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Diffstat (limited to 'src/gallium/include/pipe/p_screen.h')
-rw-r--r-- | src/gallium/include/pipe/p_screen.h | 214 |
1 files changed, 214 insertions, 0 deletions
diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h new file mode 100644 index 0000000000..21f428ed4a --- /dev/null +++ b/src/gallium/include/pipe/p_screen.h @@ -0,0 +1,214 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * + * Screen, Adapter or GPU + * + * These are driver functions/facilities that are context independent. + */ + + +#ifndef P_SCREEN_H +#define P_SCREEN_H + + +#include "pipe/p_compiler.h" +#include "pipe/p_format.h" +#include "pipe/p_defines.h" + + + +#ifdef __cplusplus +extern "C" { +#endif + + +/** Opaque type */ +struct winsys_handle; +/** Opaque type */ +struct pipe_fence_handle; +struct pipe_winsys; +struct pipe_resource; +struct pipe_surface; +struct pipe_transfer; + + +/** + * Gallium screen/adapter context. Basically everything + * hardware-specific that doesn't actually require a rendering + * context. + */ +struct pipe_screen { + struct pipe_winsys *winsys; + + void (*destroy)( struct pipe_screen * ); + + + const char *(*get_name)( struct pipe_screen * ); + + const char *(*get_vendor)( struct pipe_screen * ); + + /** + * Query an integer-valued capability/parameter/limit + * \param param one of PIPE_CAP_x + */ + int (*get_param)( struct pipe_screen *, enum pipe_cap param ); + + /** + * Query a float-valued capability/parameter/limit + * \param param one of PIPE_CAP_x + */ + float (*get_paramf)( struct pipe_screen *, enum pipe_cap param ); + + struct pipe_context * (*context_create)( struct pipe_screen *, + void *priv ); + + /** + * Check if the given pipe_format is supported as a texture or + * drawing surface. + * \param bindings bitmask of PIPE_BIND_* + * \param geom_flags bitmask of PIPE_TEXTURE_GEOM_* + */ + boolean (*is_format_supported)( struct pipe_screen *, + enum pipe_format format, + enum pipe_texture_target target, + unsigned sample_count, + unsigned bindings, + unsigned geom_flags ); + + /** + * Create a new texture object, using the given template info. + */ + struct pipe_resource * (*resource_create)(struct pipe_screen *, + const struct pipe_resource *templat); + + /** + * Create a texture from a winsys_handle. The handle is often created in + * another process by first creating a pipe texture and then calling + * texture_get_handle. + */ + struct pipe_resource * (*resource_from_handle)(struct pipe_screen *, + const struct pipe_resource *templat, + struct winsys_handle *handle); + + /** + * Get a winsys_handle from a texture. Some platforms/winsys requires + * that the texture is created with a special usage flag like + * DISPLAYTARGET or PRIMARY. + */ + boolean (*resource_get_handle)(struct pipe_screen *, + struct pipe_resource *tex, + struct winsys_handle *handle); + + + void (*resource_destroy)(struct pipe_screen *, + struct pipe_resource *pt); + + /** Get a 2D surface which is a "view" into a texture + * \param usage bitmaks of PIPE_BIND_* flags + */ + struct pipe_surface *(*get_tex_surface)(struct pipe_screen *, + struct pipe_resource *resource, + unsigned face, unsigned level, + unsigned zslice, + unsigned usage ); + + void (*tex_surface_destroy)(struct pipe_surface *); + + + + /** + * Create a buffer that wraps user-space data. + * + * Effectively this schedules a delayed call to buffer_create + * followed by an upload of the data at *some point in the future*, + * or perhaps never. Basically the allocate/upload is delayed + * until the buffer is actually passed to hardware. + * + * The intention is to provide a quick way to turn regular data + * into a buffer, and secondly to avoid a copy operation if that + * data subsequently turns out to be only accessed by the CPU. + * + * Common example is OpenGL vertex buffers that are subsequently + * processed either by software TNL in the driver or by passing to + * hardware. + * + * XXX: What happens if the delayed call to buffer_create() fails? + * + * Note that ptr may be accessed at any time upto the time when the + * buffer is destroyed, so the data must not be freed before then. + */ + struct pipe_resource *(*user_buffer_create)(struct pipe_screen *screen, + void *ptr, + unsigned bytes, + unsigned bind_flags); + + /** + * Do any special operations to ensure frontbuffer contents are + * displayed, eg copy fake frontbuffer. + * \param winsys_drawable_handle an opaque handle that the calling context + * gets out-of-band + */ + void (*flush_frontbuffer)( struct pipe_screen *screen, + struct pipe_surface *surf, + void *winsys_drawable_handle ); + + + + /** Set ptr = fence, with reference counting */ + void (*fence_reference)( struct pipe_screen *screen, + struct pipe_fence_handle **ptr, + struct pipe_fence_handle *fence ); + + /** + * Checks whether the fence has been signalled. + * \param flags driver-specific meaning + * \return zero on success. + */ + int (*fence_signalled)( struct pipe_screen *screen, + struct pipe_fence_handle *fence, + unsigned flags ); + + /** + * Wait for the fence to finish. + * \param flags driver-specific meaning + * \return zero on success. + */ + int (*fence_finish)( struct pipe_screen *screen, + struct pipe_fence_handle *fence, + unsigned flags ); + +}; + + +#ifdef __cplusplus +} +#endif + +#endif /* P_SCREEN_H */ |