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-rw-r--r--src/gallium/include/pipe/p_compiler.h227
-rw-r--r--src/gallium/include/pipe/p_config.h204
-rw-r--r--src/gallium/include/pipe/p_context.h416
-rw-r--r--src/gallium/include/pipe/p_defines.h522
-rw-r--r--src/gallium/include/pipe/p_format.h199
-rw-r--r--src/gallium/include/pipe/p_screen.h214
-rw-r--r--src/gallium/include/pipe/p_shader_tokens.h495
-rw-r--r--src/gallium/include/pipe/p_state.h432
-rw-r--r--src/gallium/include/state_tracker/drisw_api.h23
-rw-r--r--src/gallium/include/state_tracker/drm_api.h57
-rw-r--r--src/gallium/include/state_tracker/graw.h46
-rw-r--r--src/gallium/include/state_tracker/st_api.h424
-rw-r--r--src/gallium/include/state_tracker/sw_winsys.h145
-rw-r--r--src/gallium/include/state_tracker/swrast_screen_create.h67
-rw-r--r--src/gallium/include/state_tracker/xlib_sw_winsys.h29
15 files changed, 3500 insertions, 0 deletions
diff --git a/src/gallium/include/pipe/p_compiler.h b/src/gallium/include/pipe/p_compiler.h
new file mode 100644
index 0000000000..a14486a5fb
--- /dev/null
+++ b/src/gallium/include/pipe/p_compiler.h
@@ -0,0 +1,227 @@
+/**************************************************************************
+ *
+ * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef P_COMPILER_H
+#define P_COMPILER_H
+
+
+#include "p_config.h"
+
+#include <stdlib.h>
+#include <string.h>
+#include <stddef.h>
+#include <stdarg.h>
+
+
+#if defined(_WIN32) && !defined(__WIN32__)
+#define __WIN32__
+#endif
+
+#if defined(_MSC_VER)
+
+/* Avoid 'expression is always true' warning */
+#pragma warning(disable: 4296)
+
+#endif /* _MSC_VER */
+
+
+/*
+ * Alternative stdint.h and stdbool.h headers are supplied in include/c99 for
+ * systems that lack it.
+ */
+#ifndef __STDC_LIMIT_MACROS
+#define __STDC_LIMIT_MACROS 1
+#endif
+#include <stdint.h>
+#include <stdbool.h>
+
+
+#if !defined(__HAIKU__) && !defined(__USE_MISC)
+typedef unsigned int uint;
+typedef unsigned short ushort;
+#endif
+typedef unsigned char ubyte;
+
+typedef unsigned char boolean;
+#ifndef TRUE
+#define TRUE true
+#endif
+#ifndef FALSE
+#define FALSE false
+#endif
+
+/* Function inlining */
+#ifndef INLINE
+# ifdef __cplusplus
+# define INLINE inline
+# elif defined(__GNUC__)
+# define INLINE __inline__
+# elif defined(_MSC_VER)
+# define INLINE __inline
+# elif defined(__ICL)
+# define INLINE __inline
+# elif defined(__INTEL_COMPILER)
+# define INLINE inline
+# elif defined(__WATCOMC__) && (__WATCOMC__ >= 1100)
+# define INLINE __inline
+# elif defined(__SUNPRO_C) && defined(__C99FEATURES__)
+# define INLINE inline
+# elif (__STDC_VERSION__ >= 199901L) /* C99 */
+# define INLINE inline
+# else
+# define INLINE
+# endif
+#endif
+
+
+/* Function visibility */
+#ifndef PUBLIC
+# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+# define PUBLIC __attribute__((visibility("default")))
+# elif defined(_MSC_VER)
+# define PUBLIC __declspec(dllexport)
+# else
+# define PUBLIC
+# endif
+#endif
+
+
+/* The __FUNCTION__ gcc variable is generally only used for debugging.
+ * If we're not using gcc, define __FUNCTION__ as a cpp symbol here.
+ */
+#ifndef __FUNCTION__
+# if !defined(__GNUC__)
+# if (__STDC_VERSION__ >= 199901L) /* C99 */ || \
+ (defined(__SUNPRO_C) && defined(__C99FEATURES__))
+# define __FUNCTION__ __func__
+# else
+# define __FUNCTION__ "<unknown>"
+# endif
+# endif
+# if defined(_MSC_VER) && _MSC_VER < 1300
+# define __FUNCTION__ "<unknown>"
+# endif
+#endif
+
+
+
+/* This should match linux gcc cdecl semantics everywhere, so that we
+ * just codegen one calling convention on all platforms.
+ */
+#ifdef _MSC_VER
+#define PIPE_CDECL __cdecl
+#else
+#define PIPE_CDECL
+#endif
+
+
+
+#if defined(__GNUC__)
+#define PIPE_DEPRECATED __attribute__((__deprecated__))
+#else
+#define PIPE_DEPRECATED
+#endif
+
+
+
+/* Macros for data alignment. */
+#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+
+/* See http://gcc.gnu.org/onlinedocs/gcc-4.4.2/gcc/Type-Attributes.html */
+#define PIPE_ALIGN_TYPE(_alignment, _type) _type __attribute__((aligned(_alignment)))
+
+/* See http://gcc.gnu.org/onlinedocs/gcc-4.4.2/gcc/Variable-Attributes.html */
+#define PIPE_ALIGN_VAR(_alignment) __attribute__((aligned(_alignment)))
+
+#if (__GNUC__ > 4 || (__GNUC__ == 4 &&__GNUC_MINOR__>1)) && !defined(PIPE_ARCH_X86_64)
+#define PIPE_ALIGN_STACK __attribute__((force_align_arg_pointer))
+#else
+#define PIPE_ALIGN_STACK
+#endif
+
+#elif defined(_MSC_VER)
+
+/* See http://msdn.microsoft.com/en-us/library/83ythb65.aspx */
+#define PIPE_ALIGN_TYPE(_alignment, _type) __declspec(align(_alignment)) _type
+#define PIPE_ALIGN_VAR(_alignment) __declspec(align(_alignment))
+
+#define PIPE_ALIGN_STACK
+
+#elif defined(SWIG)
+
+#define PIPE_ALIGN_TYPE(_alignment, _type) _type
+#define PIPE_ALIGN_VAR(_alignment)
+
+#define PIPE_ALIGN_STACK
+
+#else
+
+#error "Unsupported compiler"
+
+#endif
+
+/* You should use these macros to mark if blocks where the if condition
+ * is either likely to be true, or unlikely to be true.
+ *
+ * This will inform human readers of this fact, and will also inform
+ * the compiler, who will in turn inform the CPU.
+ *
+ * CPUs often start executing code inside the if or the else blocks
+ * without knowing whether the condition is true or not, and will have
+ * to throw the work away if they find out later they executed the
+ * wrong part of the if.
+ *
+ * If these macros are used, the CPU is more likely to correctly predict
+ * the right path, and will avoid speculatively executing the wrong branch,
+ * thus not throwing away work, resulting in better performance.
+ *
+ * In light of this, it is also a good idea to mark as "likely" a path
+ * which is not necessarily always more likely, but that will benefit much
+ * more from performance improvements since it is already much faster than
+ * the other path, or viceversa with "unlikely".
+ *
+ * Example usage:
+ * if(unlikely(do_we_need_a_software_fallback()))
+ * do_software_fallback();
+ * else
+ * render_with_gpu();
+ *
+ * The macros follow the Linux kernel convention, and more examples can
+ * be found there.
+ *
+ * Note that profile guided optimization can offer better results, but
+ * needs an appropriate coverage suite and does not inform human readers.
+ */
+#ifdef __GNUC__
+#define likely(x) __builtin_expect(!!(x), 1)
+#define unlikely(x) __builtin_expect(!!(x), 0)
+#else
+#define likely(x) !!(x)
+#define unlikely(x) !!(x)
+#endif
+
+#endif /* P_COMPILER_H */
diff --git a/src/gallium/include/pipe/p_config.h b/src/gallium/include/pipe/p_config.h
new file mode 100644
index 0000000000..b81702a4fa
--- /dev/null
+++ b/src/gallium/include/pipe/p_config.h
@@ -0,0 +1,204 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Gallium configuration defines.
+ *
+ * This header file sets several defines based on the compiler, processor
+ * architecture, and operating system being used. These defines should be used
+ * throughout the code to facilitate porting to new platforms. It is likely that
+ * this file is auto-generated by an autoconf-like tool at some point, as some
+ * things cannot be determined by pre-defined environment alone.
+ *
+ * See also:
+ * - http://gcc.gnu.org/onlinedocs/cpp/Common-Predefined-Macros.html
+ * - echo | gcc -dM -E - | sort
+ * - http://msdn.microsoft.com/en-us/library/b0084kay.aspx
+ *
+ * @author José Fonseca <jrfonseca@tungstengraphics.com>
+ */
+
+#ifndef P_CONFIG_H_
+#define P_CONFIG_H_
+
+
+/*
+ * Compiler
+ */
+
+#if defined(__GNUC__)
+#define PIPE_CC_GCC
+#define PIPE_CC_GCC_VERSION (__GNUC__ * 100 + __GNUC_MINOR__)
+#endif
+
+/*
+ * Meaning of _MSC_VER value:
+ * - 1400: Visual C++ 2005
+ * - 1310: Visual C++ .NET 2003
+ * - 1300: Visual C++ .NET 2002
+ *
+ * __MSC__ seems to be an old macro -- it is not pre-defined on recent MSVC
+ * versions.
+ */
+#if defined(_MSC_VER) || defined(__MSC__)
+#define PIPE_CC_MSVC
+#endif
+
+#if defined(__ICL)
+#define PIPE_CC_ICL
+#endif
+
+
+/*
+ * Processor architecture
+ */
+
+#if defined(__i386__) /* gcc */ || defined(_M_IX86) /* msvc */ || defined(_X86_) || defined(__386__) || defined(i386) || defined(__i386) /* Sun cc */
+#define PIPE_ARCH_X86
+#endif
+
+#if defined(__x86_64__) /* gcc */ || defined(_M_X64) /* msvc */ || defined(_M_AMD64) /* msvc */ || defined(__x86_64) /* Sun cc */
+#define PIPE_ARCH_X86_64
+#endif
+
+#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64)
+#if defined(PIPE_CC_GCC) && !defined(__SSE2__)
+/* #warning SSE2 support requires -msse -msse2 compiler options */
+#else
+#define PIPE_ARCH_SSE
+#endif
+#endif
+
+#if defined(__PPC__)
+#define PIPE_ARCH_PPC
+#if defined(__PPC64__)
+#define PIPE_ARCH_PPC_64
+#endif
+#endif
+
+
+/*
+ * Endian detection.
+ */
+
+#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64)
+#define PIPE_ARCH_LITTLE_ENDIAN
+#elif defined(PIPE_ARCH_PPC) || defined(PIPE_ARCH_PPC_64)
+#define PIPE_ARCH_BIG_ENDIAN
+#else
+#define PIPE_ARCH_UNKNOWN_ENDIAN
+#endif
+
+
+#if !defined(PIPE_OS_EMBEDDED)
+
+/*
+ * Auto-detect the operating system family.
+ *
+ * See subsystem below for a more fine-grained distinction.
+ */
+
+#if defined(__linux__)
+#define PIPE_OS_LINUX
+#define PIPE_OS_UNIX
+#endif
+
+#if defined(__FreeBSD__)
+#define PIPE_OS_FREEBSD
+#define PIPE_OS_BSD
+#define PIPE_OS_UNIX
+#endif
+
+#if defined(__OpenBSD__)
+#define PIPE_OS_OPENBSD
+#define PIPE_OS_BSD
+#define PIPE_OS_UNIX
+#endif
+
+#if defined(__NetBSD__)
+#define PIPE_OS_NETBSD
+#define PIPE_OS_BSD
+#define PIPE_OS_UNIX
+#endif
+
+#if defined(__sun)
+#define PIPE_OS_SOLARIS
+#define PIPE_OS_UNIX
+#endif
+
+#if defined(__APPLE__)
+#define PIPE_OS_APPLE
+#define PIPE_OS_UNIX
+#endif
+
+#if defined(_WIN32) || defined(WIN32)
+#define PIPE_OS_WINDOWS
+#endif
+
+#if defined(__HAIKU__)
+#define PIPE_OS_HAIKU
+#define PIPE_OS_UNIX
+#endif
+
+#if defined(__CYGWIN__)
+#define PIPE_OS_CYGWIN
+#define PIPE_OS_UNIX
+#endif
+
+/*
+ * Try to auto-detect the subsystem.
+ *
+ * NOTE: There is no way to auto-detect most of these.
+ */
+
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS)
+#define PIPE_SUBSYSTEM_DRI
+#endif /* PIPE_OS_LINUX || PIPE_OS_BSD || PIPE_OS_SOLARIS */
+
+#if defined(PIPE_OS_WINDOWS)
+#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY)
+/* Windows 2000/XP Display Driver */
+#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT)
+/* Windows 2000/XP Miniport Driver */
+#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER)
+/* Windows User-space Library */
+#elif defined(PIPE_SUBSYSTEM_WINDOWS_CE)
+/* Windows CE 5.0/6.0 */
+#else
+#ifdef _WIN32_WCE
+#define PIPE_SUBSYSTEM_WINDOWS_CE
+#else /* !_WIN32_WCE */
+#error No PIPE_SUBSYSTEM_WINDOWS_xxx subsystem defined.
+#endif /* !_WIN32_WCE */
+#endif
+#endif /* PIPE_OS_WINDOWS */
+
+#endif /* !PIPE_OS_EMBEDDED */
+
+
+#endif /* P_CONFIG_H_ */
diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h
new file mode 100644
index 0000000000..7ec3d63a3f
--- /dev/null
+++ b/src/gallium/include/pipe/p_context.h
@@ -0,0 +1,416 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef PIPE_CONTEXT_H
+#define PIPE_CONTEXT_H
+
+#include "p_state.h"
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+struct pipe_screen;
+struct pipe_fence_handle;
+struct pipe_state_cache;
+struct pipe_query;
+struct pipe_winsys;
+
+/**
+ * Gallium rendering context. Basically:
+ * - state setting functions
+ * - VBO drawing functions
+ * - surface functions
+ */
+struct pipe_context {
+ struct pipe_winsys *winsys;
+ struct pipe_screen *screen;
+
+ void *priv; /**< context private data (for DRI for example) */
+ void *draw; /**< private, for draw module (temporary?) */
+
+ void (*destroy)( struct pipe_context * );
+
+ /**
+ * VBO drawing
+ */
+ /*@{*/
+ void (*draw_arrays)( struct pipe_context *pipe,
+ unsigned mode, unsigned start, unsigned count);
+
+ void (*draw_elements)( struct pipe_context *pipe,
+ struct pipe_resource *indexBuffer,
+ unsigned indexSize,
+ int indexBias,
+ unsigned mode, unsigned start, unsigned count);
+
+ void (*draw_arrays_instanced)(struct pipe_context *pipe,
+ unsigned mode,
+ unsigned start,
+ unsigned count,
+ unsigned startInstance,
+ unsigned instanceCount);
+
+ void (*draw_elements_instanced)(struct pipe_context *pipe,
+ struct pipe_resource *indexBuffer,
+ unsigned indexSize,
+ int indexBias,
+ unsigned mode,
+ unsigned start,
+ unsigned count,
+ unsigned startInstance,
+ unsigned instanceCount);
+
+ /* XXX: this is (probably) a temporary entrypoint, as the range
+ * information should be available from the vertex_buffer state.
