diff options
Diffstat (limited to 'src/gallium/state_trackers/vega')
-rw-r--r-- | src/gallium/state_trackers/vega/Makefile | 9 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/api_filters.c | 26 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/api_masks.c | 5 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/asm_filters.h | 8 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/asm_util.h | 16 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/image.c | 20 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/mask.c | 46 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/paint.c | 15 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/polygon.c | 1 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/renderer.c | 50 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/shader.c | 16 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/shaders_cache.c | 4 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/vg_context.c | 24 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/vg_context.h | 8 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/vg_tracker.c | 36 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/vg_tracker.h | 26 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/vg_translate.c | 190 |
17 files changed, 304 insertions, 196 deletions
diff --git a/src/gallium/state_trackers/vega/Makefile b/src/gallium/state_trackers/vega/Makefile index b8c805b06c..fc97bf51f8 100644 --- a/src/gallium/state_trackers/vega/Makefile +++ b/src/gallium/state_trackers/vega/Makefile @@ -61,14 +61,7 @@ VG_MINOR = 0 VG_TINY = 0 GALLIUM_LIBS = \ - $(GALLIUM)/src/gallium/auxiliary/pipebuffer/libpipebuffer.a \ - $(GALLIUM)/src/gallium/auxiliary/sct/libsct.a \ - $(GALLIUM)/src/gallium/auxiliary/draw/libdraw.a \ - $(GALLIUM)/src/gallium/auxiliary/rtasm/librtasm.a \ - $(GALLIUM)/src/gallium/auxiliary/translate/libtranslate.a \ - $(GALLIUM)/src/gallium/auxiliary/cso_cache/libcso_cache.a \ - $(GALLIUM)/src/gallium/auxiliary/util/libutil.a \ - $(GALLIUM)/src/gallium/auxiliary/tgsi/libtgsi.a + $(GALLIUM)/src/gallium/auxiliary/libgallium.a .SUFFIXES : .cpp diff --git a/src/gallium/state_trackers/vega/api_filters.c b/src/gallium/state_trackers/vega/api_filters.c index 862cbb03c4..8f69ee0109 100644 --- a/src/gallium/state_trackers/vega/api_filters.c +++ b/src/gallium/state_trackers/vega/api_filters.c @@ -38,6 +38,7 @@ #include "pipe/p_screen.h" #include "pipe/p_shader_tokens.h" +#include "util/u_format.h" #include "util/u_memory.h" @@ -68,10 +69,9 @@ static INLINE struct pipe_texture *create_texture_1d(struct vg_context *ctx, templ.target = PIPE_TEXTURE_1D; templ.format = PIPE_FORMAT_A8R8G8B8_UNORM; templ.last_level = 0; - templ.width[0] = color_data_len; - templ.height[0] = 1; - templ.depth[0] = 1; - pf_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &templ.block); + templ.width0 = color_data_len; + templ.height0 = 1; + templ.depth0 = 1; templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; tex = screen->texture_create(screen, &templ); @@ -81,7 +81,7 @@ static INLINE struct pipe_texture *create_texture_1d(struct vg_context *ctx, screen->get_tex_transfer(screen, tex, 0, 0, 0, PIPE_TRANSFER_READ_WRITE , - 0, 0, tex->width[0], tex->height[0]); + 0, 0, tex->width0, tex->height0); void *map = screen->transfer_map(screen, transfer); memcpy(map, color_data, sizeof(VGint)*color_data_len); screen->transfer_unmap(screen, transfer); @@ -147,22 +147,22 @@ static void setup_constant_buffer(struct vg_context *ctx, const void *buffer, VGint param_bytes) { struct pipe_context *pipe = ctx->pipe; - struct pipe_constant_buffer *cbuf = &ctx->filter.buffer; + struct pipe_buffer **cbuf = &ctx->filter.buffer; /* We always need to get a new buffer, to keep the drivers simple and * avoid gratuitous rendering synchronization. */ - pipe_buffer_reference(&cbuf->buffer, NULL); + pipe_buffer_reference(cbuf, NULL); - cbuf->buffer = pipe_buffer_create(pipe->screen, 16, - PIPE_BUFFER_USAGE_CONSTANT, - param_bytes); + *cbuf = pipe_buffer_create(pipe->screen, 16, + PIPE_BUFFER_USAGE_CONSTANT, + param_bytes); - if (cbuf->buffer) { - st_no_flush_pipe_buffer_write(ctx, cbuf->buffer, + if (*cbuf) { + st_no_flush_pipe_buffer_write(ctx, *cbuf, 0, param_bytes, buffer); } - ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf); + ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf); } static void