diff options
Diffstat (limited to 'src/gallium/drivers')
111 files changed, 8605 insertions, 8799 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c index 67949b73dd..644496db40 100644 --- a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c +++ b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c @@ -51,7 +51,7 @@ cell_map_constant_buffers(struct cell_context *sp) struct pipe_winsys *ws = sp->pipe.winsys; uint i; for (i = 0; i < 2; i++) { - if (sp->constants[i].size) { + if (sp->constants[i].buffer && sp->constants[i].buffer->size) { sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i].buffer, PIPE_BUFFER_USAGE_CPU_READ); cell_flush_buffer_range(sp, sp->mapped_constants[i], @@ -61,7 +61,7 @@ cell_map_constant_buffers(struct cell_context *sp) draw_set_mapped_constant_buffer(sp->draw, sp->mapped_constants[PIPE_SHADER_VERTEX], - sp->constants[PIPE_SHADER_VERTEX].size); + sp->constants[PIPE_SHADER_VERTEX].buffer->size); } static void @@ -70,7 +70,7 @@ cell_unmap_constant_buffers(struct cell_context *sp) struct pipe_winsys *ws = sp->pipe.winsys; uint i; for (i = 0; i < 2; i++) { - if (sp->constants[i].size) + if (sp->constants[i].buffer && sp->constants[i].buffer->size) ws->buffer_unmap(ws, sp->constants[i].buffer); sp->mapped_constants[i] = NULL; } diff --git a/src/gallium/drivers/cell/ppu/cell_gen_fragment.c b/src/gallium/drivers/cell/ppu/cell_gen_fragment.c index 9bdc71b676..66d4b3b6a3 100644 --- a/src/gallium/drivers/cell/ppu/cell_gen_fragment.c +++ b/src/gallium/drivers/cell/ppu/cell_gen_fragment.c @@ -161,7 +161,7 @@ gen_alpha_test(const struct pipe_depth_stencil_alpha_state *dsa, if ((dsa->alpha.func != PIPE_FUNC_NEVER) && (dsa->alpha.func != PIPE_FUNC_ALWAYS)) { /* load/splat the alpha reference float value */ - spe_load_float(f, ref_reg, dsa->alpha.ref); + spe_load_float(f, ref_reg, dsa->alpha.ref_value); } /* emit code to do the alpha comparison, updating 'mask' */ diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c index 39b85faeb8..ff529fe22c 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_emit.c +++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c @@ -239,7 +239,7 @@ cell_emit_state(struct cell_context *cell) if (cell->dirty & (CELL_NEW_FS_CONSTANTS)) { const uint shader = PIPE_SHADER_FRAGMENT; - const uint num_const = cell->constants[shader].size / sizeof(float); + const uint num_const = cell->constants[shader].buffer->size / sizeof(float); uint i, j; float *buf = cell_batch_alloc16(cell, ROUNDUP16(32 + num_const * sizeof(float))); uint32_t *ibuf = (uint32_t *) buf; diff --git a/src/gallium/drivers/cell/ppu/cell_state_shader.c b/src/gallium/drivers/cell/ppu/cell_state_shader.c index 990f23e170..bf517ea563 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_shader.c +++ b/src/gallium/drivers/cell/ppu/cell_state_shader.c @@ -186,7 +186,6 @@ cell_set_constant_buffer(struct pipe_context *pipe, const struct pipe_constant_buffer *buf) { struct cell_context *cell = cell_context(pipe); - struct pipe_winsys *ws = pipe->winsys; assert(shader < PIPE_SHADER_TYPES); assert(index == 0); @@ -197,7 +196,6 @@ cell_set_constant_buffer(struct pipe_context *pipe, pipe_buffer_reference(pipe->screen, &cell->constants[shader].buffer, buf->buffer); - cell->constants[shader].size = buf->size; if (shader == PIPE_SHADER_VERTEX) cell->dirty |= CELL_NEW_VS_CONSTANTS; diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c index 4f16e2c6af..9ba995ab7d 100644 --- a/src/gallium/drivers/cell/ppu/cell_texture.c +++ b/src/gallium/drivers/cell/ppu/cell_texture.c @@ -307,9 +307,8 @@ cell_twiddle_texture(struct pipe_screen *screen, const uint texHeight = ct->base.height[level]; const uint bufWidth = align(texWidth, TILE_SIZE); const uint bufHeight = align(texHeight, TILE_SIZE); - const void *map = pipe_buffer_map(screen, surface->buffer, - PIPE_BUFFER_USAGE_CPU_READ); - const uint *src = (const uint *) ((const ubyte *) map + surface->offset); + const void *map = screen->surface_map(screen, surface, PIPE_BUFFER_USAGE_CPU_READ); + const uint *src = (const uint *) map; switch (ct->base.format) { case PIPE_FORMAT_A8R8G8B8_UNORM: @@ -324,12 +323,12 @@ cell_twiddle_texture(struct pipe_screen *screen, /* allocate buffer for tiled data now */ struct pipe_winsys *ws = screen->winsys; uint bytes = bufWidth * bufHeight * 4 * numFaces; - ct->tiled_buffer[level] = ws->buffer_create(ws, 16, - PIPE_BUFFER_USAGE_PIXEL, - bytes); + ct->tiled_buffer[level] = + ws->buffer_create(ws, 16, PIPE_BUFFER_USAGE_PIXEL, bytes); /* and map it */ - ct->tiled_mapped[level] = ws->buffer_map(ws, ct->tiled_buffer[level], - PIPE_BUFFER_USAGE_GPU_READ); + ct->tiled_mapped[level] = + ws->buffer_map(ws, ct->tiled_buffer[level], + PIPE_BUFFER_USAGE_GPU_READ); } dst = (uint *) ((ubyte *) ct->tiled_mapped[level] + offset); @@ -338,11 +337,11 @@ cell_twiddle_texture(struct pipe_screen *screen, } break; default: - printf("Cell: twiddle unsupported texture format %s\n", pf_name(ct->base.format)); - ; + printf("Cell: twiddle unsupported texture format %s\n", + pf_name(ct->base.format)); } - pipe_buffer_unmap(screen, surface->buffer); + screen->surface_unmap(screen, surface); } @@ -357,8 +356,7 @@ cell_untwiddle_texture(struct pipe_screen *screen, const uint level = surface->level; const uint texWidth = ct->base.width[level]; const uint texHeight = ct->base.height[level]; - const void *map = pipe_buffer_map(screen, surface->buffer, - PIPE_BUFFER_USAGE_CPU_READ); + const void *map = screen->surface_map(screen, surface, PIPE_BUFFER_USAGE_CPU_READ); const uint *src = (const uint *) ((const ubyte *) map + surface->offset); switch (ct->base.format) { @@ -384,11 +382,12 @@ cell_untwiddle_texture(struct pipe_screen *screen, default: { ct->untiled_data[level] = NULL; - printf("Cell: untwiddle unsupported texture format %s\n", pf_name(ct->base.format)); + printf("Cell: untwiddle unsupported texture format %s\n", + pf_name(ct->base.format)); } } - pipe_buffer_unmap(screen, surface->buffer); + screen->surface_unmap(screen, surface); } @@ -398,15 +397,13 @@ cell_get_tex_surface(struct pipe_screen *screen, unsigned face, unsigned level, unsigned zslice, unsigned usage) { - struct pipe_winsys *ws = screen->winsys; struct cell_texture *ct = cell_texture(pt); struct pipe_surface *ps; - ps = ws->surface_alloc(ws); + ps = CALLOC_STRUCT(pipe_surface); if (ps) { - assert(ps->refcount); - assert(ps->winsys); - pipe_buffer_reference(screen, &ps->buffer, ct->buffer); + ps->refcount = 1; + pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; ps->block = pt->block; ps->width = pt->width[level]; @@ -425,9 +422,9 @@ cell_get_tex_surface(struct pipe_screen *screen, ps->zslice = zslice; if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) { - ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) * - ps->nblocksy * - ps->stride; + ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) * + ps->nblocksy * + ps->stride; } else { assert(face == 0); @@ -449,18 +446,27 @@ cell_tex_surface_release(struct pipe_screen *screen, { struct cell_texture *ct = cell_texture((*s)->texture); const uint level = (*s)->level; + struct pipe_surface *surf = *s; - if (((*s)->usage & PIPE_BUFFER_USAGE_CPU_READ) && (ct->untiled_data[level])) + if ((surf->usage & PIPE_BUFFER_USAGE_CPU_READ) && (ct->untiled_data[level])) { align_free(ct->untiled_data[level]); ct->untiled_data[level] = NULL; } - /* XXX if done rendering to teximage, re-tile */ + if ((ct->base.tex_usage & PIPE_TEXTURE_USAGE_SAMPLER) && + (surf->usage & PIPE_BUFFER_USAGE_CPU_WRITE)) { + /* convert from linear to tiled layout */ + cell_twiddle_texture(screen, surf); + } - pipe_texture_reference(&(*s)->texture, NULL); + /* XXX if done rendering to teximage, re-tile */ - screen->winsys->surface_release(screen->winsys, s); + if (--surf->refcount == 0) { + pipe_texture_reference(&surf->texture, NULL); + FREE(surf); + } + *s = NULL; } @@ -475,17 +481,20 @@ cell_surface_map(struct pipe_screen *screen, assert(ct); +#if 0 if (flags & ~surface->usage) { assert(0); return NULL; } +#endif - map = pipe_buffer_map( screen, surface->buffer, flags ); - if (map == NULL) + map = pipe_buffer_map( screen, ct->buffer, flags ); + if (map == NULL) { return NULL; - else - { - if ((surface->usage & PIPE_BUFFER_USAGE_CPU_READ) && (ct->untiled_data[level])) { + } + else { + if ((surface->usage & PIPE_BUFFER_USAGE_CPU_READ) && + (ct->untiled_data[level])) { return (void *) ((ubyte *) ct->untiled_data[level] + surface->offset); } else { @@ -503,13 +512,7 @@ cell_surface_unmap(struct pipe_screen *screen, assert(ct); - if ((ct->base.tex_usage & PIPE_TEXTURE_USAGE_SAMPLER) && - (surface->usage & PIPE_BUFFER_USAGE_CPU_WRITE)) { - /* convert from linear to tiled layout */ - cell_twiddle_texture(screen, surface); - } - - pipe_buffer_unmap( screen, surface->buffer ); + pipe_buffer_unmap( screen, ct->buffer ); } diff --git a/src/gallium/drivers/cell/spu/Makefile b/src/gallium/drivers/cell/spu/Makefile index 116453b79c..3cc52301da 100644 --- a/src/gallium/drivers/cell/spu/Makefile +++ b/src/gallium/drivers/cell/spu/Makefile @@ -33,9 +33,10 @@ OLD_SOURCES = \ spu_vertex_shader.c -SPU_OBJECTS = $(SOURCES:.c=.o) \ +SPU_OBJECTS = $(SOURCES:.c=.o) + +SPU_ASM_OUT = $(SOURCES:.c=.s) -SPU_ASM_OUT = $(SOURCES:.c=.s) \ INCLUDE_DIRS = \ -I$(TOP)/src/mesa \ diff --git a/src/gallium/drivers/cell/spu/spu_per_fragment_op.c b/src/gallium/drivers/cell/spu/spu_per_fragment_op.c index 683664e8a4..eba9f95cf1 100644 --- a/src/gallium/drivers/cell/spu/spu_per_fragment_op.c +++ b/src/gallium/drivers/cell/spu/spu_per_fragment_op.c @@ -85,7 +85,7 @@ spu_fallback_fragment_ops(uint x, uint y, * Do alpha test */ if (spu.depth_stencil_alpha.alpha.enabled) { - vector float ref = spu_splats(spu.depth_stencil_alpha.alpha.ref); + vector float ref = spu_splats(spu.depth_stencil_alpha.alpha.ref_value); vector unsigned int amask; switch (spu.depth_stencil_alpha.alpha.func) { diff --git a/src/gallium/drivers/cell/spu/spu_tri.c b/src/gallium/drivers/cell/spu/spu_tri.c index 0d9fcb9997..d727268475 100644 --- a/src/gallium/drivers/cell/spu/spu_tri.c +++ b/src/gallium/drivers/cell/spu/spu_tri.c @@ -29,7 +29,6 @@ * Triangle rendering within a tile. */ -#include <transpose_matrix4x4.h> #include "pipe/p_compiler.h" #include "pipe/p_format.h" #include "util/u_math.h" @@ -71,6 +70,12 @@ struct vertex_header { #define MASK_ALL 0xf +#define CHAN0 0 +#define CHAN1 1 +#define CHAN2 2 +#define CHAN3 3 + + #define DEBUG_VERTS 0 /** @@ -144,99 +149,97 @@ struct setup_stage { static struct setup_stage setup; -/** - * Evaluate attribute coefficients (plane equations) to compute - * attribute values for the four fragments in a quad. - * Eg: four colors will be computed (in AoS format). - */ -static INLINE void -eval_coeff(uint slot, float x, float y, vector float w, vector float result[4]) +static INLINE vector float +splatx(vector float v) { - switch (spu.vertex_info.attrib[slot].interp_mode) { - case INTERP_CONSTANT: - result[QUAD_TOP_LEFT] = - result[QUAD_TOP_RIGHT] = - result[QUAD_BOTTOM_LEFT] = - result[QUAD_BOTTOM_RIGHT] = setup.coef[slot].a0; - break; - case INTERP_LINEAR: - { - vector float dadx = setup.coef[slot].dadx; - vector float dady = setup.coef[slot].dady; - vector float topLeft = - spu_add(setup.coef[slot].a0, - spu_add(spu_mul(spu_splats(x), dadx), - spu_mul(spu_splats(y), dady))); - - result[QUAD_TOP_LEFT] = topLeft; - result[QUAD_TOP_RIGHT] = spu_add(topLeft, dadx); - result[QUAD_BOTTOM_LEFT] = spu_add(topLeft, dady); - result[QUAD_BOTTOM_RIGHT] = spu_add(spu_add(topLeft, dadx), dady); - } - break; - case INTERP_PERSPECTIVE: - { - vector float dadx = setup.coef[slot].dadx; - vector float dady = setup.coef[slot].dady; - vector float topLeft = - spu_add(setup.coef[slot].a0, - spu_add(spu_mul(spu_splats(x), dadx), - spu_mul(spu_splats(y), dady))); - - vector float wInv = spu_re(w); /* 1.0 / w */ - - result[QUAD_TOP_LEFT] = spu_mul(topLeft, wInv); - result[QUAD_TOP_RIGHT] = spu_mul(spu_add(topLeft, dadx), wInv); - result[QUAD_BOTTOM_LEFT] = spu_mul(spu_add(topLeft, dady), wInv); - result[QUAD_BOTTOM_RIGHT] = spu_mul(spu_add(spu_add(topLeft, dadx), dady), wInv); - } - break; - case INTERP_POS: - case INTERP_NONE: - break; - default: - ASSERT(0); - } + return spu_splats(spu_extract(v, CHAN0)); } - -/** - * As above, but return 4 vectors in SOA format. - * XXX this will all be re-written someday. - */ -static INLINE void -eval_coeff_soa(uint slot, float x, float y, vector float w, vector float result[4]) +static INLINE vector float +splaty(vector float v) { - eval_coeff(slot, x, y, w, result); - _transpose_matrix4x4(result, result); + return spu_splats(spu_extract(v, CHAN1)); } +static INLINE vector float +splatz(vector float v) +{ + return spu_splats(spu_extract(v, CHAN2)); +} -/** Evalute coefficients to get Z for four pixels in a quad */ static INLINE vector float -eval_z(float x, float y) +splatw(vector float v) { - const uint slot = 0; - const float dzdx = spu_extract(setup.coef[slot].dadx, 2); - const float dzdy = spu_extract(setup.coef[slot].dady, 2); - const float topLeft = spu_extract(setup.coef[slot].a0, 2) + x * dzdx + y * dzdy; - const vector float topLeftv = spu_splats(topLeft); - const vector float derivs = (vector float) { 0.0, dzdx, dzdy, dzdx + dzdy }; - return spu_add(topLeftv, derivs); + return spu_splats(spu_extract(v, CHAN3)); } -/** Evalute coefficients to get W for four pixels in a quad */ -static INLINE vector float -eval_w(float x, float y) +/** + * Setup fragment shader inputs by evaluating triangle's vertex + * attribute coefficient info. + * \param x quad x pos + * \param y quad y pos + * \param fragZ returns quad Z values + * \param fragInputs returns fragment program inputs + * Note: this code could be incorporated into the fragment program + * itself to avoid the loop and switch. + */ +static void +eval_inputs(float x, float y, vector float *fragZ, vector float fragInputs[]) { - const uint slot = 0; - const float dwdx = spu_extract(setup.coef[slot].dadx, 3); - const float dwdy = spu_extract(setup.coef[slot].dady, 3); - const float topLeft = spu_extract(setup.coef[slot].a0, 3) + x * dwdx + y * dwdy; - const vector float topLeftv = spu_splats(topLeft); - const vector float derivs = (vector float) { 0.0, dwdx, dwdy, dwdx + dwdy }; - return spu_add(topLeftv, derivs); + static const vector float deltaX = (const vector float) {0, 1, 0, 1}; + static const vector float deltaY = (const vector float) {0, 0, 1, 1}; + + const uint posSlot = 0; + const vector float pos = setup.coef[posSlot].a0; + const vector float dposdx = setup.coef[posSlot].dadx; + const vector float dposdy = setup.coef[posSlot].dady; + const vector float fragX = spu_splats(x) + deltaX; + const vector float fragY = spu_splats(y) + deltaY; + vector float fragW, wInv; + uint i; + + *fragZ = splatz(pos) + fragX * splatz(dposdx) + fragY * splatz(dposdy); + fragW = splatw(pos) + fragX * splatw(dposdx) + fragY * splatw(dposdy); + wInv = spu_re(fragW); /* 1 / w */ + + /* loop over fragment program inputs */ + for (i = 0; i < spu.vertex_info.num_attribs; i++) { + uint attr = i + 1; + enum interp_mode interp = spu.vertex_info.attrib[attr].interp_mode; + + /* constant term */ + vector float a0 = setup.coef[attr].a0; + vector float r0 = splatx(a0); + vector float r1 = splaty(a0); + vector float r2 = splatz(a0); + vector float r3 = splatw(a0); + + if (interp == INTERP_LINEAR || interp == INTERP_PERSPECTIVE) { + /* linear term */ + vector float dadx = setup.coef[attr].dadx; + vector float dady = setup.coef[attr].dady; + /* Use SPU intrinsics here to get slightly better code. + * originally: r0 += fragX * splatx(dadx) + fragY * splatx(dady); + */ + r0 = spu_madd(fragX, splatx(dadx), spu_madd(fragY, splatx(dady), r0)); + r1 = spu_madd(fragX, splaty(dadx), spu_madd(fragY, splaty(dady), r1)); + r2 = spu_madd(fragX, splatz(dadx), spu_madd(fragY, splatz(dady), r2)); + r3 = spu_madd(fragX, splatw(dadx), spu_madd(fragY, splatw(dady), r3)); + if (interp == INTERP_PERSPECTIVE) { + /* perspective term */ + r0 *= wInv; + r1 *= wInv; + r2 *= wInv; + r3 *= wInv; + } + } + fragInputs[CHAN0] = r0; + fragInputs[CHAN1] = r1; + fragInputs[CHAN2] = r2; + fragInputs[CHAN3] = r3; + fragInputs += 4; + } } @@ -262,19 +265,11 @@ emit_quad( int x, int y, mask_t mask) * Run fragment shader, execute per-fragment ops, update fb/tile. */ vector float inputs[4*4], outputs[2*4]; - vector float fragZ = eval_z((float) x, (float) y); - vector float fragW = eval_w((float) x, (float) y); vector unsigned int kill_mask; + vector float fragZ; + + eval_inputs((float) x, (float) y, &fragZ, inputs); - /* setup inputs */ -#if 0 - eval_coeff_soa(1, (float) x, (float) y, fragW, inputs); -#else - uint i; - for (i = 0; i < spu.vertex_info.num_attribs; i++) { - eval_coeff_soa(i+1, (float) x, (float) y, fragW, inputs + i * 4); - } -#endif ASSERT(spu.fragment_program); ASSERT(spu.fragment_ops); diff --git a/src/gallium/drivers/i915simple/i915_fpc_translate.c b/src/gallium/drivers/i915simple/i915_fpc_translate.c index 43d62c5176..d92bdc1bc6 100644 --- a/src/gallium/drivers/i915simple/i915_fpc_translate.c +++ b/src/gallium/drivers/i915simple/i915_fpc_translate.c @@ -964,7 +964,7 @@ i915_translate_instructions(struct i915_fp_compile *p, = &parse.FullToken.FullImmediate; const uint pos = p->num_immediates++; uint j; - for (j = 0; j < imm->Immediate.Size; j++) { + for (j = 0; j < imm->Immediate.NrTokens - 1; j++) { p->immediates[pos][j] = imm->u.ImmediateFloat32[j].Float; } } diff --git a/src/gallium/drivers/i965simple/brw_vs_emit.c b/src/gallium/drivers/i965simple/brw_vs_emit.c index 34dbc0624d..e03d653482 100644 --- a/src/gallium/drivers/i965simple/brw_vs_emit.c +++ b/src/gallium/drivers/i965simple/brw_vs_emit.c @@ -1293,7 +1293,7 @@ void brw_vs_emit(struct brw_vs_compile *c) break; case TGSI_TOKEN_TYPE_IMMEDIATE: { struct tgsi_full_immediate *imm = &parse.FullToken.FullImmediate; - /*assert(imm->Immediate.Size == 4);*/ + assert(imm->Immediate.NrTokens == 4 + 1); c->prog_data.imm_buf[c->prog_data.num_imm][0] = imm->u.ImmediateFloat32[0].Float; c->prog_data.imm_buf[c->prog_data.num_imm][1] = imm->u.ImmediateFloat32[1].Float; c->prog_data.imm_buf[c->prog_data.num_imm][2] = imm->u.ImmediateFloat32[2].Float; diff --git a/src/gallium/drivers/nouveau/nouveau_bo.h b/src/gallium/drivers/nouveau/nouveau_bo.h deleted file mode 100644 index 65b138283c..0000000000 --- a/src/gallium/drivers/nouveau/nouveau_bo.h +++ /dev/null @@ -1,53 +0,0 @@ -/* - * Copyright 2007 Nouveau Project - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#ifndef __NOUVEAU_BO_H__ -#define __NOUVEAU_BO_H__ - -/* Relocation/Buffer type flags */ -#define NOUVEAU_BO_VRAM (1 << 0) -#define NOUVEAU_BO_GART (1 << 1) -#define NOUVEAU_BO_RD (1 << 2) -#define NOUVEAU_BO_WR (1 << 3) -#define NOUVEAU_BO_RDWR (NOUVEAU_BO_RD | NOUVEAU_BO_WR) -#define NOUVEAU_BO_MAP (1 << 4) -#define NOUVEAU_BO_PIN (1 << 5) -#define NOUVEAU_BO_LOW (1 << 6) -#define NOUVEAU_BO_HIGH (1 << 7) -#define NOUVEAU_BO_OR (1 << 8) -#define NOUVEAU_BO_LOCAL (1 << 9) -#define NOUVEAU_BO_TILED (1 << 10) -#define NOUVEAU_BO_ZTILE (1 << 11) -#define NOUVEAU_BO_DUMMY (1 << 31) - -struct nouveau_bo { - struct nouveau_device *device; - uint64_t handle; - - uint64_t size; - void *map; - - uint32_t flags; - uint64_t offset; -}; - -#endif diff --git a/src/gallium/drivers/nouveau/nouveau_channel.h b/src/gallium/drivers/nouveau/nouveau_channel.h deleted file mode 100644 index cd99a676bd..0000000000 --- a/src/gallium/drivers/nouveau/nouveau_channel.h +++ /dev/null @@ -1,40 +0,0 @@ -/* - * Copyright 2007 Nouveau Project - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#ifndef __NOUVEAU_CHANNEL_H__ -#define __NOUVEAU_CHANNEL_H__ - -struct nouveau_channel { - struct nouveau_device *device; - int id; - - struct nouveau_pushbuf *pushbuf; - - struct nouveau_grobj *nullobj; - struct nouveau_grobj *vram; - struct nouveau_grobj *gart; - - void *user_private; - void (*hang_notify)(struct nouveau_channel *); -}; - -#endif diff --git a/src/gallium/drivers/nouveau/nouveau_class.h b/src/gallium/drivers/nouveau/nouveau_class.h deleted file mode 100644 index 3df3d7b2b8..0000000000 --- a/src/gallium/drivers/nouveau/nouveau_class.h +++ /dev/null @@ -1,8006 +0,0 @@ -/************************************************************************* - - Autogenerated file, do not edit ! - -************************************************************************** - - Copyright (C) 2006-2008 : - Dmitry Baryshkov, - Laurent Carlier, - Matthieu Castet, - Dawid Gajownik, - Jeremy Kolb, - Stephane Loeuillet, - Patrice Mandin, - Stephane Marchesin, - Serge Martin, - Sylvain Munaut, - Simon Raffeiner, - Ben Skeggs, - Erik Waling, - koala_br, - -All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining -a copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sublicense, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice (including the -next paragraph) shall be included in all copies or substantial -portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE -LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION -OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -*************************************************************************/ - - -#ifndef NOUVEAU_REG_H -#define NOUVEAU_REG_H 1 - - -#define NV01_ROOT 0x00000001 - - - -#define NV01_CONTEXT_DMA 0x00000002 - - - -#define NV01_DEVICE 0x00000003 - - - -#define NV01_TIMER 0x00000004 - -#define NV01_TIMER_SYNCHRONIZE 0x00000100 -#define NV01_TIMER_STOP_ALARM 0x00000104 -#define NV01_TIMER_DMA_NOTIFY 0x00000180 -#define NV01_TIMER_TIME(x) (0x00000300+((x)*4)) -#define NV01_TIMER_TIME__SIZE 0x00000002 -#define NV01_TIMER_ALARM_NOTIFY 0x00000308 - - -#define NV_IMAGE_STENCIL 0x00000010 - -#define NV_IMAGE_STENCIL_NOTIFY 0x00000104 -#define NV_IMAGE_STENCIL_DMA_NOTIFY 0x00000180 -#define NV_IMAGE_STENCIL_IMAGE_OUTPUT 0x00000200 -#define NV_IMAGE_STENCIL_IMAGE_INPUT(x) (0x00000204+((x)*4)) -#define NV_IMAGE_STENCIL_IMAGE_INPUT__SIZE 0x00000002 - - -#define NV_IMAGE_BLEND_AND 0x00000011 - -#define NV_IMAGE_BLEND_AND_NOP 0x00000100 -#define NV_IMAGE_BLEND_AND_NOTIFY 0x00000104 -#define NV_IMAGE_BLEND_AND_DMA_NOTIFY 0x00000180 -#define NV_IMAGE_BLEND_AND_IMAGE_OUTPUT 0x00000200 -#define NV_IMAGE_BLEND_AND_BETA_INPUT 0x00000204 -#define NV_IMAGE_BLEND_AND_IMAGE_INPUT 0x00000208 - - -#define NV01_CONTEXT_BETA1 0x00000012 - -#define NV01_CONTEXT_BETA1_NOP 0x00000100 -#define NV01_CONTEXT_BETA1_NOTIFY 0x00000104 -#define NV01_CONTEXT_BETA1_DMA_NOTIFY 0x00000180 -#define NV01_CONTEXT_BETA1_BETA_1D31 0x00000300 - - -#define NV_IMAGE_ROP_AND 0x00000013 - -#define NV_IMAGE_ROP_AND_NOTIFY 0x00000104 -#define NV_IMAGE_ROP_AND_DMA_NOTIFY 0x00000180 -#define NV_IMAGE_ROP_AND_IMAGE_OUTPUT 0x00000200 -#define NV_IMAGE_ROP_AND_ROP_INPUT 0x00000204 -#define NV_IMAGE_ROP_AND_IMAGE_INPUT(x) (0x00000208+((x)*4)) -#define NV_IMAGE_ROP_AND_IMAGE_INPUT__SIZE 0x00000002 - - -#define NV_IMAGE_COLOR_KEY 0x00000015 - - - -#define NV01_CONTEXT_COLOR_KEY 0x00000017 - -#define NV01_CONTEXT_COLOR_KEY_NOP 0x00000100 -#define NV01_CONTEXT_COLOR_KEY_NOTIFY 0x00000104 -#define NV01_CONTEXT_COLOR_KEY_DMA_NOTIFY 0x00000180 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT 0x00000300 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16A8Y8 0x00000001 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X24Y8 0x00000002 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16A1R5G5B5 0x00000003 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X17R5G5B5 0x00000004 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_A8R8G8B8 0x00000005 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X8R8G8B8 0x00000006 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_A16Y16 0x00000007 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16Y16 0x00000008 -#define NV01_CONTEXT_COLOR_KEY_COLOR 0x00000304 - - -#define NV01_CONTEXT_PATTERN 0x00000018 - -#define NV01_CONTEXT_PATTERN_NOP 0x00000100 -#define NV01_CONTEXT_PATTERN_NOTIFY 0x00000104 -#define NV01_CONTEXT_PATTERN_DMA_NOTIFY 0x00000180 -#define NV01_CONTEXT_PATTERN_COLOR_FORMAT 0x00000300 -#define NV01_CONTEXT_PATTERN_MONOCHROME_FORMAT 0x00000304 -#define NV01_CONTEXT_PATTERN_SHAPE 0x00000308 -#define NV01_CONTEXT_PATTERN_COLOR(x) (0x00000310+((x)*4)) -#define NV01_CONTEXT_PATTERN_COLOR__SIZE 0x00000002 -#define NV01_CONTEXT_PATTERN_PATTERN(x) (0x00000318+((x)*4)) -#define NV01_CONTEXT_PATTERN_PATTERN__SIZE 0x00000002 - - -#define NV01_CONTEXT_CLIP_RECTANGLE 0x00000019 - -#define NV01_CONTEXT_CLIP_RECTANGLE_NOP 0x00000100 -#define NV01_CONTEXT_CLIP_RECTANGLE_NOTIFY 0x00000104 -#define NV01_CONTEXT_CLIP_RECTANGLE_DMA_NOTIFY 0x00000180 -#define NV01_CONTEXT_CLIP_RECTANGLE_POINT 0x00000300 -#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_X_SHIFT 0 -#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_X_MASK 0x0000ffff -#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_Y_SHIFT 16 -#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_Y_MASK 0xffff0000 -#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE 0x00000304 -#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_W_SHIFT 0 -#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_W_MASK 0x0000ffff -#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_H_SHIFT 16 -#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_H_MASK 0xffff0000 - - -#define NV01_RENDER_SOLID_LINE 0x0000001c - -#define NV01_RENDER_SOLID_LINE_NOP 0x00000100 -#define NV01_RENDER_SOLID_LINE_NOTIFY 0x00000104 -#define NV01_RENDER_SOLID_LINE_PATCH 0x0000010c -#define NV01_RENDER_SOLID_LINE_DMA_NOTIFY 0x00000180 -#define NV01_RENDER_SOLID_LINE_CLIP_RECTANGLE 0x00000184 -#define NV01_RENDER_SOLID_LINE_PATTERN 0x00000188 -#define NV01_RENDER_SOLID_LINE_ROP 0x0000018c -#define NV01_RENDER_SOLID_LINE_BETA1 0x00000190 -#define NV01_RENDER_SOLID_LINE_SURFACE 0x00000194 -#define NV01_RENDER_SOLID_LINE_OPERATION 0x000002fc -#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY_AND 0x00000000 -#define NV01_RENDER_SOLID_LINE_OPERATION_ROP_AND 0x00000001 -#define NV01_RENDER_SOLID_LINE_OPERATION_BLEND_AND 0x00000002 -#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY 0x00000003 -#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV01_RENDER_SOLID_LINE_OPERATION_BLEND_PREMULT 0x00000005 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT 0x00000300 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16A8Y8 0x00000001 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X24Y8 0x00000002 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16A1R5G5B5 0x00000003 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X17R5G5B5 0x00000004 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_A8R8G8B8 0x00000005 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X8R8G8B8 0x00000006 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_A16Y16 0x00000007 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16Y16 0x00000008 -#define NV01_RENDER_SOLID_LINE_COLOR 0x00000304 -#define NV01_RENDER_SOLID_LINE_LINE_POINT0(x) (0x00000400+((x)*8)) -#define NV01_RENDER_SOLID_LINE_LINE_POINT0__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_LINE_POINT0_X_SHIFT 0 -#define NV01_RENDER_SOLID_LINE_LINE_POINT0_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_LINE_LINE_POINT0_Y_SHIFT 16 -#define NV01_RENDER_SOLID_LINE_LINE_POINT0_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_LINE_LINE_POINT1(x) (0x00000404+((x)*8)) -#define NV01_RENDER_SOLID_LINE_LINE_POINT1__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_LINE_POINT1_X_SHIFT 0 -#define NV01_RENDER_SOLID_LINE_LINE_POINT1_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_LINE_LINE_POINT1_Y_SHIFT 16 -#define NV01_RENDER_SOLID_LINE_LINE_POINT1_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X(x) (0x00000480+((x)*16)) -#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y(x) (0x00000484+((x)*16)) -#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X(x) (0x00000488+((x)*16)) -#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y(x) (0x0000048c+((x)*16)) -#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_POLYLINE(x) (0x00000500+((x)*4)) -#define NV01_RENDER_SOLID_LINE_POLYLINE__SIZE 0x00000020 -#define NV01_RENDER_SOLID_LINE_POLYLINE_X_SHIFT 0 -#define NV01_RENDER_SOLID_LINE_POLYLINE_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_LINE_POLYLINE_Y_SHIFT 16 -#define NV01_RENDER_SOLID_LINE_POLYLINE_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X(x) (0x00000580+((x)*8)) -#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y(x) (0x00000584+((x)*8)) -#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR(x) (0x00000600+((x)*8)) -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT(x) (0x00000604+((x)*8)) -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_X_SHIFT 0 -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_Y_SHIFT 16 -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_Y_MASK 0xffff0000 - - -#define NV01_RENDER_SOLID_TRIANGLE 0x0000001d - -#define NV01_RENDER_SOLID_TRIANGLE_NOP 0x00000100 -#define NV01_RENDER_SOLID_TRIANGLE_NOTIFY 0x00000104 -#define NV01_RENDER_SOLID_TRIANGLE_PATCH 0x0000010c -#define NV01_RENDER_SOLID_TRIANGLE_DMA_NOTIFY 0x00000180 -#define NV01_RENDER_SOLID_TRIANGLE_CLIP_RECTANGLE 0x00000184 -#define NV01_RENDER_SOLID_TRIANGLE_PATTERN 0x00000188 -#define NV01_RENDER_SOLID_TRIANGLE_ROP 0x0000018c -#define NV01_RENDER_SOLID_TRIANGLE_BETA1 0x00000190 -#define NV01_RENDER_SOLID_TRIANGLE_SURFACE 0x00000194 -#define NV01_RENDER_SOLID_TRIANGLE_OPERATION 0x000002fc -#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY_AND 0x00000000 -#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_ROP_AND 0x00000001 -#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_BLEND_AND 0x00000002 -#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY 0x00000003 -#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_BLEND_PREMULT 0x00000005 -#define NV01_RENDER_SOLID_TRIANGLE_COLOR_FORMAT 0x00000300 -#define NV01_RENDER_SOLID_TRIANGLE_COLOR 0x00000304 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0 0x00000310 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1 0x00000314 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2 0x00000318 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT0_X 0x00000320 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT0_Y 0x00000324 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT1_X 0x00000328 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT1_Y 0x0000032c -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT2_X 0x00000330 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT2_Y 0x00000334 -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH(x) (0x00000400+((x)*4)) -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH__SIZE 0x00000020 -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X(x) (0x00000480+((x)*8)) -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X__SIZE 0x00000010 -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y(x) (0x00000484+((x)*8)) -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y__SIZE 0x00000010 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR(x) (0x00000500+((x)*16)) -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR__SIZE 0x00000008 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0(x) (0x00000504+((x)*16)) -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0__SIZE 0x00000008 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1(x) (0x00000508+((x)*16)) -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1__SIZE 0x00000008 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2(x) (0x0000050c+((x)*16)) -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2__SIZE 0x00000008 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR(x) (0x00000580+((x)*8)) -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR__SIZE 0x00000010 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT(x) (0x00000584+((x)*8)) -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT__SIZE 0x00000010 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_Y_MASK 0xffff0000 - - -#define NV01_RENDER_SOLID_RECTANGLE 0x0000001e - -#define NV01_RENDER_SOLID_RECTANGLE_NOP 0x00000100 -#define NV01_RENDER_SOLID_RECTANGLE_NOTIFY 0x00000104 -#define NV01_RENDER_SOLID_RECTANGLE_PATCH 0x0000010c -#define NV01_RENDER_SOLID_RECTANGLE_DMA_NOTIFY 0x00000180 -#define NV01_RENDER_SOLID_RECTANGLE_CLIP_RECTANGLE 0x00000184 -#define NV01_RENDER_SOLID_RECTANGLE_PATTERN 0x00000188 -#define NV01_RENDER_SOLID_RECTANGLE_ROP 0x0000018c -#define NV01_RENDER_SOLID_RECTANGLE_BETA1 0x00000190 -#define NV01_RENDER_SOLID_RECTANGLE_SURFACE 0x00000194 -#define NV01_RENDER_SOLID_RECTANGLE_OPERATION 0x000002fc -#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY_AND 0x00000000 -#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_ROP_AND 0x00000001 -#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_BLEND_AND 0x00000002 -#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY 0x00000003 -#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_BLEND_PREMULT 0x00000005 -#define NV01_RENDER_SOLID_RECTANGLE_COLOR_FORMAT 0x00000300 -#define NV01_RENDER_SOLID_RECTANGLE_COLOR 0x00000304 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT(x) (0x00000400+((x)*8)) -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT__SIZE 0x00000010 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_X_SHIFT 0 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_Y_SHIFT 16 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE(x) (0x00000404+((x)*8)) -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE__SIZE 0x00000010 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_W_SHIFT 0 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_W_MASK 0x0000ffff -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_H_SHIFT 16 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_H_MASK 0xffff0000 - - -#define NV01_IMAGE_BLIT 0x0000001f - -#define NV01_IMAGE_BLIT_NOP 0x00000100 -#define NV01_IMAGE_BLIT_NOTIFY 0x00000104 -#define NV01_IMAGE_BLIT_PATCH 0x0000010c -#define NV01_IMAGE_BLIT_DMA_NOTIFY 0x00000180 -#define NV01_IMAGE_BLIT_COLOR_KEY 0x00000184 -#define NV01_IMAGE_BLIT_CLIP_RECTANGLE 0x00000188 -#define NV01_IMAGE_BLIT_PATTERN 0x0000018c -#define NV01_IMAGE_BLIT_ROP 0x00000190 -#define NV01_IMAGE_BLIT_BETA1 0x00000194 -#define NV01_IMAGE_BLIT_SURFACE 0x0000019c -#define NV01_IMAGE_BLIT_OPERATION 0x000002fc -#define NV01_IMAGE_BLIT_IMAGE_INPUT 0x00000204 -#define NV01_IMAGE_BLIT_POINT_IN 0x00000300 -#define NV01_IMAGE_BLIT_POINT_IN_X_SHIFT 0 -#define NV01_IMAGE_BLIT_POINT_IN_X_MASK 0x0000ffff -#define NV01_IMAGE_BLIT_POINT_IN_Y_SHIFT 16 -#define NV01_IMAGE_BLIT_POINT_IN_Y_MASK 0xffff0000 -#define NV01_IMAGE_BLIT_POINT_OUT 0x00000304 -#define NV01_IMAGE_BLIT_POINT_OUT_X_SHIFT 0 -#define NV01_IMAGE_BLIT_POINT_OUT_X_MASK 0x0000ffff -#define NV01_IMAGE_BLIT_POINT_OUT_Y_SHIFT 16 -#define NV01_IMAGE_BLIT_POINT_OUT_Y_MASK 0xffff0000 -#define NV01_IMAGE_BLIT_SIZE 0x00000308 -#define NV01_IMAGE_BLIT_SIZE_W_SHIFT 0 -#define NV01_IMAGE_BLIT_SIZE_W_MASK 0x0000ffff -#define NV01_IMAGE_BLIT_SIZE_H_SHIFT 16 -#define NV01_IMAGE_BLIT_SIZE_H_MASK 0xffff0000 - - -#define NV01_IMAGE_FROM_CPU 0x00000021 - -#define NV01_IMAGE_FROM_CPU_NOP 0x00000100 -#define NV01_IMAGE_FROM_CPU_NOTIFY 0x00000104 -#define NV01_IMAGE_FROM_CPU_PATCH 0x0000010c -#define NV01_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180 -#define NV01_IMAGE_FROM_CPU_COLOR_KEY 0x00000184 -#define NV01_IMAGE_FROM_CPU_CLIP_RECTANGLE 0x00000188 -#define NV01_IMAGE_FROM_CPU_PATTERN 0x0000018c -#define NV01_IMAGE_FROM_CPU_ROP 0x00000190 -#define NV01_IMAGE_FROM_CPU_BETA1 0x00000194 -#define NV01_IMAGE_FROM_CPU_SURFACE 0x00000198 -#define NV01_IMAGE_FROM_CPU_OPERATION 0x000002fc -#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY_AND 0x00000000 -#define NV01_IMAGE_FROM_CPU_OPERATION_ROP_AND 0x00000001 -#define NV01_IMAGE_FROM_CPU_OPERATION_BLEND_AND 0x00000002 -#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY 0x00000003 -#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV01_IMAGE_FROM_CPU_OPERATION_BLEND_PREMULT 0x00000005 -#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT 0x00000300 -#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_Y8 0x00000001 -#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_A1R5G5B5 0x00000002 -#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_X1R5G5B5 0x00000003 -#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_A8R8G8B8 0x00000004 -#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_X8R8G8B8 0x00000005 -#define NV01_IMAGE_FROM_CPU_POINT 0x00000304 -#define NV01_IMAGE_FROM_CPU_POINT_X_SHIFT 0 -#define NV01_IMAGE_FROM_CPU_POINT_X_MASK 0x0000ffff -#define NV01_IMAGE_FROM_CPU_POINT_Y_SHIFT 16 -#define NV01_IMAGE_FROM_CPU_POINT_Y_MASK 0xffff0000 -#define NV01_IMAGE_FROM_CPU_SIZE_OUT 0x00000308 -#define NV01_IMAGE_FROM_CPU_SIZE_OUT_W_SHIFT 0 -#define NV01_IMAGE_FROM_CPU_SIZE_OUT_W_MASK 0x0000ffff -#define NV01_IMAGE_FROM_CPU_SIZE_OUT_H_SHIFT 16 -#define NV01_IMAGE_FROM_CPU_SIZE_OUT_H_MASK 0xffff0000 -#define NV01_IMAGE_FROM_CPU_SIZE_IN 0x0000030c -#define NV01_IMAGE_FROM_CPU_SIZE_IN_W_SHIFT 0 -#define NV01_IMAGE_FROM_CPU_SIZE_IN_W_MASK 0x0000ffff -#define NV01_IMAGE_FROM_CPU_SIZE_IN_H_SHIFT 16 -#define NV01_IMAGE_FROM_CPU_SIZE_IN_H_MASK 0xffff0000 -#define NV01_IMAGE_FROM_CPU_COLOR(x) (0x00000400+((x)*4)) -#define NV01_IMAGE_FROM_CPU_COLOR__SIZE 0x00000020 - - -#define NV01_NULL 0x00000030 - - - -#define NV03_STRETCHED_IMAGE_FROM_CPU 0x00000036 - -#define NV03_STRETCHED_IMAGE_FROM_CPU_NOP 0x00000100 -#define NV03_STRETCHED_IMAGE_FROM_CPU_NOTIFY 0x00000104 -#define NV03_STRETCHED_IMAGE_FROM_CPU_PATCH 0x0000010c -#define NV03_STRETCHED_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180 -#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR_KEY 0x00000184 -#define NV03_STRETCHED_IMAGE_FROM_CPU_PATTERN 0x00000188 -#define NV03_STRETCHED_IMAGE_FROM_CPU_ROP 0x0000018c -#define NV03_STRETCHED_IMAGE_FROM_CPU_BETA1 0x00000190 -#define NV03_STRETCHED_IMAGE_FROM_CPU_SURFACE 0x00000194 -#define NV03_STRETCHED_IMAGE_FROM_CPU_OPERATION 0x000002fc -#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR_FORMAT 0x00000300 -#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN 0x00000304 -#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_W_SHIFT 0 -#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_W_MASK 0x0000ffff -#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_H_SHIFT 16 -#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_H_MASK 0xffff0000 -#define NV03_STRETCHED_IMAGE_FROM_CPU_DX_DU 0x00000308 -#define NV03_STRETCHED_IMAGE_FROM_CPU_DY_DV 0x0000030c -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT 0x00000310 -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_X_SHIFT 0 -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_X_MASK 0x0000ffff -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_Y_SHIFT 16 -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_Y_MASK 0xffff0000 -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE 0x00000314 -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_W_SHIFT 0 -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_W_MASK 0x0000ffff -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_H_SHIFT 16 -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_H_MASK 0xffff0000 -#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4 0x00000318 -#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_X_SHIFT 0 -#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_X_MASK 0x0000ffff -#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_Y_SHIFT 16 -#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_Y_MASK 0xffff0000 -#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR(x) (0x00000400+((x)*4)) -#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR__SIZE 0x00000020 - - -#define NV03_SCALED_IMAGE_FROM_MEMORY 0x00000037 - -#define NV03_SCALED_IMAGE_FROM_MEMORY_NOP 0x00000100 -#define NV03_SCALED_IMAGE_FROM_MEMORY_NOTIFY 0x00000104 -#define NV03_SCALED_IMAGE_FROM_MEMORY_DMA_NOTIFY 0x00000180 -#define NV03_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE 0x00000184 -#define NV03_SCALED_IMAGE_FROM_MEMORY_PATTERN 0x00000188 -#define NV03_SCALED_IMAGE_FROM_MEMORY_ROP 0x0000018c -#define NV03_SCALED_IMAGE_FROM_MEMORY_BETA1 0x00000190 -#define NV03_SCALED_IMAGE_FROM_MEMORY_SURFACE 0x00000194 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT 0x00000300 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5 0x00000001 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X1R5G5B5 0x00000002 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8 0x00000003 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8 0x00000004 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_V8YB8U8YA8 0x00000005 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_YB8V8YA8U8 0x00000006 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5 0x00000007 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8 0x00000008 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_AY8 0x00000009 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION 0x00000304 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_AND 0x00000000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_ROP_AND 0x00000001 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_AND 0x00000002 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY 0x00000003 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_PREMULT 0x00000005 -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT 0x00000308 -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X_SHIFT 0 -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X_MASK 0x0000ffff -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_SHIFT 16 -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_MASK 0xffff0000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE 0x0000030c -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W_SHIFT 0 -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W_MASK 0x0000ffff -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_SHIFT 16 -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_MASK 0xffff0000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_POINT 0x00000310 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_POINT_X_SHIFT 0 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_POINT_X_MASK 0x0000ffff -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_POINT_Y_SHIFT 16 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_POINT_Y_MASK 0xffff0000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_SIZE 0x00000314 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_SIZE_W_SHIFT 0 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_SIZE_W_MASK 0x0000ffff -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_SIZE_H_SHIFT 16 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_SIZE_H_MASK 0xffff0000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_DELTA_DU_DX 0x00000318 -#define NV03_SCALED_IMAGE_FROM_MEMORY_DELTA_DV_DY 0x0000031c -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_SIZE 0x00000400 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_SIZE_W_SHIFT 0 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_SIZE_W_MASK 0x0000ffff -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_SIZE_H_SHIFT 16 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_SIZE_H_MASK 0xffff0000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT 0x00000404 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_PITCH_SHIFT 0 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_PITCH_MASK 0x0000ffff -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_ORIGIN_SHIFT 16 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_ORIGIN_MASK 0x00ff0000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_ORIGIN_CENTER 0x00010000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_ORIGIN_CORNER 0x00020000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_INTERPOLATOR_SHIFT 24 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_INTERPOLATOR_MASK 0xff000000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_OFFSET 0x00000408 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_POINT 0x0000040c -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_POINT_U_SHIFT 0 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_POINT_U_MASK 0x0000ffff -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_POINT_V_SHIFT 16 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_POINT_V_MASK 0xffff0000 - - -#define NV04_DVD_SUBPICTURE 0x00000038 - -#define NV04_DVD_SUBPICTURE_NOP 0x00000100 -#define NV04_DVD_SUBPICTURE_NOTIFY 0x00000104 -#define NV04_DVD_SUBPICTURE_WAIT_FOR_IDLE 0x00000108 -#define NV04_DVD_SUBPICTURE_DMA_NOTIFY 0x00000180 -#define NV04_DVD_SUBPICTURE_DMA_OVERLAY 0x00000184 -#define NV04_DVD_SUBPICTURE_DMA_IMAGEIN 0x00000188 -#define NV04_DVD_SUBPICTURE_DMA_IMAGEOUT 0x0000018c -#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT 0x00000300 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_X_SHIFT 0 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_X_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_Y_SHIFT 16 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_Y_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE 0x00000304 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_W_SHIFT 0 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_W_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_H_SHIFT 16 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_H_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT 0x00000308 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_PITCH_SHIFT 0 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_PITCH_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_COLOR_SHIFT 16 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_COLOR_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_OFFSET 0x0000030c -#define NV04_DVD_SUBPICTURE_IMAGEIN_DELTA_DU_DX 0x00000310 -#define NV04_DVD_SUBPICTURE_IMAGEIN_DELTA_DV_DY 0x00000314 -#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE 0x00000318 -#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_W_SHIFT 0 -#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_W_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_H_SHIFT 16 -#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_H_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT 0x0000031c -#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_PITCH_SHIFT 0 -#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_PITCH_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_COLOR_SHIFT 16 -#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_COLOR_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_IMAGEIN_OFFSET 0x00000320 -#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT 0x00000324 -#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_U_SHIFT 0 -#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_U_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_V_SHIFT 16 -#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_V_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_OVERLAY_DELTA_DU_DX 0x00000328 -#define NV04_DVD_SUBPICTURE_OVERLAY_DELTA_DV_DY 0x0000032c -#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE 0x00000330 -#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_W_SHIFT 0 -#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_W_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_H_SHIFT 16 -#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_H_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT 0x00000334 -#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_PITCH_SHIFT 0 -#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_PITCH_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_COLOR_SHIFT 16 -#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_COLOR_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_OVERLAY_OFFSET 0x00000338 -#define NV04_DVD_SUBPICTURE_OVERLAY_POINT 0x0000033c -#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_U_SHIFT 0 -#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_U_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_V_SHIFT 16 -#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_V_MASK 0xffff0000 - - -#define NV04_MEMORY_TO_MEMORY_FORMAT 0x00000039 - -#define NV04_MEMORY_TO_MEMORY_FORMAT_NOP 0x00000100 -#define NV04_MEMORY_TO_MEMORY_FORMAT_NOTIFY 0x00000104 -#define NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY 0x00000180 -#define NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN 0x00000184 -#define NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_OUT 0x00000188 -#define NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN 0x0000030c -#define NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_OUT 0x00000310 -#define NV04_MEMORY_TO_MEMORY_FORMAT_PITCH_IN 0x00000314 -#define NV04_MEMORY_TO_MEMORY_FORMAT_PITCH_OUT 0x00000318 -#define NV04_MEMORY_TO_MEMORY_FORMAT_LINE_LENGTH_IN 0x0000031c -#define NV04_MEMORY_TO_MEMORY_FORMAT_LINE_COUNT 0x00000320 -#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT 0x00000324 -#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_INPUT_INC_SHIFT 0 -#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_INPUT_INC_MASK 0x0000000f -#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_OUTPUT_INC_SHIFT 8 -#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_OUTPUT_INC_MASK 0x00000f00 -#define NV04_MEMORY_TO_MEMORY_FORMAT_BUF_NOTIFY 0x00000328 - - -#define NV01_MEMORY_LOCAL_BANKED 0x0000003d - - - -#define NV01_MAPPING_SYSTEM 0x0000003e - - - -#define NV03_MEMORY_LOCAL_CURSOR 0x0000003f - - - -#define NV01_MEMORY_LOCAL_LINEAR 0x00000040 - - - -#define NV01_MAPPING_LOCAL 0x00000041 - - - -#define NV04_CONTEXT_SURFACES_2D 0x00000042 - -#define NV04_CONTEXT_SURFACES_2D_NOP 0x00000100 -#define NV04_CONTEXT_SURFACES_2D_NOTIFY 0x00000104 -#define NV04_CONTEXT_SURFACES_2D_PM_TRIGGER 0x00000140 -#define NV04_CONTEXT_SURFACES_2D_DMA_NOTIFY 0x00000180 -#define NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE 0x00000184 -#define NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_DESTIN 0x00000188 -#define NV04_CONTEXT_SURFACES_2D_FORMAT 0x00000300 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y8 0x00000001 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1R5G5B5_Z1R5G5B5 0x00000002 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1R5G5B5_X1R5G5B5 0x00000003 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5 0x00000004 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y16 0x00000005 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_Z8R8G8B8 0x00000006 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_X8R8G8B8 0x00000007 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1A7R8G8B8_Z1A7R8G8B8 0x00000008 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1A7R8G8B8_X1A7R8G8B8 0x00000009 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_A8R8G8B8 0x0000000a -#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y32 0x0000000b -#define NV04_CONTEXT_SURFACES_2D_PITCH 0x00000304 -#define NV04_CONTEXT_SURFACES_2D_PITCH_SOURCE_SHIFT 0 -#define NV04_CONTEXT_SURFACES_2D_PITCH_SOURCE_MASK 0x0000ffff -#define NV04_CONTEXT_SURFACES_2D_PITCH_DESTIN_SHIFT 16 -#define NV04_CONTEXT_SURFACES_2D_PITCH_DESTIN_MASK 0xffff0000 -#define NV04_CONTEXT_SURFACES_2D_OFFSET_SOURCE 0x00000308 -#define NV04_CONTEXT_SURFACES_2D_OFFSET_DESTIN 0x0000030c - - -#define NV03_CONTEXT_ROP 0x00000043 - -#define NV03_CONTEXT_ROP_NOP 0x00000100 -#define NV03_CONTEXT_ROP_NOTIFY 0x00000104 -#define NV03_CONTEXT_ROP_DMA_NOTIFY 0x00000180 -#define NV03_CONTEXT_ROP_ROP 0x00000300 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_SHIFT 0 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_MASK 0x0000000f -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_CLEAR 0x00000000 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_NOR 0x00000001 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_AND_INVERTED 0x00000002 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_COPY_INVERTED 0x00000003 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_AND_REVERSE 0x00000004 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_INVERT 0x00000005 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_XOR 0x00000006 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_NAND 0x00000007 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_AND 0x00000008 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_EQUI 0x00000009 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_NOOP 0x0000000a -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_OR_INVERTED 0x0000000b -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_COPY 0x0000000c -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_OR_REVERSE 0x0000000d -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_OR 0x0000000e -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_SET 0x0000000f -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_SHIFT 4 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_MASK 0x000000f0 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_CLEAR 0x00000000 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_NOR 0x00000010 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_AND_INVERTED 0x00000020 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_COPY_INVERTED 0x00000030 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_AND_REVERSE 0x00000040 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_INVERT 0x00000050 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_XOR 0x00000060 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_NAND 0x00000070 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_AND 0x00000080 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_EQUI 0x00000090 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_NOOP 0x000000a0 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_OR_INVERTED 0x000000b0 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_COPY 0x000000c0 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_OR_REVERSE 0x000000d0 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_OR 0x000000e0 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_SET 0x000000f0 - - -#define NV04_IMAGE_PATTERN 0x00000044 - -#define NV04_IMAGE_PATTERN_NOP 0x00000100 -#define NV04_IMAGE_PATTERN_NOTIFY 0x00000104 -#define NV04_IMAGE_PATTERN_DMA_NOTIFY 0x00000180 -#define NV04_IMAGE_PATTERN_COLOR_FORMAT 0x00000300 -#define NV04_IMAGE_PATTERN_COLOR_FORMAT_A16R5G6B5 0x00000001 -#define NV04_IMAGE_PATTERN_COLOR_FORMAT_X16A1R5G5B5 0x00000002 -#define NV04_IMAGE_PATTERN_COLOR_FORMAT_A8R8G8B8 0x00000003 -#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT 0x00000304 -#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_CGA6 0x00000001 -#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_LE 0x00000002 -#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE 0x00000308 -#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_8X8 0x00000000 -#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_64X1 0x00000001 -#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_1X64 0x00000002 -#define NV04_IMAGE_PATTERN_PATTERN_SELECT 0x0000030c -#define NV04_IMAGE_PATTERN_PATTERN_SELECT_MONO 0x00000001 -#define NV04_IMAGE_PATTERN_PATTERN_SELECT_COLOR 0x00000002 -#define NV04_IMAGE_PATTERN_MONOCHROME_COLOR0 0x00000310 -#define NV04_IMAGE_PATTERN_MONOCHROME_COLOR1 0x00000314 -#define NV04_IMAGE_PATTERN_MONOCHROME_PATTERN0 0x00000318 -#define NV04_IMAGE_PATTERN_MONOCHROME_PATTERN1 0x0000031c -#define NV04_IMAGE_PATTERN_PATTERN_Y8(x) (0x00000400+((x)*4)) -#define NV04_IMAGE_PATTERN_PATTERN_Y8__SIZE 0x00000010 -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y0_SHIFT 0 -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y0_MASK 0x000000ff -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y1_SHIFT 8 -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y1_MASK 0x0000ff00 -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y2_SHIFT 16 -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y2_MASK 0x00ff0000 -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y3_SHIFT 24 -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y3_MASK 0xff000000 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5(x) (0x00000500+((x)*4)) -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5__SIZE 0x00000020 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B0_SHIFT 0 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B0_MASK 0x0000001f -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G0_SHIFT 5 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G0_MASK 0x000007e0 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R0_SHIFT 11 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R0_MASK 0x0000f800 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B1_SHIFT 16 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B1_MASK 0x001f0000 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G1_SHIFT 21 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G1_MASK 0x07e00000 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R1_SHIFT 27 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R1_MASK 0xf8000000 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5(x) (0x00000600+((x)*4)) -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5__SIZE 0x00000020 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B0_SHIFT 0 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B0_MASK 0x0000001f -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G0_SHIFT 5 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G0_MASK 0x000003e0 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R0_SHIFT 10 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R0_MASK 0x00007c00 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B1_SHIFT 16 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B1_MASK 0x001f0000 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G1_SHIFT 21 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G1_MASK 0x03e00000 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R1_SHIFT 26 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R1_MASK 0x7c000000 -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8(x) (0x00000700+((x)*4)) -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8__SIZE 0x00000040 -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_B_SHIFT 0 -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_B_MASK 0x000000ff -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_G_SHIFT 8 -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_G_MASK 0x0000ff00 -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_R_SHIFT 16 -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_R_MASK 0x00ff0000 - - -#define NV03_VIDEO_LUT_CURSOR_DAC 0x00000046 - -#define NV03_VIDEO_LUT_CURSOR_DAC_SYNCHRONIZE 0x00000100 -#define NV03_VIDEO_LUT_CURSOR_DAC_STOP_IMAGE 0x00000104 -#define NV03_VIDEO_LUT_CURSOR_DAC_STOP_CURSOR 0x00000108 -#define NV03_VIDEO_LUT_CURSOR_DAC_STOP_DAC 0x0000010c -#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_NOTIFY 0x00000180 -#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_IMAGE(x) (0x00000184+((x)*4)) -#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_IMAGE__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_LUT(x) (0x0000018c+((x)*4)) -#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_LUT__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_CURSOR(x) (0x00000194+((x)*4)) -#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_CURSOR__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_GET 0x000002fc -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_OFFSET(x) (0x00000300+((x)*8)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_OFFSET__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT(x) (0x00000304+((x)*8)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_PITCH_SHIFT 0 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_PITCH_MASK 0x0000ffff -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_COLOR_SHIFT 16 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_COLOR_MASK 0x0fff0000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_NOTIFY_SHIFT 28 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_NOTIFY_MASK 0xf0000000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_OFFSET(x) (0x00000340+((x)*12)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_OFFSET__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT(x) (0x00000344+((x)*12)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_X_SHIFT 0 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_X_MASK 0x0000ffff -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_Y_SHIFT 16 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_Y_MASK 0xffff0000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_FORMAT(x) (0x00000348+((x)*12)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_FORMAT__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A 0x00000358 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_X_SHIFT 0 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_X_MASK 0x0000ffff -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_Y_SHIFT 16 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_Y_MASK 0xffff0000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE(x) (0x00000380+((x)*16)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_W_SHIFT 0 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_W_MASK 0x0000ffff -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_H_SHIFT 16 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_H_MASK 0xffff0000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC(x) (0x00000384+((x)*16)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_START_SHIFT 0 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_START_MASK 0x0000ffff -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_WIDTH_SHIFT 16 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_WIDTH_MASK 0x0fff0000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_POLARITY_SHIFT 28 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_POLARITY_MASK 0xf0000000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC(x) (0x00000388+((x)*16)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_START_SHIFT 0 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_START_MASK 0x0000ffff -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_WIDTH_SHIFT 16 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_WIDTH_MASK 0x0fff0000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_POLARITY_SHIFT 28 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_POLARITY_MASK 0xf0000000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE(x) (0x0000038c+((x)*16)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_WIDTH_SHIFT 0 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_WIDTH_MASK 0x0000ffff -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_HEIGHT_SHIFT 16 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_HEIGHT_MASK 0x0fff0000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_NOTIFY_SHIFT 28 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_NOTIFY_MASK 0xf0000000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_PIXEL_CLOCK 0x000003a0 - - -#define NV03_DX3_TEXTURED_TRIANGLE 0x00000048 - -#define NV03_DX3_TEXTURED_TRIANGLE_NOP 0x00000100 -#define NV03_DX3_TEXTURED_TRIANGLE_NOTIFY 0x00000104 -#define NV03_DX3_TEXTURED_TRIANGLE_PATCH 0x0000010c -#define NV03_DX3_TEXTURED_TRIANGLE_DMA_NOTIFY 0x00000180 -#define NV03_DX3_TEXTURED_TRIANGLE_DMA_TEXTURE 0x00000184 -#define NV03_DX3_TEXTURED_TRIANGLE_CLIP_RECTANGLE 0x00000188 -#define NV03_DX3_TEXTURED_TRIANGLE_SURFACE 0x0000018c -#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_OFFSET 0x00000304 -#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT 0x00000308 -#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_MASK_SHIFT 0 -#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_MASK_MASK 0x0000ffff -#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_ENABLE_SHIFT 16 -#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_ENABLE_MASK 0x000f0000 -#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_SHIFT 20 -#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_MASK 0x00f00000 -#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MIN_SHIFT 24 -#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MIN_MASK 0x0f000000 -#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MAX_SHIFT 28 -#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MAX_MASK 0xf0000000 -#define NV03_DX3_TEXTURED_TRIANGLE_FILTER 0x0000030c -#define NV03_DX3_TEXTURED_TRIANGLE_FILTER_SPREAD_X_SHIFT 0 -#define NV03_DX3_TEXTURED_TRIANGLE_FILTER_SPREAD_X_MASK 0x0000001f -#define NV03_DX3_TEXTURED_TRIANGLE_FILTER_SPREAD_Y_SHIFT 8 -#define NV03_DX3_TEXTURED_TRIANGLE_FILTER_SPREAD_Y_MASK 0x00001f00 -#define NV03_DX3_TEXTURED_TRIANGLE_FILTER_SIZE_ADJUST_SHIFT 16 -#define NV03_DX3_TEXTURED_TRIANGLE_FILTER_SIZE_ADJUST_MASK 0x00ff0000 -#define NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR 0x00000310 -#define NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_B_SHIFT 0 -#define NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_B_MASK 0x000000ff -#define NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_G_SHIFT 8 -#define NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_G_MASK 0x0000ff00 -#define NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_R_SHIFT 16 -#define NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_R_MASK 0x00ff0000 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT 0x00000314 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_INTERPOLATOR_SHIFT 0 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_INTERPOLATOR_MASK 0x0000000f -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_U_SHIFT 4 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_U_MASK 0x00000030 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_V_SHIFT 6 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_V_MASK 0x000000c0 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_SOURCE_COLOR_SHIFT 8 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_SOURCE_COLOR_MASK 0x00000f00 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_CULLING_SHIFT 12 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_CULLING_MASK 0x00007000 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_Z_PERSPECTIVE_ENABLE (1 << 15) -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_Z_FUNC_SHIFT 16 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_Z_FUNC_MASK 0x000f0000 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_Z_WRITE_ENABLE_SHIFT 20 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_Z_WRITE_ENABLE_MASK 0x00f00000 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_COLOR_WRITE_ENABLE_SHIFT 24 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_COLOR_WRITE_ENABLE_MASK 0x07000000 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_ROP_SHIFT 27 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_ROP_MASK 0x18000000 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_BETA (1 << 29) -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_DST_BLEND (1 << 30) -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_SRC_BLEND (1 << 31) -#define NV03_DX3_TEXTURED_TRIANGLE_ALPHA_CONTROL 0x00000318 -#define NV03_DX3_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_REF_SHIFT 0 -#define NV03_DX3_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_REF_MASK 0x000000ff -#define NV03_DX3_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_FUNC_SHIFT 8 -#define NV03_DX3_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_FUNC_MASK 0xffffff00 -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR(x) (0x00001000+((x)*32)) -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR__SIZE 0x00000040 -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I0_SHIFT 0 -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I0_MASK 0x0000000f -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I1_SHIFT 4 -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I1_MASK 0x000000f0 -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I2_SHIFT 8 -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I2_MASK 0x00000f00 -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I3_SHIFT 12 -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I3_MASK 0x0000f000 -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I4_SHIFT 16 -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I4_MASK 0x000f0000 -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I5_SHIFT 20 -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I5_MASK 0x00f00000 -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_FOG_SHIFT 24 -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_FOG_MASK 0xff000000 -#define NV03_DX3_TEXTURED_TRIANGLE_COLOR(x) (0x00001004+((x)*32)) -#define NV03_DX3_TEXTURED_TRIANGLE_COLOR__SIZE 0x00000040 -#define NV03_DX3_TEXTURED_TRIANGLE_X(x) (0x00001008+((x)*32)) -#define NV03_DX3_TEXTURED_TRIANGLE_X__SIZE 0x00000040 -#define NV03_DX3_TEXTURED_TRIANGLE_Y(x) (0x0000100c+((x)*32)) -#define NV03_DX3_TEXTURED_TRIANGLE_Y__SIZE 0x00000040 -#define NV03_DX3_TEXTURED_TRIANGLE_Z(x) (0x00001010+((x)*32)) -#define NV03_DX3_TEXTURED_TRIANGLE_Z__SIZE 0x00000040 -#define NV03_DX3_TEXTURED_TRIANGLE_M(x) (0x00001014+((x)*32)) -#define NV03_DX3_TEXTURED_TRIANGLE_M__SIZE 0x00000040 -#define NV03_DX3_TEXTURED_TRIANGLE_U(x) (0x00001018+((x)*32)) -#define NV03_DX3_TEXTURED_TRIANGLE_U__SIZE 0x00000040 -#define NV03_DX3_TEXTURED_TRIANGLE_V(x) (0x0000101c+((x)*32)) -#define NV03_DX3_TEXTURED_TRIANGLE_V__SIZE 0x00000040 - - -#define NV04_GDI_RECTANGLE_TEXT 0x0000004a - -#define NV04_GDI_RECTANGLE_TEXT_NOP 0x00000100 -#define NV04_GDI_RECTANGLE_TEXT_NOTIFY 0x00000104 -#define NV04_GDI_RECTANGLE_TEXT_PATCH 0x0000010c -#define NV04_GDI_RECTANGLE_TEXT_PM_TRIGGER 0x00000140 -#define NV04_GDI_RECTANGLE_TEXT_DMA_NOTIFY 0x00000180 -#define NV04_GDI_RECTANGLE_TEXT_DMA_FONTS 0x00000184 -#define NV04_GDI_RECTANGLE_TEXT_PATTERN 0x00000188 -#define NV04_GDI_RECTANGLE_TEXT_ROP 0x0000018c -#define NV04_GDI_RECTANGLE_TEXT_BETA1 0x00000190 -#define NV04_GDI_RECTANGLE_TEXT_BETA4 0x00000194 -#define NV04_GDI_RECTANGLE_TEXT_SURFACE 0x00000198 -#define NV04_GDI_RECTANGLE_TEXT_OPERATION 0x000002fc -#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY_AND 0x00000000 -#define NV04_GDI_RECTANGLE_TEXT_OPERATION_ROP_AND 0x00000001 -#define NV04_GDI_RECTANGLE_TEXT_OPERATION_BLEND_AND 0x00000002 -#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY 0x00000003 -#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV04_GDI_RECTANGLE_TEXT_OPERATION_BLEND_PREMULT 0x00000005 -#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT 0x00000300 -#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A16R5G6B5 0x00000001 -#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_X16A1R5G5B5 0x00000002 -#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8 0x00000003 -#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT 0x00000304 -#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_CGA6 0x00000001 -#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_LE 0x00000002 -#define NV04_GDI_RECTANGLE_TEXT_COLOR1_A 0x000003fc -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT(x) (0x00000400+((x)*8)) -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT__SIZE 0x00000020 -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE(x) (0x00000404+((x)*8)) -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE__SIZE 0x00000020 -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0 0x000005f4 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_L_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_L_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_T_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_T_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1 0x000005f8 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_R_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_R_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_B_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_B_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_COLOR1_B 0x000005fc -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0(x) (0x00000600+((x)*8)) -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0__SIZE 0x00000020 -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1(x) (0x00000604+((x)*8)) -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1__SIZE 0x00000020 -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0 0x000007ec -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1 0x000007f0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_COLOR1_C 0x000007f4 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_C 0x000007f8 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_W_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_W_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_H_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_H_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_POINT_C 0x000007fc -#define NV04_GDI_RECTANGLE_TEXT_POINT_C_X_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_POINT_C_X_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_POINT_C_Y_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_POINT_C_Y_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C(x) (0x00000800+((x)*4)) -#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__SIZE 0x00000080 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0 0x00000be4 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1 0x00000be8 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_COLOR0_E 0x00000bec -#define NV04_GDI_RECTANGLE_TEXT_COLOR1_E 0x00000bf0 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E 0x00000bf4 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E 0x00000bf8 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_POINT_E 0x00000bfc -#define NV04_GDI_RECTANGLE_TEXT_POINT_E_X_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_POINT_E_X_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_POINT_E_Y_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_POINT_E_Y_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E(x) (0x00000c00+((x)*4)) -#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__SIZE 0x00000080 -#define NV04_GDI_RECTANGLE_TEXT_FONT_F 0x00000ff0 -#define NV04_GDI_RECTANGLE_TEXT_FONT_F_OFFSET_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_FONT_F_OFFSET_MASK 0x0fffffff -#define NV04_GDI_RECTANGLE_TEXT_FONT_F_PITCH_SHIFT 28 -#define NV04_GDI_RECTANGLE_TEXT_FONT_F_PITCH_MASK 0xf0000000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0 0x00000ff4 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_L_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_L_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_T_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_T_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1 0x00000ff8 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_R_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_R_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_B_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_B_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_COLOR1_F 0x00000ffc -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F(x) (0x00001000+((x)*4)) -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F__SIZE 0x00000100 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_INDEX_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_INDEX_MASK 0x000000ff -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_X_SHIFT 8 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_X_MASK 0x000fff00 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_Y_SHIFT 20 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_Y_MASK 0xfff00000 -#define NV04_GDI_RECTANGLE_TEXT_FONT_G 0x000017f0 -#define NV04_GDI_RECTANGLE_TEXT_FONT_G_OFFSET_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_FONT_G_OFFSET_MASK 0x0fffffff -#define NV04_GDI_RECTANGLE_TEXT_FONT_G_PITCH_SHIFT 28 -#define NV04_GDI_RECTANGLE_TEXT_FONT_G_PITCH_MASK 0xf0000000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0 0x000017f4 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_L_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_L_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_T_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_T_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1 0x000017f8 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_R_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_R_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_B_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_B_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_COLOR1_G 0x000017fc -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT(x) (0x00001800+((x)*8)) -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT__SIZE 0x00000100 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_X_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_X_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_Y_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_Y_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX(x) (0x00001804+((x)*8)) -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX__SIZE 0x00000100 - - -#define NV03_GDI_RECTANGLE_TEXT 0x0000004b - -#define NV03_GDI_RECTANGLE_TEXT_NOP 0x00000100 -#define NV03_GDI_RECTANGLE_TEXT_NOTIFY 0x00000104 -#define NV03_GDI_RECTANGLE_TEXT_DMA_NOTIFY 0x00000180 -#define NV03_GDI_RECTANGLE_TEXT_PATTERN 0x00000184 -#define NV03_GDI_RECTANGLE_TEXT_ROP 0x00000188 -#define NV03_GDI_RECTANGLE_TEXT_BETA1 0x0000018c -#define NV03_GDI_RECTANGLE_TEXT_SURFACE 0x00000190 -#define NV03_GDI_RECTANGLE_TEXT_OPERATION 0x000002fc -#define NV03_GDI_RECTANGLE_TEXT_COLOR_FORMAT 0x00000300 -#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT 0x00000304 -#define NV03_GDI_RECTANGLE_TEXT_COLOR1_A 0x000003fc -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT 0x00000400 -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE 0x00000404 -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B 0x000007f4 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_L_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_L_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_T_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_T_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B 0x000007f8 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_R_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_R_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_B_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_B_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_COLOR1_B 0x000007fc -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0 0x00000800 -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1 0x00000804 -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0 0x00000bec -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1 0x00000bf0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_COLOR1_C 0x00000bf4 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_C 0x00000bf8 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_W_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_W_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_H_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_H_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_POINT_C 0x00000bfc -#define NV03_GDI_RECTANGLE_TEXT_POINT_C_X_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_POINT_C_X_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_POINT_C_Y_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_POINT_C_Y_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C(x) (0x00000c00+((x)*4)) -#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__SIZE 0x00000020 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0 0x00000fe8 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_L_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_L_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_T_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_T_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1 0x00000fec -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_R_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_R_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_B_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_B_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_COLOR1_D 0x00000ff0 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D 0x00000ff4 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_W_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_W_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_H_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_H_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D 0x00000ff8 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_W_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_W_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_H_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_H_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_POINT_D 0x00000ffc -#define NV03_GDI_RECTANGLE_TEXT_POINT_D_X_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_POINT_D_X_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_POINT_D_Y_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_POINT_D_Y_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D(x) (0x00001000+((x)*4)) -#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D__SIZE 0x00000020 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0 0x000013e4 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1 0x000013e8 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_COLOR0_E 0x000013ec -#define NV03_GDI_RECTANGLE_TEXT_COLOR1_E 0x000013f0 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E 0x000013f4 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E 0x000013f8 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_POINT_E 0x000013fc -#define NV03_GDI_RECTANGLE_TEXT_POINT_E_X_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_POINT_E_X_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_POINT_E_Y_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_POINT_E_Y_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E(x) (0x00001400+((x)*4)) -#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__SIZE 0x00000020 - - -#define NV04_SWIZZLED_SURFACE 0x00000052 - -#define NV04_SWIZZLED_SURFACE_NOP 0x00000100 -#define NV04_SWIZZLED_SURFACE_NOTIFY 0x00000104 -#define NV04_SWIZZLED_SURFACE_DMA_NOTIFY 0x00000180 -#define NV04_SWIZZLED_SURFACE_DMA_IMAGE 0x00000184 -#define NV04_SWIZZLED_SURFACE_FORMAT 0x00000300 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_SHIFT 0 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_MASK 0x000000ff -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y8 0x00000001 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5 0x00000002 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1R5G5B5_X1R5G5B5 0x00000003 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_R5G6B5 0x00000004 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y16 0x00000005 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8 0x00000006 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X8R8G8B8_X8R8G8B8 0x00000007 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8 0x00000008 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8 0x00000009 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_A8R8G8B8 0x0000000a -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y32 0x0000000b -#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_SHIFT 16 -#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_MASK 0x00ff0000 -#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_SHIFT 24 -#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_MASK 0xff000000 -#define NV04_SWIZZLED_SURFACE_OFFSET 0x00000304 - - -#define NV04_CONTEXT_SURFACES_3D 0x00000053 - -#define NV04_CONTEXT_SURFACES_3D_NOP 0x00000100 -#define NV04_CONTEXT_SURFACES_3D_NOTIFY 0x00000104 -#define NV04_CONTEXT_SURFACES_3D_DMA_NOTIFY 0x00000180 -#define NV04_CONTEXT_SURFACES_3D_DMA_COLOR 0x00000184 -#define NV04_CONTEXT_SURFACES_3D_DMA_ZETA 0x00000188 -#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL 0x000002f8 -#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X_SHIFT 0 -#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X_MASK 0x0000ffff -#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W_SHIFT 16 -#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W_MASK 0xffff0000 -#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL 0x000002fc -#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y_SHIFT 0 -#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y_MASK 0x0000ffff -#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H_SHIFT 16 -#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H_MASK 0xffff0000 -#define NV04_CONTEXT_SURFACES_3D_FORMAT 0x00000300 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_SHIFT 0 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_MASK 0x000000ff -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5 0x00000001 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_X1R5G5B5 0x00000002 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_R5G6B5 0x00000003 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8 0x00000004 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_X8R8G8B8 0x00000005 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8 0x00000006 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8 0x00000007 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_A8R8G8B8 0x00000008 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_SHIFT 8 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_MASK 0x0000ff00 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_PITCH 0x00000100 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_SWIZZLE 0x00000200 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U_SHIFT 16 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U_MASK 0x00ff0000 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V_SHIFT 24 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V_MASK 0xff000000 -#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE 0x00000304 -#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W_SHIFT 0 -#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W_MASK 0x0000ffff -#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H_SHIFT 16 -#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H_MASK 0xffff0000 -#define NV04_CONTEXT_SURFACES_3D_PITCH 0x00000308 -#define NV04_CONTEXT_SURFACES_3D_PITCH_COLOR_SHIFT 0 -#define NV04_CONTEXT_SURFACES_3D_PITCH_COLOR_MASK 0x0000ffff -#define NV04_CONTEXT_SURFACES_3D_PITCH_ZETA_SHIFT 16 -#define NV04_CONTEXT_SURFACES_3D_PITCH_ZETA_MASK 0xffff0000 -#define NV04_CONTEXT_SURFACES_3D_OFFSET_COLOR 0x0000030c -#define NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA 0x00000310 - - -#define NV04_DX5_TEXTURED_TRIANGLE 0x00000054 - -#define NV04_DX5_TEXTURED_TRIANGLE_NOP 0x00000100 -#define NV04_DX5_TEXTURED_TRIANGLE_NOTIFY 0x00000104 -#define NV04_DX5_TEXTURED_TRIANGLE_DMA_NOTIFY 0x00000180 -#define NV04_DX5_TEXTURED_TRIANGLE_DMA_A 0x00000184 -#define NV04_DX5_TEXTURED_TRIANGLE_DMA_B 0x00000188 -#define NV04_DX5_TEXTURED_TRIANGLE_SURFACE 0x0000018c -#define NV04_DX5_TEXTURED_TRIANGLE_COLORKEY 0x00000300 -#define NV04_DX5_TEXTURED_TRIANGLE_OFFSET 0x00000304 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT 0x00000308 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_DMA_SHIFT 0 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_DMA_MASK 0x00000003 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_KEY_MATCH_SHIFT 2 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_KEY_MATCH_MASK 0x0000000c -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_SHIFT 4 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_MASK 0x00000030 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CENTER 0x00000010 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER 0x00000020 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_SHIFT 6 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_MASK 0x000000c0 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CENTER 0x00000040 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER 0x00000080 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_SHIFT 8 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_MASK 0x00000f00 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_Y8 0x00000100 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_A1R5G5B5 0x00000200 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_X1R5G5B5 0x00000300 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_A4R4G4B4 0x00000400 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_R5G6B5 0x00000500 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_A8R8G8B8 0x00000600 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_X8R8G8B8 0x00000700 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT 12 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_MASK 0x0000f000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT 16 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_MASK 0x000f0000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT 20 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_MASK 0x00f00000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT 24 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MASK 0x07000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT 0x01000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT 0x02000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE 0x03000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER 0x04000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP 0x05000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_WRAPU (1 << 27) -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT 28 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_MASK 0x70000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_REPEAT 0x10000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_MIRRORED_REPEAT 0x20000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE 0x30000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_BORDER 0x40000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP 0x50000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_WRAPV (1 << 31) -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER 0x0000030c -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X_SHIFT 0 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X_MASK 0x000000ff -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y_SHIFT 8 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y_MASK 0x00007f00 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE (1 << 15) -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS_SHIFT 16 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS_MASK 0x00ff0000 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_SHIFT 24 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_MASK 0x07000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST 0x01000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR 0x02000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE (1 << 27) -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_SHIFT 28 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_MASK 0x70000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST 0x10000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR 0x20000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE (1 << 31) -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND 0x00000310 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_SHIFT 0 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_MASK 0x0000000f -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_MASK_BIT_SHIFT 4 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_MASK_BIT_MASK 0x00000030 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_SHIFT 6 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_MASK 0x000000c0 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT 0x00000040 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD 0x00000080 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_PHONG 0x000000c0 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE_SHIFT 8 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE_MASK 0x00000f00 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SPECULAR_ENABLE_SHIFT 12 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SPECULAR_ENABLE_MASK 0x0000f000 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_FOG_ENABLE_SHIFT 16 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_FOG_ENABLE_MASK 0x000f0000 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_ALPHA_ENABLE_SHIFT 20 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_ALPHA_ENABLE_MASK 0x00f00000 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SRC_SHIFT 24 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SRC_MASK 0x0f000000 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_DST_SHIFT 28 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_DST_MASK 0xf0000000 -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL 0x00000314 -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF_SHIFT 0 -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF_MASK 0x000000ff -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT 8 -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_MASK 0x00000f00 -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_TEST_ENABLE (1 << 12) -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ORIGIN (1 << 13) -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE_SHIFT 14 -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE_MASK 0x0000c000 -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT 16 -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_MASK 0x000f0000 -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT 20 -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_MASK 0x00300000 -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE (1 << 22) -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE (1 << 23) -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_WRITE_ENABLE_SHIFT 24 -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_WRITE_ENABLE_MASK 0x3f000000 -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT 30 -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_MASK 0xc0000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR 0x00000318 -#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_B_SHIFT 0 -#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_B_MASK 0x000000ff -#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_G_SHIFT 8 -#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_G_MASK 0x0000ff00 -#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_R_SHIFT 16 -#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_R_MASK 0x00ff0000 -#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_A_SHIFT 24 -#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_A_MASK 0xff000000 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(x) (0x00000400+((x)*32)) -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX__SIZE 0x00000010 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(x) (0x00000404+((x)*32)) -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY__SIZE 0x00000010 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(x) (0x00000408+((x)*32)) -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ__SIZE 0x00000010 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_RHW(x) (0x0000040c+((x)*32)) -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_RHW__SIZE 0x00000010 