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diff --git a/src/gallium/state_trackers/python/p_context.i b/src/gallium/state_trackers/python/p_context.i
new file mode 100644
index 0000000000..cf0144b5dc
--- /dev/null
+++ b/src/gallium/state_trackers/python/p_context.i
@@ -0,0 +1,768 @@
+ /**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * SWIG interface definion for Gallium types.
+ *
+ * @author Jose Fonseca <jrfonseca@tungstengraphics.com>
+ */
+
+%nodefaultctor st_context;
+%nodefaultdtor st_context;
+
+struct st_context {
+};
+
+%extend st_context {
+
+ ~st_context() {
+ st_context_destroy($self);
+ }
+
+ /*
+ * State functions (create/bind/destroy state objects)
+ */
+
+ void set_blend( const struct pipe_blend_state *state ) {
+ cso_set_blend($self->cso, state);
+ }
+
+ void set_fragment_sampler( unsigned index, const struct pipe_sampler_state *state ) {
+ cso_single_sampler($self->cso, index, state);
+ cso_single_sampler_done($self->cso);
+ }
+
+ void set_vertex_sampler( unsigned index, const struct pipe_sampler_state *state ) {
+ cso_single_vertex_sampler($self->cso, index, state);
+ cso_single_vertex_sampler_done($self->cso);
+ }
+
+ void set_rasterizer( const struct pipe_rasterizer_state *state ) {
+ cso_set_rasterizer($self->cso, state);
+ }
+
+ void set_depth_stencil_alpha(const struct pipe_depth_stencil_alpha_state *state) {
+ cso_set_depth_stencil_alpha($self->cso, state);
+ }
+
+ void set_fragment_shader( const struct pipe_shader_state *state ) {
+ void *fs;
+
+ if(!state) {
+ cso_set_fragment_shader_handle($self->cso, NULL);
+ return;
+ }
+
+ fs = $self->pipe->create_fs_state($self->pipe, state);
+ if(!fs)
+ return;
+
+ if(cso_set_fragment_shader_handle($self->cso, fs) != PIPE_OK)
+ return;
+
+ cso_delete_fragment_shader($self->cso, $self->fs);
+ $self->fs = fs;
+ }
+
+ void set_vertex_shader( const struct pipe_shader_state *state ) {
+ void *vs;
+
+ if(!state) {
+ cso_set_vertex_shader_handle($self->cso, NULL);
+ return;
+ }
+
+ vs = $self->pipe->create_vs_state($self->pipe, state);
+ if(!vs)
+ return;
+
+ if(cso_set_vertex_shader_handle($self->cso, vs) != PIPE_OK)
+ return;
+
+ cso_delete_vertex_shader($self->cso, $self->vs);
+ $self->vs = vs;
+ }
+
+ void set_geometry_shader( const struct pipe_shader_state *state ) {
+ void *gs;
+
+ if(!state) {
+ cso_set_geometry_shader_handle($self->cso, NULL);
+ return;
+ }
+
+ gs = $self->pipe->create_gs_state($self->pipe, state);
+ if(!gs)
+ return;
+
+ if(cso_set_geometry_shader_handle($self->cso, gs) != PIPE_OK)
+ return;
+
+ cso_delete_geometry_shader($self->cso, $self->gs);
+ $self->gs = gs;
+ }
+
+ struct pipe_sampler_view *
+ create_sampler_view(struct pipe_resource *texture,
+ enum pipe_format format = PIPE_FORMAT_NONE,
+ unsigned first_level = 0,
+ unsigned last_level = ~0,
+ unsigned swizzle_r = 0,
+ unsigned swizzle_g = 1,
+ unsigned swizzle_b = 2,
+ unsigned swizzle_a = 3)
+ {
+ struct pipe_context *pipe = $self->pipe;
+ struct pipe_sampler_view templat;
+
+ memset(&templat, 0, sizeof templat);
+ if (format == PIPE_FORMAT_NONE) {
+ templat.format = texture->format;
+ } else {
+ templat.format = format;
+ }
