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-rw-r--r--src/gallium/drivers/cell/ppu/cell_gen_fragment.c30
-rw-r--r--src/gallium/drivers/cell/ppu/cell_screen.c2
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state_per_fragment.c4
-rw-r--r--src/gallium/drivers/cell/spu/spu_command.c4
-rw-r--r--src/gallium/drivers/cell/spu/spu_per_fragment_op.c18
-rw-r--r--src/gallium/drivers/cell/spu/spu_tri.c2
-rw-r--r--src/gallium/drivers/i915/i915_context.h7
-rw-r--r--src/gallium/drivers/i915/i915_screen.c30
-rw-r--r--src/gallium/drivers/i915/i915_state_emit.c9
-rw-r--r--src/gallium/drivers/i915/i915_state_sampler.c20
-rw-r--r--src/gallium/drivers/i915/i915_texture.c116
-rw-r--r--src/gallium/drivers/i915/intel_winsys.h39
-rw-r--r--src/gallium/drivers/i965/brw_misc_state.c4
-rw-r--r--src/gallium/drivers/i965/brw_pipe_clear.c8
-rw-r--r--src/gallium/drivers/i965/brw_screen.c44
-rw-r--r--src/gallium/drivers/i965/brw_screen.h9
-rw-r--r--src/gallium/drivers/i965/brw_screen_surface.c2
-rw-r--r--src/gallium/drivers/i965/brw_screen_texture.c265
-rw-r--r--src/gallium/drivers/i965/brw_state_cache.c3
-rw-r--r--src/gallium/drivers/i965/brw_winsys.h32
-rw-r--r--src/gallium/drivers/i965/brw_wm.c4
-rw-r--r--src/gallium/drivers/i965/brw_wm_sampler_state.c15
-rw-r--r--src/gallium/drivers/identity/id_drm.c71
-rw-r--r--src/gallium/drivers/identity/id_screen.c68
-rw-r--r--src/gallium/drivers/llvmpipe/Makefile1
-rw-r--r--src/gallium/drivers/llvmpipe/README6
-rw-r--r--src/gallium/drivers/llvmpipe/SConscript8
-rw-r--r--src/gallium/drivers/llvmpipe/lp_context.c2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_jit.c18
-rw-r--r--src/gallium/drivers/llvmpipe/lp_jit.h7
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast.c431
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast.h49
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast_priv.h62
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast_tri.c231
-rw-r--r--src/gallium/drivers/llvmpipe/lp_scene.c251
-rw-r--r--src/gallium/drivers/llvmpipe/lp_scene.h37
-rw-r--r--src/gallium/drivers/llvmpipe/lp_screen.c34
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.c54
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.h2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup_tri.c9
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup_vbuf.c129
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_fs.c7
-rw-r--r--src/gallium/drivers/llvmpipe/lp_test_format.c48
-rw-r--r--src/gallium/drivers/llvmpipe/lp_test_main.c5
-rw-r--r--src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c53
-rw-r--r--src/gallium/drivers/llvmpipe/lp_texture.c47
-rw-r--r--src/gallium/drivers/llvmpipe/lp_texture.h8
-rw-r--r--src/gallium/drivers/llvmpipe/lp_tile_image.c126
-rw-r--r--src/gallium/drivers/llvmpipe/lp_tile_image.h57
-rw-r--r--src/gallium/drivers/llvmpipe/lp_tile_soa.py176
-rw-r--r--src/gallium/drivers/nouveau/nouveau_context.c4
-rw-r--r--src/gallium/drivers/nouveau/nouveau_screen.c83
-rw-r--r--src/gallium/drivers/nouveau/nouveau_screen.h12
-rw-r--r--src/gallium/drivers/nouveau/nv04_surface_2d.c34
-rw-r--r--src/gallium/drivers/nv30/nv30_context.h1
-rw-r--r--src/gallium/drivers/nv30/nv30_fragtex.c14
-rw-r--r--src/gallium/drivers/nv30/nv30_miptree.c15
-rw-r--r--src/gallium/drivers/nv30/nv30_screen.c22
-rw-r--r--src/gallium/drivers/nv30/nv30_state.h4
-rw-r--r--src/gallium/drivers/nv30/nv30_state_fb.c10
-rw-r--r--src/gallium/drivers/nv30/nv30_state_viewport.c58
-rw-r--r--src/gallium/drivers/nv30/nv30_transfer.c14
-rw-r--r--src/gallium/drivers/nv40/nv40_context.h1
-rw-r--r--src/gallium/drivers/nv40/nv40_fragtex.c14
-rw-r--r--src/gallium/drivers/nv40/nv40_miptree.c11
-rw-r--r--src/gallium/drivers/nv40/nv40_screen.c22
-rw-r--r--src/gallium/drivers/nv40/nv40_state.c2
-rw-r--r--src/gallium/drivers/nv40/nv40_state.h4
-rw-r--r--src/gallium/drivers/nv40/nv40_state_fb.c10
-rw-r--r--src/gallium/drivers/nv40/nv40_state_viewport.c57
-rw-r--r--src/gallium/drivers/nv40/nv40_transfer.c14
-rw-r--r--src/gallium/drivers/nv50/nv50_context.h5
-rw-r--r--src/gallium/drivers/nv50/nv50_miptree.c11
-rw-r--r--src/gallium/drivers/nv50/nv50_screen.c28
-rw-r--r--src/gallium/drivers/nv50/nv50_state_validate.c116
-rw-r--r--src/gallium/drivers/nv50/nv50_surface.c6
-rw-r--r--src/gallium/drivers/nv50/nv50_tex.c20
-rw-r--r--src/gallium/drivers/r300/Makefile5
-rw-r--r--src/gallium/drivers/r300/SConscript1
-rw-r--r--src/gallium/drivers/r300/r300_blit.c16
-rw-r--r--src/gallium/drivers/r300/r300_context.c89
-rw-r--r--src/gallium/drivers/r300/r300_context.h100
-rw-r--r--src/gallium/drivers/r300/r300_emit.c459
-rw-r--r--src/gallium/drivers/r300/r300_emit.h54
-rw-r--r--src/gallium/drivers/r300/r300_flush.c6
-rw-r--r--src/gallium/drivers/r300/r300_fs.c8
-rw-r--r--src/gallium/drivers/r300/r300_reg.h3
-rw-r--r--src/gallium/drivers/r300/r300_render.c195
-rw-r--r--src/gallium/drivers/r300/r300_screen.c179
-rw-r--r--src/gallium/drivers/r300/r300_screen.h22
-rw-r--r--src/gallium/drivers/r300/r300_state.c231
-rw-r--r--src/gallium/drivers/r300/r300_state_derived.c131
-rw-r--r--src/gallium/drivers/r300/r300_state_inlines.h142
-rw-r--r--src/gallium/drivers/r300/r300_state_invariant.c3
-rw-r--r--src/gallium/drivers/r300/r300_state_invariant.h3
-rw-r--r--src/gallium/drivers/r300/r300_texture.c614
-rw-r--r--src/gallium/drivers/r300/r300_texture.h95
-rw-r--r--src/gallium/drivers/r300/r300_transfer.c270
-rw-r--r--src/gallium/drivers/r300/r300_transfer.h31
-rw-r--r--src/gallium/drivers/r300/r300_vs.c167
-rw-r--r--src/gallium/drivers/r300/r300_vs.h13
-rw-r--r--src/gallium/drivers/r300/r300_winsys.h5
-rw-r--r--src/gallium/drivers/softpipe/sp_prim_vbuf.c80
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_depth_test.c113
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_fs.c15
-rw-r--r--src/gallium/drivers/softpipe/sp_screen.c16
-rw-r--r--src/gallium/drivers/softpipe/sp_setup.c6
-rw-r--r--src/gallium/drivers/softpipe/sp_tex_sample.c63
-rw-r--r--src/gallium/drivers/softpipe/sp_texture.c73
-rw-r--r--src/gallium/drivers/softpipe/sp_texture.h8
-rw-r--r--src/gallium/drivers/softpipe/sp_tile_cache.c13
-rw-r--r--src/gallium/drivers/softpipe/sp_video_context.c9
-rw-r--r--src/gallium/drivers/softpipe/sp_winsys.c6
-rw-r--r--src/gallium/drivers/softpipe/sp_winsys.h6
-rw-r--r--src/gallium/drivers/svga/svga_cmd.c9
-rw-r--r--src/gallium/drivers/svga/svga_cmd.h3
-rw-r--r--src/gallium/drivers/svga/svga_pipe_blend.c7
-rw-r--r--src/gallium/drivers/svga/svga_pipe_clear.c4
-rw-r--r--src/gallium/drivers/svga/svga_pipe_misc.c4
-rw-r--r--src/gallium/drivers/svga/svga_pipe_sampler.c2
-rw-r--r--src/gallium/drivers/svga/svga_pipe_vertex.c2
-rw-r--r--src/gallium/drivers/svga/svga_screen.c18
-rw-r--r--src/gallium/drivers/svga/svga_screen_buffer.c403
-rw-r--r--src/gallium/drivers/svga/svga_screen_buffer.h134
-rw-r--r--src/gallium/drivers/svga/svga_screen_texture.c167
-rw-r--r--src/gallium/drivers/svga/svga_screen_texture.h2
-rw-r--r--src/gallium/drivers/svga/svga_state_framebuffer.c287
-rw-r--r--src/gallium/drivers/svga/svga_state_need_swtnl.c5
-rw-r--r--src/gallium/drivers/svga/svga_state_vdecl.c51
-rw-r--r--src/gallium/drivers/svga/svga_tgsi_emit.h2
-rw-r--r--src/gallium/drivers/svga/svga_tgsi_insn.c71
-rw-r--r--src/gallium/drivers/svga/svga_winsys.h33
-rw-r--r--src/gallium/drivers/trace/tr_drm.c77
-rw-r--r--src/gallium/drivers/trace/tr_dump_state.c1
-rw-r--r--src/gallium/drivers/trace/tr_screen.c84
135 files changed, 4329 insertions, 3543 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_gen_fragment.c b/src/gallium/drivers/cell/ppu/cell_gen_fragment.c
index 70683bb367..576d514741 100644
--- a/src/gallium/drivers/cell/ppu/cell_gen_fragment.c
+++ b/src/gallium/drivers/cell/ppu/cell_gen_fragment.c
@@ -304,7 +304,7 @@ unpack_colors(struct spe_function *f,
spe_comment(f, 0, "Unpack framebuffer colors, convert to floats");
switch (color_format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
/* fbB = fbRGBA & mask */
spe_and(f, fbB_reg, fbRGBA_reg, mask0_reg);
@@ -327,7 +327,7 @@ unpack_colors(struct spe_function *f,
spe_roti(f, fbA_reg, fbA_reg, -24);
break;
- case PIPE_FORMAT_B8G8R8A8_UNORM:
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
/* fbA = fbRGBA & mask */
spe_and(f, fbA_reg, fbRGBA_reg, mask0_reg);
@@ -1043,12 +1043,12 @@ gen_pack_colors(struct spe_function *f,
spe_rotmi(f, a_reg, a_reg, -24);
/* Shift the color bytes according to the surface format */
- if (color_format == PIPE_FORMAT_A8R8G8B8_UNORM) {
+ if (color_format == PIPE_FORMAT_B8G8R8A8_UNORM) {
spe_roti(f, g_reg, g_reg, 8); /* green <<= 8 */
spe_roti(f, r_reg, r_reg, 16); /* red <<= 16 */
spe_roti(f, a_reg, a_reg, 24); /* alpha <<= 24 */
}
- else if (color_format == PIPE_FORMAT_B8G8R8A8_UNORM) {
+ else if (color_format == PIPE_FORMAT_A8R8G8B8_UNORM) {
spe_roti(f, r_reg, r_reg, 8); /* red <<= 8 */
spe_roti(f, g_reg, g_reg, 16); /* green <<= 16 */
spe_roti(f, b_reg, b_reg, 24); /* blue <<= 24 */
@@ -1096,14 +1096,14 @@ gen_colormask(struct spe_function *f,
* end up, so we can mask them correctly.
*/
switch(color_format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
/* ARGB */
a_mask = 0xff000000;
r_mask = 0x00ff0000;
g_mask = 0x0000ff00;
b_mask = 0x000000ff;
break;
- case PIPE_FORMAT_B8G8R8A8_UNORM:
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
/* BGRA */
b_mask = 0xff000000;
g_mask = 0x00ff0000;
@@ -1859,8 +1859,8 @@ gen_depth_stencil(struct cell_context *cell,
spe_comment(f, 0, "Fetch Z/stencil quad from tile");
switch(zs_format) {
- case PIPE_FORMAT_S8Z24_UNORM: /* fall through */
- case PIPE_FORMAT_X8Z24_UNORM:
+ case PIPE_FORMAT_Z24S8_UNORM: /* fall through */
+ case PIPE_FORMAT_Z24X8_UNORM:
/* prepare mask to extract Z vals from ZS vals */
spe_load_uint(f, zmask_reg, 0x00ffffff);
@@ -1880,8 +1880,8 @@ gen_depth_stencil(struct cell_context *cell,
spe_rotmi(f, fbS_reg, fbZS_reg, -24);
break;
- case PIPE_FORMAT_Z24S8_UNORM: /* fall through */
- case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM: /* fall through */
+ case PIPE_FORMAT_X8Z24_UNORM:
/* convert fragment Z from [0,1] to 32-bit ints */
spe_cfltu(f, fragZ_reg, fragZ_reg, 32);
@@ -1969,13 +1969,13 @@ gen_depth_stencil(struct cell_context *cell,
* fbS_reg has four 8-bit Z values in bits [7..0].
*/
spe_comment(f, 0, "Store quad's depth/stencil values in tile");
- if (zs_format == PIPE_FORMAT_S8Z24_UNORM ||
- zs_format == PIPE_FORMAT_X8Z24_UNORM) {
+ if (zs_format == PIPE_FORMAT_Z24S8_UNORM ||
+ zs_format == PIPE_FORMAT_Z24X8_UNORM) {
spe_shli(f, fbS_reg, fbS_reg, 24); /* fbS = fbS << 24 */
spe_or(f, fbZS_reg, fbS_reg, fbZ_reg); /* fbZS = fbS | fbZ */
}
- else if (zs_format == PIPE_FORMAT_Z24S8_UNORM ||
- zs_format == PIPE_FORMAT_Z24X8_UNORM) {
+ else if (zs_format == PIPE_FORMAT_S8Z24_UNORM ||
+ zs_format == PIPE_FORMAT_X8Z24_UNORM) {
spe_shli(f, fbZ_reg, fbZ_reg, 8); /* fbZ = fbZ << 8 */
spe_or(f, fbZS_reg, fbS_reg, fbZ_reg); /* fbZS = fbS | fbZ */
}
@@ -2015,7 +2015,7 @@ gen_depth_stencil(struct cell_context *cell,
* code before the fragment shader to cull fragments/quads that are
* totally occluded/discarded.
*
- * XXX we only support PIPE_FORMAT_Z24S8_UNORM z/stencil buffer right now.
+ * XXX we only support PIPE_FORMAT_S8Z24_UNORM z/stencil buffer right now.
*
* See the spu_default_fragment_ops() function to see how the per-fragment
* operations would be done with ordinary C code.
diff --git a/src/gallium/drivers/cell/ppu/cell_screen.c b/src/gallium/drivers/cell/ppu/cell_screen.c
index 449855f539..a43f8638dc 100644
--- a/src/gallium/drivers/cell/ppu/cell_screen.c
+++ b/src/gallium/drivers/cell/ppu/cell_screen.c
@@ -136,7 +136,7 @@ cell_is_format_supported( struct pipe_screen *screen,
{
/* cell supports most formats, XXX for now anyway */
if (format == PIPE_FORMAT_DXT5_RGBA ||
- format == PIPE_FORMAT_R8G8B8A8_SRGB)
+ format == PIPE_FORMAT_A8B8G8R8_SRGB)
return FALSE;
else
return TRUE;
diff --git a/src/gallium/drivers/cell/ppu/cell_state_per_fragment.c b/src/gallium/drivers/cell/ppu/cell_state_per_fragment.c
index 07be5e92ea..dc33e7ccc2 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_per_fragment.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_per_fragment.c
@@ -1251,7 +1251,7 @@ cell_generate_logic_op(struct spe_function *f,
/* Convert fragment colors to framebuffer format in AoS layout.
*/
switch (surf->format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
data[0] = 0x00010203;
data[1] = 0x10111213;
data[2] = 0x04050607;
@@ -1261,7 +1261,7 @@ cell_generate_logic_op(struct spe_function *f,
data[6] = 0x80808080;
data[7] = 0x80808080;
break;
- case PIPE_FORMAT_B8G8R8A8_UNORM:
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
data[0] = 0x03020100;
data[1] = 0x13121110;
data[2] = 0x07060504;
diff --git a/src/gallium/drivers/cell/spu/spu_command.c b/src/gallium/drivers/cell/spu/spu_command.c
index 55bd85bde2..79f1fb7fb2 100644
--- a/src/gallium/drivers/cell/spu/spu_command.c
+++ b/src/gallium/drivers/cell/spu/spu_command.c
@@ -337,10 +337,10 @@ cmd_state_framebuffer(const struct cell_command_framebuffer *cmd)
spu.fb.zsize = 4;
spu.fb.zscale = (float) 0xffffffffu;
break;
- case PIPE_FORMAT_Z24S8_UNORM:
case PIPE_FORMAT_S8Z24_UNORM:
- case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_Z24S8_UNORM:
case PIPE_FORMAT_X8Z24_UNORM:
+ case PIPE_FORMAT_Z24X8_UNORM:
spu.fb.zsize = 4;
spu.fb.zscale = (float) 0x00ffffffu;
break;
diff --git a/src/gallium/drivers/cell/spu/spu_per_fragment_op.c b/src/gallium/drivers/cell/spu/spu_per_fragment_op.c
index 5328374080..2c9e7458af 100644
--- a/src/gallium/drivers/cell/spu/spu_per_fragment_op.c
+++ b/src/gallium/drivers/cell/spu/spu_per_fragment_op.c
@@ -138,14 +138,14 @@ spu_fallback_fragment_ops(uint x, uint y,
if (spu.depth_stencil_alpha.stencil[0].enabled) {
/* do stencil test */
- ASSERT(spu.fb.depth_format == PIPE_FORMAT_S8Z24_UNORM);
+ ASSERT(spu.fb.depth_format == PIPE_FORMAT_Z24S8_UNORM);
}
else if (spu.depth_stencil_alpha.depth.enabled) {
/* do depth test */
- ASSERT(spu.fb.depth_format == PIPE_FORMAT_S8Z24_UNORM ||
- spu.fb.depth_format == PIPE_FORMAT_X8Z24_UNORM);
+ ASSERT(spu.fb.depth_format == PIPE_FORMAT_Z24S8_UNORM ||
+ spu.fb.depth_format == PIPE_FORMAT_Z24X8_UNORM);
vector unsigned int ifragZ;
vector unsigned int zmask;
@@ -240,13 +240,13 @@ spu_fallback_fragment_ops(uint x, uint y,
{
vector float temp[4]; /* float colors in AOS form */
switch (spu.fb.color_format) {
- case PIPE_FORMAT_B8G8R8A8_UNORM:
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
temp[0] = spu_unpack_B8G8R8A8(fbc0);
temp[1] = spu_unpack_B8G8R8A8(fbc1);
temp[2] = spu_unpack_B8G8R8A8(fbc2);
temp[3] = spu_unpack_B8G8R8A8(fbc3);
break;
- case PIPE_FORMAT_A8R8G8B8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
temp[0] = spu_unpack_A8R8G8B8(fbc0);
temp[1] = spu_unpack_A8R8G8B8(fbc1);
temp[2] = spu_unpack_A8R8G8B8(fbc2);
@@ -506,13 +506,13 @@ spu_fallback_fragment_ops(uint x, uint y,
* Pack fragment float colors into 32-bit RGBA words.
*/
switch (spu.fb.color_format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
fragc0 = spu_pack_A8R8G8B8(frag_aos[0]);
fragc1 = spu_pack_A8R8G8B8(frag_aos[1]);
fragc2 = spu_pack_A8R8G8B8(frag_aos[2]);
fragc3 = spu_pack_A8R8G8B8(frag_aos[3]);
break;
- case PIPE_FORMAT_B8G8R8A8_UNORM:
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
fragc0 = spu_pack_B8G8R8A8(frag_aos[0]);
fragc1 = spu_pack_B8G8R8A8(frag_aos[1]);
fragc2 = spu_pack_B8G8R8A8(frag_aos[2]);
@@ -532,7 +532,7 @@ spu_fallback_fragment_ops(uint x, uint y,
/* Form bitmask depending on color buffer format and colormask bits */
switch (spu.fb.color_format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
if (spu.blend.rt[0].colormask & PIPE_MASK_R)
cmask |= 0x00ff0000; /* red */
if (spu.blend.rt[0].colormask & PIPE_MASK_G)
@@ -542,7 +542,7 @@ spu_fallback_fragment_ops(uint x, uint y,
if (spu.blend.rt[0].colormask & PIPE_MASK_A)
cmask |= 0xff000000; /* alpha */
break;
- case PIPE_FORMAT_B8G8R8A8_UNORM:
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
if (spu.blend.rt[0].colormask & PIPE_MASK_R)
cmask |= 0x0000ff00; /* red */
if (spu.blend.rt[0].colormask & PIPE_MASK_G)
diff --git a/src/gallium/drivers/cell/spu/spu_tri.c b/src/gallium/drivers/cell/spu/spu_tri.c
index 58be001be4..f619380d80 100644
--- a/src/gallium/drivers/cell/spu/spu_tri.c
+++ b/src/gallium/drivers/cell/spu/spu_tri.c
@@ -752,7 +752,7 @@ subtriangle(struct edge *eleft, struct edge *eright, unsigned lines)
finish_y -= sy;
/*
- _mesa_printf("%s %d %d\n", __FUNCTION__, start_y, finish_y);
+ printf("%s %d %d\n", __FUNCTION__, start_y, finish_y);
*/
for (y = start_y; y < finish_y; y++) {
diff --git a/src/gallium/drivers/i915/i915_context.h b/src/gallium/drivers/i915/i915_context.h
index 3e383aaa1c..4994537683 100644
--- a/src/gallium/drivers/i915/i915_context.h
+++ b/src/gallium/drivers/i915/i915_context.h
@@ -192,6 +192,9 @@ struct i915_velems_state {
struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
};
+#define I915_MAX_TEXTURE_2D_LEVELS 11 /* max 1024x1024 */
+#define I915_MAX_TEXTURE_3D_LEVELS 8 /* max 128x128x128 */
+
struct i915_texture {
struct pipe_texture base;
@@ -204,7 +207,7 @@ struct i915_texture {
unsigned sw_tiled; /**< tiled with software flags */
unsigned hw_tiled; /**< tiled with hardware fences */
- unsigned nr_images[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned nr_images[I915_MAX_TEXTURE_2D_LEVELS];
/* Explicitly store the offset of each image for each cube face or
* depth value. Pretty much have to accept that hardware formats
@@ -212,7 +215,7 @@ struct i915_texture {
* compute the offsets of depth/cube images within a mipmap level,
* so have to store them as a lookup table:
*/
- unsigned *image_offset[PIPE_MAX_TEXTURE_LEVELS]; /**< array [depth] of offsets */
+ unsigned *image_offset[I915_MAX_TEXTURE_2D_LEVELS]; /**< array [depth] of offsets */
/* The data is held here:
*/
diff --git a/src/gallium/drivers/i915/i915_screen.c b/src/gallium/drivers/i915/i915_screen.c
index c450854c98..e5bf4a20bd 100644
--- a/src/gallium/drivers/i915/i915_screen.c
+++ b/src/gallium/drivers/i915/i915_screen.c
@@ -95,6 +95,10 @@ i915_get_param(struct pipe_screen *screen, int param)
switch (param) {
case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
return 8;
+ case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
+ return 0;
+ case PIPE_CAP_MAX_COMBINED_SAMPLERS:
+ return 8;
case PIPE_CAP_NPOT_TEXTURES:
return 1;
case PIPE_CAP_TWO_SIDED_STENCIL:
@@ -112,11 +116,11 @@ i915_get_param(struct pipe_screen *screen, int param)
case PIPE_CAP_TEXTURE_SHADOW_MAP:
return 1;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- return 11; /* max 1024x1024 */
+ return I915_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
- return 8; /* max 128x128x128 */
+ return I915_MAX_TEXTURE_3D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return 11; /* max 1024x1024 */
+ return I915_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
return 1;
@@ -161,22 +165,22 @@ i915_is_format_supported(struct pipe_screen *screen,
unsigned geom_flags)
{
static const enum pipe_format tex_supported[] = {
- PIPE_FORMAT_R8G8B8A8_UNORM,
- PIPE_FORMAT_A8R8G8B8_UNORM,
- PIPE_FORMAT_R5G6B5_UNORM,
+ PIPE_FORMAT_A8B8G8R8_UNORM,
+ PIPE_FORMAT_B8G8R8A8_UNORM,
+ PIPE_FORMAT_B5G6R5_UNORM,
PIPE_FORMAT_L8_UNORM,
PIPE_FORMAT_A8_UNORM,
PIPE_FORMAT_I8_UNORM,
- PIPE_FORMAT_A8L8_UNORM,
- PIPE_FORMAT_YCBCR,
- PIPE_FORMAT_YCBCR_REV,
- PIPE_FORMAT_S8Z24_UNORM,
+ PIPE_FORMAT_L8A8_UNORM,
+ PIPE_FORMAT_UYVY,
+ PIPE_FORMAT_YUYV,
+ PIPE_FORMAT_Z24S8_UNORM,
PIPE_FORMAT_NONE /* list terminator */
};
static const enum pipe_format surface_supported[] = {
- PIPE_FORMAT_A8R8G8B8_UNORM,
- PIPE_FORMAT_R5G6B5_UNORM,
- PIPE_FORMAT_S8Z24_UNORM,
+ PIPE_FORMAT_B8G8R8A8_UNORM,
+ PIPE_FORMAT_B5G6R5_UNORM,
+ PIPE_FORMAT_Z24S8_UNORM,
PIPE_FORMAT_NONE /* list terminator */
};
const enum pipe_format *list;
diff --git a/src/gallium/drivers/i915/i915_state_emit.c b/src/gallium/drivers/i915/i915_state_emit.c
index a3d4e3b04e..51f0ef12ba 100644
--- a/src/gallium/drivers/i915/i915_state_emit.c
+++ b/src/gallium/drivers/i915/i915_state_emit.c
@@ -37,9 +37,9 @@
static unsigned translate_format( enum pipe_format format )
{
switch (format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
return COLOR_BUF_ARGB8888;
- case PIPE_FORMAT_R5G6B5_UNORM:
+ case PIPE_FORMAT_B5G6R5_UNORM:
return COLOR_BUF_RGB565;
default:
assert(0);
@@ -50,7 +50,7 @@ static unsigned translate_format( enum pipe_format format )
static unsigned translate_depth_format( enum pipe_format zformat )
{
switch (zformat) {
- case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_Z24S8_UNORM:
return DEPTH_FRMT_24_FIXED_8_OTHER;
case PIPE_FORMAT_Z16_UNORM:
return DEPTH_FRMT_16_FIXED;
@@ -244,6 +244,7 @@ i915_emit_hardware_state(struct i915_context *i915 )
OUT_BATCH(_3DSTATE_BUF_INFO_CMD);
+ assert(tex);
OUT_BATCH(BUF_3D_ID_DEPTH |
BUF_3D_PITCH(tex->stride) | /* pitch in bytes */
ztile);
@@ -259,7 +260,7 @@ i915_emit_hardware_state(struct i915_context *i915 )
if (cbuf_surface)
cformat = cbuf_surface->format;
else
- cformat = PIPE_FORMAT_A8R8G8B8_UNORM; /* arbitrary */
+ cformat = PIPE_FORMAT_B8G8R8A8_UNORM; /* arbitrary */
cformat = translate_format(cformat);
if (depth_surface)
diff --git a/src/gallium/drivers/i915/i915_state_sampler.c b/src/gallium/drivers/i915/i915_state_sampler.c
index e5c6d87215..9813290b51 100644
--- a/src/gallium/drivers/i915/i915_state_sampler.c
+++ b/src/gallium/drivers/i915/i915_state_sampler.c
@@ -87,8 +87,8 @@ static void update_sampler(struct i915_context *i915,
state[1] = sampler->state[1];
state[2] = sampler->state[2];
- if (pt->format == PIPE_FORMAT_YCBCR ||
- pt->format == PIPE_FORMAT_YCBCR_REV)
+ if (pt->format == PIPE_FORMAT_UYVY ||
+ pt->format == PIPE_FORMAT_YUYV)
state[0] |= SS2_COLORSPACE_CONVERSION;
/* 3D textures don't seem to respect the border color.
@@ -180,19 +180,19 @@ translate_texture_format(enum pipe_format pipeFormat)
return MAPSURF_8BIT | MT_8BIT_I8;
case PIPE_FORMAT_A8_UNORM:
return MAPSURF_8BIT | MT_8BIT_A8;
- case PIPE_FORMAT_A8L8_UNORM:
+ case PIPE_FORMAT_L8A8_UNORM:
return MAPSURF_16BIT | MT_16BIT_AY88;
- case PIPE_FORMAT_R5G6B5_UNORM:
+ case PIPE_FORMAT_B5G6R5_UNORM:
return MAPSURF_16BIT | MT_16BIT_RGB565;
- case PIPE_FORMAT_A1R5G5B5_UNORM:
+ case PIPE_FORMAT_B5G5R5A1_UNORM:
return MAPSURF_16BIT | MT_16BIT_ARGB1555;
- case PIPE_FORMAT_A4R4G4B4_UNORM:
+ case PIPE_FORMAT_B4G4R4A4_UNORM:
return MAPSURF_16BIT | MT_16BIT_ARGB4444;
- case PIPE_FORMAT_A8R8G8B8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
return MAPSURF_32BIT | MT_32BIT_ARGB8888;
- case PIPE_FORMAT_YCBCR_REV:
+ case PIPE_FORMAT_YUYV:
return (MAPSURF_422 | MT_422_YCRCB_NORMAL);
- case PIPE_FORMAT_YCBCR:
+ case PIPE_FORMAT_UYVY:
return (MAPSURF_422 | MT_422_YCRCB_SWAPY);
#if 0
case PIPE_FORMAT_RGB_FXT1:
@@ -210,7 +210,7 @@ translate_texture_format(enum pipe_format pipeFormat)
case PIPE_FORMAT_RGBA_DXT5:
return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT4_5);
#endif
- case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_Z24S8_UNORM:
return (MAPSURF_32BIT | MT_32BIT_xI824);
default:
debug_printf("i915: translate_texture_format() bad image format %x\n",
diff --git a/src/gallium/drivers/i915/i915_texture.c b/src/gallium/drivers/i915/i915_texture.c
index e101c8683e..3ce52cdcdb 100644
--- a/src/gallium/drivers/i915/i915_texture.c
+++ b/src/gallium/drivers/i915/i915_texture.c
@@ -96,7 +96,7 @@ i915_miptree_set_level_info(struct i915_texture *tex,
unsigned nr_images,
unsigned w, unsigned h, unsigned d)
{
- assert(level < PIPE_MAX_TEXTURE_LEVELS);
+ assert(level < Elements(tex->nr_images));
tex->nr_images[level] = nr_images;
@@ -219,12 +219,12 @@ i915_miptree_layout_2d(struct i915_texture *tex)
unsigned nblocksy = util_format_get_nblocksy(pt->format, pt->width0);
/* used for scanouts that need special layouts */
- if (pt->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY)
+ if (pt->tex_usage & PIPE_TEXTURE_USAGE_SCANOUT)
if (i915_scanout_layout(tex))
return;
- /* for shared buffers we use some very like scanout */
- if (pt->tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET)
+ /* shared buffers needs to be compatible with X servers */
+ if (pt->tex_usage & PIPE_TEXTURE_USAGE_SHARED)
if (i915_display_target_layout(tex))
return;
@@ -369,12 +369,12 @@ i945_miptree_layout_2d(struct i915_texture *tex)
unsigned nblocksy = util_format_get_nblocksy(pt->format, pt->height0);
/* used for scanouts that need special layouts */
- if (tex->base.tex_usage & PIPE_TEXTURE_USAGE_PRIMARY)
+ if (tex->base.tex_usage & PIPE_TEXTURE_USAGE_SCANOUT)
if (i915_scanout_layout(tex))
return;
- /* for shared buffers we use some very like scanout */
- if (tex->base.tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET)
+ /* shared buffers needs to be compatible with X servers */
+ if (tex->base.tex_usage & PIPE_TEXTURE_USAGE_SHARED)
if (i915_display_target_layout(tex))
return;
@@ -642,7 +642,7 @@ i915_texture_create(struct pipe_screen *screen,
/* for scanouts and cursors, cursors arn't scanouts */
- if (templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY && templat->width0 != 64)
+ if (templat->tex_usage & PIPE_TEXTURE_USAGE_SCANOUT && templat->width0 != 64)
buf_usage = INTEL_NEW_SCANOUT;
else
buf_usage = INTEL_NEW_TEXTURE;
@@ -673,19 +673,24 @@ fail:
}
static struct pipe_texture *
-i915_texture_blanket(struct pipe_screen * screen,
- const struct pipe_texture *base,
- const unsigned *stride,
- struct pipe_buffer *buffer)
+i915_texture_from_handle(struct pipe_screen * screen,
+ const struct pipe_texture *templat,
+ struct winsys_handle *whandle)
{
-#if 0
+ struct i915_screen *is = i915_screen(screen);
struct i915_texture *tex;
+ struct intel_winsys *iws = is->iws;
+ struct intel_buffer *buffer;
+ unsigned stride;
+
assert(screen);
+ buffer = iws->buffer_from_handle(iws, whandle, &stride);
+
/* Only supports one type */
- if (base->target != PIPE_TEXTURE_2D ||
- base->last_level != 0 ||
- base->depth0 != 1) {
+ if (templat->target != PIPE_TEXTURE_2D ||
+ templat->last_level != 0 ||
+ templat->depth0 != 1) {
return NULL;
}
@@ -693,23 +698,33 @@ i915_texture_blanket(struct pipe_screen * screen,
if (!tex)
return NULL;
- tex->base = *base;
+ tex->base = *templat;
pipe_reference_init(&tex->base.reference, 1);
tex->base.screen = screen;
- tex->stride = stride[0];
+ tex->stride = stride;
- i915_miptree_set_level_info(tex, 0, 1, base->width0, base->height0, 1);
+ i915_miptree_set_level_info(tex, 0, 1, templat->width0, templat->height0, 1);
i915_miptree_set_image_offset(tex, 0, 0, 0, 0);
- pipe_buffer_reference(&tex->buffer, buffer);
+ tex->buffer = buffer;
return &tex->base;
-#else
- return NULL;
-#endif
}
+static boolean
+i915_texture_get_handle(struct pipe_screen * screen,
+ struct pipe_texture *texture,
+ struct winsys_handle *whandle)
+{
+ struct i915_screen *is = i915_screen(screen);
+ struct i915_texture *tex = (struct i915_texture *)texture;
+ struct intel_winsys *iws = is->iws;
+
+ return iws->buffer_get_handle(iws, tex->buffer, whandle, tex->stride);
+}
+
+
static void
i915_texture_destroy(struct pipe_texture *pt)
{
@@ -723,7 +738,7 @@ i915_texture_destroy(struct pipe_texture *pt)
iws->buffer_destroy(iws, tex->buffer);
- for (i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++)
+ for (i = 0; i < Elements(tex->image_offset); i++)
if (tex->image_offset[i])
FREE(tex->image_offset[i]);
@@ -869,7 +884,8 @@ void
i915_init_screen_texture_functions(struct i915_screen *is)
{
is->base.texture_create = i915_texture_create;
- is->base.texture_blanket = i915_texture_blanket;
+ is->base.texture_from_handle = i915_texture_from_handle;
+ is->base.texture_get_handle = i915_texture_get_handle;
is->base.texture_destroy = i915_texture_destroy;
is->base.get_tex_surface = i915_get_tex_surface;
is->base.tex_surface_destroy = i915_tex_surface_destroy;
@@ -878,53 +894,3 @@ i915_init_screen_texture_functions(struct i915_screen *is)
is->base.transfer_unmap = i915_transfer_unmap;
is->base.tex_transfer_destroy = i915_tex_transfer_destroy;
}
-
-struct pipe_texture *
-i915_texture_blanket_intel(struct pipe_screen *screen,
- struct pipe_texture *base,
- unsigned stride,
- struct intel_buffer *buffer)
-{
- struct i915_texture *tex;
- assert(screen);
-
- /* Only supports one type */
- if (base->target != PIPE_TEXTURE_2D ||
- base->last_level != 0 ||
- base->depth0 != 1) {
- return NULL;
- }
-
- tex = CALLOC_STRUCT(i915_texture);
- if (!tex)
- return NULL;
-
- tex->base = *base;
- pipe_reference_init(&tex->base.reference, 1);
- tex->base.screen = screen;
-
- tex->stride = stride;
-
- i915_miptree_set_level_info(tex, 0, 1, base->width0, base->height0, 1);
- i915_miptree_set_image_offset(tex, 0, 0, 0, 0);
-
- tex->buffer = buffer;
-
- return &tex->base;
-}
-
-boolean
-i915_get_texture_buffer_intel(struct pipe_texture *texture,
- struct intel_buffer **buffer,
- unsigned *stride)
-{
- struct i915_texture *tex = (struct i915_texture *)texture;
-
- if (!texture)
- return FALSE;
-
- *stride = tex->stride;
- *buffer = tex->buffer;
-
- return TRUE;
-}
diff --git a/src/gallium/drivers/i915/intel_winsys.h b/src/gallium/drivers/i915/intel_winsys.h
index b3a802b0e2..00fd0c1efe 100644
--- a/src/gallium/drivers/i915/intel_winsys.h
+++ b/src/gallium/drivers/i915/intel_winsys.h
@@ -33,6 +33,7 @@ struct intel_buffer;
struct intel_batchbuffer;
struct pipe_texture;
struct pipe_fence_handle;
+struct winsys_handle;
enum intel_buffer_usage
{
@@ -129,6 +130,25 @@ struct intel_winsys {
enum intel_buffer_type type);
/**
+ * Creates a buffer from a handle.
+ * Used to implement pipe_screen::texture_from_handle.
+ * Also provides the stride information needed for the
+ * texture via the stride argument.
+ */
+ struct intel_buffer *(*buffer_from_handle)(struct intel_winsys *iws,
+ struct winsys_handle *whandle,
+ unsigned *stride);
+
+ /**
+ * Used to implement pipe_screen::texture_get_handle.
+ * The winsys might need the stride information.
+ */
+ boolean (*buffer_get_handle)(struct intel_winsys *iws,
+ struct intel_buffer *buffer,
+ struct winsys_handle *whandle,
+ unsigned stride);
+
+ /**
* Fence a buffer with a fence reg.
* Not to be confused with pipe_fence_handle.
*/
@@ -204,23 +224,4 @@ struct intel_winsys {
struct pipe_screen *i915_create_screen(struct intel_winsys *iws, unsigned pci_id);
-/**
- * Get the intel_winsys buffer backing the texture.
- *
- * TODO UGLY
- */
-boolean i915_get_texture_buffer_intel(struct pipe_texture *texture,
- struct intel_buffer **buffer,
- unsigned *stride);
-
-/**
- * Wrap a intel_winsys buffer with a texture blanket.
- *
- * TODO UGLY
- */
-struct pipe_texture * i915_texture_blanket_intel(struct pipe_screen *screen,
- struct pipe_texture *tmplt,
- unsigned pitch,
- struct intel_buffer *buffer);
-
#endif
diff --git a/src/gallium/drivers/i965/brw_misc_state.c b/src/gallium/drivers/i965/brw_misc_state.c
index e4b24229db..e3f25bdf62 100644
--- a/src/gallium/drivers/i965/brw_misc_state.c
+++ b/src/gallium/drivers/i965/brw_misc_state.c
@@ -265,8 +265,8 @@ static int emit_depthbuffer(struct brw_context *brw)
format = BRW_DEPTHFORMAT_D16_UNORM;
cpp = 2;
break;
- case PIPE_FORMAT_X8Z24_UNORM:
- case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_Z24S8_UNORM:
format = BRW_DEPTHFORMAT_D24_UNORM_S8_UINT;
cpp = 4;
break;
diff --git a/src/gallium/drivers/i965/brw_pipe_clear.c b/src/gallium/drivers/i965/brw_pipe_clear.c
index 452e1e89f9..d7048f769b 100644
--- a/src/gallium/drivers/i965/brw_pipe_clear.c
+++ b/src/gallium/drivers/i965/brw_pipe_clear.c
@@ -139,8 +139,8 @@ static void zstencil_clear(struct brw_context *brw,
unsigned value;
switch (bsurface->base.format) {
- case PIPE_FORMAT_X8Z24_UNORM:
- case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_Z24S8_UNORM:
value = ((unsigned)(depth * MASK24) & MASK24);
break;
case PIPE_FORMAT_Z16_UNORM:
@@ -152,8 +152,8 @@ static void zstencil_clear(struct brw_context *brw,
}
switch (bsurface->base.format) {
- case PIPE_FORMAT_X8Z24_UNORM:
- case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_Z24S8_UNORM:
value = value | (stencil << 24);
break;
diff --git a/src/gallium/drivers/i965/brw_screen.c b/src/gallium/drivers/i965/brw_screen.c
index 184cd490e5..cef83ffea8 100644
--- a/src/gallium/drivers/i965/brw_screen.c
+++ b/src/gallium/drivers/i965/brw_screen.c
@@ -153,6 +153,10 @@ brw_get_param(struct pipe_screen *screen, int param)
switch (param) {
case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
return 8;
+ case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
+ return 8;
+ case PIPE_CAP_MAX_COMBINED_SAMPLERS:
+ return 16; /* XXX correct? */
case PIPE_CAP_NPOT_TEXTURES:
return 1;
case PIPE_CAP_TWO_SIDED_STENCIL:
@@ -170,11 +174,11 @@ brw_get_param(struct pipe_screen *screen, int param)
case PIPE_CAP_TEXTURE_SHADOW_MAP:
return 1;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- return 11; /* max 1024x1024 */
+ return BRW_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
- return 8; /* max 128x128x128 */
+ return BRW_MAX_TEXTURE_3D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return 11; /* max 1024x1024 */
+ return BRW_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
return 1;
@@ -225,15 +229,15 @@ brw_is_format_supported(struct pipe_screen *screen,
PIPE_FORMAT_L16_UNORM,
/*PIPE_FORMAT_I16_UNORM,*/
/*PIPE_FORMAT_A16_UNORM,*/
- PIPE_FORMAT_A8L8_UNORM,
- PIPE_FORMAT_R5G6B5_UNORM,
- PIPE_FORMAT_A1R5G5B5_UNORM,
- PIPE_FORMAT_A4R4G4B4_UNORM,
- PIPE_FORMAT_X8R8G8B8_UNORM,
- PIPE_FORMAT_A8R8G8B8_UNORM,
+ PIPE_FORMAT_L8A8_UNORM,
+ PIPE_FORMAT_B5G6R5_UNORM,
+ PIPE_FORMAT_B5G5R5A1_UNORM,
+ PIPE_FORMAT_B4G4R4A4_UNORM,
+ PIPE_FORMAT_B8G8R8X8_UNORM,
+ PIPE_FORMAT_B8G8R8A8_UNORM,
/* video */
- PIPE_FORMAT_YCBCR,
- PIPE_FORMAT_YCBCR_REV,
+ PIPE_FORMAT_UYVY,
+ PIPE_FORMAT_YUYV,
/* compressed */
/*PIPE_FORMAT_FXT1_RGBA,*/
PIPE_FORMAT_DXT1_RGB,
@@ -241,14 +245,14 @@ brw_is_format_supported(struct pipe_screen *screen,
PIPE_FORMAT_DXT3_RGBA,
PIPE_FORMAT_DXT5_RGBA,
/* sRGB */
- PIPE_FORMAT_R8G8B8A8_SRGB,
- PIPE_FORMAT_A8L8_SRGB,
+ PIPE_FORMAT_A8B8G8R8_SRGB,
+ PIPE_FORMAT_L8A8_SRGB,
PIPE_FORMAT_L8_SRGB,
PIPE_FORMAT_DXT1_SRGB,
/* depth */
PIPE_FORMAT_Z32_FLOAT,
- PIPE_FORMAT_X8Z24_UNORM,
- PIPE_FORMAT_S8Z24_UNORM,
+ PIPE_FORMAT_Z24X8_UNORM,
+ PIPE_FORMAT_Z24S8_UNORM,
PIPE_FORMAT_Z16_UNORM,
/* signed */
PIPE_FORMAT_R8G8_SNORM,
@@ -256,15 +260,15 @@ brw_is_format_supported(struct pipe_screen *screen,
PIPE_FORMAT_NONE /* list terminator */
};
static const enum pipe_format render_supported[] = {
- PIPE_FORMAT_X8R8G8B8_UNORM,
- PIPE_FORMAT_A8R8G8B8_UNORM,
- PIPE_FORMAT_R5G6B5_UNORM,
+ PIPE_FORMAT_B8G8R8X8_UNORM,
+ PIPE_FORMAT_B8G8R8A8_UNORM,
+ PIPE_FORMAT_B5G6R5_UNORM,
PIPE_FORMAT_NONE /* list terminator */
};
static const enum pipe_format depth_supported[] = {
PIPE_FORMAT_Z32_FLOAT,
- PIPE_FORMAT_X8Z24_UNORM,
- PIPE_FORMAT_S8Z24_UNORM,
+ PIPE_FORMAT_Z24X8_UNORM,
+ PIPE_FORMAT_Z24S8_UNORM,
PIPE_FORMAT_Z16_UNORM,
PIPE_FORMAT_NONE /* list terminator */
};
diff --git a/src/gallium/drivers/i965/brw_screen.h b/src/gallium/drivers/i965/brw_screen.h
index 7226d9228b..e0f3cd2a9f 100644
--- a/src/gallium/drivers/i965/brw_screen.h
+++ b/src/gallium/drivers/i965/brw_screen.h
@@ -100,6 +100,9 @@ struct brw_surface
};
+#define BRW_MAX_TEXTURE_2D_LEVELS 11 /* max 1024x1024 */
+#define BRW_MAX_TEXTURE_3D_LEVELS 8 /* max 128x128x128 */
+
struct brw_texture
{
@@ -107,9 +110,9 @@ struct brw_texture
struct brw_winsys_buffer *bo;
struct brw_surface_state ss;
- unsigned *image_offset[PIPE_MAX_TEXTURE_LEVELS];
- unsigned nr_images[PIPE_MAX_TEXTURE_LEVELS];
- unsigned level_offset[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned *image_offset[BRW_MAX_TEXTURE_2D_LEVELS];
+ unsigned nr_images[BRW_MAX_TEXTURE_2D_LEVELS];
+ unsigned level_offset[BRW_MAX_TEXTURE_2D_LEVELS];
boolean compressed;
unsigned brw_target;
diff --git a/src/gallium/drivers/i965/brw_screen_surface.c b/src/gallium/drivers/i965/brw_screen_surface.c
index e2b9954e59..904df813dd 100644
--- a/src/gallium/drivers/i965/brw_screen_surface.c
+++ b/src/gallium/drivers/i965/brw_screen_surface.c
@@ -231,8 +231,6 @@ static struct pipe_surface *brw_get_tex_surface(struct pipe_screen *screen,
case BRW_VIEW_IN_PLACE:
surface = create_in_place_view( bscreen, tex, id, usage );
break;
- default:
- return NULL;
}
insert_at_head( &tex->views[type], surface );
diff --git a/src/gallium/drivers/i965/brw_screen_texture.c b/src/gallium/drivers/i965/brw_screen_texture.c
index feb9d5f765..cc79bfc771 100644
--- a/src/gallium/drivers/i965/brw_screen_texture.c
+++ b/src/gallium/drivers/i965/brw_screen_texture.c
@@ -85,32 +85,32 @@ static GLuint translate_tex_format( enum pipe_format pf )
return BRW_SURFACEFORMAT_A16_UNORM;
*/
- case PIPE_FORMAT_A8L8_UNORM:
+ case PIPE_FORMAT_L8A8_UNORM:
return BRW_SURFACEFORMAT_L8A8_UNORM;
- case PIPE_FORMAT_R5G6B5_UNORM:
+ case PIPE_FORMAT_B5G6R5_UNORM:
return BRW_SURFACEFORMAT_B5G6R5_UNORM;
- case PIPE_FORMAT_A1R5G5B5_UNORM:
+ case PIPE_FORMAT_B5G5R5A1_UNORM:
return BRW_SURFACEFORMAT_B5G5R5A1_UNORM;
- case PIPE_FORMAT_A4R4G4B4_UNORM:
+ case PIPE_FORMAT_B4G4R4A4_UNORM:
return BRW_SURFACEFORMAT_B4G4R4A4_UNORM;
- case PIPE_FORMAT_X8R8G8B8_UNORM:
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
return BRW_SURFACEFORMAT_R8G8B8X8_UNORM;
- case PIPE_FORMAT_A8R8G8B8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
return BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
/*
* Video formats
*/
- case PIPE_FORMAT_YCBCR_REV:
+ case PIPE_FORMAT_YUYV:
return BRW_SURFACEFORMAT_YCRCB_NORMAL;
- case PIPE_FORMAT_YCBCR:
+ case PIPE_FORMAT_UYVY:
return BRW_SURFACEFORMAT_YCRCB_SWAPUVY;
/*
@@ -137,10 +137,10 @@ static GLuint translate_tex_format( enum pipe_format pf )
* sRGB formats
*/
- case PIPE_FORMAT_R8G8B8A8_SRGB:
+ case PIPE_FORMAT_A8B8G8R8_SRGB:
return BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB;
- case PIPE_FORMAT_A8L8_SRGB:
+ case PIPE_FORMAT_L8A8_SRGB:
return BRW_SURFACEFORMAT_L8A8_UNORM_SRGB;
case PIPE_FORMAT_L8_SRGB:
@@ -156,8 +156,8 @@ static GLuint translate_tex_format( enum pipe_format pf )
case PIPE_FORMAT_Z16_UNORM:
return BRW_SURFACEFORMAT_I16_UNORM;
- case PIPE_FORMAT_S8Z24_UNORM:
- case PIPE_FORMAT_X8Z24_UNORM:
+ case PIPE_FORMAT_Z24S8_UNORM:
+ case PIPE_FORMAT_Z24X8_UNORM:
return BRW_SURFACEFORMAT_I24X8_UNORM;
case PIPE_FORMAT_Z32_FLOAT:
@@ -191,6 +191,7 @@ static struct pipe_texture *brw_texture_create( struct pipe_screen *screen,
struct brw_texture *tex;
enum brw_buffer_type buffer_type;
enum pipe_error ret;
+ GLuint format;
tex = CALLOC_STRUCT(brw_texture);
if (tex == NULL)
@@ -230,8 +231,8 @@ static struct pipe_texture *brw_texture_create( struct pipe_screen *screen,
goto fail;
- if (templ->tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
- PIPE_TEXTURE_USAGE_PRIMARY)) {
+ if (templ->tex_usage & (PIPE_TEXTURE_USAGE_SCANOUT |
+ PIPE_TEXTURE_USAGE_SHARED)) {
buffer_type = BRW_BUFFER_TYPE_SCANOUT;
}
else {
@@ -248,8 +249,10 @@ static struct pipe_texture *brw_texture_create( struct pipe_screen *screen,
tex->ss.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
tex->ss.ss0.surface_type = translate_tex_target(tex->base.target);
- tex->ss.ss0.surface_format = translate_tex_format(tex->base.format);
- assert(tex->ss.ss0.surface_format != BRW_SURFACEFORMAT_INVALID);
+
+ format = translate_tex_format(tex->base.format);
+ assert(format != BRW_SURFACEFORMAT_INVALID);
+ tex->ss.ss0.surface_format = format;
/* This is ok for all textures with channel width 8bit or less:
*/
@@ -300,14 +303,121 @@ fail:
return NULL;
}
-static struct pipe_texture *brw_texture_blanket(struct pipe_screen *screen,
- const struct pipe_texture *templ,
- const unsigned *stride,
- struct pipe_buffer *buffer)
+static struct pipe_texture *
+brw_texture_from_handle(struct pipe_screen *screen,
+ const struct pipe_texture *templ,
+ struct winsys_handle *whandle)
{
+ struct brw_screen *bscreen = brw_screen(screen);
+ struct brw_texture *tex;
+ struct brw_winsys_buffer *buffer;
+ unsigned tiling;
+ unsigned pitch;
+
+ if (templ->target != PIPE_TEXTURE_2D ||
+ templ->last_level != 0 ||
+ templ->depth0 != 1)
+ return NULL;
+
+ if (util_format_is_compressed(templ->format))
+ return NULL;
+
+ tex = CALLOC_STRUCT(brw_texture);
+ if (!tex)
+ return NULL;
+
+ if (bscreen->sws->bo_from_handle(bscreen->sws, whandle, &pitch, &tiling, &buffer) != PIPE_OK)
+ goto fail;
+
+ memcpy(&tex->base, templ, sizeof *templ);
+ pipe_reference_init(&tex->base.reference, 1);
+ tex->base.screen = screen;
+
+ /* XXX: cpp vs. blocksize
+ */
+ tex->cpp = util_format_get_blocksize(tex->base.format);
+ tex->tiling = tiling;
+
+ make_empty_list(&tex->views[0]);
+ make_empty_list(&tex->views[1]);
+
+ if (!brw_texture_layout(bscreen, tex))
+ goto fail;
+
+ /* XXX Maybe some more checks? */
+ if ((pitch / tex->cpp) < tex->pitch)
+ goto fail;
+
+ tex->pitch = pitch / tex->cpp;
+
+ tex->bo = buffer;
+
+ /* fix this warning */
+#if 0
+ if (tex->size > buffer->size)
+ goto fail;
+#endif
+
+ tex->ss.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
+ tex->ss.ss0.surface_type = translate_tex_target(tex->base.target);
+ tex->ss.ss0.surface_format = translate_tex_format(tex->base.format);
+ assert(tex->ss.ss0.surface_format != BRW_SURFACEFORMAT_INVALID);
+
+ /* This is ok for all textures with channel width 8bit or less:
+ */
+/* tex->ss.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
+
+
+ /* XXX: what happens when tex->bo->offset changes???
+ */
+ tex->ss.ss1.base_addr = 0; /* reloc */
+ tex->ss.ss2.mip_count = tex->base.last_level;
+ tex->ss.ss2.width = tex->base.width0 - 1;
+ tex->ss.ss2.height = tex->base.height0 - 1;
+
+ switch (tex->tiling) {
+ case BRW_TILING_NONE:
+ tex->ss.ss3.tiled_surface = 0;
+ tex->ss.ss3.tile_walk = 0;
+ break;
+ case BRW_TILING_X:
+ tex->ss.ss3.tiled_surface = 1;
+ tex->ss.ss3.tile_walk = BRW_TILEWALK_XMAJOR;
+ break;
+ case BRW_TILING_Y:
+ tex->ss.ss3.tiled_surface = 1;
+ tex->ss.ss3.tile_walk = BRW_TILEWALK_YMAJOR;
+ break;
+ }
+
+ tex->ss.ss3.pitch = (tex->pitch * tex->cpp) - 1;
+ tex->ss.ss3.depth = tex->base.depth0 - 1;
+
+ tex->ss.ss4.min_lod = 0;
+
+ return &tex->base;
+
+fail:
+ FREE(tex);
return NULL;
}
+static boolean
+brw_texture_get_handle(struct pipe_screen *screen,
+ struct pipe_texture *texture,
+ struct winsys_handle *whandle)
+{
+ struct brw_screen *bscreen = brw_screen(screen);
+ struct brw_texture *tex = brw_texture(texture);
+ unsigned stride;
+
+ stride = tex->pitch * tex->cpp;
+
+ return bscreen->sws->bo_get_handle(tex->bo, whandle, stride);
+}
+
+
+
static void brw_texture_destroy(struct pipe_texture *pt)
{
struct brw_texture *tex = brw_texture(pt);
@@ -448,124 +558,13 @@ brw_tex_transfer_destroy(struct pipe_transfer *trans)
}
-/*
- * Functions exported to the winsys
- */
-
-boolean brw_texture_get_winsys_buffer(struct pipe_texture *texture,
- struct brw_winsys_buffer **buffer,
- unsigned *stride)
-{
- struct brw_texture *tex = brw_texture(texture);
-
- *buffer = tex->bo;
- if (stride)
- *stride = tex->pitch * tex->cpp;
-
- return TRUE;
-}
-
-struct pipe_texture *
-brw_texture_blanket_winsys_buffer(struct pipe_screen *screen,
- const struct pipe_texture *templ,
- unsigned pitch,
- unsigned tiling,
- struct brw_winsys_buffer *buffer)
-{
- struct brw_screen *bscreen = brw_screen(screen);
- struct brw_texture *tex;
-
- if (templ->target != PIPE_TEXTURE_2D ||
- templ->last_level != 0 ||
- templ->depth0 != 1)
- return NULL;
-
- if (util_format_is_compressed(templ->format))
- return NULL;
-
- tex = CALLOC_STRUCT(brw_texture);
- if (!tex)
- return NULL;
-
- memcpy(&tex->base, templ, sizeof *templ);
- pipe_reference_init(&tex->base.reference, 1);
- tex->base.screen = screen;
-
- /* XXX: cpp vs. blocksize
- */
- tex->cpp = util_format_get_blocksize(tex->base.format);
- tex->tiling = tiling;
-
- make_empty_list(&tex->views[0]);
- make_empty_list(&tex->views[1]);
-
- if (!brw_texture_layout(bscreen, tex))
- goto fail;
-
- /* XXX Maybe some more checks? */
- if ((pitch / tex->cpp) < tex->pitch)
- goto fail;
-
- tex->pitch = pitch / tex->cpp;
-
- tex->bo = buffer;
-
- /* fix this warning */
-#if 0
- if (tex->size > buffer->size)
- goto fail;
-#endif
-
- tex->ss.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
- tex->ss.ss0.surface_type = translate_tex_target(tex->base.target);
- tex->ss.ss0.surface_format = translate_tex_format(tex->base.format);
- assert(tex->ss.ss0.surface_format != BRW_SURFACEFORMAT_INVALID);
-
- /* This is ok for all textures with channel width 8bit or less:
- */
-/* tex->ss.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
-
-
- /* XXX: what happens when tex->bo->offset changes???
- */
- tex->ss.ss1.base_addr = 0; /* reloc */
- tex->ss.ss2.mip_count = tex->base.last_level;
- tex->ss.ss2.width = tex->base.width0 - 1;
- tex->ss.ss2.height = tex->base.height0 - 1;
-
- switch (tex->tiling) {
- case BRW_TILING_NONE:
- tex->ss.ss3.tiled_surface = 0;
- tex->ss.ss3.tile_walk = 0;
- break;
- case BRW_TILING_X:
- tex->ss.ss3.tiled_surface = 1;
- tex->ss.ss3.tile_walk = BRW_TILEWALK_XMAJOR;
- break;
- case BRW_TILING_Y:
- tex->ss.ss3.tiled_surface = 1;
- tex->ss.ss3.tile_walk = BRW_TILEWALK_YMAJOR;
- break;
- }
-
- tex->ss.ss3.pitch = (tex->pitch * tex->cpp) - 1;
- tex->ss.ss3.depth = tex->base.depth0 - 1;
-
- tex->ss.ss4.min_lod = 0;
-
- return &tex->base;
-
-fail:
- FREE(tex);
- return NULL;
-}
-
void brw_screen_tex_init( struct brw_screen *brw_screen )
{
brw_screen->base.is_format_supported = brw_is_format_supported;
brw_screen->base.texture_create = brw_texture_create;
+ brw_screen->base.texture_from_handle = brw_texture_from_handle;
+ brw_screen->base.texture_get_handle = brw_texture_get_handle;
brw_screen->base.texture_destroy = brw_texture_destroy;
- brw_screen->base.texture_blanket = brw_texture_blanket;
brw_screen->base.get_tex_transfer = brw_get_tex_transfer;
brw_screen->base.transfer_map = brw_transfer_map;
brw_screen->base.transfer_unmap = brw_transfer_unmap;
diff --git a/src/gallium/drivers/i965/brw_state_cache.c b/src/gallium/drivers/i965/brw_state_cache.c
index 85c20076fb..c911f3997d 100644
--- a/src/gallium/drivers/i965/brw_state_cache.c
+++ b/src/gallium/drivers/i965/brw_state_cache.c
@@ -213,7 +213,7 @@ brw_upload_cache( struct brw_cache *cache,
void *aux_return,
struct brw_winsys_buffer **bo_out)
{
- struct brw_cache_item *item = CALLOC_STRUCT(brw_cache_item);
+ struct brw_cache_item *item;
GLuint hash = hash_key(key, key_size, relocs, nr_relocs);
GLuint relocs_size = nr_relocs * sizeof relocs[0];
GLuint aux_size = cache->aux_size[cache_id];
@@ -233,6 +233,7 @@ brw_upload_cache( struct brw_cache *cache,
if (ret)
return ret;
+ item = CALLOC_STRUCT(brw_cache_item);
/* Set up the memory containing the key, aux_data, and relocs */
tmp = MALLOC(key_size + aux_size + relocs_size);
diff --git a/src/gallium/drivers/i965/brw_winsys.h b/src/gallium/drivers/i965/brw_winsys.h
index c82d00f4a4..f30c7f1813 100644
--- a/src/gallium/drivers/i965/brw_winsys.h
+++ b/src/gallium/drivers/i965/brw_winsys.h
@@ -162,6 +162,16 @@ struct brw_winsys_screen {
unsigned alignment,
struct brw_winsys_buffer **bo_out);
+ enum pipe_error (*bo_from_handle)(struct brw_winsys_screen *sws,
+ struct winsys_handle *whandle,
+ unsigned *stride,
+ unsigned *tiling,
+ struct brw_winsys_buffer **bo_out);
+
+ enum pipe_error (*bo_get_handle)(struct brw_winsys_buffer *buffer,
+ struct winsys_handle *whandle,
+ unsigned stride);
+
/* Destroy a buffer when our refcount goes to zero:
*/
void (*bo_destroy)(struct brw_winsys_buffer *buffer);
@@ -257,28 +267,6 @@ bo_reference(struct brw_winsys_buffer **ptr, struct brw_winsys_buffer *buf)
struct pipe_screen *brw_create_screen(struct brw_winsys_screen *iws, unsigned pci_id);
-/**
- * Get the brw_winsys buffer backing the texture.
- *
- * TODO UGLY
- */
-struct pipe_texture;
-boolean brw_texture_get_winsys_buffer(struct pipe_texture *texture,
- struct brw_winsys_buffer **buffer,
- unsigned *stride);
-
-/**
- * Wrap a brw_winsys buffer with a texture blanket.