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR(x) (0x00000410+((x)*32)) -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR__SIZE 0x00000010 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B_SHIFT 0 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B_MASK 0x000000ff -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G_SHIFT 8 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G_MASK 0x0000ff00 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R_SHIFT 16 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R_MASK 0x00ff0000 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A_SHIFT 24 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A_MASK 0xff000000 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR(x) (0x00000414+((x)*32)) -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR__SIZE 0x00000010 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B_SHIFT 0 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B_MASK 0x000000ff -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G_SHIFT 8 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G_MASK 0x0000ff00 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R_SHIFT 16 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R_MASK 0x00ff0000 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG_SHIFT 24 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG_MASK 0xff000000 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_TU(x) (0x00000418+((x)*32)) -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_TU__SIZE 0x00000010 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_TV(x) (0x0000041c+((x)*32)) -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_TV__SIZE 0x00000010 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE(x) (0x00000600+((x)*4)) -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE__SIZE 0x00000040 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I0_SHIFT 0 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I0_MASK 0x0000000f -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I1_SHIFT 4 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I1_MASK 0x000000f0 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I2_SHIFT 8 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I2_MASK 0x00000f00 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I3_SHIFT 12 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I3_MASK 0x0000f000 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I4_SHIFT 16 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I4_MASK 0x000f0000 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I5_SHIFT 20 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I5_MASK 0x00f00000 - - -#define NV04_DX6_MULTITEX_TRIANGLE 0x00000055 - -#define NV04_DX6_MULTITEX_TRIANGLE_NOP 0x00000100 -#define NV04_DX6_MULTITEX_TRIANGLE_NOTIFY 0x00000104 -#define NV04_DX6_MULTITEX_TRIANGLE_DMA_NOTIFY 0x00000180 -#define NV04_DX6_MULTITEX_TRIANGLE_DMA_A 0x00000184 -#define NV04_DX6_MULTITEX_TRIANGLE_DMA_B 0x00000188 -#define NV04_DX6_MULTITEX_TRIANGLE_SURFACE 0x0000018c -#define NV04_DX6_MULTITEX_TRIANGLE_OFFSET(x) (0x00000308+((x)*4)) -#define NV04_DX6_MULTITEX_TRIANGLE_OFFSET__SIZE 0x00000002 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT(x) (0x00000310+((x)*4)) -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT__SIZE 0x00000002 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_DMA_SHIFT 0 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_DMA_MASK 0x0000000f -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_SHIFT 4 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_MASK 0x00000030 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_SHIFT 6 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_MASK 0x000000c0 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_COLOR_SHIFT 8 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_COLOR_MASK 0x00000f00 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT 12 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS_MASK 0x0000f000 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT 16 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U_MASK 0x000f0000 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT 20 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V_MASK 0x00f00000 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_SHIFT 24 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_MASK 0x07000000 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_WRAPU (1 << 27) -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_SHIFT 28 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_MASK 0x70000000 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_WRAPV (1 << 31) -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER(x) (0x00000318+((x)*4)) -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER__SIZE 0x00000002 -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X_SHIFT 0 -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X_MASK 0x000000ff -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y_SHIFT 8 -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y_MASK 0x00007f00 -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE (1 << 15) -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS_SHIFT 16 -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS_MASK 0x00ff0000 -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_MINIFY_SHIFT 24 -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_MINIFY_MASK 0x07000000 -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE (1 << 27) -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_MAGNIFY_SHIFT 28 -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_MAGNIFY_MASK 0x70000000 -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE (1 << 31) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA 0x00000320 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_INVERSE0 (1 << 0) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ALPHA0 (1 << 1) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT0_SHIFT 2 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT0_MASK 0x000000fc -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_INVERSE1 (1 << 8) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ALPHA1 (1 << 9) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT1_SHIFT 10 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT1_MASK 0x0000fc00 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_INVERSE2 (1 << 16) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ALPHA2 (1 << 17) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT2_SHIFT 18 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT2_MASK 0x00fc0000 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_INVERSE3 (1 << 24) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ALPHA3 (1 << 25) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT3_SHIFT 26 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT3_MASK 0x1c000000 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_OPERATION_SHIFT 29 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_OPERATION_MASK 0xe0000000 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR 0x00000324 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_INVERSE0 (1 << 0) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ALPHA0 (1 << 1) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT0_SHIFT 2 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT0_MASK 0x000000fc -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_INVERSE1 (1 << 8) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ALPHA1 (1 << 9) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT1_SHIFT 10 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT1_MASK 0x0000fc00 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_INVERSE2 (1 << 16) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ALPHA2 (1 << 17) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT2_SHIFT 18 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT2_MASK 0x00fc0000 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_INVERSE3 (1 << 24) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ALPHA3 (1 << 25) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT3_SHIFT 26 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT3_MASK 0x1c000000 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_OPERATION_SHIFT 29 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_OPERATION_MASK 0xe0000000 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA 0x0000032c -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_INVERSE0 (1 << 0) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ALPHA0 (1 << 1) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT0_SHIFT 2 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT0_MASK 0x000000fc -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_INVERSE1 (1 << 8) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ALPHA1 (1 << 9) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT1_SHIFT 10 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT1_MASK 0x0000fc00 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_INVERSE2 (1 << 16) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ALPHA2 (1 << 17) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT2_SHIFT 18 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT2_MASK 0x00fc0000 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_INVERSE3 (1 << 24) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ALPHA3 (1 << 25) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT3_SHIFT 26 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT3_MASK 0x1c000000 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_OPERATION_SHIFT 29 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_OPERATION_MASK 0xe0000000 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR 0x00000330 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_INVERSE0 (1 << 0) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ALPHA0 (1 << 1) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT0_SHIFT 2 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT0_MASK 0x000000fc -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_INVERSE1 (1 << 8) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ALPHA1 (1 << 9) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT1_SHIFT 10 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT1_MASK 0x0000fc00 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_INVERSE2 (1 << 16) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ALPHA2 (1 << 17) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT2_SHIFT 18 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT2_MASK 0x00fc0000 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_INVERSE3 (1 << 24) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ALPHA3 (1 << 25) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT3_SHIFT 26 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT3_MASK 0x1c000000 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_OPERATION_SHIFT 29 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_OPERATION_MASK 0xe0000000 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR 0x00000334 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_B_SHIFT 0 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_B_MASK 0x000000ff -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_G_SHIFT 8 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_G_MASK 0x0000ff00 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_R_SHIFT 16 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_R_MASK 0x00ff0000 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_A_SHIFT 24 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_A_MASK 0xff000000 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND 0x00000338 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_MASK_BIT_SHIFT 4 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_MASK_BIT_MASK 0x00000030 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_SHIFT 6 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_MASK 0x000000c0 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE_SHIFT 8 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE_MASK 0x00000f00 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_SPECULAR_ENABLE_SHIFT 12 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_SPECULAR_ENABLE_MASK 0x0000f000 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_FOG_ENABLE_SHIFT 16 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_FOG_ENABLE_MASK 0x000f0000 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_ALPHA_ENABLE_SHIFT 20 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_ALPHA_ENABLE_MASK 0x00f00000 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_SRC_SHIFT 24 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_SRC_MASK 0x0f000000 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_DST_SHIFT 28 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_DST_MASK 0xf0000000 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0 0x0000033c -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF_SHIFT 0 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF_MASK 0x000000ff -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_SHIFT 8 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_MASK 0x00000f00 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_TEST_ENABLE (1 << 12) -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ORIGIN (1 << 13) -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_ENABLE_SHIFT 14 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_ENABLE_MASK 0x0000c000 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_SHIFT 16 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_MASK 0x000f0000 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_SHIFT 20 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_MASK 0x00300000 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_DITHER_ENABLE (1 << 22) -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_PERSPECTIVE_ENABLE (1 << 23) -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_WRITE_ENABLE (1 << 24) -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_STENCIL_WRITE_ENABLE (1 << 25) -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_WRITE_ENABLE (1 << 26) -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_RED_WRITE_ENABLE (1 << 27) -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_GREEN_WRITE_ENABLE (1 << 28) -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_BLUE_WRITE_ENABLE (1 << 29) -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_SHIFT 30 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_MASK 0xc0000000 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1 0x00000340 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_TEST_ENABLE_SHIFT 0 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_TEST_ENABLE_MASK 0x0000000f -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC_SHIFT 4 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC_MASK 0x000000f0 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF_SHIFT 8 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF_MASK 0x0000ff00 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ_SHIFT 16 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ_MASK 0x00ff0000 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE_SHIFT 24 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE_MASK 0xff000000 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL2 0x00000344 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL_SHIFT 0 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL_MASK 0x0000000f -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL_SHIFT 4 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL_MASK 0x000000f0 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS_SHIFT 8 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS_MASK 0x00000f00 -#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR 0x00000348 -#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_B_SHIFT 0 -#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_B_MASK 0x000000ff -#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_G_SHIFT 8 -#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_G_MASK 0x0000ff00 -#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_R_SHIFT 16 -#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_R_MASK 0x00ff0000 -#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_A_SHIFT 24 -#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_A_MASK 0xff000000 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SX(x) (0x00000400+((x)*40)) -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SX__SIZE 0x00000008 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SY(x) (0x00000404+((x)*40)) -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SY__SIZE 0x00000008 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SZ(x) (0x00000408+((x)*40)) -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SZ__SIZE 0x00000008 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_RHW(x) (0x0000040c+((x)*40)) -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_RHW__SIZE 0x00000008 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR(x) (0x00000410+((x)*40)) -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR__SIZE 0x00000008 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B_SHIFT 0 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B_MASK 0x000000ff -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G_SHIFT 8 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G_MASK 0x0000ff00 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R_SHIFT 16 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R_MASK 0x00ff0000 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A_SHIFT 24 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A_MASK 0xff000000 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR(x) (0x00000414+((x)*40)) -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR__SIZE 0x00000008 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B_SHIFT 0 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B_MASK 0x000000ff -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G_SHIFT 8 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G_MASK 0x0000ff00 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R_SHIFT 16 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R_MASK 0x00ff0000 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG_SHIFT 24 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG_MASK 0xff000000 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TU0(x) (0x00000418+((x)*40)) -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TU0__SIZE 0x00000008 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TV0(x) (0x0000041c+((x)*40)) -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TV0__SIZE 0x00000008 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TU1(x) (0x00000420+((x)*40)) -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TU1__SIZE 0x00000008 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TV1(x) (0x00000424+((x)*40)) -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TV1__SIZE 0x00000008 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE(x) (0x00000540+((x)*4)) -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE__SIZE 0x00000030 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I0_SHIFT 0 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I0_MASK 0x0000000f -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I1_SHIFT 4 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I1_MASK 0x000000f0 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I2_SHIFT 8 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I2_MASK 0x00000f00 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I3_SHIFT 12 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I3_MASK 0x0000f000 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I4_SHIFT 16 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I4_MASK 0x000f0000 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I5_SHIFT 20 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I5_MASK 0x00f00000 - - -#define NV10_DX5_TEXTURED_TRIANGLE 0x00000094 - - - -#define NV10TCL 0x00000056 - -#define NV10TCL_NOP 0x00000100 -#define NV10TCL_NOTIFY 0x00000104 -#define NV10TCL_DMA_NOTIFY 0x00000180 -#define NV10TCL_DMA_IN_MEMORY0 0x00000184 -#define NV10TCL_DMA_IN_MEMORY1 0x00000188 -#define NV10TCL_DMA_VTXBUF0 0x0000018c -#define NV10TCL_DMA_IN_MEMORY2 0x00000194 -#define NV10TCL_DMA_IN_MEMORY3 0x00000198 -#define NV10TCL_RT_HORIZ 0x00000200 -#define NV10TCL_RT_HORIZ_X_SHIFT 0 -#define NV10TCL_RT_HORIZ_X_MASK 0x0000ffff -#define NV10TCL_RT_HORIZ_W_SHIFT 16 -#define NV10TCL_RT_HORIZ_W_MASK 0xffff0000 -#define NV10TCL_RT_VERT 0x00000204 -#define NV10TCL_RT_VERT_Y_SHIFT 0 -#define NV10TCL_RT_VERT_Y_MASK 0x0000ffff -#define NV10TCL_RT_VERT_H_SHIFT 16 -#define NV10TCL_RT_VERT_H_MASK 0xffff0000 -#define NV10TCL_RT_FORMAT 0x00000208 -#define NV10TCL_RT_FORMAT_TYPE_SHIFT 8 -#define NV10TCL_RT_FORMAT_TYPE_MASK 0x00000f00 -#define NV10TCL_RT_FORMAT_TYPE_LINEAR 0x00000100 -#define NV10TCL_RT_FORMAT_TYPE_SWIZZLED 0x00000200 -#define NV10TCL_RT_FORMAT_COLOR_SHIFT 0 -#define NV10TCL_RT_FORMAT_COLOR_MASK 0x0000001f -#define NV10TCL_RT_FORMAT_COLOR_R5G6B5 0x00000003 -#define NV10TCL_RT_FORMAT_COLOR_X8R8G8B8 0x00000005 -#define NV10TCL_RT_FORMAT_COLOR_A8R8G8B8 0x00000008 -#define NV10TCL_RT_FORMAT_COLOR_B8 0x00000009 -#define NV10TCL_RT_FORMAT_COLOR_UNKNOWN 0x0000000d -#define NV10TCL_RT_FORMAT_COLOR_X8B8G8R8 0x0000000f -#define NV10TCL_RT_FORMAT_COLOR_A8B8G8R8 0x00000010 -#define NV10TCL_RT_PITCH 0x0000020c -#define NV10TCL_RT_PITCH_COLOR_PITCH_SHIFT 0 -#define NV10TCL_RT_PITCH_COLOR_PITCH_MASK 0x0000ffff -#define NV10TCL_RT_PITCH_ZETA_PITCH_SHIFT 16 -#define NV10TCL_RT_PITCH_ZETA_PITCH_MASK 0xffff0000 -#define NV10TCL_COLOR_OFFSET 0x00000210 -#define NV10TCL_ZETA_OFFSET 0x00000214 -#define NV10TCL_TX_OFFSET(x) (0x00000218+((x)*4)) -#define NV10TCL_TX_OFFSET__SIZE 0x00000002 -#define NV10TCL_TX_FORMAT(x) (0x00000220+((x)*4)) -#define NV10TCL_TX_FORMAT__SIZE 0x00000002 -#define NV10TCL_TX_FORMAT_DMA0 (1 << 0) -#define NV10TCL_TX_FORMAT_DMA1 (1 << 1) -#define NV10TCL_TX_FORMAT_CUBE_MAP (1 << 2) -#define NV10TCL_TX_FORMAT_FORMAT_SHIFT 7 -#define NV10TCL_TX_FORMAT_FORMAT_MASK 0x00000780 -#define NV10TCL_TX_FORMAT_FORMAT_L8 0x00000000 -#define NV10TCL_TX_FORMAT_FORMAT_A8 0x00000080 -#define NV10TCL_TX_FORMAT_FORMAT_A1R5G5B5 0x00000100 -#define NV10TCL_TX_FORMAT_FORMAT_A8_RECT 0x00000180 -#define NV10TCL_TX_FORMAT_FORMAT_A4R4G4B4 0x00000200 -#define NV10TCL_TX_FORMAT_FORMAT_R5G6B5 0x00000280 -#define NV10TCL_TX_FORMAT_FORMAT_A8R8G8B8 0x00000300 -#define NV10TCL_TX_FORMAT_FORMAT_X8R8G8B8 0x00000380 -#define NV10TCL_TX_FORMAT_FORMAT_INDEX8 0x00000580 -#define NV10TCL_TX_FORMAT_FORMAT_DXT1 0x00000600 -#define NV10TCL_TX_FORMAT_FORMAT_DXT3 0x00000700 -#define NV10TCL_TX_FORMAT_FORMAT_DXT5 0x00000780 -#define NV10TCL_TX_FORMAT_FORMAT_A1R5G5B5_RECT 0x00000800 -#define NV10TCL_TX_FORMAT_FORMAT_R5G6B5_RECT 0x00000880 -#define NV10TCL_TX_FORMAT_FORMAT_A8R8G8B8_RECT 0x00000900 -#define NV10TCL_TX_FORMAT_FORMAT_L8_RECT 0x00000980 -#define NV10TCL_TX_FORMAT_FORMAT_A8L8 0x00000d00 -#define NV10TCL_TX_FORMAT_FORMAT_A8_RECT2 0x00000d80 -#define NV10TCL_TX_FORMAT_FORMAT_A4R4G4B4_RECT 0x00000e80 -#define NV10TCL_TX_FORMAT_FORMAT_R8G8B8_RECT 0x00000f00 -#define NV10TCL_TX_FORMAT_FORMAT_L8A8_RECT 0x00001000 -#define NV10TCL_TX_FORMAT_FORMAT_DSDT 0x00001400 -#define NV10TCL_TX_FORMAT_FORMAT_A16 0x00001900 -#define NV10TCL_TX_FORMAT_FORMAT_HILO16 0x00001980 -#define NV10TCL_TX_FORMAT_FORMAT_A16_RECT 0x00001a80 -#define NV10TCL_TX_FORMAT_FORMAT_HILO16_RECT 0x00001b00 -#define NV10TCL_TX_FORMAT_FORMAT_HILO8 0x00002200 -#define NV10TCL_TX_FORMAT_FORMAT_SIGNED_HILO8 0x00002280 -#define NV10TCL_TX_FORMAT_FORMAT_HILO8_RECT 0x00002300 -#define NV10TCL_TX_FORMAT_FORMAT_SIGNED_HILO8_RECT 0x00002380 -#define NV10TCL_TX_FORMAT_FORMAT_FLOAT_RGBA16_NV 0x00002500 -#define NV10TCL_TX_FORMAT_FORMAT_FLOAT_RGBA32_NV 0x00002580 -#define NV10TCL_TX_FORMAT_FORMAT_FLOAT_R32_NV 0x00002600 -#define NV10TCL_TX_FORMAT_NPOT (1 << 11) -#define NV10TCL_TX_FORMAT_MIPMAP (1 << 15) -#define NV10TCL_TX_FORMAT_BASE_SIZE_U_SHIFT 16 -#define NV10TCL_TX_FORMAT_BASE_SIZE_U_MASK 0x000f0000 -#define NV10TCL_TX_FORMAT_BASE_SIZE_V_SHIFT 20 -#define NV10TCL_TX_FORMAT_BASE_SIZE_V_MASK 0x00f00000 -#define NV10TCL_TX_FORMAT_WRAP_S_SHIFT 24 -#define NV10TCL_TX_FORMAT_WRAP_S_MASK 0x0f000000 -#define NV10TCL_TX_FORMAT_WRAP_S_REPEAT 0x01000000 -#define NV10TCL_TX_FORMAT_WRAP_S_MIRRORED_REPEAT 0x02000000 -#define NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_EDGE 0x03000000 -#define NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_BORDER 0x04000000 -#define NV10TCL_TX_FORMAT_WRAP_S_CLAMP 0x05000000 -#define NV10TCL_TX_FORMAT_WRAP_T_SHIFT 28 -#define NV10TCL_TX_FORMAT_WRAP_T_MASK 0xf0000000 -#define NV10TCL_TX_FORMAT_WRAP_T_REPEAT 0x10000000 -#define NV10TCL_TX_FORMAT_WRAP_T_MIRRORED_REPEAT 0x20000000 -#define NV10TCL_TX_FORMAT_WRAP_T_CLAMP_TO_EDGE 0x30000000 -#define NV10TCL_TX_FORMAT_WRAP_T_CLAMP_TO_BORDER 0x40000000 -#define NV10TCL_TX_FORMAT_WRAP_T_CLAMP 0x50000000 -#define NV10TCL_TX_ENABLE(x) (0x00000228+((x)*4)) -#define NV10TCL_TX_ENABLE__SIZE 0x00000002 -#define NV10TCL_TX_ENABLE_ANISOTROPY_SHIFT 4 -#define NV10TCL_TX_ENABLE_ANISOTROPY_MASK 0x00000030 -#define NV10TCL_TX_ENABLE_MIPMAP_MAX_LOD_SHIFT 14 -#define NV10TCL_TX_ENABLE_MIPMAP_MAX_LOD_MASK 0x0003c000 -#define NV10TCL_TX_ENABLE_MIPMAP_MIN_LOD_SHIFT 26 -#define NV10TCL_TX_ENABLE_MIPMAP_MIN_LOD_MASK 0x3c000000 -#define NV10TCL_TX_ENABLE_ENABLE (1 << 30) -#define NV10TCL_TX_NPOT_PITCH(x) (0x00000230+((x)*4)) -#define NV10TCL_TX_NPOT_PITCH__SIZE 0x00000002 -#define NV10TCL_TX_NPOT_PITCH_PITCH_SHIFT 16 -#define NV10TCL_TX_NPOT_PITCH_PITCH_MASK 0xffff0000 -#define NV10TCL_TX_NPOT_SIZE(x) (0x00000240+((x)*4)) -#define NV10TCL_TX_NPOT_SIZE__SIZE 0x00000002 -#define NV10TCL_TX_NPOT_SIZE_H_SHIFT 0 -#define NV10TCL_TX_NPOT_SIZE_H_MASK 0x0000ffff -#define NV10TCL_TX_NPOT_SIZE_W_SHIFT 16 -#define NV10TCL_TX_NPOT_SIZE_W_MASK 0xffff0000 -#define NV10TCL_TX_FILTER(x) (0x00000248+((x)*4)) -#define NV10TCL_TX_FILTER__SIZE 0x00000002 -#define NV10TCL_TX_FILTER_LOD_BIAS_SHIFT 8 -#define NV10TCL_TX_FILTER_LOD_BIAS_MASK 0x00000f00 -#define NV10TCL_TX_FILTER_MINIFY_SHIFT 24 -#define NV10TCL_TX_FILTER_MINIFY_MASK 0x0f000000 -#define NV10TCL_TX_FILTER_MINIFY_NEAREST 0x01000000 -#define NV10TCL_TX_FILTER_MINIFY_LINEAR 0x02000000 -#define NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000 -#define NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000 -#define NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000 -#define NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000 -#define NV10TCL_TX_FILTER_MAGNIFY_SHIFT 28 -#define NV10TCL_TX_FILTER_MAGNIFY_MASK 0xf0000000 -#define NV10TCL_TX_FILTER_MAGNIFY_NEAREST 0x10000000 -#define NV10TCL_TX_FILTER_MAGNIFY_LINEAR 0x20000000 -#define NV10TCL_TX_PALETTE_OFFSET(x) (0x00000250+((x)*4)) -#define NV10TCL_TX_PALETTE_OFFSET__SIZE 0x00000002 -#define NV10TCL_RC_IN_ALPHA(x) (0x00000260+((x)*4)) -#define NV10TCL_RC_IN_ALPHA__SIZE 0x00000002 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_SHIFT 0 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_MASK 0x0000000f -#define NV10TCL_RC_IN_ALPHA_D_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_FOG 0x00000003 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_TEXTURE0_ARB 0x00000008 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_TEXTURE1_ARB 0x00000009 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_SPARE0_NV 0x0000000c -#define NV10TCL_RC_IN_ALPHA_D_INPUT_SPARE1_NV 0x0000000d -#define NV10TCL_RC_IN_ALPHA_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV10TCL_RC_IN_ALPHA_D_INPUT_E_TIMES_F_NV 0x0000000f -#define NV10TCL_RC_IN_ALPHA_D_COMPONENT_USAGE (1 << 4) -#define NV10TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_BLUE 0x00000000 -#define NV10TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_SHIFT 5 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_MASK 0x000000e0 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_INVERT_NV 0x00000020 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NORMAL_NV 0x00000040 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NEGATE_NV 0x00000060 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NORMAL_NV 0x00000080 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NEGATE_NV 0x000000a0 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_IDENTITY_NV 0x000000c0 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_NEGATE_NV 0x000000e0 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_SHIFT 8 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_MASK 0x00000f00 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_FOG 0x00000300 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_TEXTURE0_ARB 0x00000800 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_TEXTURE1_ARB 0x00000900 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_SPARE0_NV 0x00000c00 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_SPARE1_NV 0x00000d00 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_E_TIMES_F_NV 0x00000f00 -#define NV10TCL_RC_IN_ALPHA_C_COMPONENT_USAGE (1 << 12) -#define NV10TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_BLUE 0x00000000 -#define NV10TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_SHIFT 13 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_MASK 0x0000e000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_INVERT_NV 0x00002000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NORMAL_NV 0x00004000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NEGATE_NV 0x00006000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_IDENTITY_NV 0x0000c000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_NEGATE_NV 0x0000e000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_SHIFT 16 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_MASK 0x000f0000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR0_NV 0x00010000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR1_NV 0x00020000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_FOG 0x00030000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_PRIMARY_COLOR_NV 0x00040000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_SECONDARY_COLOR_NV 0x00050000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_TEXTURE0_ARB 0x00080000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_TEXTURE1_ARB 0x00090000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_SPARE0_NV 0x000c0000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_SPARE1_NV 0x000d0000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_E_TIMES_F_NV 0x000f0000 -#define NV10TCL_RC_IN_ALPHA_B_COMPONENT_USAGE (1 << 20) -#define NV10TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_BLUE 0x00000000 -#define NV10TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_SHIFT 21 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_MASK 0x00e00000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_INVERT_NV 0x00200000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NORMAL_NV 0x00400000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NEGATE_NV 0x00600000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_IDENTITY_NV 0x00c00000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_NEGATE_NV 0x00e00000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_SHIFT 24 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_MASK 0x0f000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR0_NV 0x01000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR1_NV 0x02000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_FOG 0x03000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_PRIMARY_COLOR_NV 0x04000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_SECONDARY_COLOR_NV 0x05000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_TEXTURE0_ARB 0x08000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_TEXTURE1_ARB 0x09000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_SPARE0_NV 0x0c000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_SPARE1_NV 0x0d000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_E_TIMES_F_NV 0x0f000000 -#define NV10TCL_RC_IN_ALPHA_A_COMPONENT_USAGE (1 << 28) -#define NV10TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_BLUE 0x00000000 -#define NV10TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_SHIFT 29 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_MASK 0xe0000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_INVERT_NV 0x20000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NORMAL_NV 0x40000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NEGATE_NV 0x60000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_IDENTITY_NV 0xc0000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_NEGATE_NV 0xe0000000 -#define NV10TCL_RC_IN_RGB(x) (0x00000268+((x)*4)) -#define NV10TCL_RC_IN_RGB__SIZE 0x00000002 -#define NV10TCL_RC_IN_RGB_D_INPUT_SHIFT 0 -#define NV10TCL_RC_IN_RGB_D_INPUT_MASK 0x0000000f -#define NV10TCL_RC_IN_RGB_D_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV10TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV10TCL_RC_IN_RGB_D_INPUT_FOG 0x00000003 -#define NV10TCL_RC_IN_RGB_D_INPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV10TCL_RC_IN_RGB_D_INPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV10TCL_RC_IN_RGB_D_INPUT_TEXTURE0_ARB 0x00000008 -#define NV10TCL_RC_IN_RGB_D_INPUT_TEXTURE1_ARB 0x00000009 -#define NV10TCL_RC_IN_RGB_D_INPUT_SPARE0_NV 0x0000000c -#define NV10TCL_RC_IN_RGB_D_INPUT_SPARE1_NV 0x0000000d -#define NV10TCL_RC_IN_RGB_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV10TCL_RC_IN_RGB_D_INPUT_E_TIMES_F_NV 0x0000000f -#define NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE (1 << 4) -#define NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV10TCL_RC_IN_RGB_D_MAPPING_SHIFT 5 -#define NV10TCL_RC_IN_RGB_D_MAPPING_MASK 0x000000e0 -#define NV10TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_INVERT_NV 0x00000020 -#define NV10TCL_RC_IN_RGB_D_MAPPING_EXPAND_NORMAL_NV 0x00000040 -#define NV10TCL_RC_IN_RGB_D_MAPPING_EXPAND_NEGATE_NV 0x00000060 -#define NV10TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NORMAL_NV 0x00000080 -#define NV10TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NEGATE_NV 0x000000a0 -#define NV10TCL_RC_IN_RGB_D_MAPPING_SIGNED_IDENTITY_NV 0x000000c0 -#define NV10TCL_RC_IN_RGB_D_MAPPING_SIGNED_NEGATE_NV 0x000000e0 -#define NV10TCL_RC_IN_RGB_C_INPUT_SHIFT 8 -#define NV10TCL_RC_IN_RGB_C_INPUT_MASK 0x00000f00 -#define NV10TCL_RC_IN_RGB_C_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV10TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV10TCL_RC_IN_RGB_C_INPUT_FOG 0x00000300 -#define NV10TCL_RC_IN_RGB_C_INPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV10TCL_RC_IN_RGB_C_INPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV10TCL_RC_IN_RGB_C_INPUT_TEXTURE0_ARB 0x00000800 -#define NV10TCL_RC_IN_RGB_C_INPUT_TEXTURE1_ARB 0x00000900 -#define NV10TCL_RC_IN_RGB_C_INPUT_SPARE0_NV 0x00000c00 -#define NV10TCL_RC_IN_RGB_C_INPUT_SPARE1_NV 0x00000d00 -#define NV10TCL_RC_IN_RGB_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV10TCL_RC_IN_RGB_C_INPUT_E_TIMES_F_NV 0x00000f00 -#define NV10TCL_RC_IN_RGB_C_COMPONENT_USAGE (1 << 12) -#define NV10TCL_RC_IN_RGB_C_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_IN_RGB_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_SHIFT 13 -#define NV10TCL_RC_IN_RGB_C_MAPPING_MASK 0x0000e000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_INVERT_NV 0x00002000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_EXPAND_NORMAL_NV 0x00004000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_EXPAND_NEGATE_NV 0x00006000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_SIGNED_IDENTITY_NV 0x0000c000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_SIGNED_NEGATE_NV 0x0000e000 -#define NV10TCL_RC_IN_RGB_B_INPUT_SHIFT 16 -#define NV10TCL_RC_IN_RGB_B_INPUT_MASK 0x000f0000 -#define NV10TCL_RC_IN_RGB_B_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR0_NV 0x00010000 -#define NV10TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR1_NV 0x00020000 -#define NV10TCL_RC_IN_RGB_B_INPUT_FOG 0x00030000 -#define NV10TCL_RC_IN_RGB_B_INPUT_PRIMARY_COLOR_NV 0x00040000 -#define NV10TCL_RC_IN_RGB_B_INPUT_SECONDARY_COLOR_NV 0x00050000 -#define NV10TCL_RC_IN_RGB_B_INPUT_TEXTURE0_ARB 0x00080000 -#define NV10TCL_RC_IN_RGB_B_INPUT_TEXTURE1_ARB 0x00090000 -#define NV10TCL_RC_IN_RGB_B_INPUT_SPARE0_NV 0x000c0000 -#define NV10TCL_RC_IN_RGB_B_INPUT_SPARE1_NV 0x000d0000 -#define NV10TCL_RC_IN_RGB_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000 -#define NV10TCL_RC_IN_RGB_B_INPUT_E_TIMES_F_NV 0x000f0000 -#define NV10TCL_RC_IN_RGB_B_COMPONENT_USAGE (1 << 20) -#define NV10TCL_RC_IN_RGB_B_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_IN_RGB_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_SHIFT 21 -#define NV10TCL_RC_IN_RGB_B_MAPPING_MASK 0x00e00000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_INVERT_NV 0x00200000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_EXPAND_NORMAL_NV 0x00400000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_EXPAND_NEGATE_NV 0x00600000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_SIGNED_IDENTITY_NV 0x00c00000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_SIGNED_NEGATE_NV 0x00e00000 -#define NV10TCL_RC_IN_RGB_A_INPUT_SHIFT 24 -#define NV10TCL_RC_IN_RGB_A_INPUT_MASK 0x0f000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR0_NV 0x01000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR1_NV 0x02000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_FOG 0x03000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_PRIMARY_COLOR_NV 0x04000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_SECONDARY_COLOR_NV 0x05000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_TEXTURE0_ARB 0x08000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_TEXTURE1_ARB 0x09000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_SPARE0_NV 0x0c000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_SPARE1_NV 0x0d000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_E_TIMES_F_NV 0x0f000000 -#define NV10TCL_RC_IN_RGB_A_COMPONENT_USAGE (1 << 28) -#define NV10TCL_RC_IN_RGB_A_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_IN_RGB_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_SHIFT 29 -#define NV10TCL_RC_IN_RGB_A_MAPPING_MASK 0xe0000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_INVERT_NV 0x20000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_EXPAND_NORMAL_NV 0x40000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_EXPAND_NEGATE_NV 0x60000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_SIGNED_IDENTITY_NV 0xc0000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_SIGNED_NEGATE_NV 0xe0000000 -#define NV10TCL_RC_COLOR(x) (0x00000270+((x)*4)) -#define NV10TCL_RC_COLOR__SIZE 0x00000002 -#define NV10TCL_RC_COLOR_B_SHIFT 0 -#define NV10TCL_RC_COLOR_B_MASK 0x000000ff -#define NV10TCL_RC_COLOR_G_SHIFT 8 -#define NV10TCL_RC_COLOR_G_MASK 0x0000ff00 -#define NV10TCL_RC_COLOR_R_SHIFT 16 -#define NV10TCL_RC_COLOR_R_MASK 0x00ff0000 -#define NV10TCL_RC_COLOR_A_SHIFT 24 -#define NV10TCL_RC_COLOR_A_MASK 0xff000000 -#define NV10TCL_RC_OUT_ALPHA(x) (0x00000278+((x)*4)) -#define NV10TCL_RC_OUT_ALPHA__SIZE 0x00000002 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SHIFT 0 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_MASK 0x0000000f -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_ZERO 0x00000000 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_FOG 0x00000003 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE0_ARB 0x00000008 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE1_ARB 0x00000009 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_NV 0x0000000c -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE1_NV 0x0000000d -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_E_TIMES_F_NV 0x0000000f -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SHIFT 4 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_MASK 0x000000f0 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_ZERO 0x00000000 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR0_NV 0x00000010 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR1_NV 0x00000020 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_FOG 0x00000030 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_PRIMARY_COLOR_NV 0x00000040 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SECONDARY_COLOR_NV 0x00000050 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE0_ARB 0x00000080 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE1_ARB 0x00000090 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_NV 0x000000c0 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE1_NV 0x000000d0 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000000e0 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_E_TIMES_F_NV 0x000000f0 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SHIFT 8 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_MASK 0x00000f00 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_ZERO 0x00000000 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_FOG 0x00000300 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE0_ARB 0x00000800 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE1_ARB 0x00000900 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_NV 0x00000c00 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE1_NV 0x00000d00 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_E_TIMES_F_NV 0x00000f00 -#define NV10TCL_RC_OUT_ALPHA_CD_DOT_PRODUCT (1 << 12) -#define NV10TCL_RC_OUT_ALPHA_AB_DOT_PRODUCT (1 << 13) -#define NV10TCL_RC_OUT_ALPHA_MUX_SUM (1 << 14) -#define NV10TCL_RC_OUT_ALPHA_BIAS (1 << 15) -#define NV10TCL_RC_OUT_ALPHA_BIAS_NONE 0x00000000 -#define NV10TCL_RC_OUT_ALPHA_BIAS_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x00008000 -#define NV10TCL_RC_OUT_ALPHA_SCALE_SHIFT 17 -#define NV10TCL_RC_OUT_ALPHA_SCALE_MASK 0x00000000 -#define NV10TCL_RC_OUT_ALPHA_SCALE_NONE 0x00000000 -#define NV10TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_TWO_NV 0x00020000 -#define NV10TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_FOUR_NV 0x00040000 -#define NV10TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_ONE_HALF_NV 0x00060000 -#define NV10TCL_RC_OUT_RGB(x) (0x00000280+((x)*4)) -#define NV10TCL_RC_OUT_RGB__SIZE 0x00000002 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SHIFT 0 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_MASK 0x0000000f -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_ZERO 0x00000000 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_FOG 0x00000003 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE0_ARB 0x00000008 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE1_ARB 0x00000009 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0_NV 0x0000000c -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SPARE1_NV 0x0000000d -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_E_TIMES_F_NV 0x0000000f -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SHIFT 4 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_MASK 0x000000f0 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_ZERO 0x00000000 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR0_NV 0x00000010 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR1_NV 0x00000020 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_FOG 0x00000030 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_PRIMARY_COLOR_NV 0x00000040 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SECONDARY_COLOR_NV 0x00000050 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE0_ARB 0x00000080 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE1_ARB 0x00000090 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0_NV 0x000000c0 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE1_NV 0x000000d0 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000000e0 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_E_TIMES_F_NV 0x000000f0 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SHIFT 8 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_MASK 0x00000f00 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_ZERO 0x00000000 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_FOG 0x00000300 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE0_ARB 0x00000800 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE1_ARB 0x00000900 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0_NV 0x00000c00 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE1_NV 0x00000d00 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_E_TIMES_F_NV 0x00000f00 -#define NV10TCL_RC_OUT_RGB_CD_DOT_PRODUCT (1 << 12) -#define NV10TCL_RC_OUT_RGB_AB_DOT_PRODUCT (1 << 13) -#define NV10TCL_RC_OUT_RGB_MUX_SUM (1 << 14) -#define NV10TCL_RC_OUT_RGB_BIAS (1 << 15) -#define NV10TCL_RC_OUT_RGB_BIAS_NONE 0x00000000 -#define NV10TCL_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x00008000 -#define NV10TCL_RC_OUT_RGB_SCALE_SHIFT 17 -#define NV10TCL_RC_OUT_RGB_SCALE_MASK 0x00000000 -#define NV10TCL_RC_OUT_RGB_SCALE_NONE 0x00000000 -#define NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_TWO_NV 0x00020000 -#define NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_FOUR_NV 0x00040000 -#define NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_ONE_HALF_NV 0x00060000 -#define NV10TCL_RC_OUT_RGB_OPERATION_SHIFT 27 -#define NV10TCL_RC_OUT_RGB_OPERATION_MASK 0x38000000 -#define NV10TCL_RC_FINAL0 0x00000288 -#define NV10TCL_RC_FINAL0_D_INPUT_SHIFT 0 -#define NV10TCL_RC_FINAL0_D_INPUT_MASK 0x0000000f -#define NV10TCL_RC_FINAL0_D_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV10TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV10TCL_RC_FINAL0_D_INPUT_FOG 0x00000003 -#define NV10TCL_RC_FINAL0_D_INPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV10TCL_RC_FINAL0_D_INPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV10TCL_RC_FINAL0_D_INPUT_TEXTURE0_ARB 0x00000008 -#define NV10TCL_RC_FINAL0_D_INPUT_TEXTURE1_ARB 0x00000009 -#define NV10TCL_RC_FINAL0_D_INPUT_SPARE0_NV 0x0000000c -#define NV10TCL_RC_FINAL0_D_INPUT_SPARE1_NV 0x0000000d -#define NV10TCL_RC_FINAL0_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV10TCL_RC_FINAL0_D_INPUT_E_TIMES_F_NV 0x0000000f -#define NV10TCL_RC_FINAL0_D_COMPONENT_USAGE (1 << 4) -#define NV10TCL_RC_FINAL0_D_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_FINAL0_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV10TCL_RC_FINAL0_D_MAPPING_SHIFT 5 -#define NV10TCL_RC_FINAL0_D_MAPPING_MASK 0x000000e0 -#define NV10TCL_RC_FINAL0_D_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_FINAL0_D_MAPPING_UNSIGNED_INVERT_NV 0x00000020 -#define NV10TCL_RC_FINAL0_D_MAPPING_EXPAND_NORMAL_NV 0x00000040 -#define NV10TCL_RC_FINAL0_D_MAPPING_EXPAND_NEGATE_NV 0x00000060 -#define NV10TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NORMAL_NV 0x00000080 -#define NV10TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NEGATE_NV 0x000000a0 -#define NV10TCL_RC_FINAL0_D_MAPPING_SIGNED_IDENTITY_NV 0x000000c0 -#define NV10TCL_RC_FINAL0_D_MAPPING_SIGNED_NEGATE_NV 0x000000e0 -#define NV10TCL_RC_FINAL0_C_INPUT_SHIFT 8 -#define NV10TCL_RC_FINAL0_C_INPUT_MASK 0x00000f00 -#define NV10TCL_RC_FINAL0_C_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV10TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV10TCL_RC_FINAL0_C_INPUT_FOG 0x00000300 -#define NV10TCL_RC_FINAL0_C_INPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV10TCL_RC_FINAL0_C_INPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV10TCL_RC_FINAL0_C_INPUT_TEXTURE0_ARB 0x00000800 -#define NV10TCL_RC_FINAL0_C_INPUT_TEXTURE1_ARB 0x00000900 -#define NV10TCL_RC_FINAL0_C_INPUT_SPARE0_NV 0x00000c00 -#define NV10TCL_RC_FINAL0_C_INPUT_SPARE1_NV 0x00000d00 -#define NV10TCL_RC_FINAL0_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV10TCL_RC_FINAL0_C_INPUT_E_TIMES_F_NV 0x00000f00 -#define NV10TCL_RC_FINAL0_C_COMPONENT_USAGE (1 << 12) -#define NV10TCL_RC_FINAL0_C_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_FINAL0_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV10TCL_RC_FINAL0_C_MAPPING_SHIFT 13 -#define NV10TCL_RC_FINAL0_C_MAPPING_MASK 0x0000e000 -#define NV10TCL_RC_FINAL0_C_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_FINAL0_C_MAPPING_UNSIGNED_INVERT_NV 0x00002000 -#define NV10TCL_RC_FINAL0_C_MAPPING_EXPAND_NORMAL_NV 0x00004000 -#define NV10TCL_RC_FINAL0_C_MAPPING_EXPAND_NEGATE_NV 0x00006000 -#define NV10TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000 -#define NV10TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000 -#define NV10TCL_RC_FINAL0_C_MAPPING_SIGNED_IDENTITY_NV 0x0000c000 -#define NV10TCL_RC_FINAL0_C_MAPPING_SIGNED_NEGATE_NV 0x0000e000 -#define NV10TCL_RC_FINAL0_B_INPUT_SHIFT 16 -#define NV10TCL_RC_FINAL0_B_INPUT_MASK 0x000f0000 -#define NV10TCL_RC_FINAL0_B_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR0_NV 0x00010000 -#define NV10TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR1_NV 0x00020000 -#define NV10TCL_RC_FINAL0_B_INPUT_FOG 0x00030000 -#define NV10TCL_RC_FINAL0_B_INPUT_PRIMARY_COLOR_NV 0x00040000 -#define NV10TCL_RC_FINAL0_B_INPUT_SECONDARY_COLOR_NV 0x00050000 -#define NV10TCL_RC_FINAL0_B_INPUT_TEXTURE0_ARB 0x00080000 -#define NV10TCL_RC_FINAL0_B_INPUT_TEXTURE1_ARB 0x00090000 -#define NV10TCL_RC_FINAL0_B_INPUT_SPARE0_NV 0x000c0000 -#define NV10TCL_RC_FINAL0_B_INPUT_SPARE1_NV 0x000d0000 -#define NV10TCL_RC_FINAL0_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000 -#define NV10TCL_RC_FINAL0_B_INPUT_E_TIMES_F_NV 0x000f0000 -#define NV10TCL_RC_FINAL0_B_COMPONENT_USAGE (1 << 20) -#define NV10TCL_RC_FINAL0_B_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_FINAL0_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV10TCL_RC_FINAL0_B_MAPPING_SHIFT 21 -#define NV10TCL_RC_FINAL0_B_MAPPING_MASK 0x00e00000 -#define NV10TCL_RC_FINAL0_B_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_FINAL0_B_MAPPING_UNSIGNED_INVERT_NV 0x00200000 -#define NV10TCL_RC_FINAL0_B_MAPPING_EXPAND_NORMAL_NV 0x00400000 -#define NV10TCL_RC_FINAL0_B_MAPPING_EXPAND_NEGATE_NV 0x00600000 -#define NV10TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000 -#define NV10TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000 -#define NV10TCL_RC_FINAL0_B_MAPPING_SIGNED_IDENTITY_NV 0x00c00000 -#define NV10TCL_RC_FINAL0_B_MAPPING_SIGNED_NEGATE_NV 0x00e00000 -#define NV10TCL_RC_FINAL0_A_INPUT_SHIFT 24 -#define NV10TCL_RC_FINAL0_A_INPUT_MASK 0x0f000000 -#define NV10TCL_RC_FINAL0_A_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR0_NV 0x01000000 -#define NV10TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR1_NV 0x02000000 -#define NV10TCL_RC_FINAL0_A_INPUT_FOG 0x03000000 -#define NV10TCL_RC_FINAL0_A_INPUT_PRIMARY_COLOR_NV 0x04000000 -#define NV10TCL_RC_FINAL0_A_INPUT_SECONDARY_COLOR_NV 0x05000000 -#define NV10TCL_RC_FINAL0_A_INPUT_TEXTURE0_ARB 0x08000000 -#define NV10TCL_RC_FINAL0_A_INPUT_TEXTURE1_ARB 0x09000000 -#define NV10TCL_RC_FINAL0_A_INPUT_SPARE0_NV 0x0c000000 -#define NV10TCL_RC_FINAL0_A_INPUT_SPARE1_NV 0x0d000000 -#define NV10TCL_RC_FINAL0_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000 -#define NV10TCL_RC_FINAL0_A_INPUT_E_TIMES_F_NV 0x0f000000 -#define NV10TCL_RC_FINAL0_A_COMPONENT_USAGE (1 << 28) -#define NV10TCL_RC_FINAL0_A_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_FINAL0_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_SHIFT 29 -#define NV10TCL_RC_FINAL0_A_MAPPING_MASK 0xe0000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_UNSIGNED_INVERT_NV 0x20000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_EXPAND_NORMAL_NV 0x40000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_EXPAND_NEGATE_NV 0x60000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_SIGNED_IDENTITY_NV 0xc0000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_SIGNED_NEGATE_NV 0xe0000000 -#define NV10TCL_RC_FINAL1 0x0000028c -#define NV10TCL_RC_FINAL1_COLOR_SUM_CLAMP (1 << 7) -#define NV10TCL_RC_FINAL1_G_INPUT_SHIFT 8 -#define NV10TCL_RC_FINAL1_G_INPUT_MASK 0x00000f00 -#define NV10TCL_RC_FINAL1_G_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV10TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV10TCL_RC_FINAL1_G_INPUT_FOG 0x00000300 -#define NV10TCL_RC_FINAL1_G_INPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV10TCL_RC_FINAL1_G_INPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV10TCL_RC_FINAL1_G_INPUT_TEXTURE0_ARB 0x00000800 -#define NV10TCL_RC_FINAL1_G_INPUT_TEXTURE1_ARB 0x00000900 -#define NV10TCL_RC_FINAL1_G_INPUT_SPARE0_NV 0x00000c00 -#define NV10TCL_RC_FINAL1_G_INPUT_SPARE1_NV 0x00000d00 -#define NV10TCL_RC_FINAL1_G_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV10TCL_RC_FINAL1_G_INPUT_E_TIMES_F_NV 0x00000f00 -#define NV10TCL_RC_FINAL1_G_COMPONENT_USAGE (1 << 12) -#define NV10TCL_RC_FINAL1_G_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_FINAL1_G_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV10TCL_RC_FINAL1_G_MAPPING_SHIFT 13 -#define NV10TCL_RC_FINAL1_G_MAPPING_MASK 0x0000e000 -#define NV10TCL_RC_FINAL1_G_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_FINAL1_G_MAPPING_UNSIGNED_INVERT_NV 0x00002000 -#define NV10TCL_RC_FINAL1_G_MAPPING_EXPAND_NORMAL_NV 0x00004000 -#define NV10TCL_RC_FINAL1_G_MAPPING_EXPAND_NEGATE_NV 0x00006000 -#define NV10TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000 -#define NV10TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000 -#define NV10TCL_RC_FINAL1_G_MAPPING_SIGNED_IDENTITY_NV 0x0000c000 -#define NV10TCL_RC_FINAL1_G_MAPPING_SIGNED_NEGATE_NV 0x0000e000 -#define NV10TCL_RC_FINAL1_F_INPUT_SHIFT 16 -#define NV10TCL_RC_FINAL1_F_INPUT_MASK 0x000f0000 -#define NV10TCL_RC_FINAL1_F_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR0_NV 0x00010000 -#define NV10TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR1_NV 0x00020000 -#define NV10TCL_RC_FINAL1_F_INPUT_FOG 0x00030000 -#define NV10TCL_RC_FINAL1_F_INPUT_PRIMARY_COLOR_NV 0x00040000 -#define NV10TCL_RC_FINAL1_F_INPUT_SECONDARY_COLOR_NV 0x00050000 -#define NV10TCL_RC_FINAL1_F_INPUT_TEXTURE0_ARB 0x00080000 -#define NV10TCL_RC_FINAL1_F_INPUT_TEXTURE1_ARB 0x00090000 -#define NV10TCL_RC_FINAL1_F_INPUT_SPARE0_NV 0x000c0000 -#define NV10TCL_RC_FINAL1_F_INPUT_SPARE1_NV 0x000d0000 -#define NV10TCL_RC_FINAL1_F_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000 -#define NV10TCL_RC_FINAL1_F_INPUT_E_TIMES_F_NV 0x000f0000 -#define NV10TCL_RC_FINAL1_F_COMPONENT_USAGE (1 << 20) -#define NV10TCL_RC_FINAL1_F_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_FINAL1_F_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV10TCL_RC_FINAL1_F_MAPPING_SHIFT 21 -#define NV10TCL_RC_FINAL1_F_MAPPING_MASK 0x00e00000 -#define NV10TCL_RC_FINAL1_F_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_FINAL1_F_MAPPING_UNSIGNED_INVERT_NV 0x00200000 -#define NV10TCL_RC_FINAL1_F_MAPPING_EXPAND_NORMAL_NV 0x00400000 -#define NV10TCL_RC_FINAL1_F_MAPPING_EXPAND_NEGATE_NV 0x00600000 -#define NV10TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000 -#define NV10TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000 -#define NV10TCL_RC_FINAL1_F_MAPPING_SIGNED_IDENTITY_NV 0x00c00000 -#define NV10TCL_RC_FINAL1_F_MAPPING_SIGNED_NEGATE_NV 0x00e00000 -#define NV10TCL_RC_FINAL1_E_INPUT_SHIFT 24 -#define NV10TCL_RC_FINAL1_E_INPUT_MASK 0x0f000000 -#define NV10TCL_RC_FINAL1_E_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR0_NV 0x01000000 -#define NV10TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR1_NV 0x02000000 -#define NV10TCL_RC_FINAL1_E_INPUT_FOG 0x03000000 -#define NV10TCL_RC_FINAL1_E_INPUT_PRIMARY_COLOR_NV 0x04000000 -#define NV10TCL_RC_FINAL1_E_INPUT_SECONDARY_COLOR_NV 0x05000000 -#define NV10TCL_RC_FINAL1_E_INPUT_TEXTURE0_ARB 0x08000000 -#define NV10TCL_RC_FINAL1_E_INPUT_TEXTURE1_ARB 0x09000000 -#define NV10TCL_RC_FINAL1_E_INPUT_SPARE0_NV 0x0c000000 -#define NV10TCL_RC_FINAL1_E_INPUT_SPARE1_NV 0x0d000000 -#define NV10TCL_RC_FINAL1_E_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000 -#define NV10TCL_RC_FINAL1_E_INPUT_E_TIMES_F_NV 0x0f000000 -#define NV10TCL_RC_FINAL1_E_COMPONENT_USAGE (1 << 28) -#define NV10TCL_RC_FINAL1_E_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_FINAL1_E_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_SHIFT 29 -#define NV10TCL_RC_FINAL1_E_MAPPING_MASK 0xe0000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_UNSIGNED_INVERT_NV 0x20000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_EXPAND_NORMAL_NV 0x40000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_EXPAND_NEGATE_NV 0x60000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_SIGNED_IDENTITY_NV 0xc0000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_SIGNED_NEGATE_NV 0xe0000000 -#define NV10TCL_LIGHT_MODEL 0x00000294 -#define NV10TCL_LIGHT_MODEL_COLOR_CONTROL (1 << 1) -#define NV10TCL_LIGHT_MODEL_LOCAL_VIEWER (1 << 16) -#define NV10TCL_COLOR_MATERIAL_ENABLE 0x00000298 -#define NV10TCL_COLOR_MATERIAL_ENABLE_SPECULAR (1 << 0) -#define NV10TCL_COLOR_MATERIAL_ENABLE_DIFFUSE (1 << 1) -#define NV10TCL_COLOR_MATERIAL_ENABLE_AMBIENT (1 << 2) -#define NV10TCL_COLOR_MATERIAL_ENABLE_EMISSION (1 << 3) -#define NV10TCL_FOG_MODE 0x0000029c -#define NV10TCL_FOG_MODE_EXP 0x00000800 -#define NV10TCL_FOG_MODE_EXP_2 0x00000802 -#define NV10TCL_FOG_MODE_EXP2 0x00000803 -#define NV10TCL_FOG_MODE_LINEAR 0x00000804 -#define NV10TCL_FOG_MODE_LINEAR_2 0x00002601 -#define NV10TCL_FOG_COORD_DIST 0x000002a0 -#define NV10TCL_FOG_COORD_DIST_COORD_FALSE 0x00000000 -#define NV10TCL_FOG_COORD_DIST_COORD_FRAGMENT_DEPTH_DISTANCE_EYE_RADIAL_NV 0x00000001 -#define NV10TCL_FOG_COORD_DIST_COORD_FRAGMENT_DEPTH_DISTANCE_EYE_PLANE_ABSOLUTE_NV 0x00000002 -#define NV10TCL_FOG_COORD_DIST_COORD_FOG 0x00000003 -#define NV10TCL_FOG_ENABLE 0x000002a4 -#define NV10TCL_FOG_COLOR 0x000002a8 -#define NV10TCL_FOG_COLOR_R_SHIFT 0 -#define NV10TCL_FOG_COLOR_R_MASK 0x000000ff -#define NV10TCL_FOG_COLOR_G_SHIFT 8 -#define NV10TCL_FOG_COLOR_G_MASK 0x0000ff00 -#define NV10TCL_FOG_COLOR_B_SHIFT 16 -#define NV10TCL_FOG_COLOR_B_MASK 0x00ff0000 -#define NV10TCL_FOG_COLOR_A_SHIFT 24 -#define NV10TCL_FOG_COLOR_A_MASK 0xff000000 -#define NV10TCL_VIEWPORT_CLIP_MODE 0x000002b4 -#define NV10TCL_VIEWPORT_CLIP_HORIZ(x) (0x000002c0+((x)*4)) -#define NV10TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008 -#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_L_SHIFT 0 -#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_L_MASK 0x000007ff -#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_LEFT_ENABLE (1 << 11) -#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_R_SHIFT 16 -#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_R_MASK 0x07ff0000 -#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_RIGHT_ENABLE (1 << 27) -#define NV10TCL_VIEWPORT_CLIP_VERT(x) (0x000002e0+((x)*4)) -#define NV10TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008 -#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_T_SHIFT 0 -#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_T_MASK 0x000007ff -#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_TOP_ENABLE (1 << 11) -#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_B_SHIFT 16 -#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_B_MASK 0x07ff0000 -#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_BOTTOM_ENABLE (1 << 27) -#define NV10TCL_ALPHA_FUNC_ENABLE 0x00000300 -#define NV10TCL_BLEND_FUNC_ENABLE 0x00000304 -#define NV10TCL_CULL_FACE_ENABLE 0x00000308 -#define NV10TCL_DEPTH_TEST_ENABLE 0x0000030c -#define NV10TCL_DITHER_ENABLE 0x00000310 -#define NV10TCL_LIGHTING_ENABLE 0x00000314 -#define NV10TCL_POINT_PARAMETERS_ENABLE 0x00000318 -#define NV10TCL_POINT_SMOOTH_ENABLE 0x0000031c -#define NV10TCL_LINE_SMOOTH_ENABLE 0x00000320 -#define NV10TCL_POLYGON_SMOOTH_ENABLE 0x00000324 -#define NV10TCL_VERTEX_WEIGHT_ENABLE 0x00000328 -#define NV10TCL_STENCIL_ENABLE 0x0000032c -#define NV10TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000330 -#define NV10TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000334 -#define NV10TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000338 -#define NV10TCL_ALPHA_FUNC_FUNC 0x0000033c -#define NV10TCL_ALPHA_FUNC_FUNC_NEVER 0x00000200 -#define NV10TCL_ALPHA_FUNC_FUNC_LESS 0x00000201 -#define NV10TCL_ALPHA_FUNC_FUNC_EQUAL 0x00000202 -#define NV10TCL_ALPHA_FUNC_FUNC_LEQUAL 0x00000203 -#define NV10TCL_ALPHA_FUNC_FUNC_GREATER 0x00000204 -#define NV10TCL_ALPHA_FUNC_FUNC_GREATER 0x00000204 -#define NV10TCL_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV10TCL_ALPHA_FUNC_FUNC_GEQUAL 0x00000206 -#define NV10TCL_ALPHA_FUNC_FUNC_ALWAYS 0x00000207 -#define NV10TCL_ALPHA_FUNC_REF 0x00000340 -#define NV10TCL_BLEND_FUNC_SRC 0x00000344 -#define NV10TCL_BLEND_FUNC_SRC_ZERO 0x00000000 -#define NV10TCL_BLEND_FUNC_SRC_ONE 0x00000001 -#define NV10TCL_BLEND_FUNC_SRC_SRC_COLOR 0x00000300 -#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV10TCL_BLEND_FUNC_SRC_SRC_ALPHA 0x00000302 -#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV10TCL_BLEND_FUNC_SRC_DST_ALPHA 0x00000304 -#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV10TCL_BLEND_FUNC_SRC_DST_COLOR 0x00000306 -#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_COLOR 0x00000307 -#define NV10TCL_BLEND_FUNC_SRC_SRC_ALPHA_SATURATE 0x00000308 -#define NV10TCL_BLEND_FUNC_SRC_CONSTANT_COLOR 0x00008001 -#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV10TCL_BLEND_FUNC_SRC_CONSTANT_ALPHA 0x00008003 -#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV10TCL_BLEND_FUNC_DST 0x00000348 -#define NV10TCL_BLEND_FUNC_DST_ZERO 0x00000000 -#define NV10TCL_BLEND_FUNC_DST_ONE 0x00000001 -#define NV10TCL_BLEND_FUNC_DST_SRC_COLOR 0x00000300 -#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV10TCL_BLEND_FUNC_DST_SRC_ALPHA 0x00000302 -#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV10TCL_BLEND_FUNC_DST_DST_ALPHA 0x00000304 -#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV10TCL_BLEND_FUNC_DST_DST_COLOR 0x00000306 -#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_DST_COLOR 0x00000307 -#define NV10TCL_BLEND_FUNC_DST_SRC_ALPHA_SATURATE 0x00000308 -#define NV10TCL_BLEND_FUNC_DST_CONSTANT_COLOR 0x00008001 -#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV10TCL_BLEND_FUNC_DST_CONSTANT_ALPHA 0x00008003 -#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV10TCL_BLEND_COLOR 0x0000034c -#define NV10TCL_BLEND_COLOR_B_SHIFT 0 -#define NV10TCL_BLEND_COLOR_B_MASK 0x000000ff -#define NV10TCL_BLEND_COLOR_G_SHIFT 8 -#define NV10TCL_BLEND_COLOR_G_MASK 0x0000ff00 -#define NV10TCL_BLEND_COLOR_R_SHIFT 16 -#define NV10TCL_BLEND_COLOR_R_MASK 0x00ff0000 -#define NV10TCL_BLEND_COLOR_A_SHIFT 24 -#define NV10TCL_BLEND_COLOR_A_MASK 0xff000000 -#define NV10TCL_BLEND_EQUATION 0x00000350 -#define NV10TCL_BLEND_EQUATION_FUNC_ADD 0x00008006 -#define NV10TCL_BLEND_EQUATION_MIN 0x00008007 -#define NV10TCL_BLEND_EQUATION_MAX 0x00008008 -#define NV10TCL_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a -#define NV10TCL_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b -#define NV10TCL_DEPTH_FUNC 0x00000354 -#define NV10TCL_DEPTH_FUNC_NEVER 0x00000200 -#define NV10TCL_DEPTH_FUNC_LESS 0x00000201 -#define NV10TCL_DEPTH_FUNC_EQUAL 0x00000202 -#define NV10TCL_DEPTH_FUNC_LEQUAL 0x00000203 -#define NV10TCL_DEPTH_FUNC_GREATER 0x00000204 -#define NV10TCL_DEPTH_FUNC_GREATER 0x00000204 -#define NV10TCL_DEPTH_FUNC_NOTEQUAL 0x00000205 -#define NV10TCL_DEPTH_FUNC_GEQUAL 0x00000206 -#define NV10TCL_DEPTH_FUNC_ALWAYS 0x00000207 -#define NV10TCL_COLOR_MASK 0x00000358 -#define NV10TCL_COLOR_MASK_B (1 << 0) -#define NV10TCL_COLOR_MASK_G (1 << 8) -#define NV10TCL_COLOR_MASK_R (1 << 16) -#define NV10TCL_COLOR_MASK_A (1 << 24) -#define NV10TCL_DEPTH_WRITE_ENABLE 0x0000035c -#define NV10TCL_STENCIL_MASK 0x00000360 -#define NV10TCL_STENCIL_FUNC_FUNC 0x00000364 -#define NV10TCL_STENCIL_FUNC_FUNC_NEVER 0x00000200 -#define NV10TCL_STENCIL_FUNC_FUNC_LESS 0x00000201 -#define NV10TCL_STENCIL_FUNC_FUNC_EQUAL 0x00000202 -#define NV10TCL_STENCIL_FUNC_FUNC_LEQUAL 0x00000203 -#define NV10TCL_STENCIL_FUNC_FUNC_GREATER 0x00000204 -#define NV10TCL_STENCIL_FUNC_FUNC_GREATER 0x00000204 -#define NV10TCL_STENCIL_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV10TCL_STENCIL_FUNC_FUNC_GEQUAL 0x00000206 -#define NV10TCL_STENCIL_FUNC_FUNC_ALWAYS 0x00000207 -#define NV10TCL_STENCIL_FUNC_REF 0x00000368 -#define NV10TCL_STENCIL_FUNC_MASK 0x0000036c -#define NV10TCL_STENCIL_OP_FAIL 0x00000370 -#define NV10TCL_STENCIL_OP_FAIL_ZERO 0x00000000 -#define NV10TCL_STENCIL_OP_FAIL_INVERT 0x0000150a -#define NV10TCL_STENCIL_OP_FAIL_KEEP 0x00001e00 -#define NV10TCL_STENCIL_OP_FAIL_REPLACE 0x00001e01 -#define NV10TCL_STENCIL_OP_FAIL_INCR 0x00001e02 -#define NV10TCL_STENCIL_OP_FAIL_DECR 0x00001e03 -#define NV10TCL_STENCIL_OP_FAIL_INCR_WRAP 0x00008507 -#define NV10TCL_STENCIL_OP_FAIL_DECR_WRAP 0x00008508 -#define NV10TCL_STENCIL_OP_ZFAIL 0x00000374 -#define NV10TCL_STENCIL_OP_ZFAIL_ZERO 0x00000000 -#define NV10TCL_STENCIL_OP_ZFAIL_INVERT 0x0000150a -#define NV10TCL_STENCIL_OP_ZFAIL_KEEP 0x00001e00 -#define NV10TCL_STENCIL_OP_ZFAIL_REPLACE 0x00001e01 -#define NV10TCL_STENCIL_OP_ZFAIL_INCR 0x00001e02 -#define NV10TCL_STENCIL_OP_ZFAIL_DECR 0x00001e03 -#define NV10TCL_STENCIL_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NV10TCL_STENCIL_OP_ZFAIL_DECR_WRAP 0x00008508 -#define NV10TCL_STENCIL_OP_ZPASS 0x00000378 -#define NV10TCL_STENCIL_OP_ZPASS_ZERO 0x00000000 -#define NV10TCL_STENCIL_OP_ZPASS_INVERT 0x0000150a -#define NV10TCL_STENCIL_OP_ZPASS_KEEP 0x00001e00 -#define NV10TCL_STENCIL_OP_ZPASS_REPLACE 0x00001e01 -#define NV10TCL_STENCIL_OP_ZPASS_INCR 0x00001e02 -#define NV10TCL_STENCIL_OP_ZPASS_DECR 0x00001e03 -#define NV10TCL_STENCIL_OP_ZPASS_INCR_WRAP 0x00008507 -#define NV10TCL_STENCIL_OP_ZPASS_DECR_WRAP 0x00008508 -#define NV10TCL_SHADE_MODEL 0x0000037c -#define NV10TCL_SHADE_MODEL_FLAT 0x00001d00 -#define NV10TCL_SHADE_MODEL_SMOOTH 0x00001d01 -#define NV10TCL_LINE_WIDTH 0x00000380 -#define NV10TCL_POLYGON_OFFSET_FACTOR 0x00000384 -#define NV10TCL_POLYGON_OFFSET_UNITS 0x00000388 -#define NV10TCL_POLYGON_MODE_FRONT 0x0000038c -#define NV10TCL_POLYGON_MODE_FRONT_POINT 0x00001b00 -#define NV10TCL_POLYGON_MODE_FRONT_LINE 0x00001b01 -#define NV10TCL_POLYGON_MODE_FRONT_FILL 0x00001b02 -#define NV10TCL_POLYGON_MODE_BACK 0x00000390 -#define NV10TCL_POLYGON_MODE_BACK_POINT 0x00001b00 -#define NV10TCL_POLYGON_MODE_BACK_LINE 0x00001b01 -#define NV10TCL_POLYGON_MODE_BACK_FILL 0x00001b02 -#define NV10TCL_DEPTH_RANGE_NEAR 0x00000394 -#define NV10TCL_DEPTH_RANGE_FAR 0x00000398 -#define NV10TCL_CULL_FACE 0x0000039c -#define NV10TCL_CULL_FACE_FRONT 0x00000404 -#define NV10TCL_CULL_FACE_BACK 0x00000405 -#define NV10TCL_CULL_FACE_FRONT_AND_BACK 0x00000408 -#define NV10TCL_FRONT_FACE 0x000003a0 -#define NV10TCL_FRONT_FACE_CW 0x00000900 -#define NV10TCL_FRONT_FACE_CCW 0x00000901 -#define NV10TCL_NORMALIZE_ENABLE 0x000003a4 -#define NV10TCL_COLOR_MATERIAL_R 0x000003a8 -#define NV10TCL_COLOR_MATERIAL_G 0x000003ac -#define NV10TCL_COLOR_MATERIAL_B 0x000003b0 -#define NV10TCL_COLOR_MATERIAL_A 0x000003b4 -#define NV10TCL_COLOR_CONTROL 0x000003b8 -#define NV10TCL_ENABLED_LIGHTS 0x000003bc -#define NV10TCL_ENABLED_LIGHTS_LIGHT0 (1 << 0) -#define NV10TCL_ENABLED_LIGHTS_LIGHT1 (1 << 2) -#define NV10TCL_ENABLED_LIGHTS_LIGHT2 (1 << 4) -#define NV10TCL_ENABLED_LIGHTS_LIGHT3 (1 << 6) -#define NV10TCL_ENABLED_LIGHTS_LIGHT4 (1 << 8) -#define NV10TCL_ENABLED_LIGHTS_LIGHT5 (1 << 10) -#define NV10TCL_ENABLED_LIGHTS_LIGHT6 (1 << 12) -#define NV10TCL_ENABLED_LIGHTS_LIGHT7 (1 << 14) -#define NV10TCL_TX_GEN_S(x) (0x000003c0+((x)*16)) -#define NV10TCL_TX_GEN_S__SIZE 0x00000002 -#define NV10TCL_TX_GEN_S_FALSE 0x00000000 -#define NV10TCL_TX_GEN_S_EYE_LINEAR 0x00002400 -#define NV10TCL_TX_GEN_S_OBJECT_LINEAR 0x00002401 -#define NV10TCL_TX_GEN_S_SPHERE_MAP 0x00002402 -#define NV10TCL_TX_GEN_S_NORMAL_MAP 0x00008511 -#define NV10TCL_TX_GEN_S_REFLECTION_MAP 0x00008512 -#define NV10TCL_TX_GEN_T(x) (0x000003c4+((x)*16)) -#define NV10TCL_TX_GEN_T__SIZE 0x00000002 -#define NV10TCL_TX_GEN_T_FALSE 0x00000000 -#define NV10TCL_TX_GEN_T_EYE_LINEAR 0x00002400 -#define NV10TCL_TX_GEN_T_OBJECT_LINEAR 0x00002401 -#define NV10TCL_TX_GEN_T_SPHERE_MAP 0x00002402 -#define NV10TCL_TX_GEN_T_NORMAL_MAP 0x00008511 -#define NV10TCL_TX_GEN_T_REFLECTION_MAP 0x00008512 -#define NV10TCL_TX_GEN_R(x) (0x000003c8+((x)*16)) -#define NV10TCL_TX_GEN_R__SIZE 0x00000002 -#define NV10TCL_TX_GEN_R_FALSE 0x00000000 -#define NV10TCL_TX_GEN_R_EYE_LINEAR 0x00002400 -#define NV10TCL_TX_GEN_R_OBJECT_LINEAR 0x00002401 -#define NV10TCL_TX_GEN_R_SPHERE_MAP 0x00002402 -#define NV10TCL_TX_GEN_R_NORMAL_MAP 0x00008511 -#define NV10TCL_TX_GEN_R_REFLECTION_MAP 0x00008512 -#define NV10TCL_TX_GEN_Q(x) (0x000003cc+((x)*16)) -#define NV10TCL_TX_GEN_Q__SIZE 0x00000002 -#define NV10TCL_TX_GEN_Q_FALSE 0x00000000 -#define NV10TCL_TX_GEN_Q_EYE_LINEAR 0x00002400 -#define NV10TCL_TX_GEN_Q_OBJECT_LINEAR 0x00002401 -#define NV10TCL_TX_GEN_Q_SPHERE_MAP 0x00002402 -#define NV10TCL_TX_GEN_Q_NORMAL_MAP 0x00008511 -#define NV10TCL_TX_GEN_Q_REFLECTION_MAP 0x00008512 -#define NV10TCL_TX_MATRIX_ENABLE(x) (0x000003e0+((x)*4)) -#define NV10TCL_TX_MATRIX_ENABLE__SIZE 0x00000002 -#define NV10TCL_VIEW_MATRIX_ENABLE 0x000003e8 -#define NV10TCL_VIEW_MATRIX_ENABLE_MODELVIEW1 (1 << 0) -#define NV10TCL_VIEW_MATRIX_ENABLE_MODELVIEW0 (1 << 1) -#define NV10TCL_VIEW_MATRIX_ENABLE_PROJECTION (1 << 2) -#define NV10TCL_POINT_SIZE 0x000003ec -#define NV10TCL_MODELVIEW0_MATRIX(x) (0x00000400+((x)*4)) -#define NV10TCL_MODELVIEW0_MATRIX__SIZE 0x00000010 -#define NV10TCL_MODELVIEW1_MATRIX(x) (0x00000440+((x)*4)) -#define NV10TCL_MODELVIEW1_MATRIX__SIZE 0x00000010 -#define NV10TCL_INVERSE_MODELVIEW0_MATRIX(x) (0x00000480+((x)*4)) -#define NV10TCL_INVERSE_MODELVIEW0_MATRIX__SIZE 0x00000010 -#define NV10TCL_INVERSE_MODELVIEW1_MATRIX(x) (0x000004c0+((x)*4)) -#define NV10TCL_INVERSE_MODELVIEW1_MATRIX__SIZE 0x00000010 -#define NV10TCL_PROJECTION_MATRIX(x) (0x00000500+((x)*4)) -#define NV10TCL_PROJECTION_MATRIX__SIZE 0x00000010 -#define NV10TCL_TX0_MATRIX(x) (0x00000540+((x)*4)) -#define NV10TCL_TX0_MATRIX__SIZE 0x00000010 -#define NV10TCL_TX1_MATRIX(x) (0x00000580+((x)*4)) -#define NV10TCL_TX1_MATRIX__SIZE 0x00000010 -#define NV10TCL_CLIP_PLANE_A(x) (0x00000600+((x)*16)) -#define NV10TCL_CLIP_PLANE_A__SIZE 0x00000008 -#define NV10TCL_CLIP_PLANE_B(x) (0x00000604+((x)*16)) -#define NV10TCL_CLIP_PLANE_B__SIZE 0x00000008 -#define NV10TCL_CLIP_PLANE_C(x) (0x00000608+((x)*16)) -#define NV10TCL_CLIP_PLANE_C__SIZE 0x00000008 -#define NV10TCL_CLIP_PLANE_D(x) (0x0000060c+((x)*16)) -#define NV10TCL_CLIP_PLANE_D__SIZE 0x00000008 -#define NV10TCL_FOG_EQUATION_CONSTANT 0x00000680 -#define NV10TCL_FOG_EQUATION_LINEAR 0x00000684 -#define NV10TCL_FOG_EQUATION_QUADRATIC 0x00000688 -#define NV10TCL_FRONT_MATERIAL_SHININESS(x) (0x000006a0+((x)*4)) -#define NV10TCL_FRONT_MATERIAL_SHININESS__SIZE 0x00000006 -#define NV10TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_R 0x000006c4 -#define NV10TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_G 0x000006c8 -#define NV10TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_B 0x000006cc -#define NV10TCL_VIEWPORT_SCALE_X 0x000006e8 -#define NV10TCL_VIEWPORT_SCALE_Y 0x000006ec -#define NV10TCL_VIEWPORT_SCALE_Z 0x000006f0 -#define NV10TCL_VIEWPORT_SCALE_W 0x000006f4 -#define NV10TCL_POINT_PARAMETER(x) (0x000006f8+((x)*4)) -#define NV10TCL_POINT_PARAMETER__SIZE 0x00000008 -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_R(x) (0x00000800+((x)*128)) -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_R__SIZE 0x00000008 -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_G(x) (0x00000804+((x)*128)) -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_G__SIZE 0x00000008 -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_B(x) (0x00000808+((x)*128)) -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_B__SIZE 0x00000008 -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_R(x) (0x0000080c+((x)*128)) -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_R__SIZE 0x00000008 -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_G(x) (0x00000810+((x)*128)) -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_G__SIZE 0x00000008 -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_B(x) (0x00000814+((x)*128)) -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_B__SIZE 0x00000008 -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_R(x) (0x00000818+((x)*128)) -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_R__SIZE 0x00000008 -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_G(x) (0x0000081c+((x)*128)) -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_G__SIZE 0x00000008 -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_B(x) (0x00000820+((x)*128)) -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_B__SIZE 0x00000008 -#define NV10TCL_LIGHT_HALF_VECTOR_X(x) (0x00000828+((x)*128)) -#define NV10TCL_LIGHT_HALF_VECTOR_X__SIZE 0x00000008 -#define NV10TCL_LIGHT_HALF_VECTOR_Y(x) (0x0000082c+((x)*128)) -#define NV10TCL_LIGHT_HALF_VECTOR_Y__SIZE 0x00000008 -#define NV10TCL_LIGHT_HALF_VECTOR_Z(x) (0x00000830+((x)*128)) -#define NV10TCL_LIGHT_HALF_VECTOR_Z__SIZE 0x00000008 -#define NV10TCL_LIGHT_DIRECTION_X(x) (0x00000834+((x)*128)) -#define NV10TCL_LIGHT_DIRECTION_X__SIZE 0x00000008 -#define NV10TCL_LIGHT_DIRECTION_Y(x) (0x00000838+((x)*128)) -#define NV10TCL_LIGHT_DIRECTION_Y__SIZE 0x00000008 -#define NV10TCL_LIGHT_DIRECTION_Z(x) (0x0000083c+((x)*128)) -#define NV10TCL_LIGHT_DIRECTION_Z__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPOT_CUTOFF_A(x) (0x00000840+((x)*128)) -#define NV10TCL_LIGHT_SPOT_CUTOFF_A__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPOT_CUTOFF_B(x) (0x00000844+((x)*128)) -#define NV10TCL_LIGHT_SPOT_CUTOFF_B__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPOT_CUTOFF_C(x) (0x00000848+((x)*128)) -#define NV10TCL_LIGHT_SPOT_CUTOFF_C__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPOT_DIR_X(x) (0x0000084c+((x)*128)) -#define NV10TCL_LIGHT_SPOT_DIR_X__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPOT_DIR_Y(x) (0x00000850+((x)*128)) -#define NV10TCL_LIGHT_SPOT_DIR_Y__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPOT_DIR_Z(x) (0x00000854+((x)*128)) -#define NV10TCL_LIGHT_SPOT_DIR_Z__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPOT_CUTOFF_D(x) (0x00000858+((x)*128)) -#define NV10TCL_LIGHT_SPOT_CUTOFF_D__SIZE 0x00000008 -#define NV10TCL_LIGHT_POSITION_X(x) (0x0000085c+((x)*128)) -#define NV10TCL_LIGHT_POSITION_X__SIZE 0x00000008 -#define NV10TCL_LIGHT_POSITION_Y(x) (0x00000860+((x)*128)) -#define NV10TCL_LIGHT_POSITION_Y__SIZE 0x00000008 -#define NV10TCL_LIGHT_POSITION_Z(x) (0x00000864+((x)*128)) -#define NV10TCL_LIGHT_POSITION_Z__SIZE 0x00000008 -#define NV10TCL_LIGHT_ATTENUATION_CONSTANT(x) (0x00000868+((x)*128)) -#define NV10TCL_LIGHT_ATTENUATION_CONSTANT__SIZE 0x00000008 -#define NV10TCL_LIGHT_ATTENUATION_LINEAR(x) (0x0000086c+((x)*128)) -#define NV10TCL_LIGHT_ATTENUATION_LINEAR__SIZE 0x00000008 -#define NV10TCL_LIGHT_ATTENUATION_QUADRATIC(x) (0x00000870+((x)*128)) -#define NV10TCL_LIGHT_ATTENUATION_QUADRATIC__SIZE 0x00000008 -#define NV10TCL_VERTEX_POS_3F_X 0x00000c00 -#define NV10TCL_VERTEX_POS_3F_Y 0x00000c04 -#define NV10TCL_VERTEX_POS_3F_Z 0x00000c08 -#define NV10TCL_VERTEX_POS_4F_X 0x00000c18 -#define NV10TCL_VERTEX_POS_4F_Y 0x00000c1c -#define NV10TCL_VERTEX_POS_4F_Z 0x00000c20 -#define NV10TCL_VERTEX_POS_4F_W 0x00000c24 -#define NV10TCL_VERTEX_NOR_3F_X 0x00000c30 -#define NV10TCL_VERTEX_NOR_3F_Y 0x00000c34 -#define NV10TCL_VERTEX_NOR_3F_Z 0x00000c38 -#define NV10TCL_VERTEX_NOR_3I_XY 0x00000c40 -#define NV10TCL_VERTEX_NOR_3I_XY_X_SHIFT 0 -#define NV10TCL_VERTEX_NOR_3I_XY_X_MASK 0x0000ffff -#define NV10TCL_VERTEX_NOR_3I_XY_Y_SHIFT 16 -#define NV10TCL_VERTEX_NOR_3I_XY_Y_MASK 0xffff0000 -#define NV10TCL_VERTEX_NOR_3I_Z 0x00000c44 -#define NV10TCL_VERTEX_NOR_3I_Z_Z_SHIFT 0 -#define NV10TCL_VERTEX_NOR_3I_Z_Z_MASK 0x0000ffff -#define NV10TCL_VERTEX_COL_4F_R 0x00000c50 -#define NV10TCL_VERTEX_COL_4F_G 0x00000c54 -#define NV10TCL_VERTEX_COL_4F_B 0x00000c58 -#define NV10TCL_VERTEX_COL_4F_A 0x00000c5c -#define NV10TCL_VERTEX_COL_3F_R 0x00000c60 -#define NV10TCL_VERTEX_COL_3F_G 0x00000c64 -#define NV10TCL_VERTEX_COL_3F_B 0x00000c68 -#define NV10TCL_VERTEX_COL_4I 0x00000c6c -#define NV10TCL_VERTEX_COL_4I_R_SHIFT 0 -#define NV10TCL_VERTEX_COL_4I_R_MASK 0x000000ff -#define NV10TCL_VERTEX_COL_4I_G_SHIFT 8 -#define NV10TCL_VERTEX_COL_4I_G_MASK 0x0000ff00 -#define NV10TCL_VERTEX_COL_4I_B_SHIFT 16 -#define NV10TCL_VERTEX_COL_4I_B_MASK 0x00ff0000 -#define NV10TCL_VERTEX_COL_4I_A_SHIFT 24 -#define NV10TCL_VERTEX_COL_4I_A_MASK 0xff000000 -#define NV10TCL_VERTEX_COL2_3F_R 0x00000c80 -#define NV10TCL_VERTEX_COL2_3F_G 0x00000c84 -#define NV10TCL_VERTEX_COL2_3F_B 0x00000c88 -#define NV10TCL_VERTEX_COL2_3I 0x00000c8c -#define NV10TCL_VERTEX_COL2_3I_R_SHIFT 0 -#define NV10TCL_VERTEX_COL2_3I_R_MASK 0x000000ff -#define NV10TCL_VERTEX_COL2_3I_G_SHIFT 8 -#define NV10TCL_VERTEX_COL2_3I_G_MASK 0x0000ff00 -#define NV10TCL_VERTEX_COL2_3I_B_SHIFT 16 -#define NV10TCL_VERTEX_COL2_3I_B_MASK 0x00ff0000 -#define NV10TCL_VERTEX_TX0_2F_S 0x00000c90 -#define NV10TCL_VERTEX_TX0_2F_T 0x00000c94 -#define NV10TCL_VERTEX_TX0_2I 0x00000c98 -#define NV10TCL_VERTEX_TX0_2I_S_SHIFT 0 -#define NV10TCL_VERTEX_TX0_2I_S_MASK 0x0000ffff -#define NV10TCL_VERTEX_TX0_2I_T_SHIFT 16 -#define NV10TCL_VERTEX_TX0_2I_T_MASK 0xffff0000 -#define NV10TCL_VERTEX_TX0_4F_S 0x00000ca0 -#define NV10TCL_VERTEX_TX0_4F_T 0x00000ca4 -#define NV10TCL_VERTEX_TX0_4F_R 0x00000ca8 -#define NV10TCL_VERTEX_TX0_4F_Q 0x00000cac -#define NV10TCL_VERTEX_TX0_4I_ST 0x00000cb0 -#define NV10TCL_VERTEX_TX0_4I_ST_S_SHIFT 0 -#define NV10TCL_VERTEX_TX0_4I_ST_S_MASK 0x0000ffff -#define NV10TCL_VERTEX_TX0_4I_ST_T_SHIFT 16 -#define NV10TCL_VERTEX_TX0_4I_ST_T_MASK 0xffff0000 -#define NV10TCL_VERTEX_TX0_4I_RQ 0x00000cb4 -#define NV10TCL_VERTEX_TX0_4I_RQ_R_SHIFT 0 -#define NV10TCL_VERTEX_TX0_4I_RQ_R_MASK 0x0000ffff -#define NV10TCL_VERTEX_TX0_4I_RQ_Q_SHIFT 16 -#define NV10TCL_VERTEX_TX0_4I_RQ_Q_MASK 0xffff0000 -#define NV10TCL_VERTEX_TX1_2F_S 0x00000cb8 -#define NV10TCL_VERTEX_TX1_2F_T 0x00000cbc -#define NV10TCL_VERTEX_TX1_2I 0x00000cc0 -#define NV10TCL_VERTEX_TX1_2I_S_SHIFT 0 -#define NV10TCL_VERTEX_TX1_2I_S_MASK 0x0000ffff -#define NV10TCL_VERTEX_TX1_2I_T_SHIFT 16 -#define NV10TCL_VERTEX_TX1_2I_T_MASK 0xffff0000 -#define NV10TCL_VERTEX_TX1_4F_S 0x00000cc8 -#define NV10TCL_VERTEX_TX1_4F_T 0x00000ccc -#define NV10TCL_VERTEX_TX1_4F_R 0x00000cd0 -#define NV10TCL_VERTEX_TX1_4F_Q 0x00000cd4 -#define NV10TCL_VERTEX_TX1_4I_ST 0x00000cd8 -#define NV10TCL_VERTEX_TX1_4I_ST_S_SHIFT 0 -#define NV10TCL_VERTEX_TX1_4I_ST_S_MASK 0x0000ffff -#define NV10TCL_VERTEX_TX1_4I_ST_T_SHIFT 16 -#define NV10TCL_VERTEX_TX1_4I_ST_T_MASK 0xffff0000 -#define NV10TCL_VERTEX_TX1_4I_RQ 0x00000cdc -#define NV10TCL_VERTEX_TX1_4I_RQ_R_SHIFT 0 -#define NV10TCL_VERTEX_TX1_4I_RQ_R_MASK 0x0000ffff -#define NV10TCL_VERTEX_TX1_4I_RQ_Q_SHIFT 16 -#define NV10TCL_VERTEX_TX1_4I_RQ_Q_MASK 0xffff0000 -#define NV10TCL_VERTEX_FOG_1F 0x00000ce0 -#define NV10TCL_VERTEX_WGH_1F 0x00000ce4 -#define NV10TCL_EDGEFLAG_ENABLE 0x00000cec -#define NV10TCL_VERTEX_ARRAY_VALIDATE 0x00000cf0 -#define NV10TCL_VERTEX_ARRAY_ATTRIB_OFFSET(x) (0x00000d00+((x)*8)) -#define NV10TCL_VERTEX_ARRAY_ATTRIB_OFFSET__SIZE 0x00000008 -#define NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT(x) (0x00000d04+((x)*8)) -#define NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT__SIZE 0x00000008 -#define NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_TYPE_SHIFT 0 -#define NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_TYPE_MASK 0x0000000f -#define NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_FIELDS_SHIFT 4 -#define NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_FIELDS_MASK 0x000000f0 -#define NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_STRIDE_SHIFT 8 -#define NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_STRIDE_MASK 0x0000ff00 -#define NV10TCL_VERTEX_ARRAY_OFFSET_POS 0x00000d00 -#define NV10TCL_VERTEX_ARRAY_FORMAT_POS 0x00000d04 -#define NV10TCL_VERTEX_ARRAY_FORMAT_POS_TYPE_SHIFT 0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_POS_TYPE_MASK 0x0000000f -#define NV10TCL_VERTEX_ARRAY_FORMAT_POS_FIELDS_SHIFT 4 -#define NV10TCL_VERTEX_ARRAY_FORMAT_POS_FIELDS_MASK 0x000000f0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_POS_STRIDE_SHIFT 8 -#define NV10TCL_VERTEX_ARRAY_FORMAT_POS_STRIDE_MASK 0x0000ff00 -#define NV10TCL_VERTEX_ARRAY_OFFSET_COL 0x00000d08 -#define NV10TCL_VERTEX_ARRAY_FORMAT_COL 0x00000d0c -#define NV10TCL_VERTEX_ARRAY_FORMAT_COL_TYPE_SHIFT 0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_COL_TYPE_MASK 0x0000000f -#define NV10TCL_VERTEX_ARRAY_FORMAT_COL_FIELDS_SHIFT 4 -#define NV10TCL_VERTEX_ARRAY_FORMAT_COL_FIELDS_MASK 0x000000f0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_COL_STRIDE_SHIFT 8 -#define NV10TCL_VERTEX_ARRAY_FORMAT_COL_STRIDE_MASK 0x0000ff00 -#define NV10TCL_VERTEX_ARRAY_OFFSET_COL2 0x00000d10 -#define NV10TCL_VERTEX_ARRAY_FORMAT_COL2 0x00000d14 -#define NV10TCL_VERTEX_ARRAY_FORMAT_COL2_TYPE_SHIFT 0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_COL2_TYPE_MASK 0x0000000f -#define NV10TCL_VERTEX_ARRAY_FORMAT_COL2_FIELDS_SHIFT 4 -#define NV10TCL_VERTEX_ARRAY_FORMAT_COL2_FIELDS_MASK 0x000000f0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_COL2_STRIDE_SHIFT 8 -#define NV10TCL_VERTEX_ARRAY_FORMAT_COL2_STRIDE_MASK 0x0000ff00 -#define NV10TCL_VERTEX_ARRAY_OFFSET_TX0 0x00000d18 -#define NV10TCL_VERTEX_ARRAY_FORMAT_TX0 0x00000d1c -#define NV10TCL_VERTEX_ARRAY_FORMAT_TX0_TYPE_SHIFT 0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_TX0_TYPE_MASK 0x0000000f -#define NV10TCL_VERTEX_ARRAY_FORMAT_TX0_FIELDS_SHIFT 4 -#define NV10TCL_VERTEX_ARRAY_FORMAT_TX0_FIELDS_MASK 0x000000f0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_TX0_STRIDE_SHIFT 8 -#define NV10TCL_VERTEX_ARRAY_FORMAT_TX0_STRIDE_MASK 0x0000ff00 -#define NV10TCL_VERTEX_ARRAY_OFFSET_TX1 0x00000d20 -#define NV10TCL_VERTEX_ARRAY_FORMAT_TX1 0x00000d24 -#define NV10TCL_VERTEX_ARRAY_FORMAT_TX1_TYPE_SHIFT 0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_TX1_TYPE_MASK 0x0000000f -#define NV10TCL_VERTEX_ARRAY_FORMAT_TX1_FIELDS_SHIFT 4 -#define NV10TCL_VERTEX_ARRAY_FORMAT_TX1_FIELDS_MASK 0x000000f0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_TX1_STRIDE_SHIFT 8 -#define NV10TCL_VERTEX_ARRAY_FORMAT_TX1_STRIDE_MASK 0x0000ff00 -#define NV10TCL_VERTEX_ARRAY_OFFSET_NOR 0x00000d28 -#define NV10TCL_VERTEX_ARRAY_FORMAT_NOR 0x00000d2c -#define NV10TCL_VERTEX_ARRAY_FORMAT_NOR_TYPE_SHIFT 0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_NOR_TYPE_MASK 0x0000000f -#define NV10TCL_VERTEX_ARRAY_FORMAT_NOR_FIELDS_SHIFT 4 -#define NV10TCL_VERTEX_ARRAY_FORMAT_NOR_FIELDS_MASK 0x000000f0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_NOR_STRIDE_SHIFT 8 -#define NV10TCL_VERTEX_ARRAY_FORMAT_NOR_STRIDE_MASK 0x0000ff00 -#define NV10TCL_VERTEX_ARRAY_OFFSET_WGH 0x00000d30 -#define NV10TCL_VERTEX_ARRAY_FORMAT_WGH 0x00000d34 -#define NV10TCL_VERTEX_ARRAY_FORMAT_WGH_TYPE_SHIFT 0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_WGH_TYPE_MASK 0x0000000f -#define NV10TCL_VERTEX_ARRAY_FORMAT_WGH_FIELDS_SHIFT 4 -#define NV10TCL_VERTEX_ARRAY_FORMAT_WGH_FIELDS_MASK 0x000000f0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_WGH_STRIDE_SHIFT 8 -#define NV10TCL_VERTEX_ARRAY_FORMAT_WGH_STRIDE_MASK 0x0000ff00 -#define NV10TCL_VERTEX_ARRAY_OFFSET_FOG 0x00000d38 -#define NV10TCL_VERTEX_ARRAY_FORMAT_FOG 0x00000d3c -#define NV10TCL_VERTEX_ARRAY_FORMAT_FOG_TYPE_SHIFT 0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_FOG_TYPE_MASK 0x0000000f -#define NV10TCL_VERTEX_ARRAY_FORMAT_FOG_FIELDS_SHIFT 4 -#define NV10TCL_VERTEX_ARRAY_FORMAT_FOG_FIELDS_MASK 0x000000f0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_FOG_STRIDE_SHIFT 8 -#define NV10TCL_VERTEX_ARRAY_FORMAT_FOG_STRIDE_MASK 0x0000ff00 -#define NV10TCL_VERTEX_BEGIN_END 0x00000dfc -#define NV10TCL_VERTEX_BEGIN_END_STOP 0x00000000 -#define NV10TCL_VERTEX_BEGIN_END_POINTS 0x00000001 -#define NV10TCL_VERTEX_BEGIN_END_LINES 0x00000002 -#define NV10TCL_VERTEX_BEGIN_END_LINE_LOOP 0x00000003 -#define NV10TCL_VERTEX_BEGIN_END_LINE_STRIP 0x00000004 -#define NV10TCL_VERTEX_BEGIN_END_TRIANGLES 0x00000005 -#define NV10TCL_VERTEX_BEGIN_END_TRIANGLE_STRIP 0x00000006 -#define NV10TCL_VERTEX_BEGIN_END_TRIANGLE_FAN 0x00000007 -#define NV10TCL_VERTEX_BEGIN_END_QUADS 0x00000008 -#define NV10TCL_VERTEX_BEGIN_END_QUAD_STRIP 0x00000009 -#define NV10TCL_VERTEX_BEGIN_END_POLYGON 0x0000000a -#define NV10TCL_VB_ELEMENT_U16 0x00000e00 -#define NV10TCL_VB_ELEMENT_U16_I0_SHIFT 0 -#define NV10TCL_VB_ELEMENT_U16_I0_MASK 0x0000ffff -#define NV10TCL_VB_ELEMENT_U16_I1_SHIFT 16 -#define NV10TCL_VB_ELEMENT_U16_I1_MASK 0xffff0000 -#define NV10TCL_VB_ELEMENT_U32 0x00001100 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END 0x000013fc -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_STOP 0x00000000 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_POINTS 0x00000001 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_LINES 0x00000002 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_LINE_LOOP 0x00000003 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_LINE_STRIP 0x00000004 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_TRIANGLES 0x00000005 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_TRIANGLE_STRIP 0x00000006 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_TRIANGLE_FAN 0x00000007 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_QUADS 0x00000008 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_QUAD_STRIP 0x00000009 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_POLYGON 0x0000000a -#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS 0x00001400 -#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_FIRST_SHIFT 0 -#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_FIRST_MASK 0x0000ffff -#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_LAST_SHIFT 24 -#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_LAST_MASK 0xff000000 -#define NV10TCL_VERTEX_ARRAY_DATA 0x00001800 - - -#define NV04_CONTEXT_COLOR_KEY 0x00000057 - - - -#define NV03_CONTEXT_SURFACES_2D 0x00000058 - -#define NV03_CONTEXT_SURFACES_2D_SYNCHRONIZE 0x00000100 -#define NV03_CONTEXT_SURFACES_2D_DMA_NOTIFY 0x00000180 -#define NV03_CONTEXT_SURFACES_2D_DMA_SOURCE 0x00000184 -#define NV03_CONTEXT_SURFACES_2D_DMA_DESTIN 0x00000188 -#define NV03_CONTEXT_SURFACES_2D_COLOR_FORMAT 0x00000300 -#define NV03_CONTEXT_SURFACES_2D_PITCH 0x00000304 -#define NV03_CONTEXT_SURFACES_2D_PITCH_SOURCE_SHIFT 0 -#define NV03_CONTEXT_SURFACES_2D_PITCH_SOURCE_MASK 0x0000ffff -#define NV03_CONTEXT_SURFACES_2D_PITCH_DESTIN_SHIFT 16 -#define NV03_CONTEXT_SURFACES_2D_PITCH_DESTIN_MASK 0xffff0000 -#define NV03_CONTEXT_SURFACES_2D_OFFSET_SOURCE 0x00000308 -#define NV03_CONTEXT_SURFACES_2D_OFFSET_DESTIN 0x0000030c - - -#define NV03_CONTEXT_SURFACES_3D 0x0000005a - -#define NV03_CONTEXT_SURFACES_3D_SYNCHRONIZE 0x00000100 -#define NV03_CONTEXT_SURFACES_3D_DMA_NOTIFY 0x00000180 -#define NV03_CONTEXT_SURFACES_3D_DMA_SURFACE 0x00000184 -#define NV03_CONTEXT_SURFACES_3D_PITCH 0x00000300 -#define NV03_CONTEXT_SURFACES_3D_OFFSET_COLOR 0x00000304 -#define NV03_CONTEXT_SURFACES_3D_OFFSET_ZETA 0x00000308 - - -#define NV04_RENDER_SOLID_LINE 0x0000005c - -#define NV04_RENDER_SOLID_LINE_SURFACE 0x00000198 - - -#define NV04_RENDER_SOLID_TRIANGLE 0x0000005d - - - -#define NV04_RENDER_SOLID_RECTANGLE 0x0000005e - -#define NV04_RENDER_SOLID_RECTANGLE_SURFACE 0x00000198 - - -#define NV04_IMAGE_BLIT 0x0000005f - -#define NV04_IMAGE_BLIT_NOP 0x00000100 -#define NV04_IMAGE_BLIT_NOTIFY 0x00000104 -#define NV04_IMAGE_BLIT_DMA_NOTIFY 0x00000180 -#define NV04_IMAGE_BLIT_COLOR_KEY 0x00000184 -#define NV04_IMAGE_BLIT_CLIP_RECTANGLE 0x00000188 -#define NV04_IMAGE_BLIT_PATTERN 0x0000018c -#define NV04_IMAGE_BLIT_ROP 0x00000190 -#define NV04_IMAGE_BLIT_BETA4 0x00000198 -#define NV04_IMAGE_BLIT_SURFACE 0x0000019c -#define NV04_IMAGE_BLIT_OPERATION 0x000002fc -#define NV04_IMAGE_BLIT_OPERATION_SRCCOPY_AND 0x00000000 -#define NV04_IMAGE_BLIT_OPERATION_ROP_AND 0x00000001 -#define NV04_IMAGE_BLIT_OPERATION_BLEND_AND 0x00000002 -#define NV04_IMAGE_BLIT_OPERATION_SRCCOPY 0x00000003 -#define NV04_IMAGE_BLIT_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV04_IMAGE_BLIT_OPERATION_BLEND_PREMULT 0x00000005 - - -#define NV04_INDEXED_IMAGE_FROM_CPU 0x00000060 - -#define NV04_INDEXED_IMAGE_FROM_CPU_NOP 0x00000100 -#define NV04_INDEXED_IMAGE_FROM_CPU_NOTIFY 0x00000104 -#define NV04_INDEXED_IMAGE_FROM_CPU_PATCH 0x0000010c -#define NV04_INDEXED_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180 -#define NV04_INDEXED_IMAGE_FROM_CPU_DMA_LUT 0x00000184 -#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR_FORMAT 0x000003e8 -#define NV04_INDEXED_IMAGE_FROM_CPU_INDEX_FORMAT 0x000003ec -#define NV04_INDEXED_IMAGE_FROM_CPU_LUT_OFFSET 0x000003f0 -#define NV04_INDEXED_IMAGE_FROM_CPU_POINT 0x000003f4 -#define NV04_INDEXED_IMAGE_FROM_CPU_SIZE_OUT 0x000003f8 -#define NV04_INDEXED_IMAGE_FROM_CPU_SIZE_IN 0x000003fc -#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR 0x00000400 - - -#define NV04_IMAGE_FROM_CPU 0x00000061 - -#define NV04_IMAGE_FROM_CPU_BETA4 0x00000198 -#define NV04_IMAGE_FROM_CPU_SURFACE 0x0000019c - - -#define NV10_CONTEXT_SURFACES_2D 0x00000062 - - - -#define NV05_SCALED_IMAGE_FROM_MEMORY 0x00000063 - -#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION 0x000002fc -#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_DITHER 0x00000000 -#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE 0x00000001 -#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_SUBTR_TRUNCATE 0x00000002 - - -#define NV01_IMAGE_SRCCOPY_AND 0x00000064 - -#define NV01_IMAGE_SRCCOPY_AND_NOTIFY 0x00000104 -#define NV01_IMAGE_SRCCOPY_AND_DMA_NOTIFY 0x00000180 -#define NV01_IMAGE_SRCCOPY_AND_IMAGE_OUTPUT 0x00000200 -#define NV01_IMAGE_SRCCOPY_AND_IMAGE_INPUT 0x00000204 - - -#define NV05_INDEXED_IMAGE_FROM_CPU 0x00000064 - -#define NV05_INDEXED_IMAGE_FROM_CPU_COLOR_KEY 0x00000188 -#define NV05_INDEXED_IMAGE_FROM_CPU_CLIP_RECTANGLE 0x0000018c -#define NV05_INDEXED_IMAGE_FROM_CPU_PATTERN 0x00000190 -#define NV05_INDEXED_IMAGE_FROM_CPU_ROP 0x00000194 -#define NV05_INDEXED_IMAGE_FROM_CPU_BETA1 0x00000198 -#define NV05_INDEXED_IMAGE_FROM_CPU_BETA4 0x0000019c -#define NV05_INDEXED_IMAGE_FROM_CPU_SURFACE 0x000001a0 -#define NV05_INDEXED_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000003e0 -#define NV05_INDEXED_IMAGE_FROM_CPU_OPERATION 0x000003e4 -#define NV05_INDEXED_IMAGE_FROM_CPU_INDICES 0x00000400 - - -#define NV05_IMAGE_FROM_CPU 0x00000065 - -#define NV05_IMAGE_FROM_CPU_BETA4 0x00000198 -#define NV05_IMAGE_FROM_CPU_SURFACE 0x0000019c - - -#define NV05_STRETCHED_IMAGE_FROM_CPU 0x00000066 - -#define NV05_STRETCHED_IMAGE_FROM_CPU_BETA4 0x00000194 -#define NV05_STRETCHED_IMAGE_FROM_CPU_SURFACE 0x00000198 -#define NV05_STRETCHED_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000002f8 - - -#define NV04_IMAGE_BLEND_PREMULT 0x00000067 - -#define NV04_IMAGE_BLEND_PREMULT_NOP 0x00000100 -#define NV04_IMAGE_BLEND_PREMULT_NOTIFY 0x00000104 -#define NV04_IMAGE_BLEND_PREMULT_DMA_NOTIFY 0x00000180 -#define NV04_IMAGE_BLEND_PREMULT_IMAGE_OUTPUT 0x00000200 -#define NV04_IMAGE_BLEND_PREMULT_BETA_INPUT 0x00000204 -#define NV04_IMAGE_BLEND_PREMULT_IMAGE_INPUT 0x00000208 - - -#define NV03_CHANNEL_PIO 0x0000006a - - - -#define NV03_CHANNEL_DMA 0x0000006b - - - -#define NV04_BETA_SOLID 0x00000072 - -#define NV04_BETA_SOLID_NOP 0x00000100 -#define NV04_BETA_SOLID_NOTIFY 0x00000104 -#define NV04_BETA_SOLID_DMA_NOTIFY 0x00000180 -#define NV04_BETA_SOLID_BETA_OUTPUT 0x00000200 -#define NV04_BETA_SOLID_BETA_FACTOR 0x00000300 - - -#define NV04_STRETCHED_IMAGE_FROM_CPU 0x00000076 - - - -#define NV04_SCALED_IMAGE_FROM_MEMORY 0x00000077 - -#define NV04_SCALED_IMAGE_FROM_MEMORY_NOP 0x00000100 -#define NV04_SCALED_IMAGE_FROM_MEMORY_NOTIFY 0x00000104 -#define NV04_SCALED_IMAGE_FROM_MEMORY_DMA_NOTIFY 0x00000180 -#define NV04_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE 0x00000184 -#define NV04_SCALED_IMAGE_FROM_MEMORY_PATTERN 0x00000188 -#define NV04_SCALED_IMAGE_FROM_MEMORY_ROP 0x0000018c -#define NV04_SCALED_IMAGE_FROM_MEMORY_BETA1 0x00000190 -#define NV04_SCALED_IMAGE_FROM_MEMORY_BETA4 0x00000194 -#define NV04_SCALED_IMAGE_FROM_MEMORY_SURFACE 0x00000198 -#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION 0x000002fc -#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_DITHER 0x00000000 -#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE 0x00000001 -#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_SUBTR_TRUNCATE 0x00000002 -#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT 0x00000300 -#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5 0x00000001 -#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X1R5G5B5 0x00000002 -#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8 0x00000003 -#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8 0x00000004 -#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_V8YB8U8YA8 0x00000005 -#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_YB8V8YA8U8 0x00000006 -#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5 0x00000007 -#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8 0x00000008 -#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_AY8 0x00000009 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION 0x00000304 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_AND 0x00000000 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_ROP_AND 0x00000001 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_AND 0x00000002 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY 0x00000003 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_PREMULT 0x00000005 -#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT 0x00000308 -#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X_SHIFT 0 -#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X_MASK 0x0000ffff -#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_SHIFT 16 -#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_MASK 0xffff0000 -#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE 0x0000030c -#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W_SHIFT 0 -#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W_MASK 0x0000ffff -#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_SHIFT 16 -#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_MASK 0xffff0000 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_POINT 0x00000310 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_X_SHIFT 0 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_X_MASK 0x0000ffff -#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_SHIFT 16 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_MASK 0xffff0000 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE 0x00000314 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_W_SHIFT 0 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_W_MASK 0x0000ffff -#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_SHIFT 16 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_MASK 0xffff0000 -#define NV04_SCALED_IMAGE_FROM_MEMORY_DU_DX 0x00000318 -#define NV04_SCALED_IMAGE_FROM_MEMORY_DV_DY 0x0000031c -#define NV04_SCALED_IMAGE_FROM_MEMORY_SIZE 0x00000400 -#define NV04_SCALED_IMAGE_FROM_MEMORY_SIZE_W_SHIFT 0 -#define NV04_SCALED_IMAGE_FROM_MEMORY_SIZE_W_MASK 0x0000ffff -#define NV04_SCALED_IMAGE_FROM_MEMORY_SIZE_H_SHIFT 16 -#define NV04_SCALED_IMAGE_FROM_MEMORY_SIZE_H_MASK 0xffff0000 -#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT 0x00000404 -#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_PITCH_SHIFT 0 -#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_PITCH_MASK 0x0000ffff -#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_SHIFT 16 -#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_MASK 0x00ff0000 -#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER 0x00010000 -#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CORNER 0x00020000 -#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_SHIFT 24 -#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_MASK 0xff000000 -#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE 0x00000000 -#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_BILINEAR 0x01000000 -#define NV04_SCALED_IMAGE_FROM_MEMORY_ADDRESS 0x00000408 -#define NV04_SCALED_IMAGE_FROM_MEMORY_POINT 0x0000040c -#define NV04_SCALED_IMAGE_FROM_MEMORY_POINT_X_SHIFT 0 -#define NV04_SCALED_IMAGE_FROM_MEMORY_POINT_X_MASK 0x0000ffff -#define NV04_SCALED_IMAGE_FROM_MEMORY_POINT_Y_SHIFT 16 -#define NV04_SCALED_IMAGE_FROM_MEMORY_POINT_Y_MASK 0xffff0000 - - -#define NV10_TEXTURE_FROM_CPU 0x0000007b - -#define NV10_TEXTURE_FROM_CPU_NOP 0x00000100 -#define NV10_TEXTURE_FROM_CPU_NOTIFY 0x00000104 -#define NV10_TEXTURE_FROM_CPU_WAIT_FOR_IDLE 0x00000108 -#define NV10_TEXTURE_FROM_CPU_PM_TRIGGER 0x00000140 -#define NV10_TEXTURE_FROM_CPU_DMA_NOTIFY 0x00000180 -#define NV10_TEXTURE_FROM_CPU_SURFACE 0x00000184 -#define NV10_TEXTURE_FROM_CPU_COLOR_FORMAT 0x00000300 -#define NV10_TEXTURE_FROM_CPU_POINT 0x00000304 -#define NV10_TEXTURE_FROM_CPU_POINT_X_SHIFT 0 -#define NV10_TEXTURE_FROM_CPU_POINT_X_MASK 0x0000ffff -#define NV10_TEXTURE_FROM_CPU_POINT_Y_SHIFT 16 -#define NV10_TEXTURE_FROM_CPU_POINT_Y_MASK 0xffff0000 -#define NV10_TEXTURE_FROM_CPU_SIZE 0x00000308 -#define NV10_TEXTURE_FROM_CPU_SIZE_W_SHIFT 0 -#define NV10_TEXTURE_FROM_CPU_SIZE_W_MASK 0x0000ffff -#define NV10_TEXTURE_FROM_CPU_SIZE_H_SHIFT 16 -#define NV10_TEXTURE_FROM_CPU_SIZE_H_MASK 0xffff0000 -#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL 0x0000030c -#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_X_SHIFT 0 -#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_X_MASK 0x0000ffff -#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_W_SHIFT 16 -#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_W_MASK 0xffff0000 -#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL 0x00000310 -#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_Y_SHIFT 0 -#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_Y_MASK 0x0000ffff -#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_H_SHIFT 16 -#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_H_MASK 0xffff0000 -#define NV10_TEXTURE_FROM_CPU_COLOR(x) (0x00000400+((x)*4)) -#define NV10_TEXTURE_FROM_CPU_COLOR__SIZE 0x00000700 - - -#define NV10_VIDEO_DISPLAY 0x0000007c - - - -#define NV10_DVD_SUBPICTURE 0x00000088 - - - -#define NV10_SCALED_IMAGE_FROM_MEMORY 0x00000089 - -#define NV10_SCALED_IMAGE_FROM_MEMORY_WAIT_FOR_IDLE 0x00000108 - - -#define NV10_IMAGE_FROM_CPU 0x0000008a - -#define NV10_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000002f8 - - -#define NV10_CONTEXT_SURFACES_3D 0x00000093 - - - -#define NV10_DX5_TEXTURE_TRIANGLE 0x00000094 - - - -#define NV10_DX6_MULTI_TEXTURE_TRIANGLE 0x00000095 - - - -#define NV11TCL 0x00000096 - -#define NV11TCL_COLOR_LOGIC_OP_ENABLE 0x00000d40 -#define NV11TCL_COLOR_LOGIC_OP_OP 0x00000d44 -#define NV11TCL_COLOR_LOGIC_OP_OP_CLEAR 0x00001500 -#define NV11TCL_COLOR_LOGIC_OP_OP_AND 0x00001501 -#define NV11TCL_COLOR_LOGIC_OP_OP_AND_REVERSE 0x00001502 -#define NV11TCL_COLOR_LOGIC_OP_OP_COPY 0x00001503 -#define NV11TCL_COLOR_LOGIC_OP_OP_AND_INVERTED 0x00001504 -#define NV11TCL_COLOR_LOGIC_OP_OP_NOOP 0x00001505 -#define NV11TCL_COLOR_LOGIC_OP_OP_XOR 0x00001506 -#define NV11TCL_COLOR_LOGIC_OP_OP_OR 0x00001507 -#define NV11TCL_COLOR_LOGIC_OP_OP_NOR 0x00001508 -#define NV11TCL_COLOR_LOGIC_OP_OP_EQUIV 0x00001509 -#define NV11TCL_COLOR_LOGIC_OP_OP_INVERT 0x0000150a -#define NV11TCL_COLOR_LOGIC_OP_OP_OR_REVERSE 0x0000150b -#define NV11TCL_COLOR_LOGIC_OP_OP_COPY_INVERTED 0x0000150c -#define NV11TCL_COLOR_LOGIC_OP_OP_OR_INVERTED 0x0000150d -#define NV11TCL_COLOR_LOGIC_OP_OP_NAND 0x0000150e -#define NV11TCL_COLOR_LOGIC_OP_OP_SET 0x0000150f - - -#define NV20TCL 0x00000097 - -#define NV20TCL_NOP 0x00000100 -#define NV20TCL_NOTIFY 0x00000104 -#define NV20TCL_DMA_NOTIFY 0x00000180 -#define NV20TCL_DMA_TEXTURE0 0x00000184 -#define NV20TCL_DMA_TEXTURE1 0x00000188 -#define NV20TCL_DMA_COLOR 0x00000194 -#define NV20TCL_DMA_ZETA 0x00000198 -#define NV20TCL_DMA_VTXBUF0 0x0000019c -#define NV20TCL_DMA_VTXBUF1 0x000001a0 -#define NV20TCL_DMA_FENCE 0x000001a4 -#define NV20TCL_DMA_QUERY 0x000001a8 -#define NV20TCL_RT_HORIZ 0x00000200 -#define NV20TCL_RT_HORIZ_X_SHIFT 0 -#define NV20TCL_RT_HORIZ_X_MASK 0x0000ffff -#define NV20TCL_RT_HORIZ_W_SHIFT 16 -#define NV20TCL_RT_HORIZ_W_MASK 0xffff0000 -#define NV20TCL_RT_VERT 0x00000204 -#define NV20TCL_RT_VERT_Y_SHIFT 0 -#define NV20TCL_RT_VERT_Y_MASK 0x0000ffff -#define NV20TCL_RT_VERT_H_SHIFT 16 -#define NV20TCL_RT_VERT_H_MASK 0xffff0000 -#define NV20TCL_RT_FORMAT 0x00000208 -#define NV20TCL_RT_FORMAT_TYPE_SHIFT 8 -#define NV20TCL_RT_FORMAT_TYPE_MASK 0x00000f00 -#define NV20TCL_RT_FORMAT_TYPE_LINEAR 0x00000100 -#define NV20TCL_RT_FORMAT_TYPE_SWIZZLED 0x00000200 -#define NV20TCL_RT_FORMAT_COLOR_SHIFT 0 -#define NV20TCL_RT_FORMAT_COLOR_MASK 0x0000001f -#define NV20TCL_RT_FORMAT_COLOR_R5G6B5 0x00000003 -#define NV20TCL_RT_FORMAT_COLOR_X8R8G8B8 0x00000005 -#define NV20TCL_RT_FORMAT_COLOR_A8R8G8B8 0x00000008 -#define NV20TCL_RT_FORMAT_COLOR_B8 0x00000009 -#define NV20TCL_RT_FORMAT_COLOR_UNKNOWN 0x0000000d -#define NV20TCL_RT_FORMAT_COLOR_X8B8G8R8 0x0000000f -#define NV20TCL_RT_FORMAT_COLOR_A8B8G8R8 0x00000010 -#define NV20TCL_RT_PITCH 0x0000020c -#define NV20TCL_RT_PITCH_COLOR_PITCH_SHIFT 0 -#define NV20TCL_RT_PITCH_COLOR_PITCH_MASK 0x0000ffff -#define NV20TCL_RT_PITCH_ZETA_PITCH_SHIFT 16 -#define NV20TCL_RT_PITCH_ZETA_PITCH_MASK 0xffff0000 -#define NV20TCL_COLOR_OFFSET 0x00000210 -#define NV20TCL_ZETA_OFFSET 0x00000214 -#define NV20TCL_RC_IN_ALPHA(x) (0x00000260+((x)*4)) -#define NV20TCL_RC_IN_ALPHA__SIZE 0x00000008 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_SHIFT 0 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_MASK 0x0000000f -#define NV20TCL_RC_IN_ALPHA_D_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_FOG 0x00000003 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_TEXTURE0_ARB 0x00000008 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_TEXTURE1_ARB 0x00000009 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_SPARE0_NV 0x0000000c -#define NV20TCL_RC_IN_ALPHA_D_INPUT_SPARE1_NV 0x0000000d -#define NV20TCL_RC_IN_ALPHA_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV20TCL_RC_IN_ALPHA_D_INPUT_E_TIMES_F_NV 0x0000000f -#define NV20TCL_RC_IN_ALPHA_D_COMPONENT_USAGE (1 << 4) -#define NV20TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_BLUE 0x00000000 -#define NV20TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_SHIFT 5 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_MASK 0x000000e0 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_INVERT_NV 0x00000020 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NORMAL_NV 0x00000040 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NEGATE_NV 0x00000060 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NORMAL_NV 0x00000080 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NEGATE_NV 0x000000a0 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_IDENTITY_NV 0x000000c0 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_NEGATE_NV 0x000000e0 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_SHIFT 8 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_MASK 0x00000f00 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_FOG 0x00000300 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_TEXTURE0_ARB 0x00000800 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_TEXTURE1_ARB 0x00000900 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_SPARE0_NV 0x00000c00 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_SPARE1_NV 0x00000d00 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_E_TIMES_F_NV 0x00000f00 -#define NV20TCL_RC_IN_ALPHA_C_COMPONENT_USAGE (1 << 12) -#define NV20TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_BLUE 0x00000000 -#define NV20TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_SHIFT 13 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_MASK 0x0000e000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_INVERT_NV 0x00002000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NORMAL_NV 0x00004000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NEGATE_NV 0x00006000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_IDENTITY_NV 0x0000c000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_NEGATE_NV 0x0000e000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_SHIFT 16 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_MASK 0x000f0000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR0_NV 0x00010000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR1_NV 0x00020000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_FOG 0x00030000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_PRIMARY_COLOR_NV 0x00040000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_SECONDARY_COLOR_NV 0x00050000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_TEXTURE0_ARB 0x00080000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_TEXTURE1_ARB 0x00090000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_SPARE0_NV 0x000c0000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_SPARE1_NV 0x000d0000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_E_TIMES_F_NV 0x000f0000 -#define NV20TCL_RC_IN_ALPHA_B_COMPONENT_USAGE (1 << 20) -#define NV20TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_BLUE 0x00000000 -#define NV20TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_SHIFT 21 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_MASK 0x00e00000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_INVERT_NV 0x00200000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NORMAL_NV 0x00400000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NEGATE_NV 0x00600000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_IDENTITY_NV 0x00c00000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_NEGATE_NV 0x00e00000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_SHIFT 24 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_MASK 0x0f000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR0_NV 0x01000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR1_NV 0x02000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_FOG 0x03000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_PRIMARY_COLOR_NV 0x04000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_SECONDARY_COLOR_NV 0x05000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_TEXTURE0_ARB 0x08000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_TEXTURE1_ARB 0x09000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_SPARE0_NV 0x0c000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_SPARE1_NV 0x0d000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_E_TIMES_F_NV 0x0f000000 -#define NV20TCL_RC_IN_ALPHA_A_COMPONENT_USAGE (1 << 28) -#define NV20TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_BLUE 0x00000000 -#define NV20TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_SHIFT 29 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_MASK 0xe0000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_INVERT_NV 0x20000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NORMAL_NV 0x40000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NEGATE_NV 0x60000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_IDENTITY_NV 0xc0000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_NEGATE_NV 0xe0000000 -#define NV20TCL_RC_FINAL0 0x00000288 -#define NV20TCL_RC_FINAL0_D_INPUT_SHIFT 0 -#define NV20TCL_RC_FINAL0_D_INPUT_MASK 0x0000000f -#define NV20TCL_RC_FINAL0_D_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV20TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV20TCL_RC_FINAL0_D_INPUT_FOG 0x00000003 -#define NV20TCL_RC_FINAL0_D_INPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV20TCL_RC_FINAL0_D_INPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV20TCL_RC_FINAL0_D_INPUT_TEXTURE0_ARB 0x00000008 -#define NV20TCL_RC_FINAL0_D_INPUT_TEXTURE1_ARB 0x00000009 -#define NV20TCL_RC_FINAL0_D_INPUT_SPARE0_NV 0x0000000c -#define NV20TCL_RC_FINAL0_D_INPUT_SPARE1_NV 0x0000000d -#define NV20TCL_RC_FINAL0_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV20TCL_RC_FINAL0_D_INPUT_E_TIMES_F_NV 0x0000000f -#define NV20TCL_RC_FINAL0_D_COMPONENT_USAGE (1 << 4) -#define NV20TCL_RC_FINAL0_D_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_FINAL0_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV20TCL_RC_FINAL0_D_MAPPING_SHIFT 5 -#define NV20TCL_RC_FINAL0_D_MAPPING_MASK 0x000000e0 -#define NV20TCL_RC_FINAL0_D_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_FINAL0_D_MAPPING_UNSIGNED_INVERT_NV 0x00000020 -#define NV20TCL_RC_FINAL0_D_MAPPING_EXPAND_NORMAL_NV 0x00000040 -#define NV20TCL_RC_FINAL0_D_MAPPING_EXPAND_NEGATE_NV 0x00000060 -#define NV20TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NORMAL_NV 0x00000080 -#define NV20TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NEGATE_NV 0x000000a0 -#define NV20TCL_RC_FINAL0_D_MAPPING_SIGNED_IDENTITY_NV 0x000000c0 -#define NV20TCL_RC_FINAL0_D_MAPPING_SIGNED_NEGATE_NV 0x000000e0 -#define NV20TCL_RC_FINAL0_C_INPUT_SHIFT 8 -#define NV20TCL_RC_FINAL0_C_INPUT_MASK 0x00000f00 -#define NV20TCL_RC_FINAL0_C_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV20TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV20TCL_RC_FINAL0_C_INPUT_FOG 0x00000300 -#define NV20TCL_RC_FINAL0_C_INPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV20TCL_RC_FINAL0_C_INPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV20TCL_RC_FINAL0_C_INPUT_TEXTURE0_ARB 0x00000800 -#define NV20TCL_RC_FINAL0_C_INPUT_TEXTURE1_ARB 0x00000900 -#define NV20TCL_RC_FINAL0_C_INPUT_SPARE0_NV 0x00000c00 -#define NV20TCL_RC_FINAL0_C_INPUT_SPARE1_NV 0x00000d00 -#define NV20TCL_RC_FINAL0_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV20TCL_RC_FINAL0_C_INPUT_E_TIMES_F_NV 0x00000f00 -#define NV20TCL_RC_FINAL0_C_COMPONENT_USAGE (1 << 12) -#define NV20TCL_RC_FINAL0_C_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_FINAL0_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV20TCL_RC_FINAL0_C_MAPPING_SHIFT 13 -#define NV20TCL_RC_FINAL0_C_MAPPING_MASK 0x0000e000 -#define NV20TCL_RC_FINAL0_C_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_FINAL0_C_MAPPING_UNSIGNED_INVERT_NV 0x00002000 -#define NV20TCL_RC_FINAL0_C_MAPPING_EXPAND_NORMAL_NV 0x00004000 -#define NV20TCL_RC_FINAL0_C_MAPPING_EXPAND_NEGATE_NV 0x00006000 -#define NV20TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000 -#define NV20TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000 -#define NV20TCL_RC_FINAL0_C_MAPPING_SIGNED_IDENTITY_NV 0x0000c000 -#define NV20TCL_RC_FINAL0_C_MAPPING_SIGNED_NEGATE_NV 0x0000e000 -#define NV20TCL_RC_FINAL0_B_INPUT_SHIFT 16 -#define NV20TCL_RC_FINAL0_B_INPUT_MASK 0x000f0000 -#define NV20TCL_RC_FINAL0_B_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR0_NV 0x00010000 -#define NV20TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR1_NV 0x00020000 -#define NV20TCL_RC_FINAL0_B_INPUT_FOG 0x00030000 -#define NV20TCL_RC_FINAL0_B_INPUT_PRIMARY_COLOR_NV 0x00040000 -#define NV20TCL_RC_FINAL0_B_INPUT_SECONDARY_COLOR_NV 0x00050000 -#define NV20TCL_RC_FINAL0_B_INPUT_TEXTURE0_ARB 0x00080000 -#define NV20TCL_RC_FINAL0_B_INPUT_TEXTURE1_ARB 0x00090000 -#define NV20TCL_RC_FINAL0_B_INPUT_SPARE0_NV 0x000c0000 -#define NV20TCL_RC_FINAL0_B_INPUT_SPARE1_NV 0x000d0000 -#define NV20TCL_RC_FINAL0_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000 -#define NV20TCL_RC_FINAL0_B_INPUT_E_TIMES_F_NV 0x000f0000 -#define NV20TCL_RC_FINAL0_B_COMPONENT_USAGE (1 << 20) -#define NV20TCL_RC_FINAL0_B_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_FINAL0_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV20TCL_RC_FINAL0_B_MAPPING_SHIFT 21 -#define NV20TCL_RC_FINAL0_B_MAPPING_MASK 0x00e00000 -#define NV20TCL_RC_FINAL0_B_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_FINAL0_B_MAPPING_UNSIGNED_INVERT_NV 0x00200000 -#define NV20TCL_RC_FINAL0_B_MAPPING_EXPAND_NORMAL_NV 0x00400000 -#define NV20TCL_RC_FINAL0_B_MAPPING_EXPAND_NEGATE_NV 0x00600000 -#define NV20TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000 -#define NV20TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000 -#define NV20TCL_RC_FINAL0_B_MAPPING_SIGNED_IDENTITY_NV 0x00c00000 -#define NV20TCL_RC_FINAL0_B_MAPPING_SIGNED_NEGATE_NV 0x00e00000 -#define NV20TCL_RC_FINAL0_A_INPUT_SHIFT 24 -#define NV20TCL_RC_FINAL0_A_INPUT_MASK 0x0f000000 -#define NV20TCL_RC_FINAL0_A_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR0_NV 0x01000000 -#define NV20TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR1_NV 0x02000000 -#define NV20TCL_RC_FINAL0_A_INPUT_FOG 0x03000000 -#define NV20TCL_RC_FINAL0_A_INPUT_PRIMARY_COLOR_NV 0x04000000 -#define NV20TCL_RC_FINAL0_A_INPUT_SECONDARY_COLOR_NV 0x05000000 -#define NV20TCL_RC_FINAL0_A_INPUT_TEXTURE0_ARB 0x08000000 -#define NV20TCL_RC_FINAL0_A_INPUT_TEXTURE1_ARB 0x09000000 -#define NV20TCL_RC_FINAL0_A_INPUT_SPARE0_NV 0x0c000000 -#define NV20TCL_RC_FINAL0_A_INPUT_SPARE1_NV 0x0d000000 -#define NV20TCL_RC_FINAL0_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000 -#define NV20TCL_RC_FINAL0_A_INPUT_E_TIMES_F_NV 0x0f000000 -#define NV20TCL_RC_FINAL0_A_COMPONENT_USAGE (1 << 28) -#define NV20TCL_RC_FINAL0_A_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_FINAL0_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_SHIFT 29 -#define NV20TCL_RC_FINAL0_A_MAPPING_MASK 0xe0000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_UNSIGNED_INVERT_NV 0x20000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_EXPAND_NORMAL_NV 0x40000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_EXPAND_NEGATE_NV 0x60000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_SIGNED_IDENTITY_NV 0xc0000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_SIGNED_NEGATE_NV 0xe0000000 -#define NV20TCL_RC_FINAL1 0x0000028c -#define NV20TCL_RC_FINAL1_COLOR_SUM_CLAMP (1 << 7) -#define NV20TCL_RC_FINAL1_G_INPUT_SHIFT 8 -#define NV20TCL_RC_FINAL1_G_INPUT_MASK 0x00000f00 -#define NV20TCL_RC_FINAL1_G_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV20TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV20TCL_RC_FINAL1_G_INPUT_FOG 0x00000300 -#define NV20TCL_RC_FINAL1_G_INPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV20TCL_RC_FINAL1_G_INPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV20TCL_RC_FINAL1_G_INPUT_TEXTURE0_ARB 0x00000800 -#define NV20TCL_RC_FINAL1_G_INPUT_TEXTURE1_ARB 0x00000900 -#define NV20TCL_RC_FINAL1_G_INPUT_SPARE0_NV 0x00000c00 -#define NV20TCL_RC_FINAL1_G_INPUT_SPARE1_NV 0x00000d00 -#define NV20TCL_RC_FINAL1_G_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV20TCL_RC_FINAL1_G_INPUT_E_TIMES_F_NV 0x00000f00 -#define NV20TCL_RC_FINAL1_G_COMPONENT_USAGE (1 << 12) -#define NV20TCL_RC_FINAL1_G_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_FINAL1_G_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV20TCL_RC_FINAL1_G_MAPPING_SHIFT 13 -#define NV20TCL_RC_FINAL1_G_MAPPING_MASK 0x0000e000 -#define NV20TCL_RC_FINAL1_G_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_FINAL1_G_MAPPING_UNSIGNED_INVERT_NV 0x00002000 -#define NV20TCL_RC_FINAL1_G_MAPPING_EXPAND_NORMAL_NV 0x00004000 -#define NV20TCL_RC_FINAL1_G_MAPPING_EXPAND_NEGATE_NV 0x00006000 -#define NV20TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000 -#define NV20TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000 -#define NV20TCL_RC_FINAL1_G_MAPPING_SIGNED_IDENTITY_NV 0x0000c000 -#define NV20TCL_RC_FINAL1_G_MAPPING_SIGNED_NEGATE_NV 0x0000e000 -#define NV20TCL_RC_FINAL1_F_INPUT_SHIFT 16 -#define NV20TCL_RC_FINAL1_F_INPUT_MASK 0x000f0000 -#define NV20TCL_RC_FINAL1_F_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR0_NV 0x00010000 -#define NV20TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR1_NV 0x00020000 -#define NV20TCL_RC_FINAL1_F_INPUT_FOG 0x00030000 -#define NV20TCL_RC_FINAL1_F_INPUT_PRIMARY_COLOR_NV 0x00040000 -#define NV20TCL_RC_FINAL1_F_INPUT_SECONDARY_COLOR_NV 0x00050000 -#define NV20TCL_RC_FINAL1_F_INPUT_TEXTURE0_ARB 0x00080000 -#define NV20TCL_RC_FINAL1_F_INPUT_TEXTURE1_ARB 0x00090000 -#define NV20TCL_RC_FINAL1_F_INPUT_SPARE0_NV 0x000c0000 -#define NV20TCL_RC_FINAL1_F_INPUT_SPARE1_NV 0x000d0000 -#define NV20TCL_RC_FINAL1_F_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000 -#define NV20TCL_RC_FINAL1_F_INPUT_E_TIMES_F_NV 0x000f0000 -#define NV20TCL_RC_FINAL1_F_COMPONENT_USAGE (1 << 20) -#define NV20TCL_RC_FINAL1_F_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_FINAL1_F_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV20TCL_RC_FINAL1_F_MAPPING_SHIFT 21 -#define NV20TCL_RC_FINAL1_F_MAPPING_MASK 0x00e00000 -#define NV20TCL_RC_FINAL1_F_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_FINAL1_F_MAPPING_UNSIGNED_INVERT_NV 0x00200000 -#define NV20TCL_RC_FINAL1_F_MAPPING_EXPAND_NORMAL_NV 0x00400000 -#define NV20TCL_RC_FINAL1_F_MAPPING_EXPAND_NEGATE_NV 0x00600000 -#define NV20TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000 -#define NV20TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000 -#define NV20TCL_RC_FINAL1_F_MAPPING_SIGNED_IDENTITY_NV 0x00c00000 -#define NV20TCL_RC_FINAL1_F_MAPPING_SIGNED_NEGATE_NV 0x00e00000 -#define NV20TCL_RC_FINAL1_E_INPUT_SHIFT 24 -#define NV20TCL_RC_FINAL1_E_INPUT_MASK 0x0f000000 -#define NV20TCL_RC_FINAL1_E_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR0_NV 0x01000000 -#define NV20TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR1_NV 0x02000000 -#define NV20TCL_RC_FINAL1_E_INPUT_FOG 0x03000000 -#define NV20TCL_RC_FINAL1_E_INPUT_PRIMARY_COLOR_NV 0x04000000 -#define NV20TCL_RC_FINAL1_E_INPUT_SECONDARY_COLOR_NV 0x05000000 -#define NV20TCL_RC_FINAL1_E_INPUT_TEXTURE0_ARB 0x08000000 -#define NV20TCL_RC_FINAL1_E_INPUT_TEXTURE1_ARB 0x09000000 -#define NV20TCL_RC_FINAL1_E_INPUT_SPARE0_NV 0x0c000000 -#define NV20TCL_RC_FINAL1_E_INPUT_SPARE1_NV 0x0d000000 -#define NV20TCL_RC_FINAL1_E_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000 -#define NV20TCL_RC_FINAL1_E_INPUT_E_TIMES_F_NV 0x0f000000 -#define NV20TCL_RC_FINAL1_E_COMPONENT_USAGE (1 << 28) -#define NV20TCL_RC_FINAL1_E_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_FINAL1_E_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_SHIFT 29 -#define NV20TCL_RC_FINAL1_E_MAPPING_MASK 0xe0000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_UNSIGNED_INVERT_NV 0x20000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_EXPAND_NORMAL_NV 0x40000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_EXPAND_NEGATE_NV 0x60000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_SIGNED_IDENTITY_NV 0xc0000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_SIGNED_NEGATE_NV 0xe0000000 -#define NV20TCL_LIGHT_CONTROL 0x00000294 -#define NV20TCL_FOG_MODE 0x0000029c -#define NV20TCL_FOG_MODE_EXP 0x00000800 -#define NV20TCL_FOG_MODE_EXP_2 0x00000802 -#define NV20TCL_FOG_MODE_EXP2 0x00000803 -#define NV20TCL_FOG_MODE_LINEAR 0x00000804 -#define NV20TCL_FOG_MODE_LINEAR_2 0x00002601 -#define NV20TCL_FOG_COORD_DIST 0x000002a0 -#define NV20TCL_FOG_COORD_DIST_COORD_FALSE 0x00000000 -#define NV20TCL_FOG_COORD_DIST_COORD_FRAGMENT_DEPTH_DISTANCE_EYE_RADIAL_NV 0x00000001 -#define NV20TCL_FOG_COORD_DIST_COORD_FRAGMENT_DEPTH_DISTANCE_EYE_PLANE_ABSOLUTE_NV 0x00000002 -#define NV20TCL_FOG_COORD_DIST_COORD_FOG 0x00000003 -#define NV20TCL_FOG_ENABLE 0x000002a4 -#define NV20TCL_FOG_COLOR 0x000002a8 -#define NV20TCL_FOG_COLOR_R_SHIFT 0 -#define NV20TCL_FOG_COLOR_R_MASK 0x000000ff -#define NV20TCL_FOG_COLOR_G_SHIFT 8 -#define NV20TCL_FOG_COLOR_G_MASK 0x0000ff00 -#define NV20TCL_FOG_COLOR_B_SHIFT 16 -#define NV20TCL_FOG_COLOR_B_MASK 0x00ff0000 -#define NV20TCL_FOG_COLOR_A_SHIFT 24 -#define NV20TCL_FOG_COLOR_A_MASK 0xff000000 -#define NV20TCL_VIEWPORT_CLIP_MODE 0x000002b4 -#define NV20TCL_VIEWPORT_CLIP_HORIZ(x) (0x000002c0+((x)*4)) -#define NV20TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008 -#define NV20TCL_VIEWPORT_CLIP_VERT(x) (0x000002e0+((x)*4)) -#define NV20TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008 -#define NV20TCL_ALPHA_FUNC_ENABLE 0x00000300 -#define NV20TCL_BLEND_FUNC_ENABLE 0x00000304 -#define NV20TCL_CULL_FACE_ENABLE 0x00000308 -#define NV20TCL_DEPTH_TEST_ENABLE 0x0000030c -#define NV20TCL_DITHER_ENABLE 0x00000310 -#define NV20TCL_LIGHTING_ENABLE 0x00000314 -#define NV20TCL_POINT_PARAMETERS_ENABLE 0x00000318 -#define NV20TCL_POINT_SMOOTH_ENABLE 0x0000031c -#define NV20TCL_LINE_SMOOTH_ENABLE 0x00000320 -#define NV20TCL_POLYGON_SMOOTH_ENABLE 0x00000324 -#define NV20TCL_STENCIL_ENABLE 0x0000032c -#define NV20TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000330 -#define NV20TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000334 -#define NV20TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000338 -#define NV20TCL_ALPHA_FUNC_FUNC 0x0000033c -#define NV20TCL_ALPHA_FUNC_FUNC_NEVER 0x00000200 -#define NV20TCL_ALPHA_FUNC_FUNC_LESS 0x00000201 -#define NV20TCL_ALPHA_FUNC_FUNC_EQUAL 0x00000202 -#define NV20TCL_ALPHA_FUNC_FUNC_LEQUAL 0x00000203 -#define NV20TCL_ALPHA_FUNC_FUNC_GREATER 0x00000204 -#define NV20TCL_ALPHA_FUNC_FUNC_GREATER 0x00000204 -#define NV20TCL_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV20TCL_ALPHA_FUNC_FUNC_GEQUAL 0x00000206 -#define NV20TCL_ALPHA_FUNC_FUNC_ALWAYS 0x00000207 -#define NV20TCL_ALPHA_FUNC_REF 0x00000340 -#define NV20TCL_BLEND_FUNC_SRC 0x00000344 -#define NV20TCL_BLEND_FUNC_SRC_ZERO 0x00000000 -#define NV20TCL_BLEND_FUNC_SRC_ONE 0x00000001 -#define NV20TCL_BLEND_FUNC_SRC_SRC_COLOR 0x00000300 -#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV20TCL_BLEND_FUNC_SRC_SRC_ALPHA 0x00000302 -#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV20TCL_BLEND_FUNC_SRC_DST_ALPHA 0x00000304 -#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV20TCL_BLEND_FUNC_SRC_DST_COLOR 0x00000306 -#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_COLOR 0x00000307 -#define NV20TCL_BLEND_FUNC_SRC_SRC_ALPHA_SATURATE 0x00000308 -#define NV20TCL_BLEND_FUNC_SRC_CONSTANT_COLOR 0x00008001 -#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV20TCL_BLEND_FUNC_SRC_CONSTANT_ALPHA 0x00008003 -#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV20TCL_BLEND_FUNC_DST 0x00000348 -#define NV20TCL_BLEND_FUNC_DST_ZERO 0x00000000 -#define NV20TCL_BLEND_FUNC_DST_ONE 0x00000001 -#define NV20TCL_BLEND_FUNC_DST_SRC_COLOR 0x00000300 -#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV20TCL_BLEND_FUNC_DST_SRC_ALPHA 0x00000302 -#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV20TCL_BLEND_FUNC_DST_DST_ALPHA 0x00000304 -#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV20TCL_BLEND_FUNC_DST_DST_COLOR 0x00000306 -#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_DST_COLOR 0x00000307 -#define NV20TCL_BLEND_FUNC_DST_SRC_ALPHA_SATURATE 0x00000308 -#define NV20TCL_BLEND_FUNC_DST_CONSTANT_COLOR 0x00008001 -#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV20TCL_BLEND_FUNC_DST_CONSTANT_ALPHA 0x00008003 -#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV20TCL_BLEND_COLOR 0x0000034c -#define NV20TCL_BLEND_COLOR_B_SHIFT 0 -#define NV20TCL_BLEND_COLOR_B_MASK 0x000000ff -#define NV20TCL_BLEND_COLOR_G_SHIFT 8 -#define NV20TCL_BLEND_COLOR_G_MASK 0x0000ff00 -#define NV20TCL_BLEND_COLOR_R_SHIFT 16 -#define NV20TCL_BLEND_COLOR_R_MASK 0x00ff0000 -#define NV20TCL_BLEND_COLOR_A_SHIFT 24 -#define NV20TCL_BLEND_COLOR_A_MASK 0xff000000 -#define NV20TCL_BLEND_EQUATION 0x00000350 -#define NV20TCL_BLEND_EQUATION_FUNC_ADD 0x00008006 -#define NV20TCL_BLEND_EQUATION_MIN 0x00008007 -#define NV20TCL_BLEND_EQUATION_MAX 0x00008008 -#define NV20TCL_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a -#define NV20TCL_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b -#define NV20TCL_DEPTH_FUNC 0x00000354 -#define NV20TCL_DEPTH_FUNC_NEVER 0x00000200 -#define NV20TCL_DEPTH_FUNC_LESS 0x00000201 -#define NV20TCL_DEPTH_FUNC_EQUAL 0x00000202 -#define NV20TCL_DEPTH_FUNC_LEQUAL 0x00000203 -#define NV20TCL_DEPTH_FUNC_GREATER 0x00000204 -#define NV20TCL_DEPTH_FUNC_GREATER 0x00000204 -#define NV20TCL_DEPTH_FUNC_NOTEQUAL 0x00000205 -#define NV20TCL_DEPTH_FUNC_GEQUAL 0x00000206 -#define NV20TCL_DEPTH_FUNC_ALWAYS 0x00000207 -#define NV20TCL_COLOR_MASK 0x00000358 -#define NV20TCL_COLOR_MASK_B (1 << 0) -#define NV20TCL_COLOR_MASK_G (1 << 8) -#define NV20TCL_COLOR_MASK_R (1 << 16) -#define NV20TCL_COLOR_MASK_A (1 << 24) -#define NV20TCL_DEPTH_WRITE_ENABLE 0x0000035c -#define NV20TCL_STENCIL_MASK 0x00000360 -#define NV20TCL_STENCIL_FUNC_FUNC 0x00000364 -#define NV20TCL_STENCIL_FUNC_FUNC_NEVER 0x00000200 -#define NV20TCL_STENCIL_FUNC_FUNC_LESS 0x00000201 -#define NV20TCL_STENCIL_FUNC_FUNC_EQUAL 0x00000202 -#define NV20TCL_STENCIL_FUNC_FUNC_LEQUAL 0x00000203 -#define NV20TCL_STENCIL_FUNC_FUNC_GREATER 0x00000204 -#define NV20TCL_STENCIL_FUNC_FUNC_GREATER 0x00000204 -#define NV20TCL_STENCIL_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV20TCL_STENCIL_FUNC_FUNC_GEQUAL 0x00000206 -#define NV20TCL_STENCIL_FUNC_FUNC_ALWAYS 0x00000207 -#define NV20TCL_STENCIL_FUNC_REF 0x00000368 -#define NV20TCL_STENCIL_FUNC_MASK 0x0000036c -#define NV20TCL_STENCIL_OP_FAIL 0x00000370 -#define NV20TCL_STENCIL_OP_FAIL_ZERO 0x00000000 -#define NV20TCL_STENCIL_OP_FAIL_INVERT 0x0000150a -#define NV20TCL_STENCIL_OP_FAIL_KEEP 0x00001e00 -#define NV20TCL_STENCIL_OP_FAIL_REPLACE 0x00001e01 -#define NV20TCL_STENCIL_OP_FAIL_INCR 0x00001e02 -#define NV20TCL_STENCIL_OP_FAIL_DECR 0x00001e03 -#define NV20TCL_STENCIL_OP_FAIL_INCR_WRAP 0x00008507 -#define NV20TCL_STENCIL_OP_FAIL_DECR_WRAP 0x00008508 -#define NV20TCL_STENCIL_OP_ZFAIL 0x00000374 -#define NV20TCL_STENCIL_OP_ZFAIL_ZERO 0x00000000 -#define NV20TCL_STENCIL_OP_ZFAIL_INVERT 0x0000150a -#define NV20TCL_STENCIL_OP_ZFAIL_KEEP 0x00001e00 -#define NV20TCL_STENCIL_OP_ZFAIL_REPLACE 0x00001e01 -#define NV20TCL_STENCIL_OP_ZFAIL_INCR 0x00001e02 -#define NV20TCL_STENCIL_OP_ZFAIL_DECR 0x00001e03 -#define NV20TCL_STENCIL_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NV20TCL_STENCIL_OP_ZFAIL_DECR_WRAP 0x00008508 -#define NV20TCL_STENCIL_OP_ZPASS 0x00000378 -#define NV20TCL_STENCIL_OP_ZPASS_ZERO 0x00000000 -#define NV20TCL_STENCIL_OP_ZPASS_INVERT 0x0000150a -#define NV20TCL_STENCIL_OP_ZPASS_KEEP 0x00001e00 -#define NV20TCL_STENCIL_OP_ZPASS_REPLACE 0x00001e01 -#define NV20TCL_STENCIL_OP_ZPASS_INCR 0x00001e02 -#define NV20TCL_STENCIL_OP_ZPASS_DECR 0x00001e03 -#define NV20TCL_STENCIL_OP_ZPASS_INCR_WRAP 0x00008507 -#define NV20TCL_STENCIL_OP_ZPASS_DECR_WRAP 0x00008508 -#define NV20TCL_SHADE_MODEL 0x0000037c -#define NV20TCL_SHADE_MODEL_FLAT 0x00001d00 -#define NV20TCL_SHADE_MODEL_SMOOTH 0x00001d01 -#define NV20TCL_LINE_WIDTH 0x00000380 -#define NV20TCL_POLYGON_OFFSET_FACTOR 0x00000384 -#define NV20TCL_POLYGON_OFFSET_UNITS 0x00000388 -#define NV20TCL_POLYGON_MODE_FRONT 0x0000038c -#define NV20TCL_POLYGON_MODE_FRONT_POINT 0x00001b00 -#define NV20TCL_POLYGON_MODE_FRONT_LINE 0x00001b01 -#define NV20TCL_POLYGON_MODE_FRONT_FILL 0x00001b02 -#define NV20TCL_POLYGON_MODE_BACK 0x00000390 -#define NV20TCL_POLYGON_MODE_BACK_POINT 0x00001b00 -#define NV20TCL_POLYGON_MODE_BACK_LINE 0x00001b01 -#define NV20TCL_POLYGON_MODE_BACK_FILL 0x00001b02 -#define NV20TCL_DEPTH_RANGE_NEAR 0x00000394 -#define NV20TCL_DEPTH_RANGE_FAR 0x00000398 -#define NV20TCL_CULL_FACE 0x0000039c -#define NV20TCL_CULL_FACE_FRONT 0x00000404 -#define NV20TCL_CULL_FACE_BACK 0x00000405 -#define NV20TCL_CULL_FACE_FRONT_AND_BACK 0x00000408 -#define NV20TCL_FRONT_FACE 0x000003a0 -#define NV20TCL_FRONT_FACE_CW 0x00000900 -#define NV20TCL_FRONT_FACE_CCW 0x00000901 -#define NV20TCL_NORMALIZE_ENABLE 0x000003a4 -#define NV20TCL_COLOR_MATERIAL_FRONT_R 0x000003a8 -#define NV20TCL_COLOR_MATERIAL_FRONT_G 0x000003ac -#define NV20TCL_COLOR_MATERIAL_FRONT_B 0x000003b0 -#define NV20TCL_COLOR_MATERIAL_FRONT_A 0x000003b4 -#define NV20TCL_SEPARATE_SPECULAR_ENABLE 0x000003b8 -#define NV20TCL_ENABLED_LIGHTS 0x000003bc -#define NV20TCL_TX_GEN_S(x) (0x000003c0+((x)*16)) -#define NV20TCL_TX_GEN_S__SIZE 0x00000004 -#define NV20TCL_TX_GEN_S_FALSE 0x00000000 -#define NV20TCL_TX_GEN_S_EYE_LINEAR 0x00002400 -#define NV20TCL_TX_GEN_S_OBJECT_LINEAR 0x00002401 -#define NV20TCL_TX_GEN_S_SPHERE_MAP 0x00002402 -#define NV20TCL_TX_GEN_S_NORMAL_MAP 0x00008511 -#define NV20TCL_TX_GEN_S_REFLECTION_MAP 0x00008512 -#define NV20TCL_TX_GEN_T(x) (0x000003c4+((x)*16)) -#define NV20TCL_TX_GEN_T__SIZE 0x00000004 -#define NV20TCL_TX_GEN_T_FALSE 0x00000000 -#define NV20TCL_TX_GEN_T_EYE_LINEAR 0x00002400 -#define NV20TCL_TX_GEN_T_OBJECT_LINEAR 0x00002401 -#define NV20TCL_TX_GEN_T_SPHERE_MAP 0x00002402 -#define NV20TCL_TX_GEN_T_NORMAL_MAP 0x00008511 -#define NV20TCL_TX_GEN_T_REFLECTION_MAP 0x00008512 -#define NV20TCL_TX_GEN_R(x) (0x000003c8+((x)*16)) -#define NV20TCL_TX_GEN_R__SIZE 0x00000004 -#define NV20TCL_TX_GEN_R_FALSE 0x00000000 -#define NV20TCL_TX_GEN_R_EYE_LINEAR 0x00002400 -#define NV20TCL_TX_GEN_R_OBJECT_LINEAR 0x00002401 -#define NV20TCL_TX_GEN_R_SPHERE_MAP 0x00002402 -#define NV20TCL_TX_GEN_R_NORMAL_MAP 0x00008511 -#define NV20TCL_TX_GEN_R_REFLECTION_MAP 0x00008512 -#define NV20TCL_TX_GEN_Q(x) (0x000003cc+((x)*16)) -#define NV20TCL_TX_GEN_Q__SIZE 0x00000004 -#define NV20TCL_TX_GEN_Q_FALSE 0x00000000 -#define NV20TCL_TX_GEN_Q_EYE_LINEAR 0x00002400 -#define NV20TCL_TX_GEN_Q_OBJECT_LINEAR 0x00002401 -#define NV20TCL_TX_GEN_Q_SPHERE_MAP 0x00002402 -#define NV20TCL_TX_GEN_Q_NORMAL_MAP 0x00008511 -#define NV20TCL_TX_GEN_Q_REFLECTION_MAP 0x00008512 -#define NV20TCL_TX_MATRIX_ENABLE(x) (0x00000420+((x)*4)) -#define NV20TCL_TX_MATRIX_ENABLE__SIZE 0x00000004 -#define NV20TCL_POINT_SIZE 0x0000043c -#define NV20TCL_MODELVIEW0_MATRIX(x) (0x00000480+((x)*4)) -#define NV20TCL_MODELVIEW0_MATRIX__SIZE 0x00000010 -#define NV20TCL_MODELVIEW1_MATRIX(x) (0x000004c0+((x)*4)) -#define NV20TCL_MODELVIEW1_MATRIX__SIZE 0x00000010 -#define NV20TCL_MODELVIEW2_MATRIX(x) (0x00000500+((x)*4)) -#define NV20TCL_MODELVIEW2_MATRIX__SIZE 0x00000010 -#define NV20TCL_MODELVIEW3_MATRIX(x) (0x00000540+((x)*4)) -#define NV20TCL_MODELVIEW3_MATRIX__SIZE 0x00000010 -#define NV20TCL_INVERSE_MODELVIEW0_MATRIX(x) (0x00000580+((x)*4)) -#define NV20TCL_INVERSE_MODELVIEW0_MATRIX__SIZE 0x00000010 -#define NV20TCL_INVERSE_MODELVIEW1_MATRIX(x) (0x000005c0+((x)*4)) -#define NV20TCL_INVERSE_MODELVIEW1_MATRIX__SIZE 0x00000010 -#define NV20TCL_INVERSE_MODELVIEW2_MATRIX(x) (0x00000600+((x)*4)) -#define NV20TCL_INVERSE_MODELVIEW2_MATRIX__SIZE 0x00000010 -#define NV20TCL_INVERSE_MODELVIEW3_MATRIX(x) (0x00000640+((x)*4)) -#define NV20TCL_INVERSE_MODELVIEW3_MATRIX__SIZE 0x00000010 -#define NV20TCL_PROJECTION_MATRIX(x) (0x00000680+((x)*4)) -#define NV20TCL_PROJECTION_MATRIX__SIZE 0x00000010 -#define NV20TCL_TX0_MATRIX(x) (0x000006c0+((x)*4)) -#define NV20TCL_TX0_MATRIX__SIZE 0x00000010 -#define NV20TCL_TX1_MATRIX(x) (0x00000700+((x)*4)) -#define NV20TCL_TX1_MATRIX__SIZE 0x00000010 -#define NV20TCL_TX2_MATRIX(x) (0x00000740+((x)*4)) -#define NV20TCL_TX2_MATRIX__SIZE 0x00000010 -#define NV20TCL_TX3_MATRIX(x) (0x00000780+((x)*4)) -#define NV20TCL_TX3_MATRIX__SIZE 0x00000010 -#define NV20TCL_TX0_CLIP_PLANE_A(x) (0x00000840+((x)*16)) -#define NV20TCL_TX0_CLIP_PLANE_A__SIZE 0x00000004 -#define NV20TCL_TX0_CLIP_PLANE_B(x) (0x00000844+((x)*16)) -#define NV20TCL_TX0_CLIP_PLANE_B__SIZE 0x00000004 -#define NV20TCL_TX0_CLIP_PLANE_C(x) (0x00000848+((x)*16)) -#define NV20TCL_TX0_CLIP_PLANE_C__SIZE 0x00000004 -#define NV20TCL_TX0_CLIP_PLANE_D(x) (0x0000084c+((x)*16)) -#define NV20TCL_TX0_CLIP_PLANE_D__SIZE 0x00000004 -#define NV20TCL_TX1_CLIP_PLANE_A(x) (0x00000880+((x)*16)) -#define NV20TCL_TX1_CLIP_PLANE_A__SIZE 0x00000004 -#define NV20TCL_TX1_CLIP_PLANE_B(x) (0x00000884+((x)*16)) -#define NV20TCL_TX1_CLIP_PLANE_B__SIZE 0x00000004 -#define NV20TCL_TX1_CLIP_PLANE_C(x) (0x00000888+((x)*16)) -#define NV20TCL_TX1_CLIP_PLANE_C__SIZE 0x00000004 -#define NV20TCL_TX1_CLIP_PLANE_D(x) (0x0000088c+((x)*16)) -#define NV20TCL_TX1_CLIP_PLANE_D__SIZE 0x00000004 -#define NV20TCL_TX2_CLIP_PLANE_A(x) (0x000008c0+((x)*16)) -#define NV20TCL_TX2_CLIP_PLANE_A__SIZE 0x00000004 -#define NV20TCL_TX2_CLIP_PLANE_B(x) (0x000008c4+((x)*16)) -#define NV20TCL_TX2_CLIP_PLANE_B__SIZE 0x00000004 -#define NV20TCL_TX2_CLIP_PLANE_C(x) (0x000008c8+((x)*16)) -#define NV20TCL_TX2_CLIP_PLANE_C__SIZE 0x00000004 -#define NV20TCL_TX2_CLIP_PLANE_D(x) (0x000008cc+((x)*16)) -#define NV20TCL_TX2_CLIP_PLANE_D__SIZE 0x00000004 -#define NV20TCL_TX3_CLIP_PLANE_A(x) (0x00000900+((x)*16)) -#define NV20TCL_TX3_CLIP_PLANE_A__SIZE 0x00000004 -#define NV20TCL_TX3_CLIP_PLANE_B(x) (0x00000904+((x)*16)) -#define NV20TCL_TX3_CLIP_PLANE_B__SIZE 0x00000004 -#define NV20TCL_TX3_CLIP_PLANE_C(x) (0x00000908+((x)*16)) -#define NV20TCL_TX3_CLIP_PLANE_C__SIZE 0x00000004 -#define NV20TCL_TX3_CLIP_PLANE_D(x) (0x0000090c+((x)*16)) -#define NV20TCL_TX3_CLIP_PLANE_D__SIZE 0x00000004 -#define NV20TCL_FOG_EQUATION_CONSTANT 0x000009c0 -#define NV20TCL_FOG_EQUATION_LINEAR 0x000009c4 -#define NV20TCL_FOG_EQUATION_QUADRATIC 0x000009c8 -#define NV20TCL_FRONT_MATERIAL_SHININESS(x) (0x000009e0+((x)*4)) -#define NV20TCL_FRONT_MATERIAL_SHININESS__SIZE 0x00000006 -#define NV20TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_R 0x00000a10 -#define NV20TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_G 0x00000a14 -#define NV20TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_B 0x00000a18 -#define NV20TCL_VIEWPORT_SCALE0_X 0x00000a20 -#define NV20TCL_VIEWPORT_SCALE0_Y 0x00000a24 -#define NV20TCL_VIEWPORT_SCALE0_Z 0x00000a28 -#define NV20TCL_VIEWPORT_SCALE0_W 0x00000a2c -#define NV20TCL_POINT_PARAMETER(x) (0x00000a30+((x)*4)) -#define NV20TCL_POINT_PARAMETER__SIZE 0x00000008 -#define NV20TCL_RC_CONSTANT_COLOR0(x) (0x00000a60+((x)*4)) -#define NV20TCL_RC_CONSTANT_COLOR0__SIZE 0x00000008 -#define NV20TCL_RC_CONSTANT_COLOR0_B_SHIFT 0 -#define NV20TCL_RC_CONSTANT_COLOR0_B_MASK 0x000000ff -#define NV20TCL_RC_CONSTANT_COLOR0_G_SHIFT 8 -#define NV20TCL_RC_CONSTANT_COLOR0_G_MASK 0x0000ff00 -#define NV20TCL_RC_CONSTANT_COLOR0_R_SHIFT 16 -#define NV20TCL_RC_CONSTANT_COLOR0_R_MASK 0x00ff0000 -#define NV20TCL_RC_CONSTANT_COLOR0_A_SHIFT 24 -#define NV20TCL_RC_CONSTANT_COLOR0_A_MASK 0xff000000 -#define NV20TCL_RC_CONSTANT_COLOR1(x) (0x00000a80+((x)*4)) -#define NV20TCL_RC_CONSTANT_COLOR1__SIZE 0x00000008 -#define NV20TCL_RC_CONSTANT_COLOR1_B_SHIFT 0 -#define NV20TCL_RC_CONSTANT_COLOR1_B_MASK 0x000000ff -#define NV20TCL_RC_CONSTANT_COLOR1_G_SHIFT 8 -#define NV20TCL_RC_CONSTANT_COLOR1_G_MASK 0x0000ff00 -#define NV20TCL_RC_CONSTANT_COLOR1_R_SHIFT 16 -#define NV20TCL_RC_CONSTANT_COLOR1_R_MASK 0x00ff0000 -#define NV20TCL_RC_CONSTANT_COLOR1_A_SHIFT 24 -#define NV20TCL_RC_CONSTANT_COLOR1_A_MASK 0xff000000 -#define NV20TCL_RC_OUT_ALPHA(x) (0x00000aa0+((x)*4)) -#define NV20TCL_RC_OUT_ALPHA__SIZE 0x00000008 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SHIFT 0 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_MASK 0x0000000f -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_ZERO 0x00000000 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_FOG 0x00000003 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE0_ARB 0x00000008 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE1_ARB 0x00000009 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_NV 0x0000000c -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE1_NV 0x0000000d -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_E_TIMES_F_NV 0x0000000f -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SHIFT 4 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_MASK 0x000000f0 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_ZERO 0x00000000 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR0_NV 0x00000010 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR1_NV 0x00000020 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_FOG 0x00000030 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_PRIMARY_COLOR_NV 0x00000040 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SECONDARY_COLOR_NV 0x00000050 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE0_ARB 0x00000080 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE1_ARB 0x00000090 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_NV 0x000000c0 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE1_NV 0x000000d0 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000000e0 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_E_TIMES_F_NV 0x000000f0 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SHIFT 8 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_MASK 0x00000f00 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_ZERO 0x00000000 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_FOG 0x00000300 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE0_ARB 0x00000800 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE1_ARB 0x00000900 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_NV 0x00000c00 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE1_NV 0x00000d00 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_E_TIMES_F_NV 0x00000f00 -#define NV20TCL_RC_OUT_ALPHA_CD_DOT_PRODUCT (1 << 12) -#define NV20TCL_RC_OUT_ALPHA_AB_DOT_PRODUCT (1 << 13) -#define NV20TCL_RC_OUT_ALPHA_MUX_SUM (1 << 14) -#define NV20TCL_RC_OUT_ALPHA_BIAS (1 << 15) -#define NV20TCL_RC_OUT_ALPHA_BIAS_NONE 0x00000000 -#define NV20TCL_RC_OUT_ALPHA_BIAS_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x00008000 -#define NV20TCL_RC_OUT_ALPHA_SCALE_SHIFT 17 -#define NV20TCL_RC_OUT_ALPHA_SCALE_MASK 0x00000000 -#define NV20TCL_RC_OUT_ALPHA_SCALE_NONE 0x00000000 -#define NV20TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_TWO_NV 0x00020000 -#define NV20TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_FOUR_NV 0x00040000 -#define NV20TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_ONE_HALF_NV 0x00060000 -#define NV20TCL_RC_IN_RGB(x) (0x00000ac0+((x)*4)) -#define NV20TCL_RC_IN_RGB__SIZE 0x00000008 -#define NV20TCL_RC_IN_RGB_D_INPUT_SHIFT 0 -#define NV20TCL_RC_IN_RGB_D_INPUT_MASK 0x0000000f -#define NV20TCL_RC_IN_RGB_D_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV20TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV20TCL_RC_IN_RGB_D_INPUT_FOG 0x00000003 -#define NV20TCL_RC_IN_RGB_D_INPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV20TCL_RC_IN_RGB_D_INPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV20TCL_RC_IN_RGB_D_INPUT_TEXTURE0_ARB 0x00000008 -#define NV20TCL_RC_IN_RGB_D_INPUT_TEXTURE1_ARB 0x00000009 -#define NV20TCL_RC_IN_RGB_D_INPUT_SPARE0_NV 0x0000000c -#define NV20TCL_RC_IN_RGB_D_INPUT_SPARE1_NV 0x0000000d -#define NV20TCL_RC_IN_RGB_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV20TCL_RC_IN_RGB_D_INPUT_E_TIMES_F_NV 0x0000000f -#define NV20TCL_RC_IN_RGB_D_COMPONENT_USAGE (1 << 4) -#define NV20TCL_RC_IN_RGB_D_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_IN_RGB_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV20TCL_RC_IN_RGB_D_MAPPING_SHIFT 5 -#define NV20TCL_RC_IN_RGB_D_MAPPING_MASK 0x000000e0 -#define NV20TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_INVERT_NV 0x00000020 -#define NV20TCL_RC_IN_RGB_D_MAPPING_EXPAND_NORMAL_NV 0x00000040 -#define NV20TCL_RC_IN_RGB_D_MAPPING_EXPAND_NEGATE_NV 0x00000060 -#define NV20TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NORMAL_NV 0x00000080 -#define NV20TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NEGATE_NV 0x000000a0 -#define NV20TCL_RC_IN_RGB_D_MAPPING_SIGNED_IDENTITY_NV 0x000000c0 -#define NV20TCL_RC_IN_RGB_D_MAPPING_SIGNED_NEGATE_NV 0x000000e0 -#define NV20TCL_RC_IN_RGB_C_INPUT_SHIFT 8 -#define NV20TCL_RC_IN_RGB_C_INPUT_MASK 0x00000f00 -#define NV20TCL_RC_IN_RGB_C_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV20TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV20TCL_RC_IN_RGB_C_INPUT_FOG 0x00000300 -#define NV20TCL_RC_IN_RGB_C_INPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV20TCL_RC_IN_RGB_C_INPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV20TCL_RC_IN_RGB_C_INPUT_TEXTURE0_ARB 0x00000800 -#define NV20TCL_RC_IN_RGB_C_INPUT_TEXTURE1_ARB 0x00000900 -#define NV20TCL_RC_IN_RGB_C_INPUT_SPARE0_NV 0x00000c00 -#define NV20TCL_RC_IN_RGB_C_INPUT_SPARE1_NV 0x00000d00 -#define NV20TCL_RC_IN_RGB_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV20TCL_RC_IN_RGB_C_INPUT_E_TIMES_F_NV 0x00000f00 -#define NV20TCL_RC_IN_RGB_C_COMPONENT_USAGE (1 << 12) -#define NV20TCL_RC_IN_RGB_C_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_IN_RGB_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_SHIFT 13 -#define NV20TCL_RC_IN_RGB_C_MAPPING_MASK 0x0000e000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_INVERT_NV 0x00002000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_EXPAND_NORMAL_NV 0x00004000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_EXPAND_NEGATE_NV 0x00006000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_SIGNED_IDENTITY_NV 0x0000c000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_SIGNED_NEGATE_NV 0x0000e000 -#define NV20TCL_RC_IN_RGB_B_INPUT_SHIFT 16 -#define NV20TCL_RC_IN_RGB_B_INPUT_MASK 0x000f0000 -#define NV20TCL_RC_IN_RGB_B_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR0_NV 0x00010000 -#define NV20TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR1_NV 0x00020000 -#define NV20TCL_RC_IN_RGB_B_INPUT_FOG 0x00030000 -#define NV20TCL_RC_IN_RGB_B_INPUT_PRIMARY_COLOR_NV 0x00040000 -#define NV20TCL_RC_IN_RGB_B_INPUT_SECONDARY_COLOR_NV 0x00050000 -#define NV20TCL_RC_IN_RGB_B_INPUT_TEXTURE0_ARB 0x00080000 -#define NV20TCL_RC_IN_RGB_B_INPUT_TEXTURE1_ARB 0x00090000 -#define NV20TCL_RC_IN_RGB_B_INPUT_SPARE0_NV 0x000c0000 -#define NV20TCL_RC_IN_RGB_B_INPUT_SPARE1_NV 0x000d0000 -#define NV20TCL_RC_IN_RGB_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000 -#define NV20TCL_RC_IN_RGB_B_INPUT_E_TIMES_F_NV 0x000f0000 -#define NV20TCL_RC_IN_RGB_B_COMPONENT_USAGE (1 << 20) -#define NV20TCL_RC_IN_RGB_B_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_IN_RGB_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_SHIFT 21 -#define NV20TCL_RC_IN_RGB_B_MAPPING_MASK 0x00e00000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_INVERT_NV 0x00200000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_EXPAND_NORMAL_NV 0x00400000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_EXPAND_NEGATE_NV 0x00600000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_SIGNED_IDENTITY_NV 0x00c00000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_SIGNED_NEGATE_NV 0x00e00000 -#define NV20TCL_RC_IN_RGB_A_INPUT_SHIFT 24 -#define NV20TCL_RC_IN_RGB_A_INPUT_MASK 0x0f000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR0_NV 0x01000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR1_NV 0x02000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_FOG 0x03000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_PRIMARY_COLOR_NV 0x04000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_SECONDARY_COLOR_NV 0x05000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_TEXTURE0_ARB 0x08000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_TEXTURE1_ARB 0x09000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_SPARE0_NV 0x0c000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_SPARE1_NV 0x0d000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_E_TIMES_F_NV 0x0f000000 -#define NV20TCL_RC_IN_RGB_A_COMPONENT_USAGE (1 << 28) -#define NV20TCL_RC_IN_RGB_A_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_IN_RGB_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_SHIFT 29 -#define NV20TCL_RC_IN_RGB_A_MAPPING_MASK 0xe0000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_INVERT_NV 0x20000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_EXPAND_NORMAL_NV 0x40000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_EXPAND_NEGATE_NV 0x60000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_SIGNED_IDENTITY_NV 0xc0000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_SIGNED_NEGATE_NV 0xe0000000 -#define NV20TCL_VIEWPORT_SCALE1_X 0x00000af0 -#define NV20TCL_VIEWPORT_SCALE1_Y 0x00000af4 -#define NV20TCL_VIEWPORT_SCALE1_Z 0x00000af8 -#define NV20TCL_VIEWPORT_SCALE1_W 0x00000afc -#define NV20TCL_VP_UPLOAD_INST(x) (0x00000b00+((x)*4)) -#define NV20TCL_VP_UPLOAD_INST__SIZE 0x00000004 -#define NV20TCL_VP_UPLOAD_CONST(x) (0x00000b80+((x)*4)) -#define NV20TCL_VP_UPLOAD_CONST__SIZE 0x00000004 -#define NV20TCL_LIGHT_BACK_SIDE_PRODUCT_AMBIENT_R(x) (0x00000c00+((x)*64)) -#define NV20TCL_LIGHT_BACK_SIDE_PRODUCT_AMBIENT_R__SIZE 0x00000008 -#define NV20TCL_LIGHT_BACK_SIDE_PRODUCT_AMBIENT_G(x) (0x00000c04+((x)*64)) -#define NV20TCL_LIGHT_BACK_SIDE_PRODUCT_AMBIENT_G__SIZE 0x00000008 -#define NV20TCL_LIGHT_BACK_SIDE_PRODUCT_AMBIENT_B(x) (0x00000c08+((x)*64)) -#define NV20TCL_LIGHT_BACK_SIDE_PRODUCT_AMBIENT_B__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_R(x) (0x00001000+((x)*128)) -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_R__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_G(x) (0x00001004+((x)*128)) -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_G__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_B(x) (0x00001008+((x)*128)) -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_B__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_R(x) (0x0000100c+((x)*128)) -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_R__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_G(x) (0x00001010+((x)*128)) -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_G__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_B(x) (0x00001014+((x)*128)) -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_B__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_R(x) (0x00001018+((x)*128)) -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_R__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_G(x) (0x0000101c+((x)*128)) -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_G__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_B(x) (0x00001020+((x)*128)) -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_B__SIZE 0x00000008 -#define NV20TCL_LIGHT_HALF_VECTOR_X(x) (0x00001028+((x)*128)) -#define NV20TCL_LIGHT_HALF_VECTOR_X__SIZE 0x00000008 -#define NV20TCL_LIGHT_HALF_VECTOR_Y(x) (0x0000102c+((x)*128)) -#define NV20TCL_LIGHT_HALF_VECTOR_Y__SIZE 0x00000008 -#define NV20TCL_LIGHT_HALF_VECTOR_Z(x) (0x00001030+((x)*128)) -#define NV20TCL_LIGHT_HALF_VECTOR_Z__SIZE 0x00000008 -#define NV20TCL_LIGHT_DIRECTION_X(x) (0x00001034+((x)*128)) -#define NV20TCL_LIGHT_DIRECTION_X__SIZE 0x00000008 -#define NV20TCL_LIGHT_DIRECTION_Y(x) (0x00001038+((x)*128)) -#define NV20TCL_LIGHT_DIRECTION_Y__SIZE 0x00000008 -#define NV20TCL_LIGHT_DIRECTION_Z(x) (0x0000103c+((x)*128)) -#define NV20TCL_LIGHT_DIRECTION_Z__SIZE 0x00000008 -#define NV20TCL_LIGHT_POSITION_X(x) (0x0000105c+((x)*128)) -#define NV20TCL_LIGHT_POSITION_X__SIZE 0x00000008 -#define NV20TCL_LIGHT_POSITION_Y(x) (0x00001060+((x)*128)) -#define NV20TCL_LIGHT_POSITION_Y__SIZE 0x00000008 -#define NV20TCL_LIGHT_POSITION_Z(x) (0x00001064+((x)*128)) -#define NV20TCL_LIGHT_POSITION_Z__SIZE 0x00000008 -#define NV20TCL_LIGHT_CONSTANT_ATTENUATION(x) (0x00001068+((x)*128)) -#define NV20TCL_LIGHT_CONSTANT_ATTENUATION__SIZE 0x00000008 -#define NV20TCL_LIGHT_LINEAR_ATTENUATION(x) (0x0000106c+((x)*128)) -#define NV20TCL_LIGHT_LINEAR_ATTENUATION__SIZE 0x00000008 -#define NV20TCL_LIGHT_QUADRATIC_ATTENUATION(x) (0x00001070+((x)*128)) -#define NV20TCL_LIGHT_QUADRATIC_ATTENUATION__SIZE 0x00000008 -#define NV20TCL_POLYGON_STIPPLE_ENABLE 0x0000147c -#define NV20TCL_POLYGON_STIPPLE_PATTERN(x) (0x00001480+((x)*4)) -#define NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE 0x00000020 -#define NV20TCL_VERTEX_POS_3F_X 0x00001500 -#define NV20TCL_VERTEX_POS_3F_Y 0x00001504 -#define NV20TCL_VERTEX_POS_3F_Z 0x00001508 -#define NV20TCL_VERTEX_POS_4F_X 0x00001518 -#define NV20TCL_VERTEX_POS_4F_Y 0x0000151c -#define NV20TCL_VERTEX_POS_4F_Z 0x00001520 -#define NV20TCL_VERTEX_POS_3I_XY 0x00001528 -#define NV20TCL_VERTEX_POS_3I_XY_X_SHIFT 0 -#define NV20TCL_VERTEX_POS_3I_XY_X_MASK 0x0000ffff -#define NV20TCL_VERTEX_POS_3I_XY_Y_SHIFT 16 -#define NV20TCL_VERTEX_POS_3I_XY_Y_MASK 0xffff0000 -#define NV20TCL_VERTEX_POS_3I_Z 0x0000152c -#define NV20TCL_VERTEX_POS_3I_Z_Z_SHIFT 0 -#define NV20TCL_VERTEX_POS_3I_Z_Z_MASK 0x0000ffff -#define NV20TCL_VERTEX_NOR_3F_X 0x00001530 -#define NV20TCL_VERTEX_NOR_3F_Y 0x00001534 -#define NV20TCL_VERTEX_NOR_3F_Z 0x00001538 -#define NV20TCL_VERTEX_NOR_3I_XY 0x00001540 -#define NV20TCL_VERTEX_NOR_3I_XY_X_SHIFT 0 -#define NV20TCL_VERTEX_NOR_3I_XY_X_MASK 0x0000ffff -#define NV20TCL_VERTEX_NOR_3I_XY_Y_SHIFT 16 -#define NV20TCL_VERTEX_NOR_3I_XY_Y_MASK 0xffff0000 -#define NV20TCL_VERTEX_NOR_3I_Z 0x00001544 -#define NV20TCL_VERTEX_NOR_3I_Z_Z_SHIFT 0 -#define NV20TCL_VERTEX_NOR_3I_Z_Z_MASK 0x0000ffff -#define NV20TCL_VERTEX_COL_4F_X 0x00001550 -#define NV20TCL_VERTEX_COL_4F_Y 0x00001554 -#define NV20TCL_VERTEX_COL_4F_Z 0x00001558 -#define NV20TCL_VERTEX_COL_4F_W 0x0000155c -#define NV20TCL_VERTEX_COL_3F_X 0x00001560 -#define NV20TCL_VERTEX_COL_3F_Y 0x00001564 -#define NV20TCL_VERTEX_COL_3F_Z 0x00001568 -#define NV20TCL_VERTEX_COL_4I 0x0000156c -#define NV20TCL_VERTEX_COL_4I_R_SHIFT 0 -#define NV20TCL_VERTEX_COL_4I_R_MASK 0x000000ff -#define NV20TCL_VERTEX_COL_4I_G_SHIFT 8 -#define NV20TCL_VERTEX_COL_4I_G_MASK 0x0000ff00 -#define NV20TCL_VERTEX_COL_4I_B_SHIFT 16 -#define NV20TCL_VERTEX_COL_4I_B_MASK 0x00ff0000 -#define NV20TCL_VERTEX_COL_4I_A_SHIFT 24 -#define NV20TCL_VERTEX_COL_4I_A_MASK 0xff000000 -#define NV20TCL_VERTEX_COL2_3F_X 0x00001580 -#define NV20TCL_VERTEX_COL2_3F_Y 0x00001584 -#define NV20TCL_VERTEX_COL2_3F_Z 0x00001588 -#define NV20TCL_VERTEX_COL2_4I 0x0000158c -#define NV20TCL_VERTEX_COL2_4I_R_SHIFT 0 -#define NV20TCL_VERTEX_COL2_4I_R_MASK 0x000000ff -#define NV20TCL_VERTEX_COL2_4I_G_SHIFT 8 -#define NV20TCL_VERTEX_COL2_4I_G_MASK 0x0000ff00 -#define NV20TCL_VERTEX_COL2_4I_B_SHIFT 16 -#define NV20TCL_VERTEX_COL2_4I_B_MASK 0x00ff0000 -#define NV20TCL_VERTEX_COL2_4I_A_SHIFT 24 -#define NV20TCL_VERTEX_COL2_4I_A_MASK 0xff000000 -#define NV20TCL_VERTEX_TX0_2F_S 0x00001590 -#define NV20TCL_VERTEX_TX0_2F_T 0x00001594 -#define NV20TCL_VERTEX_TX0_2I 0x00001598 -#define NV20TCL_VERTEX_TX0_2I_S_SHIFT 0 -#define NV20TCL_VERTEX_TX0_2I_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX0_2I_T_SHIFT 16 -#define NV20TCL_VERTEX_TX0_2I_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX0_4F_S 0x000015a0 -#define NV20TCL_VERTEX_TX0_4F_T 0x000015a4 -#define NV20TCL_VERTEX_TX0_4F_R 0x000015a8 -#define NV20TCL_VERTEX_TX0_4F_Q 0x000015ac -#define NV20TCL_VERTEX_TX0_4I_ST 0x000015b0 -#define NV20TCL_VERTEX_TX0_4I_ST_S_SHIFT 0 -#define NV20TCL_VERTEX_TX0_4I_ST_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX0_4I_ST_T_SHIFT 16 -#define NV20TCL_VERTEX_TX0_4I_ST_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX0_4I_RQ 0x000015b4 -#define NV20TCL_VERTEX_TX0_4I_RQ_R_SHIFT 0 -#define NV20TCL_VERTEX_TX0_4I_RQ_R_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX0_4I_RQ_Q_SHIFT 16 -#define NV20TCL_VERTEX_TX0_4I_RQ_Q_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX1_2F_S 0x000015b8 -#define NV20TCL_VERTEX_TX1_2F_T 0x000015bc -#define NV20TCL_VERTEX_TX1_2I 0x000015c0 -#define NV20TCL_VERTEX_TX1_2I_S_SHIFT 0 -#define NV20TCL_VERTEX_TX1_2I_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX1_2I_T_SHIFT 16 -#define NV20TCL_VERTEX_TX1_2I_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX1_4F_S 0x000015c8 -#define NV20TCL_VERTEX_TX1_4F_T 0x000015cc -#define NV20TCL_VERTEX_TX1_4F_R 0x000015d0 -#define NV20TCL_VERTEX_TX1_4F_Q 0x000015d4 -#define NV20TCL_VERTEX_TX1_4I_ST 0x000015d8 -#define NV20TCL_VERTEX_TX1_4I_ST_S_SHIFT 0 -#define NV20TCL_VERTEX_TX1_4I_ST_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX1_4I_ST_T_SHIFT 16 -#define NV20TCL_VERTEX_TX1_4I_ST_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX1_4I_RQ 0x000015dc -#define NV20TCL_VERTEX_TX1_4I_RQ_R_SHIFT 0 -#define NV20TCL_VERTEX_TX1_4I_RQ_R_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX1_4I_RQ_Q_SHIFT 16 -#define NV20TCL_VERTEX_TX1_4I_RQ_Q_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX2_2F_S 0x000015e0 -#define NV20TCL_VERTEX_TX2_2F_T 0x000015e4 -#define NV20TCL_VERTEX_TX2_2I 0x000015e8 -#define NV20TCL_VERTEX_TX2_2I_S_SHIFT 0 -#define NV20TCL_VERTEX_TX2_2I_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX2_2I_T_SHIFT 16 -#define NV20TCL_VERTEX_TX2_2I_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX2_4F_S 0x000015f0 -#define NV20TCL_VERTEX_TX2_4F_T 0x000015f4 -#define NV20TCL_VERTEX_TX2_4F_R 0x000015f8 -#define NV20TCL_VERTEX_TX2_4F_Q 0x000015fc -#define NV20TCL_VERTEX_TX2_4I_ST 0x00001600 -#define NV20TCL_VERTEX_TX2_4I_ST_S_SHIFT 0 -#define NV20TCL_VERTEX_TX2_4I_ST_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX2_4I_ST_T_SHIFT 16 -#define NV20TCL_VERTEX_TX2_4I_ST_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX2_4I_RQ 0x00001604 -#define NV20TCL_VERTEX_TX2_4I_RQ_R_SHIFT 0 -#define NV20TCL_VERTEX_TX2_4I_RQ_R_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX2_4I_RQ_Q_SHIFT 16 -#define NV20TCL_VERTEX_TX2_4I_RQ_Q_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX3_2F_S 0x00001608 -#define NV20TCL_VERTEX_TX3_2F_T 0x0000160c -#define NV20TCL_VERTEX_TX3_2I 0x00001610 -#define NV20TCL_VERTEX_TX3_2I_S_SHIFT 0 -#define NV20TCL_VERTEX_TX3_2I_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX3_2I_T_SHIFT 16 -#define NV20TCL_VERTEX_TX3_2I_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX3_4F_S 0x00001620 -#define NV20TCL_VERTEX_TX3_4F_T 0x00001624 -#define NV20TCL_VERTEX_TX3_4F_R 0x00001628 -#define NV20TCL_VERTEX_TX3_4F_Q 0x0000162c -#define NV20TCL_VERTEX_TX3_4I_ST 0x00001630 -#define NV20TCL_VERTEX_TX3_4I_ST_S_SHIFT 0 -#define NV20TCL_VERTEX_TX3_4I_ST_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX3_4I_ST_T_SHIFT 16 -#define NV20TCL_VERTEX_TX3_4I_ST_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX3_4I_RQ 0x00001634 -#define NV20TCL_VERTEX_TX3_4I_RQ_R_SHIFT 0 -#define NV20TCL_VERTEX_TX3_4I_RQ_R_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX3_4I_RQ_Q_SHIFT 16 -#define NV20TCL_VERTEX_TX3_4I_RQ_Q_MASK 0xffff0000 -#define NV20TCL_VERTEX_FOG_1F 0x00001698 -#define NV20TCL_EDGEFLAG_ENABLE 0x000016bc -#define NV20TCL_VTXBUF_ADDRESS(x) (0x00001720+((x)*4)) -#define NV20TCL_VTXBUF_ADDRESS__SIZE 0x00000010 -#define NV20TCL_VTXBUF_ADDRESS_DMA1 (1 << 31) -#define NV20TCL_VTXBUF_ADDRESS_OFFSET_SHIFT 0 -#define NV20TCL_VTXBUF_ADDRESS_OFFSET_MASK 0x0fffffff -#define NV20TCL_VTXFMT(x) (0x00001760+((x)*4)) -#define NV20TCL_VTXFMT__SIZE 0x00000010 -#define NV20TCL_VTXFMT_TYPE_SHIFT 0 -#define NV20TCL_VTXFMT_TYPE_MASK 0x0000000f -#define NV20TCL_VTXFMT_TYPE_FLOAT 0x00000002 -#define NV20TCL_VTXFMT_TYPE_UBYTE 0x00000004 -#define NV20TCL_VTXFMT_TYPE_USHORT 0x00000005 -#define NV20TCL_VTXFMT_SIZE_SHIFT 4 -#define NV20TCL_VTXFMT_SIZE_MASK 0x000000f0 -#define NV20TCL_VTXFMT_STRIDE_SHIFT 8 -#define NV20TCL_VTXFMT_STRIDE_MASK 0x0000ff00 -#define NV20TCL_LIGHT_MODEL_BACK_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_R 0x000017a0 -#define NV20TCL_LIGHT_MODEL_BACK_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_G 0x000017a4 -#define NV20TCL_LIGHT_MODEL_BACK_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_B 0x000017a8 -#define NV20TCL_COLOR_MATERIAL_BACK_A 0x000017ac -#define NV20TCL_COLOR_MATERIAL_BACK_R 0x000017b0 -#define NV20TCL_COLOR_MATERIAL_BACK_G 0x000017b4 -#define NV20TCL_COLOR_MATERIAL_BACK_B 0x000017b8 -#define NV20TCL_COLOR_LOGIC_OP_ENABLE 0x000017bc -#define NV20TCL_COLOR_LOGIC_OP_OP 0x000017c0 -#define NV20TCL_COLOR_LOGIC_OP_OP_CLEAR 0x00001500 -#define NV20TCL_COLOR_LOGIC_OP_OP_AND 0x00001501 -#define NV20TCL_COLOR_LOGIC_OP_OP_AND_REVERSE 0x00001502 -#define NV20TCL_COLOR_LOGIC_OP_OP_COPY 0x00001503 -#define NV20TCL_COLOR_LOGIC_OP_OP_AND_INVERTED 0x00001504 -#define NV20TCL_COLOR_LOGIC_OP_OP_NOOP 0x00001505 -#define NV20TCL_COLOR_LOGIC_OP_OP_XOR 0x00001506 -#define NV20TCL_COLOR_LOGIC_OP_OP_OR 0x00001507 -#define NV20TCL_COLOR_LOGIC_OP_OP_NOR 0x00001508 -#define NV20TCL_COLOR_LOGIC_OP_OP_EQUIV 0x00001509 -#define NV20TCL_COLOR_LOGIC_OP_OP_INVERT 0x0000150a -#define NV20TCL_COLOR_LOGIC_OP_OP_OR_REVERSE 0x0000150b -#define NV20TCL_COLOR_LOGIC_OP_OP_COPY_INVERTED 0x0000150c -#define NV20TCL_COLOR_LOGIC_OP_OP_OR_INVERTED 0x0000150d -#define NV20TCL_COLOR_LOGIC_OP_OP_NAND 0x0000150e -#define NV20TCL_COLOR_LOGIC_OP_OP_SET 0x0000150f -#define NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE 0x000017c4 -#define NV20TCL_TX_SHADER_CULL_MODE 0x000017f8 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_S (1 << 0) -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_S_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_S_LESS 0x00000001 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_T (1 << 1) -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_T_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_T_LESS 0x00000002 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_R (1 << 2) -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_R_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_R_LESS 0x00000004 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_Q (1 << 3) -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_Q_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_Q_LESS 0x00000008 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_S (1 << 4) -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_S_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_S_LESS 0x00000010 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_T (1 << 5) -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_T_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_T_LESS 0x00000020 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_R (1 << 6) -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_R_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_R_LESS 0x00000040 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_Q (1 << 7) -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_Q_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_Q_LESS 0x00000080 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_S (1 << 8) -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_S_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_S_LESS 0x00000100 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_T (1 << 9) -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_T_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_T_LESS 0x00000200 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_R (1 << 10) -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_R_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_R_LESS 0x00000400 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_Q (1 << 11) -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_Q_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_Q_LESS 0x00000800 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_S (1 << 12) -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_S_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_S_LESS 0x00001000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_T (1 << 13) -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_T_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_T_LESS 0x00002000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_R (1 << 14) -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_R_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_R_LESS 0x00004000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_Q (1 << 15) -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_Q_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_Q_LESS 0x00008000 -#define NV20TCL_VERTEX_BEGIN_END 0x000017fc -#define NV20TCL_VERTEX_BEGIN_END_STOP 0x00000000 -#define NV20TCL_VERTEX_BEGIN_END_POINTS 0x00000001 -#define NV20TCL_VERTEX_BEGIN_END_LINES 0x00000002 -#define NV20TCL_VERTEX_BEGIN_END_LINE_LOOP 0x00000003 -#define NV20TCL_VERTEX_BEGIN_END_LINE_STRIP 0x00000004 -#define NV20TCL_VERTEX_BEGIN_END_TRIANGLES 0x00000005 -#define NV20TCL_VERTEX_BEGIN_END_TRIANGLE_STRIP 0x00000006 -#define NV20TCL_VERTEX_BEGIN_END_TRIANGLE_FAN 0x00000007 -#define NV20TCL_VERTEX_BEGIN_END_QUADS 0x00000008 -#define NV20TCL_VERTEX_BEGIN_END_QUAD_STRIP 0x00000009 -#define NV20TCL_VERTEX_BEGIN_END_POLYGON 0x0000000a -#define NV20TCL_VB_ELEMENT_U16 0x00001800 -#define NV20TCL_VB_ELEMENT_U16_I0_SHIFT 0 -#define NV20TCL_VB_ELEMENT_U16_I0_MASK 0x0000ffff -#define NV20TCL_VB_ELEMENT_U16_I1_SHIFT 16 -#define NV20TCL_VB_ELEMENT_U16_I1_MASK 0xffff0000 -#define NV20TCL_VB_VERTEX_BATCH 0x00001810 -#define NV20TCL_VB_VERTEX_BATCH_OFFSET_SHIFT 0 -#define NV20TCL_VB_VERTEX_BATCH_OFFSET_MASK 0x00ffffff -#define NV20TCL_VB_VERTEX_BATCH_COUNT_SHIFT 24 -#define NV20TCL_VB_VERTEX_BATCH_COUNT_MASK 0xff000000 -#define NV20TCL_VERTEX_DATA 0x00001818 -#define NV20TCL_TX_SHADER_CONST_EYE_X 0x0000181c -#define NV20TCL_TX_SHADER_CONST_EYE_Y 0x00001820 -#define NV20TCL_TX_SHADER_CONST_EYE_Z 0x00001824 -#define NV20TCL_VTX_ATTR_4F_X(x) (0x00001a00+((x)*16)) -#define NV20TCL_VTX_ATTR_4F_X__SIZE 0x00000010 -#define NV20TCL_VTX_ATTR_4F_Y(x) (0x00001a04+((x)*16)) -#define NV20TCL_VTX_ATTR_4F_Y__SIZE 0x00000010 -#define NV20TCL_VTX_ATTR_4F_Z(x) (0x00001a08+((x)*16)) -#define NV20TCL_VTX_ATTR_4F_Z__SIZE 0x00000010 -#define NV20TCL_VTX_ATTR_4F_W(x) (0x00001a0c+((x)*16)) -#define NV20TCL_VTX_ATTR_4F_W__SIZE 0x00000010 -#define NV20TCL_TX_OFFSET(x) (0x00001b00+((x)*64)) -#define NV20TCL_TX_OFFSET__SIZE 0x00000004 -#define NV20TCL_TX_FORMAT(x) (0x00001b04+((x)*64)) -#define NV20TCL_TX_FORMAT__SIZE 0x00000004 -#define NV20TCL_TX_FORMAT_DMA0 (1 << 0) -#define NV20TCL_TX_FORMAT_DMA1 (1 << 1) -#define NV20TCL_TX_FORMAT_CUBIC (1 << 2) -#define NV20TCL_TX_FORMAT_NO_BORDER (1 << 3) -#define NV20TCL_TX_FORMAT_DIMS_SHIFT 4 -#define NV20TCL_TX_FORMAT_DIMS_MASK 0x000000f0 -#define NV20TCL_TX_FORMAT_DIMS_1D 0x00000010 -#define NV20TCL_TX_FORMAT_DIMS_2D 0x00000020 -#define NV20TCL_TX_FORMAT_DIMS_3D 0x00000030 -#define NV20TCL_TX_FORMAT_FORMAT_SHIFT 8 -#define NV20TCL_TX_FORMAT_FORMAT_MASK 0x0000ff00 -#define NV20TCL_TX_FORMAT_FORMAT_L8 0x00000000 -#define NV20TCL_TX_FORMAT_FORMAT_A8 0x00000100 -#define NV20TCL_TX_FORMAT_FORMAT_A1R5G5B5 0x00000200 -#define NV20TCL_TX_FORMAT_FORMAT_A8_RECT 0x00000300 -#define NV20TCL_TX_FORMAT_FORMAT_A4R4G4B4 0x00000400 -#define NV20TCL_TX_FORMAT_FORMAT_R5G6B5 0x00000500 -#define NV20TCL_TX_FORMAT_FORMAT_A8R8G8B8 0x00000600 -#define NV20TCL_TX_FORMAT_FORMAT_X8R8G8B8 0x00000700 -#define NV20TCL_TX_FORMAT_FORMAT_INDEX8 0x00000b00 -#define NV20TCL_TX_FORMAT_FORMAT_DXT1 0x00000c00 -#define NV20TCL_TX_FORMAT_FORMAT_DXT3 0x00000e00 -#define NV20TCL_TX_FORMAT_FORMAT_DXT5 0x00000f00 -#define NV20TCL_TX_FORMAT_FORMAT_A1R5G5B5_RECT 0x00001000 -#define NV20TCL_TX_FORMAT_FORMAT_R5G6B5_RECT 0x00001100 -#define NV20TCL_TX_FORMAT_FORMAT_A8R8G8B8_RECT 0x00001200 -#define NV20TCL_TX_FORMAT_FORMAT_L8_RECT 0x00001300 -#define NV20TCL_TX_FORMAT_FORMAT_A8L8 0x00001a00 -#define NV20TCL_TX_FORMAT_FORMAT_A8_RECT2 0x00001b00 -#define NV20TCL_TX_FORMAT_FORMAT_A4R4G4B4_RECT 0x00001d00 -#define NV20TCL_TX_FORMAT_FORMAT_R8G8B8_RECT 0x00001e00 -#define NV20TCL_TX_FORMAT_FORMAT_L8A8_RECT 0x00002000 -#define NV20TCL_TX_FORMAT_FORMAT_DSDT 0x00002800 -#define NV20TCL_TX_FORMAT_FORMAT_A16 0x00003200 -#define NV20TCL_TX_FORMAT_FORMAT_HILO16 0x00003300 -#define NV20TCL_TX_FORMAT_FORMAT_A16_RECT 0x00003500 -#define NV20TCL_TX_FORMAT_FORMAT_HILO16_RECT 0x00003600 -#define NV20TCL_TX_FORMAT_FORMAT_HILO8 0x00004400 -#define NV20TCL_TX_FORMAT_FORMAT_SIGNED_HILO8 0x00004500 -#define NV20TCL_TX_FORMAT_FORMAT_HILO8_RECT 0x00004600 -#define NV20TCL_TX_FORMAT_FORMAT_SIGNED_HILO8_RECT 0x00004700 -#define NV20TCL_TX_FORMAT_FORMAT_FLOAT_RGBA16_NV 0x00004a00 -#define NV20TCL_TX_FORMAT_FORMAT_FLOAT_RGBA32_NV 0x00004b00 -#define NV20TCL_TX_FORMAT_FORMAT_FLOAT_R32_NV 0x00004c00 -#define NV20TCL_TX_FORMAT_MIPMAP (1 << 19) -#define NV20TCL_TX_FORMAT_BASE_SIZE_U_SHIFT 20 -#define NV20TCL_TX_FORMAT_BASE_SIZE_U_MASK 0x00f00000 -#define NV20TCL_TX_FORMAT_BASE_SIZE_V_SHIFT 24 -#define NV20TCL_TX_FORMAT_BASE_SIZE_V_MASK 0x0f000000 -#define NV20TCL_TX_FORMAT_BASE_SIZE_W_SHIFT 28 -#define NV20TCL_TX_FORMAT_BASE_SIZE_W_MASK 0xf0000000 -#define NV20TCL_TX_WRAP(x) (0x00001b08+((x)*64)) -#define NV20TCL_TX_WRAP__SIZE 0x00000004 -#define NV20TCL_TX_WRAP_S_SHIFT 0 -#define NV20TCL_TX_WRAP_S_MASK 0x000000ff -#define NV20TCL_TX_WRAP_S_REPEAT 0x00000001 -#define NV20TCL_TX_WRAP_S_MIRRORED_REPEAT 0x00000002 -#define NV20TCL_TX_WRAP_S_CLAMP_TO_EDGE 0x00000003 -#define NV20TCL_TX_WRAP_S_CLAMP_TO_BORDER 0x00000004 -#define NV20TCL_TX_WRAP_S_CLAMP 0x00000005 -#define NV20TCL_TX_WRAP_T_SHIFT 8 -#define NV20TCL_TX_WRAP_T_MASK 0x00000f00 -#define NV20TCL_TX_WRAP_T_REPEAT 0x00000100 -#define NV20TCL_TX_WRAP_T_MIRRORED_REPEAT 0x00000200 -#define NV20TCL_TX_WRAP_T_CLAMP_TO_EDGE 0x00000300 -#define NV20TCL_TX_WRAP_T_CLAMP_TO_BORDER 0x00000400 -#define NV20TCL_TX_WRAP_T_CLAMP 0x00000500 -#define NV20TCL_TX_WRAP_R_SHIFT 16 -#define NV20TCL_TX_WRAP_R_MASK 0x000f0000 -#define NV20TCL_TX_WRAP_R_REPEAT 0x00010000 -#define NV20TCL_TX_WRAP_R_MIRRORED_REPEAT 0x00020000 -#define NV20TCL_TX_WRAP_R_CLAMP_TO_EDGE 0x00030000 -#define NV20TCL_TX_WRAP_R_CLAMP_TO_BORDER 0x00040000 -#define NV20TCL_TX_WRAP_R_CLAMP 0x00050000 -#define NV20TCL_TX_ENABLE(x) (0x00001b0c+((x)*64)) -#define NV20TCL_TX_ENABLE__SIZE 0x00000004 -#define NV20TCL_TX_ENABLE_ANISO_SHIFT 4 -#define NV20TCL_TX_ENABLE_ANISO_MASK 0x00000030 -#define NV20TCL_TX_ENABLE_ANISO_NONE 0x00000000 -#define NV20TCL_TX_ENABLE_ANISO_2X 0x00000010 -#define NV20TCL_TX_ENABLE_ANISO_4X 0x00000020 -#define NV20TCL_TX_ENABLE_ANISO_8X 0x00000030 -#define NV20TCL_TX_ENABLE_MIPMAP_MAX_LOD_SHIFT 14 -#define NV20TCL_TX_ENABLE_MIPMAP_MAX_LOD_MASK 0x0003c000 -#define NV20TCL_TX_ENABLE_MIPMAP_MIN_LOD_SHIFT 26 -#define NV20TCL_TX_ENABLE_MIPMAP_MIN_LOD_MASK 0x3c000000 -#define NV20TCL_TX_ENABLE_ENABLE (1 << 30) -#define NV20TCL_TX_SWIZZLE(x) (0x00001b10+((x)*64)) -#define NV20TCL_TX_SWIZZLE__SIZE 0x00000004 -#define NV20TCL_TX_SWIZZLE_RECT_PITCH_SHIFT 16 -#define NV20TCL_TX_SWIZZLE_RECT_PITCH_MASK 0xffff0000 -#define NV20TCL_TX_FILTER(x) (0x00001b14+((x)*64)) -#define NV20TCL_TX_FILTER__SIZE 0x00000004 -#define NV20TCL_TX_FILTER_LOD_BIAS_SHIFT 8 -#define NV20TCL_TX_FILTER_LOD_BIAS_MASK 0x00000f00 -#define NV20TCL_TX_FILTER_MINIFY_SHIFT 16 -#define NV20TCL_TX_FILTER_MINIFY_MASK 0x000f0000 -#define NV20TCL_TX_FILTER_MINIFY_NEAREST 0x00010000 -#define NV20TCL_TX_FILTER_MINIFY_LINEAR 0x00020000 -#define NV20TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x00030000 -#define NV20TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x00040000 -#define NV20TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x00050000 -#define NV20TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x00060000 -#define NV20TCL_TX_FILTER_MAGNIFY_SHIFT 24 -#define NV20TCL_TX_FILTER_MAGNIFY_MASK 0x0f000000 -#define NV20TCL_TX_FILTER_MAGNIFY_NEAREST 0x01000000 -#define NV20TCL_TX_FILTER_MAGNIFY_LINEAR 0x02000000 -#define NV20TCL_TX_NPOT_SIZE(x) (0x00001b1c+((x)*64)) -#define NV20TCL_TX_NPOT_SIZE__SIZE 0x00000004 -#define NV20TCL_TX_NPOT_SIZE_H_SHIFT 0 -#define NV20TCL_TX_NPOT_SIZE_H_MASK 0x0000ffff -#define NV20TCL_TX_NPOT_SIZE_W_SHIFT 16 -#define NV20TCL_TX_NPOT_SIZE_W_MASK 0xffff0000 -#define NV20TCL_TX_PALETTE_OFFSET(x) (0x00001b20+((x)*64)) -#define NV20TCL_TX_PALETTE_OFFSET__SIZE 0x00000004 -#define NV20TCL_TX_BORDER_COLOR(x) (0x00001b24+((x)*64)) -#define NV20TCL_TX_BORDER_COLOR__SIZE 0x00000004 -#define NV20TCL_TX_BORDER_COLOR_B_SHIFT 0 -#define NV20TCL_TX_BORDER_COLOR_B_MASK 0x000000ff -#define NV20TCL_TX_BORDER_COLOR_G_SHIFT 8 -#define NV20TCL_TX_BORDER_COLOR_G_MASK 0x0000ff00 -#define NV20TCL_TX_BORDER_COLOR_R_SHIFT 16 -#define NV20TCL_TX_BORDER_COLOR_R_MASK 0x00ff0000 -#define NV20TCL_TX_BORDER_COLOR_A_SHIFT 24 -#define NV20TCL_TX_BORDER_COLOR_A_MASK 0xff000000 -#define NV20TCL_TX_SHADER_OFFSET_MATRIX00(x) (0x00001b28+((x)*64)) -#define NV20TCL_TX_SHADER_OFFSET_MATRIX00__SIZE 0x00000004 -#define NV20TCL_TX_SHADER_OFFSET_MATRIX01(x) (0x00001b2c+((x)*64)) -#define NV20TCL_TX_SHADER_OFFSET_MATRIX01__SIZE 0x00000004 -#define NV20TCL_TX_SHADER_OFFSET_MATRIX11(x) (0x00001b30+((x)*64)) -#define NV20TCL_TX_SHADER_OFFSET_MATRIX11__SIZE 0x00000004 -#define NV20TCL_TX_SHADER_OFFSET_MATRIX10(x) (0x00001b34+((x)*64)) -#define NV20TCL_TX_SHADER_OFFSET_MATRIX10__SIZE 0x00000004 -#define NV20TCL_DEPTH_UNK17D8 0x00001d78 -#define NV20TCL_DEPTH_UNK17D8_CLAMP_SHIFT 4 -#define NV20TCL_DEPTH_UNK17D8_CLAMP_MASK 0x000000f0 -#define NV20TCL_MULTISAMPLE_CONTROL 0x00001d7c -#define NV20TCL_CLEAR_DEPTH_VALUE 0x00001d8c -#define NV20TCL_CLEAR_VALUE 0x00001d90 -#define NV20TCL_CLEAR_BUFFERS 0x00001d94 -#define NV20TCL_CLEAR_BUFFERS_COLOR_A (1 << 7) -#define NV20TCL_CLEAR_BUFFERS_COLOR_B (1 << 6) -#define NV20TCL_CLEAR_BUFFERS_COLOR_G (1 << 5) -#define NV20TCL_CLEAR_BUFFERS_COLOR_R (1 << 4) -#define NV20TCL_CLEAR_BUFFERS_STENCIL (1 << 1) -#define NV20TCL_CLEAR_BUFFERS_DEPTH (1 << 0) -#define NV20TCL_RC_COLOR0 0x00001e20 -#define NV20TCL_RC_COLOR0_B_SHIFT 0 -#define NV20TCL_RC_COLOR0_B_MASK 0x000000ff -#define NV20TCL_RC_COLOR0_G_SHIFT 8 -#define NV20TCL_RC_COLOR0_G_MASK 0x0000ff00 -#define NV20TCL_RC_COLOR0_R_SHIFT 16 -#define NV20TCL_RC_COLOR0_R_MASK 0x00ff0000 -#define NV20TCL_RC_COLOR0_A_SHIFT 24 -#define NV20TCL_RC_COLOR0_A_MASK 0xff000000 -#define NV20TCL_RC_COLOR1 0x00001e24 -#define NV20TCL_RC_COLOR1_B_SHIFT 0 -#define NV20TCL_RC_COLOR1_B_MASK 0x000000ff -#define NV20TCL_RC_COLOR1_G_SHIFT 8 -#define NV20TCL_RC_COLOR1_G_MASK 0x0000ff00 -#define NV20TCL_RC_COLOR1_R_SHIFT 16 -#define NV20TCL_RC_COLOR1_R_MASK 0x00ff0000 -#define NV20TCL_RC_COLOR1_A_SHIFT 24 -#define NV20TCL_RC_COLOR1_A_MASK 0xff000000 -#define NV20TCL_BACK_MATERIAL_SHININESS(x) (0x00001e28+((x)*4)) -#define NV20TCL_BACK_MATERIAL_SHININESS__SIZE 0x00000006 -#define NV20TCL_RC_OUT_RGB(x) (0x00001e40+((x)*4)) -#define NV20TCL_RC_OUT_RGB__SIZE 0x00000008 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SHIFT 0 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_MASK 0x0000000f -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_ZERO 0x00000000 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_FOG 0x00000003 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE0_ARB 0x00000008 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE1_ARB 0x00000009 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0_NV 0x0000000c -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SPARE1_NV 0x0000000d -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_E_TIMES_F_NV 0x0000000f -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SHIFT 4 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_MASK 0x000000f0 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_ZERO 0x00000000 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR0_NV 0x00000010 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR1_NV 0x00000020 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_FOG 0x00000030 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_PRIMARY_COLOR_NV 0x00000040 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SECONDARY_COLOR_NV 0x00000050 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE0_ARB 0x00000080 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE1_ARB 0x00000090 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0_NV 0x000000c0 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SPARE1_NV 0x000000d0 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000000e0 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_E_TIMES_F_NV 0x000000f0 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SHIFT 8 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_MASK 0x00000f00 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_ZERO 0x00000000 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_FOG 0x00000300 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE0_ARB 0x00000800 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE1_ARB 0x00000900 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0_NV 0x00000c00 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE1_NV 0x00000d00 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_E_TIMES_F_NV 0x00000f00 -#define NV20TCL_RC_OUT_RGB_CD_DOT_PRODUCT (1 << 12) -#define NV20TCL_RC_OUT_RGB_AB_DOT_PRODUCT (1 << 13) -#define NV20TCL_RC_OUT_RGB_MUX_SUM (1 << 14) -#define NV20TCL_RC_OUT_RGB_BIAS (1 << 15) -#define NV20TCL_RC_OUT_RGB_BIAS_NONE 0x00000000 -#define NV20TCL_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x00008000 -#define NV20TCL_RC_OUT_RGB_SCALE_SHIFT 17 -#define NV20TCL_RC_OUT_RGB_SCALE_MASK 0x00000000 -#define NV20TCL_RC_OUT_RGB_SCALE_NONE 0x00000000 -#define NV20TCL_RC_OUT_RGB_SCALE_SCALE_BY_TWO_NV 0x00020000 -#define NV20TCL_RC_OUT_RGB_SCALE_SCALE_BY_FOUR_NV 0x00040000 -#define NV20TCL_RC_OUT_RGB_SCALE_SCALE_BY_ONE_HALF_NV 0x00060000 -#define NV20TCL_RC_ENABLE 0x00001e60 -#define NV20TCL_RC_ENABLE_NUM_COMBINERS_SHIFT 0 -#define NV20TCL_RC_ENABLE_NUM_COMBINERS_MASK 0x0000000f -#define NV20TCL_TX_RCOMP 0x00001e6c -#define NV20TCL_TX_RCOMP_NEVER 0x00000000 -#define NV20TCL_TX_RCOMP_GREATER 0x00000001 -#define NV20TCL_TX_RCOMP_EQUAL 0x00000002 -#define NV20TCL_TX_RCOMP_GEQUAL 0x00000003 -#define NV20TCL_TX_RCOMP_LESS 0x00000004 -#define NV20TCL_TX_RCOMP_NOTEQUAL 0x00000005 -#define NV20TCL_TX_RCOMP_LEQUAL 0x00000006 -#define NV20TCL_TX_RCOMP_ALWAYS 0x00000007 -#define NV20TCL_TX_SHADER_OP 0x00001e70 -#define NV20TCL_TX_SHADER_OP_TX0_SHIFT 0 -#define NV20TCL_TX_SHADER_OP_TX0_MASK 0x0000001f -#define NV20TCL_TX_SHADER_OP_TX0_NONE 0x00000000 -#define NV20TCL_TX_SHADER_OP_TX0_TEXTURE_2D 0x00000001 -#define NV20TCL_TX_SHADER_OP_TX0_PASS_THROUGH 0x00000004 -#define NV20TCL_TX_SHADER_OP_TX0_CULL_FRAGMENT 0x00000005 -#define NV20TCL_TX_SHADER_OP_TX0_OFFSET_TEXTURE_2D 0x00000006 -#define NV20TCL_TX_SHADER_OP_TX0_DOT_PRODUCT_TEXTURE_2D 0x00000009 -#define NV20TCL_TX_SHADER_OP_TX0_DOT_PRODUCT_DEPTH_REPLACE 0x0000000a -#define NV20TCL_TX_SHADER_OP_TX0_DEPENDANT_AR_TEXTURE_2D 0x0000000f -#define NV20TCL_TX_SHADER_OP_TX0_DEPENDANT_GB_TEXTURE_2D 0x00000010 -#define NV20TCL_TX_SHADER_OP_TX0_DOT_PRODUCT 0x00000011 -#define NV20TCL_TX_SHADER_OP_TX1_SHIFT 5 -#define NV20TCL_TX_SHADER_OP_TX1_MASK 0x000003e0 -#define NV20TCL_TX_SHADER_OP_TX1_NONE 0x00000000 -#define NV20TCL_TX_SHADER_OP_TX1_TEXTURE_2D 0x00000020 -#define NV20TCL_TX_SHADER_OP_TX1_PASS_THROUGH 0x00000080 -#define NV20TCL_TX_SHADER_OP_TX1_CULL_FRAGMENT 0x000000a0 -#define NV20TCL_TX_SHADER_OP_TX1_OFFSET_TEXTURE_2D 0x000000c0 -#define NV20TCL_TX_SHADER_OP_TX1_DOT_PRODUCT_TEXTURE_2D 0x00000120 -#define NV20TCL_TX_SHADER_OP_TX1_DOT_PRODUCT_DEPTH_REPLACE 0x00000140 -#define NV20TCL_TX_SHADER_OP_TX1_DEPENDANT_AR_TEXTURE_2D 0x000001e0 -#define NV20TCL_TX_SHADER_OP_TX1_DEPENDANT_GB_TEXTURE_2D 0x00000200 -#define NV20TCL_TX_SHADER_OP_TX1_DOT_PRODUCT 0x00000220 -#define NV20TCL_TX_SHADER_OP_TX2_SHIFT 10 -#define NV20TCL_TX_SHADER_OP_TX2_MASK 0x00007c00 -#define NV20TCL_TX_SHADER_OP_TX2_NONE 0x00000000 -#define NV20TCL_TX_SHADER_OP_TX2_TEXTURE_2D 0x00000400 -#define NV20TCL_TX_SHADER_OP_TX2_PASS_THROUGH 0x00001000 -#define NV20TCL_TX_SHADER_OP_TX2_CULL_FRAGMENT 0x00001400 -#define NV20TCL_TX_SHADER_OP_TX2_OFFSET_TEXTURE_2D 0x00001800 -#define NV20TCL_TX_SHADER_OP_TX2_DOT_PRODUCT_TEXTURE_2D 0x00002400 -#define NV20TCL_TX_SHADER_OP_TX2_DOT_PRODUCT_DEPTH_REPLACE 0x00002800 -#define NV20TCL_TX_SHADER_OP_TX2_DEPENDANT_AR_TEXTURE_2D 0x00003c00 -#define NV20TCL_TX_SHADER_OP_TX2_DEPENDANT_GB_TEXTURE_2D 0x00004000 -#define NV20TCL_TX_SHADER_OP_TX2_DOT_PRODUCT 0x00004400 -#define NV20TCL_TX_SHADER_OP_TX3_SHIFT 15 -#define NV20TCL_TX_SHADER_OP_TX3_MASK 0x000f8000 -#define NV20TCL_TX_SHADER_OP_TX3_NONE 0x00000000 -#define NV20TCL_TX_SHADER_OP_TX3_TEXTURE_2D 0x00008000 -#define NV20TCL_TX_SHADER_OP_TX3_PASS_THROUGH 0x00020000 -#define NV20TCL_TX_SHADER_OP_TX3_CULL_FRAGMENT 0x00028000 -#define NV20TCL_TX_SHADER_OP_TX3_OFFSET_TEXTURE_2D 0x00030000 -#define NV20TCL_TX_SHADER_OP_TX3_DOT_PRODUCT_TEXTURE_2D 0x00048000 -#define NV20TCL_TX_SHADER_OP_TX3_DOT_PRODUCT_DEPTH_REPLACE 0x00050000 -#define NV20TCL_TX_SHADER_OP_TX3_DEPENDANT_AR_TEXTURE_2D 0x00078000 -#define NV20TCL_TX_SHADER_OP_TX3_DEPENDANT_GB_TEXTURE_2D 0x00080000 -#define NV20TCL_TX_SHADER_OP_TX3_DOT_PRODUCT 0x00088000 -#define NV20TCL_TX_SHADER_DOTMAPPING 0x00001e74 -#define NV20TCL_TX_SHADER_DOTMAPPING_TX0_SHIFT 0 -#define NV20TCL_TX_SHADER_DOTMAPPING_TX0_MASK 0x0000000f -#define NV20TCL_TX_SHADER_DOTMAPPING_TX1_SHIFT 4 -#define NV20TCL_TX_SHADER_DOTMAPPING_TX1_MASK 0x000000f0 -#define NV20TCL_TX_SHADER_DOTMAPPING_TX2_SHIFT 8 -#define NV20TCL_TX_SHADER_DOTMAPPING_TX2_MASK 0x00000f00 -#define NV20TCL_TX_SHADER_DOTMAPPING_TX3_SHIFT 12 -#define NV20TCL_TX_SHADER_DOTMAPPING_TX3_MASK 0x0000f000 -#define NV20TCL_TX_SHADER_PREVIOUS 0x00001e78 -#define NV20TCL_TX_SHADER_PREVIOUS_TX0_SHIFT 8 -#define NV20TCL_TX_SHADER_PREVIOUS_TX0_MASK 0x00000f00 -#define NV20TCL_TX_SHADER_PREVIOUS_TX1_SHIFT 12 -#define NV20TCL_TX_SHADER_PREVIOUS_TX1_MASK 0x0000f000 -#define NV20TCL_TX_SHADER_PREVIOUS_TX2_SHIFT 16 -#define NV20TCL_TX_SHADER_PREVIOUS_TX2_MASK 0x00030000 -#define NV20TCL_TX_SHADER_PREVIOUS_TX3_SHIFT 20 -#define NV20TCL_TX_SHADER_PREVIOUS_TX3_MASK 0x00300000 -#define NV20TCL_ENGINE 0x00001e94 -#define NV20TCL_ENGINE_VP (1 << 1) -#define NV20TCL_ENGINE_FIXED (1 << 2) -#define NV20TCL_VP_UPLOAD_FROM_ID 0x00001e9c -#define NV20TCL_VP_START_FROM_ID 0x00001ea0 -#define NV20TCL_VP_UPLOAD_CONST_ID 0x00001ea4 -#define NV20TCL_VIEWPORT_TRANSLATE_X 0x00001f00 -#define NV20TCL_VIEWPORT_TRANSLATE_Y 0x00001f04 -#define NV20TCL_VIEWPORT_TRANSLATE_Z 0x00001f08 -#define NV20TCL_VIEWPORT_TRANSLATE_W 0x00001f0c - - -#define NV17TCL 0x00000099 - -#define NV17TCL_DMA_IN_MEMORY4 0x000001ac -#define NV17TCL_DMA_IN_MEMORY5 0x000001b0 -#define NV17TCL_COLOR_MASK_ENABLE 0x000002bc -#define NV17TCL_LMA_DEPTH_BUFFER_PITCH 0x00000d5c -#define NV17TCL_LMA_DEPTH_BUFFER_OFFSET 0x00000d60 -#define NV17TCL_LMA_DEPTH_FILL_VALUE 0x00000d68 -#define NV17TCL_LMA_DEPTH_BUFFER_CLEAR 0x00000d6c -#define NV17TCL_LMA_DEPTH_ENABLE 0x00001658 - - -#define NV20_SWIZZLED_SURFACE 0x0000009e - - - -#define NV12_IMAGE_BLIT 0x0000009f - - - -#define NV30_CONTEXT_SURFACES_2D 0x00000362 - - - -#define NV30_STRETCHED_IMAGE_FROM_CPU 0x00000366 - - - -#define NV30_TEXTURE_FROM_CPU 0x0000037b - - - -#define NV30_SCALED_IMAGE_FROM_MEMORY 0x00000389 - - - -#define NV30_IMAGE_FROM_CPU 0x0000038a - - - -#define NV30TCL 0x00000397 - - - -#define NV30_SWIZZLED_SURFACE 0x0000039e - - - -#define NV35TCL 0x00000497 - - - -#define NV25TCL 0x00000597 - -#define NV25TCL_DMA_IN_MEMORY4 0x0000019c -#define NV25TCL_DMA_IN_MEMORY5 0x000001a0 -#define NV25TCL_DMA_IN_MEMORY8 0x000001ac -#define NV25TCL_DMA_IN_MEMORY9 0x000001b0 - - -#define NV34TCL 0x00000697 - -#define NV34TCL_NOP 0x00000100 -#define NV34TCL_NOTIFY 0x00000104 -#define NV34TCL_DMA_NOTIFY 0x00000180 -#define NV34TCL_DMA_TEXTURE0 0x00000184 -#define NV34TCL_DMA_TEXTURE1 0x00000188 -#define NV34TCL_DMA_COLOR1 0x0000018c -#define NV34TCL_DMA_COLOR0 0x00000194 -#define NV34TCL_DMA_ZETA 0x00000198 -#define NV34TCL_DMA_VTXBUF0 0x0000019c -#define NV34TCL_DMA_VTXBUF1 0x000001a0 -#define NV34TCL_DMA_FENCE 0x000001a4 -#define NV34TCL_DMA_QUERY 0x000001a8 -#define NV34TCL_DMA_IN_MEMORY7 0x000001ac -#define NV34TCL_DMA_IN_MEMORY8 0x000001b0 -#define NV34TCL_RT_HORIZ 0x00000200 -#define NV34TCL_RT_HORIZ_X_SHIFT 0 -#define NV34TCL_RT_HORIZ_X_MASK 0x0000ffff -#define NV34TCL_RT_HORIZ_W_SHIFT 16 -#define NV34TCL_RT_HORIZ_W_MASK 0xffff0000 -#define NV34TCL_RT_VERT 0x00000204 -#define NV34TCL_RT_VERT_Y_SHIFT 0 -#define NV34TCL_RT_VERT_Y_MASK 0x0000ffff -#define NV34TCL_RT_VERT_H_SHIFT 16 -#define NV34TCL_RT_VERT_H_MASK 0xffff0000 -#define NV34TCL_RT_FORMAT 0x00000208 -#define NV34TCL_RT_FORMAT_TYPE_SHIFT 8 -#define NV34TCL_RT_FORMAT_TYPE_MASK 0x00000f00 -#define NV34TCL_RT_FORMAT_TYPE_LINEAR 0x00000100 -#define NV34TCL_RT_FORMAT_TYPE_SWIZZLED 0x00000200 -#define NV34TCL_RT_FORMAT_ZETA_SHIFT 5 -#define NV34TCL_RT_FORMAT_ZETA_MASK 0x000000e0 -#define NV34TCL_RT_FORMAT_ZETA_Z16 0x00000020 -#define NV34TCL_RT_FORMAT_ZETA_Z24S8 0x00000040 -#define NV34TCL_RT_FORMAT_COLOR_SHIFT 0 -#define NV34TCL_RT_FORMAT_COLOR_MASK 0x0000001f -#define NV34TCL_RT_FORMAT_COLOR_R5G6B5 0x00000003 -#define NV34TCL_RT_FORMAT_COLOR_X8R8G8B8 0x00000005 -#define NV34TCL_RT_FORMAT_COLOR_A8R8G8B8 0x00000008 -#define NV34TCL_RT_FORMAT_COLOR_B8 0x00000009 -#define NV34TCL_RT_FORMAT_COLOR_UNKNOWN 0x0000000d -#define NV34TCL_RT_FORMAT_COLOR_X8B8G8R8 0x0000000f -#define NV34TCL_RT_FORMAT_COLOR_A8B8G8R8 0x00000010 -#define NV34TCL_COLOR0_PITCH 0x0000020c -#define NV34TCL_COLOR0_PITCH_COLOR0_SHIFT 0 -#define NV34TCL_COLOR0_PITCH_COLOR0_MASK 0x0000ffff -#define NV34TCL_COLOR0_PITCH_ZETA_SHIFT 16 -#define NV34TCL_COLOR0_PITCH_ZETA_MASK 0xffff0000 -#define NV34TCL_COLOR0_OFFSET 0x00000210 -#define NV34TCL_ZETA_OFFSET 0x00000214 -#define NV34TCL_COLOR1_OFFSET 0x00000218 -#define NV34TCL_COLOR1_PITCH 0x0000021c -#define NV34TCL_RT_ENABLE 0x00000220 -#define NV34TCL_RT_ENABLE_MRT (1 << 4) -#define NV34TCL_RT_ENABLE_COLOR1 (1 << 1) -#define NV34TCL_RT_ENABLE_COLOR0 (1 << 0) -#define NV34TCL_LMA_DEPTH_PITCH 0x0000022c -#define NV34TCL_LMA_DEPTH_OFFSET 0x00000230 -#define NV34TCL_TX_UNITS_ENABLE 0x0000023c -#define NV34TCL_TX_UNITS_ENABLE_TX0 (1 << 0) -#define NV34TCL_TX_UNITS_ENABLE_TX1 (1 << 1) -#define NV34TCL_TX_UNITS_ENABLE_TX2 (1 << 2) -#define NV34TCL_TX_UNITS_ENABLE_TX3 (1 << 3) -#define NV34TCL_TX_UNITS_ENABLE_TX4 (1 << 4) -#define NV34TCL_TX_UNITS_ENABLE_TX5 (1 << 5) -#define NV34TCL_TX_UNITS_ENABLE_TX6 (1 << 6) -#define NV34TCL_TX_UNITS_ENABLE_TX7 (1 << 7) -#define NV34TCL_TX_MATRIX_ENABLE(x) (0x00000240+((x)*4)) -#define NV34TCL_TX_MATRIX_ENABLE__SIZE 0x00000008 -#define NV34TCL_VIEWPORT_TX_ORIGIN 0x000002b8 -#define NV34TCL_VIEWPORT_TX_ORIGIN_X_SHIFT 0 -#define NV34TCL_VIEWPORT_TX_ORIGIN_X_MASK 0x0000ffff -#define NV34TCL_VIEWPORT_TX_ORIGIN_Y_SHIFT 16 -#define NV34TCL_VIEWPORT_TX_ORIGIN_Y_MASK 0xffff0000 -#define NV34TCL_VIEWPORT_CLIP_MODE 0x000002bc -#define NV34TCL_VIEWPORT_CLIP_HORIZ(x) (0x000002c0+((x)*8)) -#define NV34TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008 -#define NV34TCL_VIEWPORT_CLIP_HORIZ_L_SHIFT 0 -#define NV34TCL_VIEWPORT_CLIP_HORIZ_L_MASK 0x0000ffff -#define NV34TCL_VIEWPORT_CLIP_HORIZ_R_SHIFT 16 -#define NV34TCL_VIEWPORT_CLIP_HORIZ_R_MASK 0xffff0000 -#define NV34TCL_VIEWPORT_CLIP_VERT(x) (0x000002c4+((x)*8)) -#define NV34TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008 -#define NV34TCL_VIEWPORT_CLIP_VERT_T_SHIFT 0 -#define NV34TCL_VIEWPORT_CLIP_VERT_T_MASK 0x0000ffff -#define NV34TCL_VIEWPORT_CLIP_VERT_D_SHIFT 16 -#define NV34TCL_VIEWPORT_CLIP_VERT_D_MASK 0xffff0000 -#define NV34TCL_DITHER_ENABLE 0x00000300 -#define NV34TCL_ALPHA_FUNC_ENABLE 0x00000304 -#define NV34TCL_ALPHA_FUNC_FUNC 0x00000308 -#define NV34TCL_ALPHA_FUNC_FUNC_NEVER 0x00000200 -#define NV34TCL_ALPHA_FUNC_FUNC_LESS 0x00000201 -#define NV34TCL_ALPHA_FUNC_FUNC_EQUAL 0x00000202 -#define NV34TCL_ALPHA_FUNC_FUNC_LEQUAL 0x00000203 -#define NV34TCL_ALPHA_FUNC_FUNC_GREATER 0x00000204 -#define NV34TCL_ALPHA_FUNC_FUNC_GREATER 0x00000204 -#define NV34TCL_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV34TCL_ALPHA_FUNC_FUNC_GEQUAL 0x00000206 -#define NV34TCL_ALPHA_FUNC_FUNC_ALWAYS 0x00000207 -#define NV34TCL_ALPHA_FUNC_REF 0x0000030c -#define NV34TCL_BLEND_FUNC_ENABLE 0x00000310 -#define NV34TCL_BLEND_FUNC_SRC 0x00000314 -#define NV34TCL_BLEND_FUNC_SRC_RGB_SHIFT 0 -#define NV34TCL_BLEND_FUNC_SRC_RGB_MASK 0x0000ffff -#define NV34TCL_BLEND_FUNC_SRC_RGB_ZERO 0x00000000 -#define NV34TCL_BLEND_FUNC_SRC_RGB_ONE 0x00000001 -#define NV34TCL_BLEND_FUNC_SRC_RGB_SRC_COLOR 0x00000300 -#define NV34TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV34TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA 0x00000302 -#define NV34TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV34TCL_BLEND_FUNC_SRC_RGB_DST_ALPHA 0x00000304 -#define NV34TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV34TCL_BLEND_FUNC_SRC_RGB_DST_COLOR 0x00000306 -#define NV34TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_COLOR 0x00000307 -#define NV34TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA_SATURATE 0x00000308 -#define NV34TCL_BLEND_FUNC_SRC_RGB_CONSTANT_COLOR 0x00008001 -#define NV34TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV34TCL_BLEND_FUNC_SRC_RGB_CONSTANT_ALPHA 0x00008003 -#define NV34TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_SHIFT 16 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_MASK 0xffff0000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ZERO 0x00000000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ONE 0x00010000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_SRC_COLOR 0x03000000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_COLOR 0x03010000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA 0x03020000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_ALPHA 0x03030000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_DST_ALPHA 0x03040000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_ALPHA 0x03050000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_DST_COLOR 0x03060000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_COLOR 0x03070000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA_SATURATE 0x03080000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_COLOR 0x80010000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x80020000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_ALPHA 0x80030000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x80040000 -#define NV34TCL_BLEND_FUNC_DST 0x00000318 -#define NV34TCL_BLEND_FUNC_DST_RGB_SHIFT 0 -#define NV34TCL_BLEND_FUNC_DST_RGB_MASK 0x0000ffff -#define NV34TCL_BLEND_FUNC_DST_RGB_ZERO 0x00000000 -#define NV34TCL_BLEND_FUNC_DST_RGB_ONE 0x00000001 -#define NV34TCL_BLEND_FUNC_DST_RGB_SRC_COLOR 0x00000300 -#define NV34TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV34TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA 0x00000302 -#define NV34TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV34TCL_BLEND_FUNC_DST_RGB_DST_ALPHA 0x00000304 -#define NV34TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV34TCL_BLEND_FUNC_DST_RGB_DST_COLOR 0x00000306 -#define NV34TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_COLOR 0x00000307 -#define NV34TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA_SATURATE 0x00000308 -#define NV34TCL_BLEND_FUNC_DST_RGB_CONSTANT_COLOR 0x00008001 -#define NV34TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV34TCL_BLEND_FUNC_DST_RGB_CONSTANT_ALPHA 0x00008003 -#define NV34TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_SHIFT 16 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_MASK 0xffff0000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_ZERO 0x00000000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_ONE 0x00010000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_SRC_COLOR 0x03000000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_COLOR 0x03010000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA 0x03020000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_ALPHA 0x03030000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_DST_ALPHA 0x03040000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_ALPHA 0x03050000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_DST_COLOR 0x03060000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_COLOR 0x03070000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA_SATURATE 0x03080000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_COLOR 0x80010000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x80020000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_ALPHA 0x80030000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x80040000 -#define NV34TCL_BLEND_COLOR 0x0000031c -#define NV34TCL_BLEND_COLOR_B_SHIFT 0 -#define NV34TCL_BLEND_COLOR_B_MASK 0x000000ff -#define NV34TCL_BLEND_COLOR_G_SHIFT 8 -#define NV34TCL_BLEND_COLOR_G_MASK 0x0000ff00 -#define NV34TCL_BLEND_COLOR_R_SHIFT 16 -#define NV34TCL_BLEND_COLOR_R_MASK 0x00ff0000 -#define NV34TCL_BLEND_COLOR_A_SHIFT 24 -#define NV34TCL_BLEND_COLOR_A_MASK 0xff000000 -#define NV34TCL_BLEND_EQUATION 0x00000320 -#define NV34TCL_BLEND_EQUATION_FUNC_ADD 0x00008006 -#define NV34TCL_BLEND_EQUATION_MIN 0x00008007 -#define NV34TCL_BLEND_EQUATION_MAX 0x00008008 -#define NV34TCL_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a -#define NV34TCL_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b -#define NV34TCL_COLOR_MASK 0x00000324 -#define NV34TCL_COLOR_MASK_B_SHIFT 0 -#define NV34TCL_COLOR_MASK_B_MASK 0x000000ff -#define NV34TCL_COLOR_MASK_G_SHIFT 8 -#define NV34TCL_COLOR_MASK_G_MASK 0x0000ff00 -#define NV34TCL_COLOR_MASK_R_SHIFT 16 -#define NV34TCL_COLOR_MASK_R_MASK 0x00ff0000 -#define NV34TCL_COLOR_MASK_A_SHIFT 24 -#define NV34TCL_COLOR_MASK_A_MASK 0xff000000 -#define NV34TCL_STENCIL_BACK_ENABLE 0x00000328 -#define NV34TCL_STENCIL_BACK_MASK 0x0000032c -#define NV34TCL_STENCIL_BACK_FUNC_FUNC 0x00000330 -#define NV34TCL_STENCIL_BACK_FUNC_FUNC_NEVER 0x00000200 -#define NV34TCL_STENCIL_BACK_FUNC_FUNC_LESS 0x00000201 -#define NV34TCL_STENCIL_BACK_FUNC_FUNC_EQUAL 0x00000202 -#define NV34TCL_STENCIL_BACK_FUNC_FUNC_LEQUAL 0x00000203 -#define NV34TCL_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204 -#define NV34TCL_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204 -#define NV34TCL_STENCIL_BACK_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV34TCL_STENCIL_BACK_FUNC_FUNC_GEQUAL 0x00000206 -#define NV34TCL_STENCIL_BACK_FUNC_FUNC_ALWAYS 0x00000207 -#define NV34TCL_STENCIL_BACK_FUNC_REF 0x00000334 -#define NV34TCL_STENCIL_BACK_FUNC_MASK 0x00000338 -#define NV34TCL_STENCIL_BACK_OP_FAIL 0x0000033c -#define NV34TCL_STENCIL_BACK_OP_FAIL_ZERO 0x00000000 -#define NV34TCL_STENCIL_BACK_OP_FAIL_INVERT 0x0000150a -#define NV34TCL_STENCIL_BACK_OP_FAIL_KEEP 0x00001e00 -#define NV34TCL_STENCIL_BACK_OP_FAIL_REPLACE 0x00001e01 -#define NV34TCL_STENCIL_BACK_OP_FAIL_INCR 0x00001e02 -#define NV34TCL_STENCIL_BACK_OP_FAIL_DECR 0x00001e03 -#define NV34TCL_STENCIL_BACK_OP_FAIL_INCR_WRAP 0x00008507 -#define NV34TCL_STENCIL_BACK_OP_FAIL_DECR_WRAP 0x00008508 -#define NV34TCL_STENCIL_BACK_OP_ZFAIL 0x00000340 -#define NV34TCL_STENCIL_BACK_OP_ZFAIL_ZERO 0x00000000 -#define NV34TCL_STENCIL_BACK_OP_ZFAIL_INVERT 0x0000150a -#define NV34TCL_STENCIL_BACK_OP_ZFAIL_KEEP 0x00001e00 -#define NV34TCL_STENCIL_BACK_OP_ZFAIL_REPLACE 0x00001e01 -#define NV34TCL_STENCIL_BACK_OP_ZFAIL_INCR 0x00001e02 -#define NV34TCL_STENCIL_BACK_OP_ZFAIL_DECR 0x00001e03 -#define NV34TCL_STENCIL_BACK_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NV34TCL_STENCIL_BACK_OP_ZFAIL_DECR_WRAP 0x00008508 -#define NV34TCL_STENCIL_BACK_OP_ZPASS 0x00000344 -#define NV34TCL_STENCIL_BACK_OP_ZPASS_ZERO 0x00000000 -#define NV34TCL_STENCIL_BACK_OP_ZPASS_INVERT 0x0000150a -#define NV34TCL_STENCIL_BACK_OP_ZPASS_KEEP 0x00001e00 -#define NV34TCL_STENCIL_BACK_OP_ZPASS_REPLACE 0x00001e01 -#define NV34TCL_STENCIL_BACK_OP_ZPASS_INCR 0x00001e02 -#define