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-rw-r--r--src/gallium/drivers/i915/i915_state_emit.c1
-rw-r--r--src/gallium/drivers/i915/i915_texture.c2
-rw-r--r--src/gallium/drivers/i965/brw_draw_upload.c6
-rw-r--r--src/gallium/drivers/i965/brw_screen_texture.c2
-rw-r--r--src/gallium/drivers/identity/id_drm.c10
-rw-r--r--src/gallium/drivers/llvmpipe/Makefile1
-rw-r--r--src/gallium/drivers/llvmpipe/README4
-rw-r--r--src/gallium/drivers/llvmpipe/SConscript8
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast.c144
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast.h24
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast_priv.h12
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast_tri.c66
-rw-r--r--src/gallium/drivers/llvmpipe/lp_scene.c3
-rw-r--r--src/gallium/drivers/llvmpipe/lp_scene.h3
-rw-r--r--src/gallium/drivers/llvmpipe/lp_screen.c15
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.c2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_texture.c6
-rw-r--r--src/gallium/drivers/llvmpipe/lp_tile_image.c126
-rw-r--r--src/gallium/drivers/llvmpipe/lp_tile_image.h57
-rw-r--r--src/gallium/drivers/llvmpipe/lp_tile_soa.py176
-rw-r--r--src/gallium/drivers/nouveau/nouveau_context.c4
-rw-r--r--src/gallium/drivers/nouveau/nouveau_screen.c10
-rw-r--r--src/gallium/drivers/nv30/nv30_transfer.c14
-rw-r--r--src/gallium/drivers/nv40/nv40_transfer.c14
-rw-r--r--src/gallium/drivers/r300/Makefile2
-rw-r--r--src/gallium/drivers/r300/r300_blit.c10
-rw-r--r--src/gallium/drivers/r300/r300_context.c70
-rw-r--r--src/gallium/drivers/r300/r300_context.h81
-rw-r--r--src/gallium/drivers/r300/r300_emit.c384
-rw-r--r--src/gallium/drivers/r300/r300_emit.h54
-rw-r--r--src/gallium/drivers/r300/r300_fs.c7
-rw-r--r--src/gallium/drivers/r300/r300_render.c114
-rw-r--r--src/gallium/drivers/r300/r300_state.c109
-rw-r--r--src/gallium/drivers/r300/r300_state_derived.c126
-rw-r--r--src/gallium/drivers/r300/r300_state_inlines.h6
-rw-r--r--src/gallium/drivers/r300/r300_state_invariant.c3
-rw-r--r--src/gallium/drivers/r300/r300_state_invariant.h3
-rw-r--r--src/gallium/drivers/r300/r300_texture.c18
-rw-r--r--src/gallium/drivers/r300/r300_vs.c4
-rw-r--r--src/gallium/drivers/softpipe/sp_video_context.c8
-rw-r--r--src/gallium/drivers/softpipe/sp_winsys.c6
-rw-r--r--src/gallium/drivers/svga/svga_cmd.c9
-rw-r--r--src/gallium/drivers/svga/svga_cmd.h3
-rw-r--r--src/gallium/drivers/svga/svga_pipe_blend.c7
-rw-r--r--src/gallium/drivers/svga/svga_pipe_vertex.c2
-rw-r--r--src/gallium/drivers/svga/svga_screen_buffer.c403
-rw-r--r--src/gallium/drivers/svga/svga_screen_buffer.h134
-rw-r--r--src/gallium/drivers/svga/svga_state_vdecl.c51
-rw-r--r--src/gallium/drivers/svga/svga_tgsi_emit.h2
-rw-r--r--src/gallium/drivers/svga/svga_tgsi_insn.c65
-rw-r--r--src/gallium/drivers/trace/tr_drm.c10
51 files changed, 1434 insertions, 967 deletions
diff --git a/src/gallium/drivers/i915/i915_state_emit.c b/src/gallium/drivers/i915/i915_state_emit.c
index a3d4e3b04e..ecbcabb440 100644
--- a/src/gallium/drivers/i915/i915_state_emit.c
+++ b/src/gallium/drivers/i915/i915_state_emit.c
@@ -244,6 +244,7 @@ i915_emit_hardware_state(struct i915_context *i915 )
OUT_BATCH(_3DSTATE_BUF_INFO_CMD);
+ assert(tex);
OUT_BATCH(BUF_3D_ID_DEPTH |
BUF_3D_PITCH(tex->stride) | /* pitch in bytes */
ztile);
diff --git a/src/gallium/drivers/i915/i915_texture.c b/src/gallium/drivers/i915/i915_texture.c
index e101c8683e..7ba222c78b 100644
--- a/src/gallium/drivers/i915/i915_texture.c
+++ b/src/gallium/drivers/i915/i915_texture.c
@@ -223,7 +223,7 @@ i915_miptree_layout_2d(struct i915_texture *tex)
if (i915_scanout_layout(tex))
return;
- /* for shared buffers we use some very like scanout */
+ /* for shared buffers we use something very like scanout */
if (pt->tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET)
if (i915_display_target_layout(tex))
return;
diff --git a/src/gallium/drivers/i965/brw_draw_upload.c b/src/gallium/drivers/i965/brw_draw_upload.c
index d59261557b..9f136eec71 100644
--- a/src/gallium/drivers/i965/brw_draw_upload.c
+++ b/src/gallium/drivers/i965/brw_draw_upload.c
@@ -359,9 +359,9 @@ static int brw_emit_vertex_elements(struct brw_context *brw)
uint32_t comp3 = BRW_VE1_COMPONENT_STORE_SRC;
switch (input->nr_components) {
- case 0: comp0 = BRW_VE1_COMPONENT_STORE_0;
- case 1: comp1 = BRW_VE1_COMPONENT_STORE_0;
- case 2: comp2 = BRW_VE1_COMPONENT_STORE_0;
+ case 0: comp0 = BRW_VE1_COMPONENT_STORE_0; /* fallthrough */
+ case 1: comp1 = BRW_VE1_COMPONENT_STORE_0; /* fallthrough */
+ case 2: comp2 = BRW_VE1_COMPONENT_STORE_0; /* fallthrough */
case 3: comp3 = BRW_VE1_COMPONENT_STORE_1_FLT;
break;
}
diff --git a/src/gallium/drivers/i965/brw_screen_texture.c b/src/gallium/drivers/i965/brw_screen_texture.c
index 8bdd43cf14..38e9961398 100644
--- a/src/gallium/drivers/i965/brw_screen_texture.c
+++ b/src/gallium/drivers/i965/brw_screen_texture.c
@@ -250,7 +250,7 @@ static struct pipe_texture *brw_texture_create( struct pipe_screen *screen,
tex->ss.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
tex->ss.ss0.surface_type = translate_tex_target(tex->base.target);
- format = translate_tex_target(tex->base.format);
+ format = translate_tex_format(tex->base.format);
assert(format != BRW_SURFACEFORMAT_INVALID);
tex->ss.ss0.surface_format = format;
diff --git a/src/gallium/drivers/identity/id_drm.c b/src/gallium/drivers/identity/id_drm.c
index b89724e4f3..f258c38cd7 100644
--- a/src/gallium/drivers/identity/id_drm.c
+++ b/src/gallium/drivers/identity/id_drm.c
@@ -28,11 +28,11 @@
#include "state_tracker/drm_api.h"
#include "util/u_memory.h"
-#include "identity/id_drm.h"
-#include "identity/id_screen.h"
-#include "identity/id_public.h"
-#include "identity/id_screen.h"
-#include "identity/id_objects.h"
+#include "id_drm.h"
+#include "id_screen.h"
+#include "id_public.h"
+#include "id_screen.h"
+#include "id_objects.h"
struct identity_drm_api
{
diff --git a/src/gallium/drivers/llvmpipe/Makefile b/src/gallium/drivers/llvmpipe/Makefile
index 3173251437..41ac1cee72 100644
--- a/src/gallium/drivers/llvmpipe/Makefile
+++ b/src/gallium/drivers/llvmpipe/Makefile
@@ -37,6 +37,7 @@ C_SOURCES = \
lp_surface.c \
lp_tex_sample_llvm.c \
lp_texture.c \
+ lp_tile_image.c \
lp_tile_soa.c
CPP_SOURCES = \
diff --git a/src/gallium/drivers/llvmpipe/README b/src/gallium/drivers/llvmpipe/README
index 72d9f39658..ae2c1ba943 100644
--- a/src/gallium/drivers/llvmpipe/README
+++ b/src/gallium/drivers/llvmpipe/README
@@ -86,7 +86,7 @@ Building
To build everything on Linux invoke scons as:
- scons debug=yes statetrackers=mesa drivers=trace,llvmpipe winsys=xlib dri=false
+ scons debug=yes statetrackers=mesa drivers=llvmpipe winsys=xlib dri=false
Alternatively, you can build it with GNU make, if you prefer, by invoking it as
@@ -96,7 +96,7 @@ but the rest of these instructions assume that scons is used.
For windows is everything the except except the winsys:
- scons debug=yes statetrackers=mesa drivers=trace,llvmpipe winsys=gdi dri=false
+ scons debug=yes statetrackers=mesa drivers=llvmpipe winsys=gdi dri=false
Using
=====
diff --git a/src/gallium/drivers/llvmpipe/SConscript b/src/gallium/drivers/llvmpipe/SConscript
index a39283e5e8..13c1a13e87 100644
--- a/src/gallium/drivers/llvmpipe/SConscript
+++ b/src/gallium/drivers/llvmpipe/SConscript
@@ -18,6 +18,13 @@ env.CodeGenerate(
command = 'python $SCRIPT $SOURCE > $TARGET'
)
+# XXX: Our dependency scanner only finds depended modules in relative dirs.
+env.Depends('lp_tile_soa.c', [
+ '#src/gallium/auxiliary/util/u_format_parse.py',
+ '#src/gallium/auxiliary/util/u_format_pack.py',
+ '#src/gallium/auxiliary/util/u_format_access.py',
+])
+
llvmpipe = env.ConvenienceLibrary(
target = 'llvmpipe',
source = [
@@ -52,6 +59,7 @@ llvmpipe = env.ConvenienceLibrary(
'lp_surface.c',
'lp_tex_sample_llvm.c',
'lp_texture.c',
+ 'lp_tile_image.c',
'lp_tile_soa.c',
])
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c
index 6dbcb3c9b3..82c006d78b 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.c
+++ b/src/gallium/drivers/llvmpipe/lp_rast.c
@@ -156,14 +156,13 @@ lp_rast_end( struct lp_rasterizer *rast )
* \param y window Y position of the tile, in pixels
*/
static void
-lp_rast_start_tile( struct lp_rasterizer *rast,
- unsigned thread_index,
- unsigned x, unsigned y )
+lp_rast_start_tile(struct lp_rasterizer_task *task,
+ unsigned x, unsigned y)
{
LP_DBG(DEBUG_RAST, "%s %d,%d\n", __FUNCTION__, x, y);
- rast->tasks[thread_index].x = x;
- rast->tasks[thread_index].y = y;
+ task->x = x;
+ task->y = y;
}
@@ -171,12 +170,13 @@ lp_rast_start_tile( struct lp_rasterizer *rast,
* Clear the rasterizer's current color tile.
* This is a bin command called during bin processing.
*/
-void lp_rast_clear_color( struct lp_rasterizer *rast,
- unsigned thread_index,
- const union lp_rast_cmd_arg arg )
+void
+lp_rast_clear_color(struct lp_rasterizer_task *task,
+ const union lp_rast_cmd_arg arg)
{
+ struct lp_rasterizer *rast = task->rast;
const uint8_t *clear_color = arg.clear_color;
- uint8_t **color_tile = rast->tasks[thread_index].tile.color;
+ uint8_t **color_tile = task->tile.color;
unsigned i;
LP_DBG(DEBUG_RAST, "%s 0x%x,0x%x,0x%x,0x%x\n", __FUNCTION__,
@@ -225,11 +225,11 @@ void lp_rast_clear_color( struct lp_rasterizer *rast,
* Clear the rasterizer's current z/stencil tile.
* This is a bin command called during bin processing.
*/
-void lp_rast_clear_zstencil( struct lp_rasterizer *rast,
- unsigned thread_index,
- const union lp_rast_cmd_arg arg)
+void
+lp_rast_clear_zstencil(struct lp_rasterizer_task *task,
+ const union lp_rast_cmd_arg arg)
{
- struct lp_rasterizer_task *task = &rast->tasks[thread_index];
+ struct lp_rasterizer *rast = task->rast;
const unsigned tile_x = task->x;
const unsigned tile_y = task->y;
const unsigned height = TILE_SIZE/TILE_VECTOR_HEIGHT;
@@ -288,13 +288,12 @@ void lp_rast_clear_zstencil( struct lp_rasterizer *rast,
* Load tile color from the framebuffer surface.
* This is a bin command called during bin processing.
*/
-void lp_rast_load_color( struct lp_rasterizer *rast,
- unsigned thread_index,
- const union lp_rast_cmd_arg arg)
+void
+lp_rast_load_color(struct lp_rasterizer_task *task,
+ const union lp_rast_cmd_arg arg)
{
- struct lp_rasterizer_task *task = &rast->tasks[thread_index];
- const unsigned x = task->x;
- const unsigned y = task->y;
+ struct lp_rasterizer *rast = task->rast;
+ const unsigned x = task->x, y = task->y;
unsigned i;
LP_DBG(DEBUG_RAST, "%s at %u, %u\n", __FUNCTION__, x, y);
@@ -304,10 +303,7 @@ void lp_rast_load_color( struct lp_rasterizer *rast,
int w = TILE_SIZE;
int h = TILE_SIZE;
- if (x >= transfer->width)
- continue;
-
- if (y >= transfer->height)
+ if (x >= transfer->width || y >= transfer->height)
continue;
assert(w >= 0);
@@ -327,16 +323,16 @@ void lp_rast_load_color( struct lp_rasterizer *rast,
}
-void lp_rast_set_state( struct lp_rasterizer *rast,
- unsigned thread_index,
- const union lp_rast_cmd_arg arg )
+void
+lp_rast_set_state(struct lp_rasterizer_task *task,
+ const union lp_rast_cmd_arg arg)
{
const struct lp_rast_state *state = arg.set_state;
LP_DBG(DEBUG_RAST, "%s %p\n", __FUNCTION__, (void *) state);
/* just set the current state pointer for this rasterizer */
- rast->tasks[thread_index].current_state = state;
+ task->current_state = state;
}
@@ -346,16 +342,15 @@ void lp_rast_set_state( struct lp_rasterizer *rast,
* completely contained inside a triangle.
* This is a bin command called during bin processing.
*/
-void lp_rast_shade_tile( struct lp_rasterizer *rast,
- unsigned thread_index,
- const union lp_rast_cmd_arg arg )
+void
+lp_rast_shade_tile(struct lp_rasterizer_task *task,
+ const union lp_rast_cmd_arg arg)
{
- struct lp_rasterizer_task *task = &rast->tasks[thread_index];
+ struct lp_rasterizer *rast = task->rast;
const struct lp_rast_state *state = task->current_state;
struct lp_rast_tile *tile = &task->tile;
const struct lp_rast_shader_inputs *inputs = arg.shade_tile;
- const unsigned tile_x = task->x;
- const unsigned tile_y = task->y;
+ const unsigned tile_x = task->x, tile_y = task->y;
unsigned x, y;
LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__);
@@ -396,14 +391,13 @@ void lp_rast_shade_tile( struct lp_rasterizer *rast,
* Compute shading for a 4x4 block of pixels.
* This is a bin command called during bin processing.
*/
-void lp_rast_shade_quads( struct lp_rasterizer *rast,
- unsigned thread_index,
+void lp_rast_shade_quads( struct lp_rasterizer_task *task,
const struct lp_rast_shader_inputs *inputs,
unsigned x, unsigned y,
int32_t c1, int32_t c2, int32_t c3)
{
- struct lp_rasterizer_task *task = &rast->tasks[thread_index];
const struct lp_rast_state *state = task->current_state;
+ struct lp_rasterizer *rast = task->rast;
struct lp_rast_tile *tile = &task->tile;
uint8_t *color[PIPE_MAX_COLOR_BUFS];
void *depth;
@@ -515,12 +509,11 @@ outline_subtiles(uint8_t *tile)
/**
* Write the rasterizer's color tile to the framebuffer.
*/
-static void lp_rast_store_color( struct lp_rasterizer *rast,
- unsigned thread_index)
+static void
+lp_rast_store_color(struct lp_rasterizer_task *task)
{
- struct lp_rasterizer_task *task = &rast->tasks[thread_index];
- const unsigned x = task->x;
- const unsigned y = task->y;
+ struct lp_rasterizer *rast = task->rast;
+ const unsigned x = task->x, y = task->y;
unsigned i;
for (i = 0; i < rast->state.fb.nr_cbufs; i++) {
@@ -535,7 +528,7 @@ static void lp_rast_store_color( struct lp_rasterizer *rast,
continue;
LP_DBG(DEBUG_RAST, "%s [%u] %d,%d %dx%d\n", __FUNCTION__,
- thread_index, x, y, w, h);
+ task->thread_index, x, y, w, h);
if (LP_DEBUG & DEBUG_SHOW_SUBTILES)
outline_subtiles(task->tile.color[i]);
@@ -558,13 +551,14 @@ static void lp_rast_store_color( struct lp_rasterizer *rast,
* Write the rasterizer's tiles to the framebuffer.
*/
static void
-lp_rast_end_tile( struct lp_rasterizer *rast,
- unsigned thread_index )
+lp_rast_end_tile(struct lp_rasterizer_task *task)
{
+ struct lp_rasterizer *rast = task->rast;
+
LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__);
if (rast->state.write_color)
- lp_rast_store_color(rast, thread_index);
+ lp_rast_store_color(task);
}
@@ -572,9 +566,9 @@ lp_rast_end_tile( struct lp_rasterizer *rast,
* Signal on a fence. This is called during bin execution/rasterization.
* Called per thread.
*/
-void lp_rast_fence( struct lp_rasterizer *rast,
- unsigned thread_index,
- const union lp_rast_cmd_arg arg )
+void
+lp_rast_fence(struct lp_rasterizer_task *task,
+ const union lp_rast_cmd_arg arg)
{
struct lp_fence *fence = arg.fence;
@@ -603,6 +597,9 @@ release_scene( struct lp_rasterizer *rast,
util_unreference_framebuffer_state( &scene->fb );
lp_scene_reset( scene );
+
+ assert(lp_scene_is_empty(scene));
+
lp_scene_enqueue( rast->empty_scenes, scene );
rast->curr_scene = NULL;
}
@@ -615,25 +612,24 @@ release_scene( struct lp_rasterizer *rast,
* Called per thread.
*/
static void
-rasterize_bin( struct lp_rasterizer *rast,
- unsigned thread_index,
- const struct cmd_bin *bin,
- int x, int y)
+rasterize_bin(struct lp_rasterizer_task *task,
+ const struct cmd_bin *bin,
+ int x, int y)
{
const struct cmd_block_list *commands = &bin->commands;
struct cmd_block *block;
unsigned k;
- lp_rast_start_tile( rast, thread_index, x, y );
+ lp_rast_start_tile( task, x, y );
/* simply execute each of the commands in the block list */
for (block = commands->head; block; block = block->next) {
for (k = 0; k < block->count; k++) {
- block->cmd[k]( rast, thread_index, block->arg[k] );
+ block->cmd[k]( task, block->arg[k] );
}
}
- lp_rast_end_tile( rast, thread_index );
+ lp_rast_end_tile( task );
}
@@ -717,10 +713,9 @@ is_empty_bin( const struct cmd_bin *bin )
* Called per thread.
*/
static void
-rasterize_scene( struct lp_rasterizer *rast,
- unsigned thread_index,
+rasterize_scene(struct lp_rasterizer_task *task,
struct lp_scene *scene,
- bool write_depth )
+ bool write_depth)
{
/* loop over scene bins, rasterize each */
#if 0
@@ -728,9 +723,8 @@ rasterize_scene( struct lp_rasterizer *rast,
unsigned i, j;
for (i = 0; i < scene->tiles_x; i++) {
for (j = 0; j < scene->tiles_y; j++) {
- struct cmd_bin *bin = lp_get_bin(scene, i, j);
- rasterize_bin( rast, thread_index,
- bin, i * TILE_SIZE, j * TILE_SIZE );
+ struct cmd_bin *bin = lp_scene_get_bin(scene, i, j);
+ rasterize_bin(task, bin, i * TILE_SIZE, j * TILE_SIZE);
}
}
}
@@ -742,7 +736,7 @@ rasterize_scene( struct lp_rasterizer *rast,
assert(scene);
while ((bin = lp_scene_bin_iter_next(scene, &x, &y))) {
if (!is_empty_bin( bin ))
- rasterize_bin( rast, thread_index, bin, x * TILE_SIZE, y * TILE_SIZE);
+ rasterize_bin(task, bin, x * TILE_SIZE, y * TILE_SIZE);
}
}
#endif
@@ -786,7 +780,7 @@ lp_rasterize_scene( struct lp_rasterizer *rast,
fb->zsbuf != NULL && write_depth );
lp_scene_bin_iter_begin( scene );
- rasterize_scene( rast, 0, scene, write_depth );
+ rasterize_scene( &rast->tasks[0], scene, write_depth );
release_scene( rast, scene );
@@ -832,6 +826,9 @@ static PIPE_THREAD_ROUTINE( thread_func, init_data )
debug_printf("thread %d waiting for work\n", task->thread_index);
pipe_semaphore_wait(&task->work_ready);
+ if (rast->exit_flag)
+ break;
+
if (task->thread_index == 0) {
/* thread[0]:
* - get next scene to rasterize
@@ -860,10 +857,9 @@ static PIPE_THREAD_ROUTINE( thread_func, init_data )
/* do work */
if (debug)
debug_printf("thread %d doing work\n", task->thread_index);
- rasterize_scene(rast,
- task->thread_index,
- rast->curr_scene,
- rast->curr_scene->write_depth);
+ rasterize_scene(task,
+ rast->curr_scene,
+ rast->curr_scene->write_depth);
/* wait for all threads to finish with this scene */
pipe_barrier_wait( &rast->barrier );
@@ -968,6 +964,20 @@ void lp_rast_destroy( struct lp_rasterizer *rast )
align_free(rast->tasks[i].tile.color[cbuf]);
}
+ /* Set exit_flag and signal each thread's work_ready semaphore.
+ * Each thread will be woken up, notice that the exit_flag is set and
+ * break out of its main loop. The thread will then exit.
