struct svga_transfer *st,
}
else {
unsigned y, h, srcy;
- unsigned blockheight = pf_get_blockheight(st->base.texture->format);
+ unsigned blockheight = util_format_get_blockheight(st->base.texture->format);
h = st->hw_nblocksy * blockheight;
srcy = 0;
for(y = 0; y < st->base.height; y += h) {
@@ -319,7 +320,7 @@ svga_texture_create(struct pipe_screen *screen,
*/
#if 0
if((templat->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) &&
- !pf_is_compressed(templat->format))
+ !util_format_is_compressed(templat->format))
tex->key.flags |= SVGA3D_SURFACE_HINT_RENDERTARGET;
#endif
@@ -525,7 +526,7 @@ svga_texture_view_surface(struct pipe_context *pipe,
{
struct svga_screen *ss = svga_screen(tex->base.screen);
struct svga_winsys_surface *handle;
- int i, j;
+ uint32_t i, j;
unsigned z_offset = 0;
SVGA_DBG(DEBUG_PERF,
@@ -657,13 +658,11 @@ svga_get_tex_surface(struct pipe_screen *screen,
s->real_level = 0;
s->real_zslice = 0;
} else {
- struct svga_winsys_screen *sws = svga_winsys_screen(screen);
-
SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: no %p, level %u, face %u, z %u, %p\n",
pt, level, face, zslice, s);
memset(&s->key, 0, sizeof s->key);
- sws->surface_reference(sws, &s->handle, tex->handle);
+ s->handle = tex->handle;
s->real_face = face;
s->real_level = level;
s->real_zslice = zslice;
@@ -677,11 +676,14 @@ static void
svga_tex_surface_destroy(struct pipe_surface *surf)
{
struct svga_surface *s = svga_surface(surf);
+ struct svga_texture *t = svga_texture(surf->texture);
struct svga_screen *ss = svga_screen(surf->texture->screen);
- SVGA_DBG(DEBUG_DMA, "unref sid %p (tex surface)\n", s->handle);
- assert(s->key.cachable == 0);
- svga_screen_surface_destroy(ss, &s->key, &s->handle);
+ if(s->handle != t->handle) {
+ SVGA_DBG(DEBUG_DMA, "unref sid %p (tex surface)\n", s->handle);
+ svga_screen_surface_destroy(ss, &s->key, &s->handle);
+ }
+
pipe_texture_reference(&surf->texture, NULL);
FREE(surf);
}
@@ -770,8 +772,8 @@ svga_get_tex_transfer(struct pipe_screen *screen,
struct svga_screen *ss = svga_screen(screen);
struct svga_winsys_screen *sws = ss->sws;
struct svga_transfer *st;
- unsigned nblocksx = pf_get_nblocksx(texture->format, w);
- unsigned nblocksy = pf_get_nblocksy(texture->format, h);
+ unsigned nblocksx = util_format_get_nblocksx(texture->format, w);
+ unsigned nblocksy = util_format_get_nblocksy(texture->format, h);
/* We can't map texture storage directly */
if (usage & PIPE_TRANSFER_MAP_DIRECTLY)
@@ -785,7 +787,7 @@ svga_get_tex_transfer(struct pipe_screen *screen,
st->base.y = y;
st->base.width = w;
st->base.height = h;
- st->base.stride = nblocksx*pf_get_blocksize(texture->format);
+ st->base.stride = nblocksx*util_format_get_blocksize(texture->format);
st->base.usage = usage;
st->base.face = face;
st->base.level = level;
@@ -909,7 +911,6 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt,
unsigned min_lod, unsigned max_lod)
{
struct svga_screen *ss = svga_screen(pt->screen);
- struct svga_winsys_screen *sws = ss->sws;
struct svga_texture *tex = svga_texture(pt);
struct svga_sampler_view *sv = NULL;
SVGA3dSurfaceFormat format = svga_translate_format(pt->format);
@@ -931,7 +932,7 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt,
if (min_lod == 0 && max_lod >= pt->last_level)
view = FALSE;
- if (pf_is_compressed(pt->format) && view) {
+ if (util_format_is_compressed(pt->format) && view) {
format = svga_translate_format_render(pt->format);
}
@@ -960,7 +961,7 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt,
sv = CALLOC_STRUCT(svga_sampler_view);
pipe_reference_init(&sv->reference, 1);
- sv->texture = tex;
+ pipe_texture_reference(&sv->texture, pt);
sv->min_lod = min_lod;
sv->max_lod = max_lod;
@@ -975,7 +976,7 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt,
pt->depth0,