- *
- * TODO UGLY
- */
-struct pipe_texture *
-brw_texture_blanket_winsys_buffer(struct pipe_screen *screen,
- const struct pipe_texture *template,
- unsigned pitch,
- unsigned tiling,
- struct brw_winsys_buffer *buffer);
-
/*************************************************************************
* Cooperative dumping between winsys and driver. TODO: make this
diff --git a/src/gallium/drivers/i965/brw_wm.c b/src/gallium/drivers/i965/brw_wm.c
index 5164c90ed6..dfb718e64f 100644
--- a/src/gallium/drivers/i965/brw_wm.c
+++ b/src/gallium/drivers/i965/brw_wm.c
@@ -254,10 +254,10 @@ static void brw_wm_populate_key( struct brw_context *brw,
for (i = 0; i < brw->curr.num_textures; i++) {
const struct brw_texture *tex = brw_texture(brw->curr.texture[i]);
- if (tex->base.format == PIPE_FORMAT_YCBCR)
+ if (tex->base.format == PIPE_FORMAT_UYVY)
key->yuvtex_mask |= 1 << i;
- if (tex->base.format == PIPE_FORMAT_YCBCR_REV)
+ if (tex->base.format == PIPE_FORMAT_YUYV)
key->yuvtex_swap_mask |= 1 << i;
/* XXX: shadow texture
diff --git a/src/gallium/drivers/i965/brw_wm_sampler_state.c b/src/gallium/drivers/i965/brw_wm_sampler_state.c
index a8bc31c9ce..6a6086fc51 100644
--- a/src/gallium/drivers/i965/brw_wm_sampler_state.c
+++ b/src/gallium/drivers/i965/brw_wm_sampler_state.c
@@ -130,15 +130,14 @@ brw_wm_sampler_update_default_colors(struct brw_context *brw)
const struct brw_texture *tex = brw_texture(brw->curr.texture[i]);
const struct brw_sampler *sampler = brw->curr.sampler[i];
const float *bc;
-
+ float bordercolor[4] = {
+ sampler->border_color[0],
+ sampler->border_color[0],
+ sampler->border_color[0],
+ sampler->border_color[0]
+ };
+
if (util_format_is_depth_or_stencil(tex->base.format)) {
- float bordercolor[4] = {
- sampler->border_color[0],
- sampler->border_color[0],
- sampler->border_color[0],
- sampler->border_color[0]
- };
-
bc = bordercolor;
}
else {
diff --git a/src/gallium/drivers/identity/id_drm.c b/src/gallium/drivers/identity/id_drm.c
index 12b516b445..936ccc444a 100644
--- a/src/gallium/drivers/identity/id_drm.c
+++ b/src/gallium/drivers/identity/id_drm.c
@@ -28,11 +28,11 @@
#include "state_tracker/drm_api.h"
#include "util/u_memory.h"
-#include "identity/id_drm.h"
-#include "identity/id_screen.h"
-#include "identity/id_public.h"
-#include "identity/id_screen.h"
-#include "identity/id_objects.h"
+#include "id_drm.h"
+#include "id_screen.h"
+#include "id_public.h"
+#include "id_screen.h"
+#include "id_objects.h"
struct identity_drm_api
{
@@ -63,62 +63,6 @@ identity_drm_create_screen(struct drm_api *_api, int fd,
return identity_screen_create(screen);
}
-
-static struct pipe_texture *
-identity_drm_texture_from_shared_handle(struct drm_api *_api,
- struct pipe_screen *_screen,
- struct pipe_texture *templ,
- const char *name,
- unsigned stride,
- unsigned handle)
-{
- struct identity_screen *id_screen = identity_screen(_screen);
- struct identity_drm_api *id_api = identity_drm_api(_api);
- struct pipe_screen *screen = id_screen->screen;
- struct drm_api *api = id_api->api;
- struct pipe_texture *result;
-
- result = api->texture_from_shared_handle(api, screen, templ, name, stride, handle);
-
- result = identity_texture_create(identity_screen(_screen), result);
-
- return result;
-}
-
-static boolean
-identity_drm_shared_handle_from_texture(struct drm_api *_api,
- struct pipe_screen *_screen,
- struct pipe_texture *_texture,
- unsigned *stride,
- unsigned *handle)
-{
- struct identity_screen *id_screen = identity_screen(_screen);
- struct identity_texture *id_texture = identity_texture(_texture);
- struct identity_drm_api *id_api = identity_drm_api(_api);
- struct pipe_screen *screen = id_screen->screen;
- struct pipe_texture *texture = id_texture->texture;
- struct drm_api *api = id_api->api;
-
- return api->shared_handle_from_texture(api, screen, texture, stride, handle);
-}
-
-static boolean
-identity_drm_local_handle_from_texture(struct drm_api *_api,
- struct pipe_screen *_screen,
- struct pipe_texture *_texture,
- unsigned *stride,
- unsigned *handle)
-{
- struct identity_screen *id_screen = identity_screen(_screen);
- struct identity_texture *id_texture = identity_texture(_texture);
- struct identity_drm_api *id_api = identity_drm_api(_api);
- struct pipe_screen *screen = id_screen->screen;
- struct pipe_texture *texture = id_texture->texture;
- struct drm_api *api = id_api->api;
-
- return api->local_handle_from_texture(api, screen, texture, stride, handle);
-}
-
static void
identity_drm_destroy(struct drm_api *_api)
{
@@ -142,10 +86,9 @@ identity_drm_create(struct drm_api *api)
if (!id_api)
goto error;
+ id_api->base.name = api->name;
+ id_api->base.driver_name = api->driver_name;
id_api->base.create_screen = identity_drm_create_screen;
- id_api->base.texture_from_shared_handle = identity_drm_texture_from_shared_handle;
- id_api->base.shared_handle_from_texture = identity_drm_shared_handle_from_texture;
- id_api->base.local_handle_from_texture = identity_drm_local_handle_from_texture;
id_api->base.destroy = identity_drm_destroy;
id_api->api = api;
diff --git a/src/gallium/drivers/identity/id_screen.c b/src/gallium/drivers/identity/id_screen.c
index b85492114a..b9d0f003d7 100644
--- a/src/gallium/drivers/identity/id_screen.c
+++ b/src/gallium/drivers/identity/id_screen.c
@@ -135,27 +135,40 @@ identity_screen_texture_create(struct pipe_screen *_screen,
}
static struct pipe_texture *
-identity_screen_texture_blanket(struct pipe_screen *_screen,
- const struct pipe_texture *templat,
- const unsigned *stride,
- struct pipe_buffer *_buffer)
+identity_screen_texture_from_handle(struct pipe_screen *_screen,
+ const struct pipe_texture *templ,
+ struct winsys_handle *handle)
{
struct identity_screen *id_screen = identity_screen(_screen);
- struct identity_buffer *id_buffer = identity_buffer(_buffer);
struct pipe_screen *screen = id_screen->screen;
- struct pipe_buffer *buffer = id_buffer->buffer;
struct pipe_texture *result;
- result = screen->texture_blanket(screen,
- templat,
- stride,
- buffer);
+ /* TODO trace call */
- if (result)
- return identity_texture_create(id_screen, result);
- return NULL;
+ result = screen->texture_from_handle(screen, templ, handle);
+
+ result = identity_texture_create(identity_screen(_screen), result);
+
+ return result;
+}
+
+static boolean
+identity_screen_texture_get_handle(struct pipe_screen *_screen,
+ struct pipe_texture *_texture,
+ struct winsys_handle *handle)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct identity_texture *id_texture = identity_texture(_texture);
+ struct pipe_screen *screen = id_screen->screen;
+ struct pipe_texture *texture = id_texture->texture;
+
+ /* TODO trace call */
+
+ return screen->texture_get_handle(screen, texture, handle);
}
+
+
static void
identity_screen_texture_destroy(struct pipe_texture *_texture)
{
@@ -298,31 +311,6 @@ identity_screen_user_buffer_create(struct pipe_screen *_screen,
return NULL;
}
-static struct pipe_buffer *
-identity_screen_surface_buffer_create(struct pipe_screen *_screen,
- unsigned width,
- unsigned height,
- enum pipe_format format,
- unsigned usage,
- unsigned tex_usage,
- unsigned *stride)
-{
- struct identity_screen *id_screen = identity_screen(_screen);
- struct pipe_screen *screen = id_screen->screen;
- struct pipe_buffer *result;
-
- result = screen->surface_buffer_create(screen,
- width,
- height,
- format,
- usage,
- tex_usage,
- stride);
-
- if (result)
- return identity_buffer_create(id_screen, result);
- return NULL;
-}
static void *
identity_screen_buffer_map(struct pipe_screen *_screen,
@@ -495,7 +483,8 @@ identity_screen_create(struct pipe_screen *screen)
id_screen->base.is_format_supported = identity_screen_is_format_supported;
id_screen->base.context_create = identity_screen_context_create;
id_screen->base.texture_create = identity_screen_texture_create;
- id_screen->base.texture_blanket = identity_screen_texture_blanket;
+ id_screen->base.texture_from_handle = identity_screen_texture_from_handle;
+ id_screen->base.texture_get_handle = identity_screen_texture_get_handle;
id_screen->base.texture_destroy = identity_screen_texture_destroy;
id_screen->base.get_tex_surface = identity_screen_get_tex_surface;
id_screen->base.tex_surface_destroy = identity_screen_tex_surface_destroy;
@@ -505,7 +494,6 @@ identity_screen_create(struct pipe_screen *screen)
id_screen->base.transfer_unmap = identity_screen_transfer_unmap;
id_screen->base.buffer_create = identity_screen_buffer_create;
id_screen->base.user_buffer_create = identity_screen_user_buffer_create;
- id_screen->base.surface_buffer_create = identity_screen_surface_buffer_create;
if (screen->buffer_map)
id_screen->base.buffer_map = identity_screen_buffer_map;
if (screen->buffer_map_range)
diff --git a/src/gallium/drivers/llvmpipe/Makefile b/src/gallium/drivers/llvmpipe/Makefile
index 3173251437..41ac1cee72 100644
--- a/src/gallium/drivers/llvmpipe/Makefile
+++ b/src/gallium/drivers/llvmpipe/Makefile
@@ -37,6 +37,7 @@ C_SOURCES = \
lp_surface.c \
lp_tex_sample_llvm.c \
lp_texture.c \
+ lp_tile_image.c \
lp_tile_soa.c
CPP_SOURCES = \
diff --git a/src/gallium/drivers/llvmpipe/README b/src/gallium/drivers/llvmpipe/README
index 72d9f39658..bf4c9a5727 100644
--- a/src/gallium/drivers/llvmpipe/README
+++ b/src/gallium/drivers/llvmpipe/README
@@ -49,8 +49,6 @@ To do (probably by this order):
Requirements
============
- - Linux
-
- A x86 or amd64 processor. 64bit mode is preferred.
Support for sse2 is strongly encouraged. Support for ssse3, and sse4.1 will
@@ -86,7 +84,7 @@ Building
To build everything on Linux invoke scons as:
- scons debug=yes statetrackers=mesa drivers=trace,llvmpipe winsys=xlib dri=false
+ scons debug=yes statetrackers=mesa drivers=llvmpipe winsys=xlib dri=false
Alternatively, you can build it with GNU make, if you prefer, by invoking it as
@@ -96,7 +94,7 @@ but the rest of these instructions assume that scons is used.
For windows is everything the except except the winsys:
- scons debug=yes statetrackers=mesa drivers=trace,llvmpipe winsys=gdi dri=false
+ scons debug=yes statetrackers=mesa drivers=llvmpipe winsys=gdi dri=false
Using
=====
diff --git a/src/gallium/drivers/llvmpipe/SConscript b/src/gallium/drivers/llvmpipe/SConscript
index a39283e5e8..13c1a13e87 100644
--- a/src/gallium/drivers/llvmpipe/SConscript
+++ b/src/gallium/drivers/llvmpipe/SConscript
@@ -18,6 +18,13 @@ env.CodeGenerate(
command = 'python $SCRIPT $SOURCE > $TARGET'
)
+# XXX: Our dependency scanner only finds depended modules in relative dirs.
+env.Depends('lp_tile_soa.c', [
+ '#src/gallium/auxiliary/util/u_format_parse.py',
+ '#src/gallium/auxiliary/util/u_format_pack.py',
+ '#src/gallium/auxiliary/util/u_format_access.py',
+])
+
llvmpipe = env.ConvenienceLibrary(
target = 'llvmpipe',
source = [
@@ -52,6 +59,7 @@ llvmpipe = env.ConvenienceLibrary(
'lp_surface.c',
'lp_tex_sample_llvm.c',
'lp_texture.c',
+ 'lp_tile_image.c',
'lp_tile_soa.c',
])
diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c
index ccd1cf8eec..d94efec16a 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.c
+++ b/src/gallium/drivers/llvmpipe/lp_context.c
@@ -186,7 +186,7 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv )
if (debug_get_bool_option( "LP_NO_RAST", FALSE ))
llvmpipe->no_rast = TRUE;
- llvmpipe->setup = lp_setup_create( screen,
+ llvmpipe->setup = lp_setup_create( &llvmpipe->pipe,
llvmpipe->draw );
if (!llvmpipe->setup)
goto fail;
diff --git a/src/gallium/drivers/llvmpipe/lp_jit.c b/src/gallium/drivers/llvmpipe/lp_jit.c
index d3d7e26882..08c8f93794 100644
--- a/src/gallium/drivers/llvmpipe/lp_jit.c
+++ b/src/gallium/drivers/llvmpipe/lp_jit.c
@@ -37,6 +37,7 @@
#include "util/u_memory.h"
#include "util/u_cpu_detect.h"
+#include "gallivm/lp_bld_init.h"
#include "lp_debug.h"
#include "lp_screen.h"
#include "gallivm/lp_bld_intr.h"
@@ -50,12 +51,16 @@ lp_jit_init_globals(struct llvmpipe_screen *screen)
/* struct lp_jit_texture */
{
- LLVMTypeRef elem_types[4];
+ LLVMTypeRef elem_types[6];
elem_types[LP_JIT_TEXTURE_WIDTH] = LLVMInt32Type();
elem_types[LP_JIT_TEXTURE_HEIGHT] = LLVMInt32Type();
+ elem_types[LP_JIT_TEXTURE_DEPTH] = LLVMInt32Type();
+ elem_types[LP_JIT_TEXTURE_LAST_LEVEL] = LLVMInt32Type();
elem_types[LP_JIT_TEXTURE_STRIDE] = LLVMInt32Type();
- elem_types[LP_JIT_TEXTURE_DATA] = LLVMPointerType(LLVMInt8Type(), 0);
+ elem_types[LP_JIT_TEXTURE_DATA] =
+ LLVMArrayType(LLVMPointerType(LLVMInt8Type(), 0),
+ LP_MAX_TEXTURE_2D_LEVELS);
texture_type = LLVMStructType(elem_types, Elements(elem_types), 0);
@@ -65,6 +70,12 @@ lp_jit_init_globals(struct llvmpipe_screen *screen)
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, height,
screen->target, texture_type,
LP_JIT_TEXTURE_HEIGHT);
+ LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, depth,
+ screen->target, texture_type,
+ LP_JIT_TEXTURE_DEPTH);
+ LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, last_level,
+ screen->target, texture_type,
+ LP_JIT_TEXTURE_LAST_LEVEL);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, stride,
screen->target, texture_type,
LP_JIT_TEXTURE_STRIDE);
@@ -148,8 +159,7 @@ lp_jit_screen_init(struct llvmpipe_screen *screen)
util_cpu_caps.has_sse4_1 = 0;
#endif
- LLVMLinkInJIT();
- LLVMInitializeNativeTarget();
+ lp_build_init();
screen->module = LLVMModuleCreateWithName("llvmpipe");
diff --git a/src/gallium/drivers/llvmpipe/lp_jit.h b/src/gallium/drivers/llvmpipe/lp_jit.h
index 8df3015d4b..5cc7a12c03 100644
--- a/src/gallium/drivers/llvmpipe/lp_jit.h
+++ b/src/gallium/drivers/llvmpipe/lp_jit.h
@@ -39,6 +39,7 @@
#include "gallivm/lp_bld_struct.h"
#include "pipe/p_state.h"
+#include "lp_texture.h"
struct llvmpipe_screen;
@@ -48,14 +49,18 @@ struct lp_jit_texture
{
uint32_t width;
uint32_t height;
+ uint32_t depth;
+ uint32_t last_level;
uint32_t stride;
- const void *data;
+ const void *data[LP_MAX_TEXTURE_2D_LEVELS];
};
enum {
LP_JIT_TEXTURE_WIDTH = 0,
LP_JIT_TEXTURE_HEIGHT,
+ LP_JIT_TEXTURE_DEPTH,
+ LP_JIT_TEXTURE_LAST_LEVEL,
LP_JIT_TEXTURE_STRIDE,
LP_JIT_TEXTURE_DATA
};
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c
index 6dbcb3c9b3..dd9a8e8856 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.c
+++ b/src/gallium/drivers/llvmpipe/lp_rast.c
@@ -42,128 +42,73 @@
#include "lp_scene.h"
-/**
- * Begin the rasterization phase.
- * Map the framebuffer surfaces. Initialize the 'rast' state.
+/* Begin rasterizing a scene:
*/
static boolean
lp_rast_begin( struct lp_rasterizer *rast,
- const struct pipe_framebuffer_state *fb,
- boolean write_color,
- boolean write_zstencil )
+ struct lp_scene *scene )
{
- struct pipe_screen *screen = rast->screen;
- struct pipe_surface *cbuf, *zsbuf;
+ const struct pipe_framebuffer_state *fb = &scene->fb;
+ boolean write_color = fb->nr_cbufs != 0;
+ boolean write_zstencil = fb->zsbuf != NULL;
int i;
- LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__);
+ rast->curr_scene = scene;
- util_copy_framebuffer_state(&rast->state.fb, fb);
+ LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__);
+ rast->state.nr_cbufs = scene->fb.nr_cbufs;
rast->state.write_zstencil = write_zstencil;
rast->state.write_color = write_color;
-
- rast->check_for_clipped_tiles = (fb->width % TILE_SIZE != 0 ||
- fb->height % TILE_SIZE != 0);
-
- for (i = 0; i < rast->state.fb.nr_cbufs; i++) {
- cbuf = rast->state.fb.cbufs[i];
- if (cbuf) {
- rast->cbuf_transfer[i] = screen->get_tex_transfer(rast->screen,
- cbuf->texture,
- cbuf->face,
- cbuf->level,
- cbuf->zslice,
- PIPE_TRANSFER_READ_WRITE,
- 0, 0,
- cbuf->width,
- cbuf->height);
- if (!rast->cbuf_transfer[i])
- goto fail;
-
- rast->cbuf_map[i] = screen->transfer_map(rast->screen,
- rast->cbuf_transfer[i]);
- if (!rast->cbuf_map[i])
- goto fail;
- }
+ for (i = 0; i < rast->state.nr_cbufs; i++) {
+ rast->cbuf[i].map = scene->cbuf_map[i];
+ rast->cbuf[i].format = scene->cbuf_transfer[i]->texture->format;
+ rast->cbuf[i].width = scene->cbuf_transfer[i]->width;
+ rast->cbuf[i].height = scene->cbuf_transfer[i]->height;
+ rast->cbuf[i].stride = scene->cbuf_transfer[i]->stride;
}
- zsbuf = rast->state.fb.zsbuf;
- if (zsbuf) {
- rast->zsbuf_transfer = screen->get_tex_transfer(rast->screen,
- zsbuf->texture,
- zsbuf->face,
- zsbuf->level,
- zsbuf->zslice,
- PIPE_TRANSFER_READ_WRITE,
- 0, 0,
- zsbuf->width,
- zsbuf->height);
- if (!rast->zsbuf_transfer)
- goto fail;
-
- rast->zsbuf_map = screen->transfer_map(rast->screen,
- rast->zsbuf_transfer);
- if (!rast->zsbuf_map)
- goto fail;
+ if (write_zstencil) {
+ rast->zsbuf.map = scene->zsbuf_map;
+ rast->zsbuf.stride = scene->zsbuf_transfer->stride;
+ rast->zsbuf.blocksize =
+ util_format_get_blocksize(scene->zsbuf_transfer->texture->format);
}
+ lp_scene_bin_iter_begin( scene );
+
return TRUE;
-
-fail:
- /* Unmap and release transfers?
- */
- return FALSE;
}
-/**
- * Finish the rasterization phase.
- * Unmap framebuffer surfaces.
- */
static void
lp_rast_end( struct lp_rasterizer *rast )
{
- struct pipe_screen *screen = rast->screen;
- unsigned i;
-
- for (i = 0; i < rast->state.fb.nr_cbufs; i++) {
- if (rast->cbuf_map[i])
- screen->transfer_unmap(screen, rast->cbuf_transfer[i]);
-
- if (rast->cbuf_transfer[i])
- screen->tex_transfer_destroy(rast->cbuf_transfer[i]);
-
- rast->cbuf_transfer[i] = NULL;
- rast->cbuf_map[i] = NULL;
- }
+ int i;
- if (rast->zsbuf_map)
- screen->transfer_unmap(screen, rast->zsbuf_transfer);
+ lp_scene_reset( rast->curr_scene );
- if (rast->zsbuf_transfer)
- screen->tex_transfer_destroy(rast->zsbuf_transfer);
+ for (i = 0; i < rast->state.nr_cbufs; i++)
+ rast->cbuf[i].map = NULL;
- rast->zsbuf_transfer = NULL;
- rast->zsbuf_map = NULL;
+ rast->zsbuf.map = NULL;
+ rast->curr_scene = NULL;
}
-
/**
* Begining rasterization of a tile.
* \param x window X position of the tile, in pixels
* \param y window Y position of the tile, in pixels
*/
static void
-lp_rast_start_tile( struct lp_rasterizer *rast,
- unsigned thread_index,
- unsigned x, unsigned y )
+lp_rast_start_tile(struct lp_rasterizer_task *task,
+ unsigned x, unsigned y)
{
LP_DBG(DEBUG_RAST, "%s %d,%d\n", __FUNCTION__, x, y);
- rast->tasks[thread_index].x = x;
- rast->tasks[thread_index].y = y;
+ task->x = x;
+ task->y = y;
}
@@ -171,12 +116,13 @@ lp_rast_start_tile( struct lp_rasterizer *rast,
* Clear the rasterizer's current color tile.
* This is a bin command called during bin processing.
*/
-void lp_rast_clear_color( struct lp_rasterizer *rast,
- unsigned thread_index,
- const union lp_rast_cmd_arg arg )
+void
+lp_rast_clear_color(struct lp_rasterizer_task *task,
+ const union lp_rast_cmd_arg arg)
{
+ struct lp_rasterizer *rast = task->rast;
const uint8_t *clear_color = arg.clear_color;
- uint8_t **color_tile = rast->tasks[thread_index].tile.color;
+ uint8_t **color_tile = task->tile.color;
unsigned i;
LP_DBG(DEBUG_RAST, "%s 0x%x,0x%x,0x%x,0x%x\n", __FUNCTION__,
@@ -189,7 +135,7 @@ void lp_rast_clear_color( struct lp_rasterizer *rast,
clear_color[1] == clear_color[2] &&
clear_color[2] == clear_color[3]) {
/* clear to grayscale value {x, x, x, x} */
- for (i = 0; i < rast->state.fb.nr_cbufs; i++) {
+ for (i = 0; i < rast->state.nr_cbufs; i++) {
memset(color_tile[i], clear_color[0], TILE_SIZE * TILE_SIZE * 4);
}
}
@@ -200,7 +146,7 @@ void lp_rast_clear_color( struct lp_rasterizer *rast,
* works.
*/
const unsigned chunk = TILE_SIZE / 4;
- for (i = 0; i < rast->state.fb.nr_cbufs; i++) {
+ for (i = 0; i < rast->state.nr_cbufs; i++) {
uint8_t *c = color_tile[i];
unsigned j;
for (j = 0; j < 4 * TILE_SIZE; j++) {
@@ -225,24 +171,24 @@ void lp_rast_clear_color( struct lp_rasterizer *rast,
* Clear the rasterizer's current z/stencil tile.
* This is a bin command called during bin processing.
*/
-void lp_rast_clear_zstencil( struct lp_rasterizer *rast,
- unsigned thread_index,
- const union lp_rast_cmd_arg arg)
+void
+lp_rast_clear_zstencil(struct lp_rasterizer_task *task,
+ const union lp_rast_cmd_arg arg)
{
- struct lp_rasterizer_task *task = &rast->tasks[thread_index];
+ struct lp_rasterizer *rast = task->rast;
const unsigned tile_x = task->x;
const unsigned tile_y = task->y;
- const unsigned height = TILE_SIZE/TILE_VECTOR_HEIGHT;
- const unsigned width = TILE_SIZE*TILE_VECTOR_HEIGHT;
- unsigned block_size = util_format_get_blocksize(rast->zsbuf_transfer->texture->format);
+ const unsigned height = TILE_SIZE / TILE_VECTOR_HEIGHT;
+ const unsigned width = TILE_SIZE * TILE_VECTOR_HEIGHT;
+ unsigned block_size = rast->zsbuf.blocksize;
uint8_t *dst;
- unsigned dst_stride = rast->zsbuf_transfer->stride*TILE_VECTOR_HEIGHT;
+ unsigned dst_stride = rast->zsbuf.stride * TILE_VECTOR_HEIGHT;
unsigned i, j;
LP_DBG(DEBUG_RAST, "%s 0x%x\n", __FUNCTION__, arg.clear_zstencil);
- assert(rast->zsbuf_map);
- if (!rast->zsbuf_map)
+ assert(rast->zsbuf.map);
+ if (!rast->zsbuf.map)
return;
LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__);
@@ -278,8 +224,8 @@ void lp_rast_clear_zstencil( struct lp_rasterizer *rast,
}
break;
default:
- assert(0);
- break;
+ assert(0);
+ break;
}
}
@@ -288,55 +234,42 @@ void lp_rast_clear_zstencil( struct lp_rasterizer *rast,
* Load tile color from the framebuffer surface.
* This is a bin command called during bin processing.
*/
-void lp_rast_load_color( struct lp_rasterizer *rast,
- unsigned thread_index,
- const union lp_rast_cmd_arg arg)
+void
+lp_rast_load_color(struct lp_rasterizer_task *task,
+ const union lp_rast_cmd_arg arg)
{
- struct lp_rasterizer_task *task = &rast->tasks[thread_index];
- const unsigned x = task->x;
- const unsigned y = task->y;
+ struct lp_rasterizer *rast = task->rast;
+ const unsigned x = task->x, y = task->y;
unsigned i;
LP_DBG(DEBUG_RAST, "%s at %u, %u\n", __FUNCTION__, x, y);
- for (i = 0; i < rast->state.fb.nr_cbufs; i++) {
- struct pipe_transfer *transfer = rast->cbuf_transfer[i];
- int w = TILE_SIZE;
- int h = TILE_SIZE;
-
- if (x >= transfer->width)
- continue;
-
- if (y >= transfer->height)
+ for (i = 0; i < rast->state.nr_cbufs; i++) {
+ if (x >= rast->cbuf[i].width || y >= rast->cbuf[i].height)
continue;
- assert(w >= 0);
- assert(h >= 0);
- assert(w <= TILE_SIZE);
- assert(h <= TILE_SIZE);
-
- lp_tile_read_4ub(transfer->texture->format,
+ lp_tile_read_4ub(rast->cbuf[i].format,
task->tile.color[i],
- rast->cbuf_map[i],
- transfer->stride,
+ rast->cbuf[i].map,
+ rast->cbuf[i].stride,
x, y,
- w, h);
+ TILE_SIZE, TILE_SIZE);
LP_COUNT(nr_color_tile_load);
}
}
-void lp_rast_set_state( struct lp_rasterizer *rast,
- unsigned thread_index,
- const union lp_rast_cmd_arg arg )
+void
+lp_rast_set_state(struct lp_rasterizer_task *task,
+ const union lp_rast_cmd_arg arg)
{
const struct lp_rast_state *state = arg.set_state;
LP_DBG(DEBUG_RAST, "%s %p\n", __FUNCTION__, (void *) state);
/* just set the current state pointer for this rasterizer */
- rast->tasks[thread_index].current_state = state;
+ task->current_state = state;
}
@@ -346,16 +279,15 @@ void lp_rast_set_state( struct lp_rasterizer *rast,
* completely contained inside a triangle.
* This is a bin command called during bin processing.
*/
-void lp_rast_shade_tile( struct lp_rasterizer *rast,
- unsigned thread_index,
- const union lp_rast_cmd_arg arg )
+void
+lp_rast_shade_tile(struct lp_rasterizer_task *task,
+ const union lp_rast_cmd_arg arg)
{
- struct lp_rasterizer_task *task = &rast->tasks[thread_index];
+ struct lp_rasterizer *rast = task->rast;
const struct lp_rast_state *state = task->current_state;
struct lp_rast_tile *tile = &task->tile;
const struct lp_rast_shader_inputs *inputs = arg.shade_tile;
- const unsigned tile_x = task->x;
- const unsigned tile_y = task->y;
+ const unsigned tile_x = task->x, tile_y = task->y;
unsigned x, y;
LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__);
@@ -371,7 +303,7 @@ void lp_rast_shade_tile( struct lp_rasterizer *rast,
block_offset = ((y / 4) * (16 * 16) + (x / 4) * 16);
/* color buffer */
- for (i = 0; i < rast->state.fb.nr_cbufs; i++)
+ for (i = 0; i < rast->state.nr_cbufs; i++)
color[i] = tile->color[i] + 4 * block_offset;
/* depth buffer */
@@ -396,14 +328,13 @@ void lp_rast_shade_tile( struct lp_rasterizer *rast,
* Compute shading for a 4x4 block of pixels.
* This is a bin command called during bin processing.
*/
-void lp_rast_shade_quads( struct lp_rasterizer *rast,
- unsigned thread_index,
+void lp_rast_shade_quads( struct lp_rasterizer_task *task,
const struct lp_rast_shader_inputs *inputs,
unsigned x, unsigned y,
int32_t c1, int32_t c2, int32_t c3)
{
- struct lp_rasterizer_task *task = &rast->tasks[thread_index];
const struct lp_rast_state *state = task->current_state;
+ struct lp_rasterizer *rast = task->rast;
struct lp_rast_tile *tile = &task->tile;
uint8_t *color[PIPE_MAX_COLOR_BUFS];
void *depth;
@@ -411,7 +342,6 @@ void lp_rast_shade_quads( struct lp_rasterizer *rast,
unsigned ix, iy;
int block_offset;
-#ifdef DEBUG
assert(state);
/* Sanity checks */
@@ -420,7 +350,6 @@ void lp_rast_shade_quads( struct lp_rasterizer *rast,
assert((x % 4) == 0);
assert((y % 4) == 0);
-#endif
ix = x % TILE_SIZE;
iy = y % TILE_SIZE;
@@ -429,22 +358,19 @@ void lp_rast_shade_quads( struct lp_rasterizer *rast,
block_offset = ((iy / 4) * (16 * 16) + (ix / 4) * 16);
/* color buffer */
- for (i = 0; i < rast->state.fb.nr_cbufs; i++)
+ for (i = 0; i < rast->state.nr_cbufs; i++)
color[i] = tile->color[i] + 4 * block_offset;
/* depth buffer */
depth = lp_rast_depth_pointer(rast, x, y);
-
-#ifdef DEBUG
assert(lp_check_alignment(tile->color[0], 16));
assert(lp_check_alignment(state->jit_context.blend_color, 16));
assert(lp_check_alignment(inputs->step[0], 16));
assert(lp_check_alignment(inputs->step[1], 16));
assert(lp_check_alignment(inputs->step[2], 16));
-#endif
/* run shader */
state->jit_function[1]( &state->jit_context,
@@ -515,66 +441,48 @@ outline_subtiles(uint8_t *tile)
/**
* Write the rasterizer's color tile to the framebuffer.
*/
-static void lp_rast_store_color( struct lp_rasterizer *rast,
- unsigned thread_index)
+static void
+lp_rast_store_color(struct lp_rasterizer_task *task)
{
- struct lp_rasterizer_task *task = &rast->tasks[thread_index];
- const unsigned x = task->x;
- const unsigned y = task->y;
+ struct lp_rasterizer *rast = task->rast;
+ const unsigned x = task->x, y = task->y;
unsigned i;
- for (i = 0; i < rast->state.fb.nr_cbufs; i++) {
- struct pipe_transfer *transfer = rast->cbuf_transfer[i];
- int w = TILE_SIZE;
- int h = TILE_SIZE;
-
- if (x >= transfer->width)
+ for (i = 0; i < rast->state.nr_cbufs; i++) {
+ if (x >= rast->cbuf[i].width)
continue;
- if (y >= transfer->height)
+ if (y >= rast->cbuf[i].height)
continue;
- LP_DBG(DEBUG_RAST, "%s [%u] %d,%d %dx%d\n", __FUNCTION__,
- thread_index, x, y, w, h);
+ LP_DBG(DEBUG_RAST, "%s [%u] %d,%d\n", __FUNCTION__,
+ task->thread_index, x, y);
if (LP_DEBUG & DEBUG_SHOW_SUBTILES)
outline_subtiles(task->tile.color[i]);
else if (LP_DEBUG & DEBUG_SHOW_TILES)
outline_tile(task->tile.color[i]);
- lp_tile_write_4ub(transfer->texture->format,
+ lp_tile_write_4ub(rast->cbuf[i].format,
task->tile.color[i],
- rast->cbuf_map[i],
- transfer->stride,
+ rast->cbuf[i].map,
+ rast->cbuf[i].stride,
x, y,
- w, h);
+ TILE_SIZE, TILE_SIZE);
LP_COUNT(nr_color_tile_store);
}
}
-/**
- * Write the rasterizer's tiles to the framebuffer.
- */
-static void
-lp_rast_end_tile( struct lp_rasterizer *rast,
- unsigned thread_index )
-{
- LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__);
-
- if (rast->state.write_color)
- lp_rast_store_color(rast, thread_index);
-}
-
/**
* Signal on a fence. This is called during bin execution/rasterization.
* Called per thread.
*/
-void lp_rast_fence( struct lp_rasterizer *rast,
- unsigned thread_index,
- const union lp_rast_cmd_arg arg )
+void
+lp_rast_fence(struct lp_rasterizer_task *task,
+ const union lp_rast_cmd_arg arg)
{
struct lp_fence *fence = arg.fence;
@@ -592,20 +500,6 @@ void lp_rast_fence( struct lp_rasterizer *rast,
}
-/**
- * When all the threads are done rasterizing a scene, one thread will
- * call this function to reset the scene and put it onto the empty queue.
- */
-static void
-release_scene( struct lp_rasterizer *rast,
- struct lp_scene *scene )
-{
- util_unreference_framebuffer_state( &scene->fb );
-
- lp_scene_reset( scene );
- lp_scene_enqueue( rast->empty_scenes, scene );
- rast->curr_scene = NULL;
-}
/**
@@ -615,25 +509,31 @@ release_scene( struct lp_rasterizer *rast,
* Called per thread.
*/
static void
-rasterize_bin( struct lp_rasterizer *rast,
- unsigned thread_index,
- const struct cmd_bin *bin,
- int x, int y)
+rasterize_bin(struct lp_rasterizer_task *task,
+ const struct cmd_bin *bin,
+ int x, int y)
{
const struct cmd_block_list *commands = &bin->commands;
struct cmd_block *block;
unsigned k;
- lp_rast_start_tile( rast, thread_index, x, y );
+ lp_rast_start_tile( task, x * TILE_SIZE, y * TILE_SIZE );
/* simply execute each of the commands in the block list */
for (block = commands->head; block; block = block->next) {
for (k = 0; k < block->count; k++) {
- block->cmd[k]( rast, thread_index, block->arg[k] );
+ block->cmd[k]( task, block->arg[k] );
}
}
- lp_rast_end_tile( rast, thread_index );
+ /* Write the rasterizer's tiles to the framebuffer.
+ */
+ if (task->rast->state.write_color)
+ lp_rast_store_color(task);
+
+ /* Free data for this bin.
+ */
+ lp_scene_bin_reset( task->rast->curr_scene, x, y);
}
@@ -717,10 +617,8 @@ is_empty_bin( const struct cmd_bin *bin )
* Called per thread.
*/
static void
-rasterize_scene( struct lp_rasterizer *rast,
- unsigned thread_index,
- struct lp_scene *scene,
- bool write_depth )
+rasterize_scene(struct lp_rasterizer_task *task,
+ struct lp_scene *scene)
{
/* loop over scene bins, rasterize each */
#if 0
@@ -728,9 +626,8 @@ rasterize_scene( struct lp_rasterizer *rast,
unsigned i, j;
for (i = 0; i < scene->tiles_x; i++) {
for (j = 0; j < scene->tiles_y; j++) {
- struct cmd_bin *bin = lp_get_bin(scene, i, j);
- rasterize_bin( rast, thread_index,
- bin, i * TILE_SIZE, j * TILE_SIZE );
+ struct cmd_bin *bin = lp_scene_get_bin(scene, i, j);
+ rasterize_bin(task, bin, i, j);
}
}
}
@@ -742,7 +639,7 @@ rasterize_scene( struct lp_rasterizer *rast,
assert(scene);
while ((bin = lp_scene_bin_iter_next(scene, &x, &y))) {
if (!is_empty_bin( bin ))
- rasterize_bin( rast, thread_index, bin, x * TILE_SIZE, y * TILE_SIZE);
+ rasterize_bin(task, bin, x, y);
}
}
#endif
@@ -753,44 +650,20 @@ rasterize_scene( struct lp_rasterizer *rast,
* Called by setup module when it has something for us to render.
*/
void
-lp_rasterize_scene( struct lp_rasterizer *rast,
- struct lp_scene *scene,
- const struct pipe_framebuffer_state *fb,
- bool write_depth )
+lp_rast_queue_scene( struct lp_rasterizer *rast,
+ struct lp_scene *scene)
{
- boolean debug = false;
-
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
- if (debug) {
- unsigned x, y;
- debug_printf("rasterize scene:\n");
- debug_printf(" data size: %u\n", lp_scene_data_size(scene));
- for (y = 0; y < scene->tiles_y; y++) {
- for (x = 0; x < scene->tiles_x; x++) {
- debug_printf(" bin %u, %u size: %u\n", x, y,
- lp_scene_bin_size(scene, x, y));
- }
- }
- }
-
- /* save framebuffer state in the bin */
- util_copy_framebuffer_state(&scene->fb, fb);
- scene->write_depth = write_depth;
-
if (rast->num_threads == 0) {
/* no threading */
- lp_rast_begin( rast, fb,
- fb->nr_cbufs != 0, /* always write color if cbufs present */
- fb->zsbuf != NULL && write_depth );
+ lp_rast_begin( rast, scene );
- lp_scene_bin_iter_begin( scene );
- rasterize_scene( rast, 0, scene, write_depth );
+ rasterize_scene( &rast->tasks[0], scene );
- release_scene( rast, scene );
-
- lp_rast_end( rast );
+ lp_scene_reset( scene );
+ rast->curr_scene = NULL;
}
else {
/* threaded rendering! */
@@ -802,14 +675,26 @@ lp_rasterize_scene( struct lp_rasterizer *rast,
for (i = 0; i < rast->num_threads; i++) {
pipe_semaphore_signal(&rast->tasks[i].work_ready);
}
+ }
+
+ LP_DBG(DEBUG_SETUP, "%s done \n", __FUNCTION__);
+}
+
+
+void
+lp_rast_finish( struct lp_rasterizer *rast )
+{
+ if (rast->num_threads == 0) {
+ /* nothing to do */
+ }
+ else {
+ int i;
/* wait for work to complete */
for (i = 0; i < rast->num_threads; i++) {
pipe_semaphore_wait(&rast->tasks[i].work_done);
}
}
-
- LP_DBG(DEBUG_SETUP, "%s done \n", __FUNCTION__);
}
@@ -832,24 +717,16 @@ static PIPE_THREAD_ROUTINE( thread_func, init_data )
debug_printf("thread %d waiting for work\n", task->thread_index);
pipe_semaphore_wait(&task->work_ready);
+ if (rast->exit_flag)
+ break;
+
if (task->thread_index == 0) {
/* thread[0]:
* - get next scene to rasterize
* - map the framebuffer surfaces
*/
- const struct pipe_framebuffer_state *fb;
- boolean write_depth;
-
- rast->curr_scene = lp_scene_dequeue( rast->full_scenes, TRUE );
-
- lp_scene_bin_iter_begin( rast->curr_scene );
-
- fb = &rast->curr_scene->fb;
- write_depth = rast->curr_scene->write_depth;
-
- lp_rast_begin( rast, fb,
- fb->nr_cbufs != 0,
- fb->zsbuf != NULL && write_depth );
+ lp_rast_begin( rast,
+ lp_scene_dequeue( rast->full_scenes, TRUE ) );
}
/* Wait for all threads to get here so that threads[1+] don't
@@ -860,26 +737,23 @@ static PIPE_THREAD_ROUTINE( thread_func, init_data )
/* do work */
if (debug)
debug_printf("thread %d doing work\n", task->thread_index);
- rasterize_scene(rast,
- task->thread_index,
- rast->curr_scene,
- rast->curr_scene->write_depth);
+
+ rasterize_scene(task,
+ rast->curr_scene);
/* wait for all threads to finish with this scene */
pipe_barrier_wait( &rast->barrier );
+ /* XXX: shouldn't be necessary:
+ */
if (task->thread_index == 0) {
- /* thread[0]:
- * - release the scene object
- * - unmap the framebuffer surfaces
- */
- release_scene( rast, rast->curr_scene );
lp_rast_end( rast );
}
/* signal done with work */
if (debug)
debug_printf("thread %d done working\n", task->thread_index);
+
pipe_semaphore_signal(&task->work_done);
}
@@ -922,7 +796,7 @@ create_rast_threads(struct lp_rasterizer *rast)
* processing them.
*/
struct lp_rasterizer *
-lp_rast_create( struct pipe_screen *screen, struct lp_scene_queue *empty )
+lp_rast_create( void )
{
struct lp_rasterizer *rast;
unsigned i, cbuf;
@@ -931,9 +805,6 @@ lp_rast_create( struct pipe_screen *screen, struct lp_scene_queue *empty )
if(!rast)
return NULL;
- rast->screen = screen;
-
- rast->empty_scenes = empty;
rast->full_scenes = lp_scene_queue_create();
for (i = 0; i < Elements(rast->tasks); i++) {
@@ -961,13 +832,31 @@ void lp_rast_destroy( struct lp_rasterizer *rast )
{
unsigned i, cbuf;
- util_unreference_framebuffer_state(&rast->state.fb);
-
for (i = 0; i < Elements(rast->tasks); i++) {
for (cbuf = 0; cbuf < PIPE_MAX_COLOR_BUFS; cbuf++ )
align_free(rast->tasks[i].tile.color[cbuf]);
}
+ /* Set exit_flag and signal each thread's work_ready semaphore.
+ * Each thread will be woken up, notice that the exit_flag is set and
+ * break out of its main loop. The thread will then exit.
+ */
+ rast->exit_flag = TRUE;
+ for (i = 0; i < rast->num_threads; i++) {
+ pipe_semaphore_signal(&rast->tasks[i].work_ready);
+ }
+
+ /* Wait for threads to terminate before cleaning up per-thread data */
+ for (i = 0; i < rast->num_threads; i++) {
+ pipe_thread_wait(rast->threads[i]);
+ }
+
+ /* Clean up per-thread data */
+ for (i = 0; i < rast->num_threads; i++) {
+ pipe_semaphore_destroy(&rast->tasks[i].work_ready);
+ pipe_semaphore_destroy(&rast->tasks[i].work_done);
+ }
+
/* for synchronizing rasterization threads */
pipe_barrier_destroy( &rast->barrier );
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.h b/src/gallium/drivers/llvmpipe/lp_rast.h
index 875f18e0c0..dc5fc5fc7d 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.h
+++ b/src/gallium/drivers/llvmpipe/lp_rast.h
@@ -43,16 +43,17 @@
struct lp_rasterizer;
struct lp_scene;
-struct lp_scene_queue;
struct lp_fence;
struct cmd_bin;
-struct pipe_screen;
/** For sub-pixel positioning */
#define FIXED_ORDER 4
#define FIXED_ONE (1<<FIXED_ORDER)
+struct lp_rasterizer_task;
+
+
/**
* Rasterization state.
* Objects of this type are put into the shared data bin and pointed
@@ -97,6 +98,10 @@ struct lp_rast_shader_inputs {
* Objects of this type are put into the setup_context::data buffer.
*/
struct lp_rast_triangle {
+#ifdef DEBUG
+ float v[3][2];
+#endif
+
/* one-pixel sized trivial accept offsets for each plane */
int ei1;
int ei2;
@@ -126,18 +131,21 @@ struct lp_rast_triangle {
-struct lp_rasterizer *lp_rast_create( struct pipe_screen *screen,
- struct lp_scene_queue *empty );
+struct lp_rasterizer *
+lp_rast_create( void );
-void lp_rast_destroy( struct lp_rasterizer * );
+void
+lp_rast_destroy( struct lp_rasterizer * );
-unsigned lp_rast_get_num_threads( struct lp_rasterizer * );
+unsigned
+lp_rast_get_num_threads( struct lp_rasterizer * );
-void lp_rasterize_scene( struct lp_rasterizer *rast,
- struct lp_scene *scene,
- const struct pipe_framebuffer_state *fb,
- bool write_depth );
+void
+lp_rast_queue_scene( struct lp_rasterizer *rast,
+ struct lp_scene *scene );
+void
+lp_rast_finish( struct lp_rasterizer *rast );
union lp_rast_cmd_arg {
@@ -201,32 +209,25 @@ lp_rast_arg_null( void )
* the bins are executed.
*/
-void lp_rast_clear_color( struct lp_rasterizer *,
- unsigned thread_index,
+void lp_rast_clear_color( struct lp_rasterizer_task *,
const union lp_rast_cmd_arg );
-void lp_rast_clear_zstencil( struct lp_rasterizer *,
- unsigned thread_index,
+void lp_rast_clear_zstencil( struct lp_rasterizer_task *,
const union lp_rast_cmd_arg );
-void lp_rast_load_color( struct lp_rasterizer *,
- unsigned thread_index,
+void lp_rast_load_color( struct lp_rasterizer_task *,
const union lp_rast_cmd_arg );
-void lp_rast_set_state( struct lp_rasterizer *,
- unsigned thread_index,
+void lp_rast_set_state( struct lp_rasterizer_task *,
const union lp_rast_cmd_arg );
-void lp_rast_triangle( struct lp_rasterizer *,
- unsigned thread_index,
+void lp_rast_triangle( struct lp_rasterizer_task *,
const union lp_rast_cmd_arg );
-void lp_rast_shade_tile( struct lp_rasterizer *,
- unsigned thread_index,
+void lp_rast_shade_tile( struct lp_rasterizer_task *,
const union lp_rast_cmd_arg );
-void lp_rast_fence( struct lp_rasterizer *,
- unsigned thread_index,
+void lp_rast_fence( struct lp_rasterizer_task *,
const union lp_rast_cmd_arg );
#endif
diff --git a/src/gallium/drivers/llvmpipe/lp_rast_priv.h b/src/gallium/drivers/llvmpipe/lp_rast_priv.h
index 5c5497e092..39bf2c2587 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast_priv.h
+++ b/src/gallium/drivers/llvmpipe/lp_rast_priv.h
@@ -38,8 +38,6 @@
#define MAX_THREADS 8 /* XXX probably temporary here */
-struct pipe_transfer;
-struct pipe_screen;
struct lp_rasterizer;
@@ -82,19 +80,26 @@ struct lp_rasterizer_task
*/
struct lp_rasterizer
{
- boolean clipped_tile;
- boolean check_for_clipped_tiles;
+ boolean exit_flag;
/* Framebuffer stuff
*/
- struct pipe_screen *screen;
- struct pipe_transfer *cbuf_transfer[PIPE_MAX_COLOR_BUFS];
- struct pipe_transfer *zsbuf_transfer;
- void *cbuf_map[PIPE_MAX_COLOR_BUFS];
- uint8_t *zsbuf_map;
+ struct {
+ void *map;
+ unsigned stride;
+ unsigned width;
+ unsigned height;
+ enum pipe_format format;
+ } cbuf[PIPE_MAX_COLOR_BUFS];
+
+ struct {
+ uint8_t *map;
+ unsigned stride;
+ unsigned blocksize;
+ } zsbuf;
struct {
- struct pipe_framebuffer_state fb;
+ unsigned nr_cbufs;
boolean write_color;
boolean write_zstencil;
unsigned clear_color;
@@ -104,7 +109,14 @@ struct lp_rasterizer
/** The incoming queue of scenes ready to rasterize */
struct lp_scene_queue *full_scenes;
- /** The outgoing queue of processed scenes to return to setup modulee */
+
+ /**
+ * The outgoing queue of processed scenes to return to setup module
+ *
+ * XXX: while scenes are per-context but the rasterizer is
+ * (potentially) shared, these empty scenes should be returned to
+ * the context which created them rather than retained here.
+ */
struct lp_scene_queue *empty_scenes;
/** The scene currently being rasterized by the threads */
@@ -121,8 +133,7 @@ struct lp_rasterizer
};
-void lp_rast_shade_quads( struct lp_rasterizer *rast,
- unsigned thread_index,
+void lp_rast_shade_quads( struct lp_rasterizer_task *task,
const struct lp_rast_shader_inputs *inputs,
unsigned x, unsigned y,
int32_t c1, int32_t c2, int32_t c3);
@@ -137,17 +148,18 @@ lp_rast_depth_pointer( struct lp_rasterizer *rast,
unsigned x, unsigned y )
{
void * depth;
+
assert((x % TILE_VECTOR_WIDTH) == 0);
assert((y % TILE_VECTOR_HEIGHT) == 0);
- if(!rast->zsbuf_map)
+
+ if (!rast->zsbuf.map)
return NULL;
- assert(rast->zsbuf_transfer);
- depth = rast->zsbuf_map +
- y*rast->zsbuf_transfer->stride +
- TILE_VECTOR_HEIGHT*x*util_format_get_blocksize(rast->zsbuf_transfer->texture->format);
-#ifdef DEBUG
+
+ depth = (rast->zsbuf.map +
+ rast->zsbuf.stride * y +
+ rast->zsbuf.blocksize * x * TILE_VECTOR_HEIGHT);
+
assert(lp_check_alignment(depth, 16));
-#endif
return depth;
}
@@ -159,13 +171,13 @@ lp_rast_depth_pointer( struct lp_rasterizer *rast,
* \param x, y location of 4x4 block in window coords
*/
static INLINE void
-lp_rast_shade_quads_all( struct lp_rasterizer *rast,
- unsigned thread_index,
+lp_rast_shade_quads_all( struct lp_rasterizer_task *task,
const struct lp_rast_shader_inputs *inputs,
unsigned x, unsigned y )
{
- const struct lp_rast_state *state = rast->tasks[thread_index].current_state;
- struct lp_rast_tile *tile = &rast->tasks[thread_index].tile;
+ struct lp_rasterizer *rast = task->rast;
+ const struct lp_rast_state *state = task->current_state;
+ struct lp_rast_tile *tile = &task->tile;
const unsigned ix = x % TILE_SIZE, iy = y % TILE_SIZE;
uint8_t *color[PIPE_MAX_COLOR_BUFS];
void *depth;
@@ -175,7 +187,7 @@ lp_rast_shade_quads_all( struct lp_rasterizer *rast,
block_offset = (iy / 4) * (16 * 16) + (ix / 4) * 16;
/* color buffer */
- for (i = 0; i < rast->state.fb.nr_cbufs; i++)
+ for (i = 0; i < rast->state.nr_cbufs; i++)
color[i] = tile->color[i] + 4 * block_offset;
depth = lp_rast_depth_pointer(rast, x, y);
diff --git a/src/gallium/drivers/llvmpipe/lp_rast_tri.c b/src/gallium/drivers/llvmpipe/lp_rast_tri.c
index 3f76f159df..a5f0d14c95 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast_tri.c
+++ b/src/gallium/drivers/llvmpipe/lp_rast_tri.c
@@ -89,14 +89,11 @@ static const int pos_table16[16][2] = {
* Shade all pixels in a 4x4 block.
*/
static void
-block_full_4( struct lp_rasterizer_task *rast_task,
- const struct lp_rast_triangle *tri,
- int x, int y )
+block_full_4(struct lp_rasterizer_task *task,
+ const struct lp_rast_triangle *tri,
+ int x, int y)
{
- lp_rast_shade_quads_all(rast_task->rast,
- rast_task->thread_index,
- &tri->inputs,
- x, y);
+ lp_rast_shade_quads_all(task, &tri->inputs, x, y);
}
@@ -104,16 +101,16 @@ block_full_4( struct lp_rasterizer_task *rast_task,
* Shade all pixels in a 16x16 block.
*/
static void
-block_full_16( struct lp_rasterizer_task *rast_task,
- const struct lp_rast_triangle *tri,
- int x, int y )
+block_full_16(struct lp_rasterizer_task *task,
+ const struct lp_rast_triangle *tri,
+ int x, int y)
{
unsigned ix, iy;
assert(x % 16 == 0);
assert(y % 16 == 0);
for (iy = 0; iy < 16; iy += 4)
for (ix = 0; ix < 16; ix += 4)
- block_full_4(rast_task, tri, x + ix, y + iy);
+ block_full_4(task, tri, x + ix, y + iy);
}
@@ -123,18 +120,15 @@ block_full_16( struct lp_rasterizer_task *rast_task,
* will be done as part of the fragment shader.
*/
static void
-do_block_4( struct lp_rasterizer_task *rast_task,
- const struct lp_rast_triangle *tri,
- int x, int y,
- int c1,
- int c2,
- int c3 )
+do_block_4(struct lp_rasterizer_task *task,
+ const struct lp_rast_triangle *tri,
+ int x, int y,
+ int c1, int c2, int c3)
{
- lp_rast_shade_quads(rast_task->rast,
- rast_task->thread_index,
- &tri->inputs,
- x, y,
- -c1, -c2, -c3);
+ assert(x >= 0);
+ assert(y >= 0);
+
+ lp_rast_shade_quads(task, &tri->inputs, x, y, -c1, -c2, -c3);
}
@@ -143,45 +137,58 @@ do_block_4( struct lp_rasterizer_task *rast_task,
* of the triangle's bounds.
*/
static void
-do_block_16( struct lp_rasterizer_task *rast_task,
- const struct lp_rast_triangle *tri,
- int x, int y,
- int c1,
- int c2,
- int c3 )
+do_block_16(struct lp_rasterizer_task *task,
+ const struct lp_rast_triangle *tri,
+ int x, int y,
+ int c0, int c1, int c2)
{
- const int eo1 = tri->eo1 * 4;
- const int eo2 = tri->eo2 * 4;
- const int eo3 = tri->eo3 * 4;
- const int *step0 = tri->inputs.step[0];
- const int *step1 = tri->inputs.step[1];
- const int *step2 = tri->inputs.step[2];
- int i;
+ unsigned mask = 0;
+ int eo[3];
+ int c[3];
+ int i, j;
+ assert(x >= 0);
+ assert(y >= 0);
assert(x % 16 == 0);
assert(y % 16 == 0);
- for (i = 0; i < 16; i++) {
- int cx1 = c1 + step0[i] * 4;
- int cx2 = c2 + step1[i] * 4;
- int cx3 = c3 + step2[i] * 4;
+ eo[0] = tri->eo1 * 4;
+ eo[1] = tri->eo2 * 4;
+ eo[2] = tri->eo3 * 4;
- if (cx1 + eo1 < 0 ||
- cx2 + eo2 < 0 ||
- cx3 + eo3 < 0) {
- /* the block is completely outside the triangle - nop */
- LP_COUNT(nr_empty_4);
- }
- else {
- int px = x + pos_table4[i][0];
- int py = y + pos_table4[i][1];
- /* Don't bother testing if the 4x4 block is entirely in/out of
- * the triangle. It's a little faster to do it in the jit code.
- */
- LP_COUNT(nr_non_empty_4);
- do_block_4(rast_task, tri, px, py, cx1, cx2, cx3);
+ c[0] = c0;
+ c[1] = c1;
+ c[2] = c2;
+
+ for (j = 0; j < 3; j++) {
+ const int *step = tri->inputs.step[j];
+ const int cx = c[j] + eo[j];
+
+ /* Mask has bits set whenever we are outside any of the edges.
+ */
+ for (i = 0; i < 16; i++) {
+ int out = cx + step[i] * 4;
+ mask |= (out >> 31) & (1 << i);
}
}
+
+ mask = ~mask & 0xffff;
+ while (mask) {
+ int i = ffs(mask) - 1;
+ int px = x + pos_table4[i][0];
+ int py = y + pos_table4[i][1];
+ int cx1 = c0 + tri->inputs.step[0][i] * 4;
+ int cx2 = c1 + tri->inputs.step[1][i] * 4;
+ int cx3 = c2 + tri->inputs.step[2][i] * 4;
+
+ mask &= ~(1 << i);
+
+ /* Don't bother testing if the 4x4 block is entirely in/out of
+ * the triangle. It's a little faster to do it in the jit code.
+ */
+ LP_COUNT(nr_non_empty_4);
+ do_block_4(task, tri, px, py, cx1, cx2, cx3);
+ }
}
@@ -190,62 +197,84 @@ do_block_16( struct lp_rasterizer_task *rast_task,
* for this triangle.
*/
void
-lp_rast_triangle( struct lp_rasterizer *rast,
- unsigned thread_index,
- const union lp_rast_cmd_arg arg )
+lp_rast_triangle(struct lp_rasterizer_task *task,
+ const union lp_rast_cmd_arg arg)
{
- struct lp_rasterizer_task *rast_task = &rast->tasks[thread_index];
const struct lp_rast_triangle *tri = arg.triangle;
+ const int x = task->x, y = task->y;
+ int ei[3], eo[3], c[3];
+ unsigned outmask, inmask, partial_mask;
+ unsigned i, j;
- int x = rast_task->x;
- int y = rast_task->y;
- unsigned i;
+ c[0] = tri->c1 + tri->dx12 * y - tri->dy12 * x;
+ c[1] = tri->c2 + tri->dx23 * y - tri->dy23 * x;
+ c[2] = tri->c3 + tri->dx31 * y - tri->dy31 * x;
- int c1 = tri->c1 + tri->dx12 * y - tri->dy12 * x;
- int c2 = tri->c2 + tri->dx23 * y - tri->dy23 * x;
- int c3 = tri->c3 + tri->dx31 * y - tri->dy31 * x;
+ eo[0] = tri->eo1 * 16;
+ eo[1] = tri->eo2 * 16;
+ eo[2] = tri->eo3 * 16;
- int ei1 = tri->ei1 * 16;
- int ei2 = tri->ei2 * 16;
- int ei3 = tri->ei3 * 16;
+ ei[0] = tri->ei1 * 16;
+ ei[1] = tri->ei2 * 16;
+ ei[2] = tri->ei3 * 16;
- int eo1 = tri->eo1 * 16;
- int eo2 = tri->eo2 * 16;
- int eo3 = tri->eo3 * 16;
+ outmask = 0;
+ inmask = 0xffff;
- LP_DBG(DEBUG_RAST, "lp_rast_triangle\n");
+ for (j = 0; j < 3; j++) {
+ const int *step = tri->inputs.step[j];
+ const int cox = c[j] + eo[j];
+ const int cio = ei[j]- eo[j];
- /* Walk over the tile to build a list of 4x4 pixel blocks which will
- * be filled/shaded. We do this at two granularities: 16x16 blocks
- * and then 4x4 blocks.
- */
- for (i = 0; i < 16; i++) {
- int cx1 = c1 + (tri->inputs.step[0][i] * 16);
- int cx2 = c2 + (tri->inputs.step[1][i] * 16);
- int cx3 = c3 + (tri->inputs.step[2][i] * 16);
-
- if (cx1 + eo1 < 0 ||
- cx2 + eo2 < 0 ||
- cx3 + eo3 < 0) {
- /* the block is completely outside the triangle - nop */
- LP_COUNT(nr_empty_16);
- }
- else {
- int px = x + pos_table16[i][0];
- int py = y + pos_table16[i][1];
-
- if (cx1 + ei1 > 0 &&
- cx2 + ei2 > 0 &&
- cx3 + ei3 > 0) {
- /* the block is completely inside the triangle */
- LP_COUNT(nr_fully_covered_16);
- block_full_16(rast_task, tri, px, py);
- }
- else {
- /* the block is partially in/out of the triangle */
- LP_COUNT(nr_partially_covered_16);
- do_block_16(rast_task, tri, px, py, cx1, cx2, cx3);
- }
+ /* Outmask has bits set whenever we are outside any of the
+ * edges.
+ */
+ /* Inmask has bits set whenever we are inside all of the edges.
+ */
+ for (i = 0; i < 16; i++) {
+ int out = cox + step[i] * 16;
+ int in = out + cio;
+ outmask |= (out >> 31) & (1 << i);
+ inmask &= ~((in >> 31) & (1 << i));
}
}
+
+ assert((outmask & inmask) == 0);
+
+ if (outmask == 0xffff)
+ return;
+
+ /* Invert mask, so that bits are set whenever we are at least
+ * partially inside all of the edges:
+ */
+ partial_mask = ~inmask & ~outmask & 0xffff;
+
+ /* Iterate over partials:
+ */
+ while (partial_mask) {
+ int i = ffs(partial_mask) - 1;
+ int px = x + pos_table16[i][0];
+ int py = y + pos_table16[i][1];
+ int cx1 = c[0] + tri->inputs.step[0][i] * 16;
+ int cx2 = c[1] + tri->inputs.step[1][i] * 16;
+ int cx3 = c[2] + tri->inputs.step[2][i] * 16;
+
+ partial_mask &= ~(1 << i);
+
+ LP_COUNT(nr_partially_covered_16);
+ do_block_16(task, tri, px, py, cx1, cx2, cx3);
+ }
+
+ /* Iterate over fulls:
+ */
+ while (inmask) {
+ int i = ffs(inmask) - 1;
+ int px = x + pos_table16[i][0];
+ int py = y + pos_table16[i][1];
+
+ inmask &= ~(1 << i);
+
+ LP_COUNT(nr_fully_covered_16);
+ block_full_16(task, tri, px, py);
+ }
}
diff --git a/src/gallium/drivers/llvmpipe/lp_scene.c b/src/gallium/drivers/llvmpipe/lp_scene.c
index b7116297ec..72492c0f0c 100644
--- a/src/gallium/drivers/llvmpipe/lp_scene.c
+++ b/src/gallium/drivers/llvmpipe/lp_scene.c
@@ -29,44 +29,67 @@
#include "util/u_memory.h"
#include "util/u_inlines.h"
#include "util/u_simple_list.h"
+#include "util/u_surface.h"
#include "lp_scene.h"
+#include "lp_scene_queue.h"
+#include "lp_debug.h"
struct lp_scene *
-lp_scene_create(void)
+lp_scene_create( struct pipe_context *pipe,
+ struct lp_scene_queue *queue )
{
+ unsigned i, j;
struct lp_scene *scene = CALLOC_STRUCT(lp_scene);
- if (scene)
- lp_scene_init(scene);
+ if (!scene)
+ return NULL;
+
+ scene->pipe = pipe;
+ scene->empty_queue = queue;
+
+ for (i = 0; i < TILES_X; i++) {
+ for (j = 0; j < TILES_Y; j++) {
+ struct cmd_bin *bin = lp_scene_get_bin(scene, i, j);
+ bin->commands.head = bin->commands.tail = CALLOC_STRUCT(cmd_block);
+ }
+ }
+
+ scene->data.head =
+ scene->data.tail = CALLOC_STRUCT(data_block);
+
+ make_empty_list(&scene->textures);
+
+ pipe_mutex_init(scene->mutex);
+
return scene;
}
+/**
+ * Free all data associated with the given scene, and free(scene).
+ */
void
lp_scene_destroy(struct lp_scene *scene)
{
- lp_scene_reset(scene);
- lp_scene_free_bin_data(scene);
- FREE(scene);
-}
+ unsigned i, j;
+ lp_scene_reset(scene);
-void
-lp_scene_init(struct lp_scene *scene)
-{
- unsigned i, j;
for (i = 0; i < TILES_X; i++)
for (j = 0; j < TILES_Y; j++) {
struct cmd_bin *bin = lp_scene_get_bin(scene, i, j);
- bin->commands.head = bin->commands.tail = CALLOC_STRUCT(cmd_block);
+ assert(bin->commands.head == bin->commands.tail);
+ FREE(bin->commands.head);
+ bin->commands.head = NULL;
+ bin->commands.tail = NULL;
}
- scene->data.head =
- scene->data.tail = CALLOC_STRUCT(data_block);
+ FREE(scene->data.head);
+ scene->data.head = NULL;
- make_empty_list(&scene->textures);
+ pipe_mutex_destroy(scene->mutex);
- pipe_mutex_init(scene->mutex);
+ FREE(scene);
}
@@ -92,6 +115,9 @@ lp_scene_is_empty(struct lp_scene *scene )
}
+/* Free data for one particular bin. May be called from the
+ * rasterizer thread(s).
+ */
void
lp_scene_bin_reset(struct lp_scene *scene, unsigned x, unsigned y)
{
@@ -100,6 +126,9 @@ lp_scene_bin_reset(struct lp_scene *scene, unsigned x, unsigned y)
struct cmd_block *block;
struct cmd_block *tmp;
+ assert(x < TILES_X);
+ assert(y < TILES_Y);
+
for (block = list->head; block != list->tail; block = tmp) {
tmp = block->next;
FREE(block);
@@ -112,7 +141,8 @@ lp_scene_bin_reset(struct lp_scene *scene, unsigned x, unsigned y)
/**
- * Set scene to empty state.
+ * Free all the temporary data in a scene. May be called from the
+ * rasterizer thread(s).
*/
void
lp_scene_reset(struct lp_scene *scene )
@@ -159,40 +189,8 @@ lp_scene_reset(struct lp_scene *scene )
}
-/**
- * Free all data associated with the given bin, but don't free(scene).
- */
-void
-lp_scene_free_bin_data(struct lp_scene *scene)
-{
- unsigned i, j;
- for (i = 0; i < TILES_X; i++)
- for (j = 0; j < TILES_Y; j++) {
- struct cmd_bin *bin = lp_scene_get_bin(scene, i, j);
- /* lp_reset_scene() should have been already called */
- assert(bin->commands.head == bin->commands.tail);
- FREE(bin->commands.head);
- bin->commands.head = NULL;
- bin->commands.tail = NULL;
- }
- FREE(scene->data.head);
- scene->data.head = NULL;
-
- pipe_mutex_destroy(scene->mutex);
-}
-
-
-void
-lp_scene_set_framebuffer_size( struct lp_scene *scene,
- unsigned width, unsigned height )
-{
- assert(lp_scene_is_empty(scene));
-
- scene->tiles_x = align(width, TILE_SIZE) / TILE_SIZE;
- scene->tiles_y = align(height, TILE_SIZE) / TILE_SIZE;
-}
void
@@ -390,3 +388,158 @@ end:
pipe_mutex_unlock(scene->mutex);
return bin;
}
+
+
+/**
+ * Prepare this scene for the rasterizer.
+ * Map the framebuffer surfaces. Initialize the 'rast' state.
+ */
+static boolean
+lp_scene_map_buffers( struct lp_scene *scene )
+{
+ struct pipe_screen *screen = scene->pipe->screen;
+ struct pipe_surface *cbuf, *zsbuf;
+ int i;
+
+ LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__);
+
+
+ /* Map all color buffers
+ */
+ for (i = 0; i < scene->fb.nr_cbufs; i++) {
+ cbuf = scene->fb.cbufs[i];
+ if (cbuf) {
+ scene->cbuf_transfer[i] = screen->get_tex_transfer(screen,
+ cbuf->texture,
+ cbuf->face,
+ cbuf->level,
+ cbuf->zslice,
+ PIPE_TRANSFER_READ_WRITE,
+ 0, 0,
+ cbuf->width,
+ cbuf->height);
+ if (!scene->cbuf_transfer[i])
+ goto fail;
+
+ scene->cbuf_map[i] = screen->transfer_map(screen,
+ scene->cbuf_transfer[i]);
+ if (!scene->cbuf_map[i])
+ goto fail;
+ }
+ }
+
+ /* Map the zsbuffer
+ */
+ zsbuf = scene->fb.zsbuf;
+ if (zsbuf) {
+ scene->zsbuf_transfer = screen->get_tex_transfer(screen,
+ zsbuf->texture,
+ zsbuf->face,
+ zsbuf->level,
+ zsbuf->zslice,
+ PIPE_TRANSFER_READ_WRITE,
+ 0, 0,
+ zsbuf->width,
+ zsbuf->height);
+ if (!scene->zsbuf_transfer)
+ goto fail;
+
+ scene->zsbuf_map = screen->transfer_map(screen,
+ scene->zsbuf_transfer);
+ if (!scene->zsbuf_map)
+ goto fail;
+ }
+
+ return TRUE;
+
+fail:
+ /* Unmap and release transfers?