+ templat.last_level = MIN2(last_level, texture->last_level);
+ templat.first_level = first_level;
+ templat.last_level = last_level;
+ templat.swizzle_r = swizzle_r;
+ templat.swizzle_g = swizzle_g;
+ templat.swizzle_b = swizzle_b;
+ templat.swizzle_a = swizzle_a;
+
+ return pipe->create_sampler_view(pipe, texture, &templat);
+ }
+
+ void
+ sampler_view_destroy(struct pipe_context *ctx,
+ struct pipe_sampler_view *view)
+ {
+ struct pipe_context *pipe = $self->pipe;
+
+ pipe->sampler_view_destroy(pipe, view);
+ }
+
+ /*
+ * Parameter-like state (or properties)
+ */
+
+ void set_blend_color(const struct pipe_blend_color *state ) {
+ cso_set_blend_color($self->cso, state);
+ }
+
+ void set_stencil_ref(const struct pipe_stencil_ref *state ) {
+ cso_set_stencil_ref($self->cso, state);
+ }
+
+ void set_clip(const struct pipe_clip_state *state ) {
+ $self->pipe->set_clip_state($self->pipe, state);
+ }
+
+ void set_constant_buffer(unsigned shader, unsigned index,
+ struct pipe_resource *buffer )
+ {
+ $self->pipe->set_constant_buffer($self->pipe, shader, index, buffer);
+ }
+
+ void set_framebuffer(const struct pipe_framebuffer_state *state )
+ {
+ memcpy(&$self->framebuffer, state, sizeof *state);
+ cso_set_framebuffer($self->cso, state);
+ }
+
+ void set_polygon_stipple(const struct pipe_poly_stipple *state ) {
+ $self->pipe->set_polygon_stipple($self->pipe, state);
+ }
+
+ void set_scissor(const struct pipe_scissor_state *state ) {
+ $self->pipe->set_scissor_state($self->pipe, state);
+ }
+
+ void set_viewport(const struct pipe_viewport_state *state) {
+ cso_set_viewport($self->cso, state);
+ }
+
+ void set_fragment_sampler_view(unsigned index,
+ struct pipe_sampler_view *view)
+ {
+ pipe_sampler_view_reference(&$self->fragment_sampler_views[index], view);
+
+ $self->pipe->set_fragment_sampler_views($self->pipe,
+ PIPE_MAX_SAMPLERS,
+ $self->fragment_sampler_views);
+ }
+
+ void set_vertex_sampler_view(unsigned index,
+ struct pipe_sampler_view *view)
+ {
+ pipe_sampler_view_reference(&$self->vertex_sampler_views[index], view);
+
+ $self->pipe->set_vertex_sampler_views($self->pipe,
+ PIPE_MAX_VERTEX_SAMPLERS,
+ $self->vertex_sampler_views);
+ }
+
+ void set_fragment_sampler_texture(unsigned index,
+ struct pipe_resource *texture) {
+ struct pipe_sampler_view templ;
+
+ if(!texture)
+ texture = $self->default_texture;
+ pipe_sampler_view_reference(&$self->fragment_sampler_views[index], NULL);
+ u_sampler_view_default_template(&templ,
+ texture,
+ texture->format);
+ $self->fragment_sampler_views[index] = $self->pipe->create_sampler_view($self->pipe,
+ texture,
+ &templ);
+ $self->pipe->set_fragment_sampler_views($self->pipe,
+ PIPE_MAX_SAMPLERS,
+ $self->fragment_sampler_views);
+ }
+
+ void set_vertex_sampler_texture(unsigned index,
+ struct pipe_resource *texture) {
+ struct pipe_sampler_view templ;
+
+ if(!texture)
+ texture = $self->default_texture;
+ pipe_sampler_view_reference(&$self->vertex_sampler_views[index], NULL);
+ u_sampler_view_default_template(&templ,
+ texture,
+ texture->format);
+ $self->vertex_sampler_views[index] = $self->pipe->create_sampler_view($self->pipe,
+ texture,
+ &templ);
