diff options
Diffstat (limited to 'src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h')
-rw-r--r-- | src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h | 72 |
1 files changed, 34 insertions, 38 deletions
diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h index 95ea4e00fc..9cfdc837d8 100644 --- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h +++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h @@ -718,15 +718,13 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen { for(unsigned level = 0; level <= templat.last_level; ++level) { - struct pipe_subresource sr; - sr.level = level; - sr.face = slice; struct pipe_box box; - box.x = box.y = box.z = 0; + box.x = box.y = 0; + box.z = slice; box.width = u_minify(width, level); box.height = u_minify(height, level); - box.depth = u_minify(depth, level); - immediate_pipe->transfer_inline_write(immediate_pipe, resource, sr, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD | PIPE_TRANSFER_UNSYNCHRONIZED, &box, initial_data->pSysMem, initial_data->SysMemPitch, initial_data->SysMemSlicePitch); + box.depth = 1; + immediate_pipe->transfer_inline_write(immediate_pipe, resource, level, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD | PIPE_TRANSFER_UNSYNCHRONIZED, &box, initial_data->pSysMem, initial_data->SysMemPitch, initial_data->SysMemSlicePitch); ++initial_data; } } @@ -978,8 +976,8 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen case D3D11_SRV_DIMENSION_TEXTURE1DARRAY: case D3D11_SRV_DIMENSION_TEXTURE2DARRAY: /* yes, this works for all of these types (but TODO: texture arrays) */ - templat.first_level = desc->Texture1D.MostDetailedMip; - templat.last_level = templat.first_level + desc->Texture1D.MipLevels - 1; + templat.u.tex.first_level = desc->Texture1D.MostDetailedMip; + templat.u.tex.last_level = templat.u.tex.first_level + desc->Texture1D.MipLevels - 1; break; case D3D11_SRV_DIMENSION_BUFFER: case D3D11_SRV_DIMENSION_TEXTURE2DMS: @@ -1054,30 +1052,34 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen desc = &def_desc; } - unsigned zslice = 0; - unsigned face = 0; - unsigned level; - enum pipe_format format; + struct pipe_surface templat; + memset(&templat, 0, sizeof(templat)); if(invalid(desc->format >= DXGI_FORMAT_COUNT)) return E_INVALIDARG; - format = dxgi_to_pipe_format[desc->Format]; - if(!format) + templat.format = dxgi_to_pipe_format[desc->Format]; + if(!templat.format) return E_NOTIMPL; + templat.usage = PIPE_BIND_RENDER_TARGET; + templat.texture = ((GalliumD3D11Resource<>*)iresource)->resource; switch(desc->ViewDimension) { case D3D11_RTV_DIMENSION_TEXTURE1D: case D3D11_RTV_DIMENSION_TEXTURE2D: - level = desc->Texture1D.MipSlice; + templat.u.tex.level = desc->Texture1D.MipSlice; break; case D3D11_RTV_DIMENSION_TEXTURE3D: - level = desc->Texture3D.MipSlice; - zslice = desc->Texture3D.FirstWSlice; + templat.u.tex.level = desc->Texture3D.MipSlice; + templat.u.tex.first_layer = desc->Texture3D.FirstWSlice; + /* XXX FIXME */ + templat.u.tex.last_layer = desc->Texture3D.FirstWSlice; break; case D3D11_RTV_DIMENSION_TEXTURE1DARRAY: case D3D11_RTV_DIMENSION_TEXTURE2DARRAY: - level = desc->Texture1DArray.MipSlice; - face = desc->Texture1DArray.FirstArraySlice; + templat.u.tex.level = desc->Texture1DArray.MipSlice; + templat.u.tex.first_layer = desc->Texture1DArray.FirstArraySlice; + /* XXX FIXME */ + templat.u.tex.last_layer = desc->Texture1DArray.FirstArraySlice; break; case D3D11_RTV_DIMENSION_BUFFER: case D3D11_RTV_DIMENSION_TEXTURE2DMS: @@ -1090,13 +1092,9 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen if(!out_rtv) return S_FALSE; - struct pipe_surface* surface = screen->get_tex_surface(screen, - ((GalliumD3D11Resource<>*)iresource)->resource, - face, level, zslice, PIPE_BIND_RENDER_TARGET); + struct pipe_surface* surface = immediate_pipe->create_surface(immediate_pipe, templat.texture, &templat); if(!surface) return E_FAIL; - /* muhahahahaha, let's hope this actually works */ - surface->format = format; *out_rtv = new GalliumD3D11RenderTargetView(this, (GalliumD3D11Resource<>*)iresource, surface, *desc); return S_OK; } @@ -1134,26 +1132,28 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen desc = &def_desc; } - unsigned zslice = 0; - unsigned face = 0; - unsigned level; - enum pipe_format format; + struct pipe_surface templat; + memset(&templat, 0, sizeof(templat)); if(invalid(desc->format >= DXGI_FORMAT_COUNT)) return E_INVALIDARG; - format = dxgi_to_pipe_format[desc->Format]; - if(!format) + templat.format = dxgi_to_pipe_format[desc->Format]; + if(!templat.format) return E_NOTIMPL; + templat.usage = PIPE_BIND_DEPTH_STENCIL; + templat.texture = ((GalliumD3D11Resource<>*)iresource)->resource; switch(desc->ViewDimension) { case D3D11_DSV_DIMENSION_TEXTURE1D: case D3D11_DSV_DIMENSION_TEXTURE2D: - level = desc->Texture1D.MipSlice; + templat.u.tex.level = desc->Texture1D.MipSlice; break; case D3D11_DSV_DIMENSION_TEXTURE1DARRAY: case D3D11_DSV_DIMENSION_TEXTURE2DARRAY: - level = desc->Texture1DArray.MipSlice; - face = desc->Texture1DArray.FirstArraySlice; + templat.u.tex.level = desc->Texture1DArray.MipSlice; + templat.u.tex.first_layer = desc->Texture1DArray.FirstArraySlice; + /* XXX FIXME */ + templat.u.tex.last_layer = desc->Texture1DArray.FirstArraySlice; break; case D3D11_DSV_DIMENSION_TEXTURE2DMS: case D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY: @@ -1165,13 +1165,9 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen if(!out_depth_stencil_view) return S_FALSE; - struct pipe_surface* surface = screen->get_tex_surface(screen, - ((GalliumD3D11Resource<>*)iresource)->resource, - face, level, zslice, PIPE_BIND_DEPTH_STENCIL); + struct pipe_surface* surface = immediate_pipe->create_surface(immediate_pipe, templat.texture, &templat); if(!surface) return E_FAIL; - /* muhahahahaha, let's hope this actually works */ - surface->format = format; *out_depth_stencil_view = new GalliumD3D11DepthStencilView(this, (GalliumD3D11Resource<>*)iresource, surface, *desc); return S_OK; } |