+ */
+ rast->exit_flag = TRUE;
+ for (i = 0; i < rast->num_threads; i++) {
+ pipe_semaphore_signal(&rast->tasks[i].work_ready);
+ }
+
+ for (i = 0; i < rast->num_threads; i++) {
+ pipe_semaphore_destroy(&rast->tasks[i].work_ready);
+ pipe_semaphore_destroy(&rast->tasks[i].work_done);
+ }
+
/* for synchronizing rasterization threads */
pipe_barrier_destroy( &rast->barrier );
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.h b/src/gallium/drivers/llvmpipe/lp_rast.h
index 875f18e0c0..1ed2700191 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.h
+++ b/src/gallium/drivers/llvmpipe/lp_rast.h
@@ -53,6 +53,9 @@ struct pipe_screen;
#define FIXED_ONE (1<<FIXED_ORDER)
+struct lp_rasterizer_task;
+
+
/**
* Rasterization state.
* Objects of this type are put into the shared data bin and pointed
@@ -201,32 +204,25 @@ lp_rast_arg_null( void )
* the bins are executed.
*/
-void lp_rast_clear_color( struct lp_rasterizer *,
- unsigned thread_index,
+void lp_rast_clear_color( struct lp_rasterizer_task *,
const union lp_rast_cmd_arg );
-void lp_rast_clear_zstencil( struct lp_rasterizer *,
- unsigned thread_index,
+void lp_rast_clear_zstencil( struct lp_rasterizer_task *,
const union lp_rast_cmd_arg );
-void lp_rast_load_color( struct lp_rasterizer *,
- unsigned thread_index,
+void lp_rast_load_color( struct lp_rasterizer_task *,
const union lp_rast_cmd_arg );
-void lp_rast_set_state( struct lp_rasterizer *,
- unsigned thread_index,
+void lp_rast_set_state( struct lp_rasterizer_task *,
const union lp_rast_cmd_arg );
-void lp_rast_triangle( struct lp_rasterizer *,
- unsigned thread_index,
+void lp_rast_triangle( struct lp_rasterizer_task *,
const union lp_rast_cmd_arg );
-void lp_rast_shade_tile( struct lp_rasterizer *,
- unsigned thread_index,
+void lp_rast_shade_tile( struct lp_rasterizer_task *,
const union lp_rast_cmd_arg );
-void lp_rast_fence( struct lp_rasterizer *,
- unsigned thread_index,
+void lp_rast_fence( struct lp_rasterizer_task *,
const union lp_rast_cmd_arg );
#endif
diff --git a/src/gallium/drivers/llvmpipe/lp_rast_priv.h b/src/gallium/drivers/llvmpipe/lp_rast_priv.h
index 5c5497e092..abc5a9ad89 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast_priv.h
+++ b/src/gallium/drivers/llvmpipe/lp_rast_priv.h
@@ -84,6 +84,7 @@ struct lp_rasterizer
{
boolean clipped_tile;
boolean check_for_clipped_tiles;
+ boolean exit_flag;
/* Framebuffer stuff
*/
@@ -121,8 +122,7 @@ struct lp_rasterizer
};
-void lp_rast_shade_quads( struct lp_rasterizer *rast,
- unsigned thread_index,
+void lp_rast_shade_quads( struct lp_rasterizer_task *task,
const struct lp_rast_shader_inputs *inputs,
unsigned x, unsigned y,
int32_t c1, int32_t c2, int32_t c3);
@@ -159,13 +159,13 @@ lp_rast_depth_pointer( struct lp_rasterizer *rast,
* \param x, y location of 4x4 block in window coords
*/
static INLINE void
-lp_rast_shade_quads_all( struct lp_rasterizer *rast,
- unsigned thread_index,
+lp_rast_shade_quads_all( struct lp_rasterizer_task *task,
const struct lp_rast_shader_inputs *inputs,
unsigned x, unsigned y )
{
- const struct lp_rast_state *state = rast->tasks[thread_index].current_state;
- struct lp_rast_tile *tile = &rast->tasks[thread_index].tile;
+ struct lp_rasterizer *rast = task->rast;
+ const struct lp_rast_state *state = task->current_state;
+ struct lp_rast_tile *tile = &task->tile;
const unsigned ix = x % TILE_SIZE, iy = y % TILE_SIZE;
uint8_t *color[PIPE_MAX_COLOR_BUFS];
void *depth;
diff --git a/src/gallium/drivers/llvmpipe/lp_rast_tri.c b/src/gallium/drivers/llvmpipe/lp_rast_tri.c
index 0334705ef7..a5f0d14c95 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast_tri.c
+++ b/src/gallium/drivers/llvmpipe/lp_rast_tri.c
@@ -89,14 +89,11 @@ static const int pos_table16[16][2] = {
* Shade all pixels in a 4x4 block.
*/
static void
-block_full_4( struct lp_rasterizer_task *rast_task,
- const struct lp_rast_triangle *tri,
- int x, int y )
+block_full_4(struct lp_rasterizer_task *task,
+ const struct lp_rast_triangle *tri,
+ int x, int y)
{
- lp_rast_shade_quads_all(rast_task->rast,
- rast_task->thread_index,
- &tri->inputs,
- x, y);
+ lp_rast_shade_quads_all(task, &tri->inputs, x, y);
}
@@ -104,16 +101,16 @@ block_full_4( struct lp_rasterizer_task *rast_task,
* Shade all pixels in a 16x16 block.
*/
static void
-block_full_16( struct lp_rasterizer_task *rast_task,
- const struct lp_rast_triangle *tri,
- int x, int y )
+block_full_16(struct lp_rasterizer_task *task,
+ const struct lp_rast_triangle *tri,
+ int x, int y)
{
unsigned ix, iy;
assert(x % 16 == 0);
assert(y % 16 == 0);
for (iy = 0; iy < 16; iy += 4)
for (ix = 0; ix < 16; ix += 4)
- block_full_4(rast_task, tri, x + ix, y + iy);
+ block_full_4(task, tri, x + ix, y + iy);
}
@@ -123,18 +120,15 @@ block_full_16( struct lp_rasterizer_task *rast_task,
* will be done as part of the fragment shader.
*/
static void
-do_block_4( struct lp_rasterizer_task *rast_task,
- const struct lp_rast_triangle *tri,
- int x, int y,
- int c1,
- int c2,
- int c3 )
+do_block_4(struct lp_rasterizer_task *task,
+ const struct lp_rast_triangle *tri,
+ int x, int y,
+ int c1, int c2, int c3)
{
- lp_rast_shade_quads(rast_task->rast,
- rast_task->thread_index,
- &tri->inputs,
- x, y,
- -c1, -c2, -c3);
+ assert(x >= 0);
+ assert(y >= 0);
+
+ lp_rast_shade_quads(task, &tri->inputs, x, y, -c1, -c2, -c3);
}
@@ -143,18 +137,18 @@ do_block_4( struct lp_rasterizer_task *rast_task,
* of the triangle's bounds.
*/
static void
-do_block_16( struct lp_rasterizer_task *rast_task,
- const struct lp_rast_triangle *tri,
- int x, int y,
- int c0,
- int c1,
- int c2 )
+do_block_16(struct lp_rasterizer_task *task,
+ const struct lp_rast_triangle *tri,
+ int x, int y,
+ int c0, int c1, int c2)
{
unsigned mask = 0;
int eo[3];
int c[3];
int i, j;
+ assert(x >= 0);
+ assert(y >= 0);
assert(x % 16 == 0);
assert(y % 16 == 0);
@@ -193,7 +187,7 @@ do_block_16( struct lp_rasterizer_task *rast_task,
* the triangle. It's a little faster to do it in the jit code.
*/
LP_COUNT(nr_non_empty_4);
- do_block_4(rast_task, tri, px, py, cx1, cx2, cx3);
+ do_block_4(task, tri, px, py, cx1, cx2, cx3);
}
}
@@ -203,15 +197,11 @@ do_block_16( struct lp_rasterizer_task *rast_task,
* for this triangle.
*/
void
-lp_rast_triangle( struct lp_rasterizer *rast,
- unsigned thread_index,
- const union lp_rast_cmd_arg arg )
+lp_rast_triangle(struct lp_rasterizer_task *task,
+ const union lp_rast_cmd_arg arg)
{
- struct lp_rasterizer_task *rast_task = &rast->tasks[thread_index];
const struct lp_rast_triangle *tri = arg.triangle;
-
- int x = rast_task->x;
- int y = rast_task->y;
+ const int x = task->x, y = task->y;
int ei[3], eo[3], c[3];
unsigned outmask, inmask, partial_mask;
unsigned i, j;
@@ -272,7 +262,7 @@ lp_rast_triangle( struct lp_rasterizer *rast,
partial_mask &= ~(1 << i);
LP_COUNT(nr_partially_covered_16);
- do_block_16(rast_task, tri, px, py, cx1, cx2, cx3);
+ do_block_16(task, tri, px, py, cx1, cx2, cx3);
}
/* Iterate over fulls:
@@ -285,6 +275,6 @@ lp_rast_triangle( struct lp_rasterizer *rast,
inmask &= ~(1 << i);
LP_COUNT(nr_fully_covered_16);
- block_full_16(rast_task, tri, px, py);
+ block_full_16(task, tri, px, py);
}
}
diff --git a/src/gallium/drivers/llvmpipe/lp_scene.c b/src/gallium/drivers/llvmpipe/lp_scene.c
index b7116297ec..cba0e21298 100644
--- a/src/gallium/drivers/llvmpipe/lp_scene.c
+++ b/src/gallium/drivers/llvmpipe/lp_scene.c
@@ -100,6 +100,9 @@ lp_scene_bin_reset(struct lp_scene *scene, unsigned x, unsigned y)
struct cmd_block *block;
struct cmd_block *tmp;
+ assert(x < TILES_X);
+ assert(y < TILES_Y);
+
for (block = list->head; block != list->tail; block = tmp) {
tmp = block->next;
FREE(block);
diff --git a/src/gallium/drivers/llvmpipe/lp_scene.h b/src/gallium/drivers/llvmpipe/lp_scene.h
index fb478cc2eb..8d725cd437 100644
--- a/src/gallium/drivers/llvmpipe/lp_scene.h
+++ b/src/gallium/drivers/llvmpipe/lp_scene.h
@@ -56,8 +56,7 @@
/* switch to a non-pointer value for this:
*/
-typedef void (*lp_rast_cmd)( struct lp_rasterizer *,
- unsigned thread_index,
+typedef void (*lp_rast_cmd)( struct lp_rasterizer_task *,
const union lp_rast_cmd_arg );
struct cmd_block {
diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c
index 1cd3ea9a84..f84ede675b 100644
--- a/src/gallium/drivers/llvmpipe/lp_screen.c
+++ b/src/gallium/drivers/llvmpipe/lp_screen.c
@@ -83,7 +83,7 @@ llvmpipe_get_param(struct pipe_screen *screen, int param)
case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
return PIPE_MAX_SAMPLERS;
case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
- return PIPE_MAX_VERTEX_SAMPLERS;
+ return 0;
case PIPE_CAP_MAX_COMBINED_SAMPLERS:
return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS;
case PIPE_CAP_NPOT_TEXTURES:
@@ -194,9 +194,7 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen,
format_desc->block.height != 1)
return FALSE;
- if(format_desc->layout != UTIL_FORMAT_LAYOUT_SCALAR &&
- format_desc->layout != UTIL_FORMAT_LAYOUT_ARITH &&
- format_desc->layout != UTIL_FORMAT_LAYOUT_ARRAY)
+ if(format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
return FALSE;
if(format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB &&
@@ -224,15 +222,16 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen,
format_desc->block.height != 1)
return FALSE;
- if(format_desc->layout != UTIL_FORMAT_LAYOUT_SCALAR &&
- format_desc->layout != UTIL_FORMAT_LAYOUT_ARITH &&
- format_desc->layout != UTIL_FORMAT_LAYOUT_ARRAY)
+ if(format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
return FALSE;
if(format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB &&
- format_desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
return FALSE;
+
+ /* not supported yet */
+ if (format == PIPE_FORMAT_Z16_UNORM)
+ return FALSE;
}
return TRUE;
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index cb873667a2..3aec9de373 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -64,6 +64,8 @@ lp_setup_get_current_scene(struct setup_context *setup)
*/
setup->scene = lp_scene_dequeue(setup->empty_scenes, TRUE);
+ assert(lp_scene_is_empty(setup->scene));
+
if(0)lp_scene_reset( setup->scene ); /* XXX temporary? */
lp_scene_set_framebuffer_size(setup->scene,
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c
index 022bf92cb4..7f45635542 100644
--- a/src/gallium/drivers/llvmpipe/lp_texture.c
+++ b/src/gallium/drivers/llvmpipe/lp_texture.c
@@ -124,12 +124,6 @@ llvmpipe_texture_create(struct pipe_screen *_screen,
pipe_reference_init(&lpt->base.reference, 1);
lpt->base.screen = &screen->base;
- /* XXX: The xlib state tracker is brain-dead and will request
- * PIPE_FORMAT_Z16_UNORM no matter how much we tell it we don't support it.
- */
- if (lpt->base.format == PIPE_FORMAT_Z16_UNORM)
- lpt->base.format = PIPE_FORMAT_Z32_UNORM;
-
if (lpt->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
PIPE_TEXTURE_USAGE_PRIMARY)) {
if (!llvmpipe_displaytarget_layout(screen, lpt))
diff --git a/src/gallium/drivers/llvmpipe/lp_tile_image.c b/src/gallium/drivers/llvmpipe/lp_tile_image.c
new file mode 100644
index 0000000000..c1980b316d
--- /dev/null
+++ b/src/gallium/drivers/llvmpipe/lp_tile_image.c
@@ -0,0 +1,126 @@
+/**************************************************************************
+ *
+ * Copyright 2010 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "lp_tile_soa.h"
+#include "lp_tile_image.h"
+
+
+#define BYTES_PER_TILE (TILE_SIZE * TILE_SIZE * 4)
+
+
+/**
+ * Convert a tiled image into a linear image.
+ * \param src_stride source row stride in bytes (bytes per row of tiles)
+ * \param dst_stride dest row stride in bytes
+ */
+void
+lp_tiled_to_linear(const uint8_t *src,
+ uint8_t *dst,
+ unsigned width, unsigned height,
+ enum pipe_format format,
+ unsigned src_stride,
+ unsigned dst_stride)
+{
+ const unsigned tiles_per_row = src_stride / BYTES_PER_TILE;
+ unsigned i, j;
+
+ for (j = 0; j < height; j += TILE_SIZE) {
+ for (i = 0; i < width; i += TILE_SIZE) {
+ unsigned tile_offset =
+ ((j / TILE_SIZE) * tiles_per_row + i / TILE_SIZE);
+ unsigned byte_offset = tile_offset * BYTES_PER_TILE;
+ const uint8_t *src_tile = src + byte_offset;
+
+ lp_tile_write_4ub(format,
+ src_tile,
+ dst,
+ dst_stride,
+ i, j, TILE_SIZE, TILE_SIZE);
+ }
+ }
+}
+
+
+/**
+ * Convert a linear image into a tiled image.
+ * \param src_stride source row stride in bytes
+ * \param dst_stride dest row stride in bytes (bytes per row of tiles)
+ */
+void
+lp_linear_to_tiled(const uint8_t *src,
+ uint8_t *dst,
+ unsigned width, unsigned height,
+ enum pipe_format format,
+ unsigned src_stride,
+ unsigned dst_stride)
+{
+ const unsigned tiles_per_row = dst_stride / BYTES_PER_TILE;
+ unsigned i, j;
+
+ for (j = 0; j < height; j += TILE_SIZE) {
+ for (i = 0; i < width; i += TILE_SIZE) {
+ unsigned tile_offset =
+ ((j / TILE_SIZE) * tiles_per_row + i / TILE_SIZE);
+ unsigned byte_offset = tile_offset * BYTES_PER_TILE;
+ uint8_t *dst_tile = dst + byte_offset;
+
+ lp_tile_read_4ub(format,
+ dst_tile,
+ src,
+ src_stride,
+ i, j, TILE_SIZE, TILE_SIZE);
+ }
+ }
+}
+
+
+/**
+ * For testing only.
+ */
+void
+test_tiled_linear_conversion(uint8_t *data,
+ enum pipe_format format,
+ unsigned width, unsigned height,
+ unsigned stride)
+{
+ /* size in tiles */
+ unsigned wt = (width + TILE_SIZE - 1) / TILE_SIZE;
+ unsigned ht = (height + TILE_SIZE - 1) / TILE_SIZE;
+
+ uint8_t *tiled = malloc(wt * ht * TILE_SIZE * TILE_SIZE * 4);
+
+ unsigned tiled_stride = wt * TILE_SIZE * TILE_SIZE * 4;
+
+ lp_linear_to_tiled(data, tiled, width, height, format,
+ stride, tiled_stride);
+
+ lp_tiled_to_linear(tiled, data, width, height, format,
+ tiled_stride, stride);
+
+ free(tiled);
+}
+
diff --git a/src/gallium/drivers/llvmpipe/lp_tile_image.h b/src/gallium/drivers/llvmpipe/lp_tile_image.h
new file mode 100644
index 0000000000..60d472e8c5
--- /dev/null
+++ b/src/gallium/drivers/llvmpipe/lp_tile_image.h
@@ -0,0 +1,57 @@
+/**************************************************************************
+ *
+ * Copyright 2010 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#ifndef LP_TILE_IMAGE_H
+#define LP_TILE_IMAGE_H
+
+
+void
+lp_tiled_to_linear(const uint8_t *src,
+ uint8_t *dst,
+ unsigned width, unsigned height,
+ enum pipe_format format,
+ unsigned src_stride,
+ unsigned dst_stride);
+
+
+void
+lp_linear_to_tiled(const uint8_t *src,
+ uint8_t *dst,
+ unsigned width, unsigned height,
+ enum pipe_format format,
+ unsigned src_stride,
+ unsigned dst_stride);
+
+
+void
+test_tiled_linear_conversion(uint8_t *data,
+ enum pipe_format format,
+ unsigned width, unsigned height,
+ unsigned stride);
+
+
+#endif /* LP_TILE_IMAGE_H */
diff --git a/src/gallium/drivers/llvmpipe/lp_tile_soa.py b/src/gallium/drivers/llvmpipe/lp_tile_soa.py
index 5d53689a3d..00b8d4fc38 100644
--- a/src/gallium/drivers/llvmpipe/lp_tile_soa.py
+++ b/src/gallium/drivers/llvmpipe/lp_tile_soa.py
@@ -45,10 +45,10 @@ sys.path.insert(0, os.path.join(os.path.dirname(sys.argv[0]), '../../auxiliary/u
from u_format_access import *
-def generate_format_read(format, dst_type, dst_native_type, dst_suffix):
+def generate_format_read(format, dst_channel, dst_native_type, dst_suffix):
'''Generate the function to read pixels from a particular format'''
- name = short_name(format)
+ name = format.short_name()
src_native_type = native_type(format)
@@ -64,11 +64,11 @@ def generate_format_read(format, dst_type, dst_native_type, dst_suffix):
names = ['']*4
if format.colorspace == 'rgb':
for i in range(4):
- swizzle = format.out_swizzle[i]
+ swizzle = format.swizzles[i]
if swizzle < 4:
names[swizzle] += 'rgba'[i]
elif format.colorspace == 'zs':
- swizzle = format.out_swizzle[0]
+ swizzle = format.swizzles[0]
if swizzle < 4:
names[swizzle] = 'z'
else:
@@ -76,48 +76,49 @@ def generate_format_read(format, dst_type, dst_native_type, dst_suffix):
else:
assert False
- if format.layout == ARITH:
- print ' %s pixel = *src_pixel++;' % src_native_type
- shift = 0;
- for i in range(4):
- src_type = format.in_types[i]
- width = src_type.size
- if names[i]:
- value = 'pixel'
- mask = (1 << width) - 1
- if shift:
- value = '(%s >> %u)' % (value, shift)
- if shift + width < format.block_size():
- value = '(%s & 0x%x)' % (value, mask)
- value = conversion_expr(src_type, dst_type, dst_native_type, value)
- print ' %s %s = %s;' % (dst_native_type, names[i], value)
- shift += width
- elif format.layout == ARRAY:
- for i in range(4):
- src_type = format.in_types[i]
- if names[i]:
- value = '(*src_pixel++)'
- value = conversion_expr(src_type, dst_type, dst_native_type, value)
- print ' %s %s = %s;' % (dst_native_type, names[i], value)
+ if format.layout == PLAIN:
+ if not format.is_array():
+ print ' %s pixel = *src_pixel++;' % src_native_type
+ shift = 0;
+ for i in range(4):
+ src_channel = format.channels[i]
+ width = src_channel.size
+ if names[i]:
+ value = 'pixel'
+ mask = (1 << width) - 1
+ if shift:
+ value = '(%s >> %u)' % (value, shift)
+ if shift + width < format.block_size():
+ value = '(%s & 0x%x)' % (value, mask)
+ value = conversion_expr(src_channel, dst_channel, dst_native_type, value, clamp=False)
+ print ' %s %s = %s;' % (dst_native_type, names[i], value)
+ shift += width
+ else:
+ for i in range(4):
+ src_channel = format.channels[i]
+ if names[i]:
+ value = '(*src_pixel++)'
+ value = conversion_expr(src_channel, dst_channel, dst_native_type, value, clamp=False)
+ print ' %s %s = %s;' % (dst_native_type, names[i], value)
else:
assert False
for i in range(4):
if format.colorspace == 'rgb':
- swizzle = format.out_swizzle[i]
+ swizzle = format.swizzles[i]
if swizzle < 4:
value = names[swizzle]
elif swizzle == SWIZZLE_0:
value = '0'
elif swizzle == SWIZZLE_1:
- value = '1'
+ value = get_one(dst_channel)
else:
assert False
elif format.colorspace == 'zs':
if i < 3:
value = 'z'
else:
- value = '1'
+ value = get_one(dst_channel)
else:
assert False
print ' TILE_PIXEL(dst, x, y, %u) = %s; /* %s */' % (i, value, 'rgba'[i])
@@ -129,31 +130,16 @@ def generate_format_read(format, dst_type, dst_native_type, dst_suffix):
print
-def compute_inverse_swizzle(format):
- '''Return an array[4] of inverse swizzle terms'''
- inv_swizzle = [None]*4
- if format.colorspace == 'rgb':
- for i in range(4):
- swizzle = format.out_swizzle[i]
- if swizzle < 4:
- inv_swizzle[swizzle] = i
- elif format.colorspace == 'zs':
- swizzle = format.out_swizzle[0]
- if swizzle < 4:
- inv_swizzle[swizzle] = 0
- return inv_swizzle
-
-
-def pack_rgba(format, src_type, r, g, b, a):
+def pack_rgba(format, src_channel, r, g, b, a):
"""Return an expression for packing r, g, b, a into a pixel of the
given format. Ex: '(b << 24) | (g << 16) | (r << 8) | (a << 0)'
"""
assert format.colorspace == 'rgb'
- inv_swizzle = compute_inverse_swizzle(format)
+ inv_swizzle = format.inv_swizzles()
shift = 0
expr = None
for i in range(4):
- # choose r, g, b, or a depending on the inverse swizzle term
+ # choose r, g, b, or a depending on the inverse swizzle term
if inv_swizzle[i] == 0:
value = r
elif inv_swizzle[i] == 1:
@@ -166,25 +152,25 @@ def pack_rgba(format, src_type, r, g, b, a):
value = None
if value:
- dst_type = format.in_types[i]
+ dst_channel = format.channels[i]
dst_native_type = native_type(format)
- value = conversion_expr(src_type, dst_type, dst_native_type, value)
+ value = conversion_expr(src_channel, dst_channel, dst_native_type, value, clamp=False)
term = "((%s) << %d)" % (value, shift)
if expr:
expr = expr + " | " + term
else:
expr = term
- width = format.in_types[i].size
+ width = format.channels[i].size
shift = shift + width
return expr
-def emit_unrolled_write_code(format, src_type):
+def emit_unrolled_write_code(format, src_channel):
'''Emit code for writing a block based on unrolled loops.