+ * Using this to quickly evaluate a specialized path in the draw
+ * module.
+ */
+ void (*draw_range_elements)( struct pipe_context *pipe,
+ struct pipe_resource *indexBuffer,
+ unsigned indexSize,
+ int indexBias,
+ unsigned minIndex,
+ unsigned maxIndex,
+ unsigned mode,
+ unsigned start,
+ unsigned count);
+
+ /**
+ * Draw the stream output buffer at index 0
+ */
+ void (*draw_stream_output)( struct pipe_context *pipe, unsigned mode );
+ /*@}*/
+
+ /**
+ * Predicate subsequent rendering on occlusion query result
+ * \param query the query predicate, or NULL if no predicate
+ * \param mode one of PIPE_RENDER_COND_x
+ */
+ void (*render_condition)( struct pipe_context *pipe,
+ struct pipe_query *query,
+ uint mode );
+
+ /**
+ * Query objects
+ */
+ /*@{*/
+ struct pipe_query *(*create_query)( struct pipe_context *pipe,
+ unsigned query_type );
+
+ void (*destroy_query)(struct pipe_context *pipe,
+ struct pipe_query *q);
+
+ void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
+ void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
+
+ /**
+ * Get results of a query.
+ * \param wait if true, this query will block until the result is ready
+ * \return TRUE if results are ready, FALSE otherwise
+ */
+ boolean (*get_query_result)(struct pipe_context *pipe,
+ struct pipe_query *q,
+ boolean wait,
+ void *result);
+ /*@}*/
+
+ /**
+ * State functions (create/bind/destroy state objects)
+ */
+ /*@{*/
+ void * (*create_blend_state)(struct pipe_context *,
+ const struct pipe_blend_state *);
+ void (*bind_blend_state)(struct pipe_context *, void *);
+ void (*delete_blend_state)(struct pipe_context *, void *);
+
+ void * (*create_sampler_state)(struct pipe_context *,
+ const struct pipe_sampler_state *);
+ void (*bind_fragment_sampler_states)(struct pipe_context *,
+ unsigned num_samplers,
+ void **samplers);
+ void (*bind_vertex_sampler_states)(struct pipe_context *,
+ unsigned num_samplers,
+ void **samplers);
+ void (*bind_geometry_sampler_states)(struct pipe_context *,
+ unsigned num_samplers,
+ void **samplers);
+ void (*delete_sampler_state)(struct pipe_context *, void *);
+
+ void * (*create_rasterizer_state)(struct pipe_context *,
+ const struct pipe_rasterizer_state *);
+ void (*bind_rasterizer_state)(struct pipe_context *, void *);
+ void (*delete_rasterizer_state)(struct pipe_context *, void *);
+
+ void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
+ const struct pipe_depth_stencil_alpha_state *);
+ void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
+ void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
+
+ void * (*create_fs_state)(struct pipe_context *,
+ const struct pipe_shader_state *);
+ void (*bind_fs_state)(struct pipe_context *, void *);
+ void (*delete_fs_state)(struct pipe_context *, void *);
+
+ void * (*create_vs_state)(struct pipe_context *,
+ const struct pipe_shader_state *);
+ void (*bind_vs_state)(struct pipe_context *, void *);
+ void (*delete_vs_state)(struct pipe_context *, void *);
+
+ void * (*create_gs_state)(struct pipe_context *,
+ const struct pipe_shader_state *);
+ void (*bind_gs_state)(struct pipe_context *, void *);
+ void (*delete_gs_state)(struct pipe_context *, void *);
+
+ void * (*create_vertex_elements_state)(struct pipe_context *,
+ unsigned num_elements,
+ const struct pipe_vertex_element *);
+ void (*bind_vertex_elements_state)(struct pipe_context *, void *);
+ void (*delete_vertex_elements_state)(struct pipe_context *, void *);
+
+ void * (*create_stream_output_state)(struct pipe_context *,
+ const struct pipe_stream_output_state *);
+ void (*bind_stream_output_state)(struct pipe_context *, void *);
+ void (*delete_stream_output_state)(struct pipe_context*, void*);
+
+ /*@}*/
+
+ /**
+ * Parameter-like state (or properties)
+ */
+ /*@{*/
+ void (*set_blend_color)( struct pipe_context *,
+ const struct pipe_blend_color * );
+
+ void (*set_stencil_ref)( struct pipe_context *,
+ const struct pipe_stencil_ref * );
+
+ void (*set_sample_mask)( struct pipe_context *,
+ unsigned sample_mask );
+
+ void (*set_clip_state)( struct pipe_context *,
+ const struct pipe_clip_state * );
+
+ void (*set_constant_buffer)( struct pipe_context *,
+ uint shader, uint index,
+ struct pipe_resource *buf );
+
+ void (*set_framebuffer_state)( struct pipe_context *,
+ const struct pipe_framebuffer_state * );
+
+ void (*set_polygon_stipple)( struct pipe_context *,
+ const struct pipe_poly_stipple * );
+
+ void (*set_scissor_state)( struct pipe_context *,
+ const struct pipe_scissor_state * );
+
+ void (*set_viewport_state)( struct pipe_context *,
+ const struct pipe_viewport_state * );
+
+ void (*set_fragment_sampler_views)(struct pipe_context *,
+ unsigned num_views,
+ struct pipe_sampler_view **);
+
+ void (*set_vertex_sampler_views)(struct pipe_context *,
+ unsigned num_views,
+ struct pipe_sampler_view **);
+
+ void (*set_geometry_sampler_views)(struct pipe_context *,
+ unsigned num_views,
+ struct pipe_sampler_view **);
+
+ void (*set_vertex_buffers)( struct pipe_context *,
+ unsigned num_buffers,
+ const struct pipe_vertex_buffer * );
+
+ void (*set_stream_output_buffers)(struct pipe_context *,
+ struct pipe_resource **buffers,
+ int *offsets, /*array of offsets
+ from the start of each
+ of the buffers */
+ int num_buffers);
+
+ /*@}*/
+
+
+ /**
+ * Resource functions for blit-like functionality
+ *
+ * If a driver supports multisampling, resource_resolve must be available.
+ */
+ /*@{*/
+
+ /**
+ * Copy a block of pixels from one resource to another.
+ * The resource must be of the same format.
+ * Resources with nr_samples > 1 are not allowed.
+ */
+ void (*resource_copy_region)(struct pipe_context *pipe,
+ struct pipe_resource *dst,
+ struct pipe_subresource subdst,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource *src,
+ struct pipe_subresource subsrc,
+ unsigned srcx, unsigned srcy, unsigned srcz,
+ unsigned width, unsigned height);
+
+ /**
+ * Resolve a multisampled resource into a non-multisampled one.
+ * Source and destination must have the same size and same format.
+ */
+ void (*resource_resolve)(struct pipe_context *pipe,
+ struct pipe_resource *dst,
+ struct pipe_subresource subdst,
+ struct pipe_resource *src,
+ struct pipe_subresource subsrc);
+
+ /*@}*/
+
+ /**
+ * Clear the specified set of currently bound buffers to specified values.
+ * The entire buffers are cleared (no scissor, no colormask, etc).
+ *
+ * \param buffers bitfield of PIPE_CLEAR_* values.
+ * \param rgba pointer to an array of one float for each of r, g, b, a.
+ * \param depth depth clear value in [0,1].
+ * \param stencil stencil clear value
+ */
+ void (*clear)(struct pipe_context *pipe,
+ unsigned buffers,
+ const float *rgba,
+ double depth,
+ unsigned stencil);
+
+ /**
+ * Clear a color rendertarget surface.
+ * \param rgba pointer to an array of one float for each of r, g, b, a.
+ */
+ void (*clear_render_target)(struct pipe_context *pipe,
+ struct pipe_surface *dst,
+ const float *rgba,
+ unsigned dstx, unsigned dsty,
+ unsigned width, unsigned height);
+
+ /**
+ * Clear a depth-stencil surface.
+ * \param clear_flags bitfield of PIPE_CLEAR_DEPTH/STENCIL values.
+ * \param depth depth clear value in [0,1].
+ * \param stencil stencil clear value
+ */
+ void (*clear_depth_stencil)(struct pipe_context *pipe,
+ struct pipe_surface *dst,
+ unsigned clear_flags,
+ double depth,
+ unsigned stencil,
+ unsigned dstx, unsigned dsty,
+ unsigned width, unsigned height);
+
+ /** Flush rendering
+ * \param flags bitmask of PIPE_FLUSH_x tokens)
+ */
+ void (*flush)( struct pipe_context *pipe,
+ unsigned flags,
+ struct pipe_fence_handle **fence );
+
+ /**
+ * Check whether a texture is referenced by an unflushed hw command.
+ * The state-tracker uses this function to avoid unnecessary flushes.
+ * It is safe (but wasteful) to always return
+ * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
+ * \param pipe context whose unflushed hw commands will be checked.
+ * \param texture texture to check.
+ * \param face cubemap face. Use 0 for non-cubemap texture.
+ * \param level mipmap level.
+ * \return mask of PIPE_REFERENCED_FOR_READ/WRITE or PIPE_UNREFERENCED
+ */
+ unsigned int (*is_resource_referenced)(struct pipe_context *pipe,
+ struct pipe_resource *texture,
+ unsigned face, unsigned level);
+
+ /**
+ * Create a view on a texture to be used by a shader stage.
+ */
+ struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx,
+ struct pipe_resource *texture,
+ const struct pipe_sampler_view *templat);
+
+ void (*sampler_view_destroy)(struct pipe_context *ctx,
+ struct pipe_sampler_view *view);
+
+
+ /**
+ * Get a transfer object for transferring data to/from a texture.
+ *
+ * Transfers are (by default) context-private and allow uploads to be
+ * interleaved with
+ */
+ struct pipe_transfer *(*get_transfer)(struct pipe_context *,
+ struct pipe_resource *resource,
+ struct pipe_subresource,
+ unsigned usage, /* a combination of PIPE_TRANSFER_x */
+ const struct pipe_box *);
+
+ void (*transfer_destroy)(struct pipe_context *,
+ struct pipe_transfer *);
+
+ void *(*transfer_map)( struct pipe_context *,
+ struct pipe_transfer *transfer );
+
+ /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the
+ * regions specified with this call are guaranteed to be written to
+ * the resource.
+ */
+ void (*transfer_flush_region)( struct pipe_context *,
+ struct pipe_transfer *transfer,
+ const struct pipe_box *);
+
+ void (*transfer_unmap)( struct pipe_context *,
+ struct pipe_transfer *transfer );
+
+
+ /* One-shot transfer operation with data supplied in a user
+ * pointer. XXX: strides??
+ */
+ void (*transfer_inline_write)( struct pipe_context *,
+ struct pipe_resource *,
+ struct pipe_subresource,
+ unsigned usage, /* a combination of PIPE_TRANSFER_x */
+ const struct pipe_box *,
+ const void *data,
+ unsigned stride,
+ unsigned slice_stride);
+
+};
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* PIPE_CONTEXT_H */
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
new file mode 100644
index 0000000000..3b87d998ce
--- /dev/null
+++ b/src/gallium/include/pipe/p_defines.h
@@ -0,0 +1,522 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef PIPE_DEFINES_H
+#define PIPE_DEFINES_H
+
+#include "p_format.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * Gallium error codes.
+ *
+ * - A zero value always means success.
+ * - A negative value always means failure.
+ * - The meaning of a positive value is function dependent.
+ */
+enum pipe_error {
+ PIPE_OK = 0,
+ PIPE_ERROR = -1, /**< Generic error */
+ PIPE_ERROR_BAD_INPUT = -2,
+ PIPE_ERROR_OUT_OF_MEMORY = -3,
+ PIPE_ERROR_RETRY = -4
+ /* TODO */
+};
+
+
+#define PIPE_BLENDFACTOR_ONE 0x1
+#define PIPE_BLENDFACTOR_SRC_COLOR 0x2
+#define PIPE_BLENDFACTOR_SRC_ALPHA 0x3
+#define PIPE_BLENDFACTOR_DST_ALPHA 0x4
+#define PIPE_BLENDFACTOR_DST_COLOR 0x5
+#define PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6
+#define PIPE_BLENDFACTOR_CONST_COLOR 0x7
+#define PIPE_BLENDFACTOR_CONST_ALPHA 0x8
+#define PIPE_BLENDFACTOR_SRC1_COLOR 0x9
+#define PIPE_BLENDFACTOR_SRC1_ALPHA 0x0A
+#define PIPE_BLENDFACTOR_ZERO 0x11
+#define PIPE_BLENDFACTOR_INV_SRC_COLOR 0x12
+#define PIPE_BLENDFACTOR_INV_SRC_ALPHA 0x13
+#define PIPE_BLENDFACTOR_INV_DST_ALPHA 0x14
+#define PIPE_BLENDFACTOR_INV_DST_COLOR 0x15
+#define PIPE_BLENDFACTOR_INV_CONST_COLOR 0x17
+#define PIPE_BLENDFACTOR_INV_CONST_ALPHA 0x18
+#define PIPE_BLENDFACTOR_INV_SRC1_COLOR 0x19
+#define PIPE_BLENDFACTOR_INV_SRC1_ALPHA 0x1A
+
+#define PIPE_BLEND_ADD 0
+#define PIPE_BLEND_SUBTRACT 1
+#define PIPE_BLEND_REVERSE_SUBTRACT 2
+#define PIPE_BLEND_MIN 3
+#define PIPE_BLEND_MAX 4
+
+#define PIPE_LOGICOP_CLEAR 0
+#define PIPE_LOGICOP_NOR 1
+#define PIPE_LOGICOP_AND_INVERTED 2
+#define PIPE_LOGICOP_COPY_INVERTED 3
+#define PIPE_LOGICOP_AND_REVERSE 4
+#define PIPE_LOGICOP_INVERT 5
+#define PIPE_LOGICOP_XOR 6
+#define PIPE_LOGICOP_NAND 7
+#define PIPE_LOGICOP_AND 8
+#define PIPE_LOGICOP_EQUIV 9
+#define PIPE_LOGICOP_NOOP 10
+#define PIPE_LOGICOP_OR_INVERTED 11
+#define PIPE_LOGICOP_COPY 12
+#define PIPE_LOGICOP_OR_REVERSE 13
+#define PIPE_LOGICOP_OR 14
+#define PIPE_LOGICOP_SET 15
+
+#define PIPE_MASK_R 0x1
+#define PIPE_MASK_G 0x2
+#define PIPE_MASK_B 0x4
+#define PIPE_MASK_A 0x8
+#define PIPE_MASK_RGBA 0xf
+
+
+/**
+ * Inequality functions. Used for depth test, stencil compare, alpha
+ * test, shadow compare, etc.
