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-rw-r--r--src/gallium/drivers/svga/svga_context.h8
-rw-r--r--src/gallium/drivers/svga/svga_pipe_sampler.c2
-rw-r--r--src/gallium/drivers/svga/svga_pipe_vertex.c38
-rw-r--r--src/gallium/drivers/svga/svga_screen_texture.c133
-rw-r--r--src/gallium/drivers/svga/svga_screen_texture.h2
-rw-r--r--src/gallium/drivers/svga/svga_state_need_swtnl.c9
-rw-r--r--src/gallium/drivers/svga/svga_state_rss.c13
-rw-r--r--src/gallium/drivers/svga/svga_state_vdecl.c8
-rw-r--r--src/gallium/drivers/svga/svga_state_vs.c4
-rw-r--r--src/gallium/drivers/svga/svga_swtnl_state.c4
-rw-r--r--src/gallium/drivers/svga/svga_winsys.h33
11 files changed, 115 insertions, 139 deletions
diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h
index 03302e2a6e..791d30edc0 100644
--- a/src/gallium/drivers/svga/svga_context.h
+++ b/src/gallium/drivers/svga/svga_context.h
@@ -169,6 +169,11 @@ struct svga_sampler_state {
unsigned view_max_lod;
};
+struct svga_velems_state {
+ unsigned count;
+ struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
+};
+
/* Use to calculate differences between state emitted to hardware and
* current driver-calculated state.
*/
@@ -178,13 +183,13 @@ struct svga_state
const struct svga_depth_stencil_state *depth;
const struct svga_rasterizer_state *rast;
const struct svga_sampler_state *sampler[PIPE_MAX_SAMPLERS];
+ const struct svga_velems_state *velems;
struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; /* or texture ID's? */
struct svga_fragment_shader *fs;
struct svga_vertex_shader *vs;
struct pipe_vertex_buffer vb[PIPE_MAX_ATTRIBS];
- struct pipe_vertex_element ve[PIPE_MAX_ATTRIBS];
struct pipe_buffer *cb[PIPE_SHADER_TYPES];
struct pipe_framebuffer_state framebuffer;
@@ -204,7 +209,6 @@ struct svga_state
unsigned num_samplers;
unsigned num_textures;
- unsigned num_vertex_elements;
unsigned num_vertex_buffers;
unsigned reduced_prim;
diff --git a/src/gallium/drivers/svga/svga_pipe_sampler.c b/src/gallium/drivers/svga/svga_pipe_sampler.c
index acba2b8f9d..1a8ef296ca 100644
--- a/src/gallium/drivers/svga/svga_pipe_sampler.c
+++ b/src/gallium/drivers/svga/svga_pipe_sampler.c
@@ -155,7 +155,7 @@ static void svga_bind_sampler_states(struct pipe_context *pipe,
/* Check for no-op */
if (num == svga->curr.num_samplers &&
!memcmp(svga->curr.sampler, sampler, num * sizeof(void *))) {
- debug_printf("sampler noop\n");
+ if (0) debug_printf("sampler noop\n");
return;
}
diff --git a/src/gallium/drivers/svga/svga_pipe_vertex.c b/src/gallium/drivers/svga/svga_pipe_vertex.c
index 836b8441da..1715a47fc6 100644
--- a/src/gallium/drivers/svga/svga_pipe_vertex.c
+++ b/src/gallium/drivers/svga/svga_pipe_vertex.c
@@ -26,6 +26,7 @@
#include "util/u_inlines.h"
#include "pipe/p_defines.h"
#include "util/u_math.h"
+#include "util/u_memory.h"
#include "tgsi/tgsi_parse.h"
#include "svga_screen.h"
@@ -64,20 +65,37 @@ static void svga_set_vertex_buffers(struct pipe_context *pipe,
svga->dirty |= SVGA_NEW_VBUFFER;
}
-static void svga_set_vertex_elements(struct pipe_context *pipe,
- unsigned count,
- const struct pipe_vertex_element *elements)
+
+static void *
+svga_create_vertex_elements_state(struct pipe_context *pipe,
+ unsigned count,
+ const struct pipe_vertex_element *attribs)
{
- struct svga_context *svga = svga_context(pipe);
- unsigned i;
+ struct svga_velems_state *velems;
+ assert(count <= PIPE_MAX_ATTRIBS);
+ velems = (struct svga_velems_state *) MALLOC(sizeof(struct svga_velems_state));