This is considerably faster than the TILE_PIXEL-based code below.
'''
- dst_native_type = native_type(format)
+ dst_native_type = 'uint%u_t' % format.block_size()
print ' const unsigned dstpix_stride = dst_stride / %d;' % format.stride()
print ' %s *dstpix = (%s *) dst;' % (dst_native_type, dst_native_type)
print ' unsigned int qx, qy, i;'
@@ -199,8 +185,8 @@ def emit_unrolled_write_code(format, src_type):
print ' const uint8_t *a = src + 3 * TILE_C_STRIDE;'
print ' (void) r; (void) g; (void) b; (void) a; /* silence warnings */'
print ' for (i = 0; i < TILE_C_STRIDE; i += 2) {'
- print ' const uint32_t pixel0 = %s;' % pack_rgba(format, src_type, "r[i+0]", "g[i+0]", "b[i+0]", "a[i+0]")
- print ' const uint32_t pixel1 = %s;' % pack_rgba(format, src_type, "r[i+1]", "g[i+1]", "b[i+1]", "a[i+1]")
+ print ' const uint32_t pixel0 = %s;' % pack_rgba(format, src_channel, "r[i+0]", "g[i+0]", "b[i+0]", "a[i+0]")
+ print ' const uint32_t pixel1 = %s;' % pack_rgba(format, src_channel, "r[i+1]", "g[i+1]", "b[i+1]", "a[i+1]")
print ' const unsigned offset = (py + tile_y_offset[i]) * dstpix_stride + (px + tile_x_offset[i]);'
print ' dstpix[offset + 0] = pixel0;'
print ' dstpix[offset + 1] = pixel1;'
@@ -210,11 +196,11 @@ def emit_unrolled_write_code(format, src_type):
print ' }'
-def emit_tile_pixel_write_code(format, src_type):
+def emit_tile_pixel_write_code(format, src_channel):
'''Emit code for writing a block based on the TILE_PIXEL macro.'''
dst_native_type = native_type(format)
- inv_swizzle = compute_inverse_swizzle(format)
+ inv_swizzle = format.inv_swizzles()
print ' unsigned x, y;'
print ' uint8_t *dst_row = dst + y0*dst_stride;'
@@ -222,27 +208,28 @@ def emit_tile_pixel_write_code(format, src_type):
print ' %s *dst_pixel = (%s *)(dst_row + x0*%u);' % (dst_native_type, dst_native_type, format.stride())
print ' for (x = 0; x < w; ++x) {'
- if format.layout == ARITH:
- print ' %s pixel = 0;' % dst_native_type
- shift = 0;
- for i in range(4):
- dst_type = format.in_types[i]
- width = dst_type.size
- if inv_swizzle[i] is not None:
- value = 'TILE_PIXEL(src, x, y, %u)' % inv_swizzle[i]
- value = conversion_expr(src_type, dst_type, dst_native_type, value)
- if shift:
- value = '(%s << %u)' % (value, shift)
- print ' pixel |= %s;' % value
- shift += width
- print ' *dst_pixel++ = pixel;'
- elif format.layout == ARRAY:
- for i in range(4):
- dst_type = format.in_types[i]
- if inv_swizzle[i] is not None:
- value = 'TILE_PIXEL(src, x, y, %u)' % inv_swizzle[i]
- value = conversion_expr(src_type, dst_type, dst_native_type, value)
- print ' *dst_pixel++ = %s;' % value
+ if format.layout == PLAIN:
+ if not format.is_array():
+ print ' %s pixel = 0;' % dst_native_type
+ shift = 0;
+ for i in range(4):
+ dst_channel = format.channels[i]
+ width = dst_channel.size
+ if inv_swizzle[i] is not None:
+ value = 'TILE_PIXEL(src, x, y, %u)' % inv_swizzle[i]
+ value = conversion_expr(src_channel, dst_channel, dst_native_type, value, clamp=False)
+ if shift:
+ value = '(%s << %u)' % (value, shift)
+ print ' pixel |= %s;' % value
+ shift += width
+ print ' *dst_pixel++ = pixel;'
+ else:
+ for i in range(4):
+ dst_channel = format.channels[i]
+ if inv_swizzle[i] is not None:
+ value = 'TILE_PIXEL(src, x, y, %u)' % inv_swizzle[i]
+ value = conversion_expr(src_channel, dst_channel, dst_native_type, value, clamp=False)
+ print ' *dst_pixel++ = %s;' % value
else:
assert False
@@ -251,28 +238,33 @@ def emit_tile_pixel_write_code(format, src_type):
print ' }'
-def generate_format_write(format, src_type, src_native_type, src_suffix):
+def generate_format_write(format, src_channel, src_native_type, src_suffix):
'''Generate the function to write pixels to a particular format'''
- name = short_name(format)
+ name = format.short_name()
print 'static void'
print 'lp_tile_%s_write_%s(const %s *src, uint8_t *dst, unsigned dst_stride, unsigned x0, unsigned y0, unsigned w, unsigned h)' % (name, src_suffix, src_native_type)
print '{'
- if format.layout == ARITH and format.colorspace == 'rgb':
- emit_unrolled_write_code(format, src_type)
+ if format.layout == PLAIN \
+ and format.colorspace == 'rgb' \
+ and format.block_size() <= 32 \
+ and format.is_pot() \
+ and not format.is_mixed() \
+ and format.channels[0].type == UNSIGNED:
+ emit_unrolled_write_code(format, src_channel)
else:
- emit_tile_pixel_write_code(format, src_type)
+ emit_tile_pixel_write_code(format, src_channel)
print '}'
print
-def generate_read(formats, dst_type, dst_native_type, dst_suffix):
+def generate_read(formats, dst_channel, dst_native_type, dst_suffix):
'''Generate the dispatch function to read pixels from any format'''
for format in formats:
if is_format_supported(format):
- generate_format_read(format, dst_type, dst_native_type, dst_suffix)
+ generate_format_read(format, dst_channel, dst_native_type, dst_suffix)
print 'void'
print 'lp_tile_read_%s(enum pipe_format format, %s *dst, const void *src, unsigned src_stride, unsigned x, unsigned y, unsigned w, unsigned h)' % (dst_suffix, dst_native_type)
@@ -282,7 +274,7 @@ def generate_read(formats, dst_type, dst_native_type, dst_suffix):
for format in formats:
if is_format_supported(format):
print ' case %s:' % format.name
- print ' func = &lp_tile_%s_read_%s;' % (short_name(format), dst_suffix)
+ print ' func = &lp_tile_%s_read_%s;' % (format.short_name(), dst_suffix)
print ' break;'
print ' default:'
print ' debug_printf("unsupported format\\n");'
@@ -293,12 +285,12 @@ def generate_read(formats, dst_type, dst_native_type, dst_suffix):
print
-def generate_write(formats, src_type, src_native_type, src_suffix):
+def generate_write(formats, src_channel, src_native_type, src_suffix):
'''Generate the dispatch function to write pixels to any format'''
for format in formats:
if is_format_supported(format):
- generate_format_write(format, src_type, src_native_type, src_suffix)
+ generate_format_write(format, src_channel, src_native_type, src_suffix)
print 'void'
print 'lp_tile_write_%s(enum pipe_format format, const %s *src, void *dst, unsigned dst_stride, unsigned x, unsigned y, unsigned w, unsigned h)' % (src_suffix, src_native_type)
@@ -309,7 +301,7 @@ def generate_write(formats, src_type, src_native_type, src_suffix):
for format in formats:
if is_format_supported(format):
print ' case %s:' % format.name
- print ' func = &lp_tile_%s_write_%s;' % (short_name(format), src_suffix)
+ print ' func = &lp_tile_%s_write_%s;' % (format.short_name(), src_suffix)
print ' break;'
print ' default:'
print ' debug_printf("unsupported format\\n");'
@@ -359,12 +351,12 @@ def main():
generate_clamp()
- type = Type(UNSIGNED, True, 8)
+ channel = Channel(UNSIGNED, True, 8)
native_type = 'uint8_t'
suffix = '4ub'
- generate_read(formats, type, native_type, suffix)
- generate_write(formats, type, native_type, suffix)
+ generate_read(formats, channel, native_type, suffix)
+ generate_write(formats, channel, native_type, suffix)
if __name__ == '__main__':
diff --git a/src/gallium/drivers/nouveau/nouveau_context.c b/src/gallium/drivers/nouveau/nouveau_context.c
index 23443869e6..15174983e7 100644
--- a/src/gallium/drivers/nouveau/nouveau_context.c
+++ b/src/gallium/drivers/nouveau/nouveau_context.c
@@ -1,5 +1,5 @@
-#include <pipe/p_defines.h>
-#include <pipe/p_context.h>
+#include "pipe/p_defines.h"
+#include "pipe/p_context.h"
#include "nouveau/nouveau_screen.h"
#include "nouveau/nouveau_context.h"
diff --git a/src/gallium/drivers/nouveau/nouveau_screen.c b/src/gallium/drivers/nouveau/nouveau_screen.c
index 81bc296ab4..3c2f771b51 100644
--- a/src/gallium/drivers/nouveau/nouveau_screen.c
+++ b/src/gallium/drivers/nouveau/nouveau_screen.c
@@ -1,9 +1,9 @@
-#include <pipe/p_defines.h>
-#include <pipe/p_screen.h>
-#include <pipe/p_state.h>
+#include "pipe/p_defines.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_state.h"
-#include <util/u_memory.h>
-#include <util/u_inlines.h>
+#include "util/u_memory.h"
+#include "util/u_inlines.h"
#include <stdio.h>
#include <errno.h>
diff --git a/src/gallium/drivers/nv30/nv30_transfer.c b/src/gallium/drivers/nv30/nv30_transfer.c
index 554bcbbdd0..3aeda51ea1 100644
--- a/src/gallium/drivers/nv30/nv30_transfer.c
+++ b/src/gallium/drivers/nv30/nv30_transfer.c
@@ -1,10 +1,10 @@
-#include <pipe/p_state.h>
-#include <pipe/p_defines.h>
-#include <util/u_inlines.h>
-#include <util/u_format.h>
-#include <util/u_memory.h>
-#include <util/u_math.h>
-#include <nouveau/nouveau_winsys.h>
+#include "pipe/p_state.h"
+#include "pipe/p_defines.h"
+#include "util/u_inlines.h"
+#include "util/u_format.h"
+#include "util/u_memory.h"
+#include "util/u_math.h"
+#include "nouveau/nouveau_winsys.h"
#include "nv30_context.h"
#include "nv30_screen.h"
#include "nv30_state.h"
diff --git a/src/gallium/drivers/nv40/nv40_transfer.c b/src/gallium/drivers/nv40/nv40_transfer.c
index ee266c6cfb..0462a042c3 100644
--- a/src/gallium/drivers/nv40/nv40_transfer.c
+++ b/src/gallium/drivers/nv40/nv40_transfer.c
@@ -1,10 +1,10 @@
-#include <pipe/p_state.h>
-#include <pipe/p_defines.h>
-#include <util/u_inlines.h>
-#include <util/u_format.h>
-#include <util/u_memory.h>
-#include <util/u_math.h>
-#include <nouveau/nouveau_winsys.h>
+#include "pipe/p_state.h"
+#include "pipe/p_defines.h"
+#include "util/u_inlines.h"
+#include "util/u_format.h"
+#include "util/u_memory.h"
+#include "util/u_math.h"
+#include "nouveau/nouveau_winsys.h"
#include "nv40_context.h"
#include "nv40_screen.h"
#include "nv40_state.h"
diff --git a/src/gallium/drivers/r300/Makefile b/src/gallium/drivers/r300/Makefile
index afddcb161f..1f69daec81 100644
--- a/src/gallium/drivers/r300/Makefile
+++ b/src/gallium/drivers/r300/Makefile
@@ -32,7 +32,5 @@ EXTRA_OBJECTS = \
include ../../Makefile.template
-.PHONY : $(COMPILER_ARCHIVE)
-
$(COMPILER_ARCHIVE):
$(MAKE) -C $(TOP)/src/mesa/drivers/dri/r300/compiler
diff --git a/src/gallium/drivers/r300/r300_blit.c b/src/gallium/drivers/r300/r300_blit.c
index ec7414dc36..8acb1098b9 100644
--- a/src/gallium/drivers/r300/r300_blit.c
+++ b/src/gallium/drivers/r300/r300_blit.c
@@ -33,7 +33,7 @@ static void r300_blitter_save_states(struct r300_context* r300)
util_blitter_save_stencil_ref(r300->blitter, &(r300->stencil_ref));
util_blitter_save_rasterizer(r300->blitter, r300->rs_state.state);
util_blitter_save_fragment_shader(r300->blitter, r300->fs);
- util_blitter_save_vertex_shader(r300->blitter, r300->vs);
+ util_blitter_save_vertex_shader(r300->blitter, r300->vs_state.state);
util_blitter_save_viewport(r300->blitter, &r300->viewport);
util_blitter_save_clip(r300->blitter, &r300->clip);
}
@@ -100,6 +100,8 @@ static void r300_hw_copy(struct pipe_context* pipe,
unsigned width, unsigned height)
{
struct r300_context* r300 = r300_context(pipe);
+ struct r300_textures_state* state =
+ (struct r300_textures_state*)r300->textures_state.state;
/* Yeah we have to save all those states to ensure this blitter operation
* is really transparent. The states will be restored by the blitter once
@@ -108,11 +110,11 @@ static void r300_hw_copy(struct pipe_context* pipe,
util_blitter_save_framebuffer(r300->blitter, r300->fb_state.state);
util_blitter_save_fragment_sampler_states(
- r300->blitter, r300->sampler_count, (void**)r300->sampler_states);
+ r300->blitter, state->sampler_count, (void**)state->sampler_states);
util_blitter_save_fragment_sampler_textures(
- r300->blitter, r300->texture_count,
- (struct pipe_texture**)r300->textures);
+ r300->blitter, state->texture_count,
+ (struct pipe_texture**)state->textures);
/* Do a copy */
util_blitter_copy(r300->blitter,
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c
index f631b4ed27..86b98a4ba5 100644
--- a/src/gallium/drivers/r300/r300_context.c
+++ b/src/gallium/drivers/r300/r300_context.c
@@ -59,7 +59,9 @@ static void r300_destroy_context(struct pipe_context* context)
FREE(r300->fb_state.state);
FREE(r300->rs_block_state.state);
FREE(r300->scissor_state.state);
- FREE(r300->vertex_format_state.state);
+ FREE(r300->textures_state.state);
+ FREE(r300->vertex_stream_state.state);
+ FREE(r300->vap_output_state.state);
FREE(r300->viewport_state.state);
FREE(r300->ztop_state.state);
FREE(r300);
@@ -96,39 +98,55 @@ static void r300_flush_cb(void *data)
}
#define R300_INIT_ATOM(atomname, atomsize) \
- r300->atomname##_state.name = #atomname; \
- r300->atomname##_state.state = NULL; \
- r300->atomname##_state.size = atomsize; \
- r300->atomname##_state.emit = r300_emit_##atomname##_state; \
- r300->atomname##_state.dirty = FALSE; \
- insert_at_tail(&r300->atom_list, &r300->atomname##_state);
+ r300->atomname.name = #atomname; \
+ r300->atomname.state = NULL; \
+ r300->atomname.size = atomsize; \
+ r300->atomname.emit = r300_emit_##atomname; \
+ r300->atomname.dirty = FALSE; \
+ insert_at_tail(&r300->atom_list, &r300->atomname);
static void r300_setup_atoms(struct r300_context* r300)
{
+ boolean is_r500 = r300_screen(r300->context.screen)->caps->is_r500;
+ boolean has_tcl = r300_screen(r300->context.screen)->caps->has_tcl;
+
/* Create the actual atom list.
*
* Each atom is examined and emitted in the order it appears here, which
* can affect performance and conformance if not handled with care.