+ */
+#define PIPE_FUNC_NEVER 0
+#define PIPE_FUNC_LESS 1
+#define PIPE_FUNC_EQUAL 2
+#define PIPE_FUNC_LEQUAL 3
+#define PIPE_FUNC_GREATER 4
+#define PIPE_FUNC_NOTEQUAL 5
+#define PIPE_FUNC_GEQUAL 6
+#define PIPE_FUNC_ALWAYS 7
+
+/** Polygon fill mode */
+#define PIPE_POLYGON_MODE_FILL 0
+#define PIPE_POLYGON_MODE_LINE 1
+#define PIPE_POLYGON_MODE_POINT 2
+
+/** Polygon face specification, eg for culling */
+#define PIPE_FACE_NONE 0
+#define PIPE_FACE_FRONT 1
+#define PIPE_FACE_BACK 2
+#define PIPE_FACE_FRONT_AND_BACK (PIPE_FACE_FRONT | PIPE_FACE_BACK)
+
+/** Stencil ops */
+#define PIPE_STENCIL_OP_KEEP 0
+#define PIPE_STENCIL_OP_ZERO 1
+#define PIPE_STENCIL_OP_REPLACE 2
+#define PIPE_STENCIL_OP_INCR 3
+#define PIPE_STENCIL_OP_DECR 4
+#define PIPE_STENCIL_OP_INCR_WRAP 5
+#define PIPE_STENCIL_OP_DECR_WRAP 6
+#define PIPE_STENCIL_OP_INVERT 7
+
+/** Texture types */
+enum pipe_texture_target {
+ PIPE_BUFFER = 0,
+ PIPE_TEXTURE_1D = 1,
+ PIPE_TEXTURE_2D = 2,
+ PIPE_TEXTURE_3D = 3,
+ PIPE_TEXTURE_CUBE = 4,
+ PIPE_MAX_TEXTURE_TYPES
+};
+
+#define PIPE_TEX_FACE_POS_X 0
+#define PIPE_TEX_FACE_NEG_X 1
+#define PIPE_TEX_FACE_POS_Y 2
+#define PIPE_TEX_FACE_NEG_Y 3
+#define PIPE_TEX_FACE_POS_Z 4
+#define PIPE_TEX_FACE_NEG_Z 5
+#define PIPE_TEX_FACE_MAX 6
+
+#define PIPE_TEX_WRAP_REPEAT 0
+#define PIPE_TEX_WRAP_CLAMP 1
+#define PIPE_TEX_WRAP_CLAMP_TO_EDGE 2
+#define PIPE_TEX_WRAP_CLAMP_TO_BORDER 3
+#define PIPE_TEX_WRAP_MIRROR_REPEAT 4
+#define PIPE_TEX_WRAP_MIRROR_CLAMP 5
+#define PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE 6
+#define PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER 7
+
+/* Between mipmaps, ie mipfilter
+ */
+#define PIPE_TEX_MIPFILTER_NEAREST 0
+#define PIPE_TEX_MIPFILTER_LINEAR 1
+#define PIPE_TEX_MIPFILTER_NONE 2
+
+/* Within a mipmap, ie min/mag filter
+ */
+#define PIPE_TEX_FILTER_NEAREST 0
+#define PIPE_TEX_FILTER_LINEAR 1
+
+#define PIPE_TEX_COMPARE_NONE 0
+#define PIPE_TEX_COMPARE_R_TO_TEXTURE 1
+
+
+/**
+ * Surface layout -- a hint? Or some driver-internal poking out into
+ * the interface?
+ */
+#define PIPE_SURFACE_LAYOUT_LINEAR 0
+
+
+/**
+ * Clear buffer bits
+ */
+/** All color buffers currently bound */
+#define PIPE_CLEAR_COLOR (1 << 0)
+#define PIPE_CLEAR_DEPTH (1 << 1)
+#define PIPE_CLEAR_STENCIL (1 << 2)
+/** Depth/stencil combined */
+#define PIPE_CLEAR_DEPTHSTENCIL (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL)
+
+/**
+ * Transfer object usage flags
+ */
+enum pipe_transfer_usage {
+ /**
+ * Resource contents read back (or accessed directly) at transfer
+ * create time.
+ */
+ PIPE_TRANSFER_READ = (1 << 0),
+
+ /**
+ * Resource contents will be written back at transfer_destroy
+ * time (or modified as a result of being accessed directly).
+ */
+ PIPE_TRANSFER_WRITE = (1 << 1),
+
+ /**
+ * Read/modify/write
+ */
+ PIPE_TRANSFER_READ_WRITE = PIPE_TRANSFER_READ | PIPE_TRANSFER_WRITE,
+
+ /**
+ * The transfer should map the texture storage directly. The driver may
+ * return NULL if that isn't possible, and the state tracker needs to cope
+ * with that and use an alternative path without this flag.
+ *
+ * E.g. the state tracker could have a simpler path which maps textures and
+ * does read/modify/write cycles on them directly, and a more complicated
+ * path which uses minimal read and write transfers.
+ */
+ PIPE_TRANSFER_MAP_DIRECTLY = (1 << 2),
+
+ /**
+ * Discards the memory within the mapped region.
+ *
+ * It should not be used with PIPE_TRANSFER_CPU_READ.
+ *
+ * See also:
+ * - OpenGL's ARB_map_buffer_range extension, MAP_INVALIDATE_RANGE_BIT flag.
+ * - Direct3D's D3DLOCK_DISCARD flag.
+ */
+ PIPE_TRANSFER_DISCARD = (1 << 8),
+
+ /**
+ * Fail if the resource cannot be mapped immediately.
+ *
+ * See also:
+ * - Direct3D's D3DLOCK_DONOTWAIT flag.
+ * - Mesa3D's MESA_MAP_NOWAIT_BIT flag.
+ * - WDDM's D3DDDICB_LOCKFLAGS.DonotWait flag.
+ */
+ PIPE_TRANSFER_DONTBLOCK = (1 << 9),
+
+ /**
+ * Do not attempt to synchronize pending operations on the resource when mapping.
+ *
+ * It should not be used with PIPE_TRANSFER_CPU_READ.
+ *
+ * See also:
+ * - OpenGL's ARB_map_buffer_range extension, MAP_UNSYNCHRONIZED_BIT flag.
+ * - Direct3D's D3DLOCK_NOOVERWRITE flag.
+ * - WDDM's D3DDDICB_LOCKFLAGS.IgnoreSync flag.
+ */
+ PIPE_TRANSFER_UNSYNCHRONIZED = (1 << 10),
+ PIPE_TRANSFER_NOOVERWRITE = (1 << 10), /* are these really the same?? */
+
+ /**
+ * Written ranges will be notified later with
+ * pipe_context::transfer_flush_region.
+ *
+ * It should not be used with PIPE_TRANSFER_CPU_READ.
+ *
+ * See also:
+ * - pipe_context::transfer_flush_region
+ * - OpenGL's ARB_map_buffer_range extension, MAP_FLUSH_EXPLICIT_BIT flag.
+ */
+ PIPE_TRANSFER_FLUSH_EXPLICIT = (1 << 11)
+
+};
+
+
+/*
+ * Resource binding flags -- state tracker must specify in advance all
+ * the ways a resource might be used.
+ */
+#define PIPE_BIND_DEPTH_STENCIL (1 << 0) /* get_tex_surface */
+#define PIPE_BIND_RENDER_TARGET (1 << 1) /* get_tex_surface */
+#define PIPE_BIND_SAMPLER_VIEW (1 << 2) /* get_sampler_view */
+#define PIPE_BIND_VERTEX_BUFFER (1 << 3) /* set_vertex_buffers */
+#define PIPE_BIND_INDEX_BUFFER (1 << 4) /* draw_elements */
+#define PIPE_BIND_CONSTANT_BUFFER (1 << 5) /* set_constant_buffer */
+#define PIPE_BIND_DISPLAY_TARGET (1 << 8) /* flush_front_buffer */
+#define PIPE_BIND_TRANSFER_WRITE (1 << 9) /* get_transfer */
+#define PIPE_BIND_TRANSFER_READ (1 << 10) /* get_transfer */
+#define PIPE_BIND_STREAM_OUTPUT (1 << 11) /* set_stream_output_buffers */
+#define PIPE_BIND_CUSTOM (1 << 16) /* state-tracker/winsys usages */
+
+/* The first two flags above were previously part of the amorphous
+ * TEXTURE_USAGE, most of which are now descriptions of the ways a
+ * particular texture can be bound to the gallium pipeline. The two flags
+ * below do not fit within that and probably need to be migrated to some
+ * other place.
+ *
+ * It seems like scanout is used by the Xorg state tracker to ask for
+ * a texture suitable for actual scanout (hence the name), which
+ * implies extra layout constraints on some hardware. It may also
+ * have some special meaning regarding mouse cursor images.
+ *
+ * The shared flag is quite underspecified, but certainly isn't a
+ * binding flag - it seems more like a message to the winsys to create
+ * a shareable allocation.
+ */
+#define PIPE_BIND_SCANOUT (1 << 14) /* */
+#define PIPE_BIND_SHARED (1 << 15) /* get_texture_handle ??? */
+
+
+/* Flags for the driver about resource behaviour:
+ */
+#define PIPE_RESOURCE_FLAG_GEN_MIPS (1 << 0) /* Driver performs autogen mips */
+#define PIPE_RESOURCE_FLAG_DRV_PRIV (1 << 16) /* driver/winsys private */
+#define PIPE_RESOURCE_FLAG_ST_PRIV (1 << 24) /* state-tracker/winsys private */
+
+/* Hint about the expected lifecycle of a resource.
+ */
+#define PIPE_USAGE_DEFAULT 0 /* many uploads, draws intermixed */
+#define PIPE_USAGE_DYNAMIC 1 /* many uploads, draws intermixed */
+#define PIPE_USAGE_STATIC 2 /* same as immutable?? */
+#define PIPE_USAGE_IMMUTABLE 3 /* no change after first upload */
+#define PIPE_USAGE_STREAM 4 /* upload, draw, upload, draw */
+#define PIPE_USAGE_STAGING 5 /* supports data transfers from the GPU to the CPU */
+
+
+/* These are intended to be used in calls to is_format_supported, but
+ * no driver actually uses these flags, and only the glx/xlib state
+ * tracker issues them.
+ *
+ * Deprecate?
+ */
+#define PIPE_TEXTURE_GEOM_NON_SQUARE 0x1
+#define PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO 0x2
+
+
+/**
+ * Flush types:
+ */
+#define PIPE_FLUSH_RENDER_CACHE 0x1
+#define PIPE_FLUSH_TEXTURE_CACHE 0x2
+#define PIPE_FLUSH_SWAPBUFFERS 0x4
+#define PIPE_FLUSH_FRAME 0x8 /**< Mark the end of a frame */
+
+
+/**
+ * Shaders
+ */
+#define PIPE_SHADER_VERTEX 0
+#define PIPE_SHADER_FRAGMENT 1
+#define PIPE_SHADER_GEOMETRY 2
+#define PIPE_SHADER_TYPES 3
+
+
+/**
+ * Primitive types:
+ */
+#define PIPE_PRIM_POINTS 0
+#define PIPE_PRIM_LINES 1
+#define PIPE_PRIM_LINE_LOOP 2
+#define PIPE_PRIM_LINE_STRIP 3
+#define PIPE_PRIM_TRIANGLES 4
+#define PIPE_PRIM_TRIANGLE_STRIP 5
+#define PIPE_PRIM_TRIANGLE_FAN 6
+#define PIPE_PRIM_QUADS 7
+#define PIPE_PRIM_QUAD_STRIP 8
+#define PIPE_PRIM_POLYGON 9
+#define PIPE_PRIM_LINES_ADJACENCY 10
+#define PIPE_PRIM_LINE_STRIP_ADJACENCY 11
+#define PIPE_PRIM_TRIANGLES_ADJACENCY 12
+#define PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY 13
+#define PIPE_PRIM_MAX 14
+
+
+/**
+ * Query object types
+ */
+#define PIPE_QUERY_OCCLUSION_COUNTER 0
+#define PIPE_QUERY_PRIMITIVES_GENERATED 1
+#define PIPE_QUERY_PRIMITIVES_EMITTED 2
+#define PIPE_QUERY_TIME_ELAPSED 3
+#define PIPE_QUERY_SO_STATISTICS 5
+#define PIPE_QUERY_GPU_FINISHED 6
+#define PIPE_QUERY_TIMESTAMP_DISJOINT 7
+#define PIPE_QUERY_TYPES 8
+
+
+/**
+ * Conditional rendering modes
+ */
+#define PIPE_RENDER_COND_WAIT 0
+#define PIPE_RENDER_COND_NO_WAIT 1
+#define PIPE_RENDER_COND_BY_REGION_WAIT 2
+#define PIPE_RENDER_COND_BY_REGION_NO_WAIT 3
+
+
+/**
+ * Point sprite coord modes
+ */
+#define PIPE_SPRITE_COORD_UPPER_LEFT 0
+#define PIPE_SPRITE_COORD_LOWER_LEFT 1
+
+
+/**
+ * Texture swizzles
+ */
+#define PIPE_SWIZZLE_RED 0
+#define PIPE_SWIZZLE_GREEN 1
+#define PIPE_SWIZZLE_BLUE 2
+#define PIPE_SWIZZLE_ALPHA 3
+#define PIPE_SWIZZLE_ZERO 4
+#define PIPE_SWIZZLE_ONE 5
+
+
+/**
+ * Implementation capabilities/limits which are queried through
+ * pipe_screen::get_param() and pipe_screen::get_paramf().
+ */
+enum pipe_cap {
+ PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS,
+ PIPE_CAP_NPOT_TEXTURES,
+ PIPE_CAP_TWO_SIDED_STENCIL,
+ PIPE_CAP_GLSL, /* XXX need something better */
+ PIPE_CAP_DUAL_SOURCE_BLEND,
+ PIPE_CAP_ANISOTROPIC_FILTER,
+ PIPE_CAP_POINT_SPRITE,
+ PIPE_CAP_MAX_RENDER_TARGETS,
+ PIPE_CAP_OCCLUSION_QUERY,
+ PIPE_CAP_TIMER_QUERY,
+ PIPE_CAP_TEXTURE_SHADOW_MAP,
+ PIPE_CAP_TEXTURE_SWIZZLE,
+ PIPE_CAP_MAX_TEXTURE_2D_LEVELS,
+ PIPE_CAP_MAX_TEXTURE_3D_LEVELS,
+ PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS,
+ PIPE_CAP_MAX_LINE_WIDTH,
+ PIPE_CAP_MAX_LINE_WIDTH_AA,
+ PIPE_CAP_MAX_POINT_WIDTH,
+ PIPE_CAP_MAX_POINT_WIDTH_AA,
+ PIPE_CAP_MAX_TEXTURE_ANISOTROPY,
+ PIPE_CAP_MAX_TEXTURE_LOD_BIAS,
+ PIPE_CAP_GUARD_BAND_LEFT, /*< float */
+ PIPE_CAP_GUARD_BAND_TOP, /*< float */
+ PIPE_CAP_GUARD_BAND_RIGHT, /*< float */
+ PIPE_CAP_GUARD_BAND_BOTTOM, /*< float */
+ PIPE_CAP_TEXTURE_MIRROR_CLAMP,
+ PIPE_CAP_TEXTURE_MIRROR_REPEAT,
+ PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS,
+ PIPE_CAP_TGSI_CONT_SUPPORTED,
+ PIPE_CAP_BLEND_EQUATION_SEPARATE,
+ PIPE_CAP_SM3, /*< Shader Model, supported */
+ PIPE_CAP_STREAM_OUTPUT,
+ PIPE_CAP_MAX_PREDICATE_REGISTERS,
+ /** Maximum texture image units accessible from vertex and fragment shaders
+ * combined */
+ PIPE_CAP_MAX_COMBINED_SAMPLERS,
+ PIPE_CAP_MAX_CONST_BUFFERS,
+ PIPE_CAP_MAX_CONST_BUFFER_SIZE, /*< In bytes */
+ /** blend enables and write masks per rendertarget */
+ PIPE_CAP_INDEP_BLEND_ENABLE,
+ /** different blend funcs per rendertarget */
+ PIPE_CAP_INDEP_BLEND_FUNC,
+ PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE,
+ PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT,
+ PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT,
+ PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER,
+ PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER,
+
+ /*
+ * Shader limits.