+ if (velems) {
+ velems->count = count;
+ memcpy(velems->velem, attribs, sizeof(*attribs) * count);
+ }
+ return velems;
+}
- for (i = 0; i < count; i++)
- svga->curr.ve[i] = elements[i];
+static void svga_bind_vertex_elements_state(struct pipe_context *pipe,
+ void *velems)
+{
+ struct svga_context *svga = svga_context(pipe);
+ struct svga_velems_state *svga_velems = (struct svga_velems_state *) velems;
- svga->curr.num_vertex_elements = count;
+ svga->curr.velems = svga_velems;
svga->dirty |= SVGA_NEW_VELEMENT;
}
+static void svga_delete_vertex_elements_state(struct pipe_context *pipe,
+ void *velems)
+{
+ FREE(velems);
+}
void svga_cleanup_vertex_state( struct svga_context *svga )
{
@@ -91,7 +109,9 @@ void svga_cleanup_vertex_state( struct svga_context *svga )
void svga_init_vertex_functions( struct svga_context *svga )
{
svga->pipe.set_vertex_buffers = svga_set_vertex_buffers;
- svga->pipe.set_vertex_elements = svga_set_vertex_elements;
+ svga->pipe.create_vertex_elements_state = svga_create_vertex_elements_state;
+ svga->pipe.bind_vertex_elements_state = svga_bind_vertex_elements_state;
+ svga->pipe.delete_vertex_elements_state = svga_delete_vertex_elements_state;
}
diff --git a/src/gallium/drivers/svga/svga_screen_texture.c b/src/gallium/drivers/svga/svga_screen_texture.c
index e9792e063e..5b581debfc 100644
--- a/src/gallium/drivers/svga/svga_screen_texture.c
+++ b/src/gallium/drivers/svga/svga_screen_texture.c
@@ -315,7 +315,11 @@ svga_texture_create(struct pipe_screen *screen,
tex->key.cachable = 0;
}
- if(templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY) {
+ if(templat->tex_usage & PIPE_TEXTURE_USAGE_SHARED) {
+ tex->key.cachable = 0;
+ }
+
+ if(templat->tex_usage & PIPE_TEXTURE_USAGE_SCANOUT) {
tex->key.flags |= SVGA3D_SURFACE_HINT_SCANOUT;
tex->key.cachable = 0;
}
@@ -355,80 +359,18 @@ error1:
}
-static struct pipe_texture *
-svga_texture_blanket(struct pipe_screen * screen,
- const struct pipe_texture *base,
- const unsigned *stride,
- struct pipe_buffer *buffer)
-{
- struct svga_texture *tex;
- struct svga_buffer *sbuf = svga_buffer(buffer);
- struct svga_winsys_screen *sws = svga_winsys_screen(screen);
- assert(screen);
-
- /* Only supports one type */
- if (base->target != PIPE_TEXTURE_2D ||
- base->last_level != 0 ||
- base->depth0 != 1) {
- return NULL;
- }
-
- /**
- * We currently can't do texture blanket on
- * SVGA3D_BUFFER. Need to blit to a temporary surface?
- */
-
- assert(sbuf->handle);
- if (!sbuf->handle)
- return NULL;
-
- if (svga_translate_format(base->format) != sbuf->key.format) {
- unsigned f1 = svga_translate_format(base->format);
- unsigned f2 = sbuf->key.format;
-
- /* It's okay for XRGB and ARGB or depth with/out stencil to get mixed up */
- if ( !( (f1 == SVGA3D_X8R8G8B8 && f2 == SVGA3D_A8R8G8B8) ||
- (f1 == SVGA3D_A8R8G8B8 && f2 == SVGA3D_X8R8G8B8) ||
- (f1 == SVGA3D_Z_D24X8 && f2 == SVGA3D_Z_D24S8) ) ) {
- debug_printf("%s wrong format %u != %u\n", __FUNCTION__, f1, f2);
- return NULL;
- }
- }
-
- tex = CALLOC_STRUCT(svga_texture);
- if (!tex)
- return NULL;
-
- tex->base = *base;
-
-
- if (sbuf->key.format == 1)
- tex->base.format = PIPE_FORMAT_B8G8R8X8_UNORM;
- else if (sbuf->key.format == 2)
- tex->base.format = PIPE_FORMAT_B8G8R8A8_UNORM;
-
- pipe_reference_init(&tex->base.reference, 1);
- tex->base.screen = screen;
- SVGA_DBG(DEBUG_DMA, "blanket sid %p\n", sbuf->handle);
- /* We don't own this storage, so don't try to cache it.
