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Diffstat (limited to 'src/gallium/include/pipe/p_context.h')
-rw-r--r-- | src/gallium/include/pipe/p_context.h | 271 |
1 files changed, 271 insertions, 0 deletions
diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h new file mode 100644 index 0000000000..39620a7198 --- /dev/null +++ b/src/gallium/include/pipe/p_context.h @@ -0,0 +1,271 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef PIPE_CONTEXT_H +#define PIPE_CONTEXT_H + +#include "p_state.h" + + +#ifdef __cplusplus +extern "C" { +#endif + + +struct pipe_screen; +struct pipe_fence_handle; +struct pipe_state_cache; +struct pipe_query; +struct pipe_winsys; + +/** + * Gallium rendering context. Basically: + * - state setting functions + * - VBO drawing functions + * - surface functions + */ +struct pipe_context { + struct pipe_winsys *winsys; + struct pipe_screen *screen; + + void *priv; /**< context private data (for DRI for example) */ + void *draw; /**< private, for draw module (temporary?) */ + + void (*destroy)( struct pipe_context * ); + + + /* Possible interface for setting edgeflags. These aren't really + * vertex elements, so don't fit there. + */ + void (*set_edgeflags)( struct pipe_context *, + const unsigned *bitfield ); + + + /** + * VBO drawing (return false on fallbacks (temporary??)) + */ + /*@{*/ + boolean (*draw_arrays)( struct pipe_context *pipe, + unsigned mode, unsigned start, unsigned count); + + boolean (*draw_elements)( struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, unsigned start, unsigned count); + + /* XXX: this is (probably) a temporary entrypoint, as the range + * information should be available from the vertex_buffer state. + * Using this to quickly evaluate a specialized path in the draw + * module. + */ + boolean (*draw_range_elements)( struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count); + /*@}*/ + + + /** + * Query objects + */ + /*@{*/ + struct pipe_query *(*create_query)( struct pipe_context *pipe, + unsigned query_type ); + + void (*destroy_query)(struct pipe_context *pipe, + struct pipe_query *q); + + void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q); + void (*end_query)(struct pipe_context *pipe, struct pipe_query *q); + + boolean (*get_query_result)(struct pipe_context *pipe, + struct pipe_query *q, + boolean wait, + uint64_t *result); + /*@}*/ + + /** + * State functions (create/bind/destroy state objects) + */ + /*@{*/ + void * (*create_blend_state)(struct pipe_context *, + const struct pipe_blend_state *); + void (*bind_blend_state)(struct pipe_context *, void *); + void (*delete_blend_state)(struct pipe_context *, void *); + + void * (*create_sampler_state)(struct pipe_context *, + const struct pipe_sampler_state *); + void (*bind_sampler_states)(struct pipe_context *, unsigned num, void **); + void (*delete_sampler_state)(struct pipe_context *, void *); + + void * (*create_rasterizer_state)(struct pipe_context *, + const struct pipe_rasterizer_state *); + void (*bind_rasterizer_state)(struct pipe_context *, void *); + void (*delete_rasterizer_state)(struct pipe_context *, void *); + + void * (*create_depth_stencil_alpha_state)(struct pipe_context *, + const struct pipe_depth_stencil_alpha_state *); + void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *); + void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *); + + void * (*create_fs_state)(struct pipe_context *, + const struct pipe_shader_state *); + void (*bind_fs_state)(struct pipe_context *, void *); + void (*delete_fs_state)(struct pipe_context *, void *); + + void * (*create_vs_state)(struct pipe_context *, + const struct pipe_shader_state *); + void (*bind_vs_state)(struct pipe_context *, void *); + void (*delete_vs_state)(struct pipe_context *, void *); + /*@}*/ + + /** + * Parameter-like state (or properties) + */ + /*@{*/ + void (*set_blend_color)( struct pipe_context *, + const struct pipe_blend_color * ); + + void (*set_clip_state)( struct pipe_context *, + const struct pipe_clip_state * ); + + void (*set_constant_buffer)( struct pipe_context *, + uint shader, uint index, + const struct pipe_constant_buffer *buf ); + + void (*set_framebuffer_state)( struct pipe_context *, + const struct pipe_framebuffer_state * ); + + void (*set_polygon_stipple)( struct pipe_context *, + const struct pipe_poly_stipple * ); + + void (*set_scissor_state)( struct pipe_context *, + const struct pipe_scissor_state * ); + + void (*set_viewport_state)( struct pipe_context *, + const struct pipe_viewport_state * ); + + void (*set_sampler_textures)( struct pipe_context *, + unsigned num_textures, + struct pipe_texture ** ); + + void (*set_vertex_buffers)( struct pipe_context *, + unsigned num_buffers, + const struct pipe_vertex_buffer * ); + + void (*set_vertex_elements)( struct pipe_context *, + unsigned num_elements, + const struct pipe_vertex_element * ); + /*@}*/ + + + /** + * Surface functions + */ + /*@{*/ + + /** + * Copy a block of pixels from one surface to another. + * The surfaces must be of the same format. + */ + void (*surface_copy)(struct pipe_context *pipe, + struct pipe_surface *dest, + unsigned destx, unsigned desty, + struct pipe_surface *src, + unsigned srcx, unsigned srcy, + unsigned width, unsigned height); + + /** + * Fill a region of a surface with a constant value. + */ + void (*surface_fill)(struct pipe_context *pipe, + struct pipe_surface *dst, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height, + unsigned value); + /*@}*/ + + /** + * Clear the specified set of currently bound buffers to specified values. + * The entire buffers are cleared (no scissor, no colormask, etc). + * + * \param buffers bitfield of PIPE_CLEAR_* values. + * \param rgba pointer to an array of one float for each of r, g, b, a. + * \param depth depth clear value in [0,1]. + * \param stencil stencil clear value + */ + void (*clear)(struct pipe_context *pipe, + unsigned buffers, + const float *rgba, + double depth, + unsigned stencil); + + /** Flush rendering + * \param flags bitmask of PIPE_FLUSH_x tokens) + */ + void (*flush)( struct pipe_context *pipe, + unsigned flags, + struct pipe_fence_handle **fence ); + + /** + * Check whether a texture is referenced by an unflushed hw command. + * The state-tracker uses this function to optimize away unnecessary + * flushes. It is safe (but wasteful) to always return. + * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE. + * \param pipe The pipe context whose unflushed hw commands will be + * checked. + * \param level mipmap level. + * \param texture texture to check. + * \param face cubemap face. Use 0 for non-cubemap texture. + */ + unsigned int (*is_texture_referenced) (struct pipe_context *pipe, + struct pipe_texture *texture, + unsigned face, unsigned level); + + /** + * Check whether a buffer is referenced by an unflushed hw command. + * The state-tracker uses this function to optimize away unnecessary + * flushes. It is safe (but wasteful) to always return + * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE. + * \param pipe The pipe context whose unflushed hw commands will be + * checked. + * \param buf Buffer to check. + */ + unsigned int (*is_buffer_referenced) (struct pipe_context *pipe, + struct pipe_buffer *buf); +}; + + +#ifdef __cplusplus +} +#endif + +#endif /* PIPE_CONTEXT_H */ |