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-rw-r--r--src/gallium/state_trackers/g3dvl/vl_data.c181
1 files changed, 181 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/g3dvl/vl_data.c b/src/gallium/state_trackers/g3dvl/vl_data.c
new file mode 100644
index 0000000000..7e6ee8ac12
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+++ b/src/gallium/state_trackers/g3dvl/vl_data.c
@@ -0,0 +1,181 @@
+#include "vl_data.h"
+
+/*
+ * Represents 8 triangles (4 quads, 1 per block) in noormalized coords
+ * that render a macroblock.
+ * Need to be scaled to cover mbW*mbH macroblock pixels and translated into
+ * position on target surface.
+ */
+const struct VL_VERTEX2F vl_mb_vertex_positions[24] =
+{
+ {0.0f, 0.0f}, {0.0f, 0.5f}, {0.5f, 0.0f},
+ {0.5f, 0.0f}, {0.0f, 0.5f}, {0.5f, 0.5f},
+
+ {0.5f, 0.0f}, {0.5f, 0.5f}, {1.0f, 0.0f},
+ {1.0f, 0.0f}, {0.5f, 0.5f}, {1.0f, 0.5f},
+
+ {0.0f, 0.5f}, {0.0f, 1.0f}, {0.5f, 0.5f},
+ {0.5f, 0.5f}, {0.0f, 1.0f}, {0.5f, 1.0f},
+
+ {0.5f, 0.5f}, {0.5f, 1.0f}, {1.0f, 0.5f},
+ {1.0f, 0.5f}, {0.5f, 1.0f}, {1.0f, 1.0f}
+};
+
+/*
+ * Represents texcoords for the above for rendering 4 luma blocks arranged
+ * in a bW*(bH*4) texture. First luma block located at 0,0->bW,bH; second at
+ * 0,bH->bW,2bH; third at 0,2bH->bW,3bH; fourth at 0,3bH->bW,4bH.
+ */
+const struct VL_TEXCOORD2F vl_luma_texcoords[24] =
+{
+ {0.0f, 0.0f}, {0.0f, 0.25f}, {1.0f, 0.0f},
+ {1.0f, 0.0f}, {0.0f, 0.25f}, {1.0f, 0.25f},
+
+ {0.0f, 0.25f}, {0.0f, 0.5f}, {1.0f, 0.25f},
+ {1.0f, 0.25f}, {0.0f, 0.5f}, {1.0f, 0.5f},
+
+ {0.0f, 0.5f}, {0.0f, 0.75f}, {1.0f, 0.5f},
+ {1.0f, 0.5f}, {0.0f, 0.75f}, {1.0f, 0.75f},
+
+ {0.0f, 0.75f}, {0.0f, 1.0f}, {1.0f, 0.75f},
+ {1.0f, 0.75f}, {0.0f, 1.0f}, {1.0f, 1.0f}
+};
+
+/*
+ * Represents texcoords for the above for rendering 1 chroma block.
+ * Straight forward 0,0->1,1 mapping so we can reuse the MB pos vectors.
+ */
+const struct VL_TEXCOORD2F *vl_chroma_420_texcoords = (const struct VL_TEXCOORD2F*)vl_mb_vertex_positions;
+
+/*
+ * Represents texcoords for the above for rendering 2 chroma blocks arranged
+ * in a bW*(bH*2) texture. First chroma block located at 0,0->bW,bH; second at
+ * 0,bH->bW,2bH. We can render this with 0,0->1,1 mapping.
+ * Straight forward 0,0->1,1 mapping so we can reuse MB pos vectors.
+ */
+const struct VL_TEXCOORD2F *vl_chroma_422_texcoords = (const struct VL_TEXCOORD2F*)vl_mb_vertex_positions;
+
+/*
+ * Represents texcoords for the above for rendering 4 chroma blocks.
+ * Same case as 4 luma blocks.
+ */
+const struct VL_TEXCOORD2F *vl_chroma_444_texcoords = vl_luma_texcoords;
+
+/*
+ * Represents 2 triangles in a strip in normalized coords.
