diff options
Diffstat (limited to 'src/gallium/state_trackers/vega')
-rw-r--r-- | src/gallium/state_trackers/vega/arc.c | 6 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/bezier.c | 7 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/renderer.c | 16 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/st_inlines.h | 3 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/vg_context.c | 4 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/vg_tracker.c | 24 |
6 files changed, 42 insertions, 18 deletions
diff --git a/src/gallium/state_trackers/vega/arc.c b/src/gallium/state_trackers/vega/arc.c index e74c7f0334..8b04d21ea7 100644 --- a/src/gallium/state_trackers/vega/arc.c +++ b/src/gallium/state_trackers/vega/arc.c @@ -528,6 +528,7 @@ static INLINE int num_beziers_needed(struct arc *arc) double threshold = 0.05; VGboolean found = VG_FALSE; int n = 1; + int i; double min_eta, max_eta; min_eta = MIN2(arc->eta1, arc->eta2); @@ -538,7 +539,7 @@ static INLINE int num_beziers_needed(struct arc *arc) if (d_eta <= 0.5 * M_PI) { double eta_b = min_eta; found = VG_TRUE; - for (int i = 0; found && (i < n); ++i) { + for (i = 0; found && (i < n); ++i) { double etaA = eta_b; eta_b += d_eta; found = (estimate_error(arc, etaA, eta_b) <= threshold); @@ -554,6 +555,7 @@ static void arc_to_beziers(struct arc *arc, struct arc_cb cb, struct matrix *matrix) { + int i; int n = 1; double d_eta, eta_b, cos_eta_b, sin_eta_b, a_cos_eta_b, b_sin_eta_b, a_sin_eta_b, @@ -607,7 +609,7 @@ static void arc_to_beziers(struct arc *arc, t = tan(0.5 * d_eta); alpha = sin(d_eta) * (sqrt(4 + 3 * t * t) - 1) / 3; - for (int i = 0; i < n; ++i) { + for (i = 0; i < n; ++i) { struct bezier bezier; double xA = x_b; double yA = y_b; diff --git a/src/gallium/state_trackers/vega/bezier.c b/src/gallium/state_trackers/vega/bezier.c index 39a7ade016..0d5504004c 100644 --- a/src/gallium/state_trackers/vega/bezier.c +++ b/src/gallium/state_trackers/vega/bezier.c @@ -255,7 +255,9 @@ static enum shift_result good_offset(const struct bezier *b1, const float max_dist_line = threshold*offset*offset; const float max_dist_normal = threshold*offset; const float spacing = 0.25; - for (float i = spacing; i < 0.99; i += spacing) { + float i; + + for (i = spacing; i < 0.99; i += spacing) { float p1[2],p2[2], d, l; float normal[2]; bezier_point_at(b1, i, p1); @@ -330,6 +332,7 @@ static enum shift_result shift(const struct bezier *orig, struct bezier *shifted, float offset, float threshold) { + int i; int map[4]; VGboolean p1_p2_equal = (orig->x1 == orig->x2 && orig->y1 == orig->y2); VGboolean p2_p3_equal = (orig->x2 == orig->x3 && orig->y2 == orig->y3); @@ -404,7 +407,7 @@ static enum shift_result shift(const struct bezier *orig, points_shifted[0][0] = points[0][0] + offset * prev_normal[0]; points_shifted[0][1] = points[0][1] + offset * prev_normal[1]; - for (int i = 1; i < np - 1; ++i) { + for (i = 1; i < np - 1; ++i) { float normal_sum[2], r; float next_normal[2]; compute_pt_normal(points[i], points[i + 1], next_normal); diff --git a/src/gallium/state_trackers/vega/renderer.c b/src/gallium/state_trackers/vega/renderer.c index f7c5f2f0cd..396c88aa3d 100644 --- a/src/gallium/state_trackers/vega/renderer.c +++ b/src/gallium/state_trackers/vega/renderer.c @@ -37,6 +37,7 @@ #include "util/u_draw_quad.h" #include "util/u_simple_shaders.h" #include "util/u_memory.h" +#include "util/u_rect.h" #include "cso_cache/cso_context.h" @@ -457,10 +458,17 @@ void renderer_copy_surface(struct renderer *ctx, PIPE_BUFFER_USAGE_GPU_WRITE); /* load temp texture */ - pipe->surface_copy(pipe, - texSurf, 0, 0, /* dest */ - src, srcLeft, srcTop, /* src */ - srcW, srcH); /* size */ + if (pipe->surface_copy) { + pipe->surface_copy(pipe, + texSurf, 0, 0, /* dest */ + src, srcLeft, srcTop, /* src */ + srcW, srcH); /* size */ + } else { + util_surface_copy(pipe, FALSE, + texSurf, 0, 0, /* dest */ + src, srcLeft, srcTop, /* src */ + srcW, srcH); /* size */ + } /* free the surface, update the texture if necessary.*/ screen->tex_surface_destroy(texSurf); diff --git a/src/gallium/state_trackers/vega/st_inlines.h b/src/gallium/state_trackers/vega/st_inlines.h index 1f331dfcdb..610755e063 100644 --- a/src/gallium/state_trackers/vega/st_inlines.h +++ b/src/gallium/state_trackers/vega/st_inlines.h @@ -57,8 +57,7 @@ st_cond_flush_get_tex_transfer(struct vg_context *st, pipe->is_texture_referenced(pipe, pt, face, level); if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) || - usage == PIPE_TRANSFER_WRITE || - usage == PIPE_TRANSFER_READ_WRITE)) + (usage & PIPE_TRANSFER_WRITE))) vgFlush(); return screen->get_tex_transfer(screen, pt, face, level, zslice, usage, diff --git a/src/gallium/state_trackers/vega/vg_context.c b/src/gallium/state_trackers/vega/vg_context.c index e0ff02f3a9..00d23f5c22 100644 --- a/src/gallium/state_trackers/vega/vg_context.c +++ b/src/gallium/state_trackers/vega/vg_context.c @@ -231,6 +231,8 @@ static void update_clip_state(struct vg_context *ctx) if (state->scissoring) { struct pipe_blend_state *blend = &ctx->state.g3d.blend; struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb; + int i; + dsa->depth.writemask = 1;/*glDepthMask(TRUE);*/ dsa->depth.func = PIPE_FUNC_ALWAYS; dsa->depth.enabled = 1; @@ -254,7 +256,7 @@ static void update_clip_state(struct vg_context *ctx) cso_set_blend(ctx->cso_context, blend); /* enable scissoring */ - for (int i = 0; i < state->scissor_rects_num; ++i) { + for (i = 0; i < state->scissor_rects_num; ++i) { const float x = state->scissor_rects[i * 4 + 0].f; const float y = state->scissor_rects[i * 4 + 1].f; const float width = state->scissor_rects[i * 4 + 2].f; diff --git a/src/gallium/state_trackers/vega/vg_tracker.c b/src/gallium/state_trackers/vega/vg_tracker.c index 56cc60aebe..c4da01e52c 100644 --- a/src/gallium/state_trackers/vega/vg_tracker.c +++ b/src/gallium/state_trackers/vega/vg_tracker.c @@ -235,13 +235,23 @@ static void setup_new_alpha_mask(struct vg_context *ctx, old_texture, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ); - pipe->surface_copy(pipe, - surface, - 0, 0, - old_surface, - 0, 0, - MIN2(old_surface->width, width), - MIN2(old_surface->height, height)); + if (pipe->surface_copy) { + pipe->surface_copy(pipe, + surface, + 0, 0, + old_surface, + 0, 0, + MIN2(old_surface->width, width), + MIN2(old_surface->height, height)); + } else { + util_surface_copy(pipe, FALSE, + surface, + 0, 0, + old_surface, + 0, 0, + MIN2(old_surface->width, width), + MIN2(old_surface->height, height)); + } if (surface) pipe_surface_reference(&surface, NULL); if (old_surface) |