diff options
Diffstat (limited to 'src/gallium/state_trackers/vega/vg_context.c')
-rw-r--r-- | src/gallium/state_trackers/vega/vg_context.c | 94 |
1 files changed, 46 insertions, 48 deletions
diff --git a/src/gallium/state_trackers/vega/vg_context.c b/src/gallium/state_trackers/vega/vg_context.c index 00d23f5c22..426bf9bc62 100644 --- a/src/gallium/state_trackers/vega/vg_context.c +++ b/src/gallium/state_trackers/vega/vg_context.c @@ -34,7 +34,7 @@ #include "st_inlines.h" #include "pipe/p_context.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_shader_tokens.h" #include "cso_cache/cso_context.h" @@ -122,8 +122,8 @@ struct vg_context * vg_create_context(struct pipe_context *pipe, void vg_destroy_context(struct vg_context *ctx) { - struct pipe_constant_buffer *cbuf = &ctx->mask.cbuf; - struct pipe_constant_buffer *vsbuf = &ctx->vs_const_buffer; + struct pipe_buffer **cbuf = &ctx->mask.cbuf; + struct pipe_buffer **vsbuf = &ctx->vs_const_buffer; util_destroy_blit(ctx->blit); renderer_destroy(ctx->renderer); @@ -131,11 +131,11 @@ void vg_destroy_context(struct vg_context *ctx) shader_destroy(ctx->shader); paint_destroy(ctx->default_paint); - if (cbuf && cbuf->buffer) - pipe_buffer_reference(&cbuf->buffer, NULL); + if (*cbuf) + pipe_buffer_reference(cbuf, NULL); - if (vsbuf && vsbuf->buffer) - pipe_buffer_reference(&vsbuf->buffer, NULL); + if (*vsbuf) + pipe_buffer_reference(vsbuf, NULL); if (ctx->clear.fs) { cso_delete_fragment_shader(ctx->cso_context, ctx->clear.fs); @@ -252,7 +252,7 @@ static void update_clip_state(struct vg_context *ctx) ctx->pipe->clear(ctx->pipe, PIPE_CLEAR_DEPTHSTENCIL, NULL, 1.0, 0); /* disable color writes */ - blend->colormask = 0; /*disable colorwrites*/ + blend->rt[0].colormask = 0; /*disable colorwrites*/ cso_set_blend(ctx->cso_context, blend); /* enable scissoring */ @@ -286,7 +286,6 @@ static void update_clip_state(struct vg_context *ctx) renderer_draw_quad(ctx->renderer, minx, miny, maxx, maxy, 0.0f); } - blend->colormask = 1; /*enable colorwrites*/ cso_restore_blend(ctx->cso_context); cso_restore_fragment_shader(ctx->cso_context); @@ -301,57 +300,56 @@ void vg_validate_state(struct vg_context *ctx) if ((ctx->state.dirty & BLEND_DIRTY)) { struct pipe_blend_state *blend = &ctx->state.g3d.blend; memset(blend, 0, sizeof(struct pipe_blend_state)); - blend->blend_enable = 1; - blend->colormask |= PIPE_MASK_R; - blend->colormask |= PIPE_MASK_G; - blend->colormask |= PIPE_MASK_B; - blend->colormask |= PIPE_MASK_A; + blend->rt[0].blend_enable = 1; + blend->rt[0].colormask = PIPE_MASK_RGBA; switch (ctx->state.vg.blend_mode) { case VG_BLEND_SRC: - blend->rgb_src_factor = PIPE_BLENDFACTOR_ONE; - blend->alpha_src_factor = PIPE_BLENDFACTOR_ONE; - blend->rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; - blend->alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; + blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; + blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend->rt[0].blend_enable = 0; break; case VG_BLEND_SRC_OVER: - blend->rgb_src_factor = PIPE_BLENDFACTOR_SRC_ALPHA; - blend->alpha_src_factor = PIPE_BLENDFACTOR_ONE; - blend->rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA; - blend->alpha_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA; + blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_SRC_ALPHA; + blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; + blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA; + blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA; break; case VG_BLEND_DST_OVER: - blend->rgb_src_factor = PIPE_BLENDFACTOR_INV_DST_ALPHA; - blend->alpha_src_factor = PIPE_BLENDFACTOR_INV_DST_ALPHA; - blend->rgb_dst_factor = PIPE_BLENDFACTOR_DST_ALPHA; - blend->alpha_dst_factor = PIPE_BLENDFACTOR_DST_ALPHA; + blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_INV_DST_ALPHA; + blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_INV_DST_ALPHA; + blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_DST_ALPHA; + blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_DST_ALPHA; break; case VG_BLEND_SRC_IN: - blend->rgb_src_factor = PIPE_BLENDFACTOR_DST_ALPHA; - blend->alpha_src_factor = PIPE_BLENDFACTOR_DST_ALPHA; - blend->rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; - blend->alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_DST_ALPHA; + blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_DST_ALPHA; + blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; break; case VG_BLEND_DST_IN: - blend->rgb_src_factor = PIPE_BLENDFACTOR_ZERO; - blend->alpha_src_factor = PIPE_BLENDFACTOR_ZERO; - blend->rgb_dst_factor = PIPE_BLENDFACTOR_SRC_ALPHA; - blend->alpha_dst_factor = PIPE_BLENDFACTOR_SRC_ALPHA; + blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ZERO; + blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ZERO; + blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_SRC_ALPHA; + blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_SRC_ALPHA; break; case VG_BLEND_MULTIPLY: case VG_BLEND_SCREEN: case VG_BLEND_DARKEN: case VG_BLEND_LIGHTEN: - blend->rgb_src_factor = PIPE_BLENDFACTOR_ONE; - blend->alpha_src_factor = PIPE_BLENDFACTOR_ONE; - blend->rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; - blend->alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; + blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; + blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend->rt[0].blend_enable = 0; break; case VG_BLEND_ADDITIVE: - blend->rgb_src_factor = PIPE_BLENDFACTOR_ONE; - blend->alpha_src_factor = PIPE_BLENDFACTOR_ONE; - blend->rgb_dst_factor = PIPE_BLENDFACTOR_ONE; - blend->alpha_dst_factor = PIPE_BLENDFACTOR_ONE; + blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; + blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; + blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ONE; + blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE; break; default: assert(!"not implemented blend mode"); @@ -371,20 +369,20 @@ void vg_validate_state(struct vg_context *ctx) 2.f/fb->width, 2.f/fb->height, 1, 1, -1, -1, 0, 0 }; - struct pipe_constant_buffer *cbuf = &ctx->vs_const_buffer; + struct pipe_buffer **cbuf = &ctx->vs_const_buffer; vg_set_viewport(ctx, VEGA_Y0_BOTTOM); - pipe_buffer_reference(&cbuf->buffer, NULL); - cbuf->buffer = pipe_buffer_create(ctx->pipe->screen, 16, + pipe_buffer_reference(cbuf, NULL); + *cbuf = pipe_buffer_create(ctx->pipe->screen, 16, PIPE_BUFFER_USAGE_CONSTANT, param_bytes); - if (cbuf->buffer) { - st_no_flush_pipe_buffer_write(ctx, cbuf->buffer, + if (*cbuf) { + st_no_flush_pipe_buffer_write(ctx, *cbuf, 0, param_bytes, vs_consts); } - ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_VERTEX, 0, cbuf); + ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_VERTEX, 0, *cbuf); } if ((ctx->state.dirty & VS_DIRTY)) { cso_set_vertex_shader_handle(ctx->cso_context, |