+
+ $self->pipe->set_vertex_sampler_views($self->pipe,
+ PIPE_MAX_VERTEX_SAMPLERS,
+ $self->vertex_sampler_views);
+ }
+
+ void set_vertex_buffer(unsigned index,
+ unsigned stride,
+ unsigned max_index,
+ unsigned buffer_offset,
+ struct pipe_resource *buffer)
+ {
+ unsigned i;
+ struct pipe_vertex_buffer state;
+
+ memset(&state, 0, sizeof(state));
+ state.stride = stride;
+ state.max_index = max_index;
+ state.buffer_offset = buffer_offset;
+ state.buffer = buffer;
+
+ memcpy(&$self->vertex_buffers[index], &state, sizeof(state));
+
+ for(i = 0; i < PIPE_MAX_ATTRIBS; ++i)
+ if(self->vertex_buffers[i].buffer)
+ $self->num_vertex_buffers = i + 1;
+
+ $self->pipe->set_vertex_buffers($self->pipe,
+ $self->num_vertex_buffers,
+ $self->vertex_buffers);
+ }
+
+ void set_vertex_element(unsigned index,
+ const struct pipe_vertex_element *element)
+ {
+ memcpy(&$self->vertex_elements[index], element, sizeof(*element));
+ }
+
+ void set_vertex_elements(unsigned num)
+ {
+ $self->num_vertex_elements = num;
+ cso_set_vertex_elements($self->cso,
+ $self->num_vertex_elements,
+ $self->vertex_elements);
+ }
+
+ /*
+ * Draw functions
+ */
+
+ void draw_arrays(unsigned mode, unsigned start, unsigned count) {
+ $self->pipe->draw_arrays($self->pipe, mode, start, count);
+ }
+
+ void draw_elements( struct pipe_resource *indexBuffer,
+ unsigned indexSize, int indexBias,
+ unsigned mode, unsigned start, unsigned count)
+ {
+ $self->pipe->draw_elements($self->pipe,
+ indexBuffer,
+ indexSize,
+ indexBias,
+ mode, start, count);
+ }
+
+ void draw_range_elements( struct pipe_resource *indexBuffer,
+ unsigned indexSize, int indexBias,
+ unsigned minIndex, unsigned maxIndex,
+ unsigned mode, unsigned start, unsigned count)
+ {
+ $self->pipe->draw_range_elements($self->pipe,
+ indexBuffer, indexSize, indexBias,
+ minIndex, maxIndex,
+ mode, start, count);
+ }
+
+ void draw_vertices(unsigned prim,
+ unsigned num_verts,
+ unsigned num_attribs,
+ const float *vertices)
+ {
+ struct pipe_context *pipe = $self->pipe;
+ struct pipe_screen *screen = pipe->screen;
+ struct pipe_resource *vbuf;
+ struct pipe_transfer *transfer;
+ struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
+ struct pipe_vertex_buffer vbuffer;
+ float *map;
+ unsigned size;
+ unsigned i;
+
+ size = num_verts * num_attribs * 4 * sizeof(float);
+
+ vbuf = pipe_buffer_create(screen,
+ PIPE_BIND_VERTEX_BUFFER,
+ size);
+ if(!vbuf)
+ goto error1;
+
+ map = pipe_buffer_map(pipe, vbuf, PIPE_TRANSFER_WRITE, &transfer);
+ if (!map)
+ goto error2;
+ memcpy(map, vertices, size);
+ pipe_buffer_unmap(pipe, vbuf, transfer);
+
+ cso_save_vertex_elements($self->cso);
+
+ /* tell pipe about the vertex attributes */
+ for (i = 0; i < num_attribs; i++) {
+ velements[i].src_offset = i * 4 * sizeof(float);
+ velements[i].instance_divisor = 0;
+ velements[i].vertex_buffer_index = 0;
+ velements[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+ }
+ cso_set_vertex_elements($self->cso, num_attribs, velements);
+
+ /* tell pipe about the vertex buffer */
+ memset(&vbuffer, 0, sizeof(vbuffer));
+ vbuffer.buffer = vbuf;
+ vbuffer.stride = num_attribs * 4 * sizeof(float); /* vertex size */
