diff options
Diffstat (limited to 'src/gallium/state_trackers/egl/common/egl_g3d.c')
-rw-r--r-- | src/gallium/state_trackers/egl/common/egl_g3d.c | 256 |
1 files changed, 119 insertions, 137 deletions
diff --git a/src/gallium/state_trackers/egl/common/egl_g3d.c b/src/gallium/state_trackers/egl/common/egl_g3d.c index 361cc7960b..b6321e6b43 100644 --- a/src/gallium/state_trackers/egl/common/egl_g3d.c +++ b/src/gallium/state_trackers/egl/common/egl_g3d.c @@ -35,71 +35,57 @@ #include "egl_g3d.h" #include "egl_g3d_api.h" #include "egl_g3d_st.h" +#include "egl_g3d_loader.h" #include "native.h" /** - * Initialize the state trackers. + * Get the native platform. */ -static void -egl_g3d_init_st(_EGLDriver *drv) +static const struct native_platform * +egl_g3d_get_platform(_EGLDriver *drv, _EGLPlatformType plat) { struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); - EGLint i; - /* already initialized */ - if (gdrv->api_mask) - return; + if (!gdrv->platforms[plat]) { + const char *plat_name = NULL; + const struct native_platform *nplat = NULL; - egl_g3d_init_st_apis(gdrv->stapis); - for (i = 0; i < ST_API_COUNT; i++) { - if (gdrv->stapis[i]) - gdrv->api_mask |= egl_g3d_st_api_bit(i); - } + switch (plat) { + case _EGL_PLATFORM_WINDOWS: + plat_name = "Windows"; +#ifdef HAVE_GDI_BACKEND + nplat = native_get_gdi_platform(); +#endif + break; + case _EGL_PLATFORM_X11: + plat_name = "X11"; +#ifdef HAVE_X11_BACKEND + nplat = native_get_x11_platform(); +#endif + break; + case _EGL_PLATFORM_DRM: + plat_name = "DRM"; +#ifdef HAVE_KMS_BACKEND + nplat = native_get_kms_platform(); +#endif + break; + case _EGL_PLATFORM_FBDEV: + plat_name = "FBDEV"; +#ifdef HAVE_FBDEV_BACKEND + nplat = native_get_fbdev_platform(); +#endif + break; + default: + break; + } - if (gdrv->api_mask) - _eglLog(_EGL_DEBUG, "Driver API mask: 0x%x", gdrv->api_mask); - else - _eglLog(_EGL_WARNING, "No supported client API"); -} + if (!nplat) + _eglLog(_EGL_WARNING, "unsupported platform %s", plat_name); -/** - * Get the probe object of the display. - * - * Note that this function may be called before the display is initialized. - */ -static struct native_probe * -egl_g3d_get_probe(_EGLDriver *drv, _EGLDisplay *dpy) -{ - struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); - struct native_probe *nprobe; - - nprobe = (struct native_probe *) _eglGetProbeCache(gdrv->probe_key); - if (!nprobe || nprobe->display != dpy->NativeDisplay) { - if (nprobe) - nprobe->destroy(nprobe); - nprobe = native_create_probe(dpy->NativeDisplay); - _eglSetProbeCache(gdrv->probe_key, (void *) nprobe); + gdrv->platforms[plat] = nplat; } - return nprobe; -} - -/** - * Destroy the probe object of the display. The display may be NULL. - * - * Note that this function may be called before the display is initialized. - */ -static void -egl_g3d_destroy_probe(_EGLDriver *drv, _EGLDisplay *dpy) -{ - struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); - struct native_probe *nprobe; - - nprobe = (struct native_probe *) _eglGetProbeCache(gdrv->probe_key); - if (nprobe && (!dpy || nprobe->display == dpy->NativeDisplay)) { - nprobe->destroy(nprobe); - _eglSetProbeCache(gdrv->probe_key, NULL); - } + return gdrv->platforms[plat]; } #ifdef EGL_MESA_screen_surface @@ -268,11 +254,9 @@ egl_g3d_init_config(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, const struct native_config *nconf, enum pipe_format