+ */
+ PIPE_CAP_MAX_FS_INSTRUCTIONS,
+ PIPE_CAP_MAX_FS_ALU_INSTRUCTIONS,
+ PIPE_CAP_MAX_FS_TEX_INSTRUCTIONS,
+ PIPE_CAP_MAX_FS_TEX_INDIRECTIONS,
+ PIPE_CAP_MAX_FS_CONTROL_FLOW_DEPTH,
+ PIPE_CAP_MAX_FS_INPUTS,
+ PIPE_CAP_MAX_FS_CONSTS,
+ PIPE_CAP_MAX_FS_TEMPS,
+ PIPE_CAP_MAX_FS_ADDRS,
+ PIPE_CAP_MAX_FS_PREDS,
+ PIPE_CAP_MAX_VS_INSTRUCTIONS,
+ PIPE_CAP_MAX_VS_ALU_INSTRUCTIONS,
+ PIPE_CAP_MAX_VS_TEX_INSTRUCTIONS,
+ PIPE_CAP_MAX_VS_TEX_INDIRECTIONS,
+ PIPE_CAP_MAX_VS_CONTROL_FLOW_DEPTH,
+ PIPE_CAP_MAX_VS_INPUTS,
+ PIPE_CAP_MAX_VS_CONSTS,
+ PIPE_CAP_MAX_VS_TEMPS,
+ PIPE_CAP_MAX_VS_ADDRS,
+ PIPE_CAP_MAX_VS_PREDS
+};
+
+
+/**
+ * Referenced query flags.
+ */
+
+#define PIPE_UNREFERENCED 0
+#define PIPE_REFERENCED_FOR_READ (1 << 0)
+#define PIPE_REFERENCED_FOR_WRITE (1 << 1)
+
+/**
+ * Composite query types
+ */
+struct pipe_query_data_so_statistics
+{
+ uint64_t num_primitives_written;
+ uint64_t primitives_storage_needed;
+};
+struct pipe_query_data_timestamp_disjoint
+{
+ uint64_t frequency;
+ boolean disjoint;
+};
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/src/gallium/include/pipe/p_format.h b/src/gallium/include/pipe/p_format.h
new file mode 100644
index 0000000000..436c3f627a
--- /dev/null
+++ b/src/gallium/include/pipe/p_format.h
@@ -0,0 +1,199 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright (c) 2008 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef PIPE_FORMAT_H
+#define PIPE_FORMAT_H
+
+#include "p_compiler.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * Texture/surface image formats (preliminary)
+ */
+
+/* KW: Added lots of surface formats to support vertex element layout
+ * definitions, and eventually render-to-vertex-buffer.
+ */
+
+enum pipe_format {
+ PIPE_FORMAT_NONE = 0,
+ PIPE_FORMAT_B8G8R8A8_UNORM = 1,
+ PIPE_FORMAT_B8G8R8X8_UNORM = 2,
+ PIPE_FORMAT_A8R8G8B8_UNORM = 3,
+ PIPE_FORMAT_X8R8G8B8_UNORM = 4,
+ PIPE_FORMAT_B5G5R5A1_UNORM = 5,
+ PIPE_FORMAT_B4G4R4A4_UNORM = 6,
+ PIPE_FORMAT_B5G6R5_UNORM = 7,
+ PIPE_FORMAT_R10G10B10A2_UNORM = 8,
+ PIPE_FORMAT_L8_UNORM = 9, /**< ubyte luminance */
+ PIPE_FORMAT_A8_UNORM = 10, /**< ubyte alpha */
+ PIPE_FORMAT_I8_UNORM = 11, /**< ubyte intensity */
+ PIPE_FORMAT_L8A8_UNORM = 12, /**< ubyte alpha, luminance */
+ PIPE_FORMAT_L16_UNORM = 13, /**< ushort luminance */
+ PIPE_FORMAT_UYVY = 14,
+ PIPE_FORMAT_YUYV = 15,
+ PIPE_FORMAT_Z16_UNORM = 16,
+ PIPE_FORMAT_Z32_UNORM = 17,
+ PIPE_FORMAT_Z32_FLOAT = 18,
+ PIPE_FORMAT_Z24_UNORM_S8_USCALED = 19,
+ PIPE_FORMAT_S8_USCALED_Z24_UNORM = 20,
+ PIPE_FORMAT_Z24X8_UNORM = 21,
+ PIPE_FORMAT_X8Z24_UNORM = 22,
+ PIPE_FORMAT_S8_USCALED = 23, /**< ubyte stencil */
+ PIPE_FORMAT_R64_FLOAT = 24,
+ PIPE_FORMAT_R64G64_FLOAT = 25,
+ PIPE_FORMAT_R64G64B64_FLOAT = 26,
+ PIPE_FORMAT_R64G64B64A64_FLOAT = 27,
+ PIPE_FORMAT_R32_FLOAT = 28,
+ PIPE_FORMAT_R32G32_FLOAT = 29,
+ PIPE_FORMAT_R32G32B32_FLOAT = 30,
+ PIPE_FORMAT_R32G32B32A32_FLOAT = 31,
+ PIPE_FORMAT_R32_UNORM = 32,
+ PIPE_FORMAT_R32G32_UNORM = 33,
+ PIPE_FORMAT_R32G32B32_UNORM = 34,
+ PIPE_FORMAT_R32G32B32A32_UNORM = 35,
+ PIPE_FORMAT_R32_USCALED = 36,
+ PIPE_FORMAT_R32G32_USCALED = 37,
+ PIPE_FORMAT_R32G32B32_USCALED = 38,
+ PIPE_FORMAT_R32G32B32A32_USCALED = 39,
+ PIPE_FORMAT_R32_SNORM = 40,
+ PIPE_FORMAT_R32G32_SNORM = 41,
+ PIPE_FORMAT_R32G32B32_SNORM = 42,
+ PIPE_FORMAT_R32G32B32A32_SNORM = 43,
+ PIPE_FORMAT_R32_SSCALED = 44,
+ PIPE_FORMAT_R32G32_SSCALED = 45,
+ PIPE_FORMAT_R32G32B32_SSCALED = 46,
+ PIPE_FORMAT_R32G32B32A32_SSCALED = 47,
+ PIPE_FORMAT_R16_UNORM = 48,
+ PIPE_FORMAT_R16G16_UNORM = 49,
+ PIPE_FORMAT_R16G16B16_UNORM = 50,
+ PIPE_FORMAT_R16G16B16A16_UNORM = 51,
+ PIPE_FORMAT_R16_USCALED = 52,
+ PIPE_FORMAT_R16G16_USCALED = 53,
+ PIPE_FORMAT_R16G16B16_USCALED = 54,
+ PIPE_FORMAT_R16G16B16A16_USCALED = 55,
+ PIPE_FORMAT_R16_SNORM = 56,
+ PIPE_FORMAT_R16G16_SNORM = 57,
+ PIPE_FORMAT_R16G16B16_SNORM = 58,
+ PIPE_FORMAT_R16G16B16A16_SNORM = 59,
+ PIPE_FORMAT_R16_SSCALED = 60,
+ PIPE_FORMAT_R16G16_SSCALED = 61,
+ PIPE_FORMAT_R16G16B16_SSCALED = 62,
+ PIPE_FORMAT_R16G16B16A16_SSCALED = 63,
+ PIPE_FORMAT_R8_UNORM = 64,
+ PIPE_FORMAT_R8G8_UNORM = 65,
+ PIPE_FORMAT_R8G8B8_UNORM = 66,
+ PIPE_FORMAT_R8G8B8A8_UNORM = 67,
+ PIPE_FORMAT_X8B8G8R8_UNORM = 68,
+ PIPE_FORMAT_R8_USCALED = 69,
+ PIPE_FORMAT_R8G8_USCALED = 70,
+ PIPE_FORMAT_R8G8B8_USCALED = 71,
+ PIPE_FORMAT_R8G8B8A8_USCALED = 72,
+ PIPE_FORMAT_R8_SNORM = 74,
+ PIPE_FORMAT_R8G8_SNORM = 75,
+ PIPE_FORMAT_R8G8B8_SNORM = 76,
+ PIPE_FORMAT_R8G8B8A8_SNORM = 77,
+ PIPE_FORMAT_R8_SSCALED = 82,
+ PIPE_FORMAT_R8G8_SSCALED = 83,
+ PIPE_FORMAT_R8G8B8_SSCALED = 84,
+ PIPE_FORMAT_R8G8B8A8_SSCALED = 85,
+ PIPE_FORMAT_R32_FIXED = 87,
+ PIPE_FORMAT_R32G32_FIXED = 88,
+ PIPE_FORMAT_R32G32B32_FIXED = 89,
+ PIPE_FORMAT_R32G32B32A32_FIXED = 90,
+ PIPE_FORMAT_R16_FLOAT = 91,
+ PIPE_FORMAT_R16G16_FLOAT = 92,
+ PIPE_FORMAT_R16G16B16_FLOAT = 93,
+ PIPE_FORMAT_R16G16B16A16_FLOAT = 94,
+
+ /* sRGB formats */
+ PIPE_FORMAT_L8_SRGB = 95,
+ PIPE_FORMAT_L8A8_SRGB = 96,
+ PIPE_FORMAT_R8G8B8_SRGB = 97,
+ PIPE_FORMAT_A8B8G8R8_SRGB = 98,
+ PIPE_FORMAT_X8B8G8R8_SRGB = 99,
+ PIPE_FORMAT_B8G8R8A8_SRGB = 100,
+ PIPE_FORMAT_B8G8R8X8_SRGB = 101,
+ PIPE_FORMAT_A8R8G8B8_SRGB = 102,
+ PIPE_FORMAT_X8R8G8B8_SRGB = 103,
+ PIPE_FORMAT_R8G8B8A8_SRGB = 104,
+
+ /* compressed formats */
+ PIPE_FORMAT_DXT1_RGB = 105,
+ PIPE_FORMAT_DXT1_RGBA = 106,
+ PIPE_FORMAT_DXT3_RGBA = 107,
+ PIPE_FORMAT_DXT5_RGBA = 108,
+
+ /* sRGB, compressed */
+ PIPE_FORMAT_DXT1_SRGB = 109,
+ PIPE_FORMAT_DXT1_SRGBA = 110,
+ PIPE_FORMAT_DXT3_SRGBA = 111,
+ PIPE_FORMAT_DXT5_SRGBA = 112,
+
+ /* rgtc compressed */
+ PIPE_FORMAT_RGTC1_UNORM = 113,
+ PIPE_FORMAT_RGTC1_SNORM = 114,
+ PIPE_FORMAT_RGTC2_UNORM = 115,
+ PIPE_FORMAT_RGTC2_SNORM = 116,
+
+ PIPE_FORMAT_R8G8_B8G8_UNORM = 117,
+ PIPE_FORMAT_G8R8_G8B8_UNORM = 118,
+
+ /* mixed formats */
+ PIPE_FORMAT_R8SG8SB8UX8U_NORM = 119,
+ PIPE_FORMAT_R5SG5SB6U_NORM = 120,
+
+ /* TODO: re-order these */
+ PIPE_FORMAT_A8B8G8R8_UNORM = 121,
+ PIPE_FORMAT_B5G5R5X1_UNORM = 122,
+ PIPE_FORMAT_R10G10B10A2_USCALED = 123,
+ PIPE_FORMAT_R11G11B10_FLOAT = 124,
+ PIPE_FORMAT_R9G9B9E5_FLOAT = 125,
+ PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED = 126,
+ PIPE_FORMAT_R1_UNORM = 127,
+ PIPE_FORMAT_R10G10B10X2_USCALED = 128,
+ PIPE_FORMAT_R10G10B10X2_SNORM = 129,
+ PIPE_FORMAT_L4A4_UNORM = 130,
+ PIPE_FORMAT_B10G10R10A2_UNORM = 131,
+ PIPE_FORMAT_R10SG10SB10SA2U_NORM = 132,
+ PIPE_FORMAT_R8G8Bx_SNORM = 133,
+ PIPE_FORMAT_R8G8B8X8_UNORM = 134,
+ PIPE_FORMAT_B4G4R4X4_UNORM = 135,
+
+ PIPE_FORMAT_COUNT
+};
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h
new file mode 100644
index 0000000000..21f428ed4a
--- /dev/null
+++ b/src/gallium/include/pipe/p_screen.h
@@ -0,0 +1,214 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ *
+ * Screen, Adapter or GPU
+ *
+ * These are driver functions/facilities that are context independent.
+ */
+
+
+#ifndef P_SCREEN_H
+#define P_SCREEN_H
+
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_format.h"
+#include "pipe/p_defines.h"
+
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+/** Opaque type */
+struct winsys_handle;
+/** Opaque type */
+struct pipe_fence_handle;
+struct pipe_winsys;
+struct pipe_resource;
+struct pipe_surface;
+struct pipe_transfer;
+
+
+/**
+ * Gallium screen/adapter context. Basically everything
+ * hardware-specific that doesn't actually require a rendering
+ * context.
+ */
+struct pipe_screen {
+ struct pipe_winsys *winsys;
+
+ void (*destroy)( struct pipe_screen * );
+
+
+ const char *(*get_name)( struct pipe_screen * );
+
+ const char *(*get_vendor)( struct pipe_screen * );
+
+ /**
+ * Query an integer-valued capability/parameter/limit
+ * \param param one of PIPE_CAP_x
+ */
+ int (*get_param)( struct pipe_screen *, enum pipe_cap param );
+
+ /**
+ * Query a float-valued capability/parameter/limit
+ * \param param one of PIPE_CAP_x
+ */
+ float (*get_paramf)( struct pipe_screen *, enum pipe_cap param );
+
+ struct pipe_context * (*context_create)( struct pipe_screen *,
+ void *priv );
+
+ /**
+ * Check if the given pipe_format is supported as a texture or
+ * drawing surface.
+ * \param bindings bitmask of PIPE_BIND_*
+ * \param geom_flags bitmask of PIPE_TEXTURE_GEOM_*
+ */
+ boolean (*is_format_supported)( struct pipe_screen *,
+ enum pipe_format format,
+ enum pipe_texture_target target,
+ unsigned sample_count,
+ unsigned bindings,
+ unsigned geom_flags );
+
+ /**
+ * Create a new texture object, using the given template info.
