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path: root/src/gallium/state_trackers/vega/api_filters.c
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Diffstat (limited to 'src/gallium/state_trackers/vega/api_filters.c')
-rw-r--r--src/gallium/state_trackers/vega/api_filters.c87
1 files changed, 55 insertions, 32 deletions
diff --git a/src/gallium/state_trackers/vega/api_filters.c b/src/gallium/state_trackers/vega/api_filters.c
index 02248ad433..a643f38624 100644
--- a/src/gallium/state_trackers/vega/api_filters.c
+++ b/src/gallium/state_trackers/vega/api_filters.c
@@ -40,6 +40,7 @@
#include "util/u_format.h"
#include "util/u_memory.h"
+#include "util/u_sampler.h"
#include "asm_filters.h"
@@ -53,7 +54,7 @@ struct filter_info {
const void *const_buffer;
VGint const_buffer_len;
VGTilingMode tiling_mode;
- struct pipe_texture *extra_texture;
+ struct pipe_sampler_view *extra_texture_view;
};
static INLINE struct pipe_texture *create_texture_1d(struct vg_context *ctx,
@@ -78,26 +79,48 @@ static INLINE struct pipe_texture *create_texture_1d(struct vg_context *ctx,
{ /* upload color_data */
struct pipe_transfer *transfer =
- screen->get_tex_transfer(screen, tex,
- 0, 0, 0,
- PIPE_TRANSFER_READ_WRITE ,
- 0, 0, tex->width0, tex->height0);
- void *map = screen->transfer_map(screen, transfer);
+ pipe->get_tex_transfer(pipe, tex,
+ 0, 0, 0,
+ PIPE_TRANSFER_READ_WRITE ,
+ 0, 0, tex->width0, tex->height0);
+ void *map = pipe->transfer_map(pipe, transfer);
memcpy(map, color_data, sizeof(VGint)*color_data_len);
- screen->transfer_unmap(screen, transfer);
- screen->tex_transfer_destroy(transfer);
+ pipe->transfer_unmap(pipe, transfer);
+ pipe->tex_transfer_destroy(pipe, transfer);
}
return tex;
}
+static INLINE struct pipe_sampler_view *create_texture_1d_view(struct vg_context *ctx,
+ const VGuint *color_data,
+ const VGint color_data_len)
+{
+ struct pipe_context *pipe = ctx->pipe;
+ struct pipe_texture *texture;
+ struct pipe_sampler_view view_templ;
+ struct pipe_sampler_view *view;
+
+ texture = create_texture_1d(ctx, color_data, color_data_len);
+
+ if (!texture)
+ return NULL;
+
+ u_sampler_view_default_template(&view_templ, texture, texture->format);
+ view = pipe->create_sampler_view(pipe, texture, &view_templ);
+ /* want the texture to go away if the view is freed */
+ pipe_texture_reference(&texture, NULL);
+
+ return view;
+}
+
static INLINE struct pipe_surface * setup_framebuffer(struct vg_image *dst)
{
struct vg_context *ctx = vg_current_context();
struct pipe_context *pipe = ctx->pipe;
struct pipe_framebuffer_state fb;
struct pipe_surface *dst_surf = pipe->screen->get_tex_surface(
- pipe->screen, dst->texture, 0, 0, 0,
+ pipe->screen, dst->sampler_view->texture, 0, 0, 0,
PIPE_BUFFER_USAGE_GPU_WRITE);
/* drawing dest */
@@ -168,7 +191,7 @@ static void setup_constant_buffer(struct vg_context *ctx, const void *buffer,
static void setup_samplers(struct vg_context *ctx, struct filter_info *info)
{
struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
- struct pipe_texture *textures[PIPE_MAX_SAMPLERS];
+ struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS];
struct pipe_sampler_state sampler[3];
int num_samplers = 0;
int num_textures = 0;
@@ -177,10 +200,10 @@ static void setup_samplers(struct vg_context *ctx, struct filter_info *info)
samplers[1] = NULL;
samplers[2] = NULL;
samplers[3] = NULL;
- textures[0] = NULL;
- textures[1] = NULL;
- textures[2] = NULL;
- textures[3] = NULL;
+ sampler_views[0] = NULL;
+ sampler_views[1] = NULL;
+ sampler_views[2] = NULL;
+ sampler_views[3] = NULL;
memset(&sampler[0], 0, sizeof(struct pipe_sampler_state));
sampler[0].wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
@@ -215,21 +238,21 @@ static void setup_samplers(struct vg_context *ctx, struct filter_info *info)
}
samplers[0] = &sampler[0];
- textures[0] = info->src->texture;
+ sampler_views[0] = info->src->sampler_view;
++num_samplers;
++num_textures;
- if (info->extra_texture) {
+ if (info->extra_texture_view) {
memcpy(&sampler[1], &sampler[0], sizeof(struct pipe_sampler_state));
samplers[1] = &sampler[1];
- textures[1] = info->extra_texture;