*
- * Some atoms never change size, others change every emit. This is just
- * an upper bound on each atom, to keep the emission machinery from
- * underallocating space. */
+ * Some atoms never change size, others change every emit - those have
+ * the size of 0 here. */
make_empty_list(&r300->atom_list);
- R300_INIT_ATOM(invariant, 71);
- R300_INIT_ATOM(ztop, 2);
- R300_INIT_ATOM(blend, 8);
- R300_INIT_ATOM(blend_color, 3);
- R300_INIT_ATOM(clip, 29);
- R300_INIT_ATOM(dsa, 8);
- R300_INIT_ATOM(fb, 56);
- R300_INIT_ATOM(rs, 25);
- R300_INIT_ATOM(scissor, 3);
- R300_INIT_ATOM(viewport, 9);
- R300_INIT_ATOM(rs_block, 21);
- R300_INIT_ATOM(vertex_format, 26);
+ R300_INIT_ATOM(invariant_state, 71);
+ R300_INIT_ATOM(ztop_state, 2);
+ R300_INIT_ATOM(blend_state, 8);
+ R300_INIT_ATOM(blend_color_state, is_r500 ? 3 : 2);
+ R300_INIT_ATOM(clip_state, has_tcl ? 5 + (6 * 4) : 2);
+ R300_INIT_ATOM(dsa_state, is_r500 ? 8 : 6);
+ R300_INIT_ATOM(fb_state, 0);
+ R300_INIT_ATOM(rs_state, 0);
+ R300_INIT_ATOM(scissor_state, 3);
+ R300_INIT_ATOM(viewport_state, 9);
+ R300_INIT_ATOM(rs_block_state, 0);
+ R300_INIT_ATOM(vertex_stream_state, 0);
+ R300_INIT_ATOM(vap_output_state, 6);
+ R300_INIT_ATOM(pvs_flush, 2);
+ R300_INIT_ATOM(vs_state, 0);
+ R300_INIT_ATOM(texture_cache_inval, 2);
+ R300_INIT_ATOM(textures_state, 0);
/* Some non-CSO atoms need explicit space to store the state locally. */
+ r300->blend_color_state.state = CALLOC_STRUCT(r300_blend_color_state);
+ r300->clip_state.state = CALLOC_STRUCT(pipe_clip_state);
r300->fb_state.state = CALLOC_STRUCT(pipe_framebuffer_state);
+ r300->rs_block_state.state = CALLOC_STRUCT(r300_rs_block);
+ r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state);
+ r300->textures_state.state = CALLOC_STRUCT(r300_textures_state);
+ r300->vertex_stream_state.state = CALLOC_STRUCT(r300_vertex_stream_state);
+ r300->vap_output_state.state = CALLOC_STRUCT(r300_vap_output_state);
+ r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state);
+ r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state);
}
struct pipe_context* r300_create_context(struct pipe_screen* screen,
@@ -178,14 +196,6 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
r300_setup_atoms(r300);
- r300->blend_color_state.state = CALLOC_STRUCT(r300_blend_color_state);
- r300->clip_state.state = CALLOC_STRUCT(pipe_clip_state);
- r300->rs_block_state.state = CALLOC_STRUCT(r300_rs_block);
- r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state);
- r300->vertex_format_state.state = CALLOC_STRUCT(r300_vertex_info);
- r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state);
- r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state);
-
/* Open up the OQ BO. */
r300->oqbo = screen->buffer_create(screen, 4096,
PIPE_BUFFER_USAGE_VERTEX, 4096);
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h
index 97100c08cc..0d1518a05b 100644
--- a/src/gallium/drivers/r300/r300_context.h
+++ b/src/gallium/drivers/r300/r300_context.h
@@ -45,7 +45,7 @@ struct r300_atom {
/* Opaque state. */
void* state;
/* Emit the state to the context. */
- void (*emit)(struct r300_context*, void*);
+ void (*emit)(struct r300_context*, unsigned, void*);
/* Upper bound on number of dwords to emit. */
unsigned size;
/* Whether this atom should be emitted. */
@@ -86,7 +86,6 @@ struct r300_rs_state {
uint32_t vap_control_status; /* R300_VAP_CNTL_STATUS: 0x2140 */
uint32_t antialiasing_config; /* R300_GB_AA_CONFIG: 0x4020 */
uint32_t point_size; /* R300_GA_POINT_SIZE: 0x421c */
- uint32_t point_minmax; /* R300_GA_POINT_MINMAX: 0x4230 */
uint32_t line_control; /* R300_GA_LINE_CNTL: 0x4234 */
float depth_scale; /* R300_SU_POLY_OFFSET_FRONT_SCALE: 0x42a4 */
/* R300_SU_POLY_OFFSET_BACK_SCALE: 0x42ac */
@@ -119,7 +118,7 @@ struct r300_sampler_state {
unsigned min_lod, max_lod;
};
-struct r300_texture_state {
+struct r300_texture_format_state {
uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */
uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */
uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */
@@ -135,6 +134,40 @@ struct r300_texture_fb_state {
uint32_t zb_format; /* R300_ZB_FORMAT */
};
+struct r300_textures_state {
+ /* Textures. */
+ struct r300_texture *textures[8];
+ int texture_count;
+ /* Sampler states. */
+ struct r300_sampler_state *sampler_states[8];
+ int sampler_count;
+
+ /* These is the merge of the texture and sampler states. */
+ unsigned count;
+ uint32_t tx_enable; /* R300_TX_ENABLE: 0x4101 */
+ struct r300_texture_sampler_state {
+ uint32_t format[3]; /* R300_TX_FORMAT[0-2] */
+ uint32_t filter[2]; /* R300_TX_FILTER[0-1] */
+ uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */
+ uint32_t tile_config; /* R300_TX_OFFSET (subset thereof) */
+ } regs[8];
+};
+
+struct r300_vertex_stream_state {
+ /* R300_VAP_PROG_STREAK_CNTL_[0-7] */
+ uint32_t vap_prog_stream_cntl[8];
+ /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
+ uint32_t vap_prog_stream_cntl_ext[8];
+
+ unsigned count;
+};
+
+struct r300_vap_output_state {
+ uint32_t vap_vtx_state_cntl; /* R300_VAP_VTX_STATE_CNTL: 0x2180 */
+ uint32_t vap_vsm_vtx_assm; /* R300_VAP_VSM_VTX_ASSM: 0x2184 */
+ uint32_t vap_out_vtx_fmt[2]; /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */
+};
+
struct r300_viewport_state {
float xscale; /* R300_VAP_VPORT_XSCALE: 0x2098 */
float xoffset; /* R300_VAP_VPORT_XOFFSET: 0x209c */
@@ -151,11 +184,6 @@ struct r300_ztop_state {
#define R300_NEW_FRAGMENT_SHADER 0x00000020
#define R300_NEW_FRAGMENT_SHADER_CONSTANTS 0x00000040
-#define R300_NEW_SAMPLER 0x00000200
-#define R300_ANY_NEW_SAMPLERS 0x0001fe00
-#define R300_NEW_TEXTURE 0x00040000
-#define R300_ANY_NEW_TEXTURES 0x03fc0000
-#define R300_NEW_VERTEX_SHADER 0x08000000
#define R300_NEW_VERTEX_SHADER_CONSTANTS 0x10000000
#define R300_NEW_QUERY 0x40000000
#define R300_NEW_KITCHEN_SINK 0x7fffffff
@@ -241,23 +269,13 @@ struct r300_texture {
struct pipe_buffer* buffer;
/* Registers carrying texture format data. */
- struct r300_texture_state state;
+ struct r300_texture_format_state state;
struct r300_texture_fb_state fb_state;
/* Buffer tiling */
enum r300_buffer_tiling microtile, macrotile;
};
-struct r300_vertex_info {
- /* Parent class */
- struct vertex_info vinfo;
-
- /* R300_VAP_PROG_STREAK_CNTL_[0-7] */
- uint32_t vap_prog_stream_cntl[8];
- /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
- uint32_t vap_prog_stream_cntl_ext[8];
-};
-
extern struct pipe_viewport_state r300_viewport_identity;
struct r300_context {
@@ -282,9 +300,6 @@ struct r300_context {
struct r300_query *query_current;
struct r300_query query_list;
- /* Vertex formatting information. */
- struct r300_atom vertex_format_state;
-
/* Various CSO state objects. */
/* Beginning of atom list. */
struct r300_atom atom_list;
@@ -306,20 +321,24 @@ struct r300_context {
struct r300_atom rs_state;
/* RS block state. */
struct r300_atom rs_block_state;
- /* Sampler states. */
- struct r300_sampler_state* sampler_states[8];
- int sampler_count;
/* Scissor state. */
struct r300_atom scissor_state;
- /* Texture states. */
- struct r300_texture* textures[8];
- int texture_count;
+ /* Textures state. */
+ struct r300_atom textures_state;
+ /* Vertex stream formatting state. */
+ struct r300_atom vertex_stream_state;
+ /* VAP (vertex shader) output mapping state. */
+ struct r300_atom vap_output_state;
/* Vertex shader. */
- struct r300_vertex_shader* vs;
+ struct r300_atom vs_state;
/* Viewport state. */
struct r300_atom viewport_state;
/* ZTOP state. */
struct r300_atom ztop_state;
+ /* PVS flush. */
+ struct r300_atom pvs_flush;
+ /* Texture cache invalidate. */
+ struct r300_atom texture_cache_inval;
/* Invariant state. This must be emitted to get the engine started. */
struct r300_atom invariant_state;
@@ -327,10 +346,14 @@ struct r300_context {
/* Vertex buffers for Gallium. */
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
int vertex_buffer_count;
+ int vertex_buffer_max_index;
/* Vertex elements for Gallium. */
struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
int vertex_element_count;
+ /* Vertex info for Draw. */
+ struct vertex_info vertex_info;
+
struct pipe_stencil_ref stencil_ref;
struct pipe_clip_state clip;
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c
index 37ebe6c49d..addb28bded 100644
--- a/src/gallium/drivers/r300/r300_emit.c
+++ b/src/gallium/drivers/r300/r300_emit.c
@@ -34,14 +34,15 @@
#include "r300_screen.h"
#include "r300_vs.h"
-void r300_emit_blend_state(struct r300_context* r300, void* state)
+void r300_emit_blend_state(struct r300_context* r300,
+ unsigned size, void* state)
{
struct r300_blend_state* blend = (struct r300_blend_state*)state;
struct pipe_framebuffer_state* fb =
(struct pipe_framebuffer_state*)r300->fb_state.state;
CS_LOCALS(r300);
- BEGIN_CS(8);
+ BEGIN_CS(size);
OUT_CS_REG(R300_RB3D_ROPCNTL, blend->rop);
OUT_CS_REG_SEQ(R300_RB3D_CBLEND, 3);
if (fb->nr_cbufs) {
@@ -58,26 +59,28 @@ void r300_emit_blend_state(struct r300_context* r300, void* state)
END_CS;
}
-void r300_emit_blend_color_state(struct r300_context* r300, void* state)
+void r300_emit_blend_color_state(struct r300_context* r300,
+ unsigned size, void* state)
{
struct r300_blend_color_state* bc = (struct r300_blend_color_state*)state;
struct r300_screen* r300screen = r300_screen(r300->context.screen);
CS_LOCALS(r300);
if (r300screen->caps->is_r500) {
- BEGIN_CS(3);
+ BEGIN_CS(size);
OUT_CS_REG_SEQ(R500_RB3D_CONSTANT_COLOR_AR, 2);
OUT_CS(bc->blend_color_red_alpha);
OUT_CS(bc->blend_color_green_blue);
END_CS;
} else {
- BEGIN_CS(2);
+ BEGIN_CS(size);
OUT_CS_REG(R300_RB3D_BLEND_COLOR, bc->blend_color);
END_CS;
}
}
-void r300_emit_clip_state(struct r300_context* r300, void* state)
+void r300_emit_clip_state(struct r300_context* r300,
+ unsigned size, void* state)
{
struct pipe_clip_state* clip = (struct pipe_clip_state*)state;
int i;
@@ -85,7 +88,7 @@ void r300_emit_clip_state(struct r300_context* r300, void* state)
CS_LOCALS(r300);
if (r300screen->caps->has_tcl) {
- BEGIN_CS(5 + (6 * 4));
+ BEGIN_CS(size);
OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
(r300screen->caps->is_r500 ?
R500_PVS_UCP_START : R300_PVS_UCP_START));
@@ -100,14 +103,14 @@ void r300_emit_clip_state(struct r300_context* r300, void* state)
R300_PS_UCP_MODE_CLIP_AS_TRIFAN);
END_CS;
} else {
- BEGIN_CS(2);
+ BEGIN_CS(size);
OUT_CS_REG(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE);
END_CS;
}
}
-void r300_emit_dsa_state(struct r300_context* r300, void* state)
+void r300_emit_dsa_state(struct r300_context* r300, unsigned size, void* state)
{
struct r300_dsa_state* dsa = (struct r300_dsa_state*)state;
struct r300_screen* r300screen = r300_screen(r300->context.screen);
@@ -116,7 +119,7 @@ void r300_emit_dsa_state(struct r300_context* r300, void* state)
struct pipe_stencil_ref stencil_ref = r300->stencil_ref;
CS_LOCALS(r300);
- BEGIN_CS(r300screen->caps->is_r500 ? 8 : 6);
+ BEGIN_CS(size);
OUT_CS_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function);
OUT_CS_REG_SEQ(R300_ZB_CNTL, 3);
@@ -143,6 +146,8 @@ static const float * get_shader_constant(
{
struct r300_viewport_state* viewport =
(struct r300_viewport_state*)r300->viewport_state.state;
+ struct r300_textures_state* texstate =
+ (struct r300_textures_state*)r300->textures_state.state;
static float vec[4] = { 0.0, 0.0, 0.0, 1.0 };
struct pipe_texture *tex;
@@ -158,7 +163,7 @@ static const float * get_shader_constant(
/* Factor for converting rectangle coords to
* normalized coords. Should only show up on non-r500. */
case RC_STATE_R300_TEXRECT_FACTOR:
- tex = &r300->textures[constant->u.State[1]]->tex;
+ tex = &texstate->textures[constant->u.State[1]]->tex;
vec[0] = 1.0 / tex->width0;
vec[1] = 1.0 / tex->height0;
break;
@@ -370,7 +375,7 @@ void r500_emit_fs_constant_buffer(struct r300_context* r300,
END_CS;
}
-void r300_emit_fb_state(struct r300_context* r300, void* state)
+void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state)
{
struct pipe_framebuffer_state* fb = (struct pipe_framebuffer_state*)state;
struct r300_screen* r300screen = r300_screen(r300->context.screen);
@@ -379,7 +384,7 @@ void r300_emit_fb_state(struct r300_context* r300, void* state)
int i;
CS_LOCALS(r300);
- BEGIN_CS((10 * fb->nr_cbufs) + (fb->zsbuf ? 10 : 0) + 6);
+ BEGIN_CS(size);
/* Flush and free renderbuffer caches. */
OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT,
@@ -418,6 +423,9 @@ void r300_emit_fb_state(struct r300_context* r300, void* state)
OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i), tex->fb_state.us_out_fmt);
}
+ for (; i < 4; i++) {
+ OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i), R300_US_OUT_FMT_UNUSED);
+ }
/* Set up a zbuffer. */
if (fb->zsbuf) {
@@ -435,6 +443,8 @@ void r300_emit_fb_state(struct r300_context* r300, void* state)
0, RADEON_GEM_DOMAIN_VRAM, 0);
}
+ OUT_CS_REG(R300_GA_POINT_MINMAX,
+ (MAX2(fb->width, fb->height) * 6) << R300_GA_POINT_MINMAX_MAX_SHIFT);
END_CS;
}
@@ -564,21 +574,19 @@ void r300_emit_query_end(struct r300_context* r300)
r300_emit_query_finish(r300, query);
}
-void r300_emit_rs_state(struct r300_context* r300, void* state)
+void r300_emit_rs_state(struct r300_context* r300, unsigned size, void* state)
{
struct r300_rs_state* rs = (struct r300_rs_state*)state;
float scale, offset;
CS_LOCALS(r300);
- BEGIN_CS(18 + (rs->polygon_offset_enable ? 5 : 0));
+ BEGIN_CS(size);
OUT_CS_REG(R300_VAP_CNTL_STATUS, rs->vap_control_status);
OUT_CS_REG(R300_GB_AA_CONFIG, rs->antialiasing_config);
OUT_CS_REG(R300_GA_POINT_SIZE, rs->point_size);
- OUT_CS_REG_SEQ(R300_GA_POINT_MINMAX, 2);
- OUT_CS(rs->point_minmax);
- OUT_CS(rs->line_control);
+ OUT_CS_REG(R300_GA_LINE_CNTL, rs->line_control);
if (rs->polygon_offset_enable) {
scale = rs->depth_scale * 12;
@@ -609,7 +617,8 @@ void r300_emit_rs_state(struct r300_context* r300, void* state)
END_CS;
}
-void r300_emit_rs_block_state(struct r300_context* r300, void* state)
+void r300_emit_rs_block_state(struct r300_context* r300,
+ unsigned size, void* state)
{
struct r300_rs_block* rs = (struct r300_rs_block*)state;
unsigned i;
@@ -620,7 +629,7 @@ void r300_emit_rs_block_state(struct r300_context* r300, void* state)
DBG(r300, DBG_DRAW, "r300: RS emit:\n");
- BEGIN_CS(5 + count*2);
+ BEGIN_CS(size);
if (r300screen->caps->is_r500) {
OUT_CS_REG_SEQ(R500_RS_IP_0, count);
} else {
@@ -651,7 +660,8 @@ void r300_emit_rs_block_state(struct r300_context* r300, void* state)
END_CS;
}
-void r300_emit_scissor_state(struct r300_context* r300, void* state)
+void r300_emit_scissor_state(struct r300_context* r300,
+ unsigned size, void* state)
{
unsigned minx, miny, maxx, maxy;
uint32_t top_left, bottom_right;
@@ -705,56 +715,42 @@ void r300_emit_scissor_state(struct r300_context* r300, void* state)
(((maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT);
}
- BEGIN_CS(3);
+ BEGIN_CS(size);
OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2);
OUT_CS(top_left);
OUT_CS(bottom_right);
END_CS;
}
-void r300_emit_texture(struct r300_context* r300,
- struct r300_sampler_state* sampler,
- struct r300_texture* tex,
- unsigned offset)
+void r300_emit_textures_state(struct r300_context *r300,
+ unsigned size, void *state)
{
- uint32_t filter0 = sampler->filter0;
- uint32_t format0 = tex->state.format0;
- unsigned min_level, max_level;
+ struct r300_textures_state *allstate = (struct r300_textures_state*)state;
+ struct r300_texture_sampler_state *texstate;
+ unsigned i;
CS_LOCALS(r300);
- /* to emulate 1D textures through 2D ones correctly */
- if (tex->tex.target == PIPE_TEXTURE_1D) {
- filter0 &= ~R300_TX_WRAP_T_MASK;
- filter0 |= R300_TX_WRAP_T(R300_TX_CLAMP_TO_EDGE);
- }
+ BEGIN_CS(size);
+ OUT_CS_REG(R300_TX_ENABLE, allstate->tx_enable);
- if (tex->is_npot) {
- /* NPOT textures don't support mip filter, unfortunately.
- * This prevents incorrect rendering. */
- filter0 &= ~R300_TX_MIN_FILTER_MIP_MASK;
- } else {
- /* determine min/max levels */
- /* the MAX_MIP level is the largest (finest) one */
- max_level = MIN2(sampler->max_lod, tex->tex.last_level);
- min_level = MIN2(sampler->min_lod, max_level);
- format0 |= R300_TX_NUM_LEVELS(max_level);
- filter0 |= R300_TX_MAX_MIP_LEVEL(min_level);
- }
+ for (i = 0; i < allstate->count; i++) {
+ if ((1 << i) & allstate->tx_enable) {
+ texstate = &allstate->regs[i];
- BEGIN_CS(16);
- OUT_CS_REG(R300_TX_FILTER0_0 + (offset * 4), filter0 |
- (offset << 28));
- OUT_CS_REG(R300_TX_FILTER1_0 + (offset * 4), sampler->filter1);
- OUT_CS_REG(R300_TX_BORDER_COLOR_0 + (offset * 4), sampler->border_color);
-
- OUT_CS_REG(R300_TX_FORMAT0_0 + (offset * 4), format0);
- OUT_CS_REG(R300_TX_FORMAT1_0 + (offset * 4), tex->state.format1);
- OUT_CS_REG(R300_TX_FORMAT2_0 + (offset * 4), tex->state.format2);
- OUT_CS_REG_SEQ(R300_TX_OFFSET_0 + (offset * 4), 1);
- OUT_CS_RELOC(tex->buffer,
- R300_TXO_MACRO_TILE(tex->macrotile) |
- R300_TXO_MICRO_TILE(tex->microtile),
- RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ OUT_CS_REG(R300_TX_FILTER0_0 + (i * 4), texstate->filter[0]);
+ OUT_CS_REG(R300_TX_FILTER1_0 + (i * 4), texstate->filter[1]);
+ OUT_CS_REG(R300_TX_BORDER_COLOR_0 + (i * 4),
+ texstate->border_color);
+
+ OUT_CS_REG(R300_TX_FORMAT0_0 + (i * 4), texstate->format[0]);
+ OUT_CS_REG(R300_TX_FORMAT1_0 + (i * 4), texstate->format[1]);
+ OUT_CS_REG(R300_TX_FORMAT2_0 + (i * 4), texstate->format[2]);
+
+ OUT_CS_REG_SEQ(R300_TX_OFFSET_0 + (i * 4), 1);
+ OUT_CS_RELOC(allstate->textures[i]->buffer, texstate->tile_config,
+ RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ }
+ }
END_CS;
}
@@ -798,58 +794,76 @@ void r300_emit_aos(struct r300_context* r300, unsigned offset)
END_CS;
}
-void r300_emit_vertex_format_state(struct r300_context* r300, void* state)
+void r300_emit_vertex_stream_state(struct r300_context* r300,
+ unsigned size, void* state)
{
- struct r300_vertex_info* vertex_info = (struct r300_vertex_info*)state;
+ struct r300_vertex_stream_state *streams =
+ (struct r300_vertex_stream_state*)state;
unsigned i;
CS_LOCALS(r300);
- DBG(r300, DBG_DRAW, "r300: VAP/PSC emit:\n");
-
- BEGIN_CS(26);
- OUT_CS_REG(R300_VAP_VTX_SIZE, vertex_info->vinfo.size);
+ DBG(r300, DBG_DRAW, "r300: PSC emit:\n");
- OUT_CS_REG_SEQ(R300_VAP_VTX_STATE_CNTL, 2);
- OUT_CS(vertex_info->vinfo.hwfmt[0]);
- OUT_CS(vertex_info->vinfo.hwfmt[1]);
- OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2);
- OUT_CS(vertex_info->vinfo.hwfmt[2]);
- OUT_CS(vertex_info->vinfo.hwfmt[3]);
- for (i = 0; i < 4; i++) {
- DBG(r300, DBG_DRAW, " : hwfmt%d: 0x%08x\n", i,
- vertex_info->vinfo.hwfmt[i]);
- }
-
- OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0, 8);
- for (i = 0; i < 8; i++) {
- OUT_CS(vertex_info->vap_prog_stream_cntl[i]);
+ BEGIN_CS(size);
+ OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0, streams->count);
+ for (i = 0; i < streams->count; i++) {
+ OUT_CS(streams->vap_prog_stream_cntl[i]);
DBG(r300, DBG_DRAW, " : prog_stream_cntl%d: 0x%08x\n", i,
- vertex_info->vap_prog_stream_cntl[i]);
+ streams->vap_prog_stream_cntl[i]);
}
- OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0, 8);
- for (i = 0; i < 8; i++) {
- OUT_CS(vertex_info->vap_prog_stream_cntl_ext[i]);
+ OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0, streams->count);
+ for (i = 0; i < streams->count; i++) {
+ OUT_CS(streams->vap_prog_stream_cntl_ext[i]);
DBG(r300, DBG_DRAW, " : prog_stream_cntl_ext%d: 0x%08x\n", i,
- vertex_info->vap_prog_stream_cntl_ext[i]);
+ streams->vap_prog_stream_cntl_ext[i]);
}
END_CS;
}
+void r300_emit_vap_output_state(struct r300_context* r300,
+ unsigned size, void* state)
+{
+ struct r300_vap_output_state *vap_out_state =
+ (struct r300_vap_output_state*)state;
+ CS_LOCALS(r300);
+
+ DBG(r300, DBG_DRAW, "r300: VAP emit:\n");
+
+ BEGIN_CS(size);
+ OUT_CS_REG_SEQ(R300_VAP_VTX_STATE_CNTL, 2);
+ OUT_CS(vap_out_state->vap_vtx_state_cntl);
+ OUT_CS(vap_out_state->vap_vsm_vtx_assm);
+ OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2);
+ OUT_CS(vap_out_state->vap_out_vtx_fmt[0]);
