diff options
Diffstat (limited to 'src/gallium/drivers/svga')
-rw-r--r-- | src/gallium/drivers/svga/svga_context.h | 8 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_pipe_sampler.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_pipe_vertex.c | 38 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_screen_texture.c | 133 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_screen_texture.h | 2 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_state_need_swtnl.c | 9 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_state_rss.c | 13 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_state_vdecl.c | 8 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_state_vs.c | 4 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_swtnl_state.c | 4 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_winsys.h | 33 |
11 files changed, 115 insertions, 139 deletions
diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h index 03302e2a6e..791d30edc0 100644 --- a/src/gallium/drivers/svga/svga_context.h +++ b/src/gallium/drivers/svga/svga_context.h @@ -169,6 +169,11 @@ struct svga_sampler_state { unsigned view_max_lod; }; +struct svga_velems_state { + unsigned count; + struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS]; +}; + /* Use to calculate differences between state emitted to hardware and * current driver-calculated state. */ @@ -178,13 +183,13 @@ struct svga_state const struct svga_depth_stencil_state *depth; const struct svga_rasterizer_state *rast; const struct svga_sampler_state *sampler[PIPE_MAX_SAMPLERS]; + const struct svga_velems_state *velems; struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; /* or texture ID's? */ struct svga_fragment_shader *fs; struct svga_vertex_shader *vs; struct pipe_vertex_buffer vb[PIPE_MAX_ATTRIBS]; - struct pipe_vertex_element ve[PIPE_MAX_ATTRIBS]; struct pipe_buffer *cb[PIPE_SHADER_TYPES]; struct pipe_framebuffer_state framebuffer; @@ -204,7 +209,6 @@ struct svga_state unsigned num_samplers; unsigned num_textures; - unsigned num_vertex_elements; unsigned num_vertex_buffers; unsigned reduced_prim; diff --git a/src/gallium/drivers/svga/svga_pipe_sampler.c b/src/gallium/drivers/svga/svga_pipe_sampler.c index acba2b8f9d..1a8ef296ca 100644 --- a/src/gallium/drivers/svga/svga_pipe_sampler.c +++ b/src/gallium/drivers/svga/svga_pipe_sampler.c @@ -155,7 +155,7 @@ static void svga_bind_sampler_states(struct pipe_context *pipe, /* Check for no-op */ if (num == svga->curr.num_samplers && !memcmp(svga->curr.sampler, sampler, num * sizeof(void *))) { - debug_printf("sampler noop\n"); + if (0) debug_printf("sampler noop\n"); return; } diff --git a/src/gallium/drivers/svga/svga_pipe_vertex.c b/src/gallium/drivers/svga/svga_pipe_vertex.c index 836b8441da..1715a47fc6 100644 --- a/src/gallium/drivers/svga/svga_pipe_vertex.c +++ b/src/gallium/drivers/svga/svga_pipe_vertex.c @@ -26,6 +26,7 @@ #include "util/u_inlines.h" #include "pipe/p_defines.h" #include "util/u_math.h" +#include "util/u_memory.h" #include "tgsi/tgsi_parse.h" #include "svga_screen.h" @@ -64,20 +65,37 @@ static void svga_set_vertex_buffers(struct pipe_context *pipe, svga->dirty |= SVGA_NEW_VBUFFER; } -static void svga_set_vertex_elements(struct pipe_context *pipe, - unsigned count, - const struct pipe_vertex_element *elements) + +static void * +svga_create_vertex_elements_state(struct