+ vbuffer.buffer_offset = 0;
+ vbuffer.max_index = num_verts - 1;
+ pipe->set_vertex_buffers(pipe, 1, &vbuffer);
+
+ /* draw */
+ pipe->draw_arrays(pipe, prim, 0, num_verts);
+
+ cso_restore_vertex_elements($self->cso);
+
+error2:
+ pipe_resource_reference(&vbuf, NULL);
+error1:
+ ;
+ }
+
+ void
+ clear(unsigned buffers, const float *rgba, double depth = 0.0f,
+ unsigned stencil = 0)
+ {
+ $self->pipe->clear($self->pipe, buffers, rgba, depth, stencil);
+ }
+
+ void
+ flush(unsigned flags = 0) {
+ struct pipe_fence_handle *fence = NULL;
+ $self->pipe->flush($self->pipe, flags | PIPE_FLUSH_RENDER_CACHE, &fence);
+ if(fence) {
+ /* TODO: allow asynchronous operation */
+ $self->pipe->screen->fence_finish( $self->pipe->screen, fence, 0 );
+ $self->pipe->screen->fence_reference( $self->pipe->screen, &fence, NULL );
+ }
+ }
+
+ /*
+ * Surface functions
+ */
+
+ void resource_copy_region(struct pipe_resource *dst,
+ struct pipe_subresource subdst,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource *src,
+ struct pipe_subresource subsrc,
+ unsigned srcx, unsigned srcy, unsigned srcz,
+ unsigned width, unsigned height)
+ {
+ $self->pipe->resource_copy_region($self->pipe,
+ dst, subdst, dstx, dsty, dstz,
+ src, subsrc, srcx, srcy, srcz,
+ width, height);
+ }
+
+
+ void clear_render_target(struct st_surface *dst,
+ float *rgba,
+ unsigned x, unsigned y,
+ unsigned width, unsigned height)
+ {
+ struct pipe_surface *_dst = NULL;
+
+ _dst = st_pipe_surface(dst, PIPE_BIND_RENDER_TARGET);
+ if(!_dst)
+ SWIG_exception(SWIG_ValueError, "couldn't acquire destination surface for writing");
+
+ $self->pipe->clear_render_target($self->pipe, _dst, rgba, x, y, width, height);
+
+ fail:
+ pipe_surface_reference(&_dst, NULL);
+ }
+
+ void clear_depth_stencil(struct st_surface *dst,
+ unsigned clear_flags,
+ double depth,
+ unsigned stencil,
+ unsigned x, unsigned y,
+ unsigned width, unsigned height)
+ {
+ struct pipe_surface *_dst = NULL;
+
+ _dst = st_pipe_surface(dst, PIPE_BIND_DEPTH_STENCIL);
+ if(!_dst)
+ SWIG_exception(SWIG_ValueError, "couldn't acquire destination surface for writing");
+
+ $self->pipe->clear_depth_stencil($self->pipe, _dst, clear_flags, depth, stencil,
+ x, y, width, height);
+
+ fail:
+ pipe_surface_reference(&_dst, NULL);
+ }
+
+ %cstring_output_allocate_size(char **STRING, int *LENGTH, free(*$1));
+ void
+ surface_read_raw(struct st_surface *surface,
+ unsigned x, unsigned y, unsigned w, unsigned h,
+ char **STRING, int *LENGTH)
+ {
+ struct pipe_resource *texture = surface->texture;
+ struct pipe_context *pipe = $self->pipe;
+ struct pipe_transfer *transfer;
+ unsigned stride;
+
+ stride = util_format_get_stride(texture->format, w);
+ *LENGTH = util_format_get_nblocksy(texture->format, h) * stride;
+ *STRING = (char *) malloc(*LENGTH);
+ if(!*STRING)
+ return;
+
+ transfer = pipe_get_transfer(pipe,
+ surface->texture,
+ surface->face,
+ surface->level,
+ surface->zslice,
+ PIPE_TRANSFER_READ,
+ x, y, w, h);
+ if(transfer) {
+ pipe_get_tile_raw(pipe, transfer, 0, 0, w, h, *STRING, stride);
+ pipe->transfer_destroy(pipe, transfer);
+ }
+ }
+