NV34TCL_STENCIL_BACK_OP_ZPASS_DECR 0x00001e03 -#define NV34TCL_STENCIL_BACK_OP_ZPASS_INCR_WRAP 0x00008507 -#define NV34TCL_STENCIL_BACK_OP_ZPASS_DECR_WRAP 0x00008508 -#define NV34TCL_STENCIL_FRONT_ENABLE 0x00000348 -#define NV34TCL_STENCIL_FRONT_MASK 0x0000034c -#define NV34TCL_STENCIL_FRONT_FUNC_FUNC 0x00000350 -#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_NEVER 0x00000200 -#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_LESS 0x00000201 -#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_EQUAL 0x00000202 -#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_LEQUAL 0x00000203 -#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204 -#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204 -#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_GEQUAL 0x00000206 -#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_ALWAYS 0x00000207 -#define NV34TCL_STENCIL_FRONT_FUNC_REF 0x00000354 -#define NV34TCL_STENCIL_FRONT_FUNC_MASK 0x00000358 -#define NV34TCL_STENCIL_FRONT_OP_FAIL 0x0000035c -#define NV34TCL_STENCIL_FRONT_OP_FAIL_ZERO 0x00000000 -#define NV34TCL_STENCIL_FRONT_OP_FAIL_INVERT 0x0000150a -#define NV34TCL_STENCIL_FRONT_OP_FAIL_KEEP 0x00001e00 -#define NV34TCL_STENCIL_FRONT_OP_FAIL_REPLACE 0x00001e01 -#define NV34TCL_STENCIL_FRONT_OP_FAIL_INCR 0x00001e02 -#define NV34TCL_STENCIL_FRONT_OP_FAIL_DECR 0x00001e03 -#define NV34TCL_STENCIL_FRONT_OP_FAIL_INCR_WRAP 0x00008507 -#define NV34TCL_STENCIL_FRONT_OP_FAIL_DECR_WRAP 0x00008508 -#define NV34TCL_STENCIL_FRONT_OP_ZFAIL 0x00000360 -#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_ZERO 0x00000000 -#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_INVERT 0x0000150a -#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_KEEP 0x00001e00 -#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_REPLACE 0x00001e01 -#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_INCR 0x00001e02 -#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_DECR 0x00001e03 -#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_DECR_WRAP 0x00008508 -#define NV34TCL_STENCIL_FRONT_OP_ZPASS 0x00000364 -#define NV34TCL_STENCIL_FRONT_OP_ZPASS_ZERO 0x00000000 -#define NV34TCL_STENCIL_FRONT_OP_ZPASS_INVERT 0x0000150a -#define NV34TCL_STENCIL_FRONT_OP_ZPASS_KEEP 0x00001e00 -#define NV34TCL_STENCIL_FRONT_OP_ZPASS_REPLACE 0x00001e01 -#define NV34TCL_STENCIL_FRONT_OP_ZPASS_INCR 0x00001e02 -#define NV34TCL_STENCIL_FRONT_OP_ZPASS_DECR 0x00001e03 -#define NV34TCL_STENCIL_FRONT_OP_ZPASS_INCR_WRAP 0x00008507 -#define NV34TCL_STENCIL_FRONT_OP_ZPASS_DECR_WRAP 0x00008508 -#define NV34TCL_SHADE_MODEL 0x00000368 -#define NV34TCL_SHADE_MODEL_FLAT 0x00001d00 -#define NV34TCL_SHADE_MODEL_SMOOTH 0x00001d01 -#define NV34TCL_FOG_ENABLE 0x0000036c -#define NV34TCL_FOG_COLOR 0x00000370 -#define NV34TCL_FOG_COLOR_R_SHIFT 0 -#define NV34TCL_FOG_COLOR_R_MASK 0x000000ff -#define NV34TCL_FOG_COLOR_G_SHIFT 8 -#define NV34TCL_FOG_COLOR_G_MASK 0x0000ff00 -#define NV34TCL_FOG_COLOR_B_SHIFT 16 -#define NV34TCL_FOG_COLOR_B_MASK 0x00ff0000 -#define NV34TCL_FOG_COLOR_A_SHIFT 24 -#define NV34TCL_FOG_COLOR_A_MASK 0xff000000 -#define NV34TCL_COLOR_LOGIC_OP_ENABLE 0x00000374 -#define NV34TCL_COLOR_LOGIC_OP_OP 0x00000378 -#define NV34TCL_COLOR_LOGIC_OP_OP_CLEAR 0x00001500 -#define NV34TCL_COLOR_LOGIC_OP_OP_AND 0x00001501 -#define NV34TCL_COLOR_LOGIC_OP_OP_AND_REVERSE 0x00001502 -#define NV34TCL_COLOR_LOGIC_OP_OP_COPY 0x00001503 -#define NV34TCL_COLOR_LOGIC_OP_OP_AND_INVERTED 0x00001504 -#define NV34TCL_COLOR_LOGIC_OP_OP_NOOP 0x00001505 -#define NV34TCL_COLOR_LOGIC_OP_OP_XOR 0x00001506 -#define NV34TCL_COLOR_LOGIC_OP_OP_OR 0x00001507 -#define NV34TCL_COLOR_LOGIC_OP_OP_NOR 0x00001508 -#define NV34TCL_COLOR_LOGIC_OP_OP_EQUIV 0x00001509 -#define NV34TCL_COLOR_LOGIC_OP_OP_INVERT 0x0000150a -#define NV34TCL_COLOR_LOGIC_OP_OP_OR_REVERSE 0x0000150b -#define NV34TCL_COLOR_LOGIC_OP_OP_COPY_INVERTED 0x0000150c -#define NV34TCL_COLOR_LOGIC_OP_OP_OR_INVERTED 0x0000150d -#define NV34TCL_COLOR_LOGIC_OP_OP_NAND 0x0000150e -#define NV34TCL_COLOR_LOGIC_OP_OP_SET 0x0000150f -#define NV34TCL_NORMALIZE_ENABLE 0x0000037c -#define NV34TCL_COLOR_MATERIAL 0x00000390 -#define NV34TCL_COLOR_MATERIAL_FRONT_EMISSION_ENABLE (1 << 0) -#define NV34TCL_COLOR_MATERIAL_FRONT_AMBIENT_ENABLE (1 << 2) -#define NV34TCL_COLOR_MATERIAL_FRONT_DIFFUSE_ENABLE (1 << 4) -#define NV34TCL_COLOR_MATERIAL_FRONT_SPECULAR_ENABLE (1 << 6) -#define NV34TCL_COLOR_MATERIAL_BACK_EMISSION_ENABLE (1 << 8) -#define NV34TCL_COLOR_MATERIAL_BACK_AMBIENT_ENABLE (1 << 10) -#define NV34TCL_COLOR_MATERIAL_BACK_DIFFUSE_ENABLE (1 << 12) -#define NV34TCL_COLOR_MATERIAL_BACK_SPECULAR_ENABLE (1 << 14) -#define NV34TCL_DEPTH_RANGE_NEAR 0x00000394 -#define NV34TCL_DEPTH_RANGE_FAR 0x00000398 -#define NV34TCL_COLOR_MATERIAL_FRONT_R 0x000003a0 -#define NV34TCL_COLOR_MATERIAL_FRONT_G 0x000003a4 -#define NV34TCL_COLOR_MATERIAL_FRONT_B 0x000003a8 -#define NV34TCL_COLOR_MATERIAL_FRONT_A 0x000003b4 -#define NV34TCL_LINE_WIDTH 0x000003b8 -#define NV34TCL_LINE_SMOOTH_ENABLE 0x000003bc -#define NV34TCL_TX_GEN_S(x) (0x00000400+((x)*16)) -#define NV34TCL_TX_GEN_S__SIZE 0x00000008 -#define NV34TCL_TX_GEN_S_FALSE 0x00000000 -#define NV34TCL_TX_GEN_S_EYE_LINEAR 0x00002400 -#define NV34TCL_TX_GEN_S_OBJECT_LINEAR 0x00002401 -#define NV34TCL_TX_GEN_S_SPHERE_MAP 0x00002402 -#define NV34TCL_TX_GEN_S_NORMAL_MAP 0x00008511 -#define NV34TCL_TX_GEN_S_REFLECTION_MAP 0x00008512 -#define NV34TCL_TX_GEN_T(x) (0x00000404+((x)*16)) -#define NV34TCL_TX_GEN_T__SIZE 0x00000008 -#define NV34TCL_TX_GEN_T_FALSE 0x00000000 -#define NV34TCL_TX_GEN_T_EYE_LINEAR 0x00002400 -#define NV34TCL_TX_GEN_T_OBJECT_LINEAR 0x00002401 -#define NV34TCL_TX_GEN_T_SPHERE_MAP 0x00002402 -#define NV34TCL_TX_GEN_T_NORMAL_MAP 0x00008511 -#define NV34TCL_TX_GEN_T_REFLECTION_MAP 0x00008512 -#define NV34TCL_TX_GEN_R(x) (0x00000408+((x)*16)) -#define NV34TCL_TX_GEN_R__SIZE 0x00000008 -#define NV34TCL_TX_GEN_R_FALSE 0x00000000 -#define NV34TCL_TX_GEN_R_EYE_LINEAR 0x00002400 -#define NV34TCL_TX_GEN_R_OBJECT_LINEAR 0x00002401 -#define NV34TCL_TX_GEN_R_SPHERE_MAP 0x00002402 -#define NV34TCL_TX_GEN_R_NORMAL_MAP 0x00008511 -#define NV34TCL_TX_GEN_R_REFLECTION_MAP 0x00008512 -#define NV34TCL_TX_GEN_Q(x) (0x0000040c+((x)*16)) -#define NV34TCL_TX_GEN_Q__SIZE 0x00000008 -#define NV34TCL_TX_GEN_Q_FALSE 0x00000000 -#define NV34TCL_TX_GEN_Q_EYE_LINEAR 0x00002400 -#define NV34TCL_TX_GEN_Q_OBJECT_LINEAR 0x00002401 -#define NV34TCL_TX_GEN_Q_SPHERE_MAP 0x00002402 -#define NV34TCL_TX_GEN_Q_NORMAL_MAP 0x00008511 -#define NV34TCL_TX_GEN_Q_REFLECTION_MAP 0x00008512 -#define NV34TCL_MODELVIEW_MATRIX(x) (0x00000480+((x)*4)) -#define NV34TCL_MODELVIEW_MATRIX__SIZE 0x00000010 -#define NV34TCL_INVERSE_MODELVIEW_MATRIX(x) (0x00000580+((x)*4)) -#define NV34TCL_INVERSE_MODELVIEW_MATRIX__SIZE 0x0000000c -#define NV34TCL_PROJECTION_MATRIX(x) (0x00000680+((x)*4)) -#define NV34TCL_PROJECTION_MATRIX__SIZE 0x00000010 -#define NV34TCL_TX0_MATRIX(x) (0x000006c0+((x)*4)) -#define NV34TCL_TX0_MATRIX__SIZE 0x00000010 -#define NV34TCL_TX1_MATRIX(x) (0x00000700+((x)*4)) -#define NV34TCL_TX1_MATRIX__SIZE 0x00000010 -#define NV34TCL_TX2_MATRIX(x) (0x00000740+((x)*4)) -#define NV34TCL_TX2_MATRIX__SIZE 0x00000010 -#define NV34TCL_TX3_MATRIX(x) (0x00000780+((x)*4)) -#define NV34TCL_TX3_MATRIX__SIZE 0x00000010 -#define NV34TCL_TX4_MATRIX(x) (0x000007c0+((x)*4)) -#define NV34TCL_TX4_MATRIX__SIZE 0x00000010 -#define NV34TCL_TX5_MATRIX(x) (0x00000800+((x)*4)) -#define NV34TCL_TX5_MATRIX__SIZE 0x00000010 -#define NV34TCL_TX6_MATRIX(x) (0x00000840+((x)*4)) -#define NV34TCL_TX6_MATRIX__SIZE 0x00000010 -#define NV34TCL_TX7_MATRIX(x) (0x00000880+((x)*4)) -#define NV34TCL_TX7_MATRIX__SIZE 0x00000010 -#define NV34TCL_SCISSOR_HORIZ 0x000008c0 -#define NV34TCL_SCISSOR_HORIZ_X_SHIFT 0 -#define NV34TCL_SCISSOR_HORIZ_X_MASK 0x0000ffff -#define NV34TCL_SCISSOR_HORIZ_W_SHIFT 16 -#define NV34TCL_SCISSOR_HORIZ_W_MASK 0xffff0000 -#define NV34TCL_SCISSOR_VERT 0x000008c4 -#define NV34TCL_SCISSOR_VERT_Y_SHIFT 0 -#define NV34TCL_SCISSOR_VERT_Y_MASK 0x0000ffff -#define NV34TCL_SCISSOR_VERT_H_SHIFT 16 -#define NV34TCL_SCISSOR_VERT_H_MASK 0xffff0000 -#define NV34TCL_FOG_COORD_DIST 0x000008c8 -#define NV34TCL_FOG_COORD_DIST_COORD_FALSE 0x00000000 -#define NV34TCL_FOG_COORD_DIST_COORD_FRAGMENT_DEPTH_DISTANCE_EYE_RADIAL_NV 0x00000001 -#define NV34TCL_FOG_COORD_DIST_COORD_FRAGMENT_DEPTH_DISTANCE_EYE_PLANE_ABSOLUTE_NV 0x00000002 -#define NV34TCL_FOG_COORD_DIST_COORD_FOG 0x00000003 -#define NV34TCL_FOG_MODE 0x000008cc -#define NV34TCL_FOG_MODE_EXP 0x00000800 -#define NV34TCL_FOG_MODE_EXP_2 0x00000802 -#define NV34TCL_FOG_MODE_EXP2 0x00000803 -#define NV34TCL_FOG_MODE_LINEAR 0x00000804 -#define NV34TCL_FOG_MODE_LINEAR_2 0x00002601 -#define NV34TCL_FOG_EQUATION_CONSTANT 0x000008d0 -#define NV34TCL_FOG_EQUATION_LINEAR 0x000008d4 -#define NV34TCL_FOG_EQUATION_QUADRATIC 0x000008d8 -#define NV34TCL_FP_ACTIVE_PROGRAM 0x000008e4 -#define NV34TCL_FP_ACTIVE_PROGRAM_DMA0 (1 << 0) -#define NV34TCL_FP_ACTIVE_PROGRAM_DMA1 (1 << 1) -#define NV34TCL_FP_ACTIVE_PROGRAM_OFFSET_SHIFT 2 -#define NV34TCL_FP_ACTIVE_PROGRAM_OFFSET_MASK 0xfffffffc -#define NV34TCL_RC_COLOR0 0x000008ec -#define NV34TCL_RC_COLOR0_B_SHIFT 0 -#define NV34TCL_RC_COLOR0_B_MASK 0x000000ff -#define NV34TCL_RC_COLOR0_G_SHIFT 8 -#define NV34TCL_RC_COLOR0_G_MASK 0x0000ff00 -#define NV34TCL_RC_COLOR0_R_SHIFT 16 -#define NV34TCL_RC_COLOR0_R_MASK 0x00ff0000 -#define NV34TCL_RC_COLOR0_A_SHIFT 24 -#define NV34TCL_RC_COLOR0_A_MASK 0xff000000 -#define NV34TCL_RC_COLOR1 0x000008f0 -#define NV34TCL_RC_COLOR1_B_SHIFT 0 -#define NV34TCL_RC_COLOR1_B_MASK 0x000000ff -#define NV34TCL_RC_COLOR1_G_SHIFT 8 -#define NV34TCL_RC_COLOR1_G_MASK 0x0000ff00 -#define NV34TCL_RC_COLOR1_R_SHIFT 16 -#define NV34TCL_RC_COLOR1_R_MASK 0x00ff0000 -#define NV34TCL_RC_COLOR1_A_SHIFT 24 -#define NV34TCL_RC_COLOR1_A_MASK 0xff000000 -#define NV34TCL_RC_FINAL0 0x000008f4 -#define NV34TCL_RC_FINAL0_D_INPUT_SHIFT 0 -#define NV34TCL_RC_FINAL0_D_INPUT_MASK 0x0000000f -#define NV34TCL_RC_FINAL0_D_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV34TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV34TCL_RC_FINAL0_D_INPUT_FOG 0x00000003 -#define NV34TCL_RC_FINAL0_D_INPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV34TCL_RC_FINAL0_D_INPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV34TCL_RC_FINAL0_D_INPUT_TEXTURE0_ARB 0x00000008 -#define NV34TCL_RC_FINAL0_D_INPUT_TEXTURE1_ARB 0x00000009 -#define NV34TCL_RC_FINAL0_D_INPUT_SPARE0_NV 0x0000000c -#define NV34TCL_RC_FINAL0_D_INPUT_SPARE1_NV 0x0000000d -#define NV34TCL_RC_FINAL0_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV34TCL_RC_FINAL0_D_INPUT_E_TIMES_F_NV 0x0000000f -#define NV34TCL_RC_FINAL0_D_COMPONENT_USAGE (1 << 4) -#define NV34TCL_RC_FINAL0_D_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_FINAL0_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV34TCL_RC_FINAL0_D_MAPPING_SHIFT 5 -#define NV34TCL_RC_FINAL0_D_MAPPING_MASK 0x000000e0 -#define NV34TCL_RC_FINAL0_D_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_FINAL0_D_MAPPING_UNSIGNED_INVERT_NV 0x00000020 -#define NV34TCL_RC_FINAL0_D_MAPPING_EXPAND_NORMAL_NV 0x00000040 -#define NV34TCL_RC_FINAL0_D_MAPPING_EXPAND_NEGATE_NV 0x00000060 -#define NV34TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NORMAL_NV 0x00000080 -#define NV34TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NEGATE_NV 0x000000a0 -#define NV34TCL_RC_FINAL0_D_MAPPING_SIGNED_IDENTITY_NV 0x000000c0 -#define NV34TCL_RC_FINAL0_D_MAPPING_SIGNED_NEGATE_NV 0x000000e0 -#define NV34TCL_RC_FINAL0_C_INPUT_SHIFT 8 -#define NV34TCL_RC_FINAL0_C_INPUT_MASK 0x00000f00 -#define NV34TCL_RC_FINAL0_C_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV34TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV34TCL_RC_FINAL0_C_INPUT_FOG 0x00000300 -#define NV34TCL_RC_FINAL0_C_INPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV34TCL_RC_FINAL0_C_INPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV34TCL_RC_FINAL0_C_INPUT_TEXTURE0_ARB 0x00000800 -#define NV34TCL_RC_FINAL0_C_INPUT_TEXTURE1_ARB 0x00000900 -#define NV34TCL_RC_FINAL0_C_INPUT_SPARE0_NV 0x00000c00 -#define NV34TCL_RC_FINAL0_C_INPUT_SPARE1_NV 0x00000d00 -#define NV34TCL_RC_FINAL0_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV34TCL_RC_FINAL0_C_INPUT_E_TIMES_F_NV 0x00000f00 -#define NV34TCL_RC_FINAL0_C_COMPONENT_USAGE (1 << 12) -#define NV34TCL_RC_FINAL0_C_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_FINAL0_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV34TCL_RC_FINAL0_C_MAPPING_SHIFT 13 -#define NV34TCL_RC_FINAL0_C_MAPPING_MASK 0x0000e000 -#define NV34TCL_RC_FINAL0_C_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_FINAL0_C_MAPPING_UNSIGNED_INVERT_NV 0x00002000 -#define NV34TCL_RC_FINAL0_C_MAPPING_EXPAND_NORMAL_NV 0x00004000 -#define NV34TCL_RC_FINAL0_C_MAPPING_EXPAND_NEGATE_NV 0x00006000 -#define NV34TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000 -#define NV34TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000 -#define NV34TCL_RC_FINAL0_C_MAPPING_SIGNED_IDENTITY_NV 0x0000c000 -#define NV34TCL_RC_FINAL0_C_MAPPING_SIGNED_NEGATE_NV 0x0000e000 -#define NV34TCL_RC_FINAL0_B_INPUT_SHIFT 16 -#define NV34TCL_RC_FINAL0_B_INPUT_MASK 0x000f0000 -#define NV34TCL_RC_FINAL0_B_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR0_NV 0x00010000 -#define NV34TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR1_NV 0x00020000 -#define NV34TCL_RC_FINAL0_B_INPUT_FOG 0x00030000 -#define NV34TCL_RC_FINAL0_B_INPUT_PRIMARY_COLOR_NV 0x00040000 -#define NV34TCL_RC_FINAL0_B_INPUT_SECONDARY_COLOR_NV 0x00050000 -#define NV34TCL_RC_FINAL0_B_INPUT_TEXTURE0_ARB 0x00080000 -#define NV34TCL_RC_FINAL0_B_INPUT_TEXTURE1_ARB 0x00090000 -#define NV34TCL_RC_FINAL0_B_INPUT_SPARE0_NV 0x000c0000 -#define NV34TCL_RC_FINAL0_B_INPUT_SPARE1_NV 0x000d0000 -#define NV34TCL_RC_FINAL0_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000 -#define NV34TCL_RC_FINAL0_B_INPUT_E_TIMES_F_NV 0x000f0000 -#define NV34TCL_RC_FINAL0_B_COMPONENT_USAGE (1 << 20) -#define NV34TCL_RC_FINAL0_B_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_FINAL0_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV34TCL_RC_FINAL0_B_MAPPING_SHIFT 21 -#define NV34TCL_RC_FINAL0_B_MAPPING_MASK 0x00e00000 -#define NV34TCL_RC_FINAL0_B_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_FINAL0_B_MAPPING_UNSIGNED_INVERT_NV 0x00200000 -#define NV34TCL_RC_FINAL0_B_MAPPING_EXPAND_NORMAL_NV 0x00400000 -#define NV34TCL_RC_FINAL0_B_MAPPING_EXPAND_NEGATE_NV 0x00600000 -#define NV34TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000 -#define NV34TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000 -#define NV34TCL_RC_FINAL0_B_MAPPING_SIGNED_IDENTITY_NV 0x00c00000 -#define NV34TCL_RC_FINAL0_B_MAPPING_SIGNED_NEGATE_NV 0x00e00000 -#define NV34TCL_RC_FINAL0_A_INPUT_SHIFT 24 -#define NV34TCL_RC_FINAL0_A_INPUT_MASK 0x0f000000 -#define NV34TCL_RC_FINAL0_A_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR0_NV 0x01000000 -#define NV34TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR1_NV 0x02000000 -#define NV34TCL_RC_FINAL0_A_INPUT_FOG 0x03000000 -#define NV34TCL_RC_FINAL0_A_INPUT_PRIMARY_COLOR_NV 0x04000000 -#define NV34TCL_RC_FINAL0_A_INPUT_SECONDARY_COLOR_NV 0x05000000 -#define NV34TCL_RC_FINAL0_A_INPUT_TEXTURE0_ARB 0x08000000 -#define NV34TCL_RC_FINAL0_A_INPUT_TEXTURE1_ARB 0x09000000 -#define NV34TCL_RC_FINAL0_A_INPUT_SPARE0_NV 0x0c000000 -#define NV34TCL_RC_FINAL0_A_INPUT_SPARE1_NV 0x0d000000 -#define NV34TCL_RC_FINAL0_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000 -#define NV34TCL_RC_FINAL0_A_INPUT_E_TIMES_F_NV 0x0f000000 -#define NV34TCL_RC_FINAL0_A_COMPONENT_USAGE (1 << 28) -#define NV34TCL_RC_FINAL0_A_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_FINAL0_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV34TCL_RC_FINAL0_A_MAPPING_SHIFT 29 -#define NV34TCL_RC_FINAL0_A_MAPPING_MASK 0xe0000000 -#define NV34TCL_RC_FINAL0_A_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_FINAL0_A_MAPPING_UNSIGNED_INVERT_NV 0x20000000 -#define NV34TCL_RC_FINAL0_A_MAPPING_EXPAND_NORMAL_NV 0x40000000 -#define NV34TCL_RC_FINAL0_A_MAPPING_EXPAND_NEGATE_NV 0x60000000 -#define NV34TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000 -#define NV34TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000 -#define NV34TCL_RC_FINAL0_A_MAPPING_SIGNED_IDENTITY_NV 0xc0000000 -#define NV34TCL_RC_FINAL0_A_MAPPING_SIGNED_NEGATE_NV 0xe0000000 -#define NV34TCL_RC_FINAL1 0x000008f8 -#define NV34TCL_RC_FINAL1_COLOR_SUM_CLAMP (1 << 7) -#define NV34TCL_RC_FINAL1_G_INPUT_SHIFT 8 -#define NV34TCL_RC_FINAL1_G_INPUT_MASK 0x00000f00 -#define NV34TCL_RC_FINAL1_G_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV34TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV34TCL_RC_FINAL1_G_INPUT_FOG 0x00000300 -#define NV34TCL_RC_FINAL1_G_INPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV34TCL_RC_FINAL1_G_INPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV34TCL_RC_FINAL1_G_INPUT_TEXTURE0_ARB 0x00000800 -#define NV34TCL_RC_FINAL1_G_INPUT_TEXTURE1_ARB 0x00000900 -#define NV34TCL_RC_FINAL1_G_INPUT_SPARE0_NV 0x00000c00 -#define NV34TCL_RC_FINAL1_G_INPUT_SPARE1_NV 0x00000d00 -#define NV34TCL_RC_FINAL1_G_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV34TCL_RC_FINAL1_G_INPUT_E_TIMES_F_NV 0x00000f00 -#define NV34TCL_RC_FINAL1_G_COMPONENT_USAGE (1 << 12) -#define NV34TCL_RC_FINAL1_G_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_FINAL1_G_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV34TCL_RC_FINAL1_G_MAPPING_SHIFT 13 -#define NV34TCL_RC_FINAL1_G_MAPPING_MASK 0x0000e000 -#define NV34TCL_RC_FINAL1_G_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_FINAL1_G_MAPPING_UNSIGNED_INVERT_NV 0x00002000 -#define NV34TCL_RC_FINAL1_G_MAPPING_EXPAND_NORMAL_NV 0x00004000 -#define NV34TCL_RC_FINAL1_G_MAPPING_EXPAND_NEGATE_NV 0x00006000 -#define NV34TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000 -#define NV34TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000 -#define NV34TCL_RC_FINAL1_G_MAPPING_SIGNED_IDENTITY_NV 0x0000c000 -#define NV34TCL_RC_FINAL1_G_MAPPING_SIGNED_NEGATE_NV 0x0000e000 -#define NV34TCL_RC_FINAL1_F_INPUT_SHIFT 16 -#define NV34TCL_RC_FINAL1_F_INPUT_MASK 0x000f0000 -#define NV34TCL_RC_FINAL1_F_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR0_NV 0x00010000 -#define NV34TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR1_NV 0x00020000 -#define NV34TCL_RC_FINAL1_F_INPUT_FOG 0x00030000 -#define NV34TCL_RC_FINAL1_F_INPUT_PRIMARY_COLOR_NV 0x00040000 -#define NV34TCL_RC_FINAL1_F_INPUT_SECONDARY_COLOR_NV 0x00050000 -#define NV34TCL_RC_FINAL1_F_INPUT_TEXTURE0_ARB 0x00080000 -#define NV34TCL_RC_FINAL1_F_INPUT_TEXTURE1_ARB 0x00090000 -#define NV34TCL_RC_FINAL1_F_INPUT_SPARE0_NV 0x000c0000 -#define NV34TCL_RC_FINAL1_F_INPUT_SPARE1_NV 0x000d0000 -#define NV34TCL_RC_FINAL1_F_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000 -#define NV34TCL_RC_FINAL1_F_INPUT_E_TIMES_F_NV 0x000f0000 -#define NV34TCL_RC_FINAL1_F_COMPONENT_USAGE (1 << 20) -#define NV34TCL_RC_FINAL1_F_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_FINAL1_F_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV34TCL_RC_FINAL1_F_MAPPING_SHIFT 21 -#define NV34TCL_RC_FINAL1_F_MAPPING_MASK 0x00e00000 -#define NV34TCL_RC_FINAL1_F_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_FINAL1_F_MAPPING_UNSIGNED_INVERT_NV 0x00200000 -#define NV34TCL_RC_FINAL1_F_MAPPING_EXPAND_NORMAL_NV 0x00400000 -#define NV34TCL_RC_FINAL1_F_MAPPING_EXPAND_NEGATE_NV 0x00600000 -#define NV34TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000 -#define NV34TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000 -#define NV34TCL_RC_FINAL1_F_MAPPING_SIGNED_IDENTITY_NV 0x00c00000 -#define NV34TCL_RC_FINAL1_F_MAPPING_SIGNED_NEGATE_NV 0x00e00000 -#define NV34TCL_RC_FINAL1_E_INPUT_SHIFT 24 -#define NV34TCL_RC_FINAL1_E_INPUT_MASK 0x0f000000 -#define NV34TCL_RC_FINAL1_E_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR0_NV 0x01000000 -#define NV34TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR1_NV 0x02000000 -#define NV34TCL_RC_FINAL1_E_INPUT_FOG 0x03000000 -#define NV34TCL_RC_FINAL1_E_INPUT_PRIMARY_COLOR_NV 0x04000000 -#define NV34TCL_RC_FINAL1_E_INPUT_SECONDARY_COLOR_NV 0x05000000 -#define NV34TCL_RC_FINAL1_E_INPUT_TEXTURE0_ARB 0x08000000 -#define NV34TCL_RC_FINAL1_E_INPUT_TEXTURE1_ARB 0x09000000 -#define NV34TCL_RC_FINAL1_E_INPUT_SPARE0_NV 0x0c000000 -#define NV34TCL_RC_FINAL1_E_INPUT_SPARE1_NV 0x0d000000 -#define NV34TCL_RC_FINAL1_E_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000 -#define NV34TCL_RC_FINAL1_E_INPUT_E_TIMES_F_NV 0x0f000000 -#define NV34TCL_RC_FINAL1_E_COMPONENT_USAGE (1 << 28) -#define NV34TCL_RC_FINAL1_E_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_FINAL1_E_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV34TCL_RC_FINAL1_E_MAPPING_SHIFT 29 -#define NV34TCL_RC_FINAL1_E_MAPPING_MASK 0xe0000000 -#define NV34TCL_RC_FINAL1_E_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_FINAL1_E_MAPPING_UNSIGNED_INVERT_NV 0x20000000 -#define NV34TCL_RC_FINAL1_E_MAPPING_EXPAND_NORMAL_NV 0x40000000 -#define NV34TCL_RC_FINAL1_E_MAPPING_EXPAND_NEGATE_NV 0x60000000 -#define NV34TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000 -#define NV34TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000 -#define NV34TCL_RC_FINAL1_E_MAPPING_SIGNED_IDENTITY_NV 0xc0000000 -#define NV34TCL_RC_FINAL1_E_MAPPING_SIGNED_NEGATE_NV 0xe0000000 -#define NV34TCL_RC_ENABLE 0x000008fc -#define NV34TCL_RC_ENABLE_NUM_COMBINERS_SHIFT 0 -#define NV34TCL_RC_ENABLE_NUM_COMBINERS_MASK 0x0000000f -#define NV34TCL_RC_ENABLE_STAGE_CONSTANT_COLOR0_SHIFT 12 -#define NV34TCL_RC_ENABLE_STAGE_CONSTANT_COLOR0_MASK 0x0000f000 -#define NV34TCL_RC_ENABLE_STAGE_CONSTANT_COLOR1_SHIFT 16 -#define NV34TCL_RC_ENABLE_STAGE_CONSTANT_COLOR1_MASK 0x000f0000 -#define NV34TCL_RC_IN_ALPHA(x) (0x00000900+((x)*32)) -#define NV34TCL_RC_IN_ALPHA__SIZE 0x00000008 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_SHIFT 0 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_MASK 0x0000000f -#define NV34TCL_RC_IN_ALPHA_D_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_FOG 0x00000003 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_TEXTURE0_ARB 0x00000008 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_TEXTURE1_ARB 0x00000009 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_SPARE0_NV 0x0000000c -#define NV34TCL_RC_IN_ALPHA_D_INPUT_SPARE1_NV 0x0000000d -#define NV34TCL_RC_IN_ALPHA_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV34TCL_RC_IN_ALPHA_D_INPUT_E_TIMES_F_NV 0x0000000f -#define NV34TCL_RC_IN_ALPHA_D_COMPONENT_USAGE (1 << 4) -#define NV34TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_BLUE 0x00000000 -#define NV34TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_SHIFT 5 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_MASK 0x000000e0 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_INVERT_NV 0x00000020 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NORMAL_NV 0x00000040 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NEGATE_NV 0x00000060 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NORMAL_NV 0x00000080 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NEGATE_NV 0x000000a0 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_IDENTITY_NV 0x000000c0 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_NEGATE_NV 0x000000e0 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_SHIFT 8 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_MASK 0x00000f00 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_FOG 0x00000300 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_TEXTURE0_ARB 0x00000800 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_TEXTURE1_ARB 0x00000900 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_SPARE0_NV 0x00000c00 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_SPARE1_NV 0x00000d00 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_E_TIMES_F_NV 0x00000f00 -#define NV34TCL_RC_IN_ALPHA_C_COMPONENT_USAGE (1 << 12) -#define NV34TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_BLUE 0x00000000 -#define NV34TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_SHIFT 13 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_MASK 0x0000e000 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_INVERT_NV 0x00002000 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NORMAL_NV 0x00004000 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NEGATE_NV 0x00006000 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_IDENTITY_NV 0x0000c000 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_NEGATE_NV 0x0000e000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_SHIFT 16 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_MASK 0x000f0000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR0_NV 0x00010000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR1_NV 0x00020000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_FOG 0x00030000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_PRIMARY_COLOR_NV 0x00040000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_SECONDARY_COLOR_NV 0x00050000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_TEXTURE0_ARB 0x00080000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_TEXTURE1_ARB 0x00090000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_SPARE0_NV 0x000c0000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_SPARE1_NV 0x000d0000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_E_TIMES_F_NV 0x000f0000 -#define NV34TCL_RC_IN_ALPHA_B_COMPONENT_USAGE (1 << 20) -#define NV34TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_BLUE 0x00000000 -#define NV34TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_SHIFT 21 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_MASK 0x00e00000 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_INVERT_NV 0x00200000 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NORMAL_NV 0x00400000 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NEGATE_NV 0x00600000 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_IDENTITY_NV 0x00c00000 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_NEGATE_NV 0x00e00000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_SHIFT 24 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_MASK 0x0f000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR0_NV 0x01000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR1_NV 0x02000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_FOG 0x03000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_PRIMARY_COLOR_NV 0x04000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_SECONDARY_COLOR_NV 0x05000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_TEXTURE0_ARB 0x08000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_TEXTURE1_ARB 0x09000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_SPARE0_NV 0x0c000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_SPARE1_NV 0x0d000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_E_TIMES_F_NV 0x0f000000 -#define NV34TCL_RC_IN_ALPHA_A_COMPONENT_USAGE (1 << 28) -#define NV34TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_BLUE 0x00000000 -#define NV34TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_SHIFT 29 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_MASK 0xe0000000 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_INVERT_NV 0x20000000 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NORMAL_NV 0x40000000 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NEGATE_NV 0x60000000 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_IDENTITY_NV 0xc0000000 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_NEGATE_NV 0xe0000000 -#define NV34TCL_RC_IN_RGB(x) (0x00000904+((x)*32)) -#define NV34TCL_RC_IN_RGB__SIZE 0x00000008 -#define NV34TCL_RC_IN_RGB_D_INPUT_SHIFT 0 -#define NV34TCL_RC_IN_RGB_D_INPUT_MASK 0x0000000f -#define NV34TCL_RC_IN_RGB_D_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV34TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV34TCL_RC_IN_RGB_D_INPUT_FOG 0x00000003 -#define NV34TCL_RC_IN_RGB_D_INPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV34TCL_RC_IN_RGB_D_INPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV34TCL_RC_IN_RGB_D_INPUT_TEXTURE0_ARB 0x00000008 -#define NV34TCL_RC_IN_RGB_D_INPUT_TEXTURE1_ARB 0x00000009 -#define NV34TCL_RC_IN_RGB_D_INPUT_SPARE0_NV 0x0000000c -#define NV34TCL_RC_IN_RGB_D_INPUT_SPARE1_NV 0x0000000d -#define NV34TCL_RC_IN_RGB_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV34TCL_RC_IN_RGB_D_INPUT_E_TIMES_F_NV 0x0000000f -#define NV34TCL_RC_IN_RGB_D_COMPONENT_USAGE (1 << 4) -#define NV34TCL_RC_IN_RGB_D_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_IN_RGB_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV34TCL_RC_IN_RGB_D_MAPPING_SHIFT 5 -#define NV34TCL_RC_IN_RGB_D_MAPPING_MASK 0x000000e0 -#define NV34TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_INVERT_NV 0x00000020 -#define NV34TCL_RC_IN_RGB_D_MAPPING_EXPAND_NORMAL_NV 0x00000040 -#define NV34TCL_RC_IN_RGB_D_MAPPING_EXPAND_NEGATE_NV 0x00000060 -#define NV34TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NORMAL_NV 0x00000080 -#define NV34TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NEGATE_NV 0x000000a0 -#define NV34TCL_RC_IN_RGB_D_MAPPING_SIGNED_IDENTITY_NV 0x000000c0 -#define NV34TCL_RC_IN_RGB_D_MAPPING_SIGNED_NEGATE_NV 0x000000e0 -#define NV34TCL_RC_IN_RGB_C_INPUT_SHIFT 8 -#define NV34TCL_RC_IN_RGB_C_INPUT_MASK 0x00000f00 -#define NV34TCL_RC_IN_RGB_C_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV34TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV34TCL_RC_IN_RGB_C_INPUT_FOG 0x00000300 -#define NV34TCL_RC_IN_RGB_C_INPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV34TCL_RC_IN_RGB_C_INPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV34TCL_RC_IN_RGB_C_INPUT_TEXTURE0_ARB 0x00000800 -#define NV34TCL_RC_IN_RGB_C_INPUT_TEXTURE1_ARB 0x00000900 -#define NV34TCL_RC_IN_RGB_C_INPUT_SPARE0_NV 0x00000c00 -#define NV34TCL_RC_IN_RGB_C_INPUT_SPARE1_NV 0x00000d00 -#define NV34TCL_RC_IN_RGB_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV34TCL_RC_IN_RGB_C_INPUT_E_TIMES_F_NV 0x00000f00 -#define NV34TCL_RC_IN_RGB_C_COMPONENT_USAGE (1 << 12) -#define NV34TCL_RC_IN_RGB_C_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_IN_RGB_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV34TCL_RC_IN_RGB_C_MAPPING_SHIFT 13 -#define NV34TCL_RC_IN_RGB_C_MAPPING_MASK 0x0000e000 -#define NV34TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_INVERT_NV 0x00002000 -#define NV34TCL_RC_IN_RGB_C_MAPPING_EXPAND_NORMAL_NV 0x00004000 -#define NV34TCL_RC_IN_RGB_C_MAPPING_EXPAND_NEGATE_NV 0x00006000 -#define NV34TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000 -#define NV34TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000 -#define NV34TCL_RC_IN_RGB_C_MAPPING_SIGNED_IDENTITY_NV 0x0000c000 -#define NV34TCL_RC_IN_RGB_C_MAPPING_SIGNED_NEGATE_NV 0x0000e000 -#define NV34TCL_RC_IN_RGB_B_INPUT_SHIFT 16 -#define NV34TCL_RC_IN_RGB_B_INPUT_MASK 0x000f0000 -#define NV34TCL_RC_IN_RGB_B_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR0_NV 0x00010000 -#define NV34TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR1_NV 0x00020000 -#define NV34TCL_RC_IN_RGB_B_INPUT_FOG 0x00030000 -#define NV34TCL_RC_IN_RGB_B_INPUT_PRIMARY_COLOR_NV 0x00040000 -#define NV34TCL_RC_IN_RGB_B_INPUT_SECONDARY_COLOR_NV 0x00050000 -#define NV34TCL_RC_IN_RGB_B_INPUT_TEXTURE0_ARB 0x00080000 -#define NV34TCL_RC_IN_RGB_B_INPUT_TEXTURE1_ARB 0x00090000 -#define NV34TCL_RC_IN_RGB_B_INPUT_SPARE0_NV 0x000c0000 -#define NV34TCL_RC_IN_RGB_B_INPUT_SPARE1_NV 0x000d0000 -#define NV34TCL_RC_IN_RGB_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000 -#define NV34TCL_RC_IN_RGB_B_INPUT_E_TIMES_F_NV 0x000f0000 -#define NV34TCL_RC_IN_RGB_B_COMPONENT_USAGE (1 << 20) -#define NV34TCL_RC_IN_RGB_B_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_IN_RGB_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV34TCL_RC_IN_RGB_B_MAPPING_SHIFT 21 -#define NV34TCL_RC_IN_RGB_B_MAPPING_MASK 0x00e00000 -#define NV34TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_INVERT_NV 0x00200000 -#define NV34TCL_RC_IN_RGB_B_MAPPING_EXPAND_NORMAL_NV 0x00400000 -#define NV34TCL_RC_IN_RGB_B_MAPPING_EXPAND_NEGATE_NV 0x00600000 -#define NV34TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000 -#define NV34TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000 -#define NV34TCL_RC_IN_RGB_B_MAPPING_SIGNED_IDENTITY_NV 0x00c00000 -#define NV34TCL_RC_IN_RGB_B_MAPPING_SIGNED_NEGATE_NV 0x00e00000 -#define NV34TCL_RC_IN_RGB_A_INPUT_SHIFT 24 -#define NV34TCL_RC_IN_RGB_A_INPUT_MASK 0x0f000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR0_NV 0x01000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR1_NV 0x02000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_FOG 0x03000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_PRIMARY_COLOR_NV 0x04000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_SECONDARY_COLOR_NV 0x05000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_TEXTURE0_ARB 0x08000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_TEXTURE1_ARB 0x09000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_SPARE0_NV 0x0c000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_SPARE1_NV 0x0d000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_E_TIMES_F_NV 0x0f000000 -#define NV34TCL_RC_IN_RGB_A_COMPONENT_USAGE (1 << 28) -#define NV34TCL_RC_IN_RGB_A_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_IN_RGB_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV34TCL_RC_IN_RGB_A_MAPPING_SHIFT 29 -#define NV34TCL_RC_IN_RGB_A_MAPPING_MASK 0xe0000000 -#define NV34TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_INVERT_NV 0x20000000 -#define NV34TCL_RC_IN_RGB_A_MAPPING_EXPAND_NORMAL_NV 0x40000000 -#define NV34TCL_RC_IN_RGB_A_MAPPING_EXPAND_NEGATE_NV 0x60000000 -#define NV34TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000 -#define NV34TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000 -#define NV34TCL_RC_IN_RGB_A_MAPPING_SIGNED_IDENTITY_NV 0xc0000000 -#define NV34TCL_RC_IN_RGB_A_MAPPING_SIGNED_NEGATE_NV 0xe0000000 -#define NV34TCL_RC_CONSTANT_COLOR0(x) (0x00000908+((x)*32)) -#define NV34TCL_RC_CONSTANT_COLOR0__SIZE 0x00000008 -#define NV34TCL_RC_CONSTANT_COLOR0_B_SHIFT 0 -#define NV34TCL_RC_CONSTANT_COLOR0_B_MASK 0x000000ff -#define NV34TCL_RC_CONSTANT_COLOR0_G_SHIFT 8 -#define NV34TCL_RC_CONSTANT_COLOR0_G_MASK 0x0000ff00 -#define NV34TCL_RC_CONSTANT_COLOR0_R_SHIFT 16 -#define NV34TCL_RC_CONSTANT_COLOR0_R_MASK 0x00ff0000 -#define NV34TCL_RC_CONSTANT_COLOR0_A_SHIFT 24 -#define NV34TCL_RC_CONSTANT_COLOR0_A_MASK 0xff000000 -#define NV34TCL_RC_CONSTANT_COLOR1(x) (0x0000090c+((x)*32)) -#define NV34TCL_RC_CONSTANT_COLOR1__SIZE 0x00000008 -#define NV34TCL_RC_CONSTANT_COLOR1_B_SHIFT 0 -#define NV34TCL_RC_CONSTANT_COLOR1_B_MASK 0x000000ff -#define NV34TCL_RC_CONSTANT_COLOR1_G_SHIFT 8 -#define NV34TCL_RC_CONSTANT_COLOR1_G_MASK 0x0000ff00 -#define NV34TCL_RC_CONSTANT_COLOR1_R_SHIFT 16 -#define NV34TCL_RC_CONSTANT_COLOR1_R_MASK 0x00ff0000 -#define NV34TCL_RC_CONSTANT_COLOR1_A_SHIFT 24 -#define NV34TCL_RC_CONSTANT_COLOR1_A_MASK 0xff000000 -#define NV34TCL_RC_OUT_ALPHA(x) (0x00000910+((x)*32)) -#define NV34TCL_RC_OUT_ALPHA__SIZE 0x00000008 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_SHIFT 0 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_MASK 0x0000000f -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_ZERO 0x00000000 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_FOG 0x00000003 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE0_ARB 0x00000008 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE1_ARB 0x00000009 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_NV 0x0000000c -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE1_NV 0x0000000d -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_E_TIMES_F_NV 0x0000000f -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_SHIFT 4 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_MASK 0x000000f0 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_ZERO 0x00000000 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR0_NV 0x00000010 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR1_NV 0x00000020 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_FOG 0x00000030 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_PRIMARY_COLOR_NV 0x00000040 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_SECONDARY_COLOR_NV 0x00000050 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE0_ARB 0x00000080 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE1_ARB 0x00000090 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_NV 0x000000c0 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE1_NV 0x000000d0 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000000e0 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_E_TIMES_F_NV 0x000000f0 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_SHIFT 8 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_MASK 0x00000f00 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_ZERO 0x00000000 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_FOG 0x00000300 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE0_ARB 0x00000800 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE1_ARB 0x00000900 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_NV 0x00000c00 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE1_NV 0x00000d00 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_E_TIMES_F_NV 0x00000f00 -#define NV34TCL_RC_OUT_ALPHA_CD_DOT_PRODUCT (1 << 12) -#define NV34TCL_RC_OUT_ALPHA_AB_DOT_PRODUCT (1 << 13) -#define NV34TCL_RC_OUT_ALPHA_MUX_SUM (1 << 14) -#define NV34TCL_RC_OUT_ALPHA_BIAS (1 << 15) -#define NV34TCL_RC_OUT_ALPHA_BIAS_NONE 0x00000000 -#define NV34TCL_RC_OUT_ALPHA_BIAS_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x00008000 -#define NV34TCL_RC_OUT_ALPHA_SCALE_SHIFT 17 -#define NV34TCL_RC_OUT_ALPHA_SCALE_MASK 0x00000000 -#define NV34TCL_RC_OUT_ALPHA_SCALE_NONE 0x00000000 -#define NV34TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_TWO_NV 0x00020000 -#define NV34TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_FOUR_NV 0x00040000 -#define NV34TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_ONE_HALF_NV 0x00060000 -#define NV34TCL_RC_OUT_RGB(x) (0x00000914+((x)*32)) -#define NV34TCL_RC_OUT_RGB__SIZE 0x00000008 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_SHIFT 0 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_MASK 0x0000000f -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_ZERO 0x00000000 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_FOG 0x00000003 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE0_ARB 0x00000008 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE1_ARB 0x00000009 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0_NV 0x0000000c -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_SPARE1_NV 0x0000000d -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_E_TIMES_F_NV 0x0000000f -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_SHIFT 4 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_MASK 0x000000f0 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_ZERO 0x00000000 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR0_NV 0x00000010 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR1_NV 0x00000020 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_FOG 0x00000030 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_PRIMARY_COLOR_NV 0x00000040 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_SECONDARY_COLOR_NV 0x00000050 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE0_ARB 0x00000080 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE1_ARB 0x00000090 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0_NV 0x000000c0 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_SPARE1_NV 0x000000d0 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000000e0 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_E_TIMES_F_NV 0x000000f0 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_SHIFT 8 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_MASK 0x00000f00 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_ZERO 0x00000000 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_FOG 0x00000300 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE0_ARB 0x00000800 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE1_ARB 0x00000900 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0_NV 0x00000c00 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE1_NV 0x00000d00 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_E_TIMES_F_NV 0x00000f00 -#define NV34TCL_RC_OUT_RGB_CD_DOT_PRODUCT (1 << 12) -#define NV34TCL_RC_OUT_RGB_AB_DOT_PRODUCT (1 << 13) -#define NV34TCL_RC_OUT_RGB_MUX_SUM (1 << 14) -#define NV34TCL_RC_OUT_RGB_BIAS (1 << 15) -#define NV34TCL_RC_OUT_RGB_BIAS_NONE 0x00000000 -#define NV34TCL_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x00008000 -#define NV34TCL_RC_OUT_RGB_SCALE_SHIFT 17 -#define NV34TCL_RC_OUT_RGB_SCALE_MASK 0x00000000 -#define NV34TCL_RC_OUT_RGB_SCALE_NONE 0x00000000 -#define NV34TCL_RC_OUT_RGB_SCALE_SCALE_BY_TWO_NV 0x00020000 -#define NV34TCL_RC_OUT_RGB_SCALE_SCALE_BY_FOUR_NV 0x00040000 -#define NV34TCL_RC_OUT_RGB_SCALE_SCALE_BY_ONE_HALF_NV 0x00060000 -#define NV34TCL_VIEWPORT_HORIZ 0x00000a00 -#define NV34TCL_VIEWPORT_HORIZ_X_SHIFT 0 -#define NV34TCL_VIEWPORT_HORIZ_X_MASK 0x0000ffff -#define NV34TCL_VIEWPORT_HORIZ_W_SHIFT 16 -#define NV34TCL_VIEWPORT_HORIZ_W_MASK 0xffff0000 -#define NV34TCL_VIEWPORT_VERT 0x00000a04 -#define NV34TCL_VIEWPORT_VERT_Y_SHIFT 0 -#define NV34TCL_VIEWPORT_VERT_Y_MASK 0x0000ffff -#define NV34TCL_VIEWPORT_VERT_H_SHIFT 16 -#define NV34TCL_VIEWPORT_VERT_H_MASK 0xffff0000 -#define NV34TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_R 0x00000a10 -#define NV34TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_G 0x00000a14 -#define NV34TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_B 0x00000a18 -#define NV34TCL_VIEWPORT_TRANSLATE_X 0x00000a20 -#define NV34TCL_VIEWPORT_TRANSLATE_Y 0x00000a24 -#define NV34TCL_VIEWPORT_TRANSLATE_Z 0x00000a28 -#define NV34TCL_VIEWPORT_TRANSLATE_W 0x00000a2c -#define NV34TCL_VIEWPORT_SCALE_X 0x00000a30 -#define NV34TCL_VIEWPORT_SCALE_Y 0x00000a34 -#define NV34TCL_VIEWPORT_SCALE_Z 0x00000a38 -#define NV34TCL_VIEWPORT_SCALE_W 0x00000a3c -#define NV34TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000a60 -#define NV34TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000a64 -#define NV34TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000a68 -#define NV34TCL_DEPTH_FUNC 0x00000a6c -#define NV34TCL_DEPTH_FUNC_NEVER 0x00000200 -#define NV34TCL_DEPTH_FUNC_LESS 0x00000201 -#define NV34TCL_DEPTH_FUNC_EQUAL 0x00000202 -#define NV34TCL_DEPTH_FUNC_LEQUAL 0x00000203 -#define NV34TCL_DEPTH_FUNC_GREATER 0x00000204 -#define NV34TCL_DEPTH_FUNC_GREATER 0x00000204 -#define NV34TCL_DEPTH_FUNC_NOTEQUAL 0x00000205 -#define NV34TCL_DEPTH_FUNC_GEQUAL 0x00000206 -#define NV34TCL_DEPTH_FUNC_ALWAYS 0x00000207 -#define NV34TCL_DEPTH_WRITE_ENABLE 0x00000a70 -#define NV34TCL_DEPTH_TEST_ENABLE 0x00000a74 -#define NV34TCL_POLYGON_OFFSET_FACTOR 0x00000a78 -#define NV34TCL_POLYGON_OFFSET_UNITS 0x00000a7c -#define NV34TCL_VTX_ATTR_3I_XY(x) (0x00000a80+((x)*8)) -#define NV34TCL_VTX_ATTR_3I_XY__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_3I_XY_X_SHIFT 0 -#define NV34TCL_VTX_ATTR_3I_XY_X_MASK 0x0000ffff -#define NV34TCL_VTX_ATTR_3I_XY_Y_SHIFT 16 -#define NV34TCL_VTX_ATTR_3I_XY_Y_MASK 0xffff0000 -#define NV34TCL_VTX_ATTR_3I_Z(x) (0x00000a84+((x)*8)) -#define NV34TCL_VTX_ATTR_3I_Z__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_3I_Z_Z_SHIFT 0 -#define NV34TCL_VTX_ATTR_3I_Z_Z_MASK 0x0000ffff -#define NV34TCL_VP_UPLOAD_INST(x) (0x00000b80+((x)*4)) -#define NV34TCL_VP_UPLOAD_INST__SIZE 0x00000004 -#define NV34TCL_TX0_CLIP_PLANE_A(x) (0x00000e00+((x)*16)) -#define NV34TCL_TX0_CLIP_PLANE_A__SIZE 0x00000004 -#define NV34TCL_TX0_CLIP_PLANE_B(x) (0x00000e04+((x)*16)) -#define NV34TCL_TX0_CLIP_PLANE_B__SIZE 0x00000004 -#define NV34TCL_TX0_CLIP_PLANE_C(x) (0x00000e08+((x)*16)) -#define NV34TCL_TX0_CLIP_PLANE_C__SIZE 0x00000004 -#define NV34TCL_TX0_CLIP_PLANE_D(x) (0x00000e0c+((x)*16)) -#define NV34TCL_TX0_CLIP_PLANE_D__SIZE 0x00000004 -#define NV34TCL_TX1_CLIP_PLANE_A(x) (0x00000e40+((x)*16)) -#define NV34TCL_TX1_CLIP_PLANE_A__SIZE 0x00000004 -#define NV34TCL_TX1_CLIP_PLANE_B(x) (0x00000e44+((x)*16)) -#define NV34TCL_TX1_CLIP_PLANE_B__SIZE 0x00000004 -#define NV34TCL_TX1_CLIP_PLANE_C(x) (0x00000e48+((x)*16)) -#define NV34TCL_TX1_CLIP_PLANE_C__SIZE 0x00000004 -#define NV34TCL_TX1_CLIP_PLANE_D(x) (0x00000e4c+((x)*16)) -#define NV34TCL_TX1_CLIP_PLANE_D__SIZE 0x00000004 -#define NV34TCL_TX2_CLIP_PLANE_A(x) (0x00000e80+((x)*16)) -#define NV34TCL_TX2_CLIP_PLANE_A__SIZE 0x00000004 -#define NV34TCL_TX2_CLIP_PLANE_B(x) (0x00000e84+((x)*16)) -#define NV34TCL_TX2_CLIP_PLANE_B__SIZE 0x00000004 -#define NV34TCL_TX2_CLIP_PLANE_C(x) (0x00000e88+((x)*16)) -#define NV34TCL_TX2_CLIP_PLANE_C__SIZE 0x00000004 -#define NV34TCL_TX2_CLIP_PLANE_D(x) (0x00000e8c+((x)*16)) -#define NV34TCL_TX2_CLIP_PLANE_D__SIZE 0x00000004 -#define NV34TCL_TX3_CLIP_PLANE_A(x) (0x00000ec0+((x)*16)) -#define NV34TCL_TX3_CLIP_PLANE_A__SIZE 0x00000004 -#define NV34TCL_TX3_CLIP_PLANE_B(x) (0x00000ec4+((x)*16)) -#define NV34TCL_TX3_CLIP_PLANE_B__SIZE 0x00000004 -#define NV34TCL_TX3_CLIP_PLANE_C(x) (0x00000ec8+((x)*16)) -#define NV34TCL_TX3_CLIP_PLANE_C__SIZE 0x00000004 -#define NV34TCL_TX3_CLIP_PLANE_D(x) (0x00000ecc+((x)*16)) -#define NV34TCL_TX3_CLIP_PLANE_D__SIZE 0x00000004 -#define NV34TCL_TX4_CLIP_PLANE_A(x) (0x00000f00+((x)*16)) -#define NV34TCL_TX4_CLIP_PLANE_A__SIZE 0x00000004 -#define NV34TCL_TX4_CLIP_PLANE_B(x) (0x00000f04+((x)*16)) -#define NV34TCL_TX4_CLIP_PLANE_B__SIZE 0x00000004 -#define NV34TCL_TX4_CLIP_PLANE_C(x) (0x00000f08+((x)*16)) -#define NV34TCL_TX4_CLIP_PLANE_C__SIZE 0x00000004 -#define NV34TCL_TX4_CLIP_PLANE_D(x) (0x00000f0c+((x)*16)) -#define NV34TCL_TX4_CLIP_PLANE_D__SIZE 0x00000004 -#define NV34TCL_TX5_CLIP_PLANE_A(x) (0x00000f40+((x)*16)) -#define NV34TCL_TX5_CLIP_PLANE_A__SIZE 0x00000004 -#define NV34TCL_TX5_CLIP_PLANE_B(x) (0x00000f44+((x)*16)) -#define NV34TCL_TX5_CLIP_PLANE_B__SIZE 0x00000004 -#define NV34TCL_TX5_CLIP_PLANE_C(x) (0x00000f48+((x)*16)) -#define NV34TCL_TX5_CLIP_PLANE_C__SIZE 0x00000004 -#define NV34TCL_TX5_CLIP_PLANE_D(x) (0x00000f4c+((x)*16)) -#define NV34TCL_TX5_CLIP_PLANE_D__SIZE 0x00000004 -#define NV34TCL_TX6_CLIP_PLANE_A(x) (0x00000f80+((x)*16)) -#define NV34TCL_TX6_CLIP_PLANE_A__SIZE 0x00000004 -#define NV34TCL_TX6_CLIP_PLANE_B(x) (0x00000f84+((x)*16)) -#define NV34TCL_TX6_CLIP_PLANE_B__SIZE 0x00000004 -#define NV34TCL_TX6_CLIP_PLANE_C(x) (0x00000f88+((x)*16)) -#define NV34TCL_TX6_CLIP_PLANE_C__SIZE 0x00000004 -#define NV34TCL_TX6_CLIP_PLANE_D(x) (0x00000f8c+((x)*16)) -#define NV34TCL_TX6_CLIP_PLANE_D__SIZE 0x00000004 -#define NV34TCL_TX7_CLIP_PLANE_A(x) (0x00000fc0+((x)*16)) -#define NV34TCL_TX7_CLIP_PLANE_A__SIZE 0x00000004 -#define NV34TCL_TX7_CLIP_PLANE_B(x) (0x00000fc4+((x)*16)) -#define NV34TCL_TX7_CLIP_PLANE_B__SIZE 0x00000004 -#define NV34TCL_TX7_CLIP_PLANE_C(x) (0x00000fc8+((x)*16)) -#define NV34TCL_TX7_CLIP_PLANE_C__SIZE 0x00000004 -#define NV34TCL_TX7_CLIP_PLANE_D(x) (0x00000fcc+((x)*16)) -#define NV34TCL_TX7_CLIP_PLANE_D__SIZE 0x00000004 -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_R(x) (0x00001000+((x)*64)) -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_R__SIZE 0x00000008 -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_G(x) (0x00001004+((x)*64)) -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_G__SIZE 0x00000008 -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_B(x) (0x00001008+((x)*64)) -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_B__SIZE 0x00000008 -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_R(x) (0x0000100c+((x)*64)) -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_R__SIZE 0x00000008 -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_G(x) (0x00001010+((x)*64)) -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_G__SIZE 0x00000008 -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_B(x) (0x00001014+((x)*64)) -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_B__SIZE 0x00000008 -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_R(x) (0x00001018+((x)*64)) -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_R__SIZE 0x00000008 -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_G(x) (0x0000101c+((x)*64)) -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_G__SIZE 0x00000008 -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_B(x) (0x00001020+((x)*64)) -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_B__SIZE 0x00000008 -#define NV34TCL_LIGHT_HALF_VECTOR_X(x) (0x00001028+((x)*64)) -#define NV34TCL_LIGHT_HALF_VECTOR_X__SIZE 0x00000008 -#define NV34TCL_LIGHT_HALF_VECTOR_Y(x) (0x0000102c+((x)*64)) -#define NV34TCL_LIGHT_HALF_VECTOR_Y__SIZE 0x00000008 -#define NV34TCL_LIGHT_HALF_VECTOR_Z(x) (0x00001030+((x)*64)) -#define NV34TCL_LIGHT_HALF_VECTOR_Z__SIZE 0x00000008 -#define NV34TCL_LIGHT_DIRECTION_X(x) (0x00001034+((x)*64)) -#define NV34TCL_LIGHT_DIRECTION_X__SIZE 0x00000008 -#define NV34TCL_LIGHT_DIRECTION_Y(x) (0x00001038+((x)*64)) -#define NV34TCL_LIGHT_DIRECTION_Y__SIZE 0x00000008 -#define NV34TCL_LIGHT_DIRECTION_Z(x) (0x0000103c+((x)*64)) -#define NV34TCL_LIGHT_DIRECTION_Z__SIZE 0x00000008 -#define NV34TCL_LIGHT_SPOT_CUTOFF_A(x) (0x00001200+((x)*64)) -#define NV34TCL_LIGHT_SPOT_CUTOFF_A__SIZE 0x00000008 -#define NV34TCL_LIGHT_SPOT_CUTOFF_B(x) (0x00001204+((x)*64)) -#define NV34TCL_LIGHT_SPOT_CUTOFF_B__SIZE 0x00000008 -#define NV34TCL_LIGHT_SPOT_CUTOFF_C(x) (0x00001208+((x)*64)) -#define NV34TCL_LIGHT_SPOT_CUTOFF_C__SIZE 0x00000008 -#define NV34TCL_LIGHT_SPOT_DIR_X(x) (0x0000120c+((x)*64)) -#define NV34TCL_LIGHT_SPOT_DIR_X__SIZE 0x00000008 -#define NV34TCL_LIGHT_SPOT_DIR_Y(x) (0x00001210+((x)*64)) -#define NV34TCL_LIGHT_SPOT_DIR_Y__SIZE 0x00000008 -#define NV34TCL_LIGHT_SPOT_DIR_Z(x) (0x00001214+((x)*64)) -#define NV34TCL_LIGHT_SPOT_DIR_Z__SIZE 0x00000008 -#define NV34TCL_LIGHT_SPOT_CUTOFF_D(x) (0x00001218+((x)*64)) -#define NV34TCL_LIGHT_SPOT_CUTOFF_D__SIZE 0x00000008 -#define NV34TCL_LIGHT_POSITION_X(x) (0x0000121c+((x)*64)) -#define NV34TCL_LIGHT_POSITION_X__SIZE 0x00000008 -#define NV34TCL_LIGHT_POSITION_Y(x) (0x00001220+((x)*64)) -#define NV34TCL_LIGHT_POSITION_Y__SIZE 0x00000008 -#define NV34TCL_LIGHT_POSITION_Z(x) (0x00001224+((x)*64)) -#define NV34TCL_LIGHT_POSITION_Z__SIZE 0x00000008 -#define NV34TCL_LIGHT_ATTENUATION_CONSTANT(x) (0x00001228+((x)*64)) -#define NV34TCL_LIGHT_ATTENUATION_CONSTANT__SIZE 0x00000008 -#define NV34TCL_LIGHT_ATTENUATION_LINEAR(x) (0x0000122c+((x)*64)) -#define NV34TCL_LIGHT_ATTENUATION_LINEAR__SIZE 0x00000008 -#define NV34TCL_LIGHT_ATTENUATION_QUADRATIC(x) (0x00001230+((x)*64)) -#define NV34TCL_LIGHT_ATTENUATION_QUADRATIC__SIZE 0x00000008 -#define NV34TCL_FRONT_MATERIAL_SHININESS(x) (0x00001400+((x)*4)) -#define NV34TCL_FRONT_MATERIAL_SHININESS__SIZE 0x00000006 -#define NV34TCL_ENABLED_LIGHTS 0x00001420 -#define NV34TCL_FP_REG_CONTROL 0x00001450 -#define NV34TCL_FP_REG_CONTROL_UNK1_SHIFT 16 -#define NV34TCL_FP_REG_CONTROL_UNK1_MASK 0xffff0000 -#define NV34TCL_FP_REG_CONTROL_UNK0_SHIFT 0 -#define NV34TCL_FP_REG_CONTROL_UNK0_MASK 0x0000ffff -#define NV34TCL_VP_CLIP_PLANES_ENABLE 0x00001478 -#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE0 (1 << 1) -#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE1 (1 << 5) -#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE2 (1 << 9) -#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE3 (1 << 13) -#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE4 (1 << 17) -#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE5 (1 << 21) -#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE6 (1 << 25) -#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE7 (1 << 29) -#define NV34TCL_POLYGON_STIPPLE_ENABLE 0x0000147c -#define NV34TCL_POLYGON_STIPPLE_PATTERN(x) (0x00001480+((x)*4)) -#define NV34TCL_POLYGON_STIPPLE_PATTERN__SIZE 0x00000020 -#define NV34TCL_VTX_ATTR_3F_X(x) (0x00001500+((x)*16)) -#define NV34TCL_VTX_ATTR_3F_X__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_3F_Y(x) (0x00001504+((x)*16)) -#define NV34TCL_VTX_ATTR_3F_Y__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_3F_Z(x) (0x00001508+((x)*16)) -#define NV34TCL_VTX_ATTR_3F_Z__SIZE 0x00000010 -#define NV34TCL_VP_CLIP_PLANE_A(x) (0x00001600+((x)*16)) -#define NV34TCL_VP_CLIP_PLANE_A__SIZE 0x00000006 -#define NV34TCL_VP_CLIP_PLANE_B(x) (0x00001604+((x)*16)) -#define NV34TCL_VP_CLIP_PLANE_B__SIZE 0x00000006 -#define NV34TCL_VP_CLIP_PLANE_C(x) (0x00001608+((x)*16)) -#define NV34TCL_VP_CLIP_PLANE_C__SIZE 0x00000006 -#define NV34TCL_VP_CLIP_PLANE_D(x) (0x0000160c+((x)*16)) -#define NV34TCL_VP_CLIP_PLANE_D__SIZE 0x00000006 -#define NV34TCL_VTXBUF_ADDRESS(x) (0x00001680+((x)*4)) -#define NV34TCL_VTXBUF_ADDRESS__SIZE 0x00000010 -#define NV34TCL_VTXBUF_ADDRESS_DMA1 (1 << 31) -#define NV34TCL_VTXBUF_ADDRESS_OFFSET_SHIFT 0 -#define NV34TCL_VTXBUF_ADDRESS_OFFSET_MASK 0x0fffffff -#define NV34TCL_VTXFMT(x) (0x00001740+((x)*4)) -#define NV34TCL_VTXFMT__SIZE 0x00000010 -#define NV34TCL_VTXFMT_TYPE_SHIFT 0 -#define NV34TCL_VTXFMT_TYPE_MASK 0x0000000f -#define NV34TCL_VTXFMT_TYPE_FLOAT 0x00000002 -#define NV34TCL_VTXFMT_TYPE_UBYTE 0x00000004 -#define NV34TCL_VTXFMT_TYPE_USHORT 0x00000005 -#define NV34TCL_VTXFMT_SIZE_SHIFT 4 -#define NV34TCL_VTXFMT_SIZE_MASK 0x000000f0 -#define NV34TCL_VTXFMT_STRIDE_SHIFT 8 -#define NV34TCL_VTXFMT_STRIDE_MASK 0x0000ff00 -#define NV34TCL_LIGHT_MODEL_BACK_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_R 0x000017a0 -#define NV34TCL_LIGHT_MODEL_BACK_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_G 0x000017a4 -#define NV34TCL_LIGHT_MODEL_BACK_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_B 0x000017a8 -#define NV34TCL_COLOR_MATERIAL_BACK_R 0x000017b0 -#define NV34TCL_COLOR_MATERIAL_BACK_G 0x000017b4 -#define NV34TCL_COLOR_MATERIAL_BACK_B 0x000017b8 -#define NV34TCL_COLOR_MATERIAL_BACK_A 0x000017c0 -#define NV34TCL_QUERY_RESET 0x000017c8 -#define NV34TCL_QUERY_UNK17CC 0x000017cc -#define NV34TCL_QUERY_GET 0x00001800 -#define NV34TCL_QUERY_GET_UNK24_SHIFT 24 -#define NV34TCL_QUERY_GET_UNK24_MASK 0xff000000 -#define NV34TCL_QUERY_GET_OFFSET_SHIFT 0 -#define NV34TCL_QUERY_GET_OFFSET_MASK 0x00ffffff -#define NV34TCL_VERTEX_BEGIN_END 0x00001808 -#define NV34TCL_VERTEX_BEGIN_END_STOP 0x00000000 -#define NV34TCL_VERTEX_BEGIN_END_POINTS 0x00000001 -#define NV34TCL_VERTEX_BEGIN_END_LINES 0x00000002 -#define NV34TCL_VERTEX_BEGIN_END_LINE_LOOP 0x00000003 -#define NV34TCL_VERTEX_BEGIN_END_LINE_STRIP 0x00000004 -#define NV34TCL_VERTEX_BEGIN_END_TRIANGLES 0x00000005 -#define NV34TCL_VERTEX_BEGIN_END_TRIANGLE_STRIP 0x00000006 -#define NV34TCL_VERTEX_BEGIN_END_TRIANGLE_FAN 0x00000007 -#define NV34TCL_VERTEX_BEGIN_END_QUADS 0x00000008 -#define NV34TCL_VERTEX_BEGIN_END_QUAD_STRIP 0x00000009 -#define NV34TCL_VERTEX_BEGIN_END_POLYGON 0x0000000a -#define NV34TCL_VB_ELEMENT_U16 0x0000180c -#define NV34TCL_VB_ELEMENT_U16_I0_SHIFT 0 -#define NV34TCL_VB_ELEMENT_U16_I0_MASK 0x0000ffff -#define NV34TCL_VB_ELEMENT_U16_I1_SHIFT 16 -#define NV34TCL_VB_ELEMENT_U16_I1_MASK 0xffff0000 -#define NV34TCL_VB_ELEMENT_U32 0x00001810 -#define NV34TCL_VB_VERTEX_BATCH 0x00001814 -#define NV34TCL_VB_VERTEX_BATCH_OFFSET_SHIFT 0 -#define NV34TCL_VB_VERTEX_BATCH_OFFSET_MASK 0x00ffffff -#define NV34TCL_VB_VERTEX_BATCH_COUNT_SHIFT 24 -#define NV34TCL_VB_VERTEX_BATCH_COUNT_MASK 0xff000000 -#define NV34TCL_VERTEX_DATA 0x00001818 -#define NV34TCL_IDXBUF_ADDRESS 0x0000181c -#define NV34TCL_IDXBUF_FORMAT 0x00001820 -#define NV34TCL_IDXBUF_FORMAT_TYPE_SHIFT 4 -#define NV34TCL_IDXBUF_FORMAT_TYPE_MASK 0x000000f0 -#define NV34TCL_IDXBUF_FORMAT_TYPE_U32 0x00000000 -#define NV34TCL_IDXBUF_FORMAT_TYPE_U16 0x00000010 -#define NV34TCL_IDXBUF_FORMAT_DMA1 (1 << 0) -#define NV34TCL_VB_INDEX_BATCH 0x00001824 -#define NV34TCL_VB_INDEX_BATCH_COUNT_SHIFT 24 -#define NV34TCL_VB_INDEX_BATCH_COUNT_MASK 0xff000000 -#define NV34TCL_VB_INDEX_BATCH_START_SHIFT 0 -#define NV34TCL_VB_INDEX_BATCH_START_MASK 0x00ffffff -#define NV34TCL_POLYGON_MODE_FRONT 0x00001828 -#define NV34TCL_POLYGON_MODE_FRONT_POINT 0x00001b00 -#define NV34TCL_POLYGON_MODE_FRONT_LINE 0x00001b01 -#define NV34TCL_POLYGON_MODE_FRONT_FILL 0x00001b02 -#define NV34TCL_POLYGON_MODE_BACK 0x0000182c -#define NV34TCL_POLYGON_MODE_BACK_POINT 0x00001b00 -#define NV34TCL_POLYGON_MODE_BACK_LINE 0x00001b01 -#define NV34TCL_POLYGON_MODE_BACK_FILL 0x00001b02 -#define NV34TCL_CULL_FACE 0x00001830 -#define NV34TCL_CULL_FACE_FRONT 0x00000404 -#define NV34TCL_CULL_FACE_BACK 0x00000405 -#define NV34TCL_CULL_FACE_FRONT_AND_BACK 0x00000408 -#define NV34TCL_FRONT_FACE 0x00001834 -#define NV34TCL_FRONT_FACE_CW 0x00000900 -#define NV34TCL_FRONT_FACE_CCW 0x00000901 -#define NV34TCL_POLYGON_SMOOTH_ENABLE 0x00001838 -#define NV34TCL_CULL_FACE_ENABLE 0x0000183c -#define NV34TCL_TX_PALETTE_OFFSET(x) (0x00001840+((x)*4)) -#define NV34TCL_TX_PALETTE_OFFSET__SIZE 0x00000004 -#define NV34TCL_VTX_ATTR_2F_X(x) (0x00001880+((x)*8)) -#define NV34TCL_VTX_ATTR_2F_X__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_2F_Y(x) (0x00001884+((x)*8)) -#define NV34TCL_VTX_ATTR_2F_Y__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_2I(x) (0x00001900+((x)*4)) -#define NV34TCL_VTX_ATTR_2I__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_2I_X_SHIFT 0 -#define NV34TCL_VTX_ATTR_2I_X_MASK 0x0000ffff -#define NV34TCL_VTX_ATTR_2I_Y_SHIFT 16 -#define NV34TCL_VTX_ATTR_2I_Y_MASK 0xffff0000 -#define NV34TCL_VTX_ATTR_4UB(x) (0x00001940+((x)*4)) -#define NV34TCL_VTX_ATTR_4UB__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_4UB_X_SHIFT 0 -#define NV34TCL_VTX_ATTR_4UB_X_MASK 0x000000ff -#define NV34TCL_VTX_ATTR_4UB_Y_SHIFT 8 -#define NV34TCL_VTX_ATTR_4UB_Y_MASK 0x0000ff00 -#define NV34TCL_VTX_ATTR_4UB_Z_SHIFT 16 -#define NV34TCL_VTX_ATTR_4UB_Z_MASK 0x00ff0000 -#define NV34TCL_VTX_ATTR_4UB_W_SHIFT 24 -#define NV34TCL_VTX_ATTR_4UB_W_MASK 0xff000000 -#define NV34TCL_VTX_ATTR_4I_XY(x) (0x00001980+((x)*8)) -#define NV34TCL_VTX_ATTR_4I_XY__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_4I_XY_X_SHIFT 0 -#define NV34TCL_VTX_ATTR_4I_XY_X_MASK 0x0000ffff -#define NV34TCL_VTX_ATTR_4I_XY_Y_SHIFT 16 -#define NV34TCL_VTX_ATTR_4I_XY_Y_MASK 0xffff0000 -#define NV34TCL_VTX_ATTR_4I_ZW(x) (0x00001984+((x)*8)) -#define NV34TCL_VTX_ATTR_4I_ZW__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_4I_ZW_Z_SHIFT 0 -#define NV34TCL_VTX_ATTR_4I_ZW_Z_MASK 0x0000ffff -#define NV34TCL_VTX_ATTR_4I_ZW_W_SHIFT 16 -#define NV34TCL_VTX_ATTR_4I_ZW_W_MASK 0xffff0000 -#define NV34TCL_TX_OFFSET(x) (0x00001a00+((x)*32)) -#define NV34TCL_TX_OFFSET__SIZE 0x00000004 -#define NV34TCL_TX_FORMAT(x) (0x00001a04+((x)*32)) -#define NV34TCL_TX_FORMAT__SIZE 0x00000004 -#define NV34TCL_TX_FORMAT_DMA0 (1 << 0) -#define NV34TCL_TX_FORMAT_DMA1 (1 << 1) -#define NV34TCL_TX_FORMAT_CUBIC (1 << 2) -#define NV34TCL_TX_FORMAT_NO_BORDER (1 << 3) -#define NV34TCL_TX_FORMAT_DIMS_SHIFT 4 -#define NV34TCL_TX_FORMAT_DIMS_MASK 0x000000f0 -#define NV34TCL_TX_FORMAT_DIMS_1D 0x00000010 -#define NV34TCL_TX_FORMAT_DIMS_2D 0x00000020 -#define NV34TCL_TX_FORMAT_DIMS_3D 0x00000030 -#define NV34TCL_TX_FORMAT_FORMAT_SHIFT 8 -#define NV34TCL_TX_FORMAT_FORMAT_MASK 0x0000ff00 -#define NV34TCL_TX_FORMAT_FORMAT_L8 0x00000000 -#define NV34TCL_TX_FORMAT_FORMAT_A8 0x00000100 -#define NV34TCL_TX_FORMAT_FORMAT_A1R5G5B5 0x00000200 -#define NV34TCL_TX_FORMAT_FORMAT_A8_RECT 0x00000300 -#define NV34TCL_TX_FORMAT_FORMAT_A4R4G4B4 0x00000400 -#define NV34TCL_TX_FORMAT_FORMAT_R5G6B5 0x00000500 -#define NV34TCL_TX_FORMAT_FORMAT_A8R8G8B8 0x00000600 -#define NV34TCL_TX_FORMAT_FORMAT_X8R8G8B8 0x00000700 -#define NV34TCL_TX_FORMAT_FORMAT_INDEX8 0x00000b00 -#define NV34TCL_TX_FORMAT_FORMAT_DXT1 0x00000c00 -#define NV34TCL_TX_FORMAT_FORMAT_DXT3 0x00000e00 -#define NV34TCL_TX_FORMAT_FORMAT_DXT5 0x00000f00 -#define NV34TCL_TX_FORMAT_FORMAT_A1R5G5B5_RECT 0x00001000 -#define NV34TCL_TX_FORMAT_FORMAT_R5G6B5_RECT 0x00001100 -#define NV34TCL_TX_FORMAT_FORMAT_A8R8G8B8_RECT 0x00001200 -#define NV34TCL_TX_FORMAT_FORMAT_L8_RECT 0x00001300 -#define NV34TCL_TX_FORMAT_FORMAT_A8L8 0x00001a00 -#define NV34TCL_TX_FORMAT_FORMAT_A8_RECT2 0x00001b00 -#define NV34TCL_TX_FORMAT_FORMAT_A4R4G4B4_RECT 0x00001d00 -#define NV34TCL_TX_FORMAT_FORMAT_R8G8B8_RECT 0x00001e00 -#define NV34TCL_TX_FORMAT_FORMAT_L8A8_RECT 0x00002000 -#define NV34TCL_TX_FORMAT_FORMAT_DSDT 0x00002800 -#define NV34TCL_TX_FORMAT_FORMAT_A16 0x00003200 -#define NV34TCL_TX_FORMAT_FORMAT_HILO16 0x00003300 -#define NV34TCL_TX_FORMAT_FORMAT_A16_RECT 0x00003500 -#define NV34TCL_TX_FORMAT_FORMAT_HILO16_RECT 0x00003600 -#define NV34TCL_TX_FORMAT_FORMAT_HILO8 0x00004400 -#define NV34TCL_TX_FORMAT_FORMAT_SIGNED_HILO8 0x00004500 -#define NV34TCL_TX_FORMAT_FORMAT_HILO8_RECT 0x00004600 -#define NV34TCL_TX_FORMAT_FORMAT_SIGNED_HILO8_RECT 0x00004700 -#define NV34TCL_TX_FORMAT_FORMAT_FLOAT_RGBA16_NV 0x00004a00 -#define NV34TCL_TX_FORMAT_FORMAT_FLOAT_RGBA32_NV 0x00004b00 -#define NV34TCL_TX_FORMAT_FORMAT_FLOAT_R32_NV 0x00004c00 -#define NV34TCL_TX_FORMAT_MIPMAP (1 << 19) -#define NV34TCL_TX_FORMAT_BASE_SIZE_U_SHIFT 20 -#define NV34TCL_TX_FORMAT_BASE_SIZE_U_MASK 0x00f00000 -#define NV34TCL_TX_FORMAT_BASE_SIZE_V_SHIFT 24 -#define NV34TCL_TX_FORMAT_BASE_SIZE_V_MASK 0x0f000000 -#define NV34TCL_TX_FORMAT_BASE_SIZE_W_SHIFT 28 -#define NV34TCL_TX_FORMAT_BASE_SIZE_W_MASK 0xf0000000 -#define NV34TCL_TX_WRAP(x) (0x00001a08+((x)*32)) -#define NV34TCL_TX_WRAP__SIZE 0x00000004 -#define NV34TCL_TX_WRAP_S_SHIFT 0 -#define NV34TCL_TX_WRAP_S_MASK 0x000000ff -#define NV34TCL_TX_WRAP_S_REPEAT 0x00000001 -#define NV34TCL_TX_WRAP_S_MIRRORED_REPEAT 0x00000002 -#define NV34TCL_TX_WRAP_S_CLAMP_TO_EDGE 0x00000003 -#define NV34TCL_TX_WRAP_S_CLAMP_TO_BORDER 0x00000004 -#define NV34TCL_TX_WRAP_S_CLAMP 0x00000005 -#define NV34TCL_TX_WRAP_T_SHIFT 8 -#define NV34TCL_TX_WRAP_T_MASK 0x00000f00 -#define NV34TCL_TX_WRAP_T_REPEAT 0x00000100 -#define NV34TCL_TX_WRAP_T_MIRRORED_REPEAT 0x00000200 -#define NV34TCL_TX_WRAP_T_CLAMP_TO_EDGE 0x00000300 -#define NV34TCL_TX_WRAP_T_CLAMP_TO_BORDER 0x00000400 -#define NV34TCL_TX_WRAP_T_CLAMP 0x00000500 -#define NV34TCL_TX_WRAP_EXPAND_NORMAL_SHIFT 12 -#define NV34TCL_TX_WRAP_EXPAND_NORMAL_MASK 0x0000f000 -#define NV34TCL_TX_WRAP_R_SHIFT 16 -#define NV34TCL_TX_WRAP_R_MASK 0x000f0000 -#define NV34TCL_TX_WRAP_R_REPEAT 0x00010000 -#define NV34TCL_TX_WRAP_R_MIRRORED_REPEAT 0x00020000 -#define NV34TCL_TX_WRAP_R_CLAMP_TO_EDGE 0x00030000 -#define NV34TCL_TX_WRAP_R_CLAMP_TO_BORDER 0x00040000 -#define NV34TCL_TX_WRAP_R_CLAMP 0x00050000 -#define NV34TCL_TX_WRAP_RCOMP_SHIFT 28 -#define NV34TCL_TX_WRAP_RCOMP_MASK 0xf0000000 -#define NV34TCL_TX_WRAP_RCOMP_NEVER 0x00000000 -#define NV34TCL_TX_WRAP_RCOMP_GREATER 0x10000000 -#define NV34TCL_TX_WRAP_RCOMP_EQUAL 0x20000000 -#define NV34TCL_TX_WRAP_RCOMP_GEQUAL 0x30000000 -#define NV34TCL_TX_WRAP_RCOMP_LESS 0x40000000 -#define NV34TCL_TX_WRAP_RCOMP_NOTEQUAL 0x50000000 -#define NV34TCL_TX_WRAP_RCOMP_LEQUAL 0x60000000 -#define NV34TCL_TX_WRAP_RCOMP_ALWAYS 0x70000000 -#define NV34TCL_TX_ENABLE(x) (0x00001a0c+((x)*32)) -#define NV34TCL_TX_ENABLE__SIZE 0x00000004 -#define NV34TCL_TX_ENABLE_ANISO_SHIFT 4 -#define NV34TCL_TX_ENABLE_ANISO_MASK 0x00000030 -#define NV34TCL_TX_ENABLE_ANISO_NONE 0x00000000 -#define NV34TCL_TX_ENABLE_ANISO_2X 0x00000010 -#define NV34TCL_TX_ENABLE_ANISO_4X 0x00000020 -#define NV34TCL_TX_ENABLE_ANISO_8X 0x00000030 -#define NV34TCL_TX_ENABLE_MIPMAP_MAX_LOD_SHIFT 14 -#define NV34TCL_TX_ENABLE_MIPMAP_MAX_LOD_MASK 0x0003c000 -#define NV34TCL_TX_ENABLE_MIPMAP_MIN_LOD_SHIFT 26 -#define NV34TCL_TX_ENABLE_MIPMAP_MIN_LOD_MASK 0x3c000000 -#define NV34TCL_TX_ENABLE_ENABLE (1 << 30) -#define NV34TCL_TX_SWIZZLE(x) (0x00001a10+((x)*32)) -#define NV34TCL_TX_SWIZZLE__SIZE 0x00000004 -#define NV34TCL_TX_SWIZZLE_S0_X_SHIFT 14 -#define NV34TCL_TX_SWIZZLE_S0_X_MASK 0x0000c000 -#define NV34TCL_TX_SWIZZLE_S0_X_ZERO 0x00000000 -#define NV34TCL_TX_SWIZZLE_S0_X_ONE 0x00004000 -#define NV34TCL_TX_SWIZZLE_S0_X_S1 0x00008000 -#define NV34TCL_TX_SWIZZLE_S0_Y_SHIFT 12 -#define NV34TCL_TX_SWIZZLE_S0_Y_MASK 0x00003000 -#define NV34TCL_TX_SWIZZLE_S0_Y_ZERO 0x00000000 -#define NV34TCL_TX_SWIZZLE_S0_Y_ONE 0x00001000 -#define NV34TCL_TX_SWIZZLE_S0_Y_S1 0x00002000 -#define NV34TCL_TX_SWIZZLE_S0_Z_SHIFT 10 -#define NV34TCL_TX_SWIZZLE_S0_Z_MASK 0x00000c00 -#define NV34TCL_TX_SWIZZLE_S0_Z_ZERO 0x00000000 -#define NV34TCL_TX_SWIZZLE_S0_Z_ONE 0x00000400 -#define NV34TCL_TX_SWIZZLE_S0_Z_S1 0x00000800 -#define NV34TCL_TX_SWIZZLE_S0_W_SHIFT 8 -#define NV34TCL_TX_SWIZZLE_S0_W_MASK 0x00000300 -#define NV34TCL_TX_SWIZZLE_S0_W_ZERO 0x00000000 -#define NV34TCL_TX_SWIZZLE_S0_W_ONE 0x00000100 -#define NV34TCL_TX_SWIZZLE_S0_W_S1 0x00000200 -#define NV34TCL_TX_SWIZZLE_S1_X_SHIFT 6 -#define NV34TCL_TX_SWIZZLE_S1_X_MASK 0x000000c0 -#define NV34TCL_TX_SWIZZLE_S1_X_W 0x00000000 -#define NV34TCL_TX_SWIZZLE_S1_X_Z 0x00000040 -#define NV34TCL_TX_SWIZZLE_S1_X_Y 0x00000080 -#define NV34TCL_TX_SWIZZLE_S1_X_X 0x000000c0 -#define NV34TCL_TX_SWIZZLE_S1_Y_SHIFT 4 -#define NV34TCL_TX_SWIZZLE_S1_Y_MASK 0x00000030 -#define NV34TCL_TX_SWIZZLE_S1_Y_W 0x00000000 -#define NV34TCL_TX_SWIZZLE_S1_Y_Z 0x00000010 -#define NV34TCL_TX_SWIZZLE_S1_Y_Y 0x00000020 -#define NV34TCL_TX_SWIZZLE_S1_Y_X 0x00000030 -#define NV34TCL_TX_SWIZZLE_S1_Z_SHIFT 2 -#define NV34TCL_TX_SWIZZLE_S1_Z_MASK 0x0000000c -#define NV34TCL_TX_SWIZZLE_S1_Z_W 0x00000000 -#define NV34TCL_TX_SWIZZLE_S1_Z_Z 0x00000004 -#define NV34TCL_TX_SWIZZLE_S1_Z_Y 0x00000008 -#define NV34TCL_TX_SWIZZLE_S1_Z_X 0x0000000c -#define NV34TCL_TX_SWIZZLE_S1_W_SHIFT 0 -#define NV34TCL_TX_SWIZZLE_S1_W_MASK 0x00000003 -#define NV34TCL_TX_SWIZZLE_S1_W_W 0x00000000 -#define NV34TCL_TX_SWIZZLE_S1_W_Z 0x00000001 -#define NV34TCL_TX_SWIZZLE_S1_W_Y 0x00000002 -#define NV34TCL_TX_SWIZZLE_S1_W_X 0x00000003 -#define NV34TCL_TX_SWIZZLE_RECT_PITCH_SHIFT 16 -#define NV34TCL_TX_SWIZZLE_RECT_PITCH_MASK 0xffff0000 -#define NV34TCL_TX_FILTER(x) (0x00001a14+((x)*32)) -#define NV34TCL_TX_FILTER__SIZE 0x00000004 -#define NV34TCL_TX_FILTER_LOD_BIAS_SHIFT 8 -#define NV34TCL_TX_FILTER_LOD_BIAS_MASK 0x00000f00 -#define NV34TCL_TX_FILTER_MINIFY_SHIFT 16 -#define NV34TCL_TX_FILTER_MINIFY_MASK 0x000f0000 -#define NV34TCL_TX_FILTER_MINIFY_NEAREST 0x00010000 -#define NV34TCL_TX_FILTER_MINIFY_LINEAR 0x00020000 -#define NV34TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x00030000 -#define NV34TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x00040000 -#define NV34TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x00050000 -#define NV34TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x00060000 -#define NV34TCL_TX_FILTER_MAGNIFY_SHIFT 24 -#define NV34TCL_TX_FILTER_MAGNIFY_MASK 0x0f000000 -#define NV34TCL_TX_FILTER_MAGNIFY_NEAREST 0x01000000 -#define NV34TCL_TX_FILTER_MAGNIFY_LINEAR 0x02000000 -#define NV34TCL_TX_FILTER_SIGNED_BLUE (1 << 28) -#define NV34TCL_TX_FILTER_SIGNED_GREEN (1 << 29) -#define NV34TCL_TX_FILTER_SIGNED_RED (1 << 30) -#define NV34TCL_TX_FILTER_SIGNED_ALPHA (1 << 31) -#define NV34TCL_TX_NPOT_SIZE(x) (0x00001a18+((x)*32)) -#define NV34TCL_TX_NPOT_SIZE__SIZE 0x00000004 -#define NV34TCL_TX_NPOT_SIZE_H_SHIFT 0 -#define NV34TCL_TX_NPOT_SIZE_H_MASK 0x0000ffff -#define NV34TCL_TX_NPOT_SIZE_W_SHIFT 16 -#define NV34TCL_TX_NPOT_SIZE_W_MASK 0xffff0000 -#define NV34TCL_TX_BORDER_COLOR(x) (0x00001a1c+((x)*32)) -#define NV34TCL_TX_BORDER_COLOR__SIZE 0x00000004 -#define NV34TCL_TX_BORDER_COLOR_B_SHIFT 0 -#define NV34TCL_TX_BORDER_COLOR_B_MASK 0x000000ff -#define NV34TCL_TX_BORDER_COLOR_G_SHIFT 8 -#define NV34TCL_TX_BORDER_COLOR_G_MASK 0x0000ff00 -#define NV34TCL_TX_BORDER_COLOR_R_SHIFT 16 -#define NV34TCL_TX_BORDER_COLOR_R_MASK 0x00ff0000 -#define NV34TCL_TX_BORDER_COLOR_A_SHIFT 24 -#define NV34TCL_TX_BORDER_COLOR_A_MASK 0xff000000 -#define NV34TCL_VTX_ATTR_4F_X(x) (0x00001c00+((x)*16)) -#define NV34TCL_VTX_ATTR_4F_X__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_4F_Y(x) (0x00001c04+((x)*16)) -#define NV34TCL_VTX_ATTR_4F_Y__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_4F_Z(x) (0x00001c08+((x)*16)) -#define NV34TCL_VTX_ATTR_4F_Z__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_4F_W(x) (0x00001c0c+((x)*16)) -#define NV34TCL_VTX_ATTR_4F_W__SIZE 0x00000010 -#define NV34TCL_FP_CONTROL 0x00001d60 -#define NV34TCL_FP_CONTROL_USES_KIL (1 << 7) -#define NV34TCL_FP_CONTROL_USED_REGS_MINUS1_DIV2_SHIFT 0 -#define NV34TCL_FP_CONTROL_USED_REGS_MINUS1_DIV2_MASK 0x0000000f -#define NV34TCL_DEPTH_UNK17D8 0x00001d78 -#define NV34TCL_DEPTH_UNK17D8_CLAMP_SHIFT 4 -#define NV34TCL_DEPTH_UNK17D8_CLAMP_MASK 0x000000f0 -#define NV34TCL_MULTISAMPLE_CONTROL 0x00001d7c -#define NV34TCL_MULTISAMPLE_CONTROL_ENABLE (1 << 0) -#define NV34TCL_MULTISAMPLE_CONTROL_SAMPLE_ALPHA_TO_COVERAGE (1 << 4) -#define NV34TCL_MULTISAMPLE_CONTROL_SAMPLE_ALPHA_TO_ONE (1 << 8) -#define NV34TCL_MULTISAMPLE_CONTROL_SAMPLE_COVERAGE_SHIFT 16 -#define NV34TCL_MULTISAMPLE_CONTROL_SAMPLE_COVERAGE_MASK 0xffff0000 -#define NV34TCL_CLEAR_DEPTH_VALUE 0x00001d8c -#define NV34TCL_CLEAR_COLOR_VALUE 0x00001d90 -#define NV34TCL_CLEAR_COLOR_VALUE_B_SHIFT 0 -#define NV34TCL_CLEAR_COLOR_VALUE_B_MASK 0x000000ff -#define NV34TCL_CLEAR_COLOR_VALUE_G_SHIFT 8 -#define NV34TCL_CLEAR_COLOR_VALUE_G_MASK 0x0000ff00 -#define NV34TCL_CLEAR_COLOR_VALUE_R_SHIFT 16 -#define NV34TCL_CLEAR_COLOR_VALUE_R_MASK 0x00ff0000 -#define NV34TCL_CLEAR_COLOR_VALUE_A_SHIFT 24 -#define NV34TCL_CLEAR_COLOR_VALUE_A_MASK 0xff000000 -#define NV34TCL_CLEAR_BUFFERS 0x00001d94 -#define NV34TCL_CLEAR_BUFFERS_COLOR_A (1 << 7) -#define NV34TCL_CLEAR_BUFFERS_COLOR_B (1 << 6) -#define NV34TCL_CLEAR_BUFFERS_COLOR_G (1 << 5) -#define NV34TCL_CLEAR_BUFFERS_COLOR_R (1 << 4) -#define NV34TCL_CLEAR_BUFFERS_STENCIL (1 << 1) -#define NV34TCL_CLEAR_BUFFERS_DEPTH (1 << 0) -#define NV34TCL_DO_VERTICES 0x00001dac -#define NV34TCL_LINE_STIPPLE_ENABLE 0x00001db4 -#define NV34TCL_LINE_STIPPLE_PATTERN 0x00001db8 -#define NV34TCL_LINE_STIPPLE_PATTERN_FACTOR_SHIFT 0 -#define NV34TCL_LINE_STIPPLE_PATTERN_FACTOR_MASK 0x0000ffff -#define NV34TCL_LINE_STIPPLE_PATTERN_PATTERN_SHIFT 16 -#define NV34TCL_LINE_STIPPLE_PATTERN_PATTERN_MASK 0xffff0000 -#define NV34TCL_BACK_MATERIAL_SHININESS(x) (0x00001e20+((x)*4)) -#define NV34TCL_BACK_MATERIAL_SHININESS__SIZE 0x00000006 -#define NV34TCL_VTX_ATTR_1F(x) (0x00001e40+((x)*4)) -#define NV34TCL_VTX_ATTR_1F__SIZE 0x00000010 -#define NV34TCL_ENGINE 0x00001e94 -#define NV34TCL_ENGINE_FP (1 << 0) -#define NV34TCL_ENGINE_VP (1 << 1) -#define NV34TCL_ENGINE_FIXED (1 << 2) -#define NV34TCL_VP_UPLOAD_FROM_ID 0x00001e9c -#define NV34TCL_VP_START_FROM_ID 0x00001ea0 -#define NV34TCL_POINT_PARAMETERS(x) (0x00001ec0+((x)*4)) -#define NV34TCL_POINT_PARAMETERS__SIZE 0x00000008 -#define NV34TCL_POINT_SIZE 0x00001ee0 -#define NV34TCL_POINT_PARAMETERS_ENABLE 0x00001ee4 -#define NV34TCL_POINT_SPRITE 0x00001ee8 -#define NV34TCL_POINT_SPRITE_ENABLE (1 << 0) -#define NV34TCL_POINT_SPRITE_R_MODE_SHIFT 1 -#define NV34TCL_POINT_SPRITE_R_MODE_MASK 0x00000006 -#define NV34TCL_POINT_SPRITE_R_MODE_ZERO 0x00000000 -#define NV34TCL_POINT_SPRITE_R_MODE_R 0x00000002 -#define NV34TCL_POINT_SPRITE_R_MODE_S 0x00000004 -#define NV34TCL_POINT_SPRITE_COORD_REPLACE (1 << 11) -#define NV34TCL_VP_UPLOAD_CONST_ID 0x00001efc -#define NV34TCL_VP_UPLOAD_CONST_X(x) (0x00001f00+((x)*16)) -#define NV34TCL_VP_UPLOAD_CONST_X__SIZE 0x00000004 -#define NV34TCL_VP_UPLOAD_CONST_Y(x) (0x00001f04+((x)*16)) -#define NV34TCL_VP_UPLOAD_CONST_Y__SIZE 0x00000004 -#define NV34TCL_VP_UPLOAD_CONST_Z(x) (0x00001f08+((x)*16)) -#define NV34TCL_VP_UPLOAD_CONST_Z__SIZE 0x00000004 -#define NV34TCL_VP_UPLOAD_CONST_W(x) (0x00001f0c+((x)*16)) -#define NV34TCL_VP_UPLOAD_CONST_W__SIZE 0x00000004 -#define NV34TCL_UNK1f80(x) (0x00001f80+((x)*4)) -#define NV34TCL_UNK1f80__SIZE 0x00000010 - - -#define NV40_CONTEXT_SURFACES_2D 0x00003062 - - - -#define NV40_STRETCHED_IMAGE_FROM_CPU 0x00003066 - - - -#define NV40_TEXTURE_FROM_CPU 0x0000307b - - - -#define NV40_SCALED_IMAGE_FROM_MEMORY 0x00003089 - - - -#define NV40_IMAGE_FROM_CPU 0x0000308a - - - -#define NV40_SWIZZLED_SURFACE 0x0000309e - - - -#define NV40TCL 0x00004097 - -#define NV40TCL_REF_CNT 0x00000050 -#define NV40TCL_NOP 0x00000100 -#define NV40TCL_NOTIFY 0x00000104 -#define NV40TCL_DMA_NOTIFY 0x00000180 -#define NV40TCL_DMA_TEXTURE0 0x00000184 -#define NV40TCL_DMA_TEXTURE1 0x00000188 -#define NV40TCL_DMA_COLOR1 0x0000018c -#define NV40TCL_DMA_COLOR0 0x00000194 -#define NV40TCL_DMA_ZETA 0x00000198 -#define NV40TCL_DMA_VTXBUF0 0x0000019c -#define NV40TCL_DMA_VTXBUF1 0x000001a0 -#define NV40TCL_DMA_FENCE 0x000001a4 -#define NV40TCL_DMA_QUERY 0x000001a8 -#define NV40TCL_DMA_UNK01AC 0x000001ac -#define NV40TCL_DMA_UNK01B0 0x000001b0 -#define NV40TCL_DMA_COLOR2 0x000001b4 -#define NV40TCL_DMA_COLOR3 0x000001b8 -#define NV40TCL_RT_HORIZ 0x00000200 -#define NV40TCL_RT_HORIZ_W_SHIFT 16 -#define NV40TCL_RT_HORIZ_W_MASK 0xffff0000 -#define NV40TCL_RT_HORIZ_X_SHIFT 0 -#define NV40TCL_RT_HORIZ_X_MASK 0x0000ffff -#define NV40TCL_RT_VERT 0x00000204 -#define NV40TCL_RT_VERT_H_SHIFT 16 -#define NV40TCL_RT_VERT_H_MASK 0xffff0000 -#define NV40TCL_RT_VERT_Y_SHIFT 0 -#define NV40TCL_RT_VERT_Y_MASK 0x0000ffff -#define NV40TCL_RT_FORMAT 0x00000208 -#define NV40TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT 24 -#define NV40TCL_RT_FORMAT_LOG2_HEIGHT_MASK 0xff000000 -#define NV40TCL_RT_FORMAT_LOG2_WIDTH_SHIFT 16 -#define NV40TCL_RT_FORMAT_LOG2_WIDTH_MASK 0x00ff0000 -#define NV40TCL_RT_FORMAT_TYPE_SHIFT 8 -#define NV40TCL_RT_FORMAT_TYPE_MASK 0x00000f00 -#define NV40TCL_RT_FORMAT_TYPE_LINEAR 0x00000100 -#define NV40TCL_RT_FORMAT_TYPE_SWIZZLED 0x00000200 -#define NV40TCL_RT_FORMAT_ZETA_SHIFT 5 -#define NV40TCL_RT_FORMAT_ZETA_MASK 0x000000e0 -#define NV40TCL_RT_FORMAT_ZETA_Z16 0x00000020 -#define NV40TCL_RT_FORMAT_ZETA_Z24S8 0x00000040 -#define NV40TCL_RT_FORMAT_COLOR_SHIFT 0 -#define NV40TCL_RT_FORMAT_COLOR_MASK 0x0000001f -#define NV40TCL_RT_FORMAT_COLOR_R5G6B5 0x00000003 -#define NV40TCL_RT_FORMAT_COLOR_X8R8G8B8 0x00000005 -#define NV40TCL_RT_FORMAT_COLOR_A8R8G8B8 0x00000008 -#define NV40TCL_RT_FORMAT_COLOR_B8 0x00000009 -#define NV40TCL_RT_FORMAT_COLOR_UNKNOWN 0x0000000d -#define NV40TCL_RT_FORMAT_COLOR_X8B8G8R8 0x0000000f -#define NV40TCL_RT_FORMAT_COLOR_A8B8G8R8 0x00000010 -#define NV40TCL_COLOR0_PITCH 0x0000020c -#define NV40TCL_COLOR0_OFFSET 0x00000210 -#define NV40TCL_ZETA_OFFSET 0x00000214 -#define NV40TCL_COLOR1_OFFSET 0x00000218 -#define NV40TCL_COLOR1_PITCH 0x0000021c -#define NV40TCL_RT_ENABLE 0x00000220 -#define NV40TCL_RT_ENABLE_MRT (1 << 4) -#define NV40TCL_RT_ENABLE_COLOR3 (1 << 3) -#define NV40TCL_RT_ENABLE_COLOR2 (1 << 2) -#define NV40TCL_RT_ENABLE_COLOR1 (1 << 1) -#define NV40TCL_RT_ENABLE_COLOR0 (1 << 0) -#define NV40TCL_ZETA_PITCH 0x0000022c -#define NV40TCL_COLOR2_PITCH 0x00000280 -#define NV40TCL_COLOR3_PITCH 0x00000284 -#define NV40TCL_COLOR2_OFFSET 0x00000288 -#define NV40TCL_COLOR3_OFFSET 0x0000028c -#define NV40TCL_VIEWPORT_CLIP_HORIZ(x) (0x000002c0+((x)*8)) -#define NV40TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008 -#define NV40TCL_VIEWPORT_CLIP_VERT(x) (0x000002c4+((x)*8)) -#define NV40TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008 -#define NV40TCL_DITHER_ENABLE 0x00000300 -#define NV40TCL_ALPHA_TEST_ENABLE 0x00000304 -#define NV40TCL_ALPHA_TEST_FUNC 0x00000308 -#define NV40TCL_ALPHA_TEST_FUNC_NEVER 0x00000200 -#define NV40TCL_ALPHA_TEST_FUNC_LESS 0x00000201 -#define NV40TCL_ALPHA_TEST_FUNC_EQUAL 0x00000202 -#define NV40TCL_ALPHA_TEST_FUNC_LEQUAL 0x00000203 -#define NV40TCL_ALPHA_TEST_FUNC_GREATER 0x00000204 -#define NV40TCL_ALPHA_TEST_FUNC_GREATER 0x00000204 -#define NV40TCL_ALPHA_TEST_FUNC_NOTEQUAL 0x00000205 -#define NV40TCL_ALPHA_TEST_FUNC_GEQUAL 0x00000206 -#define NV40TCL_ALPHA_TEST_FUNC_ALWAYS 0x00000207 -#define NV40TCL_ALPHA_TEST_REF 0x0000030c -#define NV40TCL_BLEND_ENABLE 0x00000310 -#define NV40TCL_BLEND_FUNC_SRC 0x00000314 -#define NV40TCL_BLEND_FUNC_SRC_RGB_SHIFT 0 -#define NV40TCL_BLEND_FUNC_SRC_RGB_MASK 0x0000ffff -#define NV40TCL_BLEND_FUNC_SRC_RGB_ZERO 0x00000000 -#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE 0x00000001 -#define NV40TCL_BLEND_FUNC_SRC_RGB_SRC_COLOR 0x00000300 -#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV40TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA 0x00000302 -#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV40TCL_BLEND_FUNC_SRC_RGB_DST_ALPHA 0x00000304 -#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV40TCL_BLEND_FUNC_SRC_RGB_DST_COLOR 0x00000306 -#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_COLOR 0x00000307 -#define NV40TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA_SATURATE 0x00000308 -#define NV40TCL_BLEND_FUNC_SRC_RGB_CONSTANT_COLOR 0x00008001 -#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV40TCL_BLEND_FUNC_SRC_RGB_CONSTANT_ALPHA 0x00008003 -#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_SHIFT 16 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_MASK 0xffff0000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ZERO 0x00000000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE 0x00010000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_SRC_COLOR 0x03000000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_COLOR 0x03010000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA 0x03020000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_ALPHA 0x03030000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_DST_ALPHA 0x03040000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_ALPHA 0x03050000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_DST_COLOR 0x03060000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_COLOR 0x03070000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA_SATURATE 0x03080000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_COLOR 0x80010000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x80020000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_ALPHA 0x80030000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x80040000 -#define NV40TCL_BLEND_FUNC_DST 0x00000318 -#define NV40TCL_BLEND_FUNC_DST_RGB_SHIFT 0 -#define NV40TCL_BLEND_FUNC_DST_RGB_MASK 0x0000ffff -#define NV40TCL_BLEND_FUNC_DST_RGB_ZERO 0x00000000 -#define NV40TCL_BLEND_FUNC_DST_RGB_ONE 0x00000001 -#define NV40TCL_BLEND_FUNC_DST_RGB_SRC_COLOR 0x00000300 -#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV40TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA 0x00000302 -#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV40TCL_BLEND_FUNC_DST_RGB_DST_ALPHA 0x00000304 -#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV40TCL_BLEND_FUNC_DST_RGB_DST_COLOR 0x00000306 -#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_COLOR 0x00000307 -#define NV40TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA_SATURATE 0x00000308 -#define NV40TCL_BLEND_FUNC_DST_RGB_CONSTANT_COLOR 0x00008001 -#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV40TCL_BLEND_FUNC_DST_RGB_CONSTANT_ALPHA 0x00008003 -#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_SHIFT 16 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_MASK 0xffff0000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_ZERO 0x00000000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE 0x00010000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_SRC_COLOR 0x03000000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_COLOR 0x03010000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA 0x03020000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_ALPHA 0x03030000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_DST_ALPHA 0x03040000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_ALPHA 0x03050000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_DST_COLOR 0x03060000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_COLOR 0x03070000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA_SATURATE 0x03080000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_COLOR 0x80010000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x80020000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_ALPHA 0x80030000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x80040000 -#define NV40TCL_BLEND_COLOR 0x0000031c -#define NV40TCL_BLEND_EQUATION 0x00000320 -#define NV40TCL_BLEND_EQUATION_RGB_SHIFT 0 -#define NV40TCL_BLEND_EQUATION_RGB_MASK 0x0000ffff -#define NV40TCL_BLEND_EQUATION_RGB_FUNC_ADD 0x00008006 -#define NV40TCL_BLEND_EQUATION_RGB_MIN 0x00008007 -#define NV40TCL_BLEND_EQUATION_RGB_MAX 0x00008008 -#define NV40TCL_BLEND_EQUATION_RGB_FUNC_SUBTRACT 0x0000800a -#define NV40TCL_BLEND_EQUATION_RGB_FUNC_REVERSE_SUBTRACT 0x0000800b -#define NV40TCL_BLEND_EQUATION_ALPHA_SHIFT 16 -#define NV40TCL_BLEND_EQUATION_ALPHA_MASK 0xffff0000 -#define NV40TCL_BLEND_EQUATION_ALPHA_FUNC_ADD 0x80060000 -#define NV40TCL_BLEND_EQUATION_ALPHA_MIN 0x80070000 -#define NV40TCL_BLEND_EQUATION_ALPHA_MAX 0x80080000 -#define NV40TCL_BLEND_EQUATION_ALPHA_FUNC_SUBTRACT 0x800a0000 -#define NV40TCL_BLEND_EQUATION_ALPHA_FUNC_REVERSE_SUBTRACT 0x800b0000 -#define NV40TCL_COLOR_MASK 0x00000324 -#define NV40TCL_COLOR_MASK_BUFFER0_B_SHIFT 0 -#define NV40TCL_COLOR_MASK_BUFFER0_B_MASK 0x000000ff -#define NV40TCL_COLOR_MASK_BUFFER0_G_SHIFT 8 -#define NV40TCL_COLOR_MASK_BUFFER0_G_MASK 0x0000ff00 -#define NV40TCL_COLOR_MASK_BUFFER0_R_SHIFT 16 -#define NV40TCL_COLOR_MASK_BUFFER0_R_MASK 0x00ff0000 -#define NV40TCL_COLOR_MASK_BUFFER0_A_SHIFT 24 -#define NV40TCL_COLOR_MASK_BUFFER0_A_MASK 0xff000000 -#define NV40TCL_STENCIL_FRONT_ENABLE 0x00000328 -#define NV40TCL_STENCIL_FRONT_MASK 0x0000032c -#define NV40TCL_STENCIL_FRONT_FUNC_FUNC 0x00000330 -#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_NEVER 0x00000200 -#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_LESS 0x00000201 -#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_EQUAL 0x00000202 -#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_LEQUAL 0x00000203 -#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204 -#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204 -#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_GEQUAL 0x00000206 -#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_ALWAYS 0x00000207 -#define NV40TCL_STENCIL_FRONT_FUNC_REF 0x00000334 -#define NV40TCL_STENCIL_FRONT_FUNC_MASK 0x00000338 -#define NV40TCL_STENCIL_FRONT_OP_FAIL 0x0000033c -#define NV40TCL_STENCIL_FRONT_OP_FAIL_ZERO 0x00000000 -#define NV40TCL_STENCIL_FRONT_OP_FAIL_INVERT 0x0000150a -#define NV40TCL_STENCIL_FRONT_OP_FAIL_KEEP 0x00001e00 -#define NV40TCL_STENCIL_FRONT_OP_FAIL_REPLACE 0x00001e01 -#define NV40TCL_STENCIL_FRONT_OP_FAIL_INCR 0x00001e02 -#define NV40TCL_STENCIL_FRONT_OP_FAIL_DECR 0x00001e03 -#define NV40TCL_STENCIL_FRONT_OP_FAIL_INCR_WRAP 0x00008507 -#define NV40TCL_STENCIL_FRONT_OP_FAIL_DECR_WRAP 0x00008508 -#define NV40TCL_STENCIL_FRONT_OP_ZFAIL 0x00000340 -#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_ZERO 0x00000000 -#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_INVERT 0x0000150a -#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_KEEP 0x00001e00 -#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_REPLACE 0x00001e01 -#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_INCR 0x00001e02 -#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_DECR 0x00001e03 -#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_DECR_WRAP 0x00008508 -#define NV40TCL_STENCIL_FRONT_OP_ZPASS 0x00000344 -#define NV40TCL_STENCIL_FRONT_OP_ZPASS_ZERO 0x00000000 -#define NV40TCL_STENCIL_FRONT_OP_ZPASS_INVERT 0x0000150a -#define NV40TCL_STENCIL_FRONT_OP_ZPASS_KEEP 0x00001e00 -#define NV40TCL_STENCIL_FRONT_OP_ZPASS_REPLACE 0x00001e01 -#define NV40TCL_STENCIL_FRONT_OP_ZPASS_INCR 0x00001e02 -#define NV40TCL_STENCIL_FRONT_OP_ZPASS_DECR 0x00001e03 -#define NV40TCL_STENCIL_FRONT_OP_ZPASS_INCR_WRAP 0x00008507 -#define NV40TCL_STENCIL_FRONT_OP_ZPASS_DECR_WRAP 0x00008508 -#define NV40TCL_STENCIL_BACK_ENABLE 0x00000348 -#define NV40TCL_STENCIL_BACK_MASK 0x0000034c -#define NV40TCL_STENCIL_BACK_FUNC_FUNC 0x00000350 -#define NV40TCL_STENCIL_BACK_FUNC_FUNC_NEVER 0x00000200 -#define NV40TCL_STENCIL_BACK_FUNC_FUNC_LESS 0x00000201 -#define NV40TCL_STENCIL_BACK_FUNC_FUNC_EQUAL 0x00000202 -#define NV40TCL_STENCIL_BACK_FUNC_FUNC_LEQUAL 0x00000203 -#define NV40TCL_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204 -#define NV40TCL_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204 -#define NV40TCL_STENCIL_BACK_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV40TCL_STENCIL_BACK_FUNC_FUNC_GEQUAL 0x00000206 -#define NV40TCL_STENCIL_BACK_FUNC_FUNC_ALWAYS 0x00000207 -#define NV40TCL_STENCIL_BACK_FUNC_REF 0x00000354 -#define NV40TCL_STENCIL_BACK_FUNC_MASK 0x00000358 -#define NV40TCL_STENCIL_BACK_OP_FAIL 0x0000035c -#define NV40TCL_STENCIL_BACK_OP_FAIL_ZERO 0x00000000 -#define NV40TCL_STENCIL_BACK_OP_FAIL_INVERT 0x0000150a -#define NV40TCL_STENCIL_BACK_OP_FAIL_KEEP 0x00001e00 -#define NV40TCL_STENCIL_BACK_OP_FAIL_REPLACE 0x00001e01 -#define NV40TCL_STENCIL_BACK_OP_FAIL_INCR 0x00001e02 -#define NV40TCL_STENCIL_BACK_OP_FAIL_DECR 0x00001e03 -#define NV40TCL_STENCIL_BACK_OP_FAIL_INCR_WRAP 0x00008507 -#define NV40TCL_STENCIL_BACK_OP_FAIL_DECR_WRAP 0x00008508 -#define NV40TCL_STENCIL_BACK_OP_ZFAIL 0x00000360 -#define NV40TCL_STENCIL_BACK_OP_ZFAIL_ZERO 0x00000000 -#define NV40TCL_STENCIL_BACK_OP_ZFAIL_INVERT 0x0000150a -#define NV40TCL_STENCIL_BACK_OP_ZFAIL_KEEP 0x00001e00 -#define NV40TCL_STENCIL_BACK_OP_ZFAIL_REPLACE 0x00001e01 -#define NV40TCL_STENCIL_BACK_OP_ZFAIL_INCR 0x00001e02 -#define NV40TCL_STENCIL_BACK_OP_ZFAIL_DECR 0x00001e03 -#define NV40TCL_STENCIL_BACK_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NV40TCL_STENCIL_BACK_OP_ZFAIL_DECR_WRAP 0x00008508 -#define NV40TCL_STENCIL_BACK_OP_ZPASS 0x00000364 -#define NV40TCL_STENCIL_BACK_OP_ZPASS_ZERO 0x00000000 -#define NV40TCL_STENCIL_BACK_OP_ZPASS_INVERT 0x0000150a -#define NV40TCL_STENCIL_BACK_OP_ZPASS_KEEP 0x00001e00 -#define NV40TCL_STENCIL_BACK_OP_ZPASS_REPLACE 0x00001e01 -#define NV40TCL_STENCIL_BACK_OP_ZPASS_INCR 0x00001e02 -#define NV40TCL_STENCIL_BACK_OP_ZPASS_DECR 0x00001e03 -#define NV40TCL_STENCIL_BACK_OP_ZPASS_INCR_WRAP 0x00008507 -#define NV40TCL_STENCIL_BACK_OP_ZPASS_DECR_WRAP 0x00008508 -#define NV40TCL_SHADE_MODEL 0x00000368 -#define NV40TCL_SHADE_MODEL_FLAT 0x00001d00 -#define NV40TCL_SHADE_MODEL_SMOOTH 0x00001d01 -#define NV40TCL_MRT_COLOR_MASK 0x00000370 -#define NV40TCL_MRT_COLOR_MASK_BUFFER1_A (1 << 4) -#define NV40TCL_MRT_COLOR_MASK_BUFFER1_R (1 << 5) -#define NV40TCL_MRT_COLOR_MASK_BUFFER1_G (1 << 6) -#define NV40TCL_MRT_COLOR_MASK_BUFFER1_B (1 << 7) -#define NV40TCL_MRT_COLOR_MASK_BUFFER2_A (1 << 8) -#define NV40TCL_MRT_COLOR_MASK_BUFFER2_R (1 << 9) -#define NV40TCL_MRT_COLOR_MASK_BUFFER2_G (1 << 10) -#define NV40TCL_MRT_COLOR_MASK_BUFFER2_B (1 << 11) -#define NV40TCL_MRT_COLOR_MASK_BUFFER3_A (1 << 12) -#define NV40TCL_MRT_COLOR_MASK_BUFFER3_R (1 << 13) -#define NV40TCL_MRT_COLOR_MASK_BUFFER3_G (1 << 14) -#define NV40TCL_MRT_COLOR_MASK_BUFFER3_B (1 << 15) -#define NV40TCL_COLOR_LOGIC_OP_ENABLE 0x00000374 -#define NV40TCL_COLOR_LOGIC_OP 0x00000378 -#define NV40TCL_COLOR_LOGIC_OP_CLEAR 0x00001500 -#define NV40TCL_COLOR_LOGIC_OP_AND 0x00001501 -#define NV40TCL_COLOR_LOGIC_OP_AND_REVERSE 0x00001502 -#define NV40TCL_COLOR_LOGIC_OP_COPY 0x00001503 -#define NV40TCL_COLOR_LOGIC_OP_AND_INVERTED 0x00001504 -#define NV40TCL_COLOR_LOGIC_OP_NOOP 0x00001505 -#define NV40TCL_COLOR_LOGIC_OP_XOR 0x00001506 -#define NV40TCL_COLOR_LOGIC_OP_OR 0x00001507 -#define NV40TCL_COLOR_LOGIC_OP_NOR 0x00001508 -#define NV40TCL_COLOR_LOGIC_OP_EQUIV 0x00001509 -#define NV40TCL_COLOR_LOGIC_OP_INVERT 0x0000150a -#define NV40TCL_COLOR_LOGIC_OP_OR_REVERSE 0x0000150b -#define NV40TCL_COLOR_LOGIC_OP_COPY_INVERTED 0x0000150c -#define NV40TCL_COLOR_LOGIC_OP_OR_INVERTED 0x0000150d -#define NV40TCL_COLOR_LOGIC_OP_NAND 0x0000150e -#define NV40TCL_COLOR_LOGIC_OP_SET 0x0000150f -#define NV40TCL_DEPTH_RANGE_NEAR 0x00000394 -#define NV40TCL_DEPTH_RANGE_FAR 0x00000398 -#define NV40TCL_LINE_WIDTH 0x000003b8 -#define NV40TCL_LINE_SMOOTH_ENABLE 0x000003bc -#define NV40TCL_UNK03C0(x) (0x000003c0+((x)*4)) -#define NV40TCL_UNK03C0__SIZE 0x00000010 -#define NV40TCL_UNK0400(x) (0x00000400+((x)*4)) -#define NV40TCL_UNK0400__SIZE 0x00000010 -#define NV40TCL_UNK0440(x) (0x00000440+((x)*4)) -#define NV40TCL_UNK0440__SIZE 0x00000020 -#define NV40TCL_SCISSOR_HORIZ 0x000008c0 -#define NV40TCL_SCISSOR_HORIZ_X_SHIFT 0 -#define NV40TCL_SCISSOR_HORIZ_X_MASK 0x0000ffff -#define NV40TCL_SCISSOR_HORIZ_W_SHIFT 16 -#define NV40TCL_SCISSOR_HORIZ_W_MASK 0xffff0000 -#define NV40TCL_SCISSOR_VERT 0x000008c4 -#define NV40TCL_SCISSOR_VERT_Y_SHIFT 0 -#define NV40TCL_SCISSOR_VERT_Y_MASK 0x0000ffff -#define NV40TCL_SCISSOR_VERT_H_SHIFT 16 -#define NV40TCL_SCISSOR_VERT_H_MASK 0xffff0000 -#define NV40TCL_FOG_MODE 0x000008cc -#define NV40TCL_FOG_EQUATION_CONSTANT 0x000008d0 -#define NV40TCL_FOG_EQUATION_LINEAR 0x000008d4 -#define NV40TCL_FOG_EQUATION_QUADRATIC 0x000008d8 -#define NV40TCL_FP_ADDRESS 0x000008e4 -#define NV40TCL_FP_ADDRESS_OFFSET_SHIFT 8 -#define NV40TCL_FP_ADDRESS_OFFSET_MASK 0xffffff00 -#define NV40TCL_FP_ADDRESS_DMA1 (1 << 1) -#define NV40TCL_FP_ADDRESS_DMA0 (1 << 0) -#define NV40TCL_VIEWPORT_HORIZ 0x00000a00 -#define NV40TCL_VIEWPORT_HORIZ_W_SHIFT 16 -#define NV40TCL_VIEWPORT_HORIZ_W_MASK 0xffff0000 -#define NV40TCL_VIEWPORT_HORIZ_X_SHIFT 0 -#define NV40TCL_VIEWPORT_HORIZ_X_MASK 0x0000ffff -#define NV40TCL_VIEWPORT_VERT 0x00000a04 -#define NV40TCL_VIEWPORT_VERT_H_SHIFT 16 -#define NV40TCL_VIEWPORT_VERT_H_MASK 0xffff0000 -#define NV40TCL_VIEWPORT_VERT_Y_SHIFT 0 -#define NV40TCL_VIEWPORT_VERT_Y_MASK 0x0000ffff -#define NV40TCL_VIEWPORT_TRANSLATE_X 0x00000a20 -#define NV40TCL_VIEWPORT_TRANSLATE_Y 0x00000a24 -#define NV40TCL_VIEWPORT_TRANSLATE_Z 0x00000a28 -#define NV40TCL_VIEWPORT_TRANSLATE_W 0x00000a2c -#define NV40TCL_VIEWPORT_SCALE_X 0x00000a30 -#define NV40TCL_VIEWPORT_SCALE_Y 0x00000a34 -#define NV40TCL_VIEWPORT_SCALE_Z 0x00000a38 -#define NV40TCL_VIEWPORT_SCALE_W 0x00000a3c -#define NV40TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000a60 -#define NV40TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000a64 -#define NV40TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000a68 -#define NV40TCL_DEPTH_FUNC 0x00000a6c -#define NV40TCL_DEPTH_FUNC_NEVER 0x00000200 -#define NV40TCL_DEPTH_FUNC_LESS 0x00000201 -#define NV40TCL_DEPTH_FUNC_EQUAL 0x00000202 -#define NV40TCL_DEPTH_FUNC_LEQUAL 0x00000203 -#define NV40TCL_DEPTH_FUNC_GREATER 0x00000204 -#define NV40TCL_DEPTH_FUNC_GREATER 0x00000204 -#define NV40TCL_DEPTH_FUNC_NOTEQUAL 0x00000205 -#define NV40TCL_DEPTH_FUNC_GEQUAL 0x00000206 -#define NV40TCL_DEPTH_FUNC_ALWAYS 0x00000207 -#define NV40TCL_DEPTH_WRITE_ENABLE 0x00000a70 -#define NV40TCL_DEPTH_TEST_ENABLE 0x00000a74 -#define NV40TCL_POLYGON_OFFSET_FACTOR 0x00000a78 -#define NV40TCL_POLYGON_OFFSET_UNITS 0x00000a7c -#define NV40TCL_VTX_ATTR_3I_XY(x) (0x00000a80+((x)*8)) -#define NV40TCL_VTX_ATTR_3I_XY__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_3I_XY_X_SHIFT 0 -#define NV40TCL_VTX_ATTR_3I_XY_X_MASK 0x0000ffff -#define NV40TCL_VTX_ATTR_3I_XY_Y_SHIFT 16 -#define NV40TCL_VTX_ATTR_3I_XY_Y_MASK 0xffff0000 -#define NV40TCL_VTX_ATTR_3I_Z(x) (0x00000a84+((x)*8)) -#define NV40TCL_VTX_ATTR_3I_Z__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_3I_Z_Z_SHIFT 0 -#define NV40TCL_VTX_ATTR_3I_Z_Z_MASK 0x0000ffff -#define NV40TCL_UNK0B40(x) (0x00000b40+((x)*4)) -#define NV40TCL_UNK0B40__SIZE 0x00000008 -#define NV40TCL_VP_UPLOAD_INST(x) (0x00000b80+((x)*4)) -#define NV40TCL_VP_UPLOAD_INST__SIZE 0x00000004 -#define NV40TCL_CLIP_PLANE_ENABLE 0x00001478 -#define NV40TCL_CLIP_PLANE_ENABLE_PLANE0 (1 << 1) -#define NV40TCL_CLIP_PLANE_ENABLE_PLANE1 (1 << 5) -#define NV40TCL_CLIP_PLANE_ENABLE_PLANE2 (1 << 9) -#define NV40TCL_CLIP_PLANE_ENABLE_PLANE3 (1 << 13) -#define NV40TCL_CLIP_PLANE_ENABLE_PLANE4 (1 << 17) -#define NV40TCL_CLIP_PLANE_ENABLE_PLANE5 (1 << 21) -#define NV40TCL_POLYGON_STIPPLE_ENABLE 0x0000147c -#define NV40TCL_POLYGON_STIPPLE_PATTERN(x) (0x00001480+((x)*4)) -#define NV40TCL_POLYGON_STIPPLE_PATTERN__SIZE 0x00000020 -#define NV40TCL_VTX_ATTR_3F_X(x) (0x00001500+((x)*16)) -#define NV40TCL_VTX_ATTR_3F_X__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_3F_Y(x) (0x00001504+((x)*16)) -#define NV40TCL_VTX_ATTR_3F_Y__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_3F_Z(x) (0x00001508+((x)*16)) -#define NV40TCL_VTX_ATTR_3F_Z__SIZE 0x00000010 -#define NV40TCL_VTXBUF_ADDRESS(x) (0x00001680+((x)*4)) -#define NV40TCL_VTXBUF_ADDRESS__SIZE 0x00000010 -#define NV40TCL_VTXBUF_ADDRESS_DMA1 (1 << 31) -#define NV40TCL_VTXBUF_ADDRESS_OFFSET_SHIFT 0 -#define NV40TCL_VTXBUF_ADDRESS_OFFSET_MASK 0x0fffffff -#define NV40TCL_VTX_CACHE_INVALIDATE 0x00001714 -#define NV40TCL_VTXFMT(x) (0x00001740+((x)*4)) -#define NV40TCL_VTXFMT__SIZE 0x00000010 -#define NV40TCL_VTXFMT_TYPE_SHIFT 0 -#define NV40TCL_VTXFMT_TYPE_MASK 0x0000000f -#define NV40TCL_VTXFMT_TYPE_FLOAT 0x00000002 -#define NV40TCL_VTXFMT_TYPE_UBYTE 0x00000004 -#define NV40TCL_VTXFMT_TYPE_USHORT 0x00000005 -#define NV40TCL_VTXFMT_SIZE_SHIFT 4 -#define NV40TCL_VTXFMT_SIZE_MASK 0x000000f0 -#define NV40TCL_VTXFMT_STRIDE_SHIFT 8 -#define NV40TCL_VTXFMT_STRIDE_MASK 0x0000ff00 -#define NV40TCL_QUERY_RESET 0x000017c8 -#define NV40TCL_QUERY_UNK17CC 0x000017cc -#define NV40TCL_QUERY_GET 0x00001800 -#define NV40TCL_QUERY_GET_UNK24_SHIFT 24 -#define NV40TCL_QUERY_GET_UNK24_MASK 0xff000000 -#define NV40TCL_QUERY_GET_OFFSET_SHIFT 0 -#define NV40TCL_QUERY_GET_OFFSET_MASK 0x00ffffff -#define NV40TCL_BEGIN_END 0x00001808 -#define NV40TCL_BEGIN_END_STOP 0x00000000 -#define NV40TCL_BEGIN_END_POINTS 0x00000001 -#define NV40TCL_BEGIN_END_LINES 0x00000002 -#define NV40TCL_BEGIN_END_LINE_LOOP 0x00000003 -#define NV40TCL_BEGIN_END_LINE_STRIP 0x00000004 -#define NV40TCL_BEGIN_END_TRIANGLES 0x00000005 -#define NV40TCL_BEGIN_END_TRIANGLE_STRIP 0x00000006 -#define NV40TCL_BEGIN_END_TRIANGLE_FAN 0x00000007 -#define NV40TCL_BEGIN_END_QUADS 0x00000008 -#define NV40TCL_BEGIN_END_QUAD_STRIP 0x00000009 -#define NV40TCL_BEGIN_END_POLYGON 0x0000000a -#define NV40TCL_VB_ELEMENT_U16 0x0000180c -#define NV40TCL_VB_ELEMENT_U16_1_SHIFT 16 -#define NV40TCL_VB_ELEMENT_U16_1_MASK 0xffff0000 -#define NV40TCL_VB_ELEMENT_U16_0_SHIFT 0 -#define NV40TCL_VB_ELEMENT_U16_0_MASK 0x0000ffff -#define NV40TCL_VB_ELEMENT_U32 0x00001810 -#define NV40TCL_VB_VERTEX_BATCH 0x00001814 -#define NV40TCL_VB_VERTEX_BATCH_COUNT_SHIFT 24 -#define NV40TCL_VB_VERTEX_BATCH_COUNT_MASK 0xff000000 -#define NV40TCL_VB_VERTEX_BATCH_START_SHIFT 0 -#define NV40TCL_VB_VERTEX_BATCH_START_MASK 0x00ffffff -#define NV40TCL_VERTEX_DATA 0x00001818 -#define NV40TCL_IDXBUF_ADDRESS 0x0000181c -#define NV40TCL_IDXBUF_FORMAT 0x00001820 -#define NV40TCL_IDXBUF_FORMAT_TYPE_SHIFT 4 -#define NV40TCL_IDXBUF_FORMAT_TYPE_MASK 0x000000f0 -#define NV40TCL_IDXBUF_FORMAT_TYPE_U32 0x00000000 -#define NV40TCL_IDXBUF_FORMAT_TYPE_U16 0x00000010 -#define NV40TCL_IDXBUF_FORMAT_DMA1 (1 << 0) -#define NV40TCL_VB_INDEX_BATCH 0x00001824 -#define NV40TCL_VB_INDEX_BATCH_COUNT_SHIFT 24 -#define NV40TCL_VB_INDEX_BATCH_COUNT_MASK 0xff000000 -#define NV40TCL_VB_INDEX_BATCH_START_SHIFT 0 -#define NV40TCL_VB_INDEX_BATCH_START_MASK 0x00ffffff -#define NV40TCL_POLYGON_MODE_FRONT 0x00001828 -#define NV40TCL_POLYGON_MODE_FRONT_POINT 0x00001b00 -#define NV40TCL_POLYGON_MODE_FRONT_LINE 0x00001b01 -#define NV40TCL_POLYGON_MODE_FRONT_FILL 0x00001b02 -#define NV40TCL_POLYGON_MODE_BACK 0x0000182c -#define NV40TCL_POLYGON_MODE_BACK_POINT 0x00001b00 -#define