+ */
+ return FALSE;
+}
+
+
+
+/**
+ * Called after rasterizer as finished rasterizing a scene.
+ *
+ * We want to call this from the pipe_context's current thread to
+ * avoid having to have mutexes on the transfer functions.
+ */
+static void
+lp_scene_unmap_buffers( struct lp_scene *scene )
+{
+ struct pipe_screen *screen = scene->pipe->screen;
+ unsigned i;
+
+ for (i = 0; i < scene->fb.nr_cbufs; i++) {
+ if (scene->cbuf_map[i])
+ screen->transfer_unmap(screen, scene->cbuf_transfer[i]);
+
+ if (scene->cbuf_transfer[i])
+ screen->tex_transfer_destroy(scene->cbuf_transfer[i]);
+
+ scene->cbuf_transfer[i] = NULL;
+ scene->cbuf_map[i] = NULL;
+ }
+
+ if (scene->zsbuf_map)
+ screen->transfer_unmap(screen, scene->zsbuf_transfer);
+
+ if (scene->zsbuf_transfer)
+ screen->tex_transfer_destroy(scene->zsbuf_transfer);
+
+ scene->zsbuf_transfer = NULL;
+ scene->zsbuf_map = NULL;
+
+ util_unreference_framebuffer_state( &scene->fb );
+}
+
+
+void lp_scene_begin_binning( struct lp_scene *scene,
+ struct pipe_framebuffer_state *fb )
+{
+ assert(lp_scene_is_empty(scene));
+
+ util_copy_framebuffer_state(&scene->fb, fb);
+
+ scene->tiles_x = align(fb->width, TILE_SIZE) / TILE_SIZE;
+ scene->tiles_y = align(fb->height, TILE_SIZE) / TILE_SIZE;
+}
+
+
+void lp_scene_rasterize( struct lp_scene *scene,
+ struct lp_rasterizer *rast,
+ boolean write_depth )
+{
+ if (0) {
+ unsigned x, y;
+ debug_printf("rasterize scene:\n");
+ debug_printf(" data size: %u\n", lp_scene_data_size(scene));
+ for (y = 0; y < scene->tiles_y; y++) {
+ for (x = 0; x < scene->tiles_x; x++) {
+ debug_printf(" bin %u, %u size: %u\n", x, y,
+ lp_scene_bin_size(scene, x, y));
+ }
+ }
+ }
+
+
+ scene->write_depth = (scene->fb.zsbuf != NULL &&
+ write_depth);
+
+ lp_scene_map_buffers( scene );
+
+ /* Enqueue the scene for rasterization, then immediately wait for
+ * it to finish.
+ */
+ lp_rast_queue_scene( rast, scene );
+
+ /* Currently just wait for the rasterizer to finish. Some
+ * threading interactions need to be worked out, particularly once
+ * transfers become per-context:
+ */
+ lp_rast_finish( rast );
+ lp_scene_unmap_buffers( scene );
+ lp_scene_enqueue( scene->empty_queue, scene );
+}
diff --git a/src/gallium/drivers/llvmpipe/lp_scene.h b/src/gallium/drivers/llvmpipe/lp_scene.h
index fb478cc2eb..739ac22908 100644
--- a/src/gallium/drivers/llvmpipe/lp_scene.h
+++ b/src/gallium/drivers/llvmpipe/lp_scene.h
@@ -39,6 +39,7 @@
#include "lp_tile_soa.h"
#include "lp_rast.h"
+struct lp_scene_queue;
/* We're limited to 2K by 2K for 32bit fixed point rasterization.
* Will need a 64-bit version for larger framebuffers.
@@ -56,8 +57,7 @@
/* switch to a non-pointer value for this:
*/
-typedef void (*lp_rast_cmd)( struct lp_rasterizer *,
- unsigned thread_index,
+typedef void (*lp_rast_cmd)( struct lp_rasterizer_task *,
const union lp_rast_cmd_arg );
struct cmd_block {
@@ -113,8 +113,14 @@ struct texture_ref {
* scenes:
*/
struct lp_scene {
- struct cmd_bin tile[TILES_X][TILES_Y];
- struct data_block_list data;
+ struct pipe_context *pipe;
+ struct pipe_transfer *cbuf_transfer[PIPE_MAX_COLOR_BUFS];
+ struct pipe_transfer *zsbuf_transfer;
+
+ /* Scene's buffers are mapped at the time the scene is enqueued:
+ */
+ void *cbuf_map[PIPE_MAX_COLOR_BUFS];
+ uint8_t *zsbuf_map;
/** the framebuffer to render the scene into */
struct pipe_framebuffer_state fb;
@@ -132,25 +138,28 @@ struct lp_scene {
int curr_x, curr_y; /**< for iterating over bins */
pipe_mutex mutex;
+
+ /* Where to place this scene once it has been rasterized:
+ */
+ struct lp_scene_queue *empty_queue;
+
+ struct cmd_bin tile[TILES_X][TILES_Y];
+ struct data_block_list data;
};
-struct lp_scene *lp_scene_create(void);
+struct lp_scene *lp_scene_create(struct pipe_context *pipe,
+ struct lp_scene_queue *empty_queue);
void lp_scene_destroy(struct lp_scene *scene);
-void lp_scene_init(struct lp_scene *scene);
boolean lp_scene_is_empty(struct lp_scene *scene );
void lp_scene_reset(struct lp_scene *scene );
-void lp_scene_free_bin_data(struct lp_scene *scene);
-
-void lp_scene_set_framebuffer_size( struct lp_scene *scene,
- unsigned width, unsigned height );
void lp_bin_new_data_block( struct data_block_list *list );
@@ -297,5 +306,13 @@ lp_scene_bin_iter_begin( struct lp_scene *scene );
struct cmd_bin *
lp_scene_bin_iter_next( struct lp_scene *scene, int *bin_x, int *bin_y );
+void
+lp_scene_rasterize( struct lp_scene *scene,
+ struct lp_rasterizer *rast,
+ boolean write_depth );
+
+void
+lp_scene_begin_binning( struct lp_scene *scene,
+ struct pipe_framebuffer_state *fb );
#endif /* LP_BIN_H */
diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c
index 1cd3ea9a84..934b0d8439 100644
--- a/src/gallium/drivers/llvmpipe/lp_screen.c
+++ b/src/gallium/drivers/llvmpipe/lp_screen.c
@@ -83,7 +83,7 @@ llvmpipe_get_param(struct pipe_screen *screen, int param)
case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
return PIPE_MAX_SAMPLERS;
case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
- return PIPE_MAX_VERTEX_SAMPLERS;
+ return 0;
case PIPE_CAP_MAX_COMBINED_SAMPLERS:
return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS;
case PIPE_CAP_NPOT_TEXTURES:
@@ -107,11 +107,11 @@ llvmpipe_get_param(struct pipe_screen *screen, int param)
case PIPE_CAP_TEXTURE_SHADOW_MAP:
return 1;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- return 13; /* max 4Kx4K */
+ return LP_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
- return 9; /* max 256x256x256 */
+ return LP_MAX_TEXTURE_3D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return 13; /* max 4Kx4K */
+ return LP_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_TGSI_CONT_SUPPORTED:
return 1;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
@@ -194,9 +194,7 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen,
format_desc->block.height != 1)
return FALSE;
- if(format_desc->layout != UTIL_FORMAT_LAYOUT_SCALAR &&
- format_desc->layout != UTIL_FORMAT_LAYOUT_ARITH &&
- format_desc->layout != UTIL_FORMAT_LAYOUT_ARRAY)
+ if(format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
return FALSE;
if(format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB &&
@@ -224,33 +222,22 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen,
format_desc->block.height != 1)
return FALSE;
- if(format_desc->layout != UTIL_FORMAT_LAYOUT_SCALAR &&
- format_desc->layout != UTIL_FORMAT_LAYOUT_ARITH &&
- format_desc->layout != UTIL_FORMAT_LAYOUT_ARRAY)
+ if(format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
return FALSE;
if(format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB &&
- format_desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
return FALSE;
+
+ /* not supported yet */
+ if (format == PIPE_FORMAT_Z16_UNORM)
+ return FALSE;
}
return TRUE;
}
-static struct pipe_buffer *
-llvmpipe_surface_buffer_create(struct pipe_screen *screen,
- unsigned width, unsigned height,
- enum pipe_format format,
- unsigned tex_usage,
- unsigned usage,
- unsigned *stride)
-{
- /* This function should never be used */
- assert(0);
- return NULL;
-}
static void
@@ -310,7 +297,6 @@ llvmpipe_create_screen(struct llvmpipe_winsys *winsys)
screen->base.get_paramf = llvmpipe_get_paramf;
screen->base.is_format_supported = llvmpipe_is_format_supported;
- screen->base.surface_buffer_create = llvmpipe_surface_buffer_create;
screen->base.context_create = llvmpipe_create_context;
screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index cb873667a2..cc7c18c8c0 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -64,11 +64,10 @@ lp_setup_get_current_scene(struct setup_context *setup)
*/
setup->scene = lp_scene_dequeue(setup->empty_scenes, TRUE);
- if(0)lp_scene_reset( setup->scene ); /* XXX temporary? */
+ assert(lp_scene_is_empty(setup->scene));
- lp_scene_set_framebuffer_size(setup->scene,
- setup->fb.width,
- setup->fb.height);
+ lp_scene_begin_binning(setup->scene,
+ &setup->fb );
}
return setup->scene;
}
@@ -133,13 +132,12 @@ static void reset_context( struct setup_context *setup )
/** Rasterize all scene's bins */
static void
lp_setup_rasterize_scene( struct setup_context *setup,
- boolean write_depth )
+ boolean write_depth )
{
struct lp_scene *scene = lp_setup_get_current_scene(setup);
- lp_rasterize_scene(setup->rast,
- scene,
- &setup->fb,
+ lp_scene_rasterize(scene,
+ setup->rast,
write_depth);
reset_context( setup );
@@ -244,19 +242,16 @@ void
lp_setup_bind_framebuffer( struct setup_context *setup,
const struct pipe_framebuffer_state *fb )
{
- struct lp_scene *scene = lp_setup_get_current_scene(setup);
-
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
+ /* Flush any old scene.
+ */
set_scene_state( setup, SETUP_FLUSHED );
- /* re-get scene pointer, may have a new scene after flushing */
- (void) scene;
- scene = lp_setup_get_current_scene(setup);
-
+ /* Set new state. This will be picked up later when we next need a
+ * scene.
+ */
util_copy_framebuffer_state(&setup->fb, fb);
-
- lp_scene_set_framebuffer_size(scene, setup->fb.width, setup->fb.height);
}
@@ -474,20 +469,28 @@ lp_setup_set_sampler_textures( struct setup_context *setup,
jit_tex = &setup->fs.current.jit_context.textures[i];
jit_tex->width = tex->width0;
jit_tex->height = tex->height0;
+ jit_tex->depth = tex->depth0;
+ jit_tex->last_level = tex->last_level;
jit_tex->stride = lp_tex->stride[0];
- if(!lp_tex->dt) {
- jit_tex->data = lp_tex->data;
+ if (!lp_tex->dt) {
+ /* regular texture - setup array of mipmap level pointers */
+ int j;
+ for (j = 0; j < LP_MAX_TEXTURE_2D_LEVELS; j++) {
+ jit_tex->data[j] =
+ (ubyte *) lp_tex->data + lp_tex->level_offset[j];
+ }
}
else {
+ /* display target texture/surface */
/*
* XXX: Where should this be unmapped?
*/
struct llvmpipe_screen *screen = llvmpipe_screen(tex->screen);
struct llvmpipe_winsys *winsys = screen->winsys;
- jit_tex->data = winsys->displaytarget_map(winsys, lp_tex->dt,
- PIPE_BUFFER_USAGE_CPU_READ);
- assert(jit_tex->data);
+ jit_tex->data[0] = winsys->displaytarget_map(winsys, lp_tex->dt,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ assert(jit_tex->data[0]);
}
/* the scene references this texture */
@@ -681,7 +684,7 @@ lp_setup_destroy( struct setup_context *setup )
* it.
*/
struct setup_context *
-lp_setup_create( struct pipe_screen *screen,
+lp_setup_create( struct pipe_context *pipe,
struct draw_context *draw )
{
unsigned i;
@@ -696,7 +699,9 @@ lp_setup_create( struct pipe_screen *screen,
if (!setup->empty_scenes)
goto fail;
- setup->rast = lp_rast_create( screen, setup->empty_scenes );
+ /* XXX: move this to the screen and share between contexts:
+ */
+ setup->rast = lp_rast_create();
if (!setup->rast)
goto fail;
@@ -709,7 +714,8 @@ lp_setup_create( struct pipe_screen *screen,
/* create some empty scenes */
for (i = 0; i < MAX_SCENES; i++) {
- setup->scenes[i] = lp_scene_create();
+ setup->scenes[i] = lp_scene_create( pipe, setup->empty_scenes );
+
lp_scene_enqueue(setup->empty_scenes, setup->scenes[i]);
}
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.h b/src/gallium/drivers/llvmpipe/lp_setup.h
index 0e155a7dc3..17c112b528 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.h
+++ b/src/gallium/drivers/llvmpipe/lp_setup.h
@@ -62,7 +62,7 @@ struct lp_fragment_shader;
struct lp_jit_context;
struct setup_context *
-lp_setup_create( struct pipe_screen *screen,
+lp_setup_create( struct pipe_context *pipe,
struct draw_context *draw );
void
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_tri.c b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
index a8bf540803..e75412ac9a 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_tri.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
@@ -297,6 +297,15 @@ do_triangle_ccw(struct setup_context *setup,
tri = alloc_triangle(scene, setup->fs.nr_inputs, &tri_bytes);
+#ifdef DEBUG
+ tri->v[0][0] = v1[0][0];
+ tri->v[1][0] = v2[0][0];
+ tri->v[2][0] = v3[0][0];
+ tri->v[0][1] = v1[0][1];
+ tri->v[1][1] = v2[0][1];
+ tri->v[2][1] = v3[0][1];
+#endif
+
tri->dx12 = x1 - x2;
tri->dx23 = x2 - x3;
tri->dx31 = x3 - x1;
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c b/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c
index 24291da91e..671e74465c 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c
@@ -231,57 +231,29 @@ lp_setup_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
break;
case PIPE_PRIM_QUADS:
- if (setup->flatshade_first) {
- for (i = 3; i < nr; i += 4) {
- setup->triangle( setup,
- get_vert(vertex_buffer, indices[i-2], stride),
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-3], stride) );
- setup->triangle( setup,
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-0], stride),
- get_vert(vertex_buffer, indices[i-3], stride) );
- }
- }
- else {
- for (i = 3; i < nr; i += 4) {
- setup->triangle( setup,
- get_vert(vertex_buffer, indices[i-3], stride),
- get_vert(vertex_buffer, indices[i-2], stride),
- get_vert(vertex_buffer, indices[i-0], stride) );
+ for (i = 3; i < nr; i += 4) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, indices[i-3], stride),
+ get_vert(vertex_buffer, indices[i-2], stride),
+ get_vert(vertex_buffer, indices[i-0], stride) );
- setup->triangle( setup,
- get_vert(vertex_buffer, indices[i-2], stride),
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-0], stride) );
- }
+ setup->triangle( setup,
+ get_vert(vertex_buffer, indices[i-2], stride),
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-0], stride) );
}
break;
case PIPE_PRIM_QUAD_STRIP:
- if (setup->flatshade_first) {
- for (i = 3; i < nr; i += 2) {
- setup->triangle( setup,
- get_vert(vertex_buffer, indices[i-0], stride),
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-3], stride));
- setup->triangle( setup,
- get_vert(vertex_buffer, indices[i-2], stride),
- get_vert(vertex_buffer, indices[i-0], stride),
- get_vert(vertex_buffer, indices[i-3], stride) );
- }
- }
- else {
- for (i = 3; i < nr; i += 2) {
- setup->triangle( setup,
- get_vert(vertex_buffer, indices[i-3], stride),
- get_vert(vertex_buffer, indices[i-2], stride),
- get_vert(vertex_buffer, indices[i-0], stride) );
- setup->triangle( setup,
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-3], stride),
- get_vert(vertex_buffer, indices[i-0], stride) );
- }
+ for (i = 3; i < nr; i += 2) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, indices[i-3], stride),
+ get_vert(vertex_buffer, indices[i-2], stride),
+ get_vert(vertex_buffer, indices[i-0], stride) );
+ setup->triangle( setup,
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-3], stride),
+ get_vert(vertex_buffer, indices[i-0], stride) );
}
break;
@@ -415,57 +387,28 @@ lp_setup_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
break;
case PIPE_PRIM_QUADS:
- if (setup->flatshade_first) {
- for (i = 3; i < nr; i += 4) {
- setup->triangle( setup,
- get_vert(vertex_buffer, i-2, stride),
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-3, stride) );
- setup->triangle( setup,
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-0, stride),
- get_vert(vertex_buffer, i-3, stride) );
- }
- }
- else {
- for (i = 3; i < nr; i += 4) {
- setup->triangle( setup,
- get_vert(vertex_buffer, i-3, stride),
- get_vert(vertex_buffer, i-2, stride),
- get_vert(vertex_buffer, i-0, stride) );
- setup->triangle( setup,
- get_vert(vertex_buffer, i-2, stride),
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-0, stride) );
- }
+ for (i = 3; i < nr; i += 4) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, i-3, stride),
+ get_vert(vertex_buffer, i-2, stride),
+ get_vert(vertex_buffer, i-0, stride) );
+ setup->triangle( setup,
+ get_vert(vertex_buffer, i-2, stride),
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-0, stride) );
}
break;
case PIPE_PRIM_QUAD_STRIP:
- if (setup->flatshade_first) {
- for (i = 3; i < nr; i += 2) {
- setup->triangle( setup,
- get_vert(vertex_buffer, i-0, stride),
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-3, stride) );
- setup->triangle( setup,
-
- get_vert(vertex_buffer, i-2, stride),
- get_vert(vertex_buffer, i-0, stride),
- get_vert(vertex_buffer, i-3, stride) );
- }
- }
- else {
- for (i = 3; i < nr; i += 2) {
- setup->triangle( setup,
- get_vert(vertex_buffer, i-3, stride),
- get_vert(vertex_buffer, i-2, stride),
- get_vert(vertex_buffer, i-0, stride) );
- setup->triangle( setup,
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-3, stride),
- get_vert(vertex_buffer, i-0, stride) );
- }
+ for (i = 3; i < nr; i += 2) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, i-3, stride),
+ get_vert(vertex_buffer, i-2, stride),
+ get_vert(vertex_buffer, i-0, stride) );
+ setup->triangle( setup,
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-3, stride),
+ get_vert(vertex_buffer, i-0, stride) );
}
break;
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c
index 90dae3f910..c4b79dd415 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c
@@ -974,6 +974,13 @@ llvmpipe_delete_fs_state(struct pipe_context *pipe, void *fs)
assert(fs != llvmpipe->fs);
(void) llvmpipe;
+ /*
+ * XXX: we need to flush the context until we have some sort of reference
+ * counting in fragment shaders as they may still be binned
+ */
+ draw_flush(llvmpipe->draw);
+ lp_setup_flush(llvmpipe->setup, 0);
+
variant = shader->variants;
while(variant) {
struct lp_fragment_shader_variant *next = variant->next;
diff --git a/src/gallium/drivers/llvmpipe/lp_test_format.c b/src/gallium/drivers/llvmpipe/lp_test_format.c
index 48828bd0a0..d05157991b 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_format.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_format.c
@@ -52,25 +52,25 @@ struct pixel_test_case
struct pixel_test_case test_cases[] =
{
- {PIPE_FORMAT_R5G6B5_UNORM, 0x0000, {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R5G6B5_UNORM, 0x001f, {0.0, 0.0, 1.0, 1.0}},
- {PIPE_FORMAT_R5G6B5_UNORM, 0x07e0, {0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R5G6B5_UNORM, 0xf800, {1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R5G6B5_UNORM, 0xffff, {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_A1R5G5B5_UNORM, 0x0000, {0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_A1R5G5B5_UNORM, 0x001f, {0.0, 0.0, 1.0, 0.0}},
- {PIPE_FORMAT_A1R5G5B5_UNORM, 0x03e0, {0.0, 1.0, 0.0, 0.0}},
- {PIPE_FORMAT_A1R5G5B5_UNORM, 0x7c00, {1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_A1R5G5B5_UNORM, 0x8000, {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_A1R5G5B5_UNORM, 0xffff, {1.0, 1.0, 1.0, 1.0}},
+ {PIPE_FORMAT_B5G6R5_UNORM, 0x0000, {0.0, 0.0, 0.0, 1.0}},
+ {PIPE_FORMAT_B5G6R5_UNORM, 0x001f, {0.0, 0.0, 1.0, 1.0}},
+ {PIPE_FORMAT_B5G6R5_UNORM, 0x07e0, {0.0, 1.0, 0.0, 1.0}},
+ {PIPE_FORMAT_B5G6R5_UNORM, 0xf800, {1.0, 0.0, 0.0, 1.0}},
+ {PIPE_FORMAT_B5G6R5_UNORM, 0xffff, {1.0, 1.0, 1.0, 1.0}},
+
+ {PIPE_FORMAT_B5G5R5A1_UNORM, 0x0000, {0.0, 0.0, 0.0, 0.0}},
+ {PIPE_FORMAT_B5G5R5A1_UNORM, 0x001f, {0.0, 0.0, 1.0, 0.0}},
+ {PIPE_FORMAT_B5G5R5A1_UNORM, 0x03e0, {0.0, 1.0, 0.0, 0.0}},
+ {PIPE_FORMAT_B5G5R5A1_UNORM, 0x7c00, {1.0, 0.0, 0.0, 0.0}},
+ {PIPE_FORMAT_B5G5R5A1_UNORM, 0x8000, {0.0, 0.0, 0.0, 1.0}},
+ {PIPE_FORMAT_B5G5R5A1_UNORM, 0xffff, {1.0, 1.0, 1.0, 1.0}},
- {PIPE_FORMAT_A8R8G8B8_UNORM, 0x00000000, {0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_A8R8G8B8_UNORM, 0x000000ff, {0.0, 0.0, 1.0, 0.0}},
- {PIPE_FORMAT_A8R8G8B8_UNORM, 0x0000ff00, {0.0, 1.0, 0.0, 0.0}},
- {PIPE_FORMAT_A8R8G8B8_UNORM, 0x00ff0000, {1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_A8R8G8B8_UNORM, 0xff000000, {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_A8R8G8B8_UNORM, 0xffffffff, {1.0, 1.0, 1.0, 1.0}},
+ {PIPE_FORMAT_B8G8R8A8_UNORM, 0x00000000, {0.0, 0.0, 0.0, 0.0}},
+ {PIPE_FORMAT_B8G8R8A8_UNORM, 0x000000ff, {0.0, 0.0, 1.0, 0.0}},
+ {PIPE_FORMAT_B8G8R8A8_UNORM, 0x0000ff00, {0.0, 1.0, 0.0, 0.0}},
+ {PIPE_FORMAT_B8G8R8A8_UNORM, 0x00ff0000, {1.0, 0.0, 0.0, 0.0}},
+ {PIPE_FORMAT_B8G8R8A8_UNORM, 0xff000000, {0.0, 0.0, 0.0, 1.0}},
+ {PIPE_FORMAT_B8G8R8A8_UNORM, 0xffffffff, {1.0, 1.0, 1.0, 1.0}},
#if 0
{PIPE_FORMAT_R8G8B8A8_UNORM, 0x00000000, {0.0, 0.0, 0.0, 0.0}},
@@ -81,12 +81,12 @@ struct pixel_test_case test_cases[] =
{PIPE_FORMAT_R8G8B8A8_UNORM, 0xffffffff, {1.0, 1.0, 1.0, 1.0}},
#endif
- {PIPE_FORMAT_B8G8R8A8_UNORM, 0x00000000, {0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_B8G8R8A8_UNORM, 0x000000ff, {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_B8G8R8A8_UNORM, 0x0000ff00, {1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_B8G8R8A8_UNORM, 0x00ff0000, {0.0, 1.0, 0.0, 0.0}},
- {PIPE_FORMAT_B8G8R8A8_UNORM, 0xff000000, {0.0, 0.0, 1.0, 0.0}},
- {PIPE_FORMAT_B8G8R8A8_UNORM, 0xffffffff, {1.0, 1.0, 1.0, 1.0}},
+ {PIPE_FORMAT_A8R8G8B8_UNORM, 0x00000000, {0.0, 0.0, 0.0, 0.0}},
+ {PIPE_FORMAT_A8R8G8B8_UNORM, 0x000000ff, {0.0, 0.0, 0.0, 1.0}},
+ {PIPE_FORMAT_A8R8G8B8_UNORM, 0x0000ff00, {1.0, 0.0, 0.0, 0.0}},
+ {PIPE_FORMAT_A8R8G8B8_UNORM, 0x00ff0000, {0.0, 1.0, 0.0, 0.0}},
+ {PIPE_FORMAT_A8R8G8B8_UNORM, 0xff000000, {0.0, 0.0, 1.0, 0.0}},
+ {PIPE_FORMAT_A8R8G8B8_UNORM, 0xffffffff, {1.0, 1.0, 1.0, 1.0}},
};
diff --git a/src/gallium/drivers/llvmpipe/lp_test_main.c b/src/gallium/drivers/llvmpipe/lp_test_main.c
index 14ff00469b..f9dce8b9c2 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_main.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_main.c
@@ -37,7 +37,7 @@
#include "util/u_cpu_detect.h"
#include "gallivm/lp_bld_const.h"
-#include "gallivm/lp_bld_misc.h"
+#include "gallivm/lp_bld_init.h"
#include "lp_test.h"
@@ -380,8 +380,7 @@ int main(int argc, char **argv)
n = atoi(argv[i]);
}
- LLVMLinkInJIT();
- LLVMInitializeNativeTarget();
+ lp_build_init();
util_cpu_detect();
diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c b/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c
index 2533275dc1..5a3cf37d6d 100644
--- a/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c
+++ b/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c
@@ -51,10 +51,11 @@
/**
- * This provides the bridge between the sampler state store in lp_jit_context
- * and lp_jit_texture and the sampler code generator. It provides the
- * texture layout information required by the texture sampler code generator
- * in terms of the state stored in lp_jit_context and lp_jit_texture in runtime.
+ * This provides the bridge between the sampler state store in
+ * lp_jit_context and lp_jit_texture and the sampler code
+ * generator. It provides the texture layout information required by
+ * the texture sampler code generator in terms of the state stored in
+ * lp_jit_context and lp_jit_texture in runtime.
*/
struct llvmpipe_sampler_dynamic_state
{
@@ -79,6 +80,9 @@ struct lp_llvm_sampler_soa
/**
* Fetch the specified member of the lp_jit_texture structure.
+ * \param emit_load if TRUE, emit the LLVM load instruction to actually
+ * fetch the field's value. Otherwise, just emit the
+ * GEP code to address the field.
*
* @sa http://llvm.org/docs/GetElementPtr.html
*/
@@ -87,9 +91,11 @@ lp_llvm_texture_member(struct lp_sampler_dynamic_state *base,
LLVMBuilderRef builder,
unsigned unit,
unsigned member_index,
- const char *member_name)
+ const char *member_name,
+ boolean emit_load)
{
- struct llvmpipe_sampler_dynamic_state *state = (struct llvmpipe_sampler_dynamic_state *)base;
+ struct llvmpipe_sampler_dynamic_state *state =
+ (struct llvmpipe_sampler_dynamic_state *)base;
LLVMValueRef indices[4];
LLVMValueRef ptr;
LLVMValueRef res;
@@ -107,7 +113,10 @@ lp_llvm_texture_member(struct lp_sampler_dynamic_state *base,
ptr = LLVMBuildGEP(builder, state->context_ptr, indices, Elements(indices), "");
- res = LLVMBuildLoad(builder, ptr, "");
+ if (emit_load)
+ res = LLVMBuildLoad(builder, ptr, "");
+ else
+ res = ptr;
lp_build_name(res, "context.texture%u.%s", unit, member_name);
@@ -116,26 +125,30 @@ lp_llvm_texture_member(struct lp_sampler_dynamic_state *base,
/**
- * Helper macro to instantiate the functions that generate the code to fetch
- * the members of lp_jit_texture to fulfill the sampler code generator requests.
+ * Helper macro to instantiate the functions that generate the code to
+ * fetch the members of lp_jit_texture to fulfill the sampler code
+ * generator requests.
*
- * This complexity is the price we have to pay to keep the texture sampler code
- * generator a reusable module without dependencies to llvmpipe internals.
+ * This complexity is the price we have to pay to keep the texture
+ * sampler code generator a reusable module without dependencies to
+ * llvmpipe internals.
*/
-#define LP_LLVM_TEXTURE_MEMBER(_name, _index) \
+#define LP_LLVM_TEXTURE_MEMBER(_name, _index, _emit_load) \
static LLVMValueRef \
lp_llvm_texture_##_name( struct lp_sampler_dynamic_state *base, \
LLVMBuilderRef builder, \
unsigned unit) \
{ \
- return lp_llvm_texture_member(base, builder, unit, _index, #_name ); \
+ return lp_llvm_texture_member(base, builder, unit, _index, #_name, _emit_load ); \
}
-LP_LLVM_TEXTURE_MEMBER(width, LP_JIT_TEXTURE_WIDTH)
-LP_LLVM_TEXTURE_MEMBER(height, LP_JIT_TEXTURE_HEIGHT)
-LP_LLVM_TEXTURE_MEMBER(stride, LP_JIT_TEXTURE_STRIDE)
-LP_LLVM_TEXTURE_MEMBER(data_ptr, LP_JIT_TEXTURE_DATA)
+LP_LLVM_TEXTURE_MEMBER(width, LP_JIT_TEXTURE_WIDTH, TRUE)
+LP_LLVM_TEXTURE_MEMBER(height, LP_JIT_TEXTURE_HEIGHT, TRUE)
+LP_LLVM_TEXTURE_MEMBER(depth, LP_JIT_TEXTURE_DEPTH, TRUE)
+LP_LLVM_TEXTURE_MEMBER(last_level, LP_JIT_TEXTURE_LAST_LEVEL, TRUE)
+LP_LLVM_TEXTURE_MEMBER(stride, LP_JIT_TEXTURE_STRIDE, TRUE)
+LP_LLVM_TEXTURE_MEMBER(data_ptr, LP_JIT_TEXTURE_DATA, FALSE)
static void
@@ -145,6 +158,10 @@ lp_llvm_sampler_soa_destroy(struct lp_build_sampler_soa *sampler)
}
+/**
+ * Fetch filtered values from texture.
+ * The 'texel' parameter returns four vectors corresponding to R, G, B, A.
+ */
static void
lp_llvm_sampler_soa_emit_fetch_texel(struct lp_build_sampler_soa *base,
LLVMBuilderRef builder,
@@ -185,6 +202,8 @@ lp_llvm_sampler_soa_create(const struct lp_sampler_static_state *static_state,
sampler->base.emit_fetch_texel = lp_llvm_sampler_soa_emit_fetch_texel;
sampler->dynamic_state.base.width = lp_llvm_texture_width;
sampler->dynamic_state.base.height = lp_llvm_texture_height;
+ sampler->dynamic_state.base.depth = lp_llvm_texture_depth;
+ sampler->dynamic_state.base.last_level = lp_llvm_texture_last_level;
sampler->dynamic_state.base.stride = lp_llvm_texture_stride;
sampler->dynamic_state.base.data_ptr = lp_llvm_texture_data_ptr;
sampler->dynamic_state.static_state = static_state;
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c
index 022bf92cb4..e41d6238ed 100644
--- a/src/gallium/drivers/llvmpipe/lp_texture.c
+++ b/src/gallium/drivers/llvmpipe/lp_texture.c
@@ -124,14 +124,9 @@ llvmpipe_texture_create(struct pipe_screen *_screen,
pipe_reference_init(&lpt->base.reference, 1);
lpt->base.screen = &screen->base;
- /* XXX: The xlib state tracker is brain-dead and will request
- * PIPE_FORMAT_Z16_UNORM no matter how much we tell it we don't support it.
- */
- if (lpt->base.format == PIPE_FORMAT_Z16_UNORM)
- lpt->base.format = PIPE_FORMAT_Z32_UNORM;
-
if (lpt->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
- PIPE_TEXTURE_USAGE_PRIMARY)) {
+ PIPE_TEXTURE_USAGE_SCANOUT |
+ PIPE_TEXTURE_USAGE_SHARED)) {
if (!llvmpipe_displaytarget_layout(screen, lpt))
goto fail;
}
@@ -148,43 +143,6 @@ llvmpipe_texture_create(struct pipe_screen *_screen,
}
-static struct pipe_texture *
-llvmpipe_texture_blanket(struct pipe_screen * screen,
- const struct pipe_texture *base,
- const unsigned *stride,
- struct pipe_buffer *buffer)
-{
- /* FIXME */
-#if 0
- struct llvmpipe_texture *lpt;
- assert(screen);
-
- /* Only supports one type */
- if (base->target != PIPE_TEXTURE_2D ||
- base->last_level != 0 ||
- base->depth0 != 1) {
- return NULL;
- }
-
- lpt = CALLOC_STRUCT(llvmpipe_texture);
- if (!lpt)
- return NULL;
-
- lpt->base = *base;
- pipe_reference_init(&lpt->base.reference, 1);
- lpt->base.screen = screen;
- lpt->stride[0] = stride[0];
-
- pipe_buffer_reference(&lpt->buffer, buffer);
-
- return &lpt->base;
-#else
- debug_printf("llvmpipe_texture_blanket() not implemented!");
- return NULL;
-#endif
-}
-
-
static void
llvmpipe_texture_destroy(struct pipe_texture *pt)
{
@@ -414,7 +372,6 @@ void
llvmpipe_init_screen_texture_funcs(struct pipe_screen *screen)
{
screen->texture_create = llvmpipe_texture_create;
- screen->texture_blanket = llvmpipe_texture_blanket;
screen->texture_destroy = llvmpipe_texture_destroy;
screen->get_tex_surface = llvmpipe_get_tex_surface;
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.h b/src/gallium/drivers/llvmpipe/lp_texture.h
index 87c905bc02..c511a01298 100644
--- a/src/gallium/drivers/llvmpipe/lp_texture.h
+++ b/src/gallium/drivers/llvmpipe/lp_texture.h
@@ -32,6 +32,10 @@
#include "pipe/p_state.h"
+#define LP_MAX_TEXTURE_2D_LEVELS 13 /* 4K x 4K for now */
+#define LP_MAX_TEXTURE_3D_LEVELS 10 /* 512 x 512 x 512 for now */
+
+
struct pipe_context;
struct pipe_screen;
struct llvmpipe_context;
@@ -42,8 +46,8 @@ struct llvmpipe_texture
{
struct pipe_texture base;
- unsigned long level_offset[PIPE_MAX_TEXTURE_LEVELS];
- unsigned stride[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned long level_offset[LP_MAX_TEXTURE_2D_LEVELS];
+ unsigned stride[LP_MAX_TEXTURE_2D_LEVELS];
/**
* Display target, for textures with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET
diff --git a/src/gallium/drivers/llvmpipe/lp_tile_image.c b/src/gallium/drivers/llvmpipe/lp_tile_image.c
new file mode 100644
index 0000000000..c1980b316d
--- /dev/null
+++ b/src/gallium/drivers/llvmpipe/lp_tile_image.c
@@ -0,0 +1,126 @@
+/**************************************************************************
+ *
+ * Copyright 2010 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "lp_tile_soa.h"
+#include "lp_tile_image.h"
+
+
+#define BYTES_PER_TILE (TILE_SIZE * TILE_SIZE * 4)
+
+
+/**
+ * Convert a tiled image into a linear image.
+ * \param src_stride source row stride in bytes (bytes per row of tiles)
+ * \param dst_stride dest row stride in bytes
+ */
+void
+lp_tiled_to_linear(const uint8_t *src,
+ uint8_t *dst,
+ unsigned width, unsigned height,
+ enum pipe_format format,
+ unsigned src_stride,
+ unsigned dst_stride)
+{
+ const unsigned tiles_per_row = src_stride / BYTES_PER_TILE;
+ unsigned i, j;
+
+ for (j = 0; j < height; j += TILE_SIZE) {
+ for (i = 0; i < width; i += TILE_SIZE) {
+ unsigned tile_offset =
+ ((j / TILE_SIZE) * tiles_per_row + i / TILE_SIZE);
+ unsigned byte_offset = tile_offset * BYTES_PER_TILE;
+ const uint8_t *src_tile = src + byte_offset;
+
+ lp_tile_write_4ub(format,
+ src_tile,
+ dst,
+ dst_stride,
+ i, j, TILE_SIZE, TILE_SIZE);
+ }
+ }
+}
+
+
+/**
+ * Convert a linear image into a tiled image.
+ * \param src_stride source row stride in bytes
+ * \param dst_stride dest row stride in bytes (bytes per row of tiles)
+ */
+void
+lp_linear_to_tiled(const uint8_t *src,
+ uint8_t *dst,
+ unsigned width, unsigned height,
+ enum pipe_format format,
+ unsigned src_stride,
+ unsigned dst_stride)
+{
+ const unsigned tiles_per_row = dst_stride / BYTES_PER_TILE;
+ unsigned i, j;
+
+ for (j = 0; j < height; j += TILE_SIZE) {
+ for (i = 0; i < width; i += TILE_SIZE) {
+ unsigned tile_offset =
+ ((j / TILE_SIZE) * tiles_per_row + i / TILE_SIZE);
+ unsigned byte_offset = tile_offset * BYTES_PER_TILE;
+ uint8_t *dst_tile = dst + byte_offset;
+
+ lp_tile_read_4ub(format,
+ dst_tile,
+ src,
+ src_stride,
+ i, j, TILE_SIZE, TILE_SIZE);
+ }
+ }
+}
+
+
+/**
+ * For testing only.
+ */
+void
+test_tiled_linear_conversion(uint8_t *data,
+ enum pipe_format format,
+ unsigned width, unsigned height,
+ unsigned stride)
+{
+ /* size in tiles */
+ unsigned wt = (width + TILE_SIZE - 1) / TILE_SIZE;
+ unsigned ht = (height + TILE_SIZE - 1) / TILE_SIZE;
+
+ uint8_t *tiled = malloc(wt * ht * TILE_SIZE * TILE_SIZE * 4);
+
+ unsigned tiled_stride = wt * TILE_SIZE * TILE_SIZE * 4;
+
+ lp_linear_to_tiled(data, tiled, width, height, format,
+ stride, tiled_stride);
+
+ lp_tiled_to_linear(tiled, data, width, height, format,
+ tiled_stride, stride);
+
+ free(tiled);
+}
+
diff --git a/src/gallium/drivers/llvmpipe/lp_tile_image.h b/src/gallium/drivers/llvmpipe/lp_tile_image.h
new file mode 100644
index 0000000000..60d472e8c5
--- /dev/null
+++ b/src/gallium/drivers/llvmpipe/lp_tile_image.h
@@ -0,0 +1,57 @@
+/**************************************************************************
+ *
+ * Copyright 2010 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#ifndef LP_TILE_IMAGE_H
+#define LP_TILE_IMAGE_H
+
+
+void
+lp_tiled_to_linear(const uint8_t *src,
+ uint8_t *dst,
+ unsigned width, unsigned height,
+ enum pipe_format format,
+ unsigned src_stride,
+ unsigned dst_stride);
+
+
+void
+lp_linear_to_tiled(const uint8_t *src,
+ uint8_t *dst,
+ unsigned width, unsigned height,
+ enum pipe_format format,
+ unsigned src_stride,
+ unsigned dst_stride);
+
+
+void
+test_tiled_linear_conversion(uint8_t *data,
+ enum pipe_format format,
+ unsigned width, unsigned height,
+ unsigned stride);
+
+
+#endif /* LP_TILE_IMAGE_H */
diff --git a/src/gallium/drivers/llvmpipe/lp_tile_soa.py b/src/gallium/drivers/llvmpipe/lp_tile_soa.py
index 5d53689a3d..00b8d4fc38 100644
--- a/src/gallium/drivers/llvmpipe/lp_tile_soa.py
+++ b/src/gallium/drivers/llvmpipe/lp_tile_soa.py
@@ -45,10 +45,10 @@ sys.path.insert(0, os.path.join(os.path.dirname(sys.argv[0]), '../../auxiliary/u
from u_format_access import *
-def generate_format_read(format, dst_type, dst_native_type, dst_suffix):
+def generate_format_read(format, dst_channel, dst_native_type, dst_suffix):
'''Generate the function to read pixels from a particular format'''
- name = short_name(format)
+ name = format.short_name()
src_native_type = native_type(format)
@@ -64,11 +64,11 @@ def generate_format_read(format, dst_type, dst_native_type, dst_suffix):
names = ['']*4
if format.colorspace == 'rgb':
for i in range(4):
- swizzle = format.out_swizzle[i]
+ swizzle = format.swizzles[i]
if swizzle < 4:
names[swizzle] += 'rgba'[i]
elif format.colorspace == 'zs':
- swizzle = format.out_swizzle[0]
+ swizzle = format.swizzles[0]
if swizzle < 4:
names[swizzle] = 'z'
else:
@@ -76,48 +76,49 @@ def generate_format_read(format, dst_type, dst_native_type, dst_suffix):
else:
assert False
- if format.layout == ARITH:
- print ' %s pixel = *src_pixel++;' % src_native_type
- shift = 0;
- for i in range(4):
- src_type = format.in_types[i]
- width = src_type.size
- if names[i]:
- value = 'pixel'
- mask = (1 << width) - 1
- if shift:
- value = '(%s >> %u)' % (value, shift)
- if shift + width < format.block_size():
- value = '(%s & 0x%x)' % (value, mask)
- value = conversion_expr(src_type, dst_type, dst_native_type, value)
- print ' %s %s = %s;' % (dst_native_type, names[i], value)
- shift += width
- elif format.layout == ARRAY:
- for i in range(4):
- src_type = format.in_types[i]
- if names[i]:
- value = '(*src_pixel++)'
- value = conversion_expr(src_type, dst_type, dst_native_type, value)
- print ' %s %s = %s;' % (dst_native_type, names[i], value)
+ if format.layout == PLAIN:
+ if not format.is_array():
+ print ' %s pixel = *src_pixel++;' % src_native_type
+ shift = 0;
+ for i in range(4):
+ src_channel = format.channels[i]
+ width = src_channel.size
+ if names[i]:
+ value = 'pixel'
+ mask = (1 << width) - 1
+ if shift:
+ value = '(%s >> %u)' % (value, shift)
+ if shift + width < format.block_size():
+ value = '(%s & 0x%x)' % (value, mask)
+ value = conversion_expr(src_channel, dst_channel, dst_native_type, value, clamp=False)
+ print ' %s %s = %s;' % (dst_native_type, names[i], value)
+ shift += width
+ else:
+ for i in range(4):
+ src_channel = format.channels[i]
+ if names[i]:
+ value = '(*src_pixel++)'
+ value = conversion_expr(src_channel, dst_channel, dst_native_type, value, clamp=False)
+ print ' %s %s = %s;' % (dst_native_type, names[i], value)
else:
assert False
for i in range(4):
if format.colorspace == 'rgb':
- swizzle = format.out_swizzle[i]
+ swizzle = format.swizzles[i]
if swizzle < 4:
value = names[swizzle]
elif swizzle == SWIZZLE_0:
value = '0'
elif swizzle == SWIZZLE_1:
- value = '1'
+ value = get_one(dst_channel)
else:
assert False
elif format.colorspace == 'zs':
if i < 3:
value = 'z'
else:
- value = '1'
+ value = get_one(dst_channel)
else:
assert False
print ' TILE_PIXEL(dst, x, y, %u) = %s; /* %s */' % (i, value, 'rgba'[i])
@@ -129,31 +130,16 @@ def generate_format_read(format, dst_type, dst_native_type, dst_suffix):
print
-def compute_inverse_swizzle(format):
- '''Return an array[4] of inverse swizzle terms'''
- inv_swizzle = [None]*4
- if format.colorspace == 'rgb':
- for i in range(4):
- swizzle = format.out_swizzle[i]
- if swizzle < 4:
- inv_swizzle[swizzle] = i
- elif format.colorspace == 'zs':
- swizzle = format.out_swizzle[0]
- if swizzle < 4:
- inv_swizzle[swizzle] = 0
- return inv_swizzle
-
-
-def pack_rgba(format, src_type, r, g, b, a):
+def pack_rgba(format, src_channel, r, g, b, a):
"""Return an expression for packing r, g, b, a into a pixel of the
given format. Ex: '(b << 24) | (g << 16) | (r << 8) | (a << 0)'
"""
assert format.colorspace == 'rgb'
- inv_swizzle = compute_inverse_swizzle(format)
+ inv_swizzle = format.inv_swizzles()
shift = 0
expr = None
for i in range(4):
- # choose r, g, b, or a depending on the inverse swizzle term
+ # choose r, g, b, or a depending on the inverse swizzle term
if inv_swizzle[i] == 0:
value = r
elif inv_swizzle[i] == 1:
@@ -166,25 +152,25 @@ def pack_rgba(format, src_type, r, g, b, a):
value = None
if value:
- dst_type = format.in_types[i]
+ dst_channel = format.channels[i]
dst_native_type = native_type(format)
- value = conversion_expr(src_type, dst_type, dst_native_type, value)
+ value = conversion_expr(src_channel, dst_channel, dst_native_type, value, clamp=False)
term = "((%s) << %d)" % (value, shift)
if expr:
expr = expr + " | " + term
else:
expr = term
- width = format.in_types[i].size
+ width = format.channels[i].size
shift = shift + width
return expr
-def emit_unrolled_write_code(format, src_type):
+def emit_unrolled_write_code(format, src_channel):
'''Emit code for writing a block based on unrolled loops.
This is considerably faster than the TILE_PIXEL-based code below.
'''
- dst_native_type = native_type(format)
+ dst_native_type = 'uint%u_t' % format.block_size()
print ' const unsigned dstpix_stride = dst_stride / %d;' % format.stride()
print ' %s *dstpix = (%s *) dst;' % (dst_native_type, dst_native_type)
print ' unsigned int qx, qy, i;'
@@ -199,8 +185,8 @@ def emit_unrolled_write_code(format, src_type):
print ' const uint8_t *a = src + 3 * TILE_C_STRIDE;'
print ' (void) r; (void) g; (void) b; (void) a; /* silence warnings */'
print ' for (i = 0; i < TILE_C_STRIDE; i += 2) {'
- print ' const uint32_t pixel0 = %s;' % pack_rgba(format, src_type, "r[i+0]", "g[i+0]", "b[i+0]", "a[i+0]")
- print ' const uint32_t pixel1 = %s;' % pack_rgba(format, src_type, "r[i+1]", "g[i+1]", "b[i+1]", "a[i+1]")
+ print ' const uint32_t pixel0 = %s;' % pack_rgba(format, src_channel, "r[i+0]", "g[i+0]", "b[i+0]", "a[i+0]")
+ print ' const uint32_t pixel1 = %s;' % pack_rgba(format, src_channel, "r[i+1]", "g[i+1]", "b[i+1]", "a[i+1]")
print ' const unsigned offset = (py + tile_y_offset[i]) * dstpix_stride + (px + tile_x_offset[i]);'
print ' dstpix[offset + 0] = pixel0;'
print ' dstpix[offset + 1] = pixel1;'
@@ -210,11 +196,11 @@ def emit_unrolled_write_code(format, src_type):
print ' }'
-def emit_tile_pixel_write_code(format, src_type):
+def emit_tile_pixel_write_code(format, src_channel):
'''Emit code for writing a block based on the TILE_PIXEL macro.'''
dst_native_type = native_type(format)
- inv_swizzle = compute_inverse_swizzle(format)
+ inv_swizzle = format.inv_swizzles()
print ' unsigned x, y;'
print ' uint8_t *dst_row = dst + y0*dst_stride;'
@@ -222,27 +208,28 @@ def emit_tile_pixel_write_code(format, src_type):
print ' %s *dst_pixel = (%s *)(dst_row + x0*%u);' % (dst_native_type, dst_native_type, format.stride())
print ' for (x = 0; x < w; ++x) {'
- if format.layout == ARITH:
- print ' %s pixel = 0;' % dst_native_type
- shift = 0;
- for i in range(4):
- dst_type = format.in_types[i]
- width = dst_type.size
- if inv_swizzle[i] is not None:
- value = 'TILE_PIXEL(src, x, y, %u)' % inv_swizzle[i]
- value = conversion_expr(src_type, dst_type, dst_native_type, value)
- if shift:
- value = '(%s << %u)' % (value, shift)
- print ' pixel |= %s;' % value
- shift += width
- print ' *dst_pixel++ = pixel;'
- elif format.layout == ARRAY:
- for i in range(4):
- dst_type = format.in_types[i]
- if inv_swizzle[i] is not None:
- value = 'TILE_PIXEL(src, x, y, %u)' % inv_swizzle[i]
- value = conversion_expr(src_type, dst_type, dst_native_type, value)
- print ' *dst_pixel++ = %s;' % value
+ if format.layout == PLAIN:
+ if not format.is_array():
+ print ' %s pixel = 0;' % dst_native_type
+ shift = 0;
+ for i in range(4):
+ dst_channel = format.channels[i]
+ width = dst_channel.size
+ if inv_swizzle[i] is not None:
+ value = 'TILE_PIXEL(src, x, y, %u)' % inv_swizzle[i]
+ value = conversion_expr(src_channel, dst_channel, dst_native_type, value, clamp=False)
+ if shift:
+ value = '(%s << %u)' % (value, shift)
+ print ' pixel |= %s;' % value
+ shift += width
+ print ' *dst_pixel++ = pixel;'
+ else:
+ for i in range(4):
+ dst_channel = format.channels[i]
+ if inv_swizzle[i] is not None:
+ value = 'TILE_PIXEL(src, x, y, %u)' % inv_swizzle[i]
+ value = conversion_expr(src_channel, dst_channel, dst_native_type, value, clamp=False)
+ print ' *dst_pixel++ = %s;' % value
else:
assert False
@@ -251,28 +238,33 @@ def emit_tile_pixel_write_code(format, src_type):
print ' }'
-def generate_format_write(format, src_type, src_native_type, src_suffix):
+def generate_format_write(format, src_channel, src_native_type, src_suffix):
'''Generate the function to write pixels to a particular format'''
- name = short_name(format)
+ name = format.short_name()
print 'static void'
print 'lp_tile_%s_write_%s(const %s *src, uint8_t *dst, unsigned dst_stride, unsigned x0, unsigned y0, unsigned w, unsigned h)' % (name, src_suffix, src_native_type)
print '{'
- if format.layout == ARITH and format.colorspace == 'rgb':
- emit_unrolled_write_code(format, src_type)
+ if format.layout == PLAIN \
+ and format.colorspace == 'rgb' \
+ and format.block_size() <= 32 \
+ and format.is_pot() \
+ and not format.is_mixed() \
+ and format.channels[0].type == UNSIGNED:
+ emit_unrolled_write_code(format, src_channel)
else:
- emit_tile_pixel_write_code(format, src_type)
+ emit_tile_pixel_write_code(format, src_channel)
print '}'
print
-def generate_read(formats, dst_type, dst_native_type, dst_suffix):
+def generate_read(formats, dst_channel, dst_native_type, dst_suffix):
'''Generate the dispatch function to read pixels from any format'''
for format in formats:
if is_format_supported(format):
- generate_format_read(format, dst_type, dst_native_type, dst_suffix)
+ generate_format_read(format, dst_channel, dst_native_type, dst_suffix)
print 'void'
print 'lp_tile_read_%s(enum pipe_format format, %s *dst, const void *src, unsigned src_stride, unsigned x, unsigned y, unsigned w, unsigned h)' % (dst_suffix, dst_native_type)
@@ -282,7 +274,7 @@ def generate_read(formats, dst_type, dst_native_type, dst_suffix):
for format in formats:
if is_format_supported(format):
print ' case %s:' % format.name
- print ' func = &lp_tile_%s_read_%s;' % (short_name(format), dst_suffix)
+ print ' func = &lp_tile_%s_read_%s;' % (format.short_name(), dst_suffix)
print ' break;'
print ' default:'
print ' debug_printf("unsupported format\\n");'
@@ -293,12 +285,12 @@ def generate_read(formats, dst_type, dst_native_type, dst_suffix):
print
-def generate_write(formats, src_type, src_native_type, src_suffix):
+def generate_write(formats, src_channel, src_native_type, src_suffix):
'''Generate the dispatch function to write pixels to any format'''
for format in formats:
if is_format_supported(format):
- generate_format_write(format, src_type, src_native_type, src_suffix)
+ generate_format_write(format, src_channel, src_native_type, src_suffix)
print 'void'
print 'lp_tile_write_%s(enum pipe_format format, const %s *src, void *dst, unsigned dst_stride, unsigned x, unsigned y, unsigned w, unsigned h)' % (src_suffix, src_native_type)
@@ -309,7 +301,7 @@ def generate_write(formats, src_type, src_native_type, src_suffix):
for format in formats:
if is_format_supported(format):
print ' case %s:' % format.name
- print ' func = &lp_tile_%s_write_%s;' % (short_name(format), src_suffix)
+ print ' func = &lp_tile_%s_write_%s;' % (format.short_name(), src_suffix)
print ' break;'
print ' default:'
print ' debug_printf("unsupported format\\n");'
@@ -359,12 +351,12 @@ def main():
generate_clamp()
- type = Type(UNSIGNED, True, 8)
+ channel = Channel(UNSIGNED, True, 8)
native_type = 'uint8_t'
suffix = '4ub'
- generate_read(formats, type, native_type, suffix)
- generate_write(formats, type, native_type, suffix)
+ generate_read(formats, channel, native_type, suffix)
+ generate_write(formats, channel, native_type, suffix)
if __name__ == '__main__':
diff --git a/src/gallium/drivers/nouveau/nouveau_context.c b/src/gallium/drivers/nouveau/nouveau_context.c
index 23443869e6..15174983e7 100644
--- a/src/gallium/drivers/nouveau/nouveau_context.c
+++ b/src/gallium/drivers/nouveau/nouveau_context.c
@@ -1,5 +1,5 @@
-#include <pipe/p_defines.h>
-#include <pipe/p_context.h>
+#include "pipe/p_defines.h"
+#include "pipe/p_context.h"
#include "nouveau/nouveau_screen.h"
#include "nouveau/nouveau_context.h"
diff --git a/src/gallium/drivers/nouveau/nouveau_screen.c b/src/gallium/drivers/nouveau/nouveau_screen.c
index 81bc296ab4..f7d10a591f 100644
--- a/src/gallium/drivers/nouveau/nouveau_screen.c
+++ b/src/gallium/drivers/nouveau/nouveau_screen.c
@@ -1,9 +1,10 @@
-#include <pipe/p_defines.h>
-#include <pipe/p_screen.h>
-#include <pipe/p_state.h>
+#include "pipe/p_defines.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_state.h"
-#include <util/u_memory.h>
-#include <util/u_inlines.h>
+#include "util/u_memory.h"
+#include "util/u_inlines.h"
+#include "util/u_format.h"
#include <stdio.h>
#include <errno.h>
@@ -12,6 +13,9 @@
#include "nouveau_winsys.h"
#include "nouveau_screen.h"
+/* XXX this should go away */
+#include "state_tracker/drm_api.h"
+
static const char *
nouveau_screen_get_name(struct pipe_screen *pscreen)
{
@@ -231,6 +235,72 @@ nouveau_screen_fence_finish(struct pipe_screen *screen,
return 0;
}
+
+/*
+ * Both texture_{from|get}_handle use drm api defines directly which they
+ * shouldn't do. The problem is that from|get are pipe functions and as
+ * such they should be defined in the pipe level. If nouveau had a propper
+ * winsys interface we would have added from|get to that interface using
+ * the winsys_handle struct as done with other drivers. However this code
+ * calls directly into the libdrm_nouveau.so functions (nouveau_bo_*). So
+ * we need to translate the handle into something they understand.
+ */
+static struct pipe_texture *
+nouveau_screen_texture_from_handle(struct pipe_screen *pscreen,
+ const struct pipe_texture *templ,
+ struct winsys_handle *whandle)
+{
+ struct nouveau_device *dev = nouveau_screen(pscreen)->device;
+ struct pipe_texture *pt;
+ struct pipe_buffer *pb;
+ int ret;
+
+ pb = CALLOC(1, sizeof(struct pipe_buffer) + sizeof(struct nouveau_bo*));
+ if (!pb)
+ return NULL;
+
+ ret = nouveau_bo_handle_ref(dev, whandle->handle, (struct nouveau_bo**)(pb+1));
+ if (ret) {
+ debug_printf("%s: ref name 0x%08x failed with %d\n",
+ __func__, whandle->handle, ret);
+ FREE(pb);
+ return NULL;
+ }
+
+ pipe_reference_init(&pb->reference, 1);
+ pb->screen = pscreen;
+ pb->alignment = 0;
+ pb->usage = PIPE_BUFFER_USAGE_GPU_READ_WRITE |
+ PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+ pb->size = nouveau_bo(pb)->size;
+ pt = nouveau_screen(pscreen)->texture_blanket(pscreen, templ,
+ &whandle->stride, pb);
+ pipe_buffer_reference(&pb, NULL);
+ return pt;
+}
+
+static boolean
+nouveau_screen_texture_get_handle(struct pipe_screen *pscreen,
+ struct pipe_texture *pt,
+ struct winsys_handle *whandle)
+{
+ struct nouveau_miptree *mt = nouveau_miptree(pt);
+
+ if (!mt || !mt->bo)
+ return false;
+
+ whandle->stride = util_format_get_stride(mt->base.format, mt->base.width0);
+
+ if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) {
+ return nouveau_bo_handle_get(mt->bo, &whandle->handle) == 0;
+ } else if (whandle->type == DRM_API_HANDLE_TYPE_KMS) {
+ whandle->handle = mt->bo->handle;
+ return TRUE;
+ } else {
+ return FALSE;
+ }
+}
+
int
nouveau_screen_init(struct nouveau_screen *screen, struct nouveau_device *dev)
{
@@ -258,6 +328,9 @@ nouveau_screen_init(struct nouveau_screen *screen, struct nouveau_device *dev)
pscreen->fence_signalled = nouveau_screen_fence_signalled;
pscreen->fence_finish = nouveau_screen_fence_finish;
+ pscreen->texture_from_handle = nouveau_screen_texture_from_handle;
+ pscreen->texture_get_handle = nouveau_screen_texture_get_handle;
+
return 0;
}
diff --git a/src/gallium/drivers/nouveau/nouveau_screen.h b/src/gallium/drivers/nouveau/nouveau_screen.h
index a7927d88df..f4a7a2bc23 100644
--- a/src/gallium/drivers/nouveau/nouveau_screen.h
+++ b/src/gallium/drivers/nouveau/nouveau_screen.h
@@ -6,6 +6,18 @@ struct nouveau_screen {
struct nouveau_device *device;
struct nouveau_channel *channel;
+ /**
+ * Create a new texture object, using the given template info, but on top of
+ * existing memory.
+ *
+ * It is assumed that the buffer data is layed out according to the expected
+ * by the hardware. NULL will be returned if any inconsistency is found.
