diff options
Diffstat (limited to 'src/gallium/include')
-rw-r--r-- | src/gallium/include/pipe/p_compiler.h | 227 | ||||
-rw-r--r-- | src/gallium/include/pipe/p_config.h | 204 | ||||
-rw-r--r-- | src/gallium/include/pipe/p_context.h | 416 | ||||
-rw-r--r-- | src/gallium/include/pipe/p_defines.h | 522 | ||||
-rw-r--r-- | src/gallium/include/pipe/p_format.h | 199 | ||||
-rw-r--r-- | src/gallium/include/pipe/p_screen.h | 214 | ||||
-rw-r--r-- | src/gallium/include/pipe/p_shader_tokens.h | 495 | ||||
-rw-r--r-- | src/gallium/include/pipe/p_state.h | 432 | ||||
-rw-r--r-- | src/gallium/include/state_tracker/drisw_api.h | 23 | ||||
-rw-r--r-- | src/gallium/include/state_tracker/drm_api.h | 57 | ||||
-rw-r--r-- | src/gallium/include/state_tracker/graw.h | 46 | ||||
-rw-r--r-- | src/gallium/include/state_tracker/st_api.h | 424 | ||||
-rw-r--r-- | src/gallium/include/state_tracker/sw_winsys.h | 145 | ||||
-rw-r--r-- | src/gallium/include/state_tracker/swrast_screen_create.h | 67 | ||||
-rw-r--r-- | src/gallium/include/state_tracker/xlib_sw_winsys.h | 29 |
15 files changed, 3500 insertions, 0 deletions
diff --git a/src/gallium/include/pipe/p_compiler.h b/src/gallium/include/pipe/p_compiler.h new file mode 100644 index 0000000000..a14486a5fb --- /dev/null +++ b/src/gallium/include/pipe/p_compiler.h @@ -0,0 +1,227 @@ +/************************************************************************** + * + * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef P_COMPILER_H +#define P_COMPILER_H + + +#include "p_config.h" + +#include <stdlib.h> +#include <string.h> +#include <stddef.h> +#include <stdarg.h> + + +#if defined(_WIN32) && !defined(__WIN32__) +#define __WIN32__ +#endif + +#if defined(_MSC_VER) + +/* Avoid 'expression is always true' warning */ +#pragma warning(disable: 4296) + +#endif /* _MSC_VER */ + + +/* + * Alternative stdint.h and stdbool.h headers are supplied in include/c99 for + * systems that lack it. + */ +#ifndef __STDC_LIMIT_MACROS +#define __STDC_LIMIT_MACROS 1 +#endif +#include <stdint.h> +#include <stdbool.h> + + +#if !defined(__HAIKU__) && !defined(__USE_MISC) +typedef unsigned int uint; +typedef unsigned short ushort; +#endif +typedef unsigned char ubyte; + +typedef unsigned char boolean; +#ifndef TRUE +#define TRUE true +#endif +#ifndef FALSE +#define FALSE false +#endif + +/* Function inlining */ +#ifndef INLINE +# ifdef __cplusplus +# define INLINE inline +# elif defined(__GNUC__) +# define INLINE __inline__ +# elif defined(_MSC_VER) +# define INLINE __inline +# elif defined(__ICL) +# define INLINE __inline +# elif defined(__INTEL_COMPILER) +# define INLINE inline +# elif defined(__WATCOMC__) && (__WATCOMC__ >= 1100) +# define INLINE __inline +# elif defined(__SUNPRO_C) && defined(__C99FEATURES__) +# define INLINE inline +# elif (__STDC_VERSION__ >= 199901L) /* C99 */ +# define INLINE inline +# else +# define INLINE +# endif +#endif + + +/* Function visibility */ +#ifndef PUBLIC +# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) +# define PUBLIC __attribute__((visibility("default"))) +# elif defined(_MSC_VER) +# define PUBLIC __declspec(dllexport) +# else +# define PUBLIC +# endif +#endif + + +/* The __FUNCTION__ gcc variable is generally only used for debugging. + * If we're not using gcc, define __FUNCTION__ as a cpp symbol here. + */ +#ifndef __FUNCTION__ +# if !defined(__GNUC__) +# if (__STDC_VERSION__ >= 199901L) /* C99 */ || \ + (defined(__SUNPRO_C) && defined(__C99FEATURES__)) +# define __FUNCTION__ __func__ +# else +# define __FUNCTION__ "<unknown>" +# endif +# endif +# if defined(_MSC_VER) && _MSC_VER < 1300 +# define __FUNCTION__ "<unknown>" +# endif +#endif + + + +/* This should match linux gcc cdecl semantics everywhere, so that we + * just codegen one calling convention on all platforms. + */ +#ifdef _MSC_VER +#define PIPE_CDECL __cdecl +#else +#define PIPE_CDECL +#endif + + + +#if defined(__GNUC__) +#define PIPE_DEPRECATED __attribute__((__deprecated__)) +#else +#define PIPE_DEPRECATED +#endif + + + +/* Macros for data alignment. */ +#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) + +/* See http://gcc.gnu.org/onlinedocs/gcc-4.4.2/gcc/Type-Attributes.html */ +#define PIPE_ALIGN_TYPE(_alignment, _type) _type __attribute__((aligned(_alignment))) + +/* See http://gcc.gnu.org/onlinedocs/gcc-4.4.2/gcc/Variable-Attributes.html */ +#define PIPE_ALIGN_VAR(_alignment) __attribute__((aligned(_alignment))) + +#if (__GNUC__ > 4 || (__GNUC__ == 4 &&__GNUC_MINOR__>1)) && !defined(PIPE_ARCH_X86_64) +#define PIPE_ALIGN_STACK __attribute__((force_align_arg_pointer)) +#else +#define PIPE_ALIGN_STACK +#endif + +#elif defined(_MSC_VER) + +/* See http://msdn.microsoft.com/en-us/library/83ythb65.aspx */ +#define PIPE_ALIGN_TYPE(_alignment, _type) __declspec(align(_alignment)) _type +#define PIPE_ALIGN_VAR(_alignment) __declspec(align(_alignment)) + +#define PIPE_ALIGN_STACK + +#elif defined(SWIG) + +#define PIPE_ALIGN_TYPE(_alignment, _type) _type +#define PIPE_ALIGN_VAR(_alignment) + +#define PIPE_ALIGN_STACK + +#else + +#error "Unsupported compiler" + +#endif + +/* You should use these macros to mark if blocks where the if condition + * is either likely to be true, or unlikely to be true. + * + * This will inform human readers of this fact, and will also inform + * the compiler, who will in turn inform the CPU. + * + * CPUs often start executing code inside the if or the else blocks + * without knowing whether the condition is true or not, and will have + * to throw the work away if they find out later they executed the + * wrong part of the if. + * + * If these macros are used, the CPU is more likely to correctly predict + * the right path, and will avoid speculatively executing the wrong branch, + * thus not throwing away work, resulting in better performance. + * + * In light of this, it is also a good idea to mark as "likely" a path + * which is not necessarily always more likely, but that will benefit much + * more from performance improvements since it is already much faster than + * the other path, or viceversa with "unlikely". + * + * Example usage: + * if(unlikely(do_we_need_a_software_fallback())) + * do_software_fallback(); + * else + * render_with_gpu(); + * + * The macros follow the Linux kernel convention, and more examples can + * be found there. + * + * Note that profile guided optimization can offer better results, but + * needs an appropriate coverage suite and does not inform human readers. + */ +#ifdef __GNUC__ +#define likely(x) __builtin_expect(!!(x), 1) +#define unlikely(x) __builtin_expect(!!(x), 0) +#else +#define likely(x) !!(x) +#define unlikely(x) !!(x) +#endif + +#endif /* P_COMPILER_H */ diff --git a/src/gallium/include/pipe/p_config.h b/src/gallium/include/pipe/p_config.h new file mode 100644 index 0000000000..b81702a4fa --- /dev/null +++ b/src/gallium/include/pipe/p_config.h @@ -0,0 +1,204 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * Gallium configuration defines. + * + * This header file sets several defines based on the compiler, processor + * architecture, and operating system being used. These defines should be used + * throughout the code to facilitate porting to new platforms. It is likely that + * this file is auto-generated by an autoconf-like tool at some point, as some + * things cannot be determined by pre-defined environment alone. + * + * See also: + * - http://gcc.gnu.org/onlinedocs/cpp/Common-Predefined-Macros.html + * - echo | gcc -dM -E - | sort + * - http://msdn.microsoft.com/en-us/library/b0084kay.aspx + * + * @author José Fonseca <jrfonseca@tungstengraphics.com> + */ + +#ifndef P_CONFIG_H_ +#define P_CONFIG_H_ + + +/* + * Compiler + */ + +#if defined(__GNUC__) +#define PIPE_CC_GCC +#define PIPE_CC_GCC_VERSION (__GNUC__ * 100 + __GNUC_MINOR__) +#endif + +/* + * Meaning of _MSC_VER value: + * - 1400: Visual C++ 2005 + * - 1310: Visual C++ .NET 2003 + * - 1300: Visual C++ .NET 2002 + * + * __MSC__ seems to be an old macro -- it is not pre-defined on recent MSVC + * versions. + */ +#if defined(_MSC_VER) || defined(__MSC__) +#define PIPE_CC_MSVC +#endif + +#if defined(__ICL) +#define PIPE_CC_ICL +#endif + + +/* + * Processor architecture + */ + +#if defined(__i386__) /* gcc */ || defined(_M_IX86) /* msvc */ || defined(_X86_) || defined(__386__) || defined(i386) || defined(__i386) /* Sun cc */ +#define PIPE_ARCH_X86 +#endif + +#if defined(__x86_64__) /* gcc */ || defined(_M_X64) /* msvc */ || defined(_M_AMD64) /* msvc */ || defined(__x86_64) /* Sun cc */ +#define PIPE_ARCH_X86_64 +#endif + +#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64) +#if defined(PIPE_CC_GCC) && !defined(__SSE2__) +/* #warning SSE2 support requires -msse -msse2 compiler options */ +#else +#define PIPE_ARCH_SSE +#endif +#endif + +#if defined(__PPC__) +#define PIPE_ARCH_PPC +#if defined(__PPC64__) +#define PIPE_ARCH_PPC_64 +#endif +#endif + + +/* + * Endian detection. + */ + +#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64) +#define PIPE_ARCH_LITTLE_ENDIAN +#elif defined(PIPE_ARCH_PPC) || defined(PIPE_ARCH_PPC_64) +#define PIPE_ARCH_BIG_ENDIAN +#else +#define PIPE_ARCH_UNKNOWN_ENDIAN +#endif + + +#if !defined(PIPE_OS_EMBEDDED) + +/* + * Auto-detect the operating system family. + * + * See subsystem below for a more fine-grained distinction. + */ + +#if defined(__linux__) +#define PIPE_OS_LINUX +#define PIPE_OS_UNIX +#endif + +#if defined(__FreeBSD__) +#define PIPE_OS_FREEBSD +#define PIPE_OS_BSD +#define PIPE_OS_UNIX +#endif + +#if defined(__OpenBSD__) +#define PIPE_OS_OPENBSD +#define PIPE_OS_BSD +#define PIPE_OS_UNIX +#endif + +#if defined(__NetBSD__) +#define PIPE_OS_NETBSD +#define PIPE_OS_BSD +#define PIPE_OS_UNIX +#endif + +#if defined(__sun) +#define PIPE_OS_SOLARIS +#define PIPE_OS_UNIX +#endif + +#if defined(__APPLE__) +#define PIPE_OS_APPLE +#define PIPE_OS_UNIX +#endif + +#if defined(_WIN32) || defined(WIN32) +#define PIPE_OS_WINDOWS +#endif + +#if defined(__HAIKU__) +#define PIPE_OS_HAIKU +#define PIPE_OS_UNIX +#endif + +#if defined(__CYGWIN__) +#define PIPE_OS_CYGWIN +#define PIPE_OS_UNIX +#endif + +/* + * Try to auto-detect the subsystem. + * + * NOTE: There is no way to auto-detect most of these. + */ + +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) +#define PIPE_SUBSYSTEM_DRI +#endif /* PIPE_OS_LINUX || PIPE_OS_BSD || PIPE_OS_SOLARIS */ + +#if defined(PIPE_OS_WINDOWS) +#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) +/* Windows 2000/XP Display Driver */ +#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT) +/* Windows 2000/XP Miniport Driver */ +#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) +/* Windows User-space Library */ +#elif defined(PIPE_SUBSYSTEM_WINDOWS_CE) +/* Windows CE 5.0/6.0 */ +#else +#ifdef _WIN32_WCE +#define PIPE_SUBSYSTEM_WINDOWS_CE +#else /* !_WIN32_WCE */ +#error No PIPE_SUBSYSTEM_WINDOWS_xxx subsystem defined. +#endif /* !