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Diffstat (limited to 'src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h')
-rw-r--r--src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h72
1 files changed, 34 insertions, 38 deletions
diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
index 95ea4e00fc..9cfdc837d8 100644
--- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
+++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
@@ -718,15 +718,13 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
{
for(unsigned level = 0; level <= templat.last_level; ++level)
{
- struct pipe_subresource sr;
- sr.level = level;
- sr.face = slice;
struct pipe_box box;
- box.x = box.y = box.z = 0;
+ box.x = box.y = 0;
+ box.z = slice;
box.width = u_minify(width, level);
box.height = u_minify(height, level);
- box.depth = u_minify(depth, level);
- immediate_pipe->transfer_inline_write(immediate_pipe, resource, sr, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD | PIPE_TRANSFER_UNSYNCHRONIZED, &box, initial_data->pSysMem, initial_data->SysMemPitch, initial_data->SysMemSlicePitch);
+ box.depth = 1;
+ immediate_pipe->transfer_inline_write(immediate_pipe, resource, level, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD | PIPE_TRANSFER_UNSYNCHRONIZED, &box, initial_data->pSysMem, initial_data->SysMemPitch, initial_data->SysMemSlicePitch);
++initial_data;
}
}
@@ -978,8 +976,8 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
case D3D11_SRV_DIMENSION_TEXTURE1DARRAY:
case D3D11_SRV_DIMENSION_TEXTURE2DARRAY:
/* yes, this works for all of these types (but TODO: texture arrays) */
- templat.first_level = desc->Texture1D.MostDetailedMip;
- templat.last_level = templat.first_level + desc->Texture1D.MipLevels - 1;
+ templat.u.tex.first_level = desc->Texture1D.MostDetailedMip;
+ templat.u.tex.last_level = templat.u.tex.first_level + desc->Texture1D.MipLevels - 1;
break;
case D3D11_SRV_DIMENSION_BUFFER:
case D3D11_SRV_DIMENSION_TEXTURE2DMS:
@@ -1054,30 +1052,34 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
desc = &def_desc;
}
- unsigned zslice = 0;
- unsigned face = 0;
- unsigned level;
- enum pipe_format format;
+ struct pipe_surface templat;
+ memset(&templat, 0, sizeof(templat));
if(invalid(desc->format >= DXGI_FORMAT_COUNT))
return E_INVALIDARG;
- format = dxgi_to_pipe_format[desc->Format];
- if(!format)
+ templat.format = dxgi_to_pipe_format[desc->Format];
+ if(!templat.format)
return E_NOTIMPL;
+ templat.usage = PIPE_BIND_RENDER_TARGET;
+ templat.texture = ((GalliumD3D11Resource<>*)iresource)->resource;
switch(desc->ViewDimension)
{
case D3D11_RTV_DIMENSION_TEXTURE1D:
case D3D11_RTV_DIMENSION_TEXTURE2D:
- level = desc->Texture1D.MipSlice;
+ templat.u.tex.level = desc->Texture1D.MipSlice;
break;
case D3D11_RTV_DIMENSION_TEXTURE3D:
- level = desc->Texture3D.MipSlice;
- zslice = desc->Texture3D.FirstWSlice;
+ templat.u.tex.level = desc->Texture3D.MipSlice;
+ templat.u.tex.first_layer = desc->Texture3D.FirstWSlice;
+ /* XXX FIXME */
+ templat.u.tex.last_layer = desc->Texture3D.FirstWSlice;
break;
case D3D11_RTV_DIMENSION_TEXTURE1DARRAY:
case D3D11_RTV_DIMENSION_TEXTURE2DARRAY:
- level = desc->Texture1DArray.MipSlice;
- face = desc->Texture1DArray.FirstArraySlice;
+ templat.u.tex.level = desc->Texture1DArray.MipSlice;
+ templat.u.tex.first_layer = desc->Texture1DArray.FirstArraySlice;
+ /* XXX FIXME */
+ templat.u.tex.last_layer = desc->Texture1DArray.FirstArraySlice;
break;
case D3D11_RTV_DIMENSION_BUFFER:
case D3D11_RTV_DIMENSION_TEXTURE2DMS:
@@ -1090,13 +1092,9 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
if(!out_rtv)
return S_FALSE;
- struct pipe_surface* surface = screen->get_tex_surface(screen,
- ((GalliumD3D11Resource<>*)iresource)->resource,
- face, level, zslice, PIPE_BIND_RENDER_TARGET);
+ struct pipe_surface* surface = immediate_pipe->create_surface(immediate_pipe, templat.texture, &templat);
if(!surface)
return E_FAIL;
- /* muhahahahaha, let's hope this actually works */
- surface->format = format;
*out_rtv = new GalliumD3D11RenderTargetView(this, (GalliumD3D11Resource<>*)iresource, surface, *desc);
return S_OK;
}
@@ -1134,26 +1132,28 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
desc = &def_desc;
}
- unsigned zslice = 0;
- unsigned face = 0;
- unsigned level;
- enum pipe_format format;
+ struct pipe_surface templat;
+ memset(&templat, 0, sizeof(templat));
if(invalid(desc->format >= DXGI_FORMAT_COUNT))
return E_INVALIDARG;
- format = dxgi_to_pipe_format[desc->Format];
- if(!format)
+ templat.format = dxgi_to_pipe_format[desc->Format];
+ if(!templat.format)
return E_NOTIMPL;
+ templat.usage = PIPE_BIND_DEPTH_STENCIL;
+ templat.texture = ((GalliumD3D11Resource<>*)iresource)->resource;
switch(desc->ViewDimension)
{
case D3D11_DSV_DIMENSION_TEXTURE1D:
case D3D11_DSV_DIMENSION_TEXTURE2D:
- level = desc->Texture1D.MipSlice;
+ templat.u.tex.level = desc->Texture1D.MipSlice;
break;
case D3D11_DSV_DIMENSION_TEXTURE1DARRAY:
case D3D11_DSV_DIMENSION_TEXTURE2DARRAY:
- level = desc->Texture1DArray.MipSlice;
- face = desc->Texture1DArray.FirstArraySlice;
+ templat.u.tex.level = desc->Texture1DArray.MipSlice;
+ templat.u.tex.first_layer = desc->Texture1DArray.FirstArraySlice;
+ /* XXX FIXME */
+ templat.u.tex.last_layer = desc->Texture1DArray.FirstArraySlice;
break;
case D3D11_DSV_DIMENSION_TEXTURE2DMS:
case D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY:
@@ -1165,13 +1165,9 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
if(!out_depth_stencil_view)
return S_FALSE;
- struct pipe_surface* surface = screen->get_tex_surface(screen,
- ((GalliumD3D11Resource<>*)iresource)->resource,
- face, level, zslice, PIPE_BIND_DEPTH_STENCIL);
+ struct pipe_surface* surface = immediate_pipe->create_surface(immediate_pipe, templat.texture, &templat);
if(!surface)
return E_FAIL;
- /* muhahahahaha, let's hope this actually works */
- surface->format = format;
*out_depth_stencil_view = new GalliumD3D11DepthStencilView(this, (GalliumD3D11Resource<>*)iresource, surface, *desc);
return S_OK;
}