+ */
+ struct pipe_resource * (*resource_create)(struct pipe_screen *,
+ const struct pipe_resource *templat);
+
+ /**
+ * Create a texture from a winsys_handle. The handle is often created in
+ * another process by first creating a pipe texture and then calling
+ * texture_get_handle.
+ */
+ struct pipe_resource * (*resource_from_handle)(struct pipe_screen *,
+ const struct pipe_resource *templat,
+ struct winsys_handle *handle);
+
+ /**
+ * Get a winsys_handle from a texture. Some platforms/winsys requires
+ * that the texture is created with a special usage flag like
+ * DISPLAYTARGET or PRIMARY.
+ */
+ boolean (*resource_get_handle)(struct pipe_screen *,
+ struct pipe_resource *tex,
+ struct winsys_handle *handle);
+
+
+ void (*resource_destroy)(struct pipe_screen *,
+ struct pipe_resource *pt);
+
+ /** Get a 2D surface which is a "view" into a texture
+ * \param usage bitmaks of PIPE_BIND_* flags
+ */
+ struct pipe_surface *(*get_tex_surface)(struct pipe_screen *,
+ struct pipe_resource *resource,
+ unsigned face, unsigned level,
+ unsigned zslice,
+ unsigned usage );
+
+ void (*tex_surface_destroy)(struct pipe_surface *);
+
+
+
+ /**
+ * Create a buffer that wraps user-space data.
+ *
+ * Effectively this schedules a delayed call to buffer_create
+ * followed by an upload of the data at *some point in the future*,
+ * or perhaps never. Basically the allocate/upload is delayed
+ * until the buffer is actually passed to hardware.
+ *
+ * The intention is to provide a quick way to turn regular data
+ * into a buffer, and secondly to avoid a copy operation if that
+ * data subsequently turns out to be only accessed by the CPU.
+ *
+ * Common example is OpenGL vertex buffers that are subsequently
+ * processed either by software TNL in the driver or by passing to
+ * hardware.
+ *
+ * XXX: What happens if the delayed call to buffer_create() fails?
+ *
+ * Note that ptr may be accessed at any time upto the time when the
+ * buffer is destroyed, so the data must not be freed before then.
+ */
+ struct pipe_resource *(*user_buffer_create)(struct pipe_screen *screen,
+ void *ptr,
+ unsigned bytes,
+ unsigned bind_flags);
+
+ /**
+ * Do any special operations to ensure frontbuffer contents are
+ * displayed, eg copy fake frontbuffer.
+ * \param winsys_drawable_handle an opaque handle that the calling context
+ * gets out-of-band
+ */
+ void (*flush_frontbuffer)( struct pipe_screen *screen,
+ struct pipe_surface *surf,
+ void *winsys_drawable_handle );
+
+
+
+ /** Set ptr = fence, with reference counting */
+ void (*fence_reference)( struct pipe_screen *screen,
+ struct pipe_fence_handle **ptr,
+ struct pipe_fence_handle *fence );
+
+ /**
+ * Checks whether the fence has been signalled.
+ * \param flags driver-specific meaning
+ * \return zero on success.
+ */
+ int (*fence_signalled)( struct pipe_screen *screen,
+ struct pipe_fence_handle *fence,
+ unsigned flags );
+
+ /**
+ * Wait for the fence to finish.
+ * \param flags driver-specific meaning
+ * \return zero on success.
+ */
+ int (*fence_finish)( struct pipe_screen *screen,
+ struct pipe_fence_handle *fence,
+ unsigned flags );
+
+};
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* P_SCREEN_H */
diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h
new file mode 100644
index 0000000000..9df20ea858
--- /dev/null
+++ b/src/gallium/include/pipe/p_shader_tokens.h
@@ -0,0 +1,495 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2009-2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef P_SHADER_TOKENS_H
+#define P_SHADER_TOKENS_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "p_compiler.h"
+
+
+struct tgsi_header
+{
+ unsigned HeaderSize : 8;
+ unsigned BodySize : 24;
+};
+
+#define TGSI_PROCESSOR_FRAGMENT 0
+#define TGSI_PROCESSOR_VERTEX 1
+#define TGSI_PROCESSOR_GEOMETRY 2
+
+struct tgsi_processor
+{
+ unsigned Processor : 4; /* TGSI_PROCESSOR_ */
+ unsigned Padding : 28;
+};
+
+#define TGSI_TOKEN_TYPE_DECLARATION 0
+#define TGSI_TOKEN_TYPE_IMMEDIATE 1
+#define TGSI_TOKEN_TYPE_INSTRUCTION 2
+#define TGSI_TOKEN_TYPE_PROPERTY 3
+
+struct tgsi_token
+{
+ unsigned Type : 4; /**< TGSI_TOKEN_TYPE_x */
+ unsigned NrTokens : 8; /**< UINT */
+ unsigned Padding : 20;
+};
+
+enum tgsi_file_type {
+ TGSI_FILE_NULL =0,
+ TGSI_FILE_CONSTANT =1,
+ TGSI_FILE_INPUT =2,
+ TGSI_FILE_OUTPUT =3,
+ TGSI_FILE_TEMPORARY =4,
+ TGSI_FILE_SAMPLER =5,
+ TGSI_FILE_ADDRESS =6,
+ TGSI_FILE_IMMEDIATE =7,
+ TGSI_FILE_PREDICATE =8,
+ TGSI_FILE_SYSTEM_VALUE =9,
+ TGSI_FILE_IMMEDIATE_ARRAY =10,
+ TGSI_FILE_TEMPORARY_ARRAY =11,
+ TGSI_FILE_COUNT /**< how many TGSI_FILE_ types */
+};
+
+
+#define TGSI_WRITEMASK_NONE 0x00
+#define TGSI_WRITEMASK_X 0x01
+#define TGSI_WRITEMASK_Y 0x02
+#define TGSI_WRITEMASK_XY 0x03
+#define TGSI_WRITEMASK_Z 0x04
+#define TGSI_WRITEMASK_XZ 0x05
+#define TGSI_WRITEMASK_YZ 0x06
+#define TGSI_WRITEMASK_XYZ 0x07
+#define TGSI_WRITEMASK_W 0x08
+#define TGSI_WRITEMASK_XW 0x09
+#define TGSI_WRITEMASK_YW 0x0A
+#define TGSI_WRITEMASK_XYW 0x0B
+#define TGSI_WRITEMASK_ZW 0x0C
+#define TGSI_WRITEMASK_XZW 0x0D
+#define TGSI_WRITEMASK_YZW 0x0E
+#define TGSI_WRITEMASK_XYZW 0x0F
+
+#define TGSI_INTERPOLATE_CONSTANT 0
+#define TGSI_INTERPOLATE_LINEAR 1
+#define TGSI_INTERPOLATE_PERSPECTIVE 2
+#define TGSI_INTERPOLATE_COUNT 3
+
+#define TGSI_CYLINDRICAL_WRAP_X (1 << 0)
+#define TGSI_CYLINDRICAL_WRAP_Y (1 << 1)
+#define TGSI_CYLINDRICAL_WRAP_Z (1 << 2)
+#define TGSI_CYLINDRICAL_WRAP_W (1 << 3)
+
+struct tgsi_declaration
+{
+ unsigned Type : 4; /**< TGSI_TOKEN_TYPE_DECLARATION */
+ unsigned NrTokens : 8; /**< UINT */
+ unsigned File : 4; /**< one of TGSI_FILE_x */
+ unsigned UsageMask : 4; /**< bitmask of TGSI_WRITEMASK_x flags */
+ unsigned Interpolate : 4; /**< one of TGSI_INTERPOLATE_x */
+ unsigned Dimension : 1; /**< any extra dimension info? */
+ unsigned Semantic : 1; /**< BOOL, any semantic info? */
+ unsigned Centroid : 1; /**< centroid sampling? */
+ unsigned Invariant : 1; /**< invariant optimization? */
+ unsigned CylindricalWrap:4; /**< TGSI_CYLINDRICAL_WRAP_x flags */
+};
+
+struct tgsi_declaration_range
+{
+ unsigned First : 16; /**< UINT */
+ unsigned Last : 16; /**< UINT */
+};
+
+struct tgsi_declaration_dimension
+{
+ unsigned Index2D:16; /**< UINT */
+ unsigned Padding:16;
+};
+
+#define TGSI_SEMANTIC_POSITION 0
+#define TGSI_SEMANTIC_COLOR 1
+#define TGSI_SEMANTIC_BCOLOR 2 /**< back-face color */
+#define TGSI_SEMANTIC_FOG 3
+#define TGSI_SEMANTIC_PSIZE 4
+#define TGSI_SEMANTIC_GENERIC 5
+#define TGSI_SEMANTIC_NORMAL 6
+#define TGSI_SEMANTIC_FACE 7
+#define TGSI_SEMANTIC_EDGEFLAG 8
+#define TGSI_SEMANTIC_PRIMID 9
+#define TGSI_SEMANTIC_INSTANCEID 10
+#define TGSI_SEMANTIC_COUNT 11 /**< number of semantic values */
+
+struct tgsi_declaration_semantic
+{
+ unsigned Name : 8; /**< one of TGSI_SEMANTIC_x */
+ unsigned Index : 16; /**< UINT */
+ unsigned Padding : 8;
+};
+
+#define TGSI_IMM_FLOAT32 0
+#define TGSI_IMM_UINT32 1
+#define TGSI_IMM_INT32 2
+
+struct tgsi_immediate
+{
+ unsigned Type : 4; /**< TGSI_TOKEN_TYPE_IMMEDIATE */
+ unsigned NrTokens : 14; /**< UINT */
+ unsigned DataType : 4; /**< one of TGSI_IMM_x */
+ unsigned Padding : 10;
+};
+
+union tgsi_immediate_data
+{
+ float Float;
+ unsigned Uint;
+ int Int;
+};
+
+#define TGSI_PROPERTY_GS_INPUT_PRIM 0
+#define TGSI_PROPERTY_GS_OUTPUT_PRIM 1
+#define TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES 2
+#define TGSI_PROPERTY_FS_COORD_ORIGIN 3
+#define TGSI_PROPERTY_FS_COORD_PIXEL_CENTER 4
+#define TGSI_PROPERTY_COUNT 5
+
+struct tgsi_property {
+ unsigned Type : 4; /**< TGSI_TOKEN_TYPE_PROPERTY */
+ unsigned NrTokens : 8; /**< UINT */
+ unsigned PropertyName : 8; /**< one of TGSI_PROPERTY */
+ unsigned Padding : 12;
+};
+
+#define TGSI_FS_COORD_ORIGIN_UPPER_LEFT 0
+#define TGSI_FS_COORD_ORIGIN_LOWER_LEFT 1
+
+#define TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER 0
+#define TGSI_FS_COORD_PIXEL_CENTER_INTEGER 1
+
+struct tgsi_property_data {
+ unsigned Data;
+};
+
+/* TGSI opcodes.
+ *
+ * For more information on semantics of opcodes and
+ * which APIs are known to use which opcodes, see
+ * auxiliary/tgsi/tgsi-instruction-set.txt
+ */
+#define TGSI_OPCODE_ARL 0
+#define TGSI_OPCODE_MOV 1
+#define TGSI_OPCODE_LIT 2
+#define TGSI_OPCODE_RCP 3
+#define TGSI_OPCODE_RSQ 4
+#define TGSI_OPCODE_EXP 5
+#define TGSI_OPCODE_LOG 6
+#define TGSI_OPCODE_MUL 7
+#define TGSI_OPCODE_ADD 8
+#define TGSI_OPCODE_DP3 9
+#define TGSI_OPCODE_DP4 10
+#define TGSI_OPCODE_DST 11
+#define TGSI_OPCODE_MIN 12
+#define TGSI_OPCODE_MAX 13
+#define TGSI_OPCODE_SLT 14
+#define TGSI_OPCODE_SGE 15
+#define TGSI_OPCODE_MAD 16
+#define TGSI_OPCODE_SUB 17
+#define TGSI_OPCODE_LRP 18
+#define TGSI_OPCODE_CND 19
+ /* gap */
+#define TGSI_OPCODE_DP2A 21
+ /* gap */
+#define TGSI_OPCODE_FRC 24
+#define TGSI_OPCODE_CLAMP 25
+#define TGSI_OPCODE_FLR 26
+#define TGSI_OPCODE_ROUND 27
+#define TGSI_OPCODE_EX2 28
+#define TGSI_OPCODE_LG2 29
+#define TGSI_OPCODE_POW 30
+#define TGSI_OPCODE_XPD 31
+ /* gap */
+#define TGSI_OPCODE_ABS 33
+#define TGSI_OPCODE_RCC 34
+#define TGSI_OPCODE_DPH 35
+#define TGSI_OPCODE_COS 36
+#define TGSI_OPCODE_DDX 37
+#define TGSI_OPCODE_DDY 38
+#define TGSI_OPCODE_KILP 39 /* predicated kill */
+#define TGSI_OPCODE_PK2H 40
+#define TGSI_OPCODE_PK2US 41
+#define TGSI_OPCODE_PK4B 42
+#define TGSI_OPCODE_PK4UB 43
+#define TGSI_OPCODE_RFL 44
+#define TGSI_OPCODE_SEQ 45
+#define TGSI_OPCODE_SFL 46
+#define TGSI_OPCODE_SGT 47
+#define TGSI_OPCODE_SIN 48
+#define TGSI_OPCODE_SLE 49
+#define TGSI_OPCODE_SNE 50
+#define TGSI_OPCODE_STR 51
+#define TGSI_OPCODE_TEX 52
+#define TGSI_OPCODE_TXD 53
+#define TGSI_OPCODE_TXP 54
+#define TGSI_OPCODE_UP2H 55
+#define TGSI_OPCODE_UP2US 56
+#define TGSI_OPCODE_UP4B 57
+#define TGSI_OPCODE_UP4UB 58
+#define TGSI_OPCODE_X2D 59
+#define TGSI_OPCODE_ARA 60
+#define TGSI_OPCODE_ARR 61
+#define TGSI_OPCODE_BRA 62
+#define TGSI_OPCODE_CAL 63
+#define TGSI_OPCODE_RET 64
+#define TGSI_OPCODE_SSG 65 /* SGN */
+#define TGSI_OPCODE_CMP 66
+#define TGSI_OPCODE_SCS 67
+#define TGSI_OPCODE_TXB 68
+#define TGSI_OPCODE_NRM 69
+#define TGSI_OPCODE_DIV 70
+#define TGSI_OPCODE_DP2 71
+#define TGSI_OPCODE_TXL 72
+#define TGSI_OPCODE_BRK 73
+#define TGSI_OPCODE_IF 74
+ /* gap */
+#define TGSI_OPCODE_ELSE 77
+#define TGSI_OPCODE_ENDIF 78
+ /* gap */
+#define TGSI_OPCODE_PUSHA 81
+#define TGSI_OPCODE_POPA 82
+#define TGSI_OPCODE_CEIL 83
+#define TGSI_OPCODE_I2F 84
+#define TGSI_OPCODE_NOT 85
+#define TGSI_OPCODE_TRUNC 86
+#define TGSI_OPCODE_SHL 87
+ /* gap */
+#define TGSI_OPCODE_AND 89
+#define TGSI_OPCODE_OR 90
+#define TGSI_OPCODE_MOD 91
+#define TGSI_OPCODE_XOR 92
+#define TGSI_OPCODE_SAD 93
+#define TGSI_OPCODE_TXF 94
+#define TGSI_OPCODE_TXQ 95
+#define TGSI_OPCODE_CONT 96
+#define TGSI_OPCODE_EMIT 97
+#define TGSI_OPCODE_ENDPRIM 98
+#define TGSI_OPCODE_BGNLOOP 99
+#define TGSI_OPCODE_BGNSUB 100
+#define TGSI_OPCODE_ENDLOOP 101
+#define TGSI_OPCODE_ENDSUB 102
+ /* gap */
+#define TGSI_OPCODE_NOP 107
+ /* gap */
+#define TGSI_OPCODE_NRM4 112
+#define TGSI_OPCODE_CALLNZ 113
+#define TGSI_OPCODE_IFC 114
+#define TGSI_OPCODE_BREAKC 115
+#define TGSI_OPCODE_KIL 116 /* conditional kill */
+#define TGSI_OPCODE_END 117 /* aka HALT */
+ /* gap */
+#define TGSI_OPCODE_F2I 119
+#define TGSI_OPCODE_IDIV 120
+#define TGSI_OPCODE_IMAX 121
+#define TGSI_OPCODE_IMIN 122
+#define TGSI_OPCODE_INEG 123
+#define TGSI_OPCODE_ISGE 124
+#define TGSI_OPCODE_ISHR 125
+#define TGSI_OPCODE_ISLT 126
+#define TGSI_OPCODE_F2U 127
+#define TGSI_OPCODE_U2F 128
+#define TGSI_OPCODE_UADD 129
+#define TGSI_OPCODE_UDIV 130
+#define TGSI_OPCODE_UMAD 131
+#define TGSI_OPCODE_UMAX 132
+#define TGSI_OPCODE_UMIN 133
+#define TGSI_OPCODE_UMOD 134
+#define TGSI_OPCODE_UMUL 135
+#define TGSI_OPCODE_USEQ 136
+#define TGSI_OPCODE_USGE 137
+#define TGSI_OPCODE_USHR 138
+#define TGSI_OPCODE_USLT 139
+#define TGSI_OPCODE_USNE 140
+#define TGSI_OPCODE_SWITCH 141
+#define TGSI_OPCODE_CASE 142
+#define TGSI_OPCODE_DEFAULT 143
+#define TGSI_OPCODE_ENDSWITCH 144
+#define TGSI_OPCODE_LAST 145
+
+#define TGSI_SAT_NONE 0 /* do not saturate */
+#define TGSI_SAT_ZERO_ONE 1 /* clamp to [0,1] */
+#define TGSI_SAT_MINUS_PLUS_ONE 2 /* clamp to [-1,1] */
+
+/**
+ * Opcode is the operation code to execute. A given operation defines the
+ * semantics how the source registers (if any) are interpreted and what is
+ * written to the destination registers (if any) as a result of execution.