_WIN32_WCE */ +#endif +#endif /* PIPE_OS_WINDOWS */ + +#endif /* !PIPE_OS_EMBEDDED */ + + +#endif /* P_CONFIG_H_ */ diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h new file mode 100644 index 0000000000..7ec3d63a3f --- /dev/null +++ b/src/gallium/include/pipe/p_context.h @@ -0,0 +1,416 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef PIPE_CONTEXT_H +#define PIPE_CONTEXT_H + +#include "p_state.h" + + +#ifdef __cplusplus +extern "C" { +#endif + + +struct pipe_screen; +struct pipe_fence_handle; +struct pipe_state_cache; +struct pipe_query; +struct pipe_winsys; + +/** + * Gallium rendering context. Basically: + * - state setting functions + * - VBO drawing functions + * - surface functions + */ +struct pipe_context { + struct pipe_winsys *winsys; + struct pipe_screen *screen; + + void *priv; /**< context private data (for DRI for example) */ + void *draw; /**< private, for draw module (temporary?) */ + + void (*destroy)( struct pipe_context * ); + + /** + * VBO drawing + */ + /*@{*/ + void (*draw_arrays)( struct pipe_context *pipe, + unsigned mode, unsigned start, unsigned count); + + void (*draw_elements)( struct pipe_context *pipe, + struct pipe_resource *indexBuffer, + unsigned indexSize, + int indexBias, + unsigned mode, unsigned start, unsigned count); + + void (*draw_arrays_instanced)(struct pipe_context *pipe, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount); + + void (*draw_elements_instanced)(struct pipe_context *pipe, + struct pipe_resource *indexBuffer, + unsigned indexSize, + int indexBias, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount); + + /* XXX: this is (probably) a temporary entrypoint, as the range + * information should be available from the vertex_buffer state. + * Using this to quickly evaluate a specialized path in the draw + * module. + */ + void (*draw_range_elements)( struct pipe_context *pipe, + struct pipe_resource *indexBuffer, + unsigned indexSize, + int indexBias, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count); + + /** + * Draw the stream output buffer at index 0 + */ + void (*draw_stream_output)( struct pipe_context *pipe, unsigned mode ); + /*@}*/ + + /** + * Predicate subsequent rendering on occlusion query result + * \param query the query predicate, or NULL if no predicate + * \param mode one of PIPE_RENDER_COND_x + */ + void (*render_condition)( struct pipe_context *pipe, + struct pipe_query *query, + uint mode ); + + /** + * Query objects + */ + /*@{*/ + struct pipe_query *(*create_query)( struct pipe_context *pipe, + unsigned query_type ); + + void (*destroy_query)(struct pipe_context *pipe, + struct pipe_query *q); + + void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q); + void (*end_query)(struct pipe_context *pipe, struct pipe_query *q); + + /** + * Get results of a query. + * \param wait if true, this query will block until the result is ready + * \return TRUE if results are ready, FALSE otherwise + */ + boolean (*get_query_result)(struct pipe_context *pipe, + struct pipe_query *q, + boolean wait, + void *result); + /*@}*/ + + /** + * State functions (create/bind/destroy state objects) + */ + /*@{*/ + void * (*create_blend_state)(struct pipe_context *, + const struct pipe_blend_state *); + void (*bind_blend_state)(struct pipe_context *, void *); + void (*delete_blend_state)(struct pipe_context *, void *); + + void * (*create_sampler_state)(struct pipe_context *, + const struct pipe_sampler_state *); + void (*bind_fragment_sampler_states)(struct pipe_context *, + unsigned num_samplers, + void **samplers); + void (*bind_vertex_sampler_states)(struct pipe_context *, + unsigned num_samplers, + void **samplers); + void (*bind_geometry_sampler_states)(struct pipe_context *, + unsigned num_samplers, + void **samplers); + void (*delete_sampler_state)(struct pipe_context *, void *); + + void * (*create_rasterizer_state)(struct pipe_context *, + const struct pipe_rasterizer_state *); + void (*bind_rasterizer_state)(struct pipe_context *, void *); + void (*delete_rasterizer_state)(struct pipe_context *, void *); + + void * (*create_depth_stencil_alpha_state)(struct pipe_context *, + const struct pipe_depth_stencil_alpha_state *); + void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *); + void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *); + + void * (*create_fs_state)(struct pipe_context *, + const struct pipe_shader_state *); + void (*bind_fs_state)(struct pipe_context *, void *); + void (*delete_fs_state)(struct pipe_context *, void *); + + void * (*create_vs_state)(struct pipe_context *, + const struct pipe_shader_state *); + void (*bind_vs_state)(struct pipe_context *, void *); + void (*delete_vs_state)(struct pipe_context *, void *); + + void * (*create_gs_state)(struct pipe_context *, + const struct pipe_shader_state *); + void (*bind_gs_state)(struct pipe_context *, void *); + void (*delete_gs_state)(struct pipe_context *, void *); + + void * (*create_vertex_elements_state)(struct pipe_context *, + unsigned num_elements, + const struct pipe_vertex_element *); + void (*bind_vertex_elements_state)(struct pipe_context *, void *); + void (*delete_vertex_elements_state)(struct pipe_context *, void *); + + void * (*create_stream_output_state)(struct pipe_context *, + const struct pipe_stream_output_state *); + void (*bind_stream_output_state)(struct pipe_context *, void *); + void (*delete_stream_output_state)(struct pipe_context*, void*); + + /*@}*/ + + /** + * Parameter-like state (or properties) + */ + /*@{*/ + void (*set_blend_color)( struct pipe_context *, + const struct pipe_blend_color * ); + + void (*set_stencil_ref)( struct pipe_context *, + const struct pipe_stencil_ref * ); + + void (*set_sample_mask)( struct pipe_context *, + unsigned sample_mask ); + + void (*set_clip_state)( struct pipe_context *, + const struct pipe_clip_state * ); + + void (*set_constant_buffer)( struct pipe_context *, + uint shader, uint index, + struct pipe_resource *buf ); + + void (*set_framebuffer_state)( struct pipe_context *, + const struct pipe_framebuffer_state * ); + + void (*set_polygon_stipple)( struct pipe_context *, + const struct pipe_poly_stipple * ); + + void (*set_scissor_state)( struct pipe_context *, + const struct pipe_scissor_state * ); + + void (*set_viewport_state)( struct pipe_context *, + const struct pipe_viewport_state * ); + + void (*set_fragment_sampler_views)(struct pipe_context *, + unsigned num_views, + struct pipe_sampler_view **); + + void (*set_vertex_sampler_views)(struct pipe_context *, + unsigned num_views, + struct pipe_sampler_view **); + + void (*set_geometry_sampler_views)(struct pipe_context *, + unsigned num_views, + struct pipe_sampler_view **); + + void (*set_vertex_buffers)( struct pipe_context *, + unsigned num_buffers, + const struct pipe_vertex_buffer * ); + + void (*set_stream_output_buffers)(struct pipe_context *, + struct pipe_resource **buffers, + int *offsets, /*array of offsets + from the start of each + of the buffers */ + int num_buffers); + + /*@}*/ + + + /** + * Resource functions for blit-like functionality + * + * If a driver supports multisampling, resource_resolve must be available. + */ + /*@{*/ + + /** + * Copy a block of pixels from one resource to another. + * The resource must be of the same format. + * Resources with nr_samples > 1 are not allowed. + */ + void (*resource_copy_region)(struct pipe_context *pipe, + struct pipe_resource *dst, + struct pipe_subresource subdst, + unsigned dstx, unsigned dsty, unsigned dstz, + struct pipe_resource *src, + struct pipe_subresource subsrc, + unsigned srcx, unsigned srcy, unsigned srcz, + unsigned width, unsigned height); + + /** + * Resolve a multisampled resource into a non-multisampled one. + * Source and destination must have the same size and same format. + */ + void (*resource_resolve)(struct pipe_context *pipe, + struct pipe_resource *dst, + struct pipe_subresource subdst, + struct pipe_resource *src, + struct pipe_subresource subsrc); + + /*@}*/ + + /** + * Clear the specified set of currently bound buffers to specified values. + * The entire buffers are cleared (no scissor, no colormask, etc). + * + * \param buffers bitfield of PIPE_CLEAR_* values. + * \param rgba pointer to an array of one float for each of r, g, b, a. + * \param depth depth clear value in [0,1]. + * \param stencil stencil clear value + */ + void (*clear)(struct pipe_context *pipe, + unsigned buffers, + const float *rgba, + double depth, + unsigned stencil); + + /** + * Clear a color rendertarget surface. + * \param rgba pointer to an array of one float for each of r, g, b, a. + */ + void (*clear_render_target)(struct pipe_context *pipe, + struct pipe_surface *dst, + const float *rgba, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height); + + /** + * Clear a depth-stencil surface. + * \param clear_flags bitfield of PIPE_CLEAR_DEPTH/STENCIL values. + * \param depth depth clear value in [0,1]. + * \param stencil stencil clear value + */ + void (*clear_depth_stencil)(struct pipe_context *pipe, + struct pipe_surface *dst, + unsigned clear_flags, + double depth, + unsigned stencil, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height); + + /** Flush rendering + * \param flags bitmask of PIPE_FLUSH_x tokens) + */ + void (*flush)( struct pipe_context *pipe, + unsigned flags, + struct pipe_fence_handle **fence ); + + /** + * Check whether a texture is referenced by an unflushed hw command. + * The state-tracker uses this function to avoid unnecessary flushes. + * It is safe (but wasteful) to always return + * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE. + * \param pipe context whose unflushed hw commands will be checked. + * \param texture texture to check. + * \param face cubemap face. Use 0 for non-cubemap texture. + * \param level mipmap level. + * \return mask of PIPE_REFERENCED_FOR_READ/WRITE or PIPE_UNREFERENCED + */ + unsigned int (*is_resource_referenced)(struct pipe_context *pipe, + struct pipe_resource *texture, + unsigned face, unsigned level); + + /** + * Create a view on a texture to be used by a shader stage. + */ + struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx, + struct pipe_resource *texture, + const struct pipe_sampler_view *templat); + + void (*sampler_view_destroy)(struct pipe_context *ctx, + struct pipe_sampler_view *view); + + + /** + * Get a transfer object for transferring data to/from a texture. + * + * Transfers are (by default) context-private and allow uploads to be + * interleaved with + */ + struct pipe_transfer *(*get_transfer)(struct pipe_context *, + struct pipe_resource *resource, + struct pipe_subresource, + unsigned usage, /* a combination of PIPE_TRANSFER_x */ + const struct pipe_box *); + + void (*transfer_destroy)(struct pipe_context *, + struct pipe_transfer *); + + void *(*transfer_map)( struct pipe_context *, + struct pipe_transfer *transfer ); + + /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the + * regions specified with this call are guaranteed to be written to + * the resource. + */ + void (*transfer_flush_region)( struct pipe_context *, + struct pipe_transfer *transfer, + const struct pipe_box *); + + void (*transfer_unmap)( struct pipe_context *, + struct pipe_transfer *transfer ); + + + /* One-shot transfer operation with data supplied in a user + * pointer. XXX: strides?? + */ + void (*transfer_inline_write)( struct pipe_context *, + struct pipe_resource *, + struct pipe_subresource, + unsigned usage, /* a combination of PIPE_TRANSFER_x */ + const struct pipe_box *, + const void *data, + unsigned stride, + unsigned slice_stride); + +}; + + +#ifdef __cplusplus +} +#endif + +#endif /* PIPE_CONTEXT_H */ diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h new file mode 100644 index 0000000000..3b87d998ce --- /dev/null +++ b/src/gallium/include/pipe/p_defines.h @@ -0,0 +1,522 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef PIPE_DEFINES_H +#define PIPE_DEFINES_H + +#include "p_format.