setup_samplers(struct vg_context *ctx, struct filter_info *info) diff --git a/src/gallium/state_trackers/vega/api_masks.c b/src/gallium/state_trackers/vega/api_masks.c index 4f9f3dae17..97cbe69205 100644 --- a/src/gallium/state_trackers/vega/api_masks.c +++ b/src/gallium/state_trackers/vega/api_masks.c @@ -32,7 +32,6 @@ #include "vg_context.h" #include "pipe/p_context.h" #include "pipe/p_inlines.h" -#include "pipe/internal/p_winsys_screen.h" /* for winsys->update_buffer */ #include "util/u_pack_color.h" #include "util/u_draw_quad.h" @@ -116,8 +115,8 @@ clear_with_quad(struct vg_context *st, float x0, float y0, x1, y1); */ - if (st->pipe->winsys && st->pipe->winsys->update_buffer) - st->pipe->winsys->update_buffer( st->pipe->winsys, + if (st->pipe->screen && st->pipe->screen->update_buffer) + st->pipe->screen->update_buffer( st->pipe->screen, st->pipe->priv ); cso_save_blend(st->cso_context); diff --git a/src/gallium/state_trackers/vega/asm_filters.h b/src/gallium/state_trackers/vega/asm_filters.h index 9a49f2e12d..60bed197e2 100644 --- a/src/gallium/state_trackers/vega/asm_filters.h +++ b/src/gallium/state_trackers/vega/asm_filters.h @@ -28,7 +28,7 @@ #define ASM_FILTERS_H static const char color_matrix_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL OUT[0], COLOR, CONSTANT\n" "DCL CONST[0..4], CONSTANT\n" @@ -51,7 +51,7 @@ static const char color_matrix_asm[] = "END\n"; static const char convolution_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL OUT[0], COLOR, CONSTANT\n" "DCL TEMP[0..4], CONSTANT\n" @@ -78,7 +78,7 @@ static const char convolution_asm[] = static const char lookup_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL OUT[0], COLOR, CONSTANT\n" "DCL TEMP[0..2], CONSTANT\n" @@ -103,7 +103,7 @@ static const char lookup_asm[] = static const char lookup_single_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL OUT[0], COLOR, CONSTANT\n" "DCL TEMP[0..2], CONSTANT\n" diff --git a/src/gallium/state_trackers/vega/asm_util.h b/src/gallium/state_trackers/vega/asm_util.h index 218e1d166d..903bfc88a4 100644 --- a/src/gallium/state_trackers/vega/asm_util.h +++ b/src/gallium/state_trackers/vega/asm_util.h @@ -29,7 +29,7 @@ static const char pass_through_depth_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], POSITION, LINEAR\n" "DCL OUT[0].z, POSITION, CONSTANT\n" "0: MOV OUT[0].z, IN[0].zzzz\n" @@ -39,7 +39,7 @@ static const char pass_through_depth_asm[] = /* μnew = μmask */ static const char set_mask_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL SAMP[0], CONSTANT\n" "DCL OUT[0], COLOR, CONSTANT\n" @@ -48,7 +48,7 @@ static const char set_mask_asm[] = /* μnew = 1 – (1 – μmask)*(1 – μprev) */ static const char union_mask_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL IN[1], POSITION, LINEAR\n" "DCL CONST[0], CONSTANT\n" @@ -65,7 +65,7 @@ static const char union_mask_asm[] = /* μnew = μmask *μprev */ static const char intersect_mask_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL IN[1], POSITION, LINEAR\n" "DCL CONST[0], CONSTANT\n" @@ -79,7 +79,7 @@ static const char intersect_mask_asm[] = /* μnew = μprev*(1 – μmask) */ static const char subtract_mask_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL IN[1], POSITION, LINEAR\n" "DCL CONST[0], CONSTANT\n" @@ -94,7 +94,7 @@ static const char subtract_mask_asm[] = static const char vs_plain_asm[] = - "VERT1.1\n" + "VERT\n" "DCL IN[0]\n" "DCL OUT[0], POSITION\n" "DCL TEMP[0]\n" @@ -105,7 +105,7 @@ static const char vs_plain_asm[] = "3: END\n"; static const char vs_clear_asm[] = - "VERT1.1\n" + "VERT\n" "DCL IN[0]\n" "DCL IN[1]\n" "DCL OUT[0], POSITION\n" @@ -120,7 +120,7 @@ static const char vs_clear_asm[] = static const char vs_texture_asm[] = - "VERT1.1\n" + "VERT\n" "DCL IN[0]\n" "DCL IN[1]\n" "DCL OUT[0], POSITION\n" diff --git a/src/gallium/state_trackers/vega/image.c b/src/gallium/state_trackers/vega/image.c index 9a722980d5..1112ad9839 100644 --- a/src/gallium/state_trackers/vega/image.c +++ b/src/gallium/state_trackers/vega/image.c @@ -39,6 +39,7 @@ #include "pipe/p_screen.h" #include "pipe/p_inlines.h" #include "util/u_blit.h" +#include "util/u_format.h" #include "util/u_tile.h" #include "util/u_memory.h" #include "util/u_math.h" @@ -93,8 +94,8 @@ static void vg_copy_texture(struct vg_context *ctx, dst_loc[3] = height; dst_bounds[0] = 0.f; dst_bounds[1] = 