- */
- assert(sbuf->key.cachable == 0);
- tex->key.cachable = 0;
- sws->surface_reference(sws, &tex->handle, sbuf->handle);
- return &tex->base;
-}
-
-
-struct pipe_texture *
-svga_screen_texture_wrap_surface(struct pipe_screen *screen,
- struct pipe_texture *base,
- enum SVGA3dSurfaceFormat format,
- struct svga_winsys_surface *srf)
+static struct pipe_texture *
+svga_screen_texture_from_handle(struct pipe_screen *screen,
+ const struct pipe_texture *base,
+ struct winsys_handle *whandle)
{
+ struct svga_winsys_screen *sws = svga_winsys_screen(screen);
+ struct svga_winsys_surface *srf;
struct svga_texture *tex;
+ enum SVGA3dSurfaceFormat format = 0;
assert(screen);
/* Only supports one type */
@@ -438,6 +380,8 @@ svga_screen_texture_wrap_surface(struct pipe_screen *screen,
return NULL;
}
+ srf = sws->surface_from_handle(sws, whandle, &format);
+
if (!srf)
return NULL;
@@ -478,6 +422,22 @@ svga_screen_texture_wrap_surface(struct pipe_screen *screen,
}
+static boolean
+svga_screen_texture_get_handle(struct pipe_screen *screen,
+ struct pipe_texture *texture,
+ struct winsys_handle *whandle)
+{
+ struct svga_winsys_screen *sws = svga_winsys_screen(texture->screen);
+ unsigned stride;
+
+ assert(svga_texture(texture)->key.cachable == 0);
+ svga_texture(texture)->key.cachable = 0;
+ stride = util_format_get_nblocksx(texture->format, texture->width0) *
+ util_format_get_blocksize(texture->format);
+ return sws->surface_get_handle(sws, svga_texture(texture)->handle, stride, whandle);
+}
+
+
static void
svga_texture_destroy(struct pipe_texture *pt)
{
@@ -955,10 +915,11 @@ void
svga_screen_init_texture_functions(struct pipe_screen *screen)
{
screen->texture_create = svga_texture_create;
+ screen->texture_from_handle = svga_screen_texture_from_handle;
+ screen->texture_get_handle = svga_screen_texture_get_handle;
screen->texture_destroy = svga_texture_destroy;
screen->get_tex_surface = svga_get_tex_surface;
screen->tex_surface_destroy = svga_tex_surface_destroy;
- screen->texture_blanket = svga_texture_blanket;
screen->get_tex_transfer = svga_get_tex_transfer;
screen->transfer_map = svga_transfer_map;
screen->transfer_unmap = svga_transfer_unmap;
@@ -1120,33 +1081,3 @@ svga_destroy_sampler_view_priv(struct svga_sampler_view *v)
pipe_texture_reference(&v->texture, NULL);
FREE(v);
}
-
-boolean
-svga_screen_buffer_from_texture(struct pipe_texture *texture,
- struct pipe_buffer **buffer,
- unsigned *stride)
-{
- struct svga_texture *stex = svga_texture(texture);
-
- *buffer = svga_screen_buffer_wrap_surface
- (texture->screen,
- svga_translate_format(texture->format),
- stex->handle);
-
- *stride = util_format_get_stride(texture->format, texture->width0);
-
- return *buffer != NULL;
-}
-
-
-struct svga_winsys_surface *
-svga_screen_texture_get_winsys_surface(struct pipe_texture *texture)
-{
- struct svga_winsys_screen *sws = svga_winsys_screen(texture->screen);
- struct svga_winsys_surface *vsurf = NULL;
-
- assert(svga_texture(texture)->key.cachable == 0);
- svga_texture(texture)->key.cachable = 0;
- sws->surface_reference(sws, &vsurf, svga_texture(texture)->handle);
- return vsurf;
-}
diff --git a/src/gallium/drivers/svga/svga_screen_texture.h b/src/gallium/drivers/svga/svga_screen_texture.h