+ OUT_CS(vap_out_state->vap_out_vtx_fmt[1]);
+ END_CS;
+}
-void r300_emit_vertex_program_code(struct r300_context* r300,
- struct r300_vertex_program_code* code)
+void r300_emit_pvs_flush(struct r300_context* r300, unsigned size, void* state)
{
- int i;
+ CS_LOCALS(r300);
+
+ BEGIN_CS(size);
+ OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0);
+ END_CS;
+}
+
+void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state)
+{
+ struct r300_vertex_shader* vs = (struct r300_vertex_shader*)state;
+ struct r300_vertex_program_code* code = &vs->code;
struct r300_screen* r300screen = r300_screen(r300->context.screen);
unsigned instruction_count = code->length / 4;
+ unsigned i;
- int vtx_mem_size = r300screen->caps->is_r500 ? 128 : 72;
- int input_count = MAX2(util_bitcount(code->InputsRead), 1);
- int output_count = MAX2(util_bitcount(code->OutputsWritten), 1);
- int temp_count = MAX2(code->num_temporaries, 1);
- int pvs_num_slots = MIN3(vtx_mem_size / input_count,
- vtx_mem_size / output_count, 10);
- int pvs_num_controllers = MIN2(vtx_mem_size / temp_count, 6);
+ unsigned vtx_mem_size = r300screen->caps->is_r500 ? 128 : 72;
+ unsigned input_count = MAX2(util_bitcount(code->InputsRead), 1);
+ unsigned output_count = MAX2(util_bitcount(code->OutputsWritten), 1);
+ unsigned temp_count = MAX2(code->num_temporaries, 1);
+
+ unsigned pvs_num_slots = MIN3(vtx_mem_size / input_count,
+ vtx_mem_size / output_count, 10);
+ unsigned pvs_num_controllers = MIN2(vtx_mem_size / temp_count, 6);
CS_LOCALS(r300);
@@ -859,7 +873,7 @@ void r300_emit_vertex_program_code(struct r300_context* r300,
return;
}
- BEGIN_CS(9 + code->length);
+ BEGIN_CS(size);
/* R300_VAP_PVS_CODE_CNTL_0
* R300_VAP_PVS_CONST_CNTL
* R300_VAP_PVS_CODE_CNTL_1
@@ -873,8 +887,9 @@ void r300_emit_vertex_program_code(struct r300_context* r300,
OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, 0);
OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, code->length);
- for (i = 0; i < code->length; i++)
+ for (i = 0; i < code->length; i++) {
OUT_CS(code->body.d[i]);
+ }
OUT_CS_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(pvs_num_slots) |
R300_PVS_NUM_CNTLRS(pvs_num_controllers) |
@@ -884,12 +899,6 @@ void r300_emit_vertex_program_code(struct r300_context* r300,
END_CS;
}
-void r300_emit_vertex_shader(struct r300_context* r300,
- struct r300_vertex_shader* vs)
-{
- r300_emit_vertex_program_code(r300, &vs->code);
-}
-
void r300_emit_vs_constant_buffer(struct r300_context* r300,
struct rc_constant_list* constants)
{
@@ -923,77 +932,56 @@ void r300_emit_vs_constant_buffer(struct r300_context* r300,
END_CS;
}
-void r300_emit_viewport_state(struct r300_context* r300, void* state)
+void r300_emit_viewport_state(struct r300_context* r300,
+ unsigned size, void* state)
{
struct r300_viewport_state* viewport = (struct r300_viewport_state*)state;
CS_LOCALS(r300);
- BEGIN_CS(9);
- OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6);
- OUT_CS_32F(viewport->xscale);
- OUT_CS_32F(viewport->xoffset);
- OUT_CS_32F(viewport->yscale);
- OUT_CS_32F(viewport->yoffset);
- OUT_CS_32F(viewport->zscale);
- OUT_CS_32F(viewport->zoffset);
- OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control);
- END_CS;
-}
-
-void r300_emit_texture_count(struct r300_context* r300)
-{
- uint32_t tx_enable = 0;
- int i;
- CS_LOCALS(r300);
-
- /* Notice that texture_count and sampler_count are just sizes
- * of the respective arrays. We still have to check for the individual
- * elements. */
- for (i = 0; i < MIN2(r300->sampler_count, r300->texture_count); i++) {
- if (r300->textures[i]) {
- tx_enable |= 1 << i;
- }
- }
-
- BEGIN_CS(2);
- OUT_CS_REG(R300_TX_ENABLE, tx_enable);
- END_CS;
-
+ BEGIN_CS(size);
+ OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6);
+ OUT_CS_32F(viewport->xscale);
+ OUT_CS_32F(viewport->xoffset);
+ OUT_CS_32F(viewport->yscale);
+ OUT_CS_32F(viewport->yoffset);
+ OUT_CS_32F(viewport->zscale);
+ OUT_CS_32F(viewport->zoffset);
+ OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control);
+ END_CS;
}
-void r300_emit_ztop_state(struct r300_context* r300, void* state)
+void r300_emit_ztop_state(struct r300_context* r300,
+ unsigned size, void* state)
{
struct r300_ztop_state* ztop = (struct r300_ztop_state*)state;
CS_LOCALS(r300);
- BEGIN_CS(2);
+ BEGIN_CS(size);
OUT_CS_REG(R300_ZB_ZTOP, ztop->z_buffer_top);
END_CS;
}
-void r300_flush_textures(struct r300_context* r300)
+void r300_emit_texture_cache_inval(struct r300_context* r300, unsigned size, void* state)
{
CS_LOCALS(r300);
- BEGIN_CS(2);
+ BEGIN_CS(size);
OUT_CS_REG(R300_TX_INVALTAGS, 0);
END_CS;
}
-static void r300_flush_pvs(struct r300_context* r300)
-{
- CS_LOCALS(r300);
-
- BEGIN_CS(2);
- OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0);
- END_CS;
-}
-
-void r300_emit_buffer_validate(struct r300_context *r300)
+void r300_emit_buffer_validate(struct r300_context *r300,
+ boolean do_validate_vertex_buffers,
+ struct pipe_buffer *index_buffer)
{
struct pipe_framebuffer_state* fb =
(struct pipe_framebuffer_state*)r300->fb_state.state;
+ struct r300_textures_state *texstate =
+ (struct r300_textures_state*)r300->textures_state.state;
struct r300_texture* tex;
+ struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
+ struct pipe_vertex_element *velem = r300->vertex_element;
+ struct pipe_buffer *pbuf;
unsigned i;
boolean invalid = FALSE;
@@ -1022,9 +1010,9 @@ validate:
}
}
/* ...textures... */
- for (i = 0; i < r300->texture_count; i++) {
- tex = r300->textures[i];
- if (!tex)
+ for (i = 0; i < texstate->count; i++) {
+ tex = texstate->textures[i];
+ if (!tex || !texstate->sampler_states[i])
continue;
if (!r300->winsys->add_buffer(r300->winsys, tex->buffer,
RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0)) {
@@ -1040,16 +1028,35 @@ validate:
goto validate;
}
}
- /* ...and vertex buffer. */
+ /* ...vertex buffer for SWTCL path... */
if (r300->vbo) {
if (!r300->winsys->add_buffer(r300->winsys, r300->vbo,
RADEON_GEM_DOMAIN_GTT, 0)) {
r300->context.flush(&r300->context, 0, NULL);
goto validate;
}
- } else {
- /* debug_printf("No VBO while emitting dirty state!\n"); */
}
+ /* ...vertex buffers for HWTCL path... */
+ if (do_validate_vertex_buffers) {
+ for (i = 0; i < r300->vertex_element_count; i++) {
+ pbuf = vbuf[velem[i].vertex_buffer_index].buffer;
+
+ if (!r300->winsys->add_buffer(r300->winsys, pbuf,
+ RADEON_GEM_DOMAIN_GTT, 0)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ goto validate;
+ }
+ }
+ }
+ /* ...and index buffer for HWTCL path. */
+ if (index_buffer) {
+ if (!r300->winsys->add_buffer(r300->winsys, index_buffer,
+ RADEON_GEM_DOMAIN_GTT, 0)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ goto validate;
+ }
+ }
+
if (!r300->winsys->validate(r300->winsys)) {
r300->context.flush(&r300->context, 0, NULL);
if (invalid) {
@@ -1062,16 +1069,10 @@ validate:
}
}
-/* Emit all dirty state. */
-void r300_emit_dirty_state(struct r300_context* r300)
+unsigned r300_get_num_dirty_dwords(struct r300_context *r300)
{
- struct r300_screen* r300screen = r300_screen(r300->context.screen);
struct r300_atom* atom;
- unsigned i, dwords = 1024;
- int dirty_tex = 0;
-
- /* Check the required number of dwords against the space remaining in the
- * current CS object. If we need more, then flush. */
+ unsigned dwords = 0;
foreach(atom, &r300->atom_list) {
if (atom->dirty || atom->always_dirty) {
@@ -1079,12 +1080,17 @@ void r300_emit_dirty_state(struct r300_context* r300)
}
}
- /* Make sure we have at least 2*1024 spare dwords. */
- /* XXX It would be nice to know the number of dwords we really need to
- * XXX emit. */
- while (!r300->winsys->check_cs(r300->winsys, dwords)) {
- r300->context.flush(&r300->context, 0, NULL);
- }
+ /* XXX This is the compensation for the non-atomized states. */
+ dwords += 1024;
+
+ return dwords;
+}
+
+/* Emit all dirty state. */
+void r300_emit_dirty_state(struct r300_context* r300)
+{
+ struct r300_screen* r300screen = r300_screen(r300->context.screen);
+ struct r300_atom* atom;
if (r300->dirty_state & R300_NEW_QUERY) {
r300_emit_query_start(r300);
@@ -1093,7 +1099,7 @@ void r300_emit_dirty_state(struct r300_context* r300)
foreach(atom, &r300->atom_list) {
if (atom->dirty || atom->always_dirty) {
- atom->emit(r300, atom->state);
+ atom->emit(r300, atom->size, atom->state);
atom->dirty = FALSE;
}
}
@@ -1119,43 +1125,9 @@ void r300_emit_dirty_state(struct r300_context* r300)
r300->dirty_state &= ~R300_NEW_FRAGMENT_SHADER_CONSTANTS;
}
- /* Samplers and textures are tracked separately but emitted together. */
- if (r300->dirty_state &
- (R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES)) {
- r300_emit_texture_count(r300);
-
- for (i = 0; i < MIN2(r300->sampler_count, r300->texture_count); i++) {
- if (r300->dirty_state &
- ((R300_NEW_SAMPLER << i) | (R300_NEW_TEXTURE << i))) {
- if (r300->textures[i]) {
- r300_emit_texture(r300,
- r300->sampler_states[i],
- r300->textures[i],
- i);
- dirty_tex |= r300->dirty_state & (R300_NEW_TEXTURE << i);
- }
- r300->dirty_state &=
- ~((R300_NEW_SAMPLER << i) | (R300_NEW_TEXTURE << i));
- }
- }
- r300->dirty_state &= ~(R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES);
- }
-
- if (dirty_tex) {
- r300_flush_textures(r300);
- }
-
- if (r300->dirty_state & (R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS)) {
- r300_flush_pvs(r300);
- }
-
- if (r300->dirty_state & R300_NEW_VERTEX_SHADER) {
- r300_emit_vertex_shader(r300, r300->vs);
- r300->dirty_state &= ~R300_NEW_VERTEX_SHADER;
- }
-
if (r300->dirty_state & R300_NEW_VERTEX_SHADER_CONSTANTS) {
- r300_emit_vs_constant_buffer(r300, &r300->vs->code.constants);
+ struct r300_vertex_shader* vs = r300->vs_state.state;
+ r300_emit_vs_constant_buffer(r300, &vs->code.constants);
r300->dirty_state &= ~R300_NEW_VERTEX_SHADER_CONSTANTS;
}
diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h
index 6b96d9b57c..449e640a88 100644
--- a/src/gallium/drivers/r300/r300_emit.h
+++ b/src/gallium/drivers/r300/r300_emit.h
@@ -31,13 +31,17 @@ struct r300_vertex_program_code;
void r300_emit_aos(struct r300_context* r300, unsigned offset);
-void r300_emit_blend_state(struct r300_context* r300, void* state);
+void r300_emit_blend_state(struct r300_context* r300,
+ unsigned size, void* state);
-void r300_emit_blend_color_state(struct r300_context* r300, void* state);
+void r300_emit_blend_color_state(struct r300_context* r300,
+ unsigned size, void* state);
-void r300_emit_clip_state(struct r300_context* r300, void* state);
+void r300_emit_clip_state(struct r300_context* r300,
+ unsigned size, void* state);
-void r300_emit_dsa_state(struct r300_context* r300, void* state);
+void r300_emit_dsa_state(struct r300_context* r300,
+ unsigned size, void* state);
void r300_emit_fragment_program_code(struct r300_context* r300,
struct rX00_fragment_program_code* generic_code);
@@ -51,48 +55,54 @@ void r500_emit_fragment_program_code(struct r300_context* r300,
void r500_emit_fs_constant_buffer(struct r300_context* r300,
struct rc_constant_list* constants);
-void r300_emit_fb_state(struct r300_context* r300, void* state);
+void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state);
void r300_emit_query_begin(struct r300_context* r300,
struct r300_query* query);
void r300_emit_query_end(struct r300_context* r300);
-void r300_emit_rs_state(struct r300_context* r300, void* state);
+void r300_emit_rs_state(struct r300_context* r300, unsigned size, void* state);
-void r300_emit_rs_block_state(struct r300_context* r300, void* state);
+void r300_emit_rs_block_state(struct r300_context* r300,
+ unsigned size, void* state);
-void r300_emit_scissor_state(struct r300_context* r300, void* state);
+void r300_emit_scissor_state(struct r300_context* r300,
+ unsigned size, void* state);
-void r300_emit_texture(struct r300_context* r300,
- struct r300_sampler_state* sampler,
- struct r300_texture* tex,
- unsigned offset);
+void r300_emit_textures_state(struct r300_context *r300,
+ unsigned size, void *state);
void r300_emit_vertex_buffer(struct r300_context* r300);
-void r300_emit_vertex_format_state(struct r300_context* r300, void* state);
+void r300_emit_vertex_stream_state(struct r300_context* r300,
+ unsigned size, void* state);
-void r300_emit_vertex_program_code(struct r300_context* r300,
- struct r300_vertex_program_code* code);
+void r300_emit_vap_output_state(struct r300_context* r300,
+ unsigned size, void* state);
void r300_emit_vs_constant_buffer(struct r300_context* r300,
struct rc_constant_list* constants);
-void r300_emit_vertex_shader(struct r300_context* r300,
- struct r300_vertex_shader* vs);
+void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state);
-void r300_emit_viewport_state(struct r300_context* r300, void* state);
+void r300_emit_viewport_state(struct r300_context* r300,
+ unsigned size, void* state);
-void r300_emit_texture_count(struct r300_context* r300);
+void r300_emit_ztop_state(struct r300_context* r300,
+ unsigned size, void* state);
-void r300_emit_ztop_state(struct r300_context* r300, void* state);
+void r300_emit_pvs_flush(struct r300_context* r300, unsigned size, void* state);
-void r300_flush_textures(struct r300_context* r300);
+void r300_emit_texture_cache_inval(struct r300_context* r300, unsigned size, void* state);
+
+unsigned r300_get_num_dirty_dwords(struct r300_context *r300);
/* Emit all dirty state. */
void r300_emit_dirty_state(struct r300_context* r300);
-void r300_emit_buffer_validate(struct r300_context *r300);
+void r300_emit_buffer_validate(struct r300_context *r300,
+ boolean do_validate_vertex_buffers,
+ struct pipe_buffer *index_buffer);
#endif /* R300_EMIT_H */
diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c
index ae4c62b2f1..3c2625269b 100644
--- a/src/gallium/drivers/r300/r300_fs.c
+++ b/src/gallium/drivers/r300/r300_fs.c
@@ -133,10 +133,13 @@ static void get_compare_state(
struct r300_fragment_program_external_state* state,
unsigned shadow_samplers)
{
+ struct r300_textures_state *texstate =
+ (struct r300_textures_state*)r300->textures_state.state;
+
memset(state, 0, sizeof(*state));
- for (int i = 0; i < r300->sampler_count; i++) {
- struct r300_sampler_state* s = r300->sampler_states[i];
+ for (int i = 0; i < texstate->sampler_count; i++) {
+ struct r300_sampler_state* s = texstate->sampler_states[i];
if (s && s->state.compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
/* XXX Gallium doesn't provide us with any information regarding
diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c
index 754eb4dc76..770a92be74 100644
--- a/src/gallium/drivers/r300/r300_render.c
+++ b/src/gallium/drivers/r300/r300_render.c
@@ -118,6 +118,18 @@ static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300,
return color_control;
}
+/* Check if the requested number of dwords is available in the CS and
+ * if not, flush. Return TRUE if the flush occured. */
+static boolean r300_reserve_cs_space(struct r300_context *r300,
+ unsigned dwords)
+{
+ if (!r300->winsys->check_cs(r300->winsys, dwords)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ return TRUE;
+ }
+ return FALSE;
+}
+
static boolean immd_is_good_idea(struct r300_context *r300,
unsigned count)
{
@@ -132,7 +144,7 @@ static void r300_emit_draw_arrays_immediate(struct r300_context *r300,
struct pipe_vertex_element* velem;
struct pipe_vertex_buffer* vbuf;
unsigned vertex_element_count = r300->vertex_element_count;
- unsigned i, v, vbi, dw, elem_offset;
+ unsigned i, v, vbi, dw, elem_offset, dwords;
/* Size of the vertex, in dwords. */
unsigned vertex_size = 0;
@@ -171,9 +183,13 @@ static void r300_emit_draw_arrays_immediate(struct r300_context *r300,
}
}
+ dwords = 10 + count * vertex_size;
+
+ r300_reserve_cs_space(r300, r300_get_num_dirty_dwords(r300) + dwords);
+ r300_emit_buffer_validate(r300, FALSE, 0);
r300_emit_dirty_state(r300);
- BEGIN_CS(10 + count * vertex_size);
+ BEGIN_CS(dwords);
OUT_CS_REG(R300_GA_COLOR_CONTROL,
r300_provoking_vertex_fixes(r300, mode));
OUT_CS_REG(R300_VAP_VTX_SIZE, vertex_size);
@@ -258,11 +274,6 @@ static void r300_emit_draw_elements(struct r300_context *r300,
assert((start * indexSize) % 4 == 0);
- /* XXX Non-zero offset locks up. */
- if (offset_dwords != 0) {
- return;
- }
-
if (alt_num_verts) {
assert(count < (1 << 24));
BEGIN_CS(16);
@@ -276,13 +287,13 @@ static void r300_emit_draw_elements(struct r300_context *r300,
OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, maxIndex);
OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 0);
if (indexSize == 4) {
- count_dwords = count + start;
+ count_dwords = count;
OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
R300_VAP_VF_CNTL__INDEX_SIZE_32bit |
r300_translate_primitive(mode) |
(alt_num_verts ? R500_VAP_VF_CNTL__USE_ALT_NUM_VERTS : 0));
} else {
- count_dwords = (count + start + 1) / 2;
+ count_dwords = (count + 1) / 2;
OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
r300_translate_primitive(mode) |
(alt_num_verts ? R500_VAP_VF_CNTL__USE_ALT_NUM_VERTS : 0));
@@ -303,31 +314,6 @@ static void r300_emit_draw_elements(struct r300_context *r300,
END_CS;
}
-static boolean r300_setup_vertex_buffers(struct r300_context *r300)
-{
- struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
- struct pipe_vertex_element *velem = r300->vertex_element;
- struct pipe_buffer *pbuf;
-
-validate:
- for (int i = 0; i < r300->vertex_element_count; i++) {
- pbuf = vbuf[velem[i].vertex_buffer_index].buffer;
-
- if (!r300->winsys->add_buffer(r300->winsys, pbuf,
- RADEON_GEM_DOMAIN_GTT, 0)) {
- r300->context.flush(&r300->context, 0, NULL);
- goto validate;
- }
- }
-
- if (!r300->winsys->validate(r300->winsys)) {
- r300->context.flush(&r300->context, 0, NULL);
- return r300->winsys->validate(r300->winsys);
- }
-
- return TRUE;
-}
-
static void r300_shorten_ubyte_elts(struct r300_context* r300,
struct pipe_buffer** elts,
unsigned count)
@@ -383,30 +369,17 @@ void r300_draw_range_elements(struct pipe_context* pipe,
return;
}
- r300_update_derived_state(r300);
-
- r300_emit_buffer_validate(r300);
-
- if (!r300_setup_vertex_buffers(r300)) {
- return;
- }
-
if (indexSize == 1) {
r300_shorten_ubyte_elts(r300, &indexBuffer, count);
indexSize = 2;
}
- if (!r300->winsys->add_buffer(r300->winsys, indexBuffer,
- RADEON_GEM_DOMAIN_GTT, 0)) {
- goto cleanup;
- }
-
- if (!r300->winsys->validate(r300->winsys)) {
- goto cleanup;
- }
+ r300_update_derived_state(r300);
+ /* 128 dwords for emit_aos and emit_draw_elements */
+ r300_reserve_cs_space(r300, r300_get_num_dirty_dwords(r300) + 128);
+ r300_emit_buffer_validate(r300, TRUE, indexBuffer);
r300_emit_dirty_state(r300);
-
r300_emit_aos(r300, 0);
if (alt_num_verts || count <= 65535) {
@@ -420,10 +393,16 @@ void r300_draw_range_elements(struct pipe_context* pipe,
start += short_count;
count -= short_count;
+
+ /* 16 spare dwords are enough for emit_draw_elements. */
+ if (count && r300_reserve_cs_space(r300, 16)) {
+ r300_emit_buffer_validate(r300, TRUE, indexBuffer);
+ r300_emit_dirty_state(r300);
+ r300_emit_aos(r300, 0);
+ }
} while (count);
}
-cleanup:
if (indexBuffer != orgIndexBuffer) {
pipe->screen->buffer_destroy(indexBuffer);
}
@@ -435,8 +414,11 @@ void r300_draw_elements(struct pipe_context* pipe,
unsigned indexSize, unsigned mode,
unsigned start, unsigned count)
{
- pipe->draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0,
- mode, start, count);
+ struct r300_context *r300 = r300_context(pipe);
+
+ pipe->draw_range_elements(pipe, indexBuffer, indexSize, 0,
+ r300->vertex_buffer_max_index,
+ mode, start, count);
}
void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
@@ -457,15 +439,13 @@ void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
r300_update_derived_state(r300);
- r300_emit_buffer_validate(r300);
-
if (immd_is_good_idea(r300, count)) {
r300_emit_draw_arrays_immediate(r300, mode, start, count);
} else {
- if (!r300_setup_vertex_buffers(r300)) {
- return;
- }
-
+ /* Make sure there are at least 128 spare dwords in the command buffer.