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/** + * Gallium error codes. + * + * - A zero value always means success. + * - A negative value always means failure. + * - The meaning of a positive value is function dependent. + */ +enum pipe_error { + PIPE_OK = 0, + PIPE_ERROR = -1, /**< Generic error */ + PIPE_ERROR_BAD_INPUT = -2, + PIPE_ERROR_OUT_OF_MEMORY = -3, + PIPE_ERROR_RETRY = -4 + /* TODO */ +}; + + +#define PIPE_BLENDFACTOR_ONE 0x1 +#define PIPE_BLENDFACTOR_SRC_COLOR 0x2 +#define PIPE_BLENDFACTOR_SRC_ALPHA 0x3 +#define PIPE_BLENDFACTOR_DST_ALPHA 0x4 +#define PIPE_BLENDFACTOR_DST_COLOR 0x5 +#define PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6 +#define PIPE_BLENDFACTOR_CONST_COLOR 0x7 +#define PIPE_BLENDFACTOR_CONST_ALPHA 0x8 +#define PIPE_BLENDFACTOR_SRC1_COLOR 0x9 +#define PIPE_BLENDFACTOR_SRC1_ALPHA 0x0A +#define PIPE_BLENDFACTOR_ZERO 0x11 +#define PIPE_BLENDFACTOR_INV_SRC_COLOR 0x12 +#define PIPE_BLENDFACTOR_INV_SRC_ALPHA 0x13 +#define PIPE_BLENDFACTOR_INV_DST_ALPHA 0x14 +#define PIPE_BLENDFACTOR_INV_DST_COLOR 0x15 +#define PIPE_BLENDFACTOR_INV_CONST_COLOR 0x17 +#define PIPE_BLENDFACTOR_INV_CONST_ALPHA 0x18 +#define PIPE_BLENDFACTOR_INV_SRC1_COLOR 0x19 +#define PIPE_BLENDFACTOR_INV_SRC1_ALPHA 0x1A + +#define PIPE_BLEND_ADD 0 +#define PIPE_BLEND_SUBTRACT 1 +#define PIPE_BLEND_REVERSE_SUBTRACT 2 +#define PIPE_BLEND_MIN 3 +#define PIPE_BLEND_MAX 4 + +#define PIPE_LOGICOP_CLEAR 0 +#define PIPE_LOGICOP_NOR 1 +#define PIPE_LOGICOP_AND_INVERTED 2 +#define PIPE_LOGICOP_COPY_INVERTED 3 +#define PIPE_LOGICOP_AND_REVERSE 4 +#define PIPE_LOGICOP_INVERT 5 +#define PIPE_LOGICOP_XOR 6 +#define PIPE_LOGICOP_NAND 7 +#define PIPE_LOGICOP_AND 8 +#define PIPE_LOGICOP_EQUIV 9 +#define PIPE_LOGICOP_NOOP 10 +#define PIPE_LOGICOP_OR_INVERTED 11 +#define PIPE_LOGICOP_COPY 12 +#define PIPE_LOGICOP_OR_REVERSE 13 +#define PIPE_LOGICOP_OR 14 +#define PIPE_LOGICOP_SET 15 + +#define PIPE_MASK_R 0x1 +#define PIPE_MASK_G 0x2 +#define PIPE_MASK_B 0x4 +#define PIPE_MASK_A 0x8 +#define PIPE_MASK_RGBA 0xf + + +/** + * Inequality functions. Used for depth test, stencil compare, alpha + * test, shadow compare, etc. + */ +#define PIPE_FUNC_NEVER 0 +#define PIPE_FUNC_LESS 1 +#define PIPE_FUNC_EQUAL 2 +#define PIPE_FUNC_LEQUAL 3 +#define PIPE_FUNC_GREATER 4 +#define PIPE_FUNC_NOTEQUAL 5 +#define PIPE_FUNC_GEQUAL 6 +#define PIPE_FUNC_ALWAYS 7 + +/** Polygon fill mode */ +#define PIPE_POLYGON_MODE_FILL 0 +#define PIPE_POLYGON_MODE_LINE 1 +#define PIPE_POLYGON_MODE_POINT 2 + +/** Polygon face specification, eg for culling */ +#define PIPE_FACE_NONE 0 +#define PIPE_FACE_FRONT 1 +#define PIPE_FACE_BACK 2 +#define PIPE_FACE_FRONT_AND_BACK (PIPE_FACE_FRONT | PIPE_FACE_BACK) + +/** Stencil ops */ +#define PIPE_STENCIL_OP_KEEP 0 +#define PIPE_STENCIL_OP_ZERO 1 +#define PIPE_STENCIL_OP_REPLACE 2 +#define PIPE_STENCIL_OP_INCR 3 +#define PIPE_STENCIL_OP_DECR 4 +#define PIPE_STENCIL_OP_INCR_WRAP 5 +#define PIPE_STENCIL_OP_DECR_WRAP 6 +#define PIPE_STENCIL_OP_INVERT 7 + +/** Texture types */ +enum pipe_texture_target { + PIPE_BUFFER = 0, + PIPE_TEXTURE_1D = 1, + PIPE_TEXTURE_2D = 2, + PIPE_TEXTURE_3D = 3, + PIPE_TEXTURE_CUBE = 4, + PIPE_MAX_TEXTURE_TYPES +}; + +#define PIPE_TEX_FACE_POS_X 0 +#define PIPE_TEX_FACE_NEG_X 1 +#define PIPE_TEX_FACE_POS_Y 2 +#define PIPE_TEX_FACE_NEG_Y 3 +#define PIPE_TEX_FACE_POS_Z 4 +#define PIPE_TEX_FACE_NEG_Z 5 +#define PIPE_TEX_FACE_MAX 6 + +#define PIPE_TEX_WRAP_REPEAT 0 +#define PIPE_TEX_WRAP_CLAMP 1 +#define PIPE_TEX_WRAP_CLAMP_TO_EDGE 2 +#define PIPE_TEX_WRAP_CLAMP_TO_BORDER 3 +#define PIPE_TEX_WRAP_MIRROR_REPEAT 4 +#define PIPE_TEX_WRAP_MIRROR_CLAMP 5 +#define PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE 6 +#define PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER 7 + +/* Between mipmaps, ie mipfilter + */ +#define PIPE_TEX_MIPFILTER_NEAREST 0 +#define PIPE_TEX_MIPFILTER_LINEAR 1 +#define PIPE_TEX_MIPFILTER_NONE 2 + +/* Within a mipmap, ie min/mag filter + */ +#define PIPE_TEX_FILTER_NEAREST 0 +#define PIPE_TEX_FILTER_LINEAR 1 + +#define PIPE_TEX_COMPARE_NONE 0 +#define PIPE_TEX_COMPARE_R_TO_TEXTURE 1 + + +/** + * Surface layout -- a hint? Or some driver-internal poking out into + * the interface? + */ +#define PIPE_SURFACE_LAYOUT_LINEAR 0 + + +/** + * Clear buffer bits + */ +/** All color buffers currently bound */ +#define PIPE_CLEAR_COLOR (1 << 0) +#define PIPE_CLEAR_DEPTH (1 << 1) +#define PIPE_CLEAR_STENCIL (1 << 2) +/** Depth/stencil combined */ +#define PIPE_CLEAR_DEPTHSTENCIL (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL) + +/** + * Transfer object usage flags + */ +enum pipe_transfer_usage { + /** + * Resource contents read back (or accessed directly) at transfer + * create time. + */ + PIPE_TRANSFER_READ = (1 << 0), + + /** + * Resource contents will be written back at transfer_destroy + * time (or modified as a result of being accessed directly). + */ + PIPE_TRANSFER_WRITE = (1 << 1), + + /** + * Read/modify/write + */ + PIPE_TRANSFER_READ_WRITE = PIPE_TRANSFER_READ | PIPE_TRANSFER_WRITE, + + /** + * The transfer should map the texture storage directly. The driver may + * return NULL if that isn't possible, and the state tracker needs to cope + * with that and use an alternative path without this flag. + * + * E.g. the state tracker could have a simpler path which maps textures and + * does read/modify/write cycles on them directly, and a more complicated + * path which uses minimal read and write transfers. + */ + PIPE_TRANSFER_MAP_DIRECTLY = (1 << 2), + + /** + * Discards the memory within the mapped region. + * + * It should not be used with PIPE_TRANSFER_CPU_READ. + * + * See also: + * - OpenGL's ARB_map_buffer_range extension, MAP_INVALIDATE_RANGE_BIT flag. + * - Direct3D's D3DLOCK_DISCARD flag. + */ + PIPE_TRANSFER_DISCARD = (1 << 8), + + /** + * Fail if the resource cannot be mapped immediately. + * + * See also: + * - Direct3D's D3DLOCK_DONOTWAIT flag. + * - Mesa3D's MESA_MAP_NOWAIT_BIT flag. + * - WDDM's D3DDDICB_LOCKFLAGS.DonotWait flag. + */ + PIPE_TRANSFER_DONTBLOCK = (1 << 9), + + /** + * Do not attempt to synchronize pending operations on the resource when mapping. + * + * It should not be used with PIPE_TRANSFER_CPU_READ. + * + * See also: + * - OpenGL's ARB_map_buffer_range extension, MAP_UNSYNCHRONIZED_BIT flag. + * - Direct3D's D3DLOCK_NOOVERWRITE flag. + * - WDDM's D3DDDICB_LOCKFLAGS.IgnoreSync flag. + */ + PIPE_TRANSFER_UNSYNCHRONIZED = (1 << 10), + PIPE_TRANSFER_NOOVERWRITE = (1 << 10), /* are these really the same?? */ + + /** + * Written ranges will be notified later with + * pipe_context::transfer_flush_region. + * + * It should not be used with PIPE_TRANSFER_CPU_READ. + * + * See also: + * - pipe_context::transfer_flush_region + * - OpenGL's ARB_map_buffer_range extension, MAP_FLUSH_EXPLICIT_BIT flag. + */ + PIPE_TRANSFER_FLUSH_EXPLICIT = (1 << 11) + +}; + + +/* + * Resource binding flags -- state tracker must specify in advance all + * the ways a resource might be used. + */ +#define PIPE_BIND_DEPTH_STENCIL (1 << 0) /* get_tex_surface */ +#define PIPE_BIND_RENDER_TARGET (1 << 1) /* get_tex_surface */ +#define PIPE_BIND_SAMPLER_VIEW (1 << 2) /* get_sampler_view */ +#define PIPE_BIND_VERTEX_BUFFER (1 << 3) /* set_vertex_buffers */ +#define PIPE_BIND_INDEX_BUFFER (1 << 4) /* draw_elements */ +#define PIPE_BIND_CONSTANT_BUFFER (1 << 5) /* set_constant_buffer */ +#define PIPE_BIND_DISPLAY_TARGET (1 << 8) /* flush_front_buffer */ +#define PIPE_BIND_TRANSFER_WRITE (1 << 9) /* get_transfer */ +#define PIPE_BIND_TRANSFER_READ (1 << 10) /* get_transfer */ +#define PIPE_BIND_STREAM_OUTPUT (1 << 11) /* set_stream_output_buffers */ +#define PIPE_BIND_CUSTOM (1 << 16) /* state-tracker/winsys usages */ + +/* The first two flags above were previously part of the amorphous + * TEXTURE_USAGE, most of which are now descriptions of the ways a + * particular texture can be bound to the gallium pipeline. The two flags + * below do not fit within that and probably need to be migrated to some + * other place. + * + * It seems like scanout is used by the Xorg state tracker to ask for + * a texture suitable for actual scanout (hence the name), which + * implies extra layout constraints on some hardware. It may also + * have some special meaning regarding mouse cursor images. + * + * The shared flag is quite underspecified, but certainly isn't a + * binding flag - it seems more like a message to the winsys to create + * a shareable allocation. + */ +#define PIPE_BIND_SCANOUT (1 << 14) /* */ +#define PIPE_BIND_SHARED (1 << 15) /* get_texture_handle ??? */ + + +/* Flags for the driver about resource behaviour: + */ +#define PIPE_RESOURCE_FLAG_GEN_MIPS (1 << 0) /* Driver performs autogen mips */ +#define PIPE_RESOURCE_FLAG_DRV_PRIV (1 << 16) /* driver/winsys private */ +#define PIPE_RESOURCE_FLAG_ST_PRIV (1 << 24) /* state-tracker/winsys private */ + +/* Hint about the expected lifecycle of a resource. + */ +#define PIPE_USAGE_DEFAULT 0 /* many uploads, draws intermixed */ +#define PIPE_USAGE_DYNAMIC 1 /* many uploads, draws intermixed */ +#define PIPE_USAGE_STATIC 2 /* same as immutable?? */ +#define PIPE_USAGE_IMMUTABLE 3 /* no change after first upload */ +#define PIPE_USAGE_STREAM 4 /* upload, draw, upload, draw */ +#define PIPE_USAGE_STAGING 5 /* supports data transfers from the GPU to the CPU */ + + +/* These are intended to be used in calls to is_format_supported, but + * no driver actually uses these flags, and only the glx/xlib state + * tracker issues them. + * + * Deprecate? + */ +#define PIPE_TEXTURE_GEOM_NON_SQUARE 0x1 +#define PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO 0x2 + + +/** + * Flush types: + */ +#define PIPE_FLUSH_RENDER_CACHE 0x1 +#define PIPE_FLUSH_TEXTURE_CACHE 0x2 +#define PIPE_FLUSH_SWAPBUFFERS 0x4 +#define PIPE_FLUSH_FRAME 0x8 /**< Mark the end of a frame */ + + +/** + * Shaders + */ +#define PIPE_SHADER_VERTEX 0 +#define PIPE_SHADER_FRAGMENT 1 +#define PIPE_SHADER_GEOMETRY 2 +#define PIPE_SHADER_TYPES 3 + + +/** + * Primitive types: + */ +#define PIPE_PRIM_POINTS 0 +#define PIPE_PRIM_LINES 1 +#define PIPE_PRIM_LINE_LOOP 2 +#define PIPE_PRIM_LINE_STRIP 3 +#define PIPE_PRIM_TRIANGLES 4 +#define PIPE_PRIM_TRIANGLE_STRIP 5 +#define PIPE_PRIM_TRIANGLE_FAN 6 +#define PIPE_PRIM_QUADS 7 +#define PIPE_PRIM_QUAD_STRIP 8 +#define PIPE_PRIM_POLYGON 9 +#define PIPE_PRIM_LINES_ADJACENCY 10 +#define PIPE_PRIM_LINE_STRIP_ADJACENCY 11 +#define PIPE_PRIM_TRIANGLES_ADJACENCY 12 +#define PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY 13 +#define PIPE_PRIM_MAX 14 + + +/** + * Query object types + */ +#define PIPE_QUERY_OCCLUSION_COUNTER 0 +#define PIPE_QUERY_PRIMITIVES_GENERATED 1 +#define PIPE_QUERY_PRIMITIVES_EMITTED 2 +#define PIPE_QUERY_TIME_ELAPSED 3 +#define PIPE_QUERY_SO_STATISTICS 5 +#define PIPE_QUERY_GPU_FINISHED 6 +#define PIPE_QUERY_TIMESTAMP_DISJOINT 7 +#define PIPE_QUERY_TYPES 8 + + +/** + * Conditional rendering modes + */ +#define PIPE_RENDER_COND_WAIT 0 +#define PIPE_RENDER_COND_NO_WAIT 1 +#define PIPE_RENDER_COND_BY_REGION_WAIT 2 +#define PIPE_RENDER_COND_BY_REGION_NO_WAIT 3 + + +/** + * Point sprite coord modes + */ +#define PIPE_SPRITE_COORD_UPPER_LEFT 0 +#define PIPE_SPRITE_COORD_LOWER_LEFT 1 + + +/** + * Texture swizzles + */ +#define PIPE_SWIZZLE_RED 0 +#define PIPE_SWIZZLE_GREEN 1 +#define PIPE_SWIZZLE_BLUE 2 +#define PIPE_SWIZZLE_ALPHA 3 +#define PIPE_SWIZZLE_ZERO 4 +#define PIPE_SWIZZLE_ONE 5 + + +/** + * Implementation capabilities/limits which are queried through + * pipe_screen::get_param() and pipe_screen::get_paramf(). + */ +enum pipe_cap { + PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS, + PIPE_CAP_NPOT_TEXTURES, + PIPE_CAP_TWO_SIDED_STENCIL, + PIPE_CAP_GLSL, /* XXX need something better */ + PIPE_CAP_DUAL_SOURCE_BLEND, + PIPE_CAP_ANISOTROPIC_FILTER, + PIPE_CAP_POINT_SPRITE, + PIPE_CAP_MAX_RENDER_TARGETS, + PIPE_CAP_OCCLUSION_QUERY, + PIPE_CAP_TIMER_QUERY, + PIPE_CAP_TEXTURE_SHADOW_MAP, + PIPE_CAP_TEXTURE_SWIZZLE, + PIPE_CAP_MAX_TEXTURE_2D_LEVELS, + PIPE_CAP_MAX_TEXTURE_3D_LEVELS, + PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS, + PIPE_CAP_MAX_LINE_WIDTH, + PIPE_CAP_MAX_LINE_WIDTH_AA, + PIPE_CAP_MAX_POINT_WIDTH, + PIPE_CAP_MAX_POINT_WIDTH_AA, + PIPE_CAP_MAX_TEXTURE_ANISOTROPY, + PIPE_CAP_MAX_TEXTURE_LOD_BIAS, + PIPE_CAP_GUARD_BAND_LEFT, /*< float */ + PIPE_CAP_GUARD_BAND_TOP, /*< float */ + PIPE_CAP_GUARD_BAND_RIGHT, /*< float */ + PIPE_CAP_GUARD_BAND_BOTTOM, /*< float */ + PIPE_CAP_TEXTURE_MIRROR_CLAMP, + PIPE_CAP_TEXTURE_MIRROR_REPEAT, + PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS, + PIPE_CAP_TGSI_CONT_SUPPORTED, + PIPE_CAP_BLEND_EQUATION_SEPARATE, + PIPE_CAP_SM3, /*< Shader Model, supported */ + PIPE_CAP_STREAM_OUTPUT, + PIPE_CAP_MAX_PREDICATE_REGISTERS, + /** Maximum texture image units accessible from vertex and fragment shaders + * combined */ + PIPE_CAP_MAX_COMBINED_SAMPLERS, + PIPE_CAP_MAX_CONST_BUFFERS, + PIPE_CAP_MAX_CONST_BUFFER_SIZE, /*< In bytes */ + /** blend enables and write masks per rendertarget */ + PIPE_CAP_INDEP_BLEND_ENABLE, + /** different blend funcs per rendertarget */ + PIPE_CAP_INDEP_BLEND_FUNC, + PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE, + PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT, + PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT, + PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER, + PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER, + + /* + * Shader limits. + */ + PIPE_CAP_MAX_FS_INSTRUCTIONS, + PIPE_CAP_MAX_FS_ALU_INSTRUCTIONS, + PIPE_CAP_MAX_FS_TEX_INSTRUCTIONS, + PIPE_CAP_MAX_FS_TEX_INDIRECTIONS, + PIPE_CAP_MAX_FS_CONTROL_FLOW_DEPTH, + PIPE_CAP_MAX_FS_INPUTS, + PIPE_CAP_MAX_FS_CONSTS, + PIPE_CAP_MAX_FS_TEMPS, + PIPE_CAP_MAX_FS_ADDRS, + PIPE_CAP_MAX_FS_PREDS, + PIPE_CAP_MAX_VS_INSTRUCTIONS, + PIPE_CAP_MAX_VS_ALU_INSTRUCTIONS, + PIPE_CAP_MAX_VS_TEX_INSTRUCTIONS, + PIPE_CAP_MAX_VS_TEX_INDIRECTIONS, + PIPE_CAP_MAX_VS_CONTROL_FLOW_DEPTH, + PIPE_CAP_MAX_VS_INPUTS, + PIPE_CAP_MAX_VS_CONSTS, + PIPE_CAP_MAX_VS_TEMPS, + PIPE_CAP_MAX_VS_ADDRS, + PIPE_CAP_MAX_VS_PREDS +}; + + +/** + * Referenced query flags. + */ + +#define PIPE_UNREFERENCED 0 +#define PIPE_REFERENCED_FOR_READ (1 << 0) +#define PIPE_REFERENCED_FOR_WRITE (1 << 1) + +/** + * Composite query types + */ +struct pipe_query_data_so_statistics +{ + uint64_t num_primitives_written; + uint64_t primitives_storage_needed; +}; +struct pipe_query_data_timestamp_disjoint +{ + uint64_t frequency; + boolean disjoint; +}; + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/gallium/include/pipe/p_format.h b/src/gallium/include/pipe/p_format.h new file mode 100644 index 0000000000..436c3f627a --- /dev/null +++ b/src/gallium/include/pipe/p_format.h @@ -0,0 +1,199 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright (c) 2008 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef PIPE_FORMAT_H +#define PIPE_FORMAT_H + +#include "p_compiler.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/** + * Texture/surface image formats (preliminary) + */ + +/* KW: Added lots of surface formats to support vertex element layout + * definitions, and eventually render-to-vertex-buffer. + */ + +enum pipe_format { + PIPE_FORMAT_NONE = 0, + PIPE_FORMAT_B8G8R8A8_UNORM = 1, + PIPE_FORMAT_B8G8R8X8_UNORM = 2, + PIPE_FORMAT_A8R8G8B8_UNORM = 3, + PIPE_FORMAT_X8R8G8B8_UNORM = 4, + PIPE_FORMAT_B5G5R5A1_UNORM = 5, + PIPE_FORMAT_B4G4R4A4_UNORM = 6, + PIPE_FORMAT_B5G6R5_UNORM = 7, + PIPE_FORMAT_R10G10B10A2_UNORM = 8, + PIPE_FORMAT_L8_UNORM = 9, /**< ubyte luminance */ + PIPE_FORMAT_A8_UNORM = 10, /**< ubyte alpha */ + PIPE_FORMAT_I8_UNORM = 11, /**< ubyte intensity */ + PIPE_FORMAT_L8A8_UNORM = 12, /**< ubyte alpha, luminance */ + PIPE_FORMAT_L16_UNORM = 13, /**< ushort luminance */ + PIPE_FORMAT_UYVY = 14, + PIPE_FORMAT_YUYV = 15, + PIPE_FORMAT_Z16_UNORM = 16, + PIPE_FORMAT_Z32_UNORM = 17, + PIPE_FORMAT_Z32_FLOAT = 18, + PIPE_FORMAT_Z24_UNORM_S8_USCALED = 19, + PIPE_FORMAT_S8_USCALED_Z24_UNORM = 20, + PIPE_FORMAT_Z24X8_UNORM = 21, + PIPE_FORMAT_X8Z24_UNORM = 22, + PIPE_FORMAT_S8_USCALED = 23, /**< ubyte stencil */ + PIPE_FORMAT_R64_FLOAT = 24, + PIPE_FORMAT_R64G64_FLOAT = 25, + PIPE_FORMAT_R64G64B64_FLOAT = 26, + PIPE_FORMAT_R64G64B64A64_FLOAT = 27, + PIPE_FORMAT_R32_FLOAT = 28, + PIPE_FORMAT_R32G32_FLOAT = 29, + PIPE_FORMAT_R32G32B32_FLOAT = 30, + PIPE_FORMAT_R32G32B32A32_FLOAT = 31, + PIPE_FORMAT_R32_UNORM = 32, + PIPE_FORMAT_R32G32_UNORM = 33, + PIPE_FORMAT_R32G32B32_UNORM = 34, + PIPE_FORMAT_R32G32B32A32_UNORM = 35, + PIPE_FORMAT_R32_USCALED = 36, + PIPE_FORMAT_R32G32_USCALED = 37, + PIPE_FORMAT_R32G32B32_USCALED = 38, + PIPE_FORMAT_R32G32B32A32_USCALED = 39, + PIPE_FORMAT_R32_SNORM = 40, + PIPE_FORMAT_R32G32_SNORM = 41, + PIPE_FORMAT_R32G32B32_SNORM = 42, + PIPE_FORMAT_R32G32B32A32_SNORM = 43, + PIPE_FORMAT_R32_SSCALED = 44, + PIPE_FORMAT_R32G32_SSCALED = 45, + PIPE_FORMAT_R32G32B32_SSCALED = 46, + PIPE_FORMAT_R32G32B32A32_SSCALED = 47, + PIPE_FORMAT_R16_UNORM = 48, + PIPE_FORMAT_R16G16_UNORM = 49, + PIPE_FORMAT_R16G16B16_UNORM = 50, + PIPE_FORMAT_R16G16B16A16_UNORM = 51, + PIPE_FORMAT_R16_USCALED = 52, + PIPE_FORMAT_R16G16_USCALED = 53, + PIPE_FORMAT_R16G16B16_USCALED = 54, + PIPE_FORMAT_R16G16B16A16_USCALED = 55, + PIPE_FORMAT_R16_SNORM = 56, + PIPE_FORMAT_R16G16_SNORM = 57, + PIPE_FORMAT_R16G16B16_SNORM = 58, + PIPE_FORMAT_R16G16B16A16_SNORM = 59, + PIPE_FORMAT_R16_SSCALED = 60, + PIPE_FORMAT_R16G16_SSCALED = 61, + PIPE_FORMAT_R16G16B16_SSCALED = 62, + PIPE_FORMAT_R16G16B16A16_SSCALED = 63, + PIPE_FORMAT_R8_UNORM = 64, + PIPE_FORMAT_R8G8_UNORM = 65, + PIPE_FORMAT_R8G8B8_UNORM = 66, + PIPE_FORMAT_R8G8B8A8_UNORM = 67, + PIPE_FORMAT_X8B8G8R8_UNORM = 68, + PIPE_FORMAT_R8_USCALED = 69, + PIPE_FORMAT_R8G8_USCALED = 70, + PIPE_FORMAT_R8G8B8_USCALED = 71, + PIPE_FORMAT_R8G8B8A8_USCALED = 72, + PIPE_FORMAT_R8_SNORM = 74, + PIPE_FORMAT_R8G8_SNORM = 75, + PIPE_FORMAT_R8G8B8_SNORM = 76, + PIPE_FORMAT_R8G8B8A8_SNORM = 77, + PIPE_FORMAT_R8_SSCALED = 82, + PIPE_FORMAT_R8G8_SSCALED = 83, + PIPE_FORMAT_R8G8B8_SSCALED = 84, + PIPE_FORMAT_R8G8B8A8_SSCALED = 85, + PIPE_FORMAT_R32_FIXED = 87, + PIPE_FORMAT_R32G32_FIXED = 88, + PIPE_FORMAT_R32G32B32_FIXED = 89, + PIPE_FORMAT_R32G32B32A32_FIXED = 90, + PIPE_FORMAT_R16_FLOAT = 91, + PIPE_FORMAT_R16G16_FLOAT = 92, + PIPE_FORMAT_R16G16B16_FLOAT = 93, + PIPE_FORMAT_R16G16B16A16_FLOAT = 94, + + /* sRGB formats */ + PIPE_FORMAT_L8_SRGB = 95, + PIPE_FORMAT_L8A8_SRGB = 96, + PIPE_FORMAT_R8G8B8_SRGB = 97, + PIPE_FORMAT_A8B8G8R8_SRGB = 98, + PIPE_FORMAT_X8B8G8R8_SRGB = 99, + PIPE_FORMAT_B8G8R8A8_SRGB = 100, + PIPE_FORMAT_B8G8R8X8_SRGB = 101, + PIPE_FORMAT_A8R8G8B8_SRGB = 102, + PIPE_FORMAT_X8R8G8B8_SRGB = 103, + PIPE_FORMAT_R8G8B8A8_SRGB = 104, + + /* compressed formats */ + PIPE_FORMAT_DXT1_RGB = 105, + PIPE_FORMAT_DXT1_RGBA = 106, + PIPE_FORMAT_DXT3_RGBA = 107, + PIPE_FORMAT_DXT5_RGBA = 108, + + /* sRGB, compressed */ + PIPE_FORMAT_DXT1_SRGB = 109, + PIPE_FORMAT_DXT1_SRGBA = 110, + PIPE_FORMAT_DXT3_SRGBA = 111, + PIPE_FORMAT_DXT5_SRGBA = 112, + + /* rgtc compressed */ + PIPE_FORMAT_RGTC1_UNORM = 113, + PIPE_FORMAT_RGTC1_SNORM = 114, + PIPE_FORMAT_RGTC2_UNORM = 115, + PIPE_FORMAT_RGTC2_SNORM = 116, + + PIPE_FORMAT_R8G8_B8G8_UNORM = 117, + PIPE_FORMAT_G8R8_G8B8_UNORM = 118, + + /* mixed formats */ + PIPE_FORMAT_R8SG8SB8UX8U_NORM = 119, + PIPE_FORMAT_R5SG5SB6U_NORM = 120, + + /* TODO: re-order these */ + PIPE_FORMAT_A8B8G8R8_UNORM = 121, + PIPE_FORMAT_B5G5R5X1_UNORM = 122, + PIPE_FORMAT_R10G10B10A2_USCALED = 123, + PIPE_FORMAT_R11G11B10_FLOAT = 124, + PIPE_FORMAT_R9G9B9E5_FLOAT = 125, + PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED = 126, + PIPE_FORMAT_R1_UNORM = 127, + PIPE_FORMAT_R10G10B10X2_USCALED = 128, + PIPE_FORMAT_R10G10B10X2_SNORM = 129, + PIPE_FORMAT_L4A4_UNORM = 130, + PIPE_FORMAT_B10G10R10A2_UNORM = 131, + PIPE_FORMAT_R10SG10SB10SA2U_NORM = 132, + PIPE_FORMAT_R8G8Bx_SNORM = 133, + PIPE_FORMAT_R8G8B8X8_UNORM = 134, + PIPE_FORMAT_B4G4R4X4_UNORM = 135, + + PIPE_FORMAT_COUNT +}; + + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h new file mode 100644 index 0000000000..21f428ed4a --- /dev/null +++ b/src/gallium/include/pipe/p_screen.h @@ -0,0 +1,214 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * + * Screen, Adapter or GPU + * + * These are driver functions/facilities that are context independent. + */ + + +#ifndef P_SCREEN_H +#define P_SCREEN_H + + +#include "pipe/p_compiler.h" +#include "pipe/p_format.h" +#include "pipe/p_defines.h" + + + +#ifdef __cplusplus +extern "C" { +#endif + + +/** Opaque type */ +struct winsys_handle; +/** Opaque type */ +struct pipe_fence_handle; +struct pipe_winsys; +struct pipe_resource; +struct pipe_surface; +struct pipe_transfer; + + +/** + * Gallium screen/adapter context. Basically everything + * hardware-specific that doesn't actually require a rendering + * context. + */ +struct pipe_screen { + struct pipe_winsys *winsys; + + void (*destroy)( struct pipe_screen * ); + + + const char *(*get_name)( struct pipe_screen * ); + + const char *(*get_vendor)( struct pipe_screen * ); + + /** + * Query an integer-valued capability/parameter/limit + * \param param one of PIPE_CAP_x + */ + int (*get_param)( struct pipe_screen *, enum pipe_cap param ); + + /** + * Query a float-valued capability/parameter/limit + * \param param one of PIPE_CAP_x + */ + float (*get_paramf)( struct pipe_screen *, enum pipe_cap param ); + + struct pipe_context * (*context_create)( struct pipe_screen *, + void *priv ); + + /** + * Check if the given pipe_format is supported as a texture or + * drawing surface. + * \param bindings bitmask of PIPE_BIND_* + * \param geom_flags bitmask of PIPE_TEXTURE_GEOM_* + */ + boolean (*is_format_supported)( struct pipe_screen *, + enum pipe_format format, + enum pipe_texture_target target, + unsigned sample_count, + unsigned bindings, + unsigned geom_flags ); + + /** + * Create a new texture object, using the given template info. + */ + struct pipe_resource * (*resource_create)(struct pipe_screen *, + const struct pipe_resource *templat); + + /** + * Create a texture from a winsys_handle. The handle is often created in + * another process by first creating a pipe texture and then calling + * texture_get_handle. + */ + struct pipe_resource * (*resource_from_handle)(struct pipe_screen *, + const struct pipe_resource *templat, + struct winsys_handle *handle); + + /** + * Get a winsys_handle from a texture. Some platforms/winsys requires + * that the texture is created with a special usage flag like + * DISPLAYTARGET or PRIMARY. + */ + boolean (*resource_get_handle)(struct pipe_screen *, + struct pipe_resource *tex, + struct winsys_handle *handle); + + + void (*resource_destroy)(struct pipe_screen *, + struct pipe_resource *pt); + + /** Get a 2D surface which is a "view" into a texture + * \param usage bitmaks of PIPE_BIND_* flags + */ + struct pipe_surface *(*get_tex_surface)(struct pipe_screen *, + struct pipe_resource *resource, + unsigned face, unsigned level, + unsigned zslice, + unsigned usage ); + + void (*tex_surface_destroy)(struct pipe_surface *); + + + + /** + * Create a buffer that wraps user-space data. + * + * Effectively this schedules a delayed call to buffer_create + * followed by an upload of the data at *some point in the future*, + * or perhaps never. Basically the allocate/upload is delayed + * until the buffer is actually passed to hardware. + * + * The