+ */
+ struct pipe_texture * (*texture_blanket)(struct pipe_screen *,
+ const struct pipe_texture *templat,
+ const unsigned *stride,
+ struct pipe_buffer *buffer);
+
int (*pre_pipebuffer_map_callback) (struct pipe_screen *pscreen,
struct pipe_buffer *pb, unsigned usage);
};
diff --git a/src/gallium/drivers/nouveau/nv04_surface_2d.c b/src/gallium/drivers/nouveau/nv04_surface_2d.c
index 42c2ca932d..b074547c4d 100644
--- a/src/gallium/drivers/nouveau/nv04_surface_2d.c
+++ b/src/gallium/drivers/nouveau/nv04_surface_2d.c
@@ -18,15 +18,15 @@ nv04_surface_format(enum pipe_format format)
case PIPE_FORMAT_I8_UNORM:
return NV04_CONTEXT_SURFACES_2D_FORMAT_Y8;
case PIPE_FORMAT_R16_SNORM:
- case PIPE_FORMAT_R5G6B5_UNORM:
+ case PIPE_FORMAT_B5G6R5_UNORM:
case PIPE_FORMAT_Z16_UNORM:
- case PIPE_FORMAT_A8L8_UNORM:
+ case PIPE_FORMAT_L8A8_UNORM:
return NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5;
- case PIPE_FORMAT_X8R8G8B8_UNORM:
- case PIPE_FORMAT_A8R8G8B8_UNORM:
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
return NV04_CONTEXT_SURFACES_2D_FORMAT_A8R8G8B8;
- case PIPE_FORMAT_Z24S8_UNORM:
- case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_X8Z24_UNORM:
return NV04_CONTEXT_SURFACES_2D_FORMAT_Y32;
default:
return -1;
@@ -39,14 +39,14 @@ nv04_rect_format(enum pipe_format format)
switch (format) {
case PIPE_FORMAT_A8_UNORM:
return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8;
- case PIPE_FORMAT_R5G6B5_UNORM:
- case PIPE_FORMAT_A8L8_UNORM:
+ case PIPE_FORMAT_B5G6R5_UNORM:
+ case PIPE_FORMAT_L8A8_UNORM:
case PIPE_FORMAT_Z16_UNORM:
return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A16R5G6B5;
- case PIPE_FORMAT_X8R8G8B8_UNORM:
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_Z24S8_UNORM:
- case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_X8Z24_UNORM:
return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8;
default:
return -1;
@@ -61,15 +61,15 @@ nv04_scaled_image_format(enum pipe_format format)
case PIPE_FORMAT_L8_UNORM:
case PIPE_FORMAT_I8_UNORM:
return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8;
- case PIPE_FORMAT_A1R5G5B5_UNORM:
+ case PIPE_FORMAT_B5G5R5A1_UNORM:
return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5;
- case PIPE_FORMAT_A8R8G8B8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8;
- case PIPE_FORMAT_X8R8G8B8_UNORM:
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8;
- case PIPE_FORMAT_R5G6B5_UNORM:
+ case PIPE_FORMAT_B5G6R5_UNORM:
case PIPE_FORMAT_R16_SNORM:
- case PIPE_FORMAT_A8L8_UNORM:
+ case PIPE_FORMAT_L8A8_UNORM:
return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5;
default:
return -1;
diff --git a/src/gallium/drivers/nv30/nv30_context.h b/src/gallium/drivers/nv30/nv30_context.h
index e48f531b94..1786460aec 100644
--- a/src/gallium/drivers/nv30/nv30_context.h
+++ b/src/gallium/drivers/nv30/nv30_context.h
@@ -101,7 +101,6 @@ struct nv30_blend_state {
struct nv30_state {
unsigned scissor_enabled;
unsigned stipple_enabled;
- unsigned viewport_bypass;
unsigned fp_samplers;
uint64_t dirty;
diff --git a/src/gallium/drivers/nv30/nv30_fragtex.c b/src/gallium/drivers/nv30/nv30_fragtex.c
index 9f4a104f67..f7d98f3f20 100644
--- a/src/gallium/drivers/nv30/nv30_fragtex.c
+++ b/src/gallium/drivers/nv30/nv30_fragtex.c
@@ -23,17 +23,17 @@ struct nv30_texture_format {
static struct nv30_texture_format
nv30_texture_formats[] = {
- _(X8R8G8B8_UNORM, A8R8G8B8, S1, S1, S1, ONE, X, Y, Z, W),
- _(A8R8G8B8_UNORM, A8R8G8B8, S1, S1, S1, S1, X, Y, Z, W),
- _(A1R5G5B5_UNORM, A1R5G5B5, S1, S1, S1, S1, X, Y, Z, W),
- _(A4R4G4B4_UNORM, A4R4G4B4, S1, S1, S1, S1, X, Y, Z, W),
- _(R5G6B5_UNORM , R5G6B5 , S1, S1, S1, ONE, X, Y, Z, W),
+ _(B8G8R8X8_UNORM, A8R8G8B8, S1, S1, S1, ONE, X, Y, Z, W),
+ _(B8G8R8A8_UNORM, A8R8G8B8, S1, S1, S1, S1, X, Y, Z, W),
+ _(B5G5R5A1_UNORM, A1R5G5B5, S1, S1, S1, S1, X, Y, Z, W),
+ _(B4G4R4A4_UNORM, A4R4G4B4, S1, S1, S1, S1, X, Y, Z, W),
+ _(B5G6R5_UNORM , R5G6B5 , S1, S1, S1, ONE, X, Y, Z, W),
_(L8_UNORM , L8 , S1, S1, S1, ONE, X, X, X, X),
_(A8_UNORM , L8 , ZERO, ZERO, ZERO, S1, X, X, X, X),
_(I8_UNORM , L8 , S1, S1, S1, S1, X, X, X, X),
- _(A8L8_UNORM , A8L8 , S1, S1, S1, S1, X, X, X, Y),
+ _(L8A8_UNORM , A8L8 , S1, S1, S1, S1, X, X, X, Y),
_(Z16_UNORM , R5G6B5 , S1, S1, S1, ONE, X, X, X, X),
- _(Z24S8_UNORM , A8R8G8B8, S1, S1, S1, ONE, X, X, X, X),
+ _(S8Z24_UNORM , A8R8G8B8, S1, S1, S1, ONE, X, X, X, X),
_(DXT1_RGB , DXT1 , S1, S1, S1, ONE, X, Y, Z, W),
_(DXT1_RGBA , DXT1 , S1, S1, S1, S1, X, Y, Z, W),
_(DXT3_RGBA , DXT3 , S1, S1, S1, S1, X, Y, Z, W),
diff --git a/src/gallium/drivers/nv30/nv30_miptree.c b/src/gallium/drivers/nv30/nv30_miptree.c
index c29c36e20a..bfa27b632f 100644
--- a/src/gallium/drivers/nv30/nv30_miptree.c
+++ b/src/gallium/drivers/nv30/nv30_miptree.c
@@ -18,7 +18,7 @@ nv30_miptree_layout(struct nv30_miptree *nv30mt)
PIPE_TEXTURE_USAGE_DEPTH_STENCIL |
PIPE_TEXTURE_USAGE_RENDER_TARGET |
PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
- PIPE_TEXTURE_USAGE_PRIMARY);
+ PIPE_TEXTURE_USAGE_SCANOUT);
if (pt->target == PIPE_TEXTURE_CUBE) {
nr_faces = 6;
@@ -78,7 +78,7 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
pt->height0 & (pt->height0 - 1))
mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
else
- if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY |
+ if (pt->tex_usage & (PIPE_TEXTURE_USAGE_SCANOUT |
PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
PIPE_TEXTURE_USAGE_DEPTH_STENCIL))
mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
@@ -88,11 +88,11 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
else {
switch (pt->format) {
/* TODO: Figure out which formats can be swizzled */
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_X8R8G8B8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
case PIPE_FORMAT_R16_SNORM:
- case PIPE_FORMAT_R5G6B5_UNORM:
- case PIPE_FORMAT_A8L8_UNORM:
+ case PIPE_FORMAT_B5G6R5_UNORM:
+ case PIPE_FORMAT_L8A8_UNORM:
case PIPE_FORMAT_A8_UNORM:
case PIPE_FORMAT_L8_UNORM:
case PIPE_FORMAT_I8_UNORM:
@@ -232,8 +232,9 @@ void
nv30_screen_init_miptree_functions(struct pipe_screen *pscreen)
{
pscreen->texture_create = nv30_miptree_create;
- pscreen->texture_blanket = nv30_miptree_blanket;
pscreen->texture_destroy = nv30_miptree_destroy;
pscreen->get_tex_surface = nv30_miptree_surface_new;
pscreen->tex_surface_destroy = nv30_miptree_surface_del;
+
+ nouveau_screen(pscreen)->texture_blanket = nv30_miptree_blanket;
}
diff --git a/src/gallium/drivers/nv30/nv30_screen.c b/src/gallium/drivers/nv30/nv30_screen.c
index aef37d303d..85433d2095 100644
--- a/src/gallium/drivers/nv30/nv30_screen.c
+++ b/src/gallium/drivers/nv30/nv30_screen.c
@@ -112,8 +112,8 @@ nv30_screen_surface_format_supported(struct pipe_screen *pscreen,
if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) {
switch (format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_R5G6B5_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ case PIPE_FORMAT_B5G6R5_UNORM:
return TRUE;
default:
break;
@@ -121,12 +121,12 @@ nv30_screen_surface_format_supported(struct pipe_screen *pscreen,
} else
if (tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) {
switch (format) {
- case PIPE_FORMAT_Z24S8_UNORM:
- case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_X8Z24_UNORM:
return TRUE;
case PIPE_FORMAT_Z16_UNORM:
if (front) {
- return (front->format == PIPE_FORMAT_R5G6B5_UNORM);
+ return (front->format == PIPE_FORMAT_B5G6R5_UNORM);
}
return TRUE;
default:
@@ -134,16 +134,16 @@ nv30_screen_surface_format_supported(struct pipe_screen *pscreen,
}
} else {
switch (format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_A1R5G5B5_UNORM:
- case PIPE_FORMAT_A4R4G4B4_UNORM:
- case PIPE_FORMAT_R5G6B5_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ case PIPE_FORMAT_B5G5R5A1_UNORM:
+ case PIPE_FORMAT_B4G4R4A4_UNORM:
+ case PIPE_FORMAT_B5G6R5_UNORM:
case PIPE_FORMAT_L8_UNORM:
case PIPE_FORMAT_A8_UNORM:
case PIPE_FORMAT_I8_UNORM:
- case PIPE_FORMAT_A8L8_UNORM:
+ case PIPE_FORMAT_L8A8_UNORM:
case PIPE_FORMAT_Z16_UNORM:
- case PIPE_FORMAT_Z24S8_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
return TRUE;
default:
break;
diff --git a/src/gallium/drivers/nv30/nv30_state.h b/src/gallium/drivers/nv30/nv30_state.h
index e42e872de7..66c26360cb 100644
--- a/src/gallium/drivers/nv30/nv30_state.h
+++ b/src/gallium/drivers/nv30/nv30_state.h
@@ -70,6 +70,8 @@ struct nv30_fragment_program {
struct nouveau_stateobj *so;
};
+#define NV30_MAX_TEXTURE_LEVELS 16
+
struct nv30_miptree {
struct pipe_texture base;
struct nouveau_bo *bo;
@@ -80,7 +82,7 @@ struct nv30_miptree {
struct {
uint pitch;
uint *image_offset;
- } level[PIPE_MAX_TEXTURE_LEVELS];
+ } level[NV30_MAX_TEXTURE_LEVELS];
};
#endif
diff --git a/src/gallium/drivers/nv30/nv30_state_fb.c b/src/gallium/drivers/nv30/nv30_state_fb.c
index 2ed2ea55e8..f7fe9833c7 100644
--- a/src/gallium/drivers/nv30/nv30_state_fb.c
+++ b/src/gallium/drivers/nv30/nv30_state_fb.c
@@ -66,14 +66,14 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30)
}
switch (colour_format) {
- case PIPE_FORMAT_X8R8G8B8_UNORM:
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
rt_format |= NV34TCL_RT_FORMAT_COLOR_X8R8G8B8;
break;
- case PIPE_FORMAT_A8R8G8B8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
case 0:
rt_format |= NV34TCL_RT_FORMAT_COLOR_A8R8G8B8;
break;
- case PIPE_FORMAT_R5G6B5_UNORM:
+ case PIPE_FORMAT_B5G6R5_UNORM:
rt_format |= NV34TCL_RT_FORMAT_COLOR_R5G6B5;
colour_bits = 16;
break;
@@ -86,8 +86,8 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30)
rt_format |= NV34TCL_RT_FORMAT_ZETA_Z16;
zeta_bits = 16;
break;
- case PIPE_FORMAT_Z24S8_UNORM:
- case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_X8Z24_UNORM:
case 0:
rt_format |= NV34TCL_RT_FORMAT_ZETA_Z24S8;
break;
diff --git a/src/gallium/drivers/nv30/nv30_state_viewport.c b/src/gallium/drivers/nv30/nv30_state_viewport.c
index 2d7781292b..6fccd6b60e 100644
--- a/src/gallium/drivers/nv30/nv30_state_viewport.c
+++ b/src/gallium/drivers/nv30/nv30_state_viewport.c
@@ -5,55 +5,25 @@ nv30_state_viewport_validate(struct nv30_context *nv30)
{
struct pipe_viewport_state *vpt = &nv30->viewport;
struct nouveau_stateobj *so;
- unsigned bypass;
-
- if (/*nv30->render_mode == HW &&*/
- !nv30->rasterizer->pipe.bypass_vs_clip_and_viewport)
- bypass = 0;
- else
- bypass = 1;
if (nv30->state.hw[NV30_STATE_VIEWPORT] &&
- (bypass || !(nv30->dirty & NV30_NEW_VIEWPORT)) &&
- nv30->state.viewport_bypass == bypass)
+ !(nv30->dirty & NV30_NEW_VIEWPORT))
return FALSE;
- nv30->state.viewport_bypass = bypass;
so = so_new(3, 10, 0);
- if (!bypass) {
- so_method(so, nv30->screen->rankine,
- NV34TCL_VIEWPORT_TRANSLATE_X, 8);
- so_data (so, fui(vpt->translate[0]));
- so_data (so, fui(vpt->translate[1]));
- so_data (so, fui(vpt->translate[2]));
- so_data (so, fui(vpt->translate[3]));
- so_data (so, fui(vpt->scale[0]));
- so_data (so, fui(vpt->scale[1]));
- so_data (so, fui(vpt->scale[2]));
- so_data (so, fui(vpt->scale[3]));
-/* so_method(so, nv30->screen->rankine, 0x1d78, 1);
- so_data (so, 1);
-*/ } else {
- so_method(so, nv30->screen->rankine,
- NV34TCL_VIEWPORT_TRANSLATE_X, 8);
- so_data (so, fui(0.0));
- so_data (so, fui(0.0));
- so_data (so, fui(0.0));
- so_data (so, fui(0.0));
- so_data (so, fui(1.0));
- so_data (so, fui(1.0));
- so_data (so, fui(1.0));
- so_data (so, fui(0.0));
- /* Not entirely certain what this is yet. The DDX uses this
- * value also as it fixes rendering when you pass
- * pre-transformed vertices to the GPU. My best gusss is that
- * this bypasses some culling/clipping stage. Might be worth
- * noting that points/lines are uneffected by whatever this
- * value fixes, only filled polygons are effected.
- */
-/* so_method(so, nv30->screen->rankine, 0x1d78, 1);
- so_data (so, 0x110);
-*/ }
+ so_method(so, nv30->screen->rankine,
+ NV34TCL_VIEWPORT_TRANSLATE_X, 8);
+ so_data (so, fui(vpt->translate[0]));
+ so_data (so, fui(vpt->translate[1]));
+ so_data (so, fui(vpt->translate[2]));
+ so_data (so, fui(vpt->translate[3]));
+ so_data (so, fui(vpt->scale[0]));
+ so_data (so, fui(vpt->scale[1]));
+ so_data (so, fui(vpt->scale[2]));
+ so_data (so, fui(vpt->scale[3]));
+/* so_method(so, nv30->screen->rankine, 0x1d78, 1);
+ so_data (so, 1);
+*/
/* TODO/FIXME: never saw value 0x0110 in renouveau dumps, only 0x0001 */
so_method(so, nv30->screen->rankine, 0x1d78, 1);
so_data (so, 1);
diff --git a/src/gallium/drivers/nv30/nv30_transfer.c b/src/gallium/drivers/nv30/nv30_transfer.c
index 554bcbbdd0..3aeda51ea1 100644
--- a/src/gallium/drivers/nv30/nv30_transfer.c
+++ b/src/gallium/drivers/nv30/nv30_transfer.c
@@ -1,10 +1,10 @@
-#include <pipe/p_state.h>
-#include <pipe/p_defines.h>
-#include <util/u_inlines.h>
-#include <util/u_format.h>
-#include <util/u_memory.h>
-#include <util/u_math.h>
-#include <nouveau/nouveau_winsys.h>
+#include "pipe/p_state.h"
+#include "pipe/p_defines.h"
+#include "util/u_inlines.h"
+#include "util/u_format.h"
+#include "util/u_memory.h"
+#include "util/u_math.h"
+#include "nouveau/nouveau_winsys.h"
#include "nv30_context.h"
#include "nv30_screen.h"
#include "nv30_state.h"
diff --git a/src/gallium/drivers/nv40/nv40_context.h b/src/gallium/drivers/nv40/nv40_context.h
index f96f2b89bf..2550ec654b 100644
--- a/src/gallium/drivers/nv40/nv40_context.h
+++ b/src/gallium/drivers/nv40/nv40_context.h
@@ -101,7 +101,6 @@ struct nv40_blend_state {
struct nv40_state {
unsigned scissor_enabled;
unsigned stipple_enabled;
- unsigned viewport_bypass;
unsigned fp_samplers;
uint64_t dirty;
diff --git a/src/gallium/drivers/nv40/nv40_fragtex.c b/src/gallium/drivers/nv40/nv40_fragtex.c
index 7a28d577b1..b60118922a 100644
--- a/src/gallium/drivers/nv40/nv40_fragtex.c
+++ b/src/gallium/drivers/nv40/nv40_fragtex.c
@@ -25,18 +25,18 @@ struct nv40_texture_format {
static struct nv40_texture_format
nv40_texture_formats[] = {
- _(X8R8G8B8_UNORM, A8R8G8B8, S1, S1, S1, ONE, X, Y, Z, W, 0, 0, 0, 0),
- _(A8R8G8B8_UNORM, A8R8G8B8, S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0),
- _(A1R5G5B5_UNORM, A1R5G5B5, S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0),
- _(A4R4G4B4_UNORM, A4R4G4B4, S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0),
- _(R5G6B5_UNORM , R5G6B5 , S1, S1, S1, ONE, X, Y, Z, W, 0, 0, 0, 0),
+ _(B8G8R8X8_UNORM, A8R8G8B8, S1, S1, S1, ONE, X, Y, Z, W, 0, 0, 0, 0),
+ _(B8G8R8A8_UNORM, A8R8G8B8, S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0),
+ _(B5G5R5A1_UNORM, A1R5G5B5, S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0),
+ _(B4G4R4A4_UNORM, A4R4G4B4, S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0),
+ _(B5G6R5_UNORM , R5G6B5 , S1, S1, S1, ONE, X, Y, Z, W, 0, 0, 0, 0),
_(L8_UNORM , L8 , S1, S1, S1, ONE, X, X, X, X, 0, 0, 0, 0),
_(A8_UNORM , L8 , ZERO, ZERO, ZERO, S1, X, X, X, X, 0, 0, 0, 0),
_(R16_SNORM , A16 , ZERO, ZERO, S1, ONE, X, X, X, Y, 1, 1, 1, 1),
_(I8_UNORM , L8 , S1, S1, S1, S1, X, X, X, X, 0, 0, 0, 0),
- _(A8L8_UNORM , A8L8 , S1, S1, S1, S1, X, X, X, Y, 0, 0, 0, 0),
+ _(L8A8_UNORM , A8L8 , S1, S1, S1, S1, X, X, X, Y, 0, 0, 0, 0),
_(Z16_UNORM , Z16 , S1, S1, S1, ONE, X, X, X, X, 0, 0, 0, 0),
- _(Z24S8_UNORM , Z24 , S1, S1, S1, ONE, X, X, X, X, 0, 0, 0, 0),
+ _(S8Z24_UNORM , Z24 , S1, S1, S1, ONE, X, X, X, X, 0, 0, 0, 0),
_(DXT1_RGB , DXT1 , S1, S1, S1, ONE, X, Y, Z, W, 0, 0, 0, 0),
_(DXT1_RGBA , DXT1 , S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0),
_(DXT3_RGBA , DXT3 , S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0),
diff --git a/src/gallium/drivers/nv40/nv40_miptree.c b/src/gallium/drivers/nv40/nv40_miptree.c
index ad1a9a5195..62e97bcea4 100644
--- a/src/gallium/drivers/nv40/nv40_miptree.c
+++ b/src/gallium/drivers/nv40/nv40_miptree.c
@@ -20,7 +20,7 @@ nv40_miptree_layout(struct nv40_miptree *mt)
PIPE_TEXTURE_USAGE_DEPTH_STENCIL |
PIPE_TEXTURE_USAGE_RENDER_TARGET |
PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
- PIPE_TEXTURE_USAGE_PRIMARY);
+ PIPE_TEXTURE_USAGE_SCANOUT);
if (pt->target == PIPE_TEXTURE_CUBE) {
nr_faces = 6;
@@ -80,7 +80,7 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
pt->height0 & (pt->height0 - 1))
mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
else
- if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY |
+ if (pt->tex_usage & (PIPE_TEXTURE_USAGE_SCANOUT |
PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
PIPE_TEXTURE_USAGE_DEPTH_STENCIL))
mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
@@ -90,8 +90,8 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
else {
switch (pt->format) {
/* TODO: Figure out which formats can be swizzled */
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_X8R8G8B8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
case PIPE_FORMAT_R16_SNORM:
{
if (debug_get_bool_option("NOUVEAU_NO_SWIZZLE", FALSE))
@@ -227,9 +227,10 @@ void
nv40_screen_init_miptree_functions(struct pipe_screen *pscreen)
{
pscreen->texture_create = nv40_miptree_create;
- pscreen->texture_blanket = nv40_miptree_blanket;
pscreen->texture_destroy = nv40_miptree_destroy;
pscreen->get_tex_surface = nv40_miptree_surface_new;
pscreen->tex_surface_destroy = nv40_miptree_surface_del;
+
+ nouveau_screen(pscreen)->texture_blanket = nv40_miptree_blanket;
}
diff --git a/src/gallium/drivers/nv40/nv40_screen.c b/src/gallium/drivers/nv40/nv40_screen.c
index 001147e752..b216c5e38c 100644
--- a/src/gallium/drivers/nv40/nv40_screen.c
+++ b/src/gallium/drivers/nv40/nv40_screen.c
@@ -62,6 +62,8 @@ nv40_screen_get_param(struct pipe_screen *pscreen, int param)
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
return 0;
+ case PIPE_CAP_MAX_COMBINED_SAMPLERS:
+ return 16;
default:
NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param);
return 0;
@@ -96,8 +98,8 @@ nv40_screen_surface_format_supported(struct pipe_screen *pscreen,
{
if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) {
switch (format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_R5G6B5_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ case PIPE_FORMAT_B5G6R5_UNORM:
return TRUE;
default:
break;
@@ -105,8 +107,8 @@ nv40_screen_surface_format_supported(struct pipe_screen *pscreen,
} else
if (tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) {
switch (format) {
- case PIPE_FORMAT_Z24S8_UNORM:
- case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_X8Z24_UNORM:
case PIPE_FORMAT_Z16_UNORM:
return TRUE;
default:
@@ -114,17 +116,17 @@ nv40_screen_surface_format_supported(struct pipe_screen *pscreen,
}
} else {
switch (format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_A1R5G5B5_UNORM:
- case PIPE_FORMAT_A4R4G4B4_UNORM:
- case PIPE_FORMAT_R5G6B5_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ case PIPE_FORMAT_B5G5R5A1_UNORM:
+ case PIPE_FORMAT_B4G4R4A4_UNORM:
+ case PIPE_FORMAT_B5G6R5_UNORM:
case PIPE_FORMAT_R16_SNORM:
case PIPE_FORMAT_L8_UNORM:
case PIPE_FORMAT_A8_UNORM:
case PIPE_FORMAT_I8_UNORM:
- case PIPE_FORMAT_A8L8_UNORM:
+ case PIPE_FORMAT_L8A8_UNORM:
case PIPE_FORMAT_Z16_UNORM:
- case PIPE_FORMAT_Z24S8_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
case PIPE_FORMAT_DXT1_RGB:
case PIPE_FORMAT_DXT1_RGBA:
case PIPE_FORMAT_DXT3_RGBA:
diff --git a/src/gallium/drivers/nv40/nv40_state.c b/src/gallium/drivers/nv40/nv40_state.c
index 449e246b8c..ee471e6ce4 100644
--- a/src/gallium/drivers/nv40/nv40_state.c
+++ b/src/gallium/drivers/nv40/nv40_state.c
@@ -310,7 +310,7 @@ nv40_rasterizer_state_create(struct pipe_context *pipe,
{
struct nv40_context *nv40 = nv40_context(pipe);
struct nv40_rasterizer_state *rsso = CALLOC(1, sizeof(*rsso));
- struct nouveau_stateobj *so = so_new(8, 18, 0);
+ struct nouveau_stateobj *so = so_new(9, 19, 0);
struct nouveau_grobj *curie = nv40->screen->curie;
/*XXX: ignored:
diff --git a/src/gallium/drivers/nv40/nv40_state.h b/src/gallium/drivers/nv40/nv40_state.h
index 192074e747..e2e69420ea 100644
--- a/src/gallium/drivers/nv40/nv40_state.h
+++ b/src/gallium/drivers/nv40/nv40_state.h
@@ -73,6 +73,8 @@ struct nv40_fragment_program {
struct nouveau_stateobj *so;
};
+#define NV40_MAX_TEXTURE_LEVELS 16
+
struct nv40_miptree {
struct pipe_texture base;
struct nouveau_bo *bo;
@@ -83,7 +85,7 @@ struct nv40_miptree {
struct {
uint pitch;
uint *image_offset;
- } level[PIPE_MAX_TEXTURE_LEVELS];
+ } level[NV40_MAX_TEXTURE_LEVELS];
};
#endif
diff --git a/src/gallium/drivers/nv40/nv40_state_fb.c b/src/gallium/drivers/nv40/nv40_state_fb.c
index a58fe9ddb1..fd3fdfddc0 100644
--- a/src/gallium/drivers/nv40/nv40_state_fb.c
+++ b/src/gallium/drivers/nv40/nv40_state_fb.c
@@ -57,14 +57,14 @@ nv40_state_framebuffer_validate(struct nv40_context *nv40)
rt_format = NV40TCL_RT_FORMAT_TYPE_LINEAR;
switch (colour_format) {
- case PIPE_FORMAT_X8R8G8B8_UNORM:
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
rt_format |= NV40TCL_RT_FORMAT_COLOR_X8R8G8B8;
break;
- case PIPE_FORMAT_A8R8G8B8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
case 0:
rt_format |= NV40TCL_RT_FORMAT_COLOR_A8R8G8B8;
break;
- case PIPE_FORMAT_R5G6B5_UNORM:
+ case PIPE_FORMAT_B5G6R5_UNORM:
rt_format |= NV40TCL_RT_FORMAT_COLOR_R5G6B5;
break;
default:
@@ -75,8 +75,8 @@ nv40_state_framebuffer_validate(struct nv40_context *nv40)
case PIPE_FORMAT_Z16_UNORM:
rt_format |= NV40TCL_RT_FORMAT_ZETA_Z16;
break;
- case PIPE_FORMAT_Z24S8_UNORM:
- case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_X8Z24_UNORM:
case 0:
rt_format |= NV40TCL_RT_FORMAT_ZETA_Z24S8;
break;
diff --git a/src/gallium/drivers/nv40/nv40_state_viewport.c b/src/gallium/drivers/nv40/nv40_state_viewport.c
index 9919ba1d0b..3aacb00f99 100644
--- a/src/gallium/drivers/nv40/nv40_state_viewport.c
+++ b/src/gallium/drivers/nv40/nv40_state_viewport.c
@@ -5,55 +5,24 @@ nv40_state_viewport_validate(struct nv40_context *nv40)
{
struct pipe_viewport_state *vpt = &nv40->viewport;
struct nouveau_stateobj *so;
- unsigned bypass;
-
- if (nv40->render_mode == HW &&
- !nv40->rasterizer->pipe.bypass_vs_clip_and_viewport)
- bypass = 0;
- else
- bypass = 1;
if (nv40->state.hw[NV40_STATE_VIEWPORT] &&
- (bypass || !(nv40->dirty & NV40_NEW_VIEWPORT)) &&
- nv40->state.viewport_bypass == bypass)
+ !(nv40->dirty & NV40_NEW_VIEWPORT))
return FALSE;
- nv40->state.viewport_bypass = bypass;
so = so_new(2, 9, 0);
- if (!bypass) {
- so_method(so, nv40->screen->curie,
- NV40TCL_VIEWPORT_TRANSLATE_X, 8);
- so_data (so, fui(vpt->translate[0]));
- so_data (so, fui(vpt->translate[1]));
- so_data (so, fui(vpt->translate[2]));
- so_data (so, fui(vpt->translate[3]));
- so_data (so, fui(vpt->scale[0]));
- so_data (so, fui(vpt->scale[1]));
- so_data (so, fui(vpt->scale[2]));
- so_data (so, fui(vpt->scale[3]));
- so_method(so, nv40->screen->curie, 0x1d78, 1);
- so_data (so, 1);
- } else {
- so_method(so, nv40->screen->curie,
- NV40TCL_VIEWPORT_TRANSLATE_X, 8);
- so_data (so, fui(0.0));
- so_data (so, fui(0.0));
- so_data (so, fui(0.0));
- so_data (so, fui(0.0));
- so_data (so, fui(1.0));
- so_data (so, fui(1.0));
- so_data (so, fui(1.0));
- so_data (so, fui(0.0));
- /* Not entirely certain what this is yet. The DDX uses this
- * value also as it fixes rendering when you pass
- * pre-transformed vertices to the GPU. My best gusss is that
- * this bypasses some culling/clipping stage. Might be worth
- * noting that points/lines are uneffected by whatever this
- * value fixes, only filled polygons are effected.
- */
- so_method(so, nv40->screen->curie, 0x1d78, 1);
- so_data (so, 0x110);
- }
+ so_method(so, nv40->screen->curie,
+ NV40TCL_VIEWPORT_TRANSLATE_X, 8);
+ so_data (so, fui(vpt->translate[0]));
+ so_data (so, fui(vpt->translate[1]));
+ so_data (so, fui(vpt->translate[2]));
+ so_data (so, fui(vpt->translate[3]));
+ so_data (so, fui(vpt->scale[0]));
+ so_data (so, fui(vpt->scale[1]));
+ so_data (so, fui(vpt->scale[2]));
+ so_data (so, fui(vpt->scale[3]));
+ so_method(so, nv40->screen->curie, 0x1d78, 1);
+ so_data (so, 1);
so_ref(so, &nv40->state.hw[NV40_STATE_VIEWPORT]);
so_ref(NULL, &so);
diff --git a/src/gallium/drivers/nv40/nv40_transfer.c b/src/gallium/drivers/nv40/nv40_transfer.c
index ee266c6cfb..0462a042c3 100644
--- a/src/gallium/drivers/nv40/nv40_transfer.c
+++ b/src/gallium/drivers/nv40/nv40_transfer.c
@@ -1,10 +1,10 @@
-#include <pipe/p_state.h>
-#include <pipe/p_defines.h>
-#include <util/u_inlines.h>
-#include <util/u_format.h>
-#include <util/u_memory.h>
-#include <util/u_math.h>
-#include <nouveau/nouveau_winsys.h>
+#include "pipe/p_state.h"
+#include "pipe/p_defines.h"
+#include "util/u_inlines.h"
+#include "util/u_format.h"
+#include "util/u_memory.h"
+#include "util/u_math.h"
+#include "nouveau/nouveau_winsys.h"
#include "nv40_context.h"
#include "nv40_screen.h"
#include "nv40_state.h"
diff --git a/src/gallium/drivers/nv50/nv50_context.h b/src/gallium/drivers/nv50/nv50_context.h
index 811b3ef9fe..e91a61b27d 100644
--- a/src/gallium/drivers/nv50/nv50_context.h
+++ b/src/gallium/drivers/nv50/nv50_context.h
@@ -96,10 +96,12 @@ struct nv50_miptree_level {
unsigned tile_mode;
};
+#define NV50_MAX_TEXTURE_LEVELS 16
+
struct nv50_miptree {
struct nouveau_miptree base;
- struct nv50_miptree_level level[PIPE_MAX_TEXTURE_LEVELS];
+ struct nv50_miptree_level level[NV50_MAX_TEXTURE_LEVELS];
int image_nr;
int total_size;
};
@@ -133,7 +135,6 @@ struct nv50_state {
struct nouveau_stateobj *scissor;
unsigned scissor_enabled;
struct nouveau_stateobj *viewport;
- unsigned viewport_bypass;
struct nouveau_stateobj *tsc_upload;
struct nouveau_stateobj *tic_upload;
unsigned miptree_nr[PIPE_SHADER_TYPES];
diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c
index 7297c74a83..e091cae602 100644
--- a/src/gallium/drivers/nv50/nv50_miptree.c
+++ b/src/gallium/drivers/nv50/nv50_miptree.c
@@ -89,14 +89,14 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp)
case PIPE_FORMAT_Z32_FLOAT:
tile_flags = 0x4800;
break;
- case PIPE_FORMAT_Z24S8_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
tile_flags = 0x1800;
break;
case PIPE_FORMAT_Z16_UNORM:
tile_flags = 0x6c00;
break;
- case PIPE_FORMAT_X8Z24_UNORM:
- case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_Z24S8_UNORM:
tile_flags = 0x2800;
break;
case PIPE_FORMAT_R32G32B32A32_FLOAT:
@@ -104,7 +104,7 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp)
tile_flags = 0x7400;
break;
default:
- if ((pt->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY) &&
+ if ((pt->tex_usage & PIPE_TEXTURE_USAGE_SCANOUT) &&
util_format_get_blocksizebits(pt->format) == 32)
tile_flags = 0x7a00;
else
@@ -255,9 +255,10 @@ void
nv50_screen_init_miptree_functions(struct pipe_screen *pscreen)
{
pscreen->texture_create = nv50_miptree_create;
- pscreen->texture_blanket = nv50_miptree_blanket;
pscreen->texture_destroy = nv50_miptree_destroy;
pscreen->get_tex_surface = nv50_miptree_surface_new;
pscreen->tex_surface_destroy = nv50_miptree_surface_del;
+
+ nouveau_screen(pscreen)->texture_blanket = nv50_miptree_blanket;
}
diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c
index 2232461b9b..eed6031eaf 100644
--- a/src/gallium/drivers/nv50/nv50_screen.c
+++ b/src/gallium/drivers/nv50/nv50_screen.c
@@ -35,9 +35,9 @@ nv50_screen_is_format_supported(struct pipe_screen *pscreen,
{
if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) {
switch (format) {
- case PIPE_FORMAT_X8R8G8B8_UNORM:
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_R5G6B5_UNORM:
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ case PIPE_FORMAT_B5G6R5_UNORM:
case PIPE_FORMAT_R16G16B16A16_SNORM:
case PIPE_FORMAT_R16G16B16A16_UNORM:
case PIPE_FORMAT_R32G32B32A32_FLOAT:
@@ -51,32 +51,32 @@ nv50_screen_is_format_supported(struct pipe_screen *pscreen,
if (tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) {
switch (format) {
case PIPE_FORMAT_Z32_FLOAT:
- case PIPE_FORMAT_Z24S8_UNORM:
- case PIPE_FORMAT_X8Z24_UNORM:
case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_Z24S8_UNORM:
return TRUE;
default:
break;
}
} else {
switch (format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_X8R8G8B8_UNORM:
- case PIPE_FORMAT_A8R8G8B8_SRGB:
- case PIPE_FORMAT_X8R8G8B8_SRGB:
- case PIPE_FORMAT_A1R5G5B5_UNORM:
- case PIPE_FORMAT_A4R4G4B4_UNORM:
- case PIPE_FORMAT_R5G6B5_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_SRGB:
+ case PIPE_FORMAT_B8G8R8X8_SRGB:
+ case PIPE_FORMAT_B5G5R5A1_UNORM:
+ case PIPE_FORMAT_B4G4R4A4_UNORM:
+ case PIPE_FORMAT_B5G6R5_UNORM:
case PIPE_FORMAT_L8_UNORM:
case PIPE_FORMAT_A8_UNORM:
case PIPE_FORMAT_I8_UNORM:
- case PIPE_FORMAT_A8L8_UNORM:
+ case PIPE_FORMAT_L8A8_UNORM:
case PIPE_FORMAT_DXT1_RGB:
case PIPE_FORMAT_DXT1_RGBA:
case PIPE_FORMAT_DXT3_RGBA:
case PIPE_FORMAT_DXT5_RGBA:
- case PIPE_FORMAT_Z24S8_UNORM:
case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_Z24S8_UNORM:
case PIPE_FORMAT_Z32_FLOAT:
case PIPE_FORMAT_R16G16B16A16_SNORM:
case PIPE_FORMAT_R16G16B16A16_UNORM:
diff --git a/src/gallium/drivers/nv50/nv50_state_validate.c b/src/gallium/drivers/nv50/nv50_state_validate.c
index efab94cab7..c974cc92dc 100644
--- a/src/gallium/drivers/nv50/nv50_state_validate.c
+++ b/src/gallium/drivers/nv50/nv50_state_validate.c
@@ -25,12 +25,6 @@
#include "nv50_context.h"
#include "nouveau/nouveau_stateobj.h"
-#define NV50_CBUF_FORMAT_CASE(n) \
- case PIPE_FORMAT_##n: so_data(so, NV50TCL_RT_FORMAT_##n); break
-
-#define NV50_ZETA_FORMAT_CASE(n) \
- case PIPE_FORMAT_##n: so_data(so, NV50TCL_ZETA_FORMAT_##n); break
-
static void
nv50_state_validate_fb(struct nv50_context *nv50)
{
@@ -71,14 +65,30 @@ nv50_state_validate_fb(struct nv50_context *nv50)
so_reloc (so, bo, fb->cbufs[i]->offset, NOUVEAU_BO_VRAM |
NOUVEAU_BO_LOW | NOUVEAU_BO_RDWR, 0, 0);
switch (fb->cbufs[i]->format) {
- NV50_CBUF_FORMAT_CASE(A8R8G8B8_UNORM);
- NV50_CBUF_FORMAT_CASE(X8R8G8B8_UNORM);
- NV50_CBUF_FORMAT_CASE(R5G6B5_UNORM);
- NV50_CBUF_FORMAT_CASE(R16G16B16A16_SNORM);
- NV50_CBUF_FORMAT_CASE(R16G16B16A16_UNORM);
- NV50_CBUF_FORMAT_CASE(R32G32B32A32_FLOAT);
- NV50_CBUF_FORMAT_CASE(R16G16_SNORM);
- NV50_CBUF_FORMAT_CASE(R16G16_UNORM);
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ so_data(so, NV50TCL_RT_FORMAT_A8R8G8B8_UNORM);
+ break;
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
+ so_data(so, NV50TCL_RT_FORMAT_X8R8G8B8_UNORM);
+ break;
+ case PIPE_FORMAT_B5G6R5_UNORM:
+ so_data(so, NV50TCL_RT_FORMAT_R5G6B5_UNORM);
+ break;
+ case PIPE_FORMAT_R16G16B16A16_SNORM:
+ so_data(so, NV50TCL_RT_FORMAT_R16G16B16A16_SNORM);
+ break;
+ case PIPE_FORMAT_R16G16B16A16_UNORM:
+ so_data(so, NV50TCL_RT_FORMAT_R16G16B16A16_UNORM);
+ break;
+ case PIPE_FORMAT_R32G32B32A32_FLOAT:
+ so_data(so, NV50TCL_RT_FORMAT_R32G32B32A32_FLOAT);
+ break;
+ case PIPE_FORMAT_R16G16_SNORM:
+ so_data(so, NV50TCL_RT_FORMAT_R16G16_SNORM);
+ break;
+ case PIPE_FORMAT_R16G16_UNORM:
+ so_data(so, NV50TCL_RT_FORMAT_R16G16_UNORM);
+ break;
default:
NOUVEAU_ERR("AIIII unknown format %s\n",
util_format_name(fb->cbufs[i]->format));
@@ -112,10 +122,18 @@ nv50_state_validate_fb(struct nv50_context *nv50)
so_reloc (so, bo, fb->zsbuf->offset, NOUVEAU_BO_VRAM |
NOUVEAU_BO_LOW | NOUVEAU_BO_RDWR, 0, 0);
switch (fb->zsbuf->format) {
- NV50_ZETA_FORMAT_CASE(S8Z24_UNORM);
- NV50_ZETA_FORMAT_CASE(X8Z24_UNORM);
- NV50_ZETA_FORMAT_CASE(Z24S8_UNORM);
- NV50_ZETA_FORMAT_CASE(Z32_FLOAT);
+ case PIPE_FORMAT_Z24S8_UNORM:
+ so_data(so, NV50TCL_ZETA_FORMAT_S8Z24_UNORM);
+ break;
+ case PIPE_FORMAT_Z24X8_UNORM:
+ so_data(so, NV50TCL_ZETA_FORMAT_X8Z24_UNORM);
+ break;
+ case PIPE_FORMAT_S8Z24_UNORM:
+ so_data(so, NV50TCL_ZETA_FORMAT_Z24S8_UNORM);
+ break;
+ case PIPE_FORMAT_Z32_FLOAT:
+ so_data(so, NV50TCL_ZETA_FORMAT_Z32_FLOAT);
+ break;
default:
NOUVEAU_ERR("AIIII unknown format %s\n",
util_format_name(fb->zsbuf->format));
@@ -375,50 +393,32 @@ nv50_state_validate(struct nv50_context *nv50)
scissor_uptodate:
if (nv50->dirty & (NV50_NEW_VIEWPORT | NV50_NEW_RASTERIZER)) {
- unsigned bypass;
-
- if (!nv50->rasterizer->pipe.bypass_vs_clip_and_viewport)
- bypass = 0;
- else
- bypass = 1;
-
if (nv50->state.viewport &&
- (bypass || !(nv50->dirty & NV50_NEW_VIEWPORT)) &&
- nv50->state.viewport_bypass == bypass)
+ !(nv50->dirty & NV50_NEW_VIEWPORT))
goto viewport_uptodate;
- nv50->state.viewport_bypass = bypass;
so = so_new(5, 9, 0);
- if (!bypass) {
- so_method(so, tesla, NV50TCL_VIEWPORT_TRANSLATE_X(0), 3);
- so_data (so, fui(nv50->viewport.translate[0]));
- so_data (so, fui(nv50->viewport.translate[1]));
- so_data (so, fui(nv50->viewport.translate[2]));
- so_method(so, tesla, NV50TCL_VIEWPORT_SCALE_X(0), 3);
- so_data (so, fui(nv50->viewport.scale[0]));
- so_data (so, fui(nv50->viewport.scale[1]));
- so_data (so, fui(nv50->viewport.scale[2]));
-
- so_method(so, tesla, NV50TCL_VIEWPORT_TRANSFORM_EN, 1);
- so_data (so, 1);
- /* 0x0000 = remove whole primitive only (xyz)
- * 0x1018 = remove whole primitive only (xy), clamp z
- * 0x1080 = clip primitive (xyz)
- * 0x1098 = clip primitive (xy), clamp z
- */
- so_method(so, tesla, NV50TCL_VIEW_VOLUME_CLIP_CTRL, 1);
- so_data (so, 0x1080);
- /* no idea what 0f90 does */
- so_method(so, tesla, 0x0f90, 1);
- so_data (so, 0);
- } else {
- so_method(so, tesla, NV50TCL_VIEWPORT_TRANSFORM_EN, 1);
- so_data (so, 0);
- so_method(so, tesla, NV50TCL_VIEW_VOLUME_CLIP_CTRL, 1);
- so_data (so, 0x0000);
- so_method(so, tesla, 0x0f90, 1);
- so_data (so, 1);
- }
+ so_method(so, tesla, NV50TCL_VIEWPORT_TRANSLATE_X(0), 3);
+ so_data (so, fui(nv50->viewport.translate[0]));
+ so_data (so, fui(nv50->viewport.translate[1]));
+ so_data (so, fui(nv50->viewport.translate[2]));
+ so_method(so, tesla, NV50TCL_VIEWPORT_SCALE_X(0), 3);
+ so_data (so, fui(nv50->viewport.scale[0]));
+ so_data (so, fui(nv50->viewport.scale[1]));
+ so_data (so, fui(nv50->viewport.scale[2]));
+
+ so_method(so, tesla, NV50TCL_VIEWPORT_TRANSFORM_EN, 1);
+ so_data (so, 1);
+ /* 0x0000 = remove whole primitive only (xyz)
+ * 0x1018 = remove whole primitive only (xy), clamp z
+ * 0x1080 = clip primitive (xyz)
+ * 0x1098 = clip primitive (xy), clamp z
+ */
+ so_method(so, tesla, NV50TCL_VIEW_VOLUME_CLIP_CTRL, 1);
+ so_data (so, 0x1080);
+ /* no idea what 0f90 does */
+ so_method(so, tesla, 0x0f90, 1);
+ so_data (so, 0);
so_ref(so, &nv50->state.viewport);
so_ref(NULL, &so);
diff --git a/src/gallium/drivers/nv50/nv50_surface.c b/src/gallium/drivers/nv50/nv50_surface.c
index 7405b67414..cabd148bc5 100644
--- a/src/gallium/drivers/nv50/nv50_surface.c
+++ b/src/gallium/drivers/nv50/nv50_surface.c
@@ -33,11 +33,11 @@ static INLINE int
nv50_format(enum pipe_format format)
{
switch (format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
return NV50_2D_DST_FORMAT_A8R8G8B8_UNORM;
- case PIPE_FORMAT_X8R8G8B8_UNORM:
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
return NV50_2D_DST_FORMAT_X8R8G8B8_UNORM;
- case PIPE_FORMAT_R5G6B5_UNORM:
+ case PIPE_FORMAT_B5G6R5_UNORM:
return NV50_2D_DST_FORMAT_R5G6B5_UNORM;
case PIPE_FORMAT_A8_UNORM:
return NV50_2D_DST_FORMAT_R8_UNORM;
diff --git a/src/gallium/drivers/nv50/nv50_tex.c b/src/gallium/drivers/nv50/nv50_tex.c
index 9f1a171303..de0560e20c 100644
--- a/src/gallium/drivers/nv50/nv50_tex.c
+++ b/src/gallium/drivers/nv50/nv50_tex.c
@@ -49,28 +49,28 @@ struct nv50_texture_format {
static const struct nv50_texture_format nv50_tex_format_list[] =
{
- _(A8R8G8B8_UNORM, UNORM, C2, C1, C0, C3, 8_8_8_8),
- _(A8R8G8B8_SRGB, UNORM, C2, C1, C0, C3, 8_8_8_8),
- _(X8R8G8B8_UNORM, UNORM, C2, C1, C0, ONE, 8_8_8_8),
- _(X8R8G8B8_SRGB, UNORM, C2, C1, C0, ONE, 8_8_8_8),
- _(A1R5G5B5_UNORM, UNORM, C2, C1, C0, C3, 1_5_5_5),
- _(A4R4G4B4_UNORM, UNORM, C2, C1, C0, C3, 4_4_4_4),
+ _(B8G8R8A8_UNORM, UNORM, C2, C1, C0, C3, 8_8_8_8),
+ _(B8G8R8A8_SRGB, UNORM, C2, C1, C0, C3, 8_8_8_8),
+ _(B8G8R8X8_UNORM, UNORM, C2, C1, C0, ONE, 8_8_8_8),
+ _(B8G8R8X8_SRGB, UNORM, C2, C1, C0, ONE, 8_8_8_8),
+ _(B5G5R5A1_UNORM, UNORM, C2, C1, C0, C3, 1_5_5_5),
+ _(B4G4R4A4_UNORM, UNORM, C2, C1, C0, C3, 4_4_4_4),
- _(R5G6B5_UNORM, UNORM, C2, C1, C0, ONE, 5_6_5),
+ _(B5G6R5_UNORM, UNORM, C2, C1, C0, ONE, 5_6_5),
_(L8_UNORM, UNORM, C0, C0, C0, ONE, 8),
_(A8_UNORM, UNORM, ZERO, ZERO, ZERO, C0, 8),
_(I8_UNORM, UNORM, C0, C0, C0, C0, 8),
- _(A8L8_UNORM, UNORM, C0, C0, C0, C1, 8_8),
+ _(L8A8_UNORM, UNORM, C0, C0, C0, C1, 8_8),
_(DXT1_RGB, UNORM, C0, C1, C2, ONE, DXT1),
_(DXT1_RGBA, UNORM, C0, C1, C2, C3, DXT1),
_(DXT3_RGBA, UNORM, C0, C1, C2, C3, DXT3),
_(DXT5_RGBA, UNORM, C0, C1, C2, C3, DXT5),
- _MIXED(Z24S8_UNORM, UINT, UNORM, UINT, UINT, C1, C1, C1, ONE, 24_8),
- _MIXED(S8Z24_UNORM, UNORM, UINT, UINT, UINT, C0, C0, C0, ONE, 8_24),
+ _MIXED(S8Z24_UNORM, UINT, UNORM, UINT, UINT, C1, C1, C1, ONE, 24_8),
+ _MIXED(Z24S8_UNORM, UNORM, UINT, UINT, UINT, C0, C0, C0, ONE, 8_24),
_(R16G16B16A16_SNORM, UNORM, C0, C1, C2, C3, 16_16_16_16),
_(R16G16B16A16_UNORM, SNORM, C0, C1, C2, C3, 16_16_16_16),
diff --git a/src/gallium/drivers/r300/Makefile b/src/gallium/drivers/r300/Makefile
index afddcb161f..61b54af4dd 100644
--- a/src/gallium/drivers/r300/Makefile
+++ b/src/gallium/drivers/r300/Makefile
@@ -19,7 +19,8 @@ C_SOURCES = \
r300_state_invariant.c \
r300_vs.c \
r300_texture.c \
- r300_tgsi_to_rc.c
+ r300_tgsi_to_rc.c \
+ r300_transfer.c
LIBRARY_INCLUDES = \
-I$(TOP)/src/mesa/drivers/dri/r300/compiler \
@@ -32,7 +33,5 @@ EXTRA_OBJECTS = \
include ../../Makefile.template
-.PHONY : $(COMPILER_ARCHIVE)
-
$(COMPILER_ARCHIVE):
$(MAKE) -C $(TOP)/src/mesa/drivers/dri/r300/compiler
diff --git a/src/gallium/drivers/r300/SConscript b/src/gallium/drivers/r300/SConscript
index 183aa17f9b..27b2e30993 100644
--- a/src/gallium/drivers/r300/SConscript
+++ b/src/gallium/drivers/r300/SConscript
@@ -30,6 +30,7 @@ r300 = env.ConvenienceLibrary(
'r300_vs.c',
'r300_texture.c',
'r300_tgsi_to_rc.c',
+ 'r300_transfer.c',
] + r300compiler) + r300compiler
Export('r300')
diff --git a/src/gallium/drivers/r300/r300_blit.c b/src/gallium/drivers/r300/r300_blit.c
index 297768e5cf..b7ad6b2020 100644
--- a/src/gallium/drivers/r300/r300_blit.c
+++ b/src/gallium/drivers/r300/r300_blit.c
@@ -33,7 +33,9 @@ static void r300_blitter_save_states(struct r300_context* r300)
util_blitter_save_stencil_ref(r300->blitter, &(r300->stencil_ref));
util_blitter_save_rasterizer(r300->blitter, r300->rs_state.state);
util_blitter_save_fragment_shader(r300->blitter, r300->fs);
- util_blitter_save_vertex_shader(r300->blitter, r300->vs);
+ util_blitter_save_vertex_shader(r300->blitter, r300->vs_state.state);
+ util_blitter_save_viewport(r300->blitter, &r300->viewport);
+ util_blitter_save_clip(r300->blitter, &r300->clip);
util_blitter_save_vertex_elements(r300->blitter, r300->velems);
}
@@ -99,6 +101,8 @@ static void r300_hw_copy(struct pipe_context* pipe,
unsigned width, unsigned height)
{
struct r300_context* r300 = r300_context(pipe);
+ struct r300_textures_state* state =
+ (struct r300_textures_state*)r300->textures_state.state;
/* Yeah we have to save all those states to ensure this blitter operation
* is really transparent. The states will be restored by the blitter once
@@ -107,11 +111,11 @@ static void r300_hw_copy(struct pipe_context* pipe,
util_blitter_save_framebuffer(r300->blitter, r300->fb_state.state);
util_blitter_save_fragment_sampler_states(
- r300->blitter, r300->sampler_count, (void**)r300->sampler_states);
+ r300->blitter, state->sampler_count, (void**)state->sampler_states);
util_blitter_save_fragment_sampler_textures(
- r300->blitter, r300->texture_count,
- (struct pipe_texture**)r300->textures);
+ r300->blitter, state->texture_count,
+ (struct pipe_texture**)state->textures);
/* Do a copy */
util_blitter_copy(r300->blitter,
@@ -140,10 +144,10 @@ void r300_surface_copy(struct pipe_context* pipe,
new_format = PIPE_FORMAT_I8_UNORM;
break;
case 2:
- new_format = PIPE_FORMAT_A4R4G4B4_UNORM;
+ new_format = PIPE_FORMAT_B4G4R4A4_UNORM;
break;
case 4:
- new_format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ new_format = PIPE_FORMAT_B8G8R8A8_UNORM;
break;
default:
debug_printf("r300: surface_copy: Unhandled format: %s. Falling back to software.\n"
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c
index f631b4ed27..e0a5532327 100644
--- a/src/gallium/drivers/r300/r300_context.c
+++ b/src/gallium/drivers/r300/r300_context.c
@@ -59,7 +59,9 @@ static void r300_destroy_context(struct pipe_context* context)
FREE(r300->fb_state.state);
FREE(r300->rs_block_state.state);
FREE(r300->scissor_state.state);
- FREE(r300->vertex_format_state.state);
+ FREE(r300->textures_state.state);
+ FREE(r300->vertex_stream_state.state);
+ FREE(r300->vap_output_state.state);
FREE(r300->viewport_state.state);
FREE(r300->ztop_state.state);
FREE(r300);
@@ -70,11 +72,8 @@ r300_is_texture_referenced(struct pipe_context *pipe,
struct pipe_texture *texture,
unsigned face, unsigned level)
{
- struct pipe_buffer* buf = 0;
-
- r300_get_texture_buffer(pipe->screen, texture, &buf, NULL);
-
- return pipe->is_buffer_referenced(pipe, buf);
+ return pipe->is_buffer_referenced(pipe,
+ ((struct r300_texture *)texture)->buffer);
}
static unsigned int
@@ -84,7 +83,14 @@ r300_is_buffer_referenced(struct pipe_context *pipe,
/* This only checks to see whether actual hardware buffers are
* referenced. Since we use managed BOs and transfers, it's actually not
* possible for pipe_buffers to ever reference the actual hardware, so
- * buffers are never referenced. */
+ * buffers are never referenced.
+ */
+
+ /* XXX: that doesn't make sense given that
+ * r300_is_texture_referenced is implemented on top of this
+ * function and hardware can certainly refer to textures
+ * directly...
+ */
return 0;
}
@@ -96,39 +102,55 @@ static void r300_flush_cb(void *data)
}
#define R300_INIT_ATOM(atomname, atomsize) \
- r300->atomname##_state.name = #atomname; \
- r300->atomname##_state.state = NULL; \
- r300->atomname##_state.size = atomsize; \
- r300->atomname##_state.emit = r300_emit_##atomname##_state; \
- r300->atomname##_state.dirty = FALSE; \
- insert_at_tail(&r300->atom_list, &r300->atomname##_state);
+ r300->atomname.name = #atomname; \
+ r300->atomname.state = NULL; \
+ r300->atomname.size = atomsize; \
+ r300->atomname.emit = r300_emit_##atomname; \
+ r300->atomname.dirty = FALSE; \
+ insert_at_tail(&r300->atom_list, &r300->atomname);
static void r300_setup_atoms(struct r300_context* r300)
{
+ boolean is_r500 = r300_screen(r300->context.screen)->caps->is_r500;
+ boolean has_tcl = r300_screen(r300->context.screen)->caps->has_tcl;
+
/* Create the actual atom list.
*
* Each atom is examined and emitted in the order it appears here, which
* can affect performance and conformance if not handled with care.
*
- * Some atoms never change size, others change every emit. This is just
- * an upper bound on each atom, to keep the emission machinery from
- * underallocating space. */
+ * Some atoms never change size, others change every emit - those have
+ * the size of 0 here. */
make_empty_list(&r300->atom_list);
- R300_INIT_ATOM(invariant, 71);
- R300_INIT_ATOM(ztop, 2);
- R300_INIT_ATOM(blend, 8);
- R300_INIT_ATOM(blend_color, 3);
- R300_INIT_ATOM(clip, 29);
- R300_INIT_ATOM(dsa, 8);
- R300_INIT_ATOM(fb, 56);
- R300_INIT_ATOM(rs, 25);
- R300_INIT_ATOM(scissor, 3);
- R300_INIT_ATOM(viewport, 9);
- R300_INIT_ATOM(rs_block, 21);
- R300_INIT_ATOM(vertex_format, 26);
+ R300_INIT_ATOM(invariant_state, 71);
+ R300_INIT_ATOM(ztop_state, 2);
+ R300_INIT_ATOM(blend_state, 8);
+ R300_INIT_ATOM(blend_color_state, is_r500 ? 3 : 2);
+ R300_INIT_ATOM(clip_state, has_tcl ? 5 + (6 * 4) : 2);
+ R300_INIT_ATOM(dsa_state, is_r500 ? 8 : 6);
+ R300_INIT_ATOM(fb_state, 0);
+ R300_INIT_ATOM(rs_state, 0);
+ R300_INIT_ATOM(scissor_state, 3);
+ R300_INIT_ATOM(viewport_state, 9);
+ R300_INIT_ATOM(rs_block_state, 0);
+ R300_INIT_ATOM(vertex_stream_state, 0);
+ R300_INIT_ATOM(vap_output_state, 6);
+ R300_INIT_ATOM(pvs_flush, 2);
+ R300_INIT_ATOM(vs_state, 0);
+ R300_INIT_ATOM(texture_cache_inval, 2);
+ R300_INIT_ATOM(textures_state, 0);
/* Some non-CSO atoms need explicit space to store the state locally. */
+ r300->blend_color_state.state = CALLOC_STRUCT(r300_blend_color_state);
+ r300->clip_state.state = CALLOC_STRUCT(pipe_clip_state);
r300->fb_state.state = CALLOC_STRUCT(pipe_framebuffer_state);
+ r300->rs_block_state.state = CALLOC_STRUCT(r300_rs_block);
+ r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state);
+ r300->textures_state.state = CALLOC_STRUCT(r300_textures_state);
+ r300->vertex_stream_state.state = CALLOC_STRUCT(r300_vertex_stream_state);
+ r300->vap_output_state.state = CALLOC_STRUCT(r300_vap_output_state);
+ r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state);
+ r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state);
}
struct pipe_context* r300_create_context(struct pipe_screen* screen,
@@ -141,6 +163,8 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
if (!r300)
return NULL;
+ r300screen->ctx = (struct pipe_context*)r300;
+
r300->winsys = radeon_winsys;
r300->context.winsys = (struct pipe_winsys*)radeon_winsys;
@@ -178,14 +202,6 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
r300_setup_atoms(r300);
- r300->blend_color_state.state = CALLOC_STRUCT(r300_blend_color_state);
- r300->clip_state.state = CALLOC_STRUCT(pipe_clip_state);
- r300->rs_block_state.state = CALLOC_STRUCT(r300_rs_block);
- r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state);
- r300->vertex_format_state.state = CALLOC_STRUCT(r300_vertex_info);
- r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state);
- r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state);
-
/* Open up the OQ BO. */
r300->oqbo = screen->buffer_create(screen, 4096,
PIPE_BUFFER_USAGE_VERTEX, 4096);
@@ -202,7 +218,6 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
r300->invariant_state.dirty = TRUE;
r300->winsys->set_flush_cb(r300->winsys, r300_flush_cb, r300);
- r300->dirty_state = R300_NEW_KITCHEN_SINK;
r300->dirty_hw++;
r300->blitter = util_blitter_create(&r300->context);
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h
index f372743c5b..80e69924f0 100644
--- a/src/gallium/drivers/r300/r300_context.h
+++ b/src/gallium/drivers/r300/r300_context.h
@@ -45,7 +45,7 @@ struct r300_atom {
/* Opaque state. */
void* state;
/* Emit the state to the context. */
- void (*emit)(struct r300_context*, void*);
+ void (*emit)(struct r300_context*, unsigned, void*);
/* Upper bound on number of dwords to emit. */
unsigned size;
/* Whether this atom should be emitted. */
@@ -86,7 +86,6 @@ struct r300_rs_state {
uint32_t vap_control_status; /* R300_VAP_CNTL_STATUS: 0x2140 */
uint32_t antialiasing_config; /* R300_GB_AA_CONFIG: 0x4020 */
uint32_t point_size; /* R300_GA_POINT_SIZE: 0x421c */
- uint32_t point_minmax; /* R300_GA_POINT_MINMAX: 0x4230 */
uint32_t line_control; /* R300_GA_LINE_CNTL: 0x4234 */
float depth_scale; /* R300_SU_POLY_OFFSET_FRONT_SCALE: 0x42a4 */
/* R300_SU_POLY_OFFSET_BACK_SCALE: 0x42ac */
@@ -119,12 +118,58 @@ struct r300_sampler_state {
unsigned min_lod, max_lod;
};
-struct r300_texture_state {
+struct r300_texture_format_state {
uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */
uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */
uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */
};
+#define R300_MAX_TEXTURE_LEVELS 13
+
+struct r300_texture_fb_state {
+ /* Colorbuffer. */
+ uint32_t colorpitch[R300_MAX_TEXTURE_LEVELS]; /* R300_RB3D_COLORPITCH[0-3]*/
+ uint32_t us_out_fmt; /* R300_US_OUT_FMT[0-3] */
+
+ /* Zbuffer. */
+ uint32_t depthpitch[R300_MAX_TEXTURE_LEVELS]; /* R300_RB3D_DEPTHPITCH */
+ uint32_t zb_format; /* R300_ZB_FORMAT */
+};
+
+struct r300_textures_state {
+ /* Textures. */
+ struct r300_texture *textures[8];
+ int texture_count;
+ /* Sampler states. */
+ struct r300_sampler_state *sampler_states[8];
+ int sampler_count;
+
+ /* These is the merge of the texture and sampler states. */
+ unsigned count;
+ uint32_t tx_enable; /* R300_TX_ENABLE: 0x4101 */
+ struct r300_texture_sampler_state {
+ uint32_t format[3]; /* R300_TX_FORMAT[0-2] */
+ uint32_t filter[2]; /* R300_TX_FILTER[0-1] */
+ uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */
+ uint32_t tile_config; /* R300_TX_OFFSET (subset thereof) */
+ } regs[8];
+};
+
+struct r300_vertex_stream_state {
+ /* R300_VAP_PROG_STREAK_CNTL_[0-7] */
+ uint32_t vap_prog_stream_cntl[8];
+ /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
+ uint32_t vap_prog_stream_cntl_ext[8];
+
+ unsigned count;
+};
+
+struct r300_vap_output_state {
+ uint32_t vap_vtx_state_cntl; /* R300_VAP_VTX_STATE_CNTL: 0x2180 */
+ uint32_t vap_vsm_vtx_assm; /* R300_VAP_VSM_VTX_ASSM: 0x2184 */
+ uint32_t vap_out_vtx_fmt[2]; /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */
+};
+
struct r300_viewport_state {
float xscale; /* R300_VAP_VPORT_XSCALE: 0x2098 */
float xoffset; /* R300_VAP_VPORT_XOFFSET: 0x209c */
@@ -141,11 +186,6 @@ struct r300_ztop_state {
#define R300_NEW_FRAGMENT_SHADER 0x00000020
#define R300_NEW_FRAGMENT_SHADER_CONSTANTS 0x00000040
-#define R300_NEW_SAMPLER 0x00000200
-#define R300_ANY_NEW_SAMPLERS 0x0001fe00
-#define R300_NEW_TEXTURE 0x00040000
-#define R300_ANY_NEW_TEXTURES 0x03fc0000
-#define R300_NEW_VERTEX_SHADER 0x08000000
#define R300_NEW_VERTEX_SHADER_CONSTANTS 0x10000000
#define R300_NEW_QUERY 0x40000000
#define R300_NEW_KITCHEN_SINK 0x7fffffff
@@ -198,16 +238,16 @@ struct r300_texture {
struct pipe_texture tex;
/* Offsets into the buffer. */
- unsigned offset[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned offset[R300_MAX_TEXTURE_LEVELS];
/* A pitch for each mip-level */
- unsigned pitch[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned pitch[R300_MAX_TEXTURE_LEVELS];
/* Size of one zslice or face based on the texture target */
- unsigned layer_size[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned layer_size[R300_MAX_TEXTURE_LEVELS];
/* Whether the mipmap level is macrotiled. */
- enum r300_buffer_tiling mip_macrotile[PIPE_MAX_TEXTURE_LEVELS];
+ enum r300_buffer_tiling mip_macrotile[R300_MAX_TEXTURE_LEVELS];
/**
* If non-zero, override the natural texture layout with
@@ -231,7 +271,8 @@ struct r300_texture {
struct pipe_buffer* buffer;
/* Registers carrying texture format data. */
- struct r300_texture_state state;
+ struct r300_texture_format_state state;
+ struct r300_texture_fb_state fb_state;
/* Buffer tiling */
enum r300_buffer_tiling microtile, macrotile;
@@ -276,9 +317,6 @@ struct r300_context {
struct r300_query *query_current;
struct r300_query query_list;
- /* Vertex formatting information. */
- struct r300_atom vertex_format_state;
-
/* Various CSO state objects. */
/* Beginning of atom list. */
struct r300_atom atom_list;
@@ -300,20 +338,24 @@ struct r300_context {
struct r300_atom rs_state;
/* RS block state. */
struct r300_atom rs_block_state;
- /* Sampler states. */
- struct r300_sampler_state* sampler_states[8];
- int sampler_count;
/* Scissor state. */
struct r300_atom scissor_state;
- /* Texture states. */
- struct r300_texture* textures[8];
- int texture_count;
+ /* Textures state. */
+ struct r300_atom textures_state;
+ /* Vertex stream formatting state. */
+ struct r300_atom vertex_stream_state;
+ /* VAP (vertex shader) output mapping state. */
+ struct r300_atom vap_output_state;
/* Vertex shader. */
- struct r300_vertex_shader* vs;
+ struct r300_atom vs_state;
/* Viewport state. */
struct r300_atom viewport_state;
/* ZTOP state. */
struct r300_atom ztop_state;
+ /* PVS flush. */
+ struct r300_atom pvs_flush;
+ /* Texture cache invalidate. */
+ struct r300_atom texture_cache_inval;
/* Invariant state. This must be emitted to get the engine started. */
struct r300_atom invariant_state;
@@ -321,21 +363,29 @@ struct r300_context {
/* Vertex buffers for Gallium. */
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
int vertex_buffer_count;
+ int vertex_buffer_max_index;
/* Vertex elements for Gallium. */
struct r300_velems_state *velems;
+ /* Vertex info for Draw. */
+ struct vertex_info vertex_info;
+
struct pipe_stencil_ref stencil_ref;
+ struct pipe_clip_state clip;
+
+ struct pipe_viewport_state viewport;
+
/* Bitmask of dirty state objects. */
uint32_t dirty_state;
/* Flag indicating whether or not the HW is dirty. */
uint32_t dirty_hw;
- /* Whether the TCL engine should be in bypass mode. */
- boolean tcl_bypass;
/* Whether polygon offset is enabled. */
boolean polygon_offset_enabled;
/* Z buffer bit depth. */
uint32_t zbuffer_bpp;
+ /* Whether scissor is enabled. */
+ boolean scissor_enabled;
};
/* Convenience cast wrapper. */
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c
index fa3df9a23b..65377b3865 100644
--- a/src/gallium/drivers/r300/r300_emit.c
+++ b/src/gallium/drivers/r300/r300_emit.c
@@ -32,17 +32,17 @@
#include "r300_emit.h"
#include "r300_fs.h"
#include "r300_screen.h"
-#include "r300_state_inlines.h"
#include "r300_vs.h"
-void r300_emit_blend_state(struct r300_context* r300, void* state)
+void r300_emit_blend_state(struct r300_context* r300,
+ unsigned size, void* state)
{
struct r300_blend_state* blend = (struct r300_blend_state*)state;
struct pipe_framebuffer_state* fb =
(struct pipe_framebuffer_state*)r300->fb_state.state;
CS_LOCALS(r300);
- BEGIN_CS(8);
+ BEGIN_CS(size);
OUT_CS_REG(R300_RB3D_ROPCNTL, blend->rop);
OUT_CS_REG_SEQ(R300_RB3D_CBLEND, 3);
if (fb->nr_cbufs) {
@@ -59,26 +59,28 @@ void r300_emit_blend_state(struct r300_context* r300, void* state)
END_CS;
}
-void r300_emit_blend_color_state(struct r300_context* r300, void* state)
+void r300_emit_blend_color_state(struct r300_context* r300,
+ unsigned size, void* state)
{
struct r300_blend_color_state* bc = (struct r300_blend_color_state*)state;
struct r300_screen* r300screen = r300_screen(r300->context.screen);
CS_LOCALS(r300);
if (r300screen->caps->is_r500) {
- BEGIN_CS(3);
+ BEGIN_CS(size);
OUT_CS_REG_SEQ(R500_RB3D_CONSTANT_COLOR_AR, 2);
OUT_CS(bc->blend_color_red_alpha);
OUT_CS(bc->blend_color_green_blue);
END_CS;
} else {
- BEGIN_CS(2);
+ BEGIN_CS(size);
OUT_CS_REG(R300_RB3D_BLEND_COLOR, bc->blend_color);
END_CS;
}
}
-void r300_emit_clip_state(struct r300_context* r300, void* state)
+void r300_emit_clip_state(struct r300_context* r300,
+ unsigned size, void* state)
{
struct pipe_clip_state* clip = (struct pipe_clip_state*)state;
int i;
@@ -86,7 +88,7 @@ void r300_emit_clip_state(struct r300_context* r300, void* state)
CS_LOCALS(r300);
if (r300screen->caps->has_tcl) {
- BEGIN_CS(5 + (6 * 4));
+ BEGIN_CS(size);
OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
(r300screen->caps->is_r500 ?