0.f; - dst_bounds[2] = dst->width[0]; - dst_bounds[3] = dst->height[0]; + dst_bounds[2] = dst->width0; + dst_bounds[3] = dst->height0; src_loc[0] = sx; src_loc[1] = sy; @@ -102,8 +103,8 @@ static void vg_copy_texture(struct vg_context *ctx, src_loc[3] = height; src_bounds[0] = 0.f; src_bounds[1] = 0.f; - src_bounds[2] = src->width[0]; - src_bounds[3] = src->height[0]; + src_bounds[2] = src->width0; + src_bounds[3] = src->height0; vg_bound_rect(src_loc, src_bounds, src_shift); vg_bound_rect(dst_loc, dst_bounds, dst_shift); @@ -270,11 +271,10 @@ struct vg_image * image_create(VGImageFormat format, memset(&pt, 0, sizeof(pt)); pt.target = PIPE_TEXTURE_2D; pt.format = pformat; - pf_get_block(pformat, &pt.block); pt.last_level = 0; - pt.width[0] = width; - pt.height[0] = height; - pt.depth[0] = 1; + pt.width0 = width; + pt.height0 = height; + pt.depth0 = 1; pt.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; newtex = screen->texture_create(screen, &pt); @@ -414,7 +414,7 @@ void image_sub_data(struct vg_image *image, { /* upload color_data */ struct pipe_transfer *transfer = screen->get_tex_transfer( screen, texture, 0, 0, 0, - PIPE_TRANSFER_WRITE, 0, 0, texture->width[0], texture->height[0]); + PIPE_TRANSFER_WRITE, 0, 0, texture->width0, texture->height0); src += (dataStride * yoffset); for (i = 0; i < height; i++) { _vega_unpack_float_span_rgba(ctx, width, xoffset, src, dataFormat, temp); @@ -644,7 +644,7 @@ VGint image_sampler_filter(struct vg_context *ctx) return PIPE_TEX_FILTER_NEAREST; break; case VG_IMAGE_QUALITY_BETTER: - /*return PIPE_TEX_FILTER_ANISO;*/ + /* possibly use anisotropic filtering */ return PIPE_TEX_FILTER_LINEAR; break; default: diff --git a/src/gallium/state_trackers/vega/mask.c b/src/gallium/state_trackers/vega/mask.c index 24650a37d5..3e260e7073 100644 --- a/src/gallium/state_trackers/vega/mask.c +++ b/src/gallium/state_trackers/vega/mask.c @@ -36,6 +36,7 @@ #include "pipe/p_context.h" #include "pipe/p_screen.h" #include "pipe/p_inlines.h" +#include "util/u_format.h" #include "util/u_memory.h" struct vg_mask_layer { @@ -216,7 +217,7 @@ static void setup_mask_framebuffer(struct pipe_surface *surf, static void setup_mask_operation(VGMaskOperation operation) { struct vg_context *ctx = vg_current_context(); - struct pipe_constant_buffer *cbuf = &ctx->mask.cbuf; + struct pipe_buffer **cbuf = &ctx->mask.cbuf; const VGint param_bytes = 4 * sizeof(VGfloat); const VGfloat ones[4] = {1.f, 1.f, 1.f, 1.f}; void *shader = 0; @@ -224,17 +225,17 @@ static void setup_mask_operation(VGMaskOperation operation) /* We always need to get a new buffer, to keep the drivers simple and * avoid gratuitous rendering synchronization. */ - pipe_buffer_reference(&cbuf->buffer, NULL); + pipe_buffer_reference(cbuf, NULL); - cbuf->buffer = pipe_buffer_create(ctx->pipe->screen, 1, - PIPE_BUFFER_USAGE_CONSTANT, - param_bytes); - if (cbuf->buffer) { - st_no_flush_pipe_buffer_write(ctx, cbuf->buffer, + *cbuf = pipe_buffer_create(ctx->pipe->screen, 1, + PIPE_BUFFER_USAGE_CONSTANT, + param_bytes); + if (*cbuf) { + st_no_flush_pipe_buffer_write(ctx, *cbuf, 0, param_bytes, ones); } - ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf); + ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf); switch (operation) { case VG_UNION_MASK: { if (!ctx->mask.union_fs) { @@ -319,22 +320,22 @@ static void setup_mask_samplers(struct pipe_texture *umask) static void setup_mask_fill(const VGfloat color[4]) { struct vg_context *ctx = vg_current_context(); - struct pipe_constant_buffer *cbuf = &ctx->mask.cbuf; + struct pipe_buffer **cbuf = &ctx->mask.cbuf; const VGint param_bytes = 4 * sizeof(VGfloat); /* We always need to get a new buffer, to keep the drivers simple and * avoid gratuitous rendering synchronization. */ - pipe_buffer_reference(&cbuf->buffer, NULL); + pipe_buffer_reference(cbuf, NULL); - cbuf->buffer = pipe_buffer_create(ctx->pipe->screen, 1, - PIPE_BUFFER_USAGE_CONSTANT, - param_bytes); - if (cbuf->buffer) { - st_no_flush_pipe_buffer_write(ctx, cbuf->buffer, 0, param_bytes, color); + *cbuf = pipe_buffer_create(ctx->pipe->screen, 1, + PIPE_BUFFER_USAGE_CONSTANT, + param_bytes); + if (*cbuf) { + st_no_flush_pipe_buffer_write(ctx, *cbuf, 0, param_bytes, color); } - ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf); + ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf); cso_set_fragment_shader_handle(ctx->cso_context, shaders_cache_fill(ctx->sc, VEGA_SOLID_FILL_SHADER)); @@ -426,7 +427,7 @@ static void mask_using_texture(struct pipe_texture *texture, if (!surface) return; if (!intersect_rectangles(surface->width, surface->height, - texture->width[0], texture->height[0], + texture->width0, texture->height0, x, y, width, height, offsets, loc)) return; @@ -491,11 +492,10 @@ struct vg_mask_layer * mask_layer_create(VGint width, VGint height) memset(&pt, 0, sizeof(pt)); pt.target = PIPE_TEXTURE_2D; pt.format = PIPE_FORMAT_A8R8G8B8_UNORM; - pf_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &pt.block); pt.last_level = 0; - pt.width[0] = width; - pt.height[0] = height; - pt.depth[0] = 1; + pt.width0 = width; + pt.height0 = height; + pt.depth0 = 1; pt.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; pt.compressed = 0; @@ -607,8 +607,8 @@ void mask_render_to(struct path *path, struct vg_mask_layer *temp_layer; VGint width, height; - width = fb_buffers->alpha_mask->width[0]; - height = fb_buffers->alpha_mask->width[0]; + width = fb_buffers->alpha_mask->width0; + height = fb_buffers->alpha_mask->width0; temp_layer = mask_layer_create(width, height); diff --git a/src/gallium/state_trackers/vega/paint.c b/src/gallium/state_trackers/vega/paint.c index 04a6ba9cdc..d8f6299b2d 100644 --- a/src/gallium/state_trackers/vega/paint.c +++ b/src/gallium/state_trackers/vega/paint.c @@ -34,6 +34,7 @@ #include "pipe/p_compiler.h" #include "pipe/p_inlines.h" +#include "util/u_format.h" #include "util/u_memory.h" #include "util/u_math.h" @@ -76,7 +77,8 @@ struct vg_paint { struct pipe_sampler_state sampler; } pattern; - struct pipe_constant_buffer cbuf; + /* XXX next 3 all unneded? */ + struct pipe_buffer *cbuf; struct pipe_shader_state fs_state; void *fs; }; @@ -151,10 +153,9 @@ static INLINE struct pipe_texture *create_gradient_texture(struct vg_paint *p) templ.target = PIPE_TEXTURE_1D; templ.format = PIPE_FORMAT_A8R8G8B8_UNORM; templ.last_level = 0; - templ.width[0] = 1024; - templ.height[0] = 1; - templ.depth[0] = 1; - pf_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &templ.block); + templ.width0 = 1024; + templ.height0 = 1; + templ.depth0 = 1; templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; tex = screen->texture_create(screen, &templ); @@ -328,8 +329,8 @@ static INLINE void paint_pattern_buffer(struct vg_paint *paint, void *buffer) map[4] = 0.f; map[5] = 1.f; - map[6] = paint->pattern.texture->width[0]; - map[7] = paint->pattern.texture->height[0]; + map[6] = paint->pattern.texture->width0; + map[7] = paint->pattern.texture->height0; { struct matrix mat; memcpy(&mat, &ctx->state.vg.fill_paint_to_user_matrix, diff --git a/src/gallium/state_trackers/vega/polygon.c b/src/gallium/state_trackers/vega/polygon.c index b6d282d803..d385ee567f 100644 --- a/src/gallium/state_trackers/vega/polygon.c +++ b/src/gallium/state_trackers/vega/polygon.c @@ -293,6 +293,7 @@ static void draw_polygon(struct vg_context *ctx, /* tell pipe about the vertex attributes */ velement.src_offset = 0; + velement.instance_divisor = 0; velement.vertex_buffer_index = 0; velement.src_format = PIPE_FORMAT_R32G32_FLOAT; velement.nr_components = COMPONENTS; diff --git a/src/gallium/state_trackers/vega/renderer.c b/src/gallium/state_trackers/vega/renderer.c index 396c88aa3d..64e3a7c545 100644 --- a/src/gallium/state_trackers/vega/renderer.c +++ b/src/gallium/state_trackers/vega/renderer.c @@ -35,6 +35,7 @@ #include "pipe/p_shader_tokens.h" #include "util/u_draw_quad.h" +#include "util/u_format.h" #include "util/u_simple_shaders.h" #include "util/u_memory.h" #include "util/u_rect.h" @@ -56,7 +57,7 @@ static void setup_shaders(struct renderer *ctx) { struct pipe_context *pipe = ctx->pipe; /* fragment shader */ - ctx->fs = util_make_fragment_tex_shader(pipe); + ctx->fs = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D); } static struct pipe_buffer * @@ -230,13 +231,13 @@ void renderer_draw_texture(struct renderer *r, struct pipe_buffer *buf; VGfloat s0, t0, s1, t1; - assert(tex->width[0] != 0); - assert(tex->height[0] != 0); + assert(tex->width0 != 0); + assert(tex->height0 != 0); - s0 = x1offset / tex->width[0]; - s1 = x2offset / tex->width[0]; - t0 = y1offset / tex->height[0]; - t1 = y2offset / tex->height[0]; + s0 = x1offset / tex->width0; + s1 = x2offset / tex->width0; + t0 = y1offset / tex->height0; + t1 = y2offset / tex->height0; cso_save_vertex_shader(r->cso); /* shaders */ @@ -276,10 +277,10 @@ void renderer_copy_texture(struct renderer *ctx, struct pipe_framebuffer_state fb; float s0, t0, s1, t1; - assert(src->width[0] != 0); - assert(src->height[0] != 0); - assert(dst->width[0] != 0); - assert(dst->height[0] != 0); + assert(src->width0 != 0); + assert(src->height0 != 0); + assert(dst->width0 != 0); + assert(dst->height0 != 0); #if 0 debug_printf("copy texture [%f, %f, %f, %f], [%f, %f, %f, %f]\n", @@ -287,10 +288,10 @@ void renderer_copy_texture(struct renderer *ctx, #endif #if 1 - s0 = sx1 / src->width[0]; - s1 = sx2 / src->width[0]; - t0 = sy1 / src->height[0]; - t1 = sy2 / src->height[0]; + s0 = sx1 / src->width0; + s1 = sx2 / src->width0; + t0 = sy1 / src->height0; + t1 = sy2 / src->height0; #else s0 = 0; s1 = 1; @@ -445,10 +446,9 @@ void renderer_copy_surface(struct renderer *ctx, texTemp.target = PIPE_TEXTURE_2D; texTemp.format = src->format; texTemp.last_level = 0; - texTemp.width[0] = srcW; - texTemp.height[0] = srcH; - texTemp.depth[0] = 1; - pf_get_block(src->format, &texTemp.block); + texTemp.width0 = srcW; + texTemp.height0 = srcH; + texTemp.depth0 = 1; tex = screen->texture_create(screen, &texTemp); if (!tex) @@ -570,13 +570,13 @@ void renderer_texture_quad(struct renderer *r, struct pipe_buffer *buf; VGfloat s0, t0, s1, t1; - assert(tex->width[0] != 0); - assert(tex->height[0] != 0); + assert(tex->width0 != 0); + assert(tex->height0 != 0); - s0 = x1offset / tex->width[0]; - s1 = x2offset / tex->width[0]; - t0 = y1offset / tex->height[0]; - t1 = y2offset / tex->height[0]; + s0 = x1offset / tex->width0; + s1 = x2offset / tex->width0; + t0 = y1offset / tex->height0; + t1 = y2offset / tex->height0; cso_save_vertex_shader(r->cso); /* shaders */ diff --git a/src/gallium/state_trackers/vega/shader.c b/src/gallium/state_trackers/vega/shader.c index d9074a377b..bd5ae79e55 100644 --- a/src/gallium/state_trackers/vega/shader.c +++ b/src/gallium/state_trackers/vega/shader.c @@ -51,7 +51,7 @@ struct shader { VGImageMode image_mode; float constants[MAX_CONSTANTS]; - struct pipe_constant_buffer cbuf; + struct pipe_buffer *cbuf; struct pipe_shader_state fs_state; void *fs; }; @@ -96,25 +96,25 @@ static void setup_constant_buffer(struct shader *shader) { struct vg_context *ctx = shader->context; struct pipe_context *pipe = shader->context->pipe; - struct pipe_constant_buffer *cbuf = &shader->cbuf; + struct pipe_buffer **cbuf = &shader->cbuf; VGint param_bytes = paint_constant_buffer_size(shader->paint); float temp_buf[MAX_CONSTANTS]; assert(param_bytes <= sizeof(temp_buf)); paint_fill_constant_buffer(shader->paint, temp_buf); - if (cbuf->buffer == NULL || + if (*cbuf == NULL || memcmp(temp_buf, shader->constants, param_bytes) != 0) { - pipe_buffer_reference(&cbuf->buffer, NULL); + pipe_buffer_reference(cbuf, NULL); memcpy(shader->constants, temp_buf, param_bytes); - cbuf->buffer = pipe_user_buffer_create(pipe->screen, - &shader->constants, - sizeof(shader->constants)); + *cbuf = pipe_user_buffer_create(pipe->screen, + &shader->constants, + sizeof(shader->constants)); } - ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf); + ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf); } static VGint blend_bind_samplers(struct vg_context *ctx, diff --git a/src/gallium/state_trackers/vega/shaders_cache.c b/src/gallium/state_trackers/vega/shaders_cache.c index fd0831fab1..f620075d0b 100644 --- a/src/gallium/state_trackers/vega/shaders_cache.c +++ b/src/gallium/state_trackers/vega/shaders_cache.c @@ -97,7 +97,7 @@ static INLINE struct tgsi_token *tokens_from_assembly(const char *txt, int num_t /* static const char max_shader_preamble[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], POSITION, LINEAR\n" "DCL IN[1], GENERIC[0], PERSPECTIVE\n" "DCL OUT[0], COLOR, CONSTANT\n" @@ -168,7 +168,7 @@ create_preamble(char *txt, --end_temp; --end_sampler; - sprintf(txt, "FRAG1.1\n"); + sprintf(txt, "FRAG\n"); if (declare_input) { sprintf(txt + strlen(txt), "DCL IN[0], POSITION, LINEAR\n"); diff --git a/src/gallium/state_trackers/vega/vg_context.c b/src/gallium/state_trackers/vega/vg_context.c index 00d23f5c22..c16ac036e3 100644 --- a/src/gallium/state_trackers/vega/vg_context.c +++ b/src/gallium/state_trackers/vega/vg_context.c @@ -122,8 +122,8 @@ struct vg_context * vg_create_context(struct pipe_context *pipe, void vg_destroy_context(struct vg_context *ctx) { - struct pipe_constant_buffer *cbuf = &ctx->mask.cbuf; - struct pipe_constant_buffer *vsbuf = &ctx->vs_const_buffer; + struct pipe_buffer **cbuf = &ctx->mask.cbuf; + struct pipe_buffer **vsbuf = &ctx->vs_const_buffer; util_destroy_blit(ctx->blit); renderer_destroy(ctx->renderer); @@ -131,11 +131,11 @@ void vg_destroy_context(struct vg_context *ctx) shader_destroy(ctx->shader); paint_destroy(ctx->default_paint); - if (cbuf && cbuf->buffer) - pipe_buffer_reference(&cbuf->buffer, NULL); + if (*cbuf) + pipe_buffer_reference(cbuf, NULL); - if (vsbuf && vsbuf->buffer) - pipe_buffer_reference(&vsbuf->buffer, NULL); + if (*vsbuf) + pipe_buffer_reference(vsbuf, NULL); if (ctx->clear.fs) { cso_delete_fragment_shader(ctx->cso_context, ctx->clear.fs); @@ -371,20 +371,20 @@ void vg_validate_state(struct vg_context *ctx) 2.f/fb->width, 2.f/fb->height, 1, 1, -1, -1, 0, 0 }; - struct pipe_constant_buffer *cbuf = &ctx->vs_const_buffer; + struct pipe_buffer **cbuf = &ctx->vs_const_buffer; vg_set_viewport(ctx, VEGA_Y0_BOTTOM); - pipe_buffer_reference(&cbuf->buffer, NULL); - cbuf->buffer = pipe_buffer_create(ctx->pipe->screen, 16, + pipe_buffer_reference(cbuf, NULL); + *cbuf = pipe_buffer_create(ctx->pipe->screen, 16, PIPE_BUFFER_USAGE_CONSTANT, param_bytes); - if (cbuf->buffer) { - st_no_flush_pipe_buffer_write(ctx, cbuf->buffer, + if (*cbuf) { + st_no_flush_pipe_buffer_write(ctx, *cbuf, 0, param_bytes, vs_consts); } - ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_VERTEX, 0, cbuf); + ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_VERTEX, 0, *cbuf); } if ((ctx->state.dirty & VS_DIRTY)) { cso_set_vertex_shader_handle(ctx->cso_context, diff --git a/src/gallium/state_trackers/vega/vg_context.h b/src/gallium/state_trackers/vega/vg_context.h index ccc8889c8c..bc88c8d139 100644 --- a/src/gallium/state_trackers/vega/vg_context.h +++ b/src/gallium/state_trackers/vega/vg_context.h @@ -50,7 +50,7 @@ struct st_renderbuffer { }; struct st_framebuffer { - VGint init_width, init_height; + VGint width, height; struct st_renderbuffer *strb; struct st_renderbuffer *dsrb; @@ -113,7 +113,7 @@ struct vg_context } clear; struct { - struct pipe_constant_buffer cbuf; + struct pipe_buffer *cbuf; struct pipe_sampler_state sampler; struct vg_shader *union_fs; @@ -135,7 +135,7 @@ struct vg_context struct pipe_sampler_state blend_sampler; struct { - struct pipe_constant_buffer buffer; + struct pipe_buffer *buffer; void *color_matrix_fs; } filter; struct vg_paint *default_paint; @@ -145,7 +145,7 @@ struct vg_context struct vg_shader *plain_vs; struct vg_shader *clear_vs; struct vg_shader *texture_vs; - struct pipe_constant_buffer vs_const_buffer; + struct pipe_buffer *vs_const_buffer; }; struct vg_object { diff --git a/src/gallium/state_trackers/vega/vg_tracker.c b/src/gallium/state_trackers/vega/vg_tracker.c index a8ab9397f9..617c174eb6 100644 --- a/src/gallium/state_trackers/vega/vg_tracker.c +++ b/src/gallium/state_trackers/vega/vg_tracker.c @@ -31,10 +31,14 @@ #include "pipe/p_context.h" #include "pipe/p_inlines.h" #include "pipe/p_screen.h" +#include "util/u_format.h" #include "util/u_memory.h" #include "util/u_math.h" #include "util/u_rect.h" +/* advertise OpenVG support */ +PUBLIC const int st_api_OpenVG = 1; + static struct pipe_texture * create_texture(struct pipe_context *pipe, enum pipe_format format, VGint width, VGint height) @@ -51,13 +55,12 @@ create_texture(struct pipe_context *pipe, enum pipe_format format, } templ.target = PIPE_TEXTURE_2D; - pf_get_block(templ.format, &templ.block); - templ.width[0] = width; - templ.height[0] = height; - templ.depth[0] = 1; + templ.width0 = width; + templ.height0 = height; + templ.depth0 = 1; templ.last_level = 0; - if (pf_get_component_bits(format, PIPE_FORMAT_COMP_S)) { + if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)) { templ.