+ *
+ * NumDstRegs and NumSrcRegs is the number of destination and source registers,
+ * respectively. For a given operation code, those numbers are fixed and are
+ * present here only for convenience.
+ *
+ * If Predicate is TRUE, tgsi_instruction_predicate token immediately follows.
+ *
+ * Saturate controls how are final results in destination registers modified.
+ */
+
+struct tgsi_instruction
+{
+ unsigned Type : 4; /* TGSI_TOKEN_TYPE_INSTRUCTION */
+ unsigned NrTokens : 8; /* UINT */
+ unsigned Opcode : 8; /* TGSI_OPCODE_ */
+ unsigned Saturate : 2; /* TGSI_SAT_ */
+ unsigned NumDstRegs : 2; /* UINT */
+ unsigned NumSrcRegs : 4; /* UINT */
+ unsigned Predicate : 1; /* BOOL */
+ unsigned Label : 1;
+ unsigned Texture : 1;
+ unsigned Padding : 1;
+};
+
+/*
+ * If tgsi_instruction::Label is TRUE, tgsi_instruction_label follows.
+ *
+ * If tgsi_instruction::Texture is TRUE, tgsi_instruction_texture follows.
+ *
+ * Then, tgsi_instruction::NumDstRegs of tgsi_dst_register follow.
+ *
+ * Then, tgsi_instruction::NumSrcRegs of tgsi_src_register follow.
+ *
+ * tgsi_instruction::NrTokens contains the total number of words that make the
+ * instruction, including the instruction word.
+ */
+
+#define TGSI_SWIZZLE_X 0
+#define TGSI_SWIZZLE_Y 1
+#define TGSI_SWIZZLE_Z 2
+#define TGSI_SWIZZLE_W 3
+
+struct tgsi_instruction_label
+{
+ unsigned Label : 24; /* UINT */
+ unsigned Padding : 8;
+};
+
+#define TGSI_TEXTURE_UNKNOWN 0
+#define TGSI_TEXTURE_1D 1
+#define TGSI_TEXTURE_2D 2
+#define TGSI_TEXTURE_3D 3
+#define TGSI_TEXTURE_CUBE 4
+#define TGSI_TEXTURE_RECT 5
+#define TGSI_TEXTURE_SHADOW1D 6
+#define TGSI_TEXTURE_SHADOW2D 7
+#define TGSI_TEXTURE_SHADOWRECT 8
+#define TGSI_TEXTURE_COUNT 9
+
+struct tgsi_instruction_texture
+{
+ unsigned Texture : 8; /* TGSI_TEXTURE_ */
+ unsigned Padding : 24;
+};
+
+/*
+ * For SM3, the following constraint applies.
+ * - Swizzle is either set to identity or replicate.
+ */
+struct tgsi_instruction_predicate
+{
+ int Index : 16; /* SINT */
+ unsigned SwizzleX : 2; /* TGSI_SWIZZLE_x */
+ unsigned SwizzleY : 2; /* TGSI_SWIZZLE_x */
+ unsigned SwizzleZ : 2; /* TGSI_SWIZZLE_x */
+ unsigned SwizzleW : 2; /* TGSI_SWIZZLE_x */
+ unsigned Negate : 1; /* BOOL */
+ unsigned Padding : 7;
+};
+
+/**
+ * File specifies the register array to access.
+ *
+ * Index specifies the element number of a register in the register file.
+ *
+ * If Indirect is TRUE, Index should be offset by the X component of a source
+ * register that follows. The register can be now fetched into local storage
+ * for further processing.
+ *
+ * If Negate is TRUE, all components of the fetched register are negated.
+ *
+ * The fetched register components are swizzled according to SwizzleX, SwizzleY,
+ * SwizzleZ and SwizzleW.
+ *
+ */
+
+struct tgsi_src_register
+{
+ unsigned File : 4; /* TGSI_FILE_ */
+ unsigned Indirect : 1; /* BOOL */
+ unsigned Dimension : 1; /* BOOL */
+ int Index : 16; /* SINT */
+ unsigned SwizzleX : 2; /* TGSI_SWIZZLE_ */
+ unsigned SwizzleY : 2; /* TGSI_SWIZZLE_ */
+ unsigned SwizzleZ : 2; /* TGSI_SWIZZLE_ */
+ unsigned SwizzleW : 2; /* TGSI_SWIZZLE_ */
+ unsigned Absolute : 1; /* BOOL */
+ unsigned Negate : 1; /* BOOL */
+};
+
+/**
+ * If tgsi_src_register::Modifier is TRUE, tgsi_src_register_modifier follows.
+ *
+ * Then, if tgsi_src_register::Indirect is TRUE, another tgsi_src_register
+ * follows.
+ *
+ * Then, if tgsi_src_register::Dimension is TRUE, tgsi_dimension follows.
+ */
+
+
+struct tgsi_dimension
+{
+ unsigned Indirect : 1; /* BOOL */
+ unsigned Dimension : 1; /* BOOL */
+ unsigned Padding : 14;
+ int Index : 16; /* SINT */
+};
+
+struct tgsi_dst_register
+{
+ unsigned File : 4; /* TGSI_FILE_ */
+ unsigned WriteMask : 4; /* TGSI_WRITEMASK_ */
+ unsigned Indirect : 1; /* BOOL */
+ unsigned Dimension : 1; /* BOOL */
+ int Index : 16; /* SINT */
+ unsigned Padding : 6;
+};
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* P_SHADER_TOKENS_H */
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
new file mode 100644
index 0000000000..6231f06ec7
--- /dev/null
+++ b/src/gallium/include/pipe/p_state.h
@@ -0,0 +1,432 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+/**
+ * @file
+ *
+ * Abstract graphics pipe state objects.
+ *
+ * Basic notes:
+ * 1. Want compact representations, so we use bitfields.
+ * 2. Put bitfields before other (GLfloat) fields.
+ */
+
+
+#ifndef PIPE_STATE_H
+#define PIPE_STATE_H
+
+#include "p_compiler.h"
+#include "p_defines.h"
+#include "p_format.h"
+#include "p_screen.h"
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+/**
+ * Implementation limits
+ */
+#define PIPE_MAX_ATTRIBS 32
+#define PIPE_MAX_CLIP_PLANES 6
+#define PIPE_MAX_COLOR_BUFS 8
+#define PIPE_MAX_CONSTANT_BUFFERS 32
+#define PIPE_MAX_SAMPLERS 16
+#define PIPE_MAX_VERTEX_SAMPLERS 16
+#define PIPE_MAX_GEOMETRY_SAMPLERS 16
+#define PIPE_MAX_SHADER_INPUTS 16
+#define PIPE_MAX_SHADER_OUTPUTS 16
+#define PIPE_MAX_TEXTURE_LEVELS 16
+#define PIPE_MAX_SO_BUFFERS 4
+
+
+struct pipe_reference
+{
+ int32_t count; /* atomic */
+};
+
+
+
+/**
+ * Primitive (point/line/tri) rasterization info
+ */
+struct pipe_rasterizer_state
+{
+ unsigned flatshade:1;
+ unsigned light_twoside:1;
+ unsigned front_ccw:1;
+ unsigned cull_face:2; /**< PIPE_FACE_x */
+ unsigned fill_front:2; /**< PIPE_POLYGON_MODE_x */
+ unsigned fill_back:2; /**< PIPE_POLYGON_MODE_x */
+ unsigned offset_point:1;
+ unsigned offset_line:1;
+ unsigned offset_tri:1;
+ unsigned scissor:1;
+ unsigned poly_smooth:1;
+ unsigned poly_stipple_enable:1;
+ unsigned point_smooth:1;
+ unsigned sprite_coord_enable:PIPE_MAX_SHADER_OUTPUTS;
+ unsigned sprite_coord_mode:1; /**< PIPE_SPRITE_COORD_ */
+ unsigned point_quad_rasterization:1; /** points rasterized as quads or points */
+ unsigned point_size_per_vertex:1; /**< size computed in vertex shader */
+ unsigned multisample:1; /* XXX maybe more ms state in future */
+ unsigned line_smooth:1;
+ unsigned line_stipple_enable:1;
+ unsigned line_stipple_factor:8; /**< [1..256] actually */
+ unsigned line_stipple_pattern:16;
+ unsigned line_last_pixel:1;
+
+ /**
+ * Use the first vertex of a primitive as the provoking vertex for
+ * flat shading.
+ */
+ unsigned flatshade_first:1;
+
+ /**
+ * When true, triangle rasterization uses (0.5, 0.5) pixel centers
+ * for determining pixel ownership.
+ *
+ * When false, triangle rasterization uses (0,0) pixel centers for
+ * determining pixel ownership.
+ *
+ * Triangle rasterization always uses a 'top,left' rule for pixel
+ * ownership, this just alters which point we consider the pixel
+ * center for that test.
+ */
+ unsigned gl_rasterization_rules:1;
+
+ float line_width;
+ float point_size; /**< used when no per-vertex size */
+ float offset_units;
+ float offset_scale;
+};
+
+
+struct pipe_poly_stipple
+{
+ unsigned stipple[32];
+};
+
+
+struct pipe_viewport_state
+{
+ float scale[4];
+ float translate[4];
+};
+
+
+struct pipe_scissor_state
+{
+ unsigned minx:16;
+ unsigned miny:16;
+ unsigned maxx:16;
+ unsigned maxy:16;
+};
+
+
+struct pipe_clip_state
+{
+ float ucp[PIPE_MAX_CLIP_PLANES][4];
+ unsigned nr;
+};
+
+
+struct pipe_shader_state
+{
+ const struct tgsi_token *tokens;
+};
+
+
+struct pipe_depth_state
+{
+ unsigned enabled:1; /**< depth test enabled? */
+ unsigned writemask:1; /**< allow depth buffer writes? */
+ unsigned func:3; /**< depth test func (PIPE_FUNC_x) */
+};
+
+
+struct pipe_stencil_state
+{
+ unsigned enabled:1; /**< stencil[0]: stencil enabled, stencil[1]: two-side enabled */
+ unsigned func:3; /**< PIPE_FUNC_x */
+ unsigned fail_op:3; /**< PIPE_STENCIL_OP_x */
+ unsigned zpass_op:3; /**< PIPE_STENCIL_OP_x */
+ unsigned zfail_op:3; /**< PIPE_STENCIL_OP_x */
+ unsigned valuemask:8;
+ unsigned writemask:8;
+};
+
+
+struct pipe_alpha_state
+{
+ unsigned enabled:1;
+ unsigned func:3; /**< PIPE_FUNC_x */
+ float ref_value; /**< reference value */
+};
+
+
+struct pipe_depth_stencil_alpha_state
+{
+ struct pipe_depth_state depth;
+ struct pipe_stencil_state stencil[2]; /**< [0] = front, [1] = back */
+ struct pipe_alpha_state alpha;
+};
+
+
+struct pipe_rt_blend_state
+{
+ unsigned blend_enable:1;
+
+ unsigned rgb_func:3; /**< PIPE_BLEND_x */
+ unsigned rgb_src_factor:5; /**< PIPE_BLENDFACTOR_x */
+ unsigned rgb_dst_factor:5; /**< PIPE_BLENDFACTOR_x */
+
+ unsigned alpha_func:3; /**< PIPE_BLEND_x */
+ unsigned alpha_src_factor:5; /**< PIPE_BLENDFACTOR_x */
+ unsigned alpha_dst_factor:5; /**< PIPE_BLENDFACTOR_x */
+
+ unsigned colormask:4; /**< bitmask of PIPE_MASK_R/G/B/A */
+};
+
+struct pipe_blend_state
+{
+ unsigned independent_blend_enable:1;
+ unsigned logicop_enable:1;
+ unsigned logicop_func:4; /**< PIPE_LOGICOP_x */
+ unsigned dither:1;
+ unsigned alpha_to_coverage:1;
+ unsigned alpha_to_one:1;
+ struct pipe_rt_blend_state rt[PIPE_MAX_COLOR_BUFS];
+};
+
+
+struct pipe_blend_color
+{
+ float color[4];
+};
+
+struct pipe_stencil_ref
+{
+ ubyte ref_value[2];
+};
+
+struct pipe_framebuffer_state
+{
+ unsigned width, height;
+
+ /** multiple color buffers for multiple render targets */
+ unsigned nr_cbufs;
+ struct pipe_surface *cbufs[PIPE_MAX_COLOR_BUFS];
+
+ struct pipe_surface *zsbuf; /**< Z/stencil buffer */
+};
+
+
+/**
+ * Texture sampler state.