NV40TCL_POLYGON_MODE_BACK_LINE 0x00001b01 -#define NV40TCL_POLYGON_MODE_BACK_FILL 0x00001b02 -#define NV40TCL_CULL_FACE 0x00001830 -#define NV40TCL_CULL_FACE_FRONT 0x00000404 -#define NV40TCL_CULL_FACE_BACK 0x00000405 -#define NV40TCL_CULL_FACE_FRONT_AND_BACK 0x00000408 -#define NV40TCL_FRONT_FACE 0x00001834 -#define NV40TCL_FRONT_FACE_CW 0x00000900 -#define NV40TCL_FRONT_FACE_CCW 0x00000901 -#define NV40TCL_POLYGON_SMOOTH_ENABLE 0x00001838 -#define NV40TCL_CULL_FACE_ENABLE 0x0000183c -#define NV40TCL_TEX_SIZE1(x) (0x00001840+((x)*4)) -#define NV40TCL_TEX_SIZE1__SIZE 0x00000008 -#define NV40TCL_TEX_SIZE1_DEPTH_SHIFT 20 -#define NV40TCL_TEX_SIZE1_DEPTH_MASK 0xfff00000 -#define NV40TCL_TEX_SIZE1_PITCH_SHIFT 0 -#define NV40TCL_TEX_SIZE1_PITCH_MASK 0x0000ffff -#define NV40TCL_VTX_ATTR_2F_X(x) (0x00001880+((x)*8)) -#define NV40TCL_VTX_ATTR_2F_X__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_2F_Y(x) (0x00001884+((x)*8)) -#define NV40TCL_VTX_ATTR_2F_Y__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_2I(x) (0x00001900+((x)*4)) -#define NV40TCL_VTX_ATTR_2I__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_2I_X_SHIFT 0 -#define NV40TCL_VTX_ATTR_2I_X_MASK 0x0000ffff -#define NV40TCL_VTX_ATTR_2I_Y_SHIFT 16 -#define NV40TCL_VTX_ATTR_2I_Y_MASK 0xffff0000 -#define NV40TCL_VTX_ATTR_4UB(x) (0x00001940+((x)*4)) -#define NV40TCL_VTX_ATTR_4UB__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_4UB_X_SHIFT 0 -#define NV40TCL_VTX_ATTR_4UB_X_MASK 0x000000ff -#define NV40TCL_VTX_ATTR_4UB_Y_SHIFT 8 -#define NV40TCL_VTX_ATTR_4UB_Y_MASK 0x0000ff00 -#define NV40TCL_VTX_ATTR_4UB_Z_SHIFT 16 -#define NV40TCL_VTX_ATTR_4UB_Z_MASK 0x00ff0000 -#define NV40TCL_VTX_ATTR_4UB_W_SHIFT 24 -#define NV40TCL_VTX_ATTR_4UB_W_MASK 0xff000000 -#define NV40TCL_VTX_ATTR_4I_XY(x) (0x00001980+((x)*8)) -#define NV40TCL_VTX_ATTR_4I_XY__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_4I_XY_X_SHIFT 0 -#define NV40TCL_VTX_ATTR_4I_XY_X_MASK 0x0000ffff -#define NV40TCL_VTX_ATTR_4I_XY_Y_SHIFT 16 -#define NV40TCL_VTX_ATTR_4I_XY_Y_MASK 0xffff0000 -#define NV40TCL_VTX_ATTR_4I_ZW(x) (0x00001984+((x)*8)) -#define NV40TCL_VTX_ATTR_4I_ZW__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_4I_ZW_Z_SHIFT 0 -#define NV40TCL_VTX_ATTR_4I_ZW_Z_MASK 0x0000ffff -#define NV40TCL_VTX_ATTR_4I_ZW_W_SHIFT 16 -#define NV40TCL_VTX_ATTR_4I_ZW_W_MASK 0xffff0000 -#define NV40TCL_TEX_OFFSET(x) (0x00001a00+((x)*32)) -#define NV40TCL_TEX_OFFSET__SIZE 0x00000010 -#define NV40TCL_TEX_FORMAT(x) (0x00001a04+((x)*32)) -#define NV40TCL_TEX_FORMAT__SIZE 0x00000010 -#define NV40TCL_TEX_FORMAT_MIPMAP_COUNT_SHIFT 16 -#define NV40TCL_TEX_FORMAT_MIPMAP_COUNT_MASK 0x000f0000 -#define NV40TCL_TEX_FORMAT_RECT (1 << 14) -#define NV40TCL_TEX_FORMAT_LINEAR (1 << 13) -#define NV40TCL_TEX_FORMAT_FORMAT_SHIFT 8 -#define NV40TCL_TEX_FORMAT_FORMAT_MASK 0x00001f00 -#define NV40TCL_TEX_FORMAT_FORMAT_L8 0x00000100 -#define NV40TCL_TEX_FORMAT_FORMAT_A1R5G5B5 0x00000200 -#define NV40TCL_TEX_FORMAT_FORMAT_A4R4G4B4 0x00000300 -#define NV40TCL_TEX_FORMAT_FORMAT_R5G6B5 0x00000400 -#define NV40TCL_TEX_FORMAT_FORMAT_A8R8G8B8 0x00000500 -#define NV40TCL_TEX_FORMAT_FORMAT_DXT1 0x00000600 -#define NV40TCL_TEX_FORMAT_FORMAT_DXT3 0x00000700 -#define NV40TCL_TEX_FORMAT_FORMAT_DXT5 0x00000800 -#define NV40TCL_TEX_FORMAT_FORMAT_A8L8 0x00000b00 -#define NV40TCL_TEX_FORMAT_FORMAT_Z24 0x00001000 -#define NV40TCL_TEX_FORMAT_FORMAT_Z16 0x00001200 -#define NV40TCL_TEX_FORMAT_FORMAT_A16 0x00001400 -#define NV40TCL_TEX_FORMAT_FORMAT_A16L16 0x00001500 -#define NV40TCL_TEX_FORMAT_FORMAT_HILO8 0x00001800 -#define NV40TCL_TEX_FORMAT_FORMAT_RGBA16F 0x00001a00 -#define NV40TCL_TEX_FORMAT_FORMAT_RGBA32F 0x00001b00 -#define NV40TCL_TEX_FORMAT_DIMS_SHIFT 4 -#define NV40TCL_TEX_FORMAT_DIMS_MASK 0x000000f0 -#define NV40TCL_TEX_FORMAT_DIMS_1D 0x00000010 -#define NV40TCL_TEX_FORMAT_DIMS_2D 0x00000020 -#define NV40TCL_TEX_FORMAT_DIMS_3D 0x00000030 -#define NV40TCL_TEX_FORMAT_NO_BORDER (1 << 3) -#define NV40TCL_TEX_FORMAT_CUBIC (1 << 2) -#define NV40TCL_TEX_FORMAT_DMA1 (1 << 1) -#define NV40TCL_TEX_FORMAT_DMA0 (1 << 0) -#define NV40TCL_TEX_WRAP(x) (0x00001a08+((x)*32)) -#define NV40TCL_TEX_WRAP__SIZE 0x00000010 -#define NV40TCL_TEX_WRAP_S_SHIFT 0 -#define NV40TCL_TEX_WRAP_S_MASK 0x000000ff -#define NV40TCL_TEX_WRAP_S_REPEAT 0x00000001 -#define NV40TCL_TEX_WRAP_S_MIRRORED_REPEAT 0x00000002 -#define NV40TCL_TEX_WRAP_S_CLAMP_TO_EDGE 0x00000003 -#define NV40TCL_TEX_WRAP_S_CLAMP_TO_BORDER 0x00000004 -#define NV40TCL_TEX_WRAP_S_CLAMP 0x00000005 -#define NV40TCL_TEX_WRAP_S_MIRROR_CLAMP_TO_EDGE 0x00000006 -#define NV40TCL_TEX_WRAP_S_MIRROR_CLAMP_TO_BORDER 0x00000007 -#define NV40TCL_TEX_WRAP_S_MIRROR_CLAMP 0x00000008 -#define NV40TCL_TEX_WRAP_T_SHIFT 8 -#define NV40TCL_TEX_WRAP_T_MASK 0x00000f00 -#define NV40TCL_TEX_WRAP_T_REPEAT 0x00000100 -#define NV40TCL_TEX_WRAP_T_MIRRORED_REPEAT 0x00000200 -#define NV40TCL_TEX_WRAP_T_CLAMP_TO_EDGE 0x00000300 -#define NV40TCL_TEX_WRAP_T_CLAMP_TO_BORDER 0x00000400 -#define NV40TCL_TEX_WRAP_T_CLAMP 0x00000500 -#define NV40TCL_TEX_WRAP_T_MIRROR_CLAMP_TO_EDGE 0x00000600 -#define NV40TCL_TEX_WRAP_T_MIRROR_CLAMP_TO_BORDER 0x00000700 -#define NV40TCL_TEX_WRAP_T_MIRROR_CLAMP 0x00000800 -#define NV40TCL_TEX_WRAP_EXPAND_NORMAL_SHIFT 12 -#define NV40TCL_TEX_WRAP_EXPAND_NORMAL_MASK 0x0000f000 -#define NV40TCL_TEX_WRAP_R_SHIFT 16 -#define NV40TCL_TEX_WRAP_R_MASK 0x00ff0000 -#define NV40TCL_TEX_WRAP_R_REPEAT 0x00010000 -#define NV40TCL_TEX_WRAP_R_MIRRORED_REPEAT 0x00020000 -#define NV40TCL_TEX_WRAP_R_CLAMP_TO_EDGE 0x00030000 -#define NV40TCL_TEX_WRAP_R_CLAMP_TO_BORDER 0x00040000 -#define NV40TCL_TEX_WRAP_R_CLAMP 0x00050000 -#define NV40TCL_TEX_WRAP_R_MIRROR_CLAMP_TO_EDGE 0x00060000 -#define NV40TCL_TEX_WRAP_R_MIRROR_CLAMP_TO_BORDER 0x00070000 -#define NV40TCL_TEX_WRAP_R_MIRROR_CLAMP 0x00080000 -#define NV40TCL_TEX_WRAP_RCOMP_SHIFT 28 -#define NV40TCL_TEX_WRAP_RCOMP_MASK 0xf0000000 -#define NV40TCL_TEX_WRAP_RCOMP_NEVER 0x00000000 -#define NV40TCL_TEX_WRAP_RCOMP_GREATER 0x10000000 -#define NV40TCL_TEX_WRAP_RCOMP_EQUAL 0x20000000 -#define NV40TCL_TEX_WRAP_RCOMP_GEQUAL 0x30000000 -#define NV40TCL_TEX_WRAP_RCOMP_LESS 0x40000000 -#define NV40TCL_TEX_WRAP_RCOMP_NOTEQUAL 0x50000000 -#define NV40TCL_TEX_WRAP_RCOMP_LEQUAL 0x60000000 -#define NV40TCL_TEX_WRAP_RCOMP_ALWAYS 0x70000000 -#define NV40TCL_TEX_ENABLE(x) (0x00001a0c+((x)*32)) -#define NV40TCL_TEX_ENABLE__SIZE 0x00000010 -#define NV40TCL_TEX_ENABLE_ENABLE (1 << 31) -#define NV40TCL_TEX_ENABLE_MIPMAP_MIN_LOD_SHIFT 27 -#define NV40TCL_TEX_ENABLE_MIPMAP_MIN_LOD_MASK 0x38000000 -#define NV40TCL_TEX_ENABLE_MIPMAP_MAX_LOD_SHIFT 15 -#define NV40TCL_TEX_ENABLE_MIPMAP_MAX_LOD_MASK 0x00038000 -#define NV40TCL_TEX_ENABLE_ANISO_SHIFT 4 -#define NV40TCL_TEX_ENABLE_ANISO_MASK 0x000000f0 -#define NV40TCL_TEX_ENABLE_ANISO_NONE 0x00000000 -#define NV40TCL_TEX_ENABLE_ANISO_2X 0x00000010 -#define NV40TCL_TEX_ENABLE_ANISO_4X 0x00000020 -#define NV40TCL_TEX_ENABLE_ANISO_6X 0x00000030 -#define NV40TCL_TEX_ENABLE_ANISO_8X 0x00000040 -#define NV40TCL_TEX_ENABLE_ANISO_10X 0x00000050 -#define NV40TCL_TEX_ENABLE_ANISO_12X 0x00000060 -#define NV40TCL_TEX_ENABLE_ANISO_16X 0x00000070 -#define NV40TCL_TEX_SWIZZLE(x) (0x00001a10+((x)*32)) -#define NV40TCL_TEX_SWIZZLE__SIZE 0x00000010 -#define NV40TCL_TEX_SWIZZLE_S0_X_SHIFT 14 -#define NV40TCL_TEX_SWIZZLE_S0_X_MASK 0x0000c000 -#define NV40TCL_TEX_SWIZZLE_S0_X_ZERO 0x00000000 -#define NV40TCL_TEX_SWIZZLE_S0_X_ONE 0x00004000 -#define NV40TCL_TEX_SWIZZLE_S0_X_S1 0x00008000 -#define NV40TCL_TEX_SWIZZLE_S0_Y_SHIFT 12 -#define NV40TCL_TEX_SWIZZLE_S0_Y_MASK 0x00003000 -#define NV40TCL_TEX_SWIZZLE_S0_Y_ZERO 0x00000000 -#define NV40TCL_TEX_SWIZZLE_S0_Y_ONE 0x00001000 -#define NV40TCL_TEX_SWIZZLE_S0_Y_S1 0x00002000 -#define NV40TCL_TEX_SWIZZLE_S0_Z_SHIFT 10 -#define NV40TCL_TEX_SWIZZLE_S0_Z_MASK 0x00000c00 -#define NV40TCL_TEX_SWIZZLE_S0_Z_ZERO 0x00000000 -#define NV40TCL_TEX_SWIZZLE_S0_Z_ONE 0x00000400 -#define NV40TCL_TEX_SWIZZLE_S0_Z_S1 0x00000800 -#define NV40TCL_TEX_SWIZZLE_S0_W_SHIFT 8 -#define NV40TCL_TEX_SWIZZLE_S0_W_MASK 0x00000300 -#define NV40TCL_TEX_SWIZZLE_S0_W_ZERO 0x00000000 -#define NV40TCL_TEX_SWIZZLE_S0_W_ONE 0x00000100 -#define NV40TCL_TEX_SWIZZLE_S0_W_S1 0x00000200 -#define NV40TCL_TEX_SWIZZLE_S1_X_SHIFT 6 -#define NV40TCL_TEX_SWIZZLE_S1_X_MASK 0x000000c0 -#define NV40TCL_TEX_SWIZZLE_S1_X_W 0x00000000 -#define NV40TCL_TEX_SWIZZLE_S1_X_Z 0x00000040 -#define NV40TCL_TEX_SWIZZLE_S1_X_Y 0x00000080 -#define NV40TCL_TEX_SWIZZLE_S1_X_X 0x000000c0 -#define NV40TCL_TEX_SWIZZLE_S1_Y_SHIFT 4 -#define NV40TCL_TEX_SWIZZLE_S1_Y_MASK 0x00000030 -#define NV40TCL_TEX_SWIZZLE_S1_Y_W 0x00000000 -#define NV40TCL_TEX_SWIZZLE_S1_Y_Z 0x00000010 -#define NV40TCL_TEX_SWIZZLE_S1_Y_Y 0x00000020 -#define NV40TCL_TEX_SWIZZLE_S1_Y_X 0x00000030 -#define NV40TCL_TEX_SWIZZLE_S1_Z_SHIFT 2 -#define NV40TCL_TEX_SWIZZLE_S1_Z_MASK 0x0000000c -#define NV40TCL_TEX_SWIZZLE_S1_Z_W 0x00000000 -#define NV40TCL_TEX_SWIZZLE_S1_Z_Z 0x00000004 -#define NV40TCL_TEX_SWIZZLE_S1_Z_Y 0x00000008 -#define NV40TCL_TEX_SWIZZLE_S1_Z_X 0x0000000c -#define NV40TCL_TEX_SWIZZLE_S1_W_SHIFT 0 -#define NV40TCL_TEX_SWIZZLE_S1_W_MASK 0x00000003 -#define NV40TCL_TEX_SWIZZLE_S1_W_W 0x00000000 -#define NV40TCL_TEX_SWIZZLE_S1_W_Z 0x00000001 -#define NV40TCL_TEX_SWIZZLE_S1_W_Y 0x00000002 -#define NV40TCL_TEX_SWIZZLE_S1_W_X 0x00000003 -#define NV40TCL_TEX_FILTER(x) (0x00001a14+((x)*32)) -#define NV40TCL_TEX_FILTER__SIZE 0x00000010 -#define NV40TCL_TEX_FILTER_SIGNED_ALPHA (1 << 31) -#define NV40TCL_TEX_FILTER_SIGNED_RED (1 << 30) -#define NV40TCL_TEX_FILTER_SIGNED_GREEN (1 << 29) -#define NV40TCL_TEX_FILTER_SIGNED_BLUE (1 << 28) -#define NV40TCL_TEX_FILTER_MIN_SHIFT 16 -#define NV40TCL_TEX_FILTER_MIN_MASK 0x000f0000 -#define NV40TCL_TEX_FILTER_MIN_NEAREST 0x00010000 -#define NV40TCL_TEX_FILTER_MIN_LINEAR 0x00020000 -#define NV40TCL_TEX_FILTER_MIN_NEAREST_MIPMAP_NEAREST 0x00030000 -#define NV40TCL_TEX_FILTER_MIN_LINEAR_MIPMAP_NEAREST 0x00040000 -#define NV40TCL_TEX_FILTER_MIN_NEAREST_MIPMAP_LINEAR 0x00050000 -#define NV40TCL_TEX_FILTER_MIN_LINEAR_MIPMAP_LINEAR 0x00060000 -#define NV40TCL_TEX_FILTER_MAG_SHIFT 24 -#define NV40TCL_TEX_FILTER_MAG_MASK 0x0f000000 -#define NV40TCL_TEX_FILTER_MAG_NEAREST 0x01000000 -#define NV40TCL_TEX_FILTER_MAG_LINEAR 0x02000000 -#define NV40TCL_TEX_SIZE0(x) (0x00001a18+((x)*32)) -#define NV40TCL_TEX_SIZE0__SIZE 0x00000010 -#define NV40TCL_TEX_SIZE0_H_SHIFT 0 -#define NV40TCL_TEX_SIZE0_H_MASK 0x0000ffff -#define NV40TCL_TEX_SIZE0_W_SHIFT 16 -#define NV40TCL_TEX_SIZE0_W_MASK 0xffff0000 -#define NV40TCL_TEX_BORDER_COLOR(x) (0x00001a1c+((x)*32)) -#define NV40TCL_TEX_BORDER_COLOR__SIZE 0x00000010 -#define NV40TCL_TEX_BORDER_COLOR_B_SHIFT 0 -#define NV40TCL_TEX_BORDER_COLOR_B_MASK 0x000000ff -#define NV40TCL_TEX_BORDER_COLOR_G_SHIFT 8 -#define NV40TCL_TEX_BORDER_COLOR_G_MASK 0x0000ff00 -#define NV40TCL_TEX_BORDER_COLOR_R_SHIFT 16 -#define NV40TCL_TEX_BORDER_COLOR_R_MASK 0x00ff0000 -#define NV40TCL_TEX_BORDER_COLOR_A_SHIFT 24 -#define NV40TCL_TEX_BORDER_COLOR_A_MASK 0xff000000 -#define NV40TCL_VTX_ATTR_4F_X(x) (0x00001c00+((x)*16)) -#define NV40TCL_VTX_ATTR_4F_X__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_4F_Y(x) (0x00001c04+((x)*16)) -#define NV40TCL_VTX_ATTR_4F_Y__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_4F_Z(x) (0x00001c08+((x)*16)) -#define NV40TCL_VTX_ATTR_4F_Z__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_4F_W(x) (0x00001c0c+((x)*16)) -#define NV40TCL_VTX_ATTR_4F_W__SIZE 0x00000010 -#define NV40TCL_FP_CONTROL 0x00001d60 -#define NV40TCL_FP_CONTROL_TEMP_COUNT_SHIFT 24 -#define NV40TCL_FP_CONTROL_TEMP_COUNT_MASK 0xff000000 -#define NV40TCL_FP_CONTROL_KIL (1 << 7) -#define NV40TCL_MULTISAMPLE_CONTROL 0x00001d7c -#define NV40TCL_CLEAR_VALUE_DEPTH 0x00001d8c -#define NV40TCL_CLEAR_VALUE_COLOR 0x00001d90 -#define NV40TCL_CLEAR_BUFFERS 0x00001d94 -#define NV40TCL_CLEAR_BUFFERS_COLOR_A (1 << 7) -#define NV40TCL_CLEAR_BUFFERS_COLOR_B (1 << 6) -#define NV40TCL_CLEAR_BUFFERS_COLOR_G (1 << 5) -#define NV40TCL_CLEAR_BUFFERS_COLOR_R (1 << 4) -#define NV40TCL_CLEAR_BUFFERS_STENCIL (1 << 1) -#define NV40TCL_CLEAR_BUFFERS_DEPTH (1 << 0) -#define NV40TCL_LINE_STIPPLE_ENABLE 0x00001db4 -#define NV40TCL_LINE_STIPPLE_PATTERN 0x00001db8 -#define NV40TCL_LINE_STIPPLE_PATTERN_FACTOR_SHIFT 0 -#define NV40TCL_LINE_STIPPLE_PATTERN_FACTOR_MASK 0x0000ffff -#define NV40TCL_LINE_STIPPLE_PATTERN_PATTERN_SHIFT 16 -#define NV40TCL_LINE_STIPPLE_PATTERN_PATTERN_MASK 0xffff0000 -#define NV40TCL_VTX_ATTR_1F(x) (0x00001e40+((x)*4)) -#define NV40TCL_VTX_ATTR_1F__SIZE 0x00000010 -#define NV40TCL_VP_UPLOAD_FROM_ID 0x00001e9c -#define NV40TCL_VP_START_FROM_ID 0x00001ea0 -#define NV40TCL_POINT_SIZE 0x00001ee0 -#define NV40TCL_POINT_SPRITE 0x00001ee8 -#define NV40TCL_VP_UPLOAD_CONST_ID 0x00001efc -#define NV40TCL_VP_UPLOAD_CONST_X(x) (0x00001f00+((x)*16)) -#define NV40TCL_VP_UPLOAD_CONST_X__SIZE 0x00000004 -#define NV40TCL_VP_UPLOAD_CONST_Y(x) (0x00001f04+((x)*16)) -#define NV40TCL_VP_UPLOAD_CONST_Y__SIZE 0x00000004 -#define NV40TCL_VP_UPLOAD_CONST_Z(x) (0x00001f08+((x)*16)) -#define NV40TCL_VP_UPLOAD_CONST_Z__SIZE 0x00000004 -#define NV40TCL_VP_UPLOAD_CONST_W(x) (0x00001f0c+((x)*16)) -#define NV40TCL_VP_UPLOAD_CONST_W__SIZE 0x00000004 -#define NV40TCL_TEX_CACHE_CTL 0x00001fd8 -#define NV40TCL_VP_ATTRIB_EN 0x00001ff0 -#define NV40TCL_VP_RESULT_EN 0x00001ff4 - - -#define NV44TCL 0x00004497 - - - -#define NV50_2D 0x0000502d - -#define NV50_2D_NOP 0x00000100 -#define NV50_2D_NOTIFY 0x00000104 -#define NV50_2D_DMA_NOTIFY 0x00000180 -#define NV50_2D_DMA_IN_MEMORY0 0x00000184 -#define NV50_2D_DMA_IN_MEMORY1 0x00000188 -#define NV50_2D_DMA_IN_MEMORY2 0x0000018c -#define NV50_2D_DST_FORMAT 0x00000200 -#define NV50_2D_DST_FORMAT_32BPP 0x000000cf -#define NV50_2D_DST_FORMAT_24BPP 0x000000e6 -#define NV50_2D_DST_FORMAT_16BPP 0x000000e8 -#define NV50_2D_DST_FORMAT_8BPP 0x000000f3 -#define NV50_2D_DST_FORMAT_15BPP 0x000000f8 -#define NV50_2D_DST_PITCH 0x00000214 -#define NV50_2D_DST_WIDTH 0x00000218 -#define NV50_2D_DST_HEIGHT 0x0000021c -#define NV50_2D_DST_ADDRESS_HIGH 0x00000220 -#define NV50_2D_DST_ADDRESS_LOW 0x00000224 -#define NV50_2D_SRC_FORMAT 0x00000230 -#define NV50_2D_SRC_FORMAT_32BPP 0x000000cf -#define NV50_2D_SRC_FORMAT_24BPP 0x000000e6 -#define NV50_2D_SRC_FORMAT_16BPP 0x000000e8 -#define NV50_2D_SRC_FORMAT_8BPP 0x000000f3 -#define NV50_2D_SRC_FORMAT_15BPP 0x000000f8 -#define NV50_2D_SRC_PITCH 0x00000244 -#define NV50_2D_SRC_WIDTH 0x00000248 -#define NV50_2D_SRC_HEIGHT 0x0000024c -#define NV50_2D_SRC_ADDRESS_HIGH 0x00000250 -#define NV50_2D_SRC_ADDRESS_LOW 0x00000254 -#define NV50_2D_CLIP_X 0x00000280 -#define NV50_2D_CLIP_Y 0x00000284 -#define NV50_2D_CLIP_Z 0x00000288 -#define NV50_2D_CLIP_W 0x0000028c -#define NV50_2D_ROP 0x000002a0 -#define NV50_2D_OPERATION 0x000002ac -#define NV50_2D_OPERATION_SRCCOPY_AND 0x00000000 -#define NV50_2D_OPERATION_ROP_AND 0x00000001 -#define NV50_2D_OPERATION_BLEND_AND 0x00000002 -#define NV50_2D_OPERATION_SRCCOPY 0x00000003 -#define NV50_2D_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV50_2D_OPERATION_BLEND_PREMULT 0x00000005 -#define NV50_2D_PATTERN_FORMAT 0x000002e8 -#define NV50_2D_PATTERN_FORMAT_16BPP 0x00000000 -#define NV50_2D_PATTERN_FORMAT_15BPP 0x00000001 -#define NV50_2D_PATTERN_FORMAT_32BPP 0x00000002 -#define NV50_2D_PATTERN_FORMAT_8BPP 0x00000003 -#define NV50_2D_PATTERN_COLOR(x) (0x000002f0+((x)*4)) -#define NV50_2D_PATTERN_COLOR__SIZE 0x00000002 -#define NV50_2D_PATTERN_BITMAP(x) (0x000002f8+((x)*4)) -#define NV50_2D_PATTERN_BITMAP__SIZE 0x00000002 -#define NV50_2D_RECT_FORMAT 0x00000584 -#define NV50_2D_RECT_FORMAT_32BPP 0x000000cf -#define NV50_2D_RECT_FORMAT_24BPP 0x000000e6 -#define NV50_2D_RECT_FORMAT_16BPP 0x000000e8 -#define NV50_2D_RECT_FORMAT_8BPP 0x000000f3 -#define NV50_2D_RECT_FORMAT_15BPP 0x000000f8 -#define NV50_2D_RECT_COLOR 0x00000588 -#define NV50_2D_RECT_X1 0x00000600 -#define NV50_2D_RECT_Y1 0x00000604 -#define NV50_2D_RECT_X2 0x00000608 -#define NV50_2D_RECT_Y2 0x0000060c -#define NV50_2D_SIFC_UNK0800 0x00000800 -#define NV50_2D_SIFC_FORMAT 0x00000804 -#define NV50_2D_SIFC_FORMAT_32BPP 0x000000cf -#define NV50_2D_SIFC_FORMAT_24BPP 0x000000e6 -#define NV50_2D_SIFC_FORMAT_16BPP 0x000000e8 -#define NV50_2D_SIFC_FORMAT_8BPP 0x000000f3 -#define NV50_2D_SIFC_FORMAT_15BPP 0x000000f8 -#define NV50_2D_SIFC_WIDTH 0x00000838 -#define NV50_2D_SIFC_HEIGHT 0x0000083c -#define NV50_2D_SIFC_SCALE_UNK0840 0x00000840 -#define NV50_2D_SIFC_SCALE_UNK0844 0x00000844 -#define NV50_2D_SIFC_SCALE_UNK0848 0x00000848 -#define NV50_2D_SIFC_SCALE_UNK084C 0x0000084c -#define NV50_2D_SIFC_UNK0850 0x00000850 -#define NV50_2D_SIFC_DST_X 0x00000854 -#define NV50_2D_SIFC_UNK0858 0x00000858 -#define NV50_2D_SIFC_DST_Y 0x0000085c -#define NV50_2D_SIFC_DATA 0x00000860 -#define NV50_2D_BLIT_DST_X 0x000008b0 -#define NV50_2D_BLIT_DST_Y 0x000008b4 -#define NV50_2D_BLIT_DST_W 0x000008b8 -#define NV50_2D_BLIT_DST_H 0x000008bc -#define NV50_2D_BLIT_SRC_X 0x000008d4 -#define NV50_2D_BLIT_SRC_Y 0x000008dc - - -#define NV50_MEMORY_TO_MEMORY_FORMAT 0x00005039 - -#define NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN_HIGH 0x00000238 -#define NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_OUT_HIGH 0x0000023c - - -#define NV50TCL 0x00005097 - -#define NV50TCL_NOP 0x00000100 -#define NV50TCL_NOTIFY 0x00000104 -#define NV50TCL_DMA_NOTIFY 0x00000180 -#define NV50TCL_DMA_UNK0(x) (0x00000184+((x)*4)) -#define NV50TCL_DMA_UNK0__SIZE 0x0000000b -#define NV50TCL_DMA_UNK1(x) (0x000001c0+((x)*4)) -#define NV50TCL_DMA_UNK1__SIZE 0x00000008 -#define NV50TCL_RT_ADDRESS_HIGH(x) (0x00000200+((x)*32)) -#define NV50TCL_RT_ADDRESS_HIGH__SIZE 0x00000008 -#define NV50TCL_RT_ADDRESS_LOW(x) (0x00000204+((x)*32)) -#define NV50TCL_RT_ADDRESS_LOW__SIZE 0x00000008 -#define NV50TCL_RT_FORMAT(x) (0x00000208+((x)*32)) -#define NV50TCL_RT_FORMAT__SIZE 0x00000008 -#define NV50TCL_RT_FORMAT_32BPP 0x000000cf -#define NV50TCL_RT_FORMAT_24BPP 0x000000e6 -#define NV50TCL_RT_FORMAT_16BPP 0x000000e8 -#define NV50TCL_RT_FORMAT_8BPP 0x000000f3 -#define NV50TCL_RT_FORMAT_15BPP 0x000000f8 -#define NV50TCL_RT_TILE_UNK(x) (0x0000020c+((x)*32)) -#define NV50TCL_RT_TILE_UNK__SIZE 0x00000008 -#define NV50TCL_RT_UNK4(x) (0x00000210+((x)*32)) -#define NV50TCL_RT_UNK4__SIZE 0x00000008 -#define NV50TCL_VTX_ATTR_1F(x) (0x00000300+((x)*4)) -#define NV50TCL_VTX_ATTR_1F__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_2F_X(x) (0x00000380+((x)*8)) -#define NV50TCL_VTX_ATTR_2F_X__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_2F_Y(x) (0x00000384+((x)*8)) -#define NV50TCL_VTX_ATTR_2F_Y__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_3F_X(x) (0x00000400+((x)*16)) -#define NV50TCL_VTX_ATTR_3F_X__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_3F_Y(x) (0x00000404+((x)*16)) -#define NV50TCL_VTX_ATTR_3F_Y__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_3F_Z(x) (0x00000408+((x)*16)) -#define NV50TCL_VTX_ATTR_3F_Z__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_3F_W(x) (0x0000040c+((x)*16)) -#define NV50TCL_VTX_ATTR_3F_W__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4F_X(x) (0x00000500+((x)*16)) -#define NV50TCL_VTX_ATTR_4F_X__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4F_Y(x) (0x00000504+((x)*16)) -#define NV50TCL_VTX_ATTR_4F_Y__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4F_Z(x) (0x00000508+((x)*16)) -#define NV50TCL_VTX_ATTR_4F_Z__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4F_W(x) (0x0000050c+((x)*16)) -#define NV50TCL_VTX_ATTR_4F_W__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_2I(x) (0x00000680+((x)*4)) -#define NV50TCL_VTX_ATTR_2I__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_2I_X_SHIFT 0 -#define NV50TCL_VTX_ATTR_2I_X_MASK 0x0000ffff -#define NV50TCL_VTX_ATTR_2I_Y_SHIFT 16 -#define NV50TCL_VTX_ATTR_2I_Y_MASK 0xffff0000 -#define NV50TCL_VTX_ATTR_4I_0(x) (0x00000700+((x)*8)) -#define NV50TCL_VTX_ATTR_4I_0__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4I_0_X_SHIFT 0 -#define NV50TCL_VTX_ATTR_4I_0_X_MASK 0x0000ffff -#define NV50TCL_VTX_ATTR_4I_0_Y_SHIFT 16 -#define NV50TCL_VTX_ATTR_4I_0_Y_MASK 0xffff0000 -#define NV50TCL_VTX_ATTR_4I_1(x) (0x00000704+((x)*8)) -#define NV50TCL_VTX_ATTR_4I_1__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4I_1_Z_SHIFT 0 -#define NV50TCL_VTX_ATTR_4I_1_Z_MASK 0x0000ffff -#define NV50TCL_VTX_ATTR_4I_1_W_SHIFT 16 -#define NV50TCL_VTX_ATTR_4I_1_W_MASK 0xffff0000 -#define NV50TCL_VTX_ATTR_4NI_0(x) (0x00000780+((x)*8)) -#define NV50TCL_VTX_ATTR_4NI_0__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4NI_0_X_SHIFT 0 -#define NV50TCL_VTX_ATTR_4NI_0_X_MASK 0x0000ffff -#define NV50TCL_VTX_ATTR_4NI_0_Y_SHIFT 16 -#define NV50TCL_VTX_ATTR_4NI_0_Y_MASK 0xffff0000 -#define NV50TCL_VTX_ATTR_4NI_1(x) (0x00000784+((x)*8)) -#define NV50TCL_VTX_ATTR_4NI_1__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4NI_1_Z_SHIFT 0 -#define NV50TCL_VTX_ATTR_4NI_1_Z_MASK 0x0000ffff -#define NV50TCL_VTX_ATTR_4NI_1_W_SHIFT 16 -#define NV50TCL_VTX_ATTR_4NI_1_W_MASK 0xffff0000 -#define NV50TCL_VERTEX_ARRAY_FORMAT(x) (0x00000900+((x)*16)) -#define NV50TCL_VERTEX_ARRAY_FORMAT__SIZE 0x00000010 -#define NV50TCL_VIEWPORT_UNK0(x) (0x00000a00+((x)*4)) -#define NV50TCL_VIEWPORT_UNK0__SIZE 0x00000003 -#define NV50TCL_VIEWPORT_UNK1(x) (0x00000a0c+((x)*4)) -#define NV50TCL_VIEWPORT_UNK1__SIZE 0x00000003 -#define NV50TCL_VIEWPORT_HORIZ 0x00000c00 -#define NV50TCL_VIEWPORT_HORIZ_X_SHIFT 0 -#define NV50TCL_VIEWPORT_HORIZ_X_MASK 0x0000ffff -#define NV50TCL_VIEWPORT_HORIZ_W_SHIFT 16 -#define NV50TCL_VIEWPORT_HORIZ_W_MASK 0xffff0000 -#define NV50TCL_VIEWPORT_VERT 0x00000c04 -#define NV50TCL_VIEWPORT_VERT_Y_SHIFT 0 -#define NV50TCL_VIEWPORT_VERT_Y_MASK 0x0000ffff -#define NV50TCL_VIEWPORT_VERT_H_SHIFT 16 -#define NV50TCL_VIEWPORT_VERT_H_MASK 0xffff0000 -#define NV50TCL_DEPTH_RANGE_NEAR 0x00000c08 -#define NV50TCL_DEPTH_RANGE_FAR 0x00000c0c -#define NV50TCL_VIEWPORT_CLIP_HORIZ(x) (0x00000d00+((x)*8)) -#define NV50TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008 -#define NV50TCL_VIEWPORT_CLIP_VERT(x) (0x00000d04+((x)*8)) -#define NV50TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008 -#define NV50TCL_VERTEX_BUFFER_FIRST 0x00000d74 -#define NV50TCL_VERTEX_BUFFER_COUNT 0x00000d78 -#define NV50TCL_CLEAR_COLOR(x) (0x00000d80+((x)*4)) -#define NV50TCL_CLEAR_COLOR__SIZE 0x00000004 -#define NV50TCL_CLEAR_DEPTH 0x00000d90 -#define NV50TCL_CLEAR_STENCIL 0x00000da0 -#define NV50TCL_POLYGON_MODE_FRONT 0x00000dac -#define NV50TCL_POLYGON_MODE_FRONT_POINT 0x00001b00 -#define NV50TCL_POLYGON_MODE_FRONT_LINE 0x00001b01 -#define NV50TCL_POLYGON_MODE_FRONT_FILL 0x00001b02 -#define NV50TCL_POLYGON_MODE_BACK 0x00000db0 -#define NV50TCL_POLYGON_MODE_BACK_POINT 0x00001b00 -#define NV50TCL_POLYGON_MODE_BACK_LINE 0x00001b01 -#define NV50TCL_POLYGON_MODE_BACK_FILL 0x00001b02 -#define NV50TCL_POLYGON_SMOOTH_ENABLE 0x00000db4 -#define NV50TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000dc0 -#define NV50TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000dc4 -#define NV50TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000dc8 -#define NV50TCL_SCISSOR_HORIZ 0x00000e04 -#define NV50TCL_SCISSOR_HORIZ_L_SHIFT 0 -#define NV50TCL_SCISSOR_HORIZ_L_MASK 0x0000ffff -#define NV50TCL_SCISSOR_HORIZ_R_SHIFT 16 -#define NV50TCL_SCISSOR_HORIZ_R_MASK 0xffff0000 -#define NV50TCL_SCISSOR_VERT 0x00000e08 -#define NV50TCL_SCISSOR_VERT_T_SHIFT 0 -#define NV50TCL_SCISSOR_VERT_T_MASK 0x0000ffff -#define NV50TCL_SCISSOR_VERT_B_SHIFT 16 -#define NV50TCL_SCISSOR_VERT_B_MASK 0xffff0000 -#define NV50TCL_CB_ADDR 0x00000f00 -#define NV50TCL_CB_ADDR_ID_SHIFT 8 -#define NV50TCL_CB_ADDR_ID_MASK 0xffffff00 -#define NV50TCL_CB_ADDR_BUFFER_SHIFT 0 -#define NV50TCL_CB_ADDR_BUFFER_MASK 0x000000ff -#define NV50TCL_CB_DATA(x) (0x00000f04+((x)*4)) -#define NV50TCL_CB_DATA__SIZE 0x00000010 -#define NV50TCL_STENCIL_FRONT_FUNC_REF 0x00000f54 -#define NV50TCL_STENCIL_FRONT_MASK 0x00000f58 -#define NV50TCL_STENCIL_FRONT_FUNC_MASK 0x00000f5c -#define NV50TCL_GP_ADDRESS_HIGH 0x00000f70 -#define NV50TCL_GP_ADDRESS_LOW 0x00000f74 -#define NV50TCL_VP_ADDRESS_HIGH 0x00000f7c -#define NV50TCL_VP_ADDRESS_LOW 0x00000f80 -#define NV50TCL_FP_ADDRESS_HIGH 0x00000fa4 -#define NV50TCL_FP_ADDRESS_LOW 0x00000fa8 -#define NV50TCL_ZETA_ADDRESS_HIGH 0x00000fe0 -#define NV50TCL_ZETA_ADDRESS_LOW 0x00000fe4 -#define NV50TCL_UNKFF4 0x00000ff4 -#define NV50TCL_UNKFF4_W_SHIFT 16 -#define NV50TCL_UNKFF4_W_MASK 0xffff0000 -#define NV50TCL_UNKFF8 0x00000ff8 -#define NV50TCL_UNKFF8_H_SHIFT 16 -#define NV50TCL_UNKFF8_H_MASK 0xffff0000 -#define NV50TCL_RT_HORIZ(x) (0x00001240+((x)*8)) -#define NV50TCL_RT_HORIZ__SIZE 0x00000008 -#define NV50TCL_RT_VERT(x) (0x00001244+((x)*8)) -#define NV50TCL_RT_VERT__SIZE 0x00000008 -#define NV50TCL_CB_DEF_ADDRESS_HIGH 0x00001280 -#define NV50TCL_CB_DEF_ADDRESS_LOW 0x00001284 -#define NV50TCL_CB_DEF_SET 0x00001288 -#define NV50TCL_CB_DEF_SET_SIZE_SHIFT 0 -#define NV50TCL_CB_DEF_SET_SIZE_MASK 0x0000ffff -#define NV50TCL_CB_DEF_SET_BUFFER_SHIFT 16 -#define NV50TCL_CB_DEF_SET_BUFFER_MASK 0xffff0000 -#define NV50TCL_DEPTH_TEST_ENABLE 0x000012cc -#define NV50TCL_SHADE_MODEL 0x000012d4 -#define NV50TCL_SHADE_MODEL_FLAT 0x00001d00 -#define NV50TCL_SHADE_MODEL_SMOOTH 0x00001d01 -#define NV50TCL_DEPTH_WRITE_ENABLE 0x000012e8 -#define NV50TCL_ALPHA_TEST_ENABLE 0x000012ec -#define NV50TCL_DEPTH_TEST_FUNC 0x0000130c -#define NV50TCL_DEPTH_TEST_FUNC_NEVER 0x00000200 -#define NV50TCL_DEPTH_TEST_FUNC_LESS 0x00000201 -#define NV50TCL_DEPTH_TEST_FUNC_EQUAL 0x00000202 -#define NV50TCL_DEPTH_TEST_FUNC_LEQUAL 0x00000203 -#define NV50TCL_DEPTH_TEST_FUNC_GREATER 0x00000204 -#define NV50TCL_DEPTH_TEST_FUNC_GREATER 0x00000204 -#define NV50TCL_DEPTH_TEST_FUNC_NOTEQUAL 0x00000205 -#define NV50TCL_DEPTH_TEST_FUNC_GEQUAL 0x00000206 -#define NV50TCL_DEPTH_TEST_FUNC_ALWAYS 0x00000207 -#define NV50TCL_ALPHA_TEST_REF 0x00001310 -#define NV50TCL_ALPHA_TEST_FUNC 0x00001314 -#define NV50TCL_ALPHA_TEST_FUNC_NEVER 0x00000200 -#define NV50TCL_ALPHA_TEST_FUNC_LESS 0x00000201 -#define NV50TCL_ALPHA_TEST_FUNC_EQUAL 0x00000202 -#define NV50TCL_ALPHA_TEST_FUNC_LEQUAL 0x00000203 -#define NV50TCL_ALPHA_TEST_FUNC_GREATER 0x00000204 -#define NV50TCL_ALPHA_TEST_FUNC_GREATER 0x00000204 -#define NV50TCL_ALPHA_TEST_FUNC_NOTEQUAL 0x00000205 -#define NV50TCL_ALPHA_TEST_FUNC_GEQUAL 0x00000206 -#define NV50TCL_ALPHA_TEST_FUNC_ALWAYS 0x00000207 -#define NV50TCL_BLEND_COLOR(x) (0x0000131c+((x)*4)) -#define NV50TCL_BLEND_COLOR__SIZE 0x00000004 -#define NV50TCL_BLEND_EQUATION_RGB 0x00001340 -#define NV50TCL_BLEND_EQUATION_RGB_FUNC_ADD 0x00008006 -#define NV50TCL_BLEND_EQUATION_RGB_MIN 0x00008007 -#define NV50TCL_BLEND_EQUATION_RGB_MAX 0x00008008 -#define NV50TCL_BLEND_EQUATION_RGB_FUNC_SUBTRACT 0x0000800a -#define NV50TCL_BLEND_EQUATION_RGB_FUNC_REVERSE_SUBTRACT 0x0000800b -#define NV50TCL_BLEND_FUNC_SRC_RGB 0x00001344 -#define NV50TCL_BLEND_FUNC_SRC_RGB_ZERO 0x00000000 -#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE 0x00000001 -#define NV50TCL_BLEND_FUNC_SRC_RGB_SRC_COLOR 0x00000300 -#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV50TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA 0x00000302 -#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV50TCL_BLEND_FUNC_SRC_RGB_DST_ALPHA 0x00000304 -#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV50TCL_BLEND_FUNC_SRC_RGB_DST_COLOR 0x00000306 -#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_COLOR 0x00000307 -#define NV50TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA_SATURATE 0x00000308 -#define NV50TCL_BLEND_FUNC_SRC_RGB_CONSTANT_COLOR 0x00008001 -#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV50TCL_BLEND_FUNC_SRC_RGB_CONSTANT_ALPHA 0x00008003 -#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV50TCL_BLEND_FUNC_DST_RGB 0x00001348 -#define NV50TCL_BLEND_FUNC_DST_RGB_ZERO 0x00000000 -#define NV50TCL_BLEND_FUNC_DST_RGB_ONE 0x00000001 -#define NV50TCL_BLEND_FUNC_DST_RGB_SRC_COLOR 0x00000300 -#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV50TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA 0x00000302 -#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV50TCL_BLEND_FUNC_DST_RGB_DST_ALPHA 0x00000304 -#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV50TCL_BLEND_FUNC_DST_RGB_DST_COLOR 0x00000306 -#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_COLOR 0x00000307 -#define NV50TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA_SATURATE 0x00000308 -#define NV50TCL_BLEND_FUNC_DST_RGB_CONSTANT_COLOR 0x00008001 -#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV50TCL_BLEND_FUNC_DST_RGB_CONSTANT_ALPHA 0x00008003 -#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV50TCL_BLEND_EQUATION_ALPHA 0x0000134c -#define NV50TCL_BLEND_EQUATION_ALPHA_FUNC_ADD 0x00008006 -#define NV50TCL_BLEND_EQUATION_ALPHA_MIN 0x00008007 -#define NV50TCL_BLEND_EQUATION_ALPHA_MAX 0x00008008 -#define NV50TCL_BLEND_EQUATION_ALPHA_FUNC_SUBTRACT 0x0000800a -#define NV50TCL_BLEND_EQUATION_ALPHA_FUNC_REVERSE_SUBTRACT 0x0000800b -#define NV50TCL_BLEND_FUNC_SRC_ALPHA 0x00001350 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ZERO 0x00000000 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE 0x00000001 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_SRC_COLOR 0x00000300 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA 0x00000302 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_DST_ALPHA 0x00000304 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_DST_COLOR 0x00000306 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_COLOR 0x00000307 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA_SATURATE 0x00000308 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_COLOR 0x00008001 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_ALPHA 0x00008003 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV50TCL_BLEND_FUNC_DST_ALPHA 0x00001358 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_ZERO 0x00000000 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE 0x00000001 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_SRC_COLOR 0x00000300 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA 0x00000302 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_DST_ALPHA 0x00000304 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_DST_COLOR 0x00000306 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_COLOR 0x00000307 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA_SATURATE 0x00000308 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_COLOR 0x00008001 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_ALPHA 0x00008003 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV50TCL_BLEND_ENABLE(x) (0x00001360+((x)*4)) -#define NV50TCL_BLEND_ENABLE__SIZE 0x00000008 -#define NV50TCL_STENCIL_BACK_ENABLE 0x00001380 -#define NV50TCL_STENCIL_BACK_OP_FAIL 0x00001384 -#define NV50TCL_STENCIL_BACK_OP_FAIL_ZERO 0x00000000 -#define NV50TCL_STENCIL_BACK_OP_FAIL_INVERT 0x0000150a -#define NV50TCL_STENCIL_BACK_OP_FAIL_KEEP 0x00001e00 -#define NV50TCL_STENCIL_BACK_OP_FAIL_REPLACE 0x00001e01 -#define NV50TCL_STENCIL_BACK_OP_FAIL_INCR 0x00001e02 -#define NV50TCL_STENCIL_BACK_OP_FAIL_DECR 0x00001e03 -#define NV50TCL_STENCIL_BACK_OP_FAIL_INCR_WRAP 0x00008507 -#define NV50TCL_STENCIL_BACK_OP_FAIL_DECR_WRAP 0x00008508 -#define NV50TCL_STENCIL_BACK_OP_ZFAIL 0x00001388 -#define NV50TCL_STENCIL_BACK_OP_ZFAIL_ZERO 0x00000000 -#define NV50TCL_STENCIL_BACK_OP_ZFAIL_INVERT 0x0000150a -#define NV50TCL_STENCIL_BACK_OP_ZFAIL_KEEP 0x00001e00 -#define NV50TCL_STENCIL_BACK_OP_ZFAIL_REPLACE 0x00001e01 -#define NV50TCL_STENCIL_BACK_OP_ZFAIL_INCR 0x00001e02 -#define NV50TCL_STENCIL_BACK_OP_ZFAIL_DECR 0x00001e03 -#define NV50TCL_STENCIL_BACK_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NV50TCL_STENCIL_BACK_OP_ZFAIL_DECR_WRAP 0x00008508 -#define NV50TCL_STENCIL_BACK_OP_ZPASS 0x0000138c -#define NV50TCL_STENCIL_BACK_OP_ZPASS_ZERO 0x00000000 -#define NV50TCL_STENCIL_BACK_OP_ZPASS_INVERT 0x0000150a -#define NV50TCL_STENCIL_BACK_OP_ZPASS_KEEP 0x00001e00 -#define NV50TCL_STENCIL_BACK_OP_ZPASS_REPLACE 0x00001e01 -#define NV50TCL_STENCIL_BACK_OP_ZPASS_INCR 0x00001e02 -#define NV50TCL_STENCIL_BACK_OP_ZPASS_DECR 0x00001e03 -#define NV50TCL_STENCIL_BACK_OP_ZPASS_INCR_WRAP 0x00008507 -#define NV50TCL_STENCIL_BACK_OP_ZPASS_DECR_WRAP 0x00008508 -#define NV50TCL_STENCIL_BACK_FUNC_FUNC 0x00001390 -#define NV50TCL_STENCIL_BACK_FUNC_FUNC_NEVER 0x00000200 -#define NV50TCL_STENCIL_BACK_FUNC_FUNC_LESS 0x00000201 -#define NV50TCL_STENCIL_BACK_FUNC_FUNC_EQUAL 0x00000202 -#define NV50TCL_STENCIL_BACK_FUNC_FUNC_LEQUAL 0x00000203 -#define NV50TCL_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204 -#define NV50TCL_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204 -#define NV50TCL_STENCIL_BACK_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV50TCL_STENCIL_BACK_FUNC_FUNC_GEQUAL 0x00000206 -#define NV50TCL_STENCIL_BACK_FUNC_FUNC_ALWAYS 0x00000207 -#define NV50TCL_STENCIL_BACK_FUNC_REF 0x00001394 -#define NV50TCL_STENCIL_BACK_MASK 0x00001398 -#define NV50TCL_STENCIL_BACK_FUNC_MASK 0x0000139c -#define NV50TCL_LINE_WIDTH 0x000013b0 -#define NV50TCL_VP_START_ID 0x0000140c -#define NV50TCL_GP_START_ID 0x00001410 -#define NV50TCL_FP_START_ID 0x00001414 -#define NV50TCL_POINT_SIZE 0x00001518 -#define NV50TCL_TSC_ADDRESS_HIGH 0x0000155c -#define NV50TCL_TSC_ADDRESS_LOW 0x00001560 -#define NV50TCL_POLYGON_OFFSET_FACTOR 0x0000156c -#define NV50TCL_LINE_SMOOTH_ENABLE 0x00001570 -#define NV50TCL_TIC_ADDRESS_HIGH 0x00001574 -#define NV50TCL_TIC_ADDRESS_LOW 0x00001578 -#define NV50TCL_STENCIL_FRONT_ENABLE 0x00001594 -#define NV50TCL_STENCIL_FRONT_OP_FAIL 0x00001598 -#define NV50TCL_STENCIL_FRONT_OP_FAIL_ZERO 0x00000000 -#define NV50TCL_STENCIL_FRONT_OP_FAIL_INVERT 0x0000150a -#define NV50TCL_STENCIL_FRONT_OP_FAIL_KEEP 0x00001e00 -#define NV50TCL_STENCIL_FRONT_OP_FAIL_REPLACE 0x00001e01 -#define NV50TCL_STENCIL_FRONT_OP_FAIL_INCR 0x00001e02 -#define NV50TCL_STENCIL_FRONT_OP_FAIL_DECR 0x00001e03 -#define NV50TCL_STENCIL_FRONT_OP_FAIL_INCR_WRAP 0x00008507 -#define NV50TCL_STENCIL_FRONT_OP_FAIL_DECR_WRAP 0x00008508 -#define NV50TCL_STENCIL_FRONT_OP_ZFAIL 0x0000159c -#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_ZERO 0x00000000 -#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_INVERT 0x0000150a -#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_KEEP 0x00001e00 -#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_REPLACE 0x00001e01 -#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_INCR 0x00001e02 -#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_DECR 0x00001e03 -#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_DECR_WRAP 0x00008508 -#define NV50TCL_STENCIL_FRONT_OP_ZPASS 0x000015a0 -#define NV50TCL_STENCIL_FRONT_OP_ZPASS_ZERO 0x00000000 -#define NV50TCL_STENCIL_FRONT_OP_ZPASS_INVERT 0x0000150a -#define NV50TCL_STENCIL_FRONT_OP_ZPASS_KEEP 0x00001e00 -#define NV50TCL_STENCIL_FRONT_OP_ZPASS_REPLACE 0x00001e01 -#define NV50TCL_STENCIL_FRONT_OP_ZPASS_INCR 0x00001e02 -#define NV50TCL_STENCIL_FRONT_OP_ZPASS_DECR 0x00001e03 -#define NV50TCL_STENCIL_FRONT_OP_ZPASS_INCR_WRAP 0x00008507 -#define NV50TCL_STENCIL_FRONT_OP_ZPASS_DECR_WRAP 0x00008508 -#define NV50TCL_STENCIL_FRONT_FUNC_FUNC 0x000015a4 -#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_NEVER 0x00000200 -#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_LESS 0x00000201 -#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_EQUAL 0x00000202 -#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_LEQUAL 0x00000203 -#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204 -#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204 -#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_GEQUAL 0x00000206 -#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_ALWAYS 0x00000207 -#define NV50TCL_POLYGON_OFFSET_UNITS 0x000015bc -#define NV50TCL_VERTEX_BEGIN 0x000015dc -#define NV50TCL_VERTEX_BEGIN_POINTS 0x00000000 -#define NV50TCL_VERTEX_BEGIN_LINES 0x00000001 -#define NV50TCL_VERTEX_BEGIN_LINE_LOOP 0x00000002 -#define NV50TCL_VERTEX_BEGIN_LINE_STRIP 0x00000003 -#define NV50TCL_VERTEX_BEGIN_TRIANGLES 0x00000004 -#define NV50TCL_VERTEX_BEGIN_TRIANGLE_STRIP 0x00000005 -#define NV50TCL_VERTEX_BEGIN_TRIANGLE_FAN 0x00000006 -#define NV50TCL_VERTEX_BEGIN_QUADS 0x00000007 -#define NV50TCL_VERTEX_BEGIN_QUAD_STRIP 0x00000008 -#define NV50TCL_VERTEX_BEGIN_POLYGON 0x00000009 -#define NV50TCL_VERTEX_END 0x000015e0 -#define NV50TCL_VERTEX_DATA 0x00001640 -#define NV50TCL_VP_ATTR_EN_0 0x00001650 -#define NV50TCL_VP_ATTR_EN_0_7_SHIFT 28 -#define NV50TCL_VP_ATTR_EN_0_7_MASK 0xf0000000 -#define NV50TCL_VP_ATTR_EN_0_7_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_0_7_XNNN 0x10000000 -#define NV50TCL_VP_ATTR_EN_0_7_NYNN 0x20000000 -#define NV50TCL_VP_ATTR_EN_0_7_XYNN 0x30000000 -#define NV50TCL_VP_ATTR_EN_0_7_NNZN 0x40000000 -#define NV50TCL_VP_ATTR_EN_0_7_XNZN 0x50000000 -#define NV50TCL_VP_ATTR_EN_0_7_NYZN 0x60000000 -#define NV50TCL_VP_ATTR_EN_0_7_XYZN 0x70000000 -#define NV50TCL_VP_ATTR_EN_0_7_NNNW 0x80000000 -#define NV50TCL_VP_ATTR_EN_0_7_XNNW 0x90000000 -#define NV50TCL_VP_ATTR_EN_0_7_NYNW 0xa0000000 -#define NV50TCL_VP_ATTR_EN_0_7_XYNW 0xb0000000 -#define NV50TCL_VP_ATTR_EN_0_7_NNZW 0xc0000000 -#define NV50TCL_VP_ATTR_EN_0_7_XNZW 0xd0000000 -#define NV50TCL_VP_ATTR_EN_0_7_NYZW 0xe0000000 -#define NV50TCL_VP_ATTR_EN_0_7_XYZW 0xf0000000 -#define NV50TCL_VP_ATTR_EN_0_6_SHIFT 24 -#define NV50TCL_VP_ATTR_EN_0_6_MASK 0x0f000000 -#define NV50TCL_VP_ATTR_EN_0_6_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_0_6_XNNN 0x01000000 -#define NV50TCL_VP_ATTR_EN_0_6_NYNN 0x02000000 -#define NV50TCL_VP_ATTR_EN_0_6_XYNN 0x03000000 -#define NV50TCL_VP_ATTR_EN_0_6_NNZN 0x04000000 -#define NV50TCL_VP_ATTR_EN_0_6_XNZN 0x05000000 -#define NV50TCL_VP_ATTR_EN_0_6_NYZN 0x06000000 -#define NV50TCL_VP_ATTR_EN_0_6_XYZN 0x07000000 -#define NV50TCL_VP_ATTR_EN_0_6_NNNW 0x08000000 -#define NV50TCL_VP_ATTR_EN_0_6_XNNW 0x09000000 -#define NV50TCL_VP_ATTR_EN_0_6_NYNW 0x0a000000 -#define NV50TCL_VP_ATTR_EN_0_6_XYNW 0x0b000000 -#define NV50TCL_VP_ATTR_EN_0_6_NNZW 0x0c000000 -#define NV50TCL_VP_ATTR_EN_0_6_XNZW 0x0d000000 -#define NV50TCL_VP_ATTR_EN_0_6_NYZW 0x0e000000 -#define NV50TCL_VP_ATTR_EN_0_6_XYZW 0x0f000000 -#define NV50TCL_VP_ATTR_EN_0_5_SHIFT 20 -#define NV50TCL_VP_ATTR_EN_0_5_MASK 0x00f00000 -#define NV50TCL_VP_ATTR_EN_0_5_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_0_5_XNNN 0x00100000 -#define NV50TCL_VP_ATTR_EN_0_5_NYNN 0x00200000 -#define NV50TCL_VP_ATTR_EN_0_5_XYNN 0x00300000 -#define NV50TCL_VP_ATTR_EN_0_5_NNZN 0x00400000 -#define NV50TCL_VP_ATTR_EN_0_5_XNZN 0x00500000 -#define NV50TCL_VP_ATTR_EN_0_5_NYZN 0x00600000 -#define NV50TCL_VP_ATTR_EN_0_5_XYZN 0x00700000 -#define NV50TCL_VP_ATTR_EN_0_5_NNNW 0x00800000 -#define NV50TCL_VP_ATTR_EN_0_5_XNNW 0x00900000 -#define NV50TCL_VP_ATTR_EN_0_5_NYNW 0x00a00000 -#define NV50TCL_VP_ATTR_EN_0_5_XYNW 0x00b00000 -#define NV50TCL_VP_ATTR_EN_0_5_NNZW 0x00c00000 -#define NV50TCL_VP_ATTR_EN_0_5_XNZW 0x00d00000 -#define NV50TCL_VP_ATTR_EN_0_5_NYZW 0x00e00000 -#define NV50TCL_VP_ATTR_EN_0_5_XYZW 0x00f00000 -#define NV50TCL_VP_ATTR_EN_0_4_SHIFT 16 -#define NV50TCL_VP_ATTR_EN_0_4_MASK 0x000f0000 -#define NV50TCL_VP_ATTR_EN_0_4_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_0_4_XNNN 0x00010000 -#define NV50TCL_VP_ATTR_EN_0_4_NYNN 0x00020000 -#define NV50TCL_VP_ATTR_EN_0_4_XYNN 0x00030000 -#define NV50TCL_VP_ATTR_EN_0_4_NNZN 0x00040000 -#define NV50TCL_VP_ATTR_EN_0_4_XNZN 0x00050000 -#define NV50TCL_VP_ATTR_EN_0_4_NYZN 0x00060000 -#define NV50TCL_VP_ATTR_EN_0_4_XYZN 0x00070000 -#define NV50TCL_VP_ATTR_EN_0_4_NNNW 0x00080000 -#define NV50TCL_VP_ATTR_EN_0_4_XNNW 0x00090000 -#define NV50TCL_VP_ATTR_EN_0_4_NYNW 0x000a0000 -#define NV50TCL_VP_ATTR_EN_0_4_XYNW 0x000b0000 -#define NV50TCL_VP_ATTR_EN_0_4_NNZW 0x000c0000 -#define NV50TCL_VP_ATTR_EN_0_4_XNZW 0x000d0000 -#define NV50TCL_VP_ATTR_EN_0_4_NYZW 0x000e0000 -#define NV50TCL_VP_ATTR_EN_0_4_XYZW 0x000f0000 -#define NV50TCL_VP_ATTR_EN_0_3_SHIFT 12 -#define NV50TCL_VP_ATTR_EN_0_3_MASK 0x0000f000 -#define NV50TCL_VP_ATTR_EN_0_3_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_0_3_XNNN 0x00001000 -#define NV50TCL_VP_ATTR_EN_0_3_NYNN 0x00002000 -#define NV50TCL_VP_ATTR_EN_0_3_XYNN 0x00003000 -#define NV50TCL_VP_ATTR_EN_0_3_NNZN 0x00004000 -#define NV50TCL_VP_ATTR_EN_0_3_XNZN 0x00005000 -#define NV50TCL_VP_ATTR_EN_0_3_NYZN 0x00006000 -#define NV50TCL_VP_ATTR_EN_0_3_XYZN 0x00007000 -#define NV50TCL_VP_ATTR_EN_0_3_NNNW 0x00008000 -#define NV50TCL_VP_ATTR_EN_0_3_XNNW 0x00009000 -#define NV50TCL_VP_ATTR_EN_0_3_NYNW 0x0000a000 -#define NV50TCL_VP_ATTR_EN_0_3_XYNW 0x0000b000 -#define NV50TCL_VP_ATTR_EN_0_3_NNZW 0x0000c000 -#define NV50TCL_VP_ATTR_EN_0_3_XNZW 0x0000d000 -#define NV50TCL_VP_ATTR_EN_0_3_NYZW 0x0000e000 -#define NV50TCL_VP_ATTR_EN_0_3_XYZW 0x0000f000 -#define NV50TCL_VP_ATTR_EN_0_2_SHIFT 8 -#define NV50TCL_VP_ATTR_EN_0_2_MASK 0x00000f00 -#define NV50TCL_VP_ATTR_EN_0_2_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_0_2_XNNN 0x00000100 -#define NV50TCL_VP_ATTR_EN_0_2_NYNN 0x00000200 -#define NV50TCL_VP_ATTR_EN_0_2_XYNN 0x00000300 -#define NV50TCL_VP_ATTR_EN_0_2_NNZN 0x00000400 -#define NV50TCL_VP_ATTR_EN_0_2_XNZN 0x00000500 -#define NV50TCL_VP_ATTR_EN_0_2_NYZN 0x00000600 -#define NV50TCL_VP_ATTR_EN_0_2_XYZN 0x00000700 -#define NV50TCL_VP_ATTR_EN_0_2_NNNW 0x00000800 -#define NV50TCL_VP_ATTR_EN_0_2_XNNW 0x00000900 -#define NV50TCL_VP_ATTR_EN_0_2_NYNW 0x00000a00 -#define NV50TCL_VP_ATTR_EN_0_2_XYNW 0x00000b00 -#define NV50TCL_VP_ATTR_EN_0_2_NNZW 0x00000c00 -#define NV50TCL_VP_ATTR_EN_0_2_XNZW 0x00000d00 -#define NV50TCL_VP_ATTR_EN_0_2_NYZW 0x00000e00 -#define NV50TCL_VP_ATTR_EN_0_2_XYZW 0x00000f00 -#define NV50TCL_VP_ATTR_EN_0_1_SHIFT 4 -#define NV50TCL_VP_ATTR_EN_0_1_MASK 0x000000f0 -#define NV50TCL_VP_ATTR_EN_0_1_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_0_1_XNNN 0x00000010 -#define NV50TCL_VP_ATTR_EN_0_1_NYNN 0x00000020 -#define NV50TCL_VP_ATTR_EN_0_1_XYNN 0x00000030 -#define NV50TCL_VP_ATTR_EN_0_1_NNZN 0x00000040 -#define NV50TCL_VP_ATTR_EN_0_1_XNZN 0x00000050 -#define NV50TCL_VP_ATTR_EN_0_1_NYZN 0x00000060 -#define NV50TCL_VP_ATTR_EN_0_1_XYZN 0x00000070 -#define NV50TCL_VP_ATTR_EN_0_1_NNNW 0x00000080 -#define NV50TCL_VP_ATTR_EN_0_1_XNNW 0x00000090 -#define NV50TCL_VP_ATTR_EN_0_1_NYNW 0x000000a0 -#define NV50TCL_VP_ATTR_EN_0_1_XYNW 0x000000b0 -#define NV50TCL_VP_ATTR_EN_0_1_NNZW 0x000000c0 -#define NV50TCL_VP_ATTR_EN_0_1_XNZW 0x000000d0 -#define NV50TCL_VP_ATTR_EN_0_1_NYZW 0x000000e0 -#define NV50TCL_VP_ATTR_EN_0_1_XYZW 0x000000f0 -#define NV50TCL_VP_ATTR_EN_0_0_SHIFT 0 -#define NV50TCL_VP_ATTR_EN_0_0_MASK 0x0000000f -#define NV50TCL_VP_ATTR_EN_0_0_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_0_0_XNNN 0x00000001 -#define NV50TCL_VP_ATTR_EN_0_0_NYNN 0x00000002 -#define NV50TCL_VP_ATTR_EN_0_0_XYNN 0x00000003 -#define NV50TCL_VP_ATTR_EN_0_0_NNZN 0x00000004 -#define NV50TCL_VP_ATTR_EN_0_0_XNZN 0x00000005 -#define NV50TCL_VP_ATTR_EN_0_0_NYZN 0x00000006 -#define NV50TCL_VP_ATTR_EN_0_0_XYZN 0x00000007 -#define NV50TCL_VP_ATTR_EN_0_0_NNNW 0x00000008 -#define NV50TCL_VP_ATTR_EN_0_0_XNNW 0x00000009 -#define NV50TCL_VP_ATTR_EN_0_0_NYNW 0x0000000a -#define NV50TCL_VP_ATTR_EN_0_0_XYNW 0x0000000b -#define NV50TCL_VP_ATTR_EN_0_0_NNZW 0x0000000c -#define NV50TCL_VP_ATTR_EN_0_0_XNZW 0x0000000d -#define NV50TCL_VP_ATTR_EN_0_0_NYZW 0x0000000e -#define NV50TCL_VP_ATTR_EN_0_0_XYZW 0x0000000f -#define NV50TCL_VP_ATTR_EN_1 0x00001654 -#define NV50TCL_VP_ATTR_EN_1_15_SHIFT 28 -#define NV50TCL_VP_ATTR_EN_1_15_MASK 0xf0000000 -#define NV50TCL_VP_ATTR_EN_1_15_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_1_15_XNNN 0x10000000 -#define NV50TCL_VP_ATTR_EN_1_15_NYNN 0x20000000 -#define NV50TCL_VP_ATTR_EN_1_15_XYNN 0x30000000 -#define NV50TCL_VP_ATTR_EN_1_15_NNZN 0x40000000 -#define NV50TCL_VP_ATTR_EN_1_15_XNZN 0x50000000 -#define NV50TCL_VP_ATTR_EN_1_15_NYZN 0x60000000 -#define NV50TCL_VP_ATTR_EN_1_15_XYZN 0x70000000 -#define NV50TCL_VP_ATTR_EN_1_15_NNNW 0x80000000 -#define NV50TCL_VP_ATTR_EN_1_15_XNNW 0x90000000 -#define NV50TCL_VP_ATTR_EN_1_15_NYNW 0xa0000000 -#define NV50TCL_VP_ATTR_EN_1_15_XYNW 0xb0000000 -#define NV50TCL_VP_ATTR_EN_1_15_NNZW 0xc0000000 -#define NV50TCL_VP_ATTR_EN_1_15_XNZW 0xd0000000 -#define NV50TCL_VP_ATTR_EN_1_15_NYZW 0xe0000000 -#define NV50TCL_VP_ATTR_EN_1_15_XYZW 0xf0000000 -#define NV50TCL_VP_ATTR_EN_1_14_SHIFT 24 -#define NV50TCL_VP_ATTR_EN_1_14_MASK 0x0f000000 -#define NV50TCL_VP_ATTR_EN_1_14_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_1_14_XNNN 0x01000000 -#define NV50TCL_VP_ATTR_EN_1_14_NYNN 0x02000000 -#define NV50TCL_VP_ATTR_EN_1_14_XYNN 0x03000000 -#define NV50TCL_VP_ATTR_EN_1_14_NNZN 0x04000000 -#define NV50TCL_VP_ATTR_EN_1_14_XNZN 0x05000000 -#define NV50TCL_VP_ATTR_EN_1_14_NYZN 0x06000000 -#define NV50TCL_VP_ATTR_EN_1_14_XYZN 0x07000000 -#define NV50TCL_VP_ATTR_EN_1_14_NNNW 0x08000000 -#define NV50TCL_VP_ATTR_EN_1_14_XNNW 0x09000000 -#define NV50TCL_VP_ATTR_EN_1_14_NYNW 0x0a000000 -#define NV50TCL_VP_ATTR_EN_1_14_XYNW 0x0b000000 -#define NV50TCL_VP_ATTR_EN_1_14_NNZW 0x0c000000 -#define NV50TCL_VP_ATTR_EN_1_14_XNZW 0x0d000000 -#define NV50TCL_VP_ATTR_EN_1_14_NYZW 0x0e000000 -#define NV50TCL_VP_ATTR_EN_1_14_XYZW 0x0f000000 -#define NV50TCL_VP_ATTR_EN_1_13_SHIFT 20 -#define NV50TCL_VP_ATTR_EN_1_13_MASK 0x00f00000 -#define NV50TCL_VP_ATTR_EN_1_13_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_1_13_XNNN 0x00100000 -#define NV50TCL_VP_ATTR_EN_1_13_NYNN 0x00200000 -#define NV50TCL_VP_ATTR_EN_1_13_XYNN 0x00300000 -#define NV50TCL_VP_ATTR_EN_1_13_NNZN 0x00400000 -#define NV50TCL_VP_ATTR_EN_1_13_XNZN 0x00500000 -#define NV50TCL_VP_ATTR_EN_1_13_NYZN 0x00600000 -#define NV50TCL_VP_ATTR_EN_1_13_XYZN 0x00700000 -#define NV50TCL_VP_ATTR_EN_1_13_NNNW 0x00800000 -#define NV50TCL_VP_ATTR_EN_1_13_XNNW 0x00900000 -#define NV50TCL_VP_ATTR_EN_1_13_NYNW 0x00a00000 -#define NV50TCL_VP_ATTR_EN_1_13_XYNW 0x00b00000 -#define NV50TCL_VP_ATTR_EN_1_13_NNZW 0x00c00000 -#define NV50TCL_VP_ATTR_EN_1_13_XNZW 0x00d00000 -#define NV50TCL_VP_ATTR_EN_1_13_NYZW 0x00e00000 -#define NV50TCL_VP_ATTR_EN_1_13_XYZW 0x00f00000 -#define NV50TCL_VP_ATTR_EN_1_12_SHIFT 16 -#define NV50TCL_VP_ATTR_EN_1_12_MASK 0x000f0000 -#define NV50TCL_VP_ATTR_EN_1_12_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_1_12_XNNN 0x00010000 -#define NV50TCL_VP_ATTR_EN_1_12_NYNN 0x00020000 -#define NV50TCL_VP_ATTR_EN_1_12_XYNN 0x00030000 -#define NV50TCL_VP_ATTR_EN_1_12_NNZN 0x00040000 -#define NV50TCL_VP_ATTR_EN_1_12_XNZN 0x00050000 -#define NV50TCL_VP_ATTR_EN_1_12_NYZN 0x00060000 -#define NV50TCL_VP_ATTR_EN_1_12_XYZN 0x00070000 -#define NV50TCL_VP_ATTR_EN_1_12_NNNW 0x00080000 -#define NV50TCL_VP_ATTR_EN_1_12_XNNW 0x00090000 -#define NV50TCL_VP_ATTR_EN_1_12_NYNW 0x000a0000 -#define NV50TCL_VP_ATTR_EN_1_12_XYNW 0x000b0000 -#define NV50TCL_VP_ATTR_EN_1_12_NNZW 0x000c0000 -#define NV50TCL_VP_ATTR_EN_1_12_XNZW 0x000d0000 -#define NV50TCL_VP_ATTR_EN_1_12_NYZW 0x000e0000 -#define NV50TCL_VP_ATTR_EN_1_12_XYZW 0x000f0000 -#define NV50TCL_VP_ATTR_EN_1_11_SHIFT 12 -#define NV50TCL_VP_ATTR_EN_1_11_MASK 0x0000f000 -#define NV50TCL_VP_ATTR_EN_1_11_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_1_11_XNNN 0x00001000 -#define NV50TCL_VP_ATTR_EN_1_11_NYNN 0x00002000 -#define NV50TCL_VP_ATTR_EN_1_11_XYNN 0x00003000 -#define NV50TCL_VP_ATTR_EN_1_11_NNZN 0x00004000 -#define NV50TCL_VP_ATTR_EN_1_11_XNZN 0x00005000 -#define NV50TCL_VP_ATTR_EN_1_11_NYZN 0x00006000 -#define NV50TCL_VP_ATTR_EN_1_11_XYZN 0x00007000 -#define NV50TCL_VP_ATTR_EN_1_11_NNNW 0x00008000 -#define NV50TCL_VP_ATTR_EN_1_11_XNNW 0x00009000 -#define NV50TCL_VP_ATTR_EN_1_11_NYNW 0x0000a000 -#define NV50TCL_VP_ATTR_EN_1_11_XYNW 0x0000b000 -#define NV50TCL_VP_ATTR_EN_1_11_NNZW 0x0000c000 -#define NV50TCL_VP_ATTR_EN_1_11_XNZW 0x0000d000 -#define NV50TCL_VP_ATTR_EN_1_11_NYZW 0x0000e000 -#define NV50TCL_VP_ATTR_EN_1_11_XYZW 0x0000f000 -#define NV50TCL_VP_ATTR_EN_1_10_SHIFT 8 -#define NV50TCL_VP_ATTR_EN_1_10_MASK 0x00000f00 -#define NV50TCL_VP_ATTR_EN_1_10_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_1_10_XNNN 0x00000100 -#define NV50TCL_VP_ATTR_EN_1_10_NYNN 0x00000200 -#define NV50TCL_VP_ATTR_EN_1_10_XYNN 0x00000300 -#define NV50TCL_VP_ATTR_EN_1_10_NNZN 0x00000400 -#define NV50TCL_VP_ATTR_EN_1_10_XNZN 0x00000500 -#define NV50TCL_VP_ATTR_EN_1_10_NYZN 0x00000600 -#define NV50TCL_VP_ATTR_EN_1_10_XYZN 0x00000700 -#define NV50TCL_VP_ATTR_EN_1_10_NNNW 0x00000800 -#define NV50TCL_VP_ATTR_EN_1_10_XNNW 0x00000900 -#define NV50TCL_VP_ATTR_EN_1_10_NYNW 0x00000a00 -#define NV50TCL_VP_ATTR_EN_1_10_XYNW 0x00000b00 -#define NV50TCL_VP_ATTR_EN_1_10_NNZW 0x00000c00 -#define NV50TCL_VP_ATTR_EN_1_10_XNZW 0x00000d00 -#define NV50TCL_VP_ATTR_EN_1_10_NYZW 0x00000e00 -#define NV50TCL_VP_ATTR_EN_1_10_XYZW 0x00000f00 -#define NV50TCL_VP_ATTR_EN_1_9_SHIFT 4 -#define NV50TCL_VP_ATTR_EN_1_9_MASK 0x000000f0 -#define NV50TCL_VP_ATTR_EN_1_9_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_1_9_XNNN 0x00000010 -#define NV50TCL_VP_ATTR_EN_1_9_NYNN 0x00000020 -#define NV50TCL_VP_ATTR_EN_1_9_XYNN 0x00000030 -#define NV50TCL_VP_ATTR_EN_1_9_NNZN 0x00000040 -#define NV50TCL_VP_ATTR_EN_1_9_XNZN 0x00000050 -#define NV50TCL_VP_ATTR_EN_1_9_NYZN 0x00000060 -#define NV50TCL_VP_ATTR_EN_1_9_XYZN 0x00000070 -#define NV50TCL_VP_ATTR_EN_1_9_NNNW 0x00000080 -#define NV50TCL_VP_ATTR_EN_1_9_XNNW 0x00000090 -#define NV50TCL_VP_ATTR_EN_1_9_NYNW 0x000000a0 -#define NV50TCL_VP_ATTR_EN_1_9_XYNW 0x000000b0 -#define NV50TCL_VP_ATTR_EN_1_9_NNZW 0x000000c0 -#define NV50TCL_VP_ATTR_EN_1_9_XNZW 0x000000d0 -#define NV50TCL_VP_ATTR_EN_1_9_NYZW 0x000000e0 -#define NV50TCL_VP_ATTR_EN_1_9_XYZW 0x000000f0 -#define NV50TCL_VP_ATTR_EN_1_8_SHIFT 0 -#define NV50TCL_VP_ATTR_EN_1_8_MASK 0x0000000f -#define NV50TCL_VP_ATTR_EN_1_8_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_1_8_XNNN 0x00000001 -#define NV50TCL_VP_ATTR_EN_1_8_NYNN 0x00000002 -#define NV50TCL_VP_ATTR_EN_1_8_XYNN 0x00000003 -#define NV50TCL_VP_ATTR_EN_1_8_NNZN 0x00000004 -#define NV50TCL_VP_ATTR_EN_1_8_XNZN 0x00000005 -#define NV50TCL_VP_ATTR_EN_1_8_NYZN 0x00000006 -#define NV50TCL_VP_ATTR_EN_1_8_XYZN 0x00000007 -#define NV50TCL_VP_ATTR_EN_1_8_NNNW 0x00000008 -#define NV50TCL_VP_ATTR_EN_1_8_XNNW 0x00000009 -#define NV50TCL_VP_ATTR_EN_1_8_NYNW 0x0000000a -#define NV50TCL_VP_ATTR_EN_1_8_XYNW 0x0000000b -#define NV50TCL_VP_ATTR_EN_1_8_NNZW 0x0000000c -#define NV50TCL_VP_ATTR_EN_1_8_XNZW 0x0000000d -#define NV50TCL_VP_ATTR_EN_1_8_NYZW 0x0000000e -#define NV50TCL_VP_ATTR_EN_1_8_XYZW 0x0000000f -#define NV50TCL_LINE_STIPPLE_ENABLE 0x0000166c -#define NV50TCL_LINE_STIPPLE_PATTERN 0x00001680 -#define NV50TCL_POLYGON_STIPPLE_ENABLE 0x0000168c -#define NV50TCL_VP_REG_HPOS 0x000016bc -#define NV50TCL_VP_REG_HPOS_X_SHIFT 0 -#define NV50TCL_VP_REG_HPOS_X_MASK 0x000000ff -#define NV50TCL_VP_REG_HPOS_Y_SHIFT 8 -#define NV50TCL_VP_REG_HPOS_Y_MASK 0x0000ff00 -#define NV50TCL_VP_REG_HPOS_Z_SHIFT 16 -#define NV50TCL_VP_REG_HPOS_Z_MASK 0x00ff0000 -#define NV50TCL_VP_REG_HPOS_W_SHIFT 24 -#define NV50TCL_VP_REG_HPOS_W_MASK 0xff000000 -#define NV50TCL_VP_REG_COL0 0x000016c0 -#define NV50TCL_VP_REG_COL0_X_SHIFT 0 -#define NV50TCL_VP_REG_COL0_X_MASK 0x000000ff -#define NV50TCL_VP_REG_COL0_Y_SHIFT 8 -#define NV50TCL_VP_REG_COL0_Y_MASK 0x0000ff00 -#define NV50TCL_VP_REG_COL0_Z_SHIFT 16 -#define NV50TCL_VP_REG_COL0_Z_MASK 0x00ff0000 -#define NV50TCL_VP_REG_COL0_W_SHIFT 24 -#define NV50TCL_VP_REG_COL0_W_MASK 0xff000000 -#define NV50TCL_POLYGON_STIPPLE_PATTERN(x) (0x00001700+((x)*4)) -#define NV50TCL_POLYGON_STIPPLE_PATTERN__SIZE 0x00000020 -#define NV50TCL_CULL_FACE_ENABLE 0x00001918 -#define NV50TCL_FRONT_FACE 0x0000191c -#define NV50TCL_FRONT_FACE_CW 0x00000900 -#define NV50TCL_FRONT_FACE_CCW 0x00000901 -#define NV50TCL_CULL_FACE 0x00001920 -#define NV50TCL_CULL_FACE_FRONT 0x00000404 -#define NV50TCL_CULL_FACE_BACK 0x00000405 -#define NV50TCL_CULL_FACE_FRONT_AND_BACK 0x00000408 -#define NV50TCL_LOGIC_OP_ENABLE 0x000019c4 -#define NV50TCL_LOGIC_OP 0x000019c8 -#define NV50TCL_LOGIC_OP_CLEAR 0x00001500 -#define NV50TCL_LOGIC_OP_AND 0x00001501 -#define NV50TCL_LOGIC_OP_AND_REVERSE 0x00001502 -#define NV50TCL_LOGIC_OP_COPY 0x00001503 -#define NV50TCL_LOGIC_OP_AND_INVERTED 0x00001504 -#define NV50TCL_LOGIC_OP_NOOP 0x00001505 -#define NV50TCL_LOGIC_OP_XOR 0x00001506 -#define NV50TCL_LOGIC_OP_OR 0x00001507 -#define NV50TCL_LOGIC_OP_NOR 0x00001508 -#define NV50TCL_LOGIC_OP_EQUIV 0x00001509 -#define NV50TCL_LOGIC_OP_INVERT 0x0000150a -#define NV50TCL_LOGIC_OP_OR_REVERSE 0x0000150b -#define NV50TCL_LOGIC_OP_COPY_INVERTED 0x0000150c -#define NV50TCL_LOGIC_OP_OR_INVERTED 0x0000150d -#define NV50TCL_LOGIC_OP_NAND 0x0000150e -#define NV50TCL_LOGIC_OP_SET 0x0000150f -#define NV50TCL_CLEAR_BUFFERS 0x000019d0 -#define NV50TCL_COLOR_MASK(x) (0x00001a00+((x)*4)) -#define NV50TCL_COLOR_MASK__SIZE 0x00000008 -#define NV50TCL_COLOR_MASK_R_SHIFT 0 -#define NV50TCL_COLOR_MASK_R_MASK 0x0000000f -#define NV50TCL_COLOR_MASK_G_SHIFT 4 -#define NV50TCL_COLOR_MASK_G_MASK 0x000000f0 -#define NV50TCL_COLOR_MASK_B_SHIFT 8 -#define NV50TCL_COLOR_MASK_B_MASK 0x00000f00 -#define NV50TCL_COLOR_MASK_A_SHIFT 12 -#define NV50TCL_COLOR_MASK_A_MASK 0x0000f000 - - -#define NV50_COMPUTE 0x000050c0 - -#define NV50_COMPUTE_DMA_UNK0 0x000001a0 -#define NV50_COMPUTE_DMA_STATUS 0x000001a4 -#define NV50_COMPUTE_DMA_UNK1 0x000001b8 -#define NV50_COMPUTE_DMA_UNK2 0x000001bc -#define NV50_COMPUTE_DMA_UNK3 0x000001c0 -#define NV50_COMPUTE_UNK4_HIGH 0x00000210 -#define NV50_COMPUTE_UNK4_LOW 0x00000214 -#define NV50_COMPUTE_UNK5_HIGH 0x00000218 -#define NV50_COMPUTE_UNK5_LOW 0x0000021c -#define NV50_COMPUTE_UNK6_HIGH 0x00000294 -#define NV50_COMPUTE_UNK6_LOW 0x00000298 -#define NV50_COMPUTE_CONST_BASE_HIGH 0x000002a4 -#define NV50_COMPUTE_CONST_BASE_LO 0x000002a8 -#define NV50_COMPUTE_CONST_SIZE_SEG 0x000002ac -#define NV50_COMPUTE_REG_COUNT 0x000002c0 -#define NV50_COMPUTE_STATUS_HIGH 0x00000310 -#define NV50_COMPUTE_STATUS_LOW 0x00000314 -#define NV50_COMPUTE_EXECUTE 0x0000031c -#define NV50_COMPUTE_USER_PARAM_COUNT 0x00000374 -#define NV50_COMPUTE_GRIDDIM_YX 0x000003a4 -#define NV50_COMPUTE_SHARED_SIZE 0x000003a8 -#define NV50_COMPUTE_BLOCKDIM_YX 0x000003ac -#define NV50_COMPUTE_BLOCKDIM_Z 0x000003b0 -#define NV50_COMPUTE_CALL_ADDRESS 0x000003b4 -#define NV50_COMPUTE_GLOBAL_BASE_HIGH(x) (0x00000400+((x)*32)) -#define NV50_COMPUTE_GLOBAL_BASE_HIGH__SIZE 0x00000010 -#define NV50_COMPUTE_GLOBAL_BASE_LOW(x) (0x00000404+((x)*32)) -#define NV50_COMPUTE_GLOBAL_BASE_LOW__SIZE 0x00000010 -#define NV50_COMPUTE_GLOBAL_LIMIT_HIGH(x) (0x00000408+((x)*32)) -#define NV50_COMPUTE_GLOBAL_LIMIT_HIGH__SIZE 0x00000010 -#define NV50_COMPUTE_GLOBAL_LIMIT_LOW(x) (0x0000040c+((x)*32)) -#define NV50_COMPUTE_GLOBAL_LIMIT_LOW__SIZE 0x00000010 -#define NV50_COMPUTE_GLOBAL_UNK(x) (0x00000410+((x)*32)) -#define NV50_COMPUTE_GLOBAL_UNK__SIZE 0x00000010 -#define NV50_COMPUTE_USER_PARAM(x) (0x00000600+((x)*4)) -#define NV50_COMPUTE_USER_PARAM__SIZE 0x00000040 - - -#define NV54TCL 0x00008297 - - - -#endif /* NOUVEAU_REG_H */ diff --git a/src/gallium/drivers/nouveau/nouveau_device.h b/src/gallium/drivers/nouveau/nouveau_device.h deleted file mode 100644 index e25e89fedd..0000000000 --- a/src/gallium/drivers/nouveau/nouveau_device.h +++ /dev/null @@ -1,30 +0,0 @@ -/* - * Copyright 2007 Nouveau Project - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#ifndef __NOUVEAU_DEVICE_H__ -#define __NOUVEAU_DEVICE_H__ - -struct nouveau_device { - unsigned chipset; -}; - -#endif diff --git a/src/gallium/drivers/nouveau/nouveau_grobj.h b/src/gallium/drivers/nouveau/nouveau_grobj.h deleted file mode 100644 index 8f5abf9051..0000000000 --- a/src/gallium/drivers/nouveau/nouveau_grobj.h +++ /dev/null @@ -1,35 +0,0 @@ -/* - * Copyright 2007 Nouveau Project - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#ifndef __NOUVEAU_GROBJ_H__ -#define __NOUVEAU_GROBJ_H__ - -#include "nouveau_channel.h" - -struct nouveau_grobj { - struct nouveau_channel *channel; - int grclass; - uint32_t handle; - int subc; -}; - -#endif diff --git a/src/gallium/drivers/nouveau/nouveau_notifier.h b/src/gallium/drivers/nouveau/nouveau_notifier.h deleted file mode 100644 index 35adde1e32..0000000000 --- a/src/gallium/drivers/nouveau/nouveau_notifier.h +++ /dev/null @@ -1,43 +0,0 @@ -/* - * Copyright 2007 Nouveau Project - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#ifndef __NOUVEAU_NOTIFIER_H__ -#define __NOUVEAU_NOTIFIER_H__ - -#define NV_NOTIFIER_SIZE 32 -#define NV_NOTIFY_TIME_0 0x00000000 -#define NV_NOTIFY_TIME_1 0x00000004 -#define NV_NOTIFY_RETURN_VALUE 0x00000008 -#define NV_NOTIFY_STATE 0x0000000C -#define NV_NOTIFY_STATE_STATUS_MASK 0xFF000000 -#define NV_NOTIFY_STATE_STATUS_SHIFT 24 -#define NV_NOTIFY_STATE_STATUS_COMPLETED 0x00 -#define NV_NOTIFY_STATE_STATUS_IN_PROCESS 0x01 -#define NV_NOTIFY_STATE_ERROR_CODE_MASK 0x0000FFFF -#define NV_NOTIFY_STATE_ERROR_CODE_SHIFT 0 - -struct nouveau_notifier { - struct nouveau_channel *channel; - uint32_t handle; -}; - -#endif diff --git a/src/gallium/drivers/nouveau/nouveau_pushbuf.h b/src/gallium/drivers/nouveau/nouveau_pushbuf.h deleted file mode 100644 index 1909765098..0000000000 --- a/src/gallium/drivers/nouveau/nouveau_pushbuf.h +++ /dev/null @@ -1,32 +0,0 @@ -/* - * Copyright 2007 Nouveau Project - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#ifndef __NOUVEAU_PUSHBUF_H__ -#define __NOUVEAU_PUSHBUF_H__ - -struct nouveau_pushbuf { - struct nouveau_channel *channel; - unsigned remaining; - uint32_t *cur; -}; - -#endif diff --git a/src/gallium/drivers/nouveau/nouveau_resource.h b/src/gallium/drivers/nouveau/nouveau_resource.h deleted file mode 100644 index 1af7961d30..0000000000 --- a/src/gallium/drivers/nouveau/nouveau_resource.h +++ /dev/null @@ -1,37 +0,0 @@ -/* - * Copyright 2007 Nouveau Project - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#ifndef __NOUVEAU_RESOURCE_H__ -#define __NOUVEAU_RESOURCE_H__ - -struct nouveau_resource { - struct nouveau_resource *prev; - struct nouveau_resource *next; - - int in_use; - void *priv; - - unsigned int start; - unsigned int size; -}; - -#endif diff --git a/src/gallium/drivers/nouveau/nouveau_stateobj.h b/src/gallium/drivers/nouveau/nouveau_stateobj.h index 729988b095..4ae4ff4940 100644 --- a/src/gallium/drivers/nouveau/nouveau_stateobj.h +++ b/src/gallium/drivers/nouveau/nouveau_stateobj.h @@ -147,8 +147,9 @@ so_emit_reloc_markers(struct nouveau_winsys *nvws, struct nouveau_stateobj *so) struct nouveau_stateobj_reloc *r = &so->reloc[i]; nvws->push_reloc(nvws, pb->cur++, r->bo, r->packet, - (r->flags & - (NOUVEAU_BO_VRAM | NOUVEAU_BO_GART)) | + (r->flags & (NOUVEAU_BO_VRAM | + NOUVEAU_BO_GART | + NOUVEAU_BO_RDWR)) | NOUVEAU_BO_DUMMY, 0, 0); nvws->push_reloc(nvws, pb->cur++, r->bo, r->data, r->flags | NOUVEAU_BO_DUMMY, r->vor, r->tor); diff --git a/src/gallium/drivers/nouveau/nouveau_winsys.h b/src/gallium/drivers/nouveau/nouveau_winsys.h index 25e0b05be1..b86c4b9338 100644 --- a/src/gallium/drivers/nouveau/nouveau_winsys.h +++ b/src/gallium/drivers/nouveau/nouveau_winsys.h @@ -50,13 +50,15 @@ struct nouveau_winsys { uint32_t (*notifier_status)(struct nouveau_notifier *, int id); uint32_t (*notifier_retval)(struct nouveau_notifier *, int id); int (*notifier_wait)(struct nouveau_notifier *, int id, - int status, int timeout); + int status, double timeout); int (*surface_copy)(struct nouveau_winsys *, struct pipe_surface *, unsigned, unsigned, struct pipe_surface *, unsigned, unsigned, unsigned, unsigned); int (*surface_fill)(struct nouveau_winsys *, struct pipe_surface *, unsigned, unsigned, unsigned, unsigned, unsigned); + + struct nouveau_bo *(*get_bo)(struct pipe_buffer *); }; extern struct pipe_screen * diff --git a/src/gallium/drivers/nv04/Makefile b/src/gallium/drivers/nv04/Makefile index 5ea51a2f42..4ed62dae95 100644 --- a/src/gallium/drivers/nv04/Makefile +++ b/src/gallium/drivers/nv04/Makefile @@ -4,6 +4,7 @@ include $(TOP)/configs/current LIBNAME = nv04 DRIVER_SOURCES = \ + nv04_surface_2d.c \ nv04_clear.c \ nv04_context.c \ nv04_fragprog.c \ diff --git a/src/gallium/drivers/nv04/nv04_miptree.c b/src/gallium/drivers/nv04/nv04_miptree.c index 0575dc0afc..993c5ef5dd 100644 --- a/src/gallium/drivers/nv04/nv04_miptree.c +++ b/src/gallium/drivers/nv04/nv04_miptree.c @@ -69,6 +69,31 @@ nv04_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) return &mt->base; } +static struct pipe_texture * +nv04_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, + const unsigned *stride, struct pipe_buffer *pb) +{ + struct nv04_miptree *mt; + + /* Only supports 2D, non-mipmapped textures for the moment */ + if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || + pt->depth[0] != 1) + return NULL; + + mt = CALLOC_STRUCT(nv04_miptree); + if (!mt) + return NULL; + + mt->base = *pt; + mt->base.refcount = 1; + mt->base.screen = pscreen; + mt->level[0].pitch = stride[0]; + mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); + + pipe_buffer_reference(pscreen, &mt->buffer, pb); + return &mt->base; +} + static void nv04_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt) { @@ -144,6 +169,7 @@ void nv04_screen_init_miptree_functions(struct pipe_screen *pscreen) { pscreen->texture_create = nv04_miptree_create; + pscreen->texture_blanket = nv04_miptree_blanket; pscreen->texture_release = nv04_miptree_release; pscreen->get_tex_surface = nv04_miptree_surface_new; pscreen->tex_surface_release = nv04_miptree_surface_del; diff --git a/src/gallium/drivers/nv04/nv04_screen.c b/src/gallium/drivers/nv04/nv04_screen.c index e5e3d4772a..9ef38bc244 100644 --- a/src/gallium/drivers/nv04/nv04_screen.c +++ b/src/gallium/drivers/nv04/nv04_screen.c @@ -149,10 +149,19 @@ nv04_screen_destroy(struct pipe_screen *pscreen) nvws->notifier_free(&screen->sync); nvws->grobj_free(&screen->fahrenheit); + nv04_surface_2d_takedown(&screen->eng2d); FREE(pscreen); } +static struct pipe_buffer * +nv04_surface_buffer(struct pipe_surface *surf) +{ + struct nv04_miptree *mt = (struct nv04_miptree *)surf->texture; + + return mt->buffer; +} + struct pipe_screen * nv04_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) { @@ -181,6 +190,10 @@ nv04_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) return NULL; } + /* 2D engine setup */ + screen->eng2d = nv04_surface_2d_init(nvws); + screen->eng2d->buf = nv04_surface_buffer; + /* 3D object */ ret = nvws->grobj_alloc(nvws, fahrenheit_class, &screen->fahrenheit); if (ret) { diff --git a/src/gallium/drivers/nv04/nv04_screen.h b/src/gallium/drivers/nv04/nv04_screen.h index 99a49cdf7a..540aec907b 100644 --- a/src/gallium/drivers/nv04/nv04_screen.h +++ b/src/gallium/drivers/nv04/nv04_screen.h @@ -2,6 +2,7 @@ #define __NV04_SCREEN_H__ #include "pipe/p_screen.h" +#include "nv04_surface_2d.h" struct nv04_screen { struct pipe_screen pipe; @@ -10,6 +11,7 @@ struct nv04_screen { unsigned chipset; /* HW graphics objects */ + struct nv04_surface_2d *eng2d; struct nouveau_grobj *fahrenheit; struct nouveau_grobj *context_surfaces_3d; struct nouveau_notifier *sync; diff --git a/src/gallium/drivers/nv04/nv04_surface.c b/src/gallium/drivers/nv04/nv04_surface.c index 0d0983f9d4..14abf16679 100644 --- a/src/gallium/drivers/nv04/nv04_surface.c +++ b/src/gallium/drivers/nv04/nv04_surface.c @@ -39,10 +39,18 @@ nv04_surface_copy(struct pipe_context *pipe, boolean do_flip, unsigned width, unsigned height) { struct nv04_context *nv04 = nv04_context(pipe); - struct nouveau_winsys *nvws = nv04->nvws; + struct nv04_surface_2d *eng2d = nv04->screen->eng2d; - nvws->surface_copy(nvws, dest, destx, desty, src, srcx, srcy, - width, height); + if (do_flip) { + desty += height; + while (height--) { + eng2d->copy(eng2d, dest, destx, desty--, src, + srcx, srcy++, width, 1); + } + return; + } + + eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height); } static void @@ -51,9 +59,9 @@ nv04_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest, unsigned height, unsigned value) { struct nv04_context *nv04 = nv04_context(pipe); - struct nouveau_winsys *nvws = nv04->nvws; + struct nv04_surface_2d *eng2d = nv04->screen->eng2d; - nvws->surface_fill(nvws, dest, destx, desty, width, height, value); + eng2d->fill(eng2d, dest, destx, desty, width, height, value); } void diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.c b/src/gallium/drivers/nv04/nv04_surface_2d.c new file mode 100644 index 0000000000..230cfd17dd --- /dev/null +++ b/src/gallium/drivers/nv04/nv04_surface_2d.c @@ -0,0 +1,448 @@ +#include "pipe/p_context.h" +#include "pipe/p_format.h" +#include "util/u_memory.h" + +#include "nouveau/nouveau_winsys.h" +#include "nouveau/nouveau_util.h" +#include "nv04_surface_2d.h" + +static INLINE int +nv04_surface_format(enum pipe_format format) +{ + switch (format) { + case PIPE_FORMAT_A8_UNORM: + return NV04_CONTEXT_SURFACES_2D_FORMAT_Y8; + case PIPE_FORMAT_R16_SNORM: + case PIPE_FORMAT_R5G6B5_UNORM: + return NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5; + case PIPE_FORMAT_X8R8G8B8_UNORM: + case PIPE_FORMAT_A8R8G8B8_UNORM: + return NV04_CONTEXT_SURFACES_2D_FORMAT_A8R8G8B8; + case PIPE_FORMAT_Z24S8_UNORM: + return NV04_CONTEXT_SURFACES_2D_FORMAT_Y32; + default: + return -1; + } +} + +static INLINE int +nv04_rect_format(enum pipe_format format) +{ + switch (format) { + case PIPE_FORMAT_A8_UNORM: + return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8; + case PIPE_FORMAT_R5G6B5_UNORM: + return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A16R5G6B5; + case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_Z24S8_UNORM: + return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8; + default: + return -1; + } +} + +static INLINE int +nv04_scaled_image_format(enum pipe_format format) +{ + switch (format) { + case PIPE_FORMAT_A1R5G5B5_UNORM: + return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5; + case PIPE_FORMAT_A8R8G8B8_UNORM: + return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8; + case PIPE_FORMAT_X8R8G8B8_UNORM: + return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8; + case PIPE_FORMAT_R5G6B5_UNORM: + case PIPE_FORMAT_R16_SNORM: + return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5; + default: + return -1; + } +} + +static INLINE unsigned +nv04_swizzle_bits(unsigned x, unsigned y) +{ + unsigned u = (x & 0x001) << 0 | + (x & 0x002) << 1 | + (x & 0x004) << 2 | + (x & 0x008) << 3 | + (x & 0x010) << 4 | + (x & 0x020) << 5 | + (x & 0x040) << 6 | + (x & 0x080) << 7 | + (x & 0x100) << 8 | + (x & 0x200) << 9 | + (x & 0x400) << 10 | + (x & 0x800) << 11; + + unsigned v = (y & 0x001) << 1 | + (y & 0x002) << 2 | + (y & 0x004) << 3 | + (y & 0x008) << 4 | + (y & 0x010) << 5 | + (y & 0x020) << 6 | + (y & 0x040) << 7 | + (y & 0x080) << 8 | + (y & 0x100) << 9 | + (y & 0x200) << 10 | + (y & 0x400) << 11 | + (y & 0x800) << 12; + return v | u; +} + +static int +nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx, + struct pipe_surface *dst, int dx, int dy, + struct pipe_surface *src, int sx, int sy, + int w, int h) +{ + struct nouveau_channel *chan = ctx->nvws->channel; + struct nouveau_grobj *swzsurf = ctx->swzsurf; + struct nouveau_grobj *sifm = ctx->sifm; + struct nouveau_bo *src_bo = ctx->nvws->get_bo(ctx->buf(src)); + struct nouveau_bo *dst_bo = ctx->nvws->get_bo(ctx->buf(dst)); + const unsigned max_w = 1024; + const unsigned max_h = 1024; + const unsigned sub_w = w > max_w ? max_w : w; + const unsigned sub_h = h > max_h ? max_h : h; + unsigned cx; + unsigned cy; + + /* POT or GTFO */ + assert(!(w & (w - 1)) && !(h & (h - 1))); + + BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_DMA_IMAGE, 1); + OUT_RELOCo(chan, dst_bo, + NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + + BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_FORMAT, 1); + OUT_RING (chan, nv04_surface_format(dst->format) | + log2i(w) << NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_SHIFT | + log2i(h) << NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_SHIFT); + + BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE, 1); + OUT_RELOCo(chan, src_bo, + NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); + BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_SURFACE, 1); + OUT_RING (chan, swzsurf->handle); + + for (cy = 0; cy < h; cy += sub_h) { + for (cx = 0; cx < w; cx += sub_w) { + BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_OFFSET, 1); + OUT_RELOCl(chan, dst_bo, dst->offset + nv04_swizzle_bits(cx, cy) * + dst->block.size, NOUVEAU_BO_GART | + NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + + BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION, 9); + OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE); + OUT_RING (chan, nv04_scaled_image_format(src->format)); + OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY); + OUT_RING (chan, 0); + OUT_RING (chan, sub_h << 16 | sub_w); + OUT_RING (chan, 0); + OUT_RING (chan, sub_h << 16 | sub_w); + OUT_RING (chan, 1 << 20); + OUT_RING (chan, 1 << 20); + + BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_SIZE, 4); + OUT_RING (chan, sub_h << 16 | sub_w); + OUT_RING (chan, src->stride | + NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER | + NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE); + OUT_RELOCl(chan, src_bo, src->offset + cy * src->stride + + cx * src->block.size, NOUVEAU_BO_GART | + NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); + OUT_RING (chan, 0); + } + } + + return 0; +} + +static int +nv04_surface_copy_m2mf(struct nv04_surface_2d *ctx, + struct pipe_surface *dst, int dx, int dy, + struct pipe_surface *src, int sx, int sy, int w, int h) +{ + struct nouveau_channel *chan = ctx->nvws->channel; + struct nouveau_grobj *m2mf = ctx->m2mf; + struct nouveau_bo *src_bo = ctx->nvws->get_bo(ctx->buf(src)); + struct nouveau_bo *dst_bo = ctx->nvws->get_bo(ctx->buf(dst)); + unsigned dst_offset, src_offset; + + dst_offset = dst->offset + (dy * dst->stride) + (dx * dst->block.size); + src_offset = src->offset + (sy * src->stride) + (sx * src->block.size); + + WAIT_RING (chan, 3 + ((h / 2047) + 1) * 9); + BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN, 2); + OUT_RELOCo(chan, src_bo, + NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); + OUT_RELOCo(chan, dst_bo, + NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + + while (h) { + int count = (h > 2047) ? 2047 : h; + + BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 8); + OUT_RELOCl(chan, src_bo, src_offset, + NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + OUT_RELOCl(chan, dst_bo, dst_offset, + NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_WR); + OUT_RING (chan, src->stride); + OUT_RING (chan, dst->stride); + OUT_RING (chan, w * src->block.size); + OUT_RING (chan, count); + OUT_RING (chan, 0x0101); + OUT_RING (chan, 0); + + h -= count; + src_offset += src->stride * count; + dst_offset += dst->stride * count; + } + + return 0; +} + +static int +nv04_surface_copy_blit(struct nv04_surface_2d *ctx, struct pipe_surface *dst, + int dx, int dy, struct pipe_surface *src, int sx, int sy, + int w, int h) +{ + struct nouveau_channel *chan = ctx->nvws->channel; + struct nouveau_grobj *surf2d = ctx->surf2d; + struct nouveau_grobj *blit = ctx->blit; + struct nouveau_bo *src_bo = ctx->nvws->get_bo(ctx->buf(src)); + struct nouveau_bo *dst_bo = ctx->nvws->get_bo(ctx->buf(dst)); + int format; + + format = nv04_surface_format(dst->format); + if (format < 0) + return 1; + + WAIT_RING (chan, 12); + BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2); + OUT_RELOCo(chan, src_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); + OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_FORMAT, 4); + OUT_RING (chan, format); + OUT_RING (chan, (dst->stride << 16) | src->stride); + OUT_RELOCl(chan, src_bo, src->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); + OUT_RELOCl(chan, dst_bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + + BEGIN_RING(chan, blit, 0x0300, 3); + OUT_RING (chan, (sy << 16) | sx); + OUT_RING (chan, (dy << 16) | dx); + OUT_RING (chan, ( h << 16) | w); + + return 0; +} + +static void +nv04_surface_copy(struct nv04_surface_2d *ctx, struct pipe_surface *dst, + int dx, int dy, struct pipe_surface *src, int sx, int sy, + int w, int h) +{ + int src_linear = src->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR; + int dst_linear = dst->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR; + + assert(src->format == dst->format); + + /* Setup transfer to swizzle the texture to vram if needed */ + if (src_linear && !dst_linear && w > 1 && h > 1) { + nv04_surface_copy_swizzle(ctx, dst, dx, dy, src, sx, sy, w, h); + return; + } + + /* NV_CONTEXT_SURFACES_2D has buffer alignment restrictions, fallback + * to NV_MEMORY_TO_MEMORY_FORMAT in this case. + */ + if ((src->offset & 63) || (dst->offset & 63) || + (src->stride & 63) || (dst->stride & 63)) { + nv04_surface_copy_m2mf(ctx, dst, dx, dy, src, sx, sy, w, h); + return; + } + + nv04_surface_copy_blit(ctx, dst, dx, dy, src, sx, sy, w, h); +} + +static void +nv04_surface_fill(struct nv04_surface_2d *ctx, struct pipe_surface *dst, + int dx, int dy, int w, int h, unsigned value) +{ + struct nouveau_channel *chan = ctx->nvws->channel; + struct nouveau_grobj *surf2d = ctx->surf2d; + struct nouveau_grobj *rect = ctx->rect; + struct nouveau_bo *dst_bo = ctx->nvws->get_bo(ctx->buf(dst)); + int cs2d_format, gdirect_format; + + cs2d_format = nv04_surface_format(dst->format); + assert(cs2d_format >= 0); + + gdirect_format = nv04_rect_format(dst->format); + assert(gdirect_format >= 0); + + WAIT_RING (chan, 16); + BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2); + OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_FORMAT, 4); + OUT_RING (chan, cs2d_format); + OUT_RING (chan, (dst->stride << 16) | dst->stride); + OUT_RELOCl(chan, dst_bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + OUT_RELOCl(chan, dst_bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + + BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT, 1); + OUT_RING (chan, gdirect_format); + BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_COLOR1_A, 1); + OUT_RING (chan, value); + BEGIN_RING(chan, rect, + NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT(0), 2); + OUT_RING (chan, (dx << 16) | dy); + OUT_RING (chan, ( w << 16) | h); +} + +void +nv04_surface_2d_takedown(struct nv04_surface_2d **pctx) +{ + struct nv04_surface_2d *ctx; + + if (!pctx || !*pctx) + return; + ctx = *pctx; + *pctx = NULL; + + nouveau_notifier_free(&ctx->ntfy); + nouveau_grobj_free(&ctx->m2mf); + nouveau_grobj_free(&ctx->surf2d); + nouveau_grobj_free(&ctx->swzsurf); + nouveau_grobj_free(&ctx->rect); + nouveau_grobj_free(&ctx->blit); + nouveau_grobj_free(&ctx->sifm); + + FREE(ctx); +} + +struct nv04_surface_2d * +nv04_surface_2d_init(struct nouveau_winsys *nvws) +{ + struct nv04_surface_2d *ctx = CALLOC_STRUCT(nv04_surface_2d); + struct nouveau_channel *chan = nvws->channel; + unsigned handle = 0x88000000, class; + int ret; + + if (!ctx) + return NULL; + + ret = nouveau_notifier_alloc(chan, handle++, 1, &ctx->ntfy); + if (ret) { + nv04_surface_2d_takedown(&ctx); + return NULL; + } + + ret = nouveau_grobj_alloc(chan, handle++, 0x0039, &ctx->m2mf); + if (ret) { + nv04_surface_2d_takedown(&ctx); + return NULL; + } + + BEGIN_RING(chan, ctx->m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY, 1); + OUT_RING (chan, ctx->ntfy->handle); + + if (chan->device->chipset < 0x10) + class = NV04_CONTEXT_SURFACES_2D; + else + class = NV10_CONTEXT_SURFACES_2D; + + ret = nouveau_grobj_alloc(chan, handle++, class, &ctx->surf2d); + if (ret) { + nv04_surface_2d_takedown(&ctx); + return NULL; + } + + BEGIN_RING(chan, ctx->surf2d, + NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2); + OUT_RING (chan, chan->vram->handle); + OUT_RING (chan, chan->vram->handle); + + if (chan->device->chipset < 0x10) + class = NV04_IMAGE_BLIT; + else + class = NV12_IMAGE_BLIT; + + ret = nouveau_grobj_alloc(chan, handle++, class, &ctx->blit); + if (ret) { + nv04_surface_2d_takedown(&ctx); + return NULL; + } + + BEGIN_RING(chan, ctx->blit, NV04_IMAGE_BLIT_DMA_NOTIFY, 1); + OUT_RING (chan, ctx->ntfy->handle); + BEGIN_RING(chan, ctx->blit, NV04_IMAGE_BLIT_SURFACE, 1); + OUT_RING (chan, ctx->surf2d->handle); + BEGIN_RING(chan, ctx->blit, NV04_IMAGE_BLIT_OPERATION, 1); + OUT_RING (chan, NV04_IMAGE_BLIT_OPERATION_SRCCOPY); + + ret = nouveau_grobj_alloc(chan, handle++, NV04_GDI_RECTANGLE_TEXT, + &ctx->rect); + if (ret) { + nv04_surface_2d_takedown(&ctx); + return NULL; + } + + BEGIN_RING(chan, ctx->rect, NV04_GDI_RECTANGLE_TEXT_DMA_NOTIFY, 1); + OUT_RING (chan, ctx->ntfy->handle); + BEGIN_RING(chan, ctx->rect, NV04_GDI_RECTANGLE_TEXT_SURFACE, 1); + OUT_RING (chan, ctx->surf2d->handle); + BEGIN_RING(chan, ctx->rect, NV04_GDI_RECTANGLE_TEXT_OPERATION, 1); + OUT_RING (chan, NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY); + BEGIN_RING(chan, ctx->rect, + NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT, 1); + OUT_RING (chan, NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_LE); + + switch (chan->device->chipset & 0xf0) { + case 0x00: + case 0x10: + class = NV04_SWIZZLED_SURFACE; + break; + case 0x20: + class = NV20_SWIZZLED_SURFACE; + break; + case 0x30: + class = NV30_SWIZZLED_SURFACE; + break; + case 0x40: + case 0x60: + class = NV40_SWIZZLED_SURFACE; + break; + default: + /* Famous last words: this really can't happen.. */ + assert(0); + break; + } + + ret = nouveau_grobj_alloc(chan, handle++, class, &ctx->swzsurf); + if (ret) { + nv04_surface_2d_takedown(&ctx); + return NULL; + } + + if (chan->device->chipset < 0x10) { + class = NV04_SCALED_IMAGE_FROM_MEMORY; + } else + if (chan->device->chipset < 0x40) { + class = NV10_SCALED_IMAGE_FROM_MEMORY; + } else { + class = NV40_SCALED_IMAGE_FROM_MEMORY; + } + + ret = nouveau_grobj_alloc(chan, handle++, class, &ctx->sifm); + if (ret) { + nv04_surface_2d_takedown(&ctx); + return NULL; + } + + ctx->nvws = nvws; + ctx->copy = nv04_surface_copy; + ctx->fill = nv04_surface_fill; + return ctx; +} diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.h b/src/gallium/drivers/nv04/nv04_surface_2d.h new file mode 100644 index 0000000000..21b8f86960 --- /dev/null +++ b/src/gallium/drivers/nv04/nv04_surface_2d.h @@ -0,0 +1,29 @@ +#ifndef __NV04_SURFACE_2D_H__ +#define __NV04_SURFACE_2D_H__ + +struct nv04_surface_2d { + struct nouveau_winsys *nvws; + struct nouveau_notifier *ntfy; + struct nouveau_grobj *surf2d; + struct nouveau_grobj *swzsurf; + struct nouveau_grobj *m2mf; + struct nouveau_grobj *rect; + struct nouveau_grobj *blit; + struct nouveau_grobj *sifm; + + struct pipe_buffer *(*buf)(struct pipe_surface *); + + void (*copy)(struct nv04_surface_2d *, struct pipe_surface *dst, + int dx, int dy, struct pipe_surface *src, int sx, int sy, + int w, int h); + void (*fill)(struct nv04_surface_2d *, struct pipe_surface *dst, + int dx, int dy, int w, int h, unsigned value); +}; + +struct nv04_surface_2d * +nv04_surface_2d_init(struct nouveau_winsys *nvws); + +void +nv04_surface_2d_takedown(struct nv04_surface_2d **); + +#endif diff --git a/src/gallium/drivers/nv10/nv10_miptree.c b/src/gallium/drivers/nv10/nv10_miptree.c index 909278213e..9616135461 100644 --- a/src/gallium/drivers/nv10/nv10_miptree.c +++ b/src/gallium/drivers/nv10/nv10_miptree.c @@ -51,6 +51,31 @@ nv10_miptree_layout(struct nv10_miptree *nv10mt) } static struct pipe_texture * +nv10_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, + const unsigned *stride, struct pipe_buffer *pb) +{ + struct nv10_miptree *mt; + + /* Only supports 2D, non-mipmapped textures for the moment */ + if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || + pt->depth[0] != 1) + return NULL; + + mt = CALLOC_STRUCT(nv10_miptree); + if (!mt) + return NULL; + + mt->base = *pt; + mt->base.refcount = 1; + mt->base.screen = pscreen; + mt->level[0].pitch = stride[0]; + mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); + + pipe_buffer_reference(pscreen, &mt->buffer, pb); + return &mt->base; +} + +static struct pipe_texture * nv10_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) { struct pipe_winsys *ws = screen->winsys; @@ -141,6 +166,7 @@ nv10_miptree_surface_release(struct pipe_screen *screen, void nv10_screen_init_miptree_functions(struct pipe_screen *pscreen) { pscreen->texture_create = nv10_miptree_create; + pscreen->texture_blanket = nv10_miptree_blanket; pscreen->texture_release = nv10_miptree_release; pscreen->get_tex_surface = nv10_miptree_surface_get; pscreen->tex_surface_release = nv10_miptree_surface_release; diff --git a/src/gallium/drivers/nv10/nv10_screen.c b/src/gallium/drivers/nv10/nv10_screen.c index 2f945a193c..f417b06c94 100644 --- a/src/gallium/drivers/nv10/nv10_screen.c +++ b/src/gallium/drivers/nv10/nv10_screen.c @@ -152,6 +152,14 @@ nv10_screen_destroy(struct pipe_screen *pscreen) FREE(pscreen); } +static struct pipe_buffer * +nv10_surface_buffer(struct pipe_surface *surf) +{ + struct nv10_miptree *mt = (struct nv10_miptree *)surf->texture; + + return mt->buffer; +} + struct pipe_screen * nv10_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) { @@ -164,6 +172,10 @@ nv10_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) return NULL; screen->nvws = nvws; + /* 2D engine setup */ + screen->eng2d = nv04_surface_2d_init(nvws); + screen->eng2d->buf = nv10_surface_buffer; + /* 3D object */ if (chipset>=0x20) celsius_class=NV11TCL; diff --git a/src/gallium/drivers/nv10/nv10_screen.h b/src/gallium/drivers/nv10/nv10_screen.h index 3f8750a13f..60102a369a 100644 --- a/src/gallium/drivers/nv10/nv10_screen.h +++ b/src/gallium/drivers/nv10/nv10_screen.h @@ -2,6 +2,7 @@ #define __NV10_SCREEN_H__ #include "pipe/p_screen.h" +#include "nv04/nv04_surface_2d.h" struct nv10_screen { struct pipe_screen pipe; @@ -9,6 +10,7 @@ struct nv10_screen { struct nouveau_winsys *nvws; /* HW graphics objects */ + struct nv04_surface_2d *eng2d; struct nouveau_grobj *celsius; struct nouveau_notifier *sync; }; diff --git a/src/gallium/drivers/nv10/nv10_surface.c b/src/gallium/drivers/nv10/nv10_surface.c index 78fd7b42da..2538151063 100644 --- a/src/gallium/drivers/nv10/nv10_surface.c +++ b/src/gallium/drivers/nv10/nv10_surface.c @@ -39,10 +39,18 @@ nv10_surface_copy(struct pipe_context *pipe, boolean do_flip, unsigned width, unsigned height) { struct nv10_context *nv10 = nv10_context(pipe); - struct nouveau_winsys *nvws = nv10->nvws; + struct nv04_surface_2d *eng2d = nv10->screen->eng2d; - nvws->surface_copy(nvws, dest, destx, desty, src, srcx, srcy, - width, height); + if (do_flip) { + desty += height; + while (height--) { + eng2d->copy(eng2d, dest, destx, desty--, src, + srcx, srcy++, width, 1); + } + return; + } + + eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height); } static void @@ -51,9 +59,9 @@ nv10_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest, unsigned height, unsigned value) { struct nv10_context *nv10 = nv10_context(pipe); - struct nouveau_winsys *nvws = nv10->nvws; + struct nv04_surface_2d *eng2d = nv10->screen->eng2d; - nvws->surface_fill(nvws, dest, destx, desty, width, height, value); + eng2d->fill(eng2d, dest, destx, desty, width, height, value); } void diff --git a/src/gallium/drivers/nv20/nv20_miptree.c b/src/gallium/drivers/nv20/nv20_miptree.c index 8e4cc80902..ef7e9c5428 100644 --- a/src/gallium/drivers/nv20/nv20_miptree.c +++ b/src/gallium/drivers/nv20/nv20_miptree.c @@ -51,10 +51,37 @@ nv20_miptree_layout(struct nv20_miptree *nv20mt) } static struct pipe_texture * +nv20_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, + const unsigned *stride, struct pipe_buffer *pb) +{ + struct nv20_miptree *mt; + + /* Only supports 2D, non-mipmapped textures for the moment */ + if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || + pt->depth[0] != 1) + return NULL; + + mt = CALLOC_STRUCT(nv20_miptree); + if (!mt) + return NULL; + + mt->base = *pt; + mt->base.refcount = 1; + mt->base.screen = pscreen; + mt->level[0].pitch = stride[0]; + mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); + + pipe_buffer_reference(pscreen, &mt->buffer, pb); + return &mt->base; +} + +static struct pipe_texture * nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) { struct pipe_winsys *ws = screen->winsys; struct nv20_miptree *mt; + unsigned buf_usage = PIPE_BUFFER_USAGE_PIXEL | + NOUVEAU_BUFFER_USAGE_TEXTURE; mt = MALLOC(sizeof(struct nv20_miptree)); if (!mt) @@ -63,10 +90,35 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) mt->base.refcount = 1; mt->base.screen = screen; + /* Swizzled textures must be POT */ + if (pt->width[0] & (pt->width[0] - 1) || + pt->height[0] & (pt->height[0] - 1)) + mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; + else + if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY | + PIPE_TEXTURE_USAGE_DISPLAY_TARGET)) + mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; + else + if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC) + mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; + else { + switch (pt->format) { + /* TODO: Figure out which formats can be swizzled */ + case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_X8R8G8B8_UNORM: + case PIPE_FORMAT_R16_SNORM: + break; + default: + mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; + } + } + + if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC) + buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE; + nv20_miptree_layout(mt); - mt->buffer = ws->buffer_create(ws, 256, PIPE_BUFFER_USAGE_PIXEL, - mt->total_size); + mt->buffer = ws->buffer_create(ws, 256, buf_usage, mt->total_size); if (!mt->buffer) { FREE(mt); return NULL; @@ -146,6 +198,7 @@ nv20_miptree_surface_release(struct pipe_screen *pscreen, void nv20_screen_init_miptree_functions(struct pipe_screen *pscreen) { pscreen->texture_create = nv20_miptree_create; + pscreen->texture_blanket = nv20_miptree_blanket; pscreen->texture_release = nv20_miptree_release; pscreen->get_tex_surface = nv20_miptree_surface_get; pscreen->tex_surface_release = nv20_miptree_surface_release; diff --git a/src/gallium/drivers/nv20/nv20_screen.c b/src/gallium/drivers/nv20/nv20_screen.c index c9171fa178..5f2b7b4f71 100644 --- a/src/gallium/drivers/nv20/nv20_screen.c +++ b/src/gallium/drivers/nv20/nv20_screen.c @@ -152,6 +152,14 @@ nv20_screen_destroy(struct pipe_screen *pscreen) FREE(pscreen); } +static struct pipe_buffer * +nv20_surface_buffer(struct pipe_surface *surf) +{ + struct nv20_miptree *mt = (struct nv20_miptree *)surf->texture; + + return mt->buffer; +} + struct pipe_screen * nv20_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) { @@ -164,6 +172,10 @@ nv20_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) return NULL; screen->nvws = nvws; + /* 2D engine setup */ + screen->eng2d = nv04_surface_2d_init(nvws); + screen->eng2d->buf = nv20_surface_buffer; + /* 3D object */ if (chipset >= 0x25) kelvin_class = NV25TCL; diff --git a/src/gallium/drivers/nv20/nv20_screen.h b/src/gallium/drivers/nv20/nv20_screen.h index 8f2f2e341d..bf2f2c0d9f 100644 --- a/src/gallium/drivers/nv20/nv20_screen.h +++ b/src/gallium/drivers/nv20/nv20_screen.h @@ -2,6 +2,7 @@ #define __NV20_SCREEN_H__ #include "pipe/p_screen.h" +#include "nv04/nv04_surface_2d.h" struct nv20_screen { struct pipe_screen pipe; @@ -9,6 +10,7 @@ struct nv20_screen { struct nouveau_winsys *nvws; /* HW graphics objects */ + struct nv04_surface_2d *eng2d; struct nouveau_grobj *kelvin; struct nouveau_notifier *sync; }; diff --git a/src/gallium/drivers/nv20/nv20_surface.c b/src/gallium/drivers/nv20/nv20_surface.c index 9b4c028eae..6cd607583c 100644 --- a/src/gallium/drivers/nv20/nv20_surface.c +++ b/src/gallium/drivers/nv20/nv20_surface.c @@ -39,10 +39,18 @@ nv20_surface_copy(struct pipe_context *pipe, boolean do_flip, unsigned width, unsigned height) { struct nv20_context *nv20 = nv20_context(pipe); - struct nouveau_winsys *nvws = nv20->nvws; + struct nv04_surface_2d *eng2d = nv20->screen->eng2d; - nvws->surface_copy(nvws, dest, destx, desty, src, srcx, srcy, - width, height); + if (do_flip) { + desty += height; + while (height--) { + eng2d->copy(eng2d, dest, destx, desty--, src, + srcx, srcy++, width, 1); + } + return; + } + + eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height); } static void @@ -51,9 +59,9 @@ nv20_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest, unsigned height, unsigned value) { struct nv20_context *nv20 = nv20_context(pipe); - struct nouveau_winsys *nvws = nv20->nvws; + struct nv04_surface_2d *eng2d = nv20->screen->eng2d; - nvws->surface_fill(nvws, dest, destx, desty, width, height, value); + eng2d->fill(eng2d, dest, destx, desty, width, height, value); } void diff --git a/src/gallium/drivers/nv20/nv20_vertprog.c b/src/gallium/drivers/nv20/nv20_vertprog.c index a885fcd7a5..5db0e807ff 100644 --- a/src/gallium/drivers/nv20/nv20_vertprog.c +++ b/src/gallium/drivers/nv20/nv20_vertprog.c @@ -613,7 +613,7 @@ nv20_vertprog_translate(struct nv20_context *nv20, imm = &parse.FullToken.FullImmediate; assert(imm->Immediate.DataType == TGSI_IMM_FLOAT32); -// assert(imm->Immediate.Size == 4); + assert(imm->Immediate.NrTokens == 4 + 1); vpc->imm[vpc->nr_imm++] = constant(vpc, -1, imm->u.ImmediateFloat32[0].Float, diff --git a/src/gallium/drivers/nv30/nv30_miptree.c b/src/gallium/drivers/nv30/nv30_miptree.c index c55756971b..b11ed8c24e 100644 --- a/src/gallium/drivers/nv30/nv30_miptree.c +++ b/src/gallium/drivers/nv30/nv30_miptree.c @@ -8,10 +8,14 @@ static void nv30_miptree_layout(struct nv30_miptree *nv30mt) { struct pipe_texture *pt = &nv30mt->base; - boolean swizzled = FALSE; uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0]; uint offset = 0; - int nr_faces, l, f, pitch; + int nr_faces, l, f; + uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER | + PIPE_TEXTURE_USAGE_DEPTH_STENCIL | + PIPE_TEXTURE_USAGE_RENDER_TARGET | + PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_PRIMARY); if (pt->target == PIPE_TEXTURE_CUBE) { nr_faces = 6; @@ -22,7 +26,6 @@ nv30_miptree_layout(struct nv30_miptree *nv30mt) nr_faces = 1; } - pitch = pt->width[0]; for (l = 0; l <= pt->last_level; l++) { pt->width[l] = width; pt->height[l] = height; @@ -30,11 +33,11 @@ nv30_miptree_layout(struct nv30_miptree *nv30mt) pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); - if (swizzled) - pitch = pt->nblocksx[l]; - pitch = align(pitch, 64); + if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) + nv30mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64); + else + nv30mt->level[l].pitch = pt->width[l] * pt->block.size; - nv30mt->level[l].pitch = pitch * pt->block.size; nv30mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); @@ -44,10 +47,18 @@ nv30_miptree_layout(struct nv30_miptree *nv30mt) } for (f = 0; f < nr_faces; f++) { - for (l = 0; l <= pt->last_level; l++) { + for (l = 0; l < pt->last_level; l++) { nv30mt->level[l].image_offset[f] = offset; - offset += nv30mt->level[l].pitch * pt->height[l]; + + if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) && + pt->width[l + 1] > 1 && pt->height[l + 1] > 1) + offset += align(nv30mt->level[l].pitch * pt->height[l], 64); + else + offset += nv30mt->level[l].pitch * pt->height[l]; } + + nv30mt->level[l].image_offset[f] = offset; + offset += nv30mt->level[l].pitch * pt->height[l]; } nv30mt->total_size = offset; @@ -74,7 +85,8 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY | - PIPE_TEXTURE_USAGE_DISPLAY_TARGET)) + PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_DEPTH_STENCIL)) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC) @@ -85,7 +97,11 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) case PIPE_FORMAT_A8R8G8B8_UNORM: case PIPE_FORMAT_X8R8G8B8_UNORM: case PIPE_FORMAT_R16_SNORM: - break; + { + if (debug_get_bool_option("NOUVEAU_NO_SWIZZLE", FALSE)) + mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; + break; + } default: mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; } @@ -105,6 +121,31 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) return &mt->base; } +static struct pipe_texture * +nv30_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, + const unsigned *stride, struct pipe_buffer *pb) +{ + struct nv30_miptree *mt; + + /* Only supports 2D, non-mipmapped textures for the moment */ + if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || + pt->depth[0] != 1) + return NULL; + + mt = CALLOC_STRUCT(nv30_miptree); + if (!mt) + return NULL; + + mt->base = *pt; + mt->base.refcount = 1; + mt->base.screen = pscreen; + mt->level[0].pitch = stride[0]; + mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); + + pipe_buffer_reference(pscreen, &mt->buffer, pb); + return &mt->base; +} + static void nv30_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt) { @@ -123,8 +164,8 @@ nv30_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt) } if (mt->shadow_tex) { - assert(mt->shadow_surface); - pscreen->tex_surface_release(pscreen, &mt->shadow_surface); + if (mt->shadow_surface) + pscreen->tex_surface_release(pscreen, &mt->shadow_surface); nv30_miptree_release(pscreen, &mt->shadow_tex); } @@ -187,6 +228,7 @@ void nv30_screen_init_miptree_functions(struct pipe_screen *pscreen) { pscreen->texture_create = nv30_miptree_create; + pscreen->texture_blanket = nv30_miptree_blanket; pscreen->texture_release = nv30_miptree_release; pscreen->get_tex_surface = nv30_miptree_surface_new; pscreen->tex_surface_release = nv30_miptree_surface_del; diff --git a/src/gallium/drivers/nv30/nv30_screen.c b/src/gallium/drivers/nv30/nv30_screen.c index 9738436dc4..c97a73f0b1 100644 --- a/src/gallium/drivers/nv30/nv30_screen.c +++ b/src/gallium/drivers/nv30/nv30_screen.c @@ -127,6 +127,14 @@ nv30_screen_surface_format_supported(struct pipe_screen *pscreen, return FALSE; } +static struct pipe_buffer * +nv30_surface_buffer(struct pipe_surface *surf) +{ + struct nv30_miptree *mt = (struct nv30_miptree *)surf->texture; + + return mt->buffer; +} + static void * nv30_surface_map(struct pipe_screen *screen, struct pipe_surface *surface, unsigned flags ) @@ -134,7 +142,6 @@ nv30_surface_map(struct pipe_screen *screen, struct pipe_surface *surface, struct pipe_winsys *ws = screen->winsys; struct pipe_surface *surface_to_map; void *map; - struct nv30_miptree *nv30mt = (struct nv30_miptree *)surface->texture; if (!