R500_PVS_UCP_START : R300_PVS_UCP_START));
@@ -101,14 +103,14 @@ void r300_emit_clip_state(struct r300_context* r300, void* state)
R300_PS_UCP_MODE_CLIP_AS_TRIFAN);
END_CS;
} else {
- BEGIN_CS(2);
+ BEGIN_CS(size);
OUT_CS_REG(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE);
END_CS;
}
}
-void r300_emit_dsa_state(struct r300_context* r300, void* state)
+void r300_emit_dsa_state(struct r300_context* r300, unsigned size, void* state)
{
struct r300_dsa_state* dsa = (struct r300_dsa_state*)state;
struct r300_screen* r300screen = r300_screen(r300->context.screen);
@@ -117,7 +119,7 @@ void r300_emit_dsa_state(struct r300_context* r300, void* state)
struct pipe_stencil_ref stencil_ref = r300->stencil_ref;
CS_LOCALS(r300);
- BEGIN_CS(r300screen->caps->is_r500 ? 8 : 6);
+ BEGIN_CS(size);
OUT_CS_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function);
OUT_CS_REG_SEQ(R300_ZB_CNTL, 3);
@@ -144,6 +146,8 @@ static const float * get_shader_constant(
{
struct r300_viewport_state* viewport =
(struct r300_viewport_state*)r300->viewport_state.state;
+ struct r300_textures_state* texstate =
+ (struct r300_textures_state*)r300->textures_state.state;
static float vec[4] = { 0.0, 0.0, 0.0, 1.0 };
struct pipe_texture *tex;
@@ -159,7 +163,7 @@ static const float * get_shader_constant(
/* Factor for converting rectangle coords to
* normalized coords. Should only show up on non-r500. */
case RC_STATE_R300_TEXRECT_FACTOR:
- tex = &r300->textures[constant->u.State[1]]->tex;
+ tex = &texstate->textures[constant->u.State[1]]->tex;
vec[0] = 1.0 / tex->width0;
vec[1] = 1.0 / tex->height0;
break;
@@ -171,23 +175,15 @@ static const float * get_shader_constant(
break;
case RC_STATE_R300_VIEWPORT_SCALE:
- if (r300->tcl_bypass) {
- vec[0] = 1;
- vec[1] = 1;
- vec[2] = 1;
- } else {
- vec[0] = viewport->xscale;
- vec[1] = viewport->yscale;
- vec[2] = viewport->zscale;
- }
+ vec[0] = viewport->xscale;
+ vec[1] = viewport->yscale;
+ vec[2] = viewport->zscale;
break;
case RC_STATE_R300_VIEWPORT_OFFSET:
- if (!r300->tcl_bypass) {
- vec[0] = viewport->xoffset;
- vec[1] = viewport->yoffset;
- vec[2] = viewport->zoffset;
- }
+ vec[0] = viewport->xoffset;
+ vec[1] = viewport->yoffset;
+ vec[2] = viewport->zoffset;
break;
default:
@@ -379,7 +375,7 @@ void r500_emit_fs_constant_buffer(struct r300_context* r300,
END_CS;
}
-void r300_emit_fb_state(struct r300_context* r300, void* state)
+void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state)
{
struct pipe_framebuffer_state* fb = (struct pipe_framebuffer_state*)state;
struct r300_screen* r300screen = r300_screen(r300->context.screen);
@@ -388,7 +384,7 @@ void r300_emit_fb_state(struct r300_context* r300, void* state)
int i;
CS_LOCALS(r300);
- BEGIN_CS((10 * fb->nr_cbufs) + (fb->zsbuf ? 10 : 0) + 6);
+ BEGIN_CS(size);
/* Flush and free renderbuffer caches. */
OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT,
@@ -422,14 +418,13 @@ void r300_emit_fb_state(struct r300_context* r300, void* state)
OUT_CS_RELOC(tex->buffer, surf->offset, 0, RADEON_GEM_DOMAIN_VRAM, 0);
OUT_CS_REG_SEQ(R300_RB3D_COLORPITCH0 + (4 * i), 1);
- OUT_CS_RELOC(tex->buffer, tex->pitch[surf->level] |
- r300_translate_colorformat(tex->tex.format) |
- R300_COLOR_TILE(tex->mip_macrotile[surf->level]) |
- R300_COLOR_MICROTILE(tex->microtile),
+ OUT_CS_RELOC(tex->buffer, tex->fb_state.colorpitch[surf->level],
0, RADEON_GEM_DOMAIN_VRAM, 0);
- OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i),
- r300_translate_out_fmt(surf->format));
+ OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i), tex->fb_state.us_out_fmt);
+ }
+ for (; i < 4; i++) {
+ OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i), R300_US_OUT_FMT_UNUSED);
}
/* Set up a zbuffer. */
@@ -441,15 +436,15 @@ void r300_emit_fb_state(struct r300_context* r300, void* state)
OUT_CS_REG_SEQ(R300_ZB_DEPTHOFFSET, 1);
OUT_CS_RELOC(tex->buffer, surf->offset, 0, RADEON_GEM_DOMAIN_VRAM, 0);
- OUT_CS_REG(R300_ZB_FORMAT, r300_translate_zsformat(tex->tex.format));
+ OUT_CS_REG(R300_ZB_FORMAT, tex->fb_state.zb_format);
OUT_CS_REG_SEQ(R300_ZB_DEPTHPITCH, 1);
- OUT_CS_RELOC(tex->buffer, tex->pitch[surf->level] |
- R300_DEPTHMACROTILE(tex->mip_macrotile[surf->level]) |
- R300_DEPTHMICROTILE(tex->microtile),
+ OUT_CS_RELOC(tex->buffer, tex->fb_state.depthpitch[surf->level],
0, RADEON_GEM_DOMAIN_VRAM, 0);
}
+ OUT_CS_REG(R300_GA_POINT_MINMAX,
+ (MAX2(fb->width, fb->height) * 6) << R300_GA_POINT_MINMAX_MAX_SHIFT);
END_CS;
}
@@ -579,21 +574,19 @@ void r300_emit_query_end(struct r300_context* r300)
r300_emit_query_finish(r300, query);
}
-void r300_emit_rs_state(struct r300_context* r300, void* state)
+void r300_emit_rs_state(struct r300_context* r300, unsigned size, void* state)
{
struct r300_rs_state* rs = (struct r300_rs_state*)state;
float scale, offset;
CS_LOCALS(r300);
- BEGIN_CS(18 + (rs->polygon_offset_enable ? 5 : 0));
+ BEGIN_CS(size);
OUT_CS_REG(R300_VAP_CNTL_STATUS, rs->vap_control_status);
OUT_CS_REG(R300_GB_AA_CONFIG, rs->antialiasing_config);
OUT_CS_REG(R300_GA_POINT_SIZE, rs->point_size);
- OUT_CS_REG_SEQ(R300_GA_POINT_MINMAX, 2);
- OUT_CS(rs->point_minmax);
- OUT_CS(rs->line_control);
+ OUT_CS_REG(R300_GA_LINE_CNTL, rs->line_control);
if (rs->polygon_offset_enable) {
scale = rs->depth_scale * 12;
@@ -624,7 +617,8 @@ void r300_emit_rs_state(struct r300_context* r300, void* state)
END_CS;
}
-void r300_emit_rs_block_state(struct r300_context* r300, void* state)
+void r300_emit_rs_block_state(struct r300_context* r300,
+ unsigned size, void* state)
{
struct r300_rs_block* rs = (struct r300_rs_block*)state;
unsigned i;
@@ -635,7 +629,7 @@ void r300_emit_rs_block_state(struct r300_context* r300, void* state)
DBG(r300, DBG_DRAW, "r300: RS emit:\n");
- BEGIN_CS(5 + count*2);
+ BEGIN_CS(size);
if (r300screen->caps->is_r500) {
OUT_CS_REG_SEQ(R500_RS_IP_0, count);
} else {
@@ -666,7 +660,8 @@ void r300_emit_rs_block_state(struct r300_context* r300, void* state)
END_CS;
}
-void r300_emit_scissor_state(struct r300_context* r300, void* state)
+void r300_emit_scissor_state(struct r300_context* r300,
+ unsigned size, void* state)
{
unsigned minx, miny, maxx, maxy;
uint32_t top_left, bottom_right;
@@ -680,7 +675,7 @@ void r300_emit_scissor_state(struct r300_context* r300, void* state)
maxx = fb->width;
maxy = fb->height;
- if (((struct r300_rs_state*)r300->rs_state.state)->rs.scissor) {
+ if (r300->scissor_enabled) {
minx = MAX2(minx, scissor->minx);
miny = MAX2(miny, scissor->miny);
maxx = MIN2(maxx, scissor->maxx);
@@ -720,56 +715,42 @@ void r300_emit_scissor_state(struct r300_context* r300, void* state)
(((maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT);
}
- BEGIN_CS(3);
+ BEGIN_CS(size);
OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2);
OUT_CS(top_left);
OUT_CS(bottom_right);
END_CS;
}
-void r300_emit_texture(struct r300_context* r300,
- struct r300_sampler_state* sampler,
- struct r300_texture* tex,
- unsigned offset)
+void r300_emit_textures_state(struct r300_context *r300,
+ unsigned size, void *state)
{
- uint32_t filter0 = sampler->filter0;
- uint32_t format0 = tex->state.format0;
- unsigned min_level, max_level;
+ struct r300_textures_state *allstate = (struct r300_textures_state*)state;
+ struct r300_texture_sampler_state *texstate;
+ unsigned i;
CS_LOCALS(r300);
- /* to emulate 1D textures through 2D ones correctly */
- if (tex->tex.target == PIPE_TEXTURE_1D) {
- filter0 &= ~R300_TX_WRAP_T_MASK;
- filter0 |= R300_TX_WRAP_T(R300_TX_CLAMP_TO_EDGE);
- }
+ BEGIN_CS(size);
+ OUT_CS_REG(R300_TX_ENABLE, allstate->tx_enable);
- if (tex->is_npot) {
- /* NPOT textures don't support mip filter, unfortunately.
- * This prevents incorrect rendering. */
- filter0 &= ~R300_TX_MIN_FILTER_MIP_MASK;
- } else {
- /* determine min/max levels */
- /* the MAX_MIP level is the largest (finest) one */
- max_level = MIN2(sampler->max_lod, tex->tex.last_level);
- min_level = MIN2(sampler->min_lod, max_level);
- format0 |= R300_TX_NUM_LEVELS(max_level);
- filter0 |= R300_TX_MAX_MIP_LEVEL(min_level);
- }
+ for (i = 0; i < allstate->count; i++) {
+ if ((1 << i) & allstate->tx_enable) {
+ texstate = &allstate->regs[i];
+
+ OUT_CS_REG(R300_TX_FILTER0_0 + (i * 4), texstate->filter[0]);
+ OUT_CS_REG(R300_TX_FILTER1_0 + (i * 4), texstate->filter[1]);
+ OUT_CS_REG(R300_TX_BORDER_COLOR_0 + (i * 4),
+ texstate->border_color);
- BEGIN_CS(16);
- OUT_CS_REG(R300_TX_FILTER0_0 + (offset * 4), filter0 |
- (offset << 28));
- OUT_CS_REG(R300_TX_FILTER1_0 + (offset * 4), sampler->filter1);
- OUT_CS_REG(R300_TX_BORDER_COLOR_0 + (offset * 4), sampler->border_color);
-
- OUT_CS_REG(R300_TX_FORMAT0_0 + (offset * 4), format0);
- OUT_CS_REG(R300_TX_FORMAT1_0 + (offset * 4), tex->state.format1);
- OUT_CS_REG(R300_TX_FORMAT2_0 + (offset * 4), tex->state.format2);
- OUT_CS_REG_SEQ(R300_TX_OFFSET_0 + (offset * 4), 1);
- OUT_CS_RELOC(tex->buffer,
- R300_TXO_MACRO_TILE(tex->macrotile) |
- R300_TXO_MICRO_TILE(tex->microtile),
- RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ OUT_CS_REG(R300_TX_FORMAT0_0 + (i * 4), texstate->format[0]);
+ OUT_CS_REG(R300_TX_FORMAT1_0 + (i * 4), texstate->format[1]);
+ OUT_CS_REG(R300_TX_FORMAT2_0 + (i * 4), texstate->format[2]);
+
+ OUT_CS_REG_SEQ(R300_TX_OFFSET_0 + (i * 4), 1);
+ OUT_CS_RELOC(allstate->textures[i]->buffer, texstate->tile_config,
+ RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ }
+ }
END_CS;
}
@@ -813,68 +794,110 @@ void r300_emit_aos(struct r300_context* r300, unsigned offset)
END_CS;
}
-void r300_emit_vertex_format_state(struct r300_context* r300, void* state)
+void r300_emit_vertex_buffer(struct r300_context* r300)
{
- struct r300_vertex_info* vertex_info = (struct r300_vertex_info*)state;
- unsigned i;
CS_LOCALS(r300);
- DBG(r300, DBG_DRAW, "r300: VAP/PSC emit:\n");
+ DBG(r300, DBG_DRAW, "r300: Preparing vertex buffer %p for render, "
+ "vertex size %d\n", r300->vbo,
+ r300->vertex_info.size);
+ /* Set the pointer to our vertex buffer. The emitted values are this:
+ * PACKET3 [3D_LOAD_VBPNTR]
+ * COUNT [1]
+ * FORMAT [size | stride << 8]
+ * OFFSET [offset into BO]
+ * VBPNTR [relocated BO]
+ */
+ BEGIN_CS(7);
+ OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, 3);
+ OUT_CS(1);
+ OUT_CS(r300->vertex_info.size |
+ (r300->vertex_info.size << 8));
+ OUT_CS(r300->vbo_offset);
+ OUT_CS_RELOC(r300->vbo, 0, RADEON_GEM_DOMAIN_GTT, 0, 0);
+ END_CS;
+}
- BEGIN_CS(26);
- OUT_CS_REG(R300_VAP_VTX_SIZE, vertex_info->vinfo.size);
+void r300_emit_vertex_stream_state(struct r300_context* r300,
+ unsigned size, void* state)
+{
+ struct r300_vertex_stream_state *streams =
+ (struct r300_vertex_stream_state*)state;
+ unsigned i;
+ CS_LOCALS(r300);
- OUT_CS_REG_SEQ(R300_VAP_VTX_STATE_CNTL, 2);
- OUT_CS(vertex_info->vinfo.hwfmt[0]);
- OUT_CS(vertex_info->vinfo.hwfmt[1]);
- OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2);
- OUT_CS(vertex_info->vinfo.hwfmt[2]);
- OUT_CS(vertex_info->vinfo.hwfmt[3]);
- for (i = 0; i < 4; i++) {
- DBG(r300, DBG_DRAW, " : hwfmt%d: 0x%08x\n", i,
- vertex_info->vinfo.hwfmt[i]);
- }
+ DBG(r300, DBG_DRAW, "r300: PSC emit:\n");
- OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0, 8);
- for (i = 0; i < 8; i++) {
- OUT_CS(vertex_info->vap_prog_stream_cntl[i]);
+ BEGIN_CS(size);
+ OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0, streams->count);
+ for (i = 0; i < streams->count; i++) {
+ OUT_CS(streams->vap_prog_stream_cntl[i]);
DBG(r300, DBG_DRAW, " : prog_stream_cntl%d: 0x%08x\n", i,
- vertex_info->vap_prog_stream_cntl[i]);
+ streams->vap_prog_stream_cntl[i]);
}
- OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0, 8);
- for (i = 0; i < 8; i++) {
- OUT_CS(vertex_info->vap_prog_stream_cntl_ext[i]);
+ OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0, streams->count);
+ for (i = 0; i < streams->count; i++) {
+ OUT_CS(streams->vap_prog_stream_cntl_ext[i]);
DBG(r300, DBG_DRAW, " : prog_stream_cntl_ext%d: 0x%08x\n", i,
- vertex_info->vap_prog_stream_cntl_ext[i]);
+ streams->vap_prog_stream_cntl_ext[i]);
}
END_CS;
}
+void r300_emit_vap_output_state(struct r300_context* r300,
+ unsigned size, void* state)
+{
+ struct r300_vap_output_state *vap_out_state =
+ (struct r300_vap_output_state*)state;
+ CS_LOCALS(r300);
+
+ DBG(r300, DBG_DRAW, "r300: VAP emit:\n");
-void r300_emit_vertex_program_code(struct r300_context* r300,
- struct r300_vertex_program_code* code)
+ BEGIN_CS(size);
+ OUT_CS_REG_SEQ(R300_VAP_VTX_STATE_CNTL, 2);
+ OUT_CS(vap_out_state->vap_vtx_state_cntl);
+ OUT_CS(vap_out_state->vap_vsm_vtx_assm);
+ OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2);
+ OUT_CS(vap_out_state->vap_out_vtx_fmt[0]);
+ OUT_CS(vap_out_state->vap_out_vtx_fmt[1]);
+ END_CS;
+}
+
+void r300_emit_pvs_flush(struct r300_context* r300, unsigned size, void* state)
{
- int i;
+ CS_LOCALS(r300);
+
+ BEGIN_CS(size);
+ OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0);
+ END_CS;
+}
+
+void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state)
+{
+ struct r300_vertex_shader* vs = (struct r300_vertex_shader*)state;
+ struct r300_vertex_program_code* code = &vs->code;
struct r300_screen* r300screen = r300_screen(r300->context.screen);
unsigned instruction_count = code->length / 4;
+ unsigned i;
+
+ unsigned vtx_mem_size = r300screen->caps->is_r500 ? 128 : 72;
+ unsigned input_count = MAX2(util_bitcount(code->InputsRead), 1);
+ unsigned output_count = MAX2(util_bitcount(code->OutputsWritten), 1);
+ unsigned temp_count = MAX2(code->num_temporaries, 1);
- int vtx_mem_size = r300screen->caps->is_r500 ? 128 : 72;
- int input_count = MAX2(util_bitcount(code->InputsRead), 1);
- int output_count = MAX2(util_bitcount(code->OutputsWritten), 1);
- int temp_count = MAX2(code->num_temporaries, 1);
- int pvs_num_slots = MIN3(vtx_mem_size / input_count,
- vtx_mem_size / output_count, 10);
- int pvs_num_controllers = MIN2(vtx_mem_size / temp_count, 6);
+ unsigned pvs_num_slots = MIN3(vtx_mem_size / input_count,
+ vtx_mem_size / output_count, 10);
+ unsigned pvs_num_controllers = MIN2(vtx_mem_size / temp_count, 6);
CS_LOCALS(r300);
if (!r300screen->caps->has_tcl) {
- debug_printf("r300: Implementation error: emit_vertex_shader called,"
+ debug_printf("r300: Implementation error: emit_vs_state called,"
" but has_tcl is FALSE!\n");
return;
}
- BEGIN_CS(9 + code->length);
+ BEGIN_CS(size);
/* R300_VAP_PVS_CODE_CNTL_0
* R300_VAP_PVS_CONST_CNTL
* R300_VAP_PVS_CODE_CNTL_1
@@ -888,8 +911,9 @@ void r300_emit_vertex_program_code(struct r300_context* r300,
OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, 0);
OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, code->length);
- for (i = 0; i < code->length; i++)
+ for (i = 0; i < code->length; i++) {
OUT_CS(code->body.d[i]);
+ }
OUT_CS_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(pvs_num_slots) |
R300_PVS_NUM_CNTLRS(pvs_num_controllers) |
@@ -899,12 +923,6 @@ void r300_emit_vertex_program_code(struct r300_context* r300,
END_CS;
}
-void r300_emit_vertex_shader(struct r300_context* r300,
- struct r300_vertex_shader* vs)
-{
- r300_emit_vertex_program_code(r300, &vs->code);
-}
-
void r300_emit_vs_constant_buffer(struct r300_context* r300,
struct rc_constant_list* constants)
{
@@ -913,7 +931,7 @@ void r300_emit_vs_constant_buffer(struct r300_context* r300,
CS_LOCALS(r300);
if (!r300screen->caps->has_tcl) {
- debug_printf("r300: Implementation error: emit_vertex_shader called,"
+ debug_printf("r300: Implementation error: emit_vs_constant_buffer called,"
" but has_tcl is FALSE!\n");
return;
}
@@ -938,83 +956,56 @@ void r300_emit_vs_constant_buffer(struct r300_context* r300,
END_CS;
}
-void r300_emit_viewport_state(struct r300_context* r300, void* state)
+void r300_emit_viewport_state(struct r300_context* r300,
+ unsigned size, void* state)
{
struct r300_viewport_state* viewport = (struct r300_viewport_state*)state;
CS_LOCALS(r300);
- if (r300->tcl_bypass) {
- BEGIN_CS(2);
- OUT_CS_REG(R300_VAP_VTE_CNTL, 0);
- END_CS;
- } else {
- BEGIN_CS(9);
- OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6);
- OUT_CS_32F(viewport->xscale);
- OUT_CS_32F(viewport->xoffset);
- OUT_CS_32F(viewport->yscale);
- OUT_CS_32F(viewport->yoffset);
- OUT_CS_32F(viewport->zscale);
- OUT_CS_32F(viewport->zoffset);
- OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control);
- END_CS;
- }
-}
-
-void r300_emit_texture_count(struct r300_context* r300)
-{
- uint32_t tx_enable = 0;
- int i;
- CS_LOCALS(r300);
-
- /* Notice that texture_count and sampler_count are just sizes
- * of the respective arrays. We still have to check for the individual
- * elements. */
- for (i = 0; i < MIN2(r300->sampler_count, r300->texture_count); i++) {
- if (r300->textures[i]) {
- tx_enable |= 1 << i;
- }
- }
-
- BEGIN_CS(2);
- OUT_CS_REG(R300_TX_ENABLE, tx_enable);
- END_CS;
-
+ BEGIN_CS(size);
+ OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6);
+ OUT_CS_32F(viewport->xscale);
+ OUT_CS_32F(viewport->xoffset);
+ OUT_CS_32F(viewport->yscale);
+ OUT_CS_32F(viewport->yoffset);
+ OUT_CS_32F(viewport->zscale);
+ OUT_CS_32F(viewport->zoffset);
+ OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control);
+ END_CS;
}
-void r300_emit_ztop_state(struct r300_context* r300, void* state)
+void r300_emit_ztop_state(struct r300_context* r300,
+ unsigned size, void* state)
{
struct r300_ztop_state* ztop = (struct r300_ztop_state*)state;
CS_LOCALS(r300);
- BEGIN_CS(2);
+ BEGIN_CS(size);
OUT_CS_REG(R300_ZB_ZTOP, ztop->z_buffer_top);
END_CS;
}
-void r300_flush_textures(struct r300_context* r300)
+void r300_emit_texture_cache_inval(struct r300_context* r300, unsigned size, void* state)
{
CS_LOCALS(r300);
- BEGIN_CS(2);
+ BEGIN_CS(size);
OUT_CS_REG(R300_TX_INVALTAGS, 0);
END_CS;
}
-static void r300_flush_pvs(struct r300_context* r300)
-{
- CS_LOCALS(r300);
-
- BEGIN_CS(2);
- OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0);
- END_CS;
-}
-
-void r300_emit_buffer_validate(struct r300_context *r300)
+void r300_emit_buffer_validate(struct r300_context *r300,
+ boolean do_validate_vertex_buffers,
+ struct pipe_buffer *index_buffer)
{
struct pipe_framebuffer_state* fb =
(struct pipe_framebuffer_state*)r300->fb_state.state;
+ struct r300_textures_state *texstate =
+ (struct r300_textures_state*)r300->textures_state.state;
struct r300_texture* tex;
+ struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
+ struct pipe_vertex_element *velem = r300->vertex_element;
+ struct pipe_buffer *pbuf;
unsigned i;
boolean invalid = FALSE;
@@ -1043,9 +1034,9 @@ validate:
}
}
/* ...textures... */
- for (i = 0; i < r300->texture_count; i++) {
- tex = r300->textures[i];
- if (!tex)
+ for (i = 0; i < texstate->count; i++) {
+ tex = texstate->textures[i];
+ if (!tex || !texstate->sampler_states[i])
continue;
if (!r300->winsys->add_buffer(r300->winsys, tex->buffer,
RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0)) {
@@ -1061,16 +1052,35 @@ validate:
goto validate;
}
}
- /* ...and vertex buffer. */
+ /* ...vertex buffer for SWTCL path... */
if (r300->vbo) {
if (!r300->winsys->add_buffer(r300->winsys, r300->vbo,
RADEON_GEM_DOMAIN_GTT, 0)) {
r300->context.flush(&r300->context, 0, NULL);
goto validate;
}
- } else {
- /* debug_printf("No VBO while emitting dirty state!\n"); */
}
+ /* ...vertex buffers for HWTCL path... */
+ if (do_validate_vertex_buffers) {
+ for (i = 0; i < r300->vertex_element_count; i++) {
+ pbuf = vbuf[velem[i].vertex_buffer_index].buffer;
+
+ if (!r300->winsys->add_buffer(r300->winsys, pbuf,
+ RADEON_GEM_DOMAIN_GTT, 0)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ goto validate;
+ }
+ }
+ }
+ /* ...and index buffer for HWTCL path. */
+ if (index_buffer) {
+ if (!r300->winsys->add_buffer(r300->winsys, index_buffer,
+ RADEON_GEM_DOMAIN_GTT, 0)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ goto validate;
+ }
+ }
+
if (!r300->winsys->validate(r300->winsys)) {
r300->context.flush(&r300->context, 0, NULL);
if (invalid) {
@@ -1083,16 +1093,10 @@ validate:
}
}
-/* Emit all dirty state. */
-void r300_emit_dirty_state(struct r300_context* r300)
+unsigned r300_get_num_dirty_dwords(struct r300_context *r300)
{
- struct r300_screen* r300screen = r300_screen(r300->context.screen);
struct r300_atom* atom;
- unsigned i, dwords = 1024;
- int dirty_tex = 0;
-
- /* Check the required number of dwords against the space remaining in the
- * current CS object. If we need more, then flush. */
+ unsigned dwords = 0;
foreach(atom, &r300->atom_list) {
if (atom->dirty || atom->always_dirty) {
@@ -1100,12 +1104,17 @@ void r300_emit_dirty_state(struct r300_context* r300)
}
}
- /* Make sure we have at least 2*1024 spare dwords. */
- /* XXX It would be nice to know the number of dwords we really need to
- * XXX emit. */
- while (!r300->winsys->check_cs(r300->winsys, dwords)) {
- r300->context.flush(&r300->context, 0, NULL);
- }
+ /* XXX This is the compensation for the non-atomized states. */
+ dwords += 1024;
+
+ return dwords;
+}
+
+/* Emit all dirty state. */
+void r300_emit_dirty_state(struct r300_context* r300)
+{
+ struct r300_screen* r300screen = r300_screen(r300->context.screen);
+ struct r300_atom* atom;
if (r300->dirty_state & R300_NEW_QUERY) {
r300_emit_query_start(r300);
@@ -1114,7 +1123,7 @@ void r300_emit_dirty_state(struct r300_context* r300)
foreach(atom, &r300->atom_list) {
if (atom->dirty || atom->always_dirty) {
- atom->emit(r300, atom->state);
+ atom->emit(r300, atom->size, atom->state);
atom->dirty = FALSE;
}
}
@@ -1140,43 +1149,9 @@ void r300_emit_dirty_state(struct r300_context* r300)
r300->dirty_state &= ~R300_NEW_FRAGMENT_SHADER_CONSTANTS;
}
- /* Samplers and textures are tracked separately but emitted together. */
- if (r300->dirty_state &
- (R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES)) {
- r300_emit_texture_count(r300);
-
- for (i = 0; i < MIN2(r300->sampler_count, r300->texture_count); i++) {
- if (r300->dirty_state &
- ((R300_NEW_SAMPLER << i) | (R300_NEW_TEXTURE << i))) {
- if (r300->textures[i]) {
- r300_emit_texture(r300,
- r300->sampler_states[i],
- r300->textures[i],
- i);
- dirty_tex |= r300->dirty_state & (R300_NEW_TEXTURE << i);
- }
- r300->dirty_state &=
- ~((R300_NEW_SAMPLER << i) | (R300_NEW_TEXTURE << i));
- }
- }
- r300->dirty_state &= ~(R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES);
- }
-
- if (dirty_tex) {
- r300_flush_textures(r300);
- }
-
- if (r300->dirty_state & (R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS)) {
- r300_flush_pvs(r300);
- }
-
- if (r300->dirty_state & R300_NEW_VERTEX_SHADER) {
- r300_emit_vertex_shader(r300, r300->vs);
- r300->dirty_state &= ~R300_NEW_VERTEX_SHADER;
- }
-
if (r300->dirty_state & R300_NEW_VERTEX_SHADER_CONSTANTS) {
- r300_emit_vs_constant_buffer(r300, &r300->vs->code.constants);
+ struct r300_vertex_shader* vs = r300->vs_state.state;
+ r300_emit_vs_constant_buffer(r300, &vs->code.constants);
r300->dirty_state &= ~R300_NEW_VERTEX_SHADER_CONSTANTS;
}
@@ -1184,8 +1159,10 @@ void r300_emit_dirty_state(struct r300_context* r300)
assert(r300->dirty_state == 0);
*/
- /* Finally, emit the VBO. */
- /* r300_emit_vertex_buffer(r300); */
+ /* Emit the VBO for SWTCL. */
+ if (!r300screen->caps->has_tcl) {
+ r300_emit_vertex_buffer(r300);
+ }
r300->dirty_hw++;
}
diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h
index 6b96d9b57c..449e640a88 100644
--- a/src/gallium/drivers/r300/r300_emit.h
+++ b/src/gallium/drivers/r300/r300_emit.h
@@ -31,13 +31,17 @@ struct r300_vertex_program_code;
void r300_emit_aos(struct r300_context* r300, unsigned offset);
-void r300_emit_blend_state(struct r300_context* r300, void* state);
+void r300_emit_blend_state(struct r300_context* r300,
+ unsigned size, void* state);
-void r300_emit_blend_color_state(struct r300_context* r300, void* state);
+void r300_emit_blend_color_state(struct r300_context* r300,
+ unsigned size, void* state);
-void r300_emit_clip_state(struct r300_context* r300, void* state);
+void r300_emit_clip_state(struct r300_context* r300,
+ unsigned size, void* state);
-void r300_emit_dsa_state(struct r300_context* r300, void* state);
+void r300_emit_dsa_state(struct r300_context* r300,
+ unsigned size, void* state);
void r300_emit_fragment_program_code(struct r300_context* r300,
struct rX00_fragment_program_code* generic_code);
@@ -51,48 +55,54 @@ void r500_emit_fragment_program_code(struct r300_context* r300,
void r500_emit_fs_constant_buffer(struct r300_context* r300,
struct rc_constant_list* constants);
-void r300_emit_fb_state(struct r300_context* r300, void* state);
+void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state);
void r300_emit_query_begin(struct r300_context* r300,
struct r300_query* query);
void r300_emit_query_end(struct r300_context* r300);
-void r300_emit_rs_state(struct r300_context* r300, void* state);
+void r300_emit_rs_state(struct r300_context* r300, unsigned size, void* state);
-void r300_emit_rs_block_state(struct r300_context* r300, void* state);
+void r300_emit_rs_block_state(struct r300_context* r300,
+ unsigned size, void* state);
-void r300_emit_scissor_state(struct r300_context* r300, void* state);
+void r300_emit_scissor_state(struct r300_context* r300,
+ unsigned size, void* state);
-void r300_emit_texture(struct r300_context* r300,
- struct r300_sampler_state* sampler,
- struct r300_texture* tex,
- unsigned offset);
+void r300_emit_textures_state(struct r300_context *r300,
+ unsigned size, void *state);
void r300_emit_vertex_buffer(struct r300_context* r300);
-void r300_emit_vertex_format_state(struct r300_context* r300, void* state);
+void r300_emit_vertex_stream_state(struct r300_context* r300,
+ unsigned size, void* state);
-void r300_emit_vertex_program_code(struct r300_context* r300,
- struct r300_vertex_program_code* code);
+void r300_emit_vap_output_state(struct r300_context* r300,
+ unsigned size, void* state);
void r300_emit_vs_constant_buffer(struct r300_context* r300,
struct rc_constant_list* constants);
-void r300_emit_vertex_shader(struct r300_context* r300,
- struct r300_vertex_shader* vs);
+void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state);
-void r300_emit_viewport_state(struct r300_context* r300, void* state);
+void r300_emit_viewport_state(struct r300_context* r300,
+ unsigned size, void* state);
-void r300_emit_texture_count(struct r300_context* r300);
+void r300_emit_ztop_state(struct r300_context* r300,
+ unsigned size, void* state);
-void r300_emit_ztop_state(struct r300_context* r300, void* state);
+void r300_emit_pvs_flush(struct r300_context* r300, unsigned size, void* state);
-void r300_flush_textures(struct r300_context* r300);
+void r300_emit_texture_cache_inval(struct r300_context* r300, unsigned size, void* state);
+
+unsigned r300_get_num_dirty_dwords(struct r300_context *r300);
/* Emit all dirty state. */
void r300_emit_dirty_state(struct r300_context* r300);
-void r300_emit_buffer_validate(struct r300_context *r300);
+void r300_emit_buffer_validate(struct r300_context *r300,
+ boolean do_validate_vertex_buffers,
+ struct pipe_buffer *index_buffer);
#endif /* R300_EMIT_H */
diff --git a/src/gallium/drivers/r300/r300_flush.c b/src/gallium/drivers/r300/r300_flush.c
index e37d309270..70de152713 100644
--- a/src/gallium/drivers/r300/r300_flush.c
+++ b/src/gallium/drivers/r300/r300_flush.c
@@ -61,6 +61,12 @@ static void r300_flush(struct pipe_context* pipe,
atom->dirty = TRUE;
}
}
+
+ /* Unmark HWTCL state for SWTCL. */
+ if (!r300_screen(pipe->screen)->caps->has_tcl) {
+ r300->vs_state.dirty = FALSE;
+ r300->dirty_state &= ~R300_NEW_VERTEX_SHADER_CONSTANTS;
+ }
}
/* reset flushed query */
diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c
index ae4c62b2f1..9e71e61c30 100644
--- a/src/gallium/drivers/r300/r300_fs.c
+++ b/src/gallium/drivers/r300/r300_fs.c
@@ -133,10 +133,13 @@ static void get_compare_state(
struct r300_fragment_program_external_state* state,
unsigned shadow_samplers)
{
+ struct r300_textures_state *texstate =
+ (struct r300_textures_state*)r300->textures_state.state;
+
memset(state, 0, sizeof(*state));
- for (int i = 0; i < r300->sampler_count; i++) {
- struct r300_sampler_state* s = r300->sampler_states[i];
+ for (int i = 0; i < texstate->sampler_count; i++) {
+ struct r300_sampler_state* s = texstate->sampler_states[i];
if (s && s->state.compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
/* XXX Gallium doesn't provide us with any information regarding
@@ -204,6 +207,7 @@ static void r300_translate_fragment_shader(
DBG(r300, DBG_FP, "r300: Error compiling fragment program: %s\n",
compiler.Base.ErrorMsg);
assert(0);
+ abort();
}
/* And, finally... */
diff --git a/src/gallium/drivers/r300/r300_reg.h b/src/gallium/drivers/r300/r300_reg.h
index a049da69e2..a249e8b36b 100644
--- a/src/gallium/drivers/r300/r300_reg.h
+++ b/src/gallium/drivers/r300/r300_reg.h
@@ -113,11 +113,14 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/* index size - when not set the indices are assumed to be 16 bit */
# define R300_VAP_VF_CNTL__INDEX_SIZE_32bit (1<<11)
+# define R500_VAP_VF_CNTL__USE_ALT_NUM_VERTS (1<<14)
/* number of vertices */
# define R300_VAP_VF_CNTL__NUM_VERTICES__SHIFT 16
#define R500_VAP_INDEX_OFFSET 0x208c
+#define R500_VAP_ALT_NUM_VERTICES 0x2088
+
#define R300_VAP_OUTPUT_VTX_FMT_0 0x2090
# define R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT (1<<0)
# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT (1<<1)
diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c
index 1850a6f247..d0e06ade40 100644
--- a/src/gallium/drivers/r300/r300_render.c
+++ b/src/gallium/drivers/r300/r300_render.c
@@ -42,6 +42,9 @@
/* r300_render: Vertex and index buffer primitive emission. */
#define R300_MAX_VBO_SIZE (1024 * 1024)
+/* XXX The DRM rejects VAP_ALT_NUM_VERTICES.. */
+//#define ENABLE_ALT_NUM_VERTS
+
uint32_t r300_translate_primitive(unsigned prim)
{
switch (prim) {
@@ -115,6 +118,18 @@ static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300,
return color_control;
}
+/* Check if the requested number of dwords is available in the CS and
+ * if not, flush. Return TRUE if the flush occured. */
+static boolean r300_reserve_cs_space(struct r300_context *r300,
+ unsigned dwords)
+{
+ if (!r300->winsys->check_cs(r300->winsys, dwords)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ return TRUE;
+ }
+ return FALSE;
+}
+
static boolean immd_is_good_idea(struct r300_context *r300,
unsigned count)
{
@@ -129,7 +144,7 @@ static void r300_emit_draw_arrays_immediate(struct r300_context *r300,
struct pipe_vertex_element* velem;
struct pipe_vertex_buffer* vbuf;
unsigned vertex_element_count = r300->velems->count;
- unsigned i, v, vbi, dw, elem_offset;
+ unsigned i, v, vbi, dw, elem_offset, dwords;
/* Size of the vertex, in dwords. */
unsigned vertex_size = 0;
@@ -168,9 +183,13 @@ static void r300_emit_draw_arrays_immediate(struct r300_context *r300,
}
}
+ dwords = 10 + count * vertex_size;
+
+ r300_reserve_cs_space(r300, r300_get_num_dirty_dwords(r300) + dwords);
+ r300_emit_buffer_validate(r300, FALSE, NULL);
r300_emit_dirty_state(r300);
- BEGIN_CS(10 + count * vertex_size);
+ BEGIN_CS(dwords);
OUT_CS_REG(R300_GA_COLOR_CONTROL,
r300_provoking_vertex_fixes(r300, mode));
OUT_CS_REG(R300_VAP_VTX_SIZE, vertex_size);
@@ -210,16 +229,28 @@ static void r300_emit_draw_arrays(struct r300_context *r300,
unsigned mode,
unsigned count)
{
+#if defined(ENABLE_ALT_NUM_VERTS)
+ boolean alt_num_verts = count > 65535;
+#else
+ boolean alt_num_verts = FALSE;
+#endif
CS_LOCALS(r300);
- BEGIN_CS(8);
+ if (alt_num_verts) {
+ assert(count < (1 << 24));
+ BEGIN_CS(10);
+ OUT_CS_REG(R500_VAP_ALT_NUM_VERTICES, count);
+ } else {
+ BEGIN_CS(8);
+ }
OUT_CS_REG(R300_GA_COLOR_CONTROL,
r300_provoking_vertex_fixes(r300, mode));
OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0);
OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count - 1);
OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) |
- r300_translate_primitive(mode));
+ r300_translate_primitive(mode) |
+ (alt_num_verts ? R500_VAP_VF_CNTL__USE_ALT_NUM_VERTS : 0));
END_CS;
}
@@ -234,41 +265,54 @@ static void r300_emit_draw_elements(struct r300_context *r300,
{
uint32_t count_dwords;
uint32_t offset_dwords = indexSize * start / sizeof(uint32_t);
+#if defined(ENABLE_ALT_NUM_VERTS)
+ boolean alt_num_verts = count > 65535;
+#else
+ boolean alt_num_verts = FALSE;
+#endif
CS_LOCALS(r300);
- /* XXX most of these are stupid */
- assert(indexSize == 4 || indexSize == 2);
assert((start * indexSize) % 4 == 0);
- assert(offset_dwords == 0);
+ assert(count < (1 << 24));
+
+ DBG(r300, DBG_DRAW, "r300: Indexbuf of %u indices, min %u max %u\n",
+ count, minIndex, maxIndex);
+
+ maxIndex = MIN2(maxIndex, r300->vertex_buffer_max_index);
- BEGIN_CS(14);
+ if (alt_num_verts) {
+ BEGIN_CS(16);
+ OUT_CS_REG(R500_VAP_ALT_NUM_VERTICES, count);
+ } else {
+ BEGIN_CS(14);
+ }
OUT_CS_REG(R300_GA_COLOR_CONTROL,
r300_provoking_vertex_fixes(r300, mode));
OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, minIndex);
OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, maxIndex);
OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 0);
if (indexSize == 4) {
- count_dwords = count + start;
+ count_dwords = count;
OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
R300_VAP_VF_CNTL__INDEX_SIZE_32bit |
- r300_translate_primitive(mode));
+ r300_translate_primitive(mode) |
+ (alt_num_verts ? R500_VAP_VF_CNTL__USE_ALT_NUM_VERTS : 0));
} else {
- count_dwords = (count + start + 1) / 2;
+ count_dwords = (count + 1) / 2;
OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
- r300_translate_primitive(mode));
+ r300_translate_primitive(mode) |
+ (alt_num_verts ? R500_VAP_VF_CNTL__USE_ALT_NUM_VERTS : 0));
}
/* INDX_BUFFER is a truly special packet3.
* Unlike most other packet3, where the offset is after the count,
* the order is reversed, so the relocation ends up carrying the
* size of the indexbuf instead of the offset.
- *
- * XXX Fix offset
*/
OUT_CS_PKT3(R300_PACKET3_INDX_BUFFER, 2);
OUT_CS(R300_INDX_BUFFER_ONE_REG_WR | (R300_VAP_PORT_IDX0 >> 2) |
(0 << R300_INDX_BUFFER_SKIP_SHIFT));
- OUT_CS(offset_dwords);
+ OUT_CS(offset_dwords << 2);
OUT_CS_RELOC(indexBuffer, count_dwords,
RADEON_GEM_DOMAIN_GTT, 0, 0);
@@ -343,48 +387,52 @@ void r300_draw_range_elements(struct pipe_context* pipe,
{
struct r300_context* r300 = r300_context(pipe);
struct pipe_buffer* orgIndexBuffer = indexBuffer;
+#if defined(ENABLE_ALT_NUM_VERTS)
+ boolean alt_num_verts = r300_screen(pipe->screen)->caps->is_r500 &&
+ count > 65536;
+#else
+ boolean alt_num_verts = FALSE;
+#endif
+ unsigned short_count;
if (!u_trim_pipe_prim(mode, &count)) {
return;
}
- if (count > 65535) {
- /* XXX: use aux/indices functions to split this into smaller
- * primitives.
- */
- return;
- }
-
- r300_update_derived_state(r300);
-
- r300_emit_buffer_validate(r300);
-
- if (!r300_setup_vertex_buffers(r300)) {
- return;
- }
-
if (indexSize == 1) {
r300_shorten_ubyte_elts(r300, &indexBuffer, count);
indexSize = 2;
}
- if (!r300->winsys->add_buffer(r300->winsys, indexBuffer,
- RADEON_GEM_DOMAIN_GTT, 0)) {
- goto cleanup;
- }
-
- if (!r300->winsys->validate(r300->winsys)) {
- goto cleanup;
- }
+ r300_update_derived_state(r300);
+ /* 128 dwords for emit_aos and emit_draw_elements */
+ r300_reserve_cs_space(r300, r300_get_num_dirty_dwords(r300) + 128);
+ r300_emit_buffer_validate(r300, TRUE, indexBuffer);
r300_emit_dirty_state(r300);
-
r300_emit_aos(r300, 0);
- r300_emit_draw_elements(r300, indexBuffer, indexSize, minIndex, maxIndex,
- mode, start, count);
+ if (alt_num_verts || count <= 65535) {
+ r300_emit_draw_elements(r300, indexBuffer, indexSize, minIndex,
+ maxIndex, mode, start, count);
+ } else {
+ do {
+ short_count = MIN2(count, 65534);
+ r300_emit_draw_elements(r300, indexBuffer, indexSize, minIndex,
+ maxIndex, mode, start, short_count);
+
+ start += short_count;
+ count -= short_count;
+
+ /* 16 spare dwords are enough for emit_draw_elements. */
+ if (count && r300_reserve_cs_space(r300, 16)) {
+ r300_emit_buffer_validate(r300, TRUE, indexBuffer);
+ r300_emit_dirty_state(r300);
+ r300_emit_aos(r300, 0);
+ }
+ } while (count);
+ }
-cleanup:
if (indexBuffer != orgIndexBuffer) {
pipe->screen->buffer_destroy(indexBuffer);
}
@@ -396,40 +444,60 @@ void r300_draw_elements(struct pipe_context* pipe,
unsigned indexSize, unsigned mode,
unsigned start, unsigned count)
{
- pipe->draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0,
- mode, start, count);
+ struct r300_context *r300 = r300_context(pipe);
+
+ pipe->draw_range_elements(pipe, indexBuffer, indexSize, 0,
+ r300->vertex_buffer_max_index,
+ mode, start, count);
}
void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
unsigned start, unsigned count)
{
struct r300_context* r300 = r300_context(pipe);
+#if defined(ENABLE_ALT_NUM_VERTS)
+ boolean alt_num_verts = r300_screen(pipe->screen)->caps->is_r500 &&
+ count > 65536;
+#else
+ boolean alt_num_verts = FALSE;
+#endif
+ unsigned short_count;
if (!u_trim_pipe_prim(mode, &count)) {
return;
}
- if (count > 65535) {
- /* XXX: driver needs to handle this -- use the functions in
- * aux/indices to split this into several smaller primitives.
- */
- return;
- }
-
r300_update_derived_state(r300);
- r300_emit_buffer_validate(r300);
-
if (immd_is_good_idea(r300, count)) {
r300_emit_draw_arrays_immediate(r300, mode, start, count);
} else {
- if (!r300_setup_vertex_buffers(r300)) {
- return;
- }
-
+ /* Make sure there are at least 128 spare dwords in the command buffer.
+ * (most of it being consumed by emit_aos) */
+ r300_reserve_cs_space(r300, r300_get_num_dirty_dwords(r300) + 128);
+ r300_emit_buffer_validate(r300, TRUE, NULL);
r300_emit_dirty_state(r300);
- r300_emit_aos(r300, start);
- r300_emit_draw_arrays(r300, mode, count);
+
+ if (alt_num_verts || count <= 65535) {
+ r300_emit_aos(r300, start);
+ r300_emit_draw_arrays(r300, mode, count);
+ } else {
+ do {
+ short_count = MIN2(count, 65535);
+ r300_emit_aos(r300, start);
+ r300_emit_draw_arrays(r300, mode, short_count);
+
+ start += short_count;
+ count -= short_count;
+
+ /* Again, we emit both AOS and draw_arrays so there should be
+ * at least 128 spare dwords. */
+ if (count && r300_reserve_cs_space(r300, 128)) {
+ r300_emit_buffer_validate(r300, TRUE, NULL);
+ r300_emit_dirty_state(r300);
+ }
+ } while (count);
+ }
}
}
@@ -559,7 +627,7 @@ r300_render_get_vertex_info(struct vbuf_render* render)
r300_update_derived_state(r300);
- return (struct vertex_info*)r300->vertex_format_state.state;
+ return &r300->vertex_info;
}
static boolean r300_render_allocate_vertices(struct vbuf_render* render,
@@ -644,6 +712,8 @@ static void r300_render_draw_arrays(struct vbuf_render* render,
CS_LOCALS(r300);
+ r300_reserve_cs_space(r300, r300_get_num_dirty_dwords(r300) + 2);
+ r300_emit_buffer_validate(r300, FALSE, NULL);
r300_emit_dirty_state(r300);
DBG(r300, DBG_DRAW, "r300: Doing vbuf render, count %d\n", count);
@@ -662,12 +732,15 @@ static void r300_render_draw(struct vbuf_render* render,
struct r300_render* r300render = r300_render(render);
struct r300_context* r300 = r300render->r300;
int i;
+ unsigned dwords = 2 + (count+1)/2;
CS_LOCALS(r300);
+ r300_reserve_cs_space(r300, r300_get_num_dirty_dwords(r300) + dwords);
+ r300_emit_buffer_validate(r300, FALSE, NULL);
r300_emit_dirty_state(r300);
- BEGIN_CS(2 + (count+1)/2);
+ BEGIN_CS(dwords);
OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, (count+1)/2);
OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
r300render->hwprim);
diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c
index b892c084c0..5880eecd5f 100644
--- a/src/gallium/drivers/r300/r300_screen.c
+++ b/src/gallium/drivers/r300/r300_screen.c
@@ -1,5 +1,6 @@
/*
* Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Copyright 2010 Marek Olšák <maraeo@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -20,14 +21,13 @@
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
-#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_simple_screen.h"
#include "r300_context.h"
-#include "r300_screen.h"
#include "r300_texture.h"
+#include "r300_transfer.h"
#include "radeon_winsys.h"
#include "r300_winsys.h"
@@ -210,6 +210,9 @@ static boolean r300_is_format_supported(struct pipe_screen* screen,
{
uint32_t retval = 0;
boolean is_r500 = r300_screen(screen)->caps->is_r500;
+ boolean is_z24 = format == PIPE_FORMAT_X8Z24_UNORM ||
+ format == PIPE_FORMAT_S8Z24_UNORM;
+ boolean is_color2101010 = format == PIPE_FORMAT_R10G10B10A2_UNORM;
if (target >= PIPE_MAX_TEXTURE_TYPES) {
debug_printf("r300: Implementation error: Received bogus texture "
@@ -217,154 +220,36 @@ static boolean r300_is_format_supported(struct pipe_screen* screen,
return FALSE;
}
- switch (format) {
- /* Supported formats. */
- /* Colorbuffer */
- case PIPE_FORMAT_A8_UNORM:
- case PIPE_FORMAT_L8_UNORM:
- retval = usage &
- (PIPE_TEXTURE_USAGE_RENDER_TARGET |
- PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
- PIPE_TEXTURE_USAGE_PRIMARY);
- break;
-
- /* Texture */
- case PIPE_FORMAT_A8R8G8B8_SRGB:
- case PIPE_FORMAT_R8G8B8A8_SRGB:
- case PIPE_FORMAT_DXT1_RGB:
- case PIPE_FORMAT_DXT1_RGBA:
- case PIPE_FORMAT_DXT3_RGBA:
- case PIPE_FORMAT_DXT5_RGBA:
- case PIPE_FORMAT_YCBCR:
- case PIPE_FORMAT_L8_SRGB:
- case PIPE_FORMAT_A8L8_SRGB:
- case PIPE_FORMAT_A8L8_UNORM:
- retval = usage & PIPE_TEXTURE_USAGE_SAMPLER;
- break;
-
- /* Colorbuffer or texture */
- case PIPE_FORMAT_R5G6B5_UNORM:
- case PIPE_FORMAT_A1R5G5B5_UNORM:
- case PIPE_FORMAT_A4R4G4B4_UNORM:
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_X8R8G8B8_UNORM:
- case PIPE_FORMAT_R8G8B8A8_UNORM:
- case PIPE_FORMAT_R8G8B8X8_UNORM:
- case PIPE_FORMAT_I8_UNORM:
- retval = usage &
- (PIPE_TEXTURE_USAGE_RENDER_TARGET |
- PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
- PIPE_TEXTURE_USAGE_PRIMARY |
- PIPE_TEXTURE_USAGE_SAMPLER);
- break;
-
- /* Z buffer or texture */
- case PIPE_FORMAT_Z16_UNORM:
- retval = usage &
- (PIPE_TEXTURE_USAGE_DEPTH_STENCIL |
- PIPE_TEXTURE_USAGE_SAMPLER);
- break;
-
- /* 24bit Z buffer can only be used as a texture on R500. */
- case PIPE_FORMAT_Z24X8_UNORM:
- /* Z buffer with stencil or texture */
- case PIPE_FORMAT_Z24S8_UNORM:
- retval = usage &
- (PIPE_TEXTURE_USAGE_DEPTH_STENCIL |
- (is_r500 ? PIPE_TEXTURE_USAGE_SAMPLER : 0));
- break;
-
- /* Definitely unsupported formats. */
- /* Non-usable Z buffer/stencil formats. */
- case PIPE_FORMAT_Z32_UNORM:
- case PIPE_FORMAT_S8Z24_UNORM:
- case PIPE_FORMAT_X8Z24_UNORM:
- SCREEN_DBG(r300_screen(screen), DBG_TEX,
- "r300: Note: Got unsupported format: %s in %s\n",
- util_format_name(format), __FUNCTION__);
- return FALSE;
-
- /* XXX Add all remaining gallium-supported formats,
- * see util/u_format.csv. */
-
- default:
- /* Unknown format... */
- debug_printf("r300: Warning: Got unknown format: %s in %s\n",
- util_format_name(format), __FUNCTION__);
- break;
+ /* Check sampler format support. */
+ if ((usage & PIPE_TEXTURE_USAGE_SAMPLER) &&
+ /* Z24 cannot be sampled from on non-r5xx. */
+ (is_r500 || !is_z24) &&
+ r300_is_sampler_format_supported(format)) {
+ retval |= PIPE_TEXTURE_USAGE_SAMPLER;
}
- /* If usage was a mask that contained multiple bits, and not all of them
- * are supported, this will catch that and return FALSE.
- * e.g. usage = 2 | 4; retval = 4; (retval >= usage) == FALSE
- *
- * This also returns FALSE for any unknown formats.
- */
- return (retval >= usage);
-}
-
-static struct pipe_transfer*
-r300_get_tex_transfer(struct pipe_screen *screen,
- struct pipe_texture *texture,
- unsigned face, unsigned level, unsigned zslice,
- enum pipe_transfer_usage usage, unsigned x, unsigned y,
- unsigned w, unsigned h)
-{
- struct r300_texture *tex = (struct r300_texture *)texture;
- struct r300_transfer *trans;
- struct r300_screen *rscreen = r300_screen(screen);
- unsigned offset;
-
- offset = r300_texture_get_offset(tex, level, zslice, face); /* in bytes */
-
- trans = CALLOC_STRUCT(r300_transfer);
- if (trans) {
- pipe_texture_reference(&trans->transfer.texture, texture);
- trans->transfer.x = x;
- trans->transfer.y = y;
- trans->transfer.width = w;
- trans->transfer.height = h;
- trans->transfer.stride = r300_texture_get_stride(rscreen, tex, level);
- trans->transfer.usage = usage;
- trans->transfer.zslice = zslice;
- trans->transfer.face = face;
-
- trans->offset = offset;
+ /* Check colorbuffer format support. */
+ if ((usage & (PIPE_TEXTURE_USAGE_RENDER_TARGET |
+ PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
+ PIPE_TEXTURE_USAGE_SCANOUT |
+ PIPE_TEXTURE_USAGE_SHARED)) &&
+ /* 2101010 cannot be rendered to on non-r5xx. */
+ (is_r500 || !is_color2101010) &&
+ r300_is_colorbuffer_format_supported(format)) {
+ retval |= usage &
+ (PIPE_TEXTURE_USAGE_RENDER_TARGET |
+ PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
+ PIPE_TEXTURE_USAGE_SCANOUT |
+ PIPE_TEXTURE_USAGE_SHARED);
}
- return &trans->transfer;
-}
-
-static void
-r300_tex_transfer_destroy(struct pipe_transfer *trans)
-{
- pipe_texture_reference(&trans->texture, NULL);
- FREE(trans);
-}
-
-static void* r300_transfer_map(struct pipe_screen* screen,
- struct pipe_transfer* transfer)
-{
- struct r300_texture* tex = (struct r300_texture*)transfer->texture;
- char* map;
- enum pipe_format format = tex->tex.format;
- map = pipe_buffer_map(screen, tex->buffer,
- pipe_transfer_buffer_flags(transfer));
-
- if (!map) {
- return NULL;
+ /* Check depth-stencil format support. */
+ if (usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL &&
+ r300_is_zs_format_supported(format)) {
+ retval |= PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
}
- return map + r300_transfer(transfer)->offset +
- transfer->y / util_format_get_blockheight(format) * transfer->stride +
- transfer->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
-}
-
-static void r300_transfer_unmap(struct pipe_screen* screen,
- struct pipe_transfer* transfer)
-{
- struct r300_texture* tex = (struct r300_texture*)transfer->texture;
- pipe_buffer_unmap(screen, tex->buffer);
+ return retval == usage;
}
static void r300_destroy_screen(struct pipe_screen* pscreen)
@@ -403,13 +288,11 @@ struct pipe_screen* r300_create_screen(struct radeon_winsys* radeon_winsys)
r300screen->screen.get_paramf = r300_get_paramf;
r300screen->screen.is_format_supported = r300_is_format_supported;
r300screen->screen.context_create = r300_create_context;
- r300screen->screen.get_tex_transfer = r300_get_tex_transfer;
- r300screen->screen.tex_transfer_destroy = r300_tex_transfer_destroy;
- r300screen->screen.transfer_map = r300_transfer_map;
- r300screen->screen.transfer_unmap = r300_transfer_unmap;
r300_init_screen_texture_functions(&r300screen->screen);
+ r300_init_screen_transfer_functions(&r300screen->screen);
u_simple_screen_init(&r300screen->screen);
return &r300screen->screen;
}
+
diff --git a/src/gallium/drivers/r300/r300_screen.h b/src/gallium/drivers/r300/r300_screen.h
index 502fbfa5a2..484bde6a6b 100644
--- a/src/gallium/drivers/r300/r300_screen.h
+++ b/src/gallium/drivers/r300/r300_screen.h
@@ -1,5 +1,6 @@
/*
* Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Copyright 2010 Marek Olšák <maraeo@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -27,6 +28,8 @@
#include "r300_chipset.h"
+#define R300_TEXTURE_USAGE_TRANSFER PIPE_TEXTURE_USAGE_CUSTOM
+
struct radeon_winsys;
struct r300_screen {
@@ -35,6 +38,10 @@ struct r300_screen {
struct radeon_winsys* radeon_winsys;
+ /* XXX This hack will be removed once texture transfers become part of
+ * pipe_context. */
+ struct pipe_context* ctx;
+
/* Chipset capabilities */
struct r300_capabilities* caps;
@@ -42,25 +49,14 @@ struct r300_screen {
unsigned debug;
};
-struct r300_transfer {
- /* Parent class */
- struct pipe_transfer transfer;
-
- /* Offset from start of buffer. */
- unsigned offset;
-};
/* Convenience cast wrapper. */
static INLINE struct r300_screen* r300_screen(struct pipe_screen* screen) {
return (struct r300_screen*)screen;
}
-/* Convenience cast wrapper. */
-static INLINE struct r300_transfer*
-r300_transfer(struct pipe_transfer* transfer)
-{
- return (struct r300_transfer*)transfer;
-}
+/* Creates a new r300 screen. */
+struct pipe_screen* r300_create_screen(struct radeon_winsys* radeon_winsys);
/* Debug functionality. */
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index 995664d900..7683a423f2 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -43,6 +43,12 @@
/* r300_state: Functions used to intialize state context by translating
* Gallium state objects into semi-native r300 state objects. */
+#define UPDATE_STATE(cso, atom) \
+ if (cso != atom.state) { \
+ atom.state = cso; \
+ atom.dirty = TRUE; \
+ }
+
static boolean blend_discard_if_src_alpha_0(unsigned srcRGB, unsigned srcA,
unsigned dstRGB, unsigned dstA)
{
@@ -328,8 +334,7 @@ static void r300_bind_blend_state(struct pipe_context* pipe,
{
struct r300_context* r300 = r300_context(pipe);
- r300->blend_state.state = state;
- r300->blend_state.dirty = TRUE;
+ UPDATE_STATE(state, r300->blend_state);
}
/* Free blend state. */
@@ -356,7 +361,7 @@ static void r300_set_blend_color(struct pipe_context* pipe,
(struct r300_blend_color_state*)r300->blend_color_state.state;
union util_color uc;
- util_pack_color(color->color, PIPE_FORMAT_A8R8G8B8_UNORM, &uc);
+ util_pack_color(color->color, PIPE_FORMAT_B8G8R8A8_UNORM, &uc);
state->blend_color = uc.ui;
/* XXX if FP16 blending is enabled, we should use the FP16 format */
@@ -376,6 +381,8 @@ static void r300_set_clip_state(struct pipe_context* pipe,
{
struct r300_context* r300 = r300_context(pipe);
+ r300->clip = *state;
+
if (r300_screen(pipe->screen)->caps->has_tcl) {
memcpy(r300->clip_state.state, state, sizeof(struct pipe_clip_state));
r300->clip_state.size = 29;
@@ -476,11 +483,8 @@ static void r300_bind_dsa_state(struct pipe_context* pipe,
void* state)
{
struct r300_context* r300 = r300_context(pipe);
- struct r300_screen* r300screen = r300_screen(pipe->screen);
- r300->dsa_state.state = state;
- r300->dsa_state.size = r300screen->caps->is_r500 ? 8 : 6;
- r300->dsa_state.dirty = TRUE;
+ UPDATE_STATE(state, r300->dsa_state);
}
/* Free DSA state. */
@@ -567,6 +571,7 @@ static void
{
struct r300_context* r300 = r300_context(pipe);
struct r300_screen* r300screen = r300_screen(pipe->screen);
+ struct pipe_framebuffer_state *old_state = r300->fb_state.state;
unsigned max_width, max_height;
uint32_t zbuffer_bpp = 0;
@@ -591,22 +596,30 @@ static void
return;
}
-
if (r300->draw) {
draw_flush(r300->draw);
}
- memcpy(r300->fb_state.state, state, sizeof(struct pipe_framebuffer_state));
+ r300->fb_state.dirty = TRUE;
- r300->fb_state.size = (10 * state->nr_cbufs) + (state->zsbuf ? 10 : 0) + 6;
+ /* If nr_cbufs is changed from zero to non-zero or vice versa... */
+ if (!!old_state->nr_cbufs != !!state->nr_cbufs) {
+ r300->blend_state.dirty = TRUE;
+ }
+ /* If zsbuf is set from NULL to non-NULL or vice versa.. */
+ if (!!old_state->zsbuf != !!state->zsbuf) {
+ r300->dsa_state.dirty = TRUE;
+ }
+ if (!r300->scissor_enabled) {
+ r300->scissor_state.dirty = TRUE;
+ }
r300_fb_update_tiling_flags(r300, r300->fb_state.state, state);
- /* XXX wait what */
- r300->blend_state.dirty = TRUE;
- r300->dsa_state.dirty = TRUE;
- r300->fb_state.dirty = TRUE;
- r300->scissor_state.dirty = TRUE;
+ memcpy(r300->fb_state.state, state, sizeof(struct pipe_framebuffer_state));
+
+ r300->fb_state.size = (10 * state->nr_cbufs) + (2 * (4 - state->nr_cbufs)) +
+ (state->zsbuf ? 10 : 0) + 8;
/* Polygon offset depends on the zbuffer bit depth. */
if (state->zsbuf && r300->polygon_offset_enabled) {
@@ -658,8 +671,10 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader)
r300->fs = fs;
r300_pick_fragment_shader(r300);
- if (r300->vs && r300_vertex_shader_setup_wpos(r300)) {
- r300->vertex_format_state.dirty = TRUE;
+ r300->rs_block_state.dirty = TRUE; /* Will be updated before the emission. */
+
+ if (r300->vs_state.state && r300_vertex_shader_setup_wpos(r300)) {
+ r300->vap_output_state.dirty = TRUE;
}
r300->dirty_state |= R300_NEW_FRAGMENT_SHADER | R300_NEW_FRAGMENT_SHADER_CONSTANTS;
@@ -709,32 +724,14 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
rs->vap_control_status = R300_VC_32BIT_SWAP;
#endif
- /* If bypassing TCL, or if no TCL engine is present, turn off the HW TCL.