depth_stencil_format) { - struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); struct egl_g3d_config *gconf = egl_g3d_config(conf); EGLint buffer_mask, api_mask; EGLBoolean valid; - EGLint i; buffer_mask = 0x0; if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_FRONT_LEFT)) @@ -293,14 +277,7 @@ egl_g3d_init_config(_EGLDriver *drv, _EGLDisplay *dpy, gconf->stvis.render_buffer = (buffer_mask & ST_ATTACHMENT_BACK_LEFT_MASK) ? ST_ATTACHMENT_BACK_LEFT : ST_ATTACHMENT_FRONT_LEFT; - api_mask = 0; - for (i = 0; i < ST_API_COUNT; i++) { - struct st_api *stapi = gdrv->stapis[i]; - if (stapi) { - if (stapi->is_visual_supported(stapi, &gconf->stvis)) - api_mask |= egl_g3d_st_api_bit(i); - } - } + api_mask = dpy->ClientAPIsMask; /* this is required by EGL, not by OpenGL ES */ if (nconf->window_bit && gconf->stvis.render_buffer != ST_ATTACHMENT_BACK_LEFT) @@ -425,31 +402,64 @@ egl_g3d_invalid_surface(struct native_display *ndpy, gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi, gsurf->stfbi); } +static struct pipe_screen * +egl_g3d_new_drm_screen(struct native_display *ndpy, const char *name, int fd) +{ + _EGLDisplay *dpy = (_EGLDisplay *) ndpy->user_data; + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + return gdpy->loader->create_drm_screen(name, fd); +} + +static struct pipe_screen * +egl_g3d_new_sw_screen(struct native_display *ndpy, struct sw_winsys *ws) +{ + _EGLDisplay *dpy = (_EGLDisplay *) ndpy->user_data; + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + return gdpy->loader->create_sw_screen(ws); +} + static struct native_event_handler egl_g3d_native_event_handler = { - egl_g3d_invalid_surface + egl_g3d_invalid_surface, + egl_g3d_new_drm_screen, + egl_g3d_new_sw_screen }; +static void +egl_g3d_free_config(void *conf) +{ + struct egl_g3d_config *gconf = egl_g3d_config((_EGLConfig *) conf); + FREE(gconf); +} + +static void +egl_g3d_free_screen(void *scr) +{ + struct egl_g3d_screen *gscr = egl_g3d_screen((_EGLScreen *) scr); + FREE(gscr->native_modes); + FREE(gscr); +} + static EGLBoolean egl_g3d_terminate(_EGLDriver *drv, _EGLDisplay *dpy) { struct egl_g3d_display *gdpy = egl_g3d_display(dpy); - EGLint i; _eglReleaseDisplayResources(drv, dpy); - _eglCleanupDisplay(dpy); if (gdpy->pipe) gdpy->pipe->destroy(gdpy->pipe); + if (dpy->Configs) { + _eglDestroyArray(dpy->Configs, egl_g3d_free_config); + dpy->Configs = NULL; + } if (dpy->Screens) { - for (i = 0; i < dpy->NumScreens; i++) { - struct egl_g3d_screen *gscr = egl_g3d_screen(dpy->Screens[i]); - FREE(gscr->native_modes); - FREE(gscr); - } - FREE(dpy->Screens); + _eglDestroyArray(dpy->Screens, egl_g3d_free_screen); + dpy->Screens = NULL; } + _eglCleanupDisplay(dpy); + if (gdpy->smapi) egl_g3d_destroy_st_manager(gdpy->smapi); @@ -468,28 +478,36 @@ egl_g3d_initialize(_EGLDriver *drv, _EGLDisplay *dpy, { struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); struct egl_g3d_display *gdpy; + const struct native_platform *nplat; - /* the probe object is unlikely to be needed again */ - egl_g3d_destroy_probe(drv, dpy); + nplat = egl_g3d_get_platform(drv, dpy->Platform); + if (!nplat) + return EGL_FALSE; gdpy = CALLOC_STRUCT(egl_g3d_display); if (!gdpy) { _eglError(EGL_BAD_ALLOC, "eglInitialize"); goto fail; } + gdpy->loader = gdrv->loader; dpy->DriverData = gdpy; - gdpy->native = native_create_display(dpy->NativeDisplay, - &egl_g3d_native_event_handler); + _eglLog(_EGL_INFO, "use %s for display %p", nplat->name, dpy->PlatformDisplay); + gdpy->native = nplat->create_display(dpy->PlatformDisplay, + &egl_g3d_native_event_handler, (void *) dpy); if (!gdpy->native) { _eglError(EGL_NOT_INITIALIZED, "eglInitialize(no usable display)"); goto fail; } - gdpy->native->user_data = (void *) dpy; - - egl_g3d_init_st(&gdrv->base); - dpy->ClientAPIsMask = gdrv->api_mask; + if (gdpy->loader->api_mask & (1 << ST_API_OPENGL)) + dpy->ClientAPIsMask |= EGL_OPENGL_BIT; + if (gdpy->loader->api_mask & (1 << ST_API_OPENGL_ES1)) + dpy->ClientAPIsMask |= EGL_OPENGL_ES_BIT; + if (gdpy->loader->api_mask & (1 << ST_API_OPENGL_ES2)) + dpy->ClientAPIsMask |= EGL_OPENGL_ES2_BIT; + if (gdpy->loader->api_mask & (1 << ST_API_OPENVG)) + dpy->ClientAPIsMask |= EGL_OPENVG_BIT; gdpy->smapi = egl_g3d_create_st_manager(dpy); if (!gdpy->smapi) { @@ -530,87 +548,51 @@ static _EGLProc egl_g3d_get_proc_address(_EGLDriver *drv, const char *procname) { struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); - _EGLProc proc; - EGLint i; - - /* in case this is called before a display is initialized */ - egl_g3d_init_st(&gdrv->base); + struct st_api *stapi = NULL; - for (i = 0; i < ST_API_COUNT; i++) { - struct st_api *stapi = gdrv->stapis[i]; - if (stapi) { - proc = (_EGLProc) stapi->get_proc_address(stapi, procname); - if (proc) - return proc; - } - } + if (procname && procname[0] == 'v' && procname[1] == 'g') + stapi = gdrv->loader->get_st_api(ST_API_OPENVG); + else if (procname && procname[0] == 'g' && procname[1] == 'l') + stapi = gdrv->loader->guess_gl_api(); - return (_EGLProc) NULL; + return (_EGLProc) ((stapi) ? + stapi->get_proc_address(stapi, procname) : NULL); } static EGLint egl_g3d_probe(_EGLDriver *drv, _EGLDisplay *dpy) { - struct native_probe *nprobe; - enum native_probe_result res; - EGLint score; - - nprobe = egl_g3d_get_probe(drv, dpy); - res = native_get_probe_result(nprobe); - - switch (res) { - case NATIVE_PROBE_UNKNOWN: - default: - score = 0; - break; - case NATIVE_PROBE_FALLBACK: - score = 40; - break; - case NATIVE_PROBE_SUPPORTED: - score = 50; - break; - case NATIVE_PROBE_EXACT: - score = 100; - break; - } - - return score; -} - -static void -egl_g3d_unload(_EGLDriver *drv) -{ - struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); - - egl_g3d_destroy_st_apis(); - egl_g3d_destroy_probe(drv, NULL); - FREE(gdrv); + return (egl_g3d_get_platform(drv, dpy->Platform)) ? 90 : 0; } _EGLDriver * -_eglMain(const char *args) +egl_g3d_create_driver(const struct egl_g3d_loader *loader) { - static char driver_name[64]; struct egl_g3d_driver *gdrv; - util_snprintf(driver_name, sizeof(driver_name), - "Gallium/%s", native_get_name()); - gdrv = CALLOC_STRUCT(egl_g3d_driver); if (!gdrv) return NULL; + gdrv->loader = loader; + egl_g3d_init_driver_api(&gdrv->base); gdrv->base.API.Initialize = egl_g3d_initialize; gdrv->base.API.Terminate = egl_g3d_terminate; gdrv->base.API.GetProcAddress = egl_g3d_get_proc_address; - gdrv->base.Name = driver_name; gdrv->base.Probe = egl_g3d_probe; - gdrv->base.Unload = egl_g3d_unload; - /* the key is " EGL G3D" */ - gdrv->probe_key = 0x0E61063D; + /* to be filled by the caller */ + gdrv->base.Name = NULL; + gdrv->base.Unload = NULL; return &gdrv->base; } + +void +egl_g3d_destroy_driver(_EGLDriver *drv) +{ + struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + FREE(gdrv); +} |