(surface->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) { struct nv30_miptree *mt = (struct nv30_miptree *)surface->texture; @@ -163,7 +170,7 @@ nv30_surface_map(struct pipe_screen *screen, struct pipe_surface *surface, assert(surface_to_map); - map = ws->buffer_map(ws, nv30mt->buffer, flags); + map = ws->buffer_map(ws, nv30_surface_buffer(surface_to_map), flags); if (!map) return NULL; @@ -175,7 +182,6 @@ nv30_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface) { struct pipe_winsys *ws = screen->winsys; struct pipe_surface *surface_to_unmap; - struct nv30_miptree *nv30mt = (struct nv30_miptree *)surface->texture; /* TODO: Copy from shadow just before push buffer is flushed instead. There are probably some programs that map/unmap excessively @@ -192,15 +198,16 @@ nv30_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface) assert(surface_to_unmap); - ws->buffer_unmap(ws, nv30mt->buffer); + ws->buffer_unmap(ws, nv30_surface_buffer(surface_to_unmap)); if (surface_to_unmap != surface) { struct nv30_screen *nvscreen = nv30_screen(screen); - nvscreen->nvws->surface_copy(nvscreen->nvws, - surface, 0, 0, - surface_to_unmap, 0, 0, - surface->width, surface->height); + nvscreen->eng2d->copy(nvscreen->eng2d, surface, 0, 0, + surface_to_unmap, 0, 0, + surface->width, surface->height); + + screen->tex_surface_release(screen, &surface_to_unmap); } } @@ -233,6 +240,10 @@ nv30_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) return NULL; screen->nvws = nvws; + /* 2D engine setup */ + screen->eng2d = nv04_surface_2d_init(nvws); + screen->eng2d->buf = nv30_surface_buffer; + /* 3D object */ switch (chipset & 0xf0) { case 0x30: diff --git a/src/gallium/drivers/nv30/nv30_screen.h b/src/gallium/drivers/nv30/nv30_screen.h index b7ddc2a959..b11e470f94 100644 --- a/src/gallium/drivers/nv30/nv30_screen.h +++ b/src/gallium/drivers/nv30/nv30_screen.h @@ -2,6 +2,7 @@ #define __NV30_SCREEN_H__ #include "pipe/p_screen.h" +#include "nv04/nv04_surface_2d.h" struct nv30_screen { struct pipe_screen pipe; @@ -11,6 +12,7 @@ struct nv30_screen { unsigned cur_pctx; /* HW graphics objects */ + struct nv04_surface_2d *eng2d; struct nouveau_grobj *rankine; struct nouveau_notifier *sync; diff --git a/src/gallium/drivers/nv30/nv30_surface.c b/src/gallium/drivers/nv30/nv30_surface.c index 806131dcc9..0f8dc12045 100644 --- a/src/gallium/drivers/nv30/nv30_surface.c +++ b/src/gallium/drivers/nv30/nv30_surface.c @@ -30,7 +30,6 @@ #include "pipe/p_defines.h" #include "pipe/internal/p_winsys_screen.h" #include "pipe/p_inlines.h" - #include "util/u_tile.h" static void @@ -40,22 +39,18 @@ nv30_surface_copy(struct pipe_context *pipe, boolean do_flip, unsigned width, unsigned height) { struct nv30_context *nv30 = nv30_context(pipe); - struct nouveau_winsys *nvws = nv30->nvws; + struct nv04_surface_2d *eng2d = nv30->screen->eng2d; if (do_flip) { - /*XXX: This dodgyness will do for now for correctness. But, - * need to investigate whether the 2D engine is able to - * manage a flip (perhaps SIFM?), if not, use the 3D engine - */ desty += height; while (height--) { - nvws->surface_copy(nvws, dest, destx, desty--, src, - srcx, srcy++, width, 1); + eng2d->copy(eng2d, dest, destx, desty--, src, + srcx, srcy++, width, 1); } - } else { - nvws->surface_copy(nvws, dest, destx, desty, src, srcx, srcy, - width, height); + return; } + + eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height); } static void @@ -64,9 +59,9 @@ nv30_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest, unsigned height, unsigned value) { struct nv30_context *nv30 = nv30_context(pipe); - struct nouveau_winsys *nvws = nv30->nvws; + struct nv04_surface_2d *eng2d = nv30->screen->eng2d; - nvws->surface_fill(nvws, dest, destx, desty, width, height, value); + eng2d->fill(eng2d, dest, destx, desty, width, height, value); } void diff --git a/src/gallium/drivers/nv30/nv30_vertprog.c b/src/gallium/drivers/nv30/nv30_vertprog.c index 72824559e8..d262725057 100644 --- a/src/gallium/drivers/nv30/nv30_vertprog.c +++ b/src/gallium/drivers/nv30/nv30_vertprog.c @@ -613,7 +613,7 @@ nv30_vertprog_translate(struct nv30_context *nv30, imm = &parse.FullToken.FullImmediate; assert(imm->Immediate.DataType == TGSI_IMM_FLOAT32); -// assert(imm->Immediate.Size == 4); + assert(imm->Immediate.NrTokens == 4 + 1); vpc->imm[vpc->nr_imm++] = constant(vpc, -1, imm->u.ImmediateFloat32[0].Float, diff --git a/src/gallium/drivers/nv40/nv40_miptree.c b/src/gallium/drivers/nv40/nv40_miptree.c index b1fba11d2f..e38b1e7f5c 100644 --- a/src/gallium/drivers/nv40/nv40_miptree.c +++ b/src/gallium/drivers/nv40/nv40_miptree.c @@ -10,7 +10,12 @@ nv40_miptree_layout(struct nv40_miptree *mt) struct pipe_texture *pt = &mt->base; uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0]; uint offset = 0; - int nr_faces, l, f, pitch; + int nr_faces, l, f; + uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER | + PIPE_TEXTURE_USAGE_DEPTH_STENCIL | + PIPE_TEXTURE_USAGE_RENDER_TARGET | + PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_PRIMARY); if (pt->target == PIPE_TEXTURE_CUBE) { nr_faces = 6; @@ -21,7 +26,6 @@ nv40_miptree_layout(struct nv40_miptree *mt) nr_faces = 1; } - pitch = pt->width[0]; for (l = 0; l <= pt->last_level; l++) { pt->width[l] = width; pt->height[l] = height; @@ -29,11 +33,11 @@ nv40_miptree_layout(struct nv40_miptree *mt) pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); - if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) - pitch = pt->nblocksx[l]; - pitch = align(pitch, 64); + if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) + mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64); + else + mt->level[l].pitch = pt->width[l] * pt->block.size; - mt->level[l].pitch = pitch * pt->block.size; mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); @@ -43,10 +47,18 @@ nv40_miptree_layout(struct nv40_miptree *mt) } for (f = 0; f < nr_faces; f++) { - for (l = 0; l <= pt->last_level; l++) { + for (l = 0; l < pt->last_level; l++) { mt->level[l].image_offset[f] = offset; - offset += mt->level[l].pitch * pt->height[l]; + + if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) && + pt->width[l + 1] > 1 && pt->height[l + 1] > 1) + offset += align(mt->level[l].pitch * pt->height[l], 64); + else + offset += mt->level[l].pitch * pt->height[l]; } + + mt->level[l].image_offset[f] = offset; + offset += mt->level[l].pitch * pt->height[l]; } mt->total_size = offset; @@ -75,7 +87,8 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY | - PIPE_TEXTURE_USAGE_DISPLAY_TARGET)) + PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_DEPTH_STENCIL)) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC) @@ -86,7 +99,11 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) case PIPE_FORMAT_A8R8G8B8_UNORM: case PIPE_FORMAT_X8R8G8B8_UNORM: case PIPE_FORMAT_R16_SNORM: + { + if (debug_get_bool_option("NOUVEAU_NO_SWIZZLE", FALSE)) + mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; break; + } default: mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; } @@ -106,6 +123,31 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) return &mt->base; } +static struct pipe_texture * +nv40_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, + const unsigned *stride, struct pipe_buffer *pb) +{ + struct nv40_miptree *mt; + + /* Only supports 2D, non-mipmapped textures for the moment */ + if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || + pt->depth[0] != 1) + return NULL; + + mt = CALLOC_STRUCT(nv40_miptree); + if (!mt) + return NULL; + + mt->base = *pt; + mt->base.refcount = 1; + mt->base.screen = pscreen; + mt->level[0].pitch = stride[0]; + mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); + + pipe_buffer_reference(pscreen, &mt->buffer, pb); + return &mt->base; +} + static void nv40_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt) { @@ -124,8 +166,8 @@ nv40_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt) } if (mt->shadow_tex) { - assert(mt->shadow_surface); - pscreen->tex_surface_release(pscreen, &mt->shadow_surface); + if (mt->shadow_surface) + pscreen->tex_surface_release(pscreen, &mt->shadow_surface); nv40_miptree_release(pscreen, &mt->shadow_tex); } @@ -188,6 +230,7 @@ void nv40_screen_init_miptree_functions(struct pipe_screen *pscreen) { pscreen->texture_create = nv40_miptree_create; + pscreen->texture_blanket = nv40_miptree_blanket; pscreen->texture_release = nv40_miptree_release; pscreen->get_tex_surface = nv40_miptree_surface_new; pscreen->tex_surface_release = nv40_miptree_surface_del; diff --git a/src/gallium/drivers/nv40/nv40_screen.c b/src/gallium/drivers/nv40/nv40_screen.c index 41d342d27d..2372bc8441 100644 --- a/src/gallium/drivers/nv40/nv40_screen.c +++ b/src/gallium/drivers/nv40/nv40_screen.c @@ -136,6 +136,14 @@ nv40_screen_surface_format_supported(struct pipe_screen *pscreen, return FALSE; } +static struct pipe_buffer * +nv40_surface_buffer(struct pipe_surface *surf) +{ + struct nv40_miptree *mt = (struct nv40_miptree *)surf->texture; + + return mt->buffer; +} + static void * nv40_surface_map(struct pipe_screen *screen, struct pipe_surface *surface, unsigned flags ) @@ -143,7 +151,6 @@ nv40_surface_map(struct pipe_screen *screen, struct pipe_surface *surface, struct pipe_winsys *ws = screen->winsys; struct pipe_surface *surface_to_map; void *map; - struct nv40_miptree *mt; if (!(surface->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) { struct nv40_miptree *mt = (struct nv40_miptree *)surface->texture; @@ -171,8 +178,7 @@ nv40_surface_map(struct pipe_screen *screen, struct pipe_surface *surface, surface_to_map = surface; assert(surface_to_map); - mt = (struct nv40_miptree *)surface_to_map->texture; - map = ws->buffer_map(ws, mt->buffer, flags); + map = ws->buffer_map(ws, nv40_surface_buffer(surface_to_map), flags); if (!map) return NULL; @@ -184,7 +190,6 @@ nv40_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface) { struct pipe_winsys *ws = screen->winsys; struct pipe_surface *surface_to_unmap; - struct nv40_miptree *mt; /* TODO: Copy from shadow just before push buffer is flushed instead. There are probably some programs that map/unmap excessively @@ -201,16 +206,16 @@ nv40_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface) assert(surface_to_unmap); - mt = (struct nv40_miptree *)surface_to_unmap->texture; - ws->buffer_unmap(ws, mt->buffer); + ws->buffer_unmap(ws, nv40_surface_buffer(surface_to_unmap)); if (surface_to_unmap != surface) { struct nv40_screen *nvscreen = nv40_screen(screen); - nvscreen->nvws->surface_copy(nvscreen->nvws, - surface, 0, 0, - surface_to_unmap, 0, 0, - surface->width, surface->height); + nvscreen->eng2d->copy(nvscreen->eng2d, surface, 0, 0, + surface_to_unmap, 0, 0, + surface->width, surface->height); + + screen->tex_surface_release(screen, &surface_to_unmap); } } @@ -243,6 +248,10 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) return NULL; screen->nvws = nvws; + /* 2D engine setup */ + screen->eng2d = nv04_surface_2d_init(nvws); + screen->eng2d->buf = nv40_surface_buffer; + /* 3D object */ switch (chipset & 0xf0) { case 0x40: diff --git a/src/gallium/drivers/nv40/nv40_screen.h b/src/gallium/drivers/nv40/nv40_screen.h index c04a1275a0..4500aa0e5c 100644 --- a/src/gallium/drivers/nv40/nv40_screen.h +++ b/src/gallium/drivers/nv40/nv40_screen.h @@ -2,6 +2,7 @@ #define __NV40_SCREEN_H__ #include "pipe/p_screen.h" +#include "nv04/nv04_surface_2d.h" struct nv40_screen { struct pipe_screen pipe; @@ -11,6 +12,7 @@ struct nv40_screen { unsigned cur_pctx; /* HW graphics objects */ + struct nv04_surface_2d *eng2d; struct nouveau_grobj *curie; struct nouveau_notifier *sync; diff --git a/src/gallium/drivers/nv40/nv40_surface.c b/src/gallium/drivers/nv40/nv40_surface.c index aa51d04051..c4a5fb20d9 100644 --- a/src/gallium/drivers/nv40/nv40_surface.c +++ b/src/gallium/drivers/nv40/nv40_surface.c @@ -30,7 +30,6 @@ #include "pipe/p_defines.h" #include "pipe/internal/p_winsys_screen.h" #include "pipe/p_inlines.h" - #include "util/u_tile.h" static void @@ -40,22 +39,18 @@ nv40_surface_copy(struct pipe_context *pipe, boolean do_flip, unsigned width, unsigned height) { struct nv40_context *nv40 = nv40_context(pipe); - struct nouveau_winsys *nvws = nv40->nvws; + struct nv04_surface_2d *eng2d = nv40->screen->eng2d; if (do_flip) { - /*XXX: This dodgyness will do for now for correctness. But, - * need to investigate whether the 2D engine is able to - * manage a flip (perhaps SIFM?), if not, use the 3D engine - */ desty += height; while (height--) { - nvws->surface_copy(nvws, dest, destx, desty--, src, - srcx, srcy++, width, 1); + eng2d->copy(eng2d, dest, destx, desty--, src, + srcx, srcy++, width, 1); } - } else { - nvws->surface_copy(nvws, dest, destx, desty, src, srcx, srcy, - width, height); + return; } + + eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height); } static void @@ -64,9 +59,9 @@ nv40_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest, unsigned height, unsigned value) { struct nv40_context *nv40 = nv40_context(pipe); - struct nouveau_winsys *nvws = nv40->nvws; + struct nv04_surface_2d *eng2d = nv40->screen->eng2d; - nvws->surface_fill(nvws, dest, destx, desty, width, height, value); + eng2d->fill(eng2d, dest, destx, desty, width, height, value); } void diff --git a/src/gallium/drivers/nv40/nv40_vertprog.c b/src/gallium/drivers/nv40/nv40_vertprog.c index 1392fe956f..0862386638 100644 --- a/src/gallium/drivers/nv40/nv40_vertprog.c +++ b/src/gallium/drivers/nv40/nv40_vertprog.c @@ -784,7 +784,7 @@ nv40_vertprog_translate(struct nv40_context *nv40, imm = &parse.FullToken.FullImmediate; assert(imm->Immediate.DataType == TGSI_IMM_FLOAT32); -// assert(imm->Immediate.Size == 4); + assert(imm->Immediate.NrTokens == 4 + 1); vpc->imm[vpc->nr_imm++] = constant(vpc, -1, imm->u.ImmediateFloat32[0].Float, diff --git a/src/gallium/drivers/nv50/nv50_clear.c b/src/gallium/drivers/nv50/nv50_clear.c index 6380f397ea..f9bc3b53ca 100644 --- a/src/gallium/drivers/nv50/nv50_clear.c +++ b/src/gallium/drivers/nv50/nv50_clear.c @@ -31,6 +31,8 @@ nv50_clear(struct pipe_context *pipe, struct pipe_surface *ps, unsigned clearValue) { struct nv50_context *nv50 = nv50_context(pipe); + struct nouveau_channel *chan = nv50->screen->nvws->channel; + struct nouveau_grobj *tesla = nv50->screen->tesla; struct pipe_framebuffer_state fb, s_fb = nv50->framebuffer; struct pipe_scissor_state sc, s_sc = nv50->scissor; unsigned dirty = nv50->dirty; @@ -59,21 +61,21 @@ nv50_clear(struct pipe_context *pipe, struct pipe_surface *ps, switch (ps->format) { case PIPE_FORMAT_A8R8G8B8_UNORM: - BEGIN_RING(tesla, 0x0d80, 4); - OUT_RINGf (ubyte_to_float((clearValue >> 16) & 0xff)); - OUT_RINGf (ubyte_to_float((clearValue >> 8) & 0xff)); - OUT_RINGf (ubyte_to_float((clearValue >> 0) & 0xff)); - OUT_RINGf (ubyte_to_float((clearValue >> 24) & 0xff)); - BEGIN_RING(tesla, 0x19d0, 1); - OUT_RING (0x3c); + BEGIN_RING(chan, tesla, 0x0d80, 4); + OUT_RINGf (chan, ubyte_to_float((clearValue >> 16) & 0xff)); + OUT_RINGf (chan, ubyte_to_float((clearValue >> 8) & 0xff)); + OUT_RINGf (chan, ubyte_to_float((clearValue >> 0) & 0xff)); + OUT_RINGf (chan, ubyte_to_float((clearValue >> 24) & 0xff)); + BEGIN_RING(chan, tesla, 0x19d0, 1); + OUT_RING (chan, 0x3c); break; case PIPE_FORMAT_Z24S8_UNORM: - BEGIN_RING(tesla, 0x0d90, 1); - OUT_RINGf ((float)(clearValue >> 8) * (1.0 / 16777215.0)); - BEGIN_RING(tesla, 0x0da0, 1); - OUT_RING (clearValue & 0xff); - BEGIN_RING(tesla, 0x19d0, 1); - OUT_RING (0x03); + BEGIN_RING(chan, tesla, 0x0d90, 1); + OUT_RINGf (chan, (float)(clearValue >> 8) * (1.0 / 16777215.0)); + BEGIN_RING(chan, tesla, 0x0da0, 1); + OUT_RING (chan, clearValue & 0xff); + BEGIN_RING(chan, tesla, 0x19d0, 1); + OUT_RING (chan, 0x03); break; default: pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, diff --git a/src/gallium/drivers/nv50/nv50_context.c b/src/gallium/drivers/nv50/nv50_context.c index 99776239d2..565a5da668 100644 --- a/src/gallium/drivers/nv50/nv50_context.c +++ b/src/gallium/drivers/nv50/nv50_context.c @@ -33,7 +33,7 @@ nv50_flush(struct pipe_context *pipe, unsigned flags, { struct nv50_context *nv50 = (struct nv50_context *)pipe; - FIRE_RING(fence); + FIRE_RING(nv50->screen->nvws->channel); } static void diff --git a/src/gallium/drivers/nv50/nv50_context.h b/src/gallium/drivers/nv50/nv50_context.h index 6c9e18429a..1e9d45cb34 100644 --- a/src/gallium/drivers/nv50/nv50_context.h +++ b/src/gallium/drivers/nv50/nv50_context.h @@ -15,10 +15,6 @@ #include "nouveau/nouveau_gldefs.h" #include "nouveau/nouveau_stateobj.h" -#define NOUVEAU_PUSH_CONTEXT(ctx) \ - struct nv50_screen *ctx = nv50->screen -#include "nouveau/nouveau_push.h" - #include "nv50_screen.h" #include "nv50_program.h" @@ -171,6 +167,11 @@ extern void nv50_init_query_functions(struct nv50_context *nv50); extern void nv50_screen_init_miptree_functions(struct pipe_screen *pscreen); +extern int +nv50_surface_do_copy(struct nv50_screen *screen, struct pipe_surface *dst, + int dx, int dy, struct pipe_surface *src, int sx, int sy, + int w, int h); + /* nv50_draw.c */ extern struct draw_stage *nv50_draw_render_stage(struct nv50_context *nv50); diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c index c6e65c9816..91091d53f5 100644 --- a/src/gallium/drivers/nv50/nv50_miptree.c +++ b/src/gallium/drivers/nv50/nv50_miptree.c @@ -104,6 +104,31 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) return &mt->base; } +static struct pipe_texture * +nv50_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, + const unsigned *stride, struct pipe_buffer *pb) +{ + struct nv50_miptree *mt; + + /* Only supports 2D, non-mipmapped textures for the moment */ + if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || + pt->depth[0] != 1) + return NULL; + + mt = CALLOC_STRUCT(nv50_miptree); + if (!mt) + return NULL; + + mt->base = *pt; + mt->base.refcount = 1; + mt->base.screen = pscreen; + mt->image_nr = 1; + mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); + + pipe_buffer_reference(pscreen, &mt->buffer, pb); + return &mt->base; +} + static INLINE void mark_dirty(uint32_t *flags, unsigned image) { @@ -141,7 +166,7 @@ void nv50_miptree_sync(struct pipe_screen *pscreen, struct nv50_miptree *mt, unsigned level, unsigned image) { - struct nouveau_winsys *nvws = nv50_screen(pscreen)->nvws; + struct nv50_screen *nvscreen = nv50_screen(pscreen); struct nv50_miptree_level *lvl = &mt->level[level]; struct pipe_surface *dst, *src; unsigned face = 0, zslice = 0; @@ -172,7 +197,7 @@ nv50_miptree_sync(struct pipe_screen *pscreen, struct nv50_miptree *mt, dst = pscreen->get_tex_surface(pscreen, &mt->base, face, level, zslice, PIPE_BUFFER_USAGE_GPU_READ); - nvws->surface_copy(nvws, dst, 0, 0, src, 0, 0, dst->width, dst->height); + nv50_surface_do_copy(nvscreen, dst, 0, 0, src, 0, 0, dst->width, dst->height); pscreen->tex_surface_release(pscreen, &dst); pscreen->tex_surface_release(pscreen, &src); @@ -183,7 +208,7 @@ static void nv50_miptree_sync_cpu(struct pipe_screen *pscreen, struct nv50_miptree *mt, unsigned level, unsigned image) { - struct nouveau_winsys *nvws = nv50_screen(pscreen)->nvws; + struct nv50_screen *nvscreen = nv50_screen(pscreen); struct nv50_miptree_level *lvl = &mt->level[level]; struct pipe_surface *dst, *src; unsigned face = 0, zslice = 0; @@ -204,7 +229,7 @@ nv50_miptree_sync_cpu(struct pipe_screen *pscreen, struct nv50_miptree *mt, dst = pscreen->get_tex_surface(pscreen, &mt->base, face, level, zslice, PIPE_BUFFER_USAGE_CPU_READ); - nvws->surface_copy(nvws, dst, 0, 0, src, 0, 0, dst->width, dst->height); + nv50_surface_do_copy(nvscreen, dst, 0, 0, src, 0, 0, dst->width, dst->height); pscreen->tex_surface_release(pscreen, &dst); pscreen->tex_surface_release(pscreen, &src); @@ -287,6 +312,7 @@ void nv50_screen_init_miptree_functions(struct pipe_screen *pscreen) { pscreen->texture_create = nv50_miptree_create; + pscreen->texture_blanket = nv50_miptree_blanket; pscreen->texture_release = nv50_miptree_release; pscreen->get_tex_surface = nv50_miptree_surface_new; pscreen->tex_surface_release = nv50_miptree_surface_del; diff --git a/src/gallium/drivers/nv50/nv50_program.c b/src/gallium/drivers/nv50/nv50_program.c index b902c8cf53..14c5d47e79 100644 --- a/src/gallium/drivers/nv50/nv50_program.c +++ b/src/gallium/drivers/nv50/nv50_program.c @@ -1545,13 +1545,16 @@ static void nv50_program_upload_data(struct nv50_context *nv50, float *map, unsigned start, unsigned count) { + struct nouveau_channel *chan = nv50->screen->nvws->channel; + struct nouveau_grobj *tesla = nv50->screen->tesla; + while (count) { unsigned nr = count > 2047 ? 2047 : count; - BEGIN_RING(tesla, 0x00000f00, 1); - OUT_RING ((NV50_CB_PMISC << 0) | (start << 8)); - BEGIN_RING(tesla, 0x40000f04, nr); - OUT_RINGp (map, nr); + BEGIN_RING(chan, tesla, 0x00000f00, 1); + OUT_RING (chan, (NV50_CB_PMISC << 0) | (start << 8)); + BEGIN_RING(chan, tesla, 0x40000f04, nr); + OUT_RINGp (chan, map, nr); map += nr; start += nr; @@ -1598,6 +1601,8 @@ nv50_program_validate_data(struct nv50_context *nv50, struct nv50_program *p) static void nv50_program_validate_code(struct nv50_context *nv50, struct nv50_program *p) { + struct nouveau_channel *chan = nv50->screen->nvws->channel; + struct nouveau_grobj *tesla = nv50->screen->tesla; struct pipe_winsys *ws = nv50->pipe.winsys; struct nv50_program_exec *e; struct nouveau_stateobj *so; @@ -1664,14 +1669,14 @@ nv50_program_validate_code(struct nv50_context *nv50, struct nv50_program *p) nr = MIN2(count, 2047); nr = MIN2(nvws->channel->pushbuf->remaining, nr); if (nvws->channel->pushbuf->remaining < (nr + 3)) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } - BEGIN_RING(tesla, 0x0f00, 1); - OUT_RING ((start << 8) | NV50_CB_PUPLOAD); - BEGIN_RING(tesla, 0x40000f04, nr); - OUT_RINGp (up + start, nr); + BEGIN_RING(chan, tesla, 0x0f00, 1); + OUT_RING (chan, (start << 8) | NV50_CB_PUPLOAD); + BEGIN_RING(chan, tesla, 0x40000f04, nr); + OUT_RINGp (chan, up + start, nr); start += nr; count -= nr; diff --git a/src/gallium/drivers/nv50/nv50_query.c b/src/gallium/drivers/nv50/nv50_query.c index 1b3a41340a..20745ceab8 100644 --- a/src/gallium/drivers/nv50/nv50_query.c +++ b/src/gallium/drivers/nv50/nv50_query.c @@ -71,12 +71,14 @@ static void nv50_query_begin(struct pipe_context *pipe, struct pipe_query *pq) { struct nv50_context *nv50 = nv50_context(pipe); + struct nouveau_channel *chan = nv50->screen->nvws->channel; + struct nouveau_grobj *tesla = nv50->screen->tesla; struct nv50_query *q = nv50_query(pq); - BEGIN_RING(tesla, 0x1530, 1); - OUT_RING (1); - BEGIN_RING(tesla, 0x1514, 1); - OUT_RING (1); + BEGIN_RING(chan, tesla, 0x1530, 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, tesla, 0x1514, 1); + OUT_RING (chan, 1); q->ready = FALSE; } @@ -85,14 +87,17 @@ static void nv50_query_end(struct pipe_context *pipe, struct pipe_query *pq) { struct nv50_context *nv50 = nv50_context(pipe); + struct nouveau_channel *chan = nv50->screen->nvws->channel; + struct nouveau_grobj *tesla = nv50->screen->tesla; struct nv50_query *q = nv50_query(pq); - BEGIN_RING(tesla, 0x1b00, 4); - OUT_RELOCh(q->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - OUT_RELOCl(q->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - OUT_RING (0x00000000); - OUT_RING (0x0100f002); - FIRE_RING (NULL); + WAIT_RING (chan, 5); + BEGIN_RING(chan, tesla, 0x1b00, 4); + OUT_RELOCh(chan, q->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + OUT_RELOCl(chan, q->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x0100f002); + FIRE_RING (chan); } static boolean diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c index 6cddddacd5..58d7a621a8 100644 --- a/src/gallium/drivers/nv50/nv50_screen.c +++ b/src/gallium/drivers/nv50/nv50_screen.c @@ -173,6 +173,14 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) return NULL; screen->nvws = nvws; + /* 2D object */ + ret = nvws->grobj_alloc(nvws, NV50_2D, &screen->eng2d); + if (ret) { + NOUVEAU_ERR("Error creating 2D object: %d\n", ret); + nv50_screen_destroy(&screen->pipe); + return NULL; + } + /* 3D object */ if ((chipset & 0xf0) != 0x50 && (chipset & 0xf0) != 0x80) { NOUVEAU_ERR("Not a G8x chipset\n"); @@ -218,6 +226,22 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) return NULL; } + /* Static 2D init */ + so = so_new(64, 0); + so_method(so, screen->eng2d, NV50_2D_DMA_NOTIFY, 4); + so_data (so, screen->sync->handle); + so_data (so, screen->nvws->channel->vram->handle); + so_data (so, screen->nvws->channel->vram->handle); + so_data (so, screen->nvws->channel->vram->handle); + so_method(so, screen->eng2d, NV50_2D_OPERATION, 1); + so_data (so, NV50_2D_OPERATION_SRCCOPY); + so_method(so, screen->eng2d, 0x0290, 1); + so_data (so, 0); + so_method(so, screen->eng2d, 0x0888, 1); + so_data (so, 1); + so_emit(nvws, so); + so_ref(NULL, &so); + /* Static tesla init */ so = so_new(256, 20); diff --git a/src/gallium/drivers/nv50/nv50_screen.h b/src/gallium/drivers/nv50/nv50_screen.h index 400ddcef06..c888ca071c 100644 --- a/src/gallium/drivers/nv50/nv50_screen.h +++ b/src/gallium/drivers/nv50/nv50_screen.h @@ -11,6 +11,7 @@ struct nv50_screen { unsigned cur_pctx; struct nouveau_grobj *tesla; + struct nouveau_grobj *eng2d; struct nouveau_notifier *sync; struct pipe_buffer *constbuf; diff --git a/src/gallium/drivers/nv50/nv50_state_validate.c b/src/gallium/drivers/nv50/nv50_state_validate.c index 602d76ac74..948112ffa9 100644 --- a/src/gallium/drivers/nv50/nv50_state_validate.c +++ b/src/gallium/drivers/nv50/nv50_state_validate.c @@ -47,9 +47,11 @@ nv50_state_validate_fb(struct nv50_context *nv50) so_method(so, tesla, NV50TCL_RT_ADDRESS_HIGH(i), 5); so_reloc (so, nv50_surface_buffer(fb->cbufs[i]), fb->cbufs[i]->offset, - NOUVEAU_BO_VRAM | NOUVEAU_BO_HIGH, 0, 0); + NOUVEAU_BO_VRAM | NOUVEAU_BO_HIGH | + NOUVEAU_BO_RDWR, 0, 0); so_reloc (so, nv50_surface_buffer(fb->cbufs[i]), fb->cbufs[i]->offset, - NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW, 0, 0); + NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW | + NOUVEAU_BO_RDWR, 0, 0); switch (fb->cbufs[i]->format) { case PIPE_FORMAT_A8R8G8B8_UNORM: so_data(so, 0xcf); @@ -82,9 +84,11 @@ nv50_state_validate_fb(struct nv50_context *nv50) so_method(so, tesla, NV50TCL_ZETA_ADDRESS_HIGH, 5); so_reloc (so, nv50_surface_buffer(fb->zsbuf), fb->zsbuf->offset, - NOUVEAU_BO_VRAM | NOUVEAU_BO_HIGH, 0, 0); + NOUVEAU_BO_VRAM | NOUVEAU_BO_HIGH | + NOUVEAU_BO_RDWR, 0, 0); so_reloc (so, nv50_surface_buffer(fb->zsbuf), fb->zsbuf->offset, - NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW, 0, 0); + NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW | + NOUVEAU_BO_RDWR, 0, 0); switch (fb->zsbuf->format) { case PIPE_FORMAT_Z24S8_UNORM: so_data(so, 0x16); diff --git a/src/gallium/drivers/nv50/nv50_surface.c b/src/gallium/drivers/nv50/nv50_surface.c index 8ebbc84817..f2dd2eb30b 100644 --- a/src/gallium/drivers/nv50/nv50_surface.c +++ b/src/gallium/drivers/nv50/nv50_surface.c @@ -20,6 +20,9 @@ * SOFTWARE. */ +#define __NOUVEAU_PUSH_H__ +#include <stdint.h> +#include "nouveau/nouveau_pushbuf.h" #include "nv50_context.h" #include "pipe/p_defines.h" #include "pipe/internal/p_winsys_screen.h" @@ -27,6 +30,118 @@ #include "util/u_tile.h" +static INLINE int +nv50_format(enum pipe_format format) +{ + switch (format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_Z24S8_UNORM: + return NV50_2D_DST_FORMAT_32BPP; + case PIPE_FORMAT_X8R8G8B8_UNORM: + return NV50_2D_DST_FORMAT_24BPP; + case PIPE_FORMAT_R5G6B5_UNORM: + return NV50_2D_DST_FORMAT_16BPP; + case PIPE_FORMAT_A8_UNORM: + return NV50_2D_DST_FORMAT_8BPP; + default: + return -1; + } +} + +static int +nv50_surface_set(struct nv50_screen *screen, struct pipe_surface *ps, int dst) +{ + struct nouveau_channel *chan = screen->nvws->channel; + struct nouveau_grobj *eng2d = screen->eng2d; + struct nouveau_bo *bo; + int format, mthd = dst ? NV50_2D_DST_FORMAT : NV50_2D_SRC_FORMAT; + int flags = NOUVEAU_BO_VRAM | (dst ? NOUVEAU_BO_WR : NOUVEAU_BO_RD); + + bo = screen->nvws->get_bo(nv50_miptree(ps->texture)->buffer); + if (!bo) + return 1; + + format = nv50_format(ps->format); + if (format < 0) + return 1; + + if (!bo->tiled) { + BEGIN_RING(chan, eng2d, mthd, 2); + OUT_RING (chan, format); + OUT_RING (chan, 1); + BEGIN_RING(chan, eng2d, mthd + 0x14, 5); + OUT_RING (chan, ps->stride); + OUT_RING (chan, ps->width); + OUT_RING (chan, ps->height); + OUT_RELOCh(chan, bo, ps->offset, flags); + OUT_RELOCl(chan, bo, ps->offset, flags); + } else { + BEGIN_RING(chan, eng2d, mthd, 5); + OUT_RING (chan, format); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, eng2d, mthd + 0x18, 4); + OUT_RING (chan, ps->width); + OUT_RING (chan, ps->height); + OUT_RELOCh(chan, bo, ps->offset, flags); + OUT_RELOCl(chan, bo, ps->offset, flags); + } + +#if 0 + if (dst) { + BEGIN_RING(chan, eng2d, NV50_2D_CLIP_X, 4); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, surf->width); + OUT_RING (chan, surf->height); + } +#endif + + return 0; +} + +int +nv50_surface_do_copy(struct nv50_screen *screen, struct pipe_surface *dst, + int dx, int dy, struct pipe_surface *src, int sx, int sy, + int w, int h) +{ + struct nouveau_channel *chan = screen->nvws->channel; + struct nouveau_grobj *eng2d = screen->eng2d; + int ret; + + WAIT_RING (chan, 32); + + ret = nv50_surface_set(screen, dst, 1); + if (ret) + return ret; + + ret = nv50_surface_set(screen, src, 0); + if (ret) + return ret; + + BEGIN_RING(chan, eng2d, 0x088c, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, eng2d, NV50_2D_BLIT_DST_X, 4); + OUT_RING (chan, dx); + OUT_RING (chan, dy); + OUT_RING (chan, w); + OUT_RING (chan, h); + BEGIN_RING(chan, eng2d, 0x08c0, 4); + OUT_RING (chan, 0); + OUT_RING (chan, 1); + OUT_RING (chan, 0); + OUT_RING (chan, 1); + BEGIN_RING(chan, eng2d, 0x08d0, 4); + OUT_RING (chan, 0); + OUT_RING (chan, sx); + OUT_RING (chan, 0); + OUT_RING (chan, sy); + + return 0; +} + static void nv50_surface_copy(struct pipe_context *pipe, boolean flip, struct pipe_surface *dest, unsigned destx, unsigned desty, @@ -34,17 +149,19 @@ nv50_surface_copy(struct pipe_context *pipe, boolean flip, unsigned width, unsigned height) { struct nv50_context *nv50 = (struct nv50_context *)pipe; - struct nouveau_winsys *nvws = nv50->screen->nvws; + struct nv50_screen *screen = nv50->screen; + + assert(src->format == dest->format); if (flip) { desty += height; while (height--) { - nvws->surface_copy(nvws, dest, destx, desty--, src, - srcx, srcy++, width, 1); + nv50_surface_do_copy(screen, dest, destx, desty--, src, + srcx, srcy++, width, 1); } } else { - nvws->surface_copy(nvws, dest, destx, desty, src, srcx, srcy, - width, height); + nv50_surface_do_copy(screen, dest, destx, desty, src, srcx, + srcy, width, height); } } @@ -54,9 +171,30 @@ nv50_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest, unsigned height, unsigned value) { struct nv50_context *nv50 = (struct nv50_context *)pipe; - struct nouveau_winsys *nvws = nv50->screen->nvws; + struct nv50_screen *screen = nv50->screen; + struct nouveau_channel *chan = screen->nvws->channel; + struct nouveau_grobj *eng2d = screen->eng2d; + int format, ret; + + format = nv50_format(dest->format); + if (format < 0) + return; + + WAIT_RING (chan, 32); + + ret = nv50_surface_set(screen, dest, 1); + if (ret) + return; - nvws->surface_fill(nvws, dest, destx, desty, width, height, value); + BEGIN_RING(chan, eng2d, 0x0580, 3); + OUT_RING (chan, 4); + OUT_RING (chan, format); + OUT_RING (chan, value); + BEGIN_RING(chan, eng2d, NV50_2D_RECT_X1, 4); + OUT_RING (chan, destx); + OUT_RING (chan, desty); + OUT_RING (chan, width); + OUT_RING (chan, height); } static void * diff --git a/src/gallium/drivers/nv50/nv50_tex.c b/src/gallium/drivers/nv50/nv50_tex.c index 239407c92b..675f9b20cb 100644 --- a/src/gallium/drivers/nv50/nv50_tex.c +++ b/src/gallium/drivers/nv50/nv50_tex.c @@ -117,13 +117,15 @@ nv50_tex_construct(struct nouveau_stateobj *so, struct nv50_miptree *mt) return 1; } - so_reloc(so, mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW, 0, 0); + so_reloc(so, mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW | + NOUVEAU_BO_RD, 0, 0); so_data (so, 0xd0005000); so_data (so, 0x00300000); so_data (so, mt->base.width[0]); so_data (so, (mt->base.depth[0] << 16) | mt->base.height[0]); so_data (so, 0x03000000); - so_reloc(so, mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_HIGH, 0, 0); + so_reloc(so, mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_HIGH | + NOUVEAU_BO_RD, 0, 0); return 0; } diff --git a/src/gallium/drivers/nv50/nv50_vbo.c b/src/gallium/drivers/nv50/nv50_vbo.c index c482a4c241..0c970adb03 100644 --- a/src/gallium/drivers/nv50/nv50_vbo.c +++ b/src/gallium/drivers/nv50/nv50_vbo.c @@ -53,25 +53,27 @@ nv50_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { struct nv50_context *nv50 = nv50_context(pipe); + struct nouveau_channel *chan = nv50->screen->nvws->channel; + struct nouveau_grobj *tesla = nv50->screen->tesla; nv50_state_validate(nv50); - BEGIN_RING(tesla, 0x142c, 1); - OUT_RING (0); - BEGIN_RING(tesla, 0x142c, 1); - OUT_RING (0); - BEGIN_RING(tesla, 0x1440, 1); - OUT_RING (0); - BEGIN_RING(tesla, 0x1334, 1); - OUT_RING (0); - - BEGIN_RING(tesla, NV50TCL_VERTEX_BEGIN, 1); - OUT_RING (nv50_prim(mode)); - BEGIN_RING(tesla, NV50TCL_VERTEX_BUFFER_FIRST, 2); - OUT_RING (start); - OUT_RING (count); - BEGIN_RING(tesla, NV50TCL_VERTEX_END, 1); - OUT_RING (0); + BEGIN_RING(chan, tesla, 0x142c, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, tesla, 0x142c, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, tesla, 0x1440, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, tesla, 0x1334, 1); + OUT_RING (chan, 0); + + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_BEGIN, 1); + OUT_RING (chan, nv50_prim(mode)); + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_BUFFER_FIRST, 2); + OUT_RING (chan, start); + OUT_RING (chan, count); + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_END, 1); + OUT_RING (chan, 0); pipe->flush(pipe, 0, NULL); return TRUE; @@ -81,11 +83,14 @@ static INLINE void nv50_draw_elements_inline_u08(struct nv50_context *nv50, uint8_t *map, unsigned start, unsigned count) { + struct nouveau_channel *chan = nv50->screen->nvws->channel; + struct nouveau_grobj *tesla = nv50->screen->tesla; + map += start; if (count & 1) { - BEGIN_RING(tesla, 0x15e8, 1); - OUT_RING (map[0]); + BEGIN_RING(chan, tesla, 0x15e8, 1); + OUT_RING (chan, map[0]); map++; count--; } @@ -94,9 +99,9 @@ nv50_draw_elements_inline_u08(struct nv50_context *nv50, uint8_t *map, unsigned nr = count > 2046 ? 2046 : count; int i; - BEGIN_RING(tesla, 0x400015f0, nr >> 1); + BEGIN_RING(chan, tesla, 0x400015f0, nr >> 1); for (i = 0; i < nr; i += 2) - OUT_RING ((map[1] << 16) | map[0]); + OUT_RING (chan, (map[1] << 16) | map[0]); count -= nr; map += nr; @@ -107,11 +112,14 @@ static INLINE void nv50_draw_elements_inline_u16(struct nv50_context *nv50, uint16_t *map, unsigned start, unsigned count) { + struct nouveau_channel *chan = nv50->screen->nvws->channel; + struct nouveau_grobj *tesla = nv50->screen->tesla; + map += start; if (count & 1) { - BEGIN_RING(tesla, 0x15e8, 1); - OUT_RING (map[0]); + BEGIN_RING(chan, tesla, 0x15e8, 1); + OUT_RING (chan, map[0]); map++; count--; } @@ -120,9 +128,9 @@ nv50_draw_elements_inline_u16(struct nv50_context *nv50, uint16_t *map, unsigned nr = count > 2046 ? 2046 : count; int i; - BEGIN_RING(tesla, 0x400015f0, nr >> 1); + BEGIN_RING(chan, tesla, 0x400015f0, nr >> 1); for (i = 0; i < nr; i += 2) - OUT_RING ((map[1] << 16) | map[0]); + OUT_RING (chan, (map[1] << 16) | map[0]); count -= nr; map += nr; @@ -133,13 +141,16 @@ static INLINE void nv50_draw_elements_inline_u32(struct nv50_context *nv50, uint8_t *map, unsigned start, unsigned count) { + struct nouveau_channel *chan = nv50->screen->nvws->channel; + struct nouveau_grobj *tesla = nv50->screen->tesla; + map += start; while (count) { unsigned nr = count > 2047 ? 2047 : count; - BEGIN_RING(tesla, 0x400015e8, nr); - OUT_RINGp (map, nr); + BEGIN_RING(chan, tesla, 0x400015e8, nr); + OUT_RINGp (chan, map, nr); count -= nr; map += nr; @@ -152,18 +163,20 @@ nv50_draw_elements(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { struct nv50_context *nv50 = nv50_context(pipe); + struct nouveau_channel *chan = nv50->screen->nvws->channel; + struct nouveau_grobj *tesla = nv50->screen->tesla; struct pipe_winsys *ws = pipe->winsys; void *map = ws->buffer_map(ws, indexBuffer, PIPE_BUFFER_USAGE_CPU_READ); nv50_state_validate(nv50); - BEGIN_RING(tesla, 0x142c, 1); - OUT_RING (0); - BEGIN_RING(tesla, 0x142c, 1); - OUT_RING (0); + BEGIN_RING(chan, tesla, 0x142c, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, tesla, 0x142c, 1); + OUT_RING (chan, 0); - BEGIN_RING(tesla, NV50TCL_VERTEX_BEGIN, 1); - OUT_RING (nv50_prim(mode)); + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_BEGIN, 1); + OUT_RING (chan, nv50_prim(mode)); switch (indexSize) { case 1: nv50_draw_elements_inline_u08(nv50, map, start, count); @@ -177,8 +190,8 @@ nv50_draw_elements(struct pipe_context *pipe, default: assert(0); } - BEGIN_RING(tesla, NV50TCL_VERTEX_END, 1); - OUT_RING (0); + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_END, 1); + OUT_RING (chan, 0); pipe->flush(pipe, 0, NULL); return TRUE; diff --git a/src/gallium/drivers/r300/Makefile b/src/gallium/drivers/r300/Makefile new file mode 100644 index 0000000000..85b3f15ac5 --- /dev/null +++ b/src/gallium/drivers/r300/Makefile @@ -0,0 +1,22 @@ +TOP = ../../../.. +include $(TOP)/configs/current + +LIBNAME = r300 + +C_SOURCES = \ + r300_chipset.c \ + r300_clear.c \ + r300_context.c \ + r300_emit.c \ + r300_flush.c \ + r300_screen.c \ + r300_state.c \ + r300_state_derived.c \ + r300_state_shader.c \ + r300_surface.c \ + r300_swtcl_emit.c \ + r300_texture.c + +include ../../Makefile.template + +symlinks: diff --git a/src/gallium/drivers/r300/SConscript b/src/gallium/drivers/r300/SConscript new file mode 100644 index 0000000000..18684c3e7f --- /dev/null +++ b/src/gallium/drivers/r300/SConscript @@ -0,0 +1,17 @@ +Import('*') + +env = env.Clone() + +r300 = env.ConvenienceLibrary( + target = 'r300', + source = [ + 'r300_blit.c', + 'r300_clear.c', + 'r300_context.c', + 'r300_screen.c', + 'r300_state.c', + 'r300_surface.c', + ]) + +Export('r300') + diff --git a/src/gallium/drivers/r300/r300_chipset.c b/src/gallium/drivers/r300/r300_chipset.c new file mode 100644 index 0000000000..794fa2b9b8 --- /dev/null +++ b/src/gallium/drivers/r300/r300_chipset.c @@ -0,0 +1,348 @@ +/* + * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "r300_chipset.h" +#include "pipe/p_debug.h" + +/* r300_chipset: A file all to itself for deducing the various properties of + * Radeons. */ + +/* Parse a PCI ID and fill an r300_capabilities struct with information. */ +void r300_parse_chipset(struct r300_capabilities* caps) +{ + /* Reasonable defaults */ + caps->has_tcl = TRUE; + caps->is_r500 = FALSE; + caps->num_vert_fpus = 4; + + + /* Note: These are not ordered by PCI ID. I leave that task to GCC, + * which will perform the ordering while collating jump tables. Instead, + * I've tried to group them according to capabilities and age. */ + switch (caps->pci_id) { + case 0x4144: + caps->family = CHIP_FAMILY_R300; + break; + + case 0x4145: + case 0x4146: + case 0x4147: + case 0x4E44: + case 0x4E45: + case 0x4E46: + case 0x4E47: + caps->family = CHIP_FAMILY_R300; + break; + + case 0x4150: + case 0x4151: + case 0x4152: + case 0x4153: + case 0x4154: + case 0x4155: + case 0x4156: + case 0x4E50: + case 0x4E51: + case 0x4E52: + case 0x4E53: + case 0x4E54: + case 0x4E56: + caps->family = CHIP_FAMILY_RV350; + break; + + case 0x4148: + case 0x4149: + case 0x414A: + case 0x414B: + case 0x4E48: + case 0x4E49: + case 0x4E4B: + caps->family = CHIP_FAMILY_R350; + break; + + case 0x4E4A: + caps->family = CHIP_FAMILY_R360; + break; + + case 0x5460: + case 0x5462: + case 0x5464: + case 0x5B60: + case 0x5B62: + case 0x5B63: + case 0x5B64: + case 0x5B65: + caps->family = CHIP_FAMILY_RV370; + break; + + case 0x3150: + case 0x3152: + case 0x3154: + case 0x3E50: + case 0x3E54: + caps->family = CHIP_FAMILY_RV380; + break; + + case 0x4A48: + case 0x4A49: + case 0x4A4A: + case 0x4A4B: + case 0x4A4C: + case 0x4A4D: + case 0x4A4E: + case 0x4A4F: + case 0x4A50: + case 0x4A54: + caps->family = CHIP_FAMILY_R420; + caps->num_vert_fpus = 6; + break; + + case 0x5548: + case 0x5549: + case 0x554A: + case 0x554B: + case 0x5550: + case 0x5551: + case 0x5552: + case 0x5554: + case 0x5D57: + caps->family = CHIP_FAMILY_R423; + caps->num_vert_fpus = 6; + break; + + case 0x554C: + case 0x554D: + case 0x554E: + case 0x554F: + case 0x5D48: + case 0x5D49: + case 0x5D4A: + caps->family = CHIP_FAMILY_R430; + caps->num_vert_fpus = 6; + break; + + case 0x5D4C: + case 0x5D4D: + case 0x5D4E: + case 0x5D4F: + case 0x5D50: + case 0x5D52: + caps->family = CHIP_FAMILY_R480; + caps->num_vert_fpus = 6; + break; + + case 0x4B49: + case 0x4B4A: + case 0x4B4B: + case 0x4B4C: + caps->family = CHIP_FAMILY_R481; + caps->num_vert_fpus = 6; + break; + + case 0x5E4C: + case 0x5E4F: + case 0x564A: + case 0x564B: + case 0x564F: + case 0x5652: + case 0x5653: + case 0x5657: + case 0x5E48: + case 0x5E4A: + case 0x5E4B: + case 0x5E4D: + caps->family = CHIP_FAMILY_RV410; + caps->num_vert_fpus = 6; + break; + + case 0x5954: + case 0x5955: + caps->family = CHIP_FAMILY_RS480; + caps->has_tcl = FALSE; + break; + + case 0x5974: + case 0x5975: + caps->family = CHIP_FAMILY_RS482; + caps->has_tcl = FALSE; + break; + + case 0x5A41: + case 0x5A42: + caps->family = CHIP_FAMILY_RS400; + caps->has_tcl = FALSE; + break; + + case 0x5A61: + case 0x5A62: + caps->family = CHIP_FAMILY_RC410; + caps->has_tcl = FALSE; + break; + + case 0x791E: + case 0x791F: + caps->family = CHIP_FAMILY_RS690; + caps->has_tcl = FALSE; + break; + + case 0x796C: + case 0x796D: + case 0x796E: + case 0x796F: + caps->family = CHIP_FAMILY_RS740; + caps->has_tcl = FALSE; + break; + + case 0x7100: + case 0x7101: + case 0x7102: + case 0x7103: + case 0x7104: + case 0x7105: + case 0x7106: + case 0x7108: + case 0x7109: + case 0x710A: + case 0x710B: + case 0x710C: + case 0x710E: + case 0x710F: + caps->family = CHIP_FAMILY_R520; + caps->num_vert_fpus = 8; + caps->is_r500 = TRUE; + break; + + case 0x7140: + case 0x7141: + case 0x7142: + case 0x7143: + case 0x7144: + case 0x7145: + case 0x7146: + case 0x7147: + case 0x7149: + case 0x714A: + case 0x714B: + case 0x714C: + case 0x714D: + case 0x714E: + case 0x714F: + case 0x7151: + case 0x7152: + case 0x7153: + case 0x715E: + case 0x715F: + case 0x7180: + case 0x7181: + case 0x7183: + case 0x7186: + case 0x7187: + case 0x7188: + case 0x718A: + case 0x718B: + case 0x718C: + case 0x718D: + case 0x718F: + case 0x7193: + case 0x7196: + case 0x719B: + case 0x719F: + case 0x7200: + case 0x7210: + case 0x7211: + caps->family = CHIP_FAMILY_RV515; + caps->num_vert_fpus = 2; + caps->is_r500 = TRUE; + break; + + case 0x71C0: + case 0x71C1: + case 0x71C2: + case 0x71C3: + case 0x71C4: + case 0x71C5: + case 0x71C6: + case 0x71C7: + case 0x71CD: + case 0x71CE: + case 0x71D2: + case 0x71D4: + case 0x71D5: + case 0x71D6: + case 0x71DA: + case 0x71DE: + caps->family = CHIP_FAMILY_RV530; + caps->num_vert_fpus = 5; + caps->is_r500 = TRUE; + break; + + case 0x7240: + case 0x7243: + case 0x7244: + case 0x7245: + case 0x7246: + case 0x7247: + case 0x7248: + case 0x7249: + case 0x724A: + case 0x724B: + case 0x724C: + case 0x724D: + case 0x724E: + case 0x724F: + case 0x7284: + caps->family = CHIP_FAMILY_R580; + caps->num_vert_fpus = 8; + caps->is_r500 = TRUE; + break; + + case 0x7280: + caps->family = CHIP_FAMILY_RV570; + caps->num_vert_fpus = 5; + caps->is_r500 = TRUE; + break; + + case 0x7281: + case 0x7283: + case 0x7287: + case 0x7288: + case 0x7289: + case 0x728B: + case 0x728C: + case 0x7290: + case 0x7291: + case 0x7293: + case 0x7297: + caps->family = CHIP_FAMILY_RV560; + caps->num_vert_fpus = 5; + caps->is_r500 = TRUE; + break; + + default: + debug_printf("r300: Warning: Unknown chipset 0x%x\n", + caps->pci_id); + break; + } + + /* XXX SW TCL is broken so no forcing it off right now + caps->has_tcl = FALSE; */ +} diff --git a/src/gallium/drivers/r300/r300_chipset.h b/src/gallium/drivers/r300/r300_chipset.h new file mode 100644 index 0000000000..a9cd372ec5 --- /dev/null +++ b/src/gallium/drivers/r300/r300_chipset.h @@ -0,0 +1,79 @@ +/* + * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_CHIPSET_H +#define R300_CHIPSET_H + +#include "pipe/p_compiler.h" + +/* Structure containing all the possible information about a specific Radeon + * in the R3xx, R4xx, and R5xx families. */ +struct r300_capabilities { + /* PCI ID */ + uint32_t pci_id; + /* Chipset family */ + int family; + /* The number of vertex floating-point units */ + int num_vert_fpus; + /* The number of fragment pipes */ + int num_frag_pipes; + /* Whether or not TCL is physically present */ + boolean has_tcl; + /* Whether or not this is an RV515 or newer; R500s have many differences + * that require extra consideration, compared to their R3xx cousins: + * - Extra bit of width and height on texture sizes + * - Blend color is split across two registers + * - Universal Shader (US) block used for fragment shaders */ + boolean is_r500; +}; + +/* Enumerations for legibility and telling which card we're running on. */ +enum { + CHIP_FAMILY_R300 = 0, + CHIP_FAMILY_R350, + CHIP_FAMILY_R360, + CHIP_FAMILY_RV350, + CHIP_FAMILY_RV370, + CHIP_FAMILY_RV380, + CHIP_FAMILY_R420, + CHIP_FAMILY_R423, + CHIP_FAMILY_R430, + CHIP_FAMILY_R480, + CHIP_FAMILY_R481, + CHIP_FAMILY_RV410, + CHIP_FAMILY_RS400, + CHIP_FAMILY_RC410, + CHIP_FAMILY_RS480, + CHIP_FAMILY_RS482, + CHIP_FAMILY_RS690, + CHIP_FAMILY_RS740, + CHIP_FAMILY_RV515, + CHIP_FAMILY_R520, + CHIP_FAMILY_RV530, + CHIP_FAMILY_R580, + CHIP_FAMILY_RV560, + CHIP_FAMILY_RV570 +}; + +void r300_parse_chipset(struct r300_capabilities* caps); + +#endif /* R300_CHIPSET_H */ diff --git a/src/gallium/drivers/r300/r300_clear.c b/src/gallium/drivers/r300/r300_clear.c new file mode 100644 index 0000000000..fd28437aaa --- /dev/null +++ b/src/gallium/drivers/r300/r300_clear.c @@ -0,0 +1,33 @@ +/* + * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "r300_clear.h" + +/* This gets its own file because Intel's is in its own file. + * I assume there's a good reason. */ +void r300_clear(struct pipe_context* pipe, + struct pipe_surface* ps, + unsigned color) +{ + pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, color); + ps->status = PIPE_SURFACE_STATUS_DEFINED; +}
\ No newline at end of file diff --git a/src/gallium/drivers/r300/r300_clear.h b/src/gallium/drivers/r300/r300_clear.h new file mode 100644 index 0000000000..e24a0690c9 --- /dev/null +++ b/src/gallium/drivers/r300/r300_clear.h @@ -0,0 +1,27 @@ +/* + * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "pipe/p_context.h" + +void r300_clear(struct pipe_context* pipe, + struct pipe_surface* ps, + unsigned color); diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c new file mode 100644 index 0000000000..37dc9e86d6 --- /dev/null +++ b/src/gallium/drivers/r300/r300_context.c @@ -0,0 +1,142 @@ +/* + * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "r300_context.h" + +static boolean r300_draw_range_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count) +{ + struct r300_context* r300 = r300_context(pipe); + int i; + + if (r300->dirty_state) { + r300_update_derived_state(r300); + r300_emit_dirty_state(r300); + } + + for (i = 0; i < r300->vertex_buffer_count; i++) { + void* buf = pipe_buffer_map(pipe->screen, + r300->vertex_buffers[i].buffer, + PIPE_BUFFER_USAGE_CPU_READ); + draw_set_mapped_vertex_buffer(r300->draw, i, buf); + } + + if (indexBuffer) { + void* indices = pipe_buffer_map(pipe->screen, indexBuffer, + PIPE_BUFFER_USAGE_CPU_READ); + draw_set_mapped_element_buffer_range(r300->draw, indexSize, + minIndex, maxIndex, indices); + } else { + draw_set_mapped_element_buffer(r300->draw, 0, NULL); + } + + draw_set_mapped_constant_buffer(r300->draw, + r300->shader_constants[PIPE_SHADER_VERTEX].constants, + r300->shader_constants[PIPE_SHADER_VERTEX].user_count * + (sizeof(float) * 4)); + + /* Abandon all hope, ye who enter here. */ + draw_arrays(r300->draw, mode, start, count); + + for (i = 0; i < r300->vertex_buffer_count; i++) { + pipe_buffer_unmap(pipe->screen, r300->vertex_buffers[i].buffer); + draw_set_mapped_vertex_buffer(r300->draw, i, NULL); + } + + if (indexBuffer) { + pipe_buffer_unmap(pipe->screen, indexBuffer); + draw_set_mapped_element_buffer_range(r300->draw, 0, start, + start + count - 1, NULL); + } + + return true; +} + +static boolean r300_draw_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, unsigned mode, + unsigned start, unsigned count) +{ + return r300_draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0, + mode, start, count); +} + +static boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode, + unsigned start, unsigned count) +{ + return r300_draw_elements(pipe, NULL, 0, mode, start, count); +} + +static void r300_destroy_context(struct pipe_context* context) { + struct r300_context* r300 = r300_context(context); + + draw_destroy(r300->draw); + + FREE(r300->blend_color_state); + FREE(r300->scissor_state); + FREE(r300); +} + +struct pipe_context* r300_create_context(struct pipe_screen* screen, + struct pipe_winsys* winsys, + struct r300_winsys* r300_winsys) +{ + struct r300_context* r300 = CALLOC_STRUCT(r300_context); + + if (!r300) + return NULL; + + r300->winsys = r300_winsys; + r300->context.winsys = winsys; + r300->context.screen = r300_create_screen(winsys, r300_winsys); + + r300->context.destroy = r300_destroy_context; + + r300->context.clear = r300_clear; + + r300->context.draw_arrays = r300_draw_arrays; + r300->context.draw_elements = r300_draw_elements; + r300->context.draw_range_elements = r300_draw_range_elements; + + r300->draw = draw_create(); + draw_set_rasterize_stage(r300->draw, r300_draw_swtcl_stage(r300)); + + r300->blend_color_state = CALLOC_STRUCT(r300_blend_color_state); + r300->scissor_state = CALLOC_STRUCT(r300_scissor_state); + + r300_init_flush_functions(r300); + + r300_init_surface_functions(r300); + + r300_init_state_functions(r300); + + r300->dirty_state = R300_NEW_KITCHEN_SINK; + r300->dirty_hw++; + + return &r300->context; +} diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h new file mode 100644 index 0000000000..a3727c8fb4 --- /dev/null +++ b/src/gallium/drivers/r300/r300_context.h @@ -0,0 +1,252 @@ +/* + * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_CONTEXT_H +#define R300_CONTEXT_H + +#include "draw/draw_context.h" +#include "draw/draw_vertex.h" +#include "pipe/p_context.h" +#include "tgsi/tgsi_scan.h" +#include "util/u_memory.h" + +#include "r300_clear.h" +#include "r300_screen.h" +#include "r300_winsys.h" + +struct r300_blend_state { + uint32_t blend_control; /* R300_RB3D_CBLEND: 0x4e04 */ + uint32_t alpha_blend_control; /* R300_RB3D_ABLEND: 0x4e08 */ + uint32_t rop; /* R300_RB3D_ROPCNTL: 0x4e18 */ + uint32_t dither; /* R300_RB3D_DITHER_CTL: 0x4e50 */ +}; + +struct r300_blend_color_state { + /* RV515 and earlier */ + uint32_t blend_color; /* R300_RB3D_BLEND_COLOR: 0x4e10 */ + /* R520 and newer */ + uint32_t blend_color_red_alpha; /* R500_RB3D_CONSTANT_COLOR_AR: 0x4ef8 */ + uint32_t blend_color_green_blue; /* R500_RB3D_CONSTANT_COLOR_GB: 0x4efc */ +}; + +struct r300_dsa_state { + uint32_t alpha_function; /* R300_FG_ALPHA_FUNC: 0x4bd4 */ + uint32_t alpha_reference; /* R500_FG_ALPHA_VALUE: 0x4be0 */ + uint32_t z_buffer_control; /* R300_ZB_CNTL: 0x4f00 */ + uint32_t z_stencil_control; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */ + uint32_t stencil_ref_mask; /* R300_ZB_STENCILREFMASK: 0x4f08 */ + uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */ + uint32_t stencil_ref_bf; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */ +}; + +struct r300_rs_state { + /* XXX icky as fucking hell */ + struct pipe_rasterizer_state rs; + + uint32_t vap_control_status; /* R300_VAP_CNTL_STATUS: 0x2140 */ + uint32_t point_size; /* R300_GA_POINT_SIZE: 0x421c */ + uint32_t line_control; /* R300_GA_LINE_CNTL: 0x4234 */ + uint32_t depth_scale_front; /* R300_SU_POLY_OFFSET_FRONT_SCALE: 0x42a4 */ + uint32_t depth_offset_front;/* R300_SU_POLY_OFFSET_FRONT_OFFSET: 0x42a8 */ + uint32_t depth_scale_back; /* R300_SU_POLY_OFFSET_BACK_SCALE: 0x42ac */ + uint32_t depth_offset_back; /* R300_SU_POLY_OFFSET_BACK_OFFSET: 0x42b0 */ + uint32_t polygon_offset_enable; /* R300_SU_POLY_OFFSET_ENABLE: 0x42b4 */ + uint32_t cull_mode; /* R300_SU_CULL_MODE: 0x42b8 */ + uint32_t line_stipple_config; /* R300_GA_LINE_STIPPLE_CONFIG: 0x4328 */ + uint32_t line_stipple_value; /* R300_GA_LINE_STIPPLE_VALUE: 0x4260 */ +}; + +struct r300_sampler_state { + uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */ + uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */ + uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */ +}; + +struct r300_scissor_state { + uint32_t scissor_top_left; /* R300_SC_SCISSORS_TL: 0x43e0 */ + uint32_t scissor_bottom_right; /* R300_SC_SCISSORS_BR: 0x43e4 */ +}; + +struct r300_texture_state { +}; + +#define R300_NEW_BLEND 0x0000001 +#define R300_NEW_BLEND_COLOR 0x0000002 +#define R300_NEW_CONSTANTS 0x0000004 +#define R300_NEW_DSA 0x0000008 +#define R300_NEW_FRAMEBUFFERS 0x0000010 +#define R300_NEW_FRAGMENT_SHADER 0x0000020 +#define R300_NEW_RASTERIZER 0x0000040 +#define R300_NEW_SAMPLER 0x0000080 +#define R300_NEW_SCISSOR 0x0008000 +#define R300_NEW_TEXTURE 0x0010000 +#define R300_NEW_VERTEX_FORMAT 0x1000000 +#define R300_NEW_VERTEX_SHADER 0x2000000 +#define R300_NEW_KITCHEN_SINK 0x3ffffff + +/* The next several objects are not pure Radeon state; they inherit from + * various Gallium classes. */ + +struct r300_constant_buffer { + /* Buffer of constants */ + /* XXX first number should be raised */ + float constants[8][4]; + /* Number of user-defined constants */ + int user_count; + /* Total number of constants */ + int count; +}; + +struct r3xx_fragment_shader { + /* Parent class */ + struct pipe_shader_state state; + struct tgsi_shader_info info; + + /* Has this shader been translated yet? */ + boolean translated; + + /* Pixel stack size */ + int stack_size; +}; + +struct r300_fragment_shader { + /* Parent class */ + struct r3xx_fragment_shader shader; + + /* Number of ALU instructions */ + int alu_instruction_count; + + /* Number of texture instructions */ + int tex_instruction_count; + + /* Number of texture indirections */ + int indirections; + + /* Indirection node offsets */ + int offset0; + int offset1; + int offset2; + int offset3; + + /* Machine instructions */ + struct { + uint32_t alu_rgb_inst; + uint32_t alu_rgb_addr; + uint32_t alu_alpha_inst; + uint32_t alu_alpha_addr; + } instructions[64]; /* XXX magic num */ +}; + +struct r500_fragment_shader { + /* Parent class */ + struct r3xx_fragment_shader shader; + + /* Number of used instructions */ + int instruction_count; + + /* Machine instructions */ + struct { + uint32_t inst0; + uint32_t inst1; + uint32_t inst2; + uint32_t inst3; + uint32_t inst4; + uint32_t inst5; + } instructions[256]; /*< XXX magic number */ +}; + +struct r300_texture { + /* Parent class */ + struct pipe_texture tex; + + /* Offsets into the buffer. */ + unsigned offset[PIPE_MAX_TEXTURE_LEVELS]; + + /* Total size of this texture, in bytes. */ + unsigned size; + + /* Pipe buffer backing this texture. */ + struct pipe_buffer* buffer; +}; + +struct r300_context { + /* Parent class */ + struct pipe_context context; + + /* The interface to the windowing system, etc. */ + struct r300_winsys* winsys; + /* Draw module. Used mostly for SW TCL. */ + struct draw_context* draw; + + /* Various CSO state objects. */ + /* Blend state. */ + struct r300_blend_state* blend_state; + /* Blend color state. */ + struct r300_blend_color_state* blend_color_state; + /* Shader constants. */ + struct r300_constant_buffer shader_constants[PIPE_SHADER_TYPES]; + /* Depth, stencil, and alpha state. */ + struct r300_dsa_state* dsa_state; + /* Fragment shader. */ + struct r3xx_fragment_shader* fs; + /* Framebuffer state. We currently don't need our own version of this. */ + struct pipe_framebuffer_state framebuffer_state; + /* Rasterizer state. */ + struct r300_rs_state* rs_state; + /* Sampler states. */ + struct r300_sampler_state* sampler_states[8]; + int sampler_count; + /* Scissor state. */ + struct r300_scissor_state* scissor_state; + /* Texture states. */ + struct r300_texture* textures[8]; + struct r300_texture_state* texture_states[8]; + int texture_count; + /* Vertex buffers. */ + struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; + int vertex_buffer_count; + /* Vertex information. */ + struct vertex_info vertex_info; + /* Bitmask of dirty state objects. */ + uint32_t dirty_state; + /* Flag indicating whether or not the HW is dirty. */ + uint32_t dirty_hw; +}; + +/* Convenience cast wrapper. */ +static struct r300_context* r300_context(struct pipe_context* context) { + return (struct r300_context*)context; +} + +/* Context initialization. */ +void r300_init_state_functions(struct r300_context* r300); +void r300_init_surface_functions(struct r300_context* r300); + +/* Fun with includes: r300_winsys also declares this prototype. + * We'll just step out in that case... */ +#ifndef R300_WINSYS_H +struct pipe_context* r300_create_context(struct pipe_screen* screen, + struct pipe_winsys* winsys, + struct r300_winsys* r300_winsys); +#endif + +#endif /* R300_CONTEXT_H */ diff --git a/src/gallium/drivers/r300/r300_cs.h b/src/gallium/drivers/r300/r300_cs.h new file mode 100644 index 0000000000..d8038ff1e1 --- /dev/null +++ b/src/gallium/drivers/r300/r300_cs.h @@ -0,0 +1,123 @@ +/* + * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_CS_H +#define R300_CS_H + +#include "util/u_math.h" + +#include "r300_reg.h" +#include "r300_winsys.h" + +/* Yes, I know macros are ugly. However, they are much prettier than the code + * that they neatly hide away, and don't have the cost of function setup,so + * we're going to use them. */ + +#define MAX_CS_SIZE 64 * 1024 / 4 + +#define VERY_VERBOSE_REGISTERS 0 + +/* XXX stolen from radeon_drm.h */ +#define RADEON_GEM_DOMAIN_CPU 0x1 +#define RADEON_GEM_DOMAIN_GTT 0x2 +#define RADEON_GEM_DOMAIN_VRAM 0x4 + +/* XXX stolen from radeon_reg.h */ +#define RADEON_CP_PACKET0 0x0 + +#define CP_PACKET0(register, count) \ + (RADEON_CP_PACKET0 | ((count) << 16) | ((register) >> 2)) + +#define CP_PACKET3(op, count) \ + (RADEON_CP_PACKET3 | (op) | ((count) << 16)) + +#define CS_LOCALS(context) \ + struct r300_winsys* cs_winsys = context->winsys; \ + struct radeon_cs* cs = cs_winsys->cs; \ + int cs_count = 0; + +#define CHECK_CS(size) \ + cs_winsys->check_cs(cs, (size)) + +#define BEGIN_CS(size) do { \ + CHECK_CS(size); \ + debug_printf("r300: BEGIN_CS, count %d, in %s (%s:%d)\n", \ + size, __FUNCTION__, __FILE__, __LINE__); \ + cs_winsys->begin_cs(cs, (size), __FILE__, __FUNCTION__, __LINE__); \ + cs_count = size; \ +} while (0) + +#define OUT_CS(value) do { \ + cs_winsys->write_cs_dword(cs, (value)); \ + cs_count--; \ +} while (0) + +#define OUT_CS_32F(value) do { \ + cs_winsys->write_cs_dword(cs, fui(value)); \ + cs_count--; \ +} while (0) + +#define OUT_CS_REG(register, value) do { \ + if (VERY_VERBOSE_REGISTERS) \ + debug_printf("r300: writing 0x%08X to register 0x%04X\n", \ + value, register); \ + assert(register); \ + OUT_CS(CP_PACKET0(register, 0)); \ + OUT_CS(value); \ +} while (0) + +/* Note: This expects count to be the number of registers, + * not the actual packet0 count! */ +#define OUT_CS_REG_SEQ(register, count) do { \ + if (VERY_VERBOSE_REGISTERS) \ + debug_printf("r300: writing register sequence of %d to 0x%04X\n", \ + count, register); \ + assert(register); \ + OUT_CS(CP_PACKET0(register, ((count) - 1))); \ +} while (0) + +#define OUT_CS_RELOC(bo, offset, rd, wd, flags) do { \ + debug_printf("r300: writing relocation for buffer %p, offset %d\n", \ + bo, offset); \ + assert(bo); \ + OUT_CS(offset); \ + cs_winsys->write_cs_reloc(cs, bo, rd, wd, flags); \ + cs_count -= 2; \ +} while (0) + +#define END_CS do { \ + debug_printf("r300: END_CS in %s (%s:%d)\n", __FUNCTION__, __FILE__, \ + __LINE__); \ + if (cs_count != 0) \ + debug_printf("r300: Warning: cs_count off by %d\n", cs_count); \ + cs_winsys->end_cs(cs, __FILE__, __FUNCTION__, __LINE__); \ +} while (0) + +#define FLUSH_CS do { \ + debug_printf("r300: FLUSH_CS in %s (%s:%d)\n\n", __FUNCTION__, __FILE__, \ + __LINE__); \ + cs_winsys->flush_cs(cs); \ +} while (0) + +#include "r300_cs_inlines.h" + +#endif /* R300_CS_H */ diff --git a/src/gallium/drivers/r300/r300_cs_inlines.h b/src/gallium/drivers/r300/r300_cs_inlines.h new file mode 100644 index 0000000000..03bb608eb9 --- /dev/null +++ b/src/gallium/drivers/r300/r300_cs_inlines.h @@ -0,0 +1,50 @@ +/* + * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +/* r300_cs_inlines: This is just a handful of useful inlines for sending + * (very) common instructions to the CS buffer. Should only be included from + * r300_cs.h, probably. */ + +#ifdef R300_CS_H + +#define RADEON_ONE_REG_WR (1 << 15) + +#define OUT_CS_ONE_REG(register, count) do { \ + if (VERY_VERBOSE_REGISTERS) \ + debug_printf("r300: writing data sequence of %d to 0x%04X\n", \ + count, register); \ + assert(register); \ + OUT_CS(CP_PACKET0(register, ((count) - 1)) | RADEON_ONE_REG_WR); \ +} while (0) + +#define R300_PACIFY do { \ + OUT_CS_REG(RADEON_WAIT_UNTIL, (1 << 14) | (1 << 15) | (1 << 16) | (1 << 17) | \ + (1 << 18)); \ +} while (0) + +#define R300_SCREENDOOR do { \ + OUT_CS_REG(R300_SC_SCREENDOOR, 0x0); \ + R300_PACIFY; \ + OUT_CS_REG(R300_SC_SCREENDOOR, 0xffffff); \ +} while (0) + +#endif /* R300_CS_H */ diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c new file mode 100644 index 0000000000..a2819294a4 --- /dev/null +++ b/src/gallium/drivers/r300/r300_emit.c @@ -0,0 +1,266 @@ +/* + * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +/* r300_emit: Functions for emitting state. */ + +#include "r300_emit.h" + +void r300_emit_blend_state(struct r300_context* r300, + struct r300_blend_state* blend) +{ + CS_LOCALS(r300); + BEGIN_CS(7); + OUT_CS_REG_SEQ(R300_RB3D_CBLEND, 2); + OUT_CS(blend->blend_control); + OUT_CS(blend->alpha_blend_control); + OUT_CS_REG(R300_RB3D_ROPCNTL, blend->rop); + OUT_CS_REG(R300_RB3D_DITHER_CTL, blend->dither); + END_CS; +} + +void r300_emit_blend_color_state(struct r300_context* r300, + struct r300_blend_color_state* bc) +{ + struct r300_screen* r300screen = + (struct r300_screen*)r300->context.screen; + CS_LOCALS(r300); + if (r300screen->caps->is_r500) { + BEGIN_CS(3); + OUT_CS_REG_SEQ(R500_RB3D_CONSTANT_COLOR_AR, 2); + OUT_CS(bc->blend_color_red_alpha); + OUT_CS(bc->blend_color_green_blue); + END_CS; + } else { + BEGIN_CS(2); + OUT_CS_REG(R300_RB3D_BLEND_COLOR, bc->blend_color); + END_CS; + } +} + +void r300_emit_dsa_state(struct r300_context* r300, + struct r300_dsa_state* dsa) +{ + struct r300_screen* r300screen = + (struct r300_screen*)r300->context.screen; + CS_LOCALS(r300); + BEGIN_CS(r300screen->caps->is_r500 ? 8 : 8); + OUT_CS_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function); + /* XXX figure out the r300 counterpart for this */ + if (r300screen->caps->is_r500) { + /* OUT_CS_REG(R500_FG_ALPHA_VALUE, dsa->alpha_reference); */ + } + OUT_CS_REG_SEQ(R300_ZB_CNTL, 3); + OUT_CS(dsa->z_buffer_control); + OUT_CS(dsa->z_stencil_control); + OUT_CS(dsa->stencil_ref_mask); + OUT_CS_REG(R300_ZB_ZTOP, dsa->z_buffer_top); + if (r300screen->caps->is_r500) { + /* OUT_CS_REG(R500_ZB_STENCILREFMASK_BF, dsa->stencil_ref_bf); */ + } + END_CS; +} + +void r300_emit_fragment_shader(struct r300_context* r300, + struct r300_fragment_shader* fs) +{ + CS_LOCALS(r300); + int i; + BEGIN_CS(0); + + OUT_CS_REG(R300_US_CONFIG, MAX2(fs->indirections - 1, 0)); + OUT_CS_REG(R300_US_PIXSIZE, fs->shader.stack_size); + /* XXX figure out exactly how big the sizes are on this reg */ + OUT_CS_REG(R300_US_CODE_OFFSET, 0x0); + /* XXX figure these ones out a bit better kthnx */ + OUT_CS_REG(R300_US_CODE_ADDR_0, 0x0); + OUT_CS_REG(R300_US_CODE_ADDR_1, 0x0); + OUT_CS_REG(R300_US_CODE_ADDR_2, 0x0); + OUT_CS_REG(R300_US_CODE_ADDR_3, R300_RGBA_OUT); + + for (i = 0; i < fs->alu_instruction_count; i++) { + OUT_CS_REG(R300_US_ALU_RGB_INST_0 + (4 * i), + fs->instructions[i].alu_rgb_inst); + OUT_CS_REG(R300_US_ALU_RGB_ADDR_0 + (4 * i), + fs->instructions[i].alu_rgb_addr); + OUT_CS_REG(R300_US_ALU_ALPHA_INST_0 + (4 * i), + fs->instructions[i].alu_alpha_inst); + OUT_CS_REG(R300_US_ALU_ALPHA_ADDR_0 + (4 * i), + fs->instructions[i].alu_alpha_addr); + } + + END_CS; +} + +void r500_emit_fragment_shader(struct r300_context* r300, + struct r500_fragment_shader* fs) +{ + CS_LOCALS(r300); + int i = 0; + BEGIN_CS(9 + (fs->instruction_count * 6)); + OUT_CS_REG(R500_US_CONFIG, R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO); + OUT_CS_REG(R500_US_PIXSIZE, fs->shader.stack_size); + OUT_CS_REG(R500_US_CODE_ADDR, R500_US_CODE_START_ADDR(0) | + R500_US_CODE_END_ADDR(fs->instruction_count)); + + OUT_CS_REG(R500_GA_US_VECTOR_INDEX, R500_GA_US_VECTOR_INDEX_TYPE_INSTR); + OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, + fs->instruction_count * 6); + for (i = 0; i < fs->instruction_count; i++) { + OUT_CS(fs->instructions[i].inst0); + OUT_CS(fs->instructions[i].inst1); + OUT_CS(fs->instructions[i].inst2); + OUT_CS(fs->instructions[i].inst3); + OUT_CS(fs->instructions[i].inst4); + OUT_CS(fs->instructions[i].inst5); + } + END_CS; +} + +/* Translate pipe_format into US_OUT_FMT. Note that formats are stored from + * C3 to C0. */ +uint32_t translate_out_fmt(enum pipe_format format) +{ + switch (format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + return R300_US_OUT_FMT_C4_8 | + R300_C0_SEL_B | R300_C1_SEL_G | + R300_C2_SEL_R | R300_C3_SEL_A; + default: + return R300_US_OUT_FMT_UNUSED; + } + return 0; +} + +/* XXX add pitch, stride */ +void r300_emit_fb_state(struct r300_context* r300, + struct pipe_framebuffer_state* fb) +{ + CS_LOCALS(r300); + struct r300_texture* tex; + int i; + + BEGIN_CS((5 * fb->nr_cbufs) + (fb->zsbuf ? 5 : 0) + 4); + for (i = 0; i < fb->nr_cbufs; i++) { + tex = (struct r300_texture*)fb->cbufs[i]->texture; + OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0 + (4 * i), 1); + OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); + + OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i), + translate_out_fmt(fb->cbufs[i]->format)); + } + + if (fb->zsbuf) { + tex = (struct r300_texture*)fb->zsbuf->texture; + OUT_CS_REG_SEQ(R300_ZB_DEPTHOFFSET, 1); + OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); + if (fb->zsbuf->format == PIPE_FORMAT_Z24S8_UNORM) { + OUT_CS_REG(R300_ZB_FORMAT, + R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL); + } else { + OUT_CS_REG(R300_ZB_FORMAT, 0x0); + } + } + + OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, + R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS | + R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D); + OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, + R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE | + R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE); + END_CS; +} + +void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs) +{ + struct r300_screen* r300screen = + (struct r300_screen*)r300->context.screen; + CS_LOCALS(r300); + BEGIN_CS(13); + OUT_CS_REG(R300_VAP_CNTL_STATUS, rs->vap_control_status); + OUT_CS_REG_SEQ(R300_SU_POLY_OFFSET_FRONT_SCALE, 6); + OUT_CS(rs->depth_scale_front); + OUT_CS(rs->depth_offset_front); + OUT_CS(rs->depth_scale_back); + OUT_CS(rs->depth_offset_back); + OUT_CS(rs->polygon_offset_enable); + OUT_CS(rs->cull_mode); + OUT_CS_REG(R300_GA_LINE_STIPPLE_CONFIG, rs->line_stipple_config); + OUT_CS_REG(R300_GA_LINE_STIPPLE_VALUE, rs->line_stipple_value); + END_CS; +} + +void r300_emit_scissor_state(struct r300_context* r300, + struct r300_scissor_state* scissor) +{ + CS_LOCALS(r300); + BEGIN_CS(3); + OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2); + OUT_CS(scissor->scissor_top_left); + OUT_CS(scissor->scissor_bottom_right); + END_CS; +} + +/* Emit all dirty state. */ +void r300_emit_dirty_state(struct r300_context* r300) +{ + struct r300_screen* r300screen = + (struct r300_screen*)r300->context.screen; + CS_LOCALS(r300); + + if (!(r300->dirty_state) && !(r300->dirty_hw)) { + return; + } + + /* XXX check size */ + + if (r300->dirty_state & R300_NEW_BLEND) { + r300_emit_blend_state(r300, r300->blend_state); + } + + if (r300->dirty_state & R300_NEW_BLEND_COLOR) { + r300_emit_blend_color_state(r300, r300->blend_color_state); + } + + if (r300->dirty_state & R300_NEW_DSA) { + r300_emit_dsa_state(r300, r300->dsa_state); + } + + if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER) { + if (r300screen->caps->is_r500) { + r500_emit_fragment_shader(r300, + (struct r500_fragment_shader*)r300->fs); + } else { + r300_emit_fragment_shader(r300, + (struct r300_fragment_shader*)r300->fs); + } + } + + if (r300->dirty_state & R300_NEW_RASTERIZER) { + r300_emit_rs_state(r300, r300->rs_state); + } + + if (r300->dirty_state & R300_NEW_SCISSOR) { + r300_emit_scissor_state(r300, r300->scissor_state); + } + + r300->dirty_state = 0; +} diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h new file mode 100644 index 0000000000..f21ca33171 --- /dev/null +++ b/src/gallium/drivers/r300/r300_emit.h @@ -0,0 +1,59 @@ +/* + * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_EMIT_H +#define R300_EMIT_H + +#include "util/u_math.h" + +#include "r300_context.h" +#include "r300_cs.h" +#include "r300_screen.h" + +void r300_emit_blend_state(struct r300_context* r300, + struct r300_blend_state* blend); + +void r300_emit_blend_color_state(struct r300_context* r300, + struct r300_blend_color_state* bc); + +void r300_emit_dsa_state(struct r300_context* r300, + struct r300_dsa_state* dsa); + +void r300_emit_fragment_shader(struct r300_context* r300, + struct r300_fragment_shader* fs); + +void r500_emit_fragment_shader(struct r300_context* r300, + struct r500_fragment_shader* fs); + +void r300_emit_fb_state(struct r300_context* r300, + struct pipe_framebuffer_state* fb); + +void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs); + +void r300_emit_scissor_state(struct r300_context* r300, + struct r300_scissor_state* scissor); + + +/* Emit all dirty state. */ +void r300_emit_dirty_state(struct r300_context* r300); + +#endif /* R300_EMIT_H */ diff --git a/src/gallium/drivers/r300/r300_flush.c b/src/gallium/drivers/r300/r300_flush.c new file mode 100644 index 0000000000..3766f0a0a7 --- /dev/null +++ b/src/gallium/drivers/r300/r300_flush.c @@ -0,0 +1,42 @@ +/* + * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "r300_flush.h" + +static void r300_flush(struct pipe_context* pipe, + unsigned flags, + struct pipe_fence_handle** fence) +{ + struct r300_context* r300 = r300_context(pipe); + CS_LOCALS(r300); + + if (r300->dirty_hw) { + FLUSH_CS; + r300->dirty_state = R300_NEW_KITCHEN_SINK; + r300->dirty_hw = 0; + } +} + +void r300_init_flush_functions(struct r300_context* r300) +{ + r300->context.flush = r300_flush; +} diff --git a/src/gallium/drivers/r300/r300_flush.h b/src/gallium/drivers/r300/r300_flush.h new file mode 100644 index 0000000000..a1b224b39c --- /dev/null +++ b/src/gallium/drivers/r300/r300_flush.h @@ -0,0 +1,33 @@ +/* + * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_FLUSH_H +#define R300_FLUSH_H + +#include "pipe/p_context.h" + +#include "r300_context.h" +#include "r300_cs.h" + +void r300_init_flush_functions(struct r300_context* r300); + +#endif /* R300_FLUSH_H */ diff --git a/src/gallium/drivers/r300/r300_reg.h b/src/gallium/drivers/r300/r300_reg.h new file mode 100644 index 0000000000..468e0a2e44 --- /dev/null +++ b/src/gallium/drivers/r300/r300_reg.h @@ -0,0 +1,3250 @@ +/************************************************************************** + +Copyright (C) 2004-2005 Nicolai Haehnle et al. + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the "Software"), +to deal in the Software without restriction, including without limitation +on the rights to use, copy, modify, merge, publish, distribute, sub +license, and/or sell copies of the Software, and to permit persons to whom +the Software is furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice (including the next +paragraph) shall be included in all copies or substantial portions of the +Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, +DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +USE OR OTHER DEALINGS IN THE SOFTWARE. + +**************************************************************************/ + +/* *INDENT-OFF* */ + +#ifndef _R300_REG_H +#define _R300_REG_H + +#define R300_MC_INIT_MISC_LAT_TIMER 0x180 +# define R300_MC_MISC__MC_CPR_INIT_LAT_SHIFT 0 +# define R300_MC_MISC__MC_VF_INIT_LAT_SHIFT 4 +# define R300_MC_MISC__MC_DISP0R_INIT_LAT_SHIFT 8 +# define R300_MC_MISC__MC_DISP1R_INIT_LAT_SHIFT 12 +# define R300_MC_MISC__MC_FIXED_INIT_LAT_SHIFT 16 +# define R300_MC_MISC__MC_E2R_INIT_LAT_SHIFT 20 +# define R300_MC_MISC__MC_SAME_PAGE_PRIO_SHIFT 24 +# define R300_MC_MISC__MC_GLOBW_INIT_LAT_SHIFT 28 + + +#define R300_MC_INIT_GFX_LAT_TIMER 0x154 +# define R300_MC_MISC__MC_G3D0R_INIT_LAT_SHIFT 0 +# define R300_MC_MISC__MC_G3D1R_INIT_LAT_SHIFT 4 +# define R300_MC_MISC__MC_G3D2R_INIT_LAT_SHIFT 8 +# define R300_MC_MISC__MC_G3D3R_INIT_LAT_SHIFT 12 +# define R300_MC_MISC__MC_TX0R_INIT_LAT_SHIFT 16 +# define R300_MC_MISC__MC_TX1R_INIT_LAT_SHIFT 20 +# define R300_MC_MISC__MC_GLOBR_INIT_LAT_SHIFT 24 +# define R300_MC_MISC__MC_GLOBW_FULL_LAT_SHIFT 28 + +/* + * This file contains registers and constants for the R300. They have been + * found mostly by examining command buffers captured using glxtest, as well + * as by extrapolating some known registers and constants from the R200. + * I am fairly certain that they are correct unless stated otherwise + * in comments. + */ + +#define R300_SE_VPORT_XSCALE 0x1D98 +#define R300_SE_VPORT_XOFFSET 0x1D9C +#define R300_SE_VPORT_YSCALE 0x1DA0 +#define R300_SE_VPORT_YOFFSET 0x1DA4 +#define R300_SE_VPORT_ZSCALE 0x1DA8 +#define R300_SE_VPORT_ZOFFSET 0x1DAC + + +/* + * Vertex Array Processing (VAP) Control + */ +#define R300_VAP_CNTL 0x2080 +# define R300_PVS_NUM_SLOTS_SHIFT 0 +# define R300_PVS_NUM_CNTLRS_SHIFT 4 +# define R300_PVS_NUM_FPUS_SHIFT 8 +# define R300_VF_MAX_VTX_NUM_SHIFT 18 +# define R300_GL_CLIP_SPACE_DEF (0 << 22) +# define R300_DX_CLIP_SPACE_DEF (1 << 22) +# define R500_TCL_STATE_OPTIMIZATION (1 << 23) + +/* This register is written directly and also starts data section + * in many 3d CP_PACKET3's + */ +#define R300_VAP_VF_CNTL 0x2084 +# define R300_VAP_VF_CNTL__PRIM_TYPE__SHIFT 0 +# define R300_VAP_VF_CNTL__PRIM_NONE (0<<0) +# define R300_VAP_VF_CNTL__PRIM_POINTS (1<<0) +# define R300_VAP_VF_CNTL__PRIM_LINES (2<<0) +# define R300_VAP_VF_CNTL__PRIM_LINE_STRIP (3<<0) +# define R300_VAP_VF_CNTL__PRIM_TRIANGLES (4<<0) +# define R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN (5<<0) +# define R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP (6<<0) +# define R300_VAP_VF_CNTL__PRIM_LINE_LOOP (12<<0) +# define R300_VAP_VF_CNTL__PRIM_QUADS (13<<0) +# define R300_VAP_VF_CNTL__PRIM_QUAD_STRIP (14<<0) +# define R300_VAP_VF_CNTL__PRIM_POLYGON (15<<0) + +# define R300_VAP_VF_CNTL__PRIM_WALK__SHIFT 4 + /* State based - direct writes to registers trigger vertex + generation */ +# define R300_VAP_VF_CNTL__PRIM_WALK_STATE_BASED (0<<4) +# define R300_VAP_VF_CNTL__PRIM_WALK_INDICES (1<<4) +# define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST (2<<4) +# define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED (3<<4) + + /* I don't think I saw these three used.. */ +# define R300_VAP_VF_CNTL__COLOR_ORDER__SHIFT 6 +# define R300_VAP_VF_CNTL__TCL_OUTPUT_CTL_ENA__SHIFT 9 +# define R300_VAP_VF_CNTL__PROG_STREAM_ENA__SHIFT 10 + + /* index size - when not set the indices are assumed to be 16 bit */ +# define R300_VAP_VF_CNTL__INDEX_SIZE_32bit (1<<11) + /* number of vertices */ +# define R300_VAP_VF_CNTL__NUM_VERTICES__SHIFT 16 + +#define R500_VAP_INDEX_OFFSET 0x208c + +#define R300_VAP_OUTPUT_VTX_FMT_0 0x2090 +# define R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT (1<<0) +# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT (1<<1) +# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT (1<<2) +# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT (1<<3) +# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT (1<<4) +# define R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT (1<<16) + +#define R300_VAP_OUTPUT_VTX_FMT_1 0x2094 + /* each of the following is 3 bits wide, specifies number + of components */ +# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0 +# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3 +# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6 +# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9 +# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12 +# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15 +# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18 +# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21 +# define R300_VAP_OUTPUT_VTX_FMT_1__NOT_PRESENT 0 +# define R300_VAP_OUTPUT_VTX_FMT_1__1_COMPONENT 1 +# define R300_VAP_OUTPUT_VTX_FMT_1__2_COMPONENTS 2 +# define R300_VAP_OUTPUT_VTX_FMT_1__3_COMPONENTS 3 +# define R300_VAP_OUTPUT_VTX_FMT_1__4_COMPONENTS 4 + +#define R300_SE_VTE_CNTL 0x20b0 +# define R300_VPORT_X_SCALE_ENA (1 << 0) +# define R300_VPORT_X_OFFSET_ENA (1 << 1) +# define R300_VPORT_Y_SCALE_ENA (1 << 2) +# define R300_VPORT_Y_OFFSET_ENA (1 << 3) +# define R300_VPORT_Z_SCALE_ENA (1 << 4) +# define R300_VPORT_Z_OFFSET_ENA (1 << 5) +# define R300_VTX_XY_FMT (1 << 8) +# define R300_VTX_Z_FMT (1 << 9) +# define R300_VTX_W0_FMT (1 << 10) +# define R300_SERIAL_PROC_ENA (1 << 11) + +#define R300_VAP_VTX_SIZE 0x20b4 + +/* BEGIN: Vertex data assembly - lots of uncertainties */ + +/* gap */ + +/* Maximum Vertex Indx Clamp */ +#define R300_VAP_VF_MAX_VTX_INDX 0x2134 +/* Minimum Vertex Indx Clamp */ +#define R300_VAP_VF_MIN_VTX_INDX 0x2138 + +/** Vertex assembler/processor control status */ +#define R300_VAP_CNTL_STATUS 0x2140 +/* No swap at all (default) */ +# define R300_VC_NO_SWAP (0 << 0) +/* 16-bit swap: 0xAABBCCDD becomes 0xBBAADDCC */ +# define R300_VC_16BIT_SWAP (1 << 0) +/* 32-bit swap: 0xAABBCCDD becomes 0xDDCCBBAA */ +# define R300_VC_32BIT_SWAP (2 << 0) +/* Half-dword swap: 0xAABBCCDD becomes 0xCCDDAABB */ +# define R300_VC_HALF_DWORD_SWAP (3 << 0) +/* The TCL engine will not be used (as it is logically or even physically removed) */ +# define R300_VAP_TCL_BYPASS (1 << 8) +/* Read only flag if TCL engine is busy. */ +# define R300_VAP_PVS_BUSY (1 << 11) +/* TODO: gap for MAX_MPS */ +/* Read only flag if the vertex store is busy. */ +# define R300_VAP_VS_BUSY (1 << 24) +/* Read only flag if the reciprocal engine is busy. */ +# define R300_VAP_RCP_BUSY (1 << 25) +/* Read only flag if the viewport transform engine is busy. */ +# define R300_VAP_VTE_BUSY (1 << 26) +/* Read only flag if the memory interface unit is busy. */ +# define R300_VAP_MUI_BUSY (1 << 27) +/* Read only flag if the vertex cache is busy. */ +# define R300_VAP_VC_BUSY (1 << 28) +/* Read only flag if the vertex fetcher is busy. */ +# define R300_VAP_VF_BUSY (1 << 29) +/* Read only flag if the register pipeline is busy. */ +# define R300_VAP_REGPIPE_BUSY (1 << 30) +/* Read only flag if the VAP engine is busy. */ +# define R300_VAP_VAP_BUSY (1 << 31) + +/* gap */ + +/* Where do we get our vertex data? + * + * Vertex data either comes either from immediate mode registers or from + * vertex arrays. + * There appears to be no mixed mode (though we can force the pitch of + * vertex arrays to 0, effectively reusing the same element over and over + * again). + * + * Immediate mode is controlled by the INPUT_CNTL registers. I am not sure + * if these registers influence vertex array processing. + * + * Vertex arrays are controlled via the 3D_LOAD_VBPNTR packet3. + * + * In both cases, vertex attributes are then passed through INPUT_ROUTE. + * + * Beginning with INPUT_ROUTE_0_0 is a list of WORDs that route vertex data + * into the vertex processor's input registers. + * The first word routes the first input, the second word the second, etc. + * The corresponding input is routed into the register with the given index. + * The list is ended by a word with INPUT_ROUTE_END set. + * + * Always set COMPONENTS_4 in immediate mode. + */ + +#define R300_VAP_PROG_STREAM_CNTL_0 0x2150 +# define R300_DATA_TYPE_0_SHIFT 0 +# define R300_DATA_TYPE_FLOAT_1 0 +# define R300_DATA_TYPE_FLOAT_2 1 +# define R300_DATA_TYPE_FLOAT_3 2 +# define R300_DATA_TYPE_FLOAT_4 3 +# define R300_DATA_TYPE_BYTE 4 +# define R300_DATA_TYPE_D3DCOLOR 5 +# define R300_DATA_TYPE_SHORT_2 6 +# define R300_DATA_TYPE_SHORT_4 7 +# define R300_DATA_TYPE_VECTOR_3_TTT 8 +# define R300_DATA_TYPE_VECTOR_3_EET 9 +# define R300_SKIP_DWORDS_SHIFT 4 +# define R300_DST_VEC_LOC_SHIFT 8 +# define R300_LAST_VEC (1 << 13) +# define R300_SIGNED (1 << 14) +# define R300_NORMALIZE (1 << 15) +# define R300_DATA_TYPE_1_SHIFT 16 +#define R300_VAP_PROG_STREAM_CNTL_1 0x2154 +#define R300_VAP_PROG_STREAM_CNTL_2 0x2158 +#define R300_VAP_PROG_STREAM_CNTL_3 0x215C +#define R300_VAP_PROG_STREAM_CNTL_4 0x2160 +#define R300_VAP_PROG_STREAM_CNTL_5 0x2164 +#define R300_VAP_PROG_STREAM_CNTL_6 0x2168 +#define R300_VAP_PROG_STREAM_CNTL_7 0x216C +/* gap */ + +/* Notes: + * - always set up to produce at least two attributes: + * if vertex program uses only position, fglrx will set normal, too + * - INPUT_CNTL_0_COLOR and INPUT_CNTL_COLOR bits are always equal. + */ +#define R300_VAP_VTX_STATE_CNTL 0x2180 +# define R300_COLOR_0_ASSEMBLY_SHIFT 0 +# define R300_SEL_COLOR 0 +# define R300_SEL_USER_COLOR_0 1 +# define R300_SEL_USER_COLOR_1 2 +# define R300_COLOR_1_ASSEMBLY_SHIFT 2 +# define R300_COLOR_2_ASSEMBLY_SHIFT 4 +# define R300_COLOR_3_ASSEMBLY_SHIFT 6 +# define R300_COLOR_4_ASSEMBLY_SHIFT 8 +# define R300_COLOR_5_ASSEMBLY_SHIFT 10 +# define R300_COLOR_6_ASSEMBLY_SHIFT 12 +# define R300_COLOR_7_ASSEMBLY_SHIFT 14 +# define R300_UPDATE_USER_COLOR_0_ENA (1 << 16) + +/* + * Each bit in this field applies to the corresponding vector in the VSM + * memory (i.e. Bit 0 applies to VECTOR_0 (POSITION), etc.). If the bit + * is set, then the corresponding 4-Dword Vector is output into the Vertex Stream. + */ +#define R300_VAP_VSM_VTX_ASSM 0x2184 +# define R300_INPUT_CNTL_POS 0x00000001 +# define R300_INPUT_CNTL_NORMAL 0x00000002 +# define R300_INPUT_CNTL_COLOR 0x00000004 +# define R300_INPUT_CNTL_TC0 0x00000400 +# define R300_INPUT_CNTL_TC1 0x00000800 +# define R300_INPUT_CNTL_TC2 0x00001000 /* GUESS */ +# define R300_INPUT_CNTL_TC3 0x00002000 /* GUESS */ +# define R300_INPUT_CNTL_TC4 0x00004000 /* GUESS */ +# define R300_INPUT_CNTL_TC5 0x00008000 /* GUESS */ +# define R300_INPUT_CNTL_TC6 0x00010000 /* GUESS */ +# define R300_INPUT_CNTL_TC7 0x00020000 /* GUESS */ + +/* Programmable Stream Control Signed Normalize Control */ +#define R300_VAP_PSC_SGN_NORM_CNTL 0x21dc +# define SGN_NORM_ZERO 0 +# define SGN_NORM_ZERO_CLAMP_MINUS_ONE 1 +# define SGN_NORM_NO_ZERO 2 + +/* gap */ + +/* Words parallel to INPUT_ROUTE_0; All words that are active in INPUT_ROUTE_0 + * are set to a swizzling bit pattern, other words are 0. + * + * In immediate mode, the pattern is always set to xyzw. In vertex array + * mode, the swizzling pattern is e.g. used to set zw components in texture + * coordinates with only tweo components. + */ +#define R300_VAP_PROG_STREAM_CNTL_EXT_0 0x21e0 +# define R300_SWIZZLE0_SHIFT 0 +# define R300_SWIZZLE_SELECT_X_SHIFT 0 +# define R300_SWIZZLE_SELECT_Y_SHIFT 3 +# define R300_SWIZZLE_SELECT_Z_SHIFT 6 +# define R300_SWIZZLE_SELECT_W_SHIFT 9 + +# define R300_SWIZZLE_SELECT_X 0 +# define R300_SWIZZLE_SELECT_Y 1 +# define R300_SWIZZLE_SELECT_Z 2 +# define R300_SWIZZLE_SELECT_W 3 +# define R300_SWIZZLE_SELECT_FP_ZERO 4 +# define R300_SWIZZLE_SELECT_FP_ONE 5 +/* alternate forms for r300_emit.c */ +# define R300_INPUT_ROUTE_SELECT_X 0 +# define R300_INPUT_ROUTE_SELECT_Y 1 +# define R300_INPUT_ROUTE_SELECT_Z 2 +# define R300_INPUT_ROUTE_SELECT_W 3 +# define R300_INPUT_ROUTE_SELECT_ZERO 4 +# define R300_INPUT_ROUTE_SELECT_ONE 5 + +# define R300_WRITE_ENA_SHIFT 12 +# define R300_WRITE_ENA_X 1 +# define R300_WRITE_ENA_Y 2 +# define R300_WRITE_ENA_Z 4 +# define R300_WRITE_ENA_W 8 +# define R300_SWIZZLE1_SHIFT 16 +#define R300_VAP_PROG_STREAM_CNTL_EXT_1 0x21e4 +#define R300_VAP_PROG_STREAM_CNTL_EXT_2 0x21e8 +#define R300_VAP_PROG_STREAM_CNTL_EXT_3 0x21ec +#define R300_VAP_PROG_STREAM_CNTL_EXT_4 0x21f0 +#define R300_VAP_PROG_STREAM_CNTL_EXT_5 0x21f4 +#define R300_VAP_PROG_STREAM_CNTL_EXT_6 0x21f8 +#define R300_VAP_PROG_STREAM_CNTL_EXT_7 0x21fc + +/* END: Vertex data assembly */ + +/* gap */ + +/* BEGIN: Upload vertex program and data */ + +/* + * The programmable vertex shader unit has a memory bank of unknown size + * that can be written to in 16 byte units by writing the address into + * UPLOAD_ADDRESS, followed by data in UPLOAD_DATA (multiples of 4 DWORDs). + * + * Pointers into the memory bank are always in multiples of 16 bytes. + * + * The memory bank is divided into areas with fixed meaning. + * + * Starting at address UPLOAD_PROGRAM: Vertex program instructions. + * Native limits reported by drivers from ATI suggest size 256 (i.e. 4KB), + * whereas the difference between known addresses suggests size 512. + * + * Starting at address UPLOAD_PARAMETERS: Vertex program parameters. + * Native reported limits and the VPI layout suggest size 256, whereas + * difference between known addresses suggests size 512. + * + * At address UPLOAD_POINTSIZE is a vector (0, 0, ps, 0), where ps is the + * floating point pointsize. The exact purpose of this state is uncertain, + * as there is also the R300_RE_POINTSIZE register. + * + * Multiple vertex programs and parameter sets can be loaded at once, + * which could explain the size discrepancy. + */ +#define R300_VAP_PVS_VECTOR_INDX_REG 0x2200 +# define R300_PVS_CODE_START 0 +# define R300_MAX_PVS_CODE_LINES 256 +# define R500_MAX_PVS_CODE_LINES 1024 +# define R300_PVS_CONST_START 512 +# define R500_PVS_CONST_START 1024 +# define R300_MAX_PVS_CONST_VECS 256 +# define R500_MAX_PVS_CONST_VECS 1024 +# define R300_PVS_UCP_START 1024 +# define R500_PVS_UCP_START 1536 +# define R300_POINT_VPORT_SCALE_OFFSET 1030 +# define R500_POINT_VPORT_SCALE_OFFSET 1542 +# define R300_POINT_GEN_TEX_OFFSET 1031 +# define R500_POINT_GEN_TEX_OFFSET 1543 + +/* + * These are obsolete defines form r300_context.h, but they might give some + * clues when investigating the addresses further... + */ +#if 0 +#define VSF_DEST_PROGRAM 0x0 +#define VSF_DEST_MATRIX0 0x200 +#define VSF_DEST_MATRIX1 0x204 +#define VSF_DEST_MATRIX2 0x208 +#define VSF_DEST_VECTOR0 0x20c +#define VSF_DEST_VECTOR1 0x20d +#define VSF_DEST_UNKNOWN1 0x400 +#define VSF_DEST_UNKNOWN2 0x406 +#endif + +/* gap */ + +#define R300_VAP_PVS_UPLOAD_DATA 0x2208 + +/* END: Upload vertex program and data */ + +/* gap */ + +/* I do not know the purpose of this register. However, I do know that + * it is set to 221C_CLEAR for clear operations and to 221C_NORMAL + * for normal rendering. + * + * 2007-11-05: This register is the user clip plane control register, but there + * also seems to be a rendering mode control; the NORMAL/CLEAR defines. + * + * See bug #9871. http://bugs.freedesktop.org/attachment.cgi?id=10672&action=view + */ +#define R300_VAP_CLIP_CNTL 0x221C +# define R300_VAP_UCP_ENABLE_0 (1 << 0) +# define R300_VAP_UCP_ENABLE_1 (1 << 1) +# define R300_VAP_UCP_ENABLE_2 (1 << 2) +# define R300_VAP_UCP_ENABLE_3 (1 << 3) +# define R300_VAP_UCP_ENABLE_4 (1 << 4) +# define R300_VAP_UCP_ENABLE_5 (1 << 5) +# define R300_PS_UCP_MODE_DIST_COP (0 << 14) +# define R300_PS_UCP_MODE_RADIUS_COP (1 << 14) +# define R300_PS_UCP_MODE_RADIUS_COP_CLIP (2 << 14) +# define R300_PS_UCP_MODE_CLIP_AS_TRIFAN (3 << 14) +# define R300_CLIP_DISABLE (1 << 16) +# define R300_UCP_CULL_ONLY_ENABLE (1 << 17) +# define R300_BOUNDARY_EDGE_FLAG_ENABLE (1 << 18) +# define R500_COLOR2_IS_TEXTURE (1 << 20) +# define R500_COLOR3_IS_TEXTURE (1 << 21) + +/* These seem to be per-pixel and per-vertex X and Y clipping planes. The first + * plane is per-pixel and the second plane is per-vertex. + * + * This was determined by experimentation alone but I believe it is correct. + * + * These registers are called X_QUAD0_1_FL to X_QUAD0_4_FL by glxtest. + */ +#define R300_VAP_GB_VERT_CLIP_ADJ 0x2220 +#define R300_VAP_GB_VERT_DISC_ADJ 0x2224 +#define R300_VAP_GB_HORZ_CLIP_ADJ 0x2228 +#define R300_VAP_GB_HORZ_DISC_ADJ 0x222c + +/* gap */ + +/* Sometimes, END_OF_PKT and 0x2284=0 are the only commands sent between + * rendering commands and overwriting vertex program parameters. + * Therefore, I suspect writing zero to 0x2284 synchronizes the engine and + * avoids bugs caused by still running shaders reading bad data from memory. + */ +#define R300_VAP_PVS_STATE_FLUSH_REG 0x2284 + +/* This register is used to define the number of core clocks to wait for a + * vertex to be received by the VAP input controller (while the primitive + * path is backed up) before forcing any accumulated vertices to be submitted + * to the vertex processing path. + */ +#define VAP_PVS_VTX_TIMEOUT_REG 0x2288 +# define R300_2288_R300 0x00750000 /* -- nh */ +# define R300_2288_RV350 0x0000FFFF /* -- Vladimir */ + +/* gap */ + +/* Addresses are relative to the vertex program instruction area of the + * memory bank. PROGRAM_END points to the last instruction of the active + * program + * + * The meaning of the two UNKNOWN fields is obviously not known. However, + * experiments so far have shown that both *must* point to an instruction + * inside the vertex program, otherwise the GPU locks up. + * + * fglrx usually sets CNTL_3_UNKNOWN to the end of the program and + * R300_PVS_CNTL_1_POS_END_SHIFT points to instruction where last write to + * position takes place. + * + * Most likely this is used to ignore rest of the program in cases + * where group of verts arent visible. For some reason this "section" + * is sometimes accepted other instruction that have no relationship with + * position calculations. + */ +#define R300_VAP_PVS_CODE_CNTL_0 0x22D0 +# define R300_PVS_FIRST_INST_SHIFT 0 +# define R300_PVS_XYZW_VALID_INST_SHIFT 10 +# define R300_PVS_LAST_INST_SHIFT 20 +/* Addresses are relative the the vertex program parameters area. */ +#define R300_VAP_PVS_CONST_CNTL 0x22D4 +# define R300_PVS_CONST_BASE_OFFSET_SHIFT 0 +# define R300_PVS_MAX_CONST_ADDR_SHIFT 16 +#define R300_VAP_PVS_CODE_CNTL_1 0x22D8 +# define R300_PVS_LAST_VTX_SRC_INST_SHIFT 0 +#define R300_VAP_PVS_FLOW_CNTL_OPC 0x22DC + +/* The entire range from 0x2300 to 0x2AC inclusive seems to be used for + * immediate vertices + */ +#define R300_VAP_VTX_COLOR_R 0x2464 +#define R300_VAP_VTX_COLOR_G 0x2468 +#define R300_VAP_VTX_COLOR_B 0x246C +#define R300_VAP_VTX_POS_0_X_1 0x2490 /* used for glVertex2*() */ +#define R300_VAP_VTX_POS_0_Y_1 0x2494 +#define R300_VAP_VTX_COLOR_PKD 0x249C /* RGBA */ +#define R300_VAP_VTX_POS_0_X_2 0x24A0 /* used for glVertex3*() */ +#define R300_VAP_VTX_POS_0_Y_2 0x24A4 +#define R300_VAP_VTX_POS_0_Z_2 0x24A8 +/* write 0 to indicate end of packet? */ +#define R300_VAP_VTX_END_OF_PKT 0x24AC + +/* gap */ + +/* These are values from r300_reg/r300_reg.h - they are known to be correct + * and are here so we can use one register file instead of several + * - Vladimir + */ +#define R300_GB_VAP_RASTER_VTX_FMT_0 0x4000 +# define R300_GB_VAP_RASTER_VTX_FMT_0__POS_PRESENT (1<<0) +# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_0_PRESENT (1<<1) +# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_1_PRESENT (1<<2) +# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_2_PRESENT (1<<3) +# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_3_PRESENT (1<<4) +# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_SPACE (0xf<<5) +# define R300_GB_VAP_RASTER_VTX_FMT_0__PT_SIZE_PRESENT (0x1<<16) + +#define R300_GB_VAP_RASTER_VTX_FMT_1 0x4004 + /* each of the following is 3 bits wide, specifies number + of components */ +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0 +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3 +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6 +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9 +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12 +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15 +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18 +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21 + +/* UNK30 seems to enables point to quad transformation on textures + * (or something closely related to that). + * This bit is rather fatal at the time being due to lackings at pixel + * shader side + * Specifies top of Raster pipe specific enable controls. + */ +#define R300_GB_ENABLE 0x4008 +# define R300_GB_POINT_STUFF_DISABLE (0 << 0) +# define R300_GB_POINT_STUFF_ENABLE (1 << 0) /* Specifies if points will have stuffed texture coordinates. */ +# define R300_GB_LINE_STUFF_DISABLE (0 << 1) +# define R300_GB_LINE_STUFF_ENABLE (1 << 1) /* Specifies if lines will have stuffed texture coordinates. */ +# define R300_GB_TRIANGLE_STUFF_DISABLE (0 << 2) +# define R300_GB_TRIANGLE_STUFF_ENABLE (1 << 2) /* Specifies if triangles will have stuffed texture coordinates. */ +# define R300_GB_STENCIL_AUTO_DISABLE (0 << 4) +# define R300_GB_STENCIL_AUTO_ENABLE (1 << 4) /* Enable stencil auto inc/dec based on triangle cw/ccw, force into dzy low bit. */ +# define R300_GB_STENCIL_AUTO_FORCE (2 << 4) /* Force 0 into dzy low bit. */ + + /* each of the following is 2 bits wide */ +#define R300_GB_TEX_REPLICATE 0 /* Replicate VAP source texture coordinates (S,T,[R,Q]). */ +#define R300_GB_TEX_ST 1 /* Stuff with source texture coordinates (S,T). */ +#define R300_GB_TEX_STR 2 /* Stuff with source texture coordinates (S,T,R). */ +# define R300_GB_TEX0_SOURCE_SHIFT 16 +# define R300_GB_TEX1_SOURCE_SHIFT 18 +# define R300_GB_TEX2_SOURCE_SHIFT 20 +# define R300_GB_TEX3_SOURCE_SHIFT 22 +# define R300_GB_TEX4_SOURCE_SHIFT 24 +# define R300_GB_TEX5_SOURCE_SHIFT 26 +# define R300_GB_TEX6_SOURCE_SHIFT 28 +# define R300_GB_TEX7_SOURCE_SHIFT 30 + +/* MSPOS - positions for multisample antialiasing (?) */ +#define R300_GB_MSPOS0 0x4010 + /* shifts - each of the fields is 4 bits */ +# define R300_GB_MSPOS0__MS_X0_SHIFT 0 +# define R300_GB_MSPOS0__MS_Y0_SHIFT 4 +# define R300_GB_MSPOS0__MS_X1_SHIFT 8 +# define R300_GB_MSPOS0__MS_Y1_SHIFT 12 +# define R300_GB_MSPOS0__MS_X2_SHIFT 16 +# define R300_GB_MSPOS0__MS_Y2_SHIFT 20 +# define R300_GB_MSPOS0__MSBD0_Y 24 +# define R300_GB_MSPOS0__MSBD0_X 28 + +#define R300_GB_MSPOS1 0x4014 +# define R300_GB_MSPOS1__MS_X3_SHIFT 0 +# define R300_GB_MSPOS1__MS_Y3_SHIFT 4 +# define R300_GB_MSPOS1__MS_X4_SHIFT 8 +# define R300_GB_MSPOS1__MS_Y4_SHIFT 12 +# define R300_GB_MSPOS1__MS_X5_SHIFT 16 +# define R300_GB_MSPOS1__MS_Y5_SHIFT 20 +# define R300_GB_MSPOS1__MSBD1 24 + +/* Specifies the graphics pipeline configuration for rasterization. */ +#define R300_GB_TILE_CONFIG 0x4018 +# define R300_GB_TILE_DISABLE (0 << 0) +# define R300_GB_TILE_ENABLE (1 << 0) +# define R300_GB_TILE_PIPE_COUNT_RV300 (0 << 1) /* RV350 (1 pipe, 1 ctx) */ +# define R300_GB_TILE_PIPE_COUNT_R300 (3 << 1) /* R300 (2 pipes, 1 ctx) */ +# define R300_GB_TILE_PIPE_COUNT_R420_3P (6 << 1) /* R420-3P (3 pipes, 1 ctx) */ +# define R300_GB_TILE_PIPE_COUNT_R420 (7 << 1) /* R420 (4 pipes, 1 ctx) */ +# define R300_GB_TILE_SIZE_8 (0 << 4) +# define R300_GB_TILE_SIZE_16 (1 << 4) +# define R300_GB_TILE_SIZE_32 (2 << 4) +# define R300_GB_SUPER_SIZE_1 (0 << 6) +# define R300_GB_SUPER_SIZE_2 (1 << 6) +# define R300_GB_SUPER_SIZE_4 (2 << 6) +# define R300_GB_SUPER_SIZE_8 (3 << 6) +# define R300_GB_SUPER_SIZE_16 (4 << 6) +# define R300_GB_SUPER_SIZE_32 (5 << 6) +# define R300_GB_SUPER_SIZE_64 (6 << 6) +# define R300_GB_SUPER_SIZE_128 (7 << 6) +# define R300_GB_SUPER_X_SHIFT 9 /* 3 bits wide */ +# define R300_GB_SUPER_Y_SHIFT 12 /* 3 bits wide */ +# define R300_GB_SUPER_TILE_A (0 << 15) +# define R300_GB_SUPER_TILE_B (1 << 15) +# define R300_GB_SUBPIXEL_1_12 (0 << 16) +# define R300_GB_SUBPIXEL_1_16 (1 << 16) +# define GB_TILE_CONFIG_QUADS_PER_RAS_4 (0 << 17) +# define GB_TILE_CONFIG_QUADS_PER_RAS_8 (1 << 17) +# define GB_TILE_CONFIG_QUADS_PER_RAS_16 (2 << 17) +# define GB_TILE_CONFIG_QUADS_PER_RAS_32 (3 << 17) +# define GB_TILE_CONFIG_BB_SCAN_INTERCEPT (0 << 19) +# define GB_TILE_CONFIG_BB_SCAN_BOUND_BOX (1 << 19) +# define GB_TILE_CONFIG_ALT_SCAN_EN_LR (0 << 20) +# define GB_TILE_CONFIG_ALT_SCAN_EN_LRL (1 << 20) +# define GB_TILE_CONFIG_ALT_OFFSET (0 << 21) +# define GB_TILE_CONFIG_SUBPRECISION (0 << 22) +# define GB_TILE_CONFIG_ALT_TILING_DEF (0 << 23) +# define GB_TILE_CONFIG_ALT_TILING_3_2 (1 << 23) +# define GB_TILE_CONFIG_Z_EXTENDED_24_1 (0 << 24) +# define GB_TILE_CONFIG_Z_EXTENDED_S25_1 (1 << 24) + +/* Specifies the sizes of the various FIFO`s in the sc/rs/us. This register must be the first one written */ +#define R300_GB_FIFO_SIZE 0x4024 + /* each of the following is 2 bits wide */ +#define R300_GB_FIFO_SIZE_32 0 +#define R300_GB_FIFO_SIZE_64 1 +#define