- * Else, enable HW TCL and force Draw's TCL off. */
- if (state->bypass_vs_clip_and_viewport ||
- !r300screen->caps->has_tcl) {
+ /* If no TCL engine is present, turn off the HW TCL. */
+ if (!r300screen->caps->has_tcl) {
rs->vap_control_status |= R300_VAP_TCL_BYPASS;
}
rs->point_size = pack_float_16_6x(state->point_size) |
(pack_float_16_6x(state->point_size) << R300_POINTSIZE_X_SHIFT);
- /* Point minimum and maximum sizes. This register has to be emitted,
- * and it'd be a step backwards to put it in invariant state. */
- if (r300screen->caps->is_r500) {
- rs->point_minmax =
- ((int)(0.0 * 6.0) << R300_GA_POINT_MINMAX_MIN_SHIFT) |
- ((int)(4096.0 * 6.0) << R300_GA_POINT_MINMAX_MAX_SHIFT);
- } else if (r300screen->caps->is_r400) {
- rs->point_minmax =
- ((int)(0.0 * 6.0) << R300_GA_POINT_MINMAX_MIN_SHIFT) |
- ((int)(4021.0 * 6.0) << R300_GA_POINT_MINMAX_MAX_SHIFT);
- } else {
- rs->point_minmax =
- ((int)(0.0 * 6.0) << R300_GA_POINT_MINMAX_MIN_SHIFT) |
- ((int)(2560.0 * 6.0) << R300_GA_POINT_MINMAX_MAX_SHIFT);
- }
-
rs->line_control = pack_float_16_6x(state->line_width) |
R300_GA_LINE_CNTL_END_TYPE_COMP;
@@ -817,6 +814,7 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state)
{
struct r300_context* r300 = r300_context(pipe);
struct r300_rs_state* rs = (struct r300_rs_state*)state;
+ boolean scissor_was_enabled = r300->scissor_enabled;
if (r300->draw) {
draw_flush(r300->draw);
@@ -824,22 +822,18 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state)
}
if (rs) {
- r300->tcl_bypass = rs->rs.bypass_vs_clip_and_viewport;
r300->polygon_offset_enabled = rs->rs.offset_cw || rs->rs.offset_ccw;
+ r300->scissor_enabled = rs->rs.scissor;
} else {
- r300->tcl_bypass = FALSE;
r300->polygon_offset_enabled = FALSE;
+ r300->scissor_enabled = FALSE;
}
- r300->rs_state.state = rs;
- r300->rs_state.dirty = TRUE;
- /* XXX Why is this still needed, dammit!? */
- r300->scissor_state.dirty = TRUE;
- r300->viewport_state.dirty = TRUE;
+ UPDATE_STATE(state, r300->rs_state);
+ r300->rs_state.size = 17 + (r300->polygon_offset_enabled ? 5 : 0);
- /* XXX Clean these up when we move to atom emits */
- if (r300->fs && r300->fs->inputs.wpos != ATTR_UNUSED) {
- r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS;
+ if (scissor_was_enabled != r300->scissor_enabled) {
+ r300->scissor_state.dirty = TRUE;
}
}
@@ -871,7 +865,7 @@ static void*
state->max_anisotropy > 0);
/* Unfortunately, r300-r500 don't support floating-point mipmap lods. */
- /* We must pass these to the emit function to clamp them properly. */
+ /* We must pass these to the merge function to clamp them properly. */
sampler->min_lod = MAX2((unsigned)state->min_lod, 0);
sampler->max_lod = MAX2((unsigned)ceilf(state->max_lod), 0);
@@ -881,7 +875,7 @@ static void*
sampler->filter1 |= r300_anisotropy(state->max_anisotropy);
- util_pack_color(state->border_color, PIPE_FORMAT_A8R8G8B8_UNORM, &uc);
+ util_pack_color(state->border_color, PIPE_FORMAT_B8G8R8A8_UNORM, &uc);
sampler->border_color = uc.ui;
/* R500-specific fixups and optimizations */
@@ -897,23 +891,20 @@ static void r300_bind_sampler_states(struct pipe_context* pipe,
void** states)
{
struct r300_context* r300 = r300_context(pipe);
- int i;
+ struct r300_textures_state* state =
+ (struct r300_textures_state*)r300->textures_state.state;
if (count > 8) {
return;
}
- for (i = 0; i < count; i++) {
- if (r300->sampler_states[i] != states[i]) {
- r300->sampler_states[i] = (struct r300_sampler_state*)states[i];
- r300->dirty_state |= (R300_NEW_SAMPLER << i);
- }
- }
+ memcpy(state->sampler_states, states, sizeof(void*) * count);
+ state->sampler_count = count;
- r300->sampler_count = count;
+ r300->textures_state.dirty = TRUE;
/* Pick a fragment shader based on the texture compare state. */
- if (r300->fs && (r300->dirty_state & R300_ANY_NEW_SAMPLERS)) {
+ if (r300->fs && count) {
if (r300_pick_fragment_shader(r300)) {
r300->dirty_state |= R300_NEW_FRAGMENT_SHADER |
R300_NEW_FRAGMENT_SHADER_CONSTANTS;
@@ -937,22 +928,25 @@ static void r300_set_sampler_textures(struct pipe_context* pipe,
struct pipe_texture** texture)
{
struct r300_context* r300 = r300_context(pipe);
+ struct r300_textures_state* state =
+ (struct r300_textures_state*)r300->textures_state.state;
+ unsigned i;
boolean is_r500 = r300_screen(r300->context.screen)->caps->is_r500;
- int i;
+ boolean dirty_tex = FALSE;
/* XXX magic num */
if (count > 8) {
return;
}
-
+
for (i = 0; i < count; i++) {
- if (r300->textures[i] != (struct r300_texture*)texture[i]) {
- pipe_texture_reference((struct pipe_texture**)&r300->textures[i],
- texture[i]);
- r300->dirty_state |= (R300_NEW_TEXTURE << i);
+ if (state->textures[i] != (struct r300_texture*)texture[i]) {
+ pipe_texture_reference((struct pipe_texture**)&state->textures[i],
+ texture[i]);
+ dirty_tex = TRUE;
- /* R300-specific - set the texrect factor in a fragment shader */
- if (!is_r500 && r300->textures[i]->is_npot) {
+ /* R300-specific - set the texrect factor in the fragment shader */
+ if (!is_r500 && state->textures[i]->is_npot) {
/* XXX It would be nice to re-emit just 1 constant,
* XXX not all of them */
r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS;
@@ -961,14 +955,19 @@ static void r300_set_sampler_textures(struct pipe_context* pipe,
}
for (i = count; i < 8; i++) {
- if (r300->textures[i]) {
- pipe_texture_reference((struct pipe_texture**)&r300->textures[i],
+ if (state->textures[i]) {
+ pipe_texture_reference((struct pipe_texture**)&state->textures[i],
NULL);
- r300->dirty_state |= (R300_NEW_TEXTURE << i);
}
}
- r300->texture_count = count;
+ state->texture_count = count;
+
+ r300->textures_state.dirty = TRUE;
+
+ if (dirty_tex) {
+ r300->texture_cache_inval.dirty = TRUE;
+ }
}
static void r300_set_scissor_state(struct pipe_context* pipe,
@@ -979,7 +978,9 @@ static void r300_set_scissor_state(struct pipe_context* pipe,
memcpy(r300->scissor_state.state, state,
sizeof(struct pipe_scissor_state));
- r300->scissor_state.dirty = TRUE;
+ if (r300->scissor_enabled) {
+ r300->scissor_state.dirty = TRUE;
+ }
}
static void r300_set_viewport_state(struct pipe_context* pipe,
@@ -989,6 +990,8 @@ static void r300_set_viewport_state(struct pipe_context* pipe,
struct r300_viewport_state* viewport =
(struct r300_viewport_state*)r300->viewport_state.state;
+ r300->viewport = *state;
+
/* Do the transform in HW. */
viewport->vte_control = R300_VTX_W0_FMT;
@@ -1028,17 +1031,24 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe,
const struct pipe_vertex_buffer* buffers)
{
struct r300_context* r300 = r300_context(pipe);
+ unsigned i, max_index = ~0;
memcpy(r300->vertex_buffer, buffers,
sizeof(struct pipe_vertex_buffer) * count);
+
+ for (i = 0; i < count; i++) {
+ max_index = MIN2(buffers[i].max_index, max_index);
+ }
+
r300->vertex_buffer_count = count;
+ r300->vertex_buffer_max_index = max_index;
if (r300->draw) {
draw_flush(r300->draw);
draw_set_vertex_buffers(r300->draw, count, buffers);
+ } else {
+ r300->vertex_stream_state.dirty = TRUE;
}
-
- r300->vertex_format_state.dirty = TRUE;
}
static boolean r300_validate_aos(struct r300_context *r300)
@@ -1107,64 +1117,71 @@ static void* r300_create_vs_state(struct pipe_context* pipe,
{
struct r300_context* r300 = r300_context(pipe);
- if (r300_screen(pipe->screen)->caps->has_tcl) {
- struct r300_vertex_shader* vs = CALLOC_STRUCT(r300_vertex_shader);
- /* Copy state directly into shader. */
- vs->state = *shader;
- vs->state.tokens = tgsi_dup_tokens(shader->tokens);
-
- tgsi_scan_shader(shader->tokens, &vs->info);
+ struct r300_vertex_shader* vs = CALLOC_STRUCT(r300_vertex_shader);
+ r300_vertex_shader_common_init(vs, shader);
- return (void*)vs;
+ if (r300_screen(pipe->screen)->caps->has_tcl) {
+ r300_translate_vertex_shader(r300, vs);
} else {
- return draw_create_vertex_shader(r300->draw, shader);
+ vs->draw_vs = draw_create_vertex_shader(r300->draw, shader);
}
+
+ return vs;
}
static void r300_bind_vs_state(struct pipe_context* pipe, void* shader)
{
struct r300_context* r300 = r300_context(pipe);
+ struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader;
- if (r300_screen(pipe->screen)->caps->has_tcl) {
- struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader;
+ if (vs == NULL) {
+ r300->vs_state.state = NULL;
+ return;
+ }
+ if (vs == r300->vs_state.state) {
+ return;
+ }
+ r300->vs_state.state = vs;
- if (vs == NULL) {
- r300->vs = NULL;
- return;
- } else if (!vs->translated) {
- r300_translate_vertex_shader(r300, vs);
- }
+ // VS output mapping for HWTCL or stream mapping for SWTCL to the RS block
+ if (r300->fs) {
+ r300_vertex_shader_setup_wpos(r300);
+ }
+ memcpy(r300->vap_output_state.state, &vs->vap_out,
+ sizeof(struct r300_vap_output_state));
+ r300->vap_output_state.dirty = TRUE;
- r300->vs = vs;
- if (r300->fs) {
- r300_vertex_shader_setup_wpos(r300);
- }
+ /* The majority of the RS block bits is dependent on the vertex shader. */
+ r300->rs_block_state.dirty = TRUE; /* Will be updated before the emission. */
+
+ if (r300_screen(pipe->screen)->caps->has_tcl) {
+ r300->vs_state.dirty = TRUE;
+ r300->vs_state.size = vs->code.length + 9;
- r300->vertex_format_state.dirty = TRUE;
+ r300->pvs_flush.dirty = TRUE;
- r300->dirty_state |=
- R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS;
+ r300->dirty_state |= R300_NEW_VERTEX_SHADER_CONSTANTS;
} else {
draw_flush(r300->draw);
draw_bind_vertex_shader(r300->draw,
- (struct draw_vertex_shader*)shader);
+ (struct draw_vertex_shader*)vs->draw_vs);
}
}
static void r300_delete_vs_state(struct pipe_context* pipe, void* shader)
{
struct r300_context* r300 = r300_context(pipe);
+ struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader;
if (r300_screen(pipe->screen)->caps->has_tcl) {
- struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader;
-
rc_constants_destroy(&vs->code.constants);
- FREE((void*)vs->state.tokens);
- FREE(shader);
} else {
draw_delete_vertex_shader(r300->draw,
- (struct draw_vertex_shader*)shader);
+ (struct draw_vertex_shader*)vs->draw_vs);
}
+
+ FREE((void*)vs->state.tokens);
+ FREE(shader);
}
static void r300_set_constant_buffer(struct pipe_context *pipe,
@@ -1215,8 +1232,12 @@ static void r300_set_constant_buffer(struct pipe_context *pipe,
r300->shader_constants[shader].count = buf->size / (4 * sizeof(float));
pipe_buffer_unmap(pipe->screen, buf);
- if (shader == PIPE_SHADER_VERTEX)
- r300->dirty_state |= R300_NEW_VERTEX_SHADER_CONSTANTS;
+ if (shader == PIPE_SHADER_VERTEX) {
+ if (r300screen->caps->has_tcl) {
+ r300->dirty_state |= R300_NEW_VERTEX_SHADER_CONSTANTS;
+ r300->pvs_flush.dirty = TRUE;
+ }
+ }
else if (shader == PIPE_SHADER_FRAGMENT)
r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS;
}
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c
index c43a93601c..4422581b51 100644
--- a/src/gallium/drivers/r300/r300_state_derived.c
+++ b/src/gallium/drivers/r300/r300_state_derived.c
@@ -42,20 +42,20 @@ static void r300_draw_emit_attrib(struct r300_context* r300,
enum interp_mode interp,
int index)
{
- struct tgsi_shader_info* info = &r300->vs->info;
+ struct r300_vertex_shader* vs = r300->vs_state.state;
+ struct tgsi_shader_info* info = &vs->info;
int output;
output = draw_find_shader_output(r300->draw,
info->output_semantic_name[index],
info->output_semantic_index[index]);
- draw_emit_vertex_attr(
- (struct vertex_info*)r300->vertex_format_state.state,
- emit, interp, output);
+ draw_emit_vertex_attr(&r300->vertex_info, emit, interp, output);
}
static void r300_draw_emit_all_attribs(struct r300_context* r300)
{
- struct r300_shader_semantics* vs_outputs = &r300->vs->outputs;
+ struct r300_vertex_shader* vs = r300->vs_state.state;
+ struct r300_shader_semantics* vs_outputs = &vs->outputs;
int i, gen_count;
/* Position. */
@@ -104,31 +104,31 @@ static void r300_draw_emit_all_attribs(struct r300_context* r300)
}
/* Update the PSC tables. */
+/* XXX move this function into r300_state.c after TCL-bypass gets removed
+ * XXX because this one is dependent only on vertex elements. */
static void r300_vertex_psc(struct r300_context* r300)
{
- struct r300_vertex_info *vformat =
- (struct r300_vertex_info*)r300->vertex_format_state.state;
+ struct r300_vertex_shader* vs = r300->vs_state.state;
+ struct r300_vertex_stream_state *vformat =
+ (struct r300_vertex_stream_state*)r300->vertex_stream_state.state;
uint16_t type, swizzle;
enum pipe_format format;
unsigned i;
int identity[16] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15};
int* stream_tab;
- /* If TCL is bypassed, map vertex streams to equivalent VS output
- * locations. */
- if (r300->tcl_bypass) {
- stream_tab = r300->vs->stream_loc_notcl;
- } else {
- stream_tab = identity;
- }
+ memset(vformat, 0, sizeof(struct r300_vertex_stream_state));
+
+ stream_tab = identity;
/* Vertex shaders have no semantics on their inputs,
* so PSC should just route stuff based on the vertex elements,
* and not on attrib information. */
DBG(r300, DBG_DRAW, "r300: vs expects %d attribs, routing %d elements"
" in psc\n",
- r300->vs->info.num_inputs,
+ vs->info.num_inputs,
r300->velems->count);
+ r300->vertex_element_count);
for (i = 0; i < r300->velems->count; i++) {
format = r300->velems->velem[i].src_format;
@@ -154,18 +154,24 @@ static void r300_vertex_psc(struct r300_context* r300)
}
vformat->vap_prog_stream_cntl[i >> 1] |=
(R300_LAST_VEC << (i & 1 ? 16 : 0));
+
+ vformat->count = (i >> 1) + 1;
+ r300->vertex_stream_state.size = (1 + vformat->count) * 2;
}
/* Update the PSC tables for SW TCL, using Draw. */
static void r300_swtcl_vertex_psc(struct r300_context* r300)
{
- struct r300_vertex_info *vformat =
- (struct r300_vertex_info*)r300->vertex_format_state.state;
- struct vertex_info* vinfo = &vformat->vinfo;
+ struct r300_vertex_shader* vs = r300->vs_state.state;
+ struct r300_vertex_stream_state *vformat =
+ (struct r300_vertex_stream_state*)r300->vertex_stream_state.state;
+ struct vertex_info* vinfo = &r300->vertex_info;
uint16_t type, swizzle;
enum pipe_format format;
unsigned i, attrib_count;
- int* vs_output_tab = r300->vs->stream_loc_notcl;
+ int* vs_output_tab = vs->stream_loc_notcl;
+
+ memset(vformat, 0, sizeof(struct r300_vertex_stream_state));
/* For each Draw attribute, route it to the fragment shader according
* to the vs_output_tab. */
@@ -208,6 +214,9 @@ static void r300_swtcl_vertex_psc(struct r300_context* r300)
}
vformat->vap_prog_stream_cntl[i >> 1] |=
(R300_LAST_VEC << (i & 1 ? 16 : 0));
+
+ vformat->count = (i >> 1) + 1;
+ r300->vertex_stream_state.size = (1 + vformat->count) * 2;
}
static void r300_rs_col(struct r300_rs_block* rs, int id, int ptr,
@@ -416,31 +425,24 @@ static void r300_update_rs_block(struct r300_context* r300,
/* Now, after all that, see if we actually need to update the state. */
if (memcmp(r300->rs_block_state.state, &rs, sizeof(struct r300_rs_block))) {
memcpy(r300->rs_block_state.state, &rs, sizeof(struct r300_rs_block));
- r300->rs_block_state.size = 5 + count;
- r300->rs_block_state.dirty = TRUE;
+ r300->rs_block_state.size = 5 + count*2;
}
}
/* Update the shader-dependant states. */
static void r300_update_derived_shader_state(struct r300_context* r300)
{
+ struct r300_vertex_shader* vs = r300->vs_state.state;
struct r300_screen* r300screen = r300_screen(r300->context.screen);
- struct r300_vertex_info *vformat =
- (struct r300_vertex_info*)r300->vertex_format_state.state;
- struct vertex_info* vinfo = &vformat->vinfo;
-
- /* Mmm, delicious hax */
- memset(r300->vertex_format_state.state, 0, sizeof(struct r300_vertex_info));
- memcpy(vinfo->hwfmt, r300->vs->hwfmt, sizeof(uint)*4);
- r300_update_rs_block(r300, &r300->vs->outputs, &r300->fs->inputs);
+ r300_update_rs_block(r300, &vs->outputs, &r300->fs->inputs);
if (r300screen->caps->has_tcl) {
r300_vertex_psc(r300);
} else {
+ memset(&r300->vertex_info, 0, sizeof(struct vertex_info));
r300_draw_emit_all_attribs(r300);
- draw_compute_vertex_size(
- (struct vertex_info*)r300->vertex_format_state.state);
+ draw_compute_vertex_size(&r300->vertex_info);
r300_swtcl_vertex_psc(r300);
}
}
@@ -516,14 +518,73 @@ static void r300_update_ztop(struct r300_context* r300)
r300->ztop_state.dirty = TRUE;
}
+static void r300_merge_textures_and_samplers(struct r300_context* r300)
+{
+ struct r300_textures_state *state =
+ (struct r300_textures_state*)r300->textures_state.state;
+ struct r300_texture_sampler_state *texstate;
+ struct r300_sampler_state *sampler;
+ struct r300_texture *tex;
+ unsigned min_level, max_level, i, size;
+ unsigned count = MIN2(state->texture_count, state->sampler_count);
+
+ state->tx_enable = 0;
+ size = 2;
+
+ for (i = 0; i < count; i++) {
+ if (state->textures[i] && state->sampler_states[i]) {
+ state->tx_enable |= 1 << i;
+
+ tex = state->textures[i];
+ sampler = state->sampler_states[i];
+
+ texstate = &state->regs[i];
+ memcpy(texstate->format, &tex->state, sizeof(uint32_t)*3);
+ texstate->filter[0] = sampler->filter0;
+ texstate->filter[1] = sampler->filter1;
+ texstate->border_color = sampler->border_color;
+ texstate->tile_config = R300_TXO_MACRO_TILE(tex->macrotile) |
+ R300_TXO_MICRO_TILE(tex->microtile);
+
+ /* to emulate 1D textures through 2D ones correctly */
+ if (tex->tex.target == PIPE_TEXTURE_1D) {
+ texstate->filter[0] &= ~R300_TX_WRAP_T_MASK;
+ texstate->filter[0] |= R300_TX_WRAP_T(R300_TX_CLAMP_TO_EDGE);
+ }
+
+ if (tex->is_npot) {
+ /* NPOT textures don't support mip filter, unfortunately.
+ * This prevents incorrect rendering. */
+ texstate->filter[0] &= ~R300_TX_MIN_FILTER_MIP_MASK;
+ } else {
+ /* determine min/max levels */
+ /* the MAX_MIP level is the largest (finest) one */
+ max_level = MIN2(sampler->max_lod, tex->tex.last_level);
+ min_level = MIN2(sampler->min_lod, max_level);
+ texstate->format[0] |= R300_TX_NUM_LEVELS(max_level);
+ texstate->filter[0] |= R300_TX_MAX_MIP_LEVEL(min_level);
+ }
+
+ texstate->filter[0] |= i << 28;
+
+ size += 16;
+ state->count = i+1;
+ }
+ }
+
+ r300->textures_state.size = size;
+}
+
void r300_update_derived_state(struct r300_context* r300)
{
- /* XXX */
- if (r300->dirty_state &
- (R300_NEW_FRAGMENT_SHADER | R300_NEW_VERTEX_SHADER) ||
- r300->vertex_format_state.dirty || r300->rs_state.dirty) {
+ if (r300->rs_block_state.dirty ||
+ r300->vertex_stream_state.dirty) { /* XXX put updating PSC out of this file */
r300_update_derived_shader_state(r300);
}
+ if (r300->textures_state.dirty) {
+ r300_merge_textures_and_samplers(r300);
+ }
+
r300_update_ztop(r300);
}
diff --git a/src/gallium/drivers/r300/r300_state_inlines.h b/src/gallium/drivers/r300/r300_state_inlines.h
index 6ee6cd0e3f..af7827820c 100644
--- a/src/gallium/drivers/r300/r300_state_inlines.h
+++ b/src/gallium/drivers/r300/r300_state_inlines.h
@@ -327,118 +327,6 @@ static INLINE uint32_t r300_anisotropy(unsigned max_aniso)
}
}
-/* Buffer formats. */
-
-/* Colorbuffer formats. This is the unswizzled format of the RB3D block's
- * output. For the swizzling of the targets, check the shader's format. */
-static INLINE uint32_t r300_translate_colorformat(enum pipe_format format)
-{
- switch (format) {
- /* 8-bit buffers */
- case PIPE_FORMAT_A8_UNORM:
- case PIPE_FORMAT_I8_UNORM:
- case PIPE_FORMAT_L8_UNORM:
- /* case PIPE_FORMAT_S8_UNORM: ??? */
- return R300_COLOR_FORMAT_I8;
- /* 16-bit buffers */
- case PIPE_FORMAT_R5G6B5_UNORM:
- return R300_COLOR_FORMAT_RGB565;
- case PIPE_FORMAT_A1R5G5B5_UNORM:
- return R300_COLOR_FORMAT_ARGB1555;
- case PIPE_FORMAT_A4R4G4B4_UNORM:
- return R300_COLOR_FORMAT_ARGB4444;
- /* 32-bit buffers */
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_X8R8G8B8_UNORM:
- case PIPE_FORMAT_R8G8B8A8_UNORM:
- case PIPE_FORMAT_R8G8B8X8_UNORM:
- return R300_COLOR_FORMAT_ARGB8888;
- /* XXX Not in pipe_format
- case PIPE_FORMAT_A32R32G32B32:
- return R300_COLOR_FORMAT_ARGB32323232;
- case PIPE_FORMAT_A16R16G16B16:
- return R300_COLOR_FORMAT_ARGB16161616;
- case PIPE_FORMAT_A10R10G10B10_UNORM:
- return R500_COLOR_FORMAT_ARGB10101010;
- case PIPE_FORMAT_A2R10G10B10_UNORM:
- return R500_COLOR_FORMAT_ARGB2101010;
- case PIPE_FORMAT_I10_UNORM:
- return R500_COLOR_FORMAT_I10; */
- default:
- debug_printf("r300: Implementation error: "
- "Got unsupported color format %s in %s\n",
- util_format_name(format), __FUNCTION__);
- assert(0);
- break;
- }
- return 0;
-}
-
-/* Depthbuffer and stencilbuffer. Thankfully, we only support two flavors. */
-static INLINE uint32_t r300_translate_zsformat(enum pipe_format format)
-{
- switch (format) {
- /* 16-bit depth, no stencil */
- case PIPE_FORMAT_Z16_UNORM:
- return R300_DEPTHFORMAT_16BIT_INT_Z;
- /* 24-bit depth, ignored stencil */
- case PIPE_FORMAT_Z24X8_UNORM:
- /* 24-bit depth, 8-bit stencil */
- case PIPE_FORMAT_Z24S8_UNORM:
- return R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
- default:
- debug_printf("r300: Implementation error: "
- "Got unsupported ZS format %s in %s\n",
- util_format_name(format), __FUNCTION__);
- assert(0);
- break;
- }
- return 0;
-}
-
-/* Shader output formats. This is essentially the swizzle from the shader
- * to the RB3D block.
- *
- * Note that formats are stored from C3 to C0. */
-static INLINE uint32_t r300_translate_out_fmt(enum pipe_format format)
-{
- switch (format) {
- case PIPE_FORMAT_R5G6B5_UNORM:
- /* C_5_6_5 is missing in US_OUT_FMT, but C4_8 works just fine. */
- case PIPE_FORMAT_A1R5G5B5_UNORM:
- /* C_1_5_5_5 is missing in US_OUT_FMT, but C4_8 works just fine. */
- case PIPE_FORMAT_A4R4G4B4_UNORM:
- /* C4_4 is missing in US_OUT_FMT, but C4_8 works just fine. */
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_X8R8G8B8_UNORM:
- return R300_US_OUT_FMT_C4_8 |
- R300_C0_SEL_B | R300_C1_SEL_G |
- R300_C2_SEL_R | R300_C3_SEL_A;
- case PIPE_FORMAT_R8G8B8A8_UNORM:
- case PIPE_FORMAT_R8G8B8X8_UNORM:
- return R300_US_OUT_FMT_C4_8 |
- R300_C0_SEL_A | R300_C1_SEL_B |
- R300_C2_SEL_G | R300_C3_SEL_R;
-
- /* 8-bit outputs */
- case PIPE_FORMAT_A8_UNORM:
- return R300_US_OUT_FMT_C4_8 |
- R300_C0_SEL_A;
- case PIPE_FORMAT_I8_UNORM:
- case PIPE_FORMAT_L8_UNORM:
- return R300_US_OUT_FMT_C4_8 |
- R300_C0_SEL_R;
- /* R300_OUT_SIGN(x) */
- default:
- debug_printf("r300: Implementation error: "
- "Got unsupported output format %s in %s\n",
- util_format_name(format), __FUNCTION__);
- assert(0);
- return R300_US_OUT_FMT_UNUSED;
- }
- return 0;
-}
-
/* Non-CSO state. (For now.) */
static INLINE uint32_t r300_translate_gb_pipes(int pipe_count)
@@ -496,8 +384,7 @@ r300_translate_vertex_data_type(enum pipe_format format) {
desc = util_format_description(format);
- if (desc->layout != UTIL_FORMAT_LAYOUT_ARITH &&
- desc->layout != UTIL_FORMAT_LAYOUT_ARRAY) {
+ if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN) {
debug_printf("r300: Bad format %s in %s:%d\n", util_format_name(format),
__FUNCTION__, __LINE__);
assert(0);
@@ -566,36 +453,19 @@ r300_translate_vertex_data_type(enum pipe_format format) {
static INLINE uint16_t
r300_translate_vertex_data_swizzle(enum pipe_format format) {
const struct util_format_description *desc = util_format_description(format);
- unsigned swizzle[4], i;
assert(format);
- if (desc->layout != UTIL_FORMAT_LAYOUT_ARITH &&
- desc->layout != UTIL_FORMAT_LAYOUT_ARRAY) {
+ if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN) {
debug_printf("r300: Bad format %s in %s:%d\n",
util_format_name(format), __FUNCTION__, __LINE__);
return 0;
}
- /* Swizzles for 8bits formats are in the reversed order, not sure why. */
- if (desc->channel[0].size == 8) {
- for (i = 0; i < 4; i++) {
- if (desc->swizzle[i] <= 3) {
- swizzle[i] = 3 - desc->swizzle[i];
- } else {
- swizzle[i] = desc->swizzle[i];
- }
- }
- } else {
- for (i = 0; i < 4; i++) {
- swizzle[i] = desc->swizzle[i];
- }
- }
-
- return ((swizzle[0] << R300_SWIZZLE_SELECT_X_SHIFT) |
- (swizzle[1] << R300_SWIZZLE_SELECT_Y_SHIFT) |
- (swizzle[2] << R300_SWIZZLE_SELECT_Z_SHIFT) |
- (swizzle[3] << R300_SWIZZLE_SELECT_W_SHIFT) |
+ return ((desc->swizzle[0] << R300_SWIZZLE_SELECT_X_SHIFT) |
+ (desc->swizzle[1] << R300_SWIZZLE_SELECT_Y_SHIFT) |
+ (desc->swizzle[2] << R300_SWIZZLE_SELECT_Z_SHIFT) |
+ (desc->swizzle[3] << R300_SWIZZLE_SELECT_W_SHIFT) |
(0xf << R300_WRITE_ENA_SHIFT));
}
diff --git a/src/gallium/drivers/r300/r300_state_invariant.c b/src/gallium/drivers/r300/r300_state_invariant.c
index 97927acf1b..4a2c68269b 100644
--- a/src/gallium/drivers/r300/r300_state_invariant.c
+++ b/src/gallium/drivers/r300/r300_state_invariant.c
@@ -38,7 +38,8 @@ struct pipe_viewport_state r300_viewport_identity = {
*
* Note that eventually this should be empty, but it's useful for development
* and general unduplication of code. */
-void r300_emit_invariant_state(struct r300_context* r300, void* state)
+void r300_emit_invariant_state(struct r300_context* r300,
+ unsigned size, void* state)
{
struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps;
CS_LOCALS(r300);
diff --git a/src/gallium/drivers/r300/r300_state_invariant.h b/src/gallium/drivers/r300/r300_state_invariant.h
index 5d1a963654..83d031c7fe 100644
--- a/src/gallium/drivers/r300/r300_state_invariant.h
+++ b/src/gallium/drivers/r300/r300_state_invariant.h
@@ -25,6 +25,7 @@
struct r300_context;
-void r300_emit_invariant_state(struct r300_context* r300, void* state);
+void r300_emit_invariant_state(struct r300_context* r300,
+ unsigned size, void* state);
#endif /* R300_STATE_INVARIANT_H */
diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c
index 34a49bec34..04124afd4d 100644
--- a/src/gallium/drivers/r300/r300_texture.c
+++ b/src/gallium/drivers/r300/r300_texture.c
@@ -1,5 +1,6 @@
/*
* Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Copyright 2010 Marek Olšák <maraeo@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -29,6 +30,7 @@
#include "r300_context.h"
#include "r300_texture.h"
#include "r300_screen.h"
+#include "r300_state_inlines.h"
#include "radeon_winsys.h"
@@ -44,12 +46,465 @@ static const unsigned microblock_table[5][3][2] = {
{{ 2, 1}, {0, 0}, {0, 0}} /* 128 bits per pixel */
};
+/* Translate a pipe_format into a useful texture format for sampling.
+ *
+ * Some special formats are translated directly using R300_EASY_TX_FORMAT,
+ * but the majority of them is translated in a generic way, automatically
+ * supporting all the formats hw can support.
+ *
+ * R300_EASY_TX_FORMAT swizzles the texture.
+ * Note the signature of R300_EASY_TX_FORMAT:
+ * R300_EASY_TX_FORMAT(B, G, R, A, FORMAT);
+ *
+ * The FORMAT specifies how the texture sampler will treat the texture, and
+ * makes available X, Y, Z, W, ZERO, and ONE for swizzling. */
+static uint32_t r300_translate_texformat(enum pipe_format format)
+{
+ uint32_t result = 0;
+ const struct util_format_description *desc;
+ unsigned components = 0, i;
+ boolean uniform = TRUE;
+ const uint32_t swizzle_shift[4] = {
+ R300_TX_FORMAT_R_SHIFT,
+ R300_TX_FORMAT_G_SHIFT,
+ R300_TX_FORMAT_B_SHIFT,
+ R300_TX_FORMAT_A_SHIFT
+ };
+ const uint32_t swizzle[4] = {
+ R300_TX_FORMAT_X,
+ R300_TX_FORMAT_Y,
+ R300_TX_FORMAT_Z,
+ R300_TX_FORMAT_W
+ };
+ const uint32_t sign_bit[4] = {
+ R300_TX_FORMAT_SIGNED_X,
+ R300_TX_FORMAT_SIGNED_Y,
+ R300_TX_FORMAT_SIGNED_Z,
+ R300_TX_FORMAT_SIGNED_W,
+ };
+
+ desc = util_format_description(format);
+
+ /* Colorspace (return non-RGB formats directly). */
+ switch (desc->colorspace) {
+ /* Depth stencil formats. */
+ case UTIL_FORMAT_COLORSPACE_ZS:
+ switch (format) {
+ case PIPE_FORMAT_Z16_UNORM:
+ return R300_EASY_TX_FORMAT(X, X, X, X, X16);
+ case PIPE_FORMAT_X8Z24_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
+ return R300_EASY_TX_FORMAT(X, X, X, X, W24_FP);
+ default:
+ return ~0; /* Unsupported. */
+ }
+
+ /* YUV formats. */
+ case UTIL_FORMAT_COLORSPACE_YUV:
+ result |= R300_TX_FORMAT_YUV_TO_RGB;
+
+ switch (format) {
+ case PIPE_FORMAT_UYVY:
+ return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
+ case PIPE_FORMAT_YUYV:
+ return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
+ default:
+ return ~0; /* Unsupported/unknown. */
+ }
+
+ /* Add gamma correction. */
+ case UTIL_FORMAT_COLORSPACE_SRGB:
+ result |= R300_TX_FORMAT_GAMMA;
+ break;
+
+ default:;
+ }
+
+ /* Add swizzle. */
+ for (i = 0; i < 4; i++) {
+ switch (desc->swizzle[i]) {
+ case UTIL_FORMAT_SWIZZLE_X:
+ case UTIL_FORMAT_SWIZZLE_NONE:
+ result |= swizzle[0] << swizzle_shift[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_Y:
+ result |= swizzle[1] << swizzle_shift[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_Z:
+ result |= swizzle[2] << swizzle_shift[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_W:
+ result |= swizzle[3] << swizzle_shift[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_0:
+ result |= R300_TX_FORMAT_ZERO << swizzle_shift[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_1:
+ result |= R300_TX_FORMAT_ONE << swizzle_shift[i];
+ break;
+ default:
+ return ~0; /* Unsupported. */
+ }
+ }
+
+ /* Compressed formats. */
+ if (desc->layout == UTIL_FORMAT_LAYOUT_COMPRESSED) {
+ switch (format) {
+ case PIPE_FORMAT_DXT1_RGB:
+ case PIPE_FORMAT_DXT1_RGBA:
+ case PIPE_FORMAT_DXT1_SRGB:
+ case PIPE_FORMAT_DXT1_SRGBA:
+ return R300_TX_FORMAT_DXT1 | result;
+ case PIPE_FORMAT_DXT3_RGBA:
+ case PIPE_FORMAT_DXT3_SRGBA:
+ return R300_TX_FORMAT_DXT3 | result;
+ case PIPE_FORMAT_DXT5_RGBA:
+ case PIPE_FORMAT_DXT5_SRGBA:
+ return R300_TX_FORMAT_DXT5 | result;
+ default:
+ return ~0; /* Unsupported/unknown. */
+ }
+ }
+
+ /* Get the number of components. */
+ for (i = 0; i < 4; i++) {
+ if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
+ ++components;
+ }
+ }
+
+ /* Add sign. */
+ for (i = 0; i < components; i++) {
+ if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
+ result |= sign_bit[i];
+ }
+ }
+
+ /* See whether the components are of the same size. */
+ for (i = 1; i < components; i++) {
+ uniform = uniform && desc->channel[0].size == desc->channel[i].size;
+ }
+
+ /* Non-uniform formats. */
+ if (!uniform) {
+ switch (components) {
+ case 3:
+ if (desc->channel[0].size == 5 &&
+ desc->channel[1].size == 6 &&
+ desc->channel[2].size == 5) {
+ return R300_TX_FORMAT_Z5Y6X5 | result;
+ }
+ if (desc->channel[0].size == 5 &&
+ desc->channel[1].size == 5 &&
+ desc->channel[2].size == 6) {
+ return R300_TX_FORMAT_Z6Y5X5 | result;
+ }
+ return ~0; /* Unsupported/unknown. */
+
+ case 4:
+ if (desc->channel[0].size == 5 &&
+ desc->channel[1].size == 5 &&
+ desc->channel[2].size == 5 &&
+ desc->channel[3].size == 1) {
+ return R300_TX_FORMAT_W1Z5Y5X5 | result;
+ }
+ if (desc->channel[0].size == 10 &&
+ desc->channel[1].size == 10 &&
+ desc->channel[2].size == 10 &&
+ desc->channel[3].size == 2) {
+ return R300_TX_FORMAT_W2Z10Y10X10 | result;
+ }
+ }
+ return ~0; /* Unsupported/unknown. */
+ }
+
+ /* And finally, uniform formats. */
+ switch (desc->channel[0].type) {
+ case UTIL_FORMAT_TYPE_UNSIGNED:
+ case UTIL_FORMAT_TYPE_SIGNED:
+ if (!desc->channel[0].normalized &&
+ desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
+ return ~0;
+ }
+
+ switch (desc->channel[0].size) {
+ case 4:
+ switch (components) {
+ case 2:
+ return R300_TX_FORMAT_Y4X4 | result;
+ case 4:
+ return R300_TX_FORMAT_W4Z4Y4X4 | result;
+ }
+ return ~0;
+
+ case 8:
+ switch (components) {
+ case 1:
+ return R300_TX_FORMAT_X8 | result;
+ case 2:
+ return R300_TX_FORMAT_Y8X8 | result;
+ case 4:
+ return R300_TX_FORMAT_W8Z8Y8X8 | result;
+ }
+ return ~0;
+
+ case 16:
+ switch (components) {
+ case 1:
+ return R300_TX_FORMAT_X16 | result;
+ case 2:
+ return R300_TX_FORMAT_Y16X16 | result;
+ case 4:
+ return R300_TX_FORMAT_W16Z16Y16X16 | result;
+ }
+ }
+ return ~0;
+
+/* XXX Enable float textures here. */
+#if 0
+ case UTIL_FORMAT_TYPE_FLOAT:
+ switch (desc->channel[0].size) {
+ case 16:
+ switch (components) {
+ case 1:
+ return R300_TX_FORMAT_16F | result;
+ case 2:
+ return R300_TX_FORMAT_16F_16F | result;
+ case 4:
+ return R300_TX_FORMAT_16F_16F_16F_16F | result;
+ }
+ return ~0;
+
+ case 32:
+ switch (components) {
+ case 1:
+ return R300_TX_FORMAT_32F | result;
+ case 2:
+ return R300_TX_FORMAT_32F_32F | result;
+ case 4:
+ return R300_TX_FORMAT_32F_32F_32F_32F | result;
+ }
+ }
+#endif
+ }
+
+ return ~0; /* Unsupported/unknown. */
+}
+
+/* Buffer formats. */
+
+/* Colorbuffer formats. This is the unswizzled format of the RB3D block's
+ * output. For the swizzling of the targets, check the shader's format. */
+static uint32_t r300_translate_colorformat(enum pipe_format format)
+{
+ switch (format) {
+ /* 8-bit buffers. */
+ case PIPE_FORMAT_A8_UNORM:
+ case PIPE_FORMAT_I8_UNORM:
+ case PIPE_FORMAT_L8_UNORM:
+ case PIPE_FORMAT_L8_SRGB:
+ case PIPE_FORMAT_R8_UNORM:
+ case PIPE_FORMAT_R8_SNORM:
+ return R300_COLOR_FORMAT_I8;
+
+ /* 16-bit buffers. */
+ case PIPE_FORMAT_B5G6R5_UNORM:
+ return R300_COLOR_FORMAT_RGB565;
+ case PIPE_FORMAT_B5G5R5A1_UNORM:
+ return R300_COLOR_FORMAT_ARGB1555;
+ case PIPE_FORMAT_B4G4R4A4_UNORM:
+ return R300_COLOR_FORMAT_ARGB4444;
+
+ /* 32-bit buffers. */
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_SRGB:
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
+ case PIPE_FORMAT_B8G8R8X8_SRGB:
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
+ case PIPE_FORMAT_A8R8G8B8_SRGB:
+ case PIPE_FORMAT_X8R8G8B8_UNORM:
+ case PIPE_FORMAT_X8R8G8B8_SRGB:
+ case PIPE_FORMAT_A8B8G8R8_UNORM:
+ case PIPE_FORMAT_R8G8B8A8_SNORM:
+ case PIPE_FORMAT_A8B8G8R8_SRGB:
+ case PIPE_FORMAT_X8B8G8R8_UNORM:
+ case PIPE_FORMAT_X8B8G8R8_SRGB:
+ case PIPE_FORMAT_R8SG8SB8UX8U_NORM:
+ return R300_COLOR_FORMAT_ARGB8888;
+ case PIPE_FORMAT_R10G10B10A2_UNORM:
+ return R500_COLOR_FORMAT_ARGB2101010; /* R5xx-only? */
+
+ /* 64-bit buffers. */
+ case PIPE_FORMAT_R16G16B16A16_UNORM:
+ case PIPE_FORMAT_R16G16B16A16_SNORM:
+ //case PIPE_FORMAT_R16G16B16A16_FLOAT: /* not in pipe_format */
+ return R300_COLOR_FORMAT_ARGB16161616;
+
+/* XXX Enable float textures here. */
+#if 0
+ /* 128-bit buffers. */
+ case PIPE_FORMAT_R32G32B32A32_FLOAT:
+ return R300_COLOR_FORMAT_ARGB32323232;
+#endif
+
+ /* YUV buffers. */
+ case PIPE_FORMAT_UYVY:
+ return R300_COLOR_FORMAT_YVYU;
+ case PIPE_FORMAT_YUYV:
+ return R300_COLOR_FORMAT_VYUY;
+ default:
+ return ~0; /* Unsupported. */
+ }
+}
+
+/* Depthbuffer and stencilbuffer. Thankfully, we only support two flavors. */
+static uint32_t r300_translate_zsformat(enum pipe_format format)
+{
+ switch (format) {
+ /* 16-bit depth, no stencil */
+ case PIPE_FORMAT_Z16_UNORM:
+ return R300_DEPTHFORMAT_16BIT_INT_Z;
+ /* 24-bit depth, ignored stencil */
+ case PIPE_FORMAT_X8Z24_UNORM:
+ /* 24-bit depth, 8-bit stencil */
+ case PIPE_FORMAT_S8Z24_UNORM:
+ return R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
+ default:
+ return ~0; /* Unsupported. */
+ }
+}
+
+/* Shader output formats. This is essentially the swizzle from the shader
+ * to the RB3D block.
+ *
+ * Note that formats are stored from C3 to C0. */
+static uint32_t r300_translate_out_fmt(enum pipe_format format)
+{
+ uint32_t modifier = 0;
+ unsigned i;
+ const struct util_format_description *desc;
+ static const uint32_t sign_bit[4] = {
+ R300_OUT_SIGN(0x1),
+ R300_OUT_SIGN(0x2),
+ R300_OUT_SIGN(0x4),
+ R300_OUT_SIGN(0x8),
+ };
+
+ desc = util_format_description(format);
+
+ /* Specifies how the shader output is written to the fog unit. */
+ if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
+ /* The gamma correction causes precision loss so we need
+ * higher precision to maintain reasonable quality.
+ * It has nothing to do with the colorbuffer format. */
+ modifier |= R300_US_OUT_FMT_C4_10_GAMMA;
+ } else if (desc->channel[0].type == UTIL_FORMAT_TYPE_FLOAT) {
+ if (desc->channel[0].size == 32) {
+ modifier |= R300_US_OUT_FMT_C4_32_FP;
+ } else {
+ modifier |= R300_US_OUT_FMT_C4_16_FP;
+ }
+ } else {
+ if (desc->channel[0].size == 16) {
+ modifier |= R300_US_OUT_FMT_C4_16;
+ } else {
+ /* C4_8 seems to be used for the formats whose pixel size
+ * is <= 32 bits. */
+ modifier |= R300_US_OUT_FMT_C4_8;
+ }
+ }
+
+ /* Add sign. */
+ for (i = 0; i < 4; i++)
+ if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
+ modifier |= sign_bit[i];
+ }
+
+ /* Add swizzles and return. */
+ switch (format) {
+ /* 8-bit outputs.
+ * COLORFORMAT_I8 stores the C2 component. */
+ case PIPE_FORMAT_A8_UNORM:
+ return modifier | R300_C2_SEL_A;
+ case PIPE_FORMAT_I8_UNORM:
+ case PIPE_FORMAT_L8_UNORM:
+ case PIPE_FORMAT_L8_SRGB:
+ case PIPE_FORMAT_R8_UNORM:
+ case PIPE_FORMAT_R8_SNORM:
+ return modifier | R300_C2_SEL_R;
+
+ /* ARGB 32-bit outputs. */
+ case PIPE_FORMAT_B5G6R5_UNORM:
+ case PIPE_FORMAT_B5G5R5A1_UNORM:
+ case PIPE_FORMAT_B4G4R4A4_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_SRGB:
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
+ case PIPE_FORMAT_B8G8R8X8_SRGB:
+ return modifier |
+ R300_C0_SEL_B | R300_C1_SEL_G |
+ R300_C2_SEL_R | R300_C3_SEL_A;
+
+ /* BGRA 32-bit outputs. */
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
+ case PIPE_FORMAT_A8R8G8B8_SRGB:
+ case PIPE_FORMAT_X8R8G8B8_UNORM:
+ case PIPE_FORMAT_X8R8G8B8_SRGB:
+ return modifier |
+ R300_C0_SEL_A | R300_C1_SEL_R |
+ R300_C2_SEL_G | R300_C3_SEL_B;
+
+ /* RGBA 32-bit outputs. */
+ case PIPE_FORMAT_A8B8G8R8_UNORM:
+ case PIPE_FORMAT_R8G8B8A8_SNORM:
+ case PIPE_FORMAT_A8B8G8R8_SRGB:
+ case PIPE_FORMAT_X8B8G8R8_UNORM:
+ case PIPE_FORMAT_X8B8G8R8_SRGB:
+ return modifier |
+ R300_C0_SEL_A | R300_C1_SEL_B |
+ R300_C2_SEL_G | R300_C3_SEL_R;
+
+ /* ABGR 32-bit outputs. */
+ case PIPE_FORMAT_R8SG8SB8UX8U_NORM:
+ case PIPE_FORMAT_R10G10B10A2_UNORM:
+ /* RGBA high precision outputs (same swizzles as ABGR low precision) */
+ case PIPE_FORMAT_R16G16B16A16_UNORM:
+ case PIPE_FORMAT_R16G16B16A16_SNORM:
+ //case PIPE_FORMAT_R16G16B16A16_FLOAT: /* not in pipe_format */
+ case PIPE_FORMAT_R32G32B32A32_FLOAT:
+ return modifier |
+ R300_C0_SEL_R | R300_C1_SEL_G |
+ R300_C2_SEL_B | R300_C3_SEL_A;
+
+ default:
+ return ~0; /* Unsupported. */
+ }
+}
+
+boolean r300_is_colorbuffer_format_supported(enum pipe_format format)
+{
+ return r300_translate_colorformat(format) != ~0 &&
+ r300_translate_out_fmt(format) != ~0;
+}
+
+boolean r300_is_zs_format_supported(enum pipe_format format)
+{
+ return r300_translate_zsformat(format) != ~0;
+}
+
+boolean r300_is_sampler_format_supported(enum pipe_format format)
+{
+ return r300_translate_texformat(format) != ~0;
+}
+
static void r300_setup_texture_state(struct r300_screen* screen, struct r300_texture* tex)
{
- struct r300_texture_state* state = &tex->state;
+ struct r300_texture_format_state* state = &tex->state;
struct pipe_texture *pt = &tex->tex;
+ unsigned i;
boolean is_r500 = screen->caps->is_r500;
+ /* Set sampler state. */
state->format0 = R300_TX_WIDTH((pt->width0 - 1) & 0x7ff) |
R300_TX_HEIGHT((pt->height0 - 1) & 0x7ff);
@@ -83,6 +538,26 @@ static void r300_setup_texture_state(struct r300_screen* screen, struct r300_tex
SCREEN_DBG(screen, DBG_TEX, "r300: Set texture state (%dx%d, %d levels)\n",
pt->width0, pt->height0, pt->last_level);
+
+ /* Set framebuffer state. */
+ if (util_format_is_depth_or_stencil(tex->tex.format)) {
+ for (i = 0; i <= tex->tex.last_level; i++) {
+ tex->fb_state.depthpitch[i] =
+ tex->pitch[i] |
+ R300_DEPTHMACROTILE(tex->mip_macrotile[i]) |
+ R300_DEPTHMICROTILE(tex->microtile);
+ }
+ tex->fb_state.zb_format = r300_translate_zsformat(tex->tex.format);
+ } else {
+ for (i = 0; i <= tex->tex.last_level; i++) {
+ tex->fb_state.colorpitch[i] =
+ tex->pitch[i] |
+ r300_translate_colorformat(tex->tex.format) |
+ R300_COLOR_TILE(tex->mip_macrotile[i]) |
+ R300_COLOR_MICROTILE(tex->microtile);
+ }
+ tex->fb_state.us_out_fmt = r300_translate_out_fmt(tex->tex.format);
+ }
}
void r300_texture_reinterpret_format(struct pipe_screen *screen,
@@ -142,18 +617,23 @@ static unsigned r300_texture_get_tile_size(struct r300_texture* tex,
/* Return true if macrotiling should be enabled on the miplevel. */
static boolean r300_texture_macro_switch(struct r300_texture *tex,
unsigned level,
- boolean rv350_mode)
+ boolean rv350_mode,
+ int dim)
{
- unsigned tile_width, width;
+ unsigned tile, texdim;
- tile_width = r300_texture_get_tile_size(tex, TILE_WIDTH, TRUE);
- width = u_minify(tex->tex.width0, level);
+ tile = r300_texture_get_tile_size(tex, dim, TRUE);
+ if (dim == TILE_WIDTH) {
+ texdim = u_minify(tex->tex.width0, level);
+ } else {
+ texdim = u_minify(tex->tex.height0, level);
+ }
/* See TX_FILTER1_n.MACRO_SWITCH. */
if (rv350_mode) {
- return width >= tile_width;
+ return texdim >= tile;
} else {
- return width > tile_width;
+ return texdim > tile;
}
}
@@ -217,9 +697,10 @@ static void r300_setup_miptree(struct r300_screen* screen,
for (i = 0; i <= base->last_level; i++) {
/* Let's see if this miplevel can be macrotiled. */
- tex->mip_macrotile[i] = (tex->macrotile == R300_BUFFER_TILED &&
- r300_texture_macro_switch(tex, i, rv350_mode)) ?
- R300_BUFFER_TILED : R300_BUFFER_LINEAR;
+ tex->mip_macrotile[i] =
+ (tex->macrotile == R300_BUFFER_TILED &&
+ r300_texture_macro_switch(tex, i, rv350_mode, TILE_WIDTH)) ?
+ R300_BUFFER_TILED : R300_BUFFER_LINEAR;
stride = r300_texture_get_stride(screen, tex, i);
nblocksy = r300_texture_get_nblocksy(tex, i);
@@ -249,10 +730,46 @@ static void r300_setup_flags(struct r300_texture* tex)
!util_is_power_of_two(tex->tex.height0);
}
+static void r300_setup_tiling(struct pipe_screen *screen,
+ struct r300_texture *tex)
+{
+ enum pipe_format format = tex->tex.format;
+ boolean rv350_mode = r300_screen(screen)->caps->family >= CHIP_FAMILY_RV350;
+
+ if (util_format_is_compressed(format)) {
+ return;
+ }
+
+ if (tex->tex.width0 == 1 ||
+ tex->tex.height0 == 1) {
+ return;
+ }
+
+ /* Set microtiling. */
+ switch (util_format_get_blocksize(format)) {
+ case 1:
+ case 4:
+ tex->microtile = R300_BUFFER_TILED;
+ break;
+
+ /* XXX Square-tiling doesn't work with kernel older than 2.6.34,
+ * XXX need to check the DRM version */
+ /*case 2:
+ case 8:
+ tex->microtile = R300_BUFFER_SQUARETILED;
+ break;*/
+ }
+
+ /* Set macrotiling. */
+ if (r300_texture_macro_switch(tex, 0, rv350_mode, TILE_WIDTH) &&
+ r300_texture_macro_switch(tex, 0, rv350_mode, TILE_HEIGHT)) {
+ tex->macrotile = R300_BUFFER_TILED;
+ }
+}
+
/* Create a new texture. */
-static struct pipe_texture*
- r300_texture_create(struct pipe_screen* screen,
- const struct pipe_texture* template)
+static struct pipe_texture* r300_texture_create(struct pipe_screen* screen,
+ const struct pipe_texture* template)
{
struct r300_texture* tex = CALLOC_STRUCT(r300_texture);
struct r300_screen* rscreen = r300_screen(screen);
@@ -267,6 +784,9 @@ static struct pipe_texture*
tex->tex.screen = screen;
r300_setup_flags(tex);
+ if (!(template->tex_usage & R300_TEXTURE_USAGE_TRANSFER)) {
+ r300_setup_tiling(screen, tex);
+ }
r300_setup_miptree(rscreen, tex);
r300_setup_texture_state(rscreen, tex);
@@ -331,14 +851,17 @@ static void r300_tex_surface_destroy(struct pipe_surface* s)
FREE(s);
}
+
static struct pipe_texture*
- r300_texture_blanket(struct pipe_screen* screen,
- const struct pipe_texture* base,
- const unsigned* stride,
- struct pipe_buffer* buffer)
+ r300_texture_from_handle(struct pipe_screen* screen,
+ const struct pipe_texture* base,
+ struct winsys_handle *whandle)
{
- struct r300_texture* tex;
+ struct radeon_winsys* winsys = (struct radeon_winsys*)screen->winsys;
struct r300_screen* rscreen = r300_screen(screen);
+ struct pipe_buffer *buffer;
+ struct r300_texture* tex;
+ unsigned stride;
/* Support only 2D textures without mipmaps */
if (base->target != PIPE_TEXTURE_2D ||
@@ -347,6 +870,11 @@ static struct pipe_texture*
return NULL;
}
+ buffer = winsys->buffer_from_handle(winsys, screen, whandle, &stride);
+ if (!buffer) {
+ return NULL;
+ }
+
tex = CALLOC_STRUCT(r300_texture);
if (!tex) {
return NULL;
@@ -356,17 +884,38 @@ static struct pipe_texture*
pipe_reference_init(&tex->tex.reference, 1);
tex->tex.screen = screen;
- tex->stride_override = *stride;
- tex->pitch[0] = *stride / util_format_get_blocksize(base->format);
+ tex->stride_override = stride;
+ tex->pitch[0] = stride / util_format_get_blocksize(base->format);
r300_setup_flags(tex);
r300_setup_texture_state(rscreen, tex);
- pipe_buffer_reference(&tex->buffer, buffer);
+ /* one ref already taken */
+ tex->buffer = buffer;
return (struct pipe_texture*)tex;
}
+static boolean
+ r300_texture_get_handle(struct pipe_screen* screen,
+ struct pipe_texture *texture,
+ struct winsys_handle *whandle)
+{
+ struct radeon_winsys* winsys = (struct radeon_winsys*)screen->winsys;
+ struct r300_texture* tex = (struct r300_texture*)texture;
+ unsigned stride;
+
+ if (!tex) {
+ return FALSE;
+ }
+
+ stride = r300_texture_get_stride(r300_screen(screen), tex, 0);
+
+ winsys->buffer_get_handle(winsys, tex->buffer, stride, whandle);
+
+ return TRUE;
+}
+
static struct pipe_video_surface *
r300_video_surface_create(struct pipe_screen *screen,
enum pipe_video_chroma_format chroma_format,
@@ -390,7 +939,7 @@ r300_video_surface_create(struct pipe_screen *screen,
memset(&template, 0, sizeof(struct pipe_texture));
template.target = PIPE_TEXTURE_2D;
- template.format = PIPE_FORMAT_X8R8G8B8_UNORM;
+ template.format = PIPE_FORMAT_B8G8R8X8_UNORM;
template.last_level = 0;
template.width0 = util_next_power_of_two(width);
template.height0 = util_next_power_of_two(height);
@@ -418,30 +967,13 @@ static void r300_video_surface_destroy(struct pipe_video_surface *vsfc)
void r300_init_screen_texture_functions(struct pipe_screen* screen)
{
screen->texture_create = r300_texture_create;
+ screen->texture_from_handle = r300_texture_from_handle;
+ screen->texture_get_handle = r300_texture_get_handle;
screen->texture_destroy = r300_texture_destroy;
screen->get_tex_surface = r300_get_tex_surface;
screen->tex_surface_destroy = r300_tex_surface_destroy;
- screen->texture_blanket = r300_texture_blanket;
screen->video_surface_create = r300_video_surface_create;
screen->video_surface_destroy= r300_video_surface_destroy;
}
-boolean r300_get_texture_buffer(struct pipe_screen* screen,
- struct pipe_texture* texture,
- struct pipe_buffer** buffer,
- unsigned* stride)
-{
- struct r300_texture* tex = (struct r300_texture*)texture;
- if (!tex) {
- return FALSE;
- }
-
- pipe_buffer_reference(buffer, tex->buffer);
-
- if (stride) {
- *stride = r300_texture_get_stride(r300_screen(screen), tex, 0);
- }
-
- return TRUE;
-}
diff --git a/src/gallium/drivers/r300/r300_texture.h b/src/gallium/drivers/r300/r300_texture.h
index b9c3ab8093..138b62784e 100644
--- a/src/gallium/drivers/r300/r300_texture.h
+++ b/src/gallium/drivers/r300/r300_texture.h
@@ -42,92 +42,11 @@ void r300_texture_reinterpret_format(struct pipe_screen *screen,
struct pipe_texture *tex,
enum pipe_format new_format);
-/* Translate a pipe_format into a useful texture format for sampling.
- *
- * R300_EASY_TX_FORMAT swizzles the texture.
- * Note the signature of R300_EASY_TX_FORMAT:
- * R300_EASY_TX_FORMAT(B, G, R, A, FORMAT);
- *
- * The FORMAT specifies how the texture sampler will treat the texture, and
- * makes available X, Y, Z, W, ZERO, and ONE for swizzling. */
-static INLINE uint32_t r300_translate_texformat(enum pipe_format format)
-{
- switch (format) {
- /* X8 */
- case PIPE_FORMAT_A8_UNORM:
- return R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X8);
- case PIPE_FORMAT_I8_UNORM:
- return R300_EASY_TX_FORMAT(X, X, X, X, X8);
- case PIPE_FORMAT_L8_UNORM:
- return R300_EASY_TX_FORMAT(X, X, X, ONE, X8);
- case PIPE_FORMAT_L8_SRGB:
- return R300_EASY_TX_FORMAT(X, X, X, ONE, X8) |
- R300_TX_FORMAT_GAMMA;
- /* X16 */
- case PIPE_FORMAT_A4R4G4B4_UNORM:
- return R300_EASY_TX_FORMAT(X, Y, Z, W, W4Z4Y4X4);
- case PIPE_FORMAT_R16_UNORM:
- case PIPE_FORMAT_Z16_UNORM:
- return R300_EASY_TX_FORMAT(X, X, X, X, X16);
- case PIPE_FORMAT_R16_SNORM:
- return R300_EASY_TX_FORMAT(X, X, X, X, X16) |
- R300_TX_FORMAT_SIGNED;
- /* Z5Y6X5 */
- case PIPE_FORMAT_R5G6B5_UNORM:
- return R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5);
- /* W1Z5Y5X5*/
- case PIPE_FORMAT_A1R5G5B5_UNORM:
- return R300_EASY_TX_FORMAT(X, Y, Z, W, W1Z5Y5X5);
- /* Y8X8 */
- case PIPE_FORMAT_A8L8_UNORM:
- return R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8);
- case PIPE_FORMAT_A8L8_SRGB:
- return R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8) |
- R300_TX_FORMAT_GAMMA;
- /* W8Z8Y8X8 */
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- return R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
- case PIPE_FORMAT_R8G8B8A8_UNORM:
- return R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8);
- case PIPE_FORMAT_X8R8G8B8_UNORM:
- return R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
- case PIPE_FORMAT_R8G8B8X8_UNORM:
- return R300_EASY_TX_FORMAT(Y, Z, ONE, X, W8Z8Y8X8);
- case PIPE_FORMAT_A8R8G8B8_SRGB:
- return R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8) |
- R300_TX_FORMAT_GAMMA;
- case PIPE_FORMAT_R8G8B8A8_SRGB:
- return R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8) |
- R300_TX_FORMAT_GAMMA;
- /* DXT1 */
- case PIPE_FORMAT_DXT1_RGB:
- return R300_EASY_TX_FORMAT(X, Y, Z, ONE, DXT1);
- case PIPE_FORMAT_DXT1_RGBA:
- return R300_EASY_TX_FORMAT(X, Y, Z, W, DXT1);
- /* DXT3 */
- case PIPE_FORMAT_DXT3_RGBA:
- return R300_EASY_TX_FORMAT(X, Y, Z, W, DXT3);
- /* DXT5 */
- case PIPE_FORMAT_DXT5_RGBA:
- return R300_EASY_TX_FORMAT(Y, Z, W, X, DXT5);
- /* YVYU422 */
- case PIPE_FORMAT_YCBCR:
- return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) |
- R300_TX_FORMAT_YUV_TO_RGB;
- /* W24_FP */
- case PIPE_FORMAT_Z24S8_UNORM:
- case PIPE_FORMAT_Z24X8_UNORM:
- return R300_EASY_TX_FORMAT(X, X, X, X, W24_FP);
+boolean r300_is_colorbuffer_format_supported(enum pipe_format format);
- default:
- debug_printf("r300: Implementation error: "
- "Got unsupported texture format %s in %s\n",
- util_format_name(format), __FUNCTION__);
- assert(0);
- break;
- }
- return 0;
-}
+boolean r300_is_zs_format_supported(enum pipe_format format);
+
+boolean r300_is_sampler_format_supported(enum pipe_format format);
struct r300_video_surface
{
@@ -141,13 +60,11 @@ r300_video_surface(struct pipe_video_surface *pvs)
return (struct r300_video_surface *)pvs;
}
-#ifndef R300_WINSYS_H
-
+/* Used internally for texture_is_referenced()
+ */
boolean r300_get_texture_buffer(struct pipe_screen* screen,
struct pipe_texture* texture,
struct pipe_buffer** buffer,
unsigned* stride);
-#endif /* R300_WINSYS_H */
-
#endif /* R300_TEXTURE_H */
diff --git a/src/gallium/drivers/r300/r300_transfer.c b/src/gallium/drivers/r300/r300_transfer.c
new file mode 100644
index 0000000000..ec89681a3c
--- /dev/null
+++ b/src/gallium/drivers/r300/r300_transfer.c
@@ -0,0 +1,270 @@
+/*
+ * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Copyright 2010 Marek Olšák <maraeo@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#include "r300_context.h"
+#include "r300_transfer.h"
+#include "r300_texture.h"
+#include "r300_screen.h"
+
+#include "util/u_memory.h"
+#include "util/u_format.h"
+
+struct r300_transfer {
+ /* Parent class */
+ struct pipe_transfer transfer;
+
+ /* Pipe context. */
+ struct pipe_context *ctx;
+
+ /* Parameters of get_tex_transfer. */
+ unsigned x, y, level, zslice, face;
+
+ /* Offset from start of buffer. */
+ unsigned offset;
+
+ /* Detiled texture. */
+ struct r300_texture *detiled_texture;
+
+ /* Transfer and format flags. */
+ unsigned buffer_usage, render_target_usage;
+};
+
+/* Convenience cast wrapper. */
+static INLINE struct r300_transfer*
+r300_transfer(struct pipe_transfer* transfer)
+{
+ return (struct r300_transfer*)transfer;
+}
+
+/* Copy from a tiled texture to a detiled one. */
+static void r300_copy_from_tiled_texture(struct pipe_context *ctx,
+ struct r300_transfer *r300transfer)
+{
+ struct pipe_screen *screen = ctx->screen;
+ struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer;
+ struct pipe_texture *tex = transfer->texture;
+ struct pipe_surface *src, *dst;
+
+ src = screen->get_tex_surface(screen, tex, r300transfer->face,
+ r300transfer->level, r300transfer->zslice,
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_PIXEL);
+
+ dst = screen->get_tex_surface(screen, &r300transfer->detiled_texture->tex,
+ 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_WRITE |
+ PIPE_BUFFER_USAGE_PIXEL |
+ r300transfer->buffer_usage);
+
+ ctx->surface_copy(ctx, dst, 0, 0, src, r300transfer->x, r300transfer->y,
+ transfer->width, transfer->height);
+
+ pipe_surface_reference(&src, NULL);
+ pipe_surface_reference(&dst, NULL);
+}
+
+/* Copy a detiled texture to a tiled one. */
+static void r300_copy_into_tiled_texture(struct pipe_context *ctx,
+ struct r300_transfer *r300transfer)
+{
+ struct pipe_screen *screen = ctx->screen;
+ struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer;
+ struct pipe_texture *tex = transfer->texture;
+ struct pipe_surface *src, *dst;
+
+ src = screen->get_tex_surface(screen, &r300transfer->detiled_texture->tex,
+ 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_PIXEL);
+
+ dst = screen->get_tex_surface(screen, tex, r300transfer->face,
+ r300transfer->level, r300transfer->zslice,
+ PIPE_BUFFER_USAGE_GPU_WRITE |
+ PIPE_BUFFER_USAGE_PIXEL);
+
+ /* XXX this flush prevents the following DRM error from occuring:
+ * [drm:radeon_cs_ioctl] *ERROR* Failed to parse relocation !
+ * Reproducible with perf/copytex. */
+ ctx->flush(ctx, 0, NULL);
+
+ ctx->surface_copy(ctx, dst, r300transfer->x, r300transfer->y, src, 0, 0,
+ transfer->width, transfer->height);
+
+ /* XXX this flush fixes a few piglit tests (e.g. glean/pixelFormats). */
+ ctx->flush(ctx, 0, NULL);
+
+ pipe_surface_reference(&src, NULL);
+ pipe_surface_reference(&dst, NULL);
+}
+
+static struct pipe_transfer*
+r300_get_tex_transfer(struct pipe_screen *screen,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level, unsigned zslice,
+ enum pipe_transfer_usage usage, unsigned x, unsigned y,
+ unsigned w, unsigned h)
+{
+ struct r300_texture *tex = (struct r300_texture *)texture;
+ struct r300_transfer *trans;
+ struct r300_screen *r300screen = r300_screen(screen);
+ struct pipe_texture template;
+
+ trans = CALLOC_STRUCT(r300_transfer);
+ if (trans) {
+ /* Initialize the transfer object. */
+ pipe_texture_reference(&trans->transfer.texture, texture);
+ trans->transfer.usage = usage;
+ trans->transfer.width = w;
+ trans->transfer.height = h;
+ trans->ctx = r300screen->ctx;
+ trans->x = x;
+ trans->y = y;
+ trans->level = level;
+ trans->zslice = zslice;
+ trans->face = face;
+
+ /* If the texture is tiled, we must create a temporary detiled texture
+ * for this transfer. */
+ if (tex->microtile || tex->macrotile) {
+ trans->buffer_usage = pipe_transfer_buffer_flags(&trans->transfer);
+ trans->render_target_usage =
+ util_format_is_depth_or_stencil(texture->format) ?