index 24c1f78ca5..ca6602b436 100644
--- a/src/gallium/drivers/svga/svga_screen_texture.h
+++ b/src/gallium/drivers/svga/svga_screen_texture.h
@@ -78,7 +78,7 @@ struct svga_texture
{
struct pipe_texture base;
- boolean defined[6][PIPE_MAX_TEXTURE_LEVELS];
+ boolean defined[6][SVGA_MAX_TEXTURE_LEVELS];
struct svga_sampler_view *cached_view;
diff --git a/src/gallium/drivers/svga/svga_state_need_swtnl.c b/src/gallium/drivers/svga/svga_state_need_swtnl.c
index d774e3e504..dfaab53aef 100644
--- a/src/gallium/drivers/svga/svga_state_need_swtnl.c
+++ b/src/gallium/drivers/svga/svga_state_need_swtnl.c
@@ -76,8 +76,13 @@ static int update_need_swvfetch( struct svga_context *svga,
unsigned i;
boolean need_swvfetch = FALSE;
- for (i = 0; i < svga->curr.num_vertex_elements; i++) {
- svga->state.sw.ve_format[i] = svga_translate_vertex_format(svga->curr.ve[i].src_format);
+ if (!svga->curr.velems) {
+ /* No vertex elements bound. */
+ return 0;
+ }
+
+ for (i = 0; i < svga->curr.velems->count; i++) {
+ svga->state.sw.ve_format[i] = svga_translate_vertex_format(svga->curr.velems->velem[i].src_format);
if (svga->state.sw.ve_format[i] == SVGA3D_DECLTYPE_MAX) {
need_swvfetch = TRUE;
break;
diff --git a/src/gallium/drivers/svga/svga_state_rss.c b/src/gallium/drivers/svga/svga_state_rss.c
index 107cc403b4..b7195d246b 100644
--- a/src/gallium/drivers/svga/svga_state_rss.c
+++ b/src/gallium/drivers/svga/svga_state_rss.c
@@ -191,15 +191,24 @@ static int emit_rss( struct svga_context *svga,
EMIT_RS( svga, svga->curr.stencil_ref.ref_value[0], STENCILREF, fail );
}
- if (dirty & SVGA_NEW_RAST)
+ if (dirty & (SVGA_NEW_RAST | SVGA_NEW_NEED_PIPELINE))
{
const struct svga_rasterizer_state *curr = svga->curr.rast;
+ unsigned cullmode = curr->cullmode;
/* Shademode: still need to rearrange index list to move
* flat-shading PV first vertex.
*/
EMIT_RS( svga, curr->shademode, SHADEMODE, fail );
- EMIT_RS( svga, curr->cullmode, CULLMODE, fail );
+
+ /* Don't do culling while the software pipeline is active. It
+ * does it for us, and additionally introduces potentially
+ * back-facing triangles.
+ */
+ if (svga->state.sw.need_pipeline)
+ cullmode = SVGA3D_FACE_NONE;
+
+ EMIT_RS( svga, cullmode, CULLMODE, fail );
EMIT_RS( svga, curr->scissortestenable, SCISSORTESTENABLE, fail );
EMIT_RS( svga, curr->multisampleantialias, MULTISAMPLEANTIALIAS, fail );
EMIT_RS( svga, curr->lastpixel, LASTPIXEL, fail );
diff --git a/src/gallium/drivers/svga/svga_state_vdecl.c b/src/gallium/drivers/svga/svga_state_vdecl.c
index ded903170b..f531e22304 100644
--- a/src/gallium/drivers/svga/svga_state_vdecl.c
+++ b/src/gallium/drivers/svga/svga_state_vdecl.c
@@ -95,17 +95,17 @@ upload_user_buffers( struct svga_context *svga )
static int emit_hw_vs_vdecl( struct svga_context *svga,
unsigned dirty )
{
- const struct pipe_vertex_element *ve = svga->curr.ve;
+ const struct pipe_vertex_element *ve = svga->curr.velems->velem;
SVGA3dVertexDecl decl;
unsigned i;
- assert(svga->curr.num_vertex_elements >=
+ assert(svga->curr.velems->count >=
svga->curr.vs->base.info.file_count[TGSI_FILE_INPUT]);
svga_hwtnl_reset_vdecl( svga->hwtnl,
- svga->curr.num_vertex_elements );
+ svga->curr.velems->count );
- for (i = 0; i < svga->curr.num_vertex_elements; i++) {