R300_GB_FIFO_SIZE_128 2 +#define R300_GB_FIFO_SIZE_256 3 +# define R300_SC_IFIFO_SIZE_SHIFT 0 +# define R300_SC_TZFIFO_SIZE_SHIFT 2 +# define R300_SC_BFIFO_SIZE_SHIFT 4 + +# define R300_US_OFIFO_SIZE_SHIFT 12 +# define R300_US_WFIFO_SIZE_SHIFT 14 + /* the following use the same constants as above, but meaning is + is times 2 (i.e. instead of 32 words it means 64 */ +# define R300_RS_TFIFO_SIZE_SHIFT 6 +# define R300_RS_CFIFO_SIZE_SHIFT 8 +# define R300_US_RAM_SIZE_SHIFT 10 + /* watermarks, 3 bits wide */ +# define R300_RS_HIGHWATER_COL_SHIFT 16 +# define R300_RS_HIGHWATER_TEX_SHIFT 19 +# define R300_OFIFO_HIGHWATER_SHIFT 22 /* two bits only */ +# define R300_CUBE_FIFO_HIGHWATER_COL_SHIFT 24 + +#define GB_Z_PEQ_CONFIG 0x4028 +# define GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_4_4 (0 << 0) +# define GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_8_8 (1 << 0) + +/* Specifies various polygon specific selects (fog, depth, perspective). */ +#define R300_GB_SELECT 0x401c +# define R300_GB_FOG_SELECT_C0A (0 << 0) +# define R300_GB_FOG_SELECT_C1A (1 << 0) +# define R300_GB_FOG_SELECT_C2A (2 << 0) +# define R300_GB_FOG_SELECT_C3A (3 << 0) +# define R300_GB_FOG_SELECT_1_1_W (4 << 0) +# define R300_GB_FOG_SELECT_Z (5 << 0) +# define R300_GB_DEPTH_SELECT_Z (0 << 3) +# define R300_GB_DEPTH_SELECT_1_1_W (1 << 3) +# define R300_GB_W_SELECT_1_W (0 << 4) +# define R300_GB_W_SELECT_1 (1 << 4) +# define R300_GB_FOG_STUFF_DISABLE (0 << 5) +# define R300_GB_FOG_STUFF_ENABLE (1 << 5) +# define R300_GB_FOG_STUFF_TEX_SHIFT 6 +# define R300_GB_FOG_STUFF_TEX_MASK 0x000003c0 +# define R300_GB_FOG_STUFF_COMP_SHIFT 10 +# define R300_GB_FOG_STUFF_COMP_MASK 0x00000c00 + +/* Specifies the graphics pipeline configuration for antialiasing. */ +#define R300_GB_AA_CONFIG 0x4020 +# define GB_AA_CONFIG_AA_DISABLE (0 << 0) +# define GB_AA_CONFIG_AA_ENABLE (1 << 0) +# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_2 (0 << 1) +# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_3 (1 << 1) +# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_4 (2 << 1) +# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_6 (3 << 1) + +/* Selects which of 4 pipes are active. */ +#define GB_PIPE_SELECT 0x402c +# define GB_PIPE_SELECT_PIPE0_ID_SHIFT 0 +# define GB_PIPE_SELECT_PIPE1_ID_SHIFT 2 +# define GB_PIPE_SELECT_PIPE2_ID_SHIFT 4 +# define GB_PIPE_SELECT_PIPE3_ID_SHIFT 6 +# define GB_PIPE_SELECT_PIPE_MASK_SHIFT 8 +# define GB_PIPE_SELECT_MAX_PIPE 12 +# define GB_PIPE_SELECT_BAD_PIPES 14 +# define GB_PIPE_SELECT_CONFIG_PIPES 18 + + +/* Specifies the sizes of the various FIFO`s in the sc/rs. */ +#define GB_FIFO_SIZE1 0x4070 +/* High water mark for SC input fifo */ +# define GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_SHIFT 0 +# define GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_MASK 0x0000003f +/* High water mark for SC input fifo (B) */ +# define GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_SHIFT 6 +# define GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_MASK 0x00000fc0 +/* High water mark for RS colors' fifo */ +# define GB_FIFO_SIZE1_SC_HIGHWATER_COL_SHIFT 12 +# define GB_FIFO_SIZE1_SC_HIGHWATER_COL_MASK 0x0003f000 +/* High water mark for RS textures' fifo */ +# define GB_FIFO_SIZE1_SC_HIGHWATER_TEX_SHIFT 18 +# define GB_FIFO_SIZE1_SC_HIGHWATER_TEX_MASK 0x00fc0000 + +/* This table specifies the source location and format for up to 16 texture + * addresses (i[0]:i[15]) and four colors (c[0]:c[3]) + */ +#define R500_RS_IP_0 0x4074 +#define R500_RS_IP_1 0x4078 +#define R500_RS_IP_2 0x407C +#define R500_RS_IP_3 0x4080 +#define R500_RS_IP_4 0x4084 +#define R500_RS_IP_5 0x4088 +#define R500_RS_IP_6 0x408C +#define R500_RS_IP_7 0x4090 +#define R500_RS_IP_8 0x4094 +#define R500_RS_IP_9 0x4098 +#define R500_RS_IP_10 0x409C +#define R500_RS_IP_11 0x40A0 +#define R500_RS_IP_12 0x40A4 +#define R500_RS_IP_13 0x40A8 +#define R500_RS_IP_14 0x40AC +#define R500_RS_IP_15 0x40B0 +#define R500_RS_IP_PTR_K0 62 +#define R500_RS_IP_PTR_K1 63 +#define R500_RS_IP_TEX_PTR_S_SHIFT 0 +#define R500_RS_IP_TEX_PTR_T_SHIFT 6 +#define R500_RS_IP_TEX_PTR_R_SHIFT 12 +#define R500_RS_IP_TEX_PTR_Q_SHIFT 18 +#define R500_RS_IP_COL_PTR_SHIFT 24 +#define R500_RS_IP_COL_FMT_SHIFT 27 +# define R500_RS_COL_PTR(x) (x << 24) +# define R500_RS_COL_FMT(x) (x << 27) +/* gap */ +#define R500_RS_IP_OFFSET_DIS (0 << 31) +#define R500_RS_IP_OFFSET_EN (1 << 31) + +/* gap */ + +/* Zero to flush caches. */ +#define R300_TX_INVALTAGS 0x4100 +#define R300_TX_FLUSH 0x0 + +/* The upper enable bits are guessed, based on fglrx reported limits. */ +#define R300_TX_ENABLE 0x4104 +# define R300_TX_ENABLE_0 (1 << 0) +# define R300_TX_ENABLE_1 (1 << 1) +# define R300_TX_ENABLE_2 (1 << 2) +# define R300_TX_ENABLE_3 (1 << 3) +# define R300_TX_ENABLE_4 (1 << 4) +# define R300_TX_ENABLE_5 (1 << 5) +# define R300_TX_ENABLE_6 (1 << 6) +# define R300_TX_ENABLE_7 (1 << 7) +# define R300_TX_ENABLE_8 (1 << 8) +# define R300_TX_ENABLE_9 (1 << 9) +# define R300_TX_ENABLE_10 (1 << 10) +# define R300_TX_ENABLE_11 (1 << 11) +# define R300_TX_ENABLE_12 (1 << 12) +# define R300_TX_ENABLE_13 (1 << 13) +# define R300_TX_ENABLE_14 (1 << 14) +# define R300_TX_ENABLE_15 (1 << 15) + +#define R500_TX_FILTER_4 0x4110 +# define R500_TX_WEIGHT_1_SHIFT (0) +# define R500_TX_WEIGHT_0_SHIFT (11) +# define R500_TX_WEIGHT_PAIR (1<<22) +# define R500_TX_PHASE_SHIFT (23) +# define R500_TX_DIRECTION_HORIZONTAL (0<<27) +# define R500_TX_DIRECTION_VERITCAL (1<<27) + +/* S Texture Coordinate of Vertex 0 for Point texture stuffing (LLC) */ +#define R300_GA_POINT_S0 0x4200 + +/* T Texture Coordinate of Vertex 0 for Point texture stuffing (LLC) */ +#define R300_GA_POINT_T0 0x4204 + +/* S Texture Coordinate of Vertex 2 for Point texture stuffing (URC) */ +#define R300_GA_POINT_S1 0x4208 + +/* T Texture Coordinate of Vertex 2 for Point texture stuffing (URC) */ +#define R300_GA_POINT_T1 0x420c + +/* Specifies amount to shift integer position of vertex (screen space) before + * converting to float for triangle stipple. + */ +#define R300_GA_TRIANGLE_STIPPLE 0x4214 +# define R300_GA_TRIANGLE_STIPPLE_X_SHIFT_SHIFT 0 +# define R300_GA_TRIANGLE_STIPPLE_X_SHIFT_MASK 0x0000000f +# define R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_SHIFT 16 +# define R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_MASK 0x000f0000 + +/* The pointsize is given in multiples of 6. The pointsize can be enormous: + * Clear() renders a single point that fills the entire framebuffer. + * 1/2 Height of point; fixed (16.0), subpixel format (1/12 or 1/16, even if in + * 8b precision). + */ +#define R300_GA_POINT_SIZE 0x421C +# define R300_POINTSIZE_Y_SHIFT 0 +# define R300_POINTSIZE_Y_MASK 0x0000ffff +# define R300_POINTSIZE_X_SHIFT 16 +# define R300_POINTSIZE_X_MASK 0xffff0000 +# define R300_POINTSIZE_MAX (R300_POINTSIZE_Y_MASK / 6) + +/* Blue fill color */ +#define R500_GA_FILL_R 0x4220 + +/* Blue fill color */ +#define R500_GA_FILL_G 0x4224 + +/* Blue fill color */ +#define R500_GA_FILL_B 0x4228 + +/* Alpha fill color */ +#define R500_GA_FILL_A 0x422c + + +/* Specifies maximum and minimum point & sprite sizes for per vertex size + * specification. The lower part (15:0) is MIN and (31:16) is max. + */ +#define R300_GA_POINT_MINMAX 0x4230 +# define R300_GA_POINT_MINMAX_MIN_SHIFT 0 +# define R300_GA_POINT_MINMAX_MIN_MASK (0xFFFF << 0) +# define R300_GA_POINT_MINMAX_MAX_SHIFT 16 +# define R300_GA_POINT_MINMAX_MAX_MASK (0xFFFF << 16) + +/* 1/2 width of line, in subpixels (1/12 or 1/16 only, even in 8b + * subprecision); (16.0) fixed format. + * + * The line width is given in multiples of 6. + * In default mode lines are classified as vertical lines. + * HO: horizontal + * VE: vertical or horizontal + * HO & VE: no classification + */ +#define R300_GA_LINE_CNTL 0x4234 +# define R300_GA_LINE_CNTL_WIDTH_SHIFT 0 +# define R300_GA_LINE_CNTL_WIDTH_MASK 0x0000ffff +# define R300_GA_LINE_CNTL_END_TYPE_HOR (0 << 16) +# define R300_GA_LINE_CNTL_END_TYPE_VER (1 << 16) +# define R300_GA_LINE_CNTL_END_TYPE_SQR (2 << 16) /* horizontal or vertical depending upon slope */ +# define R300_GA_LINE_CNTL_END_TYPE_COMP (3 << 16) /* Computed (perpendicular to slope) */ +# define R500_GA_LINE_CNTL_SORT_NO (0 << 18) +# define R500_GA_LINE_CNTL_SORT_MINX_MINY (1 << 18) +/** TODO: looks wrong */ +# define R300_LINESIZE_MAX (R300_GA_LINE_CNTL_WIDTH_MASK / 6) +/** TODO: looks wrong */ +# define R300_LINE_CNT_HO (1 << 16) +/** TODO: looks wrong */ +# define R300_LINE_CNT_VE (1 << 17) + +/* Line Stipple configuration information. */ +#define R300_GA_LINE_STIPPLE_CONFIG 0x4238 +# define R300_GA_LINE_STIPPLE_CONFIG_LINE_RESET_NO (0 << 0) +# define R300_GA_LINE_STIPPLE_CONFIG_LINE_RESET_LINE (1 << 0) +# define R300_GA_LINE_STIPPLE_CONFIG_LINE_RESET_PACKET (2 << 0) +# define R300_GA_LINE_STIPPLE_CONFIG_STIPPLE_SCALE_SHIFT 2 +# define R300_GA_LINE_STIPPLE_CONFIG_STIPPLE_SCALE_MASK 0xfffffffc + +/* Used to load US instructions and constants */ +#define R500_GA_US_VECTOR_INDEX 0x4250 +# define R500_GA_US_VECTOR_INDEX_SHIFT 0 +# define R500_GA_US_VECTOR_INDEX_MASK 0x000000ff +# define R500_GA_US_VECTOR_INDEX_TYPE_INSTR (0 << 16) +# define R500_GA_US_VECTOR_INDEX_TYPE_CONST (1 << 16) +# define R500_GA_US_VECTOR_INDEX_CLAMP_NO (0 << 17) +# define R500_GA_US_VECTOR_INDEX_CLAMP_CONST (1 << 17) + +/* Data register for loading US instructions and constants */ +#define R500_GA_US_VECTOR_DATA 0x4254 + +/* Specifies color properties and mappings of textures. */ +#define R500_GA_COLOR_CONTROL_PS3 0x4258 +# define R500_TEX0_SHADING_PS3_SOLID (0 << 0) +# define R500_TEX0_SHADING_PS3_FLAT (1 << 0) +# define R500_TEX0_SHADING_PS3_GOURAUD (2 << 0) +# define R500_TEX1_SHADING_PS3_SOLID (0 << 2) +# define R500_TEX1_SHADING_PS3_FLAT (1 << 2) +# define R500_TEX1_SHADING_PS3_GOURAUD (2 << 2) +# define R500_TEX2_SHADING_PS3_SOLID (0 << 4) +# define R500_TEX2_SHADING_PS3_FLAT (1 << 4) +# define R500_TEX2_SHADING_PS3_GOURAUD (2 << 4) +# define R500_TEX3_SHADING_PS3_SOLID (0 << 6) +# define R500_TEX3_SHADING_PS3_FLAT (1 << 6) +# define R500_TEX3_SHADING_PS3_GOURAUD (2 << 6) +# define R500_TEX4_SHADING_PS3_SOLID (0 << 8) +# define R500_TEX4_SHADING_PS3_FLAT (1 << 8) +# define R500_TEX4_SHADING_PS3_GOURAUD (2 << 8) +# define R500_TEX5_SHADING_PS3_SOLID (0 << 10) +# define R500_TEX5_SHADING_PS3_FLAT (1 << 10) +# define R500_TEX5_SHADING_PS3_GOURAUD (2 << 10) +# define R500_TEX6_SHADING_PS3_SOLID (0 << 12) +# define R500_TEX6_SHADING_PS3_FLAT (1 << 12) +# define R500_TEX6_SHADING_PS3_GOURAUD (2 << 12) +# define R500_TEX7_SHADING_PS3_SOLID (0 << 14) +# define R500_TEX7_SHADING_PS3_FLAT (1 << 14) +# define R500_TEX7_SHADING_PS3_GOURAUD (2 << 14) +# define R500_TEX8_SHADING_PS3_SOLID (0 << 16) +# define R500_TEX8_SHADING_PS3_FLAT (1 << 16) +# define R500_TEX8_SHADING_PS3_GOURAUD (2 << 16) +# define R500_TEX9_SHADING_PS3_SOLID (0 << 18) +# define R500_TEX9_SHADING_PS3_FLAT (1 << 18) +# define R500_TEX9_SHADING_PS3_GOURAUD (2 << 18) +# define R500_TEX10_SHADING_PS3_SOLID (0 << 20) +# define R500_TEX10_SHADING_PS3_FLAT (1 << 20) +# define R500_TEX10_SHADING_PS3_GOURAUD (2 << 20) +# define R500_COLOR0_TEX_OVERRIDE_NO (0 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_0 (1 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_1 (2 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_2 (3 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_3 (4 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_4 (5 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_5 (6 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_6 (7 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_7 (8 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_8_C2 (9 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_9_C3 (10 << 22) +# define R500_COLOR1_TEX_OVERRIDE_NO (0 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_0 (1 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_1 (2 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_2 (3 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_3 (4 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_4 (5 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_5 (6 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_6 (7 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_7 (8 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_8_C2 (9 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_9_C3 (10 << 26) + +/* Returns idle status of various G3D block, captured when GA_IDLE written or + * when hard or soft reset asserted. + */ +#define R500_GA_IDLE 0x425c +# define R500_GA_IDLE_PIPE3_Z_IDLE (0 << 0) +# define R500_GA_IDLE_PIPE2_Z_IDLE (0 << 1) +# define R500_GA_IDLE_PIPE3_CD_IDLE (0 << 2) +# define R500_GA_IDLE_PIPE2_CD_IDLE (0 << 3) +# define R500_GA_IDLE_PIPE3_FG_IDLE (0 << 4) +# define R500_GA_IDLE_PIPE2_FG_IDLE (0 << 5) +# define R500_GA_IDLE_PIPE3_US_IDLE (0 << 6) +# define R500_GA_IDLE_PIPE2_US_IDLE (0 << 7) +# define R500_GA_IDLE_PIPE3_SC_IDLE (0 << 8) +# define R500_GA_IDLE_PIPE2_SC_IDLE (0 << 9) +# define R500_GA_IDLE_PIPE3_RS_IDLE (0 << 10) +# define R500_GA_IDLE_PIPE2_RS_IDLE (0 << 11) +# define R500_GA_IDLE_PIPE1_Z_IDLE (0 << 12) +# define R500_GA_IDLE_PIPE0_Z_IDLE (0 << 13) +# define R500_GA_IDLE_PIPE1_CD_IDLE (0 << 14) +# define R500_GA_IDLE_PIPE0_CD_IDLE (0 << 15) +# define R500_GA_IDLE_PIPE1_FG_IDLE (0 << 16) +# define R500_GA_IDLE_PIPE0_FG_IDLE (0 << 17) +# define R500_GA_IDLE_PIPE1_US_IDLE (0 << 18) +# define R500_GA_IDLE_PIPE0_US_IDLE (0 << 19) +# define R500_GA_IDLE_PIPE1_SC_IDLE (0 << 20) +# define R500_GA_IDLE_PIPE0_SC_IDLE (0 << 21) +# define R500_GA_IDLE_PIPE1_RS_IDLE (0 << 22) +# define R500_GA_IDLE_PIPE0_RS_IDLE (0 << 23) +# define R500_GA_IDLE_SU_IDLE (0 << 24) +# define R500_GA_IDLE_GA_IDLE (0 << 25) +# define R500_GA_IDLE_GA_UNIT2_IDLE (0 << 26) + +/* Current value of stipple accumulator. */ +#define R300_GA_LINE_STIPPLE_VALUE 0x4260 + +/* S Texture Coordinate Value for Vertex 0 of Line (stuff textures -- i.e. AA) */ +#define R300_GA_LINE_S0 0x4264 +/* S Texture Coordinate Value for Vertex 1 of Lines (V2 of parallelogram -- stuff textures -- i.e. AA) */ +#define R300_GA_LINE_S1 0x4268 + +/* GA Input fifo high water marks */ +#define R500_GA_FIFO_CNTL 0x4270 +# define R500_GA_FIFO_CNTL_VERTEX_FIFO_MASK 0x00000007 +# define R500_GA_FIFO_CNTL_VERTEX_FIFO_SHIFT 0 +# define R500_GA_FIFO_CNTL_VERTEX_INDEX_MASK 0x00000038 +# define R500_GA_FIFO_CNTL_VERTEX_INDEX_SHIFT 3 +# define R500_GA_FIFO_CNTL_VERTEX_REG_MASK 0x00003fc0 +# define R500_GA_FIFO_CNTL_VERTEX_REG_SHIFT 6 + +/* GA enhance/tweaks */ +#define R300_GA_ENHANCE 0x4274 +# define R300_GA_ENHANCE_DEADLOCK_CNTL_NO_EFFECT (0 << 0) +# define R300_GA_ENHANCE_DEADLOCK_CNTL_PREVENT_TCL (1 << 0) /* Prevents TCL interface from deadlocking on GA side. */ +# define R300_GA_ENHANCE_FASTSYNC_CNTL_NO_EFFECT (0 << 1) +# define R300_GA_ENHANCE_FASTSYNC_CNTL_ENABLE (1 << 1) /* Enables high-performance register/primitive switching. */ +# define R500_GA_ENHANCE_REG_READWRITE_NO_EFFECT (0 << 2) /* R520+ only */ +# define R500_GA_ENHANCE_REG_READWRITE_ENABLE (1 << 2) /* R520+ only, Enables GA support of simultaneous register reads and writes. */ +# define R500_GA_ENHANCE_REG_NOSTALL_NO_EFFECT (0 << 3) +# define R500_GA_ENHANCE_REG_NOSTALL_ENABLE (1 << 3) /* Enables GA support of no-stall reads for register read back. */ + +#define R300_GA_COLOR_CONTROL 0x4278 +# define R300_GA_COLOR_CONTROL_RGB0_SHADING_SOLID (0 << 0) +# define R300_GA_COLOR_CONTROL_RGB0_SHADING_FLAT (1 << 0) +# define R300_GA_COLOR_CONTROL_RGB0_SHADING_GOURAUD (2 << 0) +# define R300_GA_COLOR_CONTROL_ALPHA0_SHADING_SOLID (0 << 2) +# define R300_GA_COLOR_CONTROL_ALPHA0_SHADING_FLAT (1 << 2) +# define R300_GA_COLOR_CONTROL_ALPHA0_SHADING_GOURAUD (2 << 2) +# define R300_GA_COLOR_CONTROL_RGB1_SHADING_SOLID (0 << 4) +# define R300_GA_COLOR_CONTROL_RGB1_SHADING_FLAT (1 << 4) +# define R300_GA_COLOR_CONTROL_RGB1_SHADING_GOURAUD (2 << 4) +# define R300_GA_COLOR_CONTROL_ALPHA1_SHADING_SOLID (0 << 6) +# define R300_GA_COLOR_CONTROL_ALPHA1_SHADING_FLAT (1 << 6) +# define R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD (2 << 6) +# define R300_GA_COLOR_CONTROL_RGB2_SHADING_SOLID (0 << 8) +# define R300_GA_COLOR_CONTROL_RGB2_SHADING_FLAT (1 << 8) +# define R300_GA_COLOR_CONTROL_RGB2_SHADING_GOURAUD (2 << 8) +# define R300_GA_COLOR_CONTROL_ALPHA2_SHADING_SOLID (0 << 10) +# define R300_GA_COLOR_CONTROL_ALPHA2_SHADING_FLAT (1 << 10) +# define R300_GA_COLOR_CONTROL_ALPHA2_SHADING_GOURAUD (2 << 10) +# define R300_GA_COLOR_CONTROL_RGB3_SHADING_SOLID (0 << 12) +# define R300_GA_COLOR_CONTROL_RGB3_SHADING_FLAT (1 << 12) +# define R300_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD (2 << 12) +# define R300_GA_COLOR_CONTROL_ALPHA3_SHADING_SOLID (0 << 14) +# define R300_GA_COLOR_CONTROL_ALPHA3_SHADING_FLAT (1 << 14) +# define R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD (2 << 14) +# define R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_FIRST (0 << 16) +# define R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_SECOND (1 << 16) +# define R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_THIRD (2 << 16) +# define R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST (3 << 16) + +/** TODO: might be candidate for removal */ +# define R300_RE_SHADE_MODEL_SMOOTH ( \ + R300_GA_COLOR_CONTROL_RGB0_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA0_SHADING_GOURAUD | \ + R300_GA_COLOR_CONTROL_RGB1_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \ + R300_GA_COLOR_CONTROL_RGB2_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA2_SHADING_GOURAUD | \ + R300_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD | \ + R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST ) +/** TODO: might be candidate for removal, the GOURAUD stuff also looks buggy to me */ +# define R300_RE_SHADE_MODEL_FLAT ( \ + R300_GA_COLOR_CONTROL_RGB0_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA0_SHADING_FLAT | \ + R300_GA_COLOR_CONTROL_RGB1_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \ + R300_GA_COLOR_CONTROL_RGB2_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA2_SHADING_FLAT | \ + R300_GA_COLOR_CONTROL_RGB3_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD | \ + R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST ) + +/* Specifies red & green components of fill color -- S312 format -- Backwards comp. */ +#define R300_GA_SOLID_RG 0x427c +# define GA_SOLID_RG_COLOR_GREEN_SHIFT 0 +# define GA_SOLID_RG_COLOR_GREEN_MASK 0x0000ffff +# define GA_SOLID_RG_COLOR_RED_SHIFT 16 +# define GA_SOLID_RG_COLOR_RED_MASK 0xffff0000 +/* Specifies blue & alpha components of fill color -- S312 format -- Backwards comp. */ +#define R300_GA_SOLID_BA 0x4280 +# define GA_SOLID_BA_COLOR_ALPHA_SHIFT 0 +# define GA_SOLID_BA_COLOR_ALPHA_MASK 0x0000ffff +# define GA_SOLID_BA_COLOR_BLUE_SHIFT 16 +# define GA_SOLID_BA_COLOR_BLUE_MASK 0xffff0000 + +/* Polygon Mode + * Dangerous + */ +#define R300_GA_POLY_MODE 0x4288 +# define R300_GA_POLY_MODE_DISABLE (0 << 0) +# define R300_GA_POLY_MODE_DUAL (1 << 0) /* send 2 sets of 3 polys with specified poly type */ +/* reserved */ +# define R300_GA_POLY_MODE_FRONT_PTYPE_POINT (0 << 4) +# define R300_GA_POLY_MODE_FRONT_PTYPE_LINE (1 << 4) +# define R300_GA_POLY_MODE_FRONT_PTYPE_TRI (2 << 4) +/* reserved */ +# define R300_GA_POLY_MODE_BACK_PTYPE_POINT (0 << 7) +# define R300_GA_POLY_MODE_BACK_PTYPE_LINE (1 << 7) +# define R300_GA_POLY_MODE_BACK_PTYPE_TRI (2 << 7) +/* reserved */ + +/* Specifies the rouding mode for geometry & color SPFP to FP conversions. */ +#define R300_GA_ROUND_MODE 0x428c +# define R300_GA_ROUND_MODE_GEOMETRY_ROUND_TRUNC (0 << 0) +# define R300_GA_ROUND_MODE_GEOMETRY_ROUND_NEAREST (1 << 0) +# define R300_GA_ROUND_MODE_COLOR_ROUND_TRUNC (0 << 2) +# define R300_GA_ROUND_MODE_COLOR_ROUND_NEAREST (1 << 2) +# define R300_GA_ROUND_MODE_RGB_CLAMP_RGB (0 << 4) +# define R300_GA_ROUND_MODE_RGB_CLAMP_FP20 (1 << 4) +# define R300_GA_ROUND_MODE_ALPHA_CLAMP_RGB (0 << 5) +# define R300_GA_ROUND_MODE_ALPHA_CLAMP_FP20 (1 << 5) +# define R500_GA_ROUND_MODE_GEOMETRY_MASK_SHIFT 6 +# define R500_GA_ROUND_MODE_GEOMETRY_MASK_MASK 0x000003c0 + +/* Specifies x & y offsets for vertex data after conversion to FP. + * Offsets are in S15 format (subpixels -- 1/12 or 1/16, even in 8b + * subprecision). + */ +#define R300_GA_OFFSET 0x4290 +# define R300_GA_OFFSET_X_OFFSET_SHIFT 0 +# define R300_GA_OFFSET_X_OFFSET_MASK 0x0000ffff +# define R300_GA_OFFSET_Y_OFFSET_SHIFT 16 +# define R300_GA_OFFSET_Y_OFFSET_MASK 0xffff0000 + +/* Specifies the scale to apply to fog. */ +#define R300_GA_FOG_SCALE 0x4294 +/* Specifies the offset to apply to fog. */ +#define R300_GA_FOG_OFFSET 0x4298 +/* Specifies number of cycles to assert reset, and also causes RB3D soft reset to assert. */ +#define R300_GA_SOFT_RESET 0x429c + +/* Not sure why there are duplicate of factor and constant values. + * My best guess so far is that there are seperate zbiases for test and write. + * Ordering might be wrong. + * Some of the tests indicate that fgl has a fallback implementation of zbias + * via pixel shaders. + */ +#define R300_SU_TEX_WRAP 0x42A0 +#define R300_SU_POLY_OFFSET_FRONT_SCALE 0x42A4 +#define R300_SU_POLY_OFFSET_FRONT_OFFSET 0x42A8 +#define R300_SU_POLY_OFFSET_BACK_SCALE 0x42AC +#define R300_SU_POLY_OFFSET_BACK_OFFSET 0x42B0 + +/* This register needs to be set to (1<<1) for RV350 to correctly + * perform depth test (see --vb-triangles in r300_demo) + * Don't know about other chips. - Vladimir + * This is set to 3 when GL_POLYGON_OFFSET_FILL is on. + * My guess is that there are two bits for each zbias primitive + * (FILL, LINE, POINT). + * One to enable depth test and one for depth write. + * Yet this doesnt explain why depth writes work ... + */ +#define R300_SU_POLY_OFFSET_ENABLE 0x42B4 +# define R300_FRONT_ENABLE (1 << 0) +# define R300_BACK_ENABLE (1 << 1) +# define R300_PARA_ENABLE (1 << 2) + +#define R300_SU_CULL_MODE 0x42B8 +# define R300_CULL_FRONT (1 << 0) +# define R300_CULL_BACK (1 << 1) +# define R300_FRONT_FACE_CCW (0 << 2) +# define R300_FRONT_FACE_CW (1 << 2) + +/* SU Depth Scale value */ +#define R300_SU_DEPTH_SCALE 0x42c0 +/* SU Depth Offset value */ +#define R300_SU_DEPTH_OFFSET 0x42c4 + + +/* BEGIN: Rasterization / Interpolators - many guesses */ + +/* + * TC_CNT is the number of incoming texture coordinate sets (i.e. it depends + * on the vertex program, *not* the fragment program) + */ +#define R300_RS_COUNT 0x4300 +# define R300_IT_COUNT_SHIFT 0 +# define R300_IT_COUNT_MASK 0x0000007f +# define R300_IC_COUNT_SHIFT 7 +# define R300_IC_COUNT_MASK 0x00000780 +# define R300_W_ADDR_SHIFT 12 +# define R300_W_ADDR_MASK 0x0003f000 +# define R300_HIRES_DIS (0 << 18) +# define R300_HIRES_EN (1 << 18) + +#define R300_RS_INST_COUNT 0x4304 +# define R300_RS_INST_COUNT_SHIFT 0 +# define R300_RS_INST_COUNT_MASK 0x0000000f +# define R300_RS_TX_OFFSET_SHIFT 5 +# define R300_RS_TX_OFFSET_MASK 0x000000e0 + +/* gap */ + +/* Only used for texture coordinates. + * Use the source field to route texture coordinate input from the + * vertex program to the desired interpolator. Note that the source + * field is relative to the outputs the vertex program *actually* + * writes. If a vertex program only writes texcoord[1], this will + * be source index 0. + * Set INTERP_USED on all interpolators that produce data used by + * the fragment program. INTERP_USED looks like a swizzling mask, + * but I haven't seen it used that way. + * + * Note: The _UNKNOWN constants are always set in their respective + * register. I don't know if this is necessary. + */ +#define R300_RS_IP_0 0x4310 +#define R300_RS_IP_1 0x4314 +#define R300_RS_IP_2 0x4318 +#define R300_RS_IP_3 0x431C +# define R300_RS_INTERP_SRC_SHIFT 2 /* TODO: check for removal */ +# define R300_RS_INTERP_SRC_MASK (7 << 2) /* TODO: check for removal */ +# define R300_RS_TEX_PTR(x) (x << 0) +# define R300_RS_COL_PTR(x) (x << 6) +# define R300_RS_COL_FMT(x) (x << 9) +# define R300_RS_COL_FMT_RGBA 0 +# define R300_RS_COL_FMT_RGB0 1 +# define R300_RS_COL_FMT_RGB1 2 +# define R300_RS_COL_FMT_000A 4 +# define R300_RS_COL_FMT_0000 5 +# define R300_RS_COL_FMT_0001 6 +# define R300_RS_COL_FMT_111A 8 +# define R300_RS_COL_FMT_1110 9 +# define R300_RS_COL_FMT_1111 10 +# define R300_RS_SEL_S(x) (x << 13) +# define R300_RS_SEL_T(x) (x << 16) +# define R300_RS_SEL_R(x) (x << 19) +# define R300_RS_SEL_Q(x) (x << 22) +# define R300_RS_SEL_C0 0 +# define R300_RS_SEL_C1 1 +# define R300_RS_SEL_C2 2 +# define R300_RS_SEL_C3 3 +# define R300_RS_SEL_K0 4 +# define R300_RS_SEL_K1 5 + + +/* */ +#define R500_RS_INST_0 0x4320 +#define R500_RS_INST_1 0x4324 +#define R500_RS_INST_2 0x4328 +#define R500_RS_INST_3 0x432c +#define R500_RS_INST_4 0x4330 +#define R500_RS_INST_5 0x4334 +#define R500_RS_INST_6 0x4338 +#define R500_RS_INST_7 0x433c +#define R500_RS_INST_8 0x4340 +#define R500_RS_INST_9 0x4344 +#define R500_RS_INST_10 0x4348 +#define R500_RS_INST_11 0x434c +#define R500_RS_INST_12 0x4350 +#define R500_RS_INST_13 0x4354 +#define R500_RS_INST_14 0x4358 +#define R500_RS_INST_15 0x435c +#define R500_RS_INST_TEX_ID_SHIFT 0 +#define R500_RS_INST_TEX_CN_WRITE (1 << 4) +#define R500_RS_INST_TEX_ADDR_SHIFT 5 +#define R500_RS_INST_COL_ID_SHIFT 12 +#define R500_RS_INST_COL_CN_NO_WRITE (0 << 16) +#define R500_RS_INST_COL_CN_WRITE (1 << 16) +#define R500_RS_INST_COL_CN_WRITE_FBUFFER (2 << 16) +#define R500_RS_INST_COL_CN_WRITE_BACKFACE (3 << 16) +#define R500_RS_INST_COL_ADDR_SHIFT 18 +#define R500_RS_INST_TEX_ADJ (1 << 25) +#define R500_RS_INST_W_CN (1 << 26) + +/* These DWORDs control how vertex data is routed into fragment program + * registers, after interpolators. + */ +#define R300_RS_INST_0 0x4330 +#define R300_RS_INST_1 0x4334 +#define R300_RS_INST_2 0x4338 +#define R300_RS_INST_3 0x433C +#define R300_RS_INST_4 0x4340 +#define R300_RS_INST_5 0x4344 +#define R300_RS_INST_6 0x4348 +#define R300_RS_INST_7 0x434C +# define R300_RS_INST_TEX_ID(x) ((x) << 0) +# define R300_RS_INST_TEX_CN_WRITE (1 << 3) +# define R300_RS_INST_TEX_ADDR_SHIFT 6 +# define R300_RS_INST_COL_ID(x) ((x) << 11) +# define R300_RS_INST_COL_CN_WRITE (1 << 14) +# define R300_RS_INST_COL_ADDR_SHIFT 17 +# define R300_RS_INST_TEX_ADJ (1 << 22) +# define R300_RS_COL_BIAS_UNUSED_SHIFT 23 + +/* END: Rasterization / Interpolators - many guesses */ + +/* Hierarchical Z Enable */ +#define R300_SC_HYPERZ 0x43a4 +# define R300_SC_HYPERZ_DISABLE (0 << 0) +# define R300_SC_HYPERZ_ENABLE (1 << 0) +# define R300_SC_HYPERZ_MIN (0 << 1) +# define R300_SC_HYPERZ_MAX (1 << 1) +# define R300_SC_HYPERZ_ADJ_256 (0 << 2) +# define R300_SC_HYPERZ_ADJ_128 (1 << 2) +# define R300_SC_HYPERZ_ADJ_64 (2 << 2) +# define R300_SC_HYPERZ_ADJ_32 (3 << 2) +# define R300_SC_HYPERZ_ADJ_16 (4 << 2) +# define R300_SC_HYPERZ_ADJ_8 (5 << 2) +# define R300_SC_HYPERZ_ADJ_4 (6 << 2) +# define R300_SC_HYPERZ_ADJ_2 (7 << 2) +# define R300_SC_HYPERZ_HZ_Z0MIN_NO (0 << 5) +# define R300_SC_HYPERZ_HZ_Z0MIN (1 << 5) +# define R300_SC_HYPERZ_HZ_Z0MAX_NO (0 << 6) +# define R300_SC_HYPERZ_HZ_Z0MAX (1 << 6) + +#define R300_SC_EDGERULE 0x43a8 + +/* BEGIN: Scissors and cliprects */ + +/* There are four clipping rectangles. Their corner coordinates are inclusive. + * Every pixel is assigned a number from 0 and 15 by setting bits 0-3 depending + * on whether the pixel is inside cliprects 0-3, respectively. For example, + * if a pixel is inside cliprects 0 and 1, but outside 2 and 3, it is assigned + * the number 3 (binary 0011). + * Iff the bit corresponding to the pixel's number in RE_CLIPRECT_CNTL is set, + * the pixel is rasterized. + * + * In addition to this, there is a scissors rectangle. Only pixels inside the + * scissors rectangle are drawn. (coordinates are inclusive) + * + * For some reason, the top-left corner of the framebuffer is at (1440, 1440) + * for the purpose of clipping and scissors. + */ +#define R300_SC_CLIPRECT_TL_0 0x43B0 +#define R300_SC_CLIPRECT_BR_0 0x43B4 +#define R300_SC_CLIPRECT_TL_1 0x43B8 +#define R300_SC_CLIPRECT_BR_1 0x43BC +#define R300_SC_CLIPRECT_TL_2 0x43C0 +#define R300_SC_CLIPRECT_BR_2 0x43C4 +#define R300_SC_CLIPRECT_TL_3 0x43C8 +#define R300_SC_CLIPRECT_BR_3 0x43CC +# define R300_CLIPRECT_OFFSET 1440 +# define R300_CLIPRECT_MASK 0x1FFF +# define R300_CLIPRECT_X_SHIFT 0 +# define R300_CLIPRECT_X_MASK (0x1FFF << 0) +# define R300_CLIPRECT_Y_SHIFT 13 +# define R300_CLIPRECT_Y_MASK (0x1FFF << 13) +#define R300_SC_CLIP_RULE 0x43D0 +# define R300_CLIP_OUT (1 << 0) +# define R300_CLIP_0 (1 << 1) +# define R300_CLIP_1 (1 << 2) +# define R300_CLIP_10 (1 << 3) +# define R300_CLIP_2 (1 << 4) +# define R300_CLIP_20 (1 << 5) +# define R300_CLIP_21 (1 << 6) +# define R300_CLIP_210 (1 << 7) +# define R300_CLIP_3 (1 << 8) +# define R300_CLIP_30 (1 << 9) +# define R300_CLIP_31 (1 << 10) +# define R300_CLIP_310 (1 << 11) +# define R300_CLIP_32 (1 << 12) +# define R300_CLIP_320 (1 << 13) +# define R300_CLIP_321 (1 << 14) +# define R300_CLIP_3210 (1 << 15) + +/* gap */ + +#define R300_SC_SCISSORS_TL 0x43E0 +#define R300_SC_SCISSORS_BR 0x43E4 +# define R300_SCISSORS_OFFSET 1440 +# define R300_SCISSORS_X_SHIFT 0 +# define R300_SCISSORS_X_MASK (0x1FFF << 0) +# define R300_SCISSORS_Y_SHIFT 13 +# define R300_SCISSORS_Y_MASK (0x1FFF << 13) + +/* Screen door sample mask */ +#define R300_SC_SCREENDOOR 0x43e8 + +/* END: Scissors and cliprects */ + +/* BEGIN: Texture specification */ + +/* + * The texture specification dwords are grouped by meaning and not by texture + * unit. This means that e.g. the offset for texture image unit N is found in + * register TX_OFFSET_0 + (4*N) + */ +#define R300_TX_FILTER0_0 0x4400 +#define R300_TX_FILTER0_1 0x4404 +#define R300_TX_FILTER0_2 0x4408 +#define R300_TX_FILTER0_3 0x440c +#define R300_TX_FILTER0_4 0x4410 +#define R300_TX_FILTER0_5 0x4414 +#define R300_TX_FILTER0_6 0x4418 +#define R300_TX_FILTER0_7 0x441c +#define R300_TX_FILTER0_8 0x4420 +#define R300_TX_FILTER0_9 0x4424 +#define R300_TX_FILTER0_10 0x4428 +#define R300_TX_FILTER0_11 0x442c +#define R300_TX_FILTER0_12 0x4430 +#define R300_TX_FILTER0_13 0x4434 +#define R300_TX_FILTER0_14 0x4438 +#define R300_TX_FILTER0_15 0x443c +# define R300_TX_REPEAT 0 +# define R300_TX_MIRRORED 1 +# define R300_TX_CLAMP_TO_EDGE 2 +# define R300_TX_MIRROR_ONCE_TO_EDGE 3 +# define R300_TX_CLAMP 4 +# define R300_TX_MIRROR_ONCE 5 +# define R300_TX_CLAMP_TO_BORDER 6 +# define R300_TX_MIRROR_ONCE_TO_BORDER 7 +# define R300_TX_WRAP_S_SHIFT 0 +# define R300_TX_WRAP_S_MASK (7 << 0) +# define R300_TX_WRAP_T_SHIFT 3 +# define R300_TX_WRAP_T_MASK (7 << 3) +# define R300_TX_WRAP_R_SHIFT 6 +# define R300_TX_WRAP_R_MASK (7 << 6) +# define R300_TX_MAG_FILTER_4 (0 << 9) +# define R300_TX_MAG_FILTER_NEAREST (1 << 9) +# define R300_TX_MAG_FILTER_LINEAR (2 << 9) +# define R300_TX_MAG_FILTER_ANISO (3 << 9) +# define R300_TX_MAG_FILTER_MASK (3 << 9) +# define R300_TX_MIN_FILTER_NEAREST (1 << 11) +# define R300_TX_MIN_FILTER_LINEAR (2 << 11) +# define R300_TX_MIN_FILTER_ANISO (3 << 11) +# define R300_TX_MIN_FILTER_MASK (3 << 11) +# define R300_TX_MIN_FILTER_MIP_NONE (0 << 13) +# define R300_TX_MIN_FILTER_MIP_NEAREST (1 << 13) +# define R300_TX_MIN_FILTER_MIP_LINEAR (2 << 13) +# define R300_TX_MIN_FILTER_MIP_MASK (3 << 13) +# define R300_TX_MAX_ANISO_1_TO_1 (0 << 21) +# define R300_TX_MAX_ANISO_2_TO_1 (1 << 21) +# define R300_TX_MAX_ANISO_4_TO_1 (2 << 21) +# define R300_TX_MAX_ANISO_8_TO_1 (3 << 21) +# define R300_TX_MAX_ANISO_16_TO_1 (4 << 21) +# define R300_TX_MAX_ANISO_MASK (7 << 21) + +#define R300_TX_FILTER1_0 0x4440 +# define R300_CHROMA_KEY_MODE_DISABLE 0 +# define R300_CHROMA_KEY_FORCE 1 +# define R300_CHROMA_KEY_BLEND 2 +# define R300_MC_ROUND_NORMAL (0<<2) +# define R300_MC_ROUND_MPEG4 (1<<2) +# define R300_LOD_BIAS_SHIFT 3 +# define R300_LOD_BIAS_MASK 0x1ff8 +# define R300_EDGE_ANISO_EDGE_DIAG (0<<13) +# define R300_EDGE_ANISO_EDGE_ONLY (1<<13) +# define R300_MC_COORD_TRUNCATE_DISABLE (0<<14) +# define R300_MC_COORD_TRUNCATE_MPEG (1<<14) +# define R300_TX_TRI_PERF_0_8 (0<<15) +# define R300_TX_TRI_PERF_1_8 (1<<15) +# define R300_TX_TRI_PERF_1_4 (2<<15) +# define R300_TX_TRI_PERF_3_8 (3<<15) +# define R300_ANISO_THRESHOLD_MASK (7<<17) + +# define R500_MACRO_SWITCH (1<<22) +# define R500_BORDER_FIX (1<<31) + +#define R300_TX_SIZE_0 0x4480 +# define R300_TX_WIDTHMASK_SHIFT 0 +# define R300_TX_WIDTHMASK_MASK (2047 << 0) +# define R300_TX_HEIGHTMASK_SHIFT 11 +# define R300_TX_HEIGHTMASK_MASK (2047 << 11) +# define R300_TX_DEPTHMASK_SHIFT 22 +# define R300_TX_DEPTHMASK_MASK (0xf << 22) +# define R300_TX_MAX_MIP_LEVEL_SHIFT 26 +# define R300_TX_MAX_MIP_LEVEL_MASK (0xf << 26) +# define R300_TX_SIZE_PROJECTED (1<<30) +# define R300_TX_SIZE_TXPITCH_EN (1<<31) +#define R300_TX_FORMAT_0 0x44C0 + /* The interpretation of the format word by Wladimir van der Laan */ + /* The X, Y, Z and W refer to the layout of the components. + They are given meanings as R, G, B and Alpha by the swizzle + specification */ +# define R300_TX_FORMAT_X8 0x0 +# define R500_TX_FORMAT_X1 0x0 // bit set in format 2 +# define R300_TX_FORMAT_X16 0x1 +# define R500_TX_FORMAT_X1_REV 0x0 // bit set in format 2 +# define R300_TX_FORMAT_Y4X4 0x2 +# define R300_TX_FORMAT_Y8X8 0x3 +# define R300_TX_FORMAT_Y16X16 0x4 +# define R300_TX_FORMAT_Z3Y3X2 0x5 +# define R300_TX_FORMAT_Z5Y6X5 0x6 +# define R300_TX_FORMAT_Z6Y5X5 0x7 +# define R300_TX_FORMAT_Z11Y11X10 0x8 +# define R300_TX_FORMAT_Z10Y11X11 0x9 +# define R300_TX_FORMAT_W4Z4Y4X4 0xA +# define R300_TX_FORMAT_W1Z5Y5X5 0xB +# define R300_TX_FORMAT_W8Z8Y8X8 0xC +# define R300_TX_FORMAT_W2Z10Y10X10 0xD +# define R300_TX_FORMAT_W16Z16Y16X16 0xE +# define R300_TX_FORMAT_DXT1 0xF +# define R300_TX_FORMAT_DXT3 0x10 +# define R300_TX_FORMAT_DXT5 0x11 +# define R300_TX_FORMAT_D3DMFT_CxV8U8 0x12 /* no swizzle */ +# define R300_TX_FORMAT_A8R8G8B8 0x13 /* no swizzle */ +# define R300_TX_FORMAT_B8G8_B8G8 0x14 /* no swizzle */ +# define R300_TX_FORMAT_G8R8_G8B8 0x15 /* no swizzle */ + + /* These two values are wrong, but they're the only values that + * produce any even vaguely correct results. Can r300 only do 16-bit + * depth textures? + */ +# define R300_TX_FORMAT_X24_Y8 0x1e +# define R300_TX_FORMAT_X32 0x1e + + /* 0x16 - some 16 bit green format.. ?? */ +# define R300_TX_FORMAT_3D (1 << 25) +# define R300_TX_FORMAT_CUBIC_MAP (2 << 25) + + /* gap */ + /* Floating point formats */ + /* Note - hardware supports both 16 and 32 bit floating point */ +# define R300_TX_FORMAT_FL_I16 0x18 +# define R300_TX_FORMAT_FL_I16A16 0x19 +# define R300_TX_FORMAT_FL_R16G16B16A16 0x1A +# define R300_TX_FORMAT_FL_I32 0x1B +# define R300_TX_FORMAT_FL_I32A32 0x1C +# define R300_TX_FORMAT_FL_R32G32B32A32 0x1D + /* alpha modes, convenience mostly */ + /* if you have alpha, pick constant appropriate to the + number of channels (1 for I8, 2 for I8A8, 4 for R8G8B8A8, etc */ +# define R300_TX_FORMAT_ALPHA_1CH 0x000 +# define R300_TX_FORMAT_ALPHA_2CH 0x200 +# define R300_TX_FORMAT_ALPHA_4CH 0x600 +# define R300_TX_FORMAT_ALPHA_NONE 0xA00 + /* Swizzling */ + /* constants */ +# define R300_TX_FORMAT_X 0 +# define R300_TX_FORMAT_Y 1 +# define R300_TX_FORMAT_Z 2 +# define R300_TX_FORMAT_W 3 +# define R300_TX_FORMAT_ZERO 4 +# define R300_TX_FORMAT_ONE 5 + /* 2.0*Z, everything above 1.0 is set to 0.0 */ +# define R300_TX_FORMAT_CUT_Z 6 + /* 2.0*W, everything above 1.0 is set to 0.0 */ +# define R300_TX_FORMAT_CUT_W 7 + +# define R300_TX_FORMAT_B_SHIFT 18 +# define R300_TX_FORMAT_G_SHIFT 15 +# define R300_TX_FORMAT_R_SHIFT 12 +# define R300_TX_FORMAT_A_SHIFT 9 + /* Convenience macro to take care of layout and swizzling */ +# define R300_EASY_TX_FORMAT(B, G, R, A, FMT) ( \ + ((R300_TX_FORMAT_##B)<<R300_TX_FORMAT_B_SHIFT) \ + | ((R300_TX_FORMAT_##G)<<R300_TX_FORMAT_G_SHIFT) \ + | ((R300_TX_FORMAT_##R)<<R300_TX_FORMAT_R_SHIFT) \ + | ((R300_TX_FORMAT_##A)<<R300_TX_FORMAT_A_SHIFT) \ + | (R300_TX_FORMAT_##FMT) \ + ) + /* These can be ORed with result of R300_EASY_TX_FORMAT() + We don't really know what they do. Take values from a + constant color ? */ +# define R300_TX_FORMAT_CONST_X (1<<5) +# define R300_TX_FORMAT_CONST_Y (2<<5) +# define R300_TX_FORMAT_CONST_Z (4<<5) +# define R300_TX_FORMAT_CONST_W (8<<5) + +# define R300_TX_FORMAT_YUV_MODE 0x00800000 + +#define R300_TX_FORMAT2_0 0x4500 /* obvious missing in gap */ +# define R300_TX_PITCHMASK_SHIFT 0 +# define R300_TX_PITCHMASK_MASK (2047 << 0) +# define R500_TXFORMAT_MSB (1 << 14) +# define R500_TXWIDTH_BIT11 (1 << 15) +# define R500_TXHEIGHT_BIT11 (1 << 16) +# define R500_POW2FIX2FLT (1 << 17) +# define R500_SEL_FILTER4_TC0 (0 << 18) +# define R500_SEL_FILTER4_TC1 (1 << 18) +# define R500_SEL_FILTER4_TC2 (2 << 18) +# define R500_SEL_FILTER4_TC3 (3 << 18) + +#define R300_TX_OFFSET_0 0x4540 +#define R300_TX_OFFSET_1 0x4544 +#define R300_TX_OFFSET_2 0x4548 +#define R300_TX_OFFSET_3 0x454C +#define R300_TX_OFFSET_4 0x4550 +#define R300_TX_OFFSET_5 0x4554 +#define R300_TX_OFFSET_6 0x4558 +#define R300_TX_OFFSET_7 0x455C + /* BEGIN: Guess from R200 */ +# define R300_TXO_ENDIAN_NO_SWAP (0 << 0) +# define R300_TXO_ENDIAN_BYTE_SWAP (1 << 0) +# define R300_TXO_ENDIAN_WORD_SWAP (2 << 0) +# define R300_TXO_ENDIAN_HALFDW_SWAP (3 << 0) +# define R300_TXO_MACRO_TILE (1 << 2) +# define R300_TXO_MICRO_TILE_LINEAR (0 << 3) +# define R300_TXO_MICRO_TILE (1 << 3) +# define R300_TXO_MICRO_TILE_SQUARE (2 << 3) +# define R300_TXO_OFFSET_MASK 0xffffffe0 +# define R300_TXO_OFFSET_SHIFT 5 + /* END: Guess from R200 */ + +/* 32 bit chroma key */ +#define R300_TX_CHROMA_KEY_0 0x4580 +#define R300_TX_CHROMA_KEY_1 0x4584 +#define R300_TX_CHROMA_KEY_2 0x4588 +#define R300_TX_CHROMA_KEY_3 0x458c +#define R300_TX_CHROMA_KEY_4 0x4590 +#define R300_TX_CHROMA_KEY_5 0x4594 +#define R300_TX_CHROMA_KEY_6 0x4598 +#define R300_TX_CHROMA_KEY_7 0x459c +#define R300_TX_CHROMA_KEY_8 0x45a0 +#define R300_TX_CHROMA_KEY_9 0x45a4 +#define R300_TX_CHROMA_KEY_10 0x45a8 +#define R300_TX_CHROMA_KEY_11 0x45ac +#define R300_TX_CHROMA_KEY_12 0x45b0 +#define R300_TX_CHROMA_KEY_13 0x45b4 +#define R300_TX_CHROMA_KEY_14 0x45b8 +#define R300_TX_CHROMA_KEY_15 0x45bc +/* ff00ff00 == { 0, 1.0, 0, 1.0 } */ + +/* Border Color */ +#define R300_TX_BORDER_COLOR_0 0x45c0 +#define R300_TX_BORDER_COLOR_1 0x45c4 +#define R300_TX_BORDER_COLOR_2 0x45c8 +#define R300_TX_BORDER_COLOR_3 0x45cc +#define R300_TX_BORDER_COLOR_4 0x45d0 +#define R300_TX_BORDER_COLOR_5 0x45d4 +#define R300_TX_BORDER_COLOR_6 0x45d8 +#define R300_TX_BORDER_COLOR_7 0x45dc +#define R300_TX_BORDER_COLOR_8 0x45e0 +#define R300_TX_BORDER_COLOR_9 0x45e4 +#define R300_TX_BORDER_COLOR_10 0x45e8 +#define R300_TX_BORDER_COLOR_11 0x45ec +#define R300_TX_BORDER_COLOR_12 0x45f0 +#define R300_TX_BORDER_COLOR_13 0x45f4 +#define R300_TX_BORDER_COLOR_14 0x45f8 +#define R300_TX_BORDER_COLOR_15 0x45fc + + +/* END: Texture specification */ + +/* BEGIN: Fragment program instruction set */ + +/* Fragment programs are written directly into register space. + * There are separate instruction streams for texture instructions and ALU + * instructions. + * In order to synchronize these streams, the program is divided into up + * to 4 nodes. Each node begins with a number of TEX operations, followed + * by a number of ALU operations. + * The first node can have zero TEX ops, all subsequent nodes must have at + * least + * one TEX ops. + * All nodes must have at least one ALU op. + * + * The index of the last node is stored in PFS_CNTL_0: A value of 0 means + * 1 node, a value of 3 means 4 nodes. + * The total amount of instructions is defined in PFS_CNTL_2. The offsets are + * offsets into the respective instruction streams, while *_END points to the + * last instruction relative to this offset. + */ +#define R300_US_CONFIG 0x4600 +# define R300_PFS_CNTL_LAST_NODES_SHIFT 0 +# define R300_PFS_CNTL_LAST_NODES_MASK (3 << 0) +# define R300_PFS_CNTL_FIRST_NODE_HAS_TEX (1 << 3) +#define R300_US_PIXSIZE 0x4604 +/* There is an unshifted value here which has so far always been equal to the + * index of the highest used temporary register. + */ +#define R300_US_CODE_OFFSET 0x4608 +# define R300_PFS_CNTL_ALU_OFFSET_SHIFT 0 +# define R300_PFS_CNTL_ALU_OFFSET_MASK (63 << 0) +# define R300_PFS_CNTL_ALU_END_SHIFT 6 +# define R300_PFS_CNTL_ALU_END_MASK (63 << 6) +# define R300_PFS_CNTL_TEX_OFFSET_SHIFT 13 +# define R300_PFS_CNTL_TEX_OFFSET_MASK (31 << 13) +# define R300_PFS_CNTL_TEX_END_SHIFT 18 +# define R300_PFS_CNTL_TEX_END_MASK (31 << 18) + +/* gap */ + +/* Nodes are stored backwards. The last active node is always stored in + * PFS_NODE_3. + * Example: In a 2-node program, NODE_0 and NODE_1 are set to 0. The + * first node is stored in NODE_2, the second node is stored in NODE_3. + * + * Offsets are relative to the master offset from PFS_CNTL_2. + */ +#define R300_US_CODE_ADDR_0 0x4610 +#define R300_US_CODE_ADDR_1 0x4614 +#define R300_US_CODE_ADDR_2 0x4618 +#define R300_US_CODE_ADDR_3 0x461C +# define R300_ALU_START_SHIFT 0 +# define R300_ALU_START_MASK (63 << 0) +# define R300_ALU_SIZE_SHIFT 6 +# define R300_ALU_SIZE_MASK (63 << 6) +# define R300_TEX_START_SHIFT 12 +# define R300_TEX_START_MASK (31 << 12) +# define R300_TEX_SIZE_SHIFT 17 +# define R300_TEX_SIZE_MASK (31 << 17) +# define R300_RGBA_OUT (1 << 22) +# define R300_W_OUT (1 << 23) + +/* TEX + * As far as I can tell, texture instructions cannot write into output + * registers directly. A subsequent ALU instruction is always necessary, + * even if it's just MAD o0, r0, 1, 0 + */ +#define R300_US_TEX_INST_0 0x4620 +# define R300_SRC_ADDR_SHIFT 0 +# define R300_SRC_ADDR_MASK (31 << 0) +# define R300_DST_ADDR_SHIFT 6 +# define R300_DST_ADDR_MASK (31 << 6) +# define R300_TEX_ID_SHIFT 11 +# define R300_TEX_ID_MASK (15 << 11) +# define R300_TEX_INST_SHIFT 15 +# define R300_TEX_OP_NOP 0 +# define R300_TEX_OP_LD 1 +# define R300_TEX_OP_KIL 2 +# define R300_TEX_OP_TXP 3 +# define R300_TEX_OP_TXB 4 +# define R300_TEX_INST_MASK (7 << 15) + +/* Output format from the unfied shader */ +#define R300_US_OUT_FMT_0 0x46A4 +# define R300_US_OUT_FMT_C4_8 (0 << 0) +# define R300_US_OUT_FMT_C4_10 (1 << 0) +# define R300_US_OUT_FMT_C4_10_GAMMA (2 << 0) +# define R300_US_OUT_FMT_C_16 (3 << 0) +# define R300_US_OUT_FMT_C2_16 (4 << 0) +# define R300_US_OUT_FMT_C4_16 (5 << 0) +# define R300_US_OUT_FMT_C_16_MPEG (6 << 0) +# define R300_US_OUT_FMT_C2_16_MPEG (7 << 0) +# define R300_US_OUT_FMT_C2_4 (8 << 0) +# define R300_US_OUT_FMT_C_3_3_2 (9 << 0) +# define R300_US_OUT_FMT_C_6_5_6 (10 << 0) +# define R300_US_OUT_FMT_C_11_11_10 (11 << 0) +# define R300_US_OUT_FMT_C_10_11_11 (12 << 0) +# define R300_US_OUT_FMT_C_2_10_10_10 (13 << 0) +/* reserved */ +# define R300_US_OUT_FMT_UNUSED (15 << 0) +# define R300_US_OUT_FMT_C_16_FP (16 << 0) +# define R300_US_OUT_FMT_C2_16_FP (17 << 0) +# define R300_US_OUT_FMT_C4_16_FP (18 << 0) +# define R300_US_OUT_FMT_C_32_FP (19 << 0) +# define R300_US_OUT_FMT_C2_32_FP (20 << 0) +# define R300_US_OUT_FMT_C4_32_FP (21 << 0) +# define R300_C0_SEL_A (0 << 8) +# define R300_C0_SEL_R (1 << 8) +# define R300_C0_SEL_G (2 << 8) +# define R300_C0_SEL_B (3 << 8) +# define R300_C1_SEL_A (0 << 10) +# define R300_C1_SEL_R (1 << 10) +# define R300_C1_SEL_G (2 << 10) +# define R300_C1_SEL_B (3 << 10) +# define R300_C2_SEL_A (0 << 12) +# define R300_C2_SEL_R (1 << 12) +# define R300_C2_SEL_G (2 << 12) +# define R300_C2_SEL_B (3 << 12) +# define R300_C3_SEL_A (0 << 14) +# define R300_C3_SEL_R (1 << 14) +# define R300_C3_SEL_G (2 << 14) +# define R300_C3_SEL_B (3 << 14) +# define R300_OUT_SIGN(x) (x << 16) +# define R500_ROUND_ADJ (1 << 20) + +/* ALU + * The ALU instructions register blocks are enumerated according to the order + * in which fglrx. I assume there is space for 64 instructions, since + * each block has space for a maximum of 64 DWORDs, and this matches reported + * native limits. + * + * The basic functional block seems to be one MAD for each color and alpha, + * and an adder that adds all components after the MUL. + * - ADD, MUL, MAD etc.: use MAD with appropriate neutral operands + * - DP4: Use OUTC_DP4, OUTA_DP4 + * - DP3: Use OUTC_DP3, OUTA_DP4, appropriate alpha operands + * - DPH: Use OUTC_DP4, OUTA_DP4, appropriate alpha operands + * - CMPH: If ARG2 > 0.5, return ARG0, else return ARG1 + * - CMP: If ARG2 < 0, return ARG1, else return ARG0 + * - FLR: use FRC+MAD + * - XPD: use MAD+MAD + * - SGE, SLT: use MAD+CMP + * - RSQ: use ABS modifier for argument + * - Use OUTC_REPL_ALPHA to write results of an alpha-only operation + * (e.g. RCP) into color register + * - apparently, there's no quick DST operation + * - fglrx set FPI2_UNKNOWN_31 on a "MAD fragment.color, tmp0, tmp1, tmp2" + * - fglrx set FPI2_UNKNOWN_31 on a "MAX r2, r1, c0" + * - fglrx once set FPI0_UNKNOWN_31 on a "FRC r1, r1" + * + * Operand selection + * First stage selects three sources from the available registers and + * constant parameters. This is defined in INSTR1 (color) and INSTR3 (alpha). + * fglrx sorts the three source fields: Registers before constants, + * lower indices before higher indices; I do not know whether this is + * necessary. + * + * fglrx fills unused sources with "read constant 0" + * According to specs, you cannot select more than two different constants. + * + * Second stage selects the operands from the sources. This is defined in + * INSTR0 (color) and INSTR2 (alpha). You can also select the special constants + * zero and one. + * Swizzling and negation happens in this stage, as well. + * + * Important: Color and alpha seem to be mostly separate, i.e. their sources + * selection appears to be fully independent (the register storage is probably + * physically split into a color and an alpha section). + * However (because of the apparent physical split), there is some interaction + * WRT swizzling. If, for example, you want to load an R component into an + * Alpha operand, this R component is taken from a *color* source, not from + * an alpha source. The corresponding register doesn't even have to appear in + * the alpha sources list. (I hope this all makes sense to you) + * + * Destination selection + * The destination register index is in FPI1 (color) and FPI3 (alpha) + * together with enable bits. + * There are separate enable bits for writing into temporary registers + * (DSTC_REG_* /DSTA_REG) and and program output registers (DSTC_OUTPUT_* + * /DSTA_OUTPUT). You can write to both at once, or not write at all (the + * same index must be used for both). + * + * Note: There is a special form for LRP + * - Argument order is the same as in ARB_fragment_program. + * - Operation is MAD + * - ARG1 is set to ARGC_SRC1C_LRP/ARGC_SRC1A_LRP + * - Set FPI0/FPI2_SPECIAL_LRP + * Arbitrary LRP (including support for swizzling) requires vanilla MAD+MAD + */ +#define R300_US_ALU_RGB_ADDR_0 0x46C0 +# define R300_ALU_SRC0C_SHIFT 0 +# define R300_ALU_SRC0C_MASK (31 << 0) +# define R300_ALU_SRC0C_CONST (1 << 5) +# define R300_ALU_SRC1C_SHIFT 6 +# define R300_ALU_SRC1C_MASK (31 << 6) +# define R300_ALU_SRC1C_CONST (1 << 11) +# define R300_ALU_SRC2C_SHIFT 12 +# define R300_ALU_SRC2C_MASK (31 << 12) +# define R300_ALU_SRC2C_CONST (1 << 17) +# define R300_ALU_SRC_MASK 0x0003ffff +# define R300_ALU_DSTC_SHIFT 18 +# define R300_ALU_DSTC_MASK (31 << 18) +# define R300_ALU_DSTC_REG_MASK_SHIFT 23 +# define R300_ALU_DSTC_REG_X (1 << 23) +# define R300_ALU_DSTC_REG_Y (1 << 24) +# define R300_ALU_DSTC_REG_Z (1 << 25) +# define R300_ALU_DSTC_OUTPUT_MASK_SHIFT 26 +# define R300_ALU_DSTC_OUTPUT_X (1 << 26) +# define R300_ALU_DSTC_OUTPUT_Y (1 << 27) +# define R300_ALU_DSTC_OUTPUT_Z (1 << 28) + +#define R300_US_ALU_ALPHA_ADDR_0 0x47C0 +# define R300_ALU_SRC0A_SHIFT 0 +# define R300_ALU_SRC0A_MASK (31 << 0) +# define R300_ALU_SRC0A_CONST (1 << 5) +# define R300_ALU_SRC1A_SHIFT 6 +# define R300_ALU_SRC1A_MASK (31 << 6) +# define R300_ALU_SRC1A_CONST (1 << 11) +# define R300_ALU_SRC2A_SHIFT 12 +# define R300_ALU_SRC2A_MASK (31 << 12) +# define R300_ALU_SRC2A_CONST (1 << 17) +# define R300_ALU_SRC_MASK 0x0003ffff +# define R300_ALU_DSTA_SHIFT 18 +# define R300_ALU_DSTA_MASK (31 << 18) +# define R300_ALU_DSTA_REG (1 << 23) +# define R300_ALU_DSTA_OUTPUT (1 << 24) +# define R300_ALU_DSTA_DEPTH (1 << 27) + +#define R300_US_ALU_RGB_INST_0 0x48C0 +# define R300_ALU_ARGC_SRC0C_XYZ 0 +# define R300_ALU_ARGC_SRC0C_XXX 1 +# define R300_ALU_ARGC_SRC0C_YYY 2 +# define R300_ALU_ARGC_SRC0C_ZZZ 3 +# define R300_ALU_ARGC_SRC1C_XYZ 4 +# define R300_ALU_ARGC_SRC1C_XXX 5 +# define R300_ALU_ARGC_SRC1C_YYY 6 +# define R300_ALU_ARGC_SRC1C_ZZZ 7 +# define R300_ALU_ARGC_SRC2C_XYZ 8 +# define R300_ALU_ARGC_SRC2C_XXX 9 +# define R300_ALU_ARGC_SRC2C_YYY 10 +# define R300_ALU_ARGC_SRC2C_ZZZ 11 +# define R300_ALU_ARGC_SRC0A 12 +# define R300_ALU_ARGC_SRC1A 13 +# define R300_ALU_ARGC_SRC2A 14 +# define R300_ALU_ARGC_SRCP_XYZ 15 +# define R300_ALU_ARGC_SRCP_XXX 16 +# define R300_ALU_ARGC_SRCP_YYY 17 +# define R300_ALU_ARGC_SRCP_ZZZ 18 +# define R300_ALU_ARGC_SRCP_WWW 19 +# define R300_ALU_ARGC_ZERO 20 +# define R300_ALU_ARGC_ONE 21 +# define R300_ALU_ARGC_HALF 22 +# define R300_ALU_ARGC_SRC0C_YZX 23 +# define R300_ALU_ARGC_SRC1C_YZX 24 +# define R300_ALU_ARGC_SRC2C_YZX 25 +# define R300_ALU_ARGC_SRC0C_ZXY 26 +# define R300_ALU_ARGC_SRC1C_ZXY 27 +# define R300_ALU_ARGC_SRC2C_ZXY 28 +# define R300_ALU_ARGC_SRC0CA_WZY 29 +# define R300_ALU_ARGC_SRC1CA_WZY 30 +# define R300_ALU_ARGC_SRC2CA_WZY 31 + +# define R300_ALU_ARG0C_SHIFT 0 +# define R300_ALU_ARG0C_MASK (31 << 0) +# define R300_ALU_ARG0C_NOP (0 << 5) +# define R300_ALU_ARG0C_NEG (1 << 5) +# define R300_ALU_ARG0C_ABS (2 << 5) +# define R300_ALU_ARG0C_NAB (3 << 5) +# define R300_ALU_ARG1C_SHIFT 7 +# define R300_ALU_ARG1C_MASK (31 << 7) +# define R300_ALU_ARG1C_NOP (0 << 12) +# define R300_ALU_ARG1C_NEG (1 << 12) +# define R300_ALU_ARG1C_ABS (2 << 12) +# define R300_ALU_ARG1C_NAB (3 << 12) +# define R300_ALU_ARG2C_SHIFT 14 +# define R300_ALU_ARG2C_MASK (31 << 14) +# define R300_ALU_ARG2C_NOP (0 << 19) +# define R300_ALU_ARG2C_NEG (1 << 19) +# define R300_ALU_ARG2C_ABS (2 << 19) +# define R300_ALU_ARG2C_NAB (3 << 19) +# define R300_ALU_SRCP_1_MINUS_2_SRC0 (0 << 21) +# define R300_ALU_SRCP_SRC1_MINUS_SRC0 (1 << 21) +# define R300_ALU_SRCP_SRC1_PLUS_SRC0 (2 << 21) +# define R300_ALU_SRCP_1_MINUS_SRC0 (3 << 21) + +# define R300_ALU_OUTC_MAD (0 << 23) +# define R300_ALU_OUTC_DP3 (1 << 23) +# define R300_ALU_OUTC_DP4 (2 << 23) +# define R300_ALU_OUTC_D2A (3 << 23) +# define R300_ALU_OUTC_MIN (4 << 23) +# define R300_ALU_OUTC_MAX (5 << 23) +# define R300_ALU_OUTC_CMPH (7 << 23) +# define R300_ALU_OUTC_CMP (8 << 23) +# define R300_ALU_OUTC_FRC (9 << 23) +# define R300_ALU_OUTC_REPL_ALPHA (10 << 23) + +# define R300_ALU_OUTC_MOD_NOP (0 << 27) +# define R300_ALU_OUTC_MOD_MUL2 (1 << 27) +# define R300_ALU_OUTC_MOD_MUL4 (2 << 27) +# define R300_ALU_OUTC_MOD_MUL8 (3 << 27) +# define R300_ALU_OUTC_MOD_DIV2 (4 << 27) +# define R300_ALU_OUTC_MOD_DIV4 (5 << 27) +# define R300_ALU_OUTC_MOD_DIV8 (6 << 27) + +# define R300_ALU_OUTC_CLAMP (1 << 30) +# define R300_ALU_INSERT_NOP (1 << 31) + +#define R300_US_ALU_ALPHA_INST_0 0x49C0 +# define R300_ALU_ARGA_SRC0C_X 0 +# define R300_ALU_ARGA_SRC0C_Y 1 +# define R300_ALU_ARGA_SRC0C_Z 2 +# define R300_ALU_ARGA_SRC1C_X 3 +# define R300_ALU_ARGA_SRC1C_Y 4 +# define R300_ALU_ARGA_SRC1C_Z 5 +# define R300_ALU_ARGA_SRC2C_X 6 +# define R300_ALU_ARGA_SRC2C_Y 7 +# define R300_ALU_ARGA_SRC2C_Z 8 +# define R300_ALU_ARGA_SRC0A 9 +# define R300_ALU_ARGA_SRC1A 10 +# define R300_ALU_ARGA_SRC2A 11 +# define R300_ALU_ARGA_SRCP_X 12 +# define R300_ALU_ARGA_SRCP_Y 13 +# define R300_ALU_ARGA_SRCP_Z 14 +# define R300_ALU_ARGA_SRCP_W 15 + +# define R300_ALU_ARGA_ZERO 16 +# define R300_ALU_ARGA_ONE 17 +# define R300_ALU_ARGA_HALF 18 +# define R300_ALU_ARG0A_SHIFT 0 +# define R300_ALU_ARG0A_MASK (31 << 0) +# define R300_ALU_ARG0A_NOP (0 << 5) +# define R300_ALU_ARG0A_NEG (1 << 5) +# define R300_ALU_ARG0A_ABS (2 << 5) +# define R300_ALU_ARG0A_NAB (3 << 5) +# define R300_ALU_ARG1A_SHIFT 7 +# define R300_ALU_ARG1A_MASK (31 << 7) +# define R300_ALU_ARG1A_NOP (0 << 12) +# define R300_ALU_ARG1A_NEG (1 << 12) +# define R300_ALU_ARG1A_ABS (2 << 12) +# define R300_ALU_ARG1A_NAB (3 << 12) +# define R300_ALU_ARG2A_SHIFT 14 +# define R300_ALU_ARG2A_MASK (31 << 14) +# define R300_ALU_ARG2A_NOP (0 << 19) +# define R300_ALU_ARG2A_NEG (1 << 19) +# define R300_ALU_ARG2A_ABS (2 << 19) +# define R300_ALU_ARG2A_NAB (3 << 19) +# define R300_ALU_SRCP_1_MINUS_2_SRC0 (0 << 21) +# define R300_ALU_SRCP_SRC1_MINUS_SRC0 (1 << 21) +# define R300_ALU_SRCP_SRC1_PLUS_SRC0 (2 << 21) +# define R300_ALU_SRCP_1_MINUS_SRC0 (3 << 21) + +# define R300_ALU_OUTA_MAD (0 << 23) +# define R300_ALU_OUTA_DP4 (1 << 23) +# define R300_ALU_OUTA_MIN (2 << 23) +# define R300_ALU_OUTA_MAX (3 << 23) +# define R300_ALU_OUTA_CND (5 << 23) +# define R300_ALU_OUTA_CMP (6 << 23) +# define R300_ALU_OUTA_FRC (7 << 23) +# define R300_ALU_OUTA_EX2 (8 << 23) +# define R300_ALU_OUTA_LG2 (9 << 23) +# define R300_ALU_OUTA_RCP (10 << 23) +# define R300_ALU_OUTA_RSQ (11 << 23) + +# define R300_ALU_OUTA_MOD_NOP (0 << 27) +# define R300_ALU_OUTA_MOD_MUL2 (1 << 27) +# define R300_ALU_OUTA_MOD_MUL4 (2 << 27) +# define R300_ALU_OUTA_MOD_MUL8 (3 << 27) +# define R300_ALU_OUTA_MOD_DIV2 (4 << 27) +# define R300_ALU_OUTA_MOD_DIV4 (5 << 27) +# define R300_ALU_OUTA_MOD_DIV8 (6 << 27) + +# define R300_ALU_OUTA_CLAMP (1 << 30) +/* END: Fragment program instruction set */ + +/* Fog: Fog Blending Enable */ +#define R300_FG_FOG_BLEND 0x4bc0 +# define R300_FG_FOG_BLEND_DISABLE (0 << 0) +# define R300_FG_FOG_BLEND_ENABLE (1 << 0) +# define R300_FG_FOG_BLEND_FN_LINEAR (0 << 1) +# define R300_FG_FOG_BLEND_FN_EXP (1 << 1) +# define R300_FG_FOG_BLEND_FN_EXP2 (2 << 1) +# define R300_FG_FOG_BLEND_FN_CONSTANT (3 << 1) +# define R300_FG_FOG_BLEND_FN_MASK (3 << 1) + +/* Fog: Red Component of Fog Color */ +#define R300_FG_FOG_COLOR_R 0x4bc8 +/* Fog: Green Component of Fog Color */ +#define R300_FG_FOG_COLOR_G 0x4bcc +/* Fog: Blue Component of Fog Color */ +#define R300_FG_FOG_COLOR_B 0x4bd0 +# define R300_FG_FOG_COLOR_MASK 0x000003ff + +/* Fog: Constant Factor for Fog Blending */ +#define R300_FG_FOG_FACTOR 0x4bc4 +# define FG_FOG_FACTOR_MASK 0x000003ff + +/* Fog: Alpha function */ +#define R300_FG_ALPHA_FUNC 0x4bd4 +# define R300_FG_ALPHA_FUNC_VAL_MASK 0x000000ff +# define R300_FG_ALPHA_FUNC_NEVER (0 << 8) +# define R300_FG_ALPHA_FUNC_LESS (1 << 8) +# define R300_FG_ALPHA_FUNC_EQUAL (2 << 8) +# define R300_FG_ALPHA_FUNC_LE (3 << 8) +# define R300_FG_ALPHA_FUNC_GREATER (4 << 8) +# define R300_FG_ALPHA_FUNC_NOTEQUAL (5 << 8) +# define R300_FG_ALPHA_FUNC_GE (6 << 8) +# define R300_FG_ALPHA_FUNC_ALWAYS (7 << 8) +# define R300_ALPHA_TEST_OP_MASK (7 << 8) +# define R300_FG_ALPHA_FUNC_DISABLE (0 << 11) +# define R300_FG_ALPHA_FUNC_ENABLE (1 << 11) + +# define R500_FG_ALPHA_FUNC_10BIT (0 << 12) +# define R500_FG_ALPHA_FUNC_8BIT (1 << 12) + +# define R300_FG_ALPHA_FUNC_MASK_DISABLE (0 << 16) +# define R300_FG_ALPHA_FUNC_MASK_ENABLE (1 << 16) +# define R300_FG_ALPHA_FUNC_CFG_2_OF_4 (0 << 17) +# define R300_FG_ALPHA_FUNC_CFG_3_OF_6 (1 << 17) + +# define R300_FG_ALPHA_FUNC_DITH_DISABLE (0 << 20) +# define R300_FG_ALPHA_FUNC_DITH_ENABLE (1 << 20) + +# define R500_FG_ALPHA_FUNC_OFFSET_DISABLE (0 << 24) +# define R500_FG_ALPHA_FUNC_OFFSET_ENABLE (1 << 24) /* Not supported in R520 */ +# define R500_FG_ALPHA_FUNC_DISC_ZERO_MASK_DISABLE (0 << 25) +# define R500_FG_ALPHA_FUNC_DISC_ZERO_MASK_ENABLE (1 << 25) + +# define R500_FG_ALPHA_FUNC_FP16_DISABLE (0 << 28) +# define R500_FG_ALPHA_FUNC_FP16_ENABLE (1 << 28) + + +/* Fog: Where does the depth come from? */ +#define R300_FG_DEPTH_SRC 0x4bd8 +# define R300_FG_DEPTH_SRC_SCAN (0 << 0) +# define R300_FG_DEPTH_SRC_SHADER (1 << 0) + +/* Fog: Alpha Compare Value */ +#define R500_FG_ALPHA_VALUE 0x4be0 +# define R500_FG_ALPHA_VALUE_MASK 0x0000ffff + +/* gap */ + +/* Fragment program parameters in 7.16 floating point */ +#define R300_PFS_PARAM_0_X 0x4C00 +#define R300_PFS_PARAM_0_Y 0x4C04 +#define R300_PFS_PARAM_0_Z 0x4C08 +#define R300_PFS_PARAM_0_W 0x4C0C +/* last consts */ +#define R300_PFS_PARAM_31_X 0x4DF0 +#define R300_PFS_PARAM_31_Y 0x4DF4 +#define R300_PFS_PARAM_31_Z 0x4DF8 +#define R300_PFS_PARAM_31_W 0x4DFC + +/* Unpipelined. */ +#define R300_RB3D_CCTL 0x4e00 +# define R300_RB3D_CCTL_NUM_MULTIWRITES_1_BUFFER (0 << 5) +# define R300_RB3D_CCTL_NUM_MULTIWRITES_2_BUFFERS (1 << 5) +# define R300_RB3D_CCTL_NUM_MULTIWRITES_3_BUFFERS (2 << 5) +# define R300_RB3D_CCTL_NUM_MULTIWRITES_4_BUFFERS (3 << 5) +# define R300_RB3D_CCTL_CLRCMP_FLIPE_DISABLE (0 << 7) +# define R300_RB3D_CCTL_CLRCMP_FLIPE_ENABLE (1 << 7) +# define R300_RB3D_CCTL_AA_COMPRESSION_DISABLE (0 << 9) +# define R300_RB3D_CCTL_AA_COMPRESSION_ENABLE (1 << 9) +# define R300_RB3D_CCTL_CMASK_DISABLE (0 << 10) +# define R300_RB3D_CCTL_CMASK_ENABLE (1 << 10) +/* reserved */ +# define R300_RB3D_CCTL_INDEPENDENT_COLOR_CHANNEL_MASK_DISABLE (0 << 12) +# define R300_RB3D_CCTL_INDEPENDENT_COLOR_CHANNEL_MASK_ENABLE (1 << 12) +# define R300_RB3D_CCTL_WRITE_COMPRESSION_ENABLE (0 << 13) +# define R300_RB3D_CCTL_WRITE_COMPRESSION_DISABLE (1 << 13) +# define R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_DISABLE (0 << 14) +# define R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE (1 << 14) + + +/* Notes: + * - AFAIK fglrx always sets BLEND_UNKNOWN when blending is used in + * the application + * - AFAIK fglrx always sets BLEND_NO_SEPARATE when CBLEND and ABLEND + * are set to the same + * function (both registers are always set up completely in any case) + * - Most blend flags are simply copied from R200 and not tested yet + */ +#define R300_RB3D_CBLEND 0x4E04 +#define R300_RB3D_ABLEND 0x4E08 +/* the following only appear in CBLEND */ +# define R300_ALPHA_BLEND_ENABLE (1 << 0) +# define R300_SEPARATE_ALPHA_ENABLE (1 << 1) +# define R300_READ_ENABLE (1 << 2) +# define R300_DISCARD_SRC_PIXELS_DIS (0 << 3) +# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_0 (1 << 3) +# define R300_DISCARD_SRC_PIXELS_SRC_COLOR_0 (2 << 3) +# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_0 (3 << 3) +# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_1 (4 << 3) +# define R300_DISCARD_SRC_PIXELS_SRC_COLOR_1 (5 << 3) +# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_1 (6 << 3) + +/* the following are shared between CBLEND and ABLEND */ +# define R300_FCN_MASK (3 << 12) +# define R300_COMB_FCN_ADD_CLAMP (0 << 12) +# define R300_COMB_FCN_ADD_NOCLAMP (1 << 12) +# define R300_COMB_FCN_SUB_CLAMP (2 << 12) +# define R300_COMB_FCN_SUB_NOCLAMP (3 << 12) +# define R300_COMB_FCN_MIN (4 << 12) +# define R300_COMB_FCN_MAX (5 << 12) +# define R300_COMB_FCN_RSUB_CLAMP (6 << 12) +# define R300_COMB_FCN_RSUB_NOCLAMP (7 << 12) +# define R300_BLEND_GL_ZERO (32) +# define R300_BLEND_GL_ONE (33) +# define R300_BLEND_GL_SRC_COLOR (34) +# define R300_BLEND_GL_ONE_MINUS_SRC_COLOR (35) +# define R300_BLEND_GL_DST_COLOR (36) +# define R300_BLEND_GL_ONE_MINUS_DST_COLOR (37) +# define R300_BLEND_GL_SRC_ALPHA (38) +# define R300_BLEND_GL_ONE_MINUS_SRC_ALPHA (39) +# define R300_BLEND_GL_DST_ALPHA (40) +# define R300_BLEND_GL_ONE_MINUS_DST_ALPHA (41) +# define R300_BLEND_GL_SRC_ALPHA_SATURATE (42) +# define R300_BLEND_GL_CONST_COLOR (43) +# define R300_BLEND_GL_ONE_MINUS_CONST_COLOR (44) +# define R300_BLEND_GL_CONST_ALPHA (45) +# define R300_BLEND_GL_ONE_MINUS_CONST_ALPHA (46) +# define R300_BLEND_MASK (63) +# define R300_SRC_BLEND_SHIFT (16) +# define R300_DST_BLEND_SHIFT (24) + +/* Constant color used by the blender. Pipelined through the blender. + * Note: For R520, this field is ignored, use RB3D_CONSTANT_COLOR_GB__BLUE, + * RB3D_CONSTANT_COLOR_GB__GREEN, etc. instead. + */ +#define R300_RB3D_BLEND_COLOR 0x4E10 + + +/* 3D Color Channel Mask. If all the channels used in the current color format + * are disabled, then the cb will discard all the incoming quads. Pipelined + * through the blender. + */ +#define RB3D_COLOR_CHANNEL_MASK 0x4E0C +# define RB3D_COLOR_CHANNEL_MASK_BLUE_MASK0 (1 << 0) +# define RB3D_COLOR_CHANNEL_MASK_GREEN_MASK0 (1 << 1) +# define RB3D_COLOR_CHANNEL_MASK_RED_MASK0 (1 << 2) +# define RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK0 (1 << 3) +# define RB3D_COLOR_CHANNEL_MASK_BLUE_MASK1 (1 << 4) +# define RB3D_COLOR_CHANNEL_MASK_GREEN_MASK1 (1 << 5) +# define RB3D_COLOR_CHANNEL_MASK_RED_MASK1 (1 << 6) +# define RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK1 (1 << 7) +# define RB3D_COLOR_CHANNEL_MASK_BLUE_MASK2 (1 << 8) +# define RB3D_COLOR_CHANNEL_MASK_GREEN_MASK2 (1 << 9) +# define RB3D_COLOR_CHANNEL_MASK_RED_MASK2 (1 << 10) +# define RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK2 (1 << 11) +# define RB3D_COLOR_CHANNEL_MASK_BLUE_MASK3 (1 << 12) +# define RB3D_COLOR_CHANNEL_MASK_GREEN_MASK3 (1 << 13) +# define RB3D_COLOR_CHANNEL_MASK_RED_MASK3 (1 << 14) +# define RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK3 (1 << 15) + +/* Clear color that is used when the color mask is set to 00. Unpipelined. + * Program this register with a 32-bit value in ARGB8888 or ARGB2101010 + * formats, ignoring the fields. + */ +#define RB3D_COLOR_CLEAR_VALUE 0x4e14 + +/* gap */ + +/* Color Compare Color. Stalls the 2d/3d datapath until it is idle. */ +#define RB3D_CLRCMP_CLR 0x4e20 + +/* Color Compare Mask. Stalls the 2d/3d datapath until it is idle. */ +#define RB3D_CLRCMP_MSK 0x4e24 + +/* Color Buffer Address Offset of multibuffer 0. Unpipelined. */ +#define R300_RB3D_COLOROFFSET0 0x4E28 +# define R300_COLOROFFSET_MASK 0xFFFFFFE0 +/* Color Buffer Address Offset of multibuffer 1. Unpipelined. */ +#define R300_RB3D_COLOROFFSET1 0x4E2C +/* Color Buffer Address Offset of multibuffer 2. Unpipelined. */ +#define R300_RB3D_COLOROFFSET2 0x4E30 +/* Color Buffer Address Offset of multibuffer 3. Unpipelined. */ +#define R300_RB3D_COLOROFFSET3 0x4E34 + +/* Color buffer format and tiling control for all the multibuffers and the + * pitch of multibuffer 0 to 3. Unpipelined. The cache must be empty before any + * of the registers are changed. + * + * Bit 16: Larger tiles + * Bit 17: 4x2 tiles + * Bit 18: Extremely weird tile like, but some pixels duplicated? + */ +#define R300_RB3D_COLORPITCH0 0x4E38 +# define R300_COLORPITCH_MASK 0x00003FFE +# define R300_COLOR_TILE_DISABLE (0 << 16) +# define R300_COLOR_TILE_ENABLE (1 << 16) +# define R300_COLOR_MICROTILE_DISABLE (0 << 17) +# define R300_COLOR_MICROTILE_ENABLE (1 << 17) +# define R300_COLOR_MICROTILE_ENABLE_SQUARE (2 << 17) /* Only available in 16-bit */ +# define R300_COLOR_ENDIAN_NO_SWAP (0 << 19) +# define R300_COLOR_ENDIAN_WORD_SWAP (1 << 19) +# define R300_COLOR_ENDIAN_DWORD_SWAP (2 << 19) +# define R300_COLOR_ENDIAN_HALF_DWORD_SWAP (3 << 19) +# define R500_COLOR_FORMAT_ARGB10101010 (0 << 21) +# define R500_COLOR_FORMAT_UV1010 (1 << 21) +# define R500_COLOR_FORMAT_CI8 (2 << 21) /* 2D only */ +# define R300_COLOR_FORMAT_ARGB1555 (3 << 21) +# define R300_COLOR_FORMAT_RGB565 (4 << 21) +# define R500_COLOR_FORMAT_ARGB2101010 (5 << 21) +# define R300_COLOR_FORMAT_ARGB8888 (6 << 21) +# define R300_COLOR_FORMAT_ARGB32323232 (7 << 21) +/* reserved */ +# define R300_COLOR_FORMAT_I8 (9 << 21) +# define R300_COLOR_FORMAT_ARGB16161616 (10 << 21) +# define R300_COLOR_FORMAT_VYUY (11 << 21) +# define R300_COLOR_FORMAT_YVYU (12 << 21) +# define R300_COLOR_FORMAT_UV88 (13 << 21) +# define R500_COLOR_FORMAT_I10 (14 << 21) +# define R300_COLOR_FORMAT_ARGB4444 (15 << 21) +#define R300_RB3D_COLORPITCH1 0x4E3C +#define R300_RB3D_COLORPITCH2 0x4E40 +#define R300_RB3D_COLORPITCH3 0x4E44 + +/* gap */ + +/* Destination Color Buffer Cache Control/Status. If the cb is in e2 mode, then + * a flush or free will not occur upon a write to this register, but a sync + * will be immediately sent if one is requested. If both DC_FLUSH and DC_FREE + * are zero but DC_FINISH is one, then a sync will be sent immediately -- the + * cb will not wait for all the previous operations to complete before sending + * the sync. Unpipelined except when DC_FINISH and DC_FREE are both set to + * zero. + * + * Set to 0A before 3D operations, set to 02 afterwards. + */ +#define R300_RB3D_DSTCACHE_CTLSTAT 0x4e4c +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_NO_EFFECT (0 << 0) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_NO_EFFECT_1 (1 << 0) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D (2 << 0) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D_1 (3 << 0) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_NO_EFFECT (0 << 2) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_NO_EFFECT_1 (1 << 2) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS (2 << 2) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS_1 (3 << 2) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FINISH_NO_SIGNAL (0 << 4) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FINISH_SIGNAL (1 << 4) + +#define R300_RB3D_DITHER_CTL 0x4E50 +# define R300_RB3D_DITHER_CTL_DITHER_MODE_TRUNCATE (0 << 0) +# define R300_RB3D_DITHER_CTL_DITHER_MODE_ROUND (1 << 0) +# define R300_RB3D_DITHER_CTL_DITHER_MODE_LUT (2 << 0) +/* reserved */ +# define R300_RB3D_DITHER_CTL_ALPHA_DITHER_MODE_TRUNCATE (0 << 2) +# define R300_RB3D_DITHER_CTL_ALPHA_DITHER_MODE_ROUND (1 << 2) +# define R300_RB3D_DITHER_CTL_ALPHA_DITHER_MODE_LUT (2 << 2) +/* reserved */ + +/* Resolve buffer destination address. The cache must be empty before changing + * this register if the cb is in resolve mode. Unpipelined + */ +#define R300_RB3D_AARESOLVE_OFFSET 0x4e80 +# define R300_RB3D_AARESOLVE_OFFSET_SHIFT 5 +# define R300_RB3D_AARESOLVE_OFFSET_MASK 0xffffffe0 /* At least according to the calculations of Christoph Brill */ + +/* Resolve Buffer Pitch and Tiling Control. The cache must be empty before + * changing this register if the cb is in resolve mode. Unpipelined + */ +#define R300_RB3D_AARESOLVE_PITCH 0x4e84 +# define R300_RB3D_AARESOLVE_PITCH_SHIFT 1 +# define R300_RB3D_AARESOLVE_PITCH_MASK 0x00003ffe /* At least according to the calculations of Christoph Brill */ + +/* Resolve Buffer Control. Unpipelined */ +#define R300_RB3D_AARESOLVE_CTL 0x4e88 +# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_MODE_NORMAL (0 << 0) +# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_MODE_RESOLVE (1 << 0) +# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_GAMMA_10 (0 << 1) +# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_GAMMA_22 (1 << 1) +# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_SAMPLE0 (0 << 2) +# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_AVERAGE (1 << 2) + + +/* Discard src pixels less than or equal to threshold. */ +#define R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD 0x4ea0 +/* Discard src pixels greater than or equal to threshold. */ +#define R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD 0x4ea4 +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_BLUE_SHIFT 0 +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_BLUE_MASK 0x000000ff +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_GREEN_SHIFT 8 +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_GREEN_MASK 0x0000ff00 +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_RED_SHIFT 16 +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_RED_MASK 0x00ff0000 +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_ALPHA_SHIFT 24 +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_ALPHA_MASK 0xff000000 + +/* 3D ROP Control. Stalls the 2d/3d datapath until it is idle. */ +#define R300_RB3D_ROPCNTL 0x4e18 +# define R300_RB3D_ROPCNTL_ROP_ENABLE 0x00000004 +# define R300_RB3D_ROPCNTL_ROP_MASK (15 << 8) +# define R300_RB3D_ROPCNTL_ROP_SHIFT 8 + +/* Color Compare Flip. Stalls the 2d/3d datapath until it is idle. */ +#define R300_RB3D_CLRCMP_FLIPE 0x4e1c + +/* Sets the fifo sizes */ +#define R500_RB3D_FIFO_SIZE 0x4ef4 +# define R500_RB3D_FIFO_SIZE_OP_FIFO_SIZE_FULL (0 << 0) +# define R500_RB3D_FIFO_SIZE_OP_FIFO_SIZE_HALF (1 << 0) +# define R500_RB3D_FIFO_SIZE_OP_FIFO_SIZE_QUATER (2 << 0) +# define R500_RB3D_FIFO_SIZE_OP_FIFO_SIZE_EIGTHS (3 << 0) + +/* Constant color used by the blender. Pipelined through the blender. */ +#define R500_RB3D_CONSTANT_COLOR_AR 0x4ef8 +# define R500_RB3D_CONSTANT_COLOR_AR_RED_MASK 0x0000ffff +# define R500_RB3D_CONSTANT_COLOR_AR_RED_SHIFT 0 +# define R500_RB3D_CONSTANT_COLOR_AR_ALPHA_MASK 0xffff0000 +# define R500_RB3D_CONSTANT_COLOR_AR_ALPHA_SHIFT 16 + +/* Constant color used by the blender. Pipelined through the blender. */ +#define R500_RB3D_CONSTANT_COLOR_GB 0x4efc +# define R500_RB3D_CONSTANT_COLOR_AR_BLUE_MASK 0x0000ffff +# define R500_RB3D_CONSTANT_COLOR_AR_BLUE_SHIFT 0 +# define R500_RB3D_CONSTANT_COLOR_AR_GREEN_MASK 0xffff0000 +# define R500_RB3D_CONSTANT_COLOR_AR_GREEN_SHIFT 16 + +/* gap */ +/* There seems to be no "write only" setting, so use Z-test = ALWAYS + * for this. + * Bit (1<<8) is the "test" bit. so plain write is 6 - vd + */ +#define R300_ZB_CNTL 0x4F00 +# define R300_STENCIL_ENABLE (1 << 0) +# define R300_Z_ENABLE (1 << 1) +# define R300_Z_WRITE_ENABLE (1 << 2) +# define R300_Z_SIGNED_COMPARE (1 << 3) +# define R300_STENCIL_FRONT_BACK (1 << 4) + +#define R300_ZB_ZSTENCILCNTL 0x4f04 + /* functions */ +# define R300_ZS_NEVER 0 +# define R300_ZS_LESS 1 +# define R300_ZS_LEQUAL 2 +# define R300_ZS_EQUAL 3 +# define R300_ZS_GEQUAL 4 +# define R300_ZS_GREATER 5 +# define R300_ZS_NOTEQUAL 6 +# define R300_ZS_ALWAYS 7 +# define R300_ZS_MASK 7 + /* operations */ +# define R300_ZS_KEEP 0 +# define R300_ZS_ZERO 1 +# define R300_ZS_REPLACE 2 +# define R300_ZS_INCR 3 +# define R300_ZS_DECR 4 +# define R300_ZS_INVERT 5 +# define R300_ZS_INCR_WRAP 6 +# define R300_ZS_DECR_WRAP 7 +# define R300_Z_FUNC_SHIFT 0 + /* front and back refer to operations done for front + and back faces, i.e. separate stencil function support */ +# define R300_S_FRONT_FUNC_SHIFT 3 +# define R300_S_FRONT_SFAIL_OP_SHIFT 6 +# define R300_S_FRONT_ZPASS_OP_SHIFT 9 +# define R300_S_FRONT_ZFAIL_OP_SHIFT 12 +# define R300_S_BACK_FUNC_SHIFT 15 +# define R300_S_BACK_SFAIL_OP_SHIFT 18 +# define R300_S_BACK_ZPASS_OP_SHIFT 21 +# define R300_S_BACK_ZFAIL_OP_SHIFT 24 + +#define R300_ZB_STENCILREFMASK 0x4f08 +# define R300_STENCILREF_SHIFT 0 +# define R300_STENCILREF_MASK 0x000000ff +# define R300_STENCILMASK_SHIFT 8 +# define R300_STENCILMASK_MASK 0x0000ff00 +# define R300_STENCILWRITEMASK_SHIFT 16 +# define R300_STENCILWRITEMASK_MASK 0x00ff0000 + +/* gap */ + +#define R300_ZB_FORMAT 0x4f10 +# define R300_DEPTHFORMAT_16BIT_INT_Z (0 << 0) +# define R300_DEPTHFORMAT_16BIT_13E3 (1 << 0) +# define R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL (2 << 0) +/* reserved up to (15 << 0) */ +# define R300_INVERT_13E3_LEADING_ONES (0 << 4) +# define R300_INVERT_13E3_LEADING_ZEROS (1 << 4) + +#define R300_ZB_ZTOP 0x4F14 +# define R300_ZTOP_DISABLE (0 << 0) +# define R300_ZTOP_ENABLE (1 << 0) + +/* gap */ + +#define R300_ZB_ZCACHE_CTLSTAT 0x4f18 +# define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_NO_EFFECT (0 << 0) +# define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE (1 << 0) +# define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_NO_EFFECT (0 << 1) +# define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE (1 << 1) +# define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_IDLE (0 << 31) +# define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_BUSY (1 << 31) + +#define R300_ZB_BW_CNTL 0x4f1c +# define R300_HIZ_DISABLE (0 << 0) +# define R300_HIZ_ENABLE (1 << 0) +# define R300_HIZ_MIN (0 << 1) +# define R300_HIZ_MAX (1 << 1) +# define R300_FAST_FILL_DISABLE (0 << 2) +# define R300_FAST_FILL_ENABLE (1 << 2) +# define R300_RD_COMP_DISABLE (0 << 3) +# define R300_RD_COMP_ENABLE (1 << 3) +# define R300_WR_COMP_DISABLE (0 << 4) +# define R300_WR_COMP_ENABLE (1 << 4) +# define R300_ZB_CB_CLEAR_RMW (0 << 5) +# define R300_ZB_CB_CLEAR_CACHE_LINEAR (1 << 5) +# define R300_FORCE_COMPRESSED_STENCIL_VALUE_DISABLE (0 << 6) +# define R300_FORCE_COMPRESSED_STENCIL_VALUE_ENABLE (1 << 6) + +# define R500_ZEQUAL_OPTIMIZE_ENABLE (0 << 7) +# define R500_ZEQUAL_OPTIMIZE_DISABLE (1 << 7) +# define R500_SEQUAL_OPTIMIZE_ENABLE (0 << 8) +# define R500_SEQUAL_OPTIMIZE_DISABLE (1 << 8) + +# define R500_BMASK_ENABLE (0 << 10) +# define R500_BMASK_DISABLE (1 << 10) +# define R500_HIZ_EQUAL_REJECT_DISABLE (0 << 11) +# define R500_HIZ_EQUAL_REJECT_ENABLE (1 << 11) +# define R500_HIZ_FP_EXP_BITS_DISABLE (0 << 12) +# define R500_HIZ_FP_EXP_BITS_1 (1 << 12) +# define R500_HIZ_FP_EXP_BITS_2 (2 << 12) +# define R500_HIZ_FP_EXP_BITS_3 (3 << 12) +# define R500_HIZ_FP_EXP_BITS_4 (4 << 12) +# define R500_HIZ_FP_EXP_BITS_5 (5 << 12) +# define R500_HIZ_FP_INVERT_LEADING_ONES (0 << 15) +# define R500_HIZ_FP_INVERT_LEADING_ZEROS (1 << 15) +# define R500_TILE_OVERWRITE_RECOMPRESSION_ENABLE (0 << 16) +# define R500_TILE_OVERWRITE_RECOMPRESSION_DISABLE (1 << 16) +# define R500_CONTIGUOUS_6XAA_SAMPLES_ENABLE (0 << 17) +# define R500_CONTIGUOUS_6XAA_SAMPLES_DISABLE (1 << 17) +# define R500_PEQ_PACKING_DISABLE (0 << 18) +# define R500_PEQ_PACKING_ENABLE (1 << 18) +# define R500_COVERED_PTR_MASKING_DISABLE (0 << 18) +# define R500_COVERED_PTR_MASKING_ENABLE (1 << 18) + + +/* gap */ + +/* Z Buffer Address Offset. + * Bits 31 to 5 are used for aligned Z buffer address offset for macro tiles. + */ +#define R300_ZB_DEPTHOFFSET 0x4f20 + +/* Z Buffer Pitch and Endian Control */ +#define R300_ZB_DEPTHPITCH 0x4f24 +# define R300_DEPTHPITCH_MASK 0x00003FFC +# define R300_DEPTHMACROTILE_DISABLE (0 << 16) +# define R300_DEPTHMACROTILE_ENABLE (1 << 16) +# define R300_DEPTHMICROTILE_LINEAR (0 << 17) +# define R300_DEPTHMICROTILE_TILED (1 << 17) +# define R300_DEPTHMICROTILE_TILED_SQUARE (2 << 17) +# define R300_DEPTHENDIAN_NO_SWAP (0 << 18) +# define R300_DEPTHENDIAN_WORD_SWAP (1 << 18) +# define R300_DEPTHENDIAN_DWORD_SWAP (2 << 18) +# define R300_DEPTHENDIAN_HALF_DWORD_SWAP (3 << 18) + +/* Z Buffer Clear Value */ +#define R300_ZB_DEPTHCLEARVALUE 0x4f28 + +/* Hierarchical Z Memory Offset */ +#define R300_ZB_HIZ_OFFSET 0x4f44 + +/* Hierarchical Z Write Index */ +#define R300_ZB_HIZ_WRINDEX 0x4f48 + +/* Hierarchical Z Data */ +#define R300_ZB_HIZ_DWORD 0x4f4c + +/* Hierarchical Z Read Index */ +#define R300_ZB_HIZ_RDINDEX 0x4f50 + +/* Hierarchical Z Pitch */ +#define R300_ZB_HIZ_PITCH 0x4f54 + +/* Z Buffer Z Pass Counter Data */ +#define R300_ZB_ZPASS_DATA 0x4f58 + +/* Z Buffer Z Pass Counter Address */ +#define R300_ZB_ZPASS_ADDR 0x4f5c + +/* Depth buffer X and Y coordinate offset */ +#define R300_ZB_DEPTHXY_OFFSET 0x4f60 +# define R300_DEPTHX_OFFSET_SHIFT 1 +# define R300_DEPTHX_OFFSET_MASK 0x000007FE +# define R300_DEPTHY_OFFSET_SHIFT 17 +# define R300_DEPTHY_OFFSET_MASK 0x07FE0000 + +/* Sets the fifo sizes */ +#define R500_ZB_FIFO_SIZE 0x4fd0 +# define R500_OP_FIFO_SIZE_FULL (0 << 0) +# define R500_OP_FIFO_SIZE_HALF (1 << 0) +# define R500_OP_FIFO_SIZE_QUATER (2 << 0) +# define R500_OP_FIFO_SIZE_EIGTHS (4 << 0) + +/* Stencil Reference Value and Mask for backfacing quads */ +/* R300_ZB_STENCILREFMASK handles front face */ +#define R500_ZB_STENCILREFMASK_BF 0x4fd4 +# define R500_STENCILREF_SHIFT 0 +# define R500_STENCILREF_MASK 0x000000ff +# define R500_STENCILMASK_SHIFT 8 +# define R500_STENCILMASK_MASK 0x0000ff00 +# define R500_STENCILWRITEMASK_SHIFT 16 +# define R500_STENCILWRITEMASK_MASK 0x00ff0000 + +/** + * \defgroup R3XX_R5XX_PROGRAMMABLE_VERTEX_SHADER_DESCRIPTION R3XX-R5XX PROGRAMMABLE VERTEX SHADER DESCRIPTION + * + * The PVS_DST_MATH_INST is used to identify whether the instruction is a Vector + * Engine instruction or a Math Engine instruction. + */ + +/*\{*/ + +enum { + /* R3XX */ + VECTOR_NO_OP = 0, + VE_DOT_PRODUCT = 1, + VE_MULTIPLY = 2, + VE_ADD = 3, + VE_MULTIPLY_ADD = 4, + VE_DISTANCE_VECTOR = 5, + VE_FRACTION = 6, + VE_MAXIMUM = 7, + VE_MINIMUM = 8, + VE_SET_GREATER_THAN_EQUAL = 9, + VE_SET_LESS_THAN = 10, + VE_MULTIPLYX2_ADD = 11, + VE_MULTIPLY_CLAMP = 12, + VE_FLT2FIX_DX = 13, + VE_FLT2FIX_DX_RND = 14, + /* R5XX */ + VE_PRED_SET_EQ_PUSH = 15, + VE_PRED_SET_GT_PUSH = 16, + VE_PRED_SET_GTE_PUSH = 17, + VE_PRED_SET_NEQ_PUSH = 18, + VE_COND_WRITE_EQ = 19, + VE_COND_WRITE_GT = 20, + VE_COND_WRITE_GTE = 21, + VE_COND_WRITE_NEQ = 22, + VE_COND_MUX_EQ = 23, + VE_COND_MUX_GT = 24, + VE_COND_MUX_GTE = 25, + VE_SET_GREATER_THAN = 26, + VE_SET_EQUAL = 27, + VE_SET_NOT_EQUAL = 28, +}; + +enum { + /* R3XX */ + MATH_NO_OP = 0, + ME_EXP_BASE2_DX = 1, + ME_LOG_BASE2_DX = 2, + ME_EXP_BASEE_FF = 3, + ME_LIGHT_COEFF_DX = 4, + ME_POWER_FUNC_FF = 5, + ME_RECIP_DX = 6, + ME_RECIP_FF = 7, + ME_RECIP_SQRT_DX = 8, + ME_RECIP_SQRT_FF = 9, + ME_MULTIPLY = 10, + ME_EXP_BASE2_FULL_DX = 11, + ME_LOG_BASE2_FULL_DX = 12, + ME_POWER_FUNC_FF_CLAMP_B = 13, + ME_POWER_FUNC_FF_CLAMP_B1 = 14, + ME_POWER_FUNC_FF_CLAMP_01 = 15, + ME_SIN = 16, + ME_COS = 17, + /* R5XX */ + ME_LOG_BASE2_IEEE = 18, + ME_RECIP_IEEE = 19, + ME_RECIP_SQRT_IEEE = 20, + ME_PRED_SET_EQ = 21, + ME_PRED_SET_GT = 22, + ME_PRED_SET_GTE = 23, + ME_PRED_SET_NEQ = 24, + ME_PRED_SET_CLR = 25, + ME_PRED_SET_INV = 26, + ME_PRED_SET_POP = 27, + ME_PRED_SET_RESTORE = 28, +}; + +enum { + /* R3XX */ + PVS_MACRO_OP_2CLK_MADD = 0, + PVS_MACRO_OP_2CLK_M2X_ADD = 1, +}; + +enum { + PVS_SRC_REG_TEMPORARY = 0, /* Intermediate Storage */ + PVS_SRC_REG_INPUT = 1, /* Input Vertex Storage */ + PVS_SRC_REG_CONSTANT = 2, /* Constant State Storage */ + PVS_SRC_REG_ALT_TEMPORARY = 3, /* Alternate Intermediate Storage */ +}; + +enum { + PVS_DST_REG_TEMPORARY = 0, /* Intermediate Storage */ + PVS_DST_REG_A0 = 1, /* Address Register Storage */ + PVS_DST_REG_OUT = 2, /* Output Memory. Used for all outputs */ + PVS_DST_REG_OUT_REPL_X = 3, /* Output Memory & Replicate X to all channels */ + PVS_DST_REG_ALT_TEMPORARY = 4, /* Alternate Intermediate Storage */ + PVS_DST_REG_INPUT = 5, /* Output Memory & Replicate X to all channels */ +}; + +enum { + PVS_SRC_SELECT_X = 0, /* Select X Component */ + PVS_SRC_SELECT_Y = 1, /* Select Y Component */ + PVS_SRC_SELECT_Z = 2, /* Select Z Component */ + PVS_SRC_SELECT_W = 3, /* Select W Component */ + PVS_SRC_SELECT_FORCE_0 = 4, /* Force Component to 0.0 */ + PVS_SRC_SELECT_FORCE_1 = 5, /* Force Component to 1.0 */ +}; + +/* PVS Opcode & Destination Operand Description */ + +enum { + PVS_DST_OPCODE_MASK = 0x3f, + PVS_DST_OPCODE_SHIFT = 0, + PVS_DST_MATH_INST_MASK = 0x1, + PVS_DST_MATH_INST_SHIFT = 6, + PVS_DST_MACRO_INST_MASK = 0x1, + PVS_DST_MACRO_INST_SHIFT = 7, + PVS_DST_REG_TYPE_MASK = 0xf, + PVS_DST_REG_TYPE_SHIFT = 8, + PVS_DST_ADDR_MODE_1_MASK = 0x1, + PVS_DST_ADDR_MODE_1_SHIFT = 12, + PVS_DST_OFFSET_MASK = 0x7f, + PVS_DST_OFFSET_SHIFT = 13, + PVS_DST_WE_X_MASK = 0x1, + PVS_DST_WE_X_SHIFT = 20, + PVS_DST_WE_Y_MASK = 0x1, + PVS_DST_WE_Y_SHIFT = 21, + PVS_DST_WE_Z_MASK = 0x1, + PVS_DST_WE_Z_SHIFT = 22, + PVS_DST_WE_W_MASK = 0x1, + PVS_DST_WE_W_SHIFT = 23, + PVS_DST_VE_SAT_MASK = 0x1, + PVS_DST_VE_SAT_SHIFT = 24, + PVS_DST_ME_SAT_MASK = 0x1, + PVS_DST_ME_SAT_SHIFT = 25, + PVS_DST_PRED_ENABLE_MASK = 0x1, + PVS_DST_PRED_ENABLE_SHIFT = 26, + PVS_DST_PRED_SENSE_MASK = 0x1, + PVS_DST_PRED_SENSE_SHIFT = 27, + PVS_DST_DUAL_MATH_OP_MASK = 0x3, + PVS_DST_DUAL_MATH_OP_SHIFT = 27, + PVS_DST_ADDR_SEL_MASK = 0x3, + PVS_DST_ADDR_SEL_SHIFT = 29, + PVS_DST_ADDR_MODE_0_MASK = 0x1, + PVS_DST_ADDR_MODE_0_SHIFT = 31, +}; + +/* PVS Source Operand Description */ + +enum { + PVS_SRC_REG_TYPE_MASK = 0x3, + PVS_SRC_REG_TYPE_SHIFT = 0, + SPARE_0_MASK = 0x1, + SPARE_0_SHIFT = 2, + PVS_SRC_ABS_XYZW_MASK = 0x1, + PVS_SRC_ABS_XYZW_SHIFT = 3, + PVS_SRC_ADDR_MODE_0_MASK = 0x1, + PVS_SRC_ADDR_MODE_0_SHIFT = 4, + PVS_SRC_OFFSET_MASK = 0xff, + PVS_SRC_OFFSET_SHIFT = 5, + PVS_SRC_SWIZZLE_X_MASK = 0x7, + PVS_SRC_SWIZZLE_X_SHIFT = 13, + PVS_SRC_SWIZZLE_Y_MASK = 0x7, + PVS_SRC_SWIZZLE_Y_SHIFT = 16, + PVS_SRC_SWIZZLE_Z_MASK = 0x7, + PVS_SRC_SWIZZLE_Z_SHIFT = 19, + PVS_SRC_SWIZZLE_W_MASK = 0x7, + PVS_SRC_SWIZZLE_W_SHIFT = 22, + PVS_SRC_MODIFIER_X_MASK = 0x1, + PVS_SRC_MODIFIER_X_SHIFT = 25, + PVS_SRC_MODIFIER_Y_MASK = 0x1, + PVS_SRC_MODIFIER_Y_SHIFT = 26, + PVS_SRC_MODIFIER_Z_MASK = 0x1, + PVS_SRC_MODIFIER_Z_SHIFT = 27, + PVS_SRC_MODIFIER_W_MASK = 0x1, + PVS_SRC_MODIFIER_W_SHIFT = 28, + PVS_SRC_ADDR_SEL_MASK = 0x3, + PVS_SRC_ADDR_SEL_SHIFT = 29, + PVS_SRC_ADDR_MODE_1_MASK = 0x0, + PVS_SRC_ADDR_MODE_1_SHIFT = 32, +}; + +/*\}*/ + +/* BEGIN: Packet 3 commands */ + +/* A primitive emission dword. */ +#define R300_PRIM_TYPE_NONE (0 << 0) +#define R300_PRIM_TYPE_POINT (1 << 0) +#define R300_PRIM_TYPE_LINE (2 << 0) +#define R300_PRIM_TYPE_LINE_STRIP (3 << 0) +#define R300_PRIM_TYPE_TRI_LIST (4 << 0) +#define R300_PRIM_TYPE_TRI_FAN (5 << 0) +#define R300_PRIM_TYPE_TRI_STRIP (6 << 0) +#define R300_PRIM_TYPE_TRI_TYPE2 (7 << 0) +#define R300_PRIM_TYPE_RECT_LIST (8 << 0) +#define R300_PRIM_TYPE_3VRT_POINT_LIST (9 << 0) +#define R300_PRIM_TYPE_3VRT_LINE_LIST (10 << 0) + /* GUESS (based on r200) */ +#define R300_PRIM_TYPE_POINT_SPRITES (11 << 0) +#define R300_PRIM_TYPE_LINE_LOOP (12 << 0) +#define R300_PRIM_TYPE_QUADS (13 << 0) +#define R300_PRIM_TYPE_QUAD_STRIP (14 << 0) +#define R300_PRIM_TYPE_POLYGON (15 << 0) +#define R300_PRIM_TYPE_MASK 0xF +#define R300_PRIM_WALK_IND (1 << 4) +#define R300_PRIM_WALK_LIST (2 << 4) +#define R300_PRIM_WALK_RING (3 << 4) +#define R300_PRIM_WALK_MASK (3 << 4) + /* GUESS (based on r200) */ +#define R300_PRIM_COLOR_ORDER_BGRA (0 << 6) +#define R300_PRIM_COLOR_ORDER_RGBA (1 << 6) +#define R300_PRIM_NUM_VERTICES_SHIFT 16 +#define R300_PRIM_NUM_VERTICES_MASK 0xffff + + + +/* + * The R500 unified shader (US) registers come in banks of 512 each, one + * for each instruction slot in the shader. You can't touch them directly. + * R500_US_VECTOR_INDEX() sets the base instruction to modify; successive + * writes to R500_GA_US_VECTOR_DATA autoincrement the index after the + * instruction is fully specified. + */ +#define R500_US_ALU_ALPHA_INST_0 0xa800 +# define R500_ALPHA_OP_MAD 0 +# define R500_ALPHA_OP_DP 1 +# define R500_ALPHA_OP_MIN 2 +# define R500_ALPHA_OP_MAX 3 +/* #define R500_ALPHA_OP_RESERVED 4 */ +# define R500_ALPHA_OP_CND 5 +# define R500_ALPHA_OP_CMP 6 +# define R500_ALPHA_OP_FRC 7 +# define R500_ALPHA_OP_EX2 8 +# define R500_ALPHA_OP_LN2 9 +# define R500_ALPHA_OP_RCP 10 +# define R500_ALPHA_OP_RSQ 11 +# define R500_ALPHA_OP_SIN 12 +# define R500_ALPHA_OP_COS 13 +# define R500_ALPHA_OP_MDH 14 +# define R500_ALPHA_OP_MDV 15 +# define R500_ALPHA_ADDRD(x) (x << 4) +# define R500_ALPHA_ADDRD_REL (1 << 11) +# define R500_ALPHA_SEL_A_SHIFT 12 +# define R500_ALPHA_SEL_A_SRC0 (0 << 12) +# define R500_ALPHA_SEL_A_SRC1 (1 << 12) +# define R500_ALPHA_SEL_A_SRC2 (2 << 12) +# define R500_ALPHA_SEL_A_SRCP (3 << 12) +# define R500_ALPHA_SWIZ_A_R (0 << 14) +# define R500_ALPHA_SWIZ_A_G (1 << 14) +# define R500_ALPHA_SWIZ_A_B (2 << 14) +# define R500_ALPHA_SWIZ_A_A (3 << 14) +# define R500_ALPHA_SWIZ_A_0 (4 << 14) +# define R500_ALPHA_SWIZ_A_HALF (5 << 14) +# define R500_ALPHA_SWIZ_A_1 (6 << 14) +/* #define R500_ALPHA_SWIZ_A_UNUSED (7 << 14) */ +# define R500_ALPHA_MOD_A_NOP (0 << 17) +# define R500_ALPHA_MOD_A_NEG (1 << 17) +# define R500_ALPHA_MOD_A_ABS (2 << 17) +# define R500_ALPHA_MOD_A_NAB (3 << 17) +# define R500_ALPHA_SEL_B_SHIFT 19 +# define R500_ALPHA_SEL_B_SRC0 (0 << 19) +# define R500_ALPHA_SEL_B_SRC1 (1 << 19) +# define R500_ALPHA_SEL_B_SRC2 (2 << 19) +# define R500_ALPHA_SEL_B_SRCP (3 << 19) +# define R500_ALPHA_SWIZ_B_R (0 << 21) +# define R500_ALPHA_SWIZ_B_G (1 << 21) +# define R500_ALPHA_SWIZ_B_B (2 << 21) +# define R500_ALPHA_SWIZ_B_A (3 << 21) +# define R500_ALPHA_SWIZ_B_0 (4 << 21) +# define R500_ALPHA_SWIZ_B_HALF (5 << 21) +# define R500_ALPHA_SWIZ_B_1 (6 << 21) +/* #define R500_ALPHA_SWIZ_B_UNUSED (7 << 21) */ +# define R500_ALPHA_MOD_B_NOP (0 << 24) +# define R500_ALPHA_MOD_B_NEG (1 << 24) +# define R500_ALPHA_MOD_B_ABS (2 << 24) +# define R500_ALPHA_MOD_B_NAB (3 << 24) +# define R500_ALPHA_OMOD_IDENTITY (0 << 26) +# define R500_ALPHA_OMOD_MUL_2 (1 << 26) +# define R500_ALPHA_OMOD_MUL_4 (2 << 26) +# define R500_ALPHA_OMOD_MUL_8 (3 << 26) +# define R500_ALPHA_OMOD_DIV_2 (4 << 26) +# define R500_ALPHA_OMOD_DIV_4 (5 << 26) +# define R500_ALPHA_OMOD_DIV_8 (6 << 26) +# define R500_ALPHA_OMOD_DISABLE (7 << 26) +# define R500_ALPHA_TARGET(x) (x << 29) +# define R500_ALPHA_W_OMASK (1 << 31) +#define R500_US_ALU_ALPHA_ADDR_0 0x9800 +# define R500_ALPHA_ADDR0(x) (x << 0) +# define R500_ALPHA_ADDR0_CONST (1 << 8) +# define R500_ALPHA_ADDR0_REL (1 << 9) +# define R500_ALPHA_ADDR1(x) (x << 10) +# define R500_ALPHA_ADDR1_CONST (1 << 18) +# define R500_ALPHA_ADDR1_REL (1 << 19) +# define R500_ALPHA_ADDR2(x) (x << 20) +# define R500_ALPHA_ADDR2_CONST (1 << 28) +# define R500_ALPHA_ADDR2_REL (1 << 29) +# define R500_ALPHA_SRCP_OP_1_MINUS_2A0 (0 << 30) +# define R500_ALPHA_SRCP_OP_A1_MINUS_A0 (1 << 30) +# define R500_ALPHA_SRCP_OP_A1_PLUS_A0 (2 << 30) +# define R500_ALPHA_SRCP_OP_1_MINUS_A0 (3 << 30) +#define R500_US_ALU_RGBA_INST_0 0xb000 +# define R500_ALU_RGBA_OP_MAD (0 << 0) +# define R500_ALU_RGBA_OP_DP3 (1 << 0) +# define R500_ALU_RGBA_OP_DP4 (2 << 0) +# define R500_ALU_RGBA_OP_D2A (3 << 0) +# define R500_ALU_RGBA_OP_MIN (4 << 0) +# define R500_ALU_RGBA_OP_MAX (5 << 0) +/* #define R500_ALU_RGBA_OP_RESERVED (6 << 0) */ +# define R500_ALU_RGBA_OP_CND (7 << 0) +# define R500_ALU_RGBA_OP_CMP (8 << 0) +# define R500_ALU_RGBA_OP_FRC (9 << 0) +# define R500_ALU_RGBA_OP_SOP (10 << 0) +# define R500_ALU_RGBA_OP_MDH (11 << 0) +# define R500_ALU_RGBA_OP_MDV (12 << 0) +# define R500_ALU_RGBA_ADDRD(x) (x << 4) +# define R500_ALU_RGBA_ADDRD_REL (1 << 11) +# define R500_ALU_RGBA_SEL_C_SHIFT 12 +# define R500_ALU_RGBA_SEL_C_SRC0 (0 << 12) +# define R500_ALU_RGBA_SEL_C_SRC1 (1 << 12) +# define R500_ALU_RGBA_SEL_C_SRC2 (2 << 12) +# define R500_ALU_RGBA_SEL_C_SRCP (3 << 12) +# define R500_ALU_RGBA_R_SWIZ_R (0 << 14) +# define R500_ALU_RGBA_R_SWIZ_G (1 << 14) +# define R500_ALU_RGBA_R_SWIZ_B (2 << 14) +# define R500_ALU_RGBA_R_SWIZ_A (3 << 14) +# define R500_ALU_RGBA_R_SWIZ_0 (4 << 14) +# define R500_ALU_RGBA_R_SWIZ_HALF (5 << 14) +# define R500_ALU_RGBA_R_SWIZ_1 (6 << 14) +/* #define R500_ALU_RGBA_R_SWIZ_UNUSED (7 << 14) */ +# define R500_ALU_RGBA_G_SWIZ_R (0 << 17) +# define R500_ALU_RGBA_G_SWIZ_G (1 << 17) +# define R500_ALU_RGBA_G_SWIZ_B (2 << 17) +# define R500_ALU_RGBA_G_SWIZ_A (3 << 17) +# define R500_ALU_RGBA_G_SWIZ_0 (4 << 17) +# define R500_ALU_RGBA_G_SWIZ_HALF (5 << 17) +# define R500_ALU_RGBA_G_SWIZ_1 (6 << 17) +/* #define R500_ALU_RGBA_G_SWIZ_UNUSED (7 << 17) */ +# define R500_ALU_RGBA_B_SWIZ_R (0 << 20) +# define R500_ALU_RGBA_B_SWIZ_G (1 << 20) +# define R500_ALU_RGBA_B_SWIZ_B (2 << 20) +# define R500_ALU_RGBA_B_SWIZ_A (3 << 20) +# define R500_ALU_RGBA_B_SWIZ_0 (4 << 20) +# define R500_ALU_RGBA_B_SWIZ_HALF (5 << 20) +# define R500_ALU_RGBA_B_SWIZ_1 (6 << 20) +/* #define R500_ALU_RGBA_B_SWIZ_UNUSED (7 << 20) */ +# define R500_ALU_RGBA_MOD_C_NOP (0 << 23) +# define R500_ALU_RGBA_MOD_C_NEG (1 << 23) +# define R500_ALU_RGBA_MOD_C_ABS (2 << 23) +# define R500_ALU_RGBA_MOD_C_NAB (3 << 23) +# define R500_ALU_RGBA_ALPHA_SEL_C_SHIFT 25 +# define R500_ALU_RGBA_ALPHA_SEL_C_SRC0 (0 << 25) +# define R500_ALU_RGBA_ALPHA_SEL_C_SRC1 (1 << 25) +# define R500_ALU_RGBA_ALPHA_SEL_C_SRC2 (2 << 25) +# define R500_ALU_RGBA_ALPHA_SEL_C_SRCP (3 << 25) +# define R500_ALU_RGBA_A_SWIZ_R (0 << 27) +# define R500_ALU_RGBA_A_SWIZ_G (1 << 27) +# define R500_ALU_RGBA_A_SWIZ_B (2 << 27) +# define R500_ALU_RGBA_A_SWIZ_A (3 << 27) +# define R500_ALU_RGBA_A_SWIZ_0 (4 << 27) +# define R500_ALU_RGBA_A_SWIZ_HALF (5 << 27) +# define R500_ALU_RGBA_A_SWIZ_1 (6 << 27) +/* #define R500_ALU_RGBA_A_SWIZ_UNUSED (7 << 27) */ +# define R500_ALU_RGBA_ALPHA_MOD_C_NOP (0 << 30) +# define R500_ALU_RGBA_ALPHA_MOD_C_NEG (1 << 30) +# define R500_ALU_RGBA_ALPHA_MOD_C_ABS (2 << 30) +# define R500_ALU_RGBA_ALPHA_MOD_C_NAB (3 << 30) +#define R500_US_ALU_RGB_INST_0 0xa000 +# define R500_ALU_RGB_SEL_A_SHIFT 0 +# define R500_ALU_RGB_SEL_A_SRC0 (0 << 0) +# define R500_ALU_RGB_SEL_A_SRC1 (1 << 0) +# define R500_ALU_RGB_SEL_A_SRC2 (2 << 0) +# define R500_ALU_RGB_SEL_A_SRCP (3 << 0) +# define R500_ALU_RGB_R_SWIZ_A_R (0 << 2) +# define R500_ALU_RGB_R_SWIZ_A_G (1 << 2) +# define R500_ALU_RGB_R_SWIZ_A_B (2 << 2) +# define R500_ALU_RGB_R_SWIZ_A_A (3 << 2) +# define R500_ALU_RGB_R_SWIZ_A_0 (4 << 2) +# define R500_ALU_RGB_R_SWIZ_A_HALF (5 << 2) +# define R500_ALU_RGB_R_SWIZ_A_1 (6 << 2) +/* #define R500_ALU_RGB_R_SWIZ_A_UNUSED (7 << 2) */ +# define R500_ALU_RGB_G_SWIZ_A_R (0 << 5) +# define R500_ALU_RGB_G_SWIZ_A_G (1 << 5) +# define R500_ALU_RGB_G_SWIZ_A_B (2 << 5) +# define R500_ALU_RGB_G_SWIZ_A_A (3 << 5) +# define R500_ALU_RGB_G_SWIZ_A_0 (4 << 5) +# define R500_ALU_RGB_G_SWIZ_A_HALF (5 << 5) +# define R500_ALU_RGB_G_SWIZ_A_1 (6 << 5) +/* #define R500_ALU_RGB_G_SWIZ_A_UNUSED (7 << 5) */ +# define R500_ALU_RGB_B_SWIZ_A_R (0 << 8) +# define R500_ALU_RGB_B_SWIZ_A_G (1 << 8) +# define R500_ALU_RGB_B_SWIZ_A_B (2 << 8) +# define R500_ALU_RGB_B_SWIZ_A_A (3 << 8) +# define R500_ALU_RGB_B_SWIZ_A_0 (4 << 8) +# define R500_ALU_RGB_B_SWIZ_A_HALF (5 << 8) +# define R500_ALU_RGB_B_SWIZ_A_1 (6 << 8) +/* #define R500_ALU_RGB_B_SWIZ_A_UNUSED (7 << 8) */ +# define R500_ALU_RGB_MOD_A_NOP (0 << 11) +# define R500_ALU_RGB_MOD_A_NEG (1 << 11) +# define R500_ALU_RGB_MOD_A_ABS (2 << 11) +# define R500_ALU_RGB_MOD_A_NAB (3 << 11) +# define R500_ALU_RGB_SEL_B_SHIFT 13 +# define R500_ALU_RGB_SEL_B_SRC0 (0 << 13) +# define R500_ALU_RGB_SEL_B_SRC1 (1 << 13) +# define R500_ALU_RGB_SEL_B_SRC2 (2 << 13) +# define R500_ALU_RGB_SEL_B_SRCP (3 << 13) +# define R500_ALU_RGB_R_SWIZ_B_R (0 << 15) +# define R500_ALU_RGB_R_SWIZ_B_G (1 << 15) +# define R500_ALU_RGB_R_SWIZ_B_B (2 << 15) +# define R500_ALU_RGB_R_SWIZ_B_A (3 << 15) +# define R500_ALU_RGB_R_SWIZ_B_0 (4 << 15) +# define R500_ALU_RGB_R_SWIZ_B_HALF (5 << 15) +# define R500_ALU_RGB_R_SWIZ_B_1 (6 << 15) +/* #define R500_ALU_RGB_R_SWIZ_B_UNUSED (7 << 15) */ +# define R500_ALU_RGB_G_SWIZ_B_R (0 << 18) +# define R500_ALU_RGB_G_SWIZ_B_G (1 << 18) +# define R500_ALU_RGB_G_SWIZ_B_B (2 << 18) +# define R500_ALU_RGB_G_SWIZ_B_A (3 << 18) +# define R500_ALU_RGB_G_SWIZ_B_0 (4 << 18) +# define R500_ALU_RGB_G_SWIZ_B_HALF (5 << 18) +# define R500_ALU_RGB_G_SWIZ_B_1 (6 << 18) +/* #define R500_ALU_RGB_G_SWIZ_B_UNUSED (7 << 18) */ +# define R500_ALU_RGB_B_SWIZ_B_R (0 << 21) +# define R500_ALU_RGB_B_SWIZ_B_G (1 << 21) +# define R500_ALU_RGB_B_SWIZ_B_B (2 << 21) +# define R500_ALU_RGB_B_SWIZ_B_A (3 << 21) +# define R500_ALU_RGB_B_SWIZ_B_0 (4 << 21) +# define R500_ALU_RGB_B_SWIZ_B_HALF (5 << 21) +# define R500_ALU_RGB_B_SWIZ_B_1 (6 << 21) +/* #define R500_ALU_RGB_B_SWIZ_B_UNUSED (7 << 21) */ +# define R500_ALU_RGB_MOD_B_NOP (0 << 24) +# define R500_ALU_RGB_MOD_B_NEG (1 << 24) +# define R500_ALU_RGB_MOD_B_ABS (2 << 24) +# define R500_ALU_RGB_MOD_B_NAB (3 << 24) +# define R500_ALU_RGB_OMOD_IDENTITY (0 << 26) +# define R500_ALU_RGB_OMOD_MUL_2 (1 << 26) +# define R500_ALU_RGB_OMOD_MUL_4 (2 << 26) +# define R500_ALU_RGB_OMOD_MUL_8 (3 << 26) +# define R500_ALU_RGB_OMOD_DIV_2 (4 << 26) +# define R500_ALU_RGB_OMOD_DIV_4 (5 << 26) +# define R500_ALU_RGB_OMOD_DIV_8 (6 << 26) +# define R500_ALU_RGB_OMOD_DISABLE (7 << 26) +# define R500_ALU_RGB_TARGET(x) (x << 29) +# define R500_ALU_RGB_WMASK (1 << 31) +#define R500_US_ALU_RGB_ADDR_0 0x9000 +# define R500_RGB_ADDR0(x) (x << 0) +# define R500_RGB_ADDR0_CONST (1 << 8) +# define R500_RGB_ADDR0_REL (1 << 9) +# define R500_RGB_ADDR1(x) (x << 10) +# define R500_RGB_ADDR1_CONST (1 << 18) +# define R500_RGB_ADDR1_REL (1 << 19) +# define R500_RGB_ADDR2(x) (x << 20) +# define R500_RGB_ADDR2_CONST (1 << 28) +# define R500_RGB_ADDR2_REL (1 << 29) +# define R500_RGB_SRCP_OP_1_MINUS_2RGB0 (0 << 30) +# define R500_RGB_SRCP_OP_RGB1_MINUS_RGB0 (1 << 30) +# define R500_RGB_SRCP_OP_RGB1_PLUS_RGB0 (2 << 30) +# define R500_RGB_SRCP_OP_1_MINUS_RGB0 (3 << 30) +#define R500_US_CMN_INST_0 0xb800 +# define R500_INST_TYPE_MASK (3 << 0) +# define R500_INST_TYPE_ALU (0 << 0) +# define R500_INST_TYPE_OUT (1 << 0) +# define R500_INST_TYPE_FC (2 << 0) +# define R500_INST_TYPE_TEX (3 << 0) +# define R500_INST_TEX_SEM_WAIT (1 << 2) +# define R500_INST_RGB_PRED_SEL_NONE (0 << 3) +# define R500_INST_RGB_PRED_SEL_RGBA (1 << 3) +# define R500_INST_RGB_PRED_SEL_RRRR (2 << 3) +# define R500_INST_RGB_PRED_SEL_GGGG (3 << 3) +# define R500_INST_RGB_PRED_SEL_BBBB (4 << 3) +# define R500_INST_RGB_PRED_SEL_AAAA (5 << 3) +# define R500_INST_RGB_PRED_INV (1 << 6) +# define R500_INST_WRITE_INACTIVE (1 << 7) +# define R500_INST_LAST (1 << 8) +# define R500_INST_NOP (1 << 9) +# define R500_INST_ALU_WAIT (1 << 10) +# define R500_INST_RGB_WMASK_R (1 << 11) +# define R500_INST_RGB_WMASK_G (1 << 12) +# define R500_INST_RGB_WMASK_B (1 << 13) +# define R500_INST_ALPHA_WMASK (1 << 14) +# define R500_INST_RGB_OMASK_R (1 << 15) +# define R500_INST_RGB_OMASK_G (1 << 16) +# define R500_INST_RGB_OMASK_B (1 << 17) +# define R500_INST_RGB_OMASK_RGB (7 << 15) +# define R500_INST_ALPHA_OMASK (1 << 18) +# define R500_INST_RGB_CLAMP (1 << 19) +# define R500_INST_ALPHA_CLAMP (1 << 20) +# define R500_INST_ALU_RESULT_SEL (1 << 21) +# define R500_INST_ALPHA_PRED_INV (1 << 22) +# define R500_INST_ALU_RESULT_OP_EQ (0 << 23) +# define R500_INST_ALU_RESULT_OP_LT (1 << 23) +# define R500_INST_ALU_RESULT_OP_GE (2 << 23) +# define R500_INST_ALU_RESULT_OP_NE (3 << 23) +# define R500_INST_ALPHA_PRED_SEL_NONE (0 << 25) +# define R500_INST_ALPHA_PRED_SEL_RGBA (1 << 25) +# define R500_INST_ALPHA_PRED_SEL_RRRR (2 << 25) +# define R500_INST_ALPHA_PRED_SEL_GGGG (3 << 25) +# define R500_INST_ALPHA_PRED_SEL_BBBB (4 << 25) +# define R500_INST_ALPHA_PRED_SEL_AAAA (5 << 25) +/* XXX next four are kind of guessed */ +# define R500_INST_STAT_WE_R (1 << 28) +# define R500_INST_STAT_WE_G (1 << 29) +# define R500_INST_STAT_WE_B (1 << 30) +# define R500_INST_STAT_WE_A (1 << 31) + +/* note that these are 8 bit lengths, despite the offsets, at least for R500 */ +#define R500_US_CODE_ADDR 0x4630 +# define R500_US_CODE_START_ADDR(x) (x << 0) +# define R500_US_CODE_END_ADDR(x) (x << 16) +#define R500_US_CODE_OFFSET 0x4638 +# define R500_US_CODE_OFFSET_ADDR(x) (x << 0) +#define R500_US_CODE_RANGE 0x4634 +# define R500_US_CODE_RANGE_ADDR(x) (x << 0) +# define R500_US_CODE_RANGE_SIZE(x) (x << 16) +#define R500_US_CONFIG 0x4600 +# define R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO (1 << 1) +#define R500_US_FC_ADDR_0 0xa000 +# define R500_FC_BOOL_ADDR(x) (x << 0) +# define R500_FC_INT_ADDR(x) (x << 8) +# define R500_FC_JUMP_ADDR(x) (x << 16) +# define R500_FC_JUMP_GLOBAL (1 << 31) +#define R500_US_FC_BOOL_CONST 0x4620 +# define R500_FC_KBOOL(x) (x) +#define R500_US_FC_CTRL 0x4624 +# define R500_FC_TEST_EN (1 << 30) +# define R500_FC_FULL_FC_EN (1 << 31) +#define R500_US_FC_INST_0 0x9800 +# define R500_FC_OP_JUMP (0 << 0) +# define R500_FC_OP_LOOP (1 << 0) +# define R500_FC_OP_ENDLOOP (2 << 0) +# define R500_FC_OP_REP (3 << 0) +# define R500_FC_OP_ENDREP (4 << 0) +# define R500_FC_OP_BREAKLOOP (5 << 0) +# define R500_FC_OP_BREAKREP (6 << 0) +# define R500_FC_OP_CONTINUE (7 << 0) +# define R500_FC_B_ELSE (1 << 4) +# define R500_FC_JUMP_ANY (1 << 5) +# define R500_FC_A_OP_NONE (0 << 6) +# define R500_FC_A_OP_POP (1 << 6) +# define R500_FC_A_OP_PUSH (2 << 6) +# define R500_FC_JUMP_FUNC(x) (x << 8) +# define R500_FC_B_POP_CNT(x) (x << 16) +# define R500_FC_B_OP0_NONE (0 << 24) +# define R500_FC_B_OP0_DECR (1 << 24) +# define R500_FC_B_OP0_INCR (2 << 24) +# define R500_FC_B_OP1_DECR (0 << 26) +# define R500_FC_B_OP1_NONE (1 << 26) +# define R500_FC_B_OP1_INCR (2 << 26) +# define R500_FC_IGNORE_UNCOVERED (1 << 28) +#define R500_US_FC_INT_CONST_0 0x4c00 +# define R500_FC_INT_CONST_KR(x) (x << 0) +# define R500_FC_INT_CONST_KG(x) (x << 8) +# define R500_FC_INT_CONST_KB(x) (x << 16) +/* _0 through _15 */ +#define R500_US_FORMAT0_0 0x4640 +# define