diff options
Diffstat (limited to 'src/gallium/state_trackers/python/retrace')
-rwxr-xr-x | src/gallium/state_trackers/python/retrace/interpreter.py | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/gallium/state_trackers/python/retrace/interpreter.py b/src/gallium/state_trackers/python/retrace/interpreter.py index f4ed2fde4d..5f826b1c4c 100755 --- a/src/gallium/state_trackers/python/retrace/interpreter.py +++ b/src/gallium/state_trackers/python/retrace/interpreter.py @@ -279,9 +279,9 @@ class Screen(Object): def texture_create(self, templat): return self.real.texture_create( format = templat.format, - width = templat.width[0], - height = templat.height[0], - depth = templat.depth[0], + width = templat.width0, + height = templat.height0, + depth = templat.depth0, last_level = templat.last_level, target = templat.target, tex_usage = templat.tex_usage, @@ -314,7 +314,7 @@ class Screen(Object): if texture is None: return None transfer = Transfer(texture.get_surface(face, level, zslice), x, y, w, h) - if transfer and usage & gallium.PIPE_TRANSFER_READ + if transfer and usage & gallium.PIPE_TRANSFER_READ: if self.interpreter.options.all: self.interpreter.present(transfer.surface, 'transf_read', x, y, w, h) return transfer @@ -388,7 +388,7 @@ class Context(Object): def delete_sampler_state(self, state): pass - def bind_sampler_states(self, num_states, states): + def bind_fragment_sampler_states(self, num_states, states): for i in range(num_states): self.real.set_sampler(i, states[i]) @@ -459,7 +459,7 @@ class Context(Object): sys.stdout.flush() def set_constant_buffer(self, shader, index, buffer): - if buffer is not None: + if buffer is not None and buffer.buffer is not None: self.real.set_constant_buffer(shader, index, buffer.buffer) self.dump_constant_buffer(buffer.buffer) @@ -486,7 +486,7 @@ class Context(Object): def set_viewport_state(self, state): self.real.set_viewport(state) - def set_sampler_textures(self, num_textures, textures): + def set_fragment_sampler_textures(self, num_textures, textures): for i in range(num_textures): self.real.set_sampler_texture(i, textures[i]) |