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path: root/src/gallium/state_trackers/python/st_device.c
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Diffstat (limited to 'src/gallium/state_trackers/python/st_device.c')
-rw-r--r--src/gallium/state_trackers/python/st_device.c32
1 files changed, 24 insertions, 8 deletions
diff --git a/src/gallium/state_trackers/python/st_device.c b/src/gallium/state_trackers/python/st_device.c
index 335e8e7f0d..0d87c705e7 100644
--- a/src/gallium/state_trackers/python/st_device.c
+++ b/src/gallium/state_trackers/python/st_device.c
@@ -33,6 +33,7 @@
#include "cso_cache/cso_context.h"
#include "util/u_math.h"
#include "util/u_memory.h"
+#include "util/u_sampler.h"
#include "util/u_simple_shaders.h"
#include "trace/tr_public.h"
@@ -124,9 +125,9 @@ st_context_destroy(struct st_context *st_ctx)
st_ctx->pipe->destroy(st_ctx->pipe);
for(i = 0; i < PIPE_MAX_SAMPLERS; ++i)
- pipe_texture_reference(&st_ctx->fragment_sampler_textures[i], NULL);
+ pipe_sampler_view_reference(&st_ctx->fragment_sampler_views[i], NULL);
for(i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; ++i)
- pipe_texture_reference(&st_ctx->vertex_sampler_textures[i], NULL);
+ pipe_sampler_view_reference(&st_ctx->vertex_sampler_views[i], NULL);
pipe_texture_reference(&st_ctx->default_texture, NULL);
FREE(st_ctx);
@@ -230,6 +231,8 @@ st_context_create(struct st_device *st_dev)
struct pipe_screen *screen = st_dev->screen;
struct pipe_texture templat;
struct pipe_transfer *transfer;
+ struct pipe_sampler_view view_templ;
+ struct pipe_sampler_view *view;
unsigned i;
memset( &templat, 0, sizeof( templat ) );
@@ -259,14 +262,27 @@ st_context_create(struct st_device *st_dev)
screen->tex_transfer_destroy(transfer);
}
}
-
+
+ u_sampler_view_default_template(&view_templ,
+ st_ctx->default_texture,
+ st_ctx->default_texture->format);
+ view = st_ctx->pipe->create_sampler_view(st_ctx->pipe,
+ st_ctx->default_texture,
+ &view_templ);
+
for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
- pipe_texture_reference(&st_ctx->fragment_sampler_textures[i], st_ctx->default_texture);
+ pipe_sampler_view_reference(&st_ctx->fragment_sampler_views[i], view);
for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++)
- pipe_texture_reference(&st_ctx->vertex_sampler_textures[i], st_ctx->default_texture);
-
- cso_set_sampler_textures(st_ctx->cso, PIPE_MAX_SAMPLERS, st_ctx->fragment_sampler_textures);
- cso_set_vertex_sampler_textures(st_ctx->cso, PIPE_MAX_VERTEX_SAMPLERS, st_ctx->vertex_sampler_textures);
+ pipe_sampler_view_reference(&st_ctx->vertex_sampler_views[i], view);
+
+ st_ctx->pipe->set_fragment_sampler_views(st_ctx->pipe,
+ PIPE_MAX_SAMPLERS,
+ st_ctx->fragment_sampler_views);
+ st_ctx->pipe->set_vertex_sampler_views(st_ctx->pipe,
+ PIPE_MAX_VERTEX_SAMPLERS,
+ st_ctx->vertex_sampler_views);
+
+ pipe_sampler_view_reference(&view, NULL);
}
/* vertex shader */