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL :
+ PIPE_TEXTURE_USAGE_RENDER_TARGET;
+
+ template.target = PIPE_TEXTURE_2D;
+ template.format = texture->format;
+ template.width0 = w;
+ template.height0 = h;
+ template.depth0 = 0;
+ template.last_level = 0;
+ template.nr_samples = 0;
+ template.tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC |
+ R300_TEXTURE_USAGE_TRANSFER;
+
+ /* For texture reading, the temporary (detiled) texture is used as
+ * a render target when blitting from a tiled texture. */
+ if (usage & PIPE_TRANSFER_READ) {
+ template.tex_usage |= trans->render_target_usage;
+ }
+ /* For texture writing, the temporary texture is used as a sampler
+ * when blitting into a tiled texture. */
+ if (usage & PIPE_TRANSFER_WRITE) {
+ template.tex_usage |= PIPE_TEXTURE_USAGE_SAMPLER;
+ }
+
+ /* Create the temporary texture. */
+ trans->detiled_texture =
+ (struct r300_texture*)screen->texture_create(screen, &template);
+ assert(!trans->detiled_texture->microtile &&
+ !trans->detiled_texture->macrotile);
+
+ /* Set the stride.
+ * Parameters x, y, level, zslice, and face remain zero. */
+ trans->transfer.stride =
+ r300_texture_get_stride(r300screen, trans->detiled_texture, 0);
+
+ if (usage & PIPE_TRANSFER_READ) {
+ /* We cannot map a tiled texture directly because the data is
+ * in a different order, therefore we do detiling using a blit. */
+ r300_copy_from_tiled_texture(r300screen->ctx, trans);
+ }
+ } else {
+ trans->transfer.x = x;
+ trans->transfer.y = y;
+ trans->transfer.stride =
+ r300_texture_get_stride(r300screen, tex, level);
+ trans->transfer.level = level;
+ trans->transfer.zslice = zslice;
+ trans->transfer.face = face;
+ trans->offset = r300_texture_get_offset(tex, level, zslice, face);
+ }
+ }
+ return &trans->transfer;
+}
+
+static void r300_tex_transfer_destroy(struct pipe_transfer *trans)
+{
+ struct r300_transfer *r300transfer = r300_transfer(trans);
+
+ if (r300transfer->detiled_texture) {
+ if (trans->usage & PIPE_TRANSFER_WRITE) {
+ r300_copy_into_tiled_texture(r300transfer->ctx, r300transfer);
+ }
+
+ pipe_texture_reference(
+ (struct pipe_texture**)&r300transfer->detiled_texture, NULL);
+ }
+ pipe_texture_reference(&trans->texture, NULL);
+ FREE(trans);
+}
+
+static void* r300_transfer_map(struct pipe_screen *screen,
+ struct pipe_transfer *transfer)
+{
+ struct r300_transfer *r300transfer = r300_transfer(transfer);
+ struct r300_texture *tex = (struct r300_texture*)transfer->texture;
+ char *map;
+ enum pipe_format format = tex->tex.format;
+
+ if (r300transfer->detiled_texture) {
+ /* The detiled texture is of the same size as the region being mapped
+ * (no offset needed). */
+ return pipe_buffer_map(screen,
+ r300transfer->detiled_texture->buffer,
+ pipe_transfer_buffer_flags(transfer));
+ } else {
+ /* Tiling is disabled. */
+ map = pipe_buffer_map(screen, tex->buffer,
+ pipe_transfer_buffer_flags(transfer));
+
+ if (!map) {
+ return NULL;
+ }
+
+ return map + r300_transfer(transfer)->offset +
+ transfer->y / util_format_get_blockheight(format) * transfer->stride +
+ transfer->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
+ }
+}
+
+static void r300_transfer_unmap(struct pipe_screen *screen,
+ struct pipe_transfer *transfer)
+{
+ struct r300_transfer *r300transfer = r300_transfer(transfer);
+ struct r300_texture *tex = (struct r300_texture*)transfer->texture;
+
+ if (r300transfer->detiled_texture) {
+ pipe_buffer_unmap(screen, r300transfer->detiled_texture->buffer);
+ } else {
+ pipe_buffer_unmap(screen, tex->buffer);
+ }
+}
+
+void r300_init_screen_transfer_functions(struct pipe_screen *screen)
+{
+ screen->get_tex_transfer = r300_get_tex_transfer;
+ screen->tex_transfer_destroy = r300_tex_transfer_destroy;
+ screen->transfer_map = r300_transfer_map;
+ screen->transfer_unmap = r300_transfer_unmap;
+}
diff --git a/src/gallium/drivers/r300/r300_transfer.h b/src/gallium/drivers/r300/r300_transfer.h
new file mode 100644
index 0000000000..60d1d3dc85
--- /dev/null
+++ b/src/gallium/drivers/r300/r300_transfer.h
@@ -0,0 +1,31 @@
+/*
+ * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Copyright 2010 Marek Olšák <maraeo@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#ifndef R300_TRANSFER
+#define R300_TRANSFER
+
+#include "pipe/p_screen.h"
+
+void r300_init_screen_transfer_functions(struct pipe_screen *screen);
+
+#endif
diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c
index a6786c321c..379939ac75 100644
--- a/src/gallium/drivers/r300/r300_vs.c
+++ b/src/gallium/drivers/r300/r300_vs.c
@@ -89,95 +89,41 @@ static void r300_shader_read_vs_outputs(
assert(0);
}
}
+
+ /* WPOS is a straight copy of POSITION and it's always emitted. */
+ vs_outputs->wpos = i;
}
-static void r300_shader_vap_output_fmt(struct r300_vertex_shader* vs)
+/* This function sets up:
+ * - VAP mapping, which maps VS registers to output semantics and
+ * at the same time it indicates which attributes are enabled and should
+ * be rasterized.
+ * - Stream mapping to VS outputs if TCL is not present. */
+static void r300_init_vs_output_mapping(struct r300_vertex_shader* vs)
{
struct r300_shader_semantics* vs_outputs = &vs->outputs;
- uint32_t* hwfmt = vs->hwfmt;
- int i, gen_count;
+ struct r300_vap_output_state *vap_out = &vs->vap_out;
+ int *stream_loc = vs->stream_loc_notcl;
+ int i, gen_count, tabi = 0;
boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED ||
vs_outputs->bcolor[1] != ATTR_UNUSED;
- /* Do the actual vertex_info setup.
- *
- * vertex_info has four uints of hardware-specific data in it.
- * vinfo.hwfmt[0] is R300_VAP_VTX_STATE_CNTL
- * vinfo.hwfmt[1] is R300_VAP_VSM_VTX_ASSM
- * vinfo.hwfmt[2] is R300_VAP_OUTPUT_VTX_FMT_0
- * vinfo.hwfmt[3] is R300_VAP_OUTPUT_VTX_FMT_1 */
-
- hwfmt[0] = 0x5555; /* XXX this is classic Mesa bonghits */
+ vap_out->vap_vtx_state_cntl = 0x5555; /* XXX this is classic Mesa bonghits */
/* Position. */
if (vs_outputs->pos != ATTR_UNUSED) {
- hwfmt[1] |= R300_INPUT_CNTL_POS;
- hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
+ vap_out->vap_vsm_vtx_assm |= R300_INPUT_CNTL_POS;
+ vap_out->vap_out_vtx_fmt[0] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
+
+ stream_loc[tabi++] = 0;
} else {
assert(0);
}
/* Point size. */
if (vs_outputs->psize != ATTR_UNUSED) {
- hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
- }
-
- /* Colors. */
- for (i = 0; i < ATTR_COLOR_COUNT; i++) {
- if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used ||
- vs_outputs->color[1] != ATTR_UNUSED) {
- hwfmt[1] |= R300_INPUT_CNTL_COLOR;
- hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i;
- }
- }
-
- /* Back-face colors. */
- if (any_bcolor_used) {
- for (i = 0; i < ATTR_COLOR_COUNT; i++) {
- hwfmt[1] |= R300_INPUT_CNTL_COLOR;
- hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << (2+i);
- }
- }
+ vap_out->vap_out_vtx_fmt[0] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
- /* Texture coordinates. */
- gen_count = 0;
- for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
- if (vs_outputs->generic[i] != ATTR_UNUSED) {
- hwfmt[1] |= (R300_INPUT_CNTL_TC0 << gen_count);
- hwfmt[3] |= (4 << (3 * gen_count));
- gen_count++;
- }
- }
-
- /* Fog coordinates. */
- if (vs_outputs->fog != ATTR_UNUSED) {
- hwfmt[1] |= (R300_INPUT_CNTL_TC0 << gen_count);
- hwfmt[3] |= (4 << (3 * gen_count));
- gen_count++;
- }
-
- /* XXX magic */
- assert(gen_count <= 8);
-
- /* WPOS. */
- vs->wpos_tex_output = gen_count;
-}
-
-/* Sets up stream mapping to equivalent VS outputs if TCL is bypassed
- * or isn't present. */
-static void r300_stream_locations_notcl(
- struct r300_shader_semantics* vs_outputs,
- int* stream_loc)
-{
- int i, tabi = 0, gen_count;
- boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED ||
- vs_outputs->bcolor[1] != ATTR_UNUSED;
-
- /* Position. */
- stream_loc[tabi++] = 0;
-
- /* Point size. */
- if (vs_outputs->psize != ATTR_UNUSED) {
stream_loc[tabi++] = 1;
}
@@ -185,6 +131,9 @@ static void r300_stream_locations_notcl(
for (i = 0; i < ATTR_COLOR_COUNT; i++) {
if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used ||
vs_outputs->color[1] != ATTR_UNUSED) {
+ vap_out->vap_vsm_vtx_assm |= R300_INPUT_CNTL_COLOR;
+ vap_out->vap_out_vtx_fmt[0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i;
+
stream_loc[tabi++] = 2 + i;
}
}
@@ -192,6 +141,9 @@ static void r300_stream_locations_notcl(
/* Back-face colors. */
if (any_bcolor_used) {
for (i = 0; i < ATTR_COLOR_COUNT; i++) {
+ vap_out->vap_vsm_vtx_assm |= R300_INPUT_CNTL_COLOR;
+ vap_out->vap_out_vtx_fmt[0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << (2+i);
+
stream_loc[tabi++] = 4 + i;
}
}
@@ -200,6 +152,9 @@ static void r300_stream_locations_notcl(
gen_count = 0;
for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
if (vs_outputs->generic[i] != ATTR_UNUSED) {
+ vap_out->vap_vsm_vtx_assm |= (R300_INPUT_CNTL_TC0 << gen_count);
+ vap_out->vap_out_vtx_fmt[1] |= (4 << (3 * gen_count));
+
assert(tabi < 16);
stream_loc[tabi++] = 6 + gen_count;
gen_count++;
@@ -208,17 +163,22 @@ static void r300_stream_locations_notcl(
/* Fog coordinates. */
if (vs_outputs->fog != ATTR_UNUSED) {
+ vap_out->vap_vsm_vtx_assm |= (R300_INPUT_CNTL_TC0 << gen_count);
+ vap_out->vap_out_vtx_fmt[1] |= (4 << (3 * gen_count));
+
assert(tabi < 16);
stream_loc[tabi++] = 6 + gen_count;
gen_count++;
}
+ /* XXX magic */
+ assert(gen_count <= 8);
+
/* WPOS. */
- if (vs_outputs->wpos != ATTR_UNUSED) {
- assert(tabi < 16);
- stream_loc[tabi++] = 6 + gen_count;
- gen_count++;
- }
+ vs->wpos_tex_output = gen_count;
+
+ assert(tabi < 16);
+ stream_loc[tabi++] = 6 + gen_count;
for (; tabi < 16;) {
stream_loc[tabi++] = -1;
@@ -294,26 +254,16 @@ static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c)
}
}
-static void r300_insert_wpos(struct r300_vertex_program_compiler* c,
- struct r300_shader_semantics* outputs)
+void r300_vertex_shader_common_init(struct r300_vertex_shader *vs,
+ const struct pipe_shader_state *shader)
{
- int i, lastOutput = 0;
-
- /* Find the max output index. */
- lastOutput = MAX2(lastOutput, outputs->psize);
- for (i = 0; i < ATTR_COLOR_COUNT; i++) {
- lastOutput = MAX2(lastOutput, outputs->color[i]);
- lastOutput = MAX2(lastOutput, outputs->bcolor[i]);
- }
- for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
- lastOutput = MAX2(lastOutput, outputs->generic[i]);
- }
- lastOutput = MAX2(lastOutput, outputs->fog);
+ /* Copy state directly into shader. */
+ vs->state = *shader;
+ vs->state.tokens = tgsi_dup_tokens(shader->tokens);
+ tgsi_scan_shader(shader->tokens, &vs->info);
- /* Set WPOS after the last output. */
- lastOutput++;
- rc_copy_output(&c->Base, 0, lastOutput); /* out[lastOutput] = out[0]; */
- outputs->wpos = lastOutput;
+ r300_shader_read_vs_outputs(&vs->info, &vs->outputs);
+ r300_init_vs_output_mapping(vs);
}
void r300_translate_vertex_shader(struct r300_context* r300,
@@ -322,9 +272,6 @@ void r300_translate_vertex_shader(struct r300_context* r300,
struct r300_vertex_program_compiler compiler;
struct tgsi_to_rc ttr;
- /* Initialize. */
- r300_shader_read_vs_outputs(&vs->info, &vs->outputs);
-
/* Setup the compiler */
rc_init(&compiler.Base);
@@ -348,10 +295,7 @@ void r300_translate_vertex_shader(struct r300_context* r300,
compiler.SetHwInputOutput = &set_vertex_inputs_outputs;
/* Insert the WPOS output. */
- r300_insert_wpos(&compiler, &vs->outputs);
-
- r300_shader_vap_output_fmt(vs);
- r300_stream_locations_notcl(&vs->outputs, vs->stream_loc_notcl);
+ rc_copy_output(&compiler.Base, 0, vs->outputs.wpos);
/* Invoke the compiler */
r3xx_compile_vertex_program(&compiler);
@@ -363,30 +307,29 @@ void r300_translate_vertex_shader(struct r300_context* r300,
/* And, finally... */
rc_destroy(&compiler.Base);
- vs->translated = TRUE;
}
boolean r300_vertex_shader_setup_wpos(struct r300_context* r300)
{
- struct r300_vertex_shader* vs = r300->vs;
- int tex_output = r300->vs->wpos_tex_output;
+ struct r300_vertex_shader* vs = r300->vs_state.state;
+ struct r300_vap_output_state *vap_out = &vs->vap_out;
+ int tex_output = vs->wpos_tex_output;
uint32_t tex_fmt = R300_INPUT_CNTL_TC0 << tex_output;
- uint32_t* hwfmt = vs->hwfmt;
if (r300->fs->inputs.wpos != ATTR_UNUSED) {
/* Enable WPOS in VAP. */
- if (!(hwfmt[1] & tex_fmt)) {
- hwfmt[1] |= tex_fmt;
- hwfmt[3] |= (4 << (3 * tex_output));
+ if (!(vap_out->vap_vsm_vtx_assm & tex_fmt)) {
+ vap_out->vap_vsm_vtx_assm |= tex_fmt;
+ vap_out->vap_out_vtx_fmt[1] |= (4 << (3 * tex_output));
assert(tex_output < 8);
return TRUE;
}
} else {
/* Disable WPOS in VAP. */
- if (hwfmt[1] & tex_fmt) {
- hwfmt[1] &= ~tex_fmt;
- hwfmt[3] &= ~(4 << (3 * tex_output));
+ if (vap_out->vap_vsm_vtx_assm & tex_fmt) {
+ vap_out->vap_vsm_vtx_assm &= ~tex_fmt;
+ vap_out->vap_out_vtx_fmt[1] &= ~(4 << (3 * tex_output));
return TRUE;
}
}
diff --git a/src/gallium/drivers/r300/r300_vs.h b/src/gallium/drivers/r300/r300_vs.h
index 18cfeee3cd..f6f0b86b68 100644
--- a/src/gallium/drivers/r300/r300_vs.h
+++ b/src/gallium/drivers/r300/r300_vs.h
@@ -28,6 +28,7 @@
#include "tgsi/tgsi_scan.h"
#include "radeon_code.h"
+#include "r300_context.h"
#include "r300_shader_semantics.h"
struct r300_context;
@@ -38,7 +39,7 @@ struct r300_vertex_shader {
struct tgsi_shader_info info;
struct r300_shader_semantics outputs;
- uint hwfmt[4];
+ struct r300_vap_output_state vap_out;
/* Stream locations for SWTCL or if TCL is bypassed. */
int stream_loc_notcl[16];
@@ -46,13 +47,17 @@ struct r300_vertex_shader {
/* Output stream location for WPOS. */
int wpos_tex_output;
- /* Has this shader been translated yet? */
- boolean translated;
-
+ /* HWTCL-specific. */
/* Machine code (if translated) */
struct r300_vertex_program_code code;
+
+ /* SWTCL-specific. */
+ void *draw_vs;
};
+void r300_vertex_shader_common_init(struct r300_vertex_shader *vs,
+ const struct pipe_shader_state *shader);
+
void r300_translate_vertex_shader(struct r300_context* r300,
struct r300_vertex_shader* vs);
diff --git a/src/gallium/drivers/r300/r300_winsys.h b/src/gallium/drivers/r300/r300_winsys.h
index 40fb8a95ca..ddf2b79003 100644
--- a/src/gallium/drivers/r300/r300_winsys.h
+++ b/src/gallium/drivers/r300/r300_winsys.h
@@ -40,11 +40,6 @@ struct radeon_winsys;
struct pipe_screen* r300_create_screen(struct radeon_winsys* radeon_winsys);
-boolean r300_get_texture_buffer(struct pipe_screen* screen,
- struct pipe_texture* texture,
- struct pipe_buffer** buffer,
- unsigned* stride);
-
#ifdef __cplusplus
}
#endif
diff --git a/src/gallium/drivers/softpipe/sp_prim_vbuf.c b/src/gallium/drivers/softpipe/sp_prim_vbuf.c
index 98c08eaffa..6749243ab4 100644
--- a/src/gallium/drivers/softpipe/sp_prim_vbuf.c
+++ b/src/gallium/drivers/softpipe/sp_prim_vbuf.c
@@ -264,57 +264,29 @@ sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
break;
case PIPE_PRIM_QUADS:
- if (softpipe->rasterizer->flatshade_first) {
- for (i = 3; i < nr; i += 4) {
- sp_setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[i-2], stride),
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-3], stride) );
- sp_setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-0], stride),
- get_vert(vertex_buffer, indices[i-3], stride) );
- }
- }
- else {
- for (i = 3; i < nr; i += 4) {
- sp_setup_tri( setup_ctx,
+ for (i = 3; i < nr; i += 4) {
+ sp_setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[i-3], stride),
get_vert(vertex_buffer, indices[i-2], stride),
get_vert(vertex_buffer, indices[i-0], stride) );
- sp_setup_tri( setup_ctx,
+ sp_setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[i-2], stride),
get_vert(vertex_buffer, indices[i-1], stride),
get_vert(vertex_buffer, indices[i-0], stride) );
- }
}
break;
case PIPE_PRIM_QUAD_STRIP:
- if (softpipe->rasterizer->flatshade_first) {
- for (i = 3; i < nr; i += 2) {
- sp_setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[i-0], stride),
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-3], stride));
- sp_setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[i-2], stride),
- get_vert(vertex_buffer, indices[i-0], stride),
- get_vert(vertex_buffer, indices[i-3], stride) );
- }
- }
- else {
- for (i = 3; i < nr; i += 2) {
- sp_setup_tri( setup_ctx,
+ for (i = 3; i < nr; i += 2) {
+ sp_setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[i-3], stride),
get_vert(vertex_buffer, indices[i-2], stride),
get_vert(vertex_buffer, indices[i-0], stride) );
- sp_setup_tri( setup_ctx,
+ sp_setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[i-1], stride),
get_vert(vertex_buffer, indices[i-3], stride),
get_vert(vertex_buffer, indices[i-0], stride) );
- }
}
break;
@@ -448,56 +420,28 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
break;
case PIPE_PRIM_QUADS:
- if (softpipe->rasterizer->flatshade_first) {
- for (i = 3; i < nr; i += 4) {
- sp_setup_tri( setup_ctx,
- get_vert(vertex_buffer, i-2, stride),
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-3, stride) );
- sp_setup_tri( setup_ctx,
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-0, stride),
- get_vert(vertex_buffer, i-3, stride) );
- }
- }
- else {
- for (i = 3; i < nr; i += 4) {
- sp_setup_tri( setup_ctx,
+ for (i = 3; i < nr; i += 4) {
+ sp_setup_tri( setup_ctx,
get_vert(vertex_buffer, i-3, stride),
get_vert(vertex_buffer, i-2, stride),
get_vert(vertex_buffer, i-0, stride) );
- sp_setup_tri( setup_ctx,
+ sp_setup_tri( setup_ctx,
get_vert(vertex_buffer, i-2, stride),
get_vert(vertex_buffer, i-1, stride),
get_vert(vertex_buffer, i-0, stride) );
- }
}
break;
case PIPE_PRIM_QUAD_STRIP:
- if (softpipe->rasterizer->flatshade_first) {
- for (i = 3; i < nr; i += 2) {
- sp_setup_tri( setup_ctx,
- get_vert(vertex_buffer, i-0, stride),
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-3, stride) );
- sp_setup_tri( setup_ctx,
- get_vert(vertex_buffer, i-2, stride),
- get_vert(vertex_buffer, i-0, stride),
- get_vert(vertex_buffer, i-3, stride) );
- }
- }
- else {
- for (i = 3; i < nr; i += 2) {
- sp_setup_tri( setup_ctx,
+ for (i = 3; i < nr; i += 2) {
+ sp_setup_tri( setup_ctx,
get_vert(vertex_buffer, i-3, stride),
get_vert(vertex_buffer, i-2, stride),
get_vert(vertex_buffer, i-0, stride) );
- sp_setup_tri( setup_ctx,
+ sp_setup_tri( setup_ctx,
get_vert(vertex_buffer, i-1, stride),
get_vert(vertex_buffer, i-3, stride),
get_vert(vertex_buffer, i-0, stride) );
- }
}
break;
diff --git a/src/gallium/drivers/softpipe/sp_quad_depth_test.c b/src/gallium/drivers/softpipe/sp_quad_depth_test.c
index 499eebd671..4815a0d49f 100644
--- a/src/gallium/drivers/softpipe/sp_quad_depth_test.c
+++ b/src/gallium/drivers/softpipe/sp_quad_depth_test.c
@@ -73,8 +73,8 @@ get_depth_stencil_values( struct depth_data *data,
data->bzzzz[j] = tile->data.depth32[y][x];
}
break;
- case PIPE_FORMAT_X8Z24_UNORM:
- case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_Z24S8_UNORM:
for (j = 0; j < QUAD_SIZE; j++) {
int x = quad->input.x0 % TILE_SIZE + (j & 1);
int y = quad->input.y0 % TILE_SIZE + (j >> 1);
@@ -82,8 +82,8 @@ get_depth_stencil_values( struct depth_data *data,
data->stencilVals[j] = tile->data.depth32[y][x] >> 24;
}
break;
- case PIPE_FORMAT_Z24X8_UNORM:
- case PIPE_FORMAT_Z24S8_UNORM:
+ case PIPE_FORMAT_X8Z24_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
for (j = 0; j < QUAD_SIZE; j++) {
int x = quad->input.x0 % TILE_SIZE + (j & 1);
int y = quad->input.y0 % TILE_SIZE + (j >> 1);
@@ -146,8 +146,8 @@ convert_quad_depth( struct depth_data *data,
}
}
break;
- case PIPE_FORMAT_X8Z24_UNORM:
- case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_Z24S8_UNORM:
{
float scale = (float) ((1 << 24) - 1);
@@ -156,8 +156,8 @@ convert_quad_depth( struct depth_data *data,
}
}
break;
- case PIPE_FORMAT_Z24X8_UNORM:
- case PIPE_FORMAT_Z24S8_UNORM:
+ case PIPE_FORMAT_X8Z24_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
{
float scale = (float) ((1 << 24) - 1);
@@ -189,7 +189,7 @@ write_depth_stencil_values( struct depth_data *data,
tile->data.depth16[y][x] = (ushort) data->bzzzz[j];
}
break;
- case PIPE_FORMAT_X8Z24_UNORM:
+ case PIPE_FORMAT_Z24X8_UNORM:
case PIPE_FORMAT_Z32_UNORM:
for (j = 0; j < QUAD_SIZE; j++) {
int x = quad->input.x0 % TILE_SIZE + (j & 1);
@@ -197,21 +197,21 @@ write_depth_stencil_values( struct depth_data *data,
tile->data.depth32[y][x] = data->bzzzz[j];
}
break;
- case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_Z24S8_UNORM:
for (j = 0; j < QUAD_SIZE; j++) {
int x = quad->input.x0 % TILE_SIZE + (j & 1);
int y = quad->input.y0 % TILE_SIZE + (j >> 1);
tile->data.depth32[y][x] = (data->stencilVals[j] << 24) | data->bzzzz[j];
}
break;
- case PIPE_FORMAT_Z24S8_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
for (j = 0; j < QUAD_SIZE; j++) {
int x = quad->input.x0 % TILE_SIZE + (j & 1);
int y = quad->input.y0 % TILE_SIZE + (j >> 1);
tile->data.depth32[y][x] = (data->bzzzz[j] << 8) | data->stencilVals[j];
}
break;
- case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_X8Z24_UNORM:
for (j = 0; j < QUAD_SIZE; j++) {
int x = quad->input.x0 % TILE_SIZE + (j & 1);
int y = quad->input.y0 % TILE_SIZE + (j >> 1);
@@ -728,9 +728,14 @@ depth_test_quads_fallback(struct quad_stage *qs,
qs->next->run(qs->next, quads, nr);
}
-/* XXX: this function assumes setup function actually emits linear
- * spans of quads. It seems a lot more natural to do (early)
- * depth-testing on spans rather than quads.
+
+/**
+ * Special-case Z testing for 16-bit Zbuffer, PIPE_FUNC_LESS and
+ * Z buffer writes enabled.
+ *
+ * NOTE: there's no guarantee that the quads are sequentially side by
+ * side. The fragment shader may have culled some quads, etc. Sliver
+ * triangles may generate non-sequential quads.
*/
static void
depth_interp_z16_less_write(struct quad_stage *qs,
@@ -747,25 +752,33 @@ depth_interp_z16_less_write(struct quad_stage *qs,
const float z0 = quads[0]->posCoef->a0[2] + dzdx * fx + dzdy * fy;
struct softpipe_cached_tile *tile;
ushort (*depth16)[TILE_SIZE];
- ushort idepth[4], depth_step;
+ ushort init_idepth[4], idepth[4], depth_step;
const float scale = 65535.0;
- idepth[0] = (ushort)((z0) * scale);
- idepth[1] = (ushort)((z0 + dzdx) * scale);
- idepth[2] = (ushort)((z0 + dzdy) * scale);
- idepth[3] = (ushort)((z0 + dzdx + dzdy) * scale);
+ /* compute scaled depth of the four pixels in first quad */
+ init_idepth[0] = (ushort)((z0) * scale);
+ init_idepth[1] = (ushort)((z0 + dzdx) * scale);
+ init_idepth[2] = (ushort)((z0 + dzdy) * scale);
+ init_idepth[3] = (ushort)((z0 + dzdx + dzdy) * scale);
- depth_step = (ushort)(dzdx * 2 * scale);
+ depth_step = (ushort)(dzdx * scale);
tile = sp_get_cached_tile(qs->softpipe->zsbuf_cache, ix, iy);
- depth16 = (ushort (*)[TILE_SIZE])
- &tile->data.depth16[iy % TILE_SIZE][ix % TILE_SIZE];
-
for (i = 0; i < nr; i++) {
- unsigned outmask = quads[i]->inout.mask;
+ const unsigned outmask = quads[i]->inout.mask;
+ const int dx = quads[i]->input.x0 - ix;
unsigned mask = 0;
-
+
+ /* compute depth for this quad */
+ idepth[0] = init_idepth[0] + dx * depth_step;
+ idepth[1] = init_idepth[1] + dx * depth_step;
+ idepth[2] = init_idepth[2] + dx * depth_step;
+ idepth[3] = init_idepth[3] + dx * depth_step;
+
+ depth16 = (ushort (*)[TILE_SIZE])
+ &tile->data.depth16[iy % TILE_SIZE][(ix + dx)% TILE_SIZE];
+
if ((outmask & 1) && idepth[0] < depth16[0][0]) {
depth16[0][0] = idepth[0];
mask |= (1 << 0);
@@ -786,13 +799,6 @@ depth_interp_z16_less_write(struct quad_stage *qs,
mask |= (1 << 3);
}
- idepth[0] += depth_step;
- idepth[1] += depth_step;
- idepth[2] += depth_step;
- idepth[3] += depth_step;
-
- depth16 = (ushort (*)[TILE_SIZE]) &depth16[0][2];
-
quads[i]->inout.mask = mask;
if (quads[i]->inout.mask)
quads[pass++] = quads[i];
@@ -804,6 +810,14 @@ depth_interp_z16_less_write(struct quad_stage *qs,
}
+/**
+ * Special-case Z testing for 16-bit Zbuffer, PIPE_FUNC_LEQUAL and
+ * Z buffer writes enabled.
+ *
+ * NOTE: there's no guarantee that the quads are sequentially side by
+ * side. The fragment shader may have culled some quads, etc. Sliver
+ * triangles may generate non-sequential quads.
+ */
static void
depth_interp_z16_lequal_write(struct quad_stage *qs,
struct quad_header *quads[],
@@ -819,25 +833,33 @@ depth_interp_z16_lequal_write(struct quad_stage *qs,
const float z0 = quads[0]->posCoef->a0[2] + dzdx * fx + dzdy * fy;
struct softpipe_cached_tile *tile;
ushort (*depth16)[TILE_SIZE];
- ushort idepth[4], depth_step;
+ ushort init_idepth[4], idepth[4], depth_step;
const float scale = 65535.0;
- idepth[0] = (ushort)((z0) * scale);
- idepth[1] = (ushort)((z0 + dzdx) * scale);
- idepth[2] = (ushort)((z0 + dzdy) * scale);
- idepth[3] = (ushort)((z0 + dzdx + dzdy) * scale);
+ /* compute scaled depth of the four pixels in first quad */
+ init_idepth[0] = (ushort)((z0) * scale);
+ init_idepth[1] = (ushort)((z0 + dzdx) * scale);
+ init_idepth[2] = (ushort)((z0 + dzdy) * scale);
+ init_idepth[3] = (ushort)((z0 + dzdx + dzdy) * scale);
- depth_step = (ushort)(dzdx * 2 * scale);
+ depth_step = (ushort)(dzdx * scale);
tile = sp_get_cached_tile(qs->softpipe->zsbuf_cache, ix, iy);
- depth16 = (ushort (*)[TILE_SIZE])
- &tile->data.depth16[iy % TILE_SIZE][ix % TILE_SIZE];
-
for (i = 0; i < nr; i++) {
- unsigned outmask = quads[i]->inout.mask;
+ const unsigned outmask = quads[i]->inout.mask;
+ const int dx = quads[i]->input.x0 - ix;
unsigned mask = 0;
+ /* compute depth for this quad */
+ idepth[0] = init_idepth[0] + dx * depth_step;
+ idepth[1] = init_idepth[1] + dx * depth_step;
+ idepth[2] = init_idepth[2] + dx * depth_step;
+ idepth[3] = init_idepth[3] + dx * depth_step;
+
+ depth16 = (ushort (*)[TILE_SIZE])
+ &tile->data.depth16[iy % TILE_SIZE][(ix + dx)% TILE_SIZE];
+
if ((outmask & 1) && idepth[0] <= depth16[0][0]) {
depth16[0][0] = idepth[0];
mask |= (1 << 0);
@@ -858,11 +880,6 @@ depth_interp_z16_lequal_write(struct quad_stage *qs,
mask |= (1 << 3);
}
- idepth[0] += depth_step;
- idepth[1] += depth_step;
- idepth[2] += depth_step;
- idepth[3] += depth_step;
-
depth16 = (ushort (*)[TILE_SIZE]) &depth16[0][2];
quads[i]->inout.mask = mask;
diff --git a/src/gallium/drivers/softpipe/sp_quad_fs.c b/src/gallium/drivers/softpipe/sp_quad_fs.c
index ad04dc2afc..8ae5a7f028 100644
--- a/src/gallium/drivers/softpipe/sp_quad_fs.c
+++ b/src/gallium/drivers/softpipe/sp_quad_fs.c
@@ -65,6 +65,7 @@ quad_shade_stage(struct quad_stage *qs)
/**
* Execute fragment shader for the four fragments in the quad.
+ * \return TRUE if quad is alive, FALSE if all four pixels are killed
*/
static INLINE boolean
shade_quad(struct quad_stage *qs, struct quad_header *quad)
@@ -98,11 +99,14 @@ coverage_quad(struct quad_stage *qs, struct quad_header *quad)
}
-
+/**
+ * Shade/write an array of quads
+ * Called via quad_stage::run()
+ */
static void
shade_quads(struct quad_stage *qs,
- struct quad_header *quads[],
- unsigned nr)
+ struct quad_header *quads[],
+ unsigned nr)
{
struct quad_shade_stage *qss = quad_shade_stage( qs );
struct softpipe_context *softpipe = qs->softpipe;
@@ -116,7 +120,7 @@ shade_quads(struct quad_stage *qs,
for (i = 0; i < nr; i++) {
if (!shade_quad(qs, quads[i]))
- continue;
+ continue; /* quad totally culled/killed */
if (/*do_coverage*/ 0)
coverage_quad( qs, quads[i] );
@@ -129,9 +133,6 @@ shade_quads(struct quad_stage *qs,
}
-
-
-
/**
* Per-primitive (or per-begin?) setup
*/
diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c
index 87415f4340..3405a043c6 100644
--- a/src/gallium/drivers/softpipe/sp_screen.c
+++ b/src/gallium/drivers/softpipe/sp_screen.c
@@ -83,11 +83,11 @@ softpipe_get_param(struct pipe_screen *screen, int param)
case PIPE_CAP_TEXTURE_SHADOW_MAP:
return 1;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- return 13; /* max 4Kx4K */
+ return SP_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
- return 9; /* max 256x256x256 */
+ return SP_MAX_TEXTURE_3D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return 13; /* max 4Kx4K */
+ return SP_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_TGSI_CONT_SUPPORTED:
return 1;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
@@ -152,17 +152,17 @@ softpipe_is_format_supported( struct pipe_screen *screen,
switch(format) {
case PIPE_FORMAT_L16_UNORM:
- case PIPE_FORMAT_YCBCR_REV:
- case PIPE_FORMAT_YCBCR:
+ case PIPE_FORMAT_YUYV:
+ case PIPE_FORMAT_UYVY:
case PIPE_FORMAT_DXT1_RGB:
case PIPE_FORMAT_DXT1_RGBA:
case PIPE_FORMAT_DXT3_RGBA:
case PIPE_FORMAT_DXT5_RGBA:
case PIPE_FORMAT_Z32_FLOAT:
case PIPE_FORMAT_R8G8_SNORM:
- case PIPE_FORMAT_B6UG5SR5S_NORM:
- case PIPE_FORMAT_X8UB8UG8SR8S_NORM:
- case PIPE_FORMAT_A8B8G8R8_SNORM:
+ case PIPE_FORMAT_R5SG5SB6U_NORM:
+ case PIPE_FORMAT_R8SG8SB8UX8U_NORM:
+ case PIPE_FORMAT_R8G8B8A8_SNORM:
case PIPE_FORMAT_NONE:
return FALSE;
default:
diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c
index b8590a8cc2..85966bc5e4 100644
--- a/src/gallium/drivers/softpipe/sp_setup.c
+++ b/src/gallium/drivers/softpipe/sp_setup.c
@@ -211,11 +211,11 @@ static void flush_spans( struct setup_context *setup )
const int xright1 = setup->span.right[1];
struct quad_stage *pipe = setup->softpipe->quad.first;
-
- int minleft = block_x(MIN2(xleft0, xleft1));
- int maxright = MAX2(xright0, xright1);
+ const int minleft = block_x(MIN2(xleft0, xleft1));
+ const int maxright = MAX2(xright0, xright1);
int x;
+ /* process quads in horizontal chunks of 16 */
for (x = minleft; x < maxright; x += step) {
unsigned skip_left0 = CLAMP(xleft0 - x, 0, step);
unsigned skip_left1 = CLAMP(xleft1 - x, 0, step);
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c
index ecd6b39863..ef7ccf4189 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.c
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.c
@@ -55,7 +55,7 @@
static INLINE float
frac(float f)
{
- return f - util_ifloor(f);
+ return f - floorf(f);
}
@@ -201,11 +201,9 @@ wrap_nearest_mirror_repeat(const float s[4], unsigned size, int icoord[4])
const float max = 1.0F - min;
for (ch = 0; ch < 4; ch++) {
const int flr = util_ifloor(s[ch]);
- float u;
+ float u = frac(s[ch]);
if (flr & 1)
- u = 1.0F - (s[ch] - (float) flr);
- else
- u = s[ch] - (float) flr;
+ u = 1.0F - u;
if (u < min)
icoord[ch] = 0;
else if (u > max)
@@ -358,11 +356,9 @@ wrap_linear_mirror_repeat(const float s[4], unsigned size,
uint ch;
for (ch = 0; ch < 4; ch++) {
const int flr = util_ifloor(s[ch]);
- float u;
+ float u = frac(s[ch]);
if (flr & 1)
- u = 1.0F - (s[ch] - (float) flr);
- else
- u = s[ch] - (float) flr;
+ u = 1.0F - u;
u = u * size - 0.5F;
icoord0[ch] = util_ifloor(u);
icoord1[ch] = icoord0[ch] + 1;
@@ -441,8 +437,7 @@ wrap_linear_mirror_clamp_to_border(const float s[4], unsigned size,
/**
- * For RECT textures / unnormalized texcoords
- * Only a subset of wrap modes supported.
+ * PIPE_TEX_WRAP_CLAMP for nearest sampling, unnormalized coords.
*/
static void
wrap_nearest_unorm_clamp(const float s[4], unsigned size, int icoord[4])
@@ -456,7 +451,7 @@ wrap_nearest_unorm_clamp(const float s[4], unsigned size, int icoord[4])
/**
- * Handles clamp_to_edge and clamp_to_border:
+ * PIPE_TEX_WRAP_CLAMP_TO_BORDER for nearest sampling, unnormalized coords.
*/
static void
wrap_nearest_unorm_clamp_to_border(const float s[4], unsigned size,
@@ -464,14 +459,27 @@ wrap_nearest_unorm_clamp_to_border(const float s[4], unsigned size,
{
uint ch;
for (ch = 0; ch < 4; ch++) {
+ icoord[ch]= util_ifloor( CLAMP(s[ch], -0.5F, (float) size + 0.5F) );
+ }
+}
+
+
+/**
+ * PIPE_TEX_WRAP_CLAMP_TO_EDGE for nearest sampling, unnormalized coords.
+ */
+static void
+wrap_nearest_unorm_clamp_to_edge(const float s[4], unsigned size,
+ int icoord[4])
+{
+ uint ch;
+ for (ch = 0; ch < 4; ch++) {
icoord[ch]= util_ifloor( CLAMP(s[ch], 0.5F, (float) size - 0.5F) );
}
}
/**
- * For RECT textures / unnormalized texcoords.
- * Only a subset of wrap modes supported.
+ * PIPE_TEX_WRAP_CLAMP for linear sampling, unnormalized coords.
*/
static void
wrap_linear_unorm_clamp(const float s[4], unsigned size,
@@ -488,13 +496,36 @@ wrap_linear_unorm_clamp(const float s[4], unsigned size,
}
+/**
+ * PIPE_TEX_WRAP_CLAMP_TO_BORDER for linear sampling, unnormalized coords.
+ */
static void
wrap_linear_unorm_clamp_to_border(const float s[4], unsigned size,
int icoord0[4], int icoord1[4], float w[4])
{
uint ch;
for (ch = 0; ch < 4; ch++) {
- float u = CLAMP(s[ch], 0.5F, (float) size - 0.5F);
+ float u = CLAMP(s[ch], -0.5F, (float) size + 0.5F);
+ u -= 0.5F;
+ icoord0[ch] = util_ifloor(u);
+ icoord1[ch] = icoord0[ch] + 1;
+ if (icoord1[ch] > (int) size - 1)
+ icoord1[ch] = size - 1;
+ w[ch] = frac(u);
+ }
+}
+
+
+/**
+ * PIPE_TEX_WRAP_CLAMP_TO_EDGE for linear sampling, unnormalized coords.
+ */
+static void
+wrap_linear_unorm_clamp_to_edge(const float s[4], unsigned size,
+ int icoord0[4], int icoord1[4], float w[4])
+{
+ uint ch;
+ for (ch = 0; ch < 4; ch++) {
+ float u = CLAMP(s[ch], +0.5F, (float) size - 0.5F);
u -= 0.5F;
icoord0[ch] = util_ifloor(u);
icoord1[ch] = icoord0[ch] + 1;
@@ -1711,6 +1742,7 @@ get_nearest_unorm_wrap(unsigned mode)
case PIPE_TEX_WRAP_CLAMP:
return wrap_nearest_unorm_clamp;
case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
+ return wrap_nearest_unorm_clamp_to_edge;
case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
return wrap_nearest_unorm_clamp_to_border;
default:
@@ -1754,6 +1786,7 @@ get_linear_unorm_wrap(unsigned mode)
case PIPE_TEX_WRAP_CLAMP:
return wrap_linear_unorm_clamp;
case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
+ return wrap_linear_unorm_clamp_to_edge;
case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
return wrap_linear_unorm_clamp_to_border;
default:
diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
index 371c4e2025..c0052359fd 100644
--- a/src/gallium/drivers/softpipe/sp_texture.c
+++ b/src/gallium/drivers/softpipe/sp_texture.c
@@ -36,6 +36,7 @@
#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
+#include "util/u_simple_screen.h"
#include "sp_context.h"
#include "sp_texture.h"
@@ -91,13 +92,13 @@ softpipe_displaytarget_layout(struct pipe_screen *screen,
PIPE_BUFFER_USAGE_GPU_READ_WRITE);
unsigned tex_usage = spt->base.tex_usage;
- spt->buffer = screen->surface_buffer_create( screen,
- spt->base.width0,
- spt->base.height0,
- spt->base.format,
- usage,
- tex_usage,
- &spt->stride[0]);
+ spt->buffer = screen->winsys->surface_buffer_create( screen->winsys,
+ spt->base.width0,
+ spt->base.height0,
+ spt->base.format,
+ usage,
+ tex_usage,
+ &spt->stride[0]);
return spt->buffer != NULL;
}
@@ -123,7 +124,8 @@ softpipe_texture_create(struct pipe_screen *screen,
util_is_power_of_two(template->depth0));
if (spt->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
- PIPE_TEXTURE_USAGE_PRIMARY)) {
+ PIPE_TEXTURE_USAGE_SCANOUT |
+ PIPE_TEXTURE_USAGE_SHARED)) {
if (!softpipe_displaytarget_layout(screen, spt))
goto fail;
}
@@ -140,38 +142,6 @@ softpipe_texture_create(struct pipe_screen *screen,
}
-/**
- * Create a new pipe_texture which wraps an existing buffer.
- */
-static struct pipe_texture *
-softpipe_texture_blanket(struct pipe_screen * screen,
- const struct pipe_texture *base,
- const unsigned *stride,
- struct pipe_buffer *buffer)
-{
- struct softpipe_texture *spt;
- assert(screen);
-
- /* Only supports one type */
- if (base->target != PIPE_TEXTURE_2D ||
- base->last_level != 0 ||
- base->depth0 != 1) {
- return NULL;
- }
-
- spt = CALLOC_STRUCT(softpipe_texture);
- if (!spt)
- return NULL;
-
- spt->base = *base;
- pipe_reference_init(&spt->base.reference, 1);
- spt->base.screen = screen;
- spt->stride[0] = stride[0];
-
- pipe_buffer_reference(&spt->buffer, buffer);
-
- return &spt->base;
-}
static void
@@ -426,7 +396,7 @@ softpipe_video_surface_create(struct pipe_screen *screen,
memset(&template, 0, sizeof(struct pipe_texture));
template.target = PIPE_TEXTURE_2D;
- template.format = PIPE_FORMAT_X8R8G8B8_UNORM;
+ template.format = PIPE_FORMAT_B8G8R8X8_UNORM;
template.last_level = 0;
/* vl_mpeg12_mc_renderer expects this when it's initialized with pot_buffers=true */
template.width0 = util_next_power_of_two(width);
@@ -458,7 +428,6 @@ void
softpipe_init_screen_texture_funcs(struct pipe_screen *screen)
{
screen->texture_create = softpipe_texture_create;
- screen->texture_blanket = softpipe_texture_blanket;
screen->texture_destroy = softpipe_texture_destroy;
screen->get_tex_surface = softpipe_get_tex_surface;
@@ -474,24 +443,4 @@ softpipe_init_screen_texture_funcs(struct pipe_screen *screen)
}
-/**
- * Return pipe_buffer handle and stride for given texture object.
- * XXX used for???
- */
-boolean
-softpipe_get_texture_buffer( struct pipe_texture *texture,
- struct pipe_buffer **buf,
- unsigned *stride )
-{
- struct softpipe_texture *tex = (struct softpipe_texture *) texture;
-
- if (!tex)
- return FALSE;
- pipe_buffer_reference(buf, tex->buffer);
-
- if (stride)
- *stride = tex->stride[0];
-
- return TRUE;
-}
diff --git a/src/gallium/drivers/softpipe/sp_texture.h b/src/gallium/drivers/softpipe/sp_texture.h
index 2ef64e1e7c..b54cf33ef5 100644
--- a/src/gallium/drivers/softpipe/sp_texture.h
+++ b/src/gallium/drivers/softpipe/sp_texture.h
@@ -33,6 +33,10 @@
#include "pipe/p_video_state.h"
+#define SP_MAX_TEXTURE_2D_LEVELS 13 /* 4K x 4K */
+#define SP_MAX_TEXTURE_3D_LEVELS 9 /* 512 x 512 x 512 */
+
+
struct pipe_context;
struct pipe_screen;
struct softpipe_context;
@@ -42,8 +46,8 @@ struct softpipe_texture
{
struct pipe_texture base;
- unsigned long level_offset[PIPE_MAX_TEXTURE_LEVELS];
- unsigned stride[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned long level_offset[SP_MAX_TEXTURE_2D_LEVELS];
+ unsigned stride[SP_MAX_TEXTURE_2D_LEVELS];
/* The data is held here:
*/
diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.c b/src/gallium/drivers/softpipe/sp_tile_cache.c
index 1b50bd7ffe..aedfdf1b46 100644
--- a/src/gallium/drivers/softpipe/sp_tile_cache.c
+++ b/src/gallium/drivers/softpipe/sp_tile_cache.c
@@ -162,10 +162,10 @@ sp_tile_cache_set_surface(struct softpipe_tile_cache *tc,
PIPE_TRANSFER_READ_WRITE,
0, 0, ps->width, ps->height);
- tc->depth_stencil = (ps->format == PIPE_FORMAT_S8Z24_UNORM ||
- ps->format == PIPE_FORMAT_X8Z24_UNORM ||
- ps->format == PIPE_FORMAT_Z24S8_UNORM ||
+ tc->depth_stencil = (ps->format == PIPE_FORMAT_Z24S8_UNORM ||
ps->format == PIPE_FORMAT_Z24X8_UNORM ||
+ ps->format == PIPE_FORMAT_S8Z24_UNORM ||
+ ps->format == PIPE_FORMAT_X8Z24_UNORM ||
ps->format == PIPE_FORMAT_Z16_UNORM ||
ps->format == PIPE_FORMAT_Z32_UNORM ||
ps->format == PIPE_FORMAT_S8_UNORM);
@@ -299,13 +299,14 @@ sp_tile_cache_flush_clear(struct softpipe_tile_cache *tc)
x, y, TILE_SIZE, TILE_SIZE,
tc->tile.data.color32, 0/*STRIDE*/);
- /* do this? */
- clear_clear_flag(tc->clear_flags, addr);
-
numCleared++;
}
}
}
+
+ /* reset all clear flags to zero */
+ memset(tc->clear_flags, 0, sizeof(tc->clear_flags));
+
#if 0
debug_printf("num cleared: %u\n", numCleared);
#endif
diff --git a/src/gallium/drivers/softpipe/sp_video_context.c b/src/gallium/drivers/softpipe/sp_video_context.c
index 7a3a636167..242aaac466 100644
--- a/src/gallium/drivers/softpipe/sp_video_context.c
+++ b/src/gallium/drivers/softpipe/sp_video_context.c
@@ -25,10 +25,12 @@
*
**************************************************************************/
+#include "util/u_inlines.h"
+#include "util/u_memory.h"
+
#include "sp_video_context.h"
-#include <util/u_inlines.h>
-#include <util/u_memory.h>
-#include "softpipe/sp_texture.h"
+#include "sp_texture.h"
+
static void
sp_mpeg12_destroy(struct pipe_video_context *vpipe)
@@ -174,7 +176,6 @@ init_pipe_state(struct sp_mpeg12_context *ctx)
rast.line_stipple_factor = 0;
rast.line_stipple_pattern = 0;
rast.line_last_pixel = 0;
- rast.bypass_vs_clip_and_viewport = 0;
rast.line_width = 1;
rast.point_smooth = 0;
rast.point_quad_rasterization = 0;
diff --git a/src/gallium/drivers/softpipe/sp_winsys.c b/src/gallium/drivers/softpipe/sp_winsys.c
index f6598927d3..0a6245ed2c 100644
--- a/src/gallium/drivers/softpipe/sp_winsys.c
+++ b/src/gallium/drivers/softpipe/sp_winsys.c
@@ -37,13 +37,13 @@
#include "util/u_simple_screen.h"/* port to just p_screen */
-#include "pipe/p_format.h"
-#include "pipe/p_context.h"
#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
-#include "softpipe/sp_winsys.h"
+#include "pipe/p_format.h"
+#include "pipe/p_context.h"
+#include "sp_winsys.h"
struct st_softpipe_buffer
diff --git a/src/gallium/drivers/softpipe/sp_winsys.h b/src/gallium/drivers/softpipe/sp_winsys.h
index 6e3920c49b..edc49f256d 100644
--- a/src/gallium/drivers/softpipe/sp_winsys.h
+++ b/src/gallium/drivers/softpipe/sp_winsys.h
@@ -60,12 +60,6 @@ struct pipe_screen *softpipe_create_screen( struct pipe_winsys * );
*/
struct pipe_screen *softpipe_create_screen_malloc(void);
-boolean
-softpipe_get_texture_buffer( struct pipe_texture *texture,
- struct pipe_buffer **buf,
- unsigned *stride );
-
-
#ifdef __cplusplus
}
#endif
diff --git a/src/gallium/drivers/svga/svga_cmd.c b/src/gallium/drivers/svga/svga_cmd.c
index a0da7d7e5d..04307d17fe 100644
--- a/src/gallium/drivers/svga/svga_cmd.c
+++ b/src/gallium/drivers/svga/svga_cmd.c
@@ -478,7 +478,8 @@ SVGA3D_BufferDMA(struct svga_winsys_context *swc,
struct svga_winsys_surface *host,
SVGA3dTransferType transfer, // IN
uint32 size, // IN
- uint32 offset, // IN
+ uint32 guest_offset, // IN
+ uint32 host_offset, // IN
SVGA3dSurfaceDMAFlags flags) // IN
{
SVGA3dCmdSurfaceDMA *cmd;
@@ -517,19 +518,19 @@ SVGA3D_BufferDMA(struct svga_winsys_context *swc,
cmd->transfer = transfer;
box = (SVGA3dCopyBox *)&cmd[1];
- box->x = offset;
+ box->x = host_offset;
box->y = 0;
box->z = 0;
box->w = size;
box->h = 1;
box->d = 1;
- box->srcx = offset;
+ box->srcx = guest_offset;
box->srcy = 0;
box->srcz = 0;
pSuffix = (SVGA3dCmdSurfaceDMASuffix *)((uint8_t*)cmd + sizeof *cmd + sizeof *box);
pSuffix->suffixSize = sizeof *pSuffix;
- pSuffix->maximumOffset = offset + size;
+ pSuffix->maximumOffset = guest_offset + size;
pSuffix->flags = flags;
swc->commit(swc);
diff --git a/src/gallium/drivers/svga/svga_cmd.h b/src/gallium/drivers/svga/svga_cmd.h
index 8041054769..da9fc4355f 100644
--- a/src/gallium/drivers/svga/svga_cmd.h
+++ b/src/gallium/drivers/svga/svga_cmd.h
@@ -111,7 +111,8 @@ SVGA3D_BufferDMA(struct svga_winsys_context *swc,
struct svga_winsys_surface *host,
SVGA3dTransferType transfer,
uint32 size,
- uint32 offset,
+ uint32 guest_offset,
+ uint32 host_offset,
SVGA3dSurfaceDMAFlags flags);
/*
diff --git a/src/gallium/drivers/svga/svga_pipe_blend.c b/src/gallium/drivers/svga/svga_pipe_blend.c
index b60117f090..594eec7166 100644
--- a/src/gallium/drivers/svga/svga_pipe_blend.c
+++ b/src/gallium/drivers/svga/svga_pipe_blend.c
@@ -92,6 +92,7 @@ svga_create_blend_state(struct pipe_context *pipe,
if (templ->logicop_enable) {
switch (templ->logicop_func) {
case PIPE_LOGICOP_XOR:
+ case PIPE_LOGICOP_INVERT:
blend->need_white_fragments = TRUE;
blend->rt[i].blend_enable = TRUE;
blend->rt[i].srcblend = SVGA3D_BLENDOP_ONE;
@@ -125,12 +126,6 @@ svga_create_blend_state(struct pipe_context *pipe,
blend->rt[i].dstblend = SVGA3D_BLENDOP_ONE;
blend->rt[i].blendeq = SVGA3D_BLENDEQ_MAXIMUM;
break;
- case PIPE_LOGICOP_INVERT:
- blend->rt[i].blend_enable = TRUE;
- blend->rt[i].srcblend = SVGA3D_BLENDOP_INVSRCCOLOR;
- blend->rt[i].dstblend = SVGA3D_BLENDOP_ZERO;
- blend->rt[i].blendeq = SVGA3D_BLENDEQ_ADD;
- break;
case PIPE_LOGICOP_AND:
/* Approximate with minimum - works for the 0 & anything case: */
blend->rt[i].blend_enable = TRUE;
diff --git a/src/gallium/drivers/svga/svga_pipe_clear.c b/src/gallium/drivers/svga/svga_pipe_clear.c
index 409b3b41cb..8483a3fad7 100644
--- a/src/gallium/drivers/svga/svga_pipe_clear.c
+++ b/src/gallium/drivers/svga/svga_pipe_clear.c
@@ -54,7 +54,7 @@ try_clear(struct svga_context *svga,
if ((buffers & PIPE_CLEAR_COLOR) && fb->cbufs[0]) {
flags |= SVGA3D_CLEAR_COLOR;
- util_pack_color(rgba, PIPE_FORMAT_A8R8G8B8_UNORM, &uc);
+ util_pack_color(rgba, PIPE_FORMAT_B8G8R8A8_UNORM, &uc);
rect.w = fb->cbufs[0]->width;
rect.h = fb->cbufs[0]->height;
@@ -63,7 +63,7 @@ try_clear(struct svga_context *svga,
if ((buffers & PIPE_CLEAR_DEPTHSTENCIL) && fb->zsbuf) {
flags |= SVGA3D_CLEAR_DEPTH;
- if (svga->curr.framebuffer.zsbuf->format == PIPE_FORMAT_Z24S8_UNORM)
+ if (svga->curr.framebuffer.zsbuf->format == PIPE_FORMAT_S8Z24_UNORM)
flags |= SVGA3D_CLEAR_STENCIL;
rect.w = MAX2(rect.w, fb->zsbuf->width);
diff --git a/src/gallium/drivers/svga/svga_pipe_misc.c b/src/gallium/drivers/svga/svga_pipe_misc.c
index 49b43bebc2..95bf0e6f91 100644
--- a/src/gallium/drivers/svga/svga_pipe_misc.c
+++ b/src/gallium/drivers/svga/svga_pipe_misc.c
@@ -118,10 +118,10 @@ static void svga_set_framebuffer_state(struct pipe_context *pipe,
case PIPE_FORMAT_Z16_UNORM:
svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D16;
break;
- case PIPE_FORMAT_S8Z24_UNORM:
- case PIPE_FORMAT_X8Z24_UNORM:
case PIPE_FORMAT_Z24S8_UNORM:
case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_X8Z24_UNORM:
svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D24S8;
break;
case PIPE_FORMAT_Z32_UNORM:
diff --git a/src/gallium/drivers/svga/svga_pipe_sampler.c b/src/gallium/drivers/svga/svga_pipe_sampler.c
index 224c4f4c18..acba2b8f9d 100644
--- a/src/gallium/drivers/svga/svga_pipe_sampler.c
+++ b/src/gallium/drivers/svga/svga_pipe_sampler.c
@@ -201,7 +201,7 @@ static void svga_set_sampler_textures(struct pipe_context *pipe,
if (!texture[i])
continue;
- if (texture[i]->format == PIPE_FORMAT_A8R8G8B8_SRGB)
+ if (texture[i]->format == PIPE_FORMAT_B8G8R8A8_SRGB)
flag_srgb |= 1 << i;
if (texture[i]->target == PIPE_TEXTURE_1D)
diff --git a/src/gallium/drivers/svga/svga_pipe_vertex.c b/src/gallium/drivers/svga/svga_pipe_vertex.c
index d4a1280e74..1715a47fc6 100644
--- a/src/gallium/drivers/svga/svga_pipe_vertex.c
+++ b/src/gallium/drivers/svga/svga_pipe_vertex.c
@@ -50,7 +50,7 @@ static void svga_set_vertex_buffers(struct pipe_context *pipe,
/* Adjust refcounts */
for (i = 0; i < count; i++) {
pipe_buffer_reference(&svga->curr.vb[i].buffer, buffers[i].buffer);
- if (svga_buffer(buffers[i].buffer)->user)
+ if (svga_buffer_is_user_buffer(buffers[i].buffer))
any_user_buffer = TRUE;
}
diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c
index 414ac52e1f..6022c38cfc 100644
--- a/src/gallium/drivers/svga/svga_screen.c
+++ b/src/gallium/drivers/svga/svga_screen.c
@@ -196,23 +196,23 @@ svga_translate_format_cap(enum pipe_format format)
{
switch(format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
return SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8;
- case PIPE_FORMAT_X8R8G8B8_UNORM:
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
return SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8;
- case PIPE_FORMAT_R5G6B5_UNORM:
+ case PIPE_FORMAT_B5G6R5_UNORM:
return SVGA3D_DEVCAP_SURFACEFMT_R5G6B5;
- case PIPE_FORMAT_A1R5G5B5_UNORM:
+ case PIPE_FORMAT_B5G5R5A1_UNORM:
return SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5;
- case PIPE_FORMAT_A4R4G4B4_UNORM:
+ case PIPE_FORMAT_B4G4R4A4_UNORM:
return SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4;
case PIPE_FORMAT_Z16_UNORM:
return SVGA3D_DEVCAP_SURFACEFMT_Z_D16;
- case PIPE_FORMAT_Z24S8_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
return SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8;
- case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_X8Z24_UNORM:
return SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8;
case PIPE_FORMAT_A8_UNORM:
@@ -254,8 +254,8 @@ svga_is_format_supported( struct pipe_screen *screen,
/* Often unsupported/problematic. This means we end up with the same
* visuals for all virtual hardware implementations.
*/
- case PIPE_FORMAT_A4R4G4B4_UNORM:
- case PIPE_FORMAT_A1R5G5B5_UNORM:
+ case PIPE_FORMAT_B4G4R4A4_UNORM:
+ case PIPE_FORMAT_B5G5R5A1_UNORM:
return FALSE;
/* Simulate ability to render into compressed textures */
diff --git a/src/gallium/drivers/svga/svga_screen_buffer.c b/src/gallium/drivers/svga/svga_screen_buffer.c
index c9e9bef540..1ff6a3a5b3 100644
--- a/src/gallium/drivers/svga/svga_screen_buffer.c
+++ b/src/gallium/drivers/svga/svga_screen_buffer.c
@@ -83,7 +83,7 @@ svga_buffer_create_host_surface(struct svga_screen *ss,
* as svga_screen_surface_create might have passed a recycled host
* buffer.
*/
- sbuf->hw.flags.discard = TRUE;
+ sbuf->dma.flags.discard = TRUE;
SVGA_DBG(DEBUG_DMA, " --> got sid %p sz %d (buffer)\n", sbuf->handle, sbuf->base.size);
}
@@ -109,10 +109,10 @@ svga_buffer_destroy_hw_storage(struct svga_screen *ss, struct svga_buffer *sbuf)
struct svga_winsys_screen *sws = ss->sws;
assert(!sbuf->map.count);
- assert(sbuf->hw.buf);
- if(sbuf->hw.buf) {
- sws->buffer_destroy(sws, sbuf->hw.buf);
- sbuf->hw.buf = NULL;
+ assert(sbuf->hwbuf);
+ if(sbuf->hwbuf) {
+ sws->buffer_destroy(sws, sbuf->hwbuf);
+ sbuf->hwbuf = NULL;
}
}
@@ -151,16 +151,18 @@ static INLINE enum pipe_error
svga_buffer_create_hw_storage(struct svga_screen *ss,
struct svga_buffer *sbuf)
{
- if(!sbuf->hw.buf) {
+ assert(!sbuf->user);
+
+ if(!sbuf->hwbuf) {
unsigned alignment = sbuf->base.alignment;
unsigned usage = 0;
unsigned size = sbuf->base.size;
- sbuf->hw.buf = svga_winsys_buffer_create(ss, alignment, usage, size);
- if(!sbuf->hw.buf)
+ sbuf->hwbuf = svga_winsys_buffer_create(ss, alignment, usage, size);
+ if(!sbuf->hwbuf)
return PIPE_ERROR_OUT_OF_MEMORY;
- assert(!sbuf->needs_flush);
+ assert(!sbuf->dma.pending);
}
return PIPE_OK;
@@ -175,12 +177,11 @@ svga_buffer_upload_command(struct svga_context *svga,
struct svga_buffer *sbuf)
{
struct svga_winsys_context *swc = svga->swc;
- struct svga_winsys_buffer *guest = sbuf->hw.buf;
+ struct svga_winsys_buffer *guest = sbuf->hwbuf;
struct svga_winsys_surface *host = sbuf->handle;
SVGA3dTransferType transfer = SVGA3D_WRITE_HOST_VRAM;
- SVGA3dSurfaceDMAFlags flags = sbuf->hw.flags;
SVGA3dCmdSurfaceDMA *cmd;
- uint32 numBoxes = sbuf->hw.num_ranges;
+ uint32 numBoxes = sbuf->map.num_ranges;
SVGA3dCopyBox *boxes;
SVGA3dCmdSurfaceDMASuffix *pSuffix;
unsigned region_flags;
@@ -218,8 +219,8 @@ svga_buffer_upload_command(struct svga_context *svga,
cmd->transfer = transfer;
- sbuf->hw.boxes = (SVGA3dCopyBox *)&cmd[1];
- sbuf->hw.svga = svga;
+ sbuf->dma.boxes = (SVGA3dCopyBox *)&cmd[1];
+ sbuf->dma.svga = svga;
/* Increment reference count */
dummy = NULL;
@@ -228,9 +229,11 @@ svga_buffer_upload_command(struct svga_context *svga,
pSuffix = (SVGA3dCmdSurfaceDMASuffix *)((uint8_t*)cmd + sizeof *cmd + numBoxes * sizeof *boxes);
pSuffix->suffixSize = sizeof *pSuffix;
pSuffix->maximumOffset = sbuf->base.size;
- pSuffix->flags = flags;
+ pSuffix->flags = sbuf->dma.flags;
+
+ SVGA_FIFOCommitAll(swc);
- swc->commit(swc);
+ sbuf->dma.flags.discard = FALSE;
return PIPE_OK;
}
@@ -248,10 +251,10 @@ svga_buffer_upload_flush(struct svga_context *svga,
unsigned i;
assert(sbuf->handle);
- assert(sbuf->hw.buf);
- assert(sbuf->hw.num_ranges);
- assert(sbuf->hw.svga == svga);
- assert(sbuf->hw.boxes);
+ assert(sbuf->hwbuf);
+ assert(sbuf->map.num_ranges);
+ assert(sbuf->dma.svga == svga);
+ assert(sbuf->dma.boxes);
/*
* Patch the DMA command with the final copy box.