+ %cstring_input_binary(const char *STRING, unsigned LENGTH);
+ void
+ surface_write_raw(struct st_surface *surface,
+ unsigned x, unsigned y, unsigned w, unsigned h,
+ const char *STRING, unsigned LENGTH, unsigned stride = 0)
+ {
+ struct pipe_resource *texture = surface->texture;
+ struct pipe_context *pipe = $self->pipe;
+ struct pipe_transfer *transfer;
+
+ if(stride == 0)
+ stride = util_format_get_stride(texture->format, w);
+
+ if(LENGTH < util_format_get_nblocksy(texture->format, h) * stride)
+ SWIG_exception(SWIG_ValueError, "offset must be smaller than buffer size");
+
+ transfer = pipe_get_transfer(pipe,
+ surface->texture,
+ surface->face,
+ surface->level,
+ surface->zslice,
+ PIPE_TRANSFER_WRITE,
+ x, y, w, h);
+ if(!transfer)
+ SWIG_exception(SWIG_MemoryError, "couldn't initiate transfer");
+
+ pipe_put_tile_raw(pipe, transfer, 0, 0, w, h, STRING, stride);
+ pipe->transfer_destroy(pipe, transfer);
+
+ fail:
+ return;
+ }
+
+ void
+ surface_read_rgba(struct st_surface *surface,
+ unsigned x, unsigned y, unsigned w, unsigned h,
+ float *rgba)
+ {
+ struct pipe_context *pipe = $self->pipe;
+ struct pipe_transfer *transfer;
+ transfer = pipe_get_transfer(pipe,
+ surface->texture,
+ surface->face,
+ surface->level,
+ surface->zslice,
+ PIPE_TRANSFER_READ,
+ x, y, w, h);
+ if(transfer) {
+ pipe_get_tile_rgba(pipe, transfer, 0, 0, w, h, rgba);
+ pipe->transfer_destroy(pipe, transfer);
+ }
+ }
+
+ void
+ surface_write_rgba(struct st_surface *surface,
+ unsigned x, unsigned y, unsigned w, unsigned h,
+ const float *rgba)
+ {
+ struct pipe_context *pipe = $self->pipe;
+ struct pipe_transfer *transfer;
+ transfer = pipe_get_transfer(pipe,
+ surface->texture,
+ surface->face,
+ surface->level,
+ surface->zslice,
+ PIPE_TRANSFER_WRITE,
+ x, y, w, h);
+ if(transfer) {
+ pipe_put_tile_rgba(pipe, transfer, 0, 0, w, h, rgba);
+ pipe->transfer_destroy(pipe, transfer);
+ }
+ }
+
+ %cstring_output_allocate_size(char **STRING, int *LENGTH, free(*$1));
+ void
+ surface_read_rgba8(struct st_surface *surface,
+ unsigned x, unsigned y, unsigned w, unsigned h,
+ char **STRING, int *LENGTH)
+ {
+ struct pipe_context *pipe = $self->pipe;
+ struct pipe_transfer *transfer;
+ float *rgba;
+ unsigned char *rgba8;
+ unsigned i, j, k;
+
+ *LENGTH = 0;
+ *STRING = NULL;
+
+ if (!surface)
+ return;
+
+ *LENGTH = h*w*4;
+ *STRING = (char *) malloc(*LENGTH);
+ if(!*STRING)
+ return;
+
+ rgba = malloc(h*w*4*sizeof(float));
+ if(!rgba)
+ return;
+
+ rgba8 = (unsigned char *) *STRING;
+
+ transfer = pipe_get_transfer(pipe,
+ surface->texture,
+ surface->face,
+ surface->level,
+ surface->zslice,
+ PIPE_TRANSFER_READ,
+ x, y, w, h);
+ if(transfer) {
+ pipe_get_tile_rgba(pipe, transfer, 0, 0, w, h, rgba);
+ for(j = 0; j < h; ++j) {
+ for(i = 0; i < w; ++i)
+ for(k = 0; k <4; ++k)
+ rgba8[j*w*4 + i*4 + k] = float_to_ubyte(rgba[j*w*4 + i*4 + k]);
+ }
+ pipe->transfer_destroy(pipe, transfer);
+ }
+
+ free(rgba);
+ }
+
+ void
+ surface_read_z(struct st_surface *surface,
+ unsigned x, unsigned y, unsigned w, unsigned h,
+ unsigned *z)
+ {
+ struct pipe_context *pipe = $self->pipe;
+ struct pipe_transfer *transfer;
+ transfer = pipe_get_transfer(pipe,