pt->last_level);
sv->key.cachable = 0;
- sws->surface_reference(sws, &sv->handle, tex->handle);
+ sv->handle = tex->handle;
return sv;
}
@@ -998,7 +999,7 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt,
if (!sv->handle) {
assert(0);
sv->key.cachable = 0;
- sws->surface_reference(sws, &sv->handle, tex->handle);
+ sv->handle = tex->handle;
return sv;
}
@@ -1012,14 +1013,14 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt,
void
svga_validate_sampler_view(struct svga_context *svga, struct svga_sampler_view *v)
{
- struct svga_texture *tex = v->texture;
+ struct svga_texture *tex = svga_texture(v->texture);
unsigned numFaces;
unsigned age = 0;
int i, k;
assert(svga);
- if (v->handle == v->texture->handle)
+ if (v->handle == tex->handle)
return;
age = tex->age;
@@ -1047,11 +1048,14 @@ svga_validate_sampler_view(struct svga_context *svga, struct svga_sampler_view *
void
svga_destroy_sampler_view_priv(struct svga_sampler_view *v)
{
- struct svga_screen *ss = svga_screen(v->texture->base.screen);
-
- SVGA_DBG(DEBUG_DMA, "unref sid %p (sampler view)\n", v->handle);
- svga_screen_surface_destroy(ss, &v->key, &v->handle);
+ struct svga_texture *tex = svga_texture(v->texture);
+ if(v->handle != tex->handle) {
+ struct svga_screen *ss = svga_screen(v->texture->screen);
+ SVGA_DBG(DEBUG_DMA, "unref sid %p (sampler view)\n", v->handle);
+ svga_screen_surface_destroy(ss, &v->key, &v->handle);
+ }
+ pipe_texture_reference(&v->texture, NULL);
FREE(v);
}
@@ -1067,7 +1071,7 @@ svga_screen_buffer_from_texture(struct pipe_texture *texture,
svga_translate_format(texture->format),
stex->handle);
- *stride = pf_get_stride(texture->format, texture->width0);
+ *stride = util_format_get_stride(texture->format, texture->width0);
return *buffer != NULL;
}
diff --git a/src/gallium/drivers/svga/svga_screen_texture.h b/src/gallium/drivers/svga/svga_screen_texture.h
index 727f2c51d2..89ae24219f 100644
--- a/src/gallium/drivers/svga/svga_screen_texture.h
+++ b/src/gallium/drivers/svga/svga_screen_texture.h
@@ -61,7 +61,7 @@ struct svga_sampler_view
{
struct pipe_reference reference;
- struct svga_texture *texture;
+ struct pipe_texture *texture;
int min_lod;
int max_lod;
@@ -94,6 +94,13 @@ struct svga_texture
* operation.
*/
struct svga_host_surface_cache_key key;
+
+ /**
+ * Handle for the host side surface.
+ *
+ * This handle is owned by this texture. Views should hold on to a reference
+ * to this texture and never destroy this handle directly.
+ */
struct svga_winsys_surface *handle;
};
diff --git a/src/gallium/drivers/svga/svga_state_constants.c b/src/gallium/drivers/svga/svga_state_constants.c
index 209ed28245..6b0e511cec 100644
--- a/src/gallium/drivers/svga/svga_state_constants.c
+++ b/src/gallium/drivers/svga/svga_state_constants.c
@@ -231,7 +231,8 @@ static int emit_vs_consts( struct svga_context *svga,
struct svga_tracked_state svga_hw_vs_parameters =
{
"hw vs params",
- (SVGA_NEW_VS_CONST_BUFFER |
+ (SVGA_NEW_PRESCALE |
+ SVGA_NEW_VS_CONST_BUFFER |
SVGA_NEW_ZERO_STRIDE |
SVGA_NEW_VS_RESULT),
emit_vs_consts
diff --git a/src/gallium/drivers/svga/svga_state_vs.c b/src/gallium/drivers/svga/svga_state_vs.c
index f1b0daf9f6..44b7ceb4fa 100644
--- a/src/gallium/drivers/svga/svga_state_vs.c
+++ b/src/gallium/drivers/svga/svga_state_vs.c
@@ -25,6 +25,7 @@
#include "pipe/p_inlines.h"
#include "pipe/p_defines.h"
+#include "util/u_format.h"
#include "util/u_math.h"
#include "translate/translate.h"
@@ -210,7 +211,7 @@ static int update_zero_stride( struct svga_context *svga,
mapped_buffer = pipe_buffer_map_range(svga->pipe.screen,
vbuffer->buffer,
vel->src_offset,
- pf_get_blocksize(vel->src_format),
+ util_format_get_blocksize(vel->src_format),
PIPE_BUFFER_USAGE_CPU_READ);
translate->set_buffer(translate, vel->vertex_buffer_index,
mapped_buffer,