+ sampler_views[1] = info->extra_texture_view;
++num_samplers;
++num_textures;
}
cso_set_samplers(ctx->cso_context, num_samplers, (const struct pipe_sampler_state **)samplers);
- cso_set_sampler_textures(ctx->cso_context, num_textures, textures);
+ cso_set_fragment_sampler_views(ctx->cso_context, num_textures, sampler_views);
}
static struct vg_shader * setup_color_matrix(struct vg_context *ctx, void *user_data)
@@ -308,7 +331,7 @@ static void execute_filter(struct vg_context *ctx,
cso_save_viewport(ctx->cso_context);
cso_save_blend(ctx->cso_context);
cso_save_samplers(ctx->cso_context);
- cso_save_sampler_textures(ctx->cso_context);
+ cso_save_fragment_sampler_views(ctx->cso_context);
dst_surf = setup_framebuffer(info->dst);
setup_viewport(info->dst);
@@ -318,7 +341,7 @@ static void execute_filter(struct vg_context *ctx,
setup_samplers(ctx, info);
renderer_draw_texture(ctx->renderer,
- info->src->texture,
+ info->src->sampler_view->texture,
info->dst->x, info->dst->y,
info->dst->x + info->dst->width,
info->dst->y + info->dst->height,
@@ -331,7 +354,7 @@ static void execute_filter(struct vg_context *ctx,
cso_restore_viewport(ctx->cso_context);
cso_restore_blend(ctx->cso_context);
cso_restore_samplers(ctx->cso_context);
- cso_restore_sampler_textures(ctx->cso_context);
+ cso_restore_fragment_sampler_views(ctx->cso_context);
vg_shader_destroy(ctx, shader);
@@ -369,7 +392,7 @@ void vgColorMatrix(VGImage dst, VGImage src,
info.const_buffer = matrix;
info.const_buffer_len = 20 * sizeof(VGfloat);
info.tiling_mode = VG_TILE_PAD;
- info.extra_texture = 0;
+ info.extra_texture_view = NULL;
execute_filter(ctx, &info);
}
@@ -479,7 +502,7 @@ void vgConvolve(VGImage dst, VGImage src,
info.const_buffer = buffer;
info.const_buffer_len = buffer_len * sizeof(VGfloat);
info.tiling_mode = tilingMode;
- info.extra_texture = 0;
+ info.extra_texture_view = NULL;
execute_filter(ctx, &info);
free(buffer);
@@ -669,7 +692,7 @@ void vgGaussianBlur(VGImage dst, VGImage src,
info.const_buffer = buffer;
info.const_buffer_len = buffer_len * sizeof(VGfloat);
info.tiling_mode = tilingMode;
- info.extra_texture = 0;
+ info.extra_texture_view = NULL;
execute_filter(ctx, &info);
free(buffer);
@@ -688,7 +711,7 @@ void vgLookup(VGImage dst, VGImage src,
struct vg_image *d, *s;
VGuint color_data[256];
VGint i;
- struct pipe_texture *lut_texture;
+ struct pipe_sampler_view *lut_texture_view;
VGfloat buffer[4];
struct filter_info info;
@@ -714,7 +737,7 @@ void vgLookup(VGImage dst, VGImage src,
color_data[i] = blueLUT[i] << 24 | greenLUT[i] << 16 |
redLUT[i] << 8 | alphaLUT[i];
}
- lut_texture = create_texture_1d(ctx, color_data, 255);
+ lut_texture_view = create_texture_1d_view(ctx, color_data, 255);
buffer[0] = 0.f;
buffer[1] = 0.f;
@@ -728,11 +751,11 @@ void vgLookup(VGImage dst, VGImage src,
info.const_buffer = buffer;
info.const_buffer_len = 4 * sizeof(VGfloat);
info.tiling_mode = VG_TILE_PAD;
- info.extra_texture = lut_texture;
+ info.extra_texture_view = lut_texture_view;
execute_filter(ctx, &info);
- pipe_texture_reference(&lut_texture, NULL);
+ pipe_sampler_view_reference(&lut_texture_view, NULL);
}
void vgLookupSingle(VGImage dst, VGImage src,
@@ -743,7 +766,7 @@ void vgLookupSingle(VGImage dst, VGImage src,
{
struct vg_context *ctx = vg_current_context();
struct vg_image *d, *s;
- struct pipe_texture *lut_texture;
+ struct pipe_sampler_view *lut_texture_view;
VGfloat buffer[4];
struct filter_info info;
VGuint color_data[256];
@@ -783,7 +806,7 @@ void vgLookupSingle(VGImage dst, VGImage src,
color_data[i] = blue << 24 | green << 16 |
red << 8 | alpha;
}
- lut_texture = create_texture_1d(ctx, color_data, 256);
+ lut_texture_view = create_texture_1d_view(ctx, color_data, 256);
buffer[0] = 0.f;
buffer[1] = 0.f;
@@ -797,9 +820,9 @@ void vgLookupSingle(VGImage dst, VGImage src,
info.const_buffer = buffer;
info.const_buffer_len = 4 * sizeof(VGfloat);
info.tiling_mode = VG_TILE_PAD;
- info.extra_texture = lut_texture;
+ info.extra_texture_view = lut_texture_view;
execute_filter(ctx, &info);
- pipe_texture_reference(&lut_texture, NULL);
+ pipe_sampler_view_reference(&lut_texture_view, NULL);
}