+ for (i = 0; i < svga->curr.velems->count; i++) {
const struct pipe_vertex_buffer *vb = &svga->curr.vb[ve[i].vertex_buffer_index];
unsigned usage, index;
diff --git a/src/gallium/drivers/svga/svga_state_vs.c b/src/gallium/drivers/svga/svga_state_vs.c
index d7999fe53d..781f7bf533 100644
--- a/src/gallium/drivers/svga/svga_state_vs.c
+++ b/src/gallium/drivers/svga/svga_state_vs.c
@@ -186,8 +186,8 @@ static int update_zero_stride( struct svga_context *svga,
svga->curr.zero_stride_vertex_elements = 0;
svga->curr.num_zero_stride_vertex_elements = 0;
- for (i = 0; i < svga->curr.num_vertex_elements; i++) {
- const struct pipe_vertex_element *vel = &svga->curr.ve[i];
+ for (i = 0; i < svga->curr.velems->count; i++) {
+ const struct pipe_vertex_element *vel = &svga->curr.velems->velem[i];
const struct pipe_vertex_buffer *vbuffer = &svga->curr.vb[
vel->vertex_buffer_index];
if (vbuffer->stride == 0) {
diff --git a/src/gallium/drivers/svga/svga_swtnl_state.c b/src/gallium/drivers/svga/svga_swtnl_state.c
index 35f36a828f..246d34e649 100644
--- a/src/gallium/drivers/svga/svga_swtnl_state.c
+++ b/src/gallium/drivers/svga/svga_swtnl_state.c
@@ -99,8 +99,8 @@ static int update_swtnl_draw( struct svga_context *svga,
if (dirty & SVGA_NEW_VELEMENT)
draw_set_vertex_elements(svga->swtnl.draw,
- svga->curr.num_vertex_elements,
- svga->curr.ve );
+ svga->curr.velems->count,
+ svga->curr.velems->velem );
if (dirty & SVGA_NEW_CLIP)
draw_set_clip_state(svga->swtnl.draw,
diff --git a/src/gallium/drivers/svga/svga_winsys.h b/src/gallium/drivers/svga/svga_winsys.h
index b4e3af0eaf..d4bb176f9a 100644
--- a/src/gallium/drivers/svga/svga_winsys.h
+++ b/src/gallium/drivers/svga/svga_winsys.h
@@ -51,6 +51,7 @@ struct pipe_context;
struct pipe_fence_handle;
struct pipe_texture;
struct svga_region;
+struct winsys_handle;
#define SVGA_BUFFER_USAGE_PINNED (PIPE_BUFFER_USAGE_CUSTOM << 0)
@@ -187,6 +188,25 @@ struct svga_winsys_screen
uint32 numMipLevels);
/**
+ * Creates a surface from a winsys handle.
+ * Used to implement pipe_screen::texture_from_handle.
+ */
+ struct svga_winsys_surface *
+ (*surface_from_handle)(struct svga_winsys_screen *sws,
+ struct winsys_handle *whandle,
+ SVGA3dSurfaceFormat *format);
+
+ /**
+ * Get a winsys_handle from a surface.
+ * Used to implement pipe_screen::texture_get_handle.
+ */
+ boolean
+ (*surface_get_handle)(struct svga_winsys_screen *sws,
+ struct svga_winsys_surface *surface,
+ unsigned stride,
+ struct winsys_handle *whandle);
+
+ /**
* Whether this surface is sitting in a validate list
*/
boolean
@@ -284,19 +304,6 @@ svga_screen_buffer_wrap_surface(struct pipe_screen *screen,
struct svga_winsys_surface *srf);
struct svga_winsys_surface *
-svga_screen_texture_get_winsys_surface(struct pipe_texture *texture);
-struct svga_winsys_surface *
svga_screen_buffer_get_winsys_surface(struct pipe_buffer *buffer);
-boolean
-svga_screen_buffer_from_texture(struct pipe_texture *texture,
- struct pipe_buffer **buffer,
- unsigned *stride);
-
-struct pipe_texture *
-svga_screen_texture_wrap_surface(struct pipe_screen *screen,
- struct pipe_texture *base,
- enum SVGA3dSurfaceFormat format,
- struct svga_winsys_surface *srf);
-
#endif /* SVGA_WINSYS_H_ */