+ * Used to render the surface onto the frame buffer.
+ */
+const struct VL_VERTEX2F vl_surface_vertex_positions[4] =
+{
+ {0.0f, 0.0f},
+ {0.0f, 1.0f},
+ {1.0f, 0.0f},
+ {1.0f, 1.0f}
+};
+
+/*
+ * Represents texcoords for the above. We can use the position values directly.
+ */
+const struct VL_TEXCOORD2F *vl_surface_texcoords = (const struct VL_TEXCOORD2F*)vl_surface_vertex_positions;
+
+/*
+ * Used when rendering P and B macroblocks, multiplier is applied to the A channel,
+ * which is then added to the L channel, then the bias is subtracted from that to
+ * get back the differential. The differential is then added to the samples from the
+ * reference surface(s).
+ */
+const struct VL_MC_FS_CONSTS vl_mc_fs_consts =
+{
+ {256.0f, 256.0f, 256.0f, 0.0f},
+ {256.0f / 255.0f, 256.0f / 255.0f, 256.0f / 255.0f, 0.0f},
+ {0.5f, 2.0f, 0.0f, 0.0f}
+};
+
+/*
+ * Identity color conversion constants, for debugging
+ */
+const struct VL_CSC_FS_CONSTS vl_csc_fs_consts_identity =
+{
+ {
+ 0.0f, 0.0f, 0.0f, 0.0f
+ },
+ {
+ 1.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 1.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 1.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 1.0f
+ }
+};
+
+/*
+ * Converts ITU-R BT.601 YCbCr pixels to RGB pixels where:
+ * Y is in [16,235], Cb and Cr are in [16,240]
+ * R, G, and B are in [16,235]
+ */
+const struct VL_CSC_FS_CONSTS vl_csc_fs_consts_601 =
+{
+ {
+ 0.0f, 0.501960784f, 0.501960784f, 0.0f
+ },
+ {
+ 1.0f, 0.0f, 1.371f, 0.0f,
+ 1.0f, -0.336f, -0.698f, 0.0f,
+ 1.0f, 1.732f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 1.0f
+ }
+};
+
+/*
+ * Converts ITU-R BT.601 YCbCr pixels to RGB pixels where:
+ * Y is in [16,235], Cb and Cr are in [16,240]
+ * R, G, and B are in [0,255]
+ */
+const struct VL_CSC_FS_CONSTS vl_csc_fs_consts_601_full =
+{
+ {
+ 0.062745098f, 0.501960784f, 0.501960784f, 0.0f
+ },
+ {
+ 1.164f, 0.0f, 1.596f, 0.0f,
+ 1.164f, -0.391f, -0.813f, 0.0f,
+ 1.164f, 2.018f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 1.0f
+ }
+};
+
+/*
+ * Converts ITU-R BT.709 YCbCr pixels to RGB pixels where:
+ * Y is in [16,235], Cb and Cr are in [16,240]
+ * R, G, and B are in [16,235]
+ */
+const struct VL_CSC_FS_CONSTS vl_csc_fs_consts_709 =
+{
+ {
+ 0.0f, 0.501960784f, 0.501960784f, 0.0f
+ },
+ {
+ 1.0f, 0.0f, 1.540f, 0.0f,
+ 1.0f, -0.183f, -0.459f, 0.0f,
+ 1.0f, 1.816f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 1.0f
+ }
+};
+
+/*
+ * Converts ITU-R BT.709 YCbCr pixels to RGB pixels where:
+ * Y is in [16,235], Cb and Cr are in [16,240]
+ * R, G, and B are in [0,255]
+ */
+const struct VL_CSC_FS_CONSTS vl_csc_fs_consts_709_full =
+{
+ {
+ 0.062745098f, 0.501960784f, 0.501960784f, 0.0f
+ },
+ {
+ 1.164f, 0.0f, 1.793f, 0.0f,
+ 1.164f, -0.213f, -0.534f, 0.0f,
+ 1.164f, 2.115f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 1.0f
+ }
+};
+