@@ -259,36 +262,33 @@ svga_buffer_upload_flush(struct svga_context *svga,
SVGA_DBG(DEBUG_DMA, "dma to sid %p\n", sbuf->handle);
- boxes = sbuf->hw.boxes;
- for(i = 0; i < sbuf->hw.num_ranges; ++i) {
+ boxes = sbuf->dma.boxes;
+ for(i = 0; i < sbuf->map.num_ranges; ++i) {
SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n",
- sbuf->hw.ranges[i].start, sbuf->hw.ranges[i].end);
+ sbuf->map.ranges[i].start, sbuf->map.ranges[i].end);
- boxes[i].x = sbuf->hw.ranges[i].start;
+ boxes[i].x = sbuf->map.ranges[i].start;
boxes[i].y = 0;
boxes[i].z = 0;
- boxes[i].w = sbuf->hw.ranges[i].end - sbuf->hw.ranges[i].start;
+ boxes[i].w = sbuf->map.ranges[i].end - sbuf->map.ranges[i].start;
boxes[i].h = 1;
boxes[i].d = 1;
- boxes[i].srcx = sbuf->hw.ranges[i].start;
+ boxes[i].srcx = sbuf->map.ranges[i].start;
boxes[i].srcy = 0;
boxes[i].srcz = 0;
}
- sbuf->hw.num_ranges = 0;
- memset(&sbuf->hw.flags, 0, sizeof sbuf->hw.flags);
+ sbuf->map.num_ranges = 0;
assert(sbuf->head.prev && sbuf->head.next);
LIST_DEL(&sbuf->head);
#ifdef DEBUG
sbuf->head.next = sbuf->head.prev = NULL;
#endif
- sbuf->needs_flush = FALSE;
-
- sbuf->hw.svga = NULL;
- sbuf->hw.boxes = NULL;
+ sbuf->dma.pending = FALSE;
- sbuf->host_written = TRUE;
+ sbuf->dma.svga = NULL;
+ sbuf->dma.boxes = NULL;
/* Decrement reference count */
pipe_reference(&(sbuf->base.reference), NULL);
@@ -297,7 +297,7 @@ svga_buffer_upload_flush(struct svga_context *svga,
/**
- * Queue a DMA upload of a range of this buffer to the host.
+ * Note a dirty range.
*
* This function only notes the range down. It doesn't actually emit a DMA
* upload command. That only happens when a context tries to refer to this
@@ -306,15 +306,24 @@ svga_buffer_upload_flush(struct svga_context *svga,
* We try to lump as many contiguous DMA transfers together as possible.
*/
static void
-svga_buffer_upload_queue(struct svga_buffer *sbuf,
- unsigned start,
- unsigned end)
+svga_buffer_add_range(struct svga_buffer *sbuf,
+ unsigned start,
+ unsigned end)
{
unsigned i;
+ unsigned nearest_range;
+ unsigned nearest_dist;
- assert(sbuf->hw.buf);
assert(end > start);
+ if (sbuf->map.num_ranges < SVGA_BUFFER_MAX_RANGES) {
+ nearest_range = sbuf->map.num_ranges;
+ nearest_dist = ~0;
+ } else {
+ nearest_range = SVGA_BUFFER_MAX_RANGES - 1;
+ nearest_dist = 0;
+ }
+
/*
* Try to grow one of the ranges.
*
@@ -325,12 +334,34 @@ svga_buffer_upload_queue(struct svga_buffer *sbuf,
* buffer should be flushed.
*/
- for(i = 0; i < sbuf->hw.num_ranges; ++i) {
- if(start <= sbuf->hw.ranges[i].end && sbuf->hw.ranges[i].start <= end) {
- sbuf->hw.ranges[i].start = MIN2(sbuf->hw.ranges[i].start, start);
- sbuf->hw.ranges[i].end = MAX2(sbuf->hw.ranges[i].end, end);
+ for(i = 0; i < sbuf->map.num_ranges; ++i) {
+ int left_dist;
+ int right_dist;
+ int dist;
+
+ left_dist = start - sbuf->map.ranges[i].end;
+ right_dist = sbuf->map.ranges[i].start - end;
+ dist = MAX2(left_dist, right_dist);
+
+ if (dist <= 0) {
+ /*
+ * Ranges are contiguous or overlapping -- extend this one and return.
+ */
+
+ sbuf->map.ranges[i].start = MIN2(sbuf->map.ranges[i].start, start);
+ sbuf->map.ranges[i].end = MAX2(sbuf->map.ranges[i].end, end);
return;
}
+ else {
+ /*
+ * Discontiguous ranges -- keep track of the nearest range.
+ */
+
+ if (dist < nearest_dist) {
+ nearest_range = i;
+ nearest_dist = dist;
+ }
+ }
}
/*
@@ -338,20 +369,34 @@ svga_buffer_upload_queue(struct svga_buffer *sbuf,
* pending DMA upload and start clean.
*/
- if(sbuf->needs_flush)
- svga_buffer_upload_flush(sbuf->hw.svga, sbuf);
+ if(sbuf->dma.pending)
+ svga_buffer_upload_flush(sbuf->dma.svga, sbuf);
- assert(!sbuf->needs_flush);
- assert(!sbuf->hw.svga);
- assert(!sbuf->hw.boxes);
+ assert(!sbuf->dma.pending);
+ assert(!sbuf->dma.svga);
+ assert(!sbuf->dma.boxes);
- /*
- * Add a new range.
- */
+ if (sbuf->map.num_ranges < SVGA_BUFFER_MAX_RANGES) {
+ /*
+ * Add a new range.
+ */
+
+ sbuf->map.ranges[sbuf->map.num_ranges].start = start;
+ sbuf->map.ranges[sbuf->map.num_ranges].end = end;
+ ++sbuf->map.num_ranges;
+ } else {
+ /*
+ * Everything else failed, so just extend the nearest range.
+ *
+ * It is OK to do this because we always keep a local copy of the
+ * host buffer data, for SW TNL, and the host never modifies the buffer.
+ */
- sbuf->hw.ranges[sbuf->hw.num_ranges].start = start;
- sbuf->hw.ranges[sbuf->hw.num_ranges].end = end;
- ++sbuf->hw.num_ranges;
+ assert(nearest_range < SVGA_BUFFER_MAX_RANGES);
+ assert(nearest_range < sbuf->map.num_ranges);
+ sbuf->map.ranges[nearest_range].start = MIN2(sbuf->map.ranges[nearest_range].start, start);
+ sbuf->map.ranges[nearest_range].end = MAX2(sbuf->map.ranges[nearest_range].end, end);
+ }
}
@@ -366,55 +411,30 @@ svga_buffer_map_range( struct pipe_screen *screen,
struct svga_buffer *sbuf = svga_buffer( buf );
void *map;
- if(sbuf->swbuf) {
+ if (!sbuf->swbuf && !sbuf->hwbuf) {
+ if (svga_buffer_create_hw_storage(ss, sbuf) != PIPE_OK) {
+ /*
+ * We can't create a hardware buffer big enough, so create a malloc
+ * buffer instead.
+ */
+
+ debug_printf("%s: failed to allocate %u KB of DMA, splitting DMA transfers\n",
+ __FUNCTION__,
+ (sbuf->base.size + 1023)/1024);
+
+ sbuf->swbuf = align_malloc(sbuf->base.size, sbuf->base.alignment);
+ }
+ }
+
+ if (sbuf->swbuf) {
/* User/malloc buffer */
map = sbuf->swbuf;
}
+ else if (sbuf->hwbuf) {
+ map = sws->buffer_map(sws, sbuf->hwbuf, usage);
+ }
else {
- if(!sbuf->hw.buf) {
- if(svga_buffer_create_hw_storage(ss, sbuf) != PIPE_OK)
- return NULL;
-
- /* Populate the hardware storage if the host surface pre-existed */
- if(sbuf->host_written) {
- SVGA3dSurfaceDMAFlags flags;
- enum pipe_error ret;
- struct pipe_fence_handle *fence = NULL;
-
- assert(sbuf->handle);
-
- SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "dma from sid %p (buffer), bytes %u - %u\n",
- sbuf->handle, 0, sbuf->base.size);
-
- memset(&flags, 0, sizeof flags);
-
- ret = SVGA3D_BufferDMA(ss->swc,
- sbuf->hw.buf,
- sbuf->handle,
- SVGA3D_READ_HOST_VRAM,
- sbuf->base.size,
- 0,
- flags);
- if(ret != PIPE_OK) {
- ss->swc->flush(ss->swc, NULL);
-
- ret = SVGA3D_BufferDMA(ss->swc,
- sbuf->hw.buf,
- sbuf->handle,
- SVGA3D_READ_HOST_VRAM,
- sbuf->base.size,
- 0,
- flags);
- assert(ret == PIPE_OK);
- }
-
- ss->swc->flush(ss->swc, &fence);
- sws->fence_finish(sws, fence, 0);
- sws->fence_reference(sws, &fence, NULL);
- }
- }
-
- map = sws->buffer_map(sws, sbuf->hw.buf, usage);
+ map = NULL;
}
if(map) {
@@ -447,8 +467,7 @@ svga_buffer_flush_mapped_range( struct pipe_screen *screen,
assert(sbuf->map.writing);
if(sbuf->map.writing) {
assert(sbuf->map.flush_explicit);
- if(sbuf->hw.buf)
- svga_buffer_upload_queue(sbuf, offset, offset + length);
+ svga_buffer_add_range(sbuf, offset, offset + length);
}
pipe_mutex_unlock(ss->swc_mutex);
}
@@ -467,16 +486,15 @@ svga_buffer_unmap( struct pipe_screen *screen,
if(sbuf->map.count)
--sbuf->map.count;
- if(sbuf->hw.buf)
- sws->buffer_unmap(sws, sbuf->hw.buf);
+ if(sbuf->hwbuf)
+ sws->buffer_unmap(sws, sbuf->hwbuf);
if(sbuf->map.writing) {
if(!sbuf->map.flush_explicit) {
/* No mapped range was flushed -- flush the whole buffer */
SVGA_DBG(DEBUG_DMA, "flushing the whole buffer\n");
- if(sbuf->hw.buf)
- svga_buffer_upload_queue(sbuf, 0, sbuf->base.size);
+ svga_buffer_add_range(sbuf, 0, sbuf->base.size);
}
sbuf->map.writing = FALSE;
@@ -494,12 +512,15 @@ svga_buffer_destroy( struct pipe_buffer *buf )
assert(!p_atomic_read(&buf->reference.count));
- assert(!sbuf->needs_flush);
+ assert(!sbuf->dma.pending);
if(sbuf->handle)
svga_buffer_destroy_host_surface(ss, sbuf);
- if(sbuf->hw.buf)
+ if(sbuf->uploaded.buffer)
+ pipe_buffer_reference(&sbuf->uploaded.buffer, NULL);
+
+ if(sbuf->hwbuf)
svga_buffer_destroy_hw_storage(ss, sbuf);
if(sbuf->swbuf && !sbuf->user)
@@ -596,13 +617,14 @@ svga_screen_init_buffer_functions(struct pipe_screen *screen)
}
-/**
- * Copy the contents of the user buffer / malloc buffer to a hardware buffer.
+/**
+ * Copy the contents of the malloc buffer to a hardware buffer.
*/
static INLINE enum pipe_error
svga_buffer_update_hw(struct svga_screen *ss, struct svga_buffer *sbuf)
{
- if(!sbuf->hw.buf) {
+ assert(!sbuf->user);
+ if(!sbuf->hwbuf) {
enum pipe_error ret;
void *map;
@@ -611,20 +633,20 @@ svga_buffer_update_hw(struct svga_screen *ss, struct svga_buffer *sbuf)
return PIPE_ERROR;
ret = svga_buffer_create_hw_storage(ss, sbuf);
- assert(ret == PIPE_OK);
if(ret != PIPE_OK)
return ret;
pipe_mutex_lock(ss->swc_mutex);
- map = ss->sws->buffer_map(ss->sws, sbuf->hw.buf, PIPE_BUFFER_USAGE_CPU_WRITE);
+ map = ss->sws->buffer_map(ss->sws, sbuf->hwbuf, PIPE_BUFFER_USAGE_CPU_WRITE);
assert(map);
if(!map) {
pipe_mutex_unlock(ss->swc_mutex);
- return PIPE_ERROR_OUT_OF_MEMORY;
+ svga_buffer_destroy_hw_storage(ss, sbuf);
+ return PIPE_ERROR;
}
memcpy(map, sbuf->swbuf, sbuf->base.size);
- ss->sws->buffer_unmap(ss->sws, sbuf->hw.buf);
+ ss->sws->buffer_unmap(ss->sws, sbuf->hwbuf);
/* This user/malloc buffer is now indistinguishable from a gpu buffer */
assert(!sbuf->map.count);
@@ -636,10 +658,89 @@ svga_buffer_update_hw(struct svga_screen *ss, struct svga_buffer *sbuf)
sbuf->swbuf = NULL;
}
- svga_buffer_upload_queue(sbuf, 0, sbuf->base.size);
+ pipe_mutex_unlock(ss->swc_mutex);
}
- pipe_mutex_unlock(ss->swc_mutex);
+ return PIPE_OK;
+}
+
+
+/**
+ * Upload the buffer to the host in a piecewise fashion.
+ *
+ * Used when the buffer is too big to fit in the GMR aperture.
+ */
+static INLINE enum pipe_error
+svga_buffer_upload_piecewise(struct svga_screen *ss,
+ struct svga_context *svga,
+ struct svga_buffer *sbuf)
+{
+ struct svga_winsys_screen *sws = ss->sws;
+ const unsigned alignment = sizeof(void *);
+ const unsigned usage = 0;
+ unsigned i;
+
+ assert(sbuf->map.num_ranges);
+ assert(!sbuf->dma.pending);
+
+ SVGA_DBG(DEBUG_DMA, "dma to sid %p\n", sbuf->handle);
+
+ for (i = 0; i < sbuf->map.num_ranges; ++i) {
+ struct svga_buffer_range *range = &sbuf->map.ranges[i];
+ unsigned offset = range->start;
+ unsigned size = range->end - range->start;
+
+ while (offset < range->end) {
+ struct svga_winsys_buffer *hwbuf;
+ uint8_t *map;
+ enum pipe_error ret;
+
+ if (offset + size > range->end)
+ size = range->end - offset;
+
+ hwbuf = svga_winsys_buffer_create(ss, alignment, usage, size);
+ while (!hwbuf) {
+ size /= 2;
+ if (!size)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+ hwbuf = svga_winsys_buffer_create(ss, alignment, usage, size);
+ }
+
+ SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n",
+ offset, offset + size);
+
+ map = sws->buffer_map(sws, hwbuf,
+ PIPE_BUFFER_USAGE_CPU_WRITE |
+ PIPE_BUFFER_USAGE_DISCARD);
+ assert(map);
+ if (map) {
+ memcpy(map, sbuf->swbuf, size);
+ sws->buffer_unmap(sws, hwbuf);
+ }
+
+ ret = SVGA3D_BufferDMA(svga->swc,
+ hwbuf, sbuf->handle,
+ SVGA3D_WRITE_HOST_VRAM,
+ size, 0, offset, sbuf->dma.flags);
+ if(ret != PIPE_OK) {
+ svga_context_flush(svga, NULL);
+ ret = SVGA3D_BufferDMA(svga->swc,
+ hwbuf, sbuf->handle,
+ SVGA3D_WRITE_HOST_VRAM,
+ size, 0, offset, sbuf->dma.flags);
+ assert(ret == PIPE_OK);
+ }
+
+ sbuf->dma.flags.discard = FALSE;
+
+ sws->buffer_destroy(sws, hwbuf);
+
+ offset += size;
+ }
+ }
+
+ sbuf->map.num_ranges = 0;
+
return PIPE_OK;
}
@@ -659,34 +760,74 @@ svga_buffer_handle(struct svga_context *svga,
sbuf = svga_buffer(buf);
assert(!sbuf->map.count);
+ assert(!sbuf->user);
if(!sbuf->handle) {
ret = svga_buffer_create_host_surface(ss, sbuf);
if(ret != PIPE_OK)
return NULL;
-
- ret = svga_buffer_update_hw(ss, sbuf);
- if(ret != PIPE_OK)
- return NULL;
}
- if(!sbuf->needs_flush && sbuf->hw.num_ranges) {
- /* Queue the buffer for flushing */
- ret = svga_buffer_upload_command(svga, sbuf);
- if(ret != PIPE_OK)
- /* XXX: Should probably have a richer return value */
- return NULL;
-
- assert(sbuf->hw.svga == svga);
+ assert(sbuf->handle);
+
+ if (sbuf->map.num_ranges) {
+ if (!sbuf->dma.pending) {
+ /*
+ * No pending DMA upload yet, so insert a DMA upload command now.
+ */
+
+ /*
+ * Migrate the data from swbuf -> hwbuf if necessary.
+ */
+ ret = svga_buffer_update_hw(ss, sbuf);
+ if (ret == PIPE_OK) {
+ /*
+ * Queue a dma command.
+ */
+
+ ret = svga_buffer_upload_command(svga, sbuf);
+ if (ret == PIPE_ERROR_OUT_OF_MEMORY) {
+ svga_context_flush(svga, NULL);
+ ret = svga_buffer_upload_command(svga, sbuf);
+ assert(ret == PIPE_OK);
+ }
+ if (ret == PIPE_OK) {
+ sbuf->dma.pending = TRUE;
+ assert(!sbuf->head.prev && !sbuf->head.next);
+ LIST_ADDTAIL(&sbuf->head, &svga->dirty_buffers);
+ }
+ }
+ else if (ret == PIPE_ERROR_OUT_OF_MEMORY) {
+ /*
+ * The buffer is too big to fit in the GMR aperture, so break it in
+ * smaller pieces.
+ */
+ ret = svga_buffer_upload_piecewise(ss, svga, sbuf);
+ }
- sbuf->needs_flush = TRUE;
- assert(!sbuf->head.prev && !sbuf->head.next);
- LIST_ADDTAIL(&sbuf->head, &svga->dirty_buffers);
+ if (ret != PIPE_OK) {
+ /*
+ * Something unexpected happened above. There is very little that
+ * we can do other than proceeding while ignoring the dirty ranges.
+ */
+ assert(0);
+ sbuf->map.num_ranges = 0;
+ }
+ }
+ else {
+ /*
+ * There a pending dma already. Make sure it is from this context.
+ */
+ assert(sbuf->dma.svga == svga);
+ }
}
+ assert(!sbuf->map.num_ranges || sbuf->dma.pending);
+
return sbuf->handle;
}
+
struct pipe_buffer *
svga_screen_buffer_wrap_surface(struct pipe_screen *screen,
enum SVGA3dSurfaceFormat format,
@@ -739,7 +880,7 @@ svga_context_flush_buffers(struct svga_context *svga)
sbuf = LIST_ENTRY(struct svga_buffer, curr, head);
assert(p_atomic_read(&sbuf->base.reference.count) != 0);
- assert(sbuf->needs_flush);
+ assert(sbuf->dma.pending);
svga_buffer_upload_flush(svga, sbuf);
diff --git a/src/gallium/drivers/svga/svga_screen_buffer.h b/src/gallium/drivers/svga/svga_screen_buffer.h
index 448ac107c7..8c862fa62d 100644
--- a/src/gallium/drivers/svga/svga_screen_buffer.h
+++ b/src/gallium/drivers/svga/svga_screen_buffer.h
@@ -57,35 +57,6 @@ struct svga_buffer_range
/**
- * Describe a
- *
- * This holds the information to emit a SVGA3dCmdSurfaceDMA.
- */
-struct svga_buffer_upload
-{
- /**
- * Guest memory region.
- */
- struct svga_winsys_buffer *buf;
-
- struct svga_buffer_range ranges[SVGA_BUFFER_MAX_RANGES];
- unsigned num_ranges;
-
- SVGA3dSurfaceDMAFlags flags;
-
- /**
- * Pointer to the DMA copy box *inside* the command buffer.
- */
- SVGA3dCopyBox *boxes;
-
- /**
- * Context that has the pending DMA to this buffer.
- */
- struct svga_context *svga;
-};
-
-
-/**
* SVGA pipe buffer.
*/
struct svga_buffer
@@ -111,14 +82,6 @@ struct svga_buffer
boolean user;
/**
- * DMA'ble memory.
- *
- * A piece of GMR memory. It is created when mapping the buffer, and will be
- * used to upload/download vertex data from the host.
- */
- struct svga_buffer_upload hw;
-
- /**
* Creation key for the host surface handle.
*
* This structure describes all the host surface characteristics so that it
@@ -134,19 +97,94 @@ struct svga_buffer
* trying to bind
*/
struct svga_winsys_surface *handle;
-
+
/**
- * Whether the host has been ever written.
+ * Information about ongoing and past map operations.
*/
- boolean host_written;
-
struct {
+ /**
+ * Number of concurrent mappings.
+ *
+ * XXX: It is impossible to guarantee concurrent maps work in all
+ * circumstances -- pipe_buffers really need transfer objects too.
+ */
unsigned count;
+
+ /**
+ * Whether this buffer is currently mapped for writing.
+ */
boolean writing;
+
+ /**
+ * Whether the application will tell us explicity which ranges it touched
+ * or not.
+ */
boolean flush_explicit;
+
+ /**
+ * Dirty ranges.
+ *
+ * Ranges that were touched by the application and need to be uploaded to
+ * the host.
+ *
+ * This information will be copied into dma.boxes, when emiting the
+ * SVGA3dCmdSurfaceDMA command.
+ */
+ struct svga_buffer_range ranges[SVGA_BUFFER_MAX_RANGES];
+ unsigned num_ranges;
} map;
-
- boolean needs_flush;
+
+ /**
+ * Information about uploaded version of user buffers.
+ */
+ struct {
+ struct pipe_buffer *buffer;
+
+ /**
+ * We combine multiple user buffers into the same hardware buffer. This
+ * is the relative offset within that buffer.
+ */
+ unsigned offset;
+ } uploaded;
+
+ /**
+ * DMA'ble memory.
+ *
+ * A piece of GMR memory, with the same size of the buffer. It is created
+ * when mapping the buffer, and will be used to upload vertex data to the
+ * host.
+ */
+ struct svga_winsys_buffer *hwbuf;
+
+ /**
+ * Information about pending DMA uploads.
+ *
+ */
+ struct {
+ /**
+ * Whether this buffer has an unfinished DMA upload command.
+ *
+ * If not set then the rest of the information is null.
+ */
+ boolean pending;
+
+ SVGA3dSurfaceDMAFlags flags;
+
+ /**
+ * Pointer to the DMA copy box *inside* the command buffer.
+ */
+ SVGA3dCopyBox *boxes;
+
+ /**
+ * Context that has the pending DMA to this buffer.
+ */
+ struct svga_context *svga;
+ } dma;
+
+ /**
+ * Linked list head, used to gather all buffers with pending dma uploads on
+ * a context. It is only valid if the dma.pending is set above.
+ */
struct list_head head;
};
@@ -176,6 +214,16 @@ svga_buffer_is_user_buffer( struct pipe_buffer *buffer )
void
svga_screen_init_buffer_functions(struct pipe_screen *screen);
+
+/**
+ * Get the host surface handle for this buffer.
+ *
+ * This will ensure the host surface is updated, issuing DMAs as needed.
+ *
+ * NOTE: This may insert new commands in the context, so it *must* be called
+ * before reserving command buffer space. And, in order to insert commands
+ * it may need to call svga_context_flush().
+ */
struct svga_winsys_surface *
svga_buffer_handle(struct svga_context *svga,
struct pipe_buffer *buf);
diff --git a/src/gallium/drivers/svga/svga_screen_texture.c b/src/gallium/drivers/svga/svga_screen_texture.c
index 12f3531a1d..5b581debfc 100644
--- a/src/gallium/drivers/svga/svga_screen_texture.c
+++ b/src/gallium/drivers/svga/svga_screen_texture.c
@@ -59,21 +59,21 @@ svga_translate_format(enum pipe_format format)
{
switch(format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
return SVGA3D_A8R8G8B8;
- case PIPE_FORMAT_X8R8G8B8_UNORM:
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
return SVGA3D_X8R8G8B8;
/* Required for GL2.1:
*/
- case PIPE_FORMAT_A8R8G8B8_SRGB:
+ case PIPE_FORMAT_B8G8R8A8_SRGB:
return SVGA3D_A8R8G8B8;
- case PIPE_FORMAT_R5G6B5_UNORM:
+ case PIPE_FORMAT_B5G6R5_UNORM:
return SVGA3D_R5G6B5;
- case PIPE_FORMAT_A1R5G5B5_UNORM:
+ case PIPE_FORMAT_B5G5R5A1_UNORM:
return SVGA3D_A1R5G5B5;
- case PIPE_FORMAT_A4R4G4B4_UNORM:
+ case PIPE_FORMAT_B4G4R4A4_UNORM:
return SVGA3D_A4R4G4B4;
@@ -83,9 +83,9 @@ svga_translate_format(enum pipe_format format)
*/
case PIPE_FORMAT_Z16_UNORM:
return SVGA3D_Z_D16;
- case PIPE_FORMAT_Z24S8_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
return SVGA3D_Z_D24S8;
- case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_X8Z24_UNORM:
return SVGA3D_Z_D24X8;
case PIPE_FORMAT_A8_UNORM:
@@ -111,13 +111,13 @@ SVGA3dSurfaceFormat
svga_translate_format_render(enum pipe_format format)
{
switch(format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_X8R8G8B8_UNORM:
- case PIPE_FORMAT_A1R5G5B5_UNORM:
- case PIPE_FORMAT_A4R4G4B4_UNORM:
- case PIPE_FORMAT_R5G6B5_UNORM:
- case PIPE_FORMAT_Z24S8_UNORM:
- case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
+ case PIPE_FORMAT_B5G5R5A1_UNORM:
+ case PIPE_FORMAT_B4G4R4A4_UNORM:
+ case PIPE_FORMAT_B5G6R5_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_X8Z24_UNORM:
case PIPE_FORMAT_Z32_UNORM:
case PIPE_FORMAT_Z16_UNORM:
case PIPE_FORMAT_L8_UNORM:
@@ -315,7 +315,11 @@ svga_texture_create(struct pipe_screen *screen,
tex->key.cachable = 0;
}
- if(templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY) {
+ if(templat->tex_usage & PIPE_TEXTURE_USAGE_SHARED) {
+ tex->key.cachable = 0;
+ }
+
+ if(templat->tex_usage & PIPE_TEXTURE_USAGE_SCANOUT) {
tex->key.flags |= SVGA3D_SURFACE_HINT_SCANOUT;
tex->key.cachable = 0;
}
@@ -355,80 +359,18 @@ error1:
}
-static struct pipe_texture *
-svga_texture_blanket(struct pipe_screen * screen,
- const struct pipe_texture *base,
- const unsigned *stride,
- struct pipe_buffer *buffer)
-{
- struct svga_texture *tex;
- struct svga_buffer *sbuf = svga_buffer(buffer);
- struct svga_winsys_screen *sws = svga_winsys_screen(screen);
- assert(screen);
-
- /* Only supports one type */
- if (base->target != PIPE_TEXTURE_2D ||
- base->last_level != 0 ||
- base->depth0 != 1) {
- return NULL;
- }
-
- /**
- * We currently can't do texture blanket on
- * SVGA3D_BUFFER. Need to blit to a temporary surface?
- */
-
- assert(sbuf->handle);
- if (!sbuf->handle)
- return NULL;
-
- if (svga_translate_format(base->format) != sbuf->key.format) {
- unsigned f1 = svga_translate_format(base->format);
- unsigned f2 = sbuf->key.format;
-
- /* It's okay for XRGB and ARGB or depth with/out stencil to get mixed up */
- if ( !( (f1 == SVGA3D_X8R8G8B8 && f2 == SVGA3D_A8R8G8B8) ||
- (f1 == SVGA3D_A8R8G8B8 && f2 == SVGA3D_X8R8G8B8) ||
- (f1 == SVGA3D_Z_D24X8 && f2 == SVGA3D_Z_D24S8) ) ) {
- debug_printf("%s wrong format %u != %u\n", __FUNCTION__, f1, f2);
- return NULL;
- }
- }
-
- tex = CALLOC_STRUCT(svga_texture);
- if (!tex)
- return NULL;
-
- tex->base = *base;
-
-
- if (sbuf->key.format == 1)
- tex->base.format = PIPE_FORMAT_X8R8G8B8_UNORM;
- else if (sbuf->key.format == 2)
- tex->base.format = PIPE_FORMAT_A8R8G8B8_UNORM;
-
- pipe_reference_init(&tex->base.reference, 1);
- tex->base.screen = screen;
-
- SVGA_DBG(DEBUG_DMA, "blanket sid %p\n", sbuf->handle);
-
- /* We don't own this storage, so don't try to cache it.
- */
- assert(sbuf->key.cachable == 0);
- tex->key.cachable = 0;
- sws->surface_reference(sws, &tex->handle, sbuf->handle);
- return &tex->base;
-}
-struct pipe_texture *
-svga_screen_texture_wrap_surface(struct pipe_screen *screen,
- struct pipe_texture *base,
- enum SVGA3dSurfaceFormat format,
- struct svga_winsys_surface *srf)
+static struct pipe_texture *
+svga_screen_texture_from_handle(struct pipe_screen *screen,
+ const struct pipe_texture *base,
+ struct winsys_handle *whandle)
{
+ struct svga_winsys_screen *sws = svga_winsys_screen(screen);
+ struct svga_winsys_surface *srf;
struct svga_texture *tex;
+ enum SVGA3dSurfaceFormat format = 0;
assert(screen);
/* Only supports one type */
@@ -438,6 +380,8 @@ svga_screen_texture_wrap_surface(struct pipe_screen *screen,
return NULL;
}
+ srf = sws->surface_from_handle(sws, whandle, &format);
+
if (!srf)
return NULL;
@@ -462,9 +406,9 @@ svga_screen_texture_wrap_surface(struct pipe_screen *screen,
if (format == 1)
- tex->base.format = PIPE_FORMAT_X8R8G8B8_UNORM;
+ tex->base.format = PIPE_FORMAT_B8G8R8X8_UNORM;
else if (format == 2)
- tex->base.format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ tex->base.format = PIPE_FORMAT_B8G8R8A8_UNORM;
pipe_reference_init(&tex->base.reference, 1);
tex->base.screen = screen;
@@ -478,6 +422,22 @@ svga_screen_texture_wrap_surface(struct pipe_screen *screen,
}
+static boolean
+svga_screen_texture_get_handle(struct pipe_screen *screen,
+ struct pipe_texture *texture,
+ struct winsys_handle *whandle)
+{
+ struct svga_winsys_screen *sws = svga_winsys_screen(texture->screen);
+ unsigned stride;
+
+ assert(svga_texture(texture)->key.cachable == 0);
+ svga_texture(texture)->key.cachable = 0;
+ stride = util_format_get_nblocksx(texture->format, texture->width0) *
+ util_format_get_blocksize(texture->format);
+ return sws->surface_get_handle(sws, svga_texture(texture)->handle, stride, whandle);
+}
+
+
static void
svga_texture_destroy(struct pipe_texture *pt)
{
@@ -955,10 +915,11 @@ void
svga_screen_init_texture_functions(struct pipe_screen *screen)
{
screen->texture_create = svga_texture_create;
+ screen->texture_from_handle = svga_screen_texture_from_handle;
+ screen->texture_get_handle = svga_screen_texture_get_handle;
screen->texture_destroy = svga_texture_destroy;
screen->get_tex_surface = svga_get_tex_surface;
screen->tex_surface_destroy = svga_tex_surface_destroy;
- screen->texture_blanket = svga_texture_blanket;
screen->get_tex_transfer = svga_get_tex_transfer;
screen->transfer_map = svga_transfer_map;
screen->transfer_unmap = svga_transfer_unmap;
@@ -1120,33 +1081,3 @@ svga_destroy_sampler_view_priv(struct svga_sampler_view *v)
pipe_texture_reference(&v->texture, NULL);
FREE(v);
}
-
-boolean
-svga_screen_buffer_from_texture(struct pipe_texture *texture,
- struct pipe_buffer **buffer,
- unsigned *stride)
-{
- struct svga_texture *stex = svga_texture(texture);
-
- *buffer = svga_screen_buffer_wrap_surface
- (texture->screen,
- svga_translate_format(texture->format),
- stex->handle);
-
- *stride = util_format_get_stride(texture->format, texture->width0);
-
- return *buffer != NULL;
-}
-
-
-struct svga_winsys_surface *
-svga_screen_texture_get_winsys_surface(struct pipe_texture *texture)
-{
- struct svga_winsys_screen *sws = svga_winsys_screen(texture->screen);
- struct svga_winsys_surface *vsurf = NULL;
-
- assert(svga_texture(texture)->key.cachable == 0);
- svga_texture(texture)->key.cachable = 0;
- sws->surface_reference(sws, &vsurf, svga_texture(texture)->handle);
- return vsurf;
-}
diff --git a/src/gallium/drivers/svga/svga_screen_texture.h b/src/gallium/drivers/svga/svga_screen_texture.h
index 24c1f78ca5..ca6602b436 100644
--- a/src/gallium/drivers/svga/svga_screen_texture.h
+++ b/src/gallium/drivers/svga/svga_screen_texture.h
@@ -78,7 +78,7 @@ struct svga_texture
{
struct pipe_texture base;
- boolean defined[6][PIPE_MAX_TEXTURE_LEVELS];
+ boolean defined[6][SVGA_MAX_TEXTURE_LEVELS];
struct svga_sampler_view *cached_view;
diff --git a/src/gallium/drivers/svga/svga_state_framebuffer.c b/src/gallium/drivers/svga/svga_state_framebuffer.c
index b4cafb8f21..b710914acd 100644
--- a/src/gallium/drivers/svga/svga_state_framebuffer.c
+++ b/src/gallium/drivers/svga/svga_state_framebuffer.c
@@ -70,7 +70,7 @@ static int emit_framebuffer( struct svga_context *svga,
return ret;
if (curr->zsbuf &&
- curr->zsbuf->format == PIPE_FORMAT_Z24S8_UNORM) {
+ curr->zsbuf->format == PIPE_FORMAT_S8Z24_UNORM) {
ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_STENCIL, curr->zsbuf);
if (ret != PIPE_OK)
return ret;
@@ -120,174 +120,153 @@ static int emit_viewport( struct svga_context *svga,
float fb_width = svga->curr.framebuffer.width;
float fb_height = svga->curr.framebuffer.height;
- memset( &prescale, 0, sizeof(prescale) );
-
- if (svga->curr.rast->templ.bypass_vs_clip_and_viewport) {
-
- /* Avoid POSITIONT as it has a non trivial implementation outside the D3D
- * API. Always generate a vertex shader.
- */
- rect.x = 0;
- rect.y = 0;
- rect.w = svga->curr.framebuffer.width;
- rect.h = svga->curr.framebuffer.height;
-
- prescale.scale[0] = 2.0 / (float)rect.w;
- prescale.scale[1] = - 2.0 / (float)rect.h;
- prescale.scale[2] = 1.0;
- prescale.scale[3] = 1.0;
- prescale.translate[0] = -1.0f;
- prescale.translate[1] = 1.0f;
- prescale.translate[2] = 0;
- prescale.translate[3] = 0;
- prescale.enabled = TRUE;
- } else {
-
- /* Examine gallium viewport transformation and produce a screen
- * rectangle and possibly vertex shader pre-transformation to
- * get the same results.
- */
- float fx = viewport->scale[0] * -1.0 + viewport->translate[0];
- float fy = flip * viewport->scale[1] * -1.0 + viewport->translate[1];
- float fw = viewport->scale[0] * 2;
- float fh = flip * viewport->scale[1] * 2;
-
- SVGA_DBG(DEBUG_VIEWPORT,
- "\ninitial %f,%f %fx%f\n",
- fx,
- fy,
- fw,
- fh);
-
- prescale.scale[0] = 1.0;
- prescale.scale[1] = 1.0;
- prescale.scale[2] = 1.0;
- prescale.scale[3] = 1.0;
- prescale.translate[0] = 0;
- prescale.translate[1] = 0;
- prescale.translate[2] = 0;
- prescale.translate[3] = 0;
- prescale.enabled = TRUE;
-
-
-
- if (fw < 0) {
- prescale.scale[0] *= -1.0;
- prescale.translate[0] += -fw;
- fw = -fw;
- fx = viewport->scale[0] * 1.0 + viewport->translate[0];
- }
+ float fx = viewport->scale[0] * -1.0 + viewport->translate[0];
+ float fy = flip * viewport->scale[1] * -1.0 + viewport->translate[1];
+ float fw = viewport->scale[0] * 2;
+ float fh = flip * viewport->scale[1] * 2;
- if (fh < 0) {
- prescale.scale[1] *= -1.0;
- prescale.translate[1] += -fh;
- fh = -fh;
- fy = flip * viewport->scale[1] * 1.0 + viewport->translate[1];
- }
+ memset( &prescale, 0, sizeof(prescale) );
- if (fx < 0) {
- prescale.translate[0] += fx;
- prescale.scale[0] *= fw / (fw + fx);
- fw += fx;
- fx = 0;
- }
+ /* Examine gallium viewport transformation and produce a screen
+ * rectangle and possibly vertex shader pre-transformation to
+ * get the same results.
+ */
- if (fy < 0) {
- prescale.translate[1] += fy;
- prescale.scale[1] *= fh / (fh + fy);
- fh += fy;
- fy = 0;
- }
+ SVGA_DBG(DEBUG_VIEWPORT,
+ "\ninitial %f,%f %fx%f\n",
+ fx,
+ fy,
+ fw,
+ fh);
+
+ prescale.scale[0] = 1.0;
+ prescale.scale[1] = 1.0;
+ prescale.scale[2] = 1.0;
+ prescale.scale[3] = 1.0;
+ prescale.translate[0] = 0;
+ prescale.translate[1] = 0;
+ prescale.translate[2] = 0;
+ prescale.translate[3] = 0;
+ prescale.enabled = TRUE;
+
+
+
+ if (fw < 0) {
+ prescale.scale[0] *= -1.0;
+ prescale.translate[0] += -fw;
+ fw = -fw;
+ fx = viewport->scale[0] * 1.0 + viewport->translate[0];
+ }
- if (fx + fw > fb_width) {
- prescale.scale[0] *= fw / (fb_width - fx);
- prescale.translate[0] -= fx * (fw / (fb_width - fx));
- prescale.translate[0] += fx;
- fw = fb_width - fx;
-
- }
+ if (fh < 0) {
+ prescale.scale[1] *= -1.0;
+ prescale.translate[1] += -fh;
+ fh = -fh;
+ fy = flip * viewport->scale[1] * 1.0 + viewport->translate[1];
+ }
- if (fy + fh > fb_height) {
- prescale.scale[1] *= fh / (fb_height - fy);
- prescale.translate[1] -= fy * (fh / (fb_height - fy));
- prescale.translate[1] += fy;
- fh = fb_height - fy;
- }
+ if (fx < 0) {
+ prescale.translate[0] += fx;
+ prescale.scale[0] *= fw / (fw + fx);
+ fw += fx;
+ fx = 0;
+ }
- if (fw < 0 || fh < 0) {
- fw = fh = fx = fy = 0;
- degenerate = TRUE;
- goto out;
- }
+ if (fy < 0) {
+ prescale.translate[1] += fy;
+ prescale.scale[1] *= fh / (fh + fy);
+ fh += fy;
+ fy = 0;
+ }
+ if (fx + fw > fb_width) {
+ prescale.scale[0] *= fw / (fb_width - fx);
+ prescale.translate[0] -= fx * (fw / (fb_width - fx));
+ prescale.translate[0] += fx;
+ fw = fb_width - fx;
+
+ }
- /* D3D viewport is integer space. Convert fx,fy,etc. to
- * integers.
- *
- * TODO: adjust pretranslate correct for any subpixel error
- * introduced converting to integers.
- */
- rect.x = fx;
- rect.y = fy;
- rect.w = fw;
- rect.h = fh;
+ if (fy + fh > fb_height) {
+ prescale.scale[1] *= fh / (fb_height - fy);
+ prescale.translate[1] -= fy * (fh / (fb_height - fy));
+ prescale.translate[1] += fy;
+ fh = fb_height - fy;
+ }
- SVGA_DBG(DEBUG_VIEWPORT,
- "viewport error %f,%f %fx%f\n",
- fabs((float)rect.x - fx),
- fabs((float)rect.y - fy),
- fabs((float)rect.w - fw),
- fabs((float)rect.h - fh));
+ if (fw < 0 || fh < 0) {
+ fw = fh = fx = fy = 0;
+ degenerate = TRUE;
+ goto out;
+ }
- SVGA_DBG(DEBUG_VIEWPORT,
- "viewport %d,%d %dx%d\n",
- rect.x,
- rect.y,
- rect.w,
- rect.h);
-
- /* Finally, to get GL rasterization rules, need to tweak the
- * screen-space coordinates slightly relative to D3D which is
- * what hardware implements natively.
- */
- if (svga->curr.rast->templ.gl_rasterization_rules) {
- float adjust_x = 0.0;
- float adjust_y = 0.0;
-
- switch (svga->curr.reduced_prim) {
- case PIPE_PRIM_LINES:
- adjust_x = -0.5;
- adjust_y = 0;
- break;
- case PIPE_PRIM_POINTS:
- case PIPE_PRIM_TRIANGLES:
- adjust_x = -0.375;
- adjust_y = -0.5;
- break;
- }
-
- prescale.translate[0] += adjust_x;
- prescale.translate[1] += adjust_y;
- prescale.translate[2] = 0.5; /* D3D clip space */
- prescale.scale[2] = 0.5; /* D3D clip space */
+ /* D3D viewport is integer space. Convert fx,fy,etc. to
+ * integers.
+ *
+ * TODO: adjust pretranslate correct for any subpixel error
+ * introduced converting to integers.
+ */
+ rect.x = fx;
+ rect.y = fy;
+ rect.w = fw;
+ rect.h = fh;
+
+ SVGA_DBG(DEBUG_VIEWPORT,
+ "viewport error %f,%f %fx%f\n",
+ fabs((float)rect.x - fx),
+ fabs((float)rect.y - fy),
+ fabs((float)rect.w - fw),
+ fabs((float)rect.h - fh));
+
+ SVGA_DBG(DEBUG_VIEWPORT,
+ "viewport %d,%d %dx%d\n",
+ rect.x,
+ rect.y,
+ rect.w,
+ rect.h);
+
+
+ /* Finally, to get GL rasterization rules, need to tweak the
+ * screen-space coordinates slightly relative to D3D which is
+ * what hardware implements natively.
+ */
+ if (svga->curr.rast->templ.gl_rasterization_rules) {
+ float adjust_x = 0.0;
+ float adjust_y = 0.0;
+
+ switch (svga->curr.reduced_prim) {
+ case PIPE_PRIM_LINES:
+ adjust_x = -0.5;
+ adjust_y = 0;
+ break;
+ case PIPE_PRIM_POINTS:
+ case PIPE_PRIM_TRIANGLES:
+ adjust_x = -0.375;
+ adjust_y = -0.5;
+ break;
}
+ prescale.translate[0] += adjust_x;
+ prescale.translate[1] += adjust_y;
+ prescale.translate[2] = 0.5; /* D3D clip space */
+ prescale.scale[2] = 0.5; /* D3D clip space */
+ }
- range_min = viewport->scale[2] * -1.0 + viewport->translate[2];
- range_max = viewport->scale[2] * 1.0 + viewport->translate[2];
- /* D3D (and by implication SVGA) doesn't like dealing with zmax
- * less than zmin. Detect that case, flip the depth range and
- * invert our z-scale factor to achieve the same effect.
- */
- if (range_min > range_max) {
- float range_tmp;
- range_tmp = range_min;
- range_min = range_max;
- range_max = range_tmp;
- prescale.scale[2] = -prescale.scale[2];
- }
+ range_min = viewport->scale[2] * -1.0 + viewport->translate[2];
+ range_max = viewport->scale[2] * 1.0 + viewport->translate[2];
+
+ /* D3D (and by implication SVGA) doesn't like dealing with zmax
+ * less than zmin. Detect that case, flip the depth range and
+ * invert our z-scale factor to achieve the same effect.
+ */
+ if (range_min > range_max) {
+ float range_tmp;
+ range_tmp = range_min;
+ range_min = range_max;
+ range_max = range_tmp;
+ prescale.scale[2] = -prescale.scale[2];
}
if (prescale.enabled) {
diff --git a/src/gallium/drivers/svga/svga_state_need_swtnl.c b/src/gallium/drivers/svga/svga_state_need_swtnl.c
index 94fe0bc968..10d473584d 100644
--- a/src/gallium/drivers/svga/svga_state_need_swtnl.c
+++ b/src/gallium/drivers/svga/svga_state_need_swtnl.c
@@ -43,7 +43,7 @@ svga_translate_vertex_format(enum pipe_format format)
case PIPE_FORMAT_R32G32_FLOAT: return SVGA3D_DECLTYPE_FLOAT2;
case PIPE_FORMAT_R32G32B32_FLOAT: return SVGA3D_DECLTYPE_FLOAT3;
case PIPE_FORMAT_R32G32B32A32_FLOAT: return SVGA3D_DECLTYPE_FLOAT4;
- case PIPE_FORMAT_B8G8R8A8_UNORM: return SVGA3D_DECLTYPE_D3DCOLOR;
+ case PIPE_FORMAT_A8R8G8B8_UNORM: return SVGA3D_DECLTYPE_D3DCOLOR;
case PIPE_FORMAT_R8G8B8A8_USCALED: return SVGA3D_DECLTYPE_UBYTE4;
case PIPE_FORMAT_R16G16_SSCALED: return SVGA3D_DECLTYPE_SHORT2;
case PIPE_FORMAT_R16G16B16A16_SSCALED: return SVGA3D_DECLTYPE_SHORT4;
@@ -129,8 +129,7 @@ static int update_need_pipeline( struct svga_context *svga,
/* SVGA_NEW_CLIP
*/
- if (!svga->curr.rast->templ.bypass_vs_clip_and_viewport &&
- svga->curr.clip.nr) {
+ if (svga->curr.clip.nr) {
SVGA_DBG(DEBUG_SWTNL, "%s: userclip\n", __FUNCTION__);
need_pipeline = TRUE;
}
diff --git a/src/gallium/drivers/svga/svga_state_vdecl.c b/src/gallium/drivers/svga/svga_state_vdecl.c
index 91854f6530..f531e22304 100644
--- a/src/gallium/drivers/svga/svga_state_vdecl.c
+++ b/src/gallium/drivers/svga/svga_state_vdecl.c
@@ -54,33 +54,30 @@ upload_user_buffers( struct svga_context *svga )
{
if (svga_buffer_is_user_buffer(svga->curr.vb[i].buffer))
{
- struct pipe_buffer *upload_buffer = NULL;
- unsigned offset = /*svga->curr.vb[i].buffer_offset*/ 0;
- unsigned size = svga->curr.vb[i].buffer->size /*- offset*/;
- unsigned upload_offset;
-
- ret = u_upload_buffer( svga->upload_vb,
- offset,
- size,
- svga->curr.vb[i].buffer,
- &upload_offset,
- &upload_buffer );
- if (ret)
- return ret;
-
- if (0)
- debug_printf("%s: %d: orig buf %p upl buf %p ofs %d sz %d\n",
- __FUNCTION__,
- i,
- svga->curr.vb[i].buffer,
- upload_buffer, upload_offset, size);
-
- /* Make sure we release the old buffer and end up with the
- * correct refcount on the uploaded buffer.
- */
- pipe_buffer_reference( &svga->curr.vb[i].buffer, NULL );
- svga->curr.vb[i].buffer = upload_buffer;
- svga->curr.vb[i].buffer_offset = upload_offset;
+ struct svga_buffer *buffer = svga_buffer(svga->curr.vb[i].buffer);
+
+ if (!buffer->uploaded.buffer) {
+ ret = u_upload_buffer( svga->upload_vb,
+ 0,
+ buffer->base.size,
+ &buffer->base,
+ &buffer->uploaded.offset,
+ &buffer->uploaded.buffer );
+ if (ret)
+ return ret;
+
+ if (0)
+ debug_printf("%s: %d: orig buf %p upl buf %p ofs %d sz %d\n",
+ __FUNCTION__,
+ i,
+ buffer,
+ buffer->uploaded.buffer,
+ buffer->uploaded.offset,
+ buffer->base.size);
+ }
+
+ pipe_buffer_reference( &svga->curr.vb[i].buffer, buffer->uploaded.buffer );
+ svga->curr.vb[i].buffer_offset = buffer->uploaded.offset;
}
}
diff --git a/src/gallium/drivers/svga/svga_tgsi_emit.h b/src/gallium/drivers/svga/svga_tgsi_emit.h
index e8f75485d5..48eced2ece 100644
--- a/src/gallium/drivers/svga/svga_tgsi_emit.h
+++ b/src/gallium/drivers/svga/svga_tgsi_emit.h
@@ -138,6 +138,7 @@ static INLINE boolean emit_dst( struct svga_shader_emitter *emit,
SVGA3dShaderDestToken dest )
{
assert(dest.reserved0);
+ assert(dest.mask);
return svga_shader_emit_dword( emit, dest.value );
}
@@ -267,6 +268,7 @@ static INLINE SVGA3dShaderDestToken
writemask( SVGA3dShaderDestToken dest,
unsigned mask )
{
+ assert(dest.mask & mask);
dest.mask &= mask;
return dest;
}
diff --git a/src/gallium/drivers/svga/svga_tgsi_insn.c b/src/gallium/drivers/svga/svga_tgsi_insn.c
index 6debd98b7a..3d4f56a67b 100644
--- a/src/gallium/drivers/svga/svga_tgsi_insn.c
+++ b/src/gallium/drivers/svga/svga_tgsi_insn.c
@@ -112,6 +112,7 @@ translate_dst_register( struct svga_shader_emitter *emit,
}
dest.mask = reg->Register.WriteMask;
+ assert(dest.mask);
if (insn->Instruction.Saturate)
dest.dstMod = SVGA3DDSTMOD_SATURATE;
@@ -1410,34 +1411,42 @@ static boolean emit_tex(struct svga_shader_emitter *emit,
if (compare) {
- SVGA3dShaderDestToken src0_zdivw = get_temp( emit );
- struct src_register tex_src_x = scalar(src(tex_result), TGSI_SWIZZLE_Y);
- struct src_register one =
- scalar( get_zero_immediate( emit ), TGSI_SWIZZLE_W );
-
- /* Divide texcoord R by Q */
- if (!submit_op1( emit, inst_token( SVGA3DOP_RCP ),
- src0_zdivw,
- scalar(src0, TGSI_SWIZZLE_W) ))
- return FALSE;
+ if (dst.mask & TGSI_WRITEMASK_XYZ) {
+ SVGA3dShaderDestToken src0_zdivw = get_temp( emit );
+ struct src_register tex_src_x = scalar(src(tex_result), TGSI_SWIZZLE_Y);
+
+ /* Divide texcoord R by Q */
+ if (!submit_op1( emit, inst_token( SVGA3DOP_RCP ),
+ writemask(src0_zdivw, TGSI_WRITEMASK_X),
+ scalar(src0, TGSI_SWIZZLE_W) ))
+ return FALSE;
- if (!submit_op2( emit, inst_token( SVGA3DOP_MUL ),
- src0_zdivw,
- scalar(src0, TGSI_SWIZZLE_Z),
- src(src0_zdivw) ))
- return FALSE;
+ if (!submit_op2( emit, inst_token( SVGA3DOP_MUL ),
+ writemask(src0_zdivw, TGSI_WRITEMASK_X),
+ scalar(src0, TGSI_SWIZZLE_Z),
+ scalar(src(src0_zdivw), TGSI_SWIZZLE_X) ))
+ return FALSE;
- if (!emit_select(
- emit,
- emit->key.fkey.tex[src1.base.num].compare_func,
- dst,
- src(src0_zdivw),
- tex_src_x))
- return FALSE;
+ if (!emit_select(
+ emit,
+ emit->key.fkey.tex[src1.base.num].compare_func,
+ writemask( dst, TGSI_WRITEMASK_XYZ ),
+ scalar(src(src0_zdivw), TGSI_SWIZZLE_X),
+ tex_src_x))
+ return FALSE;
+ }
- return submit_op1( emit, inst_token( SVGA3DOP_MOV ),
- writemask( dst, TGSI_WRITEMASK_W),
- one );
+ if (dst.mask & TGSI_WRITEMASK_W) {
+ struct src_register one =
+ scalar( get_zero_immediate( emit ), TGSI_SWIZZLE_W );
+
+ if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ),
+ writemask( dst, TGSI_WRITEMASK_W ),
+ one ))
+ return FALSE;
+ }
+
+ return TRUE;
}
else if (!emit->use_sm30 && dst.mask != TGSI_WRITEMASK_XYZW)
{
@@ -1811,6 +1820,8 @@ static boolean emit_exp(struct svga_shader_emitter *emit,
fraction = dst;
else if (dst.mask & TGSI_WRITEMASK_X)
fraction = get_temp( emit );
+ else
+ fraction.value = 0;
/* If y is being written, fill it with src0 - floor(src0).
*/
@@ -1825,13 +1836,13 @@ static boolean emit_exp(struct svga_shader_emitter *emit,
*/
if (dst.mask & TGSI_WRITEMASK_X) {
if (!submit_op2( emit, inst_token( SVGA3DOP_ADD ),
- writemask( dst, dst.mask & TGSI_WRITEMASK_X ),
+ writemask( dst, TGSI_WRITEMASK_X ),
src0,
scalar( negate( src( fraction ) ), TGSI_SWIZZLE_Y ) ) )
return FALSE;
if (!submit_op1( emit, inst_token( SVGA3DOP_EXP ),
- writemask( dst, dst.mask & TGSI_WRITEMASK_X ),
+ writemask( dst, TGSI_WRITEMASK_X ),
scalar( src( dst ), TGSI_SWIZZLE_X ) ) )
return FALSE;
@@ -1843,7 +1854,7 @@ static boolean emit_exp(struct svga_shader_emitter *emit,
*/
if (dst.mask & TGSI_WRITEMASK_Z) {
if (!submit_op1( emit, inst_token( SVGA3DOP_EXPP ),
- writemask( dst, dst.mask & TGSI_WRITEMASK_Z ),
+ writemask( dst, TGSI_WRITEMASK_Z ),
src0 ) )
return FALSE;
}
@@ -2005,10 +2016,14 @@ static boolean emit_log(struct svga_shader_emitter *emit,
struct src_register abs_src0;
SVGA3dShaderDestToken log2_abs;
+ abs_tmp.value = 0;
+
if (dst.mask & TGSI_WRITEMASK_Z)
log2_abs = dst;
else if (dst.mask & TGSI_WRITEMASK_XY)
log2_abs = get_temp( emit );
+ else
+ log2_abs.value = 0;
/* If z is being written, fill it with log2( abs( src0 ) ).
*/
diff --git a/src/gallium/drivers/svga/svga_winsys.h b/src/gallium/drivers/svga/svga_winsys.h
index b4e3af0eaf..d4bb176f9a 100644
--- a/src/gallium/drivers/svga/svga_winsys.h
+++ b/src/gallium/drivers/svga/svga_winsys.h
@@ -51,6 +51,7 @@ struct pipe_context;
struct pipe_fence_handle;
struct pipe_texture;
struct svga_region;
+struct winsys_handle;
#define SVGA_BUFFER_USAGE_PINNED (PIPE_BUFFER_USAGE_CUSTOM << 0)
@@ -187,6 +188,25 @@ struct svga_winsys_screen
uint32 numMipLevels);
/**
+ * Creates a surface from a winsys handle.
+ * Used to implement pipe_screen::texture_from_handle.
+ */
+ struct svga_winsys_surface *
+ (*surface_from_handle)(struct svga_winsys_screen *sws,
+ struct winsys_handle *whandle,
+ SVGA3dSurfaceFormat *format);
+
+ /**
+ * Get a winsys_handle from a surface.
+ * Used to implement pipe_screen::texture_get_handle.
+ */
+ boolean
+ (*surface_get_handle)(struct svga_winsys_screen *sws,
+ struct svga_winsys_surface *surface,
+ unsigned stride,
+ struct winsys_handle *whandle);
+
+ /**
* Whether this surface is sitting in a validate list
*/
boolean
@@ -284,19 +304,6 @@ svga_screen_buffer_wrap_surface(struct pipe_screen *screen,
struct svga_winsys_surface *srf);
struct svga_winsys_surface *
-svga_screen_texture_get_winsys_surface(struct pipe_texture *texture);
-struct svga_winsys_surface *
svga_screen_buffer_get_winsys_surface(struct pipe_buffer *buffer);
-boolean
-svga_screen_buffer_from_texture(struct pipe_texture *texture,
- struct pipe_buffer **buffer,
- unsigned *stride);
-
-struct pipe_texture *
-svga_screen_texture_wrap_surface(struct pipe_screen *screen,
- struct pipe_texture *base,
- enum SVGA3dSurfaceFormat format,
- struct svga_winsys_surface *srf);
-
#endif /* SVGA_WINSYS_H_ */
diff --git a/src/gallium/drivers/trace/tr_drm.c b/src/gallium/drivers/trace/tr_drm.c
index 919dc1b309..c16989fa52 100644
--- a/src/gallium/drivers/trace/tr_drm.c
+++ b/src/gallium/drivers/trace/tr_drm.c
@@ -28,11 +28,11 @@
#include "state_tracker/drm_api.h"
#include "util/u_memory.h"
-#include "trace/tr_drm.h"
-#include "trace/tr_screen.h"
-#include "trace/tr_context.h"
-#include "trace/tr_buffer.h"
-#include "trace/tr_texture.h"
+#include "tr_drm.h"
+#include "tr_screen.h"
+#include "tr_context.h"
+#include "tr_buffer.h"
+#include "tr_texture.h"
struct trace_drm_api
{
@@ -62,69 +62,8 @@ trace_drm_create_screen(struct drm_api *_api, int fd,
screen = api->create_screen(api, fd, arg);
- return trace_screen_create(screen);
-}
-
-
-static struct pipe_texture *
-trace_drm_texture_from_shared_handle(struct drm_api *_api,
- struct pipe_screen *_screen,
- struct pipe_texture *templ,
- const char *name,
- unsigned stride,
- unsigned handle)
-{
- struct trace_screen *tr_screen = trace_screen(_screen);
- struct trace_drm_api *tr_api = trace_drm_api(_api);
- struct pipe_screen *screen = tr_screen->screen;
- struct drm_api *api = tr_api->api;
- struct pipe_texture *result;
-
- /* TODO trace call */
-
- result = api->texture_from_shared_handle(api, screen, templ, name, stride, handle);
-
- result = trace_texture_create(trace_screen(_screen), result);
-
- return result;
-}
-
-static boolean
-trace_drm_shared_handle_from_texture(struct drm_api *_api,
- struct pipe_screen *_screen,
- struct pipe_texture *_texture,
- unsigned *stride,
- unsigned *handle)
-{
- struct trace_screen *tr_screen = trace_screen(_screen);
- struct trace_texture *tr_texture = trace_texture(_texture);
- struct trace_drm_api *tr_api = trace_drm_api(_api);
- struct pipe_screen *screen = tr_screen->screen;
- struct pipe_texture *texture = tr_texture->texture;
- struct drm_api *api = tr_api->api;
-
- /* TODO trace call */
-
- return api->shared_handle_from_texture(api, screen, texture, stride, handle);
-}
-static boolean
-trace_drm_local_handle_from_texture(struct drm_api *_api,
- struct pipe_screen *_screen,
- struct pipe_texture *_texture,
- unsigned *stride,
- unsigned *handle)
-{
- struct trace_screen *tr_screen = trace_screen(_screen);
- struct trace_texture *tr_texture = trace_texture(_texture);
- struct trace_drm_api *tr_api = trace_drm_api(_api);
- struct pipe_screen *screen = tr_screen->screen;
- struct pipe_texture *texture = tr_texture->texture;
- struct drm_api *api = tr_api->api;
-
- /* TODO trace call */
-
- return api->local_handle_from_texture(api, screen, texture, stride, handle);
+ return trace_screen_create(screen);
}
static void
@@ -155,11 +94,9 @@ trace_drm_create(struct drm_api *api)
if (!tr_api)
goto error;
+ tr_api->base.name = api->name;
tr_api->base.driver_name = api->driver_name;
tr_api->base.create_screen = trace_drm_create_screen;
- tr_api->base.texture_from_shared_handle = trace_drm_texture_from_shared_handle;
- tr_api->base.shared_handle_from_texture = trace_drm_shared_handle_from_texture;
- tr_api->base.local_handle_from_texture = trace_drm_local_handle_from_texture;
tr_api->base.destroy = trace_drm_destroy;
tr_api->api = api;
diff --git a/src/gallium/drivers/trace/tr_dump_state.c b/src/gallium/drivers/trace/tr_dump_state.c
index b9ccc0ca69..f82dd01c69 100644
--- a/src/gallium/drivers/trace/tr_dump_state.c
+++ b/src/gallium/drivers/trace/tr_dump_state.c
@@ -112,7 +112,6 @@ void trace_dump_rasterizer_state(const struct pipe_rasterizer_state *state)
trace_dump_member(uint, state, line_stipple_factor);
trace_dump_member(uint, state, line_stipple_pattern);
trace_dump_member(bool, state, line_last_pixel);
- trace_dump_member(bool, state, bypass_vs_clip_and_viewport);
trace_dump_member(bool, state, flatshade_first);
trace_dump_member(bool, state, gl_rasterization_rules);
diff --git a/src/gallium/drivers/trace/tr_screen.c b/src/gallium/drivers/trace/tr_screen.c
index 388d83eb5c..a15addeb8c 100644
--- a/src/gallium/drivers/trace/tr_screen.c
+++ b/src/gallium/drivers/trace/tr_screen.c
@@ -236,39 +236,41 @@ trace_screen_texture_create(struct pipe_screen *_screen,
return result;
}
-
static struct pipe_texture *
-trace_screen_texture_blanket(struct pipe_screen *_screen,
- const struct pipe_texture *templat,
- const unsigned *ppitch,
- struct pipe_buffer *_buffer)
+trace_screen_texture_from_handle(struct pipe_screen *_screen,
+ const struct pipe_texture *templ,
+ struct winsys_handle *handle)
{
- struct trace_screen *tr_scr = trace_screen(_screen);
- struct trace_buffer *tr_buf = trace_buffer(_buffer);
- struct pipe_screen *screen = tr_scr->screen;
- struct pipe_buffer *buffer = tr_buf->buffer;
- unsigned pitch = *ppitch;
+ struct trace_screen *tr_screen = trace_screen(_screen);
+ struct pipe_screen *screen = tr_screen->screen;
struct pipe_texture *result;
- trace_dump_call_begin("pipe_screen", "texture_blanket");
+ /* TODO trace call */
- trace_dump_arg(ptr, screen);
- trace_dump_arg(template, templat);
- trace_dump_arg(uint, pitch);
- trace_dump_arg(ptr, buffer);
+ result = screen->texture_from_handle(screen, templ, handle);
- result = screen->texture_blanket(screen, templat, ppitch, buffer);
+ result = trace_texture_create(trace_screen(_screen), result);
- trace_dump_ret(ptr, result);
+ return result;
+}
- trace_dump_call_end();
+static boolean
+trace_screen_texture_get_handle(struct pipe_screen *_screen,
+ struct pipe_texture *_texture,
+ struct winsys_handle *handle)
+{
+ struct trace_screen *tr_screen = trace_screen(_screen);
+ struct trace_texture *tr_texture = trace_texture(_texture);
+ struct pipe_screen *screen = tr_screen->screen;
+ struct pipe_texture *texture = tr_texture->texture;
- result = trace_texture_create(tr_scr, result);
+ /* TODO trace call */
- return result;
+ return screen->texture_get_handle(screen, texture, handle);
}
+
static void
trace_screen_texture_destroy(struct pipe_texture *_texture)
{
@@ -484,45 +486,7 @@ trace_screen_transfer_unmap(struct pipe_screen *_screen,
*/
-static struct pipe_buffer *
-trace_screen_surface_buffer_create(struct pipe_screen *_screen,
- unsigned width, unsigned height,
- enum pipe_format format,
- unsigned usage,
- unsigned tex_usage,
- unsigned *pstride)
-{
- struct trace_screen *tr_scr = trace_screen(_screen);
- struct pipe_screen *screen = tr_scr->screen;
- unsigned stride;
- struct pipe_buffer *result;
-
- trace_dump_call_begin("pipe_screen", "surface_buffer_create");
-
- trace_dump_arg(ptr, screen);
- trace_dump_arg(uint, width);
- trace_dump_arg(uint, height);
- trace_dump_arg(format, format);
- trace_dump_arg(uint, usage);
- trace_dump_arg(uint, tex_usage);
- result = screen->surface_buffer_create(screen,
- width, height,
- format,
- usage,
- tex_usage,
- pstride);
-
- stride = *pstride;
-
- trace_dump_arg(uint, stride);
-
- trace_dump_ret(ptr, result);
-
- trace_dump_call_end();
-
- return trace_buffer_create(tr_scr, result);
-}
static struct pipe_buffer *
@@ -931,7 +895,8 @@ trace_screen_create(struct pipe_screen *screen)
assert(screen->context_create);
tr_scr->base.context_create = trace_screen_context_create;
tr_scr->base.texture_create = trace_screen_texture_create;
- tr_scr->base.texture_blanket = trace_screen_texture_blanket;
+ tr_scr->base.texture_from_handle = trace_screen_texture_from_handle;
+ tr_scr->base.texture_get_handle = trace_screen_texture_get_handle;
tr_scr->base.texture_destroy = trace_screen_texture_destroy;
tr_scr->base.get_tex_surface = trace_screen_get_tex_surface;
tr_scr->base.tex_surface_destroy = trace_screen_tex_surface_destroy;
@@ -941,7 +906,6 @@ trace_screen_create(struct pipe_screen *screen)
tr_scr->base.transfer_unmap = trace_screen_transfer_unmap;
tr_scr->base.buffer_create = trace_screen_buffer_create;
tr_scr->base.user_buffer_create = trace_screen_user_buffer_create;
- tr_scr->base.surface_buffer_create = trace_screen_surface_buffer_create;
if (screen->buffer_map)
tr_scr->base.buffer_map = trace_screen_buffer_map;
if (screen->buffer_map_range)