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-rw-r--r--src/gallium/state_trackers/dri/dri_context.c12
-rw-r--r--src/gallium/state_trackers/dri/dri_drawable.c28
-rw-r--r--src/gallium/state_trackers/dri/dri_extensions.c102
-rw-r--r--src/gallium/state_trackers/dri/dri_screen.c113
4 files changed, 87 insertions, 168 deletions
diff --git a/src/gallium/state_trackers/dri/dri_context.c b/src/gallium/state_trackers/dri/dri_context.c
index 908cef454e..2f991c39e3 100644
--- a/src/gallium/state_trackers/dri/dri_context.c
+++ b/src/gallium/state_trackers/dri/dri_context.c
@@ -128,7 +128,7 @@ dri_unbind_context(__DRIcontext * cPriv)
if (--ctx->bind_count == 0) {
if (ctx->st && ctx->st == st_get_current()) {
st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
- st_make_current(NULL, NULL, NULL);
+ st_make_current(NULL, NULL, NULL, NULL);
}
}
}
@@ -161,7 +161,13 @@ dri_make_current(__DRIcontext * cPriv,
ctx->r_stamp = driReadPriv->lastStamp - 1;
}
- st_make_current(ctx->st, draw->stfb, read->stfb);
+ /* DRI co-state tracker currently overrides flush_frontbuffer.
+ * When this is fixed, will need to pass the drawable in the
+ * fourth parameter here so that when Mesa calls
+ * flush_frontbuffer directly (in front-buffer rendering), it
+ * will have access to the drawable argument:
+ */
+ st_make_current(ctx->st, draw->stfb, read->stfb, NULL);
if (__dri1_api_hooks) {
dri1_update_drawables(ctx, draw, read);
@@ -170,7 +176,7 @@ dri_make_current(__DRIcontext * cPriv,
ctx->pipe->priv);
}
} else {
- st_make_current(NULL, NULL, NULL);
+ st_make_current(NULL, NULL, NULL, NULL);
}
return GL_TRUE;
diff --git a/src/gallium/state_trackers/dri/dri_drawable.c b/src/gallium/state_trackers/dri/dri_drawable.c
index 8843e087a8..458473853c 100644
--- a/src/gallium/state_trackers/dri/dri_drawable.c
+++ b/src/gallium/state_trackers/dri/dri_drawable.c
@@ -58,6 +58,7 @@ dri_surface_from_handle(struct drm_api *api,
struct pipe_surface *surface = NULL;
struct pipe_texture *texture = NULL;
struct pipe_texture templat;
+ struct winsys_handle whandle;
memset(&templat, 0, sizeof(templat));
templat.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET;
@@ -68,8 +69,11 @@ dri_surface_from_handle(struct drm_api *api,
templat.width0 = width;
templat.height0 = height;
- texture = api->texture_from_shared_handle(api, screen, &templat,
- "dri2 buffer", pitch, handle);
+ memset(&whandle, 0, sizeof(whandle));
+ whandle.handle = handle;
+ whandle.stride = pitch;
+
+ texture = screen->texture_from_handle(screen, &templat, &whandle);
if (!texture) {
debug_printf("%s: Failed to blanket the buffer with a texture\n", __func__);
@@ -134,12 +138,13 @@ dri_get_buffers(__DRIdrawable * dPriv)
if ((dri_screen->dri2.loader
&& (dri_screen->dri2.loader->base.version > 2)
- && (dri_screen->dri2.loader->getBuffersWithFormat != NULL)))
+ && (dri_screen->dri2.loader->getBuffersWithFormat != NULL))) {
buffers = (*dri_screen->dri2.loader->getBuffersWithFormat)
(dri_drawable, &dri_drawable->w, &dri_drawable->h,
drawable->attachments, drawable->num_attachments,
&count, dri_drawable->loaderPrivate);
- else
+ } else {
+ assert(dri_screen->dri2.loader);
buffers = (*dri_screen->dri2.loader->getBuffers) (dri_drawable,
&dri_drawable->w,
&dri_drawable->h,
@@ -148,6 +153,7 @@ dri_get_buffers(__DRIdrawable * dPriv)
num_attachments, &count,
dri_drawable->
loaderPrivate);
+ }
if (buffers == NULL) {
return;
@@ -347,11 +353,11 @@ dri_create_buffer(__DRIscreen * sPriv,
if (visual->redBits == 8) {
if (visual->alphaBits == 8)
- drawable->color_format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ drawable->color_format = PIPE_FORMAT_B8G8R8A8_UNORM;
else
- drawable->color_format = PIPE_FORMAT_X8R8G8B8_UNORM;
+ drawable->color_format = PIPE_FORMAT_B8G8R8X8_UNORM;
} else {
- drawable->color_format = PIPE_FORMAT_R5G6B5_UNORM;
+ drawable->color_format = PIPE_FORMAT_B5G6R5_UNORM;
}
switch(visual->depthBits) {
@@ -365,12 +371,12 @@ dri_create_buffer(__DRIscreen * sPriv,
case 24:
if (visual->stencilBits == 0) {
drawable->depth_stencil_format = (screen->d_depth_bits_last) ?