+ * (most of it being consumed by emit_aos) */
+ r300_reserve_cs_space(r300, r300_get_num_dirty_dwords(r300) + 128);
+ r300_emit_buffer_validate(r300, TRUE, 0);
r300_emit_dirty_state(r300);
if (alt_num_verts || count <= 65535) {
@@ -479,6 +459,13 @@ void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
start += short_count;
count -= short_count;
+
+ /* Again, we emit both AOS and draw_arrays so there should be
+ * at least 128 spare dwords. */
+ if (count && r300_reserve_cs_space(r300, 128)) {
+ r300_emit_buffer_validate(r300, TRUE, 0);
+ r300_emit_dirty_state(r300);
+ }
} while (count);
}
}
@@ -610,7 +597,7 @@ r300_render_get_vertex_info(struct vbuf_render* render)
r300_update_derived_state(r300);
- return (struct vertex_info*)r300->vertex_format_state.state;
+ return &r300->vertex_info;
}
static boolean r300_render_allocate_vertices(struct vbuf_render* render,
@@ -695,6 +682,7 @@ static void r300_render_draw_arrays(struct vbuf_render* render,
CS_LOCALS(r300);
+ r300_reserve_cs_space(r300, r300_get_num_dirty_dwords(r300) + 2);
r300_emit_dirty_state(r300);
DBG(r300, DBG_DRAW, "r300: Doing vbuf render, count %d\n", count);
@@ -713,12 +701,14 @@ static void r300_render_draw(struct vbuf_render* render,
struct r300_render* r300render = r300_render(render);
struct r300_context* r300 = r300render->r300;
int i;
+ unsigned dwords = 2 + (count+1)/2;
CS_LOCALS(r300);
+ r300_reserve_cs_space(r300, r300_get_num_dirty_dwords(r300) + dwords);
r300_emit_dirty_state(r300);
- BEGIN_CS(2 + (count+1)/2);
+ BEGIN_CS(dwords);
OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, (count+1)/2);
OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
r300render->hwprim);
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index ebb859138f..b732380a14 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -600,7 +600,8 @@ static void
memcpy(r300->fb_state.state, state, sizeof(struct pipe_framebuffer_state));
- r300->fb_state.size = (10 * state->nr_cbufs) + (state->zsbuf ? 10 : 0) + 6;
+ r300->fb_state.size = (10 * state->nr_cbufs) + (2 * (4 - state->nr_cbufs)) +
+ (state->zsbuf ? 10 : 0) + 8;
r300_fb_update_tiling_flags(r300, r300->fb_state.state, state);
@@ -660,8 +661,10 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader)
r300->fs = fs;
r300_pick_fragment_shader(r300);
- if (r300->vs && r300_vertex_shader_setup_wpos(r300)) {
- r300->vertex_format_state.dirty = TRUE;
+ r300->rs_block_state.dirty = TRUE; /* Will be updated before the emission. */
+
+ if (r300->vs_state.state && r300_vertex_shader_setup_wpos(r300)) {
+ r300->vap_output_state.dirty = TRUE;
}
r300->dirty_state |= R300_NEW_FRAGMENT_SHADER | R300_NEW_FRAGMENT_SHADER_CONSTANTS;
@@ -720,22 +723,6 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
rs->point_size = pack_float_16_6x(state->point_size) |
(pack_float_16_6x(state->point_size) << R300_POINTSIZE_X_SHIFT);
- /* Point minimum and maximum sizes. This register has to be emitted,
- * and it'd be a step backwards to put it in invariant state. */
- if (r300screen->caps->is_r500) {
- rs->point_minmax =
- ((int)(0.0 * 6.0) << R300_GA_POINT_MINMAX_MIN_SHIFT) |
- ((int)(4096.0 * 6.0) << R300_GA_POINT_MINMAX_MAX_SHIFT);
- } else if (r300screen->caps->is_r400) {
- rs->point_minmax =
- ((int)(0.0 * 6.0) << R300_GA_POINT_MINMAX_MIN_SHIFT) |
- ((int)(4021.0 * 6.0) << R300_GA_POINT_MINMAX_MAX_SHIFT);
- } else {
- rs->point_minmax =
- ((int)(0.0 * 6.0) << R300_GA_POINT_MINMAX_MIN_SHIFT) |
- ((int)(2560.0 * 6.0) << R300_GA_POINT_MINMAX_MAX_SHIFT);
- }
-
rs->line_control = pack_float_16_6x(state->line_width) |
R300_GA_LINE_CNTL_END_TYPE_COMP;
@@ -826,12 +813,13 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state)
if (rs) {
r300->polygon_offset_enabled = rs->rs.offset_cw || rs->rs.offset_ccw;
+ r300->rs_state.dirty = TRUE;
} else {
r300->polygon_offset_enabled = FALSE;
}
r300->rs_state.state = rs;
- r300->rs_state.dirty = TRUE;
+ r300->rs_state.size = 17 + (r300->polygon_offset_enabled ? 5 : 0);
/* XXX Why is this still needed, dammit!? */
r300->scissor_state.dirty = TRUE;
r300->viewport_state.dirty = TRUE;
@@ -870,7 +858,7 @@ static void*
state->max_anisotropy > 0);
/* Unfortunately, r300-r500 don't support floating-point mipmap lods. */
- /* We must pass these to the emit function to clamp them properly. */
+ /* We must pass these to the merge function to clamp them properly. */
sampler->min_lod = MAX2((unsigned)state->min_lod, 0);
sampler->max_lod = MAX2((unsigned)ceilf(state->max_lod), 0);
@@ -896,23 +884,20 @@ static void r300_bind_sampler_states(struct pipe_context* pipe,
void** states)
{
struct r300_context* r300 = r300_context(pipe);
- int i;
+ struct r300_textures_state* state =
+ (struct r300_textures_state*)r300->textures_state.state;
if (count > 8) {
return;
}
- for (i = 0; i < count; i++) {
- if (r300->sampler_states[i] != states[i]) {
- r300->sampler_states[i] = (struct r300_sampler_state*)states[i];
- r300->dirty_state |= (R300_NEW_SAMPLER << i);
- }
- }
+ memcpy(state->sampler_states, states, sizeof(void*) * count);
+ state->sampler_count = count;
- r300->sampler_count = count;
+ r300->textures_state.dirty = TRUE;
/* Pick a fragment shader based on the texture compare state. */
- if (r300->fs && (r300->dirty_state & R300_ANY_NEW_SAMPLERS)) {
+ if (r300->fs && count) {
if (r300_pick_fragment_shader(r300)) {
r300->dirty_state |= R300_NEW_FRAGMENT_SHADER |
R300_NEW_FRAGMENT_SHADER_CONSTANTS;
@@ -936,22 +921,25 @@ static void r300_set_sampler_textures(struct pipe_context* pipe,
struct pipe_texture** texture)
{
struct r300_context* r300 = r300_context(pipe);
+ struct r300_textures_state* state =
+ (struct r300_textures_state*)r300->textures_state.state;
+ unsigned i;
boolean is_r500 = r300_screen(r300->context.screen)->caps->is_r500;
- int i;
+ boolean dirty_tex = FALSE;
/* XXX magic num */
if (count > 8) {
return;
}
-
+
for (i = 0; i < count; i++) {
- if (r300->textures[i] != (struct r300_texture*)texture[i]) {
- pipe_texture_reference((struct pipe_texture**)&r300->textures[i],
- texture[i]);
- r300->dirty_state |= (R300_NEW_TEXTURE << i);
+ if (state->textures[i] != (struct r300_texture*)texture[i]) {
+ pipe_texture_reference((struct pipe_texture**)&state->textures[i],
+ texture[i]);
+ dirty_tex = TRUE;
- /* R300-specific - set the texrect factor in a fragment shader */
- if (!is_r500 && r300->textures[i]->is_npot) {
+ /* R300-specific - set the texrect factor in the fragment shader */
+ if (!is_r500 && state->textures[i]->is_npot) {
/* XXX It would be nice to re-emit just 1 constant,
* XXX not all of them */
r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS;
@@ -960,14 +948,19 @@ static void r300_set_sampler_textures(struct pipe_context* pipe,
}
for (i = count; i < 8; i++) {
- if (r300->textures[i]) {
- pipe_texture_reference((struct pipe_texture**)&r300->textures[i],
+ if (state->textures[i]) {
+ pipe_texture_reference((struct pipe_texture**)&state->textures[i],
NULL);
- r300->dirty_state |= (R300_NEW_TEXTURE << i);
}
}
- r300->texture_count = count;
+ state->texture_count = count;
+
+ r300->textures_state.dirty = TRUE;
+
+ if (dirty_tex) {
+ r300->texture_cache_inval.dirty = TRUE;
+ }
}
static void r300_set_scissor_state(struct pipe_context* pipe,
@@ -1029,17 +1022,24 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe,
const struct pipe_vertex_buffer* buffers)
{
struct r300_context* r300 = r300_context(pipe);
+ unsigned i, max_index = ~0;
memcpy(r300->vertex_buffer, buffers,
sizeof(struct pipe_vertex_buffer) * count);
+
+ for (i = 0; i < count; i++) {
+ max_index = MIN2(buffers[i].max_index, max_index);
+ }
+
r300->vertex_buffer_count = count;
+ r300->vertex_buffer_max_index = max_index;
if (r300->draw) {
draw_flush(r300->draw);
draw_set_vertex_buffers(r300->draw, count, buffers);
+ } else {
+ r300->vertex_stream_state.dirty = TRUE;
}
-
- r300->vertex_format_state.dirty = TRUE;
}
static boolean r300_validate_aos(struct r300_context *r300)
@@ -1108,21 +1108,26 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader)
struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader;
if (vs == NULL) {
- r300->vs = NULL;
+ r300->vs_state.state = NULL;
return;
} else if (!vs->translated) {
r300_translate_vertex_shader(r300, vs);
}
- r300->vs = vs;
+ r300->vs_state.state = vs;
+ r300->vs_state.size = vs->code.length + 9;
+ r300->vs_state.dirty = TRUE;
+
+ r300->rs_block_state.dirty = TRUE; /* Will be updated before the emission. */
+ r300->vap_output_state.dirty = TRUE;
+ r300->vertex_stream_state.dirty = TRUE; /* XXX needed for TCL bypass */
+ r300->pvs_flush.dirty = TRUE;
+
if (r300->fs) {
r300_vertex_shader_setup_wpos(r300);
}
- r300->vertex_format_state.dirty = TRUE;
-
- r300->dirty_state |=
- R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS;
+ r300->dirty_state |= R300_NEW_VERTEX_SHADER_CONSTANTS;
} else {
draw_flush(r300->draw);
draw_bind_vertex_shader(r300->draw,
@@ -1194,8 +1199,10 @@ static void r300_set_constant_buffer(struct pipe_context *pipe,
r300->shader_constants[shader].count = buf->size / (4 * sizeof(float));
pipe_buffer_unmap(pipe->screen, buf);
- if (shader == PIPE_SHADER_VERTEX)
+ if (shader == PIPE_SHADER_VERTEX) {
r300->dirty_state |= R300_NEW_VERTEX_SHADER_CONSTANTS;
+ r300->pvs_flush.dirty = TRUE;
+ }
else if (shader == PIPE_SHADER_FRAGMENT)
r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS;
}
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c
index 778eaaacd9..9c8e907fdf 100644
--- a/src/gallium/drivers/r300/r300_state_derived.c
+++ b/src/gallium/drivers/r300/r300_state_derived.c
@@ -42,20 +42,20 @@ static void r300_draw_emit_attrib(struct r300_context* r300,
enum interp_mode interp,
int index)
{
- struct tgsi_shader_info* info = &r300->vs->info;
+ struct r300_vertex_shader* vs = r300->vs_state.state;
+ struct tgsi_shader_info* info = &vs->info;
int output;
output = draw_find_shader_output(r300->draw,
info->output_semantic_name[index],
info->output_semantic_index[index]);
- draw_emit_vertex_attr(
- (struct vertex_info*)r300->vertex_format_state.state,
- emit, interp, output);
+ draw_emit_vertex_attr(&r300->vertex_info, emit, interp, output);
}
static void r300_draw_emit_all_attribs(struct r300_context* r300)
{
- struct r300_shader_semantics* vs_outputs = &r300->vs->outputs;
+ struct r300_vertex_shader* vs = r300->vs_state.state;
+ struct r300_shader_semantics* vs_outputs = &vs->outputs;
int i, gen_count;
/* Position. */
@@ -104,16 +104,21 @@ static void r300_draw_emit_all_attribs(struct r300_context* r300)
}
/* Update the PSC tables. */
+/* XXX move this function into r300_state.c after TCL-bypass gets removed
+ * XXX because this one is dependent only on vertex elements. */
static void r300_vertex_psc(struct r300_context* r300)
{
- struct r300_vertex_info *vformat =
- (struct r300_vertex_info*)r300->vertex_format_state.state;
+ struct r300_vertex_shader* vs = r300->vs_state.state;
+ struct r300_vertex_stream_state *vformat =
+ (struct r300_vertex_stream_state*)r300->vertex_stream_state.state;
uint16_t type, swizzle;
enum pipe_format format;
unsigned i;
int identity[16] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15};
int* stream_tab;
+ memset(vformat, 0, sizeof(struct r300_vertex_stream_state));
+
stream_tab = identity;
/* Vertex shaders have no semantics on their inputs,
@@ -121,7 +126,7 @@ static void r300_vertex_psc(struct r300_context* r300)
* and not on attrib information. */
DBG(r300, DBG_DRAW, "r300: vs expects %d attribs, routing %d elements"
" in psc\n",
- r300->vs->info.num_inputs,
+ vs->info.num_inputs,
r300->vertex_element_count);
for (i = 0; i < r300->vertex_element_count; i++) {
@@ -148,18 +153,24 @@ static void r300_vertex_psc(struct r300_context* r300)
}
vformat->vap_prog_stream_cntl[i >> 1] |=
(R300_LAST_VEC << (i & 1 ? 16 : 0));
+
+ vformat->count = (i >> 1) + 1;
+ r300->vertex_stream_state.size = (1 + vformat->count) * 2;
}
/* Update the PSC tables for SW TCL, using Draw. */
static void r300_swtcl_vertex_psc(struct r300_context* r300)
{
- struct r300_vertex_info *vformat =
- (struct r300_vertex_info*)r300->vertex_format_state.state;
- struct vertex_info* vinfo = &vformat->vinfo;
+ struct r300_vertex_shader* vs = r300->vs_state.state;
+ struct r300_vertex_stream_state *vformat =
+ (struct r300_vertex_stream_state*)r300->vertex_stream_state.state;
+ struct vertex_info* vinfo = &r300->vertex_info;
uint16_t type, swizzle;
enum pipe_format format;
unsigned i, attrib_count;
- int* vs_output_tab = r300->vs->stream_loc_notcl;
+ int* vs_output_tab = vs->stream_loc_notcl;
+
+ memset(vformat, 0, sizeof(struct r300_vertex_stream_state));
/* For each Draw attribute, route it to the fragment shader according
* to the vs_output_tab. */
@@ -202,6 +213,9 @@ static void r300_swtcl_vertex_psc(struct r300_context* r300)
}
vformat->vap_prog_stream_cntl[i >> 1] |=
(R300_LAST_VEC << (i & 1 ? 16 : 0));
+
+ vformat->count = (i >> 1) + 1;
+ r300->vertex_stream_state.size = (1 + vformat->count) * 2;
}
static void r300_rs_col(struct r300_rs_block* rs, int id, int ptr,
@@ -410,31 +424,29 @@ static void r300_update_rs_block(struct r300_context* r300,
/* Now, after all that, see if we actually need to update the state. */
if (memcmp(r300->rs_block_state.state, &rs, sizeof(struct r300_rs_block))) {
memcpy(r300->rs_block_state.state, &rs, sizeof(struct r300_rs_block));
- r300->rs_block_state.size = 5 + count;
- r300->rs_block_state.dirty = TRUE;
+ r300->rs_block_state.size = 5 + count*2;
}
}
/* Update the shader-dependant states. */
static void r300_update_derived_shader_state(struct r300_context* r300)
{
+ struct r300_vertex_shader* vs = r300->vs_state.state;
struct r300_screen* r300screen = r300_screen(r300->context.screen);
- struct r300_vertex_info *vformat =
- (struct r300_vertex_info*)r300->vertex_format_state.state;
- struct vertex_info* vinfo = &vformat->vinfo;
+ struct r300_vap_output_state *vap_out =
+ (struct r300_vap_output_state*)r300->vap_output_state.state;
- /* Mmm, delicious hax */
- memset(r300->vertex_format_state.state, 0, sizeof(struct r300_vertex_info));
- memcpy(vinfo->hwfmt, r300->vs->hwfmt, sizeof(uint)*4);
+ /* XXX Mmm, delicious hax */
+ memset(&r300->vertex_info, 0, sizeof(struct vertex_info));
+ memcpy(vap_out, vs->hwfmt, sizeof(uint)*4);
- r300_update_rs_block(r300, &r300->vs->outputs, &r300->fs->inputs);
+ r300_update_rs_block(r300, &vs->outputs, &r300->fs->inputs);
if (r300screen->caps->has_tcl) {
r300_vertex_psc(r300);
} else {
r300_draw_emit_all_attribs(r300);
- draw_compute_vertex_size(
- (struct vertex_info*)r300->vertex_format_state.state);
+ draw_compute_vertex_size(&r300->vertex_info);
r300_swtcl_vertex_psc(r300);
}
}
@@ -510,14 +522,74 @@ static void r300_update_ztop(struct r300_context* r300)
r300->ztop_state.dirty = TRUE;
}
+static void r300_merge_textures_and_samplers(struct r300_context* r300)
+{
+ struct r300_textures_state *state =
+ (struct r300_textures_state*)r300->textures_state.state;
+ struct r300_texture_sampler_state *texstate;
+ struct r300_sampler_state *sampler;
+ struct r300_texture *tex;
+ unsigned min_level, max_level, i, size;
+ unsigned count = MIN2(state->texture_count, state->sampler_count);
+
+ state->tx_enable = 0;
+ size = 2;
+
+ for (i = 0; i < count; i++) {
+ if (state->textures[i] && state->sampler_states[i]) {
+ state->tx_enable |= 1 << i;
+
+ tex = state->textures[i];
+ sampler = state->sampler_states[i];
+
+ texstate = &state->regs[i];
+ memcpy(texstate->format, &tex->state, sizeof(uint32_t)*3);
+ texstate->filter[0] = sampler->filter0;
+ texstate->filter[1] = sampler->filter1;
+ texstate->border_color = sampler->border_color;
+ texstate->tile_config = R300_TXO_MACRO_TILE(tex->macrotile) |
+ R300_TXO_MICRO_TILE(tex->microtile);
+
+ /* to emulate 1D textures through 2D ones correctly */
+ if (tex->tex.target == PIPE_TEXTURE_1D) {
+ texstate->filter[0] &= ~R300_TX_WRAP_T_MASK;
+ texstate->filter[0] |= R300_TX_WRAP_T(R300_TX_CLAMP_TO_EDGE);
+ }
+
+ if (tex->is_npot) {
+ /* NPOT textures don't support mip filter, unfortunately.
