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-rw-r--r--src/gallium/include/pipe/p_context.h22
-rw-r--r--src/gallium/include/pipe/p_defines.h38
-rw-r--r--src/gallium/include/pipe/p_shader_tokens.h54
3 files changed, 83 insertions, 31 deletions
diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h
index 564c35f789..d2f8085b42 100644
--- a/src/gallium/include/pipe/p_context.h
+++ b/src/gallium/include/pipe/p_context.h
@@ -57,14 +57,6 @@ struct pipe_context {
void (*destroy)( struct pipe_context * );
-
- /* Possible interface for setting edgeflags. These aren't really
- * vertex elements, so don't fit there.
- */
- void (*set_edgeflags)( struct pipe_context *,
- const unsigned *bitfield );
-
-
/**
* VBO drawing (return false on fallbacks (temporary??))
*/
@@ -92,6 +84,14 @@ struct pipe_context {
unsigned count);
/*@}*/
+ /**
+ * Predicate subsequent rendering on occlusion query result
+ * \param query the query predicate, or NULL if no predicate
+ * \param mode one of PIPE_COND_RENDER_x
+ */
+ void (*render_condition)( struct pipe_context *pipe,
+ struct pipe_query *query,
+ uint mode );
/**
* Query objects
@@ -150,6 +150,12 @@ struct pipe_context {
const struct pipe_shader_state *);
void (*bind_vs_state)(struct pipe_context *, void *);
void (*delete_vs_state)(struct pipe_context *, void *);
+
+ void * (*create_gs_state)(struct pipe_context *,
+ const struct pipe_shader_state *);
+ void (*bind_gs_state)(struct pipe_context *, void *);
+ void (*delete_gs_state)(struct pipe_context *, void *);
+
/*@}*/
/**
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index fe1390d765..c3b1e634ff 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -321,23 +321,28 @@ enum pipe_transfer_usage {
*/
#define PIPE_SHADER_VERTEX 0
#define PIPE_SHADER_FRAGMENT 1
-#define PIPE_SHADER_TYPES 2
+#define PIPE_SHADER_GEOMETRY 2
+#define PIPE_SHADER_TYPES 3
/**
* Primitive types:
*/
-#define PIPE_PRIM_POINTS 0
-#define PIPE_PRIM_LINES 1
-#define PIPE_PRIM_LINE_LOOP 2
-#define PIPE_PRIM_LINE_STRIP 3
-#define PIPE_PRIM_TRIANGLES 4
-#define PIPE_PRIM_TRIANGLE_STRIP 5
-#define PIPE_PRIM_TRIANGLE_FAN 6
-#define PIPE_PRIM_QUADS 7
-#define PIPE_PRIM_QUAD_STRIP 8
-#define PIPE_PRIM_POLYGON 9
-#define PIPE_PRIM_MAX 10
+#define PIPE_PRIM_POINTS 0
+#define PIPE_PRIM_LINES 1
+#define PIPE_PRIM_LINE_LOOP 2
+#define PIPE_PRIM_LINE_STRIP 3
+#define PIPE_PRIM_TRIANGLES 4
+#define PIPE_PRIM_TRIANGLE_STRIP 5
+#define PIPE_PRIM_TRIANGLE_FAN 6
+#define PIPE_PRIM_QUADS 7
+#define PIPE_PRIM_QUAD_STRIP 8
+#define PIPE_PRIM_POLYGON 9
+#define PIPE_PRIM_LINES_ADJACENCY 10
+#define PIPE_PRIM_LINE_STRIP_ADJACENCY 11
+#define PIPE_PRIM_TRIANGLES_ADJACENCY 12
+#define PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY 13
+#define PIPE_PRIM_MAX 14
/**
@@ -350,6 +355,15 @@ enum pipe_transfer_usage {
/**
+ * Conditional rendering modes
+ */
+#define PIPE_RENDER_COND_WAIT 0
+#define PIPE_RENDER_COND_NO_WAIT 1