- PIPE_FORMAT_X8Z24_UNORM:
- PIPE_FORMAT_Z24X8_UNORM;
+ PIPE_FORMAT_Z24X8_UNORM:
+ PIPE_FORMAT_X8Z24_UNORM;
} else {
drawable->depth_stencil_format = (screen->sd_depth_bits_last) ?
- PIPE_FORMAT_S8Z24_UNORM:
- PIPE_FORMAT_Z24S8_UNORM;
+ PIPE_FORMAT_Z24S8_UNORM:
+ PIPE_FORMAT_S8Z24_UNORM;
}
break;
case 32:
diff --git a/src/gallium/state_trackers/dri/dri_extensions.c b/src/gallium/state_trackers/dri/dri_extensions.c
index 1259813a41..800677a2d1 100644
--- a/src/gallium/state_trackers/dri/dri_extensions.c
+++ b/src/gallium/state_trackers/dri/dri_extensions.c
@@ -33,110 +33,14 @@
#include "dri_context.h"
#include "state_tracker/st_context.h"
-#define need_GL_ARB_map_buffer_range
-#define need_GL_ARB_multisample
-#define need_GL_ARB_occlusion_query
-#define need_GL_ARB_point_parameters
-#define need_GL_ARB_provoking_vertex
-#define need_GL_ARB_shader_objects
-#define need_GL_ARB_texture_compression
-#define need_GL_ARB_vertex_array_object
-#define need_GL_ARB_vertex_buffer_object
-#define need_GL_ARB_vertex_program
-#define need_GL_ARB_vertex_shader
-#define need_GL_ARB_window_pos
-#define need_GL_EXT_blend_color
-#define need_GL_EXT_blend_equation_separate
-#define need_GL_EXT_blend_func_separate
-#define need_GL_EXT_blend_minmax
-#define need_GL_EXT_cull_vertex
-#define need_GL_EXT_draw_buffers2
-#define need_GL_EXT_fog_coord
-#define need_GL_EXT_framebuffer_object
-#define need_GL_EXT_multi_draw_arrays
-#define need_GL_EXT_provoking_vertex
-#define need_GL_EXT_secondary_color
-#define need_GL_EXT_stencil_two_side
-#define need_GL_APPLE_vertex_array_object
-#define need_GL_NV_vertex_program
-#define need_GL_VERSION_2_0
-#define need_GL_VERSION_2_1
-#include "main/remap_helper.h"
#include "utils.h"
-/**
- * Extension strings exported by the driver.