+ */
+struct pipe_sampler_state
+{
+ unsigned wrap_s:3; /**< PIPE_TEX_WRAP_x */
+ unsigned wrap_t:3; /**< PIPE_TEX_WRAP_x */
+ unsigned wrap_r:3; /**< PIPE_TEX_WRAP_x */
+ unsigned min_img_filter:2; /**< PIPE_TEX_FILTER_x */
+ unsigned min_mip_filter:2; /**< PIPE_TEX_MIPFILTER_x */
+ unsigned mag_img_filter:2; /**< PIPE_TEX_FILTER_x */
+ unsigned compare_mode:1; /**< PIPE_TEX_COMPARE_x */
+ unsigned compare_func:3; /**< PIPE_FUNC_x */
+ unsigned normalized_coords:1; /**< Are coords normalized to [0,1]? */
+ unsigned max_anisotropy:6;
+ float lod_bias; /**< LOD/lambda bias */
+ float min_lod, max_lod; /**< LOD clamp range, after bias */
+ float border_color[4];
+};
+
+
+/**
+ * 2D surface. This is basically a view into a memory buffer.
+ * May be a renderbuffer, texture mipmap level, etc.
+ */
+struct pipe_surface
+{
+ struct pipe_reference reference;
+ struct pipe_resource *texture; /**< resource into which this is a view */
+ enum pipe_format format;
+
+ unsigned width; /**< logical width in pixels */
+ unsigned height; /**< logical height in pixels */
+
+ unsigned layout; /**< PIPE_SURFACE_LAYOUT_x */
+ unsigned offset; /**< offset from start of buffer, in bytes */
+ unsigned usage; /**< bitmask of PIPE_BIND_x */
+
+ unsigned zslice;
+ unsigned face;
+ unsigned level;
+};
+
+
+/**
+ * A view into a texture that can be bound to a shader stage.
+ */
+struct pipe_sampler_view
+{
+ struct pipe_reference reference;
+ enum pipe_format format; /**< typed PIPE_FORMAT_x */
+ struct pipe_resource *texture; /**< texture into which this is a view */
+ struct pipe_context *context; /**< context this view belongs to */
+ unsigned first_level:8; /**< first mipmap level */
+ unsigned last_level:8; /**< last mipmap level */
+ unsigned swizzle_r:3; /**< PIPE_SWIZZLE_x for red component */
+ unsigned swizzle_g:3; /**< PIPE_SWIZZLE_x for green component */
+ unsigned swizzle_b:3; /**< PIPE_SWIZZLE_x for blue component */
+ unsigned swizzle_a:3; /**< PIPE_SWIZZLE_x for alpha component */
+};
+
+
+/**
+ * Subregion of 1D/2D/3D image resource.
+ */
+struct pipe_box
+{
+ unsigned x;
+ unsigned y;
+ unsigned z;
+ unsigned width;
+ unsigned height;
+ unsigned depth;
+};
+
+
+/**
+ * A memory object/resource such as a vertex buffer or texture.
+ */
+struct pipe_resource
+{
+ struct pipe_reference reference;
+ struct pipe_screen *screen; /**< screen that this texture belongs to */
+ enum pipe_texture_target target; /**< PIPE_TEXTURE_x */
+ enum pipe_format format; /**< PIPE_FORMAT_x */
+
+ unsigned width0;
+ unsigned height0;
+ unsigned depth0;
+
+ unsigned last_level:8; /**< Index of last mipmap level present/defined */
+ unsigned nr_samples:8; /**< for multisampled surfaces, nr of samples */
+ unsigned usage:8; /**< PIPE_USAGE_x (not a bitmask) */
+
+ unsigned bind; /**< bitmask of PIPE_BIND_x */
+ unsigned flags; /**< bitmask of PIPE_RESOURCE_FLAG_x */
+};
+
+struct pipe_stream_output_state
+{
+ /**< number of the output buffer to insert each element into */
+ int output_buffer[PIPE_MAX_SHADER_OUTPUTS];
+ /**< which register to grab each output from */
+ int register_index[PIPE_MAX_SHADER_OUTPUTS];
+ /**< TGSI_WRITEMASK signifying which components to output */
+ ubyte register_mask[PIPE_MAX_SHADER_OUTPUTS];
+ /**< number of outputs */
+ int num_outputs;
+
+ /**< stride for an entire vertex, only used if all output_buffers
+ * are 0 */
+ unsigned stride;
+};
+
+/**
+ * Extra indexing info for (cube) texture resources.
+ */
+struct pipe_subresource
+{
+ unsigned face:16;
+ unsigned level:16;
+};
+
+
+/**
+ * Transfer object. For data transfer to/from a resource.
+ */
+struct pipe_transfer
+{
+ struct pipe_resource *resource; /**< resource to transfer to/from */
+ struct pipe_subresource sr;
+ enum pipe_transfer_usage usage;
+ struct pipe_box box;
+ unsigned stride;
+ unsigned slice_stride;
+ void *data;
+};
+
+
+
+/**
+ * A vertex buffer. Typically, all the vertex data/attributes for
+ * drawing something will be in one buffer. But it's also possible, for
+ * example, to put colors in one buffer and texcoords in another.
+ */
+struct pipe_vertex_buffer
+{
+ unsigned stride; /**< stride to same attrib in next vertex, in bytes */
+ unsigned max_index; /**< number of vertices in this buffer */
+ unsigned buffer_offset; /**< offset to start of data in buffer, in bytes */
+ struct pipe_resource *buffer; /**< the actual buffer */
+};
+
+
+/**
+ * Information to describe a vertex attribute (position, color, etc)
+ */
+struct pipe_vertex_element
+{
+ /** Offset of this attribute, in bytes, from the start of the vertex */
+ unsigned src_offset;
+
+ /** Instance data rate divisor. 0 means this is per-vertex data,
+ * n means per-instance data used for n consecutive instances (n > 0).
+ */
+ unsigned instance_divisor;
+
+ /** Which vertex_buffer (as given to pipe->set_vertex_buffer()) does
+ * this attribute live in?
+ */
+ unsigned vertex_buffer_index:8;
+
+ enum pipe_format src_format;
+};
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/src/gallium/include/state_tracker/drisw_api.h b/src/gallium/include/state_tracker/drisw_api.h
new file mode 100644
index 0000000000..944a649257
--- /dev/null
+++ b/src/gallium/include/state_tracker/drisw_api.h
@@ -0,0 +1,23 @@
+#ifndef _DRISW_API_H_
+#define _DRISW_API_H_
+
+#include "pipe/p_compiler.h"
+
+struct pipe_screen;
+struct dri_drawable;
+
+/**
+ * This callback struct is intended for the winsys to call the loader.
+ */
+struct drisw_loader_funcs
+{
+ void (*put_image) (struct dri_drawable *dri_drawable,
+ void *data, unsigned width, unsigned height);
+};
+
+/**
+ * Implemented by the drisw target.
+ */
+struct pipe_screen * drisw_create_screen(struct drisw_loader_funcs *lf);
+
+#endif
diff --git a/src/gallium/include/state_tracker/drm_api.h b/src/gallium/include/state_tracker/drm_api.h
new file mode 100644
index 0000000000..4572c7e042
--- /dev/null
+++ b/src/gallium/include/state_tracker/drm_api.h
@@ -0,0 +1,57 @@
+
+#ifndef _DRM_API_H_
+#define _DRM_API_H_
+
+#include "pipe/p_compiler.h"
+
+struct pipe_screen;
+struct pipe_winsys;
+struct pipe_context;
+struct pipe_resource;
+
+#define DRM_API_HANDLE_TYPE_SHARED 0
+#define DRM_API_HANDLE_TYPE_KMS 1
+
+/**
+ * For use with pipe_screen::{texture_from_handle|texture_get_handle}.
+ */
+struct winsys_handle
+{
+ /**
+ * Unused for texture_from_handle, always
+ * DRM_API_HANDLE_TYPE_SHARED. Input to texture_get_handle,
+ * use TEXTURE_USAGE to select handle for kms or ipc.
+ */
+ unsigned type;
+ /**
+ * Input to texture_from_handle.
+ * Output for texture_get_handle.
+ */
+ unsigned handle;
+ /**
+ * Input to texture_from_handle.
+ * Output for texture_get_handle.
+ */
+ unsigned stride;
+};
+
+struct drm_api
+{
+ void (*destroy)(struct drm_api *api);
+
+ const char *name;
+
+ /**
+ * Kernel driver name, as accepted by drmOpenByName.
+ */
+ const char *driver_name;
+
+ /**
+ * Create a pipe srcreen.
+ */
+ struct pipe_screen* (*create_screen)(struct drm_api *api, int drm_fd);
+};
+
+extern struct drm_api * drm_api_create(void);
+
+#endif
diff --git a/src/gallium/include/state_tracker/graw.h b/src/gallium/include/state_tracker/graw.h
new file mode 100644
index 0000000000..59b0e337c9
--- /dev/null
+++ b/src/gallium/include/state_tracker/graw.h
@@ -0,0 +1,46 @@
+#ifndef GALLIUM_RAW_H
+#define GALLIUM_RAW_H
+
+/* This is an API for exercising gallium functionality in a
+ * platform-neutral fashion. Whatever platform integration is
+ * necessary to implement this interface is orchestrated by the
+ * individual target building this entity.
+ *
+ * For instance, the graw-xlib target includes code to implent these
+ * interfaces on top of the X window system.
+ *
+ * Programs using this interface may additionally benefit from some of
+ * the utilities currently in the libgallium.a library, especially
+ * those for parsing text representations of TGSI shaders.
+ */
+
+#include "pipe/p_format.h"
+
+struct pipe_screen;
+struct pipe_context;
+
+/* Returns a handle to be used with flush_frontbuffer()/present().
+ *
+ * Query format support with screen::is_format_supported and usage
+ * XXX.
+ */
+PUBLIC struct pipe_screen *graw_create_window_and_screen( int x,
+ int y,
+ unsigned width,
+ unsigned height,
+ enum pipe_format format,
+ void **handle);
+
+PUBLIC void graw_set_display_func( void (*func)( void ) );
+PUBLIC void graw_main_loop( void );
+
+PUBLIC void *graw_parse_geometry_shader( struct pipe_context *pipe,
+ const char *text );
+
+PUBLIC void *graw_parse_vertex_shader( struct pipe_context *pipe,
+ const char *text );
+
+PUBLIC void *graw_parse_fragment_shader( struct pipe_context *pipe,
+ const char *text );
+
+#endif
diff --git a/src/gallium/include/state_tracker/st_api.h b/src/gallium/include/state_tracker/st_api.h
new file mode 100644
index 0000000000..621bdae5c8
--- /dev/null
+++ b/src/gallium/include/state_tracker/st_api.h
@@ -0,0 +1,424 @@
+/**********************************************************
+ * Copyright 2010 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+
+#ifndef _ST_API_H_
+#define _ST_API_H_
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_format.h"
+
+/**
+ * \file API for communication between state trackers and state tracker
+ * managers.
+ *
+ * While both are state tackers, we use the term state tracker for rendering
+ * APIs such as OpenGL or OpenVG, and state tracker manager for window system
+ * APIs such as EGL or GLX in this file.
+ *
+ * This file defines an API to be implemented by both state trackers and state
+ * tracker managers.
+ */
+
+/**
+ * The supported rendering API of a state tracker.
+ */
+enum st_api_type {
+ ST_API_OPENGL,
+ ST_API_OPENGL_ES1,
+ ST_API_OPENGL_ES2,
+ ST_API_OPENVG,
+
+ ST_API_COUNT
+};
+
+/**
+ * Used in st_context_iface->teximage.
+ */
+enum st_texture_type {
+ ST_TEXTURE_1D,
+ ST_TEXTURE_2D,
+ ST_TEXTURE_3D,
+ ST_TEXTURE_RECT
+};
+
+/**
+ * Available attachments of framebuffer.
+ */
+enum st_attachment_type {
+ ST_ATTACHMENT_FRONT_LEFT,
+ ST_ATTACHMENT_BACK_LEFT,
+ ST_ATTACHMENT_FRONT_RIGHT,
+ ST_ATTACHMENT_BACK_RIGHT,
+ ST_ATTACHMENT_DEPTH_STENCIL,
+ ST_ATTACHMENT_ACCUM,
+ ST_ATTACHMENT_SAMPLE,
+
+ ST_ATTACHMENT_COUNT,
+ ST_ATTACHMENT_INVALID = -1
+};
+
+/* for buffer_mask in st_visual */
+#define ST_ATTACHMENT_FRONT_LEFT_MASK (1 << ST_ATTACHMENT_FRONT_LEFT)
+#define ST_ATTACHMENT_BACK_LEFT_MASK (1 << ST_ATTACHMENT_BACK_LEFT)
+#define ST_ATTACHMENT_FRONT_RIGHT_MASK (1 << ST_ATTACHMENT_FRONT_RIGHT)
+#define ST_ATTACHMENT_BACK_RIGHT_MASK (1 << ST_ATTACHMENT_BACK_RIGHT)
+#define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL)
+#define ST_ATTACHMENT_ACCUM_MASK (1 << ST_ATTACHMENT_ACCUM)
+#define ST_ATTACHMENT_SAMPLE_MASK (1 << ST_ATTACHMENT_SAMPLE)
+
+/**
+ * Enumerations of state tracker context resources.
+ */
+enum st_context_resource_type {
+ ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_2D,
+ ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_3D,
+ ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_X,
+ ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_X,
+ ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Y,
+ ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
+ ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Z,
+ ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
+ ST_CONTEXT_RESOURCE_OPENGL_RENDERBUFFER,
+ ST_CONTEXT_RESOURCE_OPENVG_PARENT_IMAGE
+};
+
+/**
+ * Value to st_manager->get_param function.
+ */
+enum st_manager_param {
+ /**
+ * The dri state tracker on old libGL's doesn't do the right thing
+ * with regards to invalidating the framebuffers.
+ *
+ * For the mesa state tracker that means that it needs to invalidate
+ * the framebuffer in glViewport itself.
+ */
+ ST_MANAGER_BROKEN_INVALIDATE
+};
+
+/**
+ * The return type of st_api->get_proc_address.
+ */
+typedef void (*st_proc_t)(void);
+
+struct pipe_context;
+struct pipe_resource;
+struct pipe_fence_handle;
+
+/**
+ * Used in st_context_iface->get_resource_for_egl_image.
+ */
+struct st_context_resource
+{
+ /* these fields are filled by the caller */
+ enum st_context_resource_type type;
+ void *resource;
+
+ /* this is owned by the caller */
+ struct pipe_resource *texture;
+};
+
+/**
+ * Used in st_manager_iface->get_egl_image.
+ */
+struct st_egl_image
+{
+ /* this is owned by the caller */
+ struct pipe_resource *texture;
+
+ unsigned face;
+ unsigned level;
+ unsigned zslice;
+};
+
+/**
+ * Represent the visual of a framebuffer.