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL; } else { templ.tex_usage = (PIPE_TEXTURE_USAGE_DISPLAY_TARGET | @@ -190,8 +193,8 @@ struct st_framebuffer * st_create_framebuffer(const void *visual, */ stfb->alpha_mask = 0; - stfb->init_width = width; - stfb->init_height = height; + stfb->width = width; + stfb->height = height; stfb->privateData = privateData; } @@ -279,11 +282,14 @@ void st_resize_framebuffer(struct st_framebuffer *stfb, /* If this is a noop, exit early and don't do the clear, etc below. */ - if (strb->width == width && - strb->height == height && + if (stfb->width == width && + stfb->height == height && state->zsbuf) return; + stfb->width = width; + stfb->height = height; + if (strb->width != width || strb->height != height) st_renderbuffer_alloc_storage(ctx, strb, width, height); @@ -368,14 +374,15 @@ void st_unreference_framebuffer(struct st_framebuffer *stfb) /* FIXME */ } -void st_make_current(struct vg_context *st, - struct st_framebuffer *draw, - struct st_framebuffer *read) +boolean st_make_current(struct vg_context *st, + struct st_framebuffer *draw, + struct st_framebuffer *read) { vg_set_current_context(st); if (st) { st->draw_buffer = draw; } + return VG_TRUE; } struct vg_context *st_get_current(void) @@ -425,3 +432,8 @@ int st_unbind_texture_surface(struct pipe_surface *ps, int target, int level) { return 0; } + +st_proc st_get_proc_address(const char *procname) +{ + return NULL; +} diff --git a/src/gallium/state_trackers/vega/vg_tracker.h b/src/gallium/state_trackers/vega/vg_tracker.h index 5457631106..c1196954a7 100644 --- a/src/gallium/state_trackers/vega/vg_tracker.h +++ b/src/gallium/state_trackers/vega/vg_tracker.h @@ -45,15 +45,19 @@ struct pipe_fence_handle; struct pipe_surface; +PUBLIC struct vg_context *st_create_context(struct pipe_context *pipe, const void *visual, struct vg_context *share); +PUBLIC void st_destroy_context( struct vg_context *st ); +PUBLIC void st_copy_context_state(struct vg_context *dst, struct vg_context *src, uint mask); +PUBLIC struct st_framebuffer *st_create_framebuffer(const void *visual, enum pipe_format colorFormat, enum pipe_format depthFormat, @@ -61,47 +65,63 @@ struct st_framebuffer *st_create_framebuffer(const void *visual, uint width, uint height, void *privateData); +PUBLIC void st_resize_framebuffer(struct st_framebuffer *stfb, uint width, uint height); +PUBLIC void st_set_framebuffer_surface(struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface *surf); +PUBLIC void st_get_framebuffer_dimensions( struct st_framebuffer *stfb, uint *width, uint *height); +PUBLIC int st_bind_texture_surface(struct pipe_surface *ps, int target, int level, enum pipe_format format); +PUBLIC int st_unbind_texture_surface(struct pipe_surface *ps, int target, int level); +PUBLIC int st_get_framebuffer_surface(struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface **surf); +PUBLIC int st_get_framebuffer_texture(struct st_framebuffer *stfb, uint surfIndex, struct pipe_texture **tex); +PUBLIC void *st_framebuffer_private(struct st_framebuffer *stfb); +PUBLIC void st_unreference_framebuffer(struct st_framebuffer *stfb); -void st_make_current(struct vg_context *st, - struct st_framebuffer *draw, - struct st_framebuffer *read); +PUBLIC +boolean st_make_current(struct vg_context *st, + struct st_framebuffer *draw, + struct st_framebuffer *read); +PUBLIC struct vg_context *st_get_current(void); +PUBLIC void st_flush(struct vg_context *st, uint pipeFlushFlags, struct pipe_fence_handle **fence); +PUBLIC void st_finish(struct vg_context *st); +PUBLIC void st_notify_swapbuffers(struct st_framebuffer *stfb); +PUBLIC void st_notify_swapbuffers_complete(struct st_framebuffer *stfb); /** Generic function type */ typedef void (*st_proc)(); +PUBLIC st_proc st_get_proc_address(const char *procname); #endif diff --git a/src/gallium/state_trackers/vega/vg_translate.c b/src/gallium/state_trackers/vega/vg_translate.c index 00e0764706..03575ca3dd 100644 --- a/src/gallium/state_trackers/vega/vg_translate.c +++ b/src/gallium/state_trackers/vega/vg_translate.c @@ -474,6 +474,7 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, VGfloat rgba[][4]) { VGint i; + union util_color uc; switch (dataFormat) { case VG_sRGBX_8888: { @@ -486,8 +487,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, b = (*src >> 8) & 0xff; a = 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } } @@ -502,8 +506,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, b = (*src >> 8) & 0xff; a = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -519,8 +526,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, b = (*src >> 8) & 0xff; a = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -536,8 +546,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, clr[2] = ((*src >> 0) & 31)/31.; clr[3] = 