- */
-static const struct dri_extension card_extensions[] = {
- {"GL_ARB_fragment_shader", NULL},
- {"GL_ARB_map_buffer_range", GL_ARB_map_buffer_range_functions},
- {"GL_ARB_multisample", GL_ARB_multisample_functions},
- {"GL_ARB_multitexture", NULL},
- {"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions},
- {"GL_ARB_pixel_buffer_object", NULL},
- {"GL_ARB_provoking_vertex", GL_ARB_provoking_vertex_functions},
- {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions},
- {"GL_ARB_shading_language_100", GL_VERSION_2_0_functions },
- {"GL_ARB_shading_language_120", GL_VERSION_2_1_functions },
- {"GL_ARB_shader_objects", GL_ARB_shader_objects_functions},
- {"GL_ARB_texture_border_clamp", NULL},
- {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions},
- {"GL_ARB_texture_cube_map", NULL},
- {"GL_ARB_texture_env_add", NULL},
- {"GL_ARB_texture_env_combine", NULL},
- {"GL_ARB_texture_env_dot3", NULL},
- {"GL_ARB_texture_mirrored_repeat", NULL},
- {"GL_ARB_texture_non_power_of_two", NULL},
- {"GL_ARB_texture_rectangle", NULL},
- {"GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions},
- {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions},
- {"GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions},
- {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions},
- {"GL_ARB_window_pos", GL_ARB_window_pos_functions},
- {"GL_EXT_blend_color", GL_EXT_blend_color_functions},
- {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions},
- {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions},
- {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions},
- {"GL_EXT_blend_subtract", NULL},
- {"GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions},
- {"GL_EXT_draw_buffers2", GL_EXT_draw_buffers2_functions},
- {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions},
- {"GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions},
- {"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions},
- {"GL_EXT_packed_depth_stencil", NULL},
- {"GL_EXT_pixel_buffer_object", NULL},
- {"GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions},
- {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
- {"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions},
- {"GL_EXT_stencil_wrap", NULL},
- {"GL_EXT_texture_edge_clamp", NULL},
- {"GL_EXT_texture_env_combine", NULL},
- {"GL_EXT_texture_env_dot3", NULL},
- {"GL_EXT_texture_filter_anisotropic", NULL},
- {"GL_EXT_texture_lod_bias", NULL},
- {"GL_3DFX_texture_compression_FXT1", NULL},
- {"GL_APPLE_client_storage", NULL},
- {"GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions},
- {"GL_MESA_pack_invert", NULL},
- {"GL_MESA_ycbcr_texture", NULL},
- {"GL_NV_blend_square", NULL},
- {"GL_NV_vertex_program", GL_NV_vertex_program_functions},
- {"GL_NV_vertex_program1_1", NULL},
- {"GL_SGIS_generate_mipmap", NULL},
- {NULL, NULL}
-};
-
void
dri_init_extensions(struct dri_context *ctx)
{
- /* The card_extensions list should be pruned according to the
- * capabilities of the pipe_screen. This is actually something
- * that can/should be done inside st_create_context().
- * XXX Not pruning is very bogus. Always all these extensions above
- * will be advertized, regardless what st_init_extensions
- * (which depends on the pipe cap bits) does.
- */
- driInitExtensions(ctx->st->ctx, card_extensions, GL_TRUE);
+ /* New extensions should be added in mesa/state_tracker/st_extensions.c
+ * and not in this file. */
+ driInitExtensions(ctx->st->ctx, NULL, GL_FALSE);
}
/* vim: set sw=3 ts=8 sts=3 expandtab: */
diff --git a/src/gallium/state_trackers/dri/dri_screen.c b/src/gallium/state_trackers/dri/dri_screen.c
index 77d640227f..7ccad8f5dd 100644
--- a/src/gallium/state_trackers/dri/dri_screen.c
+++ b/src/gallium/state_trackers/dri/dri_screen.c
@@ -90,6 +90,9 @@ dri_fill_in_modes(struct dri_screen *screen,
unsigned pixel_bits)
{
__DRIconfig **configs = NULL;
+ __DRIconfig **configs_r5g6b5 = NULL;
+ __DRIconfig **configs_a8r8g8b8 = NULL;
+ __DRIconfig **configs_x8r8g8b8 = NULL;
unsigned num_modes;
uint8_t depth_bits_array[5];
uint8_t stencil_bits_array[5];
@@ -109,43 +112,41 @@ dri_fill_in_modes(struct dri_screen *screen,
stencil_bits_array[0] = 0;
depth_buffer_factor = 1;
- pf_x8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_X8Z24_UNORM,
+ pf_x8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24X8_UNORM,
PIPE_TEXTURE_2D,
PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
- pf_z24x8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24X8_UNORM,
+ pf_z24x8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_X8Z24_UNORM,
PIPE_TEXTURE_2D,
PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