+#define PIPE_RENDER_COND_BY_REGION_WAIT 2
+#define PIPE_RENDER_COND_BY_REGION_NO_WAIT 3
+
+
+/**
* Point sprite coord modes
*/
#define PIPE_SPRITE_COORD_NONE 0
diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h
index 79f3d3f056..550e2abc32 100644
--- a/src/gallium/include/pipe/p_shader_tokens.h
+++ b/src/gallium/include/pipe/p_shader_tokens.h
@@ -121,15 +121,17 @@ struct tgsi_declaration_range
unsigned Last : 16; /**< UINT */
};
-#define TGSI_SEMANTIC_POSITION 0
-#define TGSI_SEMANTIC_COLOR 1
-#define TGSI_SEMANTIC_BCOLOR 2 /**< back-face color */
-#define TGSI_SEMANTIC_FOG 3
-#define TGSI_SEMANTIC_PSIZE 4
-#define TGSI_SEMANTIC_GENERIC 5
-#define TGSI_SEMANTIC_NORMAL 6
-#define TGSI_SEMANTIC_FACE 7
-#define TGSI_SEMANTIC_COUNT 8 /**< number of semantic values */
+#define TGSI_SEMANTIC_POSITION 0
+#define TGSI_SEMANTIC_COLOR 1
+#define TGSI_SEMANTIC_BCOLOR 2 /**< back-face color */
+#define TGSI_SEMANTIC_FOG 3
+#define TGSI_SEMANTIC_PSIZE 4
+#define TGSI_SEMANTIC_GENERIC 5
+#define TGSI_SEMANTIC_NORMAL 6
+#define TGSI_SEMANTIC_FACE 7
+#define TGSI_SEMANTIC_EDGEFLAG 8
+#define TGSI_SEMANTIC_PRIMID 9
+#define TGSI_SEMANTIC_COUNT 10 /**< number of semantic values */
struct tgsi_declaration_semantic
{
@@ -139,6 +141,8 @@ struct tgsi_declaration_semantic
};
#define TGSI_IMM_FLOAT32 0
+#define TGSI_IMM_UINT32 1
+#define TGSI_IMM_INT32 2
struct tgsi_immediate
{
@@ -151,6 +155,8 @@ struct tgsi_immediate
union tgsi_immediate_data
{
float Float;
+ unsigned Uint;
+ int Int;
};
#define TGSI_PROPERTY_GS_INPUT_PRIM 0
@@ -262,7 +268,7 @@ struct tgsi_property_data {
#define TGSI_OPCODE_NOT 85
#define TGSI_OPCODE_TRUNC 86
#define TGSI_OPCODE_SHL 87
-#define TGSI_OPCODE_SHR 88
+ /* gap */
#define TGSI_OPCODE_AND 89
#define TGSI_OPCODE_OR 90
#define TGSI_OPCODE_MOD 91
@@ -287,7 +293,33 @@ struct tgsi_property_data {
#define TGSI_OPCODE_KIL 116 /* conditional kill */
#define TGSI_OPCODE_END 117 /* aka HALT */
/* gap */
-#define TGSI_OPCODE_LAST 119
+#define TGSI_OPCODE_F2I 119
+#define TGSI_OPCODE_IDIV 120
+#define TGSI_OPCODE_IMAX 121
+#define TGSI_OPCODE_IMIN 122
+#define TGSI_OPCODE_INEG 123
+#define TGSI_OPCODE_ISGE 124
+#define TGSI_OPCODE_ISHR 125
+#define TGSI_OPCODE_ISLT 126
+#define TGSI_OPCODE_F2U 127
+#define TGSI_OPCODE_U2F 128
+#define TGSI_OPCODE_UADD 129
+#define TGSI_OPCODE_UDIV 130
+#define TGSI_OPCODE_UMAD 131
+#define TGSI_OPCODE_UMAX 132
+#define TGSI_OPCODE_UMIN 133
+#define TGSI_OPCODE_UMOD 134
+#define TGSI_OPCODE_UMUL 135
+#define TGSI_OPCODE_USEQ 136
+#define TGSI_OPCODE_USGE 137
+#define TGSI_OPCODE_USHR 138
+#define TGSI_OPCODE_USLT 139
+#define TGSI_OPCODE_USNE 140
+#define TGSI_OPCODE_SWITCH 141
+#define TGSI_OPCODE_CASE 142
+#define TGSI_OPCODE_DEFAULT 143
+#define TGSI_OPCODE_ENDSWITCH 144
+#define TGSI_OPCODE_LAST 145
#define TGSI_SAT_NONE 0 /* do not saturate */
#define TGSI_SAT_ZERO_ONE 1 /* clamp to [0,1] */