pipe_context *pipe, + unsigned count, + const struct pipe_vertex_element *attribs) { - struct svga_context *svga = svga_context(pipe); - unsigned i; + struct svga_velems_state *velems; + assert(count <= PIPE_MAX_ATTRIBS); + velems = (struct svga_velems_state *) MALLOC(sizeof(struct svga_velems_state)); + if (velems) { + velems->count = count; + memcpy(velems->velem, attribs, sizeof(*attribs) * count); + } + return velems; +} - for (i = 0; i < count; i++) - svga->curr.ve[i] = elements[i]; +static void svga_bind_vertex_elements_state(struct pipe_context *pipe, + void *velems) +{ + struct svga_context *svga = svga_context(pipe); + struct svga_velems_state *svga_velems = (struct svga_velems_state *) velems; - svga->curr.num_vertex_elements = count; + svga->curr.velems = svga_velems; svga->dirty |= SVGA_NEW_VELEMENT; } +static void svga_delete_vertex_elements_state(struct pipe_context *pipe, + void *velems) +{ + FREE(velems); +} void svga_cleanup_vertex_state( struct svga_context *svga ) { @@ -91,7 +109,9 @@ void svga_cleanup_vertex_state( struct svga_context *svga ) void svga_init_vertex_functions( struct svga_context *svga ) { svga->pipe.set_vertex_buffers = svga_set_vertex_buffers; - svga->pipe.set_vertex_elements = svga_set_vertex_elements; + svga->pipe.create_vertex_elements_state = svga_create_vertex_elements_state; + svga->pipe.bind_vertex_elements_state = svga_bind_vertex_elements_state; + svga->pipe.delete_vertex_elements_state = svga_delete_vertex_elements_state; } diff --git a/src/gallium/drivers/svga/svga_screen_texture.c b/src/gallium/drivers/svga/svga_screen_texture.c index e9792e063e..5b581debfc 100644 --- a/src/gallium/drivers/svga/svga_screen_texture.c +++ b/src/gallium/drivers/svga/svga_screen_texture.c @@ -315,7 +315,11 @@ svga_texture_create(struct pipe_screen *screen, tex->key.cachable = 0; } - if(templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY) { + if(templat->tex_usage & PIPE_TEXTURE_USAGE_SHARED) { + tex->key.cachable = 0; + } + + if(templat->tex_usage & PIPE_TEXTURE_USAGE_SCANOUT) { tex->key.flags |= SVGA3D_SURFACE_HINT_SCANOUT; tex->key.cachable = 0; } @@ -355,80 +359,18 @@ error1: } -static struct pipe_texture * -svga_texture_blanket(struct pipe_screen * screen, - const struct pipe_texture *base, - const unsigned *stride, - struct pipe_buffer *buffer) -{ - struct svga_texture *tex; - struct svga_buffer *sbuf = svga_buffer(buffer); - struct svga_winsys_screen *sws = svga_winsys_screen(screen); - assert(screen); - - /* Only supports one type */ - if (base->target != PIPE_TEXTURE_2D || - base->last_level != 0 || - base->depth0 != 1) { - return NULL; - } - - /** - * We currently can't do texture blanket on - * SVGA3D_BUFFER. Need to blit to a temporary surface? - */ - - assert(sbuf->handle); - if (!sbuf->handle) - return NULL; - - if (svga_translate_format(base->format) != sbuf->key.format) { - unsigned f1 = svga_translate_format(base->format); - unsigned f2 = sbuf->key.format; - - /* It's okay for XRGB and ARGB or depth with/out stencil to get mixed up */ - if ( !