1.f; - util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } } @@ -552,8 +565,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, clr[2] = ((*src >> 1) & 31)/31.; clr[3] = ((*src >> 0) & 1)/1.; - util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } } @@ -568,8 +584,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, clr[2] = ((*src >> 4) & 15)/15.; clr[3] = ((*src >> 0) & 15)/15.; - util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } } @@ -578,8 +597,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, VGubyte *src = (VGubyte *)data; src += offset; for (i = 0; i < n; ++i) { - util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } } @@ -594,8 +616,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, b = (*src >> 8) & 0xff; a = 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } } @@ -610,8 +635,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, b = (*src >> 8) & 0xff; a = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -627,8 +655,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, b = (*src >> 8) & 0xff; a = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -638,8 +669,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, VGubyte *src = (VGubyte *)data; src += offset; for (i = 0; i < n; ++i) { - util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } } @@ -648,8 +682,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, VGubyte *src = (VGubyte *)data; src += offset; for (i = 0; i < n; ++i) { - util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } } @@ -667,8 +704,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, clr[2] = clr[0]; clr[3] = 1.f; - util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i+j]); + util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i+j][0] = uc.f[0]; + rgba[i+j][1] = uc.f[1]; + rgba[i+j][2] = uc.f[2]; + rgba[i+j][3] = uc.f[3]; } ++src; } @@ -688,8 +728,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, clr[2] = 0.f; clr[3] = (((*src) & (1<<shift)) >> shift); - util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i+j]); + util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i+j][0] = uc.f[0]; + rgba[i+j][1] = uc.f[1]; + rgba[i+j][2] = uc.f[2]; + rgba[i+j][3] = uc.f[3]; } ++src; } @@ -715,8 +758,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, clr[2] = 0.f; clr[3] = ((*src) & (bitter)) >> shift; - util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i +j]); + util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i+j][0] = uc.f[0]; + rgba[i+j][1] = uc.f[1]; + rgba[i+j][2] = uc.f[2]; + rgba[i+j][3] = uc.f[3]; } ++src; } @@ -735,8 +781,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, g = (*src >> 8) & 0xff; b = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -752,8 +801,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, g = (*src >> 8) & 0xff; b = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -775,8 +827,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, g = (*src >> 8) & 0xff; b = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -792,8 +847,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, g = (*src >> 8) & 0xff; b = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -811,8 +869,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, r = (*src >> 8) & 0xff; a = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -828,8 +889,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, r = (*src >> 8) & 0xff; a = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -853,8 +917,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, r = (*src >> 8) & 0xff; a = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -870,8 +937,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, r = (*src >> 8) & 0xff; a = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -889,8 +959,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, g = (*src >> 8) & 0xff; r = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -906,8 +979,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, g = (*src >> 8) & 0xff; r = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -929,8 +1005,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, g = (*src >> 8) & 0xff; r = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -946,8 +1025,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, g = (*src >> 8) & 0xff; r = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; |