intention is to provide a quick way to turn regular data + * into a buffer, and secondly to avoid a copy operation if that + * data subsequently turns out to be only accessed by the CPU. + * + * Common example is OpenGL vertex buffers that are subsequently + * processed either by software TNL in the driver or by passing to + * hardware. + * + * XXX: What happens if the delayed call to buffer_create() fails? + * + * Note that ptr may be accessed at any time upto the time when the + * buffer is destroyed, so the data must not be freed before then. + */ + struct pipe_resource *(*user_buffer_create)(struct pipe_screen *screen, + void *ptr, + unsigned bytes, + unsigned bind_flags); + + /** + * Do any special operations to ensure frontbuffer contents are + * displayed, eg copy fake frontbuffer. + * \param winsys_drawable_handle an opaque handle that the calling context + * gets out-of-band + */ + void (*flush_frontbuffer)( struct pipe_screen *screen, + struct pipe_surface *surf, + void *winsys_drawable_handle ); + + + + /** Set ptr = fence, with reference counting */ + void (*fence_reference)( struct pipe_screen *screen, + struct pipe_fence_handle **ptr, + struct pipe_fence_handle *fence ); + + /** + * Checks whether the fence has been signalled. + * \param flags driver-specific meaning + * \return zero on success. + */ + int (*fence_signalled)( struct pipe_screen *screen, + struct pipe_fence_handle *fence, + unsigned flags ); + + /** + * Wait for the fence to finish. + * \param flags driver-specific meaning + * \return zero on success. + */ + int (*fence_finish)( struct pipe_screen *screen, + struct pipe_fence_handle *fence, + unsigned flags ); + +}; + + +#ifdef __cplusplus +} +#endif + +#endif /* P_SCREEN_H */ diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h new file mode 100644 index 0000000000..9df20ea858 --- /dev/null +++ b/src/gallium/include/pipe/p_shader_tokens.h @@ -0,0 +1,495 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2009-2010 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef P_SHADER_TOKENS_H +#define P_SHADER_TOKENS_H + +#ifdef __cplusplus +extern "C" { +#endif + +#include "p_compiler.h" + + +struct tgsi_header +{ + unsigned HeaderSize : 8; + unsigned BodySize : 24; +}; + +#define TGSI_PROCESSOR_FRAGMENT 0 +#define TGSI_PROCESSOR_VERTEX 1 +#define TGSI_PROCESSOR_GEOMETRY 2 + +struct tgsi_processor +{ + unsigned Processor : 4; /* TGSI_PROCESSOR_ */ + unsigned Padding : 28; +}; + +#define TGSI_TOKEN_TYPE_DECLARATION 0 +#define TGSI_TOKEN_TYPE_IMMEDIATE 1 +#define TGSI_TOKEN_TYPE_INSTRUCTION 2 +#define TGSI_TOKEN_TYPE_PROPERTY 3 + +struct tgsi_token +{ + unsigned Type : 4; /**< TGSI_TOKEN_TYPE_x */ + unsigned NrTokens : 8; /**< UINT */ + unsigned Padding : 20; +}; + +enum tgsi_file_type { + TGSI_FILE_NULL =0, + TGSI_FILE_CONSTANT =1, + TGSI_FILE_INPUT =2, + TGSI_FILE_OUTPUT =3, + TGSI_FILE_TEMPORARY =4, + TGSI_FILE_SAMPLER =5, + TGSI_FILE_ADDRESS =6, + TGSI_FILE_IMMEDIATE =7, + TGSI_FILE_PREDICATE =8, + TGSI_FILE_SYSTEM_VALUE =9, + TGSI_FILE_IMMEDIATE_ARRAY =10, + TGSI_FILE_TEMPORARY_ARRAY =11, + TGSI_FILE_COUNT /**< how many TGSI_FILE_ types */ +}; + + +#define TGSI_WRITEMASK_NONE 0x00 +#define TGSI_WRITEMASK_X 0x01 +#define TGSI_WRITEMASK_Y 0x02 +#define TGSI_WRITEMASK_XY 0x03 +#define TGSI_WRITEMASK_Z 0x04 +#define TGSI_WRITEMASK_XZ 0x05 +#define TGSI_WRITEMASK_YZ 0x06 +#define TGSI_WRITEMASK_XYZ 0x07 +#define TGSI_WRITEMASK_W 0x08 +#define TGSI_WRITEMASK_XW 0x09 +#define TGSI_WRITEMASK_YW 0x0A +#define TGSI_WRITEMASK_XYW 0x0B +#define TGSI_WRITEMASK_ZW 0x0C +#define TGSI_WRITEMASK_XZW 0x0D +#define TGSI_WRITEMASK_YZW 0x0E +#define TGSI_WRITEMASK_XYZW 0x0F + +#define TGSI_INTERPOLATE_CONSTANT 0 +#define TGSI_INTERPOLATE_LINEAR 1 +#define TGSI_INTERPOLATE_PERSPECTIVE 2 +#define TGSI_INTERPOLATE_COUNT 3 + +#define TGSI_CYLINDRICAL_WRAP_X (1 << 0) +#define TGSI_CYLINDRICAL_WRAP_Y (1 << 1) +#define TGSI_CYLINDRICAL_WRAP_Z (1 << 2) +#define TGSI_CYLINDRICAL_WRAP_W (1 << 3) + +struct tgsi_declaration +{ + unsigned Type : 4; /**< TGSI_TOKEN_TYPE_DECLARATION */ + unsigned NrTokens : 8; /**< UINT */ + unsigned File : 4; /**< one of TGSI_FILE_x */ + unsigned UsageMask : 4; /**< bitmask of TGSI_WRITEMASK_x flags */ + unsigned Interpolate : 4; /**< one of TGSI_INTERPOLATE_x */ + unsigned Dimension : 1; /**< any extra dimension info? */ + unsigned Semantic : 1; /**< BOOL, any semantic info? */ + unsigned Centroid : 1; /**< centroid sampling? */ + unsigned Invariant : 1; /**< invariant optimization? */ + unsigned CylindricalWrap:4; /**< TGSI_CYLINDRICAL_WRAP_x flags */ +}; + +struct tgsi_declaration_range +{ + unsigned First : 16; /**< UINT */ + unsigned Last : 16; /**< UINT */ +}; + +struct tgsi_declaration_dimension +{ + unsigned Index2D:16; /**< UINT */ + unsigned Padding:16; +}; + +#define TGSI_SEMANTIC_POSITION 0 +#define TGSI_SEMANTIC_COLOR 1 +#define TGSI_SEMANTIC_BCOLOR 2 /**< back-face color */ +#define TGSI_SEMANTIC_FOG 3 +#define TGSI_SEMANTIC_PSIZE 4 +#define TGSI_SEMANTIC_GENERIC 5 +#define TGSI_SEMANTIC_NORMAL 6 +#define TGSI_SEMANTIC_FACE 7 +#define TGSI_SEMANTIC_EDGEFLAG 8 +#define TGSI_SEMANTIC_PRIMID 9 +#define TGSI_SEMANTIC_INSTANCEID 10 +#define TGSI_SEMANTIC_COUNT 11 /**< number of semantic values */ + +struct tgsi_declaration_semantic +{ + unsigned Name : 8; /**< one of TGSI_SEMANTIC_x */ + unsigned Index : 16; /**< UINT */ + unsigned Padding : 8; +}; + +#define TGSI_IMM_FLOAT32 0 +#define TGSI_IMM_UINT32 1 +#define TGSI_IMM_INT32 2 + +struct tgsi_immediate +{ + unsigned Type : 4; /**< TGSI_TOKEN_TYPE_IMMEDIATE */ + unsigned NrTokens : 14; /**< UINT */ + unsigned DataType : 4; /**< one of TGSI_IMM_x */ + unsigned Padding : 10; +}; + +union tgsi_immediate_data +{ + float Float; + unsigned Uint; + int Int; +}; + +#define TGSI_PROPERTY_GS_INPUT_PRIM 0 +#define TGSI_PROPERTY_GS_OUTPUT_PRIM 1 +#define TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES 2 +#define TGSI_PROPERTY_FS_COORD_ORIGIN 3 +#define TGSI_PROPERTY_FS_COORD_PIXEL_CENTER 4 +#define TGSI_PROPERTY_COUNT 5 + +struct tgsi_property { + unsigned Type : 4; /**< TGSI_TOKEN_TYPE_PROPERTY */ + unsigned NrTokens : 8; /**< UINT */ + unsigned PropertyName : 8; /**< one of TGSI_PROPERTY */ + unsigned Padding : 12; +}; + +#define TGSI_FS_COORD_ORIGIN_UPPER_LEFT 0 +#define TGSI_FS_COORD_ORIGIN_LOWER_LEFT 1 + +#define TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER 0 +#define TGSI_FS_COORD_PIXEL_CENTER_INTEGER 1 + +struct tgsi_property_data { + unsigned Data; +}; + +/* TGSI opcodes. + * + * For more information on semantics of opcodes and + * which APIs are known to use which opcodes, see + * auxiliary/tgsi/tgsi-instruction-set.txt + */ +#define TGSI_OPCODE_ARL 0 +#define TGSI_OPCODE_MOV 1 +#define TGSI_OPCODE_LIT 2 +#define TGSI_OPCODE_RCP 3 +#define TGSI_OPCODE_RSQ 4 +#define TGSI_OPCODE_EXP 5 +#define TGSI_OPCODE_LOG 6 +#define TGSI_OPCODE_MUL 7 +#define TGSI_OPCODE_ADD 8 +#define TGSI_OPCODE_DP3 9 +#define TGSI_OPCODE_DP4 10 +#define TGSI_OPCODE_DST 11 +#define TGSI_OPCODE_MIN 12 +#define TGSI_OPCODE_MAX 13 +#define TGSI_OPCODE_SLT 14 +#define TGSI_OPCODE_SGE 15 +#define TGSI_OPCODE_MAD 16 +#define TGSI_OPCODE_SUB 17 +#define TGSI_OPCODE_LRP 18 +#define TGSI_OPCODE_CND 19 + /* gap */ +#define TGSI_OPCODE_DP2A 21 + /* gap */ +#define TGSI_OPCODE_FRC 24 +#define TGSI_OPCODE_CLAMP 25 +#define TGSI_OPCODE_FLR 26 +#define TGSI_OPCODE_ROUND 27 +#define TGSI_OPCODE_EX2 28 +#define TGSI_OPCODE_LG2 29 +#define TGSI_OPCODE_POW 30 +#define TGSI_OPCODE_XPD 31 + /* gap */ +#define TGSI_OPCODE_ABS 33 +#define TGSI_OPCODE_RCC 34 +#define TGSI_OPCODE_DPH 35 +#define TGSI_OPCODE_COS 36 +#define TGSI_OPCODE_DDX 37 +#define TGSI_OPCODE_DDY 38 +#define TGSI_OPCODE_KILP 39 /* predicated kill */ +#define TGSI_OPCODE_PK2H 40 +#define TGSI_OPCODE_PK2US 41 +#define TGSI_OPCODE_PK4B 42 +#define TGSI_OPCODE_PK4UB 43 +#define TGSI_OPCODE_RFL 44 +#define TGSI_OPCODE_SEQ 45 +#define TGSI_OPCODE_SFL 46 +#define TGSI_OPCODE_SGT 47 +#define TGSI_OPCODE_SIN 48 +#define TGSI_OPCODE_SLE 49 +#define TGSI_OPCODE_SNE 50 +#define TGSI_OPCODE_STR 51 +#define TGSI_OPCODE_TEX 52 +#define TGSI_OPCODE_TXD 53 +#define TGSI_OPCODE_TXP 54 +#define TGSI_OPCODE_UP2H 55 +#define TGSI_OPCODE_UP2US 56 +#define TGSI_OPCODE_UP4B 57 +#define TGSI_OPCODE_UP4UB 58 +#define TGSI_OPCODE_X2D 59 +#define TGSI_OPCODE_ARA 60 +#define TGSI_OPCODE_ARR 61 +#define TGSI_OPCODE_BRA 62 +#define TGSI_OPCODE_CAL 63 +#define TGSI_OPCODE_RET 64 +#define TGSI_OPCODE_SSG 65 /* SGN */ +#define TGSI_OPCODE_CMP 66 +#define TGSI_OPCODE_SCS 67 +#define TGSI_OPCODE_TXB 68 +#define TGSI_OPCODE_NRM 69 +#define TGSI_OPCODE_DIV 70 +#define TGSI_OPCODE_DP2 71 +#define TGSI_OPCODE_TXL 72 +#define TGSI_OPCODE_BRK 73 +#define TGSI_OPCODE_IF 74 + /* gap */ +#define TGSI_OPCODE_ELSE 77 +#define TGSI_OPCODE_ENDIF 78 + /* gap */ +#define TGSI_OPCODE_PUSHA 81 +#define TGSI_OPCODE_POPA 82 +#define TGSI_OPCODE_CEIL 83 +#define TGSI_OPCODE_I2F 84 +#define TGSI_OPCODE_NOT 85 +#define TGSI_OPCODE_TRUNC 86 +#define TGSI_OPCODE_SHL 87 + /* gap */ +#define TGSI_OPCODE_AND 89 +#define TGSI_OPCODE_OR 90 +#define TGSI_OPCODE_MOD 91 +#define TGSI_OPCODE_XOR 92 +#define TGSI_OPCODE_SAD 93 +#define TGSI_OPCODE_TXF 94 +#define TGSI_OPCODE_TXQ 95 +#define TGSI_OPCODE_CONT 96 +#define TGSI_OPCODE_EMIT 97 +#define TGSI_OPCODE_ENDPRIM 98 +#define TGSI_OPCODE_BGNLOOP 99 +#define TGSI_OPCODE_BGNSUB 100 +#define TGSI_OPCODE_ENDLOOP 101 +#define TGSI_OPCODE_ENDSUB 102 + /* gap */ +#define TGSI_OPCODE_NOP 107 + /* gap */ +#define TGSI_OPCODE_NRM4 112 +#define TGSI_OPCODE_CALLNZ 113 +#define TGSI_OPCODE_IFC 114 +#define TGSI_OPCODE_BREAKC 115 +#define TGSI_OPCODE_KIL 116 /* conditional kill */ +#define TGSI_OPCODE_END 117 /* aka HALT */ + /* gap */ +#define TGSI_OPCODE_F2I 119 +#define TGSI_OPCODE_IDIV 120 +#define TGSI_OPCODE_IMAX 121 +#define TGSI_OPCODE_IMIN 122 +#define TGSI_OPCODE_INEG 123 +#define TGSI_OPCODE_ISGE 124 +#define TGSI_OPCODE_ISHR 125 +#define TGSI_OPCODE_ISLT 126 +#define TGSI_OPCODE_F2U 127 +#define TGSI_OPCODE_U2F 128 +#define TGSI_OPCODE_UADD 129 +#define TGSI_OPCODE_UDIV 130 +#define TGSI_OPCODE_UMAD 131 +#define TGSI_OPCODE_UMAX 132 +#define TGSI_OPCODE_UMIN 133 +#define TGSI_OPCODE_UMOD 134 +#define TGSI_OPCODE_UMUL 135 +#define TGSI_OPCODE_USEQ 136 +#define TGSI_OPCODE_USGE 137 +#define TGSI_OPCODE_USHR 138 +#define TGSI_OPCODE_USLT 139 +#define TGSI_OPCODE_USNE 140 +#define TGSI_OPCODE_SWITCH 141 +#define TGSI_OPCODE_CASE 142 +#define TGSI_OPCODE_DEFAULT 143 +#define TGSI_OPCODE_ENDSWITCH 144 +#define TGSI_OPCODE_LAST 145 + +#define TGSI_SAT_NONE 0 /* do not saturate */ +#define TGSI_SAT_ZERO_ONE 1 /* clamp to [0,1] */ +#define TGSI_SAT_MINUS_PLUS_ONE 2 /* clamp to [-1,1] */ + +/** + * Opcode is the operation code to execute. A given operation defines the + * semantics how the source registers (if any) are interpreted and what is + * written to the destination registers (if any) as a result of execution. + * + * NumDstRegs and NumSrcRegs is the number of destination and source registers, + * respectively. For a given operation code, those numbers are fixed and are + * present here only for convenience. + * + * If Predicate is TRUE, tgsi_instruction_predicate token immediately follows. + * + * Saturate controls how are final results in destination registers modified. + */ + +struct tgsi_instruction +{ + unsigned Type : 4; /* TGSI_TOKEN_TYPE_INSTRUCTION */ + unsigned NrTokens : 8; /* UINT */ + unsigned Opcode : 8; /* TGSI_OPCODE_ */ + unsigned Saturate : 2; /* TGSI_SAT_ */ + unsigned NumDstRegs : 2; /* UINT */ + unsigned NumSrcRegs : 4; /* UINT */ + unsigned Predicate : 1; /* BOOL */ + unsigned Label : 1; + unsigned Texture : 1; + unsigned Padding : 1; +}; + +/* + * If tgsi_instruction::Label is TRUE, tgsi_instruction_label follows. + * + * If tgsi_instruction::Texture is TRUE, tgsi_instruction_texture follows. + * + * Then, tgsi_instruction::NumDstRegs of tgsi_dst_register follow. + * + * Then, tgsi_instruction::NumSrcRegs of tgsi_src_register follow. + * + * tgsi_instruction::NrTokens contains the total number of words that make the + * instruction, including the instruction word. + */ + +#define TGSI_SWIZZLE_X 0 +#define TGSI_SWIZZLE_Y 1 +#define TGSI_SWIZZLE_Z 2 +#define TGSI_SWIZZLE_W 3 + +struct tgsi_instruction_label +{ + unsigned Label : 24; /* UINT */ + unsigned Padding : 8; +}; + +#define TGSI_TEXTURE_UNKNOWN 0 +#define TGSI_TEXTURE_1D 1 +#define TGSI_TEXTURE_2D 2 +#define TGSI_TEXTURE_3D 3 +#define TGSI_TEXTURE_CUBE 4 +#define TGSI_TEXTURE_RECT 5 +#define TGSI_TEXTURE_SHADOW1D 6 +#define TGSI_TEXTURE_SHADOW2D 7 +#define TGSI_TEXTURE_SHADOWRECT 8 +#define TGSI_TEXTURE_COUNT 9 + +struct tgsi_instruction_texture +{ + unsigned Texture : 8; /* TGSI_TEXTURE_ */ + unsigned Padding : 24; +}; + +/* + * For SM3, the following constraint applies. + * - Swizzle is either set to identity or replicate. + */ +struct tgsi_instruction_predicate +{ + int Index : 16; /* SINT */ + unsigned SwizzleX : 2; /* TGSI_SWIZZLE_x */ + unsigned SwizzleY : 2; /* TGSI_SWIZZLE_x */ + unsigned SwizzleZ : 2; /* TGSI_SWIZZLE_x */ + unsigned SwizzleW : 2; /* TGSI_SWIZZLE_x */ + unsigned Negate : 1; /* BOOL */ + unsigned Padding : 7; +}; + +/** + * File specifies the register array to access. + * + * Index specifies the element number of a register in the register file. + * + * If Indirect is TRUE, Index should be offset by the X component of a source + * register that follows. The register can be now fetched into local storage + * for further processing. + * + * If Negate is TRUE, all components of the fetched register are negated. + * + * The fetched register components are swizzled according to SwizzleX, SwizzleY, + * SwizzleZ and SwizzleW. + * + */ + +struct tgsi_src_register +{ + unsigned File : 4; /* TGSI_FILE_ */ + unsigned Indirect : 1; /* BOOL */ + unsigned Dimension : 1; /* BOOL */ + int Index : 16; /* SINT */ + unsigned SwizzleX : 2; /* TGSI_SWIZZLE_ */ + unsigned SwizzleY : 2; /* TGSI_SWIZZLE_ */ + unsigned SwizzleZ : 2; /* TGSI_SWIZZLE_ */ + unsigned SwizzleW : 2; /* TGSI_SWIZZLE_ */ + unsigned Absolute : 1; /* BOOL */ + unsigned Negate : 1; /* BOOL */ +}; + +/** + * If tgsi_src_register::Modifier is TRUE, tgsi_src_register_modifier follows. + * + * Then, if tgsi_src_register::Indirect is TRUE, another tgsi_src_register + * follows. + * + * Then, if tgsi_src_register::Dimension is TRUE, tgsi_dimension follows. + */ + + +struct tgsi_dimension +{ + unsigned Indirect : 1; /* BOOL */ + unsigned Dimension : 1; /* BOOL */ + unsigned Padding : 14; + int Index : 16; /* SINT */ +}; + +struct tgsi_dst_register +{ + unsigned File : 4; /* TGSI_FILE_ */ + unsigned WriteMask : 4; /* TGSI_WRITEMASK_ */ + unsigned Indirect : 1; /* BOOL */ + unsigned Dimension : 1; /* BOOL */ + int Index : 16; /* SINT */ + unsigned Padding : 6; +}; + + +#ifdef __cplusplus +} +#endif + +#endif /* P_SHADER_TOKENS_H */ diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h new file mode 100644 index 0000000000..6231f06ec7 --- /dev/null +++ b/src/gallium/include/pipe/p_state.h @@ -0,0 +1,432 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +/** + * @file + * + * Abstract graphics pipe state objects. + * + * Basic notes: + * 1. Want compact representations, so we use bitfields. + * 2. Put bitfields before other (GLfloat) fields. + */ + + +#ifndef PIPE_STATE_H +#define PIPE_STATE_H + +#include "p_compiler.h" +#include "p_defines.h" +#include "p_format.h" +#include "p_screen.h" + + +#ifdef __cplusplus +extern "C" { +#endif + + +/** + * Implementation limits + */ +#define PIPE_MAX_ATTRIBS 32 +#define PIPE_MAX_CLIP_PLANES 6 +#define PIPE_MAX_COLOR_BUFS 8 +#define PIPE_MAX_CONSTANT_BUFFERS 32 +#define PIPE_MAX_SAMPLERS 16 +#define PIPE_MAX_VERTEX_SAMPLERS 16 +#define PIPE_MAX_GEOMETRY_SAMPLERS 16 +#define PIPE_MAX_SHADER_INPUTS 16 +#define PIPE_MAX_SHADER_OUTPUTS 16 +#define PIPE_MAX_TEXTURE_LEVELS 16 +#define PIPE_MAX_SO_BUFFERS 4 + + +struct pipe_reference +{ + int32_t count; /* atomic */ +}; + + + +/** + * Primitive (point/line/tri) rasterization info + */ +struct pipe_rasterizer_state +{ + unsigned flatshade:1; + unsigned light_twoside:1; + unsigned front_ccw:1; + unsigned cull_face:2; /**< PIPE_FACE_x */ + unsigned fill_front:2; /**< PIPE_POLYGON_MODE_x */ + unsigned fill_back:2; /**< PIPE_POLYGON_MODE_x */ + unsigned offset_point:1; + unsigned offset_line:1; + unsigned offset_tri:1; + unsigned scissor:1; + unsigned poly_smooth:1; + unsigned poly_stipple_enable:1; + unsigned point_smooth:1; + unsigned sprite_coord_enable:PIPE_MAX_SHADER_OUTPUTS; + unsigned sprite_coord_mode:1; /**< PIPE_SPRITE_COORD_ */ + unsigned point_quad_rasterization:1; /** points rasterized as quads or points */ + unsigned point_size_per_vertex:1; /**< size computed in vertex shader */ + unsigned multisample:1; /* XXX maybe more ms state in future */ + unsigned line_smooth:1; + unsigned line_stipple_enable:1; + unsigned line_stipple_factor:8; /**< [1..256] actually */ + unsigned line_stipple_pattern:16; + unsigned line_last_pixel:1; + + /** + * Use the first vertex of a primitive as the provoking vertex for + * flat shading. + */ + unsigned flatshade_first:1; + + /** + * When true, triangle rasterization uses (0.5, 0.5) pixel centers + * for determining pixel ownership. + * + * When false, triangle rasterization uses (0,0) pixel centers for + * determining pixel ownership. + * + * Triangle rasterization always uses a 'top,left' rule for pixel + * ownership, this just alters which point we consider the pixel + * center for that test. + */ + unsigned gl_rasterization_rules:1; + + float line_width; + float point_size; /**< used when no per-vertex size */ + float offset_units; + float offset_scale; +}; + + +struct pipe_poly_stipple +{ + unsigned stipple[32]; +}; + + +struct pipe_viewport_state +{ + float scale[4]; + float translate[4]; +}; + + +struct pipe_scissor_state +{ + unsigned minx:16; + unsigned miny:16; + unsigned maxx:16; + unsigned maxy:16; +}; + + +struct pipe_clip_state +{ + float ucp[PIPE_MAX_CLIP_PLANES][4]; + unsigned nr; +}; + + +struct pipe_shader_state +{ + const struct tgsi_token *tokens; +}; + + +struct pipe_depth_state +{ + unsigned enabled:1; /**< depth test enabled? */ + unsigned writemask:1; /**< allow depth buffer writes? */ + unsigned func:3; /**< depth test func (PIPE_FUNC_x) */ +}; + + +struct pipe_stencil_state +{ + unsigned enabled:1; /**< stencil[0]: stencil enabled, stencil[1]: two-side enabled */ + unsigned func:3; /**< PIPE_FUNC_x */ + unsigned fail_op:3; /**< PIPE_STENCIL_OP_x */ + unsigned zpass_op:3; /**< PIPE_STENCIL_OP_x */ + unsigned zfail_op:3; /**< PIPE_STENCIL_OP_x */ + unsigned valuemask:8; + unsigned writemask:8; +}; + + +struct pipe_alpha_state +{ + unsigned enabled:1; + unsigned func:3; /**< PIPE_FUNC_x */ + float ref_value; /**< reference value */ +}; + + +struct pipe_depth_stencil_alpha_state +{ + struct pipe_depth_state depth; + struct pipe_stencil_state stencil[2]; /**< [0] = front, [1] = back */ + struct pipe_alpha_state alpha; +}; + + +struct pipe_rt_blend_state +{ + unsigned blend_enable:1; + + unsigned rgb_func:3; /**< PIPE_BLEND_x */ + unsigned rgb_src_factor:5; /**< PIPE_BLENDFACTOR_x */ + unsigned rgb_dst_factor:5; /**< PIPE_BLENDFACTOR_x */ + + unsigned alpha_func:3; /**< PIPE_BLEND_x */ + unsigned alpha_src_factor:5; /**< PIPE_BLENDFACTOR_x */ + unsigned alpha_dst_factor:5; /**< PIPE_BLENDFACTOR_x */ + + unsigned colormask:4; /**< bitmask of PIPE_MASK_R/G/B/A */ +}; + +struct pipe_blend_state +{ + unsigned independent_blend_enable:1; + unsigned logicop_enable:1; + unsigned logicop_func:4; /**< PIPE_LOGICOP_x */ + unsigned dither:1; + unsigned alpha_to_coverage:1; + unsigned alpha_to_one:1; + struct pipe_rt_blend_state rt[PIPE_MAX_COLOR_BUFS]; +}; + + +struct pipe_blend_color +{ + float color[4]; +}; + +struct pipe_stencil_ref +{ + ubyte ref_value[2]; +}; + +struct pipe_framebuffer_state +{ + unsigned width, height; + + /** multiple color buffers for multiple render targets */ + unsigned nr_cbufs; + struct pipe_surface *cbufs[PIPE_MAX_COLOR_BUFS]; + + struct pipe_surface *zsbuf; /**< Z/stencil buffer */ +}; + + +/** + * Texture sampler state. + */ +struct pipe_sampler_state +{ + unsigned wrap_s:3; /**< PIPE_TEX_WRAP_x */ + unsigned wrap_t:3; /**< PIPE_TEX_WRAP_x */ + unsigned wrap_r:3; /**< PIPE_TEX_WRAP_x */ + unsigned min_img_filter:2; /**< PIPE_TEX_FILTER_x */ + unsigned min_mip_filter:2; /**< PIPE_TEX_MIPFILTER_x */ + unsigned mag_img_filter:2; /**< PIPE_TEX_FILTER_x */ + unsigned compare_mode:1; /**< PIPE_TEX_COMPARE_x */ + unsigned compare_func:3; /**< PIPE_FUNC_x */ + unsigned normalized_coords:1; /**< Are coords normalized to [0,1]? */ + unsigned max_anisotropy:6; + float lod_bias; /**< LOD/lambda bias */ + float min_lod, max_lod; /**< LOD clamp range, after bias */ + float border_color[4]; +}; + + +/** + * 2D surface. This is basically a view into a memory buffer. + * May be a renderbuffer, texture mipmap level, etc. + */ +struct pipe_surface +{ + struct pipe_reference reference; + struct pipe_resource *texture; /**< resource into which this is a view */ + enum pipe_format format; + + unsigned width; /**< logical width in pixels */ + unsigned height; /**< logical height in pixels */ + + unsigned layout; /**< PIPE_SURFACE_LAYOUT_x */ + unsigned offset; /**< offset from start of buffer, in bytes */ + unsigned usage; /**< bitmask of PIPE_BIND_x */ + + unsigned zslice; + unsigned face; + unsigned level; +}; + + +/** + * A view into a texture that can be bound to a shader stage. + */ +struct pipe_sampler_view +{ + struct pipe_reference reference; + enum pipe_format format; /**< typed PIPE_FORMAT_x */ + struct pipe_resource *texture; /**< texture into which this is a view */ + struct pipe_context *context; /**< context this view belongs to */ + unsigned first_level:8; /**< first mipmap level */ + unsigned last_level:8; /**< last mipmap level */ + unsigned swizzle_r:3; /**< PIPE_SWIZZLE_x for red component */ + unsigned swizzle_g:3; /**< PIPE_SWIZZLE_x for green component */ + unsigned swizzle_b:3; /**< PIPE_SWIZZLE_x for blue component */ + unsigned swizzle_a:3; /**< PIPE_SWIZZLE_x for alpha component */ +}; + + +/** + * Subregion of 1D/2D/3D image resource. + */ +struct pipe_box +{ + unsigned x; + unsigned y; + unsigned z; + unsigned width; + unsigned height; + unsigned depth; +}; + + +/** + * A memory object/resource such as a vertex buffer or texture. + */ +struct pipe_resource +{ + struct pipe_reference reference; + struct pipe_screen *screen; /**< screen that this texture belongs to */ + enum pipe_texture_target target; /**< PIPE_TEXTURE_x */ + enum pipe_format format; /**< PIPE_FORMAT_x */ + + unsigned width0; + unsigned height0; + unsigned depth0; + + unsigned last_level:8; /**< Index of last mipmap level present/defined */ + unsigned nr_samples:8; /**< for multisampled surfaces, nr of samples */ + unsigned usage:8; /**< PIPE_USAGE_x (not a bitmask) */ + + unsigned bind; /**< bitmask of PIPE_BIND_x */ + unsigned flags; /**< bitmask of PIPE_RESOURCE_FLAG_x */ +}; + +struct pipe_stream_output_state +{ + /**< number of the output buffer to insert each element into */ + int output_buffer[PIPE_MAX_SHADER_OUTPUTS]; + /**< which register to grab each output from */ + int register_index[PIPE_MAX_SHADER_OUTPUTS]; + /**< TGSI_WRITEMASK signifying which components to output */ + ubyte register_mask[PIPE_MAX_SHADER_OUTPUTS]; + /**< number of outputs */ + int num_outputs; + + /**< stride for an entire vertex, only used if all output_buffers + * are 0 */ + unsigned stride; +}; + +/** + * Extra indexing info for (cube) texture resources. + */ +struct pipe_subresource +{ + unsigned face:16; + unsigned level:16; +}; + + +/** + * Transfer object. For data transfer to/from a resource. + */ +struct pipe_transfer +{ + struct pipe_resource *resource; /**< resource to transfer to/from */ + struct pipe_subresource sr; + enum pipe_transfer_usage usage; + struct pipe_box box; + unsigned stride; + unsigned slice_stride; + void *data; +}; + + + +/** + * A vertex buffer. Typically, all the vertex data/attributes for + * drawing something will be in one buffer. But it's also possible, for + * example, to put colors in one buffer and texcoords in another. + */ +struct pipe_vertex_buffer +{ + unsigned stride; /**< stride to same attrib in next vertex, in bytes */ + unsigned max_index; /**< number of vertices in this buffer */ + unsigned buffer_offset; /**< offset to start of data in buffer, in bytes */ + struct pipe_resource *buffer; /**< the actual buffer */ +}; + + +/** + * Information to describe a vertex attribute (position, color, etc) + */ +struct pipe_vertex_element +{ + /** Offset of this attribute, in bytes, from the start of the vertex */ + unsigned src_offset; + + /** Instance data rate divisor. 