+ */
+struct st_visual
+{
+ /**
+ * Available buffers. Tested with ST_FRAMEBUFFER_*_MASK.
+ */
+ unsigned buffer_mask;
+
+ /**
+ * Buffer formats. The formats are always set even when the buffer is
+ * not available.
+ */
+ enum pipe_format color_format;
+ enum pipe_format depth_stencil_format;
+ enum pipe_format accum_format;
+ int samples;
+
+ /**
+ * Desired render buffer.
+ */
+ enum st_attachment_type render_buffer;
+};
+
+/**
+ * Represent a windowing system drawable.
+ *
+ * The framebuffer is implemented by the state tracker manager and
+ * used by the state trackers.
+ *
+ * Instead of the winsys pokeing into the API context to figure
+ * out what buffers that might be needed in the future by the API
+ * context, it calls into the framebuffer to get the textures.
+ *
+ * This structure along with the notify_invalid_framebuffer
+ * allows framebuffers to be shared between different threads
+ * but at the same make the API context free from thread
+ * syncronisation primitves, with the exception of a small
+ * atomic flag used for notification of framebuffer dirty status.
+ *
+ * The thread syncronisation is put inside the framebuffer
+ * and only called once the framebuffer has become dirty.
+ */
+struct st_framebuffer_iface
+{
+ /**
+ * Available for the state tracker manager to use.
+ */
+ void *st_manager_private;
+
+ /**
+ * The visual of a framebuffer.
+ */
+ const struct st_visual *visual;
+
+ /**
+ * Flush the front buffer.
+ *
+ * On some window systems, changes to the front buffers are not immediately
+ * visible. They need to be flushed.
+ *
+ * @att is one of the front buffer attachments.
+ */
+ boolean (*flush_front)(struct st_framebuffer_iface *stfbi,
+ enum st_attachment_type statt);
+
+ /**
+ * The state tracker asks for the textures it needs.
+ *
+ * It should try to only ask for attachments that it currently renders
+ * to, thus allowing the winsys to delay the allocation of textures not
+ * needed. For example front buffer attachments are not needed if you
+ * only do back buffer rendering.
+ *
+ * The implementor of this function needs to also ensure
+ * thread safty as this call might be done from multiple threads.
+ *
+ * The returned textures are owned by the caller. They should be
+ * unreferenced when no longer used. If this function is called multiple
+ * times with different sets of attachments, those buffers not included in
+ * the last call might be destroyed. This behavior might change in the
+ * future.
+ */
+ boolean (*validate)(struct st_framebuffer_iface *stfbi,
+ const enum st_attachment_type *statts,
+ unsigned count,
+ struct pipe_resource **out);
+};
+
+/**
+ * Represent a rendering context.
+ *
+ * This entity is created from st_api and used by the state tracker manager.
+ */
+struct st_context_iface
+{
+ /**
+ * Available for the state tracker and the manager to use.
+ */
+ void *st_context_private;
+ void *st_manager_private;
+
+ /**
+ * Destroy the context.
+ */
+ void (*destroy)(struct st_context_iface *stctxi);
+
+ /**
+ * Invalidate the current textures that was taken from a framebuffer.
+ *
+ * The state tracker manager calls this function to let the rendering
+ * context know that it should update the textures it got from
+ * st_framebuffer_iface::validate. It should do so at the latest time possible.
+ * Possible right before sending triangles to the pipe context.
+ *
+ * For certain platforms this function might be called from a thread other
+ * than the thread that the context is currently bound in, and must
+ * therefore be thread safe. But it is the state tracker manager's
+ * responsibility to make sure that the framebuffer is bound to the context
+ * and the API context is current for the duration of this call.
+ *
+ * Thus reducing the sync primitive needed to a single atomic flag.
+ */
+ void (*notify_invalid_framebuffer)(struct st_context_iface *stctxi,
+ struct st_framebuffer_iface *stfbi);
+
+ /**
+ * Flush all drawing from context to the pipe also flushes the pipe.
+ */
+ void (*flush)(struct st_context_iface *stctxi, unsigned flags,
+ struct pipe_fence_handle **fence);
+
+ /**
+ * Replace the texture image of a texture object at the specified level.
+ *
+ * This function is optional.
+ */
+ boolean (*teximage)(struct st_context_iface *stctxi, enum st_texture_type target,
+ int level, enum pipe_format internal_format,
+ struct pipe_resource *tex, boolean mipmap);
+
+ /**
+ * Used to implement glXCopyContext.
+ */
+ void (*copy)(struct st_context_iface *stctxi,
+ struct st_context_iface *stsrci, unsigned mask);
+
+ /**
+ * Look up and return the info of a resource for EGLImage.
+ *
+ * This function is optional.
+ */
+ boolean (*get_resource_for_egl_image)(struct st_context_iface *stctxi,
+ struct st_context_resource *stres);
+};
+
+
+/**
+ * Represent a state tracker manager.
+ *
+ * This interface is implemented by the state tracker manager. It corresponds
+ * to a "display" in the window system.
+ */
+struct st_manager
+{
+ struct pipe_screen *screen;
+
+ /**
+ * Look up and return the info of an EGLImage.
+ *
+ * This is used to implement for example EGLImageTargetTexture2DOES.
+ * The GLeglImageOES agrument of that call is passed directly to this
+ * function call and the information needed to access this is returned
+ * in the given struct out.
+ *
+ * @smapi: manager owning the caller context
+ * @stctx: caller context
+ * @egl_image: EGLImage that caller recived
+ * @out: return struct filled out with access information.
+ *
+ * This function is optional.
+ */
+ boolean (*get_egl_image)(struct st_manager *smapi,
+ struct st_context_iface *stctx,
+ void *egl_image,
+ struct st_egl_image *out);
+
+ /**
+ * Query an manager param.
+ */
+ int (*get_param)(struct st_manager *smapi,
+ enum st_manager_param param);
+};
+
+/**
+ * Represent a rendering API such as OpenGL or OpenVG.
+ *
+ * Implemented by the state tracker and used by the state tracker manager.
+ */
+struct st_api
+{
+ /**
+ * Destroy the API.
+ */
+ void (*destroy)(struct st_api *stapi);
+
+ /**
+ * Return an API entry point.
+ *
+ * For GL this is the same as _glapi_get_proc_address.
+ */
+ st_proc_t (*get_proc_address)(struct st_api *stapi, const char *procname);
+
+ /**
+ * Return true if the visual is supported by the state tracker.
+ */
+ boolean (*is_visual_supported)(struct st_api *stapi,
+ const struct st_visual *visual);
+
+ /**
+ * Create a rendering context.
+ */
+ struct st_context_iface *(*create_context)(struct st_api *stapi,
+ struct st_manager *smapi,
+ const struct st_visual *visual,
+ struct st_context_iface *stsharei);
+
+ /**
+ * Bind the context to the calling thread with draw and read as drawables.
+ *
+ * The framebuffers might have different visuals than the context does.
+ */
+ boolean (*make_current)(struct st_api *stapi,
+ struct st_context_iface *stctxi,
+ struct st_framebuffer_iface *stdrawi,
+ struct st_framebuffer_iface *streadi);
+
+ /**
+ * Get the currently bound context in the calling thread.
+ */
+ struct st_context_iface *(*get_current)(struct st_api *stapi);
+};
+
+/**
+ * Return true if the visual has the specified buffers.
+ */
+static INLINE boolean
+st_visual_have_buffers(const struct st_visual *visual, unsigned mask)
+{
+ return ((visual->buffer_mask & mask) == mask);
+}
+
+/* these symbols may need to be dynamically lookup up */
+extern PUBLIC struct st_api * st_api_create_OpenGL(void);
+extern PUBLIC struct st_api * st_api_create_OpenGL_ES1(void);
+extern PUBLIC struct st_api * st_api_create_OpenGL_ES2(void);
+extern PUBLIC struct st_api * st_api_create_OpenVG(void);
+
+/**
+ * The entry points of the state trackers.
+ */
+#define ST_CREATE_OPENGL_SYMBOL "st_api_create_OpenGL"
+#define ST_CREATE_OPENGL_ES1_SYMBOL "st_api_create_OpenGL_ES1"
+#define ST_CREATE_OPENGL_ES2_SYMBOL "st_api_create_OpenGL_ES2"
+#define ST_CREATE_OPENVG_SYMBOL "st_api_create_OpenVG"
+
+#endif /* _ST_API_H_ */
diff --git a/src/gallium/include/state_tracker/sw_winsys.h b/src/gallium/include/state_tracker/sw_winsys.h
new file mode 100644
index 0000000000..d461dedb90
--- /dev/null
+++ b/src/gallium/include/state_tracker/sw_winsys.h
@@ -0,0 +1,145 @@
+/**************************************************************************
+ *
+ * Copyright 2007-2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Software rasterizer winsys.
+ */
+
+
+#ifndef SW_WINSYS_H
+#define SW_WINSYS_H
+
+
+#include "pipe/p_compiler.h" /* for boolean */
+#include "pipe/p_format.h"
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+struct winsys_handle;
+struct pipe_screen;
+struct pipe_context;
+struct pipe_resource;
+
+
+/**
+ * Opaque pointer.
+ */
+struct sw_displaytarget;
+
+
+/**
+ * This is the interface that sw expects any window system
+ * hosting it to implement.
+ *
+ * sw is for the most part a self sufficient driver. The only thing it
+ * does not know is how to display a surface.
+ */
+struct sw_winsys
+{
+ void
+ (*destroy)( struct sw_winsys *ws );
+
+ boolean
+ (*is_displaytarget_format_supported)( struct sw_winsys *ws,
+ unsigned tex_usage,
+ enum pipe_format format );
+
+ /**
+ * Allocate storage for a render target.
+ *
+ * Often surfaces which are meant to be blitted to the front screen (i.e.,
+ * display targets) must be allocated with special characteristics, memory
+ * pools, or obtained directly from the windowing system.
+ *
+ * This callback is invoked by the pipe_screen when creating a texture marked
+ * with the PIPE_BIND_DISPLAY_TARGET flag to get the underlying
+ * storage.
+ */
+ struct sw_displaytarget *
+ (*displaytarget_create)( struct sw_winsys *ws,
+ unsigned tex_usage,
+ enum pipe_format format,
+ unsigned width, unsigned height,
+ unsigned alignment,
+ unsigned *stride );
+
+ /**
+ * Used to implement texture_from_handle.
+ */
+ struct sw_displaytarget *
+ (*displaytarget_from_handle)( struct sw_winsys *ws,
+ const struct pipe_resource *template,
+ struct winsys_handle *whandle,
+ unsigned *stride );
+
+ /**
+ * Used to implement texture_get_handle.
+ */
+ boolean
+ (*displaytarget_get_handle)( struct sw_winsys *ws,
+ struct sw_displaytarget *dt,
+ struct winsys_handle *whandle );
+
+ /**
+ * \param flags bitmask of PIPE_TRANSFER_x flags
+ */
+ void *
+ (*displaytarget_map)( struct sw_winsys *ws,
+ struct sw_displaytarget *dt,
+ unsigned flags );
+
+ void
+ (*displaytarget_unmap)( struct sw_winsys *ws,
+ struct sw_displaytarget *dt );
+
+ /**
+ * @sa pipe_screen:flush_frontbuffer.
+ *
+ * This call will likely become asynchronous eventually.
+ */
+ void
+ (*displaytarget_display)( struct sw_winsys *ws,
+ struct sw_displaytarget *dt,
+ void *context_private );
+
+ void
+ (*displaytarget_destroy)( struct sw_winsys *ws,
+ struct sw_displaytarget *dt );
+};
+
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* SW_WINSYS_H */
diff --git a/src/gallium/include/state_tracker/swrast_screen_create.h b/src/gallium/include/state_tracker/swrast_screen_create.h
new file mode 100644
index 0000000000..a08f83a325
--- /dev/null
+++ b/src/gallium/include/state_tracker/swrast_screen_create.h
@@ -0,0 +1,67 @@
+#include "pipe/p_compiler.h"
+#include "util/u_debug.h"
+#include "target-helpers/wrap_screen.h"
+
+struct sw_winsys;
+
+#ifdef GALLIUM_SOFTPIPE
+#include "softpipe/sp_public.h"
+#endif
+
+#ifdef GALLIUM_LLVMPIPE
+#include "llvmpipe/lp_public.h"
+#endif
+
+#ifdef GALLIUM_CELL
+#include "cell/ppu/cell_public.h"
+#endif
+
+/*
+ * Helper function to choose and instantiate one of the software rasterizers:
+ * cell, llvmpipe, softpipe.
+ *
+ * This function could be shared, but currently causes headaches for
+ * the build systems, particularly scons if we try. Long term, want
+ * to avoid having global #defines for things like GALLIUM_LLVMPIPE,
+ * GALLIUM_CELL, etc. Scons already eliminates those #defines, so
+ * things that are painful for it now are likely to be painful for
+ * other build systems in the future.
+ */
+
+static INLINE struct pipe_screen *
+swrast_screen_create(struct sw_winsys *winsys)
+{
+ const char *default_driver;
+ const char *driver;
+ struct pipe_screen *screen = NULL;
+
+#if defined(GALLIUM_CELL)
+ default_driver = "cell";
+#elif defined(GALLIUM_LLVMPIPE)
+ default_driver = "llvmpipe";
+#elif defined(GALLIUM_SOFTPIPE)
+ default_driver = "softpipe";
+#else
+ default_driver = "";
+#endif
+
+ driver = debug_get_option("GALLIUM_DRIVER", default_driver);
+
+#if defined(GALLIUM_CELL)
+ if (screen == NULL && strcmp(driver, "cell") == 0)
+ screen = cell_create_screen( winsys );
+#endif
+
+#if defined(GALLIUM_LLVMPIPE)
+ if (screen == NULL && strcmp(driver, "llvmpipe") == 0)
+ screen = llvmpipe_create_screen( winsys );
+#endif
+
+#if defined(GALLIUM_SOFTPIPE)
+ if (screen == NULL)
+ screen = softpipe_create_screen( winsys );
+#endif
+
+ return gallium_wrap_screen( screen );
+}
+
diff --git a/src/gallium/include/state_tracker/xlib_sw_winsys.h b/src/gallium/include/state_tracker/xlib_sw_winsys.h
new file mode 100644
index 0000000000..f22c22bb62
--- /dev/null
+++ b/src/gallium/include/state_tracker/xlib_sw_winsys.h
@@ -0,0 +1,29 @@
+#ifndef XLIB_SW_WINSYS_H
+#define XLIB_SW_WINSYS_H
+
+#include "state_tracker/sw_winsys.h"
+#include <X11/Xlib.h>
+
+
+struct pipe_screen;
+struct pipe_surface;
+
+/* This is what the xlib software winsys expects to find in the
+ * "private" field of flush_frontbuffers().
+ *
+ * Xlib-based state trackers somehow need to know this.
+ */
+struct xlib_drawable {
+ Visual *visual;
+ int depth;
+ Drawable drawable;
+};
+
+
+/* This is the public interface to the ws/xlib module. Why isn't it
+ * being defined in that directory?
+ */
+struct sw_winsys *xlib_create_sw_winsys( Display *display );
+
+
+#endif