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path: root/src/gallium/state_trackers/python/st_device.c
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Diffstat (limited to 'src/gallium/state_trackers/python/st_device.c')
-rw-r--r--src/gallium/state_trackers/python/st_device.c123
1 files changed, 64 insertions, 59 deletions
diff --git a/src/gallium/state_trackers/python/st_device.c b/src/gallium/state_trackers/python/st_device.c
index 45e7841750..aac28cacfd 100644
--- a/src/gallium/state_trackers/python/st_device.c
+++ b/src/gallium/state_trackers/python/st_device.c
@@ -31,11 +31,12 @@
#include "pipe/p_shader_tokens.h"
#include "util/u_inlines.h"
#include "cso_cache/cso_context.h"
+#include "util/u_inlines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
+#include "util/u_sampler.h"
#include "util/u_simple_shaders.h"
-#include "trace/tr_screen.h"
-#include "trace/tr_context.h"
+#include "trace/tr_public.h"
#include "st_device.h"
#include "st_winsys.h"
@@ -75,43 +76,34 @@ st_device_destroy(struct st_device *st_dev)
}
-static struct st_device *
-st_device_create_from_st_winsys(const struct st_winsys *st_ws)
+struct st_device *
+st_device_create(boolean hardware)
{
+ struct pipe_screen *screen;
struct st_device *st_dev;
-
- if(!st_ws->screen_create)
- return NULL;
-
+
+ if (hardware)
+ screen = st_hardware_screen_create();
+ else
+ screen = st_software_screen_create("softpipe");
+
+ screen = trace_screen_create(screen);
+ if (!screen)
+ goto no_screen;
+
st_dev = CALLOC_STRUCT(st_device);
- if(!st_dev)
- return NULL;
+ if (!st_dev)
+ goto no_device;
pipe_reference_init(&st_dev->reference, 1);
- st_dev->st_ws = st_ws;
-
- st_dev->real_screen = st_ws->screen_create();
- if(!st_dev->real_screen) {
- st_device_destroy(st_dev);
- return NULL;
- }
-
- st_dev->screen = trace_screen_create(st_dev->real_screen);
- if(!st_dev->screen) {
- st_device_destroy(st_dev);
- return NULL;
- }
+ st_dev->screen = screen;
return st_dev;
-}
-
-struct st_device *
-st_device_create(boolean hardware) {
- if(hardware)
- return st_device_create_from_st_winsys(&st_hardpipe_winsys);
- else
- return st_device_create_from_st_winsys(&st_softpipe_winsys);
+no_device:
+ screen->destroy(screen);
+no_screen:
+ return NULL;
}
@@ -134,10 +126,10 @@ st_context_destroy(struct st_context *st_ctx)
st_ctx->pipe->destroy(st_ctx->pipe);
for(i = 0; i < PIPE_MAX_SAMPLERS; ++i)
- pipe_texture_reference(&st_ctx->fragment_sampler_textures[i], NULL);
+ pipe_sampler_view_reference(&st_ctx->fragment_sampler_views[i], NULL);
for(i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; ++i)
- pipe_texture_reference(&st_ctx->vertex_sampler_textures[i], NULL);
- pipe_texture_reference(&st_ctx->default_texture, NULL);
+ pipe_sampler_view_reference(&st_ctx->vertex_sampler_views[i], NULL);
+ pipe_resource_reference(&st_ctx->default_texture, NULL);
FREE(st_ctx);
@@ -237,9 +229,11 @@ st_context_create(struct st_device *st_dev)
/* default textures */
{
+ struct pipe_context *pipe = st_ctx->pipe;
struct pipe_screen *screen = st_dev->screen;
- struct pipe_texture templat;
- struct pipe_transfer *transfer;
+ struct pipe_resource templat;
+ struct pipe_sampler_view view_templ;
+ struct pipe_sampler_view *view;
unsigned i;
memset( &templat, 0, sizeof( templat ) );
@@ -249,34 +243,45 @@ st_context_create(struct st_device *st_dev)
templat.height0 = 1;
templat.depth0 = 1;
templat.last_level = 0;
+ templat.bind = PIPE_BIND_SAMPLER_VIEW;
- st_ctx->default_texture = screen->texture_create( screen, &templat );
+ st_ctx->default_texture = screen->resource_create( screen, &templat );
if(st_ctx->default_texture) {
- transfer = screen->get_tex_transfer(screen,
- st_ctx->default_texture,
- 0, 0, 0,
- PIPE_TRANSFER_WRITE,
- 0, 0,
- st_ctx->default_texture->width0,
- st_ctx->default_texture->height0);
- if (transfer) {
- uint32_t *map;
- map = (uint32_t *) screen->transfer_map(screen, transfer);
- if(map) {
- *map = 0x00000000;
- screen->transfer_unmap(screen, transfer);
- }
- screen->tex_transfer_destroy(transfer);
- }
+ struct pipe_box box;
+ uint32_t zero = 0;
+
+ u_box_origin_2d( 1, 1, &box );
+
+ pipe->transfer_inline_write(pipe,
+ st_ctx->default_texture,
+ u_subresource(0,0),
+ PIPE_TRANSFER_WRITE,
+ &box,
+ &zero,
+ sizeof zero,
+ 0);
}
-
+
+ u_sampler_view_default_template(&view_templ,
+ st_ctx->default_texture,
+ st_ctx->default_texture->format);
+ view = st_ctx->pipe->create_sampler_view(st_ctx->pipe,
+ st_ctx->default_texture,
+ &view_templ);
+
for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
- pipe_texture_reference(&st_ctx->fragment_sampler_textures[i], st_ctx->default_texture);
+ pipe_sampler_view_reference(&st_ctx->fragment_sampler_views[i], view);
for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++)
- pipe_texture_reference(&st_ctx->vertex_sampler_textures[i], st_ctx->default_texture);
-
- cso_set_sampler_textures(st_ctx->cso, PIPE_MAX_SAMPLERS, st_ctx->fragment_sampler_textures);
- cso_set_vertex_sampler_textures(st_ctx->cso, PIPE_MAX_VERTEX_SAMPLERS, st_ctx->vertex_sampler_textures);
+ pipe_sampler_view_reference(&st_ctx->vertex_sampler_views[i], view);
+
+ st_ctx->pipe->set_fragment_sampler_views(st_ctx->pipe,
+ PIPE_MAX_SAMPLERS,
+ st_ctx->fragment_sampler_views);
+ st_ctx->pipe->set_vertex_sampler_views(st_ctx->pipe,
+ PIPE_MAX_VERTEX_SAMPLERS,
+ st_ctx->vertex_sampler_views);
+
+ pipe_sampler_view_reference(&view, NULL);
}
/* vertex shader */