0 means this is per-vertex data, + * n means per-instance data used for n consecutive instances (n > 0). + */ + unsigned instance_divisor; + + /** Which vertex_buffer (as given to pipe->set_vertex_buffer()) does + * this attribute live in? + */ + unsigned vertex_buffer_index:8; + + enum pipe_format src_format; +}; + + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/gallium/include/state_tracker/drisw_api.h b/src/gallium/include/state_tracker/drisw_api.h new file mode 100644 index 0000000000..944a649257 --- /dev/null +++ b/src/gallium/include/state_tracker/drisw_api.h @@ -0,0 +1,23 @@ +#ifndef _DRISW_API_H_ +#define _DRISW_API_H_ + +#include "pipe/p_compiler.h" + +struct pipe_screen; +struct dri_drawable; + +/** + * This callback struct is intended for the winsys to call the loader. + */ +struct drisw_loader_funcs +{ + void (*put_image) (struct dri_drawable *dri_drawable, + void *data, unsigned width, unsigned height); +}; + +/** + * Implemented by the drisw target. + */ +struct pipe_screen * drisw_create_screen(struct drisw_loader_funcs *lf); + +#endif diff --git a/src/gallium/include/state_tracker/drm_api.h b/src/gallium/include/state_tracker/drm_api.h new file mode 100644 index 0000000000..4572c7e042 --- /dev/null +++ b/src/gallium/include/state_tracker/drm_api.h @@ -0,0 +1,57 @@ + +#ifndef _DRM_API_H_ +#define _DRM_API_H_ + +#include "pipe/p_compiler.h" + +struct pipe_screen; +struct pipe_winsys; +struct pipe_context; +struct pipe_resource; + +#define DRM_API_HANDLE_TYPE_SHARED 0 +#define DRM_API_HANDLE_TYPE_KMS 1 + +/** + * For use with pipe_screen::{texture_from_handle|texture_get_handle}. + */ +struct winsys_handle +{ + /** + * Unused for texture_from_handle, always + * DRM_API_HANDLE_TYPE_SHARED. Input to texture_get_handle, + * use TEXTURE_USAGE to select handle for kms or ipc. + */ + unsigned type; + /** + * Input to texture_from_handle. + * Output for texture_get_handle. + */ + unsigned handle; + /** + * Input to texture_from_handle. + * Output for texture_get_handle. + */ + unsigned stride; +}; + +struct drm_api +{ + void (*destroy)(struct drm_api *api); + + const char *name; + + /** + * Kernel driver name, as accepted by drmOpenByName. + */ + const char *driver_name; + + /** + * Create a pipe srcreen. + */ + struct pipe_screen* (*create_screen)(struct drm_api *api, int drm_fd); +}; + +extern struct drm_api * drm_api_create(void); + +#endif diff --git a/src/gallium/include/state_tracker/graw.h b/src/gallium/include/state_tracker/graw.h new file mode 100644 index 0000000000..59b0e337c9 --- /dev/null +++ b/src/gallium/include/state_tracker/graw.h @@ -0,0 +1,46 @@ +#ifndef GALLIUM_RAW_H +#define GALLIUM_RAW_H + +/* This is an API for exercising gallium functionality in a + * platform-neutral fashion. Whatever platform integration is + * necessary to implement this interface is orchestrated by the + * individual target building this entity. + * + * For instance, the graw-xlib target includes code to implent these + * interfaces on top of the X window system. + * + * Programs using this interface may additionally benefit from some of + * the utilities currently in the libgallium.a library, especially + * those for parsing text representations of TGSI shaders. + */ + +#include "pipe/p_format.h" + +struct pipe_screen; +struct pipe_context; + +/* Returns a handle to be used with flush_frontbuffer()/present(). + * + * Query format support with screen::is_format_supported and usage + * XXX. + */ +PUBLIC struct pipe_screen *graw_create_window_and_screen( int x, + int y, + unsigned width, + unsigned height, + enum pipe_format format, + void **handle); + +PUBLIC void graw_set_display_func( void (*func)( void ) ); +PUBLIC void graw_main_loop( void ); + +PUBLIC void *graw_parse_geometry_shader( struct pipe_context *pipe, + const char *text ); + +PUBLIC void *graw_parse_vertex_shader( struct pipe_context *pipe, + const char *text ); + +PUBLIC void *graw_parse_fragment_shader( struct pipe_context *pipe, + const char *text ); + +#endif diff --git a/src/gallium/include/state_tracker/st_api.h b/src/gallium/include/state_tracker/st_api.h new file mode 100644 index 0000000000..621bdae5c8 --- /dev/null +++ b/src/gallium/include/state_tracker/st_api.h @@ -0,0 +1,424 @@ +/********************************************************** + * Copyright 2010 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + + +#ifndef _ST_API_H_ +#define _ST_API_H_ + +#include "pipe/p_compiler.h" +#include "pipe/p_format.h" + +/** + * \file API for communication between state trackers and state tracker + * managers. + * + * While both are state tackers, we use the term state tracker for rendering + * APIs such as OpenGL or OpenVG, and state tracker manager for window system + * APIs such as EGL or GLX in this file. + * + * This file defines an API to be implemented by both state trackers and state + * tracker managers. + */ + +/** + * The supported rendering API of a state tracker. + */ +enum st_api_type { + ST_API_OPENGL, + ST_API_OPENGL_ES1, + ST_API_OPENGL_ES2, + ST_API_OPENVG, + + ST_API_COUNT +}; + +/** + * Used in st_context_iface->teximage. + */ +enum st_texture_type { + ST_TEXTURE_1D, + ST_TEXTURE_2D, + ST_TEXTURE_3D, + ST_TEXTURE_RECT +}; + +/** + * Available attachments of framebuffer. + */ +enum st_attachment_type { + ST_ATTACHMENT_FRONT_LEFT, + ST_ATTACHMENT_BACK_LEFT, + ST_ATTACHMENT_FRONT_RIGHT, + ST_ATTACHMENT_BACK_RIGHT, + ST_ATTACHMENT_DEPTH_STENCIL, + ST_ATTACHMENT_ACCUM, + ST_ATTACHMENT_SAMPLE, + + ST_ATTACHMENT_COUNT, + ST_ATTACHMENT_INVALID = -1 +}; + +/* for buffer_mask in st_visual */ +#define ST_ATTACHMENT_FRONT_LEFT_MASK (1 << ST_ATTACHMENT_FRONT_LEFT) +#define ST_ATTACHMENT_BACK_LEFT_MASK (1 << ST_ATTACHMENT_BACK_LEFT) +#define ST_ATTACHMENT_FRONT_RIGHT_MASK (1 << ST_ATTACHMENT_FRONT_RIGHT) +#define ST_ATTACHMENT_BACK_RIGHT_MASK (1 << ST_ATTACHMENT_BACK_RIGHT) +#define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL) +#define ST_ATTACHMENT_ACCUM_MASK (1 << ST_ATTACHMENT_ACCUM) +#define ST_ATTACHMENT_SAMPLE_MASK (1 << ST_ATTACHMENT_SAMPLE) + +/** + * Enumerations of state tracker context resources. + */ +enum st_context_resource_type { + ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_2D, + ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_3D, + ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_X, + ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_X, + ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Y, + ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Y, + ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Z, + ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Z, + ST_CONTEXT_RESOURCE_OPENGL_RENDERBUFFER, + ST_CONTEXT_RESOURCE_OPENVG_PARENT_IMAGE +}; + +/** + * Value to st_manager->get_param function. + */ +enum st_manager_param { + /** + * The dri state tracker on old libGL's doesn't do the right thing + * with regards to invalidating the framebuffers. + * + * For the mesa state tracker that means that it needs to invalidate + * the framebuffer in glViewport itself. + */ + ST_MANAGER_BROKEN_INVALIDATE +}; + +/** + * The return type of st_api->get_proc_address. + */ +typedef void (*st_proc_t)(void); + +struct pipe_context; +struct pipe_resource; +struct pipe_fence_handle; + +/** + * Used in st_context_iface->get_resource_for_egl_image. + */ +struct st_context_resource +{ + /* these fields are filled by the caller */ + enum st_context_resource_type type; + void *resource; + + /* this is owned by the caller */ + struct pipe_resource *texture; +}; + +/** + * Used in st_manager_iface->get_egl_image. + */ +struct st_egl_image +{ + /* this is owned by the caller */ + struct pipe_resource *texture; + + unsigned face; + unsigned level; + unsigned zslice; +}; + +/** + * Represent the visual of a framebuffer. + */ +struct st_visual +{ + /** + * Available buffers. Tested with ST_FRAMEBUFFER_*_MASK. + */ + unsigned buffer_mask; + + /** + * Buffer formats. The formats are always set even when the buffer is + * not available. + */ + enum pipe_format color_format; + enum pipe_format depth_stencil_format; + enum pipe_format accum_format; + int samples; + + /** + * Desired render buffer. + */ + enum st_attachment_type render_buffer; +}; + +/** + * Represent a windowing system drawable. + * + * The framebuffer is implemented by the state tracker manager and + * used by the state trackers. + * + * Instead of the winsys pokeing into the API context to figure + * out what buffers that might be needed in the future by the API + * context, it calls into the framebuffer to get the textures. + * + * This structure along with the notify_invalid_framebuffer + * allows framebuffers to be shared between different threads + * but at the same make the API context free from thread + * syncronisation primitves, with the exception of a small + * atomic flag used for notification of framebuffer dirty status. + * + * The thread syncronisation is put inside the framebuffer + * and only called once the framebuffer has become dirty. + */ +struct st_framebuffer_iface +{ + /** + * Available for the state tracker manager to use. + */ + void *st_manager_private; + + /** + * The visual of a framebuffer. + */ + const struct st_visual *visual; + + /** + * Flush the front buffer. + * + * On some window systems, changes to the front buffers are not immediately + * visible. They need to be flushed. + * + * @att is one of the front buffer attachments. + */ + boolean (*flush_front)(struct st_framebuffer_iface *stfbi, + enum st_attachment_type statt); + + /** + * The state tracker asks for the textures it needs. + * + * It should try to only ask for attachments that it currently renders + * to, thus allowing the winsys to delay the allocation of textures not + * needed. For example front buffer attachments are not needed if you + * only do back buffer rendering. + * + * The implementor of this function needs