( (f1 == SVGA3D_X8R8G8B8 && f2 == SVGA3D_A8R8G8B8) || - (f1 == SVGA3D_A8R8G8B8 && f2 == SVGA3D_X8R8G8B8) || - (f1 == SVGA3D_Z_D24X8 && f2 == SVGA3D_Z_D24S8) ) ) { - debug_printf("%s wrong format %u != %u\n", __FUNCTION__, f1, f2); - return NULL; - } - } - - tex = CALLOC_STRUCT(svga_texture); - if (!tex) - return NULL; - - tex->base = *base; - - - if (sbuf->key.format == 1) - tex->base.format = PIPE_FORMAT_B8G8R8X8_UNORM; - else if (sbuf->key.format == 2) - tex->base.format = PIPE_FORMAT_B8G8R8A8_UNORM; - - pipe_reference_init(&tex->base.reference, 1); - tex->base.screen = screen; - SVGA_DBG(DEBUG_DMA, "blanket sid %p\n", sbuf->handle); - /* We don't own this storage, so don't try to cache it. - */ - assert(sbuf->key.cachable == 0); - tex->key.cachable = 0; - sws->surface_reference(sws, &tex->handle, sbuf->handle); - return &tex->base; -} - - -struct pipe_texture * -svga_screen_texture_wrap_surface(struct pipe_screen *screen, - struct pipe_texture *base, - enum SVGA3dSurfaceFormat format, - struct svga_winsys_surface *srf) +static struct pipe_texture * +svga_screen_texture_from_handle(struct pipe_screen *screen, + const struct pipe_texture *base, + struct winsys_handle *whandle) { + struct svga_winsys_screen *sws = svga_winsys_screen(screen); + struct svga_winsys_surface *srf; struct svga_texture *tex; + enum SVGA3dSurfaceFormat format = 0; assert(screen); /* Only supports one type */ @@ -438,6 +380,8 @@ svga_screen_texture_wrap_surface(struct pipe_screen *screen, return NULL; } + srf = sws->surface_from_handle(sws, whandle, &format); + if (!srf) return NULL; @@ -478,6 +422,22 @@ svga_screen_texture_wrap_surface(struct pipe_screen *screen, } +static boolean +svga_screen_texture_get_handle(struct pipe_screen *screen, + struct pipe_texture *texture, + struct winsys_handle *whandle) +{ + struct svga_winsys_screen *sws = svga_winsys_screen(texture->screen); + unsigned stride; + + assert(svga_texture(texture)->key.cachable == 0); + svga_texture(texture)->key.cachable = 0; + stride = util_format_get_nblocksx(texture->format, texture->width0) * + util_format_get_blocksize(texture->format); + return sws->surface_get_handle(sws, svga_texture(texture)->handle, stride, whandle); +} + + static void svga_texture_destroy(struct pipe_texture *pt) { @@ -955,10 +915,11 @@ void svga_screen_init_texture_functions(struct pipe_screen *screen) { screen->texture_create = svga_texture_create; + screen->texture_from_handle = svga_screen_texture_from_handle; + screen->texture_get_handle = svga_screen_texture_get_handle; screen->texture_destroy = svga_texture_destroy; screen->get_tex_surface = svga_get_tex_surface; screen->tex_surface_destroy = svga_tex_surface_destroy; - screen->texture_blanket = svga_texture_blanket; screen->get_tex_transfer = svga_get_tex_transfer; screen->transfer_map = svga_transfer_map; screen->transfer_unmap = svga_transfer_unmap; @@ -1120,33 +1081,3 @@ svga_destroy_sampler_view_priv(struct svga_sampler_view *v) pipe_texture_reference(&v->texture, NULL); FREE(v); } - -boolean -svga_screen_buffer_from_texture(struct pipe_texture *texture, - struct pipe_buffer **buffer, - unsigned *stride) -{ - struct svga_texture *stex = svga_texture(texture); - - *buffer = svga_screen_buffer_wrap_surface - (texture->screen, - svga_translate_format(texture->format), - stex->handle); - - *stride = util_format_get_stride(texture->format, texture->width0); - - return *buffer != NULL; -} - - -struct svga_winsys_surface * -svga_screen_texture_get_winsys_surface(struct pipe_texture *texture) -{ - struct svga_winsys_screen *sws = svga_winsys_screen(texture->screen); - struct svga_winsys_surface *vsurf = NULL; - - assert(svga_texture(texture)->key.cachable == 0); - svga_texture(texture)->key.cachable = 0; - sws->surface_reference(sws, &vsurf, svga_texture(texture)->handle); - return vsurf; -} diff --git a/src/gallium/drivers/svga/svga_screen_texture.h b/src/gallium/drivers/svga/svga_screen_texture.h index 24c1f78ca5..ca6602b436 100644 --- a/src/gallium/drivers/svga/svga_screen_texture.h +++ b/src/gallium/drivers/svga/svga_screen_texture.h @@ -78,7 +78,7 @@ struct svga_texture { struct pipe_texture base; - boolean defined[6][PIPE_MAX_TEXTURE_LEVELS]; + boolean defined[6][SVGA_MAX_TEXTURE_LEVELS]; struct svga_sampler_view *cached_view; diff --git a/src/gallium/drivers/svga/svga_state_need_swtnl.c b/src/gallium/drivers/svga/svga_state_need_swtnl.c index d774e3e504..dfaab53aef 100644 --- a/src/gallium/drivers/svga/svga_state_need_swtnl.c +++ b/src/gallium/drivers/svga/svga_state_need_swtnl.c @@ -76,8 +76,13 @@ static int update_need_swvfetch( struct svga_context *svga, unsigned i; boolean need_swvfetch = FALSE; - for (i = 0; i < svga->curr.num_vertex_elements; i++) { - svga->state.sw.ve_format[i] = svga_translate_vertex_format(svga->curr.ve[i].src_format); + if (!svga->curr.velems) { + /* No vertex elements bound. */ + return 0; + } + + for (i = 0; i < svga->curr.velems->count; i++) { + svga->state.sw.ve_format[i] = svga_translate_vertex_format(svga->curr.velems->velem[i].src_format); if (svga->state.sw.ve_format[i] == SVGA3D_DECLTYPE_MAX) { need_swvfetch = TRUE; break; diff --git a/src/gallium/drivers/svga/svga_state_rss.c b/src/gallium/drivers/svga/svga_state_rss.c index 107cc403b4..b7195d246b 100644 --- a/src/gallium/drivers/svga/svga_state_rss.c +++ b/src/gallium/drivers/svga/svga_state_rss.c @@ -191,15 +191,24 @@ static int emit_rss( struct svga_context *svga, EMIT_RS( svga, svga->curr.stencil_ref.ref_value[0], STENCILREF, fail ); } - if (dirty & SVGA_NEW_RAST) + if (dirty & (SVGA_NEW_RAST | SVGA_NEW_NEED_PIPELINE)) { const struct svga_rasterizer_state *curr = svga->curr.rast; + unsigned cullmode = curr->cullmode; /* Shademode: still need to rearrange index list to move * flat-shading PV first vertex. */ EMIT_RS( svga, curr->shademode, SHADEMODE, fail ); - EMIT_RS( svga, curr->cullmode, CULLMODE, fail ); + + /* Don't do culling while the software pipeline is active. It + * does it for us, and additionally introduces potentially + * back-facing triangles. + */ + if (svga->state.sw.need_pipeline) + cullmode = SVGA3D_FACE_NONE; + + EMIT_RS( svga, cullmode, CULLMODE, fail ); EMIT_RS( svga, curr->scissortestenable, SCISSORTESTENABLE, fail ); EMIT_RS( svga, curr->multisampleantialias, MULTISAMPLEANTIALIAS, fail ); EMIT_RS( svga, curr->lastpixel, LASTPIXEL, fail ); diff --git a/src/gallium/drivers/svga/svga_state_vdecl.c b/src/gallium/drivers/svga/svga_state_vdecl.c index ded903170b..f531e22304 100644 --- a/src/gallium/drivers/svga/svga_state_vdecl.c +++ b/src/gallium/drivers/svga/svga_state_vdecl.c @@ -95,17 +95,17 @@ upload_user_buffers( struct svga_context *svga ) static int emit_hw_vs_vdecl( struct svga_context *svga, unsigned dirty ) { - const struct pipe_vertex_element *ve = svga->curr.ve; + const struct pipe_vertex_element *ve = svga->curr.velems->velem; SVGA3dVertexDecl decl; unsigned i; - assert(svga->curr.num_vertex_elements >= + assert(svga->curr.velems->count >= svga->curr.vs->base.info.file_count[TGSI_FILE_INPUT]); svga_hwtnl_reset_vdecl( svga->hwtnl, - svga->curr.num_vertex_elements ); + svga->curr.velems->count ); - for (i = 0; i < svga->curr.num_vertex_elements; i++) { + for (i = 0; i < svga->curr.velems->count; i++) { const struct pipe_vertex_buffer *vb = &svga->curr.vb[ve[i].vertex_buffer_index]; unsigned usage, index; diff --git a/src/gallium/drivers/svga/svga_state_vs.c b/src/gallium/drivers/svga/svga_state_vs.c index d7999fe53d..781f7bf533 100644 --- a/src/gallium/drivers/svga/svga_state_vs.c +++ b/src/gallium/drivers/svga/svga_state_vs.c @@ -186,8 +186,8 @@ static int update_zero_stride( struct svga_context *svga, svga->curr.zero_stride_vertex_elements = 0; svga->curr.num_zero_stride_vertex_elements = 0; - for (i = 0; i < svga->curr.num_vertex_elements; i++) { - const struct pipe_vertex_element *vel = &svga->curr.ve[i]; + for (i = 0; i < svga->curr.velems->count; i++) { + const struct pipe_vertex_element *vel = &svga->curr.velems->velem[i]; const struct pipe_vertex_buffer *vbuffer = &svga->curr.vb[ vel->vertex_buffer_index]; if (vbuffer->stride == 0) { diff --git a/src/gallium/drivers/svga/svga_swtnl_state.c b/src/gallium/drivers/svga/svga_swtnl_state.c index 35f36a828f..246d34e649 100644 --- a/src/gallium/drivers/svga/svga_swtnl_state.c +++ b/src/gallium/drivers/svga/svga_swtnl_state.c @@ -99,8 +99,8 @@ static int update_swtnl_draw( struct svga_context *svga, if (dirty & SVGA_NEW_VELEMENT) draw_set_vertex_elements(svga->swtnl.draw, - svga->curr.num_vertex_elements, - svga->curr.ve ); + svga->curr.velems->count, + svga->curr.velems->velem ); if (dirty & SVGA_NEW_CLIP) draw_set_clip_state(svga->swtnl.draw, diff --git a/src/gallium/drivers/svga/svga_winsys.h b/src/gallium/drivers/svga/svga_winsys.h index b4e3af0eaf..d4bb176f9a 100644 --- a/src/gallium/drivers/svga/svga_winsys.h +++ b/src/gallium/drivers/svga/svga_winsys.h @@ -51,6 +51,7 @@ struct pipe_context; struct pipe_fence_handle; struct pipe_texture; struct svga_region; +struct winsys_handle; #define SVGA_BUFFER_USAGE_PINNED (PIPE_BUFFER_USAGE_CUSTOM << 0) @@ -187,6 +188,25 @@ struct svga_winsys_screen uint32 numMipLevels); /** + * Creates a surface from a winsys handle. + * Used to implement pipe_screen::texture_from_handle. + */ + struct svga_winsys_surface * + (*surface_from_handle)(struct svga_winsys_screen *sws, + struct winsys_handle *whandle, + SVGA3dSurfaceFormat *format); + + /** + * Get a winsys_handle from a surface. + * Used to implement pipe_screen::texture_get_handle. + */ + boolean + (*surface_get_handle)(struct svga_winsys_screen *sws, + struct svga_winsys_surface *surface, + unsigned stride, + struct winsys_handle *whandle); + + /** * Whether this surface is sitting in a validate list */ boolean @@ -284,19 +304,6 @@ svga_screen_buffer_wrap_surface(struct pipe_screen *screen, struct svga_winsys_surface *srf); struct svga_winsys_surface * -svga_screen_texture_get_winsys_surface(struct pipe_texture *texture); -struct svga_winsys_surface * svga_screen_buffer_get_winsys_surface(struct pipe_buffer *buffer); -boolean -svga_screen_buffer_from_texture(struct pipe_texture *texture, - struct pipe_buffer **buffer, - unsigned *stride); - -struct pipe_texture * -svga_screen_texture_wrap_surface(struct pipe_screen *screen, - struct pipe_texture *base, - enum SVGA3dSurfaceFormat format, - struct svga_winsys_surface *srf); - #endif /* SVGA_WINSYS_H_ */ |