+ surface->texture,
+ surface->face,
+ surface->level,
+ surface->zslice,
+ PIPE_TRANSFER_READ,
+ x, y, w, h);
+ if(transfer) {
+ pipe_get_tile_z(pipe, transfer, 0, 0, w, h, z);
+ pipe->transfer_destroy(pipe, transfer);
+ }
+ }
+
+ void
+ surface_write_z(struct st_surface *surface,
+ unsigned x, unsigned y, unsigned w, unsigned h,
+ const unsigned *z)
+ {
+ struct pipe_context *pipe = $self->pipe;
+ struct pipe_transfer *transfer;
+ transfer = pipe_get_transfer(pipe,
+ surface->texture,
+ surface->face,
+ surface->level,
+ surface->zslice,
+ PIPE_TRANSFER_WRITE,
+ x, y, w, h);
+ if(transfer) {
+ pipe_put_tile_z(pipe, transfer, 0, 0, w, h, z);
+ pipe->transfer_destroy(pipe, transfer);
+ }
+ }
+
+ void
+ surface_sample_rgba(struct st_surface *surface,
+ float *rgba,
+ int norm = 0)
+ {
+ st_sample_surface($self->pipe, surface, rgba, norm != 0);
+ }
+
+ unsigned
+ surface_compare_rgba(struct st_surface *surface,
+ unsigned x, unsigned y, unsigned w, unsigned h,
+ const float *rgba, float tol = 0.0)
+ {
+ struct pipe_context *pipe = $self->pipe;
+ struct pipe_transfer *transfer;
+ float *rgba2;
+ const float *p1;
+ const float *p2;
+ unsigned i, j, n;
+
+ rgba2 = MALLOC(h*w*4*sizeof(float));
+ if(!rgba2)
+ return ~0;
+
+ transfer = pipe_get_transfer(pipe,
+ surface->texture,
+ surface->face,
+ surface->level,
+ surface->zslice,
+ PIPE_TRANSFER_READ,
+ x, y, w, h);
+ if(!transfer) {
+ FREE(rgba2);
+ return ~0;
+ }
+
+ pipe_get_tile_rgba(pipe, transfer, 0, 0, w, h, rgba2);
+ pipe->transfer_destroy(pipe, transfer);
+
+ p1 = rgba;
+ p2 = rgba2;
+ n = 0;
+ for(i = h*w; i; --i) {
+ unsigned differs = 0;
+ for(j = 4; j; --j) {
+ float delta = *p2++ - *p1++;
+ if (delta < -tol || delta > tol)
+ differs = 1;
+ }
+ n += differs;
+ }
+
+ FREE(rgba2);
+
+ return n;
+ }
+
+ %cstring_input_binary(const char *STRING, unsigned LENGTH);
+ void
+ transfer_inline_write(struct pipe_resource *resource,
+ struct pipe_subresource *sr,
+ unsigned usage,
+ const struct pipe_box *box,
+ const char *STRING, unsigned LENGTH,
+ unsigned stride,
+ unsigned slice_stride)
+ {
+ struct pipe_context *pipe = $self->pipe;
+
+ pipe->transfer_inline_write(pipe, resource, *sr, usage, box, STRING, stride, slice_stride);
+ }
+
+ %cstring_output_allocate_size(char **STRING, int *LENGTH, free(*$1));
+ void buffer_read(struct pipe_resource *buffer,
+ char **STRING, int *LENGTH)
+ {
+ struct pipe_context *pipe = $self->pipe;
+
+ assert(buffer->target == PIPE_BUFFER);
+
+ *LENGTH = buffer->width0;
+ *STRING = (char *) malloc(buffer->width0);
+ if(!*STRING)
+ return;
+
+ pipe_buffer_read(pipe, buffer, 0, buffer->width0, *STRING);
+ }
+
+ void buffer_write(struct pipe_resource *buffer,
+ const char *STRING, unsigned LENGTH, unsigned offset = 0)
+ {
+ struct pipe_context *pipe = $self->pipe;
+
+ assert(buffer->target == PIPE_BUFFER);
+
+ if(offset > buffer->width0)
+ SWIG_exception(SWIG_ValueError, "offset must be smaller than buffer size");
+
+ if(offset + LENGTH > buffer->width0)
+ SWIG_exception(SWIG_ValueError, "data length must fit inside the buffer");
+
+ pipe_buffer_write(pipe, buffer, offset, LENGTH, STRING);
+
+fail:
+ return;
+ }
+
+};