diff options
Diffstat (limited to 'src/gallium/state_trackers/python/st_device.c')
-rw-r--r-- | src/gallium/state_trackers/python/st_device.c | 122 |
1 files changed, 63 insertions, 59 deletions
diff --git a/src/gallium/state_trackers/python/st_device.c b/src/gallium/state_trackers/python/st_device.c index 45e7841750..135acad45e 100644 --- a/src/gallium/state_trackers/python/st_device.c +++ b/src/gallium/state_trackers/python/st_device.c @@ -31,11 +31,12 @@ #include "pipe/p_shader_tokens.h" #include "util/u_inlines.h" #include "cso_cache/cso_context.h" +#include "util/u_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" +#include "util/u_sampler.h" #include "util/u_simple_shaders.h" -#include "trace/tr_screen.h" -#include "trace/tr_context.h" +#include "trace/tr_public.h" #include "st_device.h" #include "st_winsys.h" @@ -75,43 +76,34 @@ st_device_destroy(struct st_device *st_dev) } -static struct st_device * -st_device_create_from_st_winsys(const struct st_winsys *st_ws) +struct st_device * +st_device_create(boolean hardware) { + struct pipe_screen *screen; struct st_device *st_dev; - - if(!st_ws->screen_create) - return NULL; - + + if (hardware) + screen = st_hardware_screen_create(); + else + screen = st_software_screen_create("softpipe"); + + screen = trace_screen_create(screen); + if (!screen) + goto no_screen; + st_dev = CALLOC_STRUCT(st_device); - if(!st_dev) - return NULL; + if (!st_dev) + goto no_device; pipe_reference_init(&st_dev->reference, 1); - st_dev->st_ws = st_ws; - - st_dev->real_screen = st_ws->screen_create(); - if(!st_dev->real_screen) { - st_device_destroy(st_dev); - return NULL; - } - - st_dev->screen = trace_screen_create(st_dev->real_screen); - if(!st_dev->screen) { - st_device_destroy(st_dev); - return NULL; - } + st_dev->screen = screen; return st_dev; -} - -struct st_device * -st_device_create(boolean hardware) { - if(hardware) - return st_device_create_from_st_winsys(&st_hardpipe_winsys); - else - return st_device_create_from_st_winsys(&st_softpipe_winsys); +no_device: + screen->destroy(screen); +no_screen: + return NULL; } @@ -134,10 +126,10 @@ st_context_destroy(struct st_context *st_ctx) st_ctx->pipe->destroy(st_ctx->pipe); for(i = 0; i < PIPE_MAX_SAMPLERS; ++i) - pipe_texture_reference(&st_ctx->fragment_sampler_textures[i], NULL); + pipe_sampler_view_reference(&st_ctx->fragment_sampler_views[i], NULL); for(i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; ++i) - pipe_texture_reference(&st_ctx->vertex_sampler_textures[i], NULL); - pipe_texture_reference(&st_ctx->default_texture, NULL); + pipe_sampler_view_reference(&st_ctx->vertex_sampler_views[i], NULL); + pipe_resource_reference(&st_ctx->default_texture, NULL); FREE(st_ctx); @@ -237,9 +229,11 @@ st_context_create(struct st_device *st_dev) /* default textures */ { + struct pipe_context *pipe = st_ctx->pipe; struct pipe_screen *screen = st_dev->screen; - struct pipe_texture templat; - struct pipe_transfer *transfer; + struct pipe_resource templat; + struct pipe_sampler_view view_templ; + struct pipe_sampler_view *view; unsigned i; memset( &templat, 0, sizeof( templat ) ); @@ -250,33 +244,43 @@ st_context_create(struct st_device *st_dev) templat.depth0 = 1; templat.last_level = 0; - st_ctx->default_texture = screen->texture_create( screen, &templat ); + st_ctx->default_texture = screen->resource_create( screen, &templat ); if(st_ctx->default_texture) { - transfer = screen->get_tex_transfer(screen, - st_ctx->default_texture, - 0, 0, 0, - PIPE_TRANSFER_WRITE, - 0, 0, - st_ctx->default_texture->width0, - st_ctx->default_texture->height0); - if (transfer) { - uint32_t *map; - map = (uint32_t *) screen->transfer_map(screen, transfer); - if(map) { - *map = 0x00000000; - screen->transfer_unmap(screen, transfer); - } - screen->tex_transfer_destroy(transfer); - } + struct pipe_box box; + uint32_t zero = 0; + + u_box_origin_2d( 1, 1, &box ); + + pipe->transfer_inline_write(pipe, + st_ctx->default_texture, + u_subresource(0,0), + PIPE_TRANSFER_WRITE, + &box, + &zero, + sizeof zero, + 0); } - + + u_sampler_view_default_template(&view_templ, + st_ctx->default_texture, + st_ctx->default_texture->format); + view = st_ctx->pipe->create_sampler_view(st_ctx->pipe, + st_ctx->default_texture, + &view_templ); + for (i = 0; i < PIPE_MAX_SAMPLERS; i++) - pipe_texture_reference(&st_ctx->fragment_sampler_textures[i], st_ctx->default_texture); + pipe_sampler_view_reference(&st_ctx->fragment_sampler_views[i], view); for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) - pipe_texture_reference(&st_ctx->vertex_sampler_textures[i], st_ctx->default_texture); - - cso_set_sampler_textures(st_ctx->cso, PIPE_MAX_SAMPLERS, st_ctx->fragment_sampler_textures); - cso_set_vertex_sampler_textures(st_ctx->cso, PIPE_MAX_VERTEX_SAMPLERS, st_ctx->vertex_sampler_textures); + pipe_sampler_view_reference(&st_ctx->vertex_sampler_views[i], view); + + st_ctx->pipe->set_fragment_sampler_views(st_ctx->pipe, + PIPE_MAX_SAMPLERS, + st_ctx->fragment_sampler_views); + st_ctx->pipe->set_vertex_sampler_views(st_ctx->pipe, + PIPE_MAX_VERTEX_SAMPLERS, + st_ctx->vertex_sampler_views); + + pipe_sampler_view_reference(&view, NULL); } /* vertex shader */ |