R500_FORMAT_TXWIDTH(x) (x << 0) +# define R500_FORMAT_TXHEIGHT(x) (x << 11) +# define R500_FORMAT_TXDEPTH(x) (x << 22) +#define R500_US_PIXSIZE 0x4604 +# define R500_PIX_SIZE(x) (x) +#define R500_US_TEX_ADDR_0 0x9800 +# define R500_TEX_SRC_ADDR(x) (x << 0) +# define R500_TEX_SRC_ADDR_REL (1 << 7) +# define R500_TEX_SRC_S_SWIZ_R (0 << 8) +# define R500_TEX_SRC_S_SWIZ_G (1 << 8) +# define R500_TEX_SRC_S_SWIZ_B (2 << 8) +# define R500_TEX_SRC_S_SWIZ_A (3 << 8) +# define R500_TEX_SRC_T_SWIZ_R (0 << 10) +# define R500_TEX_SRC_T_SWIZ_G (1 << 10) +# define R500_TEX_SRC_T_SWIZ_B (2 << 10) +# define R500_TEX_SRC_T_SWIZ_A (3 << 10) +# define R500_TEX_SRC_R_SWIZ_R (0 << 12) +# define R500_TEX_SRC_R_SWIZ_G (1 << 12) +# define R500_TEX_SRC_R_SWIZ_B (2 << 12) +# define R500_TEX_SRC_R_SWIZ_A (3 << 12) +# define R500_TEX_SRC_Q_SWIZ_R (0 << 14) +# define R500_TEX_SRC_Q_SWIZ_G (1 << 14) +# define R500_TEX_SRC_Q_SWIZ_B (2 << 14) +# define R500_TEX_SRC_Q_SWIZ_A (3 << 14) +# define R500_TEX_DST_ADDR(x) (x << 16) +# define R500_TEX_DST_ADDR_REL (1 << 23) +# define R500_TEX_DST_R_SWIZ_R (0 << 24) +# define R500_TEX_DST_R_SWIZ_G (1 << 24) +# define R500_TEX_DST_R_SWIZ_B (2 << 24) +# define R500_TEX_DST_R_SWIZ_A (3 << 24) +# define R500_TEX_DST_G_SWIZ_R (0 << 26) +# define R500_TEX_DST_G_SWIZ_G (1 << 26) +# define R500_TEX_DST_G_SWIZ_B (2 << 26) +# define R500_TEX_DST_G_SWIZ_A (3 << 26) +# define R500_TEX_DST_B_SWIZ_R (0 << 28) +# define R500_TEX_DST_B_SWIZ_G (1 << 28) +# define R500_TEX_DST_B_SWIZ_B (2 << 28) +# define R500_TEX_DST_B_SWIZ_A (3 << 28) +# define R500_TEX_DST_A_SWIZ_R (0 << 30) +# define R500_TEX_DST_A_SWIZ_G (1 << 30) +# define R500_TEX_DST_A_SWIZ_B (2 << 30) +# define R500_TEX_DST_A_SWIZ_A (3 << 30) +#define R500_US_TEX_ADDR_DXDY_0 0xa000 +# define R500_DX_ADDR(x) (x << 0) +# define R500_DX_ADDR_REL (1 << 7) +# define R500_DX_S_SWIZ_R (0 << 8) +# define R500_DX_S_SWIZ_G (1 << 8) +# define R500_DX_S_SWIZ_B (2 << 8) +# define R500_DX_S_SWIZ_A (3 << 8) +# define R500_DX_T_SWIZ_R (0 << 10) +# define R500_DX_T_SWIZ_G (1 << 10) +# define R500_DX_T_SWIZ_B (2 << 10) +# define R500_DX_T_SWIZ_A (3 << 10) +# define R500_DX_R_SWIZ_R (0 << 12) +# define R500_DX_R_SWIZ_G (1 << 12) +# define R500_DX_R_SWIZ_B (2 << 12) +# define R500_DX_R_SWIZ_A (3 << 12) +# define R500_DX_Q_SWIZ_R (0 << 14) +# define R500_DX_Q_SWIZ_G (1 << 14) +# define R500_DX_Q_SWIZ_B (2 << 14) +# define R500_DX_Q_SWIZ_A (3 << 14) +# define R500_DY_ADDR(x) (x << 16) +# define R500_DY_ADDR_REL (1 << 17) +# define R500_DY_S_SWIZ_R (0 << 24) +# define R500_DY_S_SWIZ_G (1 << 24) +# define R500_DY_S_SWIZ_B (2 << 24) +# define R500_DY_S_SWIZ_A (3 << 24) +# define R500_DY_T_SWIZ_R (0 << 26) +# define R500_DY_T_SWIZ_G (1 << 26) +# define R500_DY_T_SWIZ_B (2 << 26) +# define R500_DY_T_SWIZ_A (3 << 26) +# define R500_DY_R_SWIZ_R (0 << 28) +# define R500_DY_R_SWIZ_G (1 << 28) +# define R500_DY_R_SWIZ_B (2 << 28) +# define R500_DY_R_SWIZ_A (3 << 28) +# define R500_DY_Q_SWIZ_R (0 << 30) +# define R500_DY_Q_SWIZ_G (1 << 30) +# define R500_DY_Q_SWIZ_B (2 << 30) +# define R500_DY_Q_SWIZ_A (3 << 30) +#define R500_US_TEX_INST_0 0x9000 +# define R500_TEX_ID(x) (x << 16) +# define R500_TEX_INST_NOP (0 << 22) +# define R500_TEX_INST_LD (1 << 22) +# define R500_TEX_INST_TEXKILL (2 << 22) +# define R500_TEX_INST_PROJ (3 << 22) +# define R500_TEX_INST_LODBIAS (4 << 22) +# define R500_TEX_INST_LOD (5 << 22) +# define R500_TEX_INST_DXDY (6 << 22) +# define R500_TEX_SEM_ACQUIRE (1 << 25) +# define R500_TEX_IGNORE_UNCOVERED (1 << 26) +# define R500_TEX_UNSCALED (1 << 27) +#define R300_US_W_FMT 0x46b4 +# define R300_W_FMT_W0 (0 << 0) +# define R300_W_FMT_W24 (1 << 0) +# define R300_W_FMT_W24FP (2 << 0) +# define R300_W_SRC_US (0 << 2) +# define R300_W_SRC_RAS (1 << 2) + + +/* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR. + * Two parameter dwords: + * 0. VAP_VTX_FMT: The first parameter is not written to hardware + * 1. VAP_VF_CTL: The second parameter is a standard primitive emission dword. + */ +#define R300_PACKET3_3D_DRAW_VBUF 0x00002800 + +/* Draw a primitive from immediate vertices in this packet + * Up to 16382 dwords: + * 0. VAP_VTX_FMT: The first parameter is not written to hardware + * 1. VAP_VF_CTL: The second parameter is a standard primitive emission dword. + * 2 to end: Up to 16380 dwords of vertex data. + */ +#define R300_PACKET3_3D_DRAW_IMMD 0x00002900 + +/* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR and + * immediate vertices in this packet + * Up to 16382 dwords: + * 0. VAP_VTX_FMT: The first parameter is not written to hardware + * 1. VAP_VF_CTL: The second parameter is a standard primitive emission dword. + * 2 to end: Up to 16380 dwords of vertex data. + */ +#define R300_PACKET3_3D_DRAW_INDX 0x00002A00 + + +/* Specify the full set of vertex arrays as (address, stride). + * The first parameter is the number of vertex arrays specified. + * The rest of the command is a variable length list of blocks, where + * each block is three dwords long and specifies two arrays. + * The first dword of a block is split into two words, the lower significant + * word refers to the first array, the more significant word to the second + * array in the block. + * The low byte of each word contains the size of an array entry in dwords, + * the high byte contains the stride of the array. + * The second dword of a block contains the pointer to the first array, + * the third dword of a block contains the pointer to the second array. + * Note that if the total number of arrays is odd, the third dword of + * the last block is omitted. + */ +#define R300_PACKET3_3D_LOAD_VBPNTR 0x00002F00 + +#define R300_PACKET3_INDX_BUFFER 0x00003300 +# define R300_EB_UNK1_SHIFT 24 +# define R300_EB_UNK1 (0x80<<24) +# define R300_EB_UNK2 0x0810 + +/* Same as R300_PACKET3_3D_DRAW_VBUF but without VAP_VTX_FMT */ +#define R300_PACKET3_3D_DRAW_VBUF_2 0x00003400 +/* Same as R300_PACKET3_3D_DRAW_IMMD but without VAP_VTX_FMT */ +#define R300_PACKET3_3D_DRAW_IMMD_2 0x00003500 +/* Same as R300_PACKET3_3D_DRAW_INDX but without VAP_VTX_FMT */ +#define R300_PACKET3_3D_DRAW_INDX_2 0x00003600 + +/* Clears a portion of hierachical Z RAM + * 3 dword parameters + * 0. START + * 1. COUNT: 13:0 (max is 0x3FFF) + * 2. CLEAR_VALUE: Value to write into HIZ RAM. + */ +#define R300_PACKET3_3D_CLEAR_HIZ 0x00003700 + +/* Draws a set of primitives using vertex buffers pointed by the state data. + * At least 2 Parameters: + * 0. VAP_VF_CNTL: The first parameter is a standard primitive emission dword. + * 2 to end: Data or indices (see other 3D_DRAW_* packets for details) + */ +#define R300_PACKET3_3D_DRAW_128 0x00003900 + +/* END: Packet 3 commands */ + + +/* Color formats for 2d packets + */ +#define R300_CP_COLOR_FORMAT_CI8 2 +#define R300_CP_COLOR_FORMAT_ARGB1555 3 +#define R300_CP_COLOR_FORMAT_RGB565 4 +#define R300_CP_COLOR_FORMAT_ARGB8888 6 +#define R300_CP_COLOR_FORMAT_RGB332 7 +#define R300_CP_COLOR_FORMAT_RGB8 9 +#define R300_CP_COLOR_FORMAT_ARGB4444 15 + +/* + * CP type-3 packets + */ +#define R300_CP_CMD_BITBLT_MULTI 0xC0009B00 + +/* XXX Corbin's stuff from radeon and r200 */ + +#define RADEON_WAIT_UNTIL 0x1720 +# define RADEON_WAIT_CRTC_PFLIP (1 << 0) +# define RADEON_WAIT_2D_IDLECLEAN (1 << 16) +# define RADEON_WAIT_3D_IDLECLEAN (1 << 17) +# define RADEON_WAIT_HOST_IDLECLEAN (1 << 18) + +#define RADEON_CP_PACKET3 0xC0000000 + +#define R200_3D_DRAW_IMMD_2 0xC0003500 + +#endif /* _R300_REG_H */ + +/* *INDENT-ON* */ + +/* vim: set foldenable foldmarker=\\{,\\} foldmethod=marker : */ diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c new file mode 100644 index 0000000000..d7354ad893 --- /dev/null +++ b/src/gallium/drivers/r300/r300_screen.c @@ -0,0 +1,282 @@ +/* + * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "r300_screen.h" + +/* Return the identifier behind whom the brave coders responsible for this + * amalgamation of code, sweat, and duct tape, routinely obscure their names. + * + * ...I should have just put "Corbin Simpson", but I'm not that cool. + * + * (Or egotistical. Yet.) */ +static const char* r300_get_vendor(struct pipe_screen* pscreen) +{ + return "X.Org R300 Project"; +} + +static const char* chip_families[] = { + "R300", + "R350", + "R360", + "RV350", + "RV370", + "RV380", + "R420", + "R423", + "R430", + "R480", + "R481", + "RV410", + "RS400", + "RC410", + "RS480", + "RS482", + "RS690", + "RS740", + "RV515", + "R520", + "RV530", + "R580", + "RV560", + "RV570" +}; + +static const char* r300_get_name(struct pipe_screen* pscreen) +{ + struct r300_screen* r300screen = r300_screen(pscreen); + + return chip_families[r300screen->caps->family]; +} + +static int r300_get_param(struct pipe_screen* pscreen, int param) +{ + struct r300_screen* r300screen = r300_screen(pscreen); + + switch (param) { + /* XXX cases marked "IN THEORY" are possible on the hardware, + * but haven't been implemented yet. */ + case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: + /* XXX I'm told this goes up to 16 */ + return 8; + case PIPE_CAP_NPOT_TEXTURES: + /* IN THEORY */ + return 0; + case PIPE_CAP_TWO_SIDED_STENCIL: + if (r300screen->caps->is_r500) { + return 1; + } else { + return 0; + } + return 0; + case PIPE_CAP_GLSL: + /* IN THEORY */ + return 0; + case PIPE_CAP_S3TC: + /* IN THEORY */ + return 0; + case PIPE_CAP_ANISOTROPIC_FILTER: + /* IN THEORY */ + return 0; + case PIPE_CAP_POINT_SPRITE: + /* IN THEORY */ + return 0; + case PIPE_CAP_MAX_RENDER_TARGETS: + return 4; + case PIPE_CAP_OCCLUSION_QUERY: + /* IN THEORY */ + return 0; + case PIPE_CAP_TEXTURE_SHADOW_MAP: + /* IN THEORY */ + return 0; + case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: + if (r300screen->caps->is_r500) { + /* 13 == 4096x4096 */ + return 13; + } else { + /* 12 == 2048x2048 */ + return 12; + } + case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: + /* So, technically, the limit is the same as above, but some math + * shows why this is silly. Assuming RGBA, 4cpp, we can see that + * 4096*4096*4096 = 64.0 GiB exactly, so it's not exactly + * practical. However, if at some point a game really wants this, + * then we can remove or raise this limit. */ + if (r300screen->caps->is_r500) { + /* 9 == 256x256x256 */ + return 9; + } else { + /* 8 == 128*128*128 */ + return 8; + } + case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: + if (r300screen->caps->is_r500) { + /* 13 == 4096x4096 */ + return 13; + } else { + /* 12 == 2048x2048 */ + return 12; + } + case PIPE_CAP_TEXTURE_MIRROR_CLAMP: + return 1; + case PIPE_CAP_TEXTURE_MIRROR_REPEAT: + return 1; + case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS: + /* XXX guessing (what a terrible guess) */ + return 2; + default: + debug_printf("r300: Implementation error: Bad param %d\n", + param); + return 0; + } +} + +static float r300_get_paramf(struct pipe_screen* pscreen, int param) +{ + switch (param) { + case PIPE_CAP_MAX_LINE_WIDTH: + case PIPE_CAP_MAX_LINE_WIDTH_AA: + /* XXX this is the biggest thing that will fit in that register. + * Perhaps the actual rendering limits are less? */ + return 10922.0f; + case PIPE_CAP_MAX_POINT_WIDTH: + case PIPE_CAP_MAX_POINT_WIDTH_AA: + /* XXX this is the biggest thing that will fit in that register. + * Perhaps the actual rendering limits are less? */ + return 10922.0f; + case PIPE_CAP_MAX_TEXTURE_ANISOTROPY: + return 16.0f; + case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: + return 16.0f; + default: + debug_printf("r300: Implementation error: Bad paramf %d\n", + param); + return 0.0f; + } +} + +/* XXX even moar formats */ +static boolean check_tex_2d_format(enum pipe_format format) +{ + switch (format) { + /* Colorbuffer */ + case PIPE_FORMAT_A8R8G8B8_UNORM: + /* Texture */ + case PIPE_FORMAT_I8_UNORM: + /* Z buffer */ + case PIPE_FORMAT_Z16_UNORM: + /* Z buffer with stencil */ + case PIPE_FORMAT_Z24S8_UNORM: + return TRUE; + + /* These formats are explicitly not supported, in order to keep + * people from wasting their time trying to implement them... */ + case PIPE_FORMAT_S8Z24_UNORM: + return FALSE; + + default: + debug_printf("r300: Warning: Got unknown format: %s, in %s\n", + pf_name(format), __FUNCTION__); + break; + } + + return FALSE; +} + +/* XXX moar targets */ +static boolean r300_is_format_supported(struct pipe_screen* pscreen, + enum pipe_format format, + enum pipe_texture_target target, + unsigned tex_usage, + unsigned geom_flags) +{ + switch (target) { + case PIPE_TEXTURE_2D: + return check_tex_2d_format(format); + default: + debug_printf("r300: Warning: Got unknown format target: %d\n", + format); + break; + } + + return FALSE; +} + +static void* r300_surface_map(struct pipe_screen* screen, + struct pipe_surface* surface, + unsigned flags) +{ + struct r300_texture* tex = (struct r300_texture*)surface->texture; + char* map = pipe_buffer_map(screen, tex->buffer, flags); + + if (!map) { + return NULL; + } + + return map + surface->offset; +} + +static void r300_surface_unmap(struct pipe_screen* screen, + struct pipe_surface* surface) +{ + struct r300_texture* tex = (struct r300_texture*)surface->texture; + pipe_buffer_unmap(screen, tex->buffer); +} + +static void r300_destroy_screen(struct pipe_screen* pscreen) +{ + struct r300_screen* r300screen = r300_screen(pscreen); + + FREE(r300screen->caps); + FREE(r300screen); +} + +struct pipe_screen* r300_create_screen(struct pipe_winsys* winsys, + struct r300_winsys* r300_winsys) +{ + struct r300_screen* r300screen = CALLOC_STRUCT(r300_screen); + struct r300_capabilities* caps = CALLOC_STRUCT(r300_capabilities); + + if (!r300screen || !caps) + return NULL; + + caps->pci_id = r300_winsys->pci_id; + caps->num_frag_pipes = r300_winsys->gb_pipes; + + r300_parse_chipset(caps); + + r300screen->caps = caps; + r300screen->screen.winsys = winsys; + r300screen->screen.destroy = r300_destroy_screen; + r300screen->screen.get_name = r300_get_name; + r300screen->screen.get_vendor = r300_get_vendor; + r300screen->screen.get_param = r300_get_param; + r300screen->screen.get_paramf = r300_get_paramf; + r300screen->screen.is_format_supported = r300_is_format_supported; + r300screen->screen.surface_map = r300_surface_map; + r300screen->screen.surface_unmap = r300_surface_unmap; + + r300_init_screen_texture_functions(&r300screen->screen); + u_simple_screen_init(&r300screen->screen); + + return &r300screen->screen; +} diff --git a/src/gallium/drivers/r300/r300_screen.h b/src/gallium/drivers/r300/r300_screen.h new file mode 100644 index 0000000000..2e25f61dbf --- /dev/null +++ b/src/gallium/drivers/r300/r300_screen.h @@ -0,0 +1,52 @@ +/* + * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_SCREEN_H +#define R300_SCREEN_H + +#include "pipe/p_inlines.h" +#include "pipe/p_screen.h" +#include "util/u_memory.h" +#include "util/u_simple_screen.h" + +#include "r300_chipset.h" +#include "r300_texture.h" +#include "r300_winsys.h" + +struct r300_screen { + /* Parent class */ + struct pipe_screen screen; + + /* Chipset capabilities */ + struct r300_capabilities* caps; +}; + +/* Convenience cast wrapper. */ +static struct r300_screen* r300_screen(struct pipe_screen* screen) { + return (struct r300_screen*)screen; +} + +/* Creates a new r300 screen. */ +struct pipe_screen* r300_create_screen(struct pipe_winsys* winsys, + struct r300_winsys* r300_winsys); + +#endif /* R300_SCREEN_H */ diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c new file mode 100644 index 0000000000..eae1a5698d --- /dev/null +++ b/src/gallium/drivers/r300/r300_state.c @@ -0,0 +1,852 @@ +/* + * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "util/u_math.h" +#include "util/u_pack_color.h" + +#include "pipe/p_debug.h" +#include "pipe/internal/p_winsys_screen.h" + +#include "r300_context.h" +#include "r300_reg.h" +#include "r300_state_shader.h" + +/* r300_state: Functions used to intialize state context by translating + * Gallium state objects into semi-native r300 state objects. + * + * XXX break this file up into pieces if it gets too big! */ + +/* Pack a float into a dword. */ +static uint32_t pack_float_32(float f) +{ + union { + float f; + uint32_t u; + } u; + + u.f = f; + return u.u; +} + +static uint32_t translate_blend_function(int blend_func) { + switch (blend_func) { + case PIPE_BLEND_ADD: + return R300_COMB_FCN_ADD_CLAMP; + case PIPE_BLEND_SUBTRACT: + return R300_COMB_FCN_SUB_CLAMP; + case PIPE_BLEND_REVERSE_SUBTRACT: + return R300_COMB_FCN_RSUB_CLAMP; + case PIPE_BLEND_MIN: + return R300_COMB_FCN_MIN; + case PIPE_BLEND_MAX: + return R300_COMB_FCN_MAX; + default: + debug_printf("r300: Unknown blend function %d\n", blend_func); + break; + } + return 0; +} + +/* XXX we can also offer the D3D versions of some of these... */ +static uint32_t translate_blend_factor(int blend_fact) { + switch (blend_fact) { + case PIPE_BLENDFACTOR_ONE: + return R300_BLEND_GL_ONE; + case PIPE_BLENDFACTOR_SRC_COLOR: + return R300_BLEND_GL_SRC_COLOR; + case PIPE_BLENDFACTOR_SRC_ALPHA: + return R300_BLEND_GL_SRC_ALPHA; + case PIPE_BLENDFACTOR_DST_ALPHA: + return R300_BLEND_GL_DST_ALPHA; + case PIPE_BLENDFACTOR_DST_COLOR: + return R300_BLEND_GL_DST_COLOR; + case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: + return R300_BLEND_GL_SRC_ALPHA_SATURATE; + case PIPE_BLENDFACTOR_CONST_COLOR: + return R300_BLEND_GL_CONST_COLOR; + case PIPE_BLENDFACTOR_CONST_ALPHA: + return R300_BLEND_GL_CONST_ALPHA; + /* XXX WTF are these? + case PIPE_BLENDFACTOR_SRC1_COLOR: + case PIPE_BLENDFACTOR_SRC1_ALPHA: */ + case PIPE_BLENDFACTOR_ZERO: + return R300_BLEND_GL_ZERO; + case PIPE_BLENDFACTOR_INV_SRC_COLOR: + return R300_BLEND_GL_ONE_MINUS_SRC_COLOR; + case PIPE_BLENDFACTOR_INV_SRC_ALPHA: + return R300_BLEND_GL_ONE_MINUS_SRC_ALPHA; + case PIPE_BLENDFACTOR_INV_DST_ALPHA: + return R300_BLEND_GL_ONE_MINUS_DST_ALPHA; + case PIPE_BLENDFACTOR_INV_DST_COLOR: + return R300_BLEND_GL_ONE_MINUS_DST_COLOR; + case PIPE_BLENDFACTOR_INV_CONST_COLOR: + return R300_BLEND_GL_ONE_MINUS_CONST_COLOR; + case PIPE_BLENDFACTOR_INV_CONST_ALPHA: + return R300_BLEND_GL_ONE_MINUS_CONST_ALPHA; + /* XXX see above + case PIPE_BLENDFACTOR_INV_SRC1_COLOR: + case PIPE_BLENDFACTOR_INV_SRC1_ALPHA: */ + default: + debug_printf("r300: Unknown blend factor %d\n", blend_fact); + break; + } + return 0; +} + +/* Create a new blend state based on the CSO blend state. + * + * This encompasses alpha blending, logic/raster ops, and blend dithering. */ +static void* r300_create_blend_state(struct pipe_context* pipe, + const struct pipe_blend_state* state) +{ + struct r300_blend_state* blend = CALLOC_STRUCT(r300_blend_state); + + if (state->blend_enable) { + /* XXX for now, always do separate alpha... + * is it faster to do it with one reg? */ + blend->blend_control = R300_ALPHA_BLEND_ENABLE | + R300_SEPARATE_ALPHA_ENABLE | + R300_READ_ENABLE | + translate_blend_function(state->rgb_func) | + (translate_blend_factor(state->rgb_src_factor) << + R300_SRC_BLEND_SHIFT) | + (translate_blend_factor(state->rgb_dst_factor) << + R300_DST_BLEND_SHIFT); + blend->alpha_blend_control = + translate_blend_function(state->alpha_func) | + (translate_blend_factor(state->alpha_src_factor) << + R300_SRC_BLEND_SHIFT) | + (translate_blend_factor(state->alpha_dst_factor) << + R300_DST_BLEND_SHIFT); + } + + /* PIPE_LOGICOP_* don't need to be translated, fortunately. */ + /* XXX are logicops still allowed if blending's disabled? + * Does Gallium take care of it for us? */ + if (state->logicop_enable) { + blend->rop = R300_RB3D_ROPCNTL_ROP_ENABLE | + (state->logicop_func) << R300_RB3D_ROPCNTL_ROP_SHIFT; + } + + if (state->dither) { + blend->dither = R300_RB3D_DITHER_CTL_DITHER_MODE_LUT | + R300_RB3D_DITHER_CTL_ALPHA_DITHER_MODE_LUT; + } + + return (void*)blend; +} + +/* Bind blend state. */ +static void r300_bind_blend_state(struct pipe_context* pipe, + void* state) +{ + struct r300_context* r300 = r300_context(pipe); + + r300->blend_state = (struct r300_blend_state*)state; + r300->dirty_state |= R300_NEW_BLEND; +} + +/* Free blend state. */ +static void r300_delete_blend_state(struct pipe_context* pipe, + void* state) +{ + FREE(state); +} + +/* Set blend color. + * Setup both R300 and R500 registers, figure out later which one to write. */ +static void r300_set_blend_color(struct pipe_context* pipe, + const struct pipe_blend_color* color) +{ + struct r300_context* r300 = r300_context(pipe); + uint32_t r, g, b, a; + ubyte ur, ug, ub, ua; + + r = util_iround(color->color[0] * 1023.0f); + g = util_iround(color->color[1] * 1023.0f); + b = util_iround(color->color[2] * 1023.0f); + a = util_iround(color->color[3] * 1023.0f); + + ur = float_to_ubyte(color->color[0]); + ug = float_to_ubyte(color->color[1]); + ub = float_to_ubyte(color->color[2]); + ua = float_to_ubyte(color->color[3]); + + r300->blend_color_state->blend_color = (a << 24) | (r << 16) | (g << 8) | b; + + r300->blend_color_state->blend_color_red_alpha = ur | (ua << 16); + r300->blend_color_state->blend_color_green_blue = ub | (ug << 16); + + r300->dirty_state |= R300_NEW_BLEND_COLOR; +} + +static void r300_set_clip_state(struct pipe_context* pipe, + const struct pipe_clip_state* state) +{ + struct r300_context* r300 = r300_context(pipe); + /* XXX Draw */ + draw_flush(r300->draw); + draw_set_clip_state(r300->draw, state); +} + +static void + r300_set_constant_buffer(struct pipe_context* pipe, + uint shader, uint index, + const struct pipe_constant_buffer* buffer) +{ + struct r300_context* r300 = r300_context(pipe); + + /* This entire chunk of code seems ever-so-slightly baked. + * It's as if I've got pipe_buffer* matryoshkas... */ + if (buffer && buffer->buffer && buffer->buffer->size) { + void* map = pipe->winsys->buffer_map(pipe->winsys, buffer->buffer, + PIPE_BUFFER_USAGE_CPU_READ); + memcpy(r300->shader_constants[shader].constants, + map, buffer->buffer->size); + pipe->winsys->buffer_unmap(pipe->winsys, buffer->buffer); + + r300->shader_constants[shader].user_count = + buffer->buffer->size / (sizeof(float) * 4); + } else { + r300->shader_constants[shader].user_count = 0; + } + + r300->dirty_state |= R300_NEW_CONSTANTS; +} + +static uint32_t translate_depth_stencil_function(int zs_func) { + switch (zs_func) { + case PIPE_FUNC_NEVER: + return R300_ZS_NEVER; + case PIPE_FUNC_LESS: + return R300_ZS_LESS; + case PIPE_FUNC_EQUAL: + return R300_ZS_EQUAL; + case PIPE_FUNC_LEQUAL: + return R300_ZS_LEQUAL; + case PIPE_FUNC_GREATER: + return R300_ZS_GREATER; + case PIPE_FUNC_NOTEQUAL: + return R300_ZS_NOTEQUAL; + case PIPE_FUNC_GEQUAL: + return R300_ZS_GEQUAL; + case PIPE_FUNC_ALWAYS: + return R300_ZS_ALWAYS; + default: + debug_printf("r300: Unknown depth/stencil function %d\n", + zs_func); + break; + } + return 0; +} + +static uint32_t translate_stencil_op(int s_op) { + switch (s_op) { + case PIPE_STENCIL_OP_KEEP: + return R300_ZS_KEEP; + case PIPE_STENCIL_OP_ZERO: + return R300_ZS_ZERO; + case PIPE_STENCIL_OP_REPLACE: + return R300_ZS_REPLACE; + case PIPE_STENCIL_OP_INCR: + return R300_ZS_INCR; + case PIPE_STENCIL_OP_DECR: + return R300_ZS_DECR; + case PIPE_STENCIL_OP_INCR_WRAP: + return R300_ZS_INCR_WRAP; + case PIPE_STENCIL_OP_DECR_WRAP: + return R300_ZS_DECR_WRAP; + case PIPE_STENCIL_OP_INVERT: + return R300_ZS_INVERT; + default: + debug_printf("r300: Unknown stencil op %d", s_op); + break; + } + return 0; +} + +static uint32_t translate_alpha_function(int alpha_func) { + switch (alpha_func) { + case PIPE_FUNC_NEVER: + return R300_FG_ALPHA_FUNC_NEVER; + case PIPE_FUNC_LESS: + return R300_FG_ALPHA_FUNC_LESS; + case PIPE_FUNC_EQUAL: + return R300_FG_ALPHA_FUNC_EQUAL; + case PIPE_FUNC_LEQUAL: + return R300_FG_ALPHA_FUNC_LE; + case PIPE_FUNC_GREATER: + return R300_FG_ALPHA_FUNC_GREATER; + case PIPE_FUNC_NOTEQUAL: + return R300_FG_ALPHA_FUNC_NOTEQUAL; + case PIPE_FUNC_GEQUAL: + return R300_FG_ALPHA_FUNC_GE; + case PIPE_FUNC_ALWAYS: + return R300_FG_ALPHA_FUNC_ALWAYS; + default: + debug_printf("r300: Unknown alpha function %d", alpha_func); + break; + } + return 0; +} + +/* Create a new depth, stencil, and alpha state based on the CSO dsa state. + * + * This contains the depth buffer, stencil buffer, alpha test, and such. + * On the Radeon, depth and stencil buffer setup are intertwined, which is + * the reason for some of the strange-looking assignments across registers. */ +static void* + r300_create_dsa_state(struct pipe_context* pipe, + const struct pipe_depth_stencil_alpha_state* state) +{ + struct r300_dsa_state* dsa = CALLOC_STRUCT(r300_dsa_state); + + /* Depth test setup. */ + if (state->depth.enabled) { + dsa->z_buffer_control |= R300_Z_ENABLE; + + if (state->depth.writemask) { + dsa->z_buffer_control |= R300_Z_WRITE_ENABLE; + } + + dsa->z_stencil_control |= + (translate_depth_stencil_function(state->depth.func) << + R300_Z_FUNC_SHIFT); + } + + /* Stencil buffer setup. */ + if (state->stencil[0].enabled) { + dsa->z_buffer_control |= R300_STENCIL_ENABLE; + dsa->z_stencil_control |= + (translate_depth_stencil_function(state->stencil[0].func) << + R300_S_FRONT_FUNC_SHIFT) | + (translate_stencil_op(state->stencil[0].fail_op) << + R300_S_FRONT_SFAIL_OP_SHIFT) | + (translate_stencil_op(state->stencil[0].zpass_op) << + R300_S_FRONT_ZPASS_OP_SHIFT) | + (translate_stencil_op(state->stencil[0].zfail_op) << + R300_S_FRONT_ZFAIL_OP_SHIFT); + + dsa->stencil_ref_mask = (state->stencil[0].ref_value) | + (state->stencil[0].valuemask << R300_STENCILMASK_SHIFT) | + (state->stencil[0].writemask << R300_STENCILWRITEMASK_SHIFT); + + if (state->stencil[1].enabled) { + dsa->z_buffer_control |= R300_STENCIL_FRONT_BACK; + dsa->z_stencil_control |= + (translate_depth_stencil_function(state->stencil[1].func) << + R300_S_BACK_FUNC_SHIFT) | + (translate_stencil_op(state->stencil[1].fail_op) << + R300_S_BACK_SFAIL_OP_SHIFT) | + (translate_stencil_op(state->stencil[1].zpass_op) << + R300_S_BACK_ZPASS_OP_SHIFT) | + (translate_stencil_op(state->stencil[1].zfail_op) << + R300_S_BACK_ZFAIL_OP_SHIFT); + + dsa->stencil_ref_bf = (state->stencil[1].ref_value) | + (state->stencil[1].valuemask << R300_STENCILMASK_SHIFT) | + (state->stencil[1].writemask << R300_STENCILWRITEMASK_SHIFT); + } + } + + /* Alpha test setup. */ + if (state->alpha.enabled) { + dsa->alpha_function = translate_alpha_function(state->alpha.func) | + R300_FG_ALPHA_FUNC_ENABLE; + dsa->alpha_reference = CLAMP(state->alpha.ref_value * 1023.0f, + 0, 1023); + } else { + dsa->z_buffer_top = R300_ZTOP_ENABLE; + } + + return (void*)dsa; +} + +/* Bind DSA state. */ +static void r300_bind_dsa_state(struct pipe_context* pipe, + void* state) +{ + struct r300_context* r300 = r300_context(pipe); + + r300->dsa_state = (struct r300_dsa_state*)state; + r300->dirty_state |= R300_NEW_DSA; +} + +/* Free DSA state. */ +static void r300_delete_dsa_state(struct pipe_context* pipe, + void* state) +{ + FREE(state); +} + +static void r300_set_edgeflags(struct pipe_context* pipe, + const unsigned* bitfield) +{ + /* XXX you know it's bad when i915 has this blank too */ +} + +static void + r300_set_framebuffer_state(struct pipe_context* pipe, + const struct pipe_framebuffer_state* state) +{ + struct r300_context* r300 = r300_context(pipe); + + draw_flush(r300->draw); + + r300->framebuffer_state = *state; + + r300->dirty_state |= R300_NEW_FRAMEBUFFERS; +} + +/* Create fragment shader state. */ +static void* r300_create_fs_state(struct pipe_context* pipe, + const struct pipe_shader_state* shader) +{ + struct r300_context* r300 = r300_context(pipe); + struct r3xx_fragment_shader* fs = NULL; + + if (r300_screen(r300->context.screen)->caps->is_r500) { + fs = + (struct r3xx_fragment_shader*)CALLOC_STRUCT(r500_fragment_shader); + } else { + fs = + (struct r3xx_fragment_shader*)CALLOC_STRUCT(r300_fragment_shader); + } + + /* Copy state directly into shader. */ + fs->state = *shader; + + return (void*)fs; +} + +/* Bind fragment shader state. */ +static void r300_bind_fs_state(struct pipe_context* pipe, void* shader) +{ + struct r300_context* r300 = r300_context(pipe); + struct r3xx_fragment_shader* fs = (struct r3xx_fragment_shader*)shader; + + if (fs == NULL) { + r300->fs = NULL; + return; + } else if (!fs->translated) { + if (r300_screen(r300->context.screen)->caps->is_r500) { + r500_translate_fragment_shader(r300, (struct r500_fragment_shader*)fs); + } else { + r300_translate_fragment_shader(r300, (struct r300_fragment_shader*)fs); + } + } + + fs->translated = true; + r300->fs = fs; + + r300->dirty_state |= R300_NEW_FRAGMENT_SHADER; +} + +/* Delete fragment shader state. */ +static void r300_delete_fs_state(struct pipe_context* pipe, void* shader) +{ + FREE(shader); +} + +static void r300_set_polygon_stipple(struct pipe_context* pipe, + const struct pipe_poly_stipple* state) +{ + /* XXX */ +} + +static INLINE int pack_float_16_6x(float f) { + return ((int)(f * 6.0) & 0xffff); +} + +/* Create a new rasterizer state based on the CSO rasterizer state. + * + * This is a very large chunk of state, and covers most of the graphics + * backend (GB), geometry assembly (GA), and setup unit (SU) blocks. + * + * In a not entirely unironic sidenote, this state has nearly nothing to do + * with the actual block on the Radeon called the rasterizer (RS). */ +static void* r300_create_rs_state(struct pipe_context* pipe, + const struct pipe_rasterizer_state* state) +{ + struct r300_rs_state* rs = CALLOC_STRUCT(r300_rs_state); + + /* XXX this is part of HW TCL */ + /* XXX endian control */ + rs->vap_control_status = R300_VAP_TCL_BYPASS; + + rs->point_size = pack_float_16_6x(state->point_size) | + (pack_float_16_6x(state->point_size) << R300_POINTSIZE_X_SHIFT); + + rs->line_control = pack_float_16_6x(state->line_width) | + R300_GA_LINE_CNTL_END_TYPE_COMP; + + /* Radeons don't think in "CW/CCW", they think in "front/back". */ + if (state->front_winding == PIPE_WINDING_CW) { + rs->cull_mode = R300_FRONT_FACE_CW; + + if (state->offset_cw) { + rs->polygon_offset_enable |= R300_FRONT_ENABLE; + } + if (state->offset_ccw) { + rs->polygon_offset_enable |= R300_BACK_ENABLE; + } + } else { + rs->cull_mode = R300_FRONT_FACE_CCW; + + if (state->offset_ccw) { + rs->polygon_offset_enable |= R300_FRONT_ENABLE; + } + if (state->offset_cw) { + rs->polygon_offset_enable |= R300_BACK_ENABLE; + } + } + if (state->front_winding & state->cull_mode) { + rs->cull_mode |= R300_CULL_FRONT; + } + if (~(state->front_winding) & state->cull_mode) { + rs->cull_mode |= R300_CULL_BACK; + } + + if (rs->polygon_offset_enable) { + rs->depth_offset_front = rs->depth_offset_back = + pack_float_32(state->offset_units); + rs->depth_scale_front = rs->depth_scale_back = + pack_float_32(state->offset_scale); + } + + if (state->line_stipple_enable) { + rs->line_stipple_config = + R300_GA_LINE_STIPPLE_CONFIG_LINE_RESET_LINE | + (pack_float_32((float)state->line_stipple_factor) & + R300_GA_LINE_STIPPLE_CONFIG_STIPPLE_SCALE_MASK); + /* XXX this might need to be scaled up */ + rs->line_stipple_value = state->line_stipple_pattern; + } + + rs->rs = *state; + + return (void*)rs; +} + +/* Bind rasterizer state. */ +static void r300_bind_rs_state(struct pipe_context* pipe, void* state) +{ + struct r300_context* r300 = r300_context(pipe); + struct r300_rs_state* rs = (struct r300_rs_state*)state; + + draw_set_rasterizer_state(r300->draw, &rs->rs); + + r300->rs_state = rs; + r300->dirty_state |= R300_NEW_RASTERIZER; +} + +/* Free rasterizer state. */ +static void r300_delete_rs_state(struct pipe_context* pipe, void* state) +{ + FREE(state); +} + +static uint32_t translate_wrap(int wrap) { + switch (wrap) { + case PIPE_TEX_WRAP_REPEAT: + return R300_TX_REPEAT; + case PIPE_TEX_WRAP_CLAMP: + return R300_TX_CLAMP; + case PIPE_TEX_WRAP_CLAMP_TO_EDGE: + return R300_TX_CLAMP_TO_EDGE; + case PIPE_TEX_WRAP_CLAMP_TO_BORDER: + return R300_TX_CLAMP_TO_BORDER; + case PIPE_TEX_WRAP_MIRROR_REPEAT: + return R300_TX_REPEAT | R300_TX_MIRRORED; + case PIPE_TEX_WRAP_MIRROR_CLAMP: + return R300_TX_CLAMP | R300_TX_MIRRORED; + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: + return R300_TX_CLAMP_TO_EDGE | R300_TX_MIRRORED; + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: + return R300_TX_CLAMP_TO_EDGE | R300_TX_MIRRORED; + default: + debug_printf("r300: Unknown texture wrap %d", wrap); + return 0; + } +} + +static uint32_t translate_tex_filters(int min, int mag, int mip) { + uint32_t retval = 0; + switch (min) { + case PIPE_TEX_FILTER_NEAREST: + retval |= R300_TX_MIN_FILTER_NEAREST; + case PIPE_TEX_FILTER_LINEAR: + retval |= R300_TX_MIN_FILTER_LINEAR; + case PIPE_TEX_FILTER_ANISO: + retval |= R300_TX_MIN_FILTER_ANISO; + default: + debug_printf("r300: Unknown texture filter %d", min); + break; + } + switch (mag) { + case PIPE_TEX_FILTER_NEAREST: + retval |= R300_TX_MAG_FILTER_NEAREST; + case PIPE_TEX_FILTER_LINEAR: + retval |= R300_TX_MAG_FILTER_LINEAR; + case PIPE_TEX_FILTER_ANISO: + retval |= R300_TX_MAG_FILTER_ANISO; + default: + debug_printf("r300: Unknown texture filter %d", mag); + break; + } + switch (mip) { + case PIPE_TEX_MIPFILTER_NONE: + retval |= R300_TX_MIN_FILTER_MIP_NONE; + case PIPE_TEX_MIPFILTER_NEAREST: + retval |= R300_TX_MIN_FILTER_MIP_NEAREST; + case PIPE_TEX_MIPFILTER_LINEAR: + retval |= R300_TX_MIN_FILTER_MIP_LINEAR; + default: + debug_printf("r300: Unknown texture filter %d", mip); + break; + } + + return retval; +} + +static uint32_t anisotropy(float max_aniso) { + if (max_aniso >= 16.0f) { + return R300_TX_MAX_ANISO_16_TO_1; + } else if (max_aniso >= 8.0f) { + return R300_TX_MAX_ANISO_8_TO_1; + } else if (max_aniso >= 4.0f) { + return R300_TX_MAX_ANISO_4_TO_1; + } else if (max_aniso >= 2.0f) { + return R300_TX_MAX_ANISO_2_TO_1; + } else { + return R300_TX_MAX_ANISO_1_TO_1; + } +} + +static void* + r300_create_sampler_state(struct pipe_context* pipe, + const struct pipe_sampler_state* state) +{ + struct r300_context* r300 = r300_context(pipe); + struct r300_sampler_state* sampler = CALLOC_STRUCT(r300_sampler_state); + int lod_bias; + + sampler->filter0 |= + (translate_wrap(state->wrap_s) << R300_TX_WRAP_S_SHIFT) | + (translate_wrap(state->wrap_t) << R300_TX_WRAP_T_SHIFT) | + (translate_wrap(state->wrap_r) << R300_TX_WRAP_R_SHIFT); + + sampler->filter0 |= translate_tex_filters(state->min_img_filter, + state->mag_img_filter, + state->min_mip_filter); + + lod_bias = CLAMP((int)(state->lod_bias * 32), -(1 << 9), (1 << 9) - 1); + + sampler->filter1 |= lod_bias << R300_LOD_BIAS_SHIFT; + + sampler->filter1 |= anisotropy(state->max_anisotropy); + + util_pack_color(state->border_color, PIPE_FORMAT_A8R8G8B8_UNORM, + &sampler->border_color); + + /* R500-specific fixups and optimizations */ + if (r300_screen(r300->context.screen)->caps->is_r500) { + sampler->filter1 |= R500_BORDER_FIX; + } + + return (void*)sampler; +} + +static void r300_bind_sampler_states(struct pipe_context* pipe, + unsigned count, + void** states) +{ + struct r300_context* r300 = r300_context(pipe); + int i; + + if (count > 8) { + return; + } + + for (i = 0; i < count; i++) { + if (r300->sampler_states[i] != states[i]) { + r300->sampler_states[i] = (struct r300_sampler_state*)states[i]; + r300->dirty_state |= (R300_NEW_SAMPLER << i); + } + } + + r300->sampler_count = count; +} + +static void r300_delete_sampler_state(struct pipe_context* pipe, void* state) +{ + FREE(state); +} + +static void r300_set_sampler_textures(struct pipe_context* pipe, + unsigned count, + struct pipe_texture** texture) +{ + struct r300_context* r300 = r300_context(pipe); + int i; + + /* XXX magic num */ + if (count > 8) { + return; + } + + for (i = 0; i < count; i++) { + if (r300->textures[i] != (struct r300_texture*)texture[i]) { + pipe_texture_reference((struct pipe_texture**)&r300->textures[i], + texture[i]); + r300->dirty_state |= (R300_NEW_TEXTURE << i); + } + } + + for (i = count; i < 8; i++) { + if (r300->textures[i]) { + pipe_texture_reference((struct pipe_texture**)&r300->textures[i], + NULL); + r300->dirty_state |= (R300_NEW_TEXTURE << i); + } + } + + r300->texture_count = count; +} + +static void r300_set_scissor_state(struct pipe_context* pipe, + const struct pipe_scissor_state* state) +{ + struct r300_context* r300 = r300_context(pipe); + draw_flush(r300->draw); + + r300->scissor_state->scissor_top_left = + (state->minx << R300_SCISSORS_X_SHIFT) | + (state->miny << R300_SCISSORS_Y_SHIFT); + r300->scissor_state->scissor_bottom_right = + (state->maxx << R300_SCISSORS_X_SHIFT) | + (state->maxy << R300_SCISSORS_Y_SHIFT); + + r300->dirty_state |= R300_NEW_SCISSOR; +} + +static void r300_set_viewport_state(struct pipe_context* pipe, + const struct pipe_viewport_state* state) +{ + struct r300_context* r300 = r300_context(pipe); + /* XXX handing this off to Draw for now */ + draw_set_viewport_state(r300->draw, state); +} + +static void r300_set_vertex_buffers(struct pipe_context* pipe, + unsigned count, + const struct pipe_vertex_buffer* buffers) +{ + struct r300_context* r300 = r300_context(pipe); + + memcpy(r300->vertex_buffers, buffers, + sizeof(struct pipe_vertex_buffer) * count); + + r300->vertex_buffer_count = count; + + draw_flush(r300->draw); + draw_set_vertex_buffers(r300->draw, count, buffers); +} + +static void r300_set_vertex_elements(struct pipe_context* pipe, + unsigned count, + const struct pipe_vertex_element* elements) +{ + struct r300_context* r300 = r300_context(pipe); + /* XXX Draw */ + draw_flush(r300->draw); + draw_set_vertex_elements(r300->draw, count, elements); +} + +static void* r300_create_vs_state(struct pipe_context* pipe, + const struct pipe_shader_state* state) +{ + struct r300_context* context = r300_context(pipe); + /* XXX handing this off to Draw for now */ + return draw_create_vertex_shader(context->draw, state); +} + +static void r300_bind_vs_state(struct pipe_context* pipe, void* state) { + struct r300_context* context = r300_context(pipe); + /* XXX handing this off to Draw for now */ + draw_bind_vertex_shader(context->draw, (struct draw_vertex_shader*)state); +} + +static void r300_delete_vs_state(struct pipe_context* pipe, void* state) +{ + struct r300_context* context = r300_context(pipe); + /* XXX handing this off to Draw for now */ + draw_delete_vertex_shader(context->draw, (struct draw_vertex_shader*)state); +} + +void r300_init_state_functions(struct r300_context* r300) +{ + r300->context.create_blend_state = r300_create_blend_state; + r300->context.bind_blend_state = r300_bind_blend_state; + r300->context.delete_blend_state = r300_delete_blend_state; + + r300->context.set_blend_color = r300_set_blend_color; + + r300->context.set_clip_state = r300_set_clip_state; + + r300->context.set_constant_buffer = r300_set_constant_buffer; + + r300->context.create_depth_stencil_alpha_state = r300_create_dsa_state; + r300->context.bind_depth_stencil_alpha_state = r300_bind_dsa_state; + r300->context.delete_depth_stencil_alpha_state = r300_delete_dsa_state; + + r300->context.set_edgeflags = r300_set_edgeflags; + + r300->context.set_framebuffer_state = r300_set_framebuffer_state; + + r300->context.create_fs_state = r300_create_fs_state; + r300->context.bind_fs_state = r300_bind_fs_state; + r300->context.delete_fs_state = r300_delete_fs_state; + + r300->context.set_polygon_stipple = r300_set_polygon_stipple; + + r300->context.create_rasterizer_state = r300_create_rs_state; + r300->context.bind_rasterizer_state = r300_bind_rs_state; + r300->context.delete_rasterizer_state = r300_delete_rs_state; + + r300->context.create_sampler_state = r300_create_sampler_state; + r300->context.bind_sampler_states = r300_bind_sampler_states; + r300->context.delete_sampler_state = r300_delete_sampler_state; + + r300->context.set_sampler_textures = r300_set_sampler_textures; + + r300->context.set_scissor_state = r300_set_scissor_state; + + r300->context.set_viewport_state = r300_set_viewport_state; + + r300->context.set_vertex_buffers = r300_set_vertex_buffers; + r300->context.set_vertex_elements = r300_set_vertex_elements; + + r300->context.create_vs_state = r300_create_vs_state; + r300->context.bind_vs_state = r300_bind_vs_state; + r300->context.delete_vs_state = r300_delete_vs_state; +} diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c new file mode 100644 index 0000000000..df19f20fc8 --- /dev/null +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -0,0 +1,134 @@ +/* + * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "r300_state_derived.h" + +/* r300_state_derived: Various bits of state which are dependent upon + * currently bound CSO data. */ + +/* Update the vertex_info struct in our r300_context. + * + * The vertex_info struct describes the post-TCL format of vertices. It is + * required for Draw when doing SW TCL, and also for describing the + * dreaded RS block on R300 chipsets. */ +/* XXX this function should be able to handle vert shaders as well as draw */ +static void r300_update_vertex_layout(struct r300_context* r300) +{ + struct vertex_info vinfo; + boolean pos = false, psize = false, fog = false; + int i, texs = 0, cols = 0; + + struct tgsi_shader_info* info = &r300->fs->info; + memset(&vinfo, 0, sizeof(vinfo)); + + /* This is rather lame. Since draw_find_vs_output doesn't return an error + * when it can't find an output, we have to pre-iterate and count each + * output ourselves. */ + for (i = 0; i < info->num_inputs; i++) { + switch (info->input_semantic_name[i]) { + case TGSI_SEMANTIC_POSITION: + pos = true; + break; + case TGSI_SEMANTIC_COLOR: + cols++; + break; + case TGSI_SEMANTIC_FOG: + fog = true; + break; + case TGSI_SEMANTIC_PSIZE: + psize = true; + break; + case TGSI_SEMANTIC_GENERIC: + texs++; + break; + default: + debug_printf("r300: Unknown vertex input %d\n", + info->input_semantic_name[i]); + break; + } + } + + /* Do the actual vertex_info setup. + * + * vertex_info has four uints of hardware-specific data in it. + * vinfo.hwfmt[0] is VAP_OUT_VTX_FMT_0 + * vinfo.hwfmt[1] is VAP_OUT_VTX_FMT_1 */ + + if (pos) { + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_POS, + draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0)); + vinfo.hwfmt[0] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT; + } else { + debug_printf("r300: No vertex input for position in SW TCL;\n" + " this will probably end poorly.\n"); + } + + if (psize) { + draw_emit_vertex_attr(&vinfo, EMIT_1F, INTERP_LINEAR, + draw_find_vs_output(r300->draw, TGSI_SEMANTIC_PSIZE, 0)); + vinfo.hwfmt[0] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; + } + + for (i = 0; i < cols; i++) { + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, + draw_find_vs_output(r300->draw, TGSI_SEMANTIC_COLOR, i)); + vinfo.hwfmt[0] |= (R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i); + } + + if (fog) { + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, + draw_find_vs_output(r300->draw, TGSI_SEMANTIC_FOG, 0)); + vinfo.hwfmt[0] |= + (R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << cols); + } + + for (i = 0; i < texs; i++) { + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, + draw_find_vs_output(r300->draw, TGSI_SEMANTIC_GENERIC, i)); + vinfo.hwfmt[1] |= (4 << (3 * i)); + } + + draw_compute_vertex_size(&vinfo); + + if (memcmp(&r300->vertex_info, &vinfo, sizeof(struct vertex_info))) { + memcpy(&r300->vertex_info, &vinfo, sizeof(struct vertex_info)); + r300->dirty_state |= R300_NEW_VERTEX_FORMAT; + } +} + +/* Set up the RS block. This is the part of the chipset that actually does + * the rasterization of vertices into fragments. This is also the part of the + * chipset that locks up if any part of it is even slightly wrong. */ +void r300_update_rs_block(struct r300_context* r300) +{ +} + +void r300_update_derived_state(struct r300_context* r300) +{ + if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER) { + r300_update_vertex_layout(r300); + } + + if (r300->dirty_state & R300_NEW_VERTEX_FORMAT) { + r300_update_rs_block(r300); + } +} diff --git a/src/gallium/drivers/r300/r300_state_derived.h b/src/gallium/drivers/r300/r300_state_derived.h new file mode 100644 index 0000000000..72ba6b928d --- /dev/null +++ b/src/gallium/drivers/r300/r300_state_derived.h @@ -0,0 +1,33 @@ +/* + * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_STATE_DERIVED_H +#define R300_STATE_DERIVED_H + +#include "draw/draw_vertex.h" + +#include "r300_context.h" +#include "r300_reg.h" + +void r300_update_derived_state(struct r300_context* r300); + +#endif /* R300_STATE_DERIVED_H */ diff --git a/src/gallium/drivers/r300/r300_state_shader.c b/src/gallium/drivers/r300/r300_state_shader.c new file mode 100644 index 0000000000..d10ac55580 --- /dev/null +++ b/src/gallium/drivers/r300/r300_state_shader.c @@ -0,0 +1,53 @@ +/* + * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "r300_state_shader.h" + +static void r300_copy_passthrough_shader(struct r300_fragment_shader* fs) +{ + struct r300_fragment_shader* pt = &r300_passthrough_fragment_shader; + fs->shader.stack_size = pt->shader.stack_size; + fs->alu_instruction_count = pt->alu_instruction_count; + fs->tex_instruction_count = pt->tex_instruction_count; + fs->indirections = pt->indirections; + fs->instructions[0] = pt->instructions[0]; +} + +static void r500_copy_passthrough_shader(struct r500_fragment_shader* fs) +{ + struct r500_fragment_shader* pt = &r500_passthrough_fragment_shader; + fs->shader.stack_size = pt->shader.stack_size; + fs->instruction_count = pt->instruction_count; + fs->instructions[0] = pt->instructions[0]; +} + +void r300_translate_fragment_shader(struct r300_context* r300, + struct r300_fragment_shader* fs) +{ + r300_copy_passthrough_shader(fs); +} + +void r500_translate_fragment_shader(struct r300_context* r300, + struct r500_fragment_shader* fs) +{ + r500_copy_passthrough_shader(fs); +} diff --git a/src/gallium/drivers/r300/r300_state_shader.h b/src/gallium/drivers/r300/r300_state_shader.h new file mode 100644 index 0000000000..1d5d9ee943 --- /dev/null +++ b/src/gallium/drivers/r300/r300_state_shader.h @@ -0,0 +1,83 @@ +/* + * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_STATE_SHADER_H +#define R300_STATE_SHADER_H + +#include "r300_context.h" +#include "r300_reg.h" +#include "r300_screen.h" + +void r300_translate_fragment_shader(struct r300_context* r300, + struct r300_fragment_shader* fs); + +void r500_translate_fragment_shader(struct r300_context* r300, + struct r500_fragment_shader* fs); + +static const struct r300_fragment_shader r300_passthrough_fragment_shader = { + /* XXX This is the emission code. TODO: decode + OUT_CS_REG(R300_US_CONFIG, 0); + OUT_CS_REG(R300_US_CODE_OFFSET, 0x0); + OUT_CS_REG(R300_US_CODE_ADDR_0, 0x0); + OUT_CS_REG(R300_US_CODE_ADDR_1, 0x0); + OUT_CS_REG(R300_US_CODE_ADDR_2, 0x0); + OUT_CS_REG(R300_US_CODE_ADDR_3, 0x400000); +*/ + .alu_instruction_count = 1, + .tex_instruction_count = 0, + .indirections = 1, + .shader.stack_size = 2, + + /* XXX decode these */ + .instructions[0].alu_rgb_inst = 0x50A80, + .instructions[0].alu_rgb_inst = 0x1C000000, + .instructions[0].alu_alpha_inst = 0x40889, + .instructions[0].alu_alpha_inst = 0x1000000, +}; + +static const struct r500_fragment_shader r500_passthrough_fragment_shader = { + .shader.stack_size = 0, + .instruction_count = 1, + .instructions[0].inst0 = R500_INST_TYPE_OUT | + R500_INST_TEX_SEM_WAIT | R500_INST_LAST | + R500_INST_RGB_OMASK_RGB | R500_INST_ALPHA_OMASK | + R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP, + .instructions[0].inst1 = + R500_RGB_ADDR0(0) | R500_RGB_ADDR1(0) | R500_RGB_ADDR1_CONST | + R500_RGB_ADDR2(0) | R500_RGB_ADDR2_CONST, + .instructions[0].inst2 = + R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR1_CONST | + R500_ALPHA_ADDR2(0) | R500_ALPHA_ADDR2_CONST, + .instructions[0].inst3 = + R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R | + R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B | + R500_ALU_RGB_SEL_B_SRC0 | R500_ALU_RGB_R_SWIZ_B_R | + R500_ALU_RGB_B_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_B, + .instructions[0].inst4 = + R500_ALPHA_OP_CMP | R500_ALPHA_SWIZ_A_A | R500_ALPHA_SWIZ_B_A, + .instructions[0].inst5 = + R500_ALU_RGBA_OP_CMP | R500_ALU_RGBA_R_SWIZ_0 | + R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 | + R500_ALU_RGBA_A_SWIZ_0, +}; + +#endif /* R300_STATE_SHADER_H */ diff --git a/src/gallium/drivers/r300/r300_surface.c b/src/gallium/drivers/r300/r300_surface.c new file mode 100644 index 0000000000..b2c4f4251d --- /dev/null +++ b/src/gallium/drivers/r300/r300_surface.c @@ -0,0 +1,327 @@ +/* + * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * Joakim Sindholt <opensource@zhasha.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "r300_surface.h" + +/* Provides pipe_context's "surface_fill". Commonly used for clearing + * buffers. */ +static void r300_surface_fill(struct pipe_context* pipe, + struct pipe_surface* dest, + unsigned x, unsigned y, + unsigned w, unsigned h, + unsigned color) +{ + struct r300_context* r300 = r300_context(pipe); + CS_LOCALS(r300); + struct r300_capabilities* caps = ((struct r300_screen*)pipe->screen)->caps; + struct r300_texture* tex = (struct r300_texture*)dest->texture; + int i; + float r, g, b, a; + r = (float)((color >> 16) & 0xff) / 255.0f; + g = (float)((color >> 8) & 0xff) / 255.0f; + b = (float)((color >> 0) & 0xff) / 255.0f; + debug_printf("r300: Filling surface %p at (%d,%d)," + " dimensions %dx%d (stride %d), color 0x%x\n", + dest, x, y, w, h, dest->stride, color); + + /* Fallback? */ + if (0) { + debug_printf("r300: Falling back on surface clear..."); + void* map = pipe->screen->surface_map(pipe->screen, dest, + PIPE_BUFFER_USAGE_CPU_WRITE); + pipe_fill_rect(map, &dest->block, &dest->stride, x, y, w, h, color); + pipe->screen->surface_unmap(pipe->screen, dest); + return; + } + + BEGIN_CS(163 + (caps->is_r500 ? 22 : 14) + (caps->has_tcl ? 4 : 2)); + /* Flush PVS. */ + OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0); + + OUT_CS_REG(R300_SE_VTE_CNTL, R300_VPORT_X_SCALE_ENA | + R300_VPORT_X_OFFSET_ENA | R300_VPORT_Y_SCALE_ENA | + R300_VPORT_Y_OFFSET_ENA | R300_VPORT_Z_SCALE_ENA | + R300_VPORT_Z_OFFSET_ENA | R300_VTX_W0_FMT); + /* Vertex size. */ + OUT_CS_REG(R300_VAP_VTX_SIZE, 0x8); + /* Max and min vertex index clamp. */ + OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, 0xFFFFFF); + OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0x0); + /* XXX endian */ + OUT_CS_REG(R300_VAP_CNTL_STATUS, R300_VC_NO_SWAP); + OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0, 0x0); + /* XXX magic number not in r300_reg */ + OUT_CS_REG(R300_VAP_PSC_SGN_NORM_CNTL, 0xAAAAAAAA); + OUT_CS_REG(R300_VAP_CLIP_CNTL, 0x0); + OUT_CS_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4); + OUT_CS_32F(1.0); + OUT_CS_32F(1.0); + OUT_CS_32F(1.0); + OUT_CS_32F(1.0); + /* XXX is this too long? */ + OUT_CS_REG(VAP_PVS_VTX_TIMEOUT_REG, 0xFFFF); + OUT_CS_REG(R300_GB_ENABLE, R300_GB_POINT_STUFF_ENABLE | + R300_GB_LINE_STUFF_ENABLE | R300_GB_TRIANGLE_STUFF_ENABLE); + /* XXX more magic numbers */ + OUT_CS_REG(R300_GB_MSPOS0, 0x66666666); + OUT_CS_REG(R300_GB_MSPOS1, 0x66666666); + /* XXX why doesn't classic Mesa write the number of pipes, too? */ + OUT_CS_REG(R300_GB_TILE_CONFIG, R300_GB_TILE_ENABLE | + R300_GB_TILE_SIZE_16); + OUT_CS_REG(R300_GB_SELECT, R300_GB_FOG_SELECT_1_1_W); + OUT_CS_REG(R300_GB_AA_CONFIG, 0x0); + /* XXX point tex stuffing */ + OUT_CS_REG_SEQ(R300_GA_POINT_S0, 1); + OUT_CS_32F(0.0); + OUT_CS_REG_SEQ(R300_GA_POINT_S1, 1); + OUT_CS_32F(1.0); + OUT_CS_REG(R300_GA_TRIANGLE_STIPPLE, 0x5 | + (0x5 << R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_SHIFT)); + /* XXX should this be related to the actual point size? */ + OUT_CS_REG(R300_GA_POINT_MINMAX, 0x6 | + (0x1800 << R300_GA_POINT_MINMAX_MAX_SHIFT)); + /* XXX this big chunk should be refactored into rs_state */ + OUT_CS_REG(R300_GA_LINE_CNTL, 0x00030006); + OUT_CS_REG(R300_GA_LINE_STIPPLE_CONFIG, 0x3BAAAAAB); + OUT_CS_REG(R300_GA_LINE_STIPPLE_VALUE, 0x00000000); + OUT_CS_REG(R300_GA_LINE_S0, 0x00000000); + OUT_CS_REG(R300_GA_LINE_S1, 0x3F800000); + OUT_CS_REG(R300_GA_ENHANCE, 0x00000002); + OUT_CS_REG(R300_GA_COLOR_CONTROL, 0x0003AAAA); + OUT_CS_REG(R300_GA_SOLID_RG, 0x00000000); + OUT_CS_REG(R300_GA_SOLID_BA, 0x00000000); + OUT_CS_REG(R300_GA_POLY_MODE, 0x00000000); + OUT_CS_REG(R300_GA_ROUND_MODE, 0x00000001); + OUT_CS_REG(R300_GA_OFFSET, 0x00000000); + OUT_CS_REG(R300_GA_FOG_SCALE, 0x3DBF1412); + OUT_CS_REG(R300_GA_FOG_OFFSET, 0x00000000); + OUT_CS_REG(R300_SU_TEX_WRAP, 0x00000000); + OUT_CS_REG(R300_SU_POLY_OFFSET_FRONT_SCALE, 0x00000000); + OUT_CS_REG(R300_SU_POLY_OFFSET_FRONT_OFFSET, 0x00000000); + OUT_CS_REG(R300_SU_POLY_OFFSET_BACK_SCALE, 0x00000000); + OUT_CS_REG(R300_SU_POLY_OFFSET_BACK_OFFSET, 0x00000000); + OUT_CS_REG(R300_SU_POLY_OFFSET_ENABLE, 0x00000000); + OUT_CS_REG(R300_SU_CULL_MODE, 0x00000000); + OUT_CS_REG(R300_SU_DEPTH_SCALE, 0x4B7FFFFF); + OUT_CS_REG(R300_SU_DEPTH_OFFSET, 0x00000000); + OUT_CS_REG(R300_SC_HYPERZ, 0x0000001C); + OUT_CS_REG(R300_SC_EDGERULE, 0x2DA49525); + OUT_CS_REG(R300_FG_FOG_BLEND, 0x00000002); + OUT_CS_REG(R300_FG_FOG_COLOR_R, 0x00000000); + OUT_CS_REG(R300_FG_FOG_COLOR_G, 0x00000000); + OUT_CS_REG(R300_FG_FOG_COLOR_B, 0x00000000); + OUT_CS_REG(R300_FG_DEPTH_SRC, 0x00000000); + OUT_CS_REG(R300_FG_DEPTH_SRC, 0x00000000); + OUT_CS_REG(R300_RB3D_CCTL, 0x00000000); + OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0x0000000F); + + /* XXX: Oh the wonderful unknown. + * Not writing these 8 regs seems to make no difference at all and seeing + * as how they're not documented, we should leave them out for now. + OUT_CS_REG_SEQ(0x4E54, 8); + for (i = 0; i < 8; i++) { + OUT_CS(0x00000000); + } */ + OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0x00000000); + OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x00000000); + OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFFFFFFFF); + OUT_CS_REG(R300_ZB_FORMAT, 0x00000002); + OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, 0x00000003); + OUT_CS_REG(R300_ZB_BW_CNTL, 0x00000000); + OUT_CS_REG(R300_ZB_DEPTHCLEARVALUE, 0x00000000); + /* XXX Moar unknown that should probably be left out. + OUT_CS_REG(0x4F30, 0x00000000); + OUT_CS_REG(0x4F34, 0x00000000); */ + OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0x00000000); + OUT_CS_REG(R300_ZB_HIZ_PITCH, 0x00000000); + if (caps->has_tcl) { + OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0, + (R300_DATA_TYPE_FLOAT_4 << R300_DATA_TYPE_0_SHIFT) | + ((R300_LAST_VEC | (1 << R300_DST_VEC_LOC_SHIFT) | + R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT)); + } else { + OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0, + (R300_DATA_TYPE_FLOAT_4 << R300_DATA_TYPE_0_SHIFT) | + ((R300_LAST_VEC | (2 << R300_DST_VEC_LOC_SHIFT) | + R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT)); + } + OUT_CS_REG(R300_FG_FOG_BLEND, 0x00000000); + OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_EXT_0, 0xF688F688); + OUT_CS_REG(R300_VAP_VTX_STATE_CNTL, 0x1); + OUT_CS_REG(R300_VAP_VSM_VTX_ASSM, 0x405); + OUT_CS_REG(R300_SE_VTE_CNTL, 0x0000043F); + OUT_CS_REG(R300_VAP_VTX_SIZE, 0x00000008); + OUT_CS_REG(R300_VAP_PSC_SGN_NORM_CNTL, 0xAAAAAAAA); + OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_0, 0x00000003); + OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_1, 0x00000000); + OUT_CS_REG(R300_TX_ENABLE, 0x0); + /* XXX viewport setup */ + OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6); + OUT_CS_32F(1.0); + OUT_CS_32F((float)x); + OUT_CS_32F(1.0); + OUT_CS_32F((float)y); + OUT_CS_32F(1.0); + OUT_CS_32F(0.0); + + if (caps->has_tcl) { + OUT_CS_REG(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE | + R300_PS_UCP_MODE_CLIP_AS_TRIFAN); + } + + /* The size of the point we're about to draw, in sixths of pixels */ + OUT_CS_REG(R300_GA_POINT_SIZE, + ((h * 6) & R300_POINTSIZE_Y_MASK) | + ((w * 6) << R300_POINTSIZE_X_SHIFT)); + + /* XXX */ + OUT_CS_REG(R300_SC_CLIP_RULE, 0xaaaa); + + /* Pixel scissors */ + OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2); + OUT_CS((x << R300_SCISSORS_X_SHIFT) | (y << R300_SCISSORS_Y_SHIFT)); + OUT_CS((w << R300_SCISSORS_X_SHIFT) | (h << R300_SCISSORS_Y_SHIFT)); + + /* RS block setup */ + if (caps->is_r500) { + /* XXX We seem to be in disagreement about how many of these we have + * RS:RS_IP_[0-15] [R/W] 32 bits Access: 8/16/32 MMReg:0x4074-0x40b0 + * Now that's from the docs. I don't care what the mesa driver says */ + OUT_CS_REG_SEQ(R500_RS_IP_0, 16); + for (i = 0; i < 16; i++) { + OUT_CS((R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_S_SHIFT) | + (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT) | + (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) | + (R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT)); + } + OUT_CS_REG_SEQ(R300_RS_COUNT, 2); + OUT_CS((1 << R300_IC_COUNT_SHIFT) | R300_HIRES_EN); + OUT_CS(0x00000000); + OUT_CS_REG(R500_RS_INST_0, R500_RS_INST_COL_CN_WRITE); + } else { + OUT_CS_REG_SEQ(R300_RS_IP_0, 8); + for (i = 0; i < 8; i++) { + OUT_CS(R300_RS_SEL_T(R300_RS_SEL_K0) | + R300_RS_SEL_R(R300_RS_SEL_K0) | R300_RS_SEL_Q(R300_RS_SEL_K1)); + } + OUT_CS_REG_SEQ(R300_RS_COUNT, 2); + OUT_CS((1 << R300_IC_COUNT_SHIFT) | R300_HIRES_EN); + /* XXX Shouldn't this be 0? */ + OUT_CS(1); + OUT_CS_REG(R300_RS_INST_0, R300_RS_INST_COL_CN_WRITE); + } + END_CS; + + /* Fragment shader setup */ + if (caps->is_r500) { + r500_emit_fragment_shader(r300, &r500_passthrough_fragment_shader); + } else { + r300_emit_fragment_shader(r300, &r300_passthrough_fragment_shader); + } + + BEGIN_CS(8 + (caps->has_tcl ? 20 : 2)); + OUT_CS_REG_SEQ(R300_US_OUT_FMT_0, 4); + OUT_CS(R300_C0_SEL_B | R300_C1_SEL_G | R300_C2_SEL_R | R300_C3_SEL_A); + OUT_CS(R300_US_OUT_FMT_UNUSED); + OUT_CS(R300_US_OUT_FMT_UNUSED); + OUT_CS(R300_US_OUT_FMT_UNUSED); + OUT_CS_REG(R300_US_W_FMT, R300_W_FMT_W0); + /* XXX these magic numbers should be explained when + * this becomes a cached state object */ + if (caps->has_tcl) { + OUT_CS_REG(R300_VAP_CNTL, 0xA | + (0x5 << R300_PVS_NUM_CNTLRS_SHIFT) | + (0xB << R300_VF_MAX_VTX_NUM_SHIFT) | + (caps->num_vert_fpus << R300_PVS_NUM_FPUS_SHIFT)); + OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_0, 0x00100000); + OUT_CS_REG(R300_VAP_PVS_CONST_CNTL, 0x00000000); + OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_1, 0x00000001); + /* XXX translate these back into normal instructions */ + OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x1); + OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, 0x0); + OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, 8); + OUT_CS(0x00F00203); + OUT_CS(0x00D10001); + OUT_CS(0x01248001); + OUT_CS(0x00000000); + OUT_CS(0x00F02203); + OUT_CS(0x00D10021); + OUT_CS(0x01248021); + OUT_CS(0x00000000); + } else { + OUT_CS_REG(R300_VAP_CNTL, 0xA | + (0x5 << R300_PVS_NUM_CNTLRS_SHIFT) | + (0x5 << R300_VF_MAX_VTX_NUM_SHIFT) | + (caps->num_vert_fpus << R300_PVS_NUM_FPUS_SHIFT)); + } + END_CS; + + r300_emit_blend_state(r300, &blend_clear_state); + r300_emit_blend_color_state(r300, &blend_color_clear_state); + r300_emit_dsa_state(r300, &dsa_clear_state); + + BEGIN_CS(24); + /* Flush colorbuffer and blend caches. */ + OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, + R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D | + R300_RB3D_DSTCACHE_CTLSTAT_DC_FINISH_SIGNAL); + OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, + R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE | + R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE); + + OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0, 1); + OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); + /* XXX (dest->stride >> 2) should be the buffer width in pixels however, + * this little calculation is only good as long as the buffer is 32bpp */ + OUT_CS_REG(R300_RB3D_COLORPITCH0, (dest->stride >> 2) | + R300_COLOR_FORMAT_ARGB8888); + OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0x0000000F); + /* XXX Packet3 */ + OUT_CS(CP_PACKET3(R200_3D_DRAW_IMMD_2, 8)); + OUT_CS(R300_PRIM_TYPE_POINT | R300_PRIM_WALK_RING | + (1 << R300_PRIM_NUM_VERTICES_SHIFT)); + OUT_CS_32F(w / 2.0); + OUT_CS_32F(h / 2.0); + /* XXX this should be the depth value to clear to */ + OUT_CS_32F(1.0); + OUT_CS_32F(1.0); + OUT_CS_32F(r); + OUT_CS_32F(g); + OUT_CS_32F(b); + OUT_CS_32F(1.0); + + /* XXX figure out why this is 0xA and not 0x2 */ + OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, 0xA); + /* XXX OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, + R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE | + R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE); */ + + END_CS; + + r300->dirty_hw++; +} + +void r300_init_surface_functions(struct r300_context* r300) +{ + r300->context.surface_fill = r300_surface_fill; +} diff --git a/src/gallium/drivers/r300/r300_surface.h b/src/gallium/drivers/r300/r300_surface.h new file mode 100644 index 0000000000..17d6c62fe8 --- /dev/null +++ b/src/gallium/drivers/r300/r300_surface.h @@ -0,0 +1,59 @@ +/* + * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_SURFACE_H +#define R300_SURFACE_H + +#include "pipe/p_context.h" +#include "pipe/p_screen.h" + +#include "util/u_rect.h" + +#include "r300_context.h" +#include "r300_cs.h" +#include "r300_emit.h" +#include "r300_state_shader.h" + +const struct r300_blend_state blend_clear_state = { + .blend_control = 0x0, + .alpha_blend_control = 0x0, + .rop = 0x0, + .dither = 0x0, +}; + +const struct r300_blend_color_state blend_color_clear_state = { + .blend_color = 0x0, + .blend_color_red_alpha = 0x0, + .blend_color_green_blue = 0x0, +}; + +const struct r300_dsa_state dsa_clear_state = { + .alpha_function = 0x0, + .alpha_reference = 0x0, + .z_buffer_control = 0x0, + .z_stencil_control = 0x0, + .stencil_ref_mask = R300_STENCILWRITEMASK_MASK, + .z_buffer_top = R300_ZTOP_ENABLE, + .stencil_ref_bf = 0x0, +}; + +#endif /* R300_SURFACE_H */ diff --git a/src/gallium/drivers/r300/r300_swtcl_emit.c b/src/gallium/drivers/r300/r300_swtcl_emit.c new file mode 100644 index 0000000000..76ef48962b --- /dev/null +++ b/src/gallium/drivers/r300/r300_swtcl_emit.c @@ -0,0 +1,164 @@ +/* + * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "draw/draw_pipe.h" +#include "util/u_memory.h" + +#include "r300_cs.h" +#include "r300_context.h" +#include "r300_reg.h" + +/* r300_swtcl_emit: Primitive vertex emission using an immediate + * vertex buffer and no HW TCL. */ + +struct swtcl_stage { + /* Parent class */ + struct draw_stage draw; + + struct r300_context* r300; +}; + +static INLINE struct swtcl_stage* swtcl_stage(struct draw_stage* draw) { + return (struct swtcl_stage*)draw; +} + +static INLINE void r300_emit_vertex(struct r300_context* r300, + const struct vertex_header* vertex) +{ + struct vertex_info* vinfo = &r300->vertex_info; + CS_LOCALS(r300); + uint i, j; + + for (i = 0; i < vinfo->num_attribs; i++) { + j = vinfo->attrib[i].src_index; + switch (vinfo->attrib[i].emit) { + case EMIT_1F: + OUT_CS_32F(vertex->data[j][0]); + break; + case EMIT_2F: + OUT_CS_32F(vertex->data[j][0]); + OUT_CS_32F(vertex->data[j][1]); + break; + case EMIT_3F: + OUT_CS_32F(vertex->data[j][0]); + OUT_CS_32F(vertex->data[j][1]); + OUT_CS_32F(vertex->data[j][2]); + break; + case EMIT_4F: + OUT_CS_32F(vertex->data[j][0]); + OUT_CS_32F(vertex->data[j][1]); + OUT_CS_32F(vertex->data[j][2]); + OUT_CS_32F(vertex->data[j][3]); + break; + default: + debug_printf("r300: Unknown emit value %d\n", + vinfo->attrib[i].emit); + break; + } + } +} + +static INLINE void r300_emit_prim(struct draw_stage* draw, + struct prim_header* prim, + unsigned hwprim, + unsigned count) +{ + struct r300_context* r300 = swtcl_stage(draw)->r300; + CS_LOCALS(r300); + int i; + + r300_emit_dirty_state(r300); + + BEGIN_CS(3); + OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2); + OUT_CS(r300->vertex_info.hwfmt[0]); + OUT_CS(r300->vertex_info.hwfmt[1]); + END_CS; + + BEGIN_CS(2 + (count * r300->vertex_info.size) + 2); + OUT_CS(CP_PACKET3(R200_3D_DRAW_IMMD_2, count)); + OUT_CS(hwprim | R300_PRIM_WALK_RING | + (count << R300_PRIM_NUM_VERTICES_SHIFT)); + + for (i = 0; i < count; i++) { + r300_emit_vertex(r300, prim->v[i]); + } + + END_CS; +} + +/* Just as an aside... + * + * Radeons can do many more primitives: + * - Line strip + * - Triangle fan + * - Triangle strip + * - Line loop + * - Quads + * - Quad strip + * - Polygons + * + * The following were just the only ones in Draw. */ + +static void r300_emit_point(struct draw_stage* draw, struct prim_header* prim) +{ + r300_emit_prim(draw, prim, R300_PRIM_TYPE_POINT, 1); +} + +static void r300_emit_line(struct draw_stage* draw, struct prim_header* prim) +{ + r300_emit_prim(draw, prim, R300_PRIM_TYPE_LINE, 2); +} + +static void r300_emit_tri(struct draw_stage* draw, struct prim_header* prim) +{ + r300_emit_prim(draw, prim, R300_PRIM_TYPE_TRI_LIST, 3); +} + +static void r300_swtcl_flush(struct draw_stage* draw, unsigned flags) +{ +} + +static void r300_reset_stipple(struct draw_stage* draw) +{ + /* XXX */ +} + +static void r300_swtcl_destroy(struct draw_stage* draw) +{ + FREE(draw); +} + +struct draw_stage* r300_draw_swtcl_stage(struct r300_context* r300) +{ + struct swtcl_stage* swtcl = CALLOC_STRUCT(swtcl_stage); + + swtcl->r300 = r300; + swtcl->draw.point = r300_emit_point; + swtcl->draw.line = r300_emit_line; + swtcl->draw.tri = r300_emit_tri; + swtcl->draw.flush = r300_swtcl_flush; + swtcl->draw.reset_stipple_counter = r300_reset_stipple; + swtcl->draw.destroy = r300_swtcl_destroy; + + return &swtcl->draw; +} diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c new file mode 100644 index 0000000000..bd35e089f9 --- /dev/null +++ b/src/gallium/drivers/r300/r300_texture.c @@ -0,0 +1,193 @@ +/* + * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "r300_texture.h" + +static int minify(int i) +{ + return MAX2(1, i >> 1); +} + +static void r300_setup_miptree(struct r300_texture* tex) +{ + struct pipe_texture* base = &tex->tex; + int stride, size, offset; + + for (int i = 0; i <= base->last_level; i++) { + if (i > 0) { + base->width[i] = minify(base->width[i-1]); + base->height[i] = minify(base->height[i-1]); + base->depth[i] = minify(base->depth[i-1]); + } + + base->nblocksx[i] = pf_get_nblocksx(&base->block, base->width[i]); + base->nblocksy[i] = pf_get_nblocksy(&base->block, base->width[i]); + + /* Radeons enjoy things in multiples of 32. */ + /* XXX NPOT -> 64, not 32 */ + stride = (base->nblocksx[i] * base->block.size + 63) & ~63; + size = stride * base->nblocksy[i] * base->depth[i]; + + /* XXX 64 for NPOT */ + tex->offset[i] = (tex->size + 63) & ~63; + tex->size = tex->offset[i] + size; + } +} + +/* Create a new texture. */ +static struct pipe_texture* + r300_texture_create(struct pipe_screen* screen, + const struct pipe_texture* template) +{ + /* XXX struct r300_screen* r300screen = r300_screen(screen); */ + + struct r300_texture* tex = CALLOC_STRUCT(r300_texture); + + if (!tex) { + return NULL; + } + + tex->tex = *template; + tex->tex.refcount = 1; + tex->tex.screen = screen; + + r300_setup_miptree(tex); + + tex->buffer = screen->buffer_create(screen, 64, + PIPE_BUFFER_USAGE_PIXEL, + tex->size); + + if (!tex->buffer) { + FREE(tex); + return NULL; + } + + return (struct pipe_texture*)tex; +} + +static void r300_texture_release(struct pipe_screen* screen, + struct pipe_texture** texture) +{ + if (!*texture) { + return; + } + + (*texture)->refcount--; + + if ((*texture)->refcount <= 0) { + struct r300_texture* tex = (struct r300_texture*)*texture; + + pipe_buffer_reference(screen, &tex->buffer, NULL); + + FREE(tex); + } + + *texture = NULL; +} + +static struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen, + struct pipe_texture* texture, + unsigned face, + unsigned level, + unsigned zslice, + unsigned flags) +{ + struct r300_texture* tex = (struct r300_texture*)texture; + struct pipe_surface* surface = CALLOC_STRUCT(pipe_surface); + unsigned offset; + + /* XXX this is certainly dependent on tex target */ + offset = tex->offset[level]; + + if (surface) { + surface->refcount = 1; + pipe_texture_reference(&surface->texture, texture); + surface->format = texture->format; + surface->width = texture->width[level]; + surface->height = texture->height[level]; + surface->block = texture->block; + surface->nblocksx = texture->nblocksx[level]; + surface->nblocksy = texture->nblocksy[level]; + /* XXX save the actual stride instead plz kthnxbai */ + surface->stride = + (texture->nblocksx[level] * texture->block.size + 63) & ~63; + surface->offset = offset; + surface->usage = flags; + surface->status = PIPE_SURFACE_STATUS_DEFINED; + } + + return surface; +} + +static void r300_tex_surface_release(struct pipe_screen* screen, + struct pipe_surface** surface) +{ + struct pipe_surface* s = *surface; + + s->refcount--; + + if (s->refcount <= 0) { + pipe_texture_reference(&s->texture, NULL); + FREE(s); + } + + *surface = NULL; +} + +static struct pipe_texture* + r300_texture_blanket(struct pipe_screen* screen, + const struct pipe_texture* base, + const unsigned* stride, + struct pipe_buffer* buffer) +{ + struct r300_texture* tex; + + if (base->target != PIPE_TEXTURE_2D || + base->last_level != 0 || + base->depth[0] != 1) { + return NULL; + } + + tex = CALLOC_STRUCT(r300_texture); + if (!tex) { + return NULL; + } + + tex->tex = *base; + tex->tex.refcount = 1; + tex->tex.screen = screen; + + /* XXX tex->stride = *stride; */ + + pipe_buffer_reference(screen, &tex->buffer, buffer); + + return (struct pipe_texture*)tex; +} + +void r300_init_screen_texture_functions(struct pipe_screen* screen) +{ + screen->texture_create = r300_texture_create; + screen->texture_release = r300_texture_release; + screen->get_tex_surface = r300_get_tex_surface; + screen->tex_surface_release = r300_tex_surface_release; + screen->texture_blanket = r300_texture_blanket; +} diff --git a/src/gallium/drivers/r300/r300_texture.h b/src/gallium/drivers/r300/r300_texture.h new file mode 100644 index 0000000000..7964229a94 --- /dev/null +++ b/src/gallium/drivers/r300/r300_texture.h @@ -0,0 +1,34 @@ +/* + * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_TEXTURE_H +#define R300_TEXTURE_H + +#include "pipe/p_screen.h" + +#include "util/u_math.h" + +#include "r300_context.h" + +void r300_init_screen_texture_functions(struct pipe_screen* screen); + +#endif /* R300_TEXTURE_H */ diff --git a/src/gallium/drivers/r300/r300_winsys.h b/src/gallium/drivers/r300/r300_winsys.h new file mode 100644 index 0000000000..5a3a212892 --- /dev/null +++ b/src/gallium/drivers/r300/r300_winsys.h @@ -0,0 +1,94 @@ +/* + * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_WINSYS_H +#define R300_WINSYS_H + +#ifdef __cplusplus +extern "C" { +#endif + +/* The public interface header for the r300 pipe driver. + * Any winsys hosting this pipe needs to implement r300_winsys and then + * call r300_create_context to start things. */ + +#include "pipe/p_defines.h" +#include "pipe/p_state.h" + +struct radeon_cs; + +struct r300_winsys { + + /* PCI ID */ + uint32_t pci_id; + + /* GB pipe count */ + uint32_t gb_pipes; + + /* CS object. This is very much like Intel's batchbuffer. + * Fill it full of dwords and relocs and then submit. + * Repeat as needed. */ + /* Note: Unlike Mesa's version of this, we don't keep a copy of the CSM + * that was used to create this CS. Is this a good idea? */ + /* Note: The pipe driver doesn't know how to use this. This is purely + * for the winsys. */ + struct radeon_cs* cs; + + /* Check to see if there's room for commands. */ + boolean (*check_cs)(struct radeon_cs* cs, int size); + + /* Start a command emit. */ + void (*begin_cs)(struct radeon_cs* cs, + int size, + const char* file, + const char* function, + int line); + + /* Write a dword to the command buffer. */ + void (*write_cs_dword)(struct radeon_cs* cs, uint32_t dword); + + /* Write a relocated dword to the command buffer. */ + void (*write_cs_reloc)(struct radeon_cs* cs, + struct pipe_buffer* bo, + uint32_t rd, + uint32_t wd, + uint32_t flags); + + /* Finish a command emit. */ + void (*end_cs)(struct radeon_cs* cs, + const char* file, + const char* function, + int line); + + /* Flush the CS. */ + void (*flush_cs)(struct radeon_cs* cs); +}; + +struct pipe_context* r300_create_context(struct pipe_screen* screen, + struct pipe_winsys* winsys, + struct r300_winsys* r300_winsys); + +#ifdef __cplusplus +} +#endif + +#endif /* R300_WINSYS_H */ diff --git a/src/gallium/drivers/softpipe/Makefile b/src/gallium/drivers/softpipe/Makefile index 120bdfd9dd..f186f6df1d 100644 --- a/src/gallium/drivers/softpipe/Makefile +++ b/src/gallium/drivers/softpipe/Makefile @@ -14,7 +14,7 @@ C_SOURCES = \ sp_draw_arrays.c \ sp_prim_setup.c \ sp_prim_vbuf.c \ - sp_quad.c \ + sp_quad_pipe.c \ sp_quad_alpha_test.c \ sp_quad_blend.c \ sp_quad_colormask.c \ diff --git a/src/gallium/drivers/softpipe/SConscript b/src/gallium/drivers/softpipe/SConscript index c1f7daa8ab..f8720638a7 100644 --- a/src/gallium/drivers/softpipe/SConscript +++ b/src/gallium/drivers/softpipe/SConscript @@ -17,7 +17,7 @@ softpipe = env.ConvenienceLibrary( 'sp_setup.c', 'sp_quad_alpha_test.c', 'sp_quad_blend.c', - 'sp_quad.c', + 'sp_quad_pipe.c', 'sp_quad_colormask.c', 'sp_quad_coverage.c', 'sp_quad_depth_test.c', diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h index e2451c6ecb..59d6df8f2d 100644 --- a/src/gallium/drivers/softpipe/sp_context.h +++ b/src/gallium/drivers/softpipe/sp_context.h @@ -32,11 +32,10 @@ #define SP_CONTEXT_H #include "pipe/p_context.h" -#include "pipe/p_defines.h" #include "draw/draw_vertex.h" -#include "sp_quad.h" +#include "sp_quad_pipe.h" #include "sp_tex_sample.h" @@ -51,7 +50,6 @@ */ #define SP_NUM_QUAD_THREADS 1 -struct softpipe_winsys; struct softpipe_vbuf_render; struct draw_context; struct draw_stage; @@ -63,15 +61,15 @@ struct sp_vertex_shader; struct softpipe_context { struct pipe_context pipe; /**< base class */ - /* The most recent drawing state as set by the driver: - */ - const struct pipe_blend_state *blend; + /** Constant state objects */ + const struct pipe_blend_state *blend; const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS]; - const struct pipe_depth_stencil_alpha_state *depth_stencil; + const struct pipe_depth_stencil_alpha_state *depth_stencil; const struct pipe_rasterizer_state *rasterizer; const struct sp_fragment_shader *fs; const struct sp_vertex_shader *vs; + /** Other rendering state */ struct pipe_blend_color blend_color; struct pipe_clip_state clip; struct pipe_constant_buffer constants[PIPE_SHADER_TYPES]; @@ -82,23 +80,20 @@ struct softpipe_context { struct pipe_viewport_state viewport; struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS]; - unsigned dirty; unsigned num_samplers; unsigned num_textures; unsigned num_vertex_elements; unsigned num_vertex_buffers; - boolean no_rast; + unsigned dirty; /**< Mask of SP_NEW_x flags */ /* Counter for occlusion queries. Note this supports overlapping * queries. */ uint64_t occlusion_count; - /* - * Mapped vertex buffers - */ + /** Mapped vertex buffers */ ubyte *mapped_vbuffer[PIPE_MAX_ATTRIBS]; /** Mapped constant buffers */ @@ -108,16 +103,11 @@ struct softpipe_context { struct vertex_info vertex_info; struct vertex_info vertex_info_vbuf; + /** Which vertex shader output slot contains point size */ int psize_slot; unsigned reduced_api_prim; /**< PIPE_PRIM_POINTS, _LINES or _TRIANGLES */ -#if 0 - /* Stipple derived state: - */ - ubyte stipple_masks[16][16]; -#endif - /** Derived from scissor and surface bounds: */ struct pipe_scissor_state cliprect; @@ -159,8 +149,9 @@ struct softpipe_context { struct softpipe_tile_cache *tex_cache[PIPE_MAX_SAMPLERS]; - int use_sse : 1; - int dump_fs : 1; + unsigned use_sse : 1; + unsigned dump_fs : 1; + unsigned no_rast : 1; }; diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c index f888e815b7..f117096bf7 100644 --- a/src/gallium/drivers/softpipe/sp_draw_arrays.c +++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c @@ -47,16 +47,22 @@ static void softpipe_map_constant_buffers(struct softpipe_context *sp) { struct pipe_winsys *ws = sp->pipe.winsys; - uint i; + uint i, size; + for (i = 0; i < PIPE_SHADER_TYPES; i++) { if (sp->constants[i].buffer && sp->constants[i].buffer->size) sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i].buffer, PIPE_BUFFER_USAGE_CPU_READ); } + if (sp->constants[PIPE_SHADER_VERTEX].buffer) + size = sp->constants[PIPE_SHADER_VERTEX].buffer->size; + else + size = 0; + draw_set_mapped_constant_buffer(sp->draw, sp->mapped_constants[PIPE_SHADER_VERTEX], - sp->constants[PIPE_SHADER_VERTEX].buffer->size); + size); } static void diff --git a/src/gallium/drivers/softpipe/sp_fs_exec.c b/src/gallium/drivers/softpipe/sp_fs_exec.c index 453b0373f0..3c7ba565d6 100644 --- a/src/gallium/drivers/softpipe/sp_fs_exec.c +++ b/src/gallium/drivers/softpipe/sp_fs_exec.c @@ -29,7 +29,7 @@ #include "sp_context.h" #include "sp_state.h" #include "sp_fs.h" -#include "sp_headers.h" +#include "sp_quad.h" #include "pipe/p_state.h" diff --git a/src/gallium/drivers/softpipe/sp_fs_sse.c b/src/gallium/drivers/softpipe/sp_fs_sse.c index 9a273c8764..7e22081132 100644 --- a/src/gallium/drivers/softpipe/sp_fs_sse.c +++ b/src/gallium/drivers/softpipe/sp_fs_sse.c @@ -29,7 +29,7 @@ #include "sp_context.h" #include "sp_state.h" #include "sp_fs.h" -#include "sp_headers.h" +#include "sp_quad.h" #include "pipe/p_state.h" diff --git a/src/gallium/drivers/softpipe/sp_headers.h b/src/gallium/drivers/softpipe/sp_headers.h deleted file mode 100644 index 4a42cb3c19..0000000000 --- a/src/gallium/drivers/softpipe/sp_headers.h +++ /dev/null @@ -1,95 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell <keith@tungstengraphics.com> - */ - -#ifndef SP_HEADERS_H -#define SP_HEADERS_H - -#include "pipe/p_state.h" -#include "tgsi/tgsi_exec.h" - -#define PRIM_POINT 1 -#define PRIM_LINE 2 -#define PRIM_TRI 3 - - -/* The rasterizer generates 2x2 quads of fragment and feeds them to - * the current fp_machine (see below). - * Remember that Y=0=top with Y increasing down the window. - */ -#define QUAD_TOP_LEFT 0 -#define QUAD_TOP_RIGHT 1 -#define QUAD_BOTTOM_LEFT 2 -#define QUAD_BOTTOM_RIGHT 3 - -#define MASK_TOP_LEFT (1 << QUAD_TOP_LEFT) -#define MASK_TOP_RIGHT (1 << QUAD_TOP_RIGHT) -#define MASK_BOTTOM_LEFT (1 << QUAD_BOTTOM_LEFT) -#define MASK_BOTTOM_RIGHT (1 << QUAD_BOTTOM_RIGHT) -#define MASK_ALL 0xf - - -/** - * Encodes everything we need to know about a 2x2 pixel block. Uses - * "Channel-Serial" or "SoA" layout. - */ -struct quad_header_input -{ - int x0; - int y0; - float coverage[QUAD_SIZE]; /** fragment coverage for antialiasing */ - unsigned facing:1; /**< Front (0) or back (1) facing? */ - unsigned prim:2; /**< PRIM_POINT, LINE, TRI */ -}; - -struct quad_header_inout -{ - unsigned mask:4; -}; - -struct quad_header_output -{ - /** colors in SOA format (rrrr, gggg, bbbb, aaaa) */ - float color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][QUAD_SIZE]; - float depth[QUAD_SIZE]; -}; - -struct quad_header { - struct quad_header_input input; - struct quad_header_inout inout; - struct quad_header_output output; - - const struct tgsi_interp_coef *coef; - const struct tgsi_interp_coef *posCoef; - - unsigned nr_attrs; -}; - -#endif /* SP_HEADERS_H */ - diff --git a/src/gallium/drivers/softpipe/sp_quad.h b/src/gallium/drivers/softpipe/sp_quad.h index 08513cb95f..bd6c6cb912 100644 --- a/src/gallium/drivers/softpipe/sp_quad.h +++ b/src/gallium/drivers/softpipe/sp_quad.h @@ -31,39 +31,76 @@ #ifndef SP_QUAD_H #define SP_QUAD_H +#include "pipe/p_state.h" +#include "tgsi/tgsi_exec.h" -struct softpipe_context; -struct quad_header; +#define QUAD_PRIM_POINT 1 +#define QUAD_PRIM_LINE 2 +#define QUAD_PRIM_TRI 3 -struct quad_stage { - struct softpipe_context *softpipe; - struct quad_stage *next; +/* The rasterizer generates 2x2 quads of fragment and feeds them to + * the current fp_machine (see below). + * Remember that Y=0=top with Y increasing down the window. + */ +#define QUAD_TOP_LEFT 0 +#define QUAD_TOP_RIGHT 1 +#define QUAD_BOTTOM_LEFT 2 +#define QUAD_BOTTOM_RIGHT 3 + +#define MASK_TOP_LEFT (1 << QUAD_TOP_LEFT) +#define MASK_TOP_RIGHT (1 << QUAD_TOP_RIGHT) +#define MASK_BOTTOM_LEFT (1 << QUAD_BOTTOM_LEFT) +#define MASK_BOTTOM_RIGHT (1 << QUAD_BOTTOM_RIGHT) +#define MASK_ALL 0xf + + +/** + * Quad stage inputs (pos, coverage, front/back face, etc) + */ +struct quad_header_input +{ + int x0, y0; /**< quad window pos, always even */ + float coverage[QUAD_SIZE]; /**< fragment coverage for antialiasing */ + unsigned facing:1; /**< Front (0) or back (1) facing? */ + unsigned prim:2; /**< QUAD_PRIM_POINT, LINE, TRI */ +}; - void (*begin)(struct quad_stage *qs); - /** the stage action */ - void (*run)(struct quad_stage *qs, struct quad_header *quad); +/** + * Quad stage inputs/outputs. + */ +struct quad_header_inout +{ + unsigned mask:4; +}; + - void (*destroy)(struct quad_stage *qs); +/** + * Quad stage outputs (color & depth). + */ +struct quad_header_output +{ + /** colors in SOA format (rrrr, gggg, bbbb, aaaa) */ + float color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][QUAD_SIZE]; + float depth[QUAD_SIZE]; }; -struct quad_stage *sp_quad_polygon_stipple_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_earlyz_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_shade_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_alpha_test_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_stencil_test_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_depth_test_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_occlusion_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_coverage_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_blend_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_colormask_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_output_stage( struct softpipe_context *softpipe ); +/** + * Encodes everything we need to know about a 2x2 pixel block. Uses + * "Channel-Serial" or "SoA" layout. + */ +struct quad_header { + struct quad_header_input input; + struct quad_header_inout inout; + struct quad_header_output output; -void sp_build_quad_pipeline(struct softpipe_context *sp); + const struct tgsi_interp_coef *coef; + const struct tgsi_interp_coef *posCoef; -void sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad); + unsigned nr_attrs; +}; #endif /* SP_QUAD_H */ diff --git a/src/gallium/drivers/softpipe/sp_quad_alpha_test.c b/src/gallium/drivers/softpipe/sp_quad_alpha_test.c index 85c9f037a3..0845bae0e6 100644 --- a/src/gallium/drivers/softpipe/sp_quad_alpha_test.c +++ b/src/gallium/drivers/softpipe/sp_quad_alpha_test.c @@ -4,8 +4,8 @@ */ #include "sp_context.h" -#include "sp_headers.h" #include "sp_quad.h" +#include "sp_quad_pipe.h" #include "pipe/p_defines.h" #include "util/u_memory.h" diff --git a/src/gallium/drivers/softpipe/sp_quad_blend.c b/src/gallium/drivers/softpipe/sp_quad_blend.c index fb1d430a4f..e134e44337 100644 --- a/src/gallium/drivers/softpipe/sp_quad_blend.c +++ b/src/gallium/drivers/softpipe/sp_quad_blend.c @@ -34,10 +34,10 @@ #include "util/u_math.h" #include "util/u_memory.h" #include "sp_context.h" -#include "sp_headers.h" +#include "sp_quad.h" #include "sp_surface.h" #include "sp_tile_cache.h" -#include "sp_quad.h" +#include "sp_quad_pipe.h" #define VEC4_COPY(DST, SRC) \ diff --git a/src/gallium/drivers/softpipe/sp_quad_bufloop.c b/src/gallium/drivers/softpipe/sp_quad_bufloop.c index d7d6a6974d..953d8516b9 100644 --- a/src/gallium/drivers/softpipe/sp_quad_bufloop.c +++ b/src/gallium/drivers/softpipe/sp_quad_bufloop.c @@ -1,9 +1,9 @@ #include "util/u_memory.h" #include "sp_context.h" -#include "sp_headers.h" -#include "sp_surface.h" #include "sp_quad.h" +#include "sp_surface.h" +#include "sp_quad_pipe.h" /** diff --git a/src/gallium/drivers/softpipe/sp_quad_colormask.c b/src/gallium/drivers/softpipe/sp_quad_colormask.c index 563c2fc739..dc90e5d5e9 100644 --- a/src/gallium/drivers/softpipe/sp_quad_colormask.c +++ b/src/gallium/drivers/softpipe/sp_quad_colormask.c @@ -34,9 +34,9 @@ #include "util/u_math.h" #include "util/u_memory.h" #include "sp_context.h" -#include "sp_headers.h" -#include "sp_surface.h" #include "sp_quad.h" +#include "sp_surface.h" +#include "sp_quad_pipe.h" #include "sp_tile_cache.h" diff --git a/src/gallium/drivers/softpipe/sp_quad_coverage.c b/src/gallium/drivers/softpipe/sp_quad_coverage.c index c27fd1482d..4aeee85870 100644 --- a/src/gallium/drivers/softpipe/sp_quad_coverage.c +++ b/src/gallium/drivers/softpipe/sp_quad_coverage.c @@ -35,8 +35,8 @@ #include "pipe/p_defines.h" #include "util/u_memory.h" #include "sp_context.h" -#include "sp_headers.h" #include "sp_quad.h" +#include "sp_quad_pipe.h" /** @@ -46,10 +46,11 @@ static void coverage_quad(struct quad_stage *qs, struct quad_header *quad) { struct softpipe_context *softpipe = qs->softpipe; + const uint prim = quad->input.prim; - if ((softpipe->rasterizer->poly_smooth && quad->input.prim == PRIM_TRI) || - (softpipe->rasterizer->line_smooth && quad->input.prim == PRIM_LINE) || - (softpipe->rasterizer->point_smooth && quad->input.prim == PRIM_POINT)) { + if ((softpipe->rasterizer->poly_smooth && prim == QUAD_PRIM_TRI) || + (softpipe->rasterizer->line_smooth && prim == QUAD_PRIM_LINE) || + (softpipe->rasterizer->point_smooth && prim == QUAD_PRIM_POINT)) { uint cbuf; /* loop over colorbuffer outputs */ diff --git a/src/gallium/drivers/softpipe/sp_quad_depth_test.c b/src/gallium/drivers/softpipe/sp_quad_depth_test.c index 523bd3e080..d463930bae 100644 --- a/src/gallium/drivers/softpipe/sp_quad_depth_test.c +++ b/src/gallium/drivers/softpipe/sp_quad_depth_test.c @@ -32,9 +32,9 @@ #include "pipe/p_defines.h" #include "util/u_memory.h" #include "sp_context.h" -#include "sp_headers.h" -#include "sp_surface.h" #include "sp_quad.h" +#include "sp_surface.h" +#include "sp_quad_pipe.h" #include "sp_tile_cache.h" diff --git a/src/gallium/drivers/softpipe/sp_quad_earlyz.c b/src/gallium/drivers/softpipe/sp_quad_earlyz.c index 6e2dde304e..496fd39ed1 100644 --- a/src/gallium/drivers/softpipe/sp_quad_earlyz.c +++ b/src/gallium/drivers/softpipe/sp_quad_earlyz.c @@ -31,8 +31,8 @@ #include "pipe/p_defines.h" #include "util/u_memory.h" -#include "sp_headers.h" #include "sp_quad.h" +#include "sp_quad_pipe.h" /** diff --git a/src/gallium/drivers/softpipe/sp_quad_fs.c b/src/gallium/drivers/softpipe/sp_quad_fs.c index 5dacbbe55f..adca5df73d 100644 --- a/src/gallium/drivers/softpipe/sp_quad_fs.c +++ b/src/gallium/drivers/softpipe/sp_quad_fs.c @@ -43,8 +43,8 @@ #include "sp_context.h" #include "sp_state.h" -#include "sp_headers.h" #include "sp_quad.h" +#include "sp_quad_pipe.h" #include "sp_texture.h" #include "sp_tex_sample.h" diff --git a/src/gallium/drivers/softpipe/sp_quad_occlusion.c b/src/gallium/drivers/softpipe/sp_quad_occlusion.c index 169bd82876..dfa7ff3b1d 100644 --- a/src/gallium/drivers/softpipe/sp_quad_occlusion.c +++ b/src/gallium/drivers/softpipe/sp_quad_occlusion.c @@ -35,9 +35,9 @@ #include "pipe/p_defines.h" #include "util/u_memory.h" #include "sp_context.h" -#include "sp_headers.h" -#include "sp_surface.h" #include "sp_quad.h" +#include "sp_surface.h" +#include "sp_quad_pipe.h" static unsigned count_bits( unsigned val ) { diff --git a/src/gallium/drivers/softpipe/sp_quad_output.c b/src/gallium/drivers/softpipe/sp_quad_output.c index a37c8b4c39..92d5f9f3c1 100644 --- a/src/gallium/drivers/softpipe/sp_quad_output.c +++ b/src/gallium/drivers/softpipe/sp_quad_output.c @@ -27,9 +27,9 @@ #include "util/u_memory.h" #include "sp_context.h" -#include "sp_headers.h" -#include "sp_surface.h" #include "sp_quad.h" +#include "sp_surface.h" +#include "sp_quad_pipe.h" #include "sp_tile_cache.h" diff --git a/src/gallium/drivers/softpipe/sp_quad.c b/src/gallium/drivers/softpipe/sp_quad_pipe.c index 892ef87ee9..892ef87ee9 100644 --- a/src/gallium/drivers/softpipe/sp_quad.c +++ b/src/gallium/drivers/softpipe/sp_quad_pipe.c diff --git a/src/gallium/drivers/softpipe/sp_quad_pipe.h b/src/gallium/drivers/softpipe/sp_quad_pipe.h new file mode 100644 index 0000000000..0e40586ffc --- /dev/null +++ b/src/gallium/drivers/softpipe/sp_quad_pipe.h @@ -0,0 +1,74 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/* Authors: Keith Whitwell <keith@tungstengraphics.com> + */ + +#ifndef SP_QUAD_PIPE_H +#define SP_QUAD_PIPE_H + + +struct softpipe_context; +struct quad_header; + + +/** + * Fragment processing is performed on 2x2 blocks of pixels called "quads". + * Quad processing is performed with a pipeline of stages represented by + * this type. + */ +struct quad_stage { + struct softpipe_context *softpipe; + + struct quad_stage *next; + + void (*begin)(struct quad_stage *qs); + + /** the stage action */ + void (*run)(struct quad_stage *qs, struct quad_header *quad); + + void (*destroy)(struct quad_stage *qs); +}; + + +struct quad_stage *sp_quad_polygon_stipple_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_earlyz_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_shade_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_alpha_test_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_stencil_test_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_depth_test_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_occlusion_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_coverage_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_blend_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_colormask_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_output_stage( struct softpipe_context *softpipe ); + +void sp_build_quad_pipeline(struct softpipe_context *sp); + +void sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad); + +#endif /* SP_QUAD_PIPE_H */ diff --git a/src/gallium/drivers/softpipe/sp_quad_stencil.c b/src/gallium/drivers/softpipe/sp_quad_stencil.c index 7495515764..5e9d447737 100644 --- a/src/gallium/drivers/softpipe/sp_quad_stencil.c +++ b/src/gallium/drivers/softpipe/sp_quad_stencil.c @@ -5,10 +5,10 @@ #include "sp_context.h" -#include "sp_headers.h" +#include "sp_quad.h" #include "sp_surface.h" #include "sp_tile_cache.h" -#include "sp_quad.h" +#include "sp_quad_pipe.h" #include "pipe/p_defines.h" #include "util/u_memory.h" diff --git a/src/gallium/drivers/softpipe/sp_quad_stipple.c b/src/gallium/drivers/softpipe/sp_quad_stipple.c index ccf37f6be5..05e862f097 100644 --- a/src/gallium/drivers/softpipe/sp_quad_stipple.c +++ b/src/gallium/drivers/softpipe/sp_quad_stipple.c @@ -4,8 +4,8 @@ */ #include "sp_context.h" -#include "sp_headers.h" #include "sp_quad.h" +#include "sp_quad_pipe.h" #include "pipe/p_defines.h" #include "util/u_memory.h" @@ -19,11 +19,13 @@ stipple_quad(struct quad_stage *qs, struct quad_header *quad) static const uint bit31 = 1 << 31; static const uint bit30 = 1 << 30; - if (quad->input.prim == PRIM_TRI) { + if (quad->input.prim == QUAD_PRIM_TRI) { struct softpipe_context *softpipe = qs->softpipe; /* need to invert Y to index into OpenGL's stipple pattern */ int y0, y1; uint stipple0, stipple1; + const int col0 = quad->input.x0 % 32; + if (softpipe->rasterizer->origin_lower_left) { y0 = softpipe->framebuffer.height - 1 - quad->input.y0; y1 = y0 - 1; @@ -32,12 +34,11 @@ stipple_quad(struct quad_stage *qs, struct quad_header *quad) y0 = quad->input.y0; y1 = y0 + 1; } + stipple0 = softpipe->poly_stipple.stipple[y0 % 32]; stipple1 = softpipe->poly_stipple.stipple[y1 % 32]; -#if 1 - { - const int col0 = quad->input.x0 % 32; + /* turn off quad mask bits that fail the stipple test */ if ((stipple0 & (bit31 >> col0)) == 0) quad->inout.mask &= ~MASK_TOP_LEFT; @@ -49,19 +50,11 @@ stipple_quad(struct quad_stage *qs, struct quad_header *quad) if ((stipple1 & (bit30 >> col0)) == 0) quad->inout.mask &= ~MASK_BOTTOM_RIGHT; - } -#else - /* We'd like to use this code, but we'd need to redefine - * MASK_TOP_LEFT to be (1 << 1) and MASK_TOP_RIGHT to be (1 << 0), - * and similarly for the BOTTOM bits. But that may have undesirable - * side effects elsewhere. - */ - const int col0 = 30 - (quad->input.x0 % 32); - quad->inout.mask &= (((stipple0 >> col0) & 0x3) | - (((stipple1 >> col0) & 0x3) << 2)); -#endif - if (!quad->inout.mask) + + if (!quad->inout.mask) { + /* all fragments failed stipple test, end of quad pipeline */ return; + } } qs->next->run(qs->next, quad); diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c index b1adb9cb7a..0925653b5d 100644 --- a/src/gallium/drivers/softpipe/sp_setup.c +++ b/src/gallium/drivers/softpipe/sp_setup.c @@ -32,13 +32,12 @@ * \author Brian Paul */ -#include "sp_setup.h" - #include "sp_context.h" -#include "sp_headers.h" +#include "sp_prim_setup.h" #include "sp_quad.h" +#include "sp_quad_pipe.h" +#include "sp_setup.h" #include "sp_state.h" -#include "sp_prim_setup.h" #include "draw/draw_context.h" #include "draw/draw_private.h" #include "draw/draw_vertex.h" @@ -265,17 +264,20 @@ is_inf_or_nan(float x) } -static boolean cull_tri( struct setup_context *setup, - float det ) +/** + * Do triangle cull test using tri determinant (sign indicates orientation) + * \return true if triangle is to be culled. + */ +static INLINE boolean +cull_tri(const struct setup_context *setup, float det) { - if (det != 0) - { + if (det != 0) { /* if (det < 0 then Z points toward camera and triangle is * counter-clockwise winding. */ unsigned winding = (det < 0) ? PIPE_WINDING_CCW : PIPE_WINDING_CW; - - if ((winding & setup->winding) == 0) + + if ((winding & setup->winding) == 0) return FALSE; } @@ -968,7 +970,7 @@ void setup_tri( struct setup_context *setup, setup_tri_coefficients( setup ); setup_tri_edges( setup ); - setup->quad.input.prim = PRIM_TRI; + setup->quad.input.prim = QUAD_PRIM_TRI; setup->span.y = 0; setup->span.y_flags = 0; @@ -1009,7 +1011,7 @@ void setup_tri( struct setup_context *setup, * for a line. */ static void -line_linear_coeff(struct setup_context *setup, +line_linear_coeff(const struct setup_context *setup, struct tgsi_interp_coef *coef, uint vertSlot, uint i) { @@ -1029,9 +1031,9 @@ line_linear_coeff(struct setup_context *setup, * for a line. */ static void -line_persp_coeff(struct setup_context *setup, - struct tgsi_interp_coef *coef, - uint vertSlot, uint i) +line_persp_coeff(const struct setup_context *setup, + struct tgsi_interp_coef *coef, + uint vertSlot, uint i) { /* XXX double-check/verify this arithmetic */ const float a0 = setup->vmin[vertSlot][i] * setup->vmin[0][3]; @@ -1206,7 +1208,7 @@ setup_line(struct setup_context *setup, setup->quad.input.x0 = setup->quad.input.y0 = -1; setup->quad.inout.mask = 0x0; - setup->quad.input.prim = PRIM_LINE; + setup->quad.input.prim = QUAD_PRIM_LINE; /* XXX temporary: set coverage to 1.0 so the line appears * if AA mode happens to be enabled. */ @@ -1266,7 +1268,7 @@ setup_line(struct setup_context *setup, static void -point_persp_coeff(struct setup_context *setup, +point_persp_coeff(const struct setup_context *setup, const float (*vert)[4], struct tgsi_interp_coef *coef, uint vertSlot, uint i) @@ -1361,7 +1363,7 @@ setup_point( struct setup_context *setup, } } - setup->quad.input.prim = PRIM_POINT; + setup->quad.input.prim = QUAD_PRIM_POINT; if (halfSize <= 0.5 && !round) { /* special case for 1-pixel points */ diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c index 32aa5025e4..adbd0cb7f0 100644 --- a/src/gallium/drivers/softpipe/sp_tex_sample.c +++ b/src/gallium/drivers/softpipe/sp_tex_sample.c @@ -34,7 +34,7 @@ */ #include "sp_context.h" -#include "sp_headers.h" +#include "sp_quad.h" #include "sp_surface.h" #include "sp_texture.h" #include "sp_tex_sample.h" diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c index f84b3fb9d4..28a9784b16 100644 --- a/src/gallium/drivers/softpipe/sp_texture.c +++ b/src/gallium/drivers/softpipe/sp_texture.c @@ -265,7 +265,7 @@ softpipe_tex_surface_release(struct pipe_screen *screen, * needed post-processing to put them into hardware layout, this is * where it would happen. For softpipe, nothing to do. */ - assert ((*s)->texture); + assert(surf->texture); if (--surf->refcount == 0) { pipe_texture_reference(&surf->texture, NULL); FREE(surf); |