+ * This prevents incorrect rendering. */
+ texstate->filter[0] &= ~R300_TX_MIN_FILTER_MIP_MASK;
+ } else {
+ /* determine min/max levels */
+ /* the MAX_MIP level is the largest (finest) one */
+ max_level = MIN2(sampler->max_lod, tex->tex.last_level);
+ min_level = MIN2(sampler->min_lod, max_level);
+ texstate->format[0] |= R300_TX_NUM_LEVELS(max_level);
+ texstate->filter[0] |= R300_TX_MAX_MIP_LEVEL(min_level);
+ }
+
+ texstate->filter[0] |= i << 28;
+
+ size += 16;
+ state->count = i+1;
+ }
+ }
+
+ r300->textures_state.size = size;
+}
+
void r300_update_derived_state(struct r300_context* r300)
{
- /* XXX */
- if (r300->dirty_state &
- (R300_NEW_FRAGMENT_SHADER | R300_NEW_VERTEX_SHADER) ||
- r300->vertex_format_state.dirty || r300->rs_state.dirty) {
+ if (r300->rs_block_state.dirty ||
+ r300->vertex_stream_state.dirty || /* XXX put updating this state out of this file */
+ r300->rs_state.dirty) { /* XXX and remove this one (tcl_bypass dependency) */
r300_update_derived_shader_state(r300);
}
+ if (r300->textures_state.dirty) {
+ r300_merge_textures_and_samplers(r300);
+ }
+
r300_update_ztop(r300);
}
diff --git a/src/gallium/drivers/r300/r300_state_inlines.h b/src/gallium/drivers/r300/r300_state_inlines.h
index 0e1cb328d1..2f3a56e1fb 100644
--- a/src/gallium/drivers/r300/r300_state_inlines.h
+++ b/src/gallium/drivers/r300/r300_state_inlines.h
@@ -384,8 +384,7 @@ r300_translate_vertex_data_type(enum pipe_format format) {
desc = util_format_description(format);
- if (desc->layout != UTIL_FORMAT_LAYOUT_ARITH &&
- desc->layout != UTIL_FORMAT_LAYOUT_ARRAY) {
+ if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN) {
debug_printf("r300: Bad format %s in %s:%d\n", util_format_name(format),
__FUNCTION__, __LINE__);
assert(0);
@@ -458,8 +457,7 @@ r300_translate_vertex_data_swizzle(enum pipe_format format) {
assert(format);
- if (desc->layout != UTIL_FORMAT_LAYOUT_ARITH &&
- desc->layout != UTIL_FORMAT_LAYOUT_ARRAY) {
+ if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN) {
debug_printf("r300: Bad format %s in %s:%d\n",
util_format_name(format), __FUNCTION__, __LINE__);
return 0;
diff --git a/src/gallium/drivers/r300/r300_state_invariant.c b/src/gallium/drivers/r300/r300_state_invariant.c
index 97927acf1b..4a2c68269b 100644
--- a/src/gallium/drivers/r300/r300_state_invariant.c
+++ b/src/gallium/drivers/r300/r300_state_invariant.c
@@ -38,7 +38,8 @@ struct pipe_viewport_state r300_viewport_identity = {
*
* Note that eventually this should be empty, but it's useful for development
* and general unduplication of code. */
-void r300_emit_invariant_state(struct r300_context* r300, void* state)
+void r300_emit_invariant_state(struct r300_context* r300,
+ unsigned size, void* state)
{
struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps;
CS_LOCALS(r300);
diff --git a/src/gallium/drivers/r300/r300_state_invariant.h b/src/gallium/drivers/r300/r300_state_invariant.h
index 5d1a963654..83d031c7fe 100644
--- a/src/gallium/drivers/r300/r300_state_invariant.h
+++ b/src/gallium/drivers/r300/r300_state_invariant.h
@@ -25,6 +25,7 @@
struct r300_context;
-void r300_emit_invariant_state(struct r300_context* r300, void* state);
+void r300_emit_invariant_state(struct r300_context* r300,
+ unsigned size, void* state);
#endif /* R300_STATE_INVARIANT_H */
diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c
index ed2be06254..2246c75056 100644
--- a/src/gallium/drivers/r300/r300_texture.c
+++ b/src/gallium/drivers/r300/r300_texture.c
@@ -70,6 +70,12 @@ static uint32_t r300_translate_texformat(enum pipe_format format)
R300_TX_FORMAT_B_SHIFT,
R300_TX_FORMAT_A_SHIFT
};
+ const uint32_t swizzle[4] = {
+ R300_TX_FORMAT_X,
+ R300_TX_FORMAT_Y,
+ R300_TX_FORMAT_Z,
+ R300_TX_FORMAT_W
+ };
const uint32_t sign_bit[4] = {
R300_TX_FORMAT_SIGNED_X,
R300_TX_FORMAT_SIGNED_Y,
@@ -119,16 +125,16 @@ static uint32_t r300_translate_texformat(enum pipe_format format)
switch (desc->swizzle[i]) {
case UTIL_FORMAT_SWIZZLE_X:
case UTIL_FORMAT_SWIZZLE_NONE:
- result |= R300_TX_FORMAT_X << swizzle_shift[i];
+ result |= swizzle[0] << swizzle_shift[i];
break;
case UTIL_FORMAT_SWIZZLE_Y:
- result |= R300_TX_FORMAT_Y << swizzle_shift[i];
+ result |= swizzle[1] << swizzle_shift[i];
break;
case UTIL_FORMAT_SWIZZLE_Z:
- result |= R300_TX_FORMAT_Z << swizzle_shift[i];
+ result |= swizzle[2] << swizzle_shift[i];
break;
case UTIL_FORMAT_SWIZZLE_W:
- result |= R300_TX_FORMAT_W << swizzle_shift[i];
+ result |= swizzle[3] << swizzle_shift[i];
break;
case UTIL_FORMAT_SWIZZLE_0:
result |= R300_TX_FORMAT_ZERO << swizzle_shift[i];
@@ -142,7 +148,7 @@ static uint32_t r300_translate_texformat(enum pipe_format format)
}
/* Compressed formats. */
- if (desc->layout == UTIL_FORMAT_LAYOUT_DXT) {
+ if (desc->layout == UTIL_FORMAT_LAYOUT_COMPRESSED) {
switch (format) {
case PIPE_FORMAT_DXT1_RGB:
case PIPE_FORMAT_DXT1_RGBA:
@@ -499,7 +505,7 @@ boolean r300_is_sampler_format_supported(enum pipe_format format)
static void r300_setup_texture_state(struct r300_screen* screen, struct r300_texture* tex)
{
- struct r300_texture_state* state = &tex->state;
+ struct r300_texture_format_state* state = &tex->state;
struct pipe_texture *pt = &tex->tex;
unsigned i;
boolean is_r500 = screen->caps->is_r500;
diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c
index a6786c321c..60a04bbfed 100644
--- a/src/gallium/drivers/r300/r300_vs.c
+++ b/src/gallium/drivers/r300/r300_vs.c
@@ -368,8 +368,8 @@ void r300_translate_vertex_shader(struct r300_context* r300,
boolean r300_vertex_shader_setup_wpos(struct r300_context* r300)
{
- struct r300_vertex_shader* vs = r300->vs;
- int tex_output = r300->vs->wpos_tex_output;
+ struct r300_vertex_shader* vs = r300->vs_state.state;
+ int tex_output = vs->wpos_tex_output;
uint32_t tex_fmt = R300_INPUT_CNTL_TC0 << tex_output;
uint32_t* hwfmt = vs->hwfmt;
diff --git a/src/gallium/drivers/softpipe/sp_video_context.c b/src/gallium/drivers/softpipe/sp_video_context.c
index 8e4867a904..242aaac466 100644
--- a/src/gallium/drivers/softpipe/sp_video_context.c
+++ b/src/gallium/drivers/softpipe/sp_video_context.c
@@ -25,10 +25,12 @@
*
**************************************************************************/
+#include "util/u_inlines.h"
+#include "util/u_memory.h"
+
#include "sp_video_context.h"
-#include <util/u_inlines.h>
-#include <util/u_memory.h>
-#include "softpipe/sp_texture.h"
+#include "sp_texture.h"
+
static void
sp_mpeg12_destroy(struct pipe_video_context *vpipe)
diff --git a/src/gallium/drivers/softpipe/sp_winsys.c b/src/gallium/drivers/softpipe/sp_winsys.c
index f6598927d3..0a6245ed2c 100644
--- a/src/gallium/drivers/softpipe/sp_winsys.c
+++ b/src/gallium/drivers/softpipe/sp_winsys.c
@@ -37,13 +37,13 @@
#include "util/u_simple_screen.h"/* port to just p_screen */
-#include "pipe/p_format.h"
-#include "pipe/p_context.h"
#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
-#include "softpipe/sp_winsys.h"
+#include "pipe/p_format.h"
+#include "pipe/p_context.h"
+#include "sp_winsys.h"
struct st_softpipe_buffer
diff --git a/src/gallium/drivers/svga/svga_cmd.c b/src/gallium/drivers/svga/svga_cmd.c
index a0da7d7e5d..04307d17fe 100644
--- a/src/gallium/drivers/svga/svga_cmd.c
+++ b/src/gallium/drivers/svga/svga_cmd.c
@@ -478,7 +478,8 @@ SVGA3D_BufferDMA(struct svga_winsys_context *swc,
struct svga_winsys_surface *host,
SVGA3dTransferType transfer, // IN
uint32 size, // IN
- uint32 offset, // IN
+ uint32 guest_offset, // IN
+ uint32 host_offset, // IN
SVGA3dSurfaceDMAFlags flags) // IN
{
SVGA3dCmdSurfaceDMA *cmd;
@@ -517,19 +518,19 @@ SVGA3D_BufferDMA(struct svga_winsys_context *swc,
cmd->transfer = transfer;
box = (SVGA3dCopyBox *)&cmd[1];
- box->x = offset;
+ box->x = host_offset;
box->y = 0;
box->z = 0;
box->w = size;
box->h = 1;
box->d = 1;
- box->srcx = offset;
+ box->srcx = guest_offset;
box->srcy = 0;
box->srcz = 0;
pSuffix = (SVGA3dCmdSurfaceDMASuffix *)((uint8_t*)cmd + sizeof *cmd + sizeof *box);
pSuffix->suffixSize = sizeof *pSuffix;
- pSuffix->maximumOffset = offset + size;
+ pSuffix->maximumOffset = guest_offset + size;
pSuffix->flags = flags;
swc->commit(swc);
diff --git a/src/gallium/drivers/svga/svga_cmd.h b/src/gallium/drivers/svga/svga_cmd.h
index 8041054769..da9fc4355f 100644
--- a/src/gallium/drivers/svga/svga_cmd.h
+++ b/src/gallium/drivers/svga/svga_cmd.h
@@ -111,7 +111,8 @@ SVGA3D_BufferDMA(struct svga_winsys_context *swc,
struct svga_winsys_surface *host,
SVGA3dTransferType transfer,
uint32 size,
- uint32 offset,
+ uint32 guest_offset,
+ uint32 host_offset,
SVGA3dSurfaceDMAFlags flags);
/*
diff --git a/src/gallium/drivers/svga/svga_pipe_blend.c b/src/gallium/drivers/svga/svga_pipe_blend.c
index b60117f090..594eec7166 100644
--- a/src/gallium/drivers/svga/svga_pipe_blend.c
+++ b/src/gallium/drivers/svga/svga_pipe_blend.c
@@ -92,6 +92,7 @@ svga_create_blend_state(struct pipe_context *pipe,
if (templ->logicop_enable) {
switch (templ->logicop_func) {
case PIPE_LOGICOP_XOR:
+ case PIPE_LOGICOP_INVERT:
blend->need_white_fragments = TRUE;
blend->rt[i].blend_enable = TRUE;
blend->rt[i].srcblend = SVGA3D_BLENDOP_ONE;
@@ -125,12 +126,6 @@ svga_create_blend_state(struct pipe_context *pipe,
blend->rt[i].dstblend = SVGA3D_BLENDOP_ONE;
blend->rt[i].blendeq = SVGA3D_BLENDEQ_MAXIMUM;
break;
- case PIPE_LOGICOP_INVERT:
- blend->rt[i].blend_enable = TRUE;
- blend->rt[i].srcblend = SVGA3D_BLENDOP_INVSRCCOLOR;
- blend->rt[i].dstblend = SVGA3D_BLENDOP_ZERO;
- blend->rt[i].blendeq = SVGA3D_BLENDEQ_ADD;
- break;
case PIPE_LOGICOP_AND:
/* Approximate with minimum - works for the 0 & anything case: */
blend->rt[i].blend_enable = TRUE;
diff --git a/src/gallium/drivers/svga/svga_pipe_vertex.c b/src/gallium/drivers/svga/svga_pipe_vertex.c
index ffc0f99565..836b8441da 100644
--- a/src/gallium/drivers/svga/svga_pipe_vertex.c
+++ b/src/gallium/drivers/svga/svga_pipe_vertex.c
@@ -49,7 +49,7 @@ static void svga_set_vertex_buffers(struct pipe_context *pipe,
/* Adjust refcounts */
for (i = 0; i < count; i++) {
pipe_buffer_reference(&svga->curr.vb[i].buffer, buffers[i].buffer);
- if (svga_buffer(buffers[i].buffer)->user)
+ if (svga_buffer_is_user_buffer(buffers[i].buffer))
any_user_buffer = TRUE;
}
diff --git a/src/gallium/drivers/svga/svga_screen_buffer.c b/src/gallium/drivers/svga/svga_screen_buffer.c
index c9e9bef540..1ff6a3a5b3 100644
--- a/src/gallium/drivers/svga/svga_screen_buffer.c
+++ b/src/gallium/drivers/svga/svga_screen_buffer.c
@@ -83,7 +83,7 @@ svga_buffer_create_host_surface(struct svga_screen *ss,
* as svga_screen_surface_create might have passed a recycled host
* buffer.
*/
- sbuf->hw.flags.discard = TRUE;
+ sbuf->dma.flags.discard = TRUE;
SVGA_DBG(DEBUG_DMA, " --> got sid %p sz %d (buffer)\n", sbuf->handle, sbuf->base.size);
}
@@ -109,10 +109,10 @@ svga_buffer_destroy_hw_storage(struct svga_screen *ss, struct svga_buffer *sbuf)
struct svga_winsys_screen *sws = ss->sws;
assert(!sbuf->map.count);
- assert(sbuf->hw.buf);
- if(sbuf->hw.buf) {
- sws->buffer_destroy(sws, sbuf->hw.buf);
- sbuf->hw.buf = NULL;
+ assert(sbuf->hwbuf);
+ if(sbuf->hwbuf) {
+ sws->buffer_destroy(sws, sbuf->hwbuf);
+ sbuf->hwbuf = NULL;
}
}
@@ -151,16 +151,18 @@ static INLINE enum pipe_error
svga_buffer_create_hw_storage(struct svga_screen *ss,
struct svga_buffer *sbuf)
{
- if(!sbuf->hw.buf) {
+ assert(!sbuf->user);
+
+ if(!sbuf->hwbuf) {
unsigned alignment = sbuf->base.alignment;
unsigned usage = 0;
unsigned size = sbuf->base.size;
- sbuf->hw.buf = svga_winsys_buffer_create(ss, alignment, usage, size);
- if(!sbuf->hw.buf)
+ sbuf->hwbuf = svga_winsys_buffer_create(ss, alignment, usage, size);
+ if(!sbuf->hwbuf)
return PIPE_ERROR_OUT_OF_MEMORY;
- assert(!sbuf->needs_flush);
+ assert(!sbuf->dma.pending);
}
return PIPE_OK;
@@ -175,12 +177,11 @@ svga_buffer_upload_command(struct svga_context *svga,
struct svga_buffer *sbuf)
{
struct svga_winsys_context *swc = svga->swc;
- struct svga_winsys_buffer *guest = sbuf->hw.buf;
+ struct svga_winsys_buffer *guest = sbuf->hwbuf;
struct svga_winsys_surface *host = sbuf->handle;
SVGA3dTransferType transfer = SVGA3D_WRITE_HOST_VRAM;
- SVGA3dSurfaceDMAFlags flags = sbuf->hw.flags;
SVGA3dCmdSurfaceDMA *cmd;
- uint32 numBoxes = sbuf->hw.num_ranges;
+ uint32 numBoxes = sbuf->map.num_ranges;
SVGA3dCopyBox *boxes;
SVGA3dCmdSurfaceDMASuffix *pSuffix;
unsigned region_flags;
@@ -218,8 +219,8 @@ svga_buffer_upload_command(struct svga_context *svga,
cmd->transfer = transfer;
- sbuf->hw.boxes = (SVGA3dCopyBox *)&cmd[1];
- sbuf->hw.svga = svga;
+ sbuf->dma.boxes = (SVGA3dCopyBox *)&cmd[1];
+ sbuf->dma.svga = svga;
/* Increment reference count */
dummy = NULL;
@@ -228,9 +229,11 @@ svga_buffer_upload_command(struct svga_context *svga,
pSuffix = (SVGA3dCmdSurfaceDMASuffix *)((uint8_t*)cmd + sizeof *cmd + numBoxes * sizeof *boxes);
pSuffix->suffixSize = sizeof *pSuffix;
pSuffix->maximumOffset = sbuf->base.size;
- pSuffix->flags = flags;
+ pSuffix->flags = sbuf->dma.flags;
+
+ SVGA_FIFOCommitAll(swc);
- swc->commit(swc);
+ sbuf->dma.flags.discard = FALSE;
return PIPE_OK;
}
@@ -248,10 +251,10 @@ svga_buffer_upload_flush(struct svga_context *svga,
unsigned i;
assert(sbuf->handle);
- assert(sbuf->hw.buf);
- assert(sbuf->hw.num_ranges);
- assert(sbuf->hw.svga == svga);
- assert(sbuf->hw.boxes);
+ assert(sbuf->hwbuf);
+ assert(sbuf->map.num_ranges);
+ assert(sbuf->dma.svga == svga);
+ assert(sbuf->dma.boxes);
/*
* Patch the DMA command with the final copy box.
@@ -259,36 +262,33 @@ svga_buffer_upload_flush(struct svga_context *svga,
SVGA_DBG(DEBUG_DMA, "dma to sid %p\n", sbuf->handle);
- boxes = sbuf->hw.boxes;
- for(i = 0; i < sbuf->hw.num_ranges; ++i) {
+ boxes = sbuf->dma.boxes;
+ for(i = 0; i < sbuf->map.num_ranges; ++i) {
SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n",
- sbuf->hw.ranges[i].start, sbuf->hw.ranges[i].end);
+ sbuf->map.ranges[i].start, sbuf->map.ranges[i].end);
- boxes[i].x = sbuf->hw.ranges[i].start;
+ boxes[i].x = sbuf->map.ranges[i].start;
boxes[i].y = 0;
boxes[i].z = 0;
- boxes[i].w = sbuf->hw.ranges[i].end - sbuf->hw.ranges[i].start;
+ boxes[i].w = sbuf->map.ranges[i].end - sbuf->map.ranges[i].start;
boxes[i].h = 1;
boxes[i].d = 1;
- boxes[i].srcx = sbuf->hw.ranges[i].start;
+ boxes[i].srcx = sbuf->map.ranges[i].start;
boxes[i].srcy = 0;
boxes[i].srcz = 0;
}
- sbuf->hw.num_ranges = 0;
- memset(&sbuf->hw.flags, 0, sizeof sbuf->hw.flags);
+ sbuf->map.num_ranges = 0;
assert(sbuf->head.prev && sbuf->head.next);
LIST_DEL(&sbuf->head);
#ifdef DEBUG
sbuf->head.next = sbuf->head.prev = NULL;
#endif
- sbuf->needs_flush = FALSE;
-
- sbuf->hw.svga = NULL;
- sbuf->hw.boxes = NULL;
+ sbuf->dma.pending = FALSE;
- sbuf->host_written = TRUE;
+ sbuf->dma.svga = NULL;
+ sbuf->dma.boxes = NULL;
/* Decrement reference count */
pipe_reference(&(sbuf->base.reference), NULL);
@@ -297,7 +297,7 @@ svga_buffer_upload_flush(struct svga_context *svga,
/**
- * Queue a DMA upload of a range of this buffer to the host.
+ * Note a dirty range.
*
* This function only notes the range down. It doesn't actually emit a DMA
* upload command. That only happens when a context tries to refer to this
@@ -306,15 +306,24 @@ svga_buffer_upload_flush(struct svga_context *svga,
* We try to lump as many contiguous DMA transfers together as possible.
*/
static void
-svga_buffer_upload_queue(struct svga_buffer *sbuf,
- unsigned start,
- unsigned end)
+svga_buffer_add_range(struct svga_buffer *sbuf,
+ unsigned start,
+ unsigned end)
{
unsigned i;
+ unsigned nearest_range;
+ unsigned nearest_dist;
- assert(sbuf->hw.buf);
assert(end > start);
+ if (sbuf->map.num_ranges < SVGA_BUFFER_MAX_RANGES) {
+ nearest_range = sbuf->map.num_ranges;
+ nearest_dist = ~0;
+ } else {
+ nearest_range = SVGA_BUFFER_MAX_RANGES - 1;
+ nearest_dist = 0;
+ }
+
/*
* Try to grow one of the ranges.
*
@@ -325,12 +334,34 @@ svga_buffer_upload_queue(struct svga_buffer *sbuf,
* buffer should be flushed.
*/
- for(i = 0; i < sbuf->hw.num_ranges; ++i) {
- if(start <= sbuf->hw.ranges[i].end && sbuf->hw.ranges[i].start <= end) {
- sbuf->hw.ranges[i].start = MIN2(sbuf->hw.ranges[i].start, start);
- sbuf->hw.ranges[i].end = MAX2(sbuf->hw.ranges[i].end, end);
+ for(i = 0; i < sbuf->map.num_ranges; ++i) {
+ int left_dist;
+ int right_dist;
+ int dist;
+
+ left_dist = start - sbuf->map.ranges[i].end;
+ right_dist = sbuf->map.ranges[i].start - end;
+ dist = MAX2(left_dist, right_dist);
+
+ if (dist <= 0) {
+ /*
+ * Ranges are contiguous or overlapping -- extend this one and return.
+ */
+
+ sbuf->map.ranges[i].start = MIN2(sbuf->map.ranges[i].start, start);
+ sbuf->map.ranges[i].end = MAX2(sbuf->map.ranges[i].end, end);
return;
}
+ else {
+ /*
+ * Discontiguous ranges -- keep track of the nearest range.
+ */
+
+ if (dist < nearest_dist) {
+ nearest_range = i;
+ nearest_dist = dist;
+ }
+ }
}
/*
@@ -338,20 +369,34 @@ svga_buffer_upload_queue(struct svga_buffer *sbuf,
* pending DMA upload and start clean.
*/
- if(sbuf->needs_flush)
- svga_buffer_upload_flush(sbuf->hw.svga, sbuf);
+ if(sbuf->dma.pending)
+ svga_buffer_upload_flush(sbuf->dma.svga, sbuf);
- assert(!sbuf->needs_flush);
- assert(!sbuf->hw.svga);
- assert(!sbuf->hw.boxes);
+ assert(!sbuf->dma.pending);
+ assert(!sbuf->dma.svga);
+ assert(!sbuf->dma.boxes);
- /*
- * Add a new range.
- */
+ if (sbuf->map.num_ranges < SVGA_BUFFER_MAX_RANGES) {
+ /*
+ * Add a new range.
+ */
+
+ sbuf->map.ranges[sbuf->map.num_ranges].start = start;
+ sbuf->map.ranges[sbuf->map.num_ranges].end = end;
+ ++sbuf->map.num_ranges;
+ } else {
+ /*
+ * Everything else failed, so just extend the nearest range.
+ *
+ * It is OK to do this because we always keep a local copy of the
+ * host buffer data, for SW TNL, and the host never modifies the buffer.
+ */
- sbuf->hw.ranges[sbuf->hw.num_ranges].start = start;
- sbuf->hw.ranges[sbuf->hw.num_ranges].end = end;
- ++sbuf->hw.num_ranges;
+ assert(nearest_range < SVGA_BUFFER_MAX_RANGES);
+ assert(nearest_range < sbuf->map.num_ranges);
+ sbuf->map.ranges[nearest_range].start = MIN2(sbuf->map.ranges[nearest_range].start, start);
+ sbuf->map.ranges[nearest_range].end = MAX2(sbuf->map.ranges[nearest_range].end, end);
+ }
}
@@ -366,55 +411,30 @@ svga_buffer_map_range( struct pipe_screen *screen,
struct svga_buffer *sbuf = svga_buffer( buf );
void *map;
- if(sbuf->swbuf) {
+ if (!sbuf->swbuf && !sbuf->hwbuf) {
+ if (svga_buffer_create_hw_storage(ss, sbuf) != PIPE_OK) {
+ /*
+ * We can't create a hardware buffer big enough, so create a malloc
+ * buffer instead.
+ */
+
+ debug_printf("%s: failed to allocate %u KB of DMA, splitting DMA transfers\n",
+ __FUNCTION__,
+ (sbuf->base.size + 1023)/1024);
+
+ sbuf->swbuf = align_malloc(sbuf->base.size, sbuf->base.alignment);
+ }
+ }
+
+ if (sbuf->swbuf) {
/* User/malloc buffer */
map = sbuf->swbuf;
}
+ else if (sbuf->hwbuf) {
+ map = sws->buffer_map(sws, sbuf->hwbuf, usage);
+ }
else {
- if(!sbuf->hw.buf) {
- if(svga_buffer_create_hw_storage(ss, sbuf) != PIPE_OK)
- return NULL;
-
- /* Populate the hardware storage if the host surface pre-existed */
- if(sbuf->host_written) {
- SVGA3dSurfaceDMAFlags flags;
- enum pipe_error ret;
- struct pipe_fence_handle *fence = NULL;
-
- assert(sbuf->handle);
-
- SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "dma from sid %p (buffer), bytes %u - %u\n",
- sbuf->handle, 0, sbuf->base.size);
-
- memset(&flags, 0, sizeof flags);
-
- ret = SVGA3D_BufferDMA(ss->swc,
- sbuf->hw.buf,
- sbuf->handle,
- SVGA3D_READ_HOST_VRAM,
- sbuf->base.size,
- 0,
- flags);
- if(ret != PIPE_OK) {
- ss->swc->flush(ss->swc, NULL);
-
- ret = SVGA3D_BufferDMA(ss->swc,
- sbuf->hw.buf,
- sbuf->handle,
- SVGA3D_READ_HOST_VRAM,
- sbuf->base.size,
- 0,
- flags);
- assert(ret == PIPE_OK);
- }
-
- ss->swc->flush(ss->swc, &fence);
- sws->fence_finish(sws, fence, 0);
- sws->fence_reference(sws, &fence, NULL);
- }
- }
-
- map = sws->buffer_map(sws, sbuf->hw.buf, usage);
+ map = NULL;
}
if(map) {
@@ -447,8 +467,7 @@ svga_buffer_flush_mapped_range( struct pipe_screen *screen,
assert(sbuf->map.writing);
if(sbuf->map.writing) {
assert(sbuf->map.flush_explicit);
- if(sbuf->hw.buf)
- svga_buffer_upload_queue(sbuf, offset, offset + length);
+ svga_buffer_add_range(sbuf, offset, offset + length);
}
pipe_mutex_unlock(ss->swc_mutex);
}
@@ -467,16 +486,15 @@ svga_buffer_unmap( struct pipe_screen *screen,
if(sbuf->map.count)
--sbuf->map.count;
- if(sbuf->hw.buf)
- sws->buffer_unmap(sws, sbuf->hw.buf);
+ if(sbuf->hwbuf)
+ sws->buffer_unmap(sws, sbuf->hwbuf);
if(sbuf->map.writing) {
if(!sbuf->map.flush_explicit) {
/* No mapped range was flushed -- flush the whole buffer */
SVGA_DBG(DEBUG_DMA, "flushing the whole buffer\n");
- if(sbuf->hw.buf)
- svga_buffer_upload_queue(sbuf, 0, sbuf->base.size);
+ svga_buffer_add_range(sbuf, 0, sbuf->base.size);
}
sbuf->map.writing = FALSE;
@@ -494,12 +512,15 @@ svga_buffer_destroy( struct pipe_buffer *buf )
assert(!p_atomic_read(&buf->reference.count));
- assert(!sbuf->needs_flush);
+ assert(!sbuf->dma.pending);
if(sbuf->handle)
svga_buffer_destroy_host_surface(ss, sbuf);
- if(sbuf->hw.buf)
+ if(sbuf->uploaded.buffer)
+ pipe_buffer_reference(&sbuf->uploaded.buffer, NULL);
+
+ if(sbuf->hwbuf)
svga_buffer_destroy_hw_storage(ss, sbuf);
if(sbuf->swbuf && !sbuf->user)
@@ -596,13 +617,14 @@ svga_screen_init_buffer_functions(struct pipe_screen *screen)
}
-/**
- * Copy the contents of the user buffer / malloc buffer to a hardware buffer.