to also ensure + * thread safty as this call might be done from multiple threads. + * + * The returned textures are owned by the caller. They should be + * unreferenced when no longer used. If this function is called multiple + * times with different sets of attachments, those buffers not included in + * the last call might be destroyed. This behavior might change in the + * future. + */ + boolean (*validate)(struct st_framebuffer_iface *stfbi, + const enum st_attachment_type *statts, + unsigned count, + struct pipe_resource **out); +}; + +/** + * Represent a rendering context. + * + * This entity is created from st_api and used by the state tracker manager. + */ +struct st_context_iface +{ + /** + * Available for the state tracker and the manager to use. + */ + void *st_context_private; + void *st_manager_private; + + /** + * Destroy the context. + */ + void (*destroy)(struct st_context_iface *stctxi); + + /** + * Invalidate the current textures that was taken from a framebuffer. + * + * The state tracker manager calls this function to let the rendering + * context know that it should update the textures it got from + * st_framebuffer_iface::validate. It should do so at the latest time possible. + * Possible right before sending triangles to the pipe context. + * + * For certain platforms this function might be called from a thread other + * than the thread that the context is currently bound in, and must + * therefore be thread safe. But it is the state tracker manager's + * responsibility to make sure that the framebuffer is bound to the context + * and the API context is current for the duration of this call. + * + * Thus reducing the sync primitive needed to a single atomic flag. + */ + void (*notify_invalid_framebuffer)(struct st_context_iface *stctxi, + struct st_framebuffer_iface *stfbi); + + /** + * Flush all drawing from context to the pipe also flushes the pipe. + */ + void (*flush)(struct st_context_iface *stctxi, unsigned flags, + struct pipe_fence_handle **fence); + + /** + * Replace the texture image of a texture object at the specified level. + * + * This function is optional. + */ + boolean (*teximage)(struct st_context_iface *stctxi, enum st_texture_type target, + int level, enum pipe_format internal_format, + struct pipe_resource *tex, boolean mipmap); + + /** + * Used to implement glXCopyContext. + */ + void (*copy)(struct st_context_iface *stctxi, + struct st_context_iface *stsrci, unsigned mask); + + /** + * Look up and return the info of a resource for EGLImage. + * + * This function is optional. + */ + boolean (*get_resource_for_egl_image)(struct st_context_iface *stctxi, + struct st_context_resource *stres); +}; + + +/** + * Represent a state tracker manager. + * + * This interface is implemented by the state tracker manager. It corresponds + * to a "display" in the window system. + */ +struct st_manager +{ + struct pipe_screen *screen; + + /** + * Look up and return the info of an EGLImage. + * + * This is used to implement for example EGLImageTargetTexture2DOES. + * The GLeglImageOES agrument of that call is passed directly to this + * function call and the information needed to access this is returned + * in the given struct out. + * + * @smapi: manager owning the caller context + * @stctx: caller context + * @egl_image: EGLImage that caller recived + * @out: return struct filled out with access information. + * + * This function is optional. + */ + boolean (*get_egl_image)(struct st_manager *smapi, + struct st_context_iface *stctx, + void *egl_image, + struct st_egl_image *out); + + /** + * Query an manager param. + */ + int (*get_param)(struct st_manager *smapi, + enum st_manager_param param); +}; + +/** + * Represent a rendering API such as OpenGL or OpenVG. + * + * Implemented by the state tracker and used by the state tracker manager. + */ +struct st_api +{ + /** + * Destroy the API. + */ + void (*destroy)(struct st_api *stapi); + + /** + * Return an API entry point. + * + * For GL this is the same as _glapi_get_proc_address. + */ + st_proc_t (*get_proc_address)(struct st_api *stapi, const char *procname); + + /** + * Return true if the visual is supported by the state tracker. + */ + boolean (*is_visual_supported)(struct st_api *stapi, + const struct st_visual *visual); + + /** + * Create a rendering context. + */ + struct st_context_iface *(*create_context)(struct st_api *stapi, + struct st_manager *smapi, + const struct st_visual *visual, + struct st_context_iface *stsharei); + + /** + * Bind the context to the calling thread with draw and read as drawables. + * + * The framebuffers might have different visuals than the context does. + */ + boolean (*make_current)(struct st_api *stapi, + struct st_context_iface *stctxi, + struct st_framebuffer_iface *stdrawi, + struct st_framebuffer_iface *streadi); + + /** + * Get the currently bound context in the calling thread. + */ + struct st_context_iface *(*get_current)(struct st_api *stapi); +}; + +/** + * Return true if the visual has the specified buffers. + */ +static INLINE boolean +st_visual_have_buffers(const struct st_visual *visual, unsigned mask) +{ + return ((visual->buffer_mask & mask) == mask); +} + +/* these symbols may need to be dynamically lookup up */ +extern PUBLIC struct st_api * st_api_create_OpenGL(void); +extern PUBLIC struct st_api * st_api_create_OpenGL_ES1(void); +extern PUBLIC struct st_api * st_api_create_OpenGL_ES2(void); +extern PUBLIC struct st_api * st_api_create_OpenVG(void); + +/** + * The entry points of the state trackers. + */ +#define ST_CREATE_OPENGL_SYMBOL "st_api_create_OpenGL" +#define ST_CREATE_OPENGL_ES1_SYMBOL "st_api_create_OpenGL_ES1" +#define ST_CREATE_OPENGL_ES2_SYMBOL "st_api_create_OpenGL_ES2" +#define ST_CREATE_OPENVG_SYMBOL "st_api_create_OpenVG" + +#endif /* _ST_API_H_ */ diff --git a/src/gallium/include/state_tracker/sw_winsys.h b/src/gallium/include/state_tracker/sw_winsys.h new file mode 100644 index 0000000000..d461dedb90 --- /dev/null +++ b/src/gallium/include/state_tracker/sw_winsys.h @@ -0,0 +1,145 @@ +/************************************************************************** + * + * Copyright 2007-2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * Software rasterizer winsys. + */ + + +#ifndef SW_WINSYS_H +#define SW_WINSYS_H + + +#include "pipe/p_compiler.h" /* for boolean */ +#include "pipe/p_format.h" + + +#ifdef __cplusplus +extern "C" { +#endif + + +struct winsys_handle; +struct pipe_screen; +struct pipe_context; +struct pipe_resource; + + +/** + * Opaque pointer. + */ +struct sw_displaytarget; + + +/** + * This is the interface that sw expects any window system + * hosting it to implement. + * + * sw is for the most part a self sufficient driver. The only thing it + * does not know is how to display a surface. + */ +struct sw_winsys +{ + void + (*destroy)( struct sw_winsys *ws ); + + boolean + (*is_displaytarget_format_supported)( struct sw_winsys *ws, + unsigned tex_usage, + enum pipe_format format ); + + /** + * Allocate storage for a render target. + * + * Often surfaces which are meant to be blitted to the front screen (i.e., + * display targets) must be allocated with special characteristics, memory + * pools, or obtained directly from the windowing system. + * + * This callback is invoked by the pipe_screen when creating a texture marked + * with the PIPE_BIND_DISPLAY_TARGET flag to get the underlying + * storage. + */ + struct sw_displaytarget * + (*displaytarget_create)( struct sw_winsys *ws, + unsigned tex_usage, + enum pipe_format format, + unsigned width, unsigned height, + unsigned alignment, + unsigned *stride ); + + /** + * Used to implement texture_from_handle. + */ + struct sw_displaytarget * + (*displaytarget_from_handle)( struct sw_winsys *ws, + const struct pipe_resource *template, + struct winsys_handle *whandle, + unsigned *stride ); + + /** + * Used to implement texture_get_handle. + */ + boolean + (*displaytarget_get_handle)( struct sw_winsys *ws, + struct sw_displaytarget *dt, + struct winsys_handle *whandle ); + + /** + * \param flags bitmask of PIPE_TRANSFER_x flags + */ + void * + (*displaytarget_map)( struct sw_winsys *ws, + struct sw_displaytarget *dt, + unsigned flags ); + + void + (*displaytarget_unmap)( struct sw_winsys *ws, + struct sw_displaytarget *dt ); + + /** + * @sa pipe_screen:flush_frontbuffer. + * + * This call will likely become asynchronous eventually. + */ + void + (*displaytarget_display)( struct sw_winsys *ws, + struct sw_displaytarget *dt, + void *context_private ); + + void + (*displaytarget_destroy)( struct sw_winsys *ws, + struct sw_displaytarget *dt ); +}; + + + +#ifdef __cplusplus +} +#endif + +#endif /* SW_WINSYS_H */ diff --git a/src/gallium/include/state_tracker/swrast_screen_create.h b/src/gallium/include/state_tracker/swrast_screen_create.h new file mode 100644 index 0000000000..a08f83a325 --- /dev/null +++ b/src/gallium/include/state_tracker/swrast_screen_create.h @@ -0,0 +1,67 @@ +#include "pipe/p_compiler.h" +#include "util/u_debug.h" +#include "target-helpers/wrap_screen.h" + +struct sw_winsys; + +#ifdef GALLIUM_SOFTPIPE +#include "softpipe/sp_public.h" +#endif + +#ifdef GALLIUM_LLVMPIPE +#include "llvmpipe/lp_public.h" +#endif + +#ifdef GALLIUM_CELL +#include "cell/ppu/cell_public.h" +#endif + +/* + * Helper function to choose and instantiate one of the software rasterizers: + * cell, llvmpipe, softpipe. + * + * This function could be shared, but currently causes headaches for + * the build systems, particularly scons if we try. Long term, want + * to avoid having global #defines for things like GALLIUM_LLVMPIPE, + * GALLIUM_CELL, etc. Scons already eliminates those #defines, so + * things that are painful for it now are likely to be painful for + * other build systems in the future. + */ + +static INLINE struct pipe_screen * +swrast_screen_create(struct sw_winsys *winsys) +{ + const char *default_driver; + const char *driver; + struct pipe_screen *screen = NULL; + +#if defined(GALLIUM_CELL) + default_driver = "cell"; +#elif defined(GALLIUM_LLVMPIPE) + default_driver = "llvmpipe"; +#elif defined(GALLIUM_SOFTPIPE) + default_driver = "softpipe"; +#else + default_driver = ""; +#endif + + driver = debug_get_option("GALLIUM_DRIVER", default_driver); + +#if defined(GALLIUM_CELL) + if (screen == NULL && strcmp(driver, "cell") == 0) + screen = cell_create_screen( winsys ); +#endif + +#if defined(GALLIUM_LLVMPIPE) + if (screen == NULL && strcmp(driver, "llvmpipe") == 0) + screen = llvmpipe_create_screen( winsys ); +#endif + +#if defined(GALLIUM_SOFTPIPE) + if (screen == NULL) + screen = softpipe_create_screen( winsys ); +#endif + + return gallium_wrap_screen( screen ); +} + diff --git a/src/gallium/include/state_tracker/xlib_sw_winsys.h b/src/gallium/include/state_tracker/xlib_sw_winsys.h new file mode 100644 index 0000000000..f22c22bb62 --- /dev/null +++ b/src/gallium/include/state_tracker/xlib_sw_winsys.h @@ -0,0 +1,29 @@ +#ifndef XLIB_SW_WINSYS_H +#define XLIB_SW_WINSYS_H + +#include "state_tracker/sw_winsys.h" +#include <X11/Xlib.h> + + +struct pipe_screen; +struct pipe_surface; + +/* This is what the xlib software winsys expects to find in the + * "private" field of flush_frontbuffers(). + * + * Xlib-based state trackers somehow need to know this. + */ +struct xlib_drawable { + Visual *visual; + int depth; + Drawable drawable; +}; + + +/* This is the public interface to the ws/xlib module. Why isn't it + * being defined in that directory? + */ +struct sw_winsys *xlib_create_sw_winsys( Display *display ); + + +#endif |