diff options
Diffstat (limited to 'src/gallium/state_trackers/d3d1x/d3dapi/d3d11shader.idl')
-rw-r--r-- | src/gallium/state_trackers/d3d1x/d3dapi/d3d11shader.idl | 62 |
1 files changed, 31 insertions, 31 deletions
diff --git a/src/gallium/state_trackers/d3d1x/d3dapi/d3d11shader.idl b/src/gallium/state_trackers/d3d1x/d3dapi/d3d11shader.idl index cf4ae1b68e..bb20d91053 100644 --- a/src/gallium/state_trackers/d3d1x/d3dapi/d3d11shader.idl +++ b/src/gallium/state_trackers/d3d1x/d3dapi/d3d11shader.idl @@ -156,35 +156,35 @@ typedef struct _D3D11_SHADER_INPUT_BIND_DESC interface ID3D11ShaderReflectionType { HRESULT GetDesc( - [out] D3D11_SHADER_TYPE_DESC *pDesc + [out] D3D11_SHADER_TYPE_DESC *a ); ID3D11ShaderReflectionType* GetMemberTypeByIndex( - [in] UINT Index + [in] UINT a ); ID3D11ShaderReflectionType* GetMemberTypeByName( - [in] LPCSTR Name + [in] LPCSTR a ); LPCSTR GetMemberTypeName( - [in] UINT Index + [in] UINT a ); HRESULT IsEqual( - [in] ID3D11ShaderReflectionType* pType + [in] ID3D11ShaderReflectionType* a ); ID3D11ShaderReflectionType* GetSubType(); ID3D11ShaderReflectionType* GetBaseClass(); UINT GetNumInterfaces(); ID3D11ShaderReflectionType* GetInterfaceByIndex( - [in] UINT uIndex + [in] UINT a ); HRESULT IsOfType( - [in] ID3D11ShaderReflectionType* pType + [in] ID3D11ShaderReflectionType* a ); HRESULT ImplementsInterface( - [in] ID3D11ShaderReflectionType* pBase + [in] ID3D11ShaderReflectionType* a ); }; @@ -194,14 +194,14 @@ interface ID3D11ShaderReflectionConstantBuffer; interface ID3D11ShaderReflectionVariable { HRESULT GetDesc( - [out] D3D11_SHADER_VARIABLE_DESC *pDesc + [out] D3D11_SHADER_VARIABLE_DESC *a ); ID3D11ShaderReflectionType* GetType(); ID3D11ShaderReflectionConstantBuffer* GetBuffer(); UINT GetInterfaceSlot( - [in] UINT uArrayIndex + [in] UINT a ); }; @@ -209,15 +209,15 @@ interface ID3D11ShaderReflectionVariable interface ID3D11ShaderReflectionConstantBuffer { HRESULT GetDesc( - [out] D3D11_SHADER_BUFFER_DESC *pDesc + [out] D3D11_SHADER_BUFFER_DESC *a ); ID3D11ShaderReflectionVariable* GetVariableByIndex( - [in] UINT Index + [in] UINT a ); ID3D11ShaderReflectionVariable* GetVariableByName( - [in] LPCSTR Name + [in] LPCSTR a ); }; @@ -225,45 +225,45 @@ interface ID3D11ShaderReflectionConstantBuffer interface ID3D11ShaderReflection { HRESULT GetDesc( - [out] D3D11_SHADER_DESC *pDesc + [out] D3D11_SHADER_DESC *a ); ID3D11ShaderReflectionConstantBuffer* GetConstantBufferByIndex( - [in] UINT Index + [in] UINT a ); ID3D11ShaderReflectionConstantBuffer* GetConstantBufferByName( - [in] LPCSTR Name + [in] LPCSTR a ); HRESULT GetResourceBindingDesc( - [in] UINT ResourceIndex, - [out] D3D11_SHADER_INPUT_BIND_DESC *pDesc + [in] UINT a, + [out] D3D11_SHADER_INPUT_BIND_DESC *b ); HRESULT GetInputParameterDesc( - [in] UINT ParameterIndex, - [out] D3D11_SIGNATURE_PARAMETER_DESC *pDesc + [in] UINT a, + [out] D3D11_SIGNATURE_PARAMETER_DESC *b ); HRESULT GetOutputParameterDesc ( - [in] UINT ParameterIndex, - [out] D3D11_SIGNATURE_PARAMETER_DESC *pDesc + [in] UINT a, + [out] D3D11_SIGNATURE_PARAMETER_DESC *b ); HRESULT GetPatchConstantParameterDesc( - [in] UINT ParameterIndex, - [out] D3D11_SIGNATURE_PARAMETER_DESC *pDesc + [in] UINT a, + [out] D3D11_SIGNATURE_PARAMETER_DESC *b ); ID3D11ShaderReflectionVariable* GetVariableByName( - [in] LPCSTR Name + [in] LPCSTR a ); HRESULT GetResourceBindingDescByName( - [in] LPCSTR Name, - [out] D3D11_SHADER_INPUT_BIND_DESC *pDesc + [in] LPCSTR a, + [out] D3D11_SHADER_INPUT_BIND_DESC *b ); UINT GetMovInstructionCount(); @@ -275,13 +275,13 @@ interface ID3D11ShaderReflection UINT GetNumInterfaceSlots(); HRESULT GetMinFeatureLevel( - [out] D3D_FEATURE_LEVEL* pLevel + [out] D3D_FEATURE_LEVEL* a ); UINT GetThreadGroupSize( - [out,optional] UINT* pSizeX, - [out,optional] UINT* pSizeY, - [out,optional] UINT* pSizeZ + [out,optional] UINT* a, + [out,optional] UINT* b, + [out,optional] UINT* c ); }; |