+/**
+ * Copy the contents of the malloc buffer to a hardware buffer.
*/
static INLINE enum pipe_error
svga_buffer_update_hw(struct svga_screen *ss, struct svga_buffer *sbuf)
{
- if(!sbuf->hw.buf) {
+ assert(!sbuf->user);
+ if(!sbuf->hwbuf) {
enum pipe_error ret;
void *map;
@@ -611,20 +633,20 @@ svga_buffer_update_hw(struct svga_screen *ss, struct svga_buffer *sbuf)
return PIPE_ERROR;
ret = svga_buffer_create_hw_storage(ss, sbuf);
- assert(ret == PIPE_OK);
if(ret != PIPE_OK)
return ret;
pipe_mutex_lock(ss->swc_mutex);
- map = ss->sws->buffer_map(ss->sws, sbuf->hw.buf, PIPE_BUFFER_USAGE_CPU_WRITE);
+ map = ss->sws->buffer_map(ss->sws, sbuf->hwbuf, PIPE_BUFFER_USAGE_CPU_WRITE);
assert(map);
if(!map) {
pipe_mutex_unlock(ss->swc_mutex);
- return PIPE_ERROR_OUT_OF_MEMORY;
+ svga_buffer_destroy_hw_storage(ss, sbuf);
+ return PIPE_ERROR;
}
memcpy(map, sbuf->swbuf, sbuf->base.size);
- ss->sws->buffer_unmap(ss->sws, sbuf->hw.buf);
+ ss->sws->buffer_unmap(ss->sws, sbuf->hwbuf);
/* This user/malloc buffer is now indistinguishable from a gpu buffer */
assert(!sbuf->map.count);
@@ -636,10 +658,89 @@ svga_buffer_update_hw(struct svga_screen *ss, struct svga_buffer *sbuf)
sbuf->swbuf = NULL;
}
- svga_buffer_upload_queue(sbuf, 0, sbuf->base.size);
+ pipe_mutex_unlock(ss->swc_mutex);
}
- pipe_mutex_unlock(ss->swc_mutex);
+ return PIPE_OK;
+}
+
+
+/**
+ * Upload the buffer to the host in a piecewise fashion.
+ *
+ * Used when the buffer is too big to fit in the GMR aperture.
+ */
+static INLINE enum pipe_error
+svga_buffer_upload_piecewise(struct svga_screen *ss,
+ struct svga_context *svga,
+ struct svga_buffer *sbuf)
+{
+ struct svga_winsys_screen *sws = ss->sws;
+ const unsigned alignment = sizeof(void *);
+ const unsigned usage = 0;
+ unsigned i;
+
+ assert(sbuf->map.num_ranges);
+ assert(!sbuf->dma.pending);
+
+ SVGA_DBG(DEBUG_DMA, "dma to sid %p\n", sbuf->handle);
+
+ for (i = 0; i < sbuf->map.num_ranges; ++i) {
+ struct svga_buffer_range *range = &sbuf->map.ranges[i];
+ unsigned offset = range->start;
+ unsigned size = range->end - range->start;
+
+ while (offset < range->end) {
+ struct svga_winsys_buffer *hwbuf;
+ uint8_t *map;
+ enum pipe_error ret;
+
+ if (offset + size > range->end)
+ size = range->end - offset;
+
+ hwbuf = svga_winsys_buffer_create(ss, alignment, usage, size);
+ while (!hwbuf) {
+ size /= 2;
+ if (!size)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+ hwbuf = svga_winsys_buffer_create(ss, alignment, usage, size);
+ }
+
+ SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n",
+ offset, offset + size);
+
+ map = sws->buffer_map(sws, hwbuf,
+ PIPE_BUFFER_USAGE_CPU_WRITE |
+ PIPE_BUFFER_USAGE_DISCARD);
+ assert(map);
+ if (map) {
+ memcpy(map, sbuf->swbuf, size);
+ sws->buffer_unmap(sws, hwbuf);
+ }
+
+ ret = SVGA3D_BufferDMA(svga->swc,
+ hwbuf, sbuf->handle,
+ SVGA3D_WRITE_HOST_VRAM,
+ size, 0, offset, sbuf->dma.flags);
+ if(ret != PIPE_OK) {
+ svga_context_flush(svga, NULL);
+ ret = SVGA3D_BufferDMA(svga->swc,
+ hwbuf, sbuf->handle,
+ SVGA3D_WRITE_HOST_VRAM,
+ size, 0, offset, sbuf->dma.flags);
+ assert(ret == PIPE_OK);
+ }
+
+ sbuf->dma.flags.discard = FALSE;
+
+ sws->buffer_destroy(sws, hwbuf);
+
+ offset += size;
+ }
+ }
+
+ sbuf->map.num_ranges = 0;
+
return PIPE_OK;
}
@@ -659,34 +760,74 @@ svga_buffer_handle(struct svga_context *svga,
sbuf = svga_buffer(buf);
assert(!sbuf->map.count);
+ assert(!sbuf->user);
if(!sbuf->handle) {
ret = svga_buffer_create_host_surface(ss, sbuf);
if(ret != PIPE_OK)
return NULL;
-
- ret = svga_buffer_update_hw(ss, sbuf);
- if(ret != PIPE_OK)
- return NULL;
}
- if(!sbuf->needs_flush && sbuf->hw.num_ranges) {
- /* Queue the buffer for flushing */
- ret = svga_buffer_upload_command(svga, sbuf);
- if(ret != PIPE_OK)
- /* XXX: Should probably have a richer return value */
- return NULL;
-
- assert(sbuf->hw.svga == svga);
+ assert(sbuf->handle);
+
+ if (sbuf->map.num_ranges) {
+ if (!sbuf->dma.pending) {
+ /*
+ * No pending DMA upload yet, so insert a DMA upload command now.
+ */
+
+ /*
+ * Migrate the data from swbuf -> hwbuf if necessary.
+ */
+ ret = svga_buffer_update_hw(ss, sbuf);
+ if (ret == PIPE_OK) {
+ /*
+ * Queue a dma command.
+ */
+
+ ret = svga_buffer_upload_command(svga, sbuf);
+ if (ret == PIPE_ERROR_OUT_OF_MEMORY) {
+ svga_context_flush(svga, NULL);
+ ret = svga_buffer_upload_command(svga, sbuf);
+ assert(ret == PIPE_OK);
+ }
+ if (ret == PIPE_OK) {
+ sbuf->dma.pending = TRUE;
+ assert(!sbuf->head.prev && !sbuf->head.next);
+ LIST_ADDTAIL(&sbuf->head, &svga->dirty_buffers);
+ }
+ }
+ else if (ret == PIPE_ERROR_OUT_OF_MEMORY) {
+ /*
+ * The buffer is too big to fit in the GMR aperture, so break it in
+ * smaller pieces.
+ */
+ ret = svga_buffer_upload_piecewise(ss, svga, sbuf);
+ }
- sbuf->needs_flush = TRUE;
- assert(!sbuf->head.prev && !sbuf->head.next);
- LIST_ADDTAIL(&sbuf->head, &svga->dirty_buffers);
+ if (ret != PIPE_OK) {
+ /*
+ * Something unexpected happened above. There is very little that
+ * we can do other than proceeding while ignoring the dirty ranges.
+ */
+ assert(0);
+ sbuf->map.num_ranges = 0;
+ }
+ }
+ else {
+ /*
+ * There a pending dma already. Make sure it is from this context.
+ */
+ assert(sbuf->dma.svga == svga);
+ }
}
+ assert(!sbuf->map.num_ranges || sbuf->dma.pending);
+
return sbuf->handle;
}
+
struct pipe_buffer *
svga_screen_buffer_wrap_surface(struct pipe_screen *screen,
enum SVGA3dSurfaceFormat format,
@@ -739,7 +880,7 @@ svga_context_flush_buffers(struct svga_context *svga)
sbuf = LIST_ENTRY(struct svga_buffer, curr, head);
assert(p_atomic_read(&sbuf->base.reference.count) != 0);
- assert(sbuf->needs_flush);
+ assert(sbuf->dma.pending);
svga_buffer_upload_flush(svga, sbuf);
diff --git a/src/gallium/drivers/svga/svga_screen_buffer.h b/src/gallium/drivers/svga/svga_screen_buffer.h
index 448ac107c7..8c862fa62d 100644
--- a/src/gallium/drivers/svga/svga_screen_buffer.h
+++ b/src/gallium/drivers/svga/svga_screen_buffer.h
@@ -57,35 +57,6 @@ struct svga_buffer_range
/**
- * Describe a
- *
- * This holds the information to emit a SVGA3dCmdSurfaceDMA.
- */
-struct svga_buffer_upload
-{
- /**
- * Guest memory region.
- */
- struct svga_winsys_buffer *buf;
-
- struct svga_buffer_range ranges[SVGA_BUFFER_MAX_RANGES];
- unsigned num_ranges;
-
- SVGA3dSurfaceDMAFlags flags;
-
- /**
- * Pointer to the DMA copy box *inside* the command buffer.
- */
- SVGA3dCopyBox *boxes;
-
- /**
- * Context that has the pending DMA to this buffer.
- */
- struct svga_context *svga;
-};
-
-
-/**
* SVGA pipe buffer.
*/
struct svga_buffer
@@ -111,14 +82,6 @@ struct svga_buffer
boolean user;
/**
- * DMA'ble memory.
- *
- * A piece of GMR memory. It is created when mapping the buffer, and will be
- * used to upload/download vertex data from the host.
- */
- struct svga_buffer_upload hw;
-
- /**
* Creation key for the host surface handle.
*
* This structure describes all the host surface characteristics so that it
@@ -134,19 +97,94 @@ struct svga_buffer
* trying to bind
*/
struct svga_winsys_surface *handle;
-
+
/**
- * Whether the host has been ever written.
+ * Information about ongoing and past map operations.
*/
- boolean host_written;
-
struct {
+ /**
+ * Number of concurrent mappings.
+ *
+ * XXX: It is impossible to guarantee concurrent maps work in all
+ * circumstances -- pipe_buffers really need transfer objects too.
+ */
unsigned count;
+
+ /**
+ * Whether this buffer is currently mapped for writing.
+ */
boolean writing;
+
+ /**
+ * Whether the application will tell us explicity which ranges it touched
+ * or not.
+ */
boolean flush_explicit;
+
+ /**
+ * Dirty ranges.
+ *
+ * Ranges that were touched by the application and need to be uploaded to
+ * the host.
+ *
+ * This information will be copied into dma.boxes, when emiting the
+ * SVGA3dCmdSurfaceDMA command.
+ */
+ struct svga_buffer_range ranges[SVGA_BUFFER_MAX_RANGES];
+ unsigned num_ranges;
} map;
-
- boolean needs_flush;
+
+ /**
+ * Information about uploaded version of user buffers.
+ */
+ struct {
+ struct pipe_buffer *buffer;
+
+ /**
+ * We combine multiple user buffers into the same hardware buffer. This
+ * is the relative offset within that buffer.
+ */
+ unsigned offset;
+ } uploaded;
+
+ /**
+ * DMA'ble memory.
+ *
+ * A piece of GMR memory, with the same size of the buffer. It is created
+ * when mapping the buffer, and will be used to upload vertex data to the
+ * host.
+ */
+ struct svga_winsys_buffer *hwbuf;
+
+ /**
+ * Information about pending DMA uploads.
+ *
+ */
+ struct {
+ /**
+ * Whether this buffer has an unfinished DMA upload command.
+ *
+ * If not set then the rest of the information is null.
+ */
+ boolean pending;
+
+ SVGA3dSurfaceDMAFlags flags;
+
+ /**
+ * Pointer to the DMA copy box *inside* the command buffer.
+ */
+ SVGA3dCopyBox *boxes;
+
+ /**
+ * Context that has the pending DMA to this buffer.
+ */
+ struct svga_context *svga;
+ } dma;
+
+ /**
+ * Linked list head, used to gather all buffers with pending dma uploads on
+ * a context. It is only valid if the dma.pending is set above.
+ */
struct list_head head;
};
@@ -176,6 +214,16 @@ svga_buffer_is_user_buffer( struct pipe_buffer *buffer )
void
svga_screen_init_buffer_functions(struct pipe_screen *screen);
+
+/**
+ * Get the host surface handle for this buffer.
+ *
+ * This will ensure the host surface is updated, issuing DMAs as needed.
+ *
+ * NOTE: This may insert new commands in the context, so it *must* be called
+ * before reserving command buffer space. And, in order to insert commands
+ * it may need to call svga_context_flush().
+ */
struct svga_winsys_surface *
svga_buffer_handle(struct svga_context *svga,
struct pipe_buffer *buf);
diff --git a/src/gallium/drivers/svga/svga_state_vdecl.c b/src/gallium/drivers/svga/svga_state_vdecl.c
index d1066ce13b..ded903170b 100644
--- a/src/gallium/drivers/svga/svga_state_vdecl.c
+++ b/src/gallium/drivers/svga/svga_state_vdecl.c
@@ -54,33 +54,30 @@ upload_user_buffers( struct svga_context *svga )
{
if (svga_buffer_is_user_buffer(svga->curr.vb[i].buffer))
{
- struct pipe_buffer *upload_buffer = NULL;
- unsigned offset = /*svga->curr.vb[i].buffer_offset*/ 0;
- unsigned size = svga->curr.vb[i].buffer->size /*- offset*/;
- unsigned upload_offset;
-
- ret = u_upload_buffer( svga->upload_vb,
- offset,
- size,
- svga->curr.vb[i].buffer,
- &upload_offset,
- &upload_buffer );
- if (ret)
- return ret;
-
- if (0)
- debug_printf("%s: %d: orig buf %p upl buf %p ofs %d sz %d\n",
- __FUNCTION__,
- i,
- svga->curr.vb[i].buffer,
- upload_buffer, upload_offset, size);
-
- /* Make sure we release the old buffer and end up with the
- * correct refcount on the uploaded buffer.
- */
- pipe_buffer_reference( &svga->curr.vb[i].buffer, NULL );
- svga->curr.vb[i].buffer = upload_buffer;
- svga->curr.vb[i].buffer_offset = upload_offset;
+ struct svga_buffer *buffer = svga_buffer(svga->curr.vb[i].buffer);
+
+ if (!buffer->uploaded.buffer) {
+ ret = u_upload_buffer( svga->upload_vb,
+ 0,
+ buffer->base.size,
+ &buffer->base,
+ &buffer->uploaded.offset,
+ &buffer->uploaded.buffer );
+ if (ret)
+ return ret;
+
+ if (0)
+ debug_printf("%s: %d: orig buf %p upl buf %p ofs %d sz %d\n",
+ __FUNCTION__,
+ i,
+ buffer,
+ buffer->uploaded.buffer,
+ buffer->uploaded.offset,
+ buffer->base.size);
+ }
+
+ pipe_buffer_reference( &svga->curr.vb[i].buffer, buffer->uploaded.buffer );
+ svga->curr.vb[i].buffer_offset = buffer->uploaded.offset;
}
}
diff --git a/src/gallium/drivers/svga/svga_tgsi_emit.h b/src/gallium/drivers/svga/svga_tgsi_emit.h
index e8f75485d5..48eced2ece 100644
--- a/src/gallium/drivers/svga/svga_tgsi_emit.h
+++ b/src/gallium/drivers/svga/svga_tgsi_emit.h
@@ -138,6 +138,7 @@ static INLINE boolean emit_dst( struct svga_shader_emitter *emit,
SVGA3dShaderDestToken dest )
{
assert(dest.reserved0);
+ assert(dest.mask);
return svga_shader_emit_dword( emit, dest.value );
}
@@ -267,6 +268,7 @@ static INLINE SVGA3dShaderDestToken
writemask( SVGA3dShaderDestToken dest,
unsigned mask )
{
+ assert(dest.mask & mask);
dest.mask &= mask;
return dest;
}
diff --git a/src/gallium/drivers/svga/svga_tgsi_insn.c b/src/gallium/drivers/svga/svga_tgsi_insn.c
index 87aed39f78..3d4f56a67b 100644
--- a/src/gallium/drivers/svga/svga_tgsi_insn.c
+++ b/src/gallium/drivers/svga/svga_tgsi_insn.c
@@ -112,6 +112,7 @@ translate_dst_register( struct svga_shader_emitter *emit,
}
dest.mask = reg->Register.WriteMask;
+ assert(dest.mask);
if (insn->Instruction.Saturate)
dest.dstMod = SVGA3DDSTMOD_SATURATE;
@@ -1410,34 +1411,42 @@ static boolean emit_tex(struct svga_shader_emitter *emit,
if (compare) {
- SVGA3dShaderDestToken src0_zdivw = get_temp( emit );
- struct src_register tex_src_x = scalar(src(tex_result), TGSI_SWIZZLE_Y);
- struct src_register one =
- scalar( get_zero_immediate( emit ), TGSI_SWIZZLE_W );
-
- /* Divide texcoord R by Q */
- if (!submit_op1( emit, inst_token( SVGA3DOP_RCP ),
- src0_zdivw,
- scalar(src0, TGSI_SWIZZLE_W) ))
- return FALSE;
+ if (dst.mask & TGSI_WRITEMASK_XYZ) {
+ SVGA3dShaderDestToken src0_zdivw = get_temp( emit );
+ struct src_register tex_src_x = scalar(src(tex_result), TGSI_SWIZZLE_Y);
+
+ /* Divide texcoord R by Q */
+ if (!submit_op1( emit, inst_token( SVGA3DOP_RCP ),
+ writemask(src0_zdivw, TGSI_WRITEMASK_X),
+ scalar(src0, TGSI_SWIZZLE_W) ))
+ return FALSE;
- if (!submit_op2( emit, inst_token( SVGA3DOP_MUL ),
- src0_zdivw,
- scalar(src0, TGSI_SWIZZLE_Z),
- src(src0_zdivw) ))
- return FALSE;
+ if (!submit_op2( emit, inst_token( SVGA3DOP_MUL ),
+ writemask(src0_zdivw, TGSI_WRITEMASK_X),
+ scalar(src0, TGSI_SWIZZLE_Z),
+ scalar(src(src0_zdivw), TGSI_SWIZZLE_X) ))
+ return FALSE;
- if (!emit_select(
- emit,
- emit->key.fkey.tex[src1.base.num].compare_func,
- dst,
- src(src0_zdivw),
- tex_src_x))
- return FALSE;
+ if (!emit_select(
+ emit,
+ emit->key.fkey.tex[src1.base.num].compare_func,
+ writemask( dst, TGSI_WRITEMASK_XYZ ),
+ scalar(src(src0_zdivw), TGSI_SWIZZLE_X),
+ tex_src_x))
+ return FALSE;
+ }
- return submit_op1( emit, inst_token( SVGA3DOP_MOV ),
- writemask( dst, TGSI_WRITEMASK_W),
- one );
+ if (dst.mask & TGSI_WRITEMASK_W) {
+ struct src_register one =
+ scalar( get_zero_immediate( emit ), TGSI_SWIZZLE_W );
+
+ if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ),
+ writemask( dst, TGSI_WRITEMASK_W ),
+ one ))
+ return FALSE;
+ }
+
+ return TRUE;
}
else if (!emit->use_sm30 && dst.mask != TGSI_WRITEMASK_XYZW)
{
@@ -1827,13 +1836,13 @@ static boolean emit_exp(struct svga_shader_emitter *emit,
*/
if (dst.mask & TGSI_WRITEMASK_X) {
if (!submit_op2( emit, inst_token( SVGA3DOP_ADD ),
- writemask( dst, dst.mask & TGSI_WRITEMASK_X ),
+ writemask( dst, TGSI_WRITEMASK_X ),
src0,
scalar( negate( src( fraction ) ), TGSI_SWIZZLE_Y ) ) )
return FALSE;
if (!submit_op1( emit, inst_token( SVGA3DOP_EXP ),
- writemask( dst, dst.mask & TGSI_WRITEMASK_X ),
+ writemask( dst, TGSI_WRITEMASK_X ),
scalar( src( dst ), TGSI_SWIZZLE_X ) ) )
return FALSE;
@@ -1845,7 +1854,7 @@ static boolean emit_exp(struct svga_shader_emitter *emit,
*/
if (dst.mask & TGSI_WRITEMASK_Z) {
if (!submit_op1( emit, inst_token( SVGA3DOP_EXPP ),
- writemask( dst, dst.mask & TGSI_WRITEMASK_Z ),
+ writemask( dst, TGSI_WRITEMASK_Z ),
src0 ) )
return FALSE;
}
diff --git a/src/gallium/drivers/trace/tr_drm.c b/src/gallium/drivers/trace/tr_drm.c
index b8adde77f1..2b4915003e 100644
--- a/src/gallium/drivers/trace/tr_drm.c
+++ b/src/gallium/drivers/trace/tr_drm.c
@@ -28,11 +28,11 @@
#include "state_tracker/drm_api.h"
#include "util/u_memory.h"
-#include "trace/tr_drm.h"
-#include "trace/tr_screen.h"
-#include "trace/tr_context.h"
-#include "trace/tr_buffer.h"
-#include "trace/tr_texture.h"
+#include "tr_drm.h"
+#include "tr_screen.h"
+#include "tr_context.h"
+#include "tr_buffer.h"
+#include "tr_texture.h"
struct trace_drm_api
{