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-rw-r--r--src/gallium/include/pipe/p_state.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index a73028814e..3593446e1c 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -115,9 +115,12 @@ struct pipe_rasterizer_state
still needed though, to indicate inputs/outputs */
unsigned origin_lower_left:1; /**< Is (0,0) the lower-left corner? */
unsigned flatshade_first:1; /**< take color attribute from the first vertex of a primitive */
+ unsigned gl_rasterization_rules:1; /**< enable tweaks for GL rasterization? */
float line_width;
float point_size; /**< used when no per-vertex size */
+ float point_size_min; /* XXX - temporary, will go away */
+ float point_size_max; /* XXX - temporary, will go away */
float offset_units;
float offset_scale;
ubyte sprite_coord_mode[PIPE_MAX_SHADER_OUTPUTS]; /**< PIPE_SPRITE_COORD_ */