- pf_s8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_S8Z24_UNORM,
+ pf_s8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24S8_UNORM,
PIPE_TEXTURE_2D,
PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
- pf_z24s8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24S8_UNORM,
+ pf_z24s8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_S8Z24_UNORM,
PIPE_TEXTURE_2D,
PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
- pf_a8r8g8b8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_A8R8G8B8_UNORM,
+ pf_a8r8g8b8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8A8_UNORM,
PIPE_TEXTURE_2D,
PIPE_TEXTURE_USAGE_RENDER_TARGET, 0);
- pf_x8r8g8b8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_X8R8G8B8_UNORM,
+ pf_x8r8g8b8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8X8_UNORM,
PIPE_TEXTURE_2D,
PIPE_TEXTURE_USAGE_RENDER_TARGET, 0);
-
- /* we support buffers with different depths only if we can tell the driver
- * the actual depth of each of them. */
- if (screen->sPriv->dri2.loader
- && (screen->sPriv->dri2.loader->base.version > 2)
- && (screen->sPriv->dri2.loader->getBuffersWithFormat != NULL)) {
+ pf_r5g6b5 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B5G6R5_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET, 0);
+
+ /* We can only get a 16 or 32 bit depth buffer with getBuffersWithFormat */
+ if (screen->sPriv->dri2.loader &&
+ (screen->sPriv->dri2.loader->base.version > 2) &&
+ (screen->sPriv->dri2.loader->getBuffersWithFormat != NULL)) {
pf_z16 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z16_UNORM,
PIPE_TEXTURE_2D,
PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
pf_z32 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z32_UNORM,
PIPE_TEXTURE_2D,
PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
- pf_r5g6b5 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_R5G6B5_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_RENDER_TARGET, 0);
} else {
pf_z16 = FALSE;
pf_z32 = FALSE;
- pf_r5g6b5 = FALSE;
}
if (pf_z16) {
@@ -175,46 +176,48 @@ dri_fill_in_modes(struct dri_screen *screen,
num_modes =
depth_buffer_factor * back_buffer_factor * msaa_samples_factor * 4;
- if (pixel_bits == 16 && pf_r5g6b5) {
- configs = driCreateConfigs(GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
- depth_bits_array, stencil_bits_array,
- depth_buffer_factor, back_buffer_modes,
- back_buffer_factor,
- msaa_samples_array, msaa_samples_factor,
- GL_TRUE);
+ if (pf_r5g6b5)
+ configs_r5g6b5 = driCreateConfigs(GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
+ depth_bits_array, stencil_bits_array,
+ depth_buffer_factor, back_buffer_modes,
+ back_buffer_factor,
+ msaa_samples_array, msaa_samples_factor,
+ GL_TRUE);
+
+ if (pf_a8r8g8b8)
+ configs_a8r8g8b8 = driCreateConfigs(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
+ depth_bits_array,
+ stencil_bits_array,
+ depth_buffer_factor,
+ back_buffer_modes,
+ back_buffer_factor,
+ msaa_samples_array,
+ msaa_samples_factor,
+ GL_TRUE);
+
+ if (pf_x8r8g8b8)
+ configs_x8r8g8b8 = driCreateConfigs(GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV,
+ depth_bits_array,
+ stencil_bits_array,
+ depth_buffer_factor,
+ back_buffer_modes,
+ back_buffer_factor,
+ msaa_samples_array,
+ msaa_samples_factor,
+ GL_TRUE);
+
+ if (pixel_bits == 16) {
+ configs = configs_r5g6b5;
+ if (configs_a8r8g8b8)
+ configs = configs ? driConcatConfigs(configs, configs_a8r8g8b8) : configs_a8r8g8b8;
+ if (configs_x8r8g8b8)
+ configs = configs ? driConcatConfigs(configs, configs_x8r8g8b8) : configs_x8r8g8b8;
} else {
- __DRIconfig **configs_a8r8g8b8 = NULL;
- __DRIconfig **configs_x8r8g8b8 = NULL;
-
- if (pf_a8r8g8b8)
- configs_a8r8g8b8 = driCreateConfigs(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
- depth_bits_array,
- stencil_bits_array,
- depth_buffer_factor,
- back_buffer_modes,
- back_buffer_factor,
- msaa_samples_array,
- msaa_samples_factor,
- GL_TRUE);
- if (pf_x8r8g8b8)
- configs_x8r8g8b8 = driCreateConfigs(GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV,
- depth_bits_array,
- stencil_bits_array,
- depth_buffer_factor,
- back_buffer_modes,
- back_buffer_factor,
- msaa_samples_array,
- msaa_samples_factor,
- GL_TRUE);
-
- if (configs_a8r8g8b8 && configs_x8r8g8b8)
- configs = driConcatConfigs(configs_x8r8g8b8, configs_a8r8g8b8);
- else if (configs_a8r8g8b8)
- configs = configs_a8r8g8b8;
- else if (configs_x8r8g8b8)
- configs = configs_x8r8g8b8;
- else
- configs = NULL;
+ configs = configs_a8r8g8b8;
+ if (configs_x8r8g8b8)
+ configs = configs ? driConcatConfigs(configs, configs_x8r8g8b8) : configs_x8r8g8b8;
+ if (configs_r5g6b5)
+ configs = configs ? driConcatConfigs(configs, configs_r